#include #include #include "netspeed.h" enum { N_STATES = 4 }; struct _NetSpeed { LoadGraph *graph; guint64 states[N_STATES]; size_t cur; }; NetSpeed* netspeed_new (LoadGraph *g) { NetSpeed *ns = g_new0 (NetSpeed, 1); ns->graph = g; return ns; } void netspeed_delete(NetSpeed *ns) { g_free(ns); } void netspeed_add (NetSpeed *ns, guint64 tx) { ns->cur = (ns->cur + 1) % N_STATES; ns->states[ns->cur] = tx; } char* netspeed_get (NetSpeed *ns) { guint64 older; guint64 newer; guint64 rate; char *bytes; char *text; newer = ns->states[ns->cur]; older = ns->states[(ns->cur + 1) % N_STATES]; if ((older != 0) && (newer > older)) rate = (newer - older) * 1000 / ((N_STATES - 1) * ns->graph->speed); else /* We end up here if we haven't got enough data yet or the network interface has jumped back (or there has never been any activity on any interface). A value of 0 is likely to be accurate, but if it is wrong it will be clearly wrong. In any event, it should fix itself in a few seconds. */ rate = 0; bytes = g_format_size (rate); text = g_strdup_printf (_("%s/s"), bytes); g_free (bytes); return text; }