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author | Dylan McCall <[email protected]> | 2012-01-09 02:36:16 +0100 |
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committer | Benjamin Valentin <benpicco@rechenknecht2k7.(none)> | 2012-03-16 00:28:34 +0100 |
commit | 3f122b87a866edb62d0402058f83974cf8a8fd54 (patch) | |
tree | 94c68552e55d29a47a91bef3001449ef78f52801 /src/core/frame.c | |
parent | 01aeeb15748062b183c5ec400ef7bad67cf60f27 (diff) | |
download | marco-3f122b87a866edb62d0402058f83974cf8a8fd54.tar.bz2 marco-3f122b87a866edb62d0402058f83974cf8a8fd54.tar.xz |
Use positional sound for audible window bell
Many components in the GNOME desktop use libcanberra-gtk to play sounds, which
has led us to a wonderful world of positional sounds (in many cases), where a
sound seems to come from the same direction as an interaction on the screen.
Metacity uses libcanberra for audible bells, so it is pretty straight-forward
to get the same feature. In my opinion, it would make Metacity's bell sound
suddenly awesome, for a number of reasons.
To implement the feature, Metacity needs to give a few extra properties to
Canberra, which describe the position of the window associated with the bell.
taken from https://bugzilla.gnome.org/show_bug.cgi?id=616743
Diffstat (limited to 'src/core/frame.c')
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