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author | Perberos <[email protected]> | 2011-12-01 23:52:01 -0300 |
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committer | Perberos <[email protected]> | 2011-12-01 23:52:01 -0300 |
commit | 28a029a4990d2a84f9d6a0b890eba812ea503998 (patch) | |
tree | 7a69477d0dd6bf351801fa9698d95224e4fe47b6 /HACKING | |
download | marco-28a029a4990d2a84f9d6a0b890eba812ea503998.tar.bz2 marco-28a029a4990d2a84f9d6a0b890eba812ea503998.tar.xz |
moving from https://github.com/perberos/mate-desktop-environment
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-rw-r--r-- | HACKING | 298 |
1 files changed, 298 insertions, 0 deletions
diff --git a/HACKING b/HACKING new file mode 100644 index 00000000..e669b7a1 --- /dev/null +++ b/HACKING @@ -0,0 +1,298 @@ +Intro... + +Window managers have a few ways in which they are significantly different +from other applications. This file, combined with the code overview in +doc/code-overview.txt, should hopefully provide a series of relatively +quick pointers (hopefully only a few minutes each) to some of the places +one can look to orient themselves and get started. Some of this will be +general to window managers on X, much will be specific to Marco, and +there's probably some information that's common to programs in general but +is nonetheless useful. + +Overview + Administrative issues + Minimal Building/Testing Environment + Relevant standards and X properties + Debugging and testing + Debugging logs + Adding information to the log + Valgrind + Testing Utilities + Technical gotchas to keep in mind + Other important reading + Extra reading + Ideas for tasks to work on + + +Administrative issues + Don't commit substantive code in here without asking [email protected]. + Adding translations, no-brainer typo fixes, etc. is fine. + + The code could use cleanup in a lot of places, feel free to do so. + + See http://developer.gnome.org/dotplan/for_maintainers.html for + information on how to make a release. The only difference from those + instructions is that the minor version number of a Marco release + should always be a number from the Fibonacci sequence. + +Minimal Building/Testing Environment + You do not need to _install_ a development version of Marco to + build, run and test it; you can run it from some temporary + directory. Also, you do not need to build all of Mate in order to + build a development version of Marco -- odds are, you may be able + to build marco from CVS without building any other modules. + + As long as you have gtk+ >= 2.10 and MateConf with your distro (gtk+ >= + 2.6 if you manually revert the change from bug 348633), you should + be able to install your distro's development packages + (e.g. gtk2-devel, MateConf2-devel, startup-notification-devel on + Fedora; also, remember to install the mate-common package which is + needed for building cvs versions of Mate modules like Marco) as + well as the standard development tools (gcc, autoconf, automake, + pkg-config, intltool, and libtool) and be ready to build and test + Marco. Steps to do so: + + $ svn checkout http://svn.gnome.org/svn/marco/trunk marco + $ cd marco + $ ./autogen.sh --prefix /usr + $ make + $ ./src/marco --replace + + Again, note that you do not need to run 'make install'. + +Relevant standards and X properties + There are two documents that describe some basics about how window + managers should behave: the ICCCM (Inter-Client Communication Conventions + Manual) and EWMH (Extended Window Manager Hints). You can find these at + the following locations: + ICCCM - http://tronche.com/gui/x/icccm/ + EWMH - :pserver:[email protected]:/cvs + The ICCCM is usually available in RPM or DEB format as well. There is + actually an online version of the EWMH, but it is almost always woefully + out of date. Just get it from cvs with these commands (the backslash + means include the stuff from the next line): + cvs -d :pserver:[email protected]:/cvs/icccm-extensions login + cvs -d :pserver:[email protected]:/cvs/icccm-extensions \ + checkout wm-spec + + DO NOT GO AND READ THOSE THINGS. THEY ARE REALLY, REALLY BORING. + + If you do, you'll probably end up catching up on your sleep instead of + hacking on Marco. ;-) Instead, just look at the table of contents and + glance at a page or two to get an idea of what's in there. Then only + refer to it if you see something weird in the code and you don't know + what it is but has some funny looking name like you see in one of those + two documents. + + You can refer to the COMPLIANCE file for additional information on these + specifications and Marco's compliance therewith. + + One of the major things those documents cover that are useful to learn + about immediately are X properties. The right way to learn about those, + though, is through hand on experimentation with the xprop command (and + then look up things you find from xprop in those two manuals if you're + curious enough). First, try running + xprop + in a terminal and click on one of the windows on your screen. That gives + you the x properties for that window. Look through them and get a basic + idea of what's there for kicks. Note that you can get rid of some of the + verboseness by grepping out the _NET_WM_ICON stuff, i.e. + xprop | grep -v _NET_WM_ICON + Next, try running + xprop -root + in a terminal. There's all the properties of the root window (which you + can think of as the "main" Xserver window). You can also manually + specify individual windows that you want the properties of with + xprop -id <id> + if you know the id of the window in question. You can get the id of a + given window by either running xwininfo, e.g. + xwininfo | grep "Window id" | cut -f 4 -d ' ' + or by looking at the _NET_CLIENT_STACKING property of the root + window. Finally, it can also be useful to add "-spy" (without the + quotes) to the xprop command to get it to continually monitor that + window and report any changes to you. + +Debugging information + Trying to run a window manager under a typical debugger, such as gdb, + unfortunately just doesn't work very well. So, we have to resort to + other methods. + + Debugging logs + + First, note that you can start a new version of marco to replace the + existing one by running + marco --replace + (which also comes in handy in the form "./src/marco --replace" when + trying to quickly test a small change while hacking on marco without + doing a full "make install", though I'm going off topic...) This will + allow you to see any warnings printed at the terminal. Sometimes it's + useful to have these directed to a logfile instead, which you can do by + running + MARCO_USE_LOGFILE=1 marco --replace + The logfile it uses will be printed in the terminal. Sometimes, it's + useful to get more information than just warnings. You can set + MARCO_VERBOSE to do that, like so: + MARCO_VERBOSE=1 MARCO_USE_LOGFILE=1 marco --replace + (note that MARCO_VERBOSE=1 can be problematic without + MARCO_USE_LOGFILE=1; avoid it unless running in from something that + won't be managed by the new Marco--see bug 305091 for more details). + There are also other flags, such as MARCO_DEBUG, most of which I + haven't tried and don't know what they do. Go to the source code + directory and run + grep "MARCO_" * | grep getenv + to find out what the other ones are. + + Adding information to the log + + Since we can't single step with a debugger, we often have to fall back to + the primitive method of getting information we want to know: adding + "print" statements. Marco has a fairly structured way to do this, + using the functions meta_warning, meta_topic, and meta_verbose. All + three have the same basic format as printf, except that meta_topic also + takes a leading enumeration parameter to specify the type of message + being shown (makes it easier for grepping in a verbose log). You'll find + tons of examples in the source code if you need them; just do a quick + grep or look in most any file. Note that meta_topic and meta_verbose + messages only appear if verbosity is turned on. I tend to frequently add + temporary meta_warning statements (or switch meta_topic or meta_verbose + ones to meta_warning ones) and then undo the changes once I've learned + the info that I needed. + + There is also a meta_print_backtrace (which again is only active if + verbosity is turned on) that can also be useful if you want to learn how + a particular line of code gets called. And, of course, there's always + g_assert if you want to make sure some section isn't executed (or isn't + executed under certain conditions). + + Valgrind + + Valgrind is awesome for finding memory leaks or corruption and + uninitialized variables. But I also tend to use it in a non-traditional + way as a partial substitute for a normal debugger: it can provide me with + a stack trace of where marco is crashing if I made a change that + caused it to do so, which is one of the major uses of debuggers. (And, + what makes it cooler than a debugger is that there will also often be + warnings pinpointing the cause of the crash from either some kind of + simple memory corruption or an uninitialized variable). Sometimes, when + I merely want to know what is calling a particular function I'll just + throw in an "int i; printf("%d\n", i);" just because valgrind will give + me a full stacktrace whenever it sees that uninitialized variable being + used (yes, I could use meta_print_backtrace, but that means I have to + turn verbosity on). + + To run marco under valgrind, use options typical for any Mate + program, such as + valgrind --log-file=marco.log --tool=memcheck --num-callers=48 \ + --leak-check=yes --leak-resolution=high --show-reachable=yes \ + ./src/marco --replace + where, again, the backslashes mean to join all the stuff on the following + line with the previous one. + + However, there is a downside. Things run a little bit slowly, and it + appears that you'll need about 1.5GB of ram, which unfortunately prevents + most people from trying this. + + Testing Utilities + + src/run-marco.sh + The script src/run-marco.sh is useful to hack on the window manager. + It runs marco in an Xnest. e.g.: + CLIENTS=3 ./run-marco.sh + or + DEBUG=memprof ./run-marco.sh + or + DEBUG_TEST=1 ./run-marco-sh + or whatever. + + marco-message + The tool marco-message can be used as follows: + marco-message reload-theme + marco-message restart + marco-message enable-keybindings + marco-message disable-keybindings + The first of these is useful for testing themes, the second is just + another way (besides the --restart flag to marco itself) of + restarting marco, and the third is useful for testing Marco when + running it under an Xnest (typically, the Marco under the Xnest + wouldn't get keybinding notifications--making keyboard navigation not + work--but if you disable the keybindings for the global Marco then + the Marco under the Xnest can then get those keybinding notifications). + + marco-window-demo + marco-window-demo is good for trying behavior of various kinds + of window without launching a full desktop. + +Technical gotchas to keep in mind + Files that include gdk.h or gtk.h are not supposed to include + display.h or window.h or other core files. Files in the core + (display.[hc], window.[hc]) are not supposed to include gdk.h or + gtk.h. Reasons: + + "Basically you don't want GDK most of the time. It adds + abstractions that cause problems, because they aren't designed to + be used in a WM where we do weird stuff (display grabs, and just + being the WM). At best GDK adds inefficiency, at worst it breaks + things in weird ways where you have to be a GDK guru to figure + them out. Owen also told me that they didn't want to start adding + a lot of hacks to GDK to let a WM use it; we both agreed back in + the mists of time that marco would only use it for the "UI" + bits as it does. + + Having the split in the source code contains and makes very clear + the interface between the WM and GDK/GTK. This keeps people from + introducing extra GDK/GTK usage when it isn't needed or + appropriate. Also, it speeds up the compilation a bit, though this + was perhaps more relevant 5 years ago than it is now. + + There was also a very old worry that the GDK stuff might have to + be in a separate process to work right; that turned out to be + untrue. Though who knows what issues the CM will introduce." + + Remember that strings stored in X properties are not in UTF-8, and they + have to end up in UTF-8 before we try putting them through Pango. + + If you make any X request involving a client window, you have to + meta_error_trap_push() around the call; this is not necessary for X + requests on the frame windows. + + Remember that not all windows have frames, and window->frame can be NULL. + +Other important reading & where to get started + Extra reading + + There are some other important things to read to get oriented as well. + These are: + http://pobox.com/~hp/features.html + rationales.txt + doc/code-overview.txt + + It pays to read http://pobox.com/~hp/features.html in order + to understand the philosophy of Marco. + + The rationales.txt file has two things: (1) a list of design choices with + links in the form of bugzilla bugs that discuss the issue, and (2) a list + outstanding bug categories, each of which is tracked by a particular + tracker bug in bugzilla from which you can find several closely related + bug reports. + + doc/code-overview.txt provides a fairly good overview of the code, + including coverage of the function of the various files, the main + structures and their relationships, and places to start looking in the + code tailored to general categories of tasks. + + Ideas for tasks to work on + + There are a variety of things you could work on in the code. You may + have ideas of your own, but in case you don't, let me provide a list of + ideas you could choose from: + + If you're ambitious, there's a list of things Havoc made that he'd really + like to see tackled, which you can find at + http://log.ometer.com/2004-05.html. Be sure to double check with someone + to make sure the item is still relevant if you're interested in one of + these. Another place to look for ideas, of course, is bugzilla. One can + just do queries and look for things that look fixable. + + However, perhaps the best way of getting ideas of related tasks to work + on, is to look at the second half of the rationales.txt file, which tries + to group bugs by type. |