From 3cdcc7b651dad53d1e2815ab48fce82714faf8e2 Mon Sep 17 00:00:00 2001 From: raveit65 Date: Thu, 9 Apr 2015 21:24:57 +0200 Subject: add Shiny metacity theme back fix https://github.com/mate-desktop/mate-themes/pull/84 --- marco-themes/Makefile.am | 3 +- marco-themes/Shiny/metacity-theme-1.xml | 942 ++++++++++++++++++++++++++++++++ 2 files changed, 944 insertions(+), 1 deletion(-) create mode 100644 marco-themes/Shiny/metacity-theme-1.xml (limited to 'marco-themes') diff --git a/marco-themes/Makefile.am b/marco-themes/Makefile.am index 0ccf3e9d..9fbf4c3b 100644 --- a/marco-themes/Makefile.am +++ b/marco-themes/Makefile.am @@ -1,5 +1,6 @@ THEMES = \ - BlackMenta + BlackMenta \ + Shiny THEME_DIR=$(datadir)/themes THEME_SUBDIR=metacity-1 diff --git a/marco-themes/Shiny/metacity-theme-1.xml b/marco-themes/Shiny/metacity-theme-1.xml new file mode 100644 index 00000000..b4418f8f --- /dev/null +++ b/marco-themes/Shiny/metacity-theme-1.xml @@ -0,0 +1,942 @@ + + + + + Shiny + Daniel Borgmann <daniel.borgmann@gmail.com>, Andrea Cimitan <andrea.cimitan@gmail.com> + Â 2005-2007 Daniel Borgmann, Andrea Cimitan + Apr, 2007 + The Clearlooks "Shiny" Marco Theme + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + <title color="shade/gtk:bg[SELECTED]/0.7" x="((3 `max` (width-title_width)) / 2)+1" y="(((height - title_height) / 2) `max` 0)"/> + <title color="shade/gtk:bg[SELECTED]/0.7" x="((3 `max` (width-title_width)) / 2)-1" y="(((height - title_height) / 2) `max` 0)"/> + <title color="shade/gtk:bg[SELECTED]/0.7" x="((3 `max` (width-title_width)) / 2)" y="(((height - title_height) / 2) `max` 0)-1"/> + <title color="#FFFFFF" x="(3 `max` (width-title_width)) / 2" y="(((height - title_height) / 2) `max` 0)"/> +</draw_ops> + +<draw_ops name="title_text_unfocused"> + <!--<title color="shade/gtk:bg[NORMAL]/1.07" x="5 `max` (width-title_width)/2+1" y="1 `max` ((height-title_height)/2)+1"/>--> + <title color="blend/gtk:fg[NORMAL]/gtk:bg[NORMAL]/0.45" x="4 `max` (width-title_width)/2" y="0 `max` ((height-title_height)/2)"/> +</draw_ops> + +<draw_ops name="title"> + <include name="title_text"/> +</draw_ops> + +<draw_ops name="title_unfocused"> + <include name="title_text_unfocused"/> +</draw_ops> + +<!-- ::: BUTTONS ::: --> +<draw_ops name="button_bg"> + <!-- inset --> + <gradient type="vertical" x="0" y="3" width="width" height="height-6"> + <color value="shade/gtk:bg[SELECTED]/1.02"/> + <color value="shade/gtk:bg[SELECTED]/1.14"/> + </gradient> + + <line color="shade/gtk:bg[SELECTED]/1.06" x1="2" y1="0" x2="width-3" y2="0"/> + <line color="shade/gtk:bg[SELECTED]/1.05" x1="1" y1="1" x2="width-2" y2="1"/> + <line color="shade/gtk:bg[SELECTED]/1.05" x1="0" y1="2" x2="width-1" y2="2"/> + <line color="shade/gtk:bg[SELECTED]/1.04" x1="3" y1="0" x2="width-4" y2="0"/> + + <line color="shade/gtk:bg[SELECTED]/0.97" x1="2" y1="1" x2="width-3" y2="1"/> + <line color="shade/gtk:bg[SELECTED]/0.96" x1="1" y1="2" x2="width-2" y2="2"/> + + <line color="shade/gtk:bg[SELECTED]/1.13" x1="2" y1="height-1" x2="width-3" y2="height-1"/> + <line color="shade/gtk:bg[SELECTED]/1.09" x1="1" y1="height-2" x2="width-2" y2="height-2"/> + <line color="shade/gtk:bg[SELECTED]/1.10" x1="0" y1="height-3" x2="width-1" y2="height-3"/> + <line color="shade/gtk:bg[SELECTED]/1.15" x1="3" y1="height-1" x2="width-4" y2="height-1"/> + + <line color="shade/gtk:bg[SELECTED]/1.12" x1="2" y1="height-2" x2="width-3" y2="height-2"/> + <line color="shade/gtk:bg[SELECTED]/1.13" x1="1" y1="height-3" x2="width-2" y2="height-3"/> + + <!-- border outline --> + <line color="shade/gtk:bg[SELECTED]/0.6" x1="3" y1="1" x2="width-4" y2="1"/> + <line color="shade/gtk:bg[SELECTED]/0.6" x1="3" y1="height-2" x2="width-4" y2="height-2"/> + <line color="shade/gtk:bg[SELECTED]/0.6" x1="1" y1="3" x2="1" y2="height-4"/> + <line color="shade/gtk:bg[SELECTED]/0.6" x1="width-2" y1="3" x2="width-2" y2="height-4"/> + <line color="shade/gtk:bg[SELECTED]/0.6" x1="2" y1="2" x2="width-3" y2="2"/> + <line color="shade/gtk:bg[SELECTED]/0.6" x1="2" y1="height-3" x2="width-3" y2="height-3"/> + + <!-- border smooth effect --> + <line color="shade/gtk:bg[SELECTED]/1.02" x1="3" y1="2" x2="width-4" y2="2"/> + <line color="shade/gtk:bg[SELECTED]/1.00" x1="2" y1="3" x2="2" y2="height-4"/> + <line color="shade/gtk:bg[SELECTED]/0.94" x1="width-3" y1="3" x2="width-3" y2="height-4"/> + + <!-- inside highlight --> + <line color="shade/gtk:bg[SELECTED]/1.2" x1="4" y1="2" x2="width-5" y2="2"/> + <line color="shade/gtk:bg[SELECTED]/1.1" x1="2" y1="4" x2="2" y2="height-5"/> + <!-- inside shadow --> + <line color="shade/gtk:bg[SELECTED]/1.04" x1="width-3" y1="4" x2="width-3" y2="height-5"/> + + <!-- fill gradient --> + <gradient type="vertical" x="3" y="3" width="width-6" height="(height)/2-1"> + <color value="shade/gtk:bg[SELECTED]/1.2"/> + <color value="shade/gtk:bg[SELECTED]/1.1"/> + </gradient> + <gradient type="vertical" x="3" y="(height)/2" width="width-6" height="(height)/2-2"> + <color value="shade/gtk:bg[SELECTED]/1.0"/> + <color value="shade/gtk:bg[SELECTED]/1.1"/> + </gradient> + + <!-- bottom border smooth effect --> + <line color="shade/gtk:bg[SELECTED]/1.00" x1="3" y1="height-3" x2="width-4" y2="height-3"/> + <line color="shade/gtk:bg[SELECTED]/1.1" x1="4" y1="height-3" x2="width-5" y2="height-3"/> +</draw_ops> + +<draw_ops name="button_bg_unfocused"> + <!-- inset --> + <gradient type="vertical" x="0" y="3" width="width" height="height-6"> + <color value="shade/gtk:bg[NORMAL]/0.92"/> + <color value="shade/gtk:bg[NORMAL]/0.96"/> + </gradient> + + <line color="shade/gtk:bg[NORMAL]/0.93" x1="2" y1="0" x2="width-3" y2="0"/> + <line color="shade/gtk:bg[NORMAL]/0.92" x1="1" y1="1" x2="width-2" y2="1"/> + <line color="shade/gtk:bg[NORMAL]/0.92" x1="0" y1="2" x2="width-1" y2="2"/> + <line color="shade/gtk:bg[NORMAL]/0.91" x1="3" y1="0" x2="width-4" y2="0"/> + + <line color="shade/gtk:bg[NORMAL]/0.87" x1="2" y1="1" x2="width-3" y2="1"/> + <line color="shade/gtk:bg[NORMAL]/0.86" x1="1" y1="2" x2="width-2" y2="2"/> + + <line color="shade/gtk:bg[NORMAL]/0.945" x1="2" y1="height-1" x2="width-3" y2="height-1"/> + <line color="shade/gtk:bg[NORMAL]/0.93" x1="1" y1="height-2" x2="width-2" y2="height-2"/> + <line color="shade/gtk:bg[NORMAL]/0.935" x1="0" y1="height-3" x2="width-1" y2="height-3"/> + <line color="shade/gtk:bg[NORMAL]/0.96" x1="3" y1="height-1" x2="width-4" y2="height-1"/> + + <line color="shade/gtk:bg[NORMAL]/0.94" x1="2" y1="height-2" x2="width-3" y2="height-2"/> + <line color="shade/gtk:bg[NORMAL]/0.95" x1="1" y1="height-3" x2="width-2" y2="height-3"/> + + <!-- border outline --> + <line color="shade/gtk:bg[NORMAL]/0.6" x1="3" y1="1" x2="width-4" y2="1"/> + <line color="shade/gtk:bg[NORMAL]/0.6" x1="3" y1="height-2" x2="width-4" y2="height-2"/> + <line color="shade/gtk:bg[NORMAL]/0.6" x1="1" y1="3" x2="1" y2="height-4"/> + <line color="shade/gtk:bg[NORMAL]/0.6" x1="width-2" y1="3" x2="width-2" y2="height-4"/> + + <line color="shade/gtk:bg[NORMAL]/0.6" x1="2" y1="2" x2="width-3" y2="2"/> + <line color="shade/gtk:bg[NORMAL]/0.6" x1="2" y1="height-3" x2="width-3" y2="height-3"/> + + <!-- border smooth effect --> + <line color="shade/gtk:bg[NORMAL]/1.02" x1="3" y1="2" x2="width-4" y2="2"/> + <line color="shade/gtk:bg[NORMAL]/1.00" x1="2" y1="3" x2="2" y2="height-4"/> + <line color="shade/gtk:bg[NORMAL]/0.95" x1="width-3" y1="3" x2="width-3" y2="height-4"/> + + <!-- inside highlight --> + <line color="shade/gtk:bg[NORMAL]/1.2" x1="4" y1="2" x2="width-5" y2="2"/> + <line color="shade/gtk:bg[NORMAL]/1.1" x1="2" y1="4" x2="2" y2="height-5"/> + <!-- inside shadow --> + <line color="shade/gtk:bg[NORMAL]/1.02" x1="width-3" y1="4" x2="width-3" y2="height-5"/> + + <!-- fill gradient --> + <gradient type="vertical" x="3" y="3" width="width-6" height="(height)/2-1"> + <color value="shade/gtk:bg[NORMAL]/1.1"/> + <color value="shade/gtk:bg[NORMAL]/1.05"/> + </gradient> + <gradient type="vertical" x="3" y="(height)/2" width="width-6" height="(height)/2-2"> + <color value="shade/gtk:bg[NORMAL]/1.0"/> + <color value="shade/gtk:bg[NORMAL]/1.05"/> + </gradient> + + <!-- bottom border smooth effect --> + <line color="shade/gtk:bg[NORMAL]/0.95" x1="3" y1="height-3" x2="width-4" y2="height-3"/> + <line color="shade/gtk:bg[NORMAL]/1.05" x1="4" y1="height-3" x2="width-5" y2="height-3"/> +</draw_ops> + +<draw_ops name="button_bg_prelight"> + <include name="button_bg"/> + <tint color="shade/gtk:bg[SELECTED]/1.5" alpha="0.2" x="3" y="3" width="width-5" height="height-5"/> +</draw_ops> + +<draw_ops name="button_bg_pressed"> + <!-- outside highlight --> + <gradient type="vertical" x="width-2" y="2" width="1" height="height-4"> + <color value="shade/gtk:bg[SELECTED]/1.2"/> + <color value="shade/gtk:bg[SELECTED]/1.0"/> + </gradient> + <gradient type="vertical" x="width-1" y="3" width="1" height="height-6"> + <color value="shade/gtk:bg[SELECTED]/1.2"/> + <color value="shade/gtk:bg[SELECTED]/1.0"/> + </gradient> + <line color="shade/gtk:bg[SELECTED]/1.0" x1="2" y1="height-2" x2="width-3" y2="height-2"/> + <line color="shade/gtk:bg[SELECTED]/1.0" x1="3" y1="height-1" x2="width-4" y2="height-1"/> + + <!-- border outline --> + <line color="shade/gtk:bg[SELECTED]/0.55" x1="3" y1="1" x2="width-4" y2="1"/> + <line color="shade/gtk:bg[SELECTED]/0.55" x1="3" y1="height-2" x2="width-4" y2="height-2"/> + <line color="shade/gtk:bg[SELECTED]/0.55" x1="1" y1="3" x2="1" y2="height-4"/> + <line color="shade/gtk:bg[SELECTED]/0.55" x1="width-2" y1="3" x2="width-2" y2="height-4"/> + + <line color="shade/gtk:bg[SELECTED]/0.55" x1="2" y1="2" x2="width-3" y2="2"/> + <line color="shade/gtk:bg[SELECTED]/0.55" x1="2" y1="height-3" x2="width-3" y2="height-3"/> + + <!-- inside shadow --> + <line color="shade/gtk:bg[SELECTED]/0.9" x1="3" y1="2" x2="width-4" y2="2"/> + <line color="shade/gtk:bg[SELECTED]/0.85" x1="2" y1="3" x2="2" y2="height-4"/> + + <!-- fill gradient --> + <gradient type="vertical" x="3" y="3" width="width-5" height="height-6"> + <color value="shade/gtk:bg[SELECTED]/0.95"/> + <color value="shade/gtk:bg[SELECTED]/0.9"/> + </gradient> + <line color="shade/gtk:bg[SELECTED]/0.9" x1="3" y1="height-3" x2="width-5" y2="height-3"/> +</draw_ops> + +<draw_ops name="button_bg_unfocused_prelight"> + <include name="button_bg_unfocused"/> + <tint color="shade/gtk:bg[NORMAL]/1.5" alpha="0.3" x="3" y="3" width="width-5" height="height-5"/> +</draw_ops> + +<draw_ops name="button_bg_unfocused_pressed"> + <!-- outside highlight --> + <gradient type="vertical" x="width-2" y="2" width="1" height="height-4"> + <color value="shade/gtk:bg[NORMAL]/1.25"/> + <color value="shade/gtk:bg[NORMAL]/1.05"/> + </gradient> + <gradient type="vertical" x="width-1" y="3" width="1" height="height-6"> + <color value="shade/gtk:bg[NORMAL]/1.25"/> + <color value="shade/gtk:bg[NORMAL]/1.05"/> + </gradient> + <line color="shade/gtk:bg[NORMAL]/1.05" x1="2" y1="height-2" x2="width-3" y2="height-2"/> + <line color="shade/gtk:bg[NORMAL]/1.05" x1="3" y1="height-1" x2="width-4" y2="height-1"/> + + <!-- border outline --> + <line color="shade/gtk:bg[NORMAL]/0.55" x1="3" y1="1" x2="width-4" y2="1"/> + <line color="shade/gtk:bg[NORMAL]/0.55" x1="3" y1="height-2" x2="width-4" y2="height-2"/> + <line color="shade/gtk:bg[NORMAL]/0.55" x1="1" y1="3" x2="1" y2="height-4"/> + <line color="shade/gtk:bg[NORMAL]/0.55" x1="width-2" y1="3" x2="width-2" y2="height-4"/> + <line color="shade/gtk:bg[NORMAL]/0.55" x1="2" y1="2" x2="width-3" y2="2"/> + <line color="shade/gtk:bg[NORMAL]/0.55" x1="2" y1="height-3" x2="width-3" y2="height-3"/> + + <!-- inside shadow --> + <line color="shade/gtk:bg[NORMAL]/0.8" x1="3" y1="2" x2="width-4" y2="2"/> + <line color="shade/gtk:bg[NORMAL]/0.75" x1="2" y1="3" x2="2" y2="height-4"/> + + <!-- fill gradient --> + <gradient type="vertical" x="3" y="3" width="width-5" height="height-6"> + <color value="shade/gtk:bg[NORMAL]/0.9"/> + <color value="shade/gtk:bg[NORMAL]/0.85"/> + </gradient> + <line color="shade/gtk:bg[NORMAL]/0.85" x1="3" y1="height-3" x2="width-5" y2="height-3"/> +</draw_ops> + +<!-- ::: ICONS ::: --> +<!-- + using a minimum icon size until there is a proper way to specify relative sizes + unfortunately it's logically impossible to always center the icons on non-square + buttons (utility windows) without distortion. + + icon_size = (Bmin`max`height-Bpad*2) + hpadding = (width - icon_size) / 2 = ((width-(Bmin`max`height-Bpad*2))/2) + vpadding = (height - icon_size) / 2 = ((height-(Bmin`max`height-Bpad*2))/2) +--> + +<!-- menu icon --> +<draw_ops name="menu_button_icon"> + <!--<icon x="0" y="0" width="width" height="height"/>--> + <icon x="(width-mini_icon_width)/2" y="(height-mini_icon_height)/2" width="mini_icon_width" height="mini_icon_height"/> +</draw_ops> + +<draw_ops name="menu_button_icon_unfocused"> + <!--<icon x="0" y="0" width="width" height="height" alpha="0.5"/>--> + <icon x="(width-mini_icon_width)/2" y="(height-mini_icon_height)/2" width="mini_icon_width" height="mini_icon_height"/> +</draw_ops> + +<draw_ops name="menu_button_normal"> + <include name="menu_button_icon"/> +</draw_ops> +<draw_ops name="menu_button_pressed"> + <include name="menu_button_icon"/> +</draw_ops> +<draw_ops name="menu_button_unfocused"> + <include name="menu_button_icon_unfocused"/> +</draw_ops> + +<!-- close icon --> +<draw_ops name="close_button_icon"> + <!-- outside border --> + + <!-- main cross --> + <line color="shade/gtk:bg[SELECTED]/0.7" width="4" + x1="((width-(Bmin`max`height-Bpad*2))/2)" y1="((height-(Bmin`max`height-Bpad*2))/2)" + x2="width - ((width-(Bmin`max`height-Bpad*2))/2) - 1" y2="height - ((height-(Bmin`max`height-Bpad*2))/2) - 1"/> + <line color="shade/gtk:bg[SELECTED]/0.7" width="4" + x1="((width-(Bmin`max`height-Bpad*2))/2)" y1="height - ((height-(Bmin`max`height-Bpad*2))/2) - 1" + x2="width - ((width-(Bmin`max`height-Bpad*2))/2) - 1" y2="((height-(Bmin`max`height-Bpad*2))/2)"/> + <!-- top-left --> + <tint color="shade/gtk:bg[SELECTED]/0.7" alpha="1.0" + x="((width-(Bmin`max`height-Bpad*2))/2)" y="((height-(Bmin`max`height-Bpad*2))/2)-1" + width="2" height="1"/> + <tint color="shade/gtk:bg[SELECTED]/0.7" alpha="1.0" + x="((width-(Bmin`max`height-Bpad*2))/2)-1" y="((height-(Bmin`max`height-Bpad*2))/2)/1" + width="1" height="2"/> + <!-- top-right --> + <tint color="shade/gtk:bg[SELECTED]/0.7" alpha="1.0" + x="width - ((width-(Bmin`max`height-Bpad*2))/2) -2" y="((height-(Bmin`max`height-Bpad*2))/2)-1" + width="2" height="1"/> + <tint color="shade/gtk:bg[SELECTED]/0.7" alpha="1.0" + x="width - ((width-(Bmin`max`height-Bpad*2))/2)" y="((height-(Bmin`max`height-Bpad*2))/2)" + width="1" height="2"/> + <!-- bottom-left --> + <tint color="shade/gtk:bg[SELECTED]/0.7" alpha="1.0" + x="((width-(Bmin`max`height-Bpad*2))/2)" y="height - ((height-(Bmin`max`height-Bpad*2))/2)" + width="2" height="1"/> + <tint color="shade/gtk:bg[SELECTED]/0.7" alpha="1.0" + x="((width-(Bmin`max`height-Bpad*2))/2)-1" y="height - ((height-(Bmin`max`height-Bpad*2))/2)-2" + width="1" height="2"/> + <!-- bottom-right --> + <tint color="shade/gtk:bg[SELECTED]/0.7" alpha="1.0" + x="width - ((width-(Bmin`max`height-Bpad*2))/2) -2" y="height - ((height-(Bmin`max`height-Bpad*2))/2)" + width="2" height="1"/> + <tint color="shade/gtk:bg[SELECTED]/0.7" alpha="1.0" + x="width - ((width-(Bmin`max`height-Bpad*2))/2)" y="height - ((height-(Bmin`max`height-Bpad*2))/2)-2" + width="1" height="2"/> + + <!-- icon --> + <line color="blend/gtk:bg[SELECTED]/#FFFFFF/0.75" width="2" + x1="((width-(Bmin`max`height-Bpad*2))/2)" y1="((height-(Bmin`max`height-Bpad*2))/2)" + x2="width - ((width-(Bmin`max`height-Bpad*2))/2) - 1" y2="height - ((height-(Bmin`max`height-Bpad*2))/2) - 1"/> + <line color="blend/gtk:bg[SELECTED]/#FFFFFF/0.75" width="1" + x1="((width-(Bmin`max`height-Bpad*2))/2)" y1="((height-(Bmin`max`height-Bpad*2))/2)" + x2="width- ((width-(Bmin`max`height-Bpad*2))/2)" y2="height - ((height-(Bmin`max`height-Bpad*2))/2)"/> + <line color="blend/gtk:bg[SELECTED]/#FFFFFF/0.75" width="2" + x1="((width-(Bmin`max`height-Bpad*2))/2)" y1="height - ((height-(Bmin`max`height-Bpad*2))/2) - 1" + x2="width - ((width-(Bmin`max`height-Bpad*2))/2) - 1" y2="((height-(Bmin`max`height-Bpad*2))/2)"/> + <line color="blend/gtk:bg[SELECTED]/#FFFFFF/0.75" width="1" + x1="((width-(Bmin`max`height-Bpad*2))/2)" y1="height - ((height-(Bmin`max`height-Bpad*2))/2) - 1" + x2="width - ((width-(Bmin`max`height-Bpad*2))/2)" y2="((height-(Bmin`max`height-Bpad*2))/2) - 1"/> +</draw_ops> + +<draw_ops name="close_button_icon_unfocused"> + <line color="blend/gtk:fg[NORMAL]/gtk:bg[NORMAL]/0.45" width="2" + x1="((width-(Bmin`max`height-Bpad*2))/2)" y1="((height-(Bmin`max`height-Bpad*2))/2)" + x2="width-((width-(Bmin`max`height-Bpad*2))/2)-1" y2="height - ((height-(Bmin`max`height-Bpad*2))/2)-1"/> + <line color="blend/gtk:fg[NORMAL]/gtk:bg[NORMAL]/0.45" width="1" + x1="((width-(Bmin`max`height-Bpad*2))/2)" y1="((height-(Bmin`max`height-Bpad*2))/2)" + x2="width-((width-(Bmin`max`height-Bpad*2))/2)" y2="height - ((height-(Bmin`max`height-Bpad*2))/2)"/> + <line color="blend/gtk:fg[NORMAL]/gtk:bg[NORMAL]/0.45" width="2" + x1="((width-(Bmin`max`height-Bpad*2))/2)" y1="height - ((height-(Bmin`max`height-Bpad*2))/2)-1" + x2="width-((width-(Bmin`max`height-Bpad*2))/2)-1" y2="((height-(Bmin`max`height-Bpad*2))/2)"/> + <line color="blend/gtk:fg[NORMAL]/gtk:bg[NORMAL]/0.45" width="1" + x1="((width-(Bmin`max`height-Bpad*2))/2)" y1="height - ((height-(Bmin`max`height-Bpad*2))/2)-1" + x2="width-((width-(Bmin`max`height-Bpad*2))/2)" y2="((height-(Bmin`max`height-Bpad*2))/2) - 1"/> +</draw_ops> + +<draw_ops name="close_button_normal"> + <include name="button_bg"/> + <include name="close_button_icon"/> +</draw_ops> +<draw_ops name="close_button_prelight"> + <include name="button_bg_prelight"/> + <include name="close_button_icon"/> +</draw_ops> +<draw_ops name="close_button_pressed"> + <include name="button_bg_pressed"/> + <include name="close_button_icon"/> +</draw_ops> +<draw_ops name="close_button_unfocused"> + <include name="button_bg_unfocused"/> + <include name="close_button_icon_unfocused"/> +</draw_ops> +<draw_ops name="close_button_unfocused_prelight"> + <include name="button_bg_unfocused_prelight"/> + <include name="close_button_icon_unfocused"/> +</draw_ops> +<draw_ops name="close_button_unfocused_pressed"> + <include name="button_bg_unfocused_pressed"/> + <include name="close_button_icon_unfocused"/> +</draw_ops> + +<!-- maximize icon --> +<draw_ops name="maximize_button_icon"> + <!-- outside border --> + <rectangle color="shade/gtk:bg[SELECTED]/0.7" filled="false" + x="((width-(Bmin`max`height-Bpad*2))/2)-1" y="((height-(Bmin`max`height-Bpad*2))/2)-1" + width="width-((width-(Bmin`max`height-Bpad*2))/2)*2+1" height="height-((height-(Bmin`max`height-Bpad*2))/2)*2+1"/> + <rectangle color="shade/gtk:bg[SELECTED]/0.7" filled="false" + x="((width-(Bmin`max`height-Bpad*2))/2)+1" y="((height-(Bmin`max`height-Bpad*2))/2)+2" + width="width-((width-(Bmin`max`height-Bpad*2))/2)*2-3" height="height-((height-(Bmin`max`height-Bpad*2))/2)*2-4"/> + + <!-- icon --> + <rectangle color="blend/gtk:bg[SELECTED]/#FFFFFF/0.75" filled="false" + x="((width-(Bmin`max`height-Bpad*2))/2)" y="((height-(Bmin`max`height-Bpad*2))/2)" + width="width-((width-(Bmin`max`height-Bpad*2))/2)*2-1" height="height-((height-(Bmin`max`height-Bpad*2))/2)*2-1"/> + <line color="blend/gtk:bg[SELECTED]/#FFFFFF/0.75" width="1" + x1="((width-(Bmin`max`height-Bpad*2))/2) + 1" y1="((height-(Bmin`max`height-Bpad*2))/2) + 1" + x2="width-((width-(Bmin`max`height-Bpad*2))/2)" y2="((height-(Bmin`max`height-Bpad*2))/2) + 1"/> +</draw_ops> + +<draw_ops name="maximize_button_icon_unfocused"> + <rectangle color="blend/gtk:fg[NORMAL]/gtk:bg[NORMAL]/0.45" filled="false" + x="((width-(Bmin`max`height-Bpad*2))/2)" y="((height-(Bmin`max`height-Bpad*2))/2)" + width="width-((width-(Bmin`max`height-Bpad*2))/2)*2-1" height="height-((height-(Bmin`max`height-Bpad*2))/2)*2-1"/> + <line color="blend/gtk:fg[NORMAL]/gtk:bg[NORMAL]/0.45" width="1" + x1="((width-(Bmin`max`height-Bpad*2))/2) + 1" y1="((height-(Bmin`max`height-Bpad*2))/2) + 1" + x2="width-((width-(Bmin`max`height-Bpad*2))/2)" y2="((height-(Bmin`max`height-Bpad*2))/2) + 1"/> +</draw_ops> + +<draw_ops name="maximize_button_normal"> + <include name="button_bg"/> + <include name="maximize_button_icon"/> +</draw_ops> +<draw_ops name="maximize_button_prelight"> + <include name="button_bg_prelight"/> + <include name="maximize_button_icon"/> +</draw_ops> +<draw_ops name="maximize_button_pressed"> + <include name="button_bg_pressed"/> + <include name="maximize_button_icon"/> +</draw_ops> +<draw_ops name="maximize_button_unfocused"> + <include name="button_bg_unfocused"/> + <include name="maximize_button_icon_unfocused"/> +</draw_ops> +<draw_ops name="maximize_button_unfocused_prelight"> + <include name="button_bg_unfocused_prelight"/> + <include name="maximize_button_icon_unfocused"/> +</draw_ops> +<draw_ops name="maximize_button_unfocused_pressed"> + <include name="button_bg_unfocused_pressed"/> + <include name="maximize_button_icon_unfocused"/> +</draw_ops> + +<!-- restore icon --> +<draw_ops name="restore_button_icon"> + <!-- outside border --> + <rectangle color="shade/gtk:bg[SELECTED]/0.7" filled="false" + x="((width-(Bmin`max`height-Bpad*2))/2)" y="((height-(Bmin`max`height-Bpad*2))/2)" + width="width-((width-(Bmin`max`height-Bpad*2))/2)*2-1" height="height-((height-(Bmin`max`height-Bpad*2))/2)*2-1"/> + <rectangle color="shade/gtk:bg[SELECTED]/0.7" filled="false" + x="((width-(Bmin`max`height-Bpad*2))/2)+2" y="((height-(Bmin`max`height-Bpad*2))/2)+3" + width="width-((width-(Bmin`max`height-Bpad*2))/2)*2-5" height="height-((height-(Bmin`max`height-Bpad*2))/2)*2-6"/> + + <!-- icon --> + <rectangle color="blend/gtk:bg[SELECTED]/#FFFFFF/0.75" filled="false" + x="((width-(Bmin`max`height-Bpad*2))/2) + 1" y="((height-(Bmin`max`height-Bpad*2))/2) + 1" + width="width-((width-(Bmin`max`height-Bpad*2))/2)*2-3" height="height-((height-(Bmin`max`height-Bpad*2))/2)*2-3"/> + <line color="blend/gtk:bg[SELECTED]/#FFFFFF/0.75" width="1" + x1="((width-(Bmin`max`height-Bpad*2))/2) + 2" y1="((height-(Bmin`max`height-Bpad*2))/2) + 2" + x2="width-((width-(Bmin`max`height-Bpad*2))/2) - 2" y2="((height-(Bmin`max`height-Bpad*2))/2) + 2"/> +</draw_ops> + +<draw_ops name="restore_button_icon_unfocused"> + <rectangle color="blend/gtk:fg[NORMAL]/gtk:bg[NORMAL]/0.45" filled="false" + x="((width-(Bmin`max`height-Bpad*2))/2) + 1" y="((height-(Bmin`max`height-Bpad*2))/2) + 1" + width="width-((width-(Bmin`max`height-Bpad*2))/2)*2-3" height="height-((height-(Bmin`max`height-Bpad*2))/2)*2-3"/> + <line color="blend/gtk:fg[NORMAL]/gtk:bg[NORMAL]/0.45" width="1" + x1="((width-(Bmin`max`height-Bpad*2))/2) + 2" y1="((height-(Bmin`max`height-Bpad*2))/2) + 2" + x2="width-((width-(Bmin`max`height-Bpad*2))/2) - 2" y2="((height-(Bmin`max`height-Bpad*2))/2) + 2"/> +</draw_ops> + +<draw_ops name="restore_button_normal"> + <include name="button_bg"/> + <include name="restore_button_icon"/> +</draw_ops> +<draw_ops name="restore_button_prelight"> + <include name="button_bg_prelight"/> + <include name="restore_button_icon"/> +</draw_ops> +<draw_ops name="restore_button_pressed"> + <include name="button_bg_pressed"/> + <include name="restore_button_icon"/> +</draw_ops> +<draw_ops name="restore_button_unfocused"> + <include name="button_bg_unfocused"/> + <include name="restore_button_icon_unfocused"/> +</draw_ops> +<draw_ops name="restore_button_unfocused_prelight"> + <include name="button_bg_unfocused_prelight"/> + <include name="restore_button_icon_unfocused"/> +</draw_ops> +<draw_ops name="restore_button_unfocused_pressed"> + <include name="button_bg_unfocused_pressed"/> + <include name="restore_button_icon_unfocused"/> +</draw_ops> + +<!-- minimize icon --> +<draw_ops name="minimize_button_icon"> + <!-- outside border --> + <rectangle color="shade/gtk:bg[SELECTED]/0.7" filled="false" + x="((width-(Bmin`max`height-Bpad*2))/2)-1" y="height - ((height-(Bmin`max`height-Bpad*2))/2) - 3" + width="width-((width-(Bmin`max`height-Bpad*2))/2)*2+1" height="3"/> + <!-- icon --> + <rectangle color="blend/gtk:bg[SELECTED]/#FFFFFF/0.75" filled="true" + x="((width-(Bmin`max`height-Bpad*2))/2)" y="height - ((height-(Bmin`max`height-Bpad*2))/2) - 2" + width="width-((width-(Bmin`max`height-Bpad*2))/2)*2" height="2"/> +</draw_ops> + +<draw_ops name="minimize_button_icon_unfocused"> + <rectangle color="blend/gtk:fg[NORMAL]/gtk:bg[NORMAL]/0.45" filled="true" + x="((width-(Bmin`max`height-Bpad*2))/2)" y="height - ((height-(Bmin`max`height-Bpad*2))/2) - 2" + width="width-((width-(Bmin`max`height-Bpad*2))/2)*2" height="2"/> +</draw_ops> + +<draw_ops name="minimize_button_normal"> + <include name="button_bg"/> + <include name="minimize_button_icon"/> +</draw_ops> +<draw_ops name="minimize_button_prelight"> + <include name="button_bg_prelight"/> + <include name="minimize_button_icon"/> +</draw_ops> +<draw_ops name="minimize_button_pressed"> + <include name="button_bg_pressed"/> + <include name="minimize_button_icon"/> +</draw_ops> +<draw_ops name="minimize_button_unfocused"> + <include name="button_bg_unfocused"/> + <include name="minimize_button_icon_unfocused"/> +</draw_ops> +<draw_ops name="minimize_button_unfocused_prelight"> + <include name="button_bg_unfocused_prelight"/> + <include name="minimize_button_icon_unfocused"/> +</draw_ops> +<draw_ops name="minimize_button_unfocused_pressed"> + <include name="button_bg_unfocused_pressed"/> + <include name="minimize_button_icon_unfocused"/> +</draw_ops> + +<draw_ops name="blank"> +<!-- nothing --> +</draw_ops> + +<!-- ::: FRAME STYLES ::: --> +<frame_style name="normal" geometry="normal"> + <piece position="entire_background" draw_ops="round_bevel_unfocused"/> + <piece position="title" draw_ops="title_unfocused"/> + <button function="close" state="normal" draw_ops="close_button_unfocused"/> + <button function="close" state="pressed" draw_ops="close_button_unfocused_pressed"/> + <button function="close" state="prelight" draw_ops="close_button_unfocused_prelight"/> + <button function="maximize" state="normal" draw_ops="maximize_button_unfocused"/> + <button function="maximize" state="pressed" draw_ops="maximize_button_unfocused_pressed"/> + <button function="maximize" state="prelight" draw_ops="maximize_button_unfocused_prelight"/> + <button function="minimize" state="normal" draw_ops="minimize_button_unfocused"/> + <button function="minimize" state="pressed" draw_ops="minimize_button_unfocused_pressed"/> + <button function="minimize" state="prelight" draw_ops="minimize_button_unfocused_prelight"/> + <button function="menu" state="normal" draw_ops="menu_button_normal"/> + <button function="menu" state="pressed" draw_ops="menu_button_pressed"/> +</frame_style> + +<frame_style name="normal_shaded" geometry="shaded" parent="normal"> + <piece position="entire_background" draw_ops="round_bevel_unfocused_shaded"/> +</frame_style> + +<frame_style name="focused" geometry="normal" parent="normal"> + <piece position="entire_background" draw_ops="round_bevel"/> + <piece position="title" draw_ops="title"/> + <button function="close" state="normal" draw_ops="close_button_normal"/> + <button function="close" state="pressed" draw_ops="close_button_pressed"/> + <button function="close" state="prelight" draw_ops="close_button_prelight"/> + <button function="maximize" state="normal" draw_ops="maximize_button_normal"/> + <button function="maximize" state="pressed" draw_ops="maximize_button_pressed"/> + <button function="maximize" state="prelight" draw_ops="maximize_button_prelight"/> + <button function="minimize" state="normal" draw_ops="minimize_button_normal"/> + <button function="minimize" state="pressed" draw_ops="minimize_button_pressed"/> + <button function="minimize" state="prelight" draw_ops="minimize_button_prelight"/> +</frame_style> + +<frame_style name="focused_shaded" geometry="shaded" parent="focused"> + <piece position="entire_background" draw_ops="round_bevel_shaded"/> +</frame_style> + +<frame_style name="normal_maximized" geometry="normal_maximized" parent="normal"> + <piece position="entire_background" draw_ops="bevel_maximized_unfocused"/> + <button function="maximize" state="normal" draw_ops="restore_button_unfocused"/> + <button function="maximize" state="pressed" draw_ops="restore_button_unfocused_pressed"/> + <button function="maximize" state="prelight" draw_ops="restore_button_unfocused_prelight"/> +</frame_style> + +<frame_style name="focused_maximized" geometry="normal_maximized" parent="focused"> + <piece position="entire_background" draw_ops="bevel_maximized"/> + <button function="maximize" state="normal" draw_ops="restore_button_normal"/> + <button function="maximize" state="pressed" draw_ops="restore_button_pressed"/> + <button function="maximize" state="prelight" draw_ops="restore_button_prelight"/> +</frame_style> + +<frame_style name="border" geometry="border" parent="normal"> + <piece position="entire_background" draw_ops="border"/> + <piece position="title" draw_ops="blank"/> +</frame_style> + +<frame_style name="utility_normal" geometry="utility" parent="normal"> + <piece position="entire_background" draw_ops="bevel_unfocused"/> +</frame_style> +<frame_style name="utility_focused" geometry="utility" parent="focused"> + <piece position="entire_background" draw_ops="bevel"/> +</frame_style> +<frame_style name="utility_focused_shaded" geometry="utility" parent="focused_shaded"> + <piece position="entire_background" draw_ops="bevel_shaded"/> +</frame_style> + +<frame_style_set name="normal"> + <frame focus="yes" state="normal" resize="both" style="focused"/> + <frame focus="no" state="normal" resize="both" style="normal"/> + <frame focus="yes" state="maximized" style="focused_maximized"/> + <frame focus="no" state="maximized" style="normal_maximized"/> + <frame focus="yes" state="shaded" style="focused_shaded"/> + <frame focus="no" state="shaded" style="normal_shaded"/> + <frame focus="yes" state="maximized_and_shaded" style="focused_maximized"/> + <frame focus="no" state="maximized_and_shaded" style="normal_maximized"/> +</frame_style_set> + +<frame_style_set name="utility" parent="normal"> + <frame focus="yes" state="normal" resize="both" style="utility_focused"/> + <frame focus="no" state="normal" resize="both" style="utility_normal"/> + <!-- this is a bunch of crack since utility windows shouldn't be maximized --> + <frame focus="yes" state="maximized" style="focused"/> + <frame focus="no" state="maximized" style="normal"/> + <frame focus="yes" state="shaded" style="utility_focused_shaded"/> + <frame focus="no" state="shaded" style="utility_normal"/> + <frame focus="yes" state="maximized_and_shaded" style="focused_shaded"/> + <frame focus="no" state="maximized_and_shaded" style="normal"/> +</frame_style_set> + +<frame_style_set name="border"> + <frame focus="yes" state="normal" resize="both" style="border"/> + <frame focus="no" state="normal" resize="both" style="border"/> + <frame focus="yes" state="maximized" style="border"/> + <frame focus="no" state="maximized" style="border"/> + <frame focus="yes" state="shaded" style="border"/> + <frame focus="no" state="shaded" style="border"/> + <frame focus="yes" state="maximized_and_shaded" style="border"/> + <frame focus="no" state="maximized_and_shaded" style="border"/> +</frame_style_set> + +<window type="normal" style_set="normal"/> +<window type="dialog" style_set="normal"/> +<window type="modal_dialog" style_set="normal"/> +<window type="menu" style_set="normal"/> +<window type="utility" style_set="utility"/> +<window type="border" style_set="border"/> + +<menu_icon function="close" state="normal" draw_ops="close_button_icon_unfocused"/> +<menu_icon function="maximize" state="normal" draw_ops="maximize_button_icon_unfocused"/> +<menu_icon function="unmaximize" state="normal" draw_ops="restore_button_icon_unfocused"/> +<menu_icon function="minimize" state="normal" draw_ops="minimize_button_icon_unfocused"/> + +</metacity_theme> -- cgit v1.2.1