//@import 'drawing'; @function hdyalpha($c, $a) { @return unquote("alpha(#{$c}, #{$a})"); } @function hdymix($c1, $c2, $r) { @return unquote("mix(#{$c1}, #{$c2}, #{$r})"); } $leaflet_dimming: rgba(0, 0, 0, if($variant == 'light', 0.12, 0.24)); $leaflet_border: rgba(0, 0, 0, if($variant == 'light', 0.05, 0.2)); $leaflet_outline: rgba(255, 255, 255, if($variant == 'light', 0.2, 0.05)); //@if $high_contrast { // $leaflet_border: $borders_color; // $leaflet_outline: transparent; //} @mixin background-shadow($direction) { background-image: linear-gradient($direction, rgba(0, 0, 0, if($variant == 'light', 0.05, 0.1)), rgba(0, 0, 0, if($variant == 'light', 0.01, 0.02)) 40px, rgba(0, 0, 0, 0) 56px), linear-gradient($direction, rgba(0, 0, 0, if($variant == 'light', 0.03, 0.06)), rgba(0, 0, 0, if($variant == 'light', 0.01, 0.02)) 7px, rgba(0, 0, 0, 0) 24px); } // Makes the corners of the given border rounded. // $border must be top, bottom, left, or right. @mixin rounded-border($border) { // The floors (top, bottom) and walls (left, right) of the corners matching // $border. This is needed to easily form floor-wall pairs regardless of // whether $border is a floor or a wall. $corners: ( 'top': (('top'), ('left', 'right')), 'bottom': (('bottom'), ('left', 'right')), 'left': (('top', 'bottom'), ('left')), 'right': (('top', 'bottom'), ('right')), ); @if not map-get($corners, $border) { @error "Unknown border type: #{$border}"; } // Loop through the floors and walls of the corners of $border. @each $floor in nth(map-get($corners, $border), 1) { @each $wall in nth(map-get($corners, $border), 2) { border-#{$floor}-#{$wall}-radius: 8px; -gtk-outline-#{$floor}-#{$wall}-radius: 7px; } } } @mixin margin-start($margin) { &:dir(ltr) { margin-left: $margin; } &:dir(rtl) { margin-right: $margin; } }