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authorAndrea Azzarone <[email protected]>2016-07-30 17:33:40 +0200
committerlukefromdc <[email protected]>2018-04-04 21:53:21 -0400
commit35eb4160b389bce690202122f4c5d802e226a0d4 (patch)
tree5e0950b1cc7e62fbcf2eced02f261a042dad17c7 /.github
parent37ebfa8b62085e5c9593ebb9fa73c7744ba78508 (diff)
downloadcaja-35eb4160b389bce690202122f4c5d802e226a0d4.tar.bz2
caja-35eb4160b389bce690202122f4c5d802e226a0d4.tar.xz
desktop-canvas-view: scale desktop workarea
The problem is that in the function canvas_container_set_workarea the screen width and height are in "application pixels" while the workarea ones are in "device pixels" so when the scaling is > 1, the margins are not properly setted. We need to scale-down the workarea geometries to "application pixels". https://bugzilla.gnome.org/show_bug.cgi?id=769302 origin commit: https://gitlab.gnome.org/GNOME/nautilus/commit/315a55df
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