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authorrbuj <[email protected]>2019-09-22 15:12:48 +0200
committerVictor Kareh <[email protected]>2019-10-01 09:39:39 -0400
commit7ff2e5f10e8b0d15a1e75b29312e2afb4256fbb0 (patch)
tree688ddf25b42460b6f1f8e5c309ff660a36727678 /src/themes/Esco
parent232127afd896bce5afc02cccf1c96309ceb1b521 (diff)
downloadmarco-7ff2e5f10e8b0d15a1e75b29312e2afb4256fbb0.tar.bz2
marco-7ff2e5f10e8b0d15a1e75b29312e2afb4256fbb0.tar.xz
window decoration themes: Add Atlanta, Esco, Gorilla, Motif, Raleigh
Diffstat (limited to 'src/themes/Esco')
-rw-r--r--src/themes/Esco/meson.build4
-rw-r--r--src/themes/Esco/metacity-theme-1.xml990
2 files changed, 994 insertions, 0 deletions
diff --git a/src/themes/Esco/meson.build b/src/themes/Esco/meson.build
new file mode 100644
index 00000000..099eb0f0
--- /dev/null
+++ b/src/themes/Esco/meson.build
@@ -0,0 +1,4 @@
+install_data(
+ 'metacity-theme-1.xml',
+ install_dir : join_paths(datadir, 'themes', 'Esco', 'metacity-1'),
+)
diff --git a/src/themes/Esco/metacity-theme-1.xml b/src/themes/Esco/metacity-theme-1.xml
new file mode 100644
index 00000000..9a9061ba
--- /dev/null
+++ b/src/themes/Esco/metacity-theme-1.xml
@@ -0,0 +1,990 @@
+<?xml version="1.0"?>
+<metacity_theme>
+
+<info>
+ <name>Esco</name>
+ <author>James M. Cape &lt;[email protected]&gt;</author>
+ <copyright>&#194; Havoc Pennington, 2002 for Atlanta. &#194; Gaute Lindkvist, 2002 for Bright. &#194; James M. Cape 2002 for modifications</copyright>
+ <date>February 3, 2002</date>
+ <description>Simple theme designed to look really good &amp; match GTK+ well.</description>
+</info>
+
+<frame_geometry name="normal">
+ <distance name="left_width" value="5"/>
+ <distance name="right_width" value="5"/>
+ <distance name="bottom_height" value="5"/>
+ <distance name="left_titlebar_edge" value="5"/>
+ <distance name="right_titlebar_edge" value="5"/>
+ <aspect_ratio name="button" value="1.0"/>
+ <distance name="title_vertical_pad" value="1"/>
+ <border name="title_border" left="5" right="5" top="3" bottom="2"/>
+ <border name="button_border" left="0" right="0" top="3" bottom="2"/>
+</frame_geometry>
+
+<!-- strip borders off the normal geometry -->
+<frame_geometry name="normal_small_borders" parent="normal">
+ <distance name="left_width" value="0"/>
+ <distance name="right_width" value="0"/>
+ <distance name="bottom_height" value="0"/>
+ <distance name="left_titlebar_edge" value="0"/>
+ <distance name="right_titlebar_edge" value="0"/>
+ <distance name="title_vertical_pad" value="2"/>
+ <border name="title_border" left="5" right="5" top="0" bottom="0"/>
+ <border name="button_border" left="0" right="0" top="0" bottom="0"/>
+</frame_geometry>
+
+<frame_geometry name="utility" title_scale="small">
+ <distance name="left_width" value="1"/>
+ <distance name="right_width" value="1"/>
+ <distance name="bottom_height" value="5"/>
+ <distance name="left_titlebar_edge" value="2"/>
+ <distance name="right_titlebar_edge" value="2"/>
+ <aspect_ratio name="button" value="1.0"/>
+ <distance name="title_vertical_pad" value="3"/>
+ <border name="title_border" left="2" right="2" top="0" bottom="0"/>
+ <border name="button_border" left="0" right="0" top="2" bottom="0"/>
+</frame_geometry>
+
+<frame_geometry name="border" has_title="false">
+ <distance name="left_width" value="5"/>
+ <distance name="right_width" value="5"/>
+ <distance name="bottom_height" value="5"/>
+ <distance name="left_titlebar_edge" value="0"/>
+ <distance name="right_titlebar_edge" value="0"/>
+ <distance name="button_width" value="0"/>
+ <distance name="button_height" value="0"/>
+ <distance name="title_vertical_pad" value="5"/>
+ <border name="title_border" left="0" right="0" top="0" bottom="0"/>
+ <border name="button_border" left="0" right="0" top="0" bottom="0"/>
+</frame_geometry>
+
+<!-- define constants -->
+<constant name="ButtonIPad" value="3"/>
+<constant name="IconTitleSpacing" value="8"/>
+
+<!-- Button Outlines -->
+<draw_ops name="button_prelight_bg">
+ <gtk_box state="prelight" shadow="out" x="0" y="0" width="width"
+ height="height"/>
+</draw_ops>
+
+<draw_ops name="button_pressed_bg">
+ <gtk_box state="active" shadow="in" x="0" y="0" width="width"
+ height="height"/>
+</draw_ops>
+
+<draw_ops name="right_button_normal_bg">
+ <rectangle color="#ffffff" filled="true" x="0" y="0" width="width" height="height"/>
+</draw_ops>
+
+<!-- Button Icons -->
+
+<!-- Minimize Button -->
+<draw_ops name="minimize_button">
+ <rectangle color="gtk:dark[NORMAL]" filled="true"
+ x="ButtonIPad"
+ y="height - ButtonIPad - ((height - (ButtonIPad + 1) * 2) * 0.4) - 1"
+ width="width - (ButtonIPad + 1) * 2"
+ height="(height - (ButtonIPad + 1) * 2) * 0.4"/>
+</draw_ops>
+<draw_ops name="minimize_button_focused">
+ <rectangle color="gtk:fg[SELECTED]" filled="true"
+ x="ButtonIPad"
+ y="height - ButtonIPad - ((height - (ButtonIPad + 1) * 2) * 0.4) - 1"
+ width="width - (ButtonIPad + 1) * 2"
+ height="(height - (ButtonIPad + 1) * 2) * 0.4"/>
+</draw_ops>
+<draw_ops name="minimize_button_prelight">
+ <include name="button_prelight_bg"/>
+ <rectangle color="gtk:dark[PRELIGHT]" filled="true"
+ x="ButtonIPad + 1"
+ y="height - ButtonIPad - ((height - (ButtonIPad + 1) * 2) * 0.4)"
+ width="width - (ButtonIPad + 1) * 2"
+ height="(height - (ButtonIPad + 1) * 2) * 0.4 + 1"/>
+ <rectangle color="gtk:fg[PRELIGHT]" filled="false"
+ x="ButtonIPad"
+ y="height - ButtonIPad - ((height - (ButtonIPad + 1) * 2) * 0.4) - 1"
+ width="width - (ButtonIPad + 1) * 2"
+ height="(height - (ButtonIPad + 1) * 2) * 0.4"/>
+</draw_ops>
+<draw_ops name="minimize_button_pressed">
+ <include name="button_pressed_bg"/>
+ <rectangle color="gtk:dark[ACTIVE]" filled="true"
+ x="ButtonIPad + 1"
+ y="height - ButtonIPad - ((height - (ButtonIPad + 1) * 2) * 0.4)"
+ width="width - (ButtonIPad + 1) * 2"
+ height="(height - (ButtonIPad + 1) * 2) * 0.4 + 1"/>
+ <rectangle color="gtk:fg[ACTIVE]" filled="false"
+ x="ButtonIPad"
+ y="height - ButtonIPad - ((height - (ButtonIPad + 1) * 2) * 0.4) - 1"
+ width="width - (ButtonIPad + 1) * 2"
+ height="(height - (ButtonIPad + 1) * 2) * 0.4"/>
+</draw_ops>
+
+<!-- Maximize Button -->
+<draw_ops name="maximize_button">
+ <rectangle color="gtk:dark[NORMAL]" filled="false"
+ x="ButtonIPad"
+ y="ButtonIPad"
+ width="width - (ButtonIPad + 1) * 2"
+ height="height - (ButtonIPad + 1) * 2"/>
+ <rectangle color="gtk:dark[NORMAL]" filled="true"
+ x="ButtonIPad"
+ y="ButtonIPad"
+ width="width - (ButtonIPad + 1) * 2"
+ height="(height - (ButtonIPad + 1) * 2) * 0.4"/>
+</draw_ops>
+<draw_ops name="maximize_button_focused">
+ <rectangle color="gtk:fg[SELECTED]" filled="false"
+ x="ButtonIPad"
+ y="ButtonIPad"
+ width="width - (ButtonIPad + 1) * 2"
+ height="height - (ButtonIPad + 1) * 2"/>
+ <rectangle color="gtk:fg[SELECTED]" filled="true"
+ x="ButtonIPad"
+ y="ButtonIPad"
+ width="width - (ButtonIPad + 1) * 2"
+ height="(height - (ButtonIPad + 1) * 2) * 0.4"/>
+</draw_ops>
+<draw_ops name="maximize_button_prelight">
+ <include name="button_prelight_bg"/>
+ <rectangle color="gtk:dark[PRELIGHT]" filled="false"
+ x="ButtonIPad + 1"
+ y="ButtonIPad + 1"
+ width="width - (ButtonIPad + 1) * 2"
+ height="height - (ButtonIPad + 1) * 2"/>
+ <rectangle color="gtk:dark[PRELIGHT]" filled="true"
+ x="ButtonIPad + 1"
+ y="ButtonIPad + 1"
+ width="width - (ButtonIPad + 1) * 2"
+ height="(height - (ButtonIPad + 1) * 2) * 0.4 + 1"/>
+ <rectangle color="gtk:fg[PRELIGHT]" filled="false"
+ x="ButtonIPad"
+ y="ButtonIPad"
+ width="width - (ButtonIPad + 1) * 2"
+ height="height - (ButtonIPad + 1) * 2"/>
+ <rectangle color="gtk:fg[PRELIGHT]" filled="false"
+ x="ButtonIPad"
+ y="ButtonIPad"
+ width="width - (ButtonIPad + 1) * 2"
+ height="(height - (ButtonIPad + 1) * 2) * 0.4"/>
+</draw_ops>
+<draw_ops name="maximize_button_pressed">
+ <include name="button_pressed_bg"/>
+ <rectangle color="gtk:dark[ACTIVE]" filled="false"
+ x="ButtonIPad + 1"
+ y="ButtonIPad + 1"
+ width="width - (ButtonIPad + 1) * 2"
+ height="height - (ButtonIPad + 1) * 2"/>
+ <rectangle color="gtk:dark[ACTIVE]" filled="true"
+ x="ButtonIPad + 1"
+ y="ButtonIPad + 1"
+ width="width - (ButtonIPad + 1) * 2"
+ height="(height - (ButtonIPad + 1) * 2) * 0.4 + 1"/>
+ <rectangle color="gtk:fg[ACTIVE]" filled="false"
+ x="ButtonIPad"
+ y="ButtonIPad"
+ width="width - (ButtonIPad + 1) * 2"
+ height="height - (ButtonIPad + 1) * 2"/>
+ <rectangle color="gtk:fg[ACTIVE]" filled="false"
+ x="ButtonIPad"
+ y="ButtonIPad"
+ width="width - (ButtonIPad + 1) * 2"
+ height="(height - (ButtonIPad + 1) * 2) * 0.4"/>
+</draw_ops>
+
+<!-- UnMaximize Button -->
+<draw_ops name="restore_button">
+ <rectangle color="gtk:dark[NORMAL]" filled="false"
+ x="ButtonIPad"
+ y="ButtonIPad"
+ width="(width - (ButtonIPad + 1) * 2) * 0.67"
+ height="(height - (ButtonIPad + 1) * 2) * 0.67"/>
+ <rectangle color="gtk:dark[NORMAL]" filled="true"
+ x="ButtonIPad"
+ y="ButtonIPad"
+ width="(width - (ButtonIPad + 1) * 2) * 0.67"
+ height="((height - (ButtonIPad + 1) * 2) * 0.4) * 0.67"/>
+ <rectangle color="gtk:dark[NORMAL]" filled="false"
+ x="ButtonIPad + (width - (ButtonIPad + 1) * 2) * 0.33"
+ y="ButtonIPad + (height - (ButtonIPad + 1) * 2) * 0.33"
+ width="(width - (ButtonIPad + 1) * 2) * 0.67"
+ height="(height - (ButtonIPad + 1) * 2) * 0.67"/>
+ <rectangle color="gtk:dark[NORMAL]" filled="true"
+ x="ButtonIPad + (width - (ButtonIPad + 1) * 2) * 0.33"
+ y="ButtonIPad + (height - (ButtonIPad + 1) * 2) * 0.33"
+ width="(width - (ButtonIPad + 1) * 2) * 0.67"
+ height="((height - (ButtonIPad + 1) * 2) * 0.4) * 0.67"/>
+</draw_ops>
+<draw_ops name="restore_button_focused">
+ <rectangle color="gtk:fg[SELECTED]" filled="false"
+ x="ButtonIPad"
+ y="ButtonIPad"
+ width="(width - (ButtonIPad + 1) * 2) * 0.67"
+ height="(height - (ButtonIPad + 1) * 2) * 0.67"/>
+ <rectangle color="gtk:fg[SELECTED]" filled="true"
+ x="ButtonIPad"
+ y="ButtonIPad"
+ width="(width - (ButtonIPad + 1) * 2) * 0.67"
+ height="((height - (ButtonIPad + 1) * 2) * 0.4) * 0.67"/>
+ <rectangle color="gtk:fg[SELECTED]" filled="false"
+ x="ButtonIPad + (width - (ButtonIPad + 1) * 2) * 0.33"
+ y="ButtonIPad + (height - (ButtonIPad + 1) * 2) * 0.33"
+ width="(width - (ButtonIPad + 1) * 2) * 0.67"
+ height="(height - (ButtonIPad + 1) * 2) * 0.67"/>
+ <rectangle color="gtk:fg[SELECTED]" filled="true"
+ x="ButtonIPad + (width - (ButtonIPad + 1) * 2) * 0.33"
+ y="ButtonIPad + (height - (ButtonIPad + 1) * 2) * 0.33"
+ width="(width - (ButtonIPad + 1) * 2) * 0.67"
+ height="((height - (ButtonIPad + 1) * 2) * 0.4) * 0.67"/>
+</draw_ops>
+<draw_ops name="restore_button_prelight">
+ <include name="button_prelight_bg"/>
+ <rectangle color="gtk:dark[PRELIGHT]" filled="false"
+ x="ButtonIPad + 1"
+ y="ButtonIPad + 1"
+ width="(width - (ButtonIPad + 1) * 2) * 0.67"
+ height="(height - (ButtonIPad + 1) * 2) * 0.67"/>
+ <rectangle color="gtk:dark[PRELIGHT]" filled="true"
+ x="ButtonIPad + 1"
+ y="ButtonIPad + 1"
+ width="(width - (ButtonIPad + 1) * 2) * 0.67"
+ height="((height - (ButtonIPad + 1) * 2) * 0.4) * 0.67"/>
+ <rectangle color="gtk:dark[PRELIGHT]" filled="false"
+ x="ButtonIPad + (width - (ButtonIPad + 1) * 2) * 0.33 + 1"
+ y="ButtonIPad + (height - (ButtonIPad + 1) * 2) * 0.33 + 1"
+ width="(width - (ButtonIPad + 1) * 2) * 0.67"
+ height="(height - (ButtonIPad + 1) * 2) * 0.67"/>
+ <rectangle color="gtk:dark[PRELIGHT]" filled="true"
+ x="ButtonIPad + (width - (ButtonIPad + 1) * 2) * 0.33 + 1"
+ y="ButtonIPad + (height - (ButtonIPad + 1) * 2) * 0.33 + 1"
+ width="(width - (ButtonIPad + 1) * 2) * 0.67"
+ height="((height - (ButtonIPad + 1) * 2) * 0.4) * 0.67"/>
+ <rectangle color="gtk:fg[PRELIGHT]" filled="false"
+ x="ButtonIPad"
+ y="ButtonIPad"
+ width="(width - (ButtonIPad + 1) * 2) * 0.67"
+ height="(height - (ButtonIPad + 1) * 2) * 0.67"/>
+ <rectangle color="gtk:fg[PRELIGHT]" filled="true"
+ x="ButtonIPad"
+ y="ButtonIPad"
+ width="(width - (ButtonIPad + 1) * 2) * 0.67"
+ height="((height - (ButtonIPad + 1) * 2) * 0.4) * 0.67"/>
+ <rectangle color="gtk:fg[PRELIGHT]" filled="false"
+ x="ButtonIPad + (width - (ButtonIPad + 1) * 2) * 0.33"
+ y="ButtonIPad + (height - (ButtonIPad + 1) * 2) * 0.33"
+ width="(width - (ButtonIPad + 1) * 2) * 0.67"
+ height="(height - (ButtonIPad + 1) * 2) * 0.67"/>
+ <rectangle color="gtk:fg[PRELIGHT]" filled="true"
+ x="ButtonIPad + (width - (ButtonIPad + 1) * 2) * 0.33"
+ y="ButtonIPad + (height - (ButtonIPad + 1) * 2) * 0.33"
+ width="(width - (ButtonIPad + 1) * 2) * 0.67"
+ height="((height - (ButtonIPad + 1) * 2) * 0.4) * 0.67"/>
+</draw_ops>
+<draw_ops name="restore_button_pressed">
+ <include name="button_pressed_bg"/>
+ <rectangle color="gtk:dark[ACTIVE]" filled="false"
+ x="ButtonIPad + 1"
+ y="ButtonIPad + 1"
+ width="(width - (ButtonIPad + 1) * 2) * 0.67"
+ height="(height - (ButtonIPad + 1) * 2) * 0.67"/>
+ <rectangle color="gtk:dark[ACTIVE]" filled="true"
+ x="ButtonIPad + 1"
+ y="ButtonIPad + 1"
+ width="(width - (ButtonIPad + 1) * 2) * 0.67"
+ height="((height - (ButtonIPad + 1) * 2) * 0.4) * 0.67"/>
+ <rectangle color="gtk:dark[ACTIVE]" filled="false"
+ x="ButtonIPad + (width - (ButtonIPad + 1) * 2) * 0.33 + 1"
+ y="ButtonIPad + (height - (ButtonIPad + 1) * 2) * 0.33 + 1"
+ width="(width - (ButtonIPad + 1) * 2) * 0.67"
+ height="(height - (ButtonIPad + 1) * 2) * 0.67"/>
+ <rectangle color="gtk:dark[ACTIVE]" filled="true"
+ x="ButtonIPad + (width - (ButtonIPad + 1) * 2) * 0.33 + 1"
+ y="ButtonIPad + (height - (ButtonIPad + 1) * 2) * 0.33 + 1"
+ width="(width - (ButtonIPad + 1) * 2) * 0.67"
+ height="((height - (ButtonIPad + 1) * 2) * 0.4) * 0.67"/>
+ <rectangle color="gtk:fg[ACTIVE]" filled="false"
+ x="ButtonIPad"
+ y="ButtonIPad"
+ width="(width - (ButtonIPad + 1) * 2) * 0.67"
+ height="(height - (ButtonIPad + 1) * 2) * 0.67"/>
+ <rectangle color="gtk:fg[ACTIVE]" filled="true"
+ x="ButtonIPad"
+ y="ButtonIPad"
+ width="(width - (ButtonIPad + 1) * 2) * 0.67"
+ height="((height - (ButtonIPad + 1) * 2) * 0.4) * 0.67"/>
+ <rectangle color="gtk:fg[ACTIVE]" filled="false"
+ x="ButtonIPad + (width - (ButtonIPad + 1) * 2) * 0.33"
+ y="ButtonIPad + (height - (ButtonIPad + 1) * 2) * 0.33"
+ width="(width - (ButtonIPad + 1) * 2) * 0.67"
+ height="(height - (ButtonIPad + 1) * 2) * 0.67"/>
+ <rectangle color="gtk:fg[ACTIVE]" filled="true"
+ x="ButtonIPad + (width - (ButtonIPad + 1) * 2) * 0.33"
+ y="ButtonIPad + (height - (ButtonIPad + 1) * 2) * 0.33"
+ width="(width - (ButtonIPad + 1) * 2) * 0.67"
+ height="((height - (ButtonIPad + 1) * 2) * 0.4) * 0.67"/>
+</draw_ops>
+
+<!-- Menu Button -->
+<draw_ops name="menu_button">
+ <line color="gtk:dark[NORMAL]" width="3"
+ x1="ButtonIPad + 1"
+ y1="ButtonIPad"
+ x2="ButtonIPad + 1"
+ y2="height - ButtonIPad - 3"/>
+ <line color="gtk:dark[NORMAL]" width="3"
+ x1="ButtonIPad"
+ y1="height - ButtonIPad - 5"
+ x2="width - ButtonIPad - 2"
+ y2="height - ButtonIPad - 5"/>
+ <line color="gtk:dark[NORMAL]" width="1"
+ x1="ButtonIPad"
+ y1="height - ButtonIPad - 5"
+ x2="width - ButtonIPad - 1"
+ y2="height - ButtonIPad - 5"/>
+ <line color="gtk:dark[NORMAL]" width="1"
+ x1="width - ButtonIPad - 4"
+ y1="height - ButtonIPad - 3 - 4"
+ x2="width - ButtonIPad - 4"
+ y2="height - ButtonIPad - 2"/>
+ <line color="gtk:dark[NORMAL]" width="1"
+ x1="width - ButtonIPad - 5"
+ y1="height - ButtonIPad - 3 - 5"
+ x2="width - ButtonIPad - 5"
+ y2="height - ButtonIPad - 1"/>
+</draw_ops>
+<draw_ops name="menu_button_focused">
+ <line color="gtk:fg[SELECTED]" width="3"
+ x1="ButtonIPad + 1"
+ y1="ButtonIPad"
+ x2="ButtonIPad + 1"
+ y2="height - ButtonIPad - 3"/>
+ <line color="gtk:fg[SELECTED]" width="3"
+ x1="ButtonIPad"
+ y1="height - ButtonIPad - 5"
+ x2="width - ButtonIPad - 2"
+ y2="height - ButtonIPad - 5"/>
+ <line color="gtk:fg[SELECTED]" width="1"
+ x1="ButtonIPad"
+ y1="height - ButtonIPad - 5"
+ x2="width - ButtonIPad - 1"
+ y2="height - ButtonIPad - 5"/>
+ <line color="gtk:fg[SELECTED]" width="1"
+ x1="width - ButtonIPad - 4"
+ y1="height - ButtonIPad - 3 - 4"
+ x2="width - ButtonIPad - 4"
+ y2="height - ButtonIPad - 2"/>
+ <line color="gtk:fg[SELECTED]" width="1"
+ x1="width - ButtonIPad - 5"
+ y1="height - ButtonIPad - 3 - 5"
+ x2="width - ButtonIPad - 5"
+ y2="height - ButtonIPad - 1"/>
+</draw_ops>
+<draw_ops name="menu_button_prelight">
+ <include name="button_prelight_bg"/>
+ <line color="gtk:dark[PRELIGHT]" width="3"
+ x1="ButtonIPad + 1 + 1"
+ y1="ButtonIPad + 1"
+ x2="ButtonIPad + 1 + 1"
+ y2="height - ButtonIPad - 3 + 1"/>
+ <line color="gtk:dark[PRELIGHT]" width="3"
+ x1="ButtonIPad + 1"
+ y1="height - ButtonIPad - 5 + 1"
+ x2="width - ButtonIPad - 2 + 1"
+ y2="height - ButtonIPad - 5 + 1"/>
+ <line color="gtk:dark[PRELIGHT]" width="1"
+ x1="ButtonIPad + 1"
+ y1="height - ButtonIPad - 5 + 1"
+ x2="width - ButtonIPad - 1 + 1"
+ y2="height - ButtonIPad - 5 + 1"/>
+ <line color="gtk:dark[PRELIGHT]" width="1"
+ x1="width - ButtonIPad - 4 + 1"
+ y1="height - ButtonIPad - 3 - 4 + 1"
+ x2="width - ButtonIPad - 4 + 1"
+ y2="height - ButtonIPad - 2 + 1"/>
+ <line color="gtk:dark[PRELIGHT]" width="1"
+ x1="width - ButtonIPad - 5 + 1"
+ y1="height - ButtonIPad - 3 - 5 + 1"
+ x2="width - ButtonIPad - 5 + 1"
+ y2="height - ButtonIPad - 1 + 1"/>
+ <line color="gtk:fg[PRELIGHT]" width="3"
+ x1="ButtonIPad + 1"
+ y1="ButtonIPad"
+ x2="ButtonIPad + 1"
+ y2="height - ButtonIPad - 3"/>
+ <line color="gtk:fg[PRELIGHT]" width="3"
+ x1="ButtonIPad"
+ y1="height - ButtonIPad - 5"
+ x2="width - ButtonIPad - 2"
+ y2="height - ButtonIPad - 5"/>
+ <line color="gtk:fg[PRELIGHT]" width="1"
+ x1="ButtonIPad"
+ y1="height - ButtonIPad - 5"
+ x2="width - ButtonIPad - 1"
+ y2="height - ButtonIPad - 5"/>
+ <line color="gtk:fg[PRELIGHT]" width="1"
+ x1="width - ButtonIPad - 4"
+ y1="height - ButtonIPad - 3 - 4"
+ x2="width - ButtonIPad - 4"
+ y2="height - ButtonIPad - 2"/>
+ <line color="gtk:fg[PRELIGHT]" width="1"
+ x1="width - ButtonIPad - 5"
+ y1="height - ButtonIPad - 3 - 5"
+ x2="width - ButtonIPad - 5"
+ y2="height - ButtonIPad - 1"/>
+</draw_ops>
+<draw_ops name="menu_button_pressed">
+ <include name="button_pressed_bg"/>
+ <line color="gtk:dark[ACTIVE]" width="3"
+ x1="ButtonIPad + 1 + 1"
+ y1="ButtonIPad + 1"
+ x2="ButtonIPad + 1 + 1"
+ y2="height - ButtonIPad - 3 + 1"/>
+ <line color="gtk:dark[ACTIVE]" width="3"
+ x1="ButtonIPad + 1"
+ y1="height - ButtonIPad - 5 + 1"
+ x2="width - ButtonIPad - 2 + 1"
+ y2="height - ButtonIPad - 5 + 1"/>
+ <line color="gtk:dark[ACTIVE]" width="1"
+ x1="ButtonIPad + 1"
+ y1="height - ButtonIPad - 5 + 1"
+ x2="width - ButtonIPad - 1 + 1"
+ y2="height - ButtonIPad - 5 + 1"/>
+ <line color="gtk:dark[ACTIVE]" width="1"
+ x1="width - ButtonIPad - 4 + 1"
+ y1="height - ButtonIPad - 3 - 4 + 1"
+ x2="width - ButtonIPad - 4 + 1"
+ y2="height - ButtonIPad - 2 + 1"/>
+ <line color="gtk:dark[ACTIVE]" width="1"
+ x1="width - ButtonIPad - 5 + 1"
+ y1="height - ButtonIPad - 3 - 5 + 1"
+ x2="width - ButtonIPad - 5 + 1"
+ y2="height - ButtonIPad - 1 + 1"/>
+ <line color="gtk:fg[ACTIVE]" width="3"
+ x1="ButtonIPad + 1"
+ y1="ButtonIPad"
+ x2="ButtonIPad + 1"
+ y2="height - ButtonIPad - 3"/>
+ <line color="gtk:fg[ACTIVE]" width="3"
+ x1="ButtonIPad"
+ y1="height - ButtonIPad - 5"
+ x2="width - ButtonIPad - 2"
+ y2="height - ButtonIPad - 5"/>
+ <line color="gtk:fg[ACTIVE]" width="1"
+ x1="ButtonIPad"
+ y1="height - ButtonIPad - 5"
+ x2="width - ButtonIPad - 1"
+ y2="height - ButtonIPad - 5"/>
+ <line color="gtk:fg[ACTIVE]" width="1"
+ x1="width - ButtonIPad - 4"
+ y1="height - ButtonIPad - 3 - 4"
+ x2="width - ButtonIPad - 4"
+ y2="height - ButtonIPad - 2"/>
+ <line color="gtk:fg[ACTIVE]" width="1"
+ x1="width - ButtonIPad - 5"
+ y1="height - ButtonIPad - 3 - 5"
+ x2="width - ButtonIPad - 5"
+ y2="height - ButtonIPad - 1"/>
+</draw_ops>
+
+<!-- Close Button -->
+<draw_ops name="close_button">
+ <line color="gtk:dark[NORMAL]" width="1"
+ x1="ButtonIPad"
+ y1="ButtonIPad"
+ x2="width - ButtonIPad - 1"
+ y2="height - ButtonIPad - 1"/>
+ <line color="gtk:dark[NORMAL]" width="1"
+ x1="ButtonIPad + 1"
+ y1="ButtonIPad"
+ x2="width - ButtonIPad - 1"
+ y2="height - ButtonIPad - 1 - 1"/>
+ <line color="gtk:dark[NORMAL]" width="1"
+ x1="ButtonIPad"
+ y1="ButtonIPad + 1"
+ x2="width - ButtonIPad - 1 - 1"
+ y2="height - ButtonIPad - 1"/>
+
+ <line color="gtk:dark[NORMAL]" width="1"
+ x1="ButtonIPad"
+ y1="height - 1 - ButtonIPad - 1"
+ x2="width - 1 - ButtonIPad"
+ y2="ButtonIPad - 1"/>
+ <line color="gtk:dark[NORMAL]" width="1"
+ x1="ButtonIPad + 1"
+ y1="height - 1 - ButtonIPad - 1"
+ x2="width - 1 - ButtonIPad"
+ y2="ButtonIPad"/>
+ <line color="gtk:dark[NORMAL]" width="1"
+ x1="ButtonIPad"
+ y1="height - 1 - ButtonIPad - 1 - 1"
+ x2="width - 1 - ButtonIPad - 1"
+ y2="ButtonIPad - 1"/>
+</draw_ops>
+<draw_ops name="close_button_focused">
+ <line color="gtk:fg[SELECTED]" width="1"
+ x1="ButtonIPad"
+ y1="ButtonIPad"
+ x2="width - ButtonIPad - 1"
+ y2="height - ButtonIPad - 1"/>
+ <line color="gtk:fg[SELECTED]" width="1"
+ x1="ButtonIPad + 1"
+ y1="ButtonIPad"
+ x2="width - ButtonIPad - 1"
+ y2="height - ButtonIPad - 1 - 1"/>
+ <line color="gtk:fg[SELECTED]" width="1"
+ x1="ButtonIPad"
+ y1="ButtonIPad + 1"
+ x2="width - ButtonIPad - 1 - 1"
+ y2="height - ButtonIPad - 1"/>
+
+ <line color="gtk:fg[SELECTED]" width="1"
+ x1="ButtonIPad"
+ y1="height - 1 - ButtonIPad - 1"
+ x2="width - 1 - ButtonIPad"
+ y2="ButtonIPad - 1"/>
+ <line color="gtk:fg[SELECTED]" width="1"
+ x1="ButtonIPad + 1"
+ y1="height - 1 - ButtonIPad - 1"
+ x2="width - 1 - ButtonIPad"
+ y2="ButtonIPad"/>
+ <line color="gtk:fg[SELECTED]" width="1"
+ x1="ButtonIPad"
+ y1="height - 1 - ButtonIPad - 1 - 1"
+ x2="width - 1 - ButtonIPad - 1"
+ y2="ButtonIPad - 1"/>
+</draw_ops>
+<draw_ops name="close_button_prelight">
+ <include name="button_prelight_bg"/>
+ <line color="gtk:dark[PRELIGHT]" width="1"
+ x1="ButtonIPad + 1"
+ y1="ButtonIPad + 1"
+ x2="width - ButtonIPad - 1 + 1"
+ y2="height - ButtonIPad - 1 + 1"/>
+ <line color="gtk:dark[PRELIGHT]" width="1"
+ x1="ButtonIPad + 1 + 1"
+ y1="ButtonIPad + 1"
+ x2="width - ButtonIPad - 1 + 1"
+ y2="height - ButtonIPad - 1 - 1 + 1"/>
+ <line color="gtk:dark[PRELIGHT]" width="1"
+ x1="ButtonIPad + 1"
+ y1="ButtonIPad + 1 + 1"
+ x2="width - ButtonIPad - 1 - 1 + 1"
+ y2="height - ButtonIPad - 1 + 1"/>
+
+ <line color="gtk:dark[PRELIGHT]" width="1"
+ x1="ButtonIPad + 1"
+ y1="height - 1 - ButtonIPad - 1 + 1"
+ x2="width - 1 - ButtonIPad + 1"
+ y2="ButtonIPad - 1 + 1"/>
+ <line color="gtk:dark[PRELIGHT]" width="1"
+ x1="ButtonIPad + 1 + 1"
+ y1="height - 1 - ButtonIPad - 1 + 1"
+ x2="width - 1 - ButtonIPad + 1"
+ y2="ButtonIPad + 1"/>
+ <line color="gtk:dark[PRELIGHT]" width="1"
+ x1="ButtonIPad + 1"
+ y1="height - 1 - ButtonIPad - 1 - 1 + 1"
+ x2="width - 1 - ButtonIPad - 1 + 1"
+ y2="ButtonIPad - 1 + 1"/>
+
+ <line color="gtk:fg[PRELIGHT]" width="1"
+ x1="ButtonIPad"
+ y1="ButtonIPad"
+ x2="width - ButtonIPad - 1"
+ y2="height - ButtonIPad - 1"/>
+ <line color="gtk:fg[PRELIGHT]" width="1"
+ x1="ButtonIPad + 1"
+ y1="ButtonIPad"
+ x2="width - ButtonIPad - 1"
+ y2="height - ButtonIPad - 1 - 1"/>
+ <line color="gtk:fg[PRELIGHT]" width="1"
+ x1="ButtonIPad"
+ y1="ButtonIPad + 1"
+ x2="width - ButtonIPad - 1 - 1"
+ y2="height - ButtonIPad - 1"/>
+
+ <line color="gtk:fg[PRELIGHT]" width="1"
+ x1="ButtonIPad"
+ y1="height - 1 - ButtonIPad - 1"
+ x2="width - 1 - ButtonIPad"
+ y2="ButtonIPad - 1"/>
+ <line color="gtk:fg[PRELIGHT]" width="1"
+ x1="ButtonIPad + 1"
+ y1="height - 1 - ButtonIPad - 1"
+ x2="width - 1 - ButtonIPad"
+ y2="ButtonIPad"/>
+ <line color="gtk:fg[PRELIGHT]" width="1"
+ x1="ButtonIPad"
+ y1="height - 1 - ButtonIPad - 1 - 1"
+ x2="width - 1 - ButtonIPad - 1"
+ y2="ButtonIPad - 1"/>
+</draw_ops>
+<draw_ops name="close_button_pressed">
+ <include name="button_pressed_bg"/>
+ <line color="gtk:dark[ACTIVE]" width="1"
+ x1="ButtonIPad + 1"
+ y1="ButtonIPad + 1"
+ x2="width - ButtonIPad - 1 + 1"
+ y2="height - ButtonIPad - 1 + 1"/>
+ <line color="gtk:dark[ACTIVE]" width="1"
+ x1="ButtonIPad + 1 + 1"
+ y1="ButtonIPad + 1"
+ x2="width - ButtonIPad - 1 + 1"
+ y2="height - ButtonIPad - 1 - 1 + 1"/>
+ <line color="gtk:dark[ACTIVE]" width="1"
+ x1="ButtonIPad + 1"
+ y1="ButtonIPad + 1 + 1"
+ x2="width - ButtonIPad - 1 - 1 + 1"
+ y2="height - ButtonIPad - 1 + 1"/>
+
+ <line color="gtk:dark[ACTIVE]" width="1"
+ x1="ButtonIPad + 1"
+ y1="height - 1 - ButtonIPad - 1 + 1"
+ x2="width - 1 - ButtonIPad + 1"
+ y2="ButtonIPad - 1 + 1"/>
+ <line color="gtk:dark[ACTIVE]" width="1"
+ x1="ButtonIPad + 1 + 1"
+ y1="height - 1 - ButtonIPad - 1 + 1"
+ x2="width - 1 - ButtonIPad + 1"
+ y2="ButtonIPad + 1"/>
+ <line color="gtk:dark[ACTIVE]" width="1"
+ x1="ButtonIPad + 1"
+ y1="height - 1 - ButtonIPad - 1 - 1 + 1"
+ x2="width - 1 - ButtonIPad - 1 + 1"
+ y2="ButtonIPad - 1 + 1"/>
+
+ <line color="gtk:fg[ACTIVE]" width="1"
+ x1="ButtonIPad"
+ y1="ButtonIPad"
+ x2="width - ButtonIPad - 1"
+ y2="height - ButtonIPad - 1"/>
+ <line color="gtk:fg[ACTIVE]" width="1"
+ x1="ButtonIPad + 1"
+ y1="ButtonIPad"
+ x2="width - ButtonIPad - 1"
+ y2="height - ButtonIPad - 1 - 1"/>
+ <line color="gtk:fg[ACTIVE]" width="1"
+ x1="ButtonIPad"
+ y1="ButtonIPad + 1"
+ x2="width - ButtonIPad - 1 - 1"
+ y2="height - ButtonIPad - 1"/>
+
+ <line color="gtk:fg[ACTIVE]" width="1"
+ x1="ButtonIPad"
+ y1="height - 1 - ButtonIPad - 1"
+ x2="width - 1 - ButtonIPad"
+ y2="ButtonIPad - 1"/>
+ <line color="gtk:fg[ACTIVE]" width="1"
+ x1="ButtonIPad + 1"
+ y1="height - 1 - ButtonIPad - 1"
+ x2="width - 1 - ButtonIPad"
+ y2="ButtonIPad"/>
+ <line color="gtk:fg[ACTIVE]" width="1"
+ x1="ButtonIPad"
+ y1="height - 1 - ButtonIPad - 1 - 1"
+ x2="width - 1 - ButtonIPad - 1"
+ y2="ButtonIPad - 1"/>
+</draw_ops>
+<!-- End Buttons Icons -->
+
+<!-- Outer Bevel -->
+<draw_ops name="outer_bevel">
+ <rectangle color="gtk:dark[NORMAL]"
+ x="0" y="0" width="width - 1" height="height - 1"/>
+ <rectangle color="gtk:bg[NORMAL]" filled="true"
+ x="1" y="1" width="width - 2" height="height - 2"/>
+</draw_ops>
+
+<draw_ops name="gradient_background">
+ <gradient type="vertical" x="0" y="0" width="width" height="top_height">
+ <color value="gtk:light[SELECTED]"/>
+ <color value="gtk:dark[SELECTED]"/>
+ </gradient>
+</draw_ops>
+
+<draw_ops name="outer_bevel_focused">
+ <gtk_box state="selected" shadow="out" x="2" y="2" width="width - 2"
+ height="height - 2"/>
+ <rectangle color="gtk:bg[NORMAL]" filled="true"
+ x="left_width" y="top_height"
+ width="width - left_width - right_width - 1"
+ height="height - top_height - bottom_height - 1"/>
+ <rectangle color="gtk:fg[NORMAL]"
+ x="0" y="0" width="width - 1" height="height - 1"/>
+ <include name="gradient_background"
+ x="3" y="3" width="width - 7" height="height - 7"/>
+</draw_ops>
+
+<draw_ops name="blank">
+<!-- nothing -->
+</draw_ops>
+
+<draw_ops name="outline_focused">
+ <rectangle color="gtk:fg[NORMAL]"
+ x="left_width - 1" y="top_height - 1"
+ width="width - left_width - right_width + 1"
+ height="height - top_height - bottom_height + 1"/>
+</draw_ops>
+
+<draw_ops name="background">
+ <include name="outer_bevel"/>
+</draw_ops>
+
+<draw_ops name="background_focused">
+ <include name="outer_bevel_focused"/>
+ <include name="outline_focused"/>
+</draw_ops>
+
+<draw_ops name="title_background">
+ <line color="#000000" width="50"
+ x1="width - title_width - IconTitleSpacing + 25 - 1 + 3"
+ y1="0 - 25"
+ x2="width - title_width - IconTitleSpacing - height - 25 - 1 + 3"
+ y2="height + 25"/>
+ <line color="#ffffff" width="50"
+ x1="width - title_width - IconTitleSpacing + 25 + 3"
+ y1="0 - 25"
+ x2="width - title_width - IconTitleSpacing - height - 25 + 3"
+ y2="height + 25"/>
+ <line color="#000000" width="1"
+ x1="width - 1"
+ y1="0"
+ x2="width - 1"
+ y2="height"/>
+ <rectangle color="#ffffff" filled="true"
+ x="width - title_width - mini_icon_width - IconTitleSpacing * 3"
+ y="0"
+ width="title_width + mini_icon_width + IconTitleSpacing * 3 - 1"
+ height="height"/>
+</draw_ops>
+
+<draw_ops name="title_text_focused_with_icon">
+ <title color="#000000"
+ x="width - title_width - IconTitleSpacing"
+ y="(height / 2) - (title_height / 2) - 1"/>
+ <icon
+ x="width - title_width - mini_icon_width - (IconTitleSpacing * 2)"
+ y="(height / 2) - (mini_icon_height / 2)"
+ width="mini_icon_width"
+ height="mini_icon_height"/>
+</draw_ops>
+
+<draw_ops name="title_text_focused_no_icon">
+ <title color="gtk:fg[INSENSITIVE]"
+ x="width - title_width - IconTitleSpacing"
+ y="(height / 2) - (title_height / 2)"/>
+ <icon
+ x="width - title_width - height - (IconTitleSpacing * 2)"
+ y="1"
+ width="height - 2"
+ height="height - 2"/>
+</draw_ops>
+
+<draw_ops name="title_text_with_icon">
+ <title color="gtk:dark[NORMAL]"
+ x="width - title_width - IconTitleSpacing"
+ y="(height / 2) - (title_height / 2) - 2"/>
+ <icon alpha="0.33"
+ x="width - title_width - mini_icon_width - (IconTitleSpacing * 2)"
+ y="(height / 2) - (mini_icon_height / 2) - 2"
+ width="mini_icon_width"
+ height="mini_icon_height"/>
+</draw_ops>
+
+<draw_ops name="title_text_no_icon">
+ <title color="gtk:dark[NORMAL]"
+ x="width - title_width - IconTitleSpacing"
+ y="(height / 2) - (title_height / 2)"/>
+ <icon alpha="0.33"
+ x="width - title_width - height - (IconTitleSpacing * 2)"
+ y="1"
+ width="height - 2"
+ height="height - 2"/>
+</draw_ops>
+
+<draw_ops name="title_normal">
+ <include name="title_text_with_icon" x="0" y="3" width="width" height="height - 3"/>
+</draw_ops>
+
+<draw_ops name="title_focused">
+ <include name="title_background"/>
+ <line color="#000000" width="1"
+ x1="width - title_width - mini_icon_width - IconTitleSpacing * 3"
+ y1="0"
+ x2="width"
+ y2="0"/>
+ <line color="#000000" width="1"
+ x1="width - title_width - mini_icon_width - IconTitleSpacing * 3 - 18"
+ y1="height - 1"
+ x2="width"
+ y2="height - 1"/>
+ <include name="title_text_focused_with_icon" x="0" y="2" width="width" height="height - 3"/>
+</draw_ops>
+
+<draw_ops name="title_maximized">
+ <include name="title_text_with_icon"/>
+</draw_ops>
+
+<draw_ops name="title_maximized_focused">
+ <include name="title_background"/>
+ <include name="title_text_focused_with_icon"/>
+</draw_ops>
+
+<draw_ops name="title_utility">
+ <include name="title_text_no_icon"/>
+</draw_ops>
+
+<draw_ops name="title_utility_focused">
+ <include name="title_background"
+ x="mini_icon_width + IconTitleSpacing"
+ y="0"
+ width="width - mini_icon_width - IconTitleSpacing"
+ height="height"/>
+ <line color="#000000" width="1"
+ x1="width - title_width - mini_icon_width - IconTitleSpacing * 3"
+ y1="0"
+ x2="width"
+ y2="0"/>
+ <include name="title_text_focused_no_icon"/>
+</draw_ops>
+
+<frame_style name="normal_unfocused" geometry="normal">
+ <piece position="entire_background" draw_ops="background"/>
+
+ <piece position="title" draw_ops="title_normal"/>
+
+ <button function="menu" state="normal"
+ draw_ops="menu_button"/>
+ <button function="menu" state="pressed"
+ draw_ops="menu_button_pressed"/>
+
+ <button function="minimize" state="normal"
+ draw_ops="minimize_button"/>
+ <button function="minimize" state="pressed"
+ draw_ops="minimize_button_pressed"/>
+
+ <button function="maximize" state="normal"
+ draw_ops="maximize_button"/>
+ <button function="maximize" state="pressed"
+ draw_ops="maximize_button_pressed"/>
+
+ <button function="close" state="normal" draw_ops="close_button"/>
+ <button function="close" state="pressed" draw_ops="close_button_pressed"/>
+</frame_style>
+
+<frame_style name="normal_focused" geometry="normal" parent="normal_unfocused">
+ <piece position="entire_background" draw_ops="background_focused"/>
+ <piece position="title" draw_ops="title_focused"/>
+
+ <button function="close" state="normal"
+ draw_ops="close_button_focused"/>
+ <button function="close" state="prelight"
+ draw_ops="close_button_prelight"/>
+
+ <button function="menu" state="normal"
+ draw_ops="menu_button_focused"/>
+ <button function="menu" state="prelight"
+ draw_ops="menu_button_prelight"/>
+
+ <button function="maximize" state="normal"
+ draw_ops="maximize_button_focused"/>
+ <button function="maximize" state="prelight"
+ draw_ops="maximize_button_prelight"/>
+
+ <button function="minimize" state="normal"
+ draw_ops="minimize_button_focused"/>
+ <button function="minimize" state="prelight"
+ draw_ops="minimize_button_prelight"/>
+</frame_style>
+
+<frame_style name="maximized_unfocused" geometry="normal_small_borders"
+ parent="normal_unfocused">
+ <piece position="entire_background" draw_ops="blank"/>
+
+ <piece position="title" draw_ops="title_maximized"/>
+
+ <button function="maximize" state="normal"
+ draw_ops="restore_button"/>
+ <button function="maximize" state="pressed"
+ draw_ops="restore_button_pressed"/>
+</frame_style>
+
+<frame_style name="maximized_focused" geometry="normal_small_borders"
+ parent="normal_focused">
+ <piece position="entire_background" draw_ops="gradient_background"/>
+ <piece position="title" draw_ops="title_maximized_focused"/>
+
+ <button function="maximize" state="normal"
+ draw_ops="restore_button_focused"/>
+ <button function="maximize" state="pressed"
+ draw_ops="restore_button_pressed"/>
+ <button function="maximize" state="prelight"
+ draw_ops="restore_button_prelight"/>
+</frame_style>
+
+<frame_style name="utility_unfocused" geometry="utility"
+ parent="normal_unfocused">
+ <piece position="title" draw_ops="title_utility"/>
+</frame_style>
+
+<frame_style name="utility_focused" geometry="utility" parent="normal_focused">
+ <piece position="title" draw_ops="title_utility_focused"/>
+</frame_style>
+
+<frame_style name="border" geometry="border" parent="normal_unfocused">
+ <piece position="entire_background" draw_ops="outer_bevel"/>
+ <piece position="title" draw_ops="blank"/>
+</frame_style>
+
+<frame_style_set name="normal">
+ <frame focus="yes" state="normal" resize="both" style="normal_focused"/>
+ <frame focus="no" state="normal" resize="both" style="normal_unfocused"/>
+ <frame focus="yes" state="maximized" style="maximized_focused"/>
+ <frame focus="no" state="maximized" style="maximized_unfocused"/>
+ <frame focus="yes" state="shaded" style="normal_focused"/>
+ <frame focus="no" state="shaded" style="normal_unfocused"/>
+ <frame focus="yes" state="maximized_and_shaded" style="maximized_focused"/>
+ <frame focus="no" state="maximized_and_shaded" style="maximized_unfocused"/>
+</frame_style_set>
+
+<frame_style_set name="utility" parent="normal">
+ <frame focus="yes" state="normal" resize="both" style="utility_focused"/>
+ <frame focus="no" state="normal" resize="both" style="utility_unfocused"/>
+<!-- this is a bunch of crack since utility windows shouldn't be maximized -->
+ <frame focus="yes" state="maximized" style="utility_focused"/>
+ <frame focus="no" state="maximized" style="utility_unfocused"/>
+ <frame focus="yes" state="shaded" style="utility_focused"/>
+ <frame focus="no" state="shaded" style="utility_unfocused"/>
+ <frame focus="yes" state="maximized_and_shaded" style="utility_focused"/>
+ <frame focus="no" state="maximized_and_shaded" style="utility_unfocused"/>
+</frame_style_set>
+
+<frame_style_set name="border">
+ <frame focus="yes" state="normal" resize="both" style="border"/>
+ <frame focus="no" state="normal" resize="both" style="border"/>
+ <frame focus="yes" state="maximized" style="border"/>
+ <frame focus="no" state="maximized" style="border"/>
+ <frame focus="yes" state="shaded" style="border"/>
+ <frame focus="no" state="shaded" style="border"/>
+ <frame focus="yes" state="maximized_and_shaded" style="border"/>
+ <frame focus="no" state="maximized_and_shaded" style="border"/>
+</frame_style_set>
+
+<window type="normal" style_set="normal"/>
+<window type="dialog" style_set="utility"/>
+<window type="modal_dialog" style_set="utility"/>
+<window type="menu" style_set="utility"/>
+<window type="utility" style_set="utility"/>
+<window type="border" style_set="border"/>
+
+<menu_icon function="close" state="normal"
+ draw_ops="close_button_focused"/>
+<menu_icon function="maximize" state="normal"
+ draw_ops="maximize_button_focused"/>
+<menu_icon function="unmaximize" state="normal"
+ draw_ops="restore_button_focused"/>
+<menu_icon function="minimize" state="normal"
+ draw_ops="minimize_button_focused"/>
+
+</metacity_theme>