From 56b07518c525ecfe2098436574b4265c3019bd0a Mon Sep 17 00:00:00 2001 From: Perberos Date: Sun, 18 Mar 2012 04:35:03 -0300 Subject: fixing filename (https://github.com/mate-desktop/mate-themes/issues/2) --- marco-themes/Clearlooks/metacity-theme-1.xml | 954 +++++++++++++++++++++ .../ClearlooksClassic/metacity-theme-1.xml | 925 ++++++++++++++++++++ marco-themes/Glider/metacity-theme-1.xml | 718 ++++++++++++++++ marco-themes/Glossy/metacity-theme-1.xml | 942 ++++++++++++++++++++ marco-themes/Inverted/metacity-theme-1.xml | 954 +++++++++++++++++++++ marco-themes/Mist/metacity-theme-1.xml | 404 +++++++++ 6 files changed, 4897 insertions(+) create mode 100644 marco-themes/Clearlooks/metacity-theme-1.xml create mode 100644 marco-themes/ClearlooksClassic/metacity-theme-1.xml create mode 100644 marco-themes/Glider/metacity-theme-1.xml create mode 100644 marco-themes/Glossy/metacity-theme-1.xml create mode 100644 marco-themes/Inverted/metacity-theme-1.xml create mode 100644 marco-themes/Mist/metacity-theme-1.xml (limited to 'marco-themes') diff --git a/marco-themes/Clearlooks/metacity-theme-1.xml b/marco-themes/Clearlooks/metacity-theme-1.xml new file mode 100644 index 00000000..efefe580 --- /dev/null +++ b/marco-themes/Clearlooks/metacity-theme-1.xml @@ -0,0 +1,954 @@ + + + + + Clearlooks + Daniel Borgmann <daniel.borgmann@gmail.com>, Andrea Cimitan <andrea.cimitan@gmail.com> + Â 2005-2007 Daniel Borgmann, Andrea Cimitan + Apr, 2007 + The Clearlooks "Gummy" Marco Theme + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + <title color="shade/gtk:bg[SELECTED]/0.7" x="((3 `max` (width-title_width)) / 2)+1" y="(((height - title_height) / 2) `max` 0)"/> + <title color="shade/gtk:bg[SELECTED]/0.7" x="((3 `max` (width-title_width)) / 2)-1" y="(((height - title_height) / 2) `max` 0)"/> + <title color="shade/gtk:bg[SELECTED]/0.7" x="((3 `max` (width-title_width)) / 2)" y="(((height - title_height) / 2) `max` 0)-1"/> + <title color="#FFFFFF" x="(3 `max` (width-title_width)) / 2" y="(((height - title_height) / 2) `max` 0)"/> +</draw_ops> + +<draw_ops name="title_text_unfocused"> + <!--<title color="shade/gtk:bg[NORMAL]/1.07" x="5 `max` (width-title_width)/2+1" y="1 `max` ((height-title_height)/2)+1"/>--> + <title color="blend/gtk:fg[NORMAL]/gtk:bg[NORMAL]/0.45" x="4 `max` (width-title_width)/2" y="0 `max` ((height-title_height)/2)"/> +</draw_ops> + +<draw_ops name="title"> + <include name="title_text"/> +</draw_ops> + +<draw_ops name="title_unfocused"> + <include name="title_text_unfocused"/> +</draw_ops> + +<!-- ::: BUTTONS ::: --> +<draw_ops name="button_bg"> + <!-- inset --> + <gradient type="vertical" x="0" y="3" width="width" height="height-6"> + <color value="shade/gtk:bg[SELECTED]/0.96"/> + <color value="shade/gtk:bg[SELECTED]/1.05"/> + </gradient> + + <line color="shade/gtk:bg[SELECTED]/1.00" x1="2" y1="0" x2="width-3" y2="0"/> + <line color="shade/gtk:bg[SELECTED]/0.99" x1="1" y1="1" x2="width-2" y2="1"/> + <line color="shade/gtk:bg[SELECTED]/0.99" x1="0" y1="2" x2="width-1" y2="2"/> + <line color="shade/gtk:bg[SELECTED]/0.98" x1="3" y1="0" x2="width-4" y2="0"/> + + <line color="shade/gtk:bg[SELECTED]/0.91" x1="2" y1="1" x2="width-3" y2="1"/> + <line color="shade/gtk:bg[SELECTED]/0.90" x1="1" y1="2" x2="width-2" y2="2"/> + + <line color="shade/gtk:bg[SELECTED]/1.03" x1="2" y1="height-1" x2="width-3" y2="height-1"/> + <line color="shade/gtk:bg[SELECTED]/1.00" x1="1" y1="height-2" x2="width-2" y2="height-2"/> + <line color="shade/gtk:bg[SELECTED]/1.01" x1="0" y1="height-3" x2="width-1" y2="height-3"/> + <line color="shade/gtk:bg[SELECTED]/1.06" x1="3" y1="height-1" x2="width-4" y2="height-1"/> + + <line color="shade/gtk:bg[SELECTED]/1.02" x1="2" y1="height-2" x2="width-3" y2="height-2"/> + <line color="shade/gtk:bg[SELECTED]/1.03" x1="1" y1="height-3" x2="width-2" y2="height-3"/> + + <!-- border outline --> + <line color="shade/gtk:bg[SELECTED]/0.6" x1="3" y1="1" x2="width-4" y2="1"/> + <line color="shade/gtk:bg[SELECTED]/0.6" x1="3" y1="height-2" x2="width-4" y2="height-2"/> + <line color="shade/gtk:bg[SELECTED]/0.6" x1="1" y1="3" x2="1" y2="height-4"/> + <line color="shade/gtk:bg[SELECTED]/0.6" x1="width-2" y1="3" x2="width-2" y2="height-4"/> + <line color="shade/gtk:bg[SELECTED]/0.6" x1="2" y1="2" x2="width-3" y2="2"/> + <line color="shade/gtk:bg[SELECTED]/0.6" x1="2" y1="height-3" x2="width-3" y2="height-3"/> + + <!-- border smooth effect --> + <line color="shade/gtk:bg[SELECTED]/1.02" x1="3" y1="2" x2="width-4" y2="2"/> + <line color="shade/gtk:bg[SELECTED]/1.00" x1="2" y1="3" x2="2" y2="height-4"/> + <line color="shade/gtk:bg[SELECTED]/0.90" x1="width-3" y1="3" x2="width-3" y2="height-4"/> + + <!-- inside highlight --> + <line color="shade/gtk:bg[SELECTED]/1.18" x1="4" y1="2" x2="width-5" y2="2"/> + <line color="shade/gtk:bg[SELECTED]/1.1" x1="2" y1="4" x2="2" y2="height-5"/> + <!-- inside shadow --> + <line color="shade/gtk:bg[SELECTED]/1.0" x1="width-3" y1="4" x2="width-3" y2="height-5"/> + + <!-- fill gradient --> + <gradient type="vertical" x="3" y="3" width="width-6" height="(height)/2-1"> + <color value="shade/gtk:bg[SELECTED]/1.1"/> + <color value="shade/gtk:bg[SELECTED]/1.02"/> + </gradient> + <gradient type="vertical" x="3" y="(height)/2" width="width-6" height="(height)/2-2"> + <color value="shade/gtk:bg[SELECTED]/1.0"/> + <color value="shade/gtk:bg[SELECTED]/0.92"/> + </gradient> + + <!-- bottom border smooth effect --> + <line color="shade/gtk:bg[SELECTED]/0.84" x1="3" y1="height-3" x2="width-4" y2="height-3"/> + <line color="shade/gtk:bg[SELECTED]/0.92" x1="4" y1="height-3" x2="width-5" y2="height-3"/> +</draw_ops> + +<draw_ops name="button_bg_unfocused"> + <!-- inset --> + <gradient type="vertical" x="0" y="3" width="width" height="height-6"> + <color value="shade/gtk:bg[NORMAL]/0.92"/> + <color value="shade/gtk:bg[NORMAL]/0.96"/> + </gradient> + + <line color="shade/gtk:bg[NORMAL]/0.93" x1="2" y1="0" x2="width-3" y2="0"/> + <line color="shade/gtk:bg[NORMAL]/0.92" x1="1" y1="1" x2="width-2" y2="1"/> + <line color="shade/gtk:bg[NORMAL]/0.92" x1="0" y1="2" x2="width-1" y2="2"/> + <line color="shade/gtk:bg[NORMAL]/0.91" x1="3" y1="0" x2="width-4" y2="0"/> + + <line color="shade/gtk:bg[NORMAL]/0.87" x1="2" y1="1" x2="width-3" y2="1"/> + <line color="shade/gtk:bg[NORMAL]/0.86" x1="1" y1="2" x2="width-2" y2="2"/> + + <line color="shade/gtk:bg[NORMAL]/0.945" x1="2" y1="height-1" x2="width-3" y2="height-1"/> + <line color="shade/gtk:bg[NORMAL]/0.93" x1="1" y1="height-2" x2="width-2" y2="height-2"/> + <line color="shade/gtk:bg[NORMAL]/0.935" x1="0" y1="height-3" x2="width-1" y2="height-3"/> + <line color="shade/gtk:bg[NORMAL]/0.96" x1="3" y1="height-1" x2="width-4" y2="height-1"/> + + <line color="shade/gtk:bg[NORMAL]/0.94" x1="2" y1="height-2" x2="width-3" y2="height-2"/> + <line color="shade/gtk:bg[NORMAL]/0.95" x1="1" y1="height-3" x2="width-2" y2="height-3"/> + + <!-- border outline --> + <line color="shade/gtk:bg[NORMAL]/0.6" x1="3" y1="1" x2="width-4" y2="1"/> + <line color="shade/gtk:bg[NORMAL]/0.6" x1="3" y1="height-2" x2="width-4" y2="height-2"/> + <line color="shade/gtk:bg[NORMAL]/0.6" x1="1" y1="3" x2="1" y2="height-4"/> + <line color="shade/gtk:bg[NORMAL]/0.6" x1="width-2" y1="3" x2="width-2" y2="height-4"/> + + <line color="shade/gtk:bg[NORMAL]/0.6" x1="2" y1="2" x2="width-3" y2="2"/> + <line color="shade/gtk:bg[NORMAL]/0.6" x1="2" y1="height-3" x2="width-3" y2="height-3"/> + + <!-- border smooth effect --> + <line color="shade/gtk:bg[NORMAL]/1.02" x1="3" y1="2" x2="width-4" y2="2"/> + <line color="shade/gtk:bg[NORMAL]/1.00" x1="2" y1="3" x2="2" y2="height-4"/> + <line color="shade/gtk:bg[NORMAL]/0.95" x1="width-3" y1="3" x2="width-3" y2="height-4"/> + + <!-- inside highlight --> + <line color="shade/gtk:bg[NORMAL]/1.2" x1="4" y1="2" x2="width-5" y2="2"/> + <line color="shade/gtk:bg[NORMAL]/1.1" x1="2" y1="4" x2="2" y2="height-5"/> + <!-- inside shadow --> + <line color="shade/gtk:bg[NORMAL]/1.05" x1="width-3" y1="4" x2="width-3" y2="height-5"/> + + <!-- fill gradient --> + <gradient type="vertical" x="3" y="3" width="width-6" height="(height)/2-1"> + <color value="shade/gtk:bg[NORMAL]/1.15"/> + <color value="shade/gtk:bg[NORMAL]/1.07"/> + </gradient> + <gradient type="vertical" x="3" y="(height)/2" width="width-6" height="(height)/2-2"> + <color value="shade/gtk:bg[NORMAL]/1.05"/> + <color value="shade/gtk:bg[NORMAL]/0.97"/> + </gradient> + + <!-- bottom border smooth effect --> + <line color="shade/gtk:bg[NORMAL]/0.89" x1="3" y1="height-3" x2="width-4" y2="height-3"/> + <line color="shade/gtk:bg[NORMAL]/0.97" x1="4" y1="height-3" x2="width-5" y2="height-3"/> +</draw_ops> + +<draw_ops name="button_bg_prelight"> + <include name="button_bg"/> + <tint color="shade/gtk:bg[SELECTED]/1.5" alpha="0.2" x="3" y="3" width="width-5" height="height-5"/> + <line color="shade/gtk:bg[SELECTED]/0.6" x1="width-3" y1="height-3" x2="width-3" y2="height-3"/> +</draw_ops> + +<draw_ops name="button_bg_pressed"> + <!-- outside highlight --> + <gradient type="vertical" x="width-2" y="2" width="1" height="height-4"> + <color value="shade/gtk:bg[SELECTED]/1.2"/> + <color value="shade/gtk:bg[SELECTED]/1.0"/> + </gradient> + <gradient type="vertical" x="width-1" y="3" width="1" height="height-6"> + <color value="shade/gtk:bg[SELECTED]/1.2"/> + <color value="shade/gtk:bg[SELECTED]/1.0"/> + </gradient> + <line color="shade/gtk:bg[SELECTED]/1.0" x1="2" y1="height-2" x2="width-3" y2="height-2"/> + <line color="shade/gtk:bg[SELECTED]/1.0" x1="3" y1="height-1" x2="width-4" y2="height-1"/> + + <!-- border outline --> + <line color="shade/gtk:bg[SELECTED]/0.55" x1="3" y1="1" x2="width-4" y2="1"/> + <line color="shade/gtk:bg[SELECTED]/0.55" x1="3" y1="height-2" x2="width-4" y2="height-2"/> + <line color="shade/gtk:bg[SELECTED]/0.55" x1="1" y1="3" x2="1" y2="height-4"/> + <line color="shade/gtk:bg[SELECTED]/0.55" x1="width-2" y1="3" x2="width-2" y2="height-4"/> + + <line color="shade/gtk:bg[SELECTED]/0.55" x1="2" y1="2" x2="width-3" y2="2"/> + <line color="shade/gtk:bg[SELECTED]/0.55" x1="2" y1="height-3" x2="width-3" y2="height-3"/> + + <!-- inside shadow --> + <line color="shade/gtk:bg[SELECTED]/0.9" x1="3" y1="2" x2="width-4" y2="2"/> + <line color="shade/gtk:bg[SELECTED]/0.85" x1="2" y1="3" x2="2" y2="height-4"/> + + <!-- fill gradient --> + <gradient type="vertical" x="3" y="3" width="width-5" height="height-6"> + <color value="shade/gtk:bg[SELECTED]/0.95"/> + <color value="shade/gtk:bg[SELECTED]/0.9"/> + </gradient> + + <line color="shade/gtk:bg[SELECTED]/0.9" x1="3" y1="height-3" x2="width-4" y2="height-3"/> +</draw_ops> + +<draw_ops name="button_bg_unfocused_prelight"> + <include name="button_bg_unfocused"/> + <tint color="shade/gtk:bg[NORMAL]/1.5" alpha="0.3" x="3" y="3" width="width-5" height="height-5"/> + <line color="shade/gtk:bg[NORMAL]/0.6" x1="width-3" y1="height-3" x2="width-3" y2="height-3"/> +</draw_ops> + +<draw_ops name="button_bg_unfocused_pressed"> + <!-- outside highlight --> + <gradient type="vertical" x="width-2" y="2" width="1" height="height-4"> + <color value="shade/gtk:bg[NORMAL]/1.25"/> + <color value="shade/gtk:bg[NORMAL]/1.05"/> + </gradient> + <gradient type="vertical" x="width-1" y="3" width="1" height="height-6"> + <color value="shade/gtk:bg[NORMAL]/1.25"/> + <color value="shade/gtk:bg[NORMAL]/1.05"/> + </gradient> + <line color="shade/gtk:bg[NORMAL]/1.05" x1="2" y1="height-2" x2="width-3" y2="height-2"/> + <line color="shade/gtk:bg[NORMAL]/1.05" x1="3" y1="height-1" x2="width-4" y2="height-1"/> + + <!-- border outline --> + <line color="shade/gtk:bg[NORMAL]/0.55" x1="3" y1="1" x2="width-4" y2="1"/> + <line color="shade/gtk:bg[NORMAL]/0.55" x1="3" y1="height-2" x2="width-4" y2="height-2"/> + <line color="shade/gtk:bg[NORMAL]/0.55" x1="1" y1="3" x2="1" y2="height-4"/> + <line color="shade/gtk:bg[NORMAL]/0.55" x1="width-2" y1="3" x2="width-2" y2="height-4"/> + <line color="shade/gtk:bg[NORMAL]/0.55" x1="2" y1="2" x2="width-3" y2="2"/> + <line color="shade/gtk:bg[NORMAL]/0.55" x1="2" y1="height-3" x2="width-3" y2="height-3"/> + + <!-- inside shadow --> + <line color="shade/gtk:bg[NORMAL]/0.8" x1="3" y1="2" x2="width-4" y2="2"/> + <line color="shade/gtk:bg[NORMAL]/0.75" x1="2" y1="3" x2="2" y2="height-4"/> + + <!-- fill gradient --> + <gradient type="vertical" x="3" y="3" width="width-5" height="height-6"> + <color value="shade/gtk:bg[NORMAL]/0.9"/> + <color value="shade/gtk:bg[NORMAL]/0.85"/> + </gradient> + + <line color="shade/gtk:bg[NORMAL]/0.85" x1="3" y1="height-3" x2="width-4" y2="height-3"/> +</draw_ops> + +<!-- ::: ICONS ::: --> +<!-- + using a minimum icon size until there is a proper way to specify relative sizes + unfortunately it's logically impossible to always center the icons on non-square + buttons (utility windows) without distortion. + + icon_size = (Bmin`max`height-Bpad*2) + hpadding = (width - icon_size) / 2 = ((width-(Bmin`max`height-Bpad*2))/2) + vpadding = (height - icon_size) / 2 = ((height-(Bmin`max`height-Bpad*2))/2) +--> + +<!-- menu icon --> +<draw_ops name="menu_button_icon"> + <!--<icon x="0" y="0" width="width" height="height"/>--> + <icon x="(width-mini_icon_width)/2" y="(height-mini_icon_height)/2" width="mini_icon_width" height="mini_icon_height"/> +</draw_ops> + +<draw_ops name="menu_button_icon_unfocused"> + <!--<icon x="0" y="0" width="width" height="height" alpha="0.5"/>--> + <icon x="(width-mini_icon_width)/2" y="(height-mini_icon_height)/2" width="mini_icon_width" height="mini_icon_height"/> +</draw_ops> + +<draw_ops name="menu_button_normal"> + <include name="menu_button_icon"/> +</draw_ops> +<draw_ops name="menu_button_pressed"> + <include name="menu_button_icon"/> +</draw_ops> +<draw_ops name="menu_button_unfocused"> + <include name="menu_button_icon_unfocused"/> +</draw_ops> + +<!-- close icon --> +<draw_ops name="close_button_icon"> + <!-- outside border --> + + <!-- main cross --> + <line color="shade/gtk:bg[SELECTED]/0.7" width="4" + x1="((width-(Bmin`max`height-Bpad*2))/2)" y1="((height-(Bmin`max`height-Bpad*2))/2)" + x2="width - ((width-(Bmin`max`height-Bpad*2))/2) - 1" y2="height - ((height-(Bmin`max`height-Bpad*2))/2) - 1"/> + <line color="shade/gtk:bg[SELECTED]/0.7" width="4" + x1="((width-(Bmin`max`height-Bpad*2))/2)" y1="height - ((height-(Bmin`max`height-Bpad*2))/2) - 1" + x2="width - ((width-(Bmin`max`height-Bpad*2))/2) - 1" y2="((height-(Bmin`max`height-Bpad*2))/2)"/> + <!-- top-left --> + <tint color="shade/gtk:bg[SELECTED]/0.7" alpha="1.0" + x="((width-(Bmin`max`height-Bpad*2))/2)" y="((height-(Bmin`max`height-Bpad*2))/2)-1" + width="2" height="1"/> + <tint color="shade/gtk:bg[SELECTED]/0.7" alpha="1.0" + x="((width-(Bmin`max`height-Bpad*2))/2)-1" y="((height-(Bmin`max`height-Bpad*2))/2)/1" + width="1" height="2"/> + <!-- top-right --> + <tint color="shade/gtk:bg[SELECTED]/0.7" alpha="1.0" + x="width - ((width-(Bmin`max`height-Bpad*2))/2) -2" y="((height-(Bmin`max`height-Bpad*2))/2)-1" + width="2" height="1"/> + <tint color="shade/gtk:bg[SELECTED]/0.7" alpha="1.0" + x="width - ((width-(Bmin`max`height-Bpad*2))/2)" y="((height-(Bmin`max`height-Bpad*2))/2)" + width="1" height="2"/> + <!-- bottom-left --> + <tint color="shade/gtk:bg[SELECTED]/0.7" alpha="1.0" + x="((width-(Bmin`max`height-Bpad*2))/2)" y="height - ((height-(Bmin`max`height-Bpad*2))/2)" + width="2" height="1"/> + <tint color="shade/gtk:bg[SELECTED]/0.7" alpha="1.0" + x="((width-(Bmin`max`height-Bpad*2))/2)-1" y="height - ((height-(Bmin`max`height-Bpad*2))/2)-2" + width="1" height="2"/> + <!-- bottom-right --> + <tint color="shade/gtk:bg[SELECTED]/0.7" alpha="1.0" + x="width - ((width-(Bmin`max`height-Bpad*2))/2) -2" y="height - ((height-(Bmin`max`height-Bpad*2))/2)" + width="2" height="1"/> + <tint color="shade/gtk:bg[SELECTED]/0.7" alpha="1.0" + x="width - ((width-(Bmin`max`height-Bpad*2))/2)" y="height - ((height-(Bmin`max`height-Bpad*2))/2)-2" + width="1" height="2"/> + + <!-- icon --> + <line color="blend/gtk:bg[SELECTED]/#FFFFFF/0.75" width="2" + x1="((width-(Bmin`max`height-Bpad*2))/2)" y1="((height-(Bmin`max`height-Bpad*2))/2)" + x2="width - ((width-(Bmin`max`height-Bpad*2))/2) - 1" y2="height - ((height-(Bmin`max`height-Bpad*2))/2) - 1"/> + <line color="blend/gtk:bg[SELECTED]/#FFFFFF/0.75" width="1" + x1="((width-(Bmin`max`height-Bpad*2))/2)" y1="((height-(Bmin`max`height-Bpad*2))/2)" + x2="width- ((width-(Bmin`max`height-Bpad*2))/2)" y2="height - ((height-(Bmin`max`height-Bpad*2))/2)"/> + <line color="blend/gtk:bg[SELECTED]/#FFFFFF/0.75" width="2" + x1="((width-(Bmin`max`height-Bpad*2))/2)" y1="height - ((height-(Bmin`max`height-Bpad*2))/2) - 1" + x2="width - ((width-(Bmin`max`height-Bpad*2))/2) - 1" y2="((height-(Bmin`max`height-Bpad*2))/2)"/> + <line color="blend/gtk:bg[SELECTED]/#FFFFFF/0.75" width="1" + x1="((width-(Bmin`max`height-Bpad*2))/2)" y1="height - ((height-(Bmin`max`height-Bpad*2))/2) - 1" + x2="width - ((width-(Bmin`max`height-Bpad*2))/2)" y2="((height-(Bmin`max`height-Bpad*2))/2) - 1"/> +</draw_ops> + +<draw_ops name="close_button_icon_unfocused"> + <line color="blend/gtk:fg[NORMAL]/gtk:bg[NORMAL]/0.45" width="2" + x1="((width-(Bmin`max`height-Bpad*2))/2)" y1="((height-(Bmin`max`height-Bpad*2))/2)" + x2="width-((width-(Bmin`max`height-Bpad*2))/2)-1" y2="height - ((height-(Bmin`max`height-Bpad*2))/2)-1"/> + <line color="blend/gtk:fg[NORMAL]/gtk:bg[NORMAL]/0.45" width="1" + x1="((width-(Bmin`max`height-Bpad*2))/2)" y1="((height-(Bmin`max`height-Bpad*2))/2)" + x2="width-((width-(Bmin`max`height-Bpad*2))/2)" y2="height - ((height-(Bmin`max`height-Bpad*2))/2)"/> + <line color="blend/gtk:fg[NORMAL]/gtk:bg[NORMAL]/0.45" width="2" + x1="((width-(Bmin`max`height-Bpad*2))/2)" y1="height - ((height-(Bmin`max`height-Bpad*2))/2)-1" + x2="width-((width-(Bmin`max`height-Bpad*2))/2)-1" y2="((height-(Bmin`max`height-Bpad*2))/2)"/> + <line color="blend/gtk:fg[NORMAL]/gtk:bg[NORMAL]/0.45" width="1" + x1="((width-(Bmin`max`height-Bpad*2))/2)" y1="height - ((height-(Bmin`max`height-Bpad*2))/2)-1" + x2="width-((width-(Bmin`max`height-Bpad*2))/2)" y2="((height-(Bmin`max`height-Bpad*2))/2) - 1"/> +</draw_ops> + +<draw_ops name="close_button_normal"> + <include name="button_bg"/> + <include name="close_button_icon"/> +</draw_ops> +<draw_ops name="close_button_prelight"> + <include name="button_bg_prelight"/> + <include name="close_button_icon"/> +</draw_ops> +<draw_ops name="close_button_pressed"> + <include name="button_bg_pressed"/> + <include name="close_button_icon"/> +</draw_ops> +<draw_ops name="close_button_unfocused"> + <include name="button_bg_unfocused"/> + <include name="close_button_icon_unfocused"/> +</draw_ops> +<draw_ops name="close_button_unfocused_prelight"> + <include name="button_bg_unfocused_prelight"/> + <include name="close_button_icon_unfocused"/> +</draw_ops> +<draw_ops name="close_button_unfocused_pressed"> + <include name="button_bg_unfocused_pressed"/> + <include name="close_button_icon_unfocused"/> +</draw_ops> + +<!-- maximize icon --> +<draw_ops name="maximize_button_icon"> + <!-- outside border --> + <rectangle color="shade/gtk:bg[SELECTED]/0.7" filled="false" + x="((width-(Bmin`max`height-Bpad*2))/2)-1" y="((height-(Bmin`max`height-Bpad*2))/2)-1" + width="width-((width-(Bmin`max`height-Bpad*2))/2)*2+1" height="height-((height-(Bmin`max`height-Bpad*2))/2)*2+1"/> + <rectangle color="shade/gtk:bg[SELECTED]/0.7" filled="false" + x="((width-(Bmin`max`height-Bpad*2))/2)+1" y="((height-(Bmin`max`height-Bpad*2))/2)+2" + width="width-((width-(Bmin`max`height-Bpad*2))/2)*2-3" height="height-((height-(Bmin`max`height-Bpad*2))/2)*2-4"/> + + <!-- icon --> + <rectangle color="blend/gtk:bg[SELECTED]/#FFFFFF/0.75" filled="false" + x="((width-(Bmin`max`height-Bpad*2))/2)" y="((height-(Bmin`max`height-Bpad*2))/2)" + width="width-((width-(Bmin`max`height-Bpad*2))/2)*2-1" height="height-((height-(Bmin`max`height-Bpad*2))/2)*2-1"/> + <line color="blend/gtk:bg[SELECTED]/#FFFFFF/0.75" width="1" + x1="((width-(Bmin`max`height-Bpad*2))/2) + 1" y1="((height-(Bmin`max`height-Bpad*2))/2) + 1" + x2="width-((width-(Bmin`max`height-Bpad*2))/2)" y2="((height-(Bmin`max`height-Bpad*2))/2) + 1"/> +</draw_ops> + +<draw_ops name="maximize_button_icon_unfocused"> + <rectangle color="blend/gtk:fg[NORMAL]/gtk:bg[NORMAL]/0.45" filled="false" + x="((width-(Bmin`max`height-Bpad*2))/2)" y="((height-(Bmin`max`height-Bpad*2))/2)" + width="width-((width-(Bmin`max`height-Bpad*2))/2)*2-1" height="height-((height-(Bmin`max`height-Bpad*2))/2)*2-1"/> + <line color="blend/gtk:fg[NORMAL]/gtk:bg[NORMAL]/0.45" width="1" + x1="((width-(Bmin`max`height-Bpad*2))/2) + 1" y1="((height-(Bmin`max`height-Bpad*2))/2) + 1" + x2="width-((width-(Bmin`max`height-Bpad*2))/2)" y2="((height-(Bmin`max`height-Bpad*2))/2) + 1"/> +</draw_ops> + +<draw_ops name="maximize_button_normal"> + <include name="button_bg"/> + <include name="maximize_button_icon"/> +</draw_ops> +<draw_ops name="maximize_button_prelight"> + <include name="button_bg_prelight"/> + <include name="maximize_button_icon"/> +</draw_ops> +<draw_ops name="maximize_button_pressed"> + <include name="button_bg_pressed"/> + <include name="maximize_button_icon"/> +</draw_ops> +<draw_ops name="maximize_button_unfocused"> + <include name="button_bg_unfocused"/> + <include name="maximize_button_icon_unfocused"/> +</draw_ops> +<draw_ops name="maximize_button_unfocused_prelight"> + <include name="button_bg_unfocused_prelight"/> + <include name="maximize_button_icon_unfocused"/> +</draw_ops> +<draw_ops name="maximize_button_unfocused_pressed"> + <include name="button_bg_unfocused_pressed"/> + <include name="maximize_button_icon_unfocused"/> +</draw_ops> + +<!-- restore icon --> +<draw_ops name="restore_button_icon"> + <!-- outside border --> + <rectangle color="shade/gtk:bg[SELECTED]/0.7" filled="false" + x="((width-(Bmin`max`height-Bpad*2))/2)" y="((height-(Bmin`max`height-Bpad*2))/2)" + width="width-((width-(Bmin`max`height-Bpad*2))/2)*2-1" height="height-((height-(Bmin`max`height-Bpad*2))/2)*2-1"/> + <rectangle color="shade/gtk:bg[SELECTED]/0.7" filled="false" + x="((width-(Bmin`max`height-Bpad*2))/2)+2" y="((height-(Bmin`max`height-Bpad*2))/2)+3" + width="width-((width-(Bmin`max`height-Bpad*2))/2)*2-5" height="height-((height-(Bmin`max`height-Bpad*2))/2)*2-6"/> + + <!-- icon --> + <rectangle color="blend/gtk:bg[SELECTED]/#FFFFFF/0.75" filled="false" + x="((width-(Bmin`max`height-Bpad*2))/2) + 1" y="((height-(Bmin`max`height-Bpad*2))/2) + 1" + width="width-((width-(Bmin`max`height-Bpad*2))/2)*2-3" height="height-((height-(Bmin`max`height-Bpad*2))/2)*2-3"/> + <line color="blend/gtk:bg[SELECTED]/#FFFFFF/0.75" width="1" + x1="((width-(Bmin`max`height-Bpad*2))/2) + 2" y1="((height-(Bmin`max`height-Bpad*2))/2) + 2" + x2="width-((width-(Bmin`max`height-Bpad*2))/2) - 2" y2="((height-(Bmin`max`height-Bpad*2))/2) + 2"/> +</draw_ops> + +<draw_ops name="restore_button_icon_unfocused"> + <rectangle color="blend/gtk:fg[NORMAL]/gtk:bg[NORMAL]/0.45" filled="false" + x="((width-(Bmin`max`height-Bpad*2))/2) + 1" y="((height-(Bmin`max`height-Bpad*2))/2) + 1" + width="width-((width-(Bmin`max`height-Bpad*2))/2)*2-3" height="height-((height-(Bmin`max`height-Bpad*2))/2)*2-3"/> + <line color="blend/gtk:fg[NORMAL]/gtk:bg[NORMAL]/0.45" width="1" + x1="((width-(Bmin`max`height-Bpad*2))/2) + 2" y1="((height-(Bmin`max`height-Bpad*2))/2) + 2" + x2="width-((width-(Bmin`max`height-Bpad*2))/2) - 2" y2="((height-(Bmin`max`height-Bpad*2))/2) + 2"/> +</draw_ops> + +<draw_ops name="restore_button_normal"> + <include name="button_bg"/> + <include name="restore_button_icon"/> +</draw_ops> +<draw_ops name="restore_button_prelight"> + <include name="button_bg_prelight"/> + <include name="restore_button_icon"/> +</draw_ops> +<draw_ops name="restore_button_pressed"> + <include name="button_bg_pressed"/> + <include name="restore_button_icon"/> +</draw_ops> +<draw_ops name="restore_button_unfocused"> + <include name="button_bg_unfocused"/> + <include name="restore_button_icon_unfocused"/> +</draw_ops> +<draw_ops name="restore_button_unfocused_prelight"> + <include name="button_bg_unfocused_prelight"/> + <include name="restore_button_icon_unfocused"/> +</draw_ops> +<draw_ops name="restore_button_unfocused_pressed"> + <include name="button_bg_unfocused_pressed"/> + <include name="restore_button_icon_unfocused"/> +</draw_ops> + +<!-- minimize icon --> +<draw_ops name="minimize_button_icon"> + <!-- outside border --> + <rectangle color="shade/gtk:bg[SELECTED]/0.7" filled="false" + x="((width-(Bmin`max`height-Bpad*2))/2)-1" y="height - ((height-(Bmin`max`height-Bpad*2))/2) - 3" + width="width-((width-(Bmin`max`height-Bpad*2))/2)*2+1" height="3"/> + <!-- icon --> + <rectangle color="blend/gtk:bg[SELECTED]/#FFFFFF/0.75" filled="true" + x="((width-(Bmin`max`height-Bpad*2))/2)" y="height - ((height-(Bmin`max`height-Bpad*2))/2) - 2" + width="width-((width-(Bmin`max`height-Bpad*2))/2)*2" height="2"/> +</draw_ops> + +<draw_ops name="minimize_button_icon_unfocused"> + <rectangle color="blend/gtk:fg[NORMAL]/gtk:bg[NORMAL]/0.45" filled="true" + x="((width-(Bmin`max`height-Bpad*2))/2)" y="height - ((height-(Bmin`max`height-Bpad*2))/2) - 2" + width="width-((width-(Bmin`max`height-Bpad*2))/2)*2" height="2"/> +</draw_ops> + +<draw_ops name="minimize_button_normal"> + <include name="button_bg"/> + <include name="minimize_button_icon"/> +</draw_ops> +<draw_ops name="minimize_button_prelight"> + <include name="button_bg_prelight"/> + <include name="minimize_button_icon"/> +</draw_ops> +<draw_ops name="minimize_button_pressed"> + <include name="button_bg_pressed"/> + <include name="minimize_button_icon"/> +</draw_ops> +<draw_ops name="minimize_button_unfocused"> + <include name="button_bg_unfocused"/> + <include name="minimize_button_icon_unfocused"/> +</draw_ops> +<draw_ops name="minimize_button_unfocused_prelight"> + <include name="button_bg_unfocused_prelight"/> + <include name="minimize_button_icon_unfocused"/> +</draw_ops> +<draw_ops name="minimize_button_unfocused_pressed"> + <include name="button_bg_unfocused_pressed"/> + <include name="minimize_button_icon_unfocused"/> +</draw_ops> + +<draw_ops name="blank"> +<!-- nothing --> +</draw_ops> + +<!-- ::: FRAME STYLES ::: --> +<frame_style name="normal" geometry="normal"> + <piece position="entire_background" draw_ops="round_bevel_unfocused"/> + <piece position="title" draw_ops="title_unfocused"/> + <button function="close" state="normal" draw_ops="close_button_unfocused"/> + <button function="close" state="pressed" draw_ops="close_button_unfocused_pressed"/> + <button function="close" state="prelight" draw_ops="close_button_unfocused_prelight"/> + <button function="maximize" state="normal" draw_ops="maximize_button_unfocused"/> + <button function="maximize" state="pressed" draw_ops="maximize_button_unfocused_pressed"/> + <button function="maximize" state="prelight" draw_ops="maximize_button_unfocused_prelight"/> + <button function="minimize" state="normal" draw_ops="minimize_button_unfocused"/> + <button function="minimize" state="pressed" draw_ops="minimize_button_unfocused_pressed"/> + <button function="minimize" state="prelight" draw_ops="minimize_button_unfocused_prelight"/> + <button function="menu" state="normal" draw_ops="menu_button_normal"/> + <button function="menu" state="pressed" draw_ops="menu_button_pressed"/> +</frame_style> + +<frame_style name="normal_shaded" geometry="shaded" parent="normal"> + <piece position="entire_background" draw_ops="round_bevel_unfocused_shaded"/> +</frame_style> + +<frame_style name="focused" geometry="normal" parent="normal"> + <piece position="entire_background" draw_ops="round_bevel"/> + <piece position="title" draw_ops="title"/> + <button function="close" state="normal" draw_ops="close_button_normal"/> + <button function="close" state="pressed" draw_ops="close_button_pressed"/> + <button function="close" state="prelight" draw_ops="close_button_prelight"/> + <button function="maximize" state="normal" draw_ops="maximize_button_normal"/> + <button function="maximize" state="pressed" draw_ops="maximize_button_pressed"/> + <button function="maximize" state="prelight" draw_ops="maximize_button_prelight"/> + <button function="minimize" state="normal" draw_ops="minimize_button_normal"/> + <button function="minimize" state="pressed" draw_ops="minimize_button_pressed"/> + <button function="minimize" state="prelight" draw_ops="minimize_button_prelight"/> +</frame_style> + +<frame_style name="focused_shaded" geometry="shaded" parent="focused"> + <piece position="entire_background" draw_ops="round_bevel_shaded"/> +</frame_style> + +<frame_style name="normal_maximized" geometry="normal_maximized" parent="normal"> + <piece position="entire_background" draw_ops="bevel_maximized_unfocused"/> + <button function="maximize" state="normal" draw_ops="restore_button_unfocused"/> + <button function="maximize" state="pressed" draw_ops="restore_button_unfocused_pressed"/> + <button function="maximize" state="prelight" draw_ops="restore_button_unfocused_prelight"/> +</frame_style> + +<frame_style name="focused_maximized" geometry="normal_maximized" parent="focused"> + <piece position="entire_background" draw_ops="bevel_maximized"/> + <button function="maximize" state="normal" draw_ops="restore_button_normal"/> + <button function="maximize" state="pressed" draw_ops="restore_button_pressed"/> + <button function="maximize" state="prelight" draw_ops="restore_button_prelight"/> +</frame_style> + +<frame_style name="border" geometry="border" parent="normal"> + <piece position="entire_background" draw_ops="border"/> + <piece position="title" draw_ops="blank"/> +</frame_style> + +<frame_style name="utility_normal" geometry="utility" parent="normal"> + <piece position="entire_background" draw_ops="bevel_unfocused"/> +</frame_style> +<frame_style name="utility_focused" geometry="utility" parent="focused"> + <piece position="entire_background" draw_ops="bevel"/> +</frame_style> +<frame_style name="utility_focused_shaded" geometry="utility" parent="focused_shaded"> + <piece position="entire_background" draw_ops="bevel_shaded"/> +</frame_style> + +<frame_style_set name="normal"> + <frame focus="yes" state="normal" resize="both" style="focused"/> + <frame focus="no" state="normal" resize="both" style="normal"/> + <frame focus="yes" state="maximized" style="focused_maximized"/> + <frame focus="no" state="maximized" style="normal_maximized"/> + <frame focus="yes" state="shaded" style="focused_shaded"/> + <frame focus="no" state="shaded" style="normal_shaded"/> + <frame focus="yes" state="maximized_and_shaded" style="focused_maximized"/> + <frame focus="no" state="maximized_and_shaded" style="normal_maximized"/> +</frame_style_set> + +<frame_style_set name="utility" parent="normal"> + <frame focus="yes" state="normal" resize="both" style="utility_focused"/> + <frame focus="no" state="normal" resize="both" style="utility_normal"/> + <!-- this is a bunch of crack since utility windows shouldn't be maximized --> + <frame focus="yes" state="maximized" style="focused"/> + <frame focus="no" state="maximized" style="normal"/> + <frame focus="yes" state="shaded" style="utility_focused_shaded"/> + <frame focus="no" state="shaded" style="utility_normal"/> + <frame focus="yes" state="maximized_and_shaded" style="focused_shaded"/> + <frame focus="no" state="maximized_and_shaded" style="normal"/> +</frame_style_set> + +<frame_style_set name="border"> + <frame focus="yes" state="normal" resize="both" style="border"/> + <frame focus="no" state="normal" resize="both" style="border"/> + <frame focus="yes" state="maximized" style="border"/> + <frame focus="no" state="maximized" style="border"/> + <frame focus="yes" state="shaded" style="border"/> + <frame focus="no" state="shaded" style="border"/> + <frame focus="yes" state="maximized_and_shaded" style="border"/> + <frame focus="no" state="maximized_and_shaded" style="border"/> +</frame_style_set> + +<window type="normal" style_set="normal"/> +<window type="dialog" style_set="normal"/> +<window type="modal_dialog" style_set="normal"/> +<window type="menu" style_set="normal"/> +<window type="utility" style_set="utility"/> +<window type="border" style_set="border"/> + +<menu_icon function="close" state="normal" draw_ops="close_button_icon_unfocused"/> +<menu_icon function="maximize" state="normal" draw_ops="maximize_button_icon_unfocused"/> +<menu_icon function="unmaximize" state="normal" draw_ops="restore_button_icon_unfocused"/> +<menu_icon function="minimize" state="normal" draw_ops="minimize_button_icon_unfocused"/> + +</marco_theme> diff --git a/marco-themes/ClearlooksClassic/metacity-theme-1.xml b/marco-themes/ClearlooksClassic/metacity-theme-1.xml new file mode 100644 index 00000000..9afd9dc0 --- /dev/null +++ b/marco-themes/ClearlooksClassic/metacity-theme-1.xml @@ -0,0 +1,925 @@ +<?xml version="1.0"?> +<!-- $Id: marco-theme-1.xml 1295 2007-06-19 23:39:37Z acimitan $ --> +<marco_theme> +<info> + <name>ClearlooksClassic</name> + <author>Daniel Borgmann <daniel.borgmann@gmail.com>, Andrea Cimitan <andrea.cimitan@gmail.com></author> + <copyright>Â 2005-2007 Daniel Borgmann, Andrea Cimitan</copyright> + <date>Apr, 2007</date> + <description>The Clearlooks "Classic" Marco Theme</description> +</info> + +<!-- ::: GEOMETRY ::: --> +<frame_geometry name="normal" rounded_top_left="true" rounded_top_right="true" rounded_bottom_left="false" rounded_bottom_right="false"> + <distance name="left_width" value="4"/> + <distance name="right_width" value="4"/> + <distance name="bottom_height" value="4"/> + <distance name="left_titlebar_edge" value="4"/> + <distance name="right_titlebar_edge" value="4"/> + <aspect_ratio name="button" value="1.0"/> + <distance name="title_vertical_pad" value="0"/> + <border name="title_border" left="2" right="2" top="4" bottom="3"/> + <border name="button_border" left="1" right="1" top="2" bottom="2"/> +</frame_geometry> + +<frame_geometry name="shaded" parent="normal" rounded_top_left="true" rounded_top_right="true" rounded_bottom_left="true" rounded_bottom_right="true"/> + +<frame_geometry name="normal_maximized" parent="normal" rounded_top_left="false" rounded_top_right="false" rounded_bottom_left="false" rounded_bottom_right="false"> + <!-- strip frame spacing off the normal geometry when maximised --> + <distance name="left_width" value="0"/> + <distance name="right_width" value="0"/> + <distance name="bottom_height" value="1"/> + <distance name="left_titlebar_edge" value="1"/> + <distance name="right_titlebar_edge" value="1"/> +</frame_geometry> + +<frame_geometry name="utility" title_scale="small" rounded_top_left="false" rounded_top_right="false" rounded_bottom_left="false" rounded_bottom_right="false"> + <distance name="left_width" value="4"/> + <distance name="right_width" value="4"/> + <distance name="bottom_height" value="4"/> + <distance name="left_titlebar_edge" value="4"/> + <distance name="right_titlebar_edge" value="4"/> + <distance name="title_vertical_pad" value="0"/> + <border name="title_border" left="2" right="2" top="4" bottom="3"/> + <border name="button_border" left="0" right="0" top="2" bottom="2"/> + <aspect_ratio name="button" value="1"/> +</frame_geometry> + +<frame_geometry name="border" has_title="false"> + <distance name="left_width" value="4"/> + <distance name="right_width" value="4"/> + <distance name="bottom_height" value="4"/> + <distance name="left_titlebar_edge" value="0"/> + <distance name="right_titlebar_edge" value="0"/> + <distance name="button_width" value="0"/> + <distance name="button_height" value="0"/> + <distance name="title_vertical_pad" value="4"/> + <border name="title_border" left="0" right="0" top="0" bottom="0"/> + <border name="button_border" left="0" right="0" top="0" bottom="0"/> +</frame_geometry> + +<!-- button minimum size --> +<constant name="Bmin" value="7"/> +<!-- button inside padding --> +<constant name="Bpad" value="6"/> + +<!-- ::: FRAMES ::: --> +<draw_ops name="corners_outline_selected_top"> + <!-- top left --> + <line color="shade/gtk:bg[SELECTED]/0.55" x1="1" y1="3" x2="1" y2="4"/> + <line color="shade/gtk:bg[SELECTED]/0.55" x1="2" y1="2" x2="2" y2="2"/> + <line color="shade/gtk:bg[SELECTED]/0.55" x1="3" y1="1" x2="4" y2="1"/> + + <!-- top right --> + <line color="shade/gtk:bg[SELECTED]/0.55" x1="width-2" y1="3" x2="width-2" y2="4"/> + <line color="shade/gtk:bg[SELECTED]/0.55" x1="width-3" y1="2" x2="width-3" y2="2"/> + <line color="shade/gtk:bg[SELECTED]/0.55" x1="width-4" y1="1" x2="width-5" y2="1"/> +</draw_ops> + +<draw_ops name="corners_outline_top"> + <!-- top left --> + <line color="shade/gtk:bg[NORMAL]/0.55" x1="1" y1="3" x2="1" y2="4"/> + <line color="shade/gtk:bg[NORMAL]/0.55" x1="2" y1="2" x2="2" y2="2"/> + <line color="shade/gtk:bg[NORMAL]/0.55" x1="3" y1="1" x2="4" y2="1"/> + + <!-- top right --> + <line color="shade/gtk:bg[NORMAL]/0.55" x1="width-2" y1="3" x2="width-2" y2="4"/> + <line color="shade/gtk:bg[NORMAL]/0.55" x1="width-3" y1="2" x2="width-3" y2="2"/> + <line color="shade/gtk:bg[NORMAL]/0.55" x1="width-4" y1="1" x2="width-5" y2="1"/> +</draw_ops> + +<draw_ops name="corners_outline_selected_bottom"> + <!-- bottom left --> + <line color="shade/gtk:bg[SELECTED]/0.55" x1="1" y1="height-4" x2="1" y2="height-5"/> + <line color="shade/gtk:bg[SELECTED]/0.55" x1="2" y1="height-3" x2="2" y2="height-3"/> + <line color="shade/gtk:bg[SELECTED]/0.55" x1="2" y1="height-2" x2="4" y2="height-2"/> + + <!-- bottom right --> + <line color="shade/gtk:bg[SELECTED]/0.55" x1="width-2" y1="height-4" x2="width-2" y2="height-5"/> + <line color="shade/gtk:bg[SELECTED]/0.55" x1="width-3" y1="height-3" x2="width-3" y2="height-3"/> + <line color="shade/gtk:bg[SELECTED]/0.55" x1="width-4" y1="height-2" x2="width-5" y2="height-2"/> +</draw_ops> + +<draw_ops name="corners_outline_bottom"> + <!-- bottom left --> + <line color="shade/gtk:bg[NORMAL]/0.55" x1="1" y1="height-4" x2="1" y2="height-5"/> + <line color="shade/gtk:bg[NORMAL]/0.55" x1="2" y1="height-3" x2="2" y2="height-3"/> + <line color="shade/gtk:bg[NORMAL]/0.55" x1="2" y1="height-2" x2="4" y2="height-2"/> + + <!-- bottom right --> + <line color="shade/gtk:bg[NORMAL]/0.55" x1="width-2" y1="height-4" x2="width-2" y2="height-5"/> + <line color="shade/gtk:bg[NORMAL]/0.55" x1="width-3" y1="height-3" x2="width-3" y2="height-3"/> + <line color="shade/gtk:bg[NORMAL]/0.55" x1="width-4" y1="height-2" x2="width-5" y2="height-2"/> +</draw_ops> + +<draw_ops name="corners_highlight_unfocused"> + <!-- ** corner highlight for left top ** --> + <line color="shade/gtk:bg[NORMAL]/1.15" x1="2" y1="3" x2="2" y2="4"/> + <line color="shade/gtk:bg[NORMAL]/1.15" x1="3" y1="2" x2="4" y2="2"/> + + <!-- ** corner highlight for right top ** --> + <line color="shade/gtk:bg[NORMAL]/0.88" x1="width-3" y1="3" x2="width-3" y2="4"/> + <line color="shade/gtk:bg[NORMAL]/1.14" x1="width-5" y1="2" x2="width-4" y2="2"/> + + <!-- ** corner highlight for left bottom ** --> + <!--<line color="shade/gtk:bg[NORMAL]/1.3" x1="2" y1="height-4" x2="2" y2="height-5"/> + <line color="shade/gtk:bg[NORMAL]/0.88" x1="3" y1="height-3" x2="4" y2="height-3"/>--> + + <!-- ** corner highlight for right bottom ** --> + <!--<line color="shade/gtk:bg[NORMAL]/0.88" x1="width-3" y1="height-4" x2="width-3" y2="height-5"/> + <line color="shade/gtk:bg[NORMAL]/0.88" x1="width-4" y1="height-3" x2="width-5" y2="height-3"/>--> +</draw_ops> + +<draw_ops name="corners_highlight"> + <!-- ** corner highlight for left top ** --> + <line color="shade/gtk:bg[SELECTED]/1.2" x1="2" y1="3" x2="2" y2="4"/> + <line color="shade/gtk:bg[SELECTED]/1.2" x1="3" y1="2" x2="4" y2="2"/> + + <!-- ** corner highlight for right top ** --> + <line color="shade/gtk:bg[SELECTED]/0.98" x1="width-3" y1="3" x2="width-3" y2="4"/> + <line color="shade/gtk:bg[SELECTED]/1.18" x1="width-5" y1="2" x2="width-4" y2="2"/> + + <!-- ** corner highlight for left bottom ** --> + <!--<line color="shade/gtk:bg[NORMAL]/1.3" x1="2" y1="height-4" x2="2" y2="height-5"/> + <line color="shade/gtk:bg[NORMAL]/0.88" x1="3" y1="height-3" x2="4" y2="height-3"/>--> + + <!-- ** corner highlight for right bottom ** --> + <!--<line color="shade/gtk:bg[NORMAL]/0.88" x1="width-3" y1="height-4" x2="width-3" y2="height-5"/> + <line color="shade/gtk:bg[NORMAL]/0.88" x1="width-4" y1="height-3" x2="width-5" y2="height-3"/>--> +</draw_ops> + +<draw_ops name="corners_highlight_shaded"> + <!-- ** corner highlight for left top ** --> + <line color="shade/gtk:bg[SELECTED]/1.2" x1="2" y1="3" x2="2" y2="4"/> + <line color="shade/gtk:bg[SELECTED]/1.2" x1="3" y1="2" x2="4" y2="2"/> + + <!-- ** corner highlight for right top ** --> + <line color="shade/gtk:bg[SELECTED]/0.75" x1="width-3" y1="3" x2="width-3" y2="4"/> + <line color="shade/gtk:bg[SELECTED]/1.18" x1="width-5" y1="2" x2="width-4" y2="2"/> + + <!-- ** corner highlight for left bottom ** --> + <line color="shade/gtk:bg[SELECTED]/1.1" x1="2" y1="height-4" x2="2" y2="height-5"/> + <line color="shade/gtk:bg[SELECTED]/0.75" x1="3" y1="height-3" x2="4" y2="height-3"/> + + <!-- ** corner highlight for right bottom ** --> + <line color="shade/gtk:bg[SELECTED]/0.75" x1="width-3" y1="height-4" x2="width-3" y2="height-5"/> + <line color="shade/gtk:bg[SELECTED]/0.75" x1="width-4" y1="height-3" x2="width-5" y2="height-3"/> +</draw_ops> + +<draw_ops name="window_bg"> + <rectangle color="gtk:bg[NORMAL]" filled="true" x="0" y="0" width="width" height="height"/> +</draw_ops> + +<draw_ops name="bevel_maximized_unfocused"> + <!-- ** 3d beveled frame ** --> + <line color="shade/gtk:bg[NORMAL]/0.55" x1="0" y1="0" x2="width" y2="0"/> + <line color="shade/gtk:bg[NORMAL]/1.15" x1="0" y1="1" x2="width" y2="1"/> + <line color="shade/gtk:bg[NORMAL]/0.88" x1="0" y1="((title_height + 5) `max` (top_height - 3))" x2="width" y2="((title_height + 5) `max` (top_height - 3))"/> + + <!-- ** fancy gradient ** --> + <gradient type="vertical" x="0" y="2" width="width" height="6"> + <color value="shade/gtk:bg[NORMAL]/1.01"/> + <color value="shade/gtk:bg[NORMAL]/0.96"/> + </gradient> + <gradient type="vertical" x="0" y="8" width="width" height="title_height - 9"> + <color value="shade/gtk:bg[NORMAL]/0.96"/> + <color value="shade/gtk:bg[NORMAL]/0.94"/> + </gradient> + <gradient type="vertical" x="0" y="8 + title_height - 9" width="width" height="top_height - title_height"> + <color value="shade/gtk:bg[NORMAL]/0.94"/> + <color value="shade/gtk:bg[NORMAL]/0.89"/> + </gradient> + + <line color="shade/gtk:bg[NORMAL]/0.65" x1="0" y1="((title_height + 6) `max` (top_height - 2))" x2="width" y2="((title_height + 6) `max` (top_height - 2))"/> + <line color="shade/gtk:bg[NORMAL]/0.55" x1="0" y1="height-1" x2="width" y2="height-1"/> +</draw_ops> + +<draw_ops name="bevel_maximized"> + <!-- ** 3d beveled frame ** --> + <line color="shade/gtk:bg[SELECTED]/0.55" x1="0" y1="0" x2="width" y2="0"/> + <line color="shade/gtk:bg[SELECTED]/1.2" x1="0" y1="1" x2="width" y2="1"/> + <line color="shade/gtk:bg[SELECTED]/0.75" x1="0" y1="((title_height + 5) `max` (top_height - 3))" x2="width" y2="((title_height + 5) `max` (top_height - 3))"/> + + <!-- ** fancy gradient ** --> + <gradient type="vertical" x="0" y="2" width="width" height="6"> + <color value="shade/gtk:bg[SELECTED]/1.13"/> + <color value="shade/gtk:bg[SELECTED]/1.04"/> + </gradient> + <gradient type="vertical" x="0" y="8" width="width" height="title_height - 9"> + <color value="shade/gtk:bg[SELECTED]/1.04"/> + <color value="shade/gtk:bg[SELECTED]/0.98"/> + </gradient> + <gradient type="vertical" x="0" y="8 + title_height - 9" width="width" height="top_height - title_height"> + <color value="shade/gtk:bg[SELECTED]/0.98"/> + <color value="shade/gtk:bg[SELECTED]/0.9"/> + </gradient> + + <line color="shade/gtk:bg[SELECTED]/0.65" x1="0" y1="((title_height + 6) `max` (top_height - 2))" x2="width" y2="((title_height + 6) `max` (top_height - 2))"/> + <line color="shade/gtk:bg[SELECTED]/0.55" x1="0" y1="height-1" x2="width" y2="height-1"/> +</draw_ops> + +<draw_ops name="bevel_unfocused"> + <include name="window_bg"/> + <line color="shade/gtk:bg[NORMAL]/0.88" x1="1" y1="height - 2" x2="width - 2" y2="height - 2"/> + <line color="shade/gtk:bg[NORMAL]/0.88" x1="width - 2" y1="2" x2="width - 2" y2="height - 2"/> + <line color="shade/gtk:bg[NORMAL]/1.15" x1="1" y1="1" x2="width - 2" y2="1"/> + <line color="shade/gtk:bg[NORMAL]/1.07" x1="1" y1="2" x2="1" y2="height - 2"/> + <line color="shade/gtk:bg[NORMAL]/0.88" x1="2" y1="((title_height + 5) `max` (top_height - 3))" x2="width - 3" y2="((title_height + 5) `max` (top_height - 3))"/> + + <!-- ** fancy gradient ** --> + <gradient type="vertical" x="2" y="2" width="width - 4" height="6"> + <color value="shade/gtk:bg[NORMAL]/1.01"/> + <color value="shade/gtk:bg[NORMAL]/0.96"/> + </gradient> + <gradient type="vertical" x="2" y="8" width="width - 4" height="title_height - 9"> + <color value="shade/gtk:bg[NORMAL]/0.96"/> + <color value="shade/gtk:bg[NORMAL]/0.94"/> + </gradient> + <gradient type="vertical" x="2" y="8 + title_height - 9" width="width - 4" height="top_height - title_height"> + <color value="shade/gtk:bg[NORMAL]/0.94"/> + <color value="shade/gtk:bg[NORMAL]/0.89"/> + </gradient> + + <line color="shade/gtk:bg[NORMAL]/0.65" x1="1" y1="((title_height + 6) `max` (top_height - 2))" x2="width - 2" y2="((title_height + 6) `max` (top_height - 2))"/> + <rectangle color="shade/gtk:bg[NORMAL]/0.55" filled="false" x="0" y="0" width="width - 1" height="height - 1"/> +</draw_ops> + +<draw_ops name="round_bevel_unfocused"> + <include name="bevel_unfocused"/> + <include name="corners_outline_top"/> + <!--<include name="corners_outline_bottom"/>--> + <include name="corners_highlight_unfocused"/> +</draw_ops> + +<draw_ops name="round_bevel_unfocused_shaded"> + <include name="bevel_unfocused"/> + <include name="corners_outline_top"/> + <include name="corners_outline_bottom"/> + <include name="corners_highlight_unfocused"/> +</draw_ops> + +<draw_ops name="bevel"> + <include name="window_bg"/> + <!-- ** titlebar outline ** --> + <rectangle color="shade/gtk:bg[SELECTED]/0.55" filled="false" x="0" y="0" width="width - 1" height="((title_height + 6) `max` (top_height - 2))"/> + + <!-- ** 3d beveled frame ** --> + <line color="shade/gtk:bg[NORMAL]/0.88" x1="1" y1="height - 2" x2="width - 2" y2="height - 2"/> + <line color="shade/gtk:bg[NORMAL]/0.88" x1="width - 2" y1="3" x2="width - 2" y2="height - 2"/> + <line color="shade/gtk:bg[NORMAL]/1.3" x1="3" y1="1" x2="width - 4" y2="1"/> + <line color="shade/gtk:bg[NORMAL]/1.3" x1="1" y1="3" x2="1" y2="height - 2"/> + + <line color="shade/gtk:bg[SELECTED]/0.95" x1="2" y1="((title_height + 5) `max` (top_height - 3))" x2="width - 3" y2="((title_height + 5) `max` (top_height - 3))"/> + <line color="shade/gtk:bg[SELECTED]/0.95" x1="width - 2" y1="2" x2="width - 2" y2="((title_height + 6) `max` (top_height - 2))"/> + <line color="shade/gtk:bg[SELECTED]/1.2" x1="1" y1="1" x2="width - 2" y2="1"/> + <line color="shade/gtk:bg[SELECTED]/1.12" x1="1" y1="2" x2="1" y2="((title_height + 5) `max` (top_height - 3))"/> + + <!-- ** fancy gradient ** --> + <gradient type="vertical" x="2" y="2" width="width - 4" height="6"> + <color value="shade/gtk:bg[SELECTED]/1.13"/> + <color value="shade/gtk:bg[SELECTED]/1.04"/> + </gradient> + <gradient type="vertical" x="2" y="8" width="width - 4" height="title_height - 9"> + <color value="shade/gtk:bg[SELECTED]/1.04"/> + <color value="shade/gtk:bg[SELECTED]/0.98"/> + </gradient> + <gradient type="vertical" x="2" y="8 + title_height - 9" width="width - 4" height="top_height - title_height"> + <color value="shade/gtk:bg[SELECTED]/0.98"/> + <color value="shade/gtk:bg[SELECTED]/0.9"/> + </gradient> + + <line color="shade/gtk:bg[SELECTED]/0.65" x1="1" y1="((title_height + 6) `max` (top_height - 2))" x2="width - 2" y2="((title_height + 6) `max` (top_height - 2))"/> + + <!-- ** border outline ** --> + <line color="shade/gtk:bg[NORMAL]/0.45" x1="0" y1="((title_height + 6) `max` (top_height - 2))" x2="0" y2="height"/> + <line color="shade/gtk:bg[NORMAL]/0.45" x1="width - 1" y1="((title_height + 6) `max` (top_height - 2))" x2="width - 1" y2="height"/> + <line color="shade/gtk:bg[NORMAL]/0.45" x1="1" y1="height - 1" x2="width - 2" y2="height - 1"/> +</draw_ops> + +<draw_ops name="round_bevel"> + <include name="bevel"/> + <include name="corners_outline_selected_top"/> + <!--<include name="corners_outline_bottom"/>--> + <include name="corners_highlight"/> +</draw_ops> + +<draw_ops name="bevel_shaded"> + <include name="bevel"/> + <line color="shade/gtk:bg[SELECTED]/0.55" x1="0" y1="height-1" x2="width" y2="height-1"/> +</draw_ops> + +<draw_ops name="round_bevel_shaded"> + <include name="bevel"/> + <include name="corners_outline_selected_top"/> + <include name="corners_outline_selected_bottom"/> + <include name="corners_highlight_shaded"/> + <line color="shade/gtk:bg[SELECTED]/0.55" x1="5" y1="height-1" x2="width-6" y2="height-1"/> +</draw_ops> + +<draw_ops name="border"> + <line color="shade/gtk:bg[NORMAL]/0.88" x1="1" y1="height - 2" x2="width - 2" y2="height - 2"/> + <line color="shade/gtk:bg[NORMAL]/0.88" x1="width - 2" y1="1" x2="width - 2" y2="height - 2"/> + <line color="shade/gtk:bg[NORMAL]/1.4" x1="1" y1="1" x2="width - 2" y2="1"/> + <line color="shade/gtk:bg[NORMAL]/1.4" x1="1" y1="1" x2="1" y2="height - 2"/> + + <rectangle color="shade/gtk:bg[NORMAL]/0.55" filled="false" x="0" y="0" width="width - 1" height="height - 1"/> +</draw_ops> + +<!-- ::: TITLES ::: --> +<draw_ops name="title_text"> + <title color="shade/gtk:bg[SELECTED]/0.7" x="((3 `max` (width-title_width)) / 2)" y="(((height - title_height) / 2) `max` 0) + 1"/> + <title color="shade/gtk:bg[SELECTED]/0.7" x="((3 `max` (width-title_width)) / 2)+1" y="(((height - title_height) / 2) `max` 0)"/> + <title color="shade/gtk:bg[SELECTED]/0.7" x="((3 `max` (width-title_width)) / 2)-1" y="(((height - title_height) / 2) `max` 0)"/> + <title color="shade/gtk:bg[SELECTED]/0.7" x="((3 `max` (width-title_width)) / 2)" y="(((height - title_height) / 2) `max` 0)-1"/> + <title color="#FFFFFF" x="(3 `max` (width-title_width)) / 2" y="(((height - title_height) / 2) `max` 0)"/> +</draw_ops> + +<draw_ops name="title_text_unfocused"> + <!--<title color="shade/gtk:bg[NORMAL]/1.07" x="5 `max` (width-title_width)/2+1" y="1 `max` ((height-title_height)/2)+1"/>--> + <title color="blend/gtk:fg[NORMAL]/gtk:bg[NORMAL]/0.45" x="4 `max` (width-title_width)/2" y="0 `max` ((height-title_height)/2)"/> +</draw_ops> + +<draw_ops name="title"> + <include name="title_text"/> +</draw_ops> + +<draw_ops name="title_unfocused"> + <include name="title_text_unfocused"/> +</draw_ops> + +<!-- ::: BUTTONS ::: --> +<draw_ops name="button_bg"> + <!-- inset --> + <gradient type="vertical" x="0" y="3" width="width" height="height-6"> + <color value="shade/gtk:bg[SELECTED]/0.98"/> + <color value="shade/gtk:bg[SELECTED]/1.05"/> + </gradient> + + <line color="shade/gtk:bg[SELECTED]/1.04" x1="2" y1="0" x2="width-3" y2="0"/> + <line color="shade/gtk:bg[SELECTED]/1.02" x1="1" y1="1" x2="width-2" y2="1"/> + <line color="shade/gtk:bg[SELECTED]/1.02" x1="0" y1="2" x2="width-1" y2="2"/> + <line color="shade/gtk:bg[SELECTED]/1.01" x1="3" y1="0" x2="width-4" y2="0"/> + + <line color="shade/gtk:bg[SELECTED]/0.93" x1="2" y1="1" x2="width-3" y2="1"/> + <line color="shade/gtk:bg[SELECTED]/0.92" x1="1" y1="2" x2="width-2" y2="2"/> + + <line color="shade/gtk:bg[SELECTED]/1.03" x1="2" y1="height-1" x2="width-3" y2="height-1"/> + <line color="shade/gtk:bg[SELECTED]/1.00" x1="1" y1="height-2" x2="width-2" y2="height-2"/> + <line color="shade/gtk:bg[SELECTED]/1.01" x1="0" y1="height-3" x2="width-1" y2="height-3"/> + <line color="shade/gtk:bg[SELECTED]/1.06" x1="3" y1="height-1" x2="width-4" y2="height-1"/> + + <line color="shade/gtk:bg[SELECTED]/1.02" x1="2" y1="height-2" x2="width-3" y2="height-2"/> + <line color="shade/gtk:bg[SELECTED]/1.02" x1="1" y1="height-3" x2="width-2" y2="height-3"/> + + <!-- border outline --> + <line color="shade/gtk:bg[SELECTED]/0.6" x1="3" y1="1" x2="width-4" y2="1"/> + <line color="shade/gtk:bg[SELECTED]/0.6" x1="3" y1="height-2" x2="width-4" y2="height-2"/> + <line color="shade/gtk:bg[SELECTED]/0.6" x1="1" y1="3" x2="1" y2="height-4"/> + <line color="shade/gtk:bg[SELECTED]/0.6" x1="width-2" y1="3" x2="width-2" y2="height-4"/> + <line color="shade/gtk:bg[SELECTED]/0.6" x1="2" y1="2" x2="width-3" y2="2"/> + <line color="shade/gtk:bg[SELECTED]/0.6" x1="2" y1="height-3" x2="width-3" y2="height-3"/> + + <!-- border smooth effect --> + <line color="shade/gtk:bg[SELECTED]/1.02" x1="3" y1="2" x2="width-4" y2="2"/> + <line color="shade/gtk:bg[SELECTED]/1.00" x1="2" y1="3" x2="2" y2="height-4"/> + <line color="shade/gtk:bg[SELECTED]/0.8" x1="3" y1="height-3" x2="width-4" y2="height-3"/> + <line color="shade/gtk:bg[SELECTED]/0.86" x1="width-3" y1="3" x2="width-3" y2="height-4"/> + + <!-- inside highlight --> + <line color="shade/gtk:bg[SELECTED]/1.2" x1="4" y1="2" x2="width-5" y2="2"/> + <line color="shade/gtk:bg[SELECTED]/1.1" x1="2" y1="4" x2="2" y2="height-5"/> + <!-- inside shadow --> + <line color="shade/gtk:bg[SELECTED]/0.85" x1="4" y1="height-3" x2="width-5" y2="height-3"/> + <line color="shade/gtk:bg[SELECTED]/0.92" x1="width-3" y1="4" x2="width-3" y2="height-5"/> + + <!-- fill gradient --> + <gradient type="vertical" x="3" y="3" width="width-6" height="height-6"> + <color value="shade/gtk:bg[SELECTED]/1.15"/> + <color value="shade/gtk:bg[SELECTED]/0.85"/> + </gradient> +</draw_ops> + +<draw_ops name="button_bg_unfocused"> + <!-- inset --> + <gradient type="vertical" x="0" y="3" width="width" height="height-6"> + <color value="shade/gtk:bg[NORMAL]/0.93"/> + <color value="shade/gtk:bg[NORMAL]/0.97"/> + </gradient> + + <line color="shade/gtk:bg[NORMAL]/0.94" x1="2" y1="0" x2="width-3" y2="0"/> + <line color="shade/gtk:bg[NORMAL]/0.95" x1="1" y1="1" x2="width-2" y2="1"/> + <line color="shade/gtk:bg[NORMAL]/0.95" x1="0" y1="2" x2="width-1" y2="2"/> + <line color="shade/gtk:bg[NORMAL]/0.93" x1="3" y1="0" x2="width-4" y2="0"/> + + <line color="shade/gtk:bg[NORMAL]/0.84" x1="2" y1="1" x2="width-3" y2="1"/> + <line color="shade/gtk:bg[NORMAL]/0.84" x1="1" y1="2" x2="width-2" y2="2"/> + + <line color="shade/gtk:bg[NORMAL]/0.96" x1="2" y1="height-1" x2="width-3" y2="height-1"/> + <line color="shade/gtk:bg[NORMAL]/0.95" x1="1" y1="height-2" x2="width-2" y2="height-2"/> + <line color="shade/gtk:bg[NORMAL]/0.94" x1="0" y1="height-3" x2="width-1" y2="height-3"/> + <line color="shade/gtk:bg[NORMAL]/0.97" x1="3" y1="height-1" x2="width-4" y2="height-1"/> + + <line color="shade/gtk:bg[NORMAL]/0.96" x1="2" y1="height-2" x2="width-3" y2="height-2"/> + <line color="shade/gtk:bg[NORMAL]/0.95" x1="1" y1="height-3" x2="width-2" y2="height-3"/> + + <!-- border outline --> + <line color="shade/gtk:bg[NORMAL]/0.6" x1="3" y1="1" x2="width-4" y2="1"/> + <line color="shade/gtk:bg[NORMAL]/0.6" x1="3" y1="height-2" x2="width-4" y2="height-2"/> + <line color="shade/gtk:bg[NORMAL]/0.6" x1="1" y1="3" x2="1" y2="height-4"/> + <line color="shade/gtk:bg[NORMAL]/0.6" x1="width-2" y1="3" x2="width-2" y2="height-4"/> + + <line color="shade/gtk:bg[NORMAL]/0.6" x1="2" y1="2" x2="width-3" y2="2"/> + <line color="shade/gtk:bg[NORMAL]/0.6" x1="2" y1="height-3" x2="width-3" y2="height-3"/> + + <!-- border smooth effect --> + <line color="shade/gtk:bg[NORMAL]/1.02" x1="3" y1="2" x2="width-4" y2="2"/> + <line color="shade/gtk:bg[NORMAL]/1.00" x1="2" y1="3" x2="2" y2="height-4"/> + <line color="shade/gtk:bg[NORMAL]/0.78" x1="3" y1="height-3" x2="width-4" y2="height-3"/> + <line color="shade/gtk:bg[NORMAL]/0.84" x1="width-3" y1="3" x2="width-3" y2="height-4"/> + + <!-- inside highlight --> + <line color="shade/gtk:bg[NORMAL]/1.2" x1="4" y1="2" x2="width-5" y2="2"/> + <line color="shade/gtk:bg[NORMAL]/1.1" x1="2" y1="4" x2="2" y2="height-5"/> + <!-- inside shadow --> + <line color="shade/gtk:bg[NORMAL]/0.85" x1="4" y1="height-3" x2="width-5" y2="height-3"/> + <line color="shade/gtk:bg[NORMAL]/0.92" x1="width-3" y1="4" x2="width-3" y2="height-5"/> + + <!-- fill gradient --> + <gradient type="vertical" x="3" y="3" width="width-6" height="height-6"> + <color value="shade/gtk:bg[NORMAL]/1.15"/> + <color value="shade/gtk:bg[NORMAL]/0.85"/> + </gradient> +</draw_ops> + +<draw_ops name="button_bg_prelight"> + <include name="button_bg"/> + <tint color="shade/gtk:bg[SELECTED]/1.5" alpha="0.2" x="3" y="3" width="width-5" height="height-5"/> +</draw_ops> + +<draw_ops name="button_bg_pressed"> + <!-- outside highlight --> + <gradient type="vertical" x="width-2" y="2" width="1" height="height-4"> + <color value="shade/gtk:bg[SELECTED]/1.2"/> + <color value="shade/gtk:bg[SELECTED]/1.0"/> + </gradient> + <gradient type="vertical" x="width-1" y="3" width="1" height="height-6"> + <color value="shade/gtk:bg[SELECTED]/1.2"/> + <color value="shade/gtk:bg[SELECTED]/1.0"/> + </gradient> + <line color="shade/gtk:bg[SELECTED]/1.0" x1="2" y1="height-2" x2="width-3" y2="height-2"/> + <line color="shade/gtk:bg[SELECTED]/1.0" x1="3" y1="height-1" x2="width-4" y2="height-1"/> + + <!-- border outline --> + <line color="shade/gtk:bg[SELECTED]/0.55" x1="3" y1="1" x2="width-4" y2="1"/> + <line color="shade/gtk:bg[SELECTED]/0.55" x1="3" y1="height-2" x2="width-4" y2="height-2"/> + <line color="shade/gtk:bg[SELECTED]/0.55" x1="1" y1="3" x2="1" y2="height-4"/> + <line color="shade/gtk:bg[SELECTED]/0.55" x1="width-2" y1="3" x2="width-2" y2="height-4"/> + + <line color="shade/gtk:bg[SELECTED]/0.55" x1="2" y1="2" x2="width-3" y2="2"/> + <line color="shade/gtk:bg[SELECTED]/0.55" x1="2" y1="height-3" x2="width-3" y2="height-3"/> + + <!-- inside shadow --> + <line color="shade/gtk:bg[SELECTED]/0.8" x1="3" y1="2" x2="width-4" y2="2"/> + <line color="shade/gtk:bg[SELECTED]/0.75" x1="2" y1="3" x2="2" y2="height-4"/> + + <!-- fill gradient --> + <gradient type="vertical" x="3" y="3" width="width-5" height="height-6"> + <color value="shade/gtk:bg[SELECTED]/0.85"/> + <color value="shade/gtk:bg[SELECTED]/0.8"/> + </gradient> + <line color="shade/gtk:bg[SELECTED]/0.8" x1="3" y1="height-3" x2="width-5" y2="height-3"/> +</draw_ops> + +<draw_ops name="button_bg_unfocused_prelight"> + <include name="button_bg_unfocused"/> + <tint color="shade/gtk:bg[NORMAL]/1.5" alpha="0.3" x="3" y="3" width="width-5" height="height-5"/> +</draw_ops> + +<draw_ops name="button_bg_unfocused_pressed"> + <!-- outside highlight --> + <gradient type="vertical" x="width-2" y="2" width="1" height="height-4"> + <color value="shade/gtk:bg[NORMAL]/1.25"/> + <color value="shade/gtk:bg[NORMAL]/1.05"/> + </gradient> + <gradient type="vertical" x="width-1" y="3" width="1" height="height-6"> + <color value="shade/gtk:bg[NORMAL]/1.25"/> + <color value="shade/gtk:bg[NORMAL]/1.05"/> + </gradient> + <line color="shade/gtk:bg[NORMAL]/1.05" x1="2" y1="height-2" x2="width-3" y2="height-2"/> + <line color="shade/gtk:bg[NORMAL]/1.05" x1="3" y1="height-1" x2="width-4" y2="height-1"/> + + <!-- border outline --> + <line color="shade/gtk:bg[NORMAL]/0.55" x1="3" y1="1" x2="width-4" y2="1"/> + <line color="shade/gtk:bg[NORMAL]/0.55" x1="3" y1="height-2" x2="width-4" y2="height-2"/> + <line color="shade/gtk:bg[NORMAL]/0.55" x1="1" y1="3" x2="1" y2="height-4"/> + <line color="shade/gtk:bg[NORMAL]/0.55" x1="width-2" y1="3" x2="width-2" y2="height-4"/> + <line color="shade/gtk:bg[NORMAL]/0.55" x1="2" y1="2" x2="width-3" y2="2"/> + <line color="shade/gtk:bg[NORMAL]/0.55" x1="2" y1="height-3" x2="width-3" y2="height-3"/> + + <!-- inside shadow --> + <line color="shade/gtk:bg[NORMAL]/0.8" x1="3" y1="2" x2="width-4" y2="2"/> + <line color="shade/gtk:bg[NORMAL]/0.75" x1="2" y1="3" x2="2" y2="height-4"/> + + <!-- fill gradient --> + <gradient type="vertical" x="3" y="3" width="width-5" height="height-6"> + <color value="shade/gtk:bg[NORMAL]/0.9"/> + <color value="shade/gtk:bg[NORMAL]/0.85"/> + </gradient> + <line color="shade/gtk:bg[NORMAL]/0.85" x1="3" y1="height-3" x2="width-5" y2="height-3"/> +</draw_ops> + +<!-- ::: ICONS ::: --> +<!-- + using a minimum icon size until there is a proper way to specify relative sizes + unfortunately it's logically impossible to always center the icons on non-square + buttons (utility windows) without distortion. + + icon_size = (Bmin`max`height-Bpad*2) + hpadding = (width - icon_size) / 2 = ((width-(Bmin`max`height-Bpad*2))/2) + vpadding = (height - icon_size) / 2 = ((height-(Bmin`max`height-Bpad*2))/2) +--> + +<!-- menu icon --> +<draw_ops name="menu_button_icon"> + <!--<icon x="0" y="0" width="width" height="height"/>--> + <icon x="(width-mini_icon_width)/2" y="(height-mini_icon_height)/2" width="mini_icon_width" height="mini_icon_height"/> +</draw_ops> + +<draw_ops name="menu_button_icon_unfocused"> + <!--<icon x="0" y="0" width="width" height="height" alpha="0.5"/>--> + <icon x="(width-mini_icon_width)/2" y="(height-mini_icon_height)/2" width="mini_icon_width" height="mini_icon_height"/> +</draw_ops> + +<draw_ops name="menu_button_normal"> + <include name="menu_button_icon"/> +</draw_ops> +<draw_ops name="menu_button_pressed"> + <include name="menu_button_icon"/> +</draw_ops> +<draw_ops name="menu_button_unfocused"> + <include name="menu_button_icon_unfocused"/> +</draw_ops> + +<!-- close icon --> +<draw_ops name="close_button_icon"> + <!-- outside border --> + + <!-- main cross --> + <line color="shade/gtk:bg[SELECTED]/0.7" width="4" + x1="((width-(Bmin`max`height-Bpad*2))/2)" y1="((height-(Bmin`max`height-Bpad*2))/2)" + x2="width - ((width-(Bmin`max`height-Bpad*2))/2) - 1" y2="height - ((height-(Bmin`max`height-Bpad*2))/2) - 1"/> + <line color="shade/gtk:bg[SELECTED]/0.7" width="4" + x1="((width-(Bmin`max`height-Bpad*2))/2)" y1="height - ((height-(Bmin`max`height-Bpad*2))/2) - 1" + x2="width - ((width-(Bmin`max`height-Bpad*2))/2) - 1" y2="((height-(Bmin`max`height-Bpad*2))/2)"/> + <!-- top-left --> + <tint color="shade/gtk:bg[SELECTED]/0.7" alpha="1.0" + x="((width-(Bmin`max`height-Bpad*2))/2)" y="((height-(Bmin`max`height-Bpad*2))/2)-1" + width="2" height="1"/> + <tint color="shade/gtk:bg[SELECTED]/0.7" alpha="1.0" + x="((width-(Bmin`max`height-Bpad*2))/2)-1" y="((height-(Bmin`max`height-Bpad*2))/2)/1" + width="1" height="2"/> + <!-- top-right --> + <tint color="shade/gtk:bg[SELECTED]/0.7" alpha="1.0" + x="width - ((width-(Bmin`max`height-Bpad*2))/2) -2" y="((height-(Bmin`max`height-Bpad*2))/2)-1" + width="2" height="1"/> + <tint color="shade/gtk:bg[SELECTED]/0.7" alpha="1.0" + x="width - ((width-(Bmin`max`height-Bpad*2))/2)" y="((height-(Bmin`max`height-Bpad*2))/2)" + width="1" height="2"/> + <!-- bottom-left --> + <tint color="shade/gtk:bg[SELECTED]/0.7" alpha="1.0" + x="((width-(Bmin`max`height-Bpad*2))/2)" y="height - ((height-(Bmin`max`height-Bpad*2))/2)" + width="2" height="1"/> + <tint color="shade/gtk:bg[SELECTED]/0.7" alpha="1.0" + x="((width-(Bmin`max`height-Bpad*2))/2)-1" y="height - ((height-(Bmin`max`height-Bpad*2))/2)-2" + width="1" height="2"/> + <!-- bottom-right --> + <tint color="shade/gtk:bg[SELECTED]/0.7" alpha="1.0" + x="width - ((width-(Bmin`max`height-Bpad*2))/2) -2" y="height - ((height-(Bmin`max`height-Bpad*2))/2)" + width="2" height="1"/> + <tint color="shade/gtk:bg[SELECTED]/0.7" alpha="1.0" + x="width - ((width-(Bmin`max`height-Bpad*2))/2)" y="height - ((height-(Bmin`max`height-Bpad*2))/2)-2" + width="1" height="2"/> + + <!-- icon --> + <line color="blend/gtk:bg[SELECTED]/#FFFFFF/0.75" width="2" + x1="((width-(Bmin`max`height-Bpad*2))/2)" y1="((height-(Bmin`max`height-Bpad*2))/2)" + x2="width - ((width-(Bmin`max`height-Bpad*2))/2) - 1" y2="height - ((height-(Bmin`max`height-Bpad*2))/2) - 1"/> + <line color="blend/gtk:bg[SELECTED]/#FFFFFF/0.75" width="1" + x1="((width-(Bmin`max`height-Bpad*2))/2)" y1="((height-(Bmin`max`height-Bpad*2))/2)" + x2="width- ((width-(Bmin`max`height-Bpad*2))/2)" y2="height - ((height-(Bmin`max`height-Bpad*2))/2)"/> + <line color="blend/gtk:bg[SELECTED]/#FFFFFF/0.75" width="2" + x1="((width-(Bmin`max`height-Bpad*2))/2)" y1="height - ((height-(Bmin`max`height-Bpad*2))/2) - 1" + x2="width - ((width-(Bmin`max`height-Bpad*2))/2) - 1" y2="((height-(Bmin`max`height-Bpad*2))/2)"/> + <line color="blend/gtk:bg[SELECTED]/#FFFFFF/0.75" width="1" + x1="((width-(Bmin`max`height-Bpad*2))/2)" y1="height - ((height-(Bmin`max`height-Bpad*2))/2) - 1" + x2="width - ((width-(Bmin`max`height-Bpad*2))/2)" y2="((height-(Bmin`max`height-Bpad*2))/2) - 1"/> +</draw_ops> + +<draw_ops name="close_button_icon_unfocused"> + <line color="blend/gtk:fg[NORMAL]/gtk:bg[NORMAL]/0.45" width="2" + x1="((width-(Bmin`max`height-Bpad*2))/2)" y1="((height-(Bmin`max`height-Bpad*2))/2)" + x2="width-((width-(Bmin`max`height-Bpad*2))/2)-1" y2="height - ((height-(Bmin`max`height-Bpad*2))/2)-1"/> + <line color="blend/gtk:fg[NORMAL]/gtk:bg[NORMAL]/0.45" width="1" + x1="((width-(Bmin`max`height-Bpad*2))/2)" y1="((height-(Bmin`max`height-Bpad*2))/2)" + x2="width-((width-(Bmin`max`height-Bpad*2))/2)" y2="height - ((height-(Bmin`max`height-Bpad*2))/2)"/> + <line color="blend/gtk:fg[NORMAL]/gtk:bg[NORMAL]/0.45" width="2" + x1="((width-(Bmin`max`height-Bpad*2))/2)" y1="height - ((height-(Bmin`max`height-Bpad*2))/2)-1" + x2="width-((width-(Bmin`max`height-Bpad*2))/2)-1" y2="((height-(Bmin`max`height-Bpad*2))/2)"/> + <line color="blend/gtk:fg[NORMAL]/gtk:bg[NORMAL]/0.45" width="1" + x1="((width-(Bmin`max`height-Bpad*2))/2)" y1="height - ((height-(Bmin`max`height-Bpad*2))/2)-1" + x2="width-((width-(Bmin`max`height-Bpad*2))/2)" y2="((height-(Bmin`max`height-Bpad*2))/2) - 1"/> +</draw_ops> + +<draw_ops name="close_button_normal"> + <include name="button_bg"/> + <include name="close_button_icon"/> +</draw_ops> +<draw_ops name="close_button_prelight"> + <include name="button_bg_prelight"/> + <include name="close_button_icon"/> +</draw_ops> +<draw_ops name="close_button_pressed"> + <include name="button_bg_pressed"/> + <include name="close_button_icon"/> +</draw_ops> +<draw_ops name="close_button_unfocused"> + <include name="button_bg_unfocused"/> + <include name="close_button_icon_unfocused"/> +</draw_ops> +<draw_ops name="close_button_unfocused_prelight"> + <include name="button_bg_unfocused_prelight"/> + <include name="close_button_icon_unfocused"/> +</draw_ops> +<draw_ops name="close_button_unfocused_pressed"> + <include name="button_bg_unfocused_pressed"/> + <include name="close_button_icon_unfocused"/> +</draw_ops> + +<!-- maximize icon --> +<draw_ops name="maximize_button_icon"> + <!-- outside border --> + <rectangle color="shade/gtk:bg[SELECTED]/0.7" filled="false" + x="((width-(Bmin`max`height-Bpad*2))/2)-1" y="((height-(Bmin`max`height-Bpad*2))/2)-1" + width="width-((width-(Bmin`max`height-Bpad*2))/2)*2+1" height="height-((height-(Bmin`max`height-Bpad*2))/2)*2+1"/> + <rectangle color="shade/gtk:bg[SELECTED]/0.7" filled="false" + x="((width-(Bmin`max`height-Bpad*2))/2)+1" y="((height-(Bmin`max`height-Bpad*2))/2)+2" + width="width-((width-(Bmin`max`height-Bpad*2))/2)*2-3" height="height-((height-(Bmin`max`height-Bpad*2))/2)*2-4"/> + + <!-- icon --> + <rectangle color="blend/gtk:bg[SELECTED]/#FFFFFF/0.75" filled="false" + x="((width-(Bmin`max`height-Bpad*2))/2)" y="((height-(Bmin`max`height-Bpad*2))/2)" + width="width-((width-(Bmin`max`height-Bpad*2))/2)*2-1" height="height-((height-(Bmin`max`height-Bpad*2))/2)*2-1"/> + <line color="blend/gtk:bg[SELECTED]/#FFFFFF/0.75" width="1" + x1="((width-(Bmin`max`height-Bpad*2))/2) + 1" y1="((height-(Bmin`max`height-Bpad*2))/2) + 1" + x2="width-((width-(Bmin`max`height-Bpad*2))/2)" y2="((height-(Bmin`max`height-Bpad*2))/2) + 1"/> +</draw_ops> + +<draw_ops name="maximize_button_icon_unfocused"> + <rectangle color="blend/gtk:fg[NORMAL]/gtk:bg[NORMAL]/0.45" filled="false" + x="((width-(Bmin`max`height-Bpad*2))/2)" y="((height-(Bmin`max`height-Bpad*2))/2)" + width="width-((width-(Bmin`max`height-Bpad*2))/2)*2-1" height="height-((height-(Bmin`max`height-Bpad*2))/2)*2-1"/> + <line color="blend/gtk:fg[NORMAL]/gtk:bg[NORMAL]/0.45" width="1" + x1="((width-(Bmin`max`height-Bpad*2))/2) + 1" y1="((height-(Bmin`max`height-Bpad*2))/2) + 1" + x2="width-((width-(Bmin`max`height-Bpad*2))/2)" y2="((height-(Bmin`max`height-Bpad*2))/2) + 1"/> +</draw_ops> + +<draw_ops name="maximize_button_normal"> + <include name="button_bg"/> + <include name="maximize_button_icon"/> +</draw_ops> +<draw_ops name="maximize_button_prelight"> + <include name="button_bg_prelight"/> + <include name="maximize_button_icon"/> +</draw_ops> +<draw_ops name="maximize_button_pressed"> + <include name="button_bg_pressed"/> + <include name="maximize_button_icon"/> +</draw_ops> +<draw_ops name="maximize_button_unfocused"> + <include name="button_bg_unfocused"/> + <include name="maximize_button_icon_unfocused"/> +</draw_ops> +<draw_ops name="maximize_button_unfocused_prelight"> + <include name="button_bg_unfocused_prelight"/> + <include name="maximize_button_icon_unfocused"/> +</draw_ops> +<draw_ops name="maximize_button_unfocused_pressed"> + <include name="button_bg_unfocused_pressed"/> + <include name="maximize_button_icon_unfocused"/> +</draw_ops> + +<!-- restore icon --> +<draw_ops name="restore_button_icon"> + <!-- outside border --> + <rectangle color="shade/gtk:bg[SELECTED]/0.7" filled="false" + x="((width-(Bmin`max`height-Bpad*2))/2)" y="((height-(Bmin`max`height-Bpad*2))/2)" + width="width-((width-(Bmin`max`height-Bpad*2))/2)*2-1" height="height-((height-(Bmin`max`height-Bpad*2))/2)*2-1"/> + <rectangle color="shade/gtk:bg[SELECTED]/0.7" filled="false" + x="((width-(Bmin`max`height-Bpad*2))/2)+2" y="((height-(Bmin`max`height-Bpad*2))/2)+3" + width="width-((width-(Bmin`max`height-Bpad*2))/2)*2-5" height="height-((height-(Bmin`max`height-Bpad*2))/2)*2-6"/> + + <!-- icon --> + <rectangle color="blend/gtk:bg[SELECTED]/#FFFFFF/0.75" filled="false" + x="((width-(Bmin`max`height-Bpad*2))/2) + 1" y="((height-(Bmin`max`height-Bpad*2))/2) + 1" + width="width-((width-(Bmin`max`height-Bpad*2))/2)*2-3" height="height-((height-(Bmin`max`height-Bpad*2))/2)*2-3"/> + <line color="blend/gtk:bg[SELECTED]/#FFFFFF/0.75" width="1" + x1="((width-(Bmin`max`height-Bpad*2))/2) + 2" y1="((height-(Bmin`max`height-Bpad*2))/2) + 2" + x2="width-((width-(Bmin`max`height-Bpad*2))/2) - 2" y2="((height-(Bmin`max`height-Bpad*2))/2) + 2"/> +</draw_ops> + +<draw_ops name="restore_button_icon_unfocused"> + <rectangle color="blend/gtk:fg[NORMAL]/gtk:bg[NORMAL]/0.45" filled="false" + x="((width-(Bmin`max`height-Bpad*2))/2) + 1" y="((height-(Bmin`max`height-Bpad*2))/2) + 1" + width="width-((width-(Bmin`max`height-Bpad*2))/2)*2-3" height="height-((height-(Bmin`max`height-Bpad*2))/2)*2-3"/> + <line color="blend/gtk:fg[NORMAL]/gtk:bg[NORMAL]/0.45" width="1" + x1="((width-(Bmin`max`height-Bpad*2))/2) + 2" y1="((height-(Bmin`max`height-Bpad*2))/2) + 2" + x2="width-((width-(Bmin`max`height-Bpad*2))/2) - 2" y2="((height-(Bmin`max`height-Bpad*2))/2) + 2"/> +</draw_ops> + +<draw_ops name="restore_button_normal"> + <include name="button_bg"/> + <include name="restore_button_icon"/> +</draw_ops> +<draw_ops name="restore_button_prelight"> + <include name="button_bg_prelight"/> + <include name="restore_button_icon"/> +</draw_ops> +<draw_ops name="restore_button_pressed"> + <include name="button_bg_pressed"/> + <include name="restore_button_icon"/> +</draw_ops> +<draw_ops name="restore_button_unfocused"> + <include name="button_bg_unfocused"/> + <include name="restore_button_icon_unfocused"/> +</draw_ops> +<draw_ops name="restore_button_unfocused_prelight"> + <include name="button_bg_unfocused_prelight"/> + <include name="restore_button_icon_unfocused"/> +</draw_ops> +<draw_ops name="restore_button_unfocused_pressed"> + <include name="button_bg_unfocused_pressed"/> + <include name="restore_button_icon_unfocused"/> +</draw_ops> + +<!-- minimize icon --> +<draw_ops name="minimize_button_icon"> + <!-- outside border --> + <rectangle color="shade/gtk:bg[SELECTED]/0.7" filled="false" + x="((width-(Bmin`max`height-Bpad*2))/2)-1" y="height - ((height-(Bmin`max`height-Bpad*2))/2) - 3" + width="width-((width-(Bmin`max`height-Bpad*2))/2)*2+1" height="3"/> + <!-- icon --> + <rectangle color="blend/gtk:bg[SELECTED]/#FFFFFF/0.75" filled="true" + x="((width-(Bmin`max`height-Bpad*2))/2)" y="height - ((height-(Bmin`max`height-Bpad*2))/2) - 2" + width="width-((width-(Bmin`max`height-Bpad*2))/2)*2" height="2"/> +</draw_ops> + +<draw_ops name="minimize_button_icon_unfocused"> + <rectangle color="blend/gtk:fg[NORMAL]/gtk:bg[NORMAL]/0.45" filled="true" + x="((width-(Bmin`max`height-Bpad*2))/2)" y="height - ((height-(Bmin`max`height-Bpad*2))/2) - 2" + width="width-((width-(Bmin`max`height-Bpad*2))/2)*2" height="2"/> +</draw_ops> + +<draw_ops name="minimize_button_normal"> + <include name="button_bg"/> + <include name="minimize_button_icon"/> +</draw_ops> +<draw_ops name="minimize_button_prelight"> + <include name="button_bg_prelight"/> + <include name="minimize_button_icon"/> +</draw_ops> +<draw_ops name="minimize_button_pressed"> + <include name="button_bg_pressed"/> + <include name="minimize_button_icon"/> +</draw_ops> +<draw_ops name="minimize_button_unfocused"> + <include name="button_bg_unfocused"/> + <include name="minimize_button_icon_unfocused"/> +</draw_ops> +<draw_ops name="minimize_button_unfocused_prelight"> + <include name="button_bg_unfocused_prelight"/> + <include name="minimize_button_icon_unfocused"/> +</draw_ops> +<draw_ops name="minimize_button_unfocused_pressed"> + <include name="button_bg_unfocused_pressed"/> + <include name="minimize_button_icon_unfocused"/> +</draw_ops> + +<draw_ops name="blank"> +<!-- nothing --> +</draw_ops> + +<!-- ::: FRAME STYLES ::: --> +<frame_style name="normal" geometry="normal"> + <piece position="entire_background" draw_ops="round_bevel_unfocused"/> + <piece position="title" draw_ops="title_unfocused"/> + <button function="close" state="normal" draw_ops="close_button_unfocused"/> + <button function="close" state="pressed" draw_ops="close_button_unfocused_pressed"/> + <button function="close" state="prelight" draw_ops="close_button_unfocused_prelight"/> + <button function="maximize" state="normal" draw_ops="maximize_button_unfocused"/> + <button function="maximize" state="pressed" draw_ops="maximize_button_unfocused_pressed"/> + <button function="maximize" state="prelight" draw_ops="maximize_button_unfocused_prelight"/> + <button function="minimize" state="normal" draw_ops="minimize_button_unfocused"/> + <button function="minimize" state="pressed" draw_ops="minimize_button_unfocused_pressed"/> + <button function="minimize" state="prelight" draw_ops="minimize_button_unfocused_prelight"/> + <button function="menu" state="normal" draw_ops="menu_button_normal"/> + <button function="menu" state="pressed" draw_ops="menu_button_pressed"/> +</frame_style> + +<frame_style name="normal_shaded" geometry="shaded" parent="normal"> + <piece position="entire_background" draw_ops="round_bevel_unfocused_shaded"/> +</frame_style> + +<frame_style name="focused" geometry="normal" parent="normal"> + <piece position="entire_background" draw_ops="round_bevel"/> + <piece position="title" draw_ops="title"/> + <button function="close" state="normal" draw_ops="close_button_normal"/> + <button function="close" state="pressed" draw_ops="close_button_pressed"/> + <button function="close" state="prelight" draw_ops="close_button_prelight"/> + <button function="maximize" state="normal" draw_ops="maximize_button_normal"/> + <button function="maximize" state="pressed" draw_ops="maximize_button_pressed"/> + <button function="maximize" state="prelight" draw_ops="maximize_button_prelight"/> + <button function="minimize" state="normal" draw_ops="minimize_button_normal"/> + <button function="minimize" state="pressed" draw_ops="minimize_button_pressed"/> + <button function="minimize" state="prelight" draw_ops="minimize_button_prelight"/> +</frame_style> + +<frame_style name="focused_shaded" geometry="shaded" parent="focused"> + <piece position="entire_background" draw_ops="round_bevel_shaded"/> +</frame_style> + +<frame_style name="normal_maximized" geometry="normal_maximized" parent="normal"> + <piece position="entire_background" draw_ops="bevel_maximized_unfocused"/> + <button function="maximize" state="normal" draw_ops="restore_button_unfocused"/> + <button function="maximize" state="pressed" draw_ops="restore_button_unfocused_pressed"/> + <button function="maximize" state="prelight" draw_ops="restore_button_unfocused_prelight"/> +</frame_style> + +<frame_style name="focused_maximized" geometry="normal_maximized" parent="focused"> + <piece position="entire_background" draw_ops="bevel_maximized"/> + <button function="maximize" state="normal" draw_ops="restore_button_normal"/> + <button function="maximize" state="pressed" draw_ops="restore_button_pressed"/> + <button function="maximize" state="prelight" draw_ops="restore_button_prelight"/> +</frame_style> + +<frame_style name="border" geometry="border" parent="normal"> + <piece position="entire_background" draw_ops="border"/> + <piece position="title" draw_ops="blank"/> +</frame_style> + +<frame_style name="utility_normal" geometry="utility" parent="normal"> + <piece position="entire_background" draw_ops="bevel_unfocused"/> +</frame_style> +<frame_style name="utility_focused" geometry="utility" parent="focused"> + <piece position="entire_background" draw_ops="bevel"/> +</frame_style> +<frame_style name="utility_focused_shaded" geometry="utility" parent="focused_shaded"> + <piece position="entire_background" draw_ops="bevel_shaded"/> +</frame_style> + +<frame_style_set name="normal"> + <frame focus="yes" state="normal" resize="both" style="focused"/> + <frame focus="no" state="normal" resize="both" style="normal"/> + <frame focus="yes" state="maximized" style="focused_maximized"/> + <frame focus="no" state="maximized" style="normal_maximized"/> + <frame focus="yes" state="shaded" style="focused_shaded"/> + <frame focus="no" state="shaded" style="normal_shaded"/> + <frame focus="yes" state="maximized_and_shaded" style="focused_maximized"/> + <frame focus="no" state="maximized_and_shaded" style="normal_maximized"/> +</frame_style_set> + +<frame_style_set name="utility" parent="normal"> + <frame focus="yes" state="normal" resize="both" style="utility_focused"/> + <frame focus="no" state="normal" resize="both" style="utility_normal"/> + <!-- this is a bunch of crack since utility windows shouldn't be maximized --> + <frame focus="yes" state="maximized" style="focused"/> + <frame focus="no" state="maximized" style="normal"/> + <frame focus="yes" state="shaded" style="utility_focused_shaded"/> + <frame focus="no" state="shaded" style="utility_normal"/> + <frame focus="yes" state="maximized_and_shaded" style="focused_shaded"/> + <frame focus="no" state="maximized_and_shaded" style="normal"/> +</frame_style_set> + +<frame_style_set name="border"> + <frame focus="yes" state="normal" resize="both" style="border"/> + <frame focus="no" state="normal" resize="both" style="border"/> + <frame focus="yes" state="maximized" style="border"/> + <frame focus="no" state="maximized" style="border"/> + <frame focus="yes" state="shaded" style="border"/> + <frame focus="no" state="shaded" style="border"/> + <frame focus="yes" state="maximized_and_shaded" style="border"/> + <frame focus="no" state="maximized_and_shaded" style="border"/> +</frame_style_set> + +<window type="normal" style_set="normal"/> +<window type="dialog" style_set="normal"/> +<window type="modal_dialog" style_set="normal"/> +<window type="menu" style_set="normal"/> +<window type="utility" style_set="utility"/> +<window type="border" style_set="border"/> + +<menu_icon function="close" state="normal" draw_ops="close_button_icon_unfocused"/> +<menu_icon function="maximize" state="normal" draw_ops="maximize_button_icon_unfocused"/> +<menu_icon function="unmaximize" state="normal" draw_ops="restore_button_icon_unfocused"/> +<menu_icon function="minimize" state="normal" draw_ops="minimize_button_icon_unfocused"/> + +</marco_theme> diff --git a/marco-themes/Glider/metacity-theme-1.xml b/marco-themes/Glider/metacity-theme-1.xml new file mode 100644 index 00000000..17761da8 --- /dev/null +++ b/marco-themes/Glider/metacity-theme-1.xml @@ -0,0 +1,718 @@ +<?xml version="1.0"?> + +<marco_theme> +<info> + <name>SimplySmooth</name> + <author>Link Dupont <link@subpop.net></author> + <copyright>Â 2004 Link Dupont</copyright> + <date>April, 2004</date> + <description>Based on Industrial by Tuomas Kuosmanen <tigert@ximian.com> and SmoothBox by Andrew Johnson <ajgenius@ajgenius.us></description> +</info> + +<frame_geometry name="normal" rounded_top_left="false" rounded_top_right="false" rounded_bottom_left="false" rounded_bottom_right="false"> + <distance name="left_width" value="5"/> + <distance name="right_width" value="5"/> + <distance name="bottom_height" value="5"/> + <distance name="left_titlebar_edge" value="4"/> + <distance name="right_titlebar_edge" value="4"/> + <aspect_ratio name="button" value="1"/> + <distance name="title_vertical_pad" value="4"/> + <border name="title_border" left="2" right="2" top="1" bottom="1"/> + <border name="button_border" left="1" right="1" top="3" bottom="3"/> +</frame_geometry> + + <!-- strip borders off the normal geometry --> +<frame_geometry name="normal_maximized" parent="normal" rounded_top_left="false" rounded_top_right="false" rounded_bottom_left="false" rounded_bottom_right="false"> + <distance name="left_width" value="0"/> + <distance name="right_width" value="0"/> + <distance name="bottom_height" value="0"/> + <distance name="left_titlebar_edge" value="1"/> + <distance name="right_titlebar_edge" value="1"/> +</frame_geometry> + +<frame_geometry name="normal_small_borders" parent="normal"> + <distance name="left_width" value="0"/> + <distance name="right_width" value="0"/> + <distance name="bottom_height" value="0"/> + <distance name="left_titlebar_edge" value="0"/> + <distance name="right_titlebar_edge" value="0"/> +</frame_geometry> + +<frame_geometry name="border" has_title="false"> + <distance name="left_width" value="4"/> + <distance name="right_width" value="4"/> + <distance name="bottom_height" value="4"/> + <distance name="left_titlebar_edge" value="0"/> + <distance name="right_titlebar_edge" value="0"/> + <distance name="button_width" value="0"/> + <distance name="button_height" value="0"/> + <distance name="title_vertical_pad" value="4"/> + <border name="title_border" left="0" right="0" top="0" bottom="0"/> + <border name="button_border" left="0" right="0" top="0" bottom="0"/> +</frame_geometry> + +<!-- button inside padding --> +<constant name="ButtonIPad" value="3"/> +<constant name="ThickLineWidth" value="3"/> + +<draw_ops name="focus_outline"> + <rectangle color="#000000" + x="left_width-1" y="top_height-1" + width="width-left_width-right_width+1" + height="height-top_height-bottom_height+1"/> + <line color="shade/gtk:bg[SELECTED]/0.45" x1="left_width-1" y1="top_height-1" + x2="left_width-1" y2="top_height-1"/> + <line color="shade/gtk:bg[SELECTED]/0.45" x1="width-right_width" y1="top_height-1" + x2="width-right_width" y2="top_height-1"/> + <line color="shade/gtk:bg[SELECTED]/0.65" x1="left_width-1" y1="height-bottom_height" + x2="left_width-1" y2="height-bottom_height"/> + <line color="shade/gtk:bg[SELECTED]/0.65" x1="width-right_width" y1="height-bottom_height" + x2="width-right_width" y2="height-bottom_height"/> + +</draw_ops> + +<draw_ops name="corners_outline"> + <!-- ** BLACK outlines around the round corners ** --> + <!-- top left --> + <line color="#000000" x1="1" y1="3" x2="1" y2="4"/> + <line color="#000000" x1="2" y1="2" x2="2" y2="2"/> + <line color="#000000" x1="3" y1="1" x2="4" y2="1"/> + + <!-- bottom left --> + <line color="#000000" x1="1" y1="height-4" x2="1" y2="height-5"/> + <line color="#000000" x1="2" y1="height-3" x2="2" y2="height-3"/> + <line color="#000000" x1="2" y1="height-2" x2="4" y2="height-2"/> + + <!-- top right --> + <line color="#000000" x1="width-2" y1="3" x2="width-2" y2="4"/> + <line color="#000000" x1="width-3" y1="2" x2="width-3" y2="2"/> + <line color="#000000" x1="width-4" y1="1" x2="width-5" y2="1"/> + + <!-- bottom right --> + <line color="#000000" x1="width-2" y1="height-4" x2="width-2" y2="height-5"/> + <line color="#000000" x1="width-3" y1="height-3" x2="width-3" y2="height-3"/> + <line color="#000000" x1="width-4" y1="height-2" x2="width-5" y2="height-2"/> + +</draw_ops> + +<draw_ops name="corners_hilight_unfocused"> + + <!-- ** corner hilight for left top ** --> + <line color="shade/gtk:bg[NORMAL]/1.3" x1="2" y1="3" x2="2" y2="4"/> + <line color="shade/gtk:bg[NORMAL]/1.3" x1="3" y1="2" x2="4" y2="2"/> + + <!-- ** corner hilight for left bottom ** --> + <line color="shade/gtk:bg[NORMAL]/1.4" x1="2" y1="height-4" x2="2" y2="height-5"/> + <line color="shade/gtk:bg[NORMAL]/0.9" x1="3" y1="height-3" x2="4" y2="height-3"/> + + <!-- ** corner hilight for right top ** --> + <line color="shade/gtk:bg[NORMAL]/0.8" x1="width-3" y1="3" x2="width-3" y2="4"/> + <line color="shade/gtk:bg[NORMAL]/0.9" x1="width-4" y1="2" x2="width-4" y2="2"/> + + <!-- ** corner hilight for right bottom ** --> + <line color="shade/gtk:bg[NORMAL]/0.7" x1="width-3" y1="height-4" x2="width-3" y2="height-5"/> + <line color="shade/gtk:bg[NORMAL]/0.7" x1="width-4" y1="height-3" x2="width-5" y2="height-3"/> + +</draw_ops> + +<draw_ops name="corners_hilight"> + + <!-- ** corner hilight for left top ** --> + <line color="shade/gtk:bg[SELECTED]/1.55" x1="2" y1="3" x2="2" y2="4"/> + <line color="shade/gtk:bg[SELECTED]/1.55" x1="3" y1="2" x2="4" y2="2"/> + + <!-- ** corner hilight for left bottom ** --> + <line color="shade/gtk:bg[SELECTED]/1.4" x1="2" y1="height-4" x2="2" y2="height-5"/> + <line color="shade/gtk:bg[SELECTED]/0.9" x1="3" y1="height-3" x2="4" y2="height-3"/> + + <!-- ** corner hilight for right top ** --> + <line color="shade/gtk:bg[SELECTED]/0.8" x1="width-3" y1="3" x2="width-3" y2="4"/> + <line color="shade/gtk:bg[SELECTED]/0.9" x1="width-4" y1="2" x2="width-4" y2="2"/> + + <!-- ** corner hilight for right bottom ** --> + <line color="shade/gtk:bg[SELECTED]/0.7" x1="width-3" y1="height-4" x2="width-3" y2="height-5"/> + <line color="shade/gtk:bg[SELECTED]/0.7" x1="width-4" y1="height-3" x2="width-5" y2="height-3"/> + +</draw_ops> + +<!-- ** interlace ** --> +<draw_ops name="title_tile"> + <!--<tint color="black" x="0" y="0" width="width" height="0" alpha="0.1"/>--> + <!--<tint color="white" x="0" y="1" width="width" height="1" alpha="0.05"/>--> +</draw_ops> + +<draw_ops name="bevel_maximized_unfocused"> + + <!-- ** 3d beveled frame ** --> + <rectangle color="#000000" filled="false" + x="0" y="0" + width="width-2" + height="height-2"/> + + <rectangle color="shade/gtk:light[NORMAL]/1.6" filled="false" + x="1" y="1" + width="width-3" + height="height-3"/> + <line color="shade/gtk:light[SELECTED]/1.6" x1="0" y1="1" + x2="0" y2="title_height + 4"/> + + <rectangle color="gtk:bg[NORMAL]" filled="true" + x="0" y="2" + width="width" + height="title_height + 4"/> + +</draw_ops> + +<draw_ops name="bevel_maximized"> + + <!-- ** 3d beveled frame ** --> + <line color="#000000" x1="0" y1="0" + x2="width" y2="0"/> + <rectangle color="shade/gtk:light[SELECTED]/1.2" filled="true" + x="0" y="1" + width="width" + height="title_height + 4"/> + + <!-- ** fancy gradient ** --> + <gradient type="vertical" x="1" y="2" width="width" height="title_height + 6"> + <color value="shade/gtk:bg[SELECTED]/1.1"/> + <color value="shade/gtk:bg[SELECTED]/0.7"/> + </gradient> + + <line color="#000000" x1="0" y1="title_height + 5" + x2="width" y2="title_height + 5"/> + +</draw_ops> + +<draw_ops name="bevel_unfocused"> + + <!-- ** 3d beveled frame ** --> + <rectangle color="gtk:dark[NORMAL]" filled="false" + x="1" y="1" + width="width - 3" + height="height - 3"/> + + <rectangle color="shade/gtk:light[NORMAL]/1.6" filled="false" + x="1" y="1" + width="width - 4" + height="height - 4"/> + + <rectangle color="gtk:bg[NORMAL]" filled="true" + x="2" y="2" + width="width - 4" + height="height - 4"/> + + <rectangle color="#000000" filled="false" + x="0" y="0" + width="width - 1" + height="height - 1"/> + +</draw_ops> + +<draw_ops name="round_bevel_unfocused"> + <include name="bevel_unfocused"/> + <!--<include name="corners_outline"/> + <include name="corners_hilight_unfocused"/>--> + +</draw_ops> + +<draw_ops name="bevel"> + + <!-- ** 3d beveled frame ** --> + <rectangle color="blend/gtk:bg[NORMAL]/gtk:bg[SELECTED]/0.5" filled="true" + x="2" y="title_height + 38" + width="width-4" + height="height-title_height-38"/> + + <rectangle color="shade/gtk:light[SELECTED]/1.2" filled="false" + x="1" y="1" + width="width - 2" + height="height - 2"/> + + <rectangle color="gtk:dark[SELECTED]" filled="false" + x="0" y="0" + width="width - 2" + height="height - 2"/> + + <!-- ** fancy gradient ** --> + <gradient type="vertical" x="2" y="2" width="width - 4" height="title_height + 6"> + <color value="shade/gtk:bg[SELECTED]/1.1"/> + <color value="shade/gtk:bg[SELECTED]/0.7"/> + </gradient> + <gradient type="vertical" x="2" y="title_height+6" width="width - 4" height="32"> + <color value="shade/gtk:bg[SELECTED]/0.7"/> + <color value="blend/gtk:bg[NORMAL]/gtk:bg[SELECTED]/0.5"/> + </gradient> + +<tile name="title_tile" tile_width="width" tile_height="2" x="1" y="1" width="width - 2" height="title_height + 5"/> + + <rectangle color="#000000" filled="false" + x="0" y="0" + width="width - 1" + height="height - 1"/> + +</draw_ops> + +<draw_ops name="round_bevel"> + <include name="bevel"/> + <!--<include name="corners_outline"/> + <include name="corners_hilight"/>--> + + <include name="focus_outline"/> + +</draw_ops> + +<!-- ::: TITLES ::: --> + +<draw_ops name="title_bg"> + <!-- tile name="title_tile" tile_width="4" tile_height="10" x="0" y="2" width="(width-title_width)/2-4" height="11"/> + <tile name="title_tile" tile_width="4" tile_height="10" x="(width-title_width)/2+title_width+4" y="2" width="(width-title_width)/2-4" height="11"/ --> +</draw_ops> + +<!-- hush! nothing to see here! move on! :^) --> +<draw_ops name="title_text"> + <title color="shade/gtk:bg[SELECTED]/0.75" + x="(3 `max` (width-title_width)) / 2 + 1" + y="(((height - title_height) / 2) `max` 0) + 2"/> + <title color="shade/gtk:bg[SELECTED]/0.7" + x="(3 `max` (width-title_width)) / 2 + 2" + y="(((height - title_height) / 2) `max` 0) + 2"/> + <title color="shade/gtk:bg[SELECTED]/0.4" + x="(3 `max` (width-title_width)) / 2 + 1" + y="(((height - title_height) / 2) `max` 0) + 1"/> + <title color="gtk:fg[SELECTED]" + x="(3 `max` (width-title_width)) / 2" + y="(((height - title_height) / 2) `max` 0)"/> +</draw_ops> + +<draw_ops name="title_text_unfocused"> + <title color="blend/gtk:fg[NORMAL]/gtk:bg[NORMAL]/0.6" + x="(3 `max` (width-title_width)) / 2" + y="((height - title_height) / 2) `max` 0"/> +</draw_ops> + +<draw_ops name="title"> + <include name="title_bg"/> + <include name="title_text"/> +</draw_ops> + +<draw_ops name="title_unfocused"> + <include name="title_text_unfocused"/> +</draw_ops> + +<!-- ::: BUTTONS ::: --> + +<draw_ops name="button_bg"> + <gtk_box state="normal" shadow="out" x="0" y="0" width="width" height="height"/> +</draw_ops> + +<draw_ops name="button_bg_unfocused"> + <gtk_box state="insensitive" shadow="out" x="0" y="0" width="width" height="height"/> +</draw_ops> + +<draw_ops name="button_bg_prelight"> + <gtk_box state="prelight" shadow="out" x="0" y="0" width="width" height="height"/> +</draw_ops> + +<draw_ops name="button_bg_pressed"> + <gtk_box state="active" shadow="in" x="0" y="0" width="width" height="height"/> +</draw_ops> + +<draw_ops name="menu_button_icon"> + <icon x="0" + y="0" + width="width" height="height"/> +</draw_ops> + +<draw_ops name="menu_button_icon_unfocused"> + <icon x="0" + y="0" + width="width" height="height" alpha="0.5"/> +</draw_ops> + +<draw_ops name="menu_button_normal"> + <include name="menu_button_icon"/> +</draw_ops> +<draw_ops name="menu_button_pressed"> + <include name="menu_button_icon"/> +</draw_ops> +<draw_ops name="menu_button_unfocused"> + <include name="menu_button_icon_unfocused"/> +</draw_ops> + +<draw_ops name="close_button_icon"> + <line color="blend/gtk:bg[NORMAL]/gtk:fg[NORMAL]/0.75" + width="1" + x1="ButtonIPad+1" y1="ButtonIPad" + x2="width - ButtonIPad" y2="height - ButtonIPad - 1"/> + <line color="blend/gtk:bg[NORMAL]/gtk:fg[NORMAL]/0.75" + width="1" + x1="ButtonIPad" y1="ButtonIPad" + x2="width - ButtonIPad" y2="height - ButtonIPad"/> + <line color="blend/gtk:bg[NORMAL]/gtk:fg[NORMAL]/0.75" + width="1" + x1="ButtonIPad" y1="ButtonIPad+1" + x2="width - ButtonIPad - 1" y2="height - ButtonIPad"/> + + <line color="blend/gtk:bg[NORMAL]/gtk:fg[NORMAL]/0.75" + width="1" + x1="ButtonIPad" y1="height - ButtonIPad - 2" + x2="width - ButtonIPad - 1" y2="ButtonIPad-1"/> + <line color="blend/gtk:bg[NORMAL]/gtk:fg[NORMAL]/0.75" + width="1" + x1="ButtonIPad" y1="height - ButtonIPad - 1" + x2="width - ButtonIPad" y2="ButtonIPad-1"/> + <line color="blend/gtk:bg[NORMAL]/gtk:fg[NORMAL]/0.75" + width="1" + x1="ButtonIPad+1" y1="height - ButtonIPad - 1" + x2="width - ButtonIPad" y2="ButtonIPad"/> +</draw_ops> + +<draw_ops name="close_button_icon_unfocused"> +<include name="button_bg_unfocused"/> + <line color="blend/gtk:fg[INSENSITIVE]/gtk:bg[INSENSITIVE]/0.35" + width="1" + x1="ButtonIPad+1" y1="ButtonIPad" + x2="width - ButtonIPad" y2="height - ButtonIPad - 1"/> + <line color="blend/gtk:fg[INSENSITIVE]/gtk:bg[INSENSITIVE]/0.35" + width="1" + x1="ButtonIPad" y1="ButtonIPad" + x2="width - ButtonIPad" y2="height - ButtonIPad"/> + <line color="blend/gtk:fg[INSENSITIVE]/gtk:bg[INSENSITIVE]/0.35" + width="1" + x1="ButtonIPad" y1="ButtonIPad+1" + x2="width - ButtonIPad - 1" y2="height - ButtonIPad"/> + + <line color="blend/gtk:fg[INSENSITIVE]/gtk:bg[INSENSITIVE]/0.35" + width="1" + x1="ButtonIPad" y1="height - ButtonIPad - 2" + x2="width - ButtonIPad - 1" y2="ButtonIPad-1"/> + <line color="blend/gtk:fg[INSENSITIVE]/gtk:bg[INSENSITIVE]/0.35" + width="1" + x1="ButtonIPad" y1="height - ButtonIPad - 1" + x2="width - ButtonIPad" y2="ButtonIPad-1"/> + <line color="blend/gtk:fg[INSENSITIVE]/gtk:bg[INSENSITIVE]/0.35" + width="1" + x1="ButtonIPad+1" y1="height - ButtonIPad - 1" + x2="width - ButtonIPad" y2="ButtonIPad"/> + </draw_ops> + + <draw_ops name="outer_bevel"> + <rectangle color="#000000" + x="0" y="0" width="width-1" height="height-1"/> + <line color="gtk:light[NORMAL]" + x1="1" y1="1" x2="1" y2="height-2"/> + <line color="gtk:light[NORMAL]" + x1="1" y1="1" x2="width-2" y2="1"/> + <line color="gtk:dark[NORMAL]" + x1="width-2" y1="1" x2="width-2" y2="height-2"/> + <line color="gtk:dark[NORMAL]" + x1="1" y1="height-2" x2="width-2" y2="height-2"/> +</draw_ops> + +<draw_ops name="close_button_normal"> + <include name="button_bg"/> + <include name="close_button_icon"/> +</draw_ops> +<draw_ops name="close_button_prelight"> + <include name="button_bg_prelight"/> + <include name="close_button_icon"/> +</draw_ops> +<draw_ops name="close_button_pressed"> + <include name="button_bg_pressed"/> + <include name="close_button_icon"/> +</draw_ops> +<draw_ops name="close_button_unfocused"> + <include name="button_bg_unfocused"/> + <include name="close_button_icon_unfocused"/> +</draw_ops> + +<draw_ops name="maximize_button_icon"> + <rectangle color="blend/gtk:bg[NORMAL]/gtk:fg[NORMAL]/0.75" filled="false" + x="ButtonIPad" y="ButtonIPad" width="width-ButtonIPad*2-1" height="height-ButtonIPad*2-1"/> + <line color="blend/gtk:bg[NORMAL]/gtk:fg[NORMAL]/0.75" width="3" + x1="ButtonIPad" y1="ButtonIPad+1" x2="width-ButtonIPad" y2="ButtonIPad+1"/> +</draw_ops> + +<draw_ops name="maximize_button_icon_unfocused"> + <include name="button_bg_unfocused"/> + <rectangle color="blend/gtk:fg[INSENSITIVE]/gtk:bg[INSENSITIVE]/0.35" filled="false" + x="ButtonIPad" y="ButtonIPad" width="width-ButtonIPad*2-1" height="height-ButtonIPad*2-1"/> + <line color="blend/gtk:fg[INSENSITIVE]/gtk:bg[INSENSITIVE]/0.35" width="3" + x1="ButtonIPad" y1="ButtonIPad+1" x2="width-ButtonIPad" y2="ButtonIPad+1"/> +</draw_ops> + +<draw_ops name="maximize_button_normal"> + <include name="button_bg"/> + <include name="maximize_button_icon"/> +</draw_ops> +<draw_ops name="maximize_button_prelight"> + <include name="button_bg_prelight"/> + <include name="maximize_button_icon"/> +</draw_ops> +<draw_ops name="maximize_button_pressed"> + <include name="button_bg_pressed"/> + <include name="maximize_button_icon"/> +</draw_ops> +<draw_ops name="maximize_button_unfocused"> + <include name="button_bg_unfocused"/> + <include name="maximize_button_icon_unfocused"/> +</draw_ops> + +<draw_ops name="normal_window_icon"> + <rectangle color="gtk:bg[NORMAL]" filled="true" + x="0" y="0" width="width-1" height="height-1"/> + <rectangle color="blend/gtk:bg[NORMAL]/gtk:fg[NORMAL]/0.75" filled="false" + x="0" y="0" width="width-1" height="height-1"/> + <line color="blend/gtk:bg[NORMAL]/gtk:fg[NORMAL]/0.75" width="2" + x1="0" y1="1" x2="width" y2="1"/> + </draw_ops> + + <draw_ops name="pressed_window_icon"> + <rectangle color="gtk:bg[ACTIVE]" filled="true" + x="0" y="0" width="width-1" height="height-1"/> + <rectangle color="blend/gtk:bg[ACTIVE]/gtk:fg[ACTIVE]/0.75" filled="false" + x="0" y="0" width="width-1" height="height-1"/> + <line color="blend/gtk:bg[ACTIVE]/gtk:fg[ACTIVE]/0.75" width="2" + x1="0" y1="1" x2="width" y2="1"/> + </draw_ops> + + <draw_ops name="prelight_window_icon"> + <rectangle color="gtk:bg[PRELIGHT]" filled="true" + x="0" y="0" width="width-1" height="height-1"/> + <rectangle color="blend/gtk:bg[PRELIGHT]/gtk:fg[PRELIGHT]/0.75" filled="false" + x="0" y="0" width="width-1" height="height-1"/> + <line color="blend/gtk:bg[PRELIGHT]/gtk:fg[PRELIGHT]/0.75" width="2" + x1="0" y1="1" x2="width" y2="1"/> + </draw_ops> + + <draw_ops name="mini_window_icon_unfocused"> + <rectangle color="gtk:bg[INSENSITIVE]" filled="true" + x="0" y="0" width="width-1" height="height-1"/> + <rectangle color="blend/gtk:fg[INSENSITIVE]/gtk:bg[INSENSITIVE]/0.35" filled="false" + x="0" y="0" width="width-1" height="height-1"/> + <line color="blend/gtk:fg[INSENSITIVE]/gtk:bg[INSENSITIVE]/0.35" width="2" + x1="0" y1="1" x2="width" y2="1"/> + </draw_ops> + + <draw_ops name="restore_button_normal"> + <include name="button_bg"/> + <include name="normal_window_icon" + x="3 + ButtonIPad" y="ButtonIPad+1" + width="width - 7 - ButtonIPad" + height="height - 7 - ButtonIPad"/> + <include name="normal_window_icon" + x="ButtonIPad" y="3 + ButtonIPad+1" + width="width - 7 - ButtonIPad" + height="height - 7 - ButtonIPad"/> + </draw_ops> + + <draw_ops name="restore_button_pressed"> + <include name="button_bg_pressed"/> + <include name="pressed_window_icon" + x="3 + ButtonIPad" y="ButtonIPad+1" + width="width - 7 - ButtonIPad" + height="height - 7 - ButtonIPad"/> + <include name="pressed_window_icon" + x="ButtonIPad" y="3 + ButtonIPad+1" + width="width - 7 - ButtonIPad" + height="height - 7 - ButtonIPad"/> + </draw_ops> + + <draw_ops name="restore_button_prelight"> + <include name="button_bg_prelight"/> + <include name="prelight_window_icon" + x="3 + ButtonIPad" y="ButtonIPad+1" + width="width - 7 - ButtonIPad" + height="height - 7 - ButtonIPad"/> + <include name="prelight_window_icon" + x="ButtonIPad" y="3 + ButtonIPad+1" + width="width - 7 - ButtonIPad" + height="height - 7 - ButtonIPad"/> + </draw_ops> + + <draw_ops name="restore_button_unfocused"> + <include name="button_bg_unfocused"/> + <include name="mini_window_icon_unfocused" + x="3 + ButtonIPad" y="ButtonIPad+1" + width="width - 7 - ButtonIPad" + height="height - 7 - ButtonIPad"/> + <include name="mini_window_icon_unfocused" + x="ButtonIPad" y="3 + ButtonIPad+1" + width="width - 7 - ButtonIPad" + height="height - 7 - ButtonIPad"/> + </draw_ops> + +<!-- +<draw_ops name="restore_button_icon"> + <rectangle color="gtk:fg[NORMAL]" filled="false" + x="ButtonIPad + 2" y="ButtonIPad + 2" width="width-ButtonIPad*2-5" height="height-ButtonIPad*2-5"/> + <line color="gtk:fg[NORMAL]" width="1" + x1="ButtonIPad + 3" y1="ButtonIPad + 3" x2="width-ButtonIPad - 3" y2="ButtonIPad + 3"/> +</draw_ops> + +<draw_ops name="restore_button_icon_unfocused"> + <rectangle color="blend/gtk:fg[NORMAL]/gtk:bg[NORMAL]/0.7" filled="false" + x="ButtonIPad + 2" y="ButtonIPad + 2" width="width-ButtonIPad*2-5" height="height-ButtonIPad*2-5"/> + <line color="blend/gtk:fg[NORMAL]/gtk:bg[NORMAL]/0.7" width="1" + x1="ButtonIPad + 3" y1="ButtonIPad + 3" x2="width-ButtonIPad - 3" y2="ButtonIPad + 3"/> +</draw_ops> + +<draw_ops name="restore_button_normal"> + <include name="button_bg"/> + <include name="restore_button_icon"/> +</draw_ops> +<draw_ops name="restore_button_prelight"> + <include name="button_bg_prelight"/> + <include name="restore_button_icon"/> +</draw_ops> +<draw_ops name="restore_button_pressed"> + <include name="button_bg_pressed"/> + <include name="restore_button_icon_unfocused"/> +</draw_ops> +<draw_ops name="restore_button_unfocused"> + <include name="button_bg_unfocused"/> + <include name="restore_button_icon_unfocused"/> +</draw_ops> +--> +<draw_ops name="minimize_button_icon"> + <line color="blend/gtk:bg[NORMAL]/gtk:fg[NORMAL]/0.75" + x1="ButtonIPad" + y1="height - ButtonIPad - ThickLineWidth + 1" + x2="width - ButtonIPad" + y2="height - ButtonIPad - ThickLineWidth + 1" + width="3"/> +</draw_ops> + +<draw_ops name="minimize_button_icon_unfocused"> + <line color="blend/gtk:fg[INSENSITIVE]/gtk:bg[INSENSITIVE]/0.35" + x1="ButtonIPad" + y1="height - ButtonIPad - ThickLineWidth + 1" + x2="width - ButtonIPad" + y2="height - ButtonIPad - ThickLineWidth + 1" + width="3"/> +</draw_ops> + +<draw_ops name="minimize_button_normal"> + <include name="button_bg"/> + <include name="minimize_button_icon"/> +</draw_ops> +<draw_ops name="minimize_button_prelight"> + <include name="button_bg_prelight"/> + <include name="minimize_button_icon"/> +</draw_ops> +<draw_ops name="minimize_button_pressed"> + <include name="button_bg_pressed"/> + <include name="minimize_button_icon"/> +</draw_ops> +<draw_ops name="minimize_button_unfocused"> + <include name="button_bg_unfocused"/> + <include name="minimize_button_icon_unfocused"/> +</draw_ops> + +<draw_ops name="blank"> +<!-- nothing --> +</draw_ops> + +<frame_style name="normal" geometry="normal"> + <piece position="entire_background" draw_ops="round_bevel_unfocused"/> + <piece position="title" draw_ops="title_unfocused"/> + <button function="close" state="normal" draw_ops="close_button_unfocused"/> + <button function="close" state="pressed" draw_ops="close_button_pressed"/> + <button function="close" state="prelight" draw_ops="close_button_prelight"/> + <button function="maximize" state="normal" draw_ops="maximize_button_unfocused"/> + <button function="maximize" state="pressed" draw_ops="maximize_button_pressed"/> + <button function="maximize" state="prelight" draw_ops="maximize_button_prelight"/> + <button function="minimize" state="normal" draw_ops="minimize_button_unfocused"/> + <button function="minimize" state="pressed" draw_ops="minimize_button_pressed"/> + <button function="minimize" state="prelight" draw_ops="minimize_button_prelight"/> + <button function="menu" state="normal" draw_ops="menu_button_unfocused"/> + <button function="menu" state="pressed" draw_ops="menu_button_pressed"/> +</frame_style> + +<frame_style name="focused" geometry="normal" parent="normal"> + <piece position="entire_background" draw_ops="round_bevel"/> + <piece position="title" draw_ops="title"/> + <button function="close" state="normal" draw_ops="close_button_normal"/> + <button function="maximize" state="normal" draw_ops="maximize_button_normal"/> + <button function="minimize" state="normal" draw_ops="minimize_button_normal"/> + <button function="menu" state="normal" draw_ops="menu_button_normal"/> +</frame_style> + +<frame_style name="normal_maximized" geometry="normal_maximized"> + <piece position="entire_background" draw_ops="bevel_maximized_unfocused"/> + <piece position="title" draw_ops="title_unfocused"/> + <button function="close" state="normal" draw_ops="close_button_unfocused"/> + <button function="close" state="pressed" draw_ops="close_button_pressed"/> + <button function="close" state="prelight" draw_ops="close_button_prelight"/> + <button function="maximize" state="normal" draw_ops="restore_button_unfocused"/> + <button function="maximize" state="pressed" draw_ops="restore_button_pressed"/> + <button function="maximize" state="prelight" draw_ops="restore_button_prelight"/> + <button function="minimize" state="normal" draw_ops="minimize_button_unfocused"/> + <button function="minimize" state="pressed" draw_ops="minimize_button_pressed"/> + <button function="minimize" state="prelight" draw_ops="minimize_button_prelight"/> + <button function="menu" state="normal" draw_ops="menu_button_unfocused"/> + <button function="menu" state="pressed" draw_ops="menu_button_pressed"/> +</frame_style> + +<frame_style name="focused_maximized" geometry="normal_maximized" parent="normal_maximized"> + <piece position="entire_background" draw_ops="bevel_maximized"/> + <piece position="title" draw_ops="title"/> + <button function="close" state="normal" draw_ops="close_button_normal"/> + <button function="maximize" state="normal" draw_ops="restore_button_normal"/> + <button function="minimize" state="normal" draw_ops="minimize_button_normal"/> + <button function="menu" state="normal" draw_ops="menu_button_normal"/> +</frame_style> + +<frame_style name="border" geometry="border" parent="normal"> + <piece position="entire_background" draw_ops="round_bevel_unfocused"/> + <piece position="title" draw_ops="blank"/> +</frame_style> + +<frame_style_set name="normal"> + <frame focus="yes" state="normal" resize="both" style="focused"/> + <frame focus="no" state="normal" resize="both" style="normal"/> + <frame focus="yes" state="maximized" style="focused_maximized"/> + <frame focus="no" state="maximized" style="normal_maximized"/> + <frame focus="yes" state="shaded" style="focused"/> + <frame focus="no" state="shaded" style="normal"/> + <frame focus="yes" state="maximized_and_shaded" style="focused_maximized"/> + <frame focus="no" state="maximized_and_shaded" style="normal_maximized"/> +</frame_style_set> + +<frame_style_set name="utility" parent="normal"> +<frame focus="yes" state="normal" resize="both" style="focused"/> +<frame focus="no" state="normal" resize="both" style="normal"/> +<!-- this is a bunch of crack since utility windows shouldn't be maximized --> +<frame focus="yes" state="maximized" style="focused"/> +<frame focus="no" state="maximized" style="normal"/> +<frame focus="yes" state="shaded" style="focused"/> +<frame focus="no" state="shaded" style="normal"/> +<frame focus="yes" state="maximized_and_shaded" style="focused"/> +<frame focus="no" state="maximized_and_shaded" style="normal"/> +</frame_style_set> + +<frame_style_set name="border"> +<frame focus="yes" state="normal" resize="both" style="border"/> +<frame focus="no" state="normal" resize="both" style="border"/> +<frame focus="yes" state="maximized" style="border"/> +<frame focus="no" state="maximized" style="border"/> +<frame focus="yes" state="shaded" style="border"/> +<frame focus="no" state="shaded" style="border"/> +<frame focus="yes" state="maximized_and_shaded" style="border"/> +<frame focus="no" state="maximized_and_shaded" style="border"/> +</frame_style_set> + +<window type="normal" style_set="normal"/> +<window type="dialog" style_set="normal"/> +<window type="modal_dialog" style_set="normal"/> +<window type="menu" style_set="normal"/> +<window type="utility" style_set="normal"/> +<window type="border" style_set="border"/> + +<menu_icon function="close" state="normal" draw_ops="close_button_icon_unfocused"/> +<menu_icon function="maximize" state="normal" draw_ops="maximize_button_icon_unfocused"/> +<menu_icon function="unmaximize" state="normal" draw_ops="restore_button_unfocused"/> +<menu_icon function="minimize" state="normal" draw_ops="minimize_button_icon_unfocused"/> + +</marco_theme> diff --git a/marco-themes/Glossy/metacity-theme-1.xml b/marco-themes/Glossy/metacity-theme-1.xml new file mode 100644 index 00000000..54d68abf --- /dev/null +++ b/marco-themes/Glossy/metacity-theme-1.xml @@ -0,0 +1,942 @@ +<?xml version="1.0"?> +<!-- $Id$ --> +<marco_theme> +<info> + <name>Glossy</name> + <author>Daniel Borgmann <daniel.borgmann@gmail.com>, Andrea Cimitan <andrea.cimitan@gmail.com></author> + <copyright>Â 2005-2007 Daniel Borgmann, Andrea Cimitan</copyright> + <date>Apr, 2007</date> + <description>The Clearlooks "Glossy" Marco Theme</description> +</info> + +<!-- ::: GEOMETRY ::: --> +<frame_geometry name="normal" rounded_top_left="true" rounded_top_right="true" rounded_bottom_left="false" rounded_bottom_right="false"> + <distance name="left_width" value="4"/> + <distance name="right_width" value="4"/> + <distance name="bottom_height" value="4"/> + <distance name="left_titlebar_edge" value="4"/> + <distance name="right_titlebar_edge" value="4"/> + <aspect_ratio name="button" value="1.0"/> + <distance name="title_vertical_pad" value="0"/> + <border name="title_border" left="2" right="2" top="4" bottom="3"/> + <border name="button_border" left="1" right="1" top="2" bottom="2"/> +</frame_geometry> + +<frame_geometry name="shaded" parent="normal" rounded_top_left="true" rounded_top_right="true" rounded_bottom_left="true" rounded_bottom_right="true"/> + +<frame_geometry name="normal_maximized" parent="normal" rounded_top_left="false" rounded_top_right="false" rounded_bottom_left="false" rounded_bottom_right="false"> + <!-- strip frame spacing off the normal geometry when maximised --> + <distance name="left_width" value="0"/> + <distance name="right_width" value="0"/> + <distance name="bottom_height" value="1"/> + <distance name="left_titlebar_edge" value="1"/> + <distance name="right_titlebar_edge" value="1"/> +</frame_geometry> + +<frame_geometry name="utility" title_scale="small" rounded_top_left="false" rounded_top_right="false" rounded_bottom_left="false" rounded_bottom_right="false"> + <distance name="left_width" value="4"/> + <distance name="right_width" value="4"/> + <distance name="bottom_height" value="4"/> + <distance name="left_titlebar_edge" value="4"/> + <distance name="right_titlebar_edge" value="4"/> + <distance name="title_vertical_pad" value="0"/> + <border name="title_border" left="2" right="2" top="4" bottom="3"/> + <border name="button_border" left="0" right="0" top="2" bottom="2"/> + <aspect_ratio name="button" value="1"/> +</frame_geometry> + +<frame_geometry name="border" has_title="false"> + <distance name="left_width" value="4"/> + <distance name="right_width" value="4"/> + <distance name="bottom_height" value="4"/> + <distance name="left_titlebar_edge" value="0"/> + <distance name="right_titlebar_edge" value="0"/> + <distance name="button_width" value="0"/> + <distance name="button_height" value="0"/> + <distance name="title_vertical_pad" value="4"/> + <border name="title_border" left="0" right="0" top="0" bottom="0"/> + <border name="button_border" left="0" right="0" top="0" bottom="0"/> +</frame_geometry> + +<!-- button minimum size --> +<constant name="Bmin" value="7"/> +<!-- button inside padding --> +<constant name="Bpad" value="6"/> + +<!-- ::: CORNERS ::: --> +<draw_ops name="corners_outline_selected_top"> + <!-- top left --> + <line color="shade/gtk:bg[SELECTED]/0.6" x1="1" y1="3" x2="1" y2="4"/> + <line color="shade/gtk:bg[SELECTED]/0.6" x1="2" y1="2" x2="2" y2="2"/> + <line color="shade/gtk:bg[SELECTED]/0.6" x1="3" y1="1" x2="4" y2="1"/> + + <!-- top right --> + <line color="shade/gtk:bg[SELECTED]/0.6" x1="width-2" y1="3" x2="width-2" y2="4"/> + <line color="shade/gtk:bg[SELECTED]/0.6" x1="width-3" y1="2" x2="width-3" y2="2"/> + <line color="shade/gtk:bg[SELECTED]/0.6" x1="width-4" y1="1" x2="width-5" y2="1"/> +</draw_ops> + +<draw_ops name="corners_outline_top"> + <!-- top left --> + <line color="shade/gtk:bg[NORMAL]/0.55" x1="1" y1="3" x2="1" y2="4"/> + <line color="shade/gtk:bg[NORMAL]/0.55" x1="2" y1="2" x2="2" y2="2"/> + <line color="shade/gtk:bg[NORMAL]/0.55" x1="3" y1="1" x2="4" y2="1"/> + + <!-- top right --> + <line color="shade/gtk:bg[NORMAL]/0.55" x1="width-2" y1="3" x2="width-2" y2="4"/> + <line color="shade/gtk:bg[NORMAL]/0.55" x1="width-3" y1="2" x2="width-3" y2="2"/> + <line color="shade/gtk:bg[NORMAL]/0.55" x1="width-4" y1="1" x2="width-5" y2="1"/> +</draw_ops> + +<draw_ops name="corners_outline_selected_bottom"> + <!-- bottom left --> + <line color="shade/gtk:bg[SELECTED]/0.6" x1="1" y1="height-4" x2="1" y2="height-5"/> + <line color="shade/gtk:bg[SELECTED]/0.6" x1="2" y1="height-3" x2="2" y2="height-3"/> + <line color="shade/gtk:bg[SELECTED]/0.6" x1="2" y1="height-2" x2="4" y2="height-2"/> + + <!-- bottom right --> + <line color="shade/gtk:bg[SELECTED]/0.6" x1="width-2" y1="height-4" x2="width-2" y2="height-5"/> + <line color="shade/gtk:bg[SELECTED]/0.6" x1="width-3" y1="height-3" x2="width-3" y2="height-3"/> + <line color="shade/gtk:bg[SELECTED]/0.6" x1="width-4" y1="height-2" x2="width-5" y2="height-2"/> +</draw_ops> + +<draw_ops name="corners_outline_bottom"> + <!-- bottom left --> + <line color="shade/gtk:bg[NORMAL]/0.55" x1="1" y1="height-4" x2="1" y2="height-5"/> + <line color="shade/gtk:bg[NORMAL]/0.55" x1="2" y1="height-3" x2="2" y2="height-3"/> + <line color="shade/gtk:bg[NORMAL]/0.55" x1="2" y1="height-2" x2="4" y2="height-2"/> + + <!-- bottom right --> + <line color="shade/gtk:bg[NORMAL]/0.55" x1="width-2" y1="height-4" x2="width-2" y2="height-5"/> + <line color="shade/gtk:bg[NORMAL]/0.55" x1="width-3" y1="height-3" x2="width-3" y2="height-3"/> + <line color="shade/gtk:bg[NORMAL]/0.55" x1="width-4" y1="height-2" x2="width-5" y2="height-2"/> +</draw_ops> + +<draw_ops name="corners_highlight"> + <!-- ** corner highlight for left top ** --> + <line color="shade/gtk:bg[SELECTED]/1.25" x1="2" y1="3" x2="2" y2="4"/> + <line color="shade/gtk:bg[SELECTED]/1.25" x1="3" y1="2" x2="4" y2="2"/> + + <!-- ** corner highlight for right top ** --> + <line color="shade/gtk:bg[SELECTED]/0.98" x1="width-3" y1="3" x2="width-3" y2="4"/> + <line color="shade/gtk:bg[SELECTED]/1.23" x1="width-5" y1="2" x2="width-4" y2="2"/> + + <!-- ** corner highlight for left bottom ** --> + <!--<line color="shade/gtk:bg[NORMAL]/1.3" x1="2" y1="height-4" x2="2" y2="height-5"/> + <line color="shade/gtk:bg[NORMAL]/0.88" x1="3" y1="height-3" x2="4" y2="height-3"/>--> + + <!-- ** corner highlight for right bottom ** --> + <!--<line color="shade/gtk:bg[NORMAL]/0.88" x1="width-3" y1="height-4" x2="width-3" y2="height-5"/> + <line color="shade/gtk:bg[NORMAL]/0.88" x1="width-4" y1="height-3" x2="width-5" y2="height-3"/>--> +</draw_ops> + +<draw_ops name="corners_highlight_unfocused"> + <!-- ** corner highlight for left top ** --> + <line color="shade/gtk:bg[NORMAL]/1.05" x1="2" y1="3" x2="2" y2="4"/> + <line color="shade/gtk:bg[NORMAL]/1.05" x1="3" y1="2" x2="4" y2="2"/> + + <!-- ** corner highlight for right top ** --> + <line color="shade/gtk:bg[NORMAL]/0.88" x1="width-3" y1="3" x2="width-3" y2="4"/> + <line color="shade/gtk:bg[NORMAL]/1.04" x1="width-5" y1="2" x2="width-4" y2="2"/> + + <!-- ** corner highlight for left bottom ** --> + <!--<line color="shade/gtk:bg[NORMAL]/1.3" x1="2" y1="height-4" x2="2" y2="height-5"/> + <line color="shade/gtk:bg[NORMAL]/0.88" x1="3" y1="height-3" x2="4" y2="height-3"/>--> + + <!-- ** corner highlight for right bottom ** --> + <!--<line color="shade/gtk:bg[NORMAL]/0.88" x1="width-3" y1="height-4" x2="width-3" y2="height-5"/> + <line color="shade/gtk:bg[NORMAL]/0.88" x1="width-4" y1="height-3" x2="width-5" y2="height-3"/>--> +</draw_ops> + +<draw_ops name="corners_highlight_shaded"> + <!-- ** corner highlight for left top ** --> + <line color="shade/gtk:bg[SELECTED]/1.25" x1="2" y1="3" x2="2" y2="4"/> + <line color="shade/gtk:bg[SELECTED]/1.25" x1="3" y1="2" x2="4" y2="2"/> + + <!-- ** corner highlight for right top ** --> + <line color="shade/gtk:bg[SELECTED]/0.98" x1="width-3" y1="3" x2="width-3" y2="4"/> + <line color="shade/gtk:bg[SELECTED]/1.23" x1="width-5" y1="2" x2="width-4" y2="2"/> + + <!-- ** corner highlight for left bottom ** --> + <line color="shade/gtk:bg[SELECTED]/1.21" x1="2" y1="height-4" x2="2" y2="height-5"/> + <line color="shade/gtk:bg[SELECTED]/0.98" x1="3" y1="height-3" x2="4" y2="height-3"/> + + <!-- ** corner highlight for right bottom ** --> + <line color="shade/gtk:bg[SELECTED]/0.98" x1="width-3" y1="height-4" x2="width-3" y2="height-5"/> + <line color="shade/gtk:bg[SELECTED]/0.98" x1="width-4" y1="height-3" x2="width-5" y2="height-3"/> +</draw_ops> + +<draw_ops name="corners_highlight_shaded_unfocused"> + <!-- ** corner highlight for left top ** --> + <line color="shade/gtk:bg[NORMAL]/1.05" x1="2" y1="3" x2="2" y2="4"/> + <line color="shade/gtk:bg[NORMAL]/1.05" x1="3" y1="2" x2="4" y2="2"/> + + <!-- ** corner highlight for right top ** --> + <line color="shade/gtk:bg[NORMAL]/0.88" x1="width-3" y1="3" x2="width-3" y2="4"/> + <line color="shade/gtk:bg[NORMAL]/1.04" x1="width-5" y1="2" x2="width-4" y2="2"/> + + <!-- ** corner highlight for left bottom ** --> + <line color="shade/gtk:bg[NORMAL]/1.02" x1="2" y1="height-4" x2="2" y2="height-5"/> + <line color="shade/gtk:bg[NORMAL]/0.88" x1="3" y1="height-3" x2="4" y2="height-3"/> + + <!-- ** corner highlight for right bottom ** --> + <line color="shade/gtk:bg[NORMAL]/0.88" x1="width-3" y1="height-4" x2="width-3" y2="height-5"/> + <line color="shade/gtk:bg[NORMAL]/0.88" x1="width-4" y1="height-3" x2="width-5" y2="height-3"/> +</draw_ops> + +<draw_ops name="window_bg"> + <rectangle color="gtk:bg[NORMAL]" filled="true" x="0" y="0" width="width" height="height"/> +</draw_ops> + +<!-- ::: BEVEL FOCUSED ::: --> +<draw_ops name="bevel"> + <include name="window_bg"/> + <!-- ** titlebar outline ** --> + <rectangle color="shade/gtk:bg[SELECTED]/0.55" filled="false" x="0" y="0" width="width - 1" height="((title_height + 6) `max` (top_height - 2))"/> + + <!-- ** 3d beveled frame ** --> + <line color="shade/gtk:bg[NORMAL]/0.88" x1="1" y1="height - 2" x2="width - 2" y2="height - 2"/> + <line color="shade/gtk:bg[NORMAL]/0.88" x1="width - 2" y1="3" x2="width - 2" y2="height - 2"/> + <line color="shade/gtk:bg[NORMAL]/1.3" x1="3" y1="1" x2="width - 4" y2="1"/> + <line color="shade/gtk:bg[NORMAL]/1.3" x1="1" y1="3" x2="1" y2="height - 2"/> + + <line color="shade/gtk:bg[SELECTED]/1.08" x1="2" y1="((title_height + 5) `max` (top_height - 3))" x2="width - 3" y2="((title_height + 5) `max` (top_height - 3))"/> + <line color="shade/gtk:bg[SELECTED]/0.95" x1="width - 2" y1="2" x2="width - 2" y2="((title_height + 6) `max` (top_height - 2))"/> + <line color="shade/gtk:bg[SELECTED]/1.25" x1="1" y1="1" x2="width - 2" y2="1"/> + <line color="shade/gtk:bg[SELECTED]/1.22" x1="1" y1="2" x2="1" y2="((title_height + 5) `max` (top_height - 3))"/> + + <!-- ** fancy gradient ** --> + <gradient type="vertical" x="2" y="top_height/2" width="width-4" height="top_height/2-1"> + <color value="shade/gtk:bg[SELECTED]/1.0"/> + <color value="shade/gtk:bg[SELECTED]/1.08"/> + </gradient> + <gradient type="vertical" x="2" y="2" width="width-4" height="top_height/2-2"> + <color value="shade/gtk:bg[SELECTED]/1.16"/> + <color value="shade/gtk:bg[SELECTED]/1.08"/> + </gradient> + + <line color="shade/gtk:bg[SELECTED]/0.7" x1="1" y1="((title_height + 6) `max` (top_height - 2))" x2="width - 2" y2="((title_height + 6) `max` (top_height - 2))"/> + + <!-- ** border outline ** --> + <line color="shade/gtk:bg[NORMAL]/0.45" x1="0" y1="((title_height + 6) `max` (top_height - 2))" x2="0" y2="height"/> + <line color="shade/gtk:bg[NORMAL]/0.45" x1="width - 1" y1="((title_height + 6) `max` (top_height - 2))" x2="width - 1" y2="height"/> + <line color="shade/gtk:bg[NORMAL]/0.45" x1="1" y1="height - 1" x2="width - 2" y2="height - 1"/> +</draw_ops> + +<draw_ops name="bevel_maximized"> + <!-- ** 3d beveled frame ** --> + <line color="shade/gtk:bg[SELECTED]/0.55" x1="0" y1="0" x2="width" y2="0"/> + <line color="shade/gtk:bg[SELECTED]/1.25" x1="0" y1="1" x2="width" y2="1"/> + <line color="shade/gtk:bg[SELECTED]/1.08" x1="0" y1="((title_height + 5) `max` (top_height - 3))" x2="width" y2="((title_height + 5) `max` (top_height - 3))"/> + + <!-- ** fancy gradient ** --> + <gradient type="vertical" x="0" y="top_height/2" width="width" height="top_height/2-1"> + <color value="shade/gtk:bg[SELECTED]/1.0"/> + <color value="shade/gtk:bg[SELECTED]/1.08"/> + </gradient> + <gradient type="vertical" x="0" y="1" width="width" height="top_height/2-1"> + <color value="shade/gtk:bg[SELECTED]/1.16"/> + <color value="shade/gtk:bg[SELECTED]/1.08"/> + </gradient> + + <line color="shade/gtk:bg[SELECTED]/0.7" x1="0" y1="((title_height + 6) `max` (top_height - 2))" x2="width" y2="((title_height + 6) `max` (top_height - 2))"/> + <line color="shade/gtk:bg[SELECTED]/0.55" x1="0" y1="height-1" x2="width" y2="height-1"/> +</draw_ops> + +<draw_ops name="round_bevel"> + <include name="bevel"/> + <include name="corners_outline_selected_top"/> + <!--<include name="corners_outline_bottom"/>--> + <include name="corners_highlight"/> +</draw_ops> + +<draw_ops name="bevel_shaded"> + <include name="bevel"/> + <line color="shade/gtk:bg[SELECTED]/0.6" x1="0" y1="height-1" x2="width" y2="height-1"/> +</draw_ops> + +<draw_ops name="round_bevel_shaded"> + <include name="bevel"/> + <include name="corners_outline_selected_top"/> + <include name="corners_outline_selected_bottom"/> + <include name="corners_highlight_shaded"/> + <line color="shade/gtk:bg[SELECTED]/0.6" x1="5" y1="height-1" x2="width-6" y2="height-1"/> +</draw_ops> + +<!-- ::: BEVEL UNFOCUSED ::: --> +<draw_ops name="bevel_unfocused"> + <include name="window_bg"/> + <line color="shade/gtk:bg[NORMAL]/0.88" x1="1" y1="height - 2" x2="width - 2" y2="height - 2"/> + <line color="shade/gtk:bg[NORMAL]/0.88" x1="width - 2" y1="2" x2="width - 2" y2="height - 2"/> + <line color="shade/gtk:bg[NORMAL]/1.05" x1="1" y1="1" x2="width - 2" y2="1"/> + <line color="shade/gtk:bg[NORMAL]/1.03" x1="1" y1="2" x2="1" y2="height - 2"/> + <line color="shade/gtk:bg[NORMAL]/0.9" x1="2" y1="((title_height + 5) `max` (top_height - 3))" x2="width - 3" y2="((title_height + 5) `max` (top_height - 3))"/> + + <!-- ** fancy gradient ** --> + <gradient type="vertical" x="2" y="top_height/2" width="width-4" height="top_height/2-1"> + <color value="shade/gtk:bg[NORMAL]/0.94"/> + <color value="shade/gtk:bg[NORMAL]/0.9"/> + </gradient> + <gradient type="vertical" x="2" y="2" width="width-4" height="top_height/2-2"> + <color value="shade/gtk:bg[NORMAL]/0.98"/> + <color value="shade/gtk:bg[NORMAL]/0.94"/> + </gradient> + + <line color="shade/gtk:bg[NORMAL]/0.65" x1="1" y1="((title_height + 6) `max` (top_height - 2))" x2="width - 2" y2="((title_height + 6) `max` (top_height - 2))"/> + <rectangle color="shade/gtk:bg[NORMAL]/0.55" filled="false" x="0" y="0" width="width - 1" height="height - 1"/> +</draw_ops> + +<draw_ops name="bevel_maximized_unfocused"> + <!-- ** 3d beveled frame ** --> + <line color="shade/gtk:bg[NORMAL]/0.55" x1="0" y1="0" x2="width" y2="0"/> + <line color="shade/gtk:bg[NORMAL]/1.05" x1="0" y1="1" x2="width" y2="1"/> + <line color="shade/gtk:bg[NORMAL]/0.9" x1="0" y1="((title_height + 5) `max` (top_height - 3))" x2="width" y2="((title_height + 5) `max` (top_height - 3))"/> + + <!-- ** fancy gradient ** --> + <gradient type="vertical" x="0" y="top_height/2" width="width" height="top_height/2-1"> + <color value="shade/gtk:bg[NORMAL]/0.94"/> + <color value="shade/gtk:bg[NORMAL]/0.9"/> + </gradient> + <gradient type="vertical" x="0" y="2" width="width" height="top_height/2-2"> + <color value="shade/gtk:bg[NORMAL]/0.98"/> + <color value="shade/gtk:bg[NORMAL]/0.94"/> + </gradient> + + <line color="shade/gtk:bg[NORMAL]/0.65" x1="0" y1="((title_height + 6) `max` (top_height - 2))" x2="width" y2="((title_height + 6) `max` (top_height - 2))"/> + <line color="shade/gtk:bg[NORMAL]/0.55" x1="0" y1="height-1" x2="width" y2="height-1"/> +</draw_ops> + +<draw_ops name="round_bevel_unfocused"> + <include name="bevel_unfocused"/> + <include name="corners_outline_top"/> + <!--<include name="corners_outline_bottom"/>--> + <include name="corners_highlight_unfocused"/> +</draw_ops> + +<draw_ops name="round_bevel_unfocused_shaded"> + <include name="bevel_unfocused"/> + <include name="corners_outline_top"/> + <include name="corners_outline_bottom"/> + <include name="corners_highlight_shaded_unfocused"/> +</draw_ops> + +<!-- ::: BORDER ::: --> +<draw_ops name="border"> + <line color="shade/gtk:bg[NORMAL]/0.88" x1="1" y1="height - 2" x2="width - 2" y2="height - 2"/> + <line color="shade/gtk:bg[NORMAL]/0.88" x1="width - 2" y1="1" x2="width - 2" y2="height - 2"/> + <line color="shade/gtk:bg[NORMAL]/1.3" x1="1" y1="1" x2="width - 2" y2="1"/> + <line color="shade/gtk:bg[NORMAL]/1.3" x1="1" y1="1" x2="1" y2="height - 2"/> + + <rectangle color="shade/gtk:bg[NORMAL]/0.55" filled="false" x="0" y="0" width="width - 1" height="height - 1"/> +</draw_ops> + +<!-- ::: TITLES ::: --> +<draw_ops name="title_text"> + <title color="shade/gtk:bg[SELECTED]/0.7" x="((3 `max` (width-title_width)) / 2)" y="(((height - title_height) / 2) `max` 0) + 1"/> + <title color="shade/gtk:bg[SELECTED]/0.7" x="((3 `max` (width-title_width)) / 2)+1" y="(((height - title_height) / 2) `max` 0)"/> + <title color="shade/gtk:bg[SELECTED]/0.7" x="((3 `max` (width-title_width)) / 2)-1" y="(((height - title_height) / 2) `max` 0)"/> + <title color="shade/gtk:bg[SELECTED]/0.7" x="((3 `max` (width-title_width)) / 2)" y="(((height - title_height) / 2) `max` 0)-1"/> + <title color="#FFFFFF" x="(3 `max` (width-title_width)) / 2" y="(((height - title_height) / 2) `max` 0)"/> +</draw_ops> + +<draw_ops name="title_text_unfocused"> + <!--<title color="shade/gtk:bg[NORMAL]/1.07" x="5 `max` (width-title_width)/2+1" y="1 `max` ((height-title_height)/2)+1"/>--> + <title color="blend/gtk:fg[NORMAL]/gtk:bg[NORMAL]/0.45" x="4 `max` (width-title_width)/2" y="0 `max` ((height-title_height)/2)"/> +</draw_ops> + +<draw_ops name="title"> + <include name="title_text"/> +</draw_ops> + +<draw_ops name="title_unfocused"> + <include name="title_text_unfocused"/> +</draw_ops> + +<!-- ::: BUTTONS ::: --> +<draw_ops name="button_bg"> + <!-- inset --> + <gradient type="vertical" x="0" y="3" width="width" height="height-6"> + <color value="shade/gtk:bg[SELECTED]/1.02"/> + <color value="shade/gtk:bg[SELECTED]/1.14"/> + </gradient> + + <line color="shade/gtk:bg[SELECTED]/1.06" x1="2" y1="0" x2="width-3" y2="0"/> + <line color="shade/gtk:bg[SELECTED]/1.05" x1="1" y1="1" x2="width-2" y2="1"/> + <line color="shade/gtk:bg[SELECTED]/1.05" x1="0" y1="2" x2="width-1" y2="2"/> + <line color="shade/gtk:bg[SELECTED]/1.04" x1="3" y1="0" x2="width-4" y2="0"/> + + <line color="shade/gtk:bg[SELECTED]/0.97" x1="2" y1="1" x2="width-3" y2="1"/> + <line color="shade/gtk:bg[SELECTED]/0.96" x1="1" y1="2" x2="width-2" y2="2"/> + + <line color="shade/gtk:bg[SELECTED]/1.13" x1="2" y1="height-1" x2="width-3" y2="height-1"/> + <line color="shade/gtk:bg[SELECTED]/1.09" x1="1" y1="height-2" x2="width-2" y2="height-2"/> + <line color="shade/gtk:bg[SELECTED]/1.10" x1="0" y1="height-3" x2="width-1" y2="height-3"/> + <line color="shade/gtk:bg[SELECTED]/1.15" x1="3" y1="height-1" x2="width-4" y2="height-1"/> + + <line color="shade/gtk:bg[SELECTED]/1.12" x1="2" y1="height-2" x2="width-3" y2="height-2"/> + <line color="shade/gtk:bg[SELECTED]/1.13" x1="1" y1="height-3" x2="width-2" y2="height-3"/> + + <!-- border outline --> + <line color="shade/gtk:bg[SELECTED]/0.6" x1="3" y1="1" x2="width-4" y2="1"/> + <line color="shade/gtk:bg[SELECTED]/0.6" x1="3" y1="height-2" x2="width-4" y2="height-2"/> + <line color="shade/gtk:bg[SELECTED]/0.6" x1="1" y1="3" x2="1" y2="height-4"/> + <line color="shade/gtk:bg[SELECTED]/0.6" x1="width-2" y1="3" x2="width-2" y2="height-4"/> + <line color="shade/gtk:bg[SELECTED]/0.6" x1="2" y1="2" x2="width-3" y2="2"/> + <line color="shade/gtk:bg[SELECTED]/0.6" x1="2" y1="height-3" x2="width-3" y2="height-3"/> + + <!-- border smooth effect --> + <line color="shade/gtk:bg[SELECTED]/1.02" x1="3" y1="2" x2="width-4" y2="2"/> + <line color="shade/gtk:bg[SELECTED]/1.00" x1="2" y1="3" x2="2" y2="height-4"/> + <line color="shade/gtk:bg[SELECTED]/0.94" x1="width-3" y1="3" x2="width-3" y2="height-4"/> + + <!-- inside highlight --> + <line color="shade/gtk:bg[SELECTED]/1.2" x1="4" y1="2" x2="width-5" y2="2"/> + <line color="shade/gtk:bg[SELECTED]/1.1" x1="2" y1="4" x2="2" y2="height-5"/> + <!-- inside shadow --> + <line color="shade/gtk:bg[SELECTED]/1.04" x1="width-3" y1="4" x2="width-3" y2="height-5"/> + + <!-- fill gradient --> + <gradient type="vertical" x="3" y="3" width="width-6" height="(height)/2-1"> + <color value="shade/gtk:bg[SELECTED]/1.2"/> + <color value="shade/gtk:bg[SELECTED]/1.1"/> + </gradient> + <gradient type="vertical" x="3" y="(height)/2" width="width-6" height="(height)/2-2"> + <color value="shade/gtk:bg[SELECTED]/1.0"/> + <color value="shade/gtk:bg[SELECTED]/1.1"/> + </gradient> + + <!-- bottom border smooth effect --> + <line color="shade/gtk:bg[SELECTED]/1.00" x1="3" y1="height-3" x2="width-4" y2="height-3"/> + <line color="shade/gtk:bg[SELECTED]/1.1" x1="4" y1="height-3" x2="width-5" y2="height-3"/> +</draw_ops> + +<draw_ops name="button_bg_unfocused"> + <!-- inset --> + <gradient type="vertical" x="0" y="3" width="width" height="height-6"> + <color value="shade/gtk:bg[NORMAL]/0.92"/> + <color value="shade/gtk:bg[NORMAL]/0.96"/> + </gradient> + + <line color="shade/gtk:bg[NORMAL]/0.93" x1="2" y1="0" x2="width-3" y2="0"/> + <line color="shade/gtk:bg[NORMAL]/0.92" x1="1" y1="1" x2="width-2" y2="1"/> + <line color="shade/gtk:bg[NORMAL]/0.92" x1="0" y1="2" x2="width-1" y2="2"/> + <line color="shade/gtk:bg[NORMAL]/0.91" x1="3" y1="0" x2="width-4" y2="0"/> + + <line color="shade/gtk:bg[NORMAL]/0.87" x1="2" y1="1" x2="width-3" y2="1"/> + <line color="shade/gtk:bg[NORMAL]/0.86" x1="1" y1="2" x2="width-2" y2="2"/> + + <line color="shade/gtk:bg[NORMAL]/0.945" x1="2" y1="height-1" x2="width-3" y2="height-1"/> + <line color="shade/gtk:bg[NORMAL]/0.93" x1="1" y1="height-2" x2="width-2" y2="height-2"/> + <line color="shade/gtk:bg[NORMAL]/0.935" x1="0" y1="height-3" x2="width-1" y2="height-3"/> + <line color="shade/gtk:bg[NORMAL]/0.96" x1="3" y1="height-1" x2="width-4" y2="height-1"/> + + <line color="shade/gtk:bg[NORMAL]/0.94" x1="2" y1="height-2" x2="width-3" y2="height-2"/> + <line color="shade/gtk:bg[NORMAL]/0.95" x1="1" y1="height-3" x2="width-2" y2="height-3"/> + + <!-- border outline --> + <line color="shade/gtk:bg[NORMAL]/0.6" x1="3" y1="1" x2="width-4" y2="1"/> + <line color="shade/gtk:bg[NORMAL]/0.6" x1="3" y1="height-2" x2="width-4" y2="height-2"/> + <line color="shade/gtk:bg[NORMAL]/0.6" x1="1" y1="3" x2="1" y2="height-4"/> + <line color="shade/gtk:bg[NORMAL]/0.6" x1="width-2" y1="3" x2="width-2" y2="height-4"/> + + <line color="shade/gtk:bg[NORMAL]/0.6" x1="2" y1="2" x2="width-3" y2="2"/> + <line color="shade/gtk:bg[NORMAL]/0.6" x1="2" y1="height-3" x2="width-3" y2="height-3"/> + + <!-- border smooth effect --> + <line color="shade/gtk:bg[NORMAL]/1.02" x1="3" y1="2" x2="width-4" y2="2"/> + <line color="shade/gtk:bg[NORMAL]/1.00" x1="2" y1="3" x2="2" y2="height-4"/> + <line color="shade/gtk:bg[NORMAL]/0.95" x1="width-3" y1="3" x2="width-3" y2="height-4"/> + + <!-- inside highlight --> + <line color="shade/gtk:bg[NORMAL]/1.2" x1="4" y1="2" x2="width-5" y2="2"/> + <line color="shade/gtk:bg[NORMAL]/1.1" x1="2" y1="4" x2="2" y2="height-5"/> + <!-- inside shadow --> + <line color="shade/gtk:bg[NORMAL]/1.02" x1="width-3" y1="4" x2="width-3" y2="height-5"/> + + <!-- fill gradient --> + <gradient type="vertical" x="3" y="3" width="width-6" height="(height)/2-1"> + <color value="shade/gtk:bg[NORMAL]/1.1"/> + <color value="shade/gtk:bg[NORMAL]/1.05"/> + </gradient> + <gradient type="vertical" x="3" y="(height)/2" width="width-6" height="(height)/2-2"> + <color value="shade/gtk:bg[NORMAL]/1.0"/> + <color value="shade/gtk:bg[NORMAL]/1.05"/> + </gradient> + + <!-- bottom border smooth effect --> + <line color="shade/gtk:bg[NORMAL]/0.95" x1="3" y1="height-3" x2="width-4" y2="height-3"/> + <line color="shade/gtk:bg[NORMAL]/1.05" x1="4" y1="height-3" x2="width-5" y2="height-3"/> +</draw_ops> + +<draw_ops name="button_bg_prelight"> + <include name="button_bg"/> + <tint color="shade/gtk:bg[SELECTED]/1.5" alpha="0.2" x="3" y="3" width="width-5" height="height-5"/> +</draw_ops> + +<draw_ops name="button_bg_pressed"> + <!-- outside highlight --> + <gradient type="vertical" x="width-2" y="2" width="1" height="height-4"> + <color value="shade/gtk:bg[SELECTED]/1.2"/> + <color value="shade/gtk:bg[SELECTED]/1.0"/> + </gradient> + <gradient type="vertical" x="width-1" y="3" width="1" height="height-6"> + <color value="shade/gtk:bg[SELECTED]/1.2"/> + <color value="shade/gtk:bg[SELECTED]/1.0"/> + </gradient> + <line color="shade/gtk:bg[SELECTED]/1.0" x1="2" y1="height-2" x2="width-3" y2="height-2"/> + <line color="shade/gtk:bg[SELECTED]/1.0" x1="3" y1="height-1" x2="width-4" y2="height-1"/> + + <!-- border outline --> + <line color="shade/gtk:bg[SELECTED]/0.55" x1="3" y1="1" x2="width-4" y2="1"/> + <line color="shade/gtk:bg[SELECTED]/0.55" x1="3" y1="height-2" x2="width-4" y2="height-2"/> + <line color="shade/gtk:bg[SELECTED]/0.55" x1="1" y1="3" x2="1" y2="height-4"/> + <line color="shade/gtk:bg[SELECTED]/0.55" x1="width-2" y1="3" x2="width-2" y2="height-4"/> + + <line color="shade/gtk:bg[SELECTED]/0.55" x1="2" y1="2" x2="width-3" y2="2"/> + <line color="shade/gtk:bg[SELECTED]/0.55" x1="2" y1="height-3" x2="width-3" y2="height-3"/> + + <!-- inside shadow --> + <line color="shade/gtk:bg[SELECTED]/0.9" x1="3" y1="2" x2="width-4" y2="2"/> + <line color="shade/gtk:bg[SELECTED]/0.85" x1="2" y1="3" x2="2" y2="height-4"/> + + <!-- fill gradient --> + <gradient type="vertical" x="3" y="3" width="width-5" height="height-6"> + <color value="shade/gtk:bg[SELECTED]/0.95"/> + <color value="shade/gtk:bg[SELECTED]/0.9"/> + </gradient> + <line color="shade/gtk:bg[SELECTED]/0.9" x1="3" y1="height-3" x2="width-5" y2="height-3"/> +</draw_ops> + +<draw_ops name="button_bg_unfocused_prelight"> + <include name="button_bg_unfocused"/> + <tint color="shade/gtk:bg[NORMAL]/1.5" alpha="0.3" x="3" y="3" width="width-5" height="height-5"/> +</draw_ops> + +<draw_ops name="button_bg_unfocused_pressed"> + <!-- outside highlight --> + <gradient type="vertical" x="width-2" y="2" width="1" height="height-4"> + <color value="shade/gtk:bg[NORMAL]/1.25"/> + <color value="shade/gtk:bg[NORMAL]/1.05"/> + </gradient> + <gradient type="vertical" x="width-1" y="3" width="1" height="height-6"> + <color value="shade/gtk:bg[NORMAL]/1.25"/> + <color value="shade/gtk:bg[NORMAL]/1.05"/> + </gradient> + <line color="shade/gtk:bg[NORMAL]/1.05" x1="2" y1="height-2" x2="width-3" y2="height-2"/> + <line color="shade/gtk:bg[NORMAL]/1.05" x1="3" y1="height-1" x2="width-4" y2="height-1"/> + + <!-- border outline --> + <line color="shade/gtk:bg[NORMAL]/0.55" x1="3" y1="1" x2="width-4" y2="1"/> + <line color="shade/gtk:bg[NORMAL]/0.55" x1="3" y1="height-2" x2="width-4" y2="height-2"/> + <line color="shade/gtk:bg[NORMAL]/0.55" x1="1" y1="3" x2="1" y2="height-4"/> + <line color="shade/gtk:bg[NORMAL]/0.55" x1="width-2" y1="3" x2="width-2" y2="height-4"/> + <line color="shade/gtk:bg[NORMAL]/0.55" x1="2" y1="2" x2="width-3" y2="2"/> + <line color="shade/gtk:bg[NORMAL]/0.55" x1="2" y1="height-3" x2="width-3" y2="height-3"/> + + <!-- inside shadow --> + <line color="shade/gtk:bg[NORMAL]/0.8" x1="3" y1="2" x2="width-4" y2="2"/> + <line color="shade/gtk:bg[NORMAL]/0.75" x1="2" y1="3" x2="2" y2="height-4"/> + + <!-- fill gradient --> + <gradient type="vertical" x="3" y="3" width="width-5" height="height-6"> + <color value="shade/gtk:bg[NORMAL]/0.9"/> + <color value="shade/gtk:bg[NORMAL]/0.85"/> + </gradient> + <line color="shade/gtk:bg[NORMAL]/0.85" x1="3" y1="height-3" x2="width-5" y2="height-3"/> +</draw_ops> + +<!-- ::: ICONS ::: --> +<!-- + using a minimum icon size until there is a proper way to specify relative sizes + unfortunately it's logically impossible to always center the icons on non-square + buttons (utility windows) without distortion. + + icon_size = (Bmin`max`height-Bpad*2) + hpadding = (width - icon_size) / 2 = ((width-(Bmin`max`height-Bpad*2))/2) + vpadding = (height - icon_size) / 2 = ((height-(Bmin`max`height-Bpad*2))/2) +--> + +<!-- menu icon --> +<draw_ops name="menu_button_icon"> + <!--<icon x="0" y="0" width="width" height="height"/>--> + <icon x="(width-mini_icon_width)/2" y="(height-mini_icon_height)/2" width="mini_icon_width" height="mini_icon_height"/> +</draw_ops> + +<draw_ops name="menu_button_icon_unfocused"> + <!--<icon x="0" y="0" width="width" height="height" alpha="0.5"/>--> + <icon x="(width-mini_icon_width)/2" y="(height-mini_icon_height)/2" width="mini_icon_width" height="mini_icon_height"/> +</draw_ops> + +<draw_ops name="menu_button_normal"> + <include name="menu_button_icon"/> +</draw_ops> +<draw_ops name="menu_button_pressed"> + <include name="menu_button_icon"/> +</draw_ops> +<draw_ops name="menu_button_unfocused"> + <include name="menu_button_icon_unfocused"/> +</draw_ops> + +<!-- close icon --> +<draw_ops name="close_button_icon"> + <!-- outside border --> + + <!-- main cross --> + <line color="shade/gtk:bg[SELECTED]/0.7" width="4" + x1="((width-(Bmin`max`height-Bpad*2))/2)" y1="((height-(Bmin`max`height-Bpad*2))/2)" + x2="width - ((width-(Bmin`max`height-Bpad*2))/2) - 1" y2="height - ((height-(Bmin`max`height-Bpad*2))/2) - 1"/> + <line color="shade/gtk:bg[SELECTED]/0.7" width="4" + x1="((width-(Bmin`max`height-Bpad*2))/2)" y1="height - ((height-(Bmin`max`height-Bpad*2))/2) - 1" + x2="width - ((width-(Bmin`max`height-Bpad*2))/2) - 1" y2="((height-(Bmin`max`height-Bpad*2))/2)"/> + <!-- top-left --> + <tint color="shade/gtk:bg[SELECTED]/0.7" alpha="1.0" + x="((width-(Bmin`max`height-Bpad*2))/2)" y="((height-(Bmin`max`height-Bpad*2))/2)-1" + width="2" height="1"/> + <tint color="shade/gtk:bg[SELECTED]/0.7" alpha="1.0" + x="((width-(Bmin`max`height-Bpad*2))/2)-1" y="((height-(Bmin`max`height-Bpad*2))/2)/1" + width="1" height="2"/> + <!-- top-right --> + <tint color="shade/gtk:bg[SELECTED]/0.7" alpha="1.0" + x="width - ((width-(Bmin`max`height-Bpad*2))/2) -2" y="((height-(Bmin`max`height-Bpad*2))/2)-1" + width="2" height="1"/> + <tint color="shade/gtk:bg[SELECTED]/0.7" alpha="1.0" + x="width - ((width-(Bmin`max`height-Bpad*2))/2)" y="((height-(Bmin`max`height-Bpad*2))/2)" + width="1" height="2"/> + <!-- bottom-left --> + <tint color="shade/gtk:bg[SELECTED]/0.7" alpha="1.0" + x="((width-(Bmin`max`height-Bpad*2))/2)" y="height - ((height-(Bmin`max`height-Bpad*2))/2)" + width="2" height="1"/> + <tint color="shade/gtk:bg[SELECTED]/0.7" alpha="1.0" + x="((width-(Bmin`max`height-Bpad*2))/2)-1" y="height - ((height-(Bmin`max`height-Bpad*2))/2)-2" + width="1" height="2"/> + <!-- bottom-right --> + <tint color="shade/gtk:bg[SELECTED]/0.7" alpha="1.0" + x="width - ((width-(Bmin`max`height-Bpad*2))/2) -2" y="height - ((height-(Bmin`max`height-Bpad*2))/2)" + width="2" height="1"/> + <tint color="shade/gtk:bg[SELECTED]/0.7" alpha="1.0" + x="width - ((width-(Bmin`max`height-Bpad*2))/2)" y="height - ((height-(Bmin`max`height-Bpad*2))/2)-2" + width="1" height="2"/> + + <!-- icon --> + <line color="blend/gtk:bg[SELECTED]/#FFFFFF/0.75" width="2" + x1="((width-(Bmin`max`height-Bpad*2))/2)" y1="((height-(Bmin`max`height-Bpad*2))/2)" + x2="width - ((width-(Bmin`max`height-Bpad*2))/2) - 1" y2="height - ((height-(Bmin`max`height-Bpad*2))/2) - 1"/> + <line color="blend/gtk:bg[SELECTED]/#FFFFFF/0.75" width="1" + x1="((width-(Bmin`max`height-Bpad*2))/2)" y1="((height-(Bmin`max`height-Bpad*2))/2)" + x2="width- ((width-(Bmin`max`height-Bpad*2))/2)" y2="height - ((height-(Bmin`max`height-Bpad*2))/2)"/> + <line color="blend/gtk:bg[SELECTED]/#FFFFFF/0.75" width="2" + x1="((width-(Bmin`max`height-Bpad*2))/2)" y1="height - ((height-(Bmin`max`height-Bpad*2))/2) - 1" + x2="width - ((width-(Bmin`max`height-Bpad*2))/2) - 1" y2="((height-(Bmin`max`height-Bpad*2))/2)"/> + <line color="blend/gtk:bg[SELECTED]/#FFFFFF/0.75" width="1" + x1="((width-(Bmin`max`height-Bpad*2))/2)" y1="height - ((height-(Bmin`max`height-Bpad*2))/2) - 1" + x2="width - ((width-(Bmin`max`height-Bpad*2))/2)" y2="((height-(Bmin`max`height-Bpad*2))/2) - 1"/> +</draw_ops> + +<draw_ops name="close_button_icon_unfocused"> + <line color="blend/gtk:fg[NORMAL]/gtk:bg[NORMAL]/0.45" width="2" + x1="((width-(Bmin`max`height-Bpad*2))/2)" y1="((height-(Bmin`max`height-Bpad*2))/2)" + x2="width-((width-(Bmin`max`height-Bpad*2))/2)-1" y2="height - ((height-(Bmin`max`height-Bpad*2))/2)-1"/> + <line color="blend/gtk:fg[NORMAL]/gtk:bg[NORMAL]/0.45" width="1" + x1="((width-(Bmin`max`height-Bpad*2))/2)" y1="((height-(Bmin`max`height-Bpad*2))/2)" + x2="width-((width-(Bmin`max`height-Bpad*2))/2)" y2="height - ((height-(Bmin`max`height-Bpad*2))/2)"/> + <line color="blend/gtk:fg[NORMAL]/gtk:bg[NORMAL]/0.45" width="2" + x1="((width-(Bmin`max`height-Bpad*2))/2)" y1="height - ((height-(Bmin`max`height-Bpad*2))/2)-1" + x2="width-((width-(Bmin`max`height-Bpad*2))/2)-1" y2="((height-(Bmin`max`height-Bpad*2))/2)"/> + <line color="blend/gtk:fg[NORMAL]/gtk:bg[NORMAL]/0.45" width="1" + x1="((width-(Bmin`max`height-Bpad*2))/2)" y1="height - ((height-(Bmin`max`height-Bpad*2))/2)-1" + x2="width-((width-(Bmin`max`height-Bpad*2))/2)" y2="((height-(Bmin`max`height-Bpad*2))/2) - 1"/> +</draw_ops> + +<draw_ops name="close_button_normal"> + <include name="button_bg"/> + <include name="close_button_icon"/> +</draw_ops> +<draw_ops name="close_button_prelight"> + <include name="button_bg_prelight"/> + <include name="close_button_icon"/> +</draw_ops> +<draw_ops name="close_button_pressed"> + <include name="button_bg_pressed"/> + <include name="close_button_icon"/> +</draw_ops> +<draw_ops name="close_button_unfocused"> + <include name="button_bg_unfocused"/> + <include name="close_button_icon_unfocused"/> +</draw_ops> +<draw_ops name="close_button_unfocused_prelight"> + <include name="button_bg_unfocused_prelight"/> + <include name="close_button_icon_unfocused"/> +</draw_ops> +<draw_ops name="close_button_unfocused_pressed"> + <include name="button_bg_unfocused_pressed"/> + <include name="close_button_icon_unfocused"/> +</draw_ops> + +<!-- maximize icon --> +<draw_ops name="maximize_button_icon"> + <!-- outside border --> + <rectangle color="shade/gtk:bg[SELECTED]/0.7" filled="false" + x="((width-(Bmin`max`height-Bpad*2))/2)-1" y="((height-(Bmin`max`height-Bpad*2))/2)-1" + width="width-((width-(Bmin`max`height-Bpad*2))/2)*2+1" height="height-((height-(Bmin`max`height-Bpad*2))/2)*2+1"/> + <rectangle color="shade/gtk:bg[SELECTED]/0.7" filled="false" + x="((width-(Bmin`max`height-Bpad*2))/2)+1" y="((height-(Bmin`max`height-Bpad*2))/2)+2" + width="width-((width-(Bmin`max`height-Bpad*2))/2)*2-3" height="height-((height-(Bmin`max`height-Bpad*2))/2)*2-4"/> + + <!-- icon --> + <rectangle color="blend/gtk:bg[SELECTED]/#FFFFFF/0.75" filled="false" + x="((width-(Bmin`max`height-Bpad*2))/2)" y="((height-(Bmin`max`height-Bpad*2))/2)" + width="width-((width-(Bmin`max`height-Bpad*2))/2)*2-1" height="height-((height-(Bmin`max`height-Bpad*2))/2)*2-1"/> + <line color="blend/gtk:bg[SELECTED]/#FFFFFF/0.75" width="1" + x1="((width-(Bmin`max`height-Bpad*2))/2) + 1" y1="((height-(Bmin`max`height-Bpad*2))/2) + 1" + x2="width-((width-(Bmin`max`height-Bpad*2))/2)" y2="((height-(Bmin`max`height-Bpad*2))/2) + 1"/> +</draw_ops> + +<draw_ops name="maximize_button_icon_unfocused"> + <rectangle color="blend/gtk:fg[NORMAL]/gtk:bg[NORMAL]/0.45" filled="false" + x="((width-(Bmin`max`height-Bpad*2))/2)" y="((height-(Bmin`max`height-Bpad*2))/2)" + width="width-((width-(Bmin`max`height-Bpad*2))/2)*2-1" height="height-((height-(Bmin`max`height-Bpad*2))/2)*2-1"/> + <line color="blend/gtk:fg[NORMAL]/gtk:bg[NORMAL]/0.45" width="1" + x1="((width-(Bmin`max`height-Bpad*2))/2) + 1" y1="((height-(Bmin`max`height-Bpad*2))/2) + 1" + x2="width-((width-(Bmin`max`height-Bpad*2))/2)" y2="((height-(Bmin`max`height-Bpad*2))/2) + 1"/> +</draw_ops> + +<draw_ops name="maximize_button_normal"> + <include name="button_bg"/> + <include name="maximize_button_icon"/> +</draw_ops> +<draw_ops name="maximize_button_prelight"> + <include name="button_bg_prelight"/> + <include name="maximize_button_icon"/> +</draw_ops> +<draw_ops name="maximize_button_pressed"> + <include name="button_bg_pressed"/> + <include name="maximize_button_icon"/> +</draw_ops> +<draw_ops name="maximize_button_unfocused"> + <include name="button_bg_unfocused"/> + <include name="maximize_button_icon_unfocused"/> +</draw_ops> +<draw_ops name="maximize_button_unfocused_prelight"> + <include name="button_bg_unfocused_prelight"/> + <include name="maximize_button_icon_unfocused"/> +</draw_ops> +<draw_ops name="maximize_button_unfocused_pressed"> + <include name="button_bg_unfocused_pressed"/> + <include name="maximize_button_icon_unfocused"/> +</draw_ops> + +<!-- restore icon --> +<draw_ops name="restore_button_icon"> + <!-- outside border --> + <rectangle color="shade/gtk:bg[SELECTED]/0.7" filled="false" + x="((width-(Bmin`max`height-Bpad*2))/2)" y="((height-(Bmin`max`height-Bpad*2))/2)" + width="width-((width-(Bmin`max`height-Bpad*2))/2)*2-1" height="height-((height-(Bmin`max`height-Bpad*2))/2)*2-1"/> + <rectangle color="shade/gtk:bg[SELECTED]/0.7" filled="false" + x="((width-(Bmin`max`height-Bpad*2))/2)+2" y="((height-(Bmin`max`height-Bpad*2))/2)+3" + width="width-((width-(Bmin`max`height-Bpad*2))/2)*2-5" height="height-((height-(Bmin`max`height-Bpad*2))/2)*2-6"/> + + <!-- icon --> + <rectangle color="blend/gtk:bg[SELECTED]/#FFFFFF/0.75" filled="false" + x="((width-(Bmin`max`height-Bpad*2))/2) + 1" y="((height-(Bmin`max`height-Bpad*2))/2) + 1" + width="width-((width-(Bmin`max`height-Bpad*2))/2)*2-3" height="height-((height-(Bmin`max`height-Bpad*2))/2)*2-3"/> + <line color="blend/gtk:bg[SELECTED]/#FFFFFF/0.75" width="1" + x1="((width-(Bmin`max`height-Bpad*2))/2) + 2" y1="((height-(Bmin`max`height-Bpad*2))/2) + 2" + x2="width-((width-(Bmin`max`height-Bpad*2))/2) - 2" y2="((height-(Bmin`max`height-Bpad*2))/2) + 2"/> +</draw_ops> + +<draw_ops name="restore_button_icon_unfocused"> + <rectangle color="blend/gtk:fg[NORMAL]/gtk:bg[NORMAL]/0.45" filled="false" + x="((width-(Bmin`max`height-Bpad*2))/2) + 1" y="((height-(Bmin`max`height-Bpad*2))/2) + 1" + width="width-((width-(Bmin`max`height-Bpad*2))/2)*2-3" height="height-((height-(Bmin`max`height-Bpad*2))/2)*2-3"/> + <line color="blend/gtk:fg[NORMAL]/gtk:bg[NORMAL]/0.45" width="1" + x1="((width-(Bmin`max`height-Bpad*2))/2) + 2" y1="((height-(Bmin`max`height-Bpad*2))/2) + 2" + x2="width-((width-(Bmin`max`height-Bpad*2))/2) - 2" y2="((height-(Bmin`max`height-Bpad*2))/2) + 2"/> +</draw_ops> + +<draw_ops name="restore_button_normal"> + <include name="button_bg"/> + <include name="restore_button_icon"/> +</draw_ops> +<draw_ops name="restore_button_prelight"> + <include name="button_bg_prelight"/> + <include name="restore_button_icon"/> +</draw_ops> +<draw_ops name="restore_button_pressed"> + <include name="button_bg_pressed"/> + <include name="restore_button_icon"/> +</draw_ops> +<draw_ops name="restore_button_unfocused"> + <include name="button_bg_unfocused"/> + <include name="restore_button_icon_unfocused"/> +</draw_ops> +<draw_ops name="restore_button_unfocused_prelight"> + <include name="button_bg_unfocused_prelight"/> + <include name="restore_button_icon_unfocused"/> +</draw_ops> +<draw_ops name="restore_button_unfocused_pressed"> + <include name="button_bg_unfocused_pressed"/> + <include name="restore_button_icon_unfocused"/> +</draw_ops> + +<!-- minimize icon --> +<draw_ops name="minimize_button_icon"> + <!-- outside border --> + <rectangle color="shade/gtk:bg[SELECTED]/0.7" filled="false" + x="((width-(Bmin`max`height-Bpad*2))/2)-1" y="height - ((height-(Bmin`max`height-Bpad*2))/2) - 3" + width="width-((width-(Bmin`max`height-Bpad*2))/2)*2+1" height="3"/> + <!-- icon --> + <rectangle color="blend/gtk:bg[SELECTED]/#FFFFFF/0.75" filled="true" + x="((width-(Bmin`max`height-Bpad*2))/2)" y="height - ((height-(Bmin`max`height-Bpad*2))/2) - 2" + width="width-((width-(Bmin`max`height-Bpad*2))/2)*2" height="2"/> +</draw_ops> + +<draw_ops name="minimize_button_icon_unfocused"> + <rectangle color="blend/gtk:fg[NORMAL]/gtk:bg[NORMAL]/0.45" filled="true" + x="((width-(Bmin`max`height-Bpad*2))/2)" y="height - ((height-(Bmin`max`height-Bpad*2))/2) - 2" + width="width-((width-(Bmin`max`height-Bpad*2))/2)*2" height="2"/> +</draw_ops> + +<draw_ops name="minimize_button_normal"> + <include name="button_bg"/> + <include name="minimize_button_icon"/> +</draw_ops> +<draw_ops name="minimize_button_prelight"> + <include name="button_bg_prelight"/> + <include name="minimize_button_icon"/> +</draw_ops> +<draw_ops name="minimize_button_pressed"> + <include name="button_bg_pressed"/> + <include name="minimize_button_icon"/> +</draw_ops> +<draw_ops name="minimize_button_unfocused"> + <include name="button_bg_unfocused"/> + <include name="minimize_button_icon_unfocused"/> +</draw_ops> +<draw_ops name="minimize_button_unfocused_prelight"> + <include name="button_bg_unfocused_prelight"/> + <include name="minimize_button_icon_unfocused"/> +</draw_ops> +<draw_ops name="minimize_button_unfocused_pressed"> + <include name="button_bg_unfocused_pressed"/> + <include name="minimize_button_icon_unfocused"/> +</draw_ops> + +<draw_ops name="blank"> +<!-- nothing --> +</draw_ops> + +<!-- ::: FRAME STYLES ::: --> +<frame_style name="normal" geometry="normal"> + <piece position="entire_background" draw_ops="round_bevel_unfocused"/> + <piece position="title" draw_ops="title_unfocused"/> + <button function="close" state="normal" draw_ops="close_button_unfocused"/> + <button function="close" state="pressed" draw_ops="close_button_unfocused_pressed"/> + <button function="close" state="prelight" draw_ops="close_button_unfocused_prelight"/> + <button function="maximize" state="normal" draw_ops="maximize_button_unfocused"/> + <button function="maximize" state="pressed" draw_ops="maximize_button_unfocused_pressed"/> + <button function="maximize" state="prelight" draw_ops="maximize_button_unfocused_prelight"/> + <button function="minimize" state="normal" draw_ops="minimize_button_unfocused"/> + <button function="minimize" state="pressed" draw_ops="minimize_button_unfocused_pressed"/> + <button function="minimize" state="prelight" draw_ops="minimize_button_unfocused_prelight"/> + <button function="menu" state="normal" draw_ops="menu_button_normal"/> + <button function="menu" state="pressed" draw_ops="menu_button_pressed"/> +</frame_style> + +<frame_style name="normal_shaded" geometry="shaded" parent="normal"> + <piece position="entire_background" draw_ops="round_bevel_unfocused_shaded"/> +</frame_style> + +<frame_style name="focused" geometry="normal" parent="normal"> + <piece position="entire_background" draw_ops="round_bevel"/> + <piece position="title" draw_ops="title"/> + <button function="close" state="normal" draw_ops="close_button_normal"/> + <button function="close" state="pressed" draw_ops="close_button_pressed"/> + <button function="close" state="prelight" draw_ops="close_button_prelight"/> + <button function="maximize" state="normal" draw_ops="maximize_button_normal"/> + <button function="maximize" state="pressed" draw_ops="maximize_button_pressed"/> + <button function="maximize" state="prelight" draw_ops="maximize_button_prelight"/> + <button function="minimize" state="normal" draw_ops="minimize_button_normal"/> + <button function="minimize" state="pressed" draw_ops="minimize_button_pressed"/> + <button function="minimize" state="prelight" draw_ops="minimize_button_prelight"/> +</frame_style> + +<frame_style name="focused_shaded" geometry="shaded" parent="focused"> + <piece position="entire_background" draw_ops="round_bevel_shaded"/> +</frame_style> + +<frame_style name="normal_maximized" geometry="normal_maximized" parent="normal"> + <piece position="entire_background" draw_ops="bevel_maximized_unfocused"/> + <button function="maximize" state="normal" draw_ops="restore_button_unfocused"/> + <button function="maximize" state="pressed" draw_ops="restore_button_unfocused_pressed"/> + <button function="maximize" state="prelight" draw_ops="restore_button_unfocused_prelight"/> +</frame_style> + +<frame_style name="focused_maximized" geometry="normal_maximized" parent="focused"> + <piece position="entire_background" draw_ops="bevel_maximized"/> + <button function="maximize" state="normal" draw_ops="restore_button_normal"/> + <button function="maximize" state="pressed" draw_ops="restore_button_pressed"/> + <button function="maximize" state="prelight" draw_ops="restore_button_prelight"/> +</frame_style> + +<frame_style name="border" geometry="border" parent="normal"> + <piece position="entire_background" draw_ops="border"/> + <piece position="title" draw_ops="blank"/> +</frame_style> + +<frame_style name="utility_normal" geometry="utility" parent="normal"> + <piece position="entire_background" draw_ops="bevel_unfocused"/> +</frame_style> +<frame_style name="utility_focused" geometry="utility" parent="focused"> + <piece position="entire_background" draw_ops="bevel"/> +</frame_style> +<frame_style name="utility_focused_shaded" geometry="utility" parent="focused_shaded"> + <piece position="entire_background" draw_ops="bevel_shaded"/> +</frame_style> + +<frame_style_set name="normal"> + <frame focus="yes" state="normal" resize="both" style="focused"/> + <frame focus="no" state="normal" resize="both" style="normal"/> + <frame focus="yes" state="maximized" style="focused_maximized"/> + <frame focus="no" state="maximized" style="normal_maximized"/> + <frame focus="yes" state="shaded" style="focused_shaded"/> + <frame focus="no" state="shaded" style="normal_shaded"/> + <frame focus="yes" state="maximized_and_shaded" style="focused_maximized"/> + <frame focus="no" state="maximized_and_shaded" style="normal_maximized"/> +</frame_style_set> + +<frame_style_set name="utility" parent="normal"> + <frame focus="yes" state="normal" resize="both" style="utility_focused"/> + <frame focus="no" state="normal" resize="both" style="utility_normal"/> + <!-- this is a bunch of crack since utility windows shouldn't be maximized --> + <frame focus="yes" state="maximized" style="focused"/> + <frame focus="no" state="maximized" style="normal"/> + <frame focus="yes" state="shaded" style="utility_focused_shaded"/> + <frame focus="no" state="shaded" style="utility_normal"/> + <frame focus="yes" state="maximized_and_shaded" style="focused_shaded"/> + <frame focus="no" state="maximized_and_shaded" style="normal"/> +</frame_style_set> + +<frame_style_set name="border"> + <frame focus="yes" state="normal" resize="both" style="border"/> + <frame focus="no" state="normal" resize="both" style="border"/> + <frame focus="yes" state="maximized" style="border"/> + <frame focus="no" state="maximized" style="border"/> + <frame focus="yes" state="shaded" style="border"/> + <frame focus="no" state="shaded" style="border"/> + <frame focus="yes" state="maximized_and_shaded" style="border"/> + <frame focus="no" state="maximized_and_shaded" style="border"/> +</frame_style_set> + +<window type="normal" style_set="normal"/> +<window type="dialog" style_set="normal"/> +<window type="modal_dialog" style_set="normal"/> +<window type="menu" style_set="normal"/> +<window type="utility" style_set="utility"/> +<window type="border" style_set="border"/> + +<menu_icon function="close" state="normal" draw_ops="close_button_icon_unfocused"/> +<menu_icon function="maximize" state="normal" draw_ops="maximize_button_icon_unfocused"/> +<menu_icon function="unmaximize" state="normal" draw_ops="restore_button_icon_unfocused"/> +<menu_icon function="minimize" state="normal" draw_ops="minimize_button_icon_unfocused"/> + +</marco_theme> diff --git a/marco-themes/Inverted/metacity-theme-1.xml b/marco-themes/Inverted/metacity-theme-1.xml new file mode 100644 index 00000000..7c157f61 --- /dev/null +++ b/marco-themes/Inverted/metacity-theme-1.xml @@ -0,0 +1,954 @@ +<?xml version="1.0"?> +<!-- $Id: marco-theme-1.xml 1263 2007-05-03 10:56:34Z acimitan $ --> +<marco_theme> +<info> + <name>Inverted</name> + <author>Daniel Borgmann <daniel.borgmann@gmail.com>, Andrea Cimitan <andrea.cimitan@gmail.com></author> + <copyright>Â 2005-2007 Daniel Borgmann, Andrea Cimitan</copyright> + <date>Apr, 2007</date> + <description>The Clearlooks "Inverted" Marco Theme</description> +</info> + +<!-- ::: GEOMETRY ::: --> +<frame_geometry name="normal" rounded_top_left="true" rounded_top_right="true" rounded_bottom_left="false" rounded_bottom_right="false"> + <distance name="left_width" value="4"/> + <distance name="right_width" value="4"/> + <distance name="bottom_height" value="4"/> + <distance name="left_titlebar_edge" value="4"/> + <distance name="right_titlebar_edge" value="4"/> + <aspect_ratio name="button" value="1.0"/> + <distance name="title_vertical_pad" value="0"/> + <border name="title_border" left="2" right="2" top="4" bottom="3"/> + <border name="button_border" left="1" right="1" top="2" bottom="2"/> +</frame_geometry> + +<frame_geometry name="shaded" parent="normal" rounded_top_left="true" rounded_top_right="true" rounded_bottom_left="true" rounded_bottom_right="true"/> + +<frame_geometry name="normal_maximized" parent="normal" rounded_top_left="false" rounded_top_right="false" rounded_bottom_left="false" rounded_bottom_right="false"> + <!-- strip frame spacing off the normal geometry when maximised --> + <distance name="left_width" value="0"/> + <distance name="right_width" value="0"/> + <distance name="bottom_height" value="1"/> + <distance name="left_titlebar_edge" value="1"/> + <distance name="right_titlebar_edge" value="1"/> +</frame_geometry> + +<frame_geometry name="utility" title_scale="small" rounded_top_left="false" rounded_top_right="false" rounded_bottom_left="false" rounded_bottom_right="false"> + <distance name="left_width" value="4"/> + <distance name="right_width" value="4"/> + <distance name="bottom_height" value="4"/> + <distance name="left_titlebar_edge" value="4"/> + <distance name="right_titlebar_edge" value="4"/> + <distance name="title_vertical_pad" value="0"/> + <border name="title_border" left="2" right="2" top="4" bottom="3"/> + <border name="button_border" left="0" right="0" top="2" bottom="2"/> + <aspect_ratio name="button" value="1"/> +</frame_geometry> + +<frame_geometry name="border" has_title="false"> + <distance name="left_width" value="4"/> + <distance name="right_width" value="4"/> + <distance name="bottom_height" value="4"/> + <distance name="left_titlebar_edge" value="0"/> + <distance name="right_titlebar_edge" value="0"/> + <distance name="button_width" value="0"/> + <distance name="button_height" value="0"/> + <distance name="title_vertical_pad" value="4"/> + <border name="title_border" left="0" right="0" top="0" bottom="0"/> + <border name="button_border" left="0" right="0" top="0" bottom="0"/> +</frame_geometry> + +<!-- button minimum size --> +<constant name="Bmin" value="7"/> +<!-- button inside padding --> +<constant name="Bpad" value="6"/> + +<!-- ::: CORNERS ::: --> +<draw_ops name="corners_outline_selected_top"> + <!-- top left --> + <line color="shade/gtk:bg[SELECTED]/0.6" x1="1" y1="3" x2="1" y2="4"/> + <line color="shade/gtk:bg[SELECTED]/0.6" x1="2" y1="2" x2="2" y2="2"/> + <line color="shade/gtk:bg[SELECTED]/0.6" x1="3" y1="1" x2="4" y2="1"/> + + <!-- top right --> + <line color="shade/gtk:bg[SELECTED]/0.6" x1="width-2" y1="3" x2="width-2" y2="4"/> + <line color="shade/gtk:bg[SELECTED]/0.6" x1="width-3" y1="2" x2="width-3" y2="2"/> + <line color="shade/gtk:bg[SELECTED]/0.6" x1="width-4" y1="1" x2="width-5" y2="1"/> +</draw_ops> + +<draw_ops name="corners_outline_top"> + <!-- top left --> + <line color="shade/gtk:bg[NORMAL]/0.55" x1="1" y1="3" x2="1" y2="4"/> + <line color="shade/gtk:bg[NORMAL]/0.55" x1="2" y1="2" x2="2" y2="2"/> + <line color="shade/gtk:bg[NORMAL]/0.55" x1="3" y1="1" x2="4" y2="1"/> + + <!-- top right --> + <line color="shade/gtk:bg[NORMAL]/0.55" x1="width-2" y1="3" x2="width-2" y2="4"/> + <line color="shade/gtk:bg[NORMAL]/0.55" x1="width-3" y1="2" x2="width-3" y2="2"/> + <line color="shade/gtk:bg[NORMAL]/0.55" x1="width-4" y1="1" x2="width-5" y2="1"/> +</draw_ops> + +<draw_ops name="corners_outline_selected_bottom"> + <!-- bottom left --> + <line color="shade/gtk:bg[SELECTED]/0.6" x1="1" y1="height-4" x2="1" y2="height-5"/> + <line color="shade/gtk:bg[SELECTED]/0.6" x1="2" y1="height-3" x2="2" y2="height-3"/> + <line color="shade/gtk:bg[SELECTED]/0.6" x1="2" y1="height-2" x2="4" y2="height-2"/> + + <!-- bottom right --> + <line color="shade/gtk:bg[SELECTED]/0.6" x1="width-2" y1="height-4" x2="width-2" y2="height-5"/> + <line color="shade/gtk:bg[SELECTED]/0.6" x1="width-3" y1="height-3" x2="width-3" y2="height-3"/> + <line color="shade/gtk:bg[SELECTED]/0.6" x1="width-4" y1="height-2" x2="width-5" y2="height-2"/> +</draw_ops> + +<draw_ops name="corners_outline_bottom"> + <!-- bottom left --> + <line color="shade/gtk:bg[NORMAL]/0.55" x1="1" y1="height-4" x2="1" y2="height-5"/> + <line color="shade/gtk:bg[NORMAL]/0.55" x1="2" y1="height-3" x2="2" y2="height-3"/> + <line color="shade/gtk:bg[NORMAL]/0.55" x1="2" y1="height-2" x2="4" y2="height-2"/> + + <!-- bottom right --> + <line color="shade/gtk:bg[NORMAL]/0.55" x1="width-2" y1="height-4" x2="width-2" y2="height-5"/> + <line color="shade/gtk:bg[NORMAL]/0.55" x1="width-3" y1="height-3" x2="width-3" y2="height-3"/> + <line color="shade/gtk:bg[NORMAL]/0.55" x1="width-4" y1="height-2" x2="width-5" y2="height-2"/> +</draw_ops> + +<draw_ops name="corners_highlight"> + <!-- ** corner highlight for left top ** --> + <line color="shade/gtk:bg[SELECTED]/1.1" x1="2" y1="3" x2="2" y2="4"/> + <line color="shade/gtk:bg[SELECTED]/1.1" x1="3" y1="2" x2="4" y2="2"/> + + <!-- ** corner highlight for right top ** --> + <line color="shade/gtk:bg[SELECTED]/0.98" x1="width-3" y1="3" x2="width-3" y2="4"/> + <line color="shade/gtk:bg[SELECTED]/1.09" x1="width-5" y1="2" x2="width-4" y2="2"/> + + <!-- ** corner highlight for left bottom ** --> + <!--<line color="shade/gtk:bg[NORMAL]/1.3" x1="2" y1="height-4" x2="2" y2="height-5"/> + <line color="shade/gtk:bg[NORMAL]/0.88" x1="3" y1="height-3" x2="4" y2="height-3"/>--> + + <!-- ** corner highlight for right bottom ** --> + <!--<line color="shade/gtk:bg[NORMAL]/0.88" x1="width-3" y1="height-4" x2="width-3" y2="height-5"/> + <line color="shade/gtk:bg[NORMAL]/0.88" x1="width-4" y1="height-3" x2="width-5" y2="height-3"/>--> +</draw_ops> + +<draw_ops name="corners_highlight_unfocused"> + <!-- ** corner highlight for left top ** --> + <line color="shade/gtk:bg[NORMAL]/0.98" x1="2" y1="3" x2="2" y2="4"/> + <line color="shade/gtk:bg[NORMAL]/0.98" x1="3" y1="2" x2="4" y2="2"/> + + <!-- ** corner highlight for right top ** --> + <line color="shade/gtk:bg[NORMAL]/0.88" x1="width-3" y1="3" x2="width-3" y2="4"/> + <line color="shade/gtk:bg[NORMAL]/0.98" x1="width-5" y1="2" x2="width-4" y2="2"/> + + <!-- ** corner highlight for left bottom ** --> + <!--<line color="shade/gtk:bg[NORMAL]/1.3" x1="2" y1="height-4" x2="2" y2="height-5"/> + <line color="shade/gtk:bg[NORMAL]/0.88" x1="3" y1="height-3" x2="4" y2="height-3"/>--> + + <!-- ** corner highlight for right bottom ** --> + <!--<line color="shade/gtk:bg[NORMAL]/0.88" x1="width-3" y1="height-4" x2="width-3" y2="height-5"/> + <line color="shade/gtk:bg[NORMAL]/0.88" x1="width-4" y1="height-3" x2="width-5" y2="height-3"/>--> +</draw_ops> + +<draw_ops name="corners_highlight_shaded"> + <!-- ** corner highlight for left top ** --> + <line color="shade/gtk:bg[SELECTED]/1.1" x1="2" y1="3" x2="2" y2="4"/> + <line color="shade/gtk:bg[SELECTED]/1.1" x1="3" y1="2" x2="4" y2="2"/> + + <!-- ** corner highlight for right top ** --> + <line color="shade/gtk:bg[SELECTED]/0.98" x1="width-3" y1="3" x2="width-3" y2="4"/> + <line color="shade/gtk:bg[SELECTED]/1.09" x1="width-5" y1="2" x2="width-4" y2="2"/> + + <!-- ** corner highlight for left bottom ** --> + <line color="shade/gtk:bg[SELECTED]/1.11" x1="2" y1="height-4" x2="2" y2="height-5"/> + <line color="shade/gtk:bg[SELECTED]/0.98" x1="3" y1="height-3" x2="4" y2="height-3"/> + + <!-- ** corner highlight for right bottom ** --> + <line color="shade/gtk:bg[SELECTED]/0.98" x1="width-3" y1="height-4" x2="width-3" y2="height-5"/> + <line color="shade/gtk:bg[SELECTED]/0.98" x1="width-4" y1="height-3" x2="width-5" y2="height-3"/> +</draw_ops> + +<draw_ops name="corners_highlight_shaded_unfocused"> + <!-- ** corner highlight for left top ** --> + <line color="shade/gtk:bg[NORMAL]/0.98" x1="2" y1="3" x2="2" y2="4"/> + <line color="shade/gtk:bg[NORMAL]/0.98" x1="3" y1="2" x2="4" y2="2"/> + + <!-- ** corner highlight for right top ** --> + <line color="shade/gtk:bg[NORMAL]/0.88" x1="width-3" y1="3" x2="width-3" y2="4"/> + <line color="shade/gtk:bg[NORMAL]/0.98" x1="width-5" y1="2" x2="width-4" y2="2"/> + + <!-- ** corner highlight for left bottom ** --> + <line color="shade/gtk:bg[NORMAL]/0.99" x1="2" y1="height-4" x2="2" y2="height-5"/> + <line color="shade/gtk:bg[NORMAL]/0.88" x1="3" y1="height-3" x2="4" y2="height-3"/> + + <!-- ** corner highlight for right bottom ** --> + <line color="shade/gtk:bg[NORMAL]/0.88" x1="width-3" y1="height-4" x2="width-3" y2="height-5"/> + <line color="shade/gtk:bg[NORMAL]/0.88" x1="width-4" y1="height-3" x2="width-5" y2="height-3"/> +</draw_ops> + +<draw_ops name="window_bg"> + <rectangle color="gtk:bg[NORMAL]" filled="true" x="0" y="0" width="width" height="height"/> +</draw_ops> + +<!-- ::: BEVEL FOCUSED ::: --> +<draw_ops name="bevel"> + <include name="window_bg"/> + <!-- ** titlebar outline ** --> + <rectangle color="shade/gtk:bg[SELECTED]/0.55" filled="false" x="0" y="0" width="width - 1" height="((title_height + 6) `max` (top_height - 2))"/> + + <!-- ** 3d beveled frame ** --> + <line color="shade/gtk:bg[NORMAL]/0.88" x1="1" y1="height - 2" x2="width - 2" y2="height - 2"/> + <line color="shade/gtk:bg[NORMAL]/0.88" x1="width - 2" y1="3" x2="width - 2" y2="height - 2"/> + <line color="shade/gtk:bg[NORMAL]/1.3" x1="3" y1="1" x2="width - 4" y2="1"/> + <line color="shade/gtk:bg[NORMAL]/1.3" x1="1" y1="3" x2="1" y2="height - 2"/> + + <line color="shade/gtk:bg[SELECTED]/1.05" x1="2" y1="((title_height + 5) `max` (top_height - 3))" x2="width - 3" y2="((title_height + 5) `max` (top_height - 3))"/> + <line color="shade/gtk:bg[SELECTED]/0.95" x1="width - 2" y1="2" x2="width - 2" y2="((title_height + 6) `max` (top_height - 2))"/> + <line color="shade/gtk:bg[SELECTED]/1.1" x1="1" y1="1" x2="width - 2" y2="1"/> + <line color="shade/gtk:bg[SELECTED]/1.12" x1="1" y1="2" x2="1" y2="((title_height + 5) `max` (top_height - 3))"/> + + <!-- ** fancy gradient ** --> + <gradient type="vertical" x="2" y="top_height/2" width="width-4" height="top_height/2-1"> + <color value="shade/gtk:bg[SELECTED]/1.0"/> + <color value="shade/gtk:bg[SELECTED]/1.05"/> + </gradient> + <gradient type="vertical" x="2" y="2" width="width-4" height="top_height/2-2"> + <color value="shade/gtk:bg[SELECTED]/0.95"/> + <color value="shade/gtk:bg[SELECTED]/1.0"/> + </gradient> + + <line color="shade/gtk:bg[SELECTED]/0.7" x1="1" y1="((title_height + 6) `max` (top_height - 2))" x2="width - 2" y2="((title_height + 6) `max` (top_height - 2))"/> + + <!-- ** border outline ** --> + <line color="shade/gtk:bg[NORMAL]/0.45" x1="0" y1="((title_height + 6) `max` (top_height - 2))" x2="0" y2="height"/> + <line color="shade/gtk:bg[NORMAL]/0.45" x1="width - 1" y1="((title_height + 6) `max` (top_height - 2))" x2="width - 1" y2="height"/> + <line color="shade/gtk:bg[NORMAL]/0.45" x1="1" y1="height - 1" x2="width - 2" y2="height - 1"/> +</draw_ops> + +<draw_ops name="bevel_maximized"> + <!-- ** 3d beveled frame ** --> + <line color="shade/gtk:bg[SELECTED]/0.55" x1="0" y1="0" x2="width" y2="0"/> + <line color="shade/gtk:bg[SELECTED]/1.15" x1="0" y1="1" x2="width" y2="1"/> + <line color="shade/gtk:bg[SELECTED]/1.05" x1="0" y1="((title_height + 5) `max` (top_height - 3))" x2="width" y2="((title_height + 5) `max` (top_height - 3))"/> + + <!-- ** fancy gradient ** --> + <gradient type="vertical" x="0" y="top_height/2" width="width" height="top_height/2-1"> + <color value="shade/gtk:bg[SELECTED]/1.0"/> + <color value="shade/gtk:bg[SELECTED]/1.05"/> + </gradient> + <gradient type="vertical" x="0" y="1" width="width" height="top_height/2-1"> + <color value="shade/gtk:bg[SELECTED]/0.95"/> + <color value="shade/gtk:bg[SELECTED]/1.0"/> + </gradient> + + <line color="shade/gtk:bg[SELECTED]/0.7" x1="0" y1="((title_height + 6) `max` (top_height - 2))" x2="width" y2="((title_height + 6) `max` (top_height - 2))"/> + <line color="shade/gtk:bg[SELECTED]/0.55" x1="0" y1="height-1" x2="width" y2="height-1"/> +</draw_ops> + +<draw_ops name="round_bevel"> + <include name="bevel"/> + <include name="corners_outline_selected_top"/> + <!--<include name="corners_outline_bottom"/>--> + <include name="corners_highlight"/> +</draw_ops> + +<draw_ops name="bevel_shaded"> + <include name="bevel"/> + <line color="shade/gtk:bg[SELECTED]/0.6" x1="0" y1="height-1" x2="width" y2="height-1"/> +</draw_ops> + +<draw_ops name="round_bevel_shaded"> + <include name="bevel"/> + <include name="corners_outline_selected_top"/> + <include name="corners_outline_selected_bottom"/> + <include name="corners_highlight_shaded"/> + <line color="shade/gtk:bg[SELECTED]/0.6" x1="5" y1="height-1" x2="width-6" y2="height-1"/> +</draw_ops> + +<!-- ::: BEVEL UNFOCUSED ::: --> +<draw_ops name="bevel_unfocused"> + <include name="window_bg"/> + <line color="shade/gtk:bg[NORMAL]/0.88" x1="1" y1="height - 2" x2="width - 2" y2="height - 2"/> + <line color="shade/gtk:bg[NORMAL]/0.88" x1="width - 2" y1="2" x2="width - 2" y2="height - 2"/> + <line color="shade/gtk:bg[NORMAL]/0.98" x1="1" y1="1" x2="width - 2" y2="1"/> + <line color="shade/gtk:bg[NORMAL]/1.0" x1="1" y1="2" x2="1" y2="height - 2"/> + <line color="shade/gtk:bg[NORMAL]/0.98" x1="2" y1="((title_height + 5) `max` (top_height - 3))" x2="width - 3" y2="((title_height + 5) `max` (top_height - 3))"/> + + <!-- ** fancy gradient ** --> + <gradient type="vertical" x="2" y="top_height/2" width="width-4" height="top_height/2-1"> + <color value="shade/gtk:bg[NORMAL]/0.95"/> + <color value="shade/gtk:bg[NORMAL]/0.98"/> + </gradient> + <gradient type="vertical" x="2" y="2" width="width-4" height="top_height/2-2"> + <color value="shade/gtk:bg[NORMAL]/0.9"/> + <color value="shade/gtk:bg[NORMAL]/0.94"/> + </gradient> + + <line color="shade/gtk:bg[NORMAL]/0.7" x1="1" y1="((title_height + 6) `max` (top_height - 2))" x2="width - 2" y2="((title_height + 6) `max` (top_height - 2))"/> + <rectangle color="shade/gtk:bg[NORMAL]/0.55" filled="false" x="0" y="0" width="width - 1" height="height - 1"/> +</draw_ops> + +<draw_ops name="bevel_maximized_unfocused"> + <!-- ** 3d beveled frame ** --> + <line color="shade/gtk:bg[NORMAL]/0.55" x1="0" y1="0" x2="width" y2="0"/> + <line color="shade/gtk:bg[NORMAL]/1.0" x1="0" y1="1" x2="width" y2="1"/> + <line color="shade/gtk:bg[NORMAL]/0.98" x1="0" y1="((title_height + 5) `max` (top_height - 3))" x2="width" y2="((title_height + 5) `max` (top_height - 3))"/> + + <!-- ** fancy gradient ** --> + <gradient type="vertical" x="0" y="top_height/2" width="width" height="top_height/2-1"> + <color value="shade/gtk:bg[NORMAL]/0.94"/> + <color value="shade/gtk:bg[NORMAL]/0.98"/> + </gradient> + <gradient type="vertical" x="0" y="2" width="width" height="top_height/2-2"> + <color value="shade/gtk:bg[NORMAL]/0.9"/> + <color value="shade/gtk:bg[NORMAL]/0.94"/> + </gradient> + + <line color="shade/gtk:bg[NORMAL]/0.7" x1="0" y1="((title_height + 6) `max` (top_height - 2))" x2="width" y2="((title_height + 6) `max` (top_height - 2))"/> + <line color="shade/gtk:bg[NORMAL]/0.55" x1="0" y1="height-1" x2="width" y2="height-1"/> +</draw_ops> + +<draw_ops name="round_bevel_unfocused"> + <include name="bevel_unfocused"/> + <include name="corners_outline_top"/> + <!--<include name="corners_outline_bottom"/>--> + <include name="corners_highlight_unfocused"/> +</draw_ops> + +<draw_ops name="round_bevel_unfocused_shaded"> + <include name="bevel_unfocused"/> + <include name="corners_outline_top"/> + <include name="corners_outline_bottom"/> + <include name="corners_highlight_shaded_unfocused"/> +</draw_ops> + +<!-- ::: BORDER ::: --> +<draw_ops name="border"> + <line color="shade/gtk:bg[NORMAL]/0.88" x1="1" y1="height - 2" x2="width - 2" y2="height - 2"/> + <line color="shade/gtk:bg[NORMAL]/0.88" x1="width - 2" y1="1" x2="width - 2" y2="height - 2"/> + <line color="shade/gtk:bg[NORMAL]/1.3" x1="1" y1="1" x2="width - 2" y2="1"/> + <line color="shade/gtk:bg[NORMAL]/1.3" x1="1" y1="1" x2="1" y2="height - 2"/> + + <rectangle color="shade/gtk:bg[NORMAL]/0.55" filled="false" x="0" y="0" width="width - 1" height="height - 1"/> +</draw_ops> + +<!-- ::: TITLES ::: --> +<draw_ops name="title_text"> + <title color="shade/gtk:bg[SELECTED]/0.7" x="((3 `max` (width-title_width)) / 2)" y="(((height - title_height) / 2) `max` 0) + 1"/> + <title color="shade/gtk:bg[SELECTED]/0.7" x="((3 `max` (width-title_width)) / 2)+1" y="(((height - title_height) / 2) `max` 0)"/> + <title color="shade/gtk:bg[SELECTED]/0.7" x="((3 `max` (width-title_width)) / 2)-1" y="(((height - title_height) / 2) `max` 0)"/> + <title color="shade/gtk:bg[SELECTED]/0.7" x="((3 `max` (width-title_width)) / 2)" y="(((height - title_height) / 2) `max` 0)-1"/> + <title color="#FFFFFF" x="(3 `max` (width-title_width)) / 2" y="(((height - title_height) / 2) `max` 0)"/> +</draw_ops> + +<draw_ops name="title_text_unfocused"> + <!--<title color="shade/gtk:bg[NORMAL]/1.07" x="5 `max` (width-title_width)/2+1" y="1 `max` ((height-title_height)/2)+1"/>--> + <title color="blend/gtk:fg[NORMAL]/gtk:bg[NORMAL]/0.45" x="4 `max` (width-title_width)/2" y="0 `max` ((height-title_height)/2)"/> +</draw_ops> + +<draw_ops name="title"> + <include name="title_text"/> +</draw_ops> + +<draw_ops name="title_unfocused"> + <include name="title_text_unfocused"/> +</draw_ops> + +<!-- ::: BUTTONS ::: --> +<draw_ops name="button_bg"> + <!-- outside highlight --> + <gradient type="vertical" x="width-2" y="2" width="1" height="height-4"> + <color value="shade/gtk:bg[SELECTED]/1.2"/> + <color value="shade/gtk:bg[SELECTED]/0.85"/> + </gradient> + <gradient type="vertical" x="width-1" y="3" width="1" height="height-6"> + <color value="shade/gtk:bg[SELECTED]/1.2"/> + <color value="shade/gtk:bg[SELECTED]/0.85"/> + </gradient> + <line color="shade/gtk:bg[SELECTED]/0.95" x1="2" y1="height-2" x2="width-3" y2="height-2"/> + <line color="shade/gtk:bg[SELECTED]/0.95" x1="3" y1="height-1" x2="width-4" y2="height-1"/> + + <!-- inset --> + <gradient type="vertical" x="0" y="3" width="width" height="height-6"> + <color value="shade/gtk:bg[SELECTED]/0.9"/> + <color value="shade/gtk:bg[SELECTED]/1.1"/> + </gradient> + + <line color="shade/gtk:bg[SELECTED]/0.94" x1="2" y1="0" x2="width-3" y2="0"/> + <line color="shade/gtk:bg[SELECTED]/0.93" x1="1" y1="1" x2="width-2" y2="1"/> + <line color="shade/gtk:bg[SELECTED]/0.92" x1="0" y1="2" x2="width-1" y2="2"/> + <line color="shade/gtk:bg[SELECTED]/0.92" x1="3" y1="0" x2="width-4" y2="0"/> + + <line color="shade/gtk:bg[SELECTED]/0.85" x1="2" y1="1" x2="width-3" y2="1"/> + <line color="shade/gtk:bg[SELECTED]/0.84" x1="1" y1="2" x2="width-2" y2="2"/> + + <line color="shade/gtk:bg[SELECTED]/1.09" x1="2" y1="height-1" x2="width-3" y2="height-1"/> + <line color="shade/gtk:bg[SELECTED]/1.05" x1="1" y1="height-2" x2="width-2" y2="height-2"/> + <line color="shade/gtk:bg[SELECTED]/1.05" x1="0" y1="height-3" x2="width-1" y2="height-3"/> + <line color="shade/gtk:bg[SELECTED]/1.11" x1="3" y1="height-1" x2="width-4" y2="height-1"/> + + <line color="shade/gtk:bg[SELECTED]/1.07" x1="2" y1="height-2" x2="width-3" y2="height-2"/> + <line color="shade/gtk:bg[SELECTED]/1.07" x1="1" y1="height-3" x2="width-2" y2="height-3"/> + + <!-- border outline --> + <line color="shade/gtk:bg[SELECTED]/0.6" x1="3" y1="1" x2="width-4" y2="1"/> + <line color="shade/gtk:bg[SELECTED]/0.6" x1="3" y1="height-2" x2="width-4" y2="height-2"/> + <line color="shade/gtk:bg[SELECTED]/0.6" x1="1" y1="3" x2="1" y2="height-4"/> + <line color="shade/gtk:bg[SELECTED]/0.6" x1="width-2" y1="3" x2="width-2" y2="height-4"/> + <line color="shade/gtk:bg[SELECTED]/0.6" x1="2" y1="2" x2="width-3" y2="2"/> + <line color="shade/gtk:bg[SELECTED]/0.6" x1="2" y1="height-3" x2="width-3" y2="height-3"/> + + <!-- border smooth effect --> + <line color="shade/gtk:bg[SELECTED]/1.12" x1="3" y1="2" x2="width-4" y2="2"/> + <line color="shade/gtk:bg[SELECTED]/1.05" x1="2" y1="3" x2="2" y2="height-4"/> + <line color="shade/gtk:bg[SELECTED]/1.05" x1="3" y1="height-3" x2="width-4" y2="height-3"/> + <line color="shade/gtk:bg[SELECTED]/1.05" x1="width-3" y1="3" x2="width-3" y2="height-4"/> + + <!-- inside highlight --> + <line color="shade/gtk:bg[SELECTED]/1.2" x1="4" y1="2" x2="width-5" y2="2"/> + <line color="shade/gtk:bg[SELECTED]/1.1" x1="2" y1="4" x2="2" y2="height-5"/> + <!-- inside shadow --> + <line color="shade/gtk:bg[SELECTED]/1.2" x1="4" y1="height-3" x2="width-5" y2="height-3"/> + <line color="shade/gtk:bg[SELECTED]/1.14" x1="width-3" y1="4" x2="width-3" y2="height-5"/> + + <!-- fill gradient --> + <gradient type="vertical" x="3" y="3" width="width-6" height="height-6"> + <color value="shade/gtk:bg[SELECTED]/1.1"/> + <color value="shade/gtk:bg[SELECTED]/1.2"/> + </gradient> +</draw_ops> + +<draw_ops name="button_bg_unfocused"> + <!-- outside highlight --> + <gradient type="vertical" x="width-2" y="2" width="1" height="height-4"> + <color value="shade/gtk:bg[NORMAL]/1.2"/> + <color value="shade/gtk:bg[NORMAL]/0.85"/> + </gradient> + <gradient type="vertical" x="width-1" y="3" width="1" height="height-6"> + <color value="shade/gtk:bg[NORMAL]/1.2"/> + <color value="shade/gtk:bg[NORMAL]/0.85"/> + </gradient> + <line color="shade/gtk:bg[NORMAL]/0.95" x1="2" y1="height-2" x2="width-3" y2="height-2"/> + <line color="shade/gtk:bg[NORMAL]/0.95" x1="3" y1="height-1" x2="width-4" y2="height-1"/> + + <!-- inset --> + <gradient type="vertical" x="0" y="3" width="width" height="height-6"> + <color value="shade/gtk:bg[NORMAL]/0.86"/> + <color value="shade/gtk:bg[NORMAL]/1.0"/> + </gradient> + + <line color="shade/gtk:bg[NORMAL]/0.87" x1="2" y1="0" x2="width-3" y2="0"/> + <line color="shade/gtk:bg[NORMAL]/0.88" x1="1" y1="1" x2="width-2" y2="1"/> + <line color="shade/gtk:bg[NORMAL]/0.88" x1="0" y1="2" x2="width-1" y2="2"/> + <line color="shade/gtk:bg[NORMAL]/0.86" x1="3" y1="0" x2="width-4" y2="0"/> + + <line color="shade/gtk:bg[NORMAL]/0.78" x1="2" y1="1" x2="width-3" y2="1"/> + <line color="shade/gtk:bg[NORMAL]/0.77" x1="1" y1="2" x2="width-2" y2="2"/> + + <line color="shade/gtk:bg[NORMAL]/0.99" x1="2" y1="height-1" x2="width-3" y2="height-1"/> + <line color="shade/gtk:bg[NORMAL]/0.98" x1="1" y1="height-2" x2="width-2" y2="height-2"/> + <line color="shade/gtk:bg[NORMAL]/0.97" x1="0" y1="height-3" x2="width-1" y2="height-3"/> + <line color="shade/gtk:bg[NORMAL]/1.0" x1="3" y1="height-1" x2="width-4" y2="height-1"/> + + <line color="shade/gtk:bg[NORMAL]/0.99" x1="2" y1="height-2" x2="width-3" y2="height-2"/> + <line color="shade/gtk:bg[NORMAL]/0.98" x1="1" y1="height-3" x2="width-2" y2="height-3"/> + + <!-- border outline --> + <line color="shade/gtk:bg[NORMAL]/0.6" x1="3" y1="1" x2="width-4" y2="1"/> + <line color="shade/gtk:bg[NORMAL]/0.6" x1="3" y1="height-2" x2="width-4" y2="height-2"/> + <line color="shade/gtk:bg[NORMAL]/0.6" x1="1" y1="3" x2="1" y2="height-4"/> + <line color="shade/gtk:bg[NORMAL]/0.6" x1="width-2" y1="3" x2="width-2" y2="height-4"/> + + <line color="shade/gtk:bg[NORMAL]/0.6" x1="2" y1="2" x2="width-3" y2="2"/> + <line color="shade/gtk:bg[NORMAL]/0.6" x1="2" y1="height-3" x2="width-3" y2="height-3"/> + + <!-- border smooth effect --> + <line color="shade/gtk:bg[NORMAL]/0.94" x1="3" y1="2" x2="width-4" y2="2"/> + <line color="shade/gtk:bg[NORMAL]/0.94" x1="2" y1="3" x2="2" y2="height-4"/> + <line color="shade/gtk:bg[NORMAL]/0.91" x1="3" y1="height-3" x2="width-4" y2="height-3"/> + <line color="shade/gtk:bg[NORMAL]/0.90" x1="width-3" y1="3" x2="width-3" y2="height-4"/> + + <!-- inside highlight --> + <line color="shade/gtk:bg[NORMAL]/1.02" x1="4" y1="2" x2="width-5" y2="2"/> + <line color="shade/gtk:bg[NORMAL]/1.04" x1="2" y1="4" x2="2" y2="height-5"/> + <!-- inside shadow --> + <line color="shade/gtk:bg[NORMAL]/1.05" x1="4" y1="height-3" x2="width-5" y2="height-3"/> + <line color="shade/gtk:bg[NORMAL]/0.98" x1="width-3" y1="4" x2="width-3" y2="height-5"/> + + <!-- fill gradient --> + <gradient type="vertical" x="3" y="3" width="width-6" height="height-6"> + <color value="shade/gtk:bg[NORMAL]/0.95"/> + <color value="shade/gtk:bg[NORMAL]/1.05"/> + </gradient> +</draw_ops> + +<draw_ops name="button_bg_prelight"> + <include name="button_bg"/> + <tint color="shade/gtk:bg[SELECTED]/1.5" alpha="0.2" x="3" y="3" width="width-5" height="height-5"/> +</draw_ops> + +<draw_ops name="button_bg_pressed"> + <!-- outside highlight --> + <gradient type="vertical" x="width-2" y="2" width="1" height="height-4"> + <color value="shade/gtk:bg[SELECTED]/1.2"/> + <color value="shade/gtk:bg[SELECTED]/1.0"/> + </gradient> + <gradient type="vertical" x="width-1" y="3" width="1" height="height-6"> + <color value="shade/gtk:bg[SELECTED]/1.2"/> + <color value="shade/gtk:bg[SELECTED]/1.0"/> + </gradient> + <line color="shade/gtk:bg[SELECTED]/1.0" x1="2" y1="height-2" x2="width-3" y2="height-2"/> + <line color="shade/gtk:bg[SELECTED]/1.0" x1="3" y1="height-1" x2="width-4" y2="height-1"/> + + <!-- border outline --> + <line color="shade/gtk:bg[SELECTED]/0.55" x1="3" y1="1" x2="width-4" y2="1"/> + <line color="shade/gtk:bg[SELECTED]/0.55" x1="3" y1="height-2" x2="width-4" y2="height-2"/> + <line color="shade/gtk:bg[SELECTED]/0.55" x1="1" y1="3" x2="1" y2="height-4"/> + <line color="shade/gtk:bg[SELECTED]/0.55" x1="width-2" y1="3" x2="width-2" y2="height-4"/> + + <line color="shade/gtk:bg[SELECTED]/0.55" x1="2" y1="2" x2="width-3" y2="2"/> + <line color="shade/gtk:bg[SELECTED]/0.55" x1="2" y1="height-3" x2="width-3" y2="height-3"/> + + <!-- inside shadow --> + <line color="shade/gtk:bg[SELECTED]/0.9" x1="3" y1="2" x2="width-4" y2="2"/> + <line color="shade/gtk:bg[SELECTED]/0.85" x1="2" y1="3" x2="2" y2="height-4"/> + + <!-- fill gradient --> + <gradient type="vertical" x="3" y="3" width="width-5" height="height-6"> + <color value="shade/gtk:bg[SELECTED]/0.95"/> + <color value="shade/gtk:bg[SELECTED]/0.9"/> + </gradient> + <line color="shade/gtk:bg[SELECTED]/0.9" x1="3" y1="height-3" x2="width-5" y2="height-3"/> +</draw_ops> + +<draw_ops name="button_bg_unfocused_prelight"> + <include name="button_bg_unfocused"/> + <tint color="shade/gtk:bg[NORMAL]/1.5" alpha="0.3" x="3" y="3" width="width-5" height="height-5"/> +</draw_ops> + +<draw_ops name="button_bg_unfocused_pressed"> + <!-- outside highlight --> + <gradient type="vertical" x="width-2" y="2" width="1" height="height-4"> + <color value="shade/gtk:bg[NORMAL]/1.25"/> + <color value="shade/gtk:bg[NORMAL]/1.05"/> + </gradient> + <gradient type="vertical" x="width-1" y="3" width="1" height="height-6"> + <color value="shade/gtk:bg[NORMAL]/1.25"/> + <color value="shade/gtk:bg[NORMAL]/1.05"/> + </gradient> + <line color="shade/gtk:bg[NORMAL]/1.05" x1="2" y1="height-2" x2="width-3" y2="height-2"/> + <line color="shade/gtk:bg[NORMAL]/1.05" x1="3" y1="height-1" x2="width-4" y2="height-1"/> + + <!-- border outline --> + <line color="shade/gtk:bg[NORMAL]/0.55" x1="3" y1="1" x2="width-4" y2="1"/> + <line color="shade/gtk:bg[NORMAL]/0.55" x1="3" y1="height-2" x2="width-4" y2="height-2"/> + <line color="shade/gtk:bg[NORMAL]/0.55" x1="1" y1="3" x2="1" y2="height-4"/> + <line color="shade/gtk:bg[NORMAL]/0.55" x1="width-2" y1="3" x2="width-2" y2="height-4"/> + <line color="shade/gtk:bg[NORMAL]/0.55" x1="2" y1="2" x2="width-3" y2="2"/> + <line color="shade/gtk:bg[NORMAL]/0.55" x1="2" y1="height-3" x2="width-3" y2="height-3"/> + + <!-- inside shadow --> + <line color="shade/gtk:bg[NORMAL]/0.8" x1="3" y1="2" x2="width-4" y2="2"/> + <line color="shade/gtk:bg[NORMAL]/0.75" x1="2" y1="3" x2="2" y2="height-4"/> + + <!-- fill gradient --> + <gradient type="vertical" x="3" y="3" width="width-5" height="height-6"> + <color value="shade/gtk:bg[NORMAL]/0.9"/> + <color value="shade/gtk:bg[NORMAL]/0.85"/> + </gradient> + <line color="shade/gtk:bg[NORMAL]/0.85" x1="3" y1="height-3" x2="width-5" y2="height-3"/> +</draw_ops> + +<!-- ::: ICONS ::: --> +<!-- + using a minimum icon size until there is a proper way to specify relative sizes + unfortunately it's logically impossible to always center the icons on non-square + buttons (utility windows) without distortion. + + icon_size = (Bmin`max`height-Bpad*2) + hpadding = (width - icon_size) / 2 = ((width-(Bmin`max`height-Bpad*2))/2) + vpadding = (height - icon_size) / 2 = ((height-(Bmin`max`height-Bpad*2))/2) +--> + +<!-- menu icon --> +<draw_ops name="menu_button_icon"> + <!--<icon x="0" y="0" width="width" height="height"/>--> + <icon x="(width-mini_icon_width)/2" y="(height-mini_icon_height)/2" width="mini_icon_width" height="mini_icon_height"/> +</draw_ops> + +<draw_ops name="menu_button_icon_unfocused"> + <!--<icon x="0" y="0" width="width" height="height" alpha="0.5"/>--> + <icon x="(width-mini_icon_width)/2" y="(height-mini_icon_height)/2" width="mini_icon_width" height="mini_icon_height"/> +</draw_ops> + +<draw_ops name="menu_button_normal"> + <include name="menu_button_icon"/> +</draw_ops> +<draw_ops name="menu_button_pressed"> + <include name="menu_button_icon"/> +</draw_ops> +<draw_ops name="menu_button_unfocused"> + <include name="menu_button_icon_unfocused"/> +</draw_ops> + +<!-- close icon --> +<draw_ops name="close_button_icon"> + <!-- outside border --> + + <!-- main cross --> + <line color="shade/gtk:bg[SELECTED]/0.7" width="4" + x1="((width-(Bmin`max`height-Bpad*2))/2)" y1="((height-(Bmin`max`height-Bpad*2))/2)" + x2="width - ((width-(Bmin`max`height-Bpad*2))/2) - 1" y2="height - ((height-(Bmin`max`height-Bpad*2))/2) - 1"/> + <line color="shade/gtk:bg[SELECTED]/0.7" width="4" + x1="((width-(Bmin`max`height-Bpad*2))/2)" y1="height - ((height-(Bmin`max`height-Bpad*2))/2) - 1" + x2="width - ((width-(Bmin`max`height-Bpad*2))/2) - 1" y2="((height-(Bmin`max`height-Bpad*2))/2)"/> + <!-- top-left --> + <tint color="shade/gtk:bg[SELECTED]/0.7" alpha="1.0" + x="((width-(Bmin`max`height-Bpad*2))/2)" y="((height-(Bmin`max`height-Bpad*2))/2)-1" + width="2" height="1"/> + <tint color="shade/gtk:bg[SELECTED]/0.7" alpha="1.0" + x="((width-(Bmin`max`height-Bpad*2))/2)-1" y="((height-(Bmin`max`height-Bpad*2))/2)/1" + width="1" height="2"/> + <!-- top-right --> + <tint color="shade/gtk:bg[SELECTED]/0.7" alpha="1.0" + x="width - ((width-(Bmin`max`height-Bpad*2))/2) -2" y="((height-(Bmin`max`height-Bpad*2))/2)-1" + width="2" height="1"/> + <tint color="shade/gtk:bg[SELECTED]/0.7" alpha="1.0" + x="width - ((width-(Bmin`max`height-Bpad*2))/2)" y="((height-(Bmin`max`height-Bpad*2))/2)" + width="1" height="2"/> + <!-- bottom-left --> + <tint color="shade/gtk:bg[SELECTED]/0.7" alpha="1.0" + x="((width-(Bmin`max`height-Bpad*2))/2)" y="height - ((height-(Bmin`max`height-Bpad*2))/2)" + width="2" height="1"/> + <tint color="shade/gtk:bg[SELECTED]/0.7" alpha="1.0" + x="((width-(Bmin`max`height-Bpad*2))/2)-1" y="height - ((height-(Bmin`max`height-Bpad*2))/2)-2" + width="1" height="2"/> + <!-- bottom-right --> + <tint color="shade/gtk:bg[SELECTED]/0.7" alpha="1.0" + x="width - ((width-(Bmin`max`height-Bpad*2))/2) -2" y="height - ((height-(Bmin`max`height-Bpad*2))/2)" + width="2" height="1"/> + <tint color="shade/gtk:bg[SELECTED]/0.7" alpha="1.0" + x="width - ((width-(Bmin`max`height-Bpad*2))/2)" y="height - ((height-(Bmin`max`height-Bpad*2))/2)-2" + width="1" height="2"/> + + <!-- icon --> + <line color="blend/gtk:bg[SELECTED]/#FFFFFF/0.75" width="2" + x1="((width-(Bmin`max`height-Bpad*2))/2)" y1="((height-(Bmin`max`height-Bpad*2))/2)" + x2="width - ((width-(Bmin`max`height-Bpad*2))/2) - 1" y2="height - ((height-(Bmin`max`height-Bpad*2))/2) - 1"/> + <line color="blend/gtk:bg[SELECTED]/#FFFFFF/0.75" width="1" + x1="((width-(Bmin`max`height-Bpad*2))/2)" y1="((height-(Bmin`max`height-Bpad*2))/2)" + x2="width- ((width-(Bmin`max`height-Bpad*2))/2)" y2="height - ((height-(Bmin`max`height-Bpad*2))/2)"/> + <line color="blend/gtk:bg[SELECTED]/#FFFFFF/0.75" width="2" + x1="((width-(Bmin`max`height-Bpad*2))/2)" y1="height - ((height-(Bmin`max`height-Bpad*2))/2) - 1" + x2="width - ((width-(Bmin`max`height-Bpad*2))/2) - 1" y2="((height-(Bmin`max`height-Bpad*2))/2)"/> + <line color="blend/gtk:bg[SELECTED]/#FFFFFF/0.75" width="1" + x1="((width-(Bmin`max`height-Bpad*2))/2)" y1="height - ((height-(Bmin`max`height-Bpad*2))/2) - 1" + x2="width - ((width-(Bmin`max`height-Bpad*2))/2)" y2="((height-(Bmin`max`height-Bpad*2))/2) - 1"/> +</draw_ops> + +<draw_ops name="close_button_icon_unfocused"> + <line color="blend/gtk:fg[NORMAL]/gtk:bg[NORMAL]/0.45" width="2" + x1="((width-(Bmin`max`height-Bpad*2))/2)" y1="((height-(Bmin`max`height-Bpad*2))/2)" + x2="width-((width-(Bmin`max`height-Bpad*2))/2)-1" y2="height - ((height-(Bmin`max`height-Bpad*2))/2)-1"/> + <line color="blend/gtk:fg[NORMAL]/gtk:bg[NORMAL]/0.45" width="1" + x1="((width-(Bmin`max`height-Bpad*2))/2)" y1="((height-(Bmin`max`height-Bpad*2))/2)" + x2="width-((width-(Bmin`max`height-Bpad*2))/2)" y2="height - ((height-(Bmin`max`height-Bpad*2))/2)"/> + <line color="blend/gtk:fg[NORMAL]/gtk:bg[NORMAL]/0.45" width="2" + x1="((width-(Bmin`max`height-Bpad*2))/2)" y1="height - ((height-(Bmin`max`height-Bpad*2))/2)-1" + x2="width-((width-(Bmin`max`height-Bpad*2))/2)-1" y2="((height-(Bmin`max`height-Bpad*2))/2)"/> + <line color="blend/gtk:fg[NORMAL]/gtk:bg[NORMAL]/0.45" width="1" + x1="((width-(Bmin`max`height-Bpad*2))/2)" y1="height - ((height-(Bmin`max`height-Bpad*2))/2)-1" + x2="width-((width-(Bmin`max`height-Bpad*2))/2)" y2="((height-(Bmin`max`height-Bpad*2))/2) - 1"/> +</draw_ops> + +<draw_ops name="close_button_normal"> + <include name="button_bg"/> + <include name="close_button_icon"/> +</draw_ops> +<draw_ops name="close_button_prelight"> + <include name="button_bg_prelight"/> + <include name="close_button_icon"/> +</draw_ops> +<draw_ops name="close_button_pressed"> + <include name="button_bg_pressed"/> + <include name="close_button_icon"/> +</draw_ops> +<draw_ops name="close_button_unfocused"> + <include name="button_bg_unfocused"/> + <include name="close_button_icon_unfocused"/> +</draw_ops> +<draw_ops name="close_button_unfocused_prelight"> + <include name="button_bg_unfocused_prelight"/> + <include name="close_button_icon_unfocused"/> +</draw_ops> +<draw_ops name="close_button_unfocused_pressed"> + <include name="button_bg_unfocused_pressed"/> + <include name="close_button_icon_unfocused"/> +</draw_ops> + +<!-- maximize icon --> +<draw_ops name="maximize_button_icon"> + <!-- outside border --> + <rectangle color="shade/gtk:bg[SELECTED]/0.7" filled="false" + x="((width-(Bmin`max`height-Bpad*2))/2)-1" y="((height-(Bmin`max`height-Bpad*2))/2)-1" + width="width-((width-(Bmin`max`height-Bpad*2))/2)*2+1" height="height-((height-(Bmin`max`height-Bpad*2))/2)*2+1"/> + <rectangle color="shade/gtk:bg[SELECTED]/0.7" filled="false" + x="((width-(Bmin`max`height-Bpad*2))/2)+1" y="((height-(Bmin`max`height-Bpad*2))/2)+2" + width="width-((width-(Bmin`max`height-Bpad*2))/2)*2-3" height="height-((height-(Bmin`max`height-Bpad*2))/2)*2-4"/> + + <!-- icon --> + <rectangle color="blend/gtk:bg[SELECTED]/#FFFFFF/0.75" filled="false" + x="((width-(Bmin`max`height-Bpad*2))/2)" y="((height-(Bmin`max`height-Bpad*2))/2)" + width="width-((width-(Bmin`max`height-Bpad*2))/2)*2-1" height="height-((height-(Bmin`max`height-Bpad*2))/2)*2-1"/> + <line color="blend/gtk:bg[SELECTED]/#FFFFFF/0.75" width="1" + x1="((width-(Bmin`max`height-Bpad*2))/2) + 1" y1="((height-(Bmin`max`height-Bpad*2))/2) + 1" + x2="width-((width-(Bmin`max`height-Bpad*2))/2)" y2="((height-(Bmin`max`height-Bpad*2))/2) + 1"/> +</draw_ops> + +<draw_ops name="maximize_button_icon_unfocused"> + <rectangle color="blend/gtk:fg[NORMAL]/gtk:bg[NORMAL]/0.45" filled="false" + x="((width-(Bmin`max`height-Bpad*2))/2)" y="((height-(Bmin`max`height-Bpad*2))/2)" + width="width-((width-(Bmin`max`height-Bpad*2))/2)*2-1" height="height-((height-(Bmin`max`height-Bpad*2))/2)*2-1"/> + <line color="blend/gtk:fg[NORMAL]/gtk:bg[NORMAL]/0.45" width="1" + x1="((width-(Bmin`max`height-Bpad*2))/2) + 1" y1="((height-(Bmin`max`height-Bpad*2))/2) + 1" + x2="width-((width-(Bmin`max`height-Bpad*2))/2)" y2="((height-(Bmin`max`height-Bpad*2))/2) + 1"/> +</draw_ops> + +<draw_ops name="maximize_button_normal"> + <include name="button_bg"/> + <include name="maximize_button_icon"/> +</draw_ops> +<draw_ops name="maximize_button_prelight"> + <include name="button_bg_prelight"/> + <include name="maximize_button_icon"/> +</draw_ops> +<draw_ops name="maximize_button_pressed"> + <include name="button_bg_pressed"/> + <include name="maximize_button_icon"/> +</draw_ops> +<draw_ops name="maximize_button_unfocused"> + <include name="button_bg_unfocused"/> + <include name="maximize_button_icon_unfocused"/> +</draw_ops> +<draw_ops name="maximize_button_unfocused_prelight"> + <include name="button_bg_unfocused_prelight"/> + <include name="maximize_button_icon_unfocused"/> +</draw_ops> +<draw_ops name="maximize_button_unfocused_pressed"> + <include name="button_bg_unfocused_pressed"/> + <include name="maximize_button_icon_unfocused"/> +</draw_ops> + +<!-- restore icon --> +<draw_ops name="restore_button_icon"> + <!-- outside border --> + <rectangle color="shade/gtk:bg[SELECTED]/0.7" filled="false" + x="((width-(Bmin`max`height-Bpad*2))/2)" y="((height-(Bmin`max`height-Bpad*2))/2)" + width="width-((width-(Bmin`max`height-Bpad*2))/2)*2-1" height="height-((height-(Bmin`max`height-Bpad*2))/2)*2-1"/> + <rectangle color="shade/gtk:bg[SELECTED]/0.7" filled="false" + x="((width-(Bmin`max`height-Bpad*2))/2)+2" y="((height-(Bmin`max`height-Bpad*2))/2)+3" + width="width-((width-(Bmin`max`height-Bpad*2))/2)*2-5" height="height-((height-(Bmin`max`height-Bpad*2))/2)*2-6"/> + + <!-- icon --> + <rectangle color="blend/gtk:bg[SELECTED]/#FFFFFF/0.75" filled="false" + x="((width-(Bmin`max`height-Bpad*2))/2) + 1" y="((height-(Bmin`max`height-Bpad*2))/2) + 1" + width="width-((width-(Bmin`max`height-Bpad*2))/2)*2-3" height="height-((height-(Bmin`max`height-Bpad*2))/2)*2-3"/> + <line color="blend/gtk:bg[SELECTED]/#FFFFFF/0.75" width="1" + x1="((width-(Bmin`max`height-Bpad*2))/2) + 2" y1="((height-(Bmin`max`height-Bpad*2))/2) + 2" + x2="width-((width-(Bmin`max`height-Bpad*2))/2) - 2" y2="((height-(Bmin`max`height-Bpad*2))/2) + 2"/> +</draw_ops> + +<draw_ops name="restore_button_icon_unfocused"> + <rectangle color="blend/gtk:fg[NORMAL]/gtk:bg[NORMAL]/0.45" filled="false" + x="((width-(Bmin`max`height-Bpad*2))/2) + 1" y="((height-(Bmin`max`height-Bpad*2))/2) + 1" + width="width-((width-(Bmin`max`height-Bpad*2))/2)*2-3" height="height-((height-(Bmin`max`height-Bpad*2))/2)*2-3"/> + <line color="blend/gtk:fg[NORMAL]/gtk:bg[NORMAL]/0.45" width="1" + x1="((width-(Bmin`max`height-Bpad*2))/2) + 2" y1="((height-(Bmin`max`height-Bpad*2))/2) + 2" + x2="width-((width-(Bmin`max`height-Bpad*2))/2) - 2" y2="((height-(Bmin`max`height-Bpad*2))/2) + 2"/> +</draw_ops> + +<draw_ops name="restore_button_normal"> + <include name="button_bg"/> + <include name="restore_button_icon"/> +</draw_ops> +<draw_ops name="restore_button_prelight"> + <include name="button_bg_prelight"/> + <include name="restore_button_icon"/> +</draw_ops> +<draw_ops name="restore_button_pressed"> + <include name="button_bg_pressed"/> + <include name="restore_button_icon"/> +</draw_ops> +<draw_ops name="restore_button_unfocused"> + <include name="button_bg_unfocused"/> + <include name="restore_button_icon_unfocused"/> +</draw_ops> +<draw_ops name="restore_button_unfocused_prelight"> + <include name="button_bg_unfocused_prelight"/> + <include name="restore_button_icon_unfocused"/> +</draw_ops> +<draw_ops name="restore_button_unfocused_pressed"> + <include name="button_bg_unfocused_pressed"/> + <include name="restore_button_icon_unfocused"/> +</draw_ops> + +<!-- minimize icon --> +<draw_ops name="minimize_button_icon"> + <!-- outside border --> + <rectangle color="shade/gtk:bg[SELECTED]/0.7" filled="false" + x="((width-(Bmin`max`height-Bpad*2))/2)-1" y="height - ((height-(Bmin`max`height-Bpad*2))/2) - 3" + width="width-((width-(Bmin`max`height-Bpad*2))/2)*2+1" height="3"/> + <!-- icon --> + <rectangle color="blend/gtk:bg[SELECTED]/#FFFFFF/0.75" filled="true" + x="((width-(Bmin`max`height-Bpad*2))/2)" y="height - ((height-(Bmin`max`height-Bpad*2))/2) - 2" + width="width-((width-(Bmin`max`height-Bpad*2))/2)*2" height="2"/> +</draw_ops> + +<draw_ops name="minimize_button_icon_unfocused"> + <rectangle color="blend/gtk:fg[NORMAL]/gtk:bg[NORMAL]/0.45" filled="true" + x="((width-(Bmin`max`height-Bpad*2))/2)" y="height - ((height-(Bmin`max`height-Bpad*2))/2) - 2" + width="width-((width-(Bmin`max`height-Bpad*2))/2)*2" height="2"/> +</draw_ops> + +<draw_ops name="minimize_button_normal"> + <include name="button_bg"/> + <include name="minimize_button_icon"/> +</draw_ops> +<draw_ops name="minimize_button_prelight"> + <include name="button_bg_prelight"/> + <include name="minimize_button_icon"/> +</draw_ops> +<draw_ops name="minimize_button_pressed"> + <include name="button_bg_pressed"/> + <include name="minimize_button_icon"/> +</draw_ops> +<draw_ops name="minimize_button_unfocused"> + <include name="button_bg_unfocused"/> + <include name="minimize_button_icon_unfocused"/> +</draw_ops> +<draw_ops name="minimize_button_unfocused_prelight"> + <include name="button_bg_unfocused_prelight"/> + <include name="minimize_button_icon_unfocused"/> +</draw_ops> +<draw_ops name="minimize_button_unfocused_pressed"> + <include name="button_bg_unfocused_pressed"/> + <include name="minimize_button_icon_unfocused"/> +</draw_ops> + +<draw_ops name="blank"> +<!-- nothing --> +</draw_ops> + +<!-- ::: FRAME STYLES ::: --> +<frame_style name="normal" geometry="normal"> + <piece position="entire_background" draw_ops="round_bevel_unfocused"/> + <piece position="title" draw_ops="title_unfocused"/> + <button function="close" state="normal" draw_ops="close_button_unfocused"/> + <button function="close" state="pressed" draw_ops="close_button_unfocused_pressed"/> + <button function="close" state="prelight" draw_ops="close_button_unfocused_prelight"/> + <button function="maximize" state="normal" draw_ops="maximize_button_unfocused"/> + <button function="maximize" state="pressed" draw_ops="maximize_button_unfocused_pressed"/> + <button function="maximize" state="prelight" draw_ops="maximize_button_unfocused_prelight"/> + <button function="minimize" state="normal" draw_ops="minimize_button_unfocused"/> + <button function="minimize" state="pressed" draw_ops="minimize_button_unfocused_pressed"/> + <button function="minimize" state="prelight" draw_ops="minimize_button_unfocused_prelight"/> + <button function="menu" state="normal" draw_ops="menu_button_normal"/> + <button function="menu" state="pressed" draw_ops="menu_button_pressed"/> +</frame_style> + +<frame_style name="normal_shaded" geometry="shaded" parent="normal"> + <piece position="entire_background" draw_ops="round_bevel_unfocused_shaded"/> +</frame_style> + +<frame_style name="focused" geometry="normal" parent="normal"> + <piece position="entire_background" draw_ops="round_bevel"/> + <piece position="title" draw_ops="title"/> + <button function="close" state="normal" draw_ops="close_button_normal"/> + <button function="close" state="pressed" draw_ops="close_button_pressed"/> + <button function="close" state="prelight" draw_ops="close_button_prelight"/> + <button function="maximize" state="normal" draw_ops="maximize_button_normal"/> + <button function="maximize" state="pressed" draw_ops="maximize_button_pressed"/> + <button function="maximize" state="prelight" draw_ops="maximize_button_prelight"/> + <button function="minimize" state="normal" draw_ops="minimize_button_normal"/> + <button function="minimize" state="pressed" draw_ops="minimize_button_pressed"/> + <button function="minimize" state="prelight" draw_ops="minimize_button_prelight"/> +</frame_style> + +<frame_style name="focused_shaded" geometry="shaded" parent="focused"> + <piece position="entire_background" draw_ops="round_bevel_shaded"/> +</frame_style> + +<frame_style name="normal_maximized" geometry="normal_maximized" parent="normal"> + <piece position="entire_background" draw_ops="bevel_maximized_unfocused"/> + <button function="maximize" state="normal" draw_ops="restore_button_unfocused"/> + <button function="maximize" state="pressed" draw_ops="restore_button_unfocused_pressed"/> + <button function="maximize" state="prelight" draw_ops="restore_button_unfocused_prelight"/> +</frame_style> + +<frame_style name="focused_maximized" geometry="normal_maximized" parent="focused"> + <piece position="entire_background" draw_ops="bevel_maximized"/> + <button function="maximize" state="normal" draw_ops="restore_button_normal"/> + <button function="maximize" state="pressed" draw_ops="restore_button_pressed"/> + <button function="maximize" state="prelight" draw_ops="restore_button_prelight"/> +</frame_style> + +<frame_style name="border" geometry="border" parent="normal"> + <piece position="entire_background" draw_ops="border"/> + <piece position="title" draw_ops="blank"/> +</frame_style> + +<frame_style name="utility_normal" geometry="utility" parent="normal"> + <piece position="entire_background" draw_ops="bevel_unfocused"/> +</frame_style> +<frame_style name="utility_focused" geometry="utility" parent="focused"> + <piece position="entire_background" draw_ops="bevel"/> +</frame_style> +<frame_style name="utility_focused_shaded" geometry="utility" parent="focused_shaded"> + <piece position="entire_background" draw_ops="bevel_shaded"/> +</frame_style> + +<frame_style_set name="normal"> + <frame focus="yes" state="normal" resize="both" style="focused"/> + <frame focus="no" state="normal" resize="both" style="normal"/> + <frame focus="yes" state="maximized" style="focused_maximized"/> + <frame focus="no" state="maximized" style="normal_maximized"/> + <frame focus="yes" state="shaded" style="focused_shaded"/> + <frame focus="no" state="shaded" style="normal_shaded"/> + <frame focus="yes" state="maximized_and_shaded" style="focused_maximized"/> + <frame focus="no" state="maximized_and_shaded" style="normal_maximized"/> +</frame_style_set> + +<frame_style_set name="utility" parent="normal"> + <frame focus="yes" state="normal" resize="both" style="utility_focused"/> + <frame focus="no" state="normal" resize="both" style="utility_normal"/> + <!-- this is a bunch of crack since utility windows shouldn't be maximized --> + <frame focus="yes" state="maximized" style="focused"/> + <frame focus="no" state="maximized" style="normal"/> + <frame focus="yes" state="shaded" style="utility_focused_shaded"/> + <frame focus="no" state="shaded" style="utility_normal"/> + <frame focus="yes" state="maximized_and_shaded" style="focused_shaded"/> + <frame focus="no" state="maximized_and_shaded" style="normal"/> +</frame_style_set> + +<frame_style_set name="border"> + <frame focus="yes" state="normal" resize="both" style="border"/> + <frame focus="no" state="normal" resize="both" style="border"/> + <frame focus="yes" state="maximized" style="border"/> + <frame focus="no" state="maximized" style="border"/> + <frame focus="yes" state="shaded" style="border"/> + <frame focus="no" state="shaded" style="border"/> + <frame focus="yes" state="maximized_and_shaded" style="border"/> + <frame focus="no" state="maximized_and_shaded" style="border"/> +</frame_style_set> + +<window type="normal" style_set="normal"/> +<window type="dialog" style_set="normal"/> +<window type="modal_dialog" style_set="normal"/> +<window type="menu" style_set="normal"/> +<window type="utility" style_set="utility"/> +<window type="border" style_set="border"/> + +<menu_icon function="close" state="normal" draw_ops="close_button_icon_unfocused"/> +<menu_icon function="maximize" state="normal" draw_ops="maximize_button_icon_unfocused"/> +<menu_icon function="unmaximize" state="normal" draw_ops="restore_button_icon_unfocused"/> +<menu_icon function="minimize" state="normal" draw_ops="minimize_button_icon_unfocused"/> + +</marco_theme> diff --git a/marco-themes/Mist/metacity-theme-1.xml b/marco-themes/Mist/metacity-theme-1.xml new file mode 100644 index 00000000..a0d1b2b6 --- /dev/null +++ b/marco-themes/Mist/metacity-theme-1.xml @@ -0,0 +1,404 @@ +<?xml version="1.0"?> +<!-- $Id$ --> +<marco_theme> +<info> + <name>Mist</name> + <author>Dave Camp <dave@ximian.com></author> + <copyright>Â 2002 Ximian, Inc. </copyright> + <date>Sep, 2002</date> + <description>A dumb marco theme, similar to tigertcrack but not</description> +</info> + +<frame_geometry name="normal" rounded_top_left="false" rounded_top_right="false" rounded_bottom_left="false" rounded_bottom_right="false"> + <distance name="left_width" value="1"/> + <distance name="right_width" value="1"/> + <distance name="bottom_height" value="5"/> + <distance name="left_titlebar_edge" value="1"/> + <distance name="right_titlebar_edge" value="1"/> + <aspect_ratio name="button" value="1"/> + <distance name="title_vertical_pad" value="2"/> + <border name="title_border" left="2" right="2" top="1" bottom="1"/> + <border name="button_border" left="1" right="1" top="1" bottom="1"/> +</frame_geometry> + + <!-- strip borders off the normal geometry --> +<frame_geometry name="normal_maximized" parent="normal" rounded_top_left="false" rounded_top_right="false" rounded_bottom_left="false" rounded_bottom_right="false"> + <distance name="left_width" value="0"/> + <distance name="right_width" value="0"/> + <distance name="bottom_height" value="0"/> + <distance name="left_titlebar_edge" value="2"/> + <distance name="right_titlebar_edge" value="2"/> +</frame_geometry> + +<frame_geometry name="normal_small_borders" parent="normal"> + <distance name="left_width" value="0"/> + <distance name="right_width" value="0"/> + <distance name="bottom_height" value="0"/> + <distance name="left_titlebar_edge" value="0"/> + <distance name="right_titlebar_edge" value="0"/> +</frame_geometry> + +<frame_geometry name="border" has_title="false"> + <distance name="left_width" value="4"/> + <distance name="right_width" value="4"/> + <distance name="bottom_height" value="4"/> + <distance name="left_titlebar_edge" value="0"/> + <distance name="right_titlebar_edge" value="0"/> + <distance name="button_width" value="0"/> + <distance name="button_height" value="0"/> + <distance name="title_vertical_pad" value="4"/> + <border name="title_border" left="0" right="0" top="0" bottom="0"/> + <border name="button_border" left="1" right="1" top="1" bottom="1"/> +</frame_geometry> + +<!-- button inside padding --> +<constant name="ButtonIPad" value="4"/> + +<draw_ops name="focus_outline"> + <rectangle color="black" + x="left_width-1" y="top_height-1" + width="width-left_width-right_width+1" + height="height-top_height-bottom_height+1"/> +</draw_ops> + +<!-- ** interlace ** --> +<draw_ops name="title_tile"> + <tint color="black" x="0" y="0" width="width - 2" height="0" alpha="0.1"/> + <tint color="white" x="0" y="1" width="width - 2" height="1" alpha="0.05"/> +</draw_ops> + + +<draw_ops name="bevel_unfocused"> + <rectangle color="black" filled="false" + x="0" y="0" + width="width - 1" + height="height - 1"/> +</draw_ops> + +<draw_ops name="bevel"> + <rectangle color="black" filled="false" + x="0" y="0" + width="width - 1" + height="top_height - 1"/> + <rectangle color="black" filled="false" + x="0" y="0" + width="width - 1" + height="height - 1"/> + <rectangle color="gtk:bg[NORMAL]" filled="true" + x="1" y="1" + width="width - 3" + height="height - 2"/> + <rectangle color="gtk:bg[SELECTED]" filled="true" + x="1" y="1" + width="width - 2" + height="top_height - 2"/> + + <!--<tile name="title_tile" tile_width="width" tile_height="2" x="1" y="1" width="width - 2" height="title_height + 5"/>--> + + <tint color="white" x="1" y="1" width="1" height="top_height - 1" alpha="0.2"/> + <tint color="white" x="1" y="1" width="width - 2" height="1" alpha="0.2"/> + <tint color="black" x="1" y="top_height - 2" width="width - 1" height="1" alpha="0.2"/> + <tint color="black" x="width - 2" y="1" width="1" height="top_height - 1" alpha="0.2"/> +</draw_ops> + +<draw_ops name="round_bevel"> + <include name="bevel"/> + <include name="focus_outline"/> + +</draw_ops> + +<!-- ::: TITLES ::: --> + +<draw_ops name="title_bg"> + <!-- tile name="title_tile" tile_width="4" tile_height="10" x="0" y="2" width="(width-title_width)/2-4" height="11"/> + <tile name="title_tile" tile_width="4" tile_height="10" x="(width-title_width)/2+title_width+4" y="2" width="(width-title_width)/2-4" height="11"/ --> +</draw_ops> + +<!-- hush! nothing to see here! move on! :^) --> +<draw_ops name="title_text"> + <title color="gtk:text[SELECTED]" + x="0" + y="(((height - title_height) / 2) `max` 0)"/> +</draw_ops> + +<draw_ops name="title_text_unfocused"> + <title color="gtk:fg[ACTIVE]" + x="0" + y="(((height - title_height) / 2) `max` 0)"/> +</draw_ops> + + +<draw_ops name="title"> + <include name="title_bg"/> + <include name="title_text"/> +</draw_ops> + +<draw_ops name="title_unfocused"> + <include name="title_text_unfocused"/> +</draw_ops> + +<!-- ::: BUTTONS ::: --> + + +<draw_ops name="menu_button_icon"> +<gtk_arrow state="selected" shadow="none" arrow="down" + x="4" + y="5" + width="width - 8" height="height - 8"/> +</draw_ops> +<draw_ops name="menu_button_icon_unfocused"> +<gtk_arrow state="insensitive" shadow="none" arrow="down" + x="4" + y="5" + width="width - 8" height="height - 8"/> +</draw_ops> + +<draw_ops name="button_bg_prelight"> + <tint color="white" x="0" y="0" width="width" height="height" alpha="0.3"/> +</draw_ops> + +<draw_ops name="menu_button_normal"> + <include name="menu_button_icon"/> +</draw_ops> +<draw_ops name="menu_button_prelight"> + <include name="button_bg_prelight"/> + <include name="menu_button_icon"/> +</draw_ops> +<draw_ops name="menu_button_pressed"> + <include name="menu_button_icon"/> +</draw_ops> +<draw_ops name="menu_button_unfocused"> + <include name="menu_button_icon_unfocused"/> +</draw_ops> + +<draw_ops name="close_button_icon"> + <line color="gtk:fg[SELECTED]" width="2" + x1="ButtonIPad" y1="ButtonIPad" x2="width-ButtonIPad-1" y2="height - ButtonIPad-1"/> + <line color="gtk:fg[SELECTED]" width="1" + x1="ButtonIPad" y1="ButtonIPad" x2="width-ButtonIPad" y2="height - ButtonIPad"/> + <line color="gtk:fg[SELECTED]" width="2" + x1="ButtonIPad" y1="height - ButtonIPad-1" x2="width-ButtonIPad-1" y2="ButtonIPad"/> + <line color="gtk:fg[SELECTED]" width="1" + x1="ButtonIPad" y1="height - ButtonIPad-1" x2="width-ButtonIPad" y2="ButtonIPad - 1"/> +</draw_ops> + +<draw_ops name="close_button_icon_unfocused"> + <line color="gtk:fg[INSENSITIVE]" width="2" + x1="ButtonIPad" y1="ButtonIPad" x2="width-ButtonIPad-1" y2="height - ButtonIPad-1"/> + <line color="gtk:fg[INSENSITIVE]" width="1" + x1="ButtonIPad" y1="ButtonIPad" x2="width-ButtonIPad" y2="height - ButtonIPad"/> + <line color="gtk:fg[INSENSITIVE]" width="2" + x1="ButtonIPad" y1="height - ButtonIPad-1" x2="width-ButtonIPad-1" y2="ButtonIPad"/> + <line color="gtk:fg[INSENSITIVE]" width="1" + x1="ButtonIPad" y1="height - ButtonIPad-1" x2="width-ButtonIPad" y2="ButtonIPad - 1"/> +</draw_ops> + +<draw_ops name="close_button_normal"> + <include name="close_button_icon"/> +</draw_ops> +<draw_ops name="close_button_prelight"> + <include name="button_bg_prelight"/> + <include name="close_button_icon"/> +</draw_ops> +<draw_ops name="close_button_pressed"> + <include name="close_button_icon_unfocused"/> +</draw_ops> +<draw_ops name="close_button_unfocused"> + <include name="close_button_icon_unfocused"/> +</draw_ops> + +<draw_ops name="maximize_button_icon"> + <rectangle color="gtk:fg[SELECTED]" filled="false" + x="ButtonIPad" y="ButtonIPad" width="width-ButtonIPad*2-1" height="height-ButtonIPad*2-1"/> + <line color="gtk:fg[SELECTED]" width="1" + x1="ButtonIPad + 1" y1="ButtonIPad + 1" x2="width-ButtonIPad" y2="ButtonIPad + 1"/> +</draw_ops> + +<draw_ops name="maximize_button_icon_unfocused"> + <rectangle color="gtk:fg[INSENSITIVE]" filled="false" + x="ButtonIPad" y="ButtonIPad" width="width-ButtonIPad*2-1" height="height-ButtonIPad*2-1"/> + <line color="gtk:fg[INSENSITIVE]" width="1" + x1="ButtonIPad + 1" y1="ButtonIPad + 1" x2="width-ButtonIPad" y2="ButtonIPad + 1"/> +</draw_ops> + +<draw_ops name="maximize_button_normal"> + <include name="maximize_button_icon"/> +</draw_ops> +<draw_ops name="maximize_button_prelight"> + <include name="button_bg_prelight"/> + <include name="maximize_button_icon"/> +</draw_ops> +<draw_ops name="maximize_button_pressed"> + <include name="maximize_button_icon_unfocused"/> +</draw_ops> +<draw_ops name="maximize_button_unfocused"> + <include name="maximize_button_icon_unfocused"/> +</draw_ops> + +<draw_ops name="restore_button_icon"> + + <rectangle color="gtk:fg[SELECTED]" filled="false" + x="ButtonIPad + 2" y="ButtonIPad + 2" width="width-ButtonIPad*2-5" +height="height-ButtonIPad*2-5"/> + <line color="gtk:fg[SELECTED]" width="1" + x1="ButtonIPad + 3" y1="ButtonIPad + 3" x2="width-ButtonIPad - 3" y2="ButtonIPad + 3"/> + +</draw_ops> + +<draw_ops name="restore_button_icon_unfocused"> + <rectangle color="gtk:fg[INSENSITIVE]" filled="false" + x="ButtonIPad + 2" y="ButtonIPad + 2" width="width-ButtonIPad*2-5" +height="height-ButtonIPad*2-5"/> + <line color="gtk:fg[INSENSITIVE]" width="1" + x1="ButtonIPad + 3" y1="ButtonIPad + 3" x2="width-ButtonIPad - 3" y2="ButtonIPad + 3"/> + +</draw_ops> + +<draw_ops name="restore_button_normal"> + <include name="restore_button_icon"/> +</draw_ops> +<draw_ops name="restore_button_prelight"> + <include name="restore_button_icon"/> + <include name="button_bg_prelight"/> +</draw_ops> +<draw_ops name="restore_button_pressed"> + <include name="restore_button_icon_unfocused"/> +</draw_ops> +<draw_ops name="restore_button_unfocused"> + <include name="restore_button_icon_unfocused"/> +</draw_ops> + +<draw_ops name="minimize_button_icon"> + <rectangle color="gtk:fg[SELECTED]" filled="true" + x="ButtonIPad" y="height - ButtonIPad - 2" width="width-ButtonIPad*2" height="2"/> +</draw_ops> + +<draw_ops name="minimize_button_icon_unfocused"> + <rectangle color="gtk:fg[INSENSITIVE]" filled="true" + x="ButtonIPad" y="height - ButtonIPad - 2" width="width-ButtonIPad*2" height="2"/> +</draw_ops> + +<draw_ops name="minimize_button_normal"> + <include name="minimize_button_icon"/> +</draw_ops> +<draw_ops name="minimize_button_prelight"> + <include name="button_bg_prelight"/> + <include name="minimize_button_icon"/> +</draw_ops> +<draw_ops name="minimize_button_pressed"> + <include name="minimize_button_icon_unfocused"/> +</draw_ops> +<draw_ops name="minimize_button_unfocused"> + <include name="minimize_button_icon_unfocused"/> +</draw_ops> + +<draw_ops name="blank"> +<!-- nothing --> +</draw_ops> + +<frame_style name="normal" geometry="normal"> + <piece position="entire_background" draw_ops="bevel_unfocused"/> + <piece position="title" draw_ops="title_unfocused"/> + <button function="close" state="normal" draw_ops="close_button_unfocused"/> + <button function="close" state="pressed" draw_ops="close_button_pressed"/> + <button function="maximize" state="normal" draw_ops="maximize_button_unfocused"/> + <button function="maximize" state="pressed" draw_ops="maximize_button_pressed"/> + <button function="minimize" state="normal" draw_ops="minimize_button_unfocused"/> + <button function="minimize" state="pressed" draw_ops="minimize_button_pressed"/> + <button function="menu" state="normal" draw_ops="menu_button_unfocused"/> + <button function="menu" state="pressed" draw_ops="menu_button_pressed"/> +</frame_style> + +<frame_style name="focused" geometry="normal" parent="normal"> + <piece position="entire_background" draw_ops="round_bevel"/> + <piece position="title" draw_ops="title"/> + <button function="close" state="normal" draw_ops="close_button_normal"/> + <button function="close" state="prelight" draw_ops="close_button_prelight"/> + <button function="maximize" state="normal" draw_ops="maximize_button_normal"/> + <button function="maximize" state="prelight" draw_ops="maximize_button_prelight"/> + <button function="minimize" state="normal" draw_ops="minimize_button_normal"/> + <button function="minimize" state="prelight" draw_ops="minimize_button_prelight"/> + <button function="menu" state="normal" draw_ops="menu_button_normal"/> + <button function="menu" state="prelight" draw_ops="menu_button_prelight"/> +</frame_style> + +<frame_style name="normal_maximized" geometry="normal_maximized"> + <piece position="entire_background" draw_ops="bevel_unfocused"/> + <piece position="title" draw_ops="title_unfocused"/> + <button function="close" state="normal" draw_ops="close_button_unfocused"/> + <button function="close" state="pressed" draw_ops="close_button_pressed"/> + <button function="maximize" state="normal" draw_ops="restore_button_unfocused"/> + <button function="maximize" state="pressed" draw_ops="restore_button_pressed"/> + <button function="maximize" state="prelight" draw_ops="restore_button_prelight"/> + <button function="minimize" state="normal" draw_ops="minimize_button_unfocused"/> + <button function="minimize" state="pressed" draw_ops="minimize_button_pressed"/> + <button function="menu" state="normal" draw_ops="menu_button_unfocused"/> + <button function="menu" state="pressed" draw_ops="menu_button_pressed"/> +</frame_style> + +<frame_style name="focused_maximized" geometry="normal_maximized" parent="normal_maximized"> + <piece position="entire_background" draw_ops="bevel"/> + <piece position="title" draw_ops="title"/> + <button function="close" state="normal" draw_ops="close_button_normal"/> + <button function="close" state="prelight" draw_ops="close_button_prelight"/> + <button function="minimize" state="normal" draw_ops="minimize_button_normal"/> + <button function="minimize" state="prelight" draw_ops="minimize_button_prelight"/> + <button function="maximize" state="normal" draw_ops="restore_button_normal"/> + <button function="maximize" state="pressed" draw_ops="restore_button_pressed"/> + <button function="maximize" state="prelight" draw_ops="restore_button_prelight"/> + <button function="menu" state="normal" draw_ops="menu_button_normal"/> + <button function="menu" state="prelight" draw_ops="menu_button_prelight"/> +</frame_style> + +<frame_style name="border" geometry="border" parent="normal"> + <piece position="entire_background" draw_ops="bevel_unfocused"/> + <piece position="title" draw_ops="blank"/> +</frame_style> + +<frame_style_set name="normal"> + <frame focus="yes" state="normal" resize="both" style="focused"/> + <frame focus="no" state="normal" resize="both" style="normal"/> + <frame focus="yes" state="maximized" style="focused_maximized"/> + <frame focus="no" state="maximized" style="normal_maximized"/> + <frame focus="yes" state="shaded" style="focused"/> + <frame focus="no" state="shaded" style="normal"/> + <frame focus="yes" state="maximized_and_shaded" style="focused_maximized"/> + <frame focus="no" state="maximized_and_shaded" style="normal_maximized"/> +</frame_style_set> + +<frame_style_set name="utility" parent="normal"> +<frame focus="yes" state="normal" resize="both" style="focused"/> +<frame focus="no" state="normal" resize="both" style="normal"/> +<!-- this is a bunch of crack since utility windows shouldn't be maximized --> +<frame focus="yes" state="maximized" style="focused"/> +<frame focus="no" state="maximized" style="normal"/> +<frame focus="yes" state="shaded" style="focused"/> +<frame focus="no" state="shaded" style="normal"/> +<frame focus="yes" state="maximized_and_shaded" style="focused"/> +<frame focus="no" state="maximized_and_shaded" style="normal"/> +</frame_style_set> + +<frame_style_set name="border"> +<frame focus="yes" state="normal" resize="both" style="border"/> +<frame focus="no" state="normal" resize="both" style="border"/> +<frame focus="yes" state="maximized" style="border"/> +<frame focus="no" state="maximized" style="border"/> +<frame focus="yes" state="shaded" style="border"/> +<frame focus="no" state="shaded" style="border"/> +<frame focus="yes" state="maximized_and_shaded" style="border"/> +<frame focus="no" state="maximized_and_shaded" style="border"/> +</frame_style_set> + +<window type="normal" style_set="normal"/> +<window type="dialog" style_set="normal"/> +<window type="modal_dialog" style_set="normal"/> +<window type="menu" style_set="normal"/> +<window type="utility" style_set="normal"/> +<window type="border" style_set="border"/> + +<menu_icon function="close" state="normal" draw_ops="close_button_icon_unfocused"/> +<menu_icon function="maximize" state="normal" draw_ops="maximize_button_icon_unfocused"/> +<menu_icon function="unmaximize" state="normal" draw_ops="restore_button_icon_unfocused"/> +<menu_icon function="minimize" state="normal" draw_ops="minimize_button_icon_unfocused"/> + +</marco_theme> -- cgit v1.2.1