summaryrefslogtreecommitdiff
path: root/src/include/prefs.h
diff options
context:
space:
mode:
authorDylan McCall <[email protected]>2012-01-09 02:36:16 +0100
committerBenjamin Valentin <benpicco@rechenknecht2k7.(none)>2012-03-16 00:28:34 +0100
commit3f122b87a866edb62d0402058f83974cf8a8fd54 (patch)
tree94c68552e55d29a47a91bef3001449ef78f52801 /src/include/prefs.h
parent01aeeb15748062b183c5ec400ef7bad67cf60f27 (diff)
downloadmarco-3f122b87a866edb62d0402058f83974cf8a8fd54.tar.bz2
marco-3f122b87a866edb62d0402058f83974cf8a8fd54.tar.xz
Use positional sound for audible window bell
Many components in the GNOME desktop use libcanberra-gtk to play sounds, which has led us to a wonderful world of positional sounds (in many cases), where a sound seems to come from the same direction as an interaction on the screen. Metacity uses libcanberra for audible bells, so it is pretty straight-forward to get the same feature. In my opinion, it would make Metacity's bell sound suddenly awesome, for a number of reasons. To implement the feature, Metacity needs to give a few extra properties to Canberra, which describe the position of the window associated with the bell. taken from https://bugzilla.gnome.org/show_bug.cgi?id=616743
Diffstat (limited to 'src/include/prefs.h')
0 files changed, 0 insertions, 0 deletions