/* -*- Mode: C; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 8 -*- * * Copyright (C) 2008 Lennart Poettering * Copyright (C) 2012-2021 MATE Developers * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA. * */ #include "config.h" #include #include #include #include #include #include #include #include #include #include #include #include #include #ifdef HAVE_PULSE #include #endif #include "msd-sound-manager.h" #include "mate-settings-profile.h" struct _MsdSoundManager { GObject parent; #ifdef HAVE_PULSE GSettings *settings; GList* monitors; #endif /* HAVE_PULSE */ guint timeout; }; #define MATE_SOUND_SCHEMA "org.mate.sound" static void msd_sound_manager_finalize (GObject *object); G_DEFINE_TYPE (MsdSoundManager, msd_sound_manager, G_TYPE_OBJECT) static gpointer manager_object = NULL; #ifdef HAVE_PULSE static void sample_info_cb (pa_context *c, const pa_sample_info *i, int eol, void *userdata) { pa_operation *o; if (!i) return; g_debug ("Found sample %s", i->name); /* We only flush those samples which have an XDG sound name * attached, because only those originate from themeing */ if (!(pa_proplist_gets (i->proplist, PA_PROP_EVENT_ID))) return; g_debug ("Dropping sample %s from cache", i->name); if (!(o = pa_context_remove_sample (c, i->name, NULL, NULL))) { g_debug ("pa_context_remove_sample (): %s", pa_strerror (pa_context_errno (c))); return; } pa_operation_unref (o); /* We won't wait until the operation is actually executed to * speed things up a bit.*/ } static void flush_cache (void) { pa_mainloop *ml = NULL; pa_context *c = NULL; pa_proplist *pl = NULL; pa_operation *o = NULL; g_debug ("Flushing sample cache"); if (!(ml = pa_mainloop_new ())) { g_debug ("Failed to allocate pa_mainloop"); goto fail; } if (!(pl = pa_proplist_new ())) { g_debug ("Failed to allocate pa_proplist"); goto fail; } pa_proplist_sets (pl, PA_PROP_APPLICATION_NAME, PACKAGE_NAME); pa_proplist_sets (pl, PA_PROP_APPLICATION_VERSION, PACKAGE_VERSION); pa_proplist_sets (pl, PA_PROP_APPLICATION_ID, "org.mate.SettingsDaemon"); if (!(c = pa_context_new_with_proplist (pa_mainloop_get_api (ml), PACKAGE_NAME, pl))) { g_debug ("Failed to allocate pa_context"); goto fail; } pa_proplist_free (pl); pl = NULL; if (pa_context_connect (c, NULL, PA_CONTEXT_NOAUTOSPAWN, NULL) < 0) { g_debug ("pa_context_connect(): %s", pa_strerror (pa_context_errno (c))); goto fail; } /* Wait until the connection is established */ while (pa_context_get_state (c) != PA_CONTEXT_READY) { if (!PA_CONTEXT_IS_GOOD (pa_context_get_state (c))) { g_debug ("Connection failed: %s", pa_strerror (pa_context_errno (c))); goto fail; } if (pa_mainloop_iterate (ml, TRUE, NULL) < 0) { g_debug ("pa_mainloop_iterate() failed"); goto fail; } } /* Enumerate all cached samples */ if (!(o = pa_context_get_sample_info_list (c, sample_info_cb, NULL))) { g_debug ("pa_context_get_sample_info_list(): %s", pa_strerror (pa_context_errno (c))); goto fail; } /* Wait until our operation is finished and there's nothing * more queued to send to the server */ while (pa_operation_get_state (o) == PA_OPERATION_RUNNING || pa_context_is_pending (c)) { if (!PA_CONTEXT_IS_GOOD (pa_context_get_state (c))) { g_debug ("Connection failed: %s", pa_strerror (pa_context_errno (c))); goto fail; } if (pa_mainloop_iterate (ml, TRUE, NULL) < 0) { g_debug ("pa_mainloop_iterate() failed"); goto fail; } } g_debug ("Sample cache flushed"); fail: if (o) { pa_operation_cancel (o); pa_operation_unref (o); } if (c) { pa_context_disconnect (c); pa_context_unref (c); } if (pl) pa_proplist_free (pl); if (ml) pa_mainloop_free (ml); } static gboolean flush_cb (MsdSoundManager *manager) { flush_cache (); manager->timeout = 0; return FALSE; } static void trigger_flush (MsdSoundManager *manager) { if (manager->timeout) g_source_remove (manager->timeout); /* We delay the flushing a bit so that we can coalesce * multiple changes into a single cache flush */ manager->timeout = g_timeout_add (500, (GSourceFunc) flush_cb, manager); } static void gsettings_notify_cb (GSettings *client G_GNUC_UNUSED, gchar *key G_GNUC_UNUSED, MsdSoundManager *manager) { trigger_flush (manager); } static void file_monitor_changed_cb (GFileMonitor *monitor G_GNUC_UNUSED, GFile *file G_GNUC_UNUSED, GFile *other_file G_GNUC_UNUSED, GFileMonitorEvent event G_GNUC_UNUSED, MsdSoundManager *manager) { g_debug ("Theme dir changed"); trigger_flush (manager); } static gboolean register_directory_callback (MsdSoundManager *manager, const char *path, GError **error) { GFile *f; GFileMonitor *m; gboolean succ = FALSE; g_debug ("Registering directory monitor for %s", path); f = g_file_new_for_path (path); m = g_file_monitor_directory (f, 0, NULL, error); if (m != NULL) { g_signal_connect (m, "changed", G_CALLBACK (file_monitor_changed_cb), manager); manager->monitors = g_list_prepend (manager->monitors, m); succ = TRUE; } g_object_unref (f); return succ; } #endif gboolean msd_sound_manager_start (MsdSoundManager *manager, GError **error) { #ifdef HAVE_PULSE char *p, **ps, **k; const char *env, *dd; #endif g_debug ("Starting sound manager"); mate_settings_profile_start (NULL); #ifdef HAVE_PULSE /* We listen for change of the selected theme ... */ manager->settings = g_settings_new (MATE_SOUND_SCHEMA); g_signal_connect (manager->settings, "changed", G_CALLBACK (gsettings_notify_cb), manager); /* ... and we listen to changes of the theme base directories * in $HOME ...*/ if ((env = g_getenv ("XDG_DATA_HOME")) && *env == '/') p = g_build_filename (env, "sounds", NULL); else if (((env = g_getenv ("HOME")) && *env == '/') || (env = g_get_home_dir ())) p = g_build_filename (env, ".local", "share", "sounds", NULL); else p = NULL; if (p) { register_directory_callback (manager, p, NULL); g_free (p); } /* ... and globally. */ if (!(dd = g_getenv ("XDG_DATA_DIRS")) || *dd == 0) dd = "/usr/local/share:/usr/share"; ps = g_strsplit (dd, ":", 0); for (k = ps; *k; ++k) register_directory_callback (manager, *k, NULL); g_strfreev (ps); #endif mate_settings_profile_end (NULL); return TRUE; } void msd_sound_manager_stop (MsdSoundManager *manager) { g_debug ("Stopping sound manager"); #ifdef HAVE_PULSE if (manager->settings != NULL) { g_object_unref (manager->settings); manager->settings = NULL; } if (manager->timeout) { g_source_remove (manager->timeout); manager->timeout = 0; } while (manager->monitors) { g_file_monitor_cancel (G_FILE_MONITOR (manager->monitors->data)); g_object_unref (manager->monitors->data); manager->monitors = g_list_delete_link (manager->monitors, manager->monitors); } #endif } static void msd_sound_manager_dispose (GObject *object) { MsdSoundManager *manager; manager = MSD_SOUND_MANAGER (object); msd_sound_manager_stop (manager); G_OBJECT_CLASS (msd_sound_manager_parent_class)->dispose (object); } static void msd_sound_manager_class_init (MsdSoundManagerClass *klass) { GObjectClass *object_class = G_OBJECT_CLASS (klass); object_class->dispose = msd_sound_manager_dispose; object_class->finalize = msd_sound_manager_finalize; } static void msd_sound_manager_init (MsdSoundManager *manager) { } static void msd_sound_manager_finalize (GObject *object) { g_return_if_fail (object != NULL); g_return_if_fail (MSD_IS_SOUND_MANAGER (object)); G_OBJECT_CLASS (msd_sound_manager_parent_class)->finalize (object); } MsdSoundManager * msd_sound_manager_new (void) { if (manager_object) { g_object_ref (manager_object); } else { manager_object = g_object_new (MSD_TYPE_SOUND_MANAGER, NULL); g_object_add_weak_pointer (manager_object, (gpointer *) &manager_object); } return MSD_SOUND_MANAGER (manager_object); }