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authorAndrea Azzarone <[email protected]>2016-07-30 17:33:40 +0200
committerraveit65 <[email protected]>2018-04-05 09:06:38 +0200
commitefb0d54b3bf73655f1e30c5e182c9239cb4fc61a (patch)
tree54241b8588c3ce621d0cae7cab1b1dca4c195edf /AUTHORS
parent7f22b3020c3b8acd1c062abc5f98fa5c2b38b544 (diff)
downloadcaja-efb0d54b3bf73655f1e30c5e182c9239cb4fc61a.tar.bz2
caja-efb0d54b3bf73655f1e30c5e182c9239cb4fc61a.tar.xz
desktop-canvas-view: scale desktop workarea
The problem is that in the function canvas_container_set_workarea the screen width and height are in "application pixels" while the workarea ones are in "device pixels" so when the scaling is > 1, the margins are not properly setted. We need to scale-down the workarea geometries to "application pixels". https://bugzilla.gnome.org/show_bug.cgi?id=769302 origin commit: https://gitlab.gnome.org/GNOME/nautilus/commit/315a55df
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