diff options
author | Victor Kareh <[email protected]> | 2019-05-22 07:21:05 -0400 |
---|---|---|
committer | Victor Kareh <[email protected]> | 2019-06-05 10:49:37 -0400 |
commit | 1a8059915b74ee8aea55b6a82ea18c09af6d0018 (patch) | |
tree | 3d2c655ada6bf5e309c4d4c9e30969b331ed1d2d /src/compositor | |
parent | 5f20dfec54d4c70695a30254d6d4f019ae08943f (diff) | |
download | marco-1a8059915b74ee8aea55b6a82ea18c09af6d0018.tar.bz2 marco-1a8059915b74ee8aea55b6a82ea18c09af6d0018.tar.xz |
compositor: don't draw shadow under windows
upstream commit:
https://gitlab.gnome.org/GNOME/metacity/commit/5404d8f2
Diffstat (limited to 'src/compositor')
-rw-r--r-- | src/compositor/compositor-xrender.c | 71 |
1 files changed, 63 insertions, 8 deletions
diff --git a/src/compositor/compositor-xrender.c b/src/compositor/compositor-xrender.c index de112db9..103d246b 100644 --- a/src/compositor/compositor-xrender.c +++ b/src/compositor/compositor-xrender.c @@ -589,12 +589,59 @@ make_shadow (MetaDisplay *display, return ximage; } +double shadow_offsets_x[LAST_SHADOW_TYPE] = {SHADOW_SMALL_OFFSET_X, + SHADOW_MEDIUM_OFFSET_X, + SHADOW_LARGE_OFFSET_X}; +double shadow_offsets_y[LAST_SHADOW_TYPE] = {SHADOW_SMALL_OFFSET_Y, + SHADOW_MEDIUM_OFFSET_Y, + SHADOW_LARGE_OFFSET_Y}; + +static void +shadow_clip (Display *xdisplay, + Picture shadow_picture, + XImage *shadow_image, + MetaShadowType shadow_type, + MetaFrameBorders borders, + int width, + int height) +{ + int shadow_dx = -1 * shadow_offsets_x [shadow_type]; + int shadow_dy = -1 * shadow_offsets_y [shadow_type]; + XRectangle clip[4]; + + /* Top */ + clip[0].x = 0; + clip[0].y = 0; + clip[0].width = shadow_image->width; + clip[0].height = shadow_dy + borders.visible.top; + + /* Bottom */ + clip[1].x = 0; + clip[1].y = shadow_dy + (height - borders.visible.bottom); + clip[1].width = shadow_image->width; + clip[1].height = shadow_image->height - (shadow_dy + (height - borders.visible.bottom)); + + /* Left */ + clip[2].x = 0; + clip[2].y = shadow_dy + borders.visible.top; + clip[2].width = shadow_dx + borders.visible.left; + clip[2].height = height - borders.visible.top - borders.visible.bottom; + + /* Right */ + clip[3].x = width + shadow_dx; + clip[3].y = shadow_dy + borders.visible.top; + clip[3].width = shadow_image->width - (width + shadow_dx); + clip[3].height = height - borders.visible.top - borders.visible.bottom; + + XRenderSetPictureClipRectangles (xdisplay, shadow_picture, 0, 0, clip, 4); +} static Picture shadow_picture (MetaDisplay *display, MetaScreen *screen, MetaShadowType shadow_type, double opacity, Picture alpha_pict, + MetaFrameBorders borders, int width, int height, int *wp, @@ -621,8 +668,7 @@ shadow_picture (MetaDisplay *display, } shadow_picture = XRenderCreatePicture (xdisplay, shadow_pixmap, - XRenderFindStandardFormat (xdisplay, -PictStandardA8), + XRenderFindStandardFormat (xdisplay, PictStandardA8), 0, 0); if (!shadow_picture) { @@ -630,6 +676,10 @@ PictStandardA8), XFreePixmap (xdisplay, shadow_pixmap); return None; } + shadow_clip (xdisplay, + shadow_picture, shadow_image, shadow_type, + borders, + width, height); gc = XCreateGC (xdisplay, shadow_pixmap, 0, 0); if (!gc) @@ -984,12 +1034,6 @@ window_has_shadow (MetaCompWindow *cw) return FALSE; } -double shadow_offsets_x[LAST_SHADOW_TYPE] = {SHADOW_SMALL_OFFSET_X, - SHADOW_MEDIUM_OFFSET_X, - SHADOW_LARGE_OFFSET_X}; -double shadow_offsets_y[LAST_SHADOW_TYPE] = {SHADOW_SMALL_OFFSET_Y, - SHADOW_MEDIUM_OFFSET_Y, - SHADOW_LARGE_OFFSET_Y}; static XserverRegion win_extents (MetaCompWindow *cw) { @@ -1005,8 +1049,18 @@ win_extents (MetaCompWindow *cw) if (cw->needs_shadow) { + MetaFrameBorders borders; XRectangle sr; + meta_frame_borders_clear (&borders); + + if (cw->window) + { + MetaFrame *frame = meta_window_get_frame (cw->window); + + if (frame) + meta_frame_calc_borders (frame, &borders); + } cw->shadow_dx = shadow_offsets_x [cw->shadow_type]; cw->shadow_dy = shadow_offsets_y [cw->shadow_type]; @@ -1018,6 +1072,7 @@ win_extents (MetaCompWindow *cw) cw->shadow = shadow_picture (display, screen, cw->shadow_type, opacity, cw->alpha_pict, + borders, cw->attrs.width + cw->attrs.border_width * 2, cw->attrs.height + cw->attrs.border_width * 2, &cw->shadow_width, &cw->shadow_height); |