diff options
author | rbuj <[email protected]> | 2019-09-22 15:12:48 +0200 |
---|---|---|
committer | Victor Kareh <[email protected]> | 2019-10-01 09:39:39 -0400 |
commit | 7ff2e5f10e8b0d15a1e75b29312e2afb4256fbb0 (patch) | |
tree | 688ddf25b42460b6f1f8e5c309ff660a36727678 /src/themes/Esco | |
parent | 232127afd896bce5afc02cccf1c96309ceb1b521 (diff) | |
download | marco-7ff2e5f10e8b0d15a1e75b29312e2afb4256fbb0.tar.bz2 marco-7ff2e5f10e8b0d15a1e75b29312e2afb4256fbb0.tar.xz |
window decoration themes: Add Atlanta, Esco, Gorilla, Motif, Raleigh
Diffstat (limited to 'src/themes/Esco')
-rw-r--r-- | src/themes/Esco/meson.build | 4 | ||||
-rw-r--r-- | src/themes/Esco/metacity-theme-1.xml | 990 |
2 files changed, 994 insertions, 0 deletions
diff --git a/src/themes/Esco/meson.build b/src/themes/Esco/meson.build new file mode 100644 index 00000000..099eb0f0 --- /dev/null +++ b/src/themes/Esco/meson.build @@ -0,0 +1,4 @@ +install_data( + 'metacity-theme-1.xml', + install_dir : join_paths(datadir, 'themes', 'Esco', 'metacity-1'), +) diff --git a/src/themes/Esco/metacity-theme-1.xml b/src/themes/Esco/metacity-theme-1.xml new file mode 100644 index 00000000..9a9061ba --- /dev/null +++ b/src/themes/Esco/metacity-theme-1.xml @@ -0,0 +1,990 @@ +<?xml version="1.0"?> +<metacity_theme> + +<info> + <name>Esco</name> + <author>James M. Cape <[email protected]></author> + <copyright>Â Havoc Pennington, 2002 for Atlanta. Â Gaute Lindkvist, 2002 for Bright. Â James M. Cape 2002 for modifications</copyright> + <date>February 3, 2002</date> + <description>Simple theme designed to look really good & match GTK+ well.</description> +</info> + +<frame_geometry name="normal"> + <distance name="left_width" value="5"/> + <distance name="right_width" value="5"/> + <distance name="bottom_height" value="5"/> + <distance name="left_titlebar_edge" value="5"/> + <distance name="right_titlebar_edge" value="5"/> + <aspect_ratio name="button" value="1.0"/> + <distance name="title_vertical_pad" value="1"/> + <border name="title_border" left="5" right="5" top="3" bottom="2"/> + <border name="button_border" left="0" right="0" top="3" bottom="2"/> +</frame_geometry> + +<!-- strip borders off the normal geometry --> +<frame_geometry name="normal_small_borders" parent="normal"> + <distance name="left_width" value="0"/> + <distance name="right_width" value="0"/> + <distance name="bottom_height" value="0"/> + <distance name="left_titlebar_edge" value="0"/> + <distance name="right_titlebar_edge" value="0"/> + <distance name="title_vertical_pad" value="2"/> + <border name="title_border" left="5" right="5" top="0" bottom="0"/> + <border name="button_border" left="0" right="0" top="0" bottom="0"/> +</frame_geometry> + +<frame_geometry name="utility" title_scale="small"> + <distance name="left_width" value="1"/> + <distance name="right_width" value="1"/> + <distance name="bottom_height" value="5"/> + <distance name="left_titlebar_edge" value="2"/> + <distance name="right_titlebar_edge" value="2"/> + <aspect_ratio name="button" value="1.0"/> + <distance name="title_vertical_pad" value="3"/> + <border name="title_border" left="2" right="2" top="0" bottom="0"/> + <border name="button_border" left="0" right="0" top="2" bottom="0"/> +</frame_geometry> + +<frame_geometry name="border" has_title="false"> + <distance name="left_width" value="5"/> + <distance name="right_width" value="5"/> + <distance name="bottom_height" value="5"/> + <distance name="left_titlebar_edge" value="0"/> + <distance name="right_titlebar_edge" value="0"/> + <distance name="button_width" value="0"/> + <distance name="button_height" value="0"/> + <distance name="title_vertical_pad" value="5"/> + <border name="title_border" left="0" right="0" top="0" bottom="0"/> + <border name="button_border" left="0" right="0" top="0" bottom="0"/> +</frame_geometry> + +<!-- define constants --> +<constant name="ButtonIPad" value="3"/> +<constant name="IconTitleSpacing" value="8"/> + +<!-- Button Outlines --> +<draw_ops name="button_prelight_bg"> + <gtk_box state="prelight" shadow="out" x="0" y="0" width="width" + height="height"/> +</draw_ops> + +<draw_ops name="button_pressed_bg"> + <gtk_box state="active" shadow="in" x="0" y="0" width="width" + height="height"/> +</draw_ops> + +<draw_ops name="right_button_normal_bg"> + <rectangle color="#ffffff" filled="true" x="0" y="0" width="width" height="height"/> +</draw_ops> + +<!-- Button Icons --> + +<!-- Minimize Button --> +<draw_ops name="minimize_button"> + <rectangle color="gtk:dark[NORMAL]" filled="true" + x="ButtonIPad" + y="height - ButtonIPad - ((height - (ButtonIPad + 1) * 2) * 0.4) - 1" + width="width - (ButtonIPad + 1) * 2" + height="(height - (ButtonIPad + 1) * 2) * 0.4"/> +</draw_ops> +<draw_ops name="minimize_button_focused"> + <rectangle color="gtk:fg[SELECTED]" filled="true" + x="ButtonIPad" + y="height - ButtonIPad - ((height - (ButtonIPad + 1) * 2) * 0.4) - 1" + width="width - (ButtonIPad + 1) * 2" + height="(height - (ButtonIPad + 1) * 2) * 0.4"/> +</draw_ops> +<draw_ops name="minimize_button_prelight"> + <include name="button_prelight_bg"/> + <rectangle color="gtk:dark[PRELIGHT]" filled="true" + x="ButtonIPad + 1" + y="height - ButtonIPad - ((height - (ButtonIPad + 1) * 2) * 0.4)" + width="width - (ButtonIPad + 1) * 2" + height="(height - (ButtonIPad + 1) * 2) * 0.4 + 1"/> + <rectangle color="gtk:fg[PRELIGHT]" filled="false" + x="ButtonIPad" + y="height - ButtonIPad - ((height - (ButtonIPad + 1) * 2) * 0.4) - 1" + width="width - (ButtonIPad + 1) * 2" + height="(height - (ButtonIPad + 1) * 2) * 0.4"/> +</draw_ops> +<draw_ops name="minimize_button_pressed"> + <include name="button_pressed_bg"/> + <rectangle color="gtk:dark[ACTIVE]" filled="true" + x="ButtonIPad + 1" + y="height - ButtonIPad - ((height - (ButtonIPad + 1) * 2) * 0.4)" + width="width - (ButtonIPad + 1) * 2" + height="(height - (ButtonIPad + 1) * 2) * 0.4 + 1"/> + <rectangle color="gtk:fg[ACTIVE]" filled="false" + x="ButtonIPad" + y="height - ButtonIPad - ((height - (ButtonIPad + 1) * 2) * 0.4) - 1" + width="width - (ButtonIPad + 1) * 2" + height="(height - (ButtonIPad + 1) * 2) * 0.4"/> +</draw_ops> + +<!-- Maximize Button --> +<draw_ops name="maximize_button"> + <rectangle color="gtk:dark[NORMAL]" filled="false" + x="ButtonIPad" + y="ButtonIPad" + width="width - (ButtonIPad + 1) * 2" + height="height - (ButtonIPad + 1) * 2"/> + <rectangle color="gtk:dark[NORMAL]" filled="true" + x="ButtonIPad" + y="ButtonIPad" + width="width - (ButtonIPad + 1) * 2" + height="(height - (ButtonIPad + 1) * 2) * 0.4"/> +</draw_ops> +<draw_ops name="maximize_button_focused"> + <rectangle color="gtk:fg[SELECTED]" filled="false" + x="ButtonIPad" + y="ButtonIPad" + width="width - (ButtonIPad + 1) * 2" + height="height - (ButtonIPad + 1) * 2"/> + <rectangle color="gtk:fg[SELECTED]" filled="true" + x="ButtonIPad" + y="ButtonIPad" + width="width - (ButtonIPad + 1) * 2" + height="(height - (ButtonIPad + 1) * 2) * 0.4"/> +</draw_ops> +<draw_ops name="maximize_button_prelight"> + <include name="button_prelight_bg"/> + <rectangle color="gtk:dark[PRELIGHT]" filled="false" + x="ButtonIPad + 1" + y="ButtonIPad + 1" + width="width - (ButtonIPad + 1) * 2" + height="height - (ButtonIPad + 1) * 2"/> + <rectangle color="gtk:dark[PRELIGHT]" filled="true" + x="ButtonIPad + 1" + y="ButtonIPad + 1" + width="width - (ButtonIPad + 1) * 2" + height="(height - (ButtonIPad + 1) * 2) * 0.4 + 1"/> + <rectangle color="gtk:fg[PRELIGHT]" filled="false" + x="ButtonIPad" + y="ButtonIPad" + width="width - (ButtonIPad + 1) * 2" + height="height - (ButtonIPad + 1) * 2"/> + <rectangle color="gtk:fg[PRELIGHT]" filled="false" + x="ButtonIPad" + y="ButtonIPad" + width="width - (ButtonIPad + 1) * 2" + height="(height - (ButtonIPad + 1) * 2) * 0.4"/> +</draw_ops> +<draw_ops name="maximize_button_pressed"> + <include name="button_pressed_bg"/> + <rectangle color="gtk:dark[ACTIVE]" filled="false" + x="ButtonIPad + 1" + y="ButtonIPad + 1" + width="width - (ButtonIPad + 1) * 2" + height="height - (ButtonIPad + 1) * 2"/> + <rectangle color="gtk:dark[ACTIVE]" filled="true" + x="ButtonIPad + 1" + y="ButtonIPad + 1" + width="width - (ButtonIPad + 1) * 2" + height="(height - (ButtonIPad + 1) * 2) * 0.4 + 1"/> + <rectangle color="gtk:fg[ACTIVE]" filled="false" + x="ButtonIPad" + y="ButtonIPad" + width="width - (ButtonIPad + 1) * 2" + height="height - (ButtonIPad + 1) * 2"/> + <rectangle color="gtk:fg[ACTIVE]" filled="false" + x="ButtonIPad" + y="ButtonIPad" + width="width - (ButtonIPad + 1) * 2" + height="(height - (ButtonIPad + 1) * 2) * 0.4"/> +</draw_ops> + +<!-- UnMaximize Button --> +<draw_ops name="restore_button"> + <rectangle color="gtk:dark[NORMAL]" filled="false" + x="ButtonIPad" + y="ButtonIPad" + width="(width - (ButtonIPad + 1) * 2) * 0.67" + height="(height - (ButtonIPad + 1) * 2) * 0.67"/> + <rectangle color="gtk:dark[NORMAL]" filled="true" + x="ButtonIPad" + y="ButtonIPad" + width="(width - (ButtonIPad + 1) * 2) * 0.67" + height="((height - (ButtonIPad + 1) * 2) * 0.4) * 0.67"/> + <rectangle color="gtk:dark[NORMAL]" filled="false" + x="ButtonIPad + (width - (ButtonIPad + 1) * 2) * 0.33" + y="ButtonIPad + (height - (ButtonIPad + 1) * 2) * 0.33" + width="(width - (ButtonIPad + 1) * 2) * 0.67" + height="(height - (ButtonIPad + 1) * 2) * 0.67"/> + <rectangle color="gtk:dark[NORMAL]" filled="true" + x="ButtonIPad + (width - (ButtonIPad + 1) * 2) * 0.33" + y="ButtonIPad + (height - (ButtonIPad + 1) * 2) * 0.33" + width="(width - (ButtonIPad + 1) * 2) * 0.67" + height="((height - (ButtonIPad + 1) * 2) * 0.4) * 0.67"/> +</draw_ops> +<draw_ops name="restore_button_focused"> + <rectangle color="gtk:fg[SELECTED]" filled="false" + x="ButtonIPad" + y="ButtonIPad" + width="(width - (ButtonIPad + 1) * 2) * 0.67" + height="(height - (ButtonIPad + 1) * 2) * 0.67"/> + <rectangle color="gtk:fg[SELECTED]" filled="true" + x="ButtonIPad" + y="ButtonIPad" + width="(width - (ButtonIPad + 1) * 2) * 0.67" + height="((height - (ButtonIPad + 1) * 2) * 0.4) * 0.67"/> + <rectangle color="gtk:fg[SELECTED]" filled="false" + x="ButtonIPad + (width - (ButtonIPad + 1) * 2) * 0.33" + y="ButtonIPad + (height - (ButtonIPad + 1) * 2) * 0.33" + width="(width - (ButtonIPad + 1) * 2) * 0.67" + height="(height - (ButtonIPad + 1) * 2) * 0.67"/> + <rectangle color="gtk:fg[SELECTED]" filled="true" + x="ButtonIPad + (width - (ButtonIPad + 1) * 2) * 0.33" + y="ButtonIPad + (height - (ButtonIPad + 1) * 2) * 0.33" + width="(width - (ButtonIPad + 1) * 2) * 0.67" + height="((height - (ButtonIPad + 1) * 2) * 0.4) * 0.67"/> +</draw_ops> +<draw_ops name="restore_button_prelight"> + <include name="button_prelight_bg"/> + <rectangle color="gtk:dark[PRELIGHT]" filled="false" + x="ButtonIPad + 1" + y="ButtonIPad + 1" + width="(width - (ButtonIPad + 1) * 2) * 0.67" + height="(height - (ButtonIPad + 1) * 2) * 0.67"/> + <rectangle color="gtk:dark[PRELIGHT]" filled="true" + x="ButtonIPad + 1" + y="ButtonIPad + 1" + width="(width - (ButtonIPad + 1) * 2) * 0.67" + height="((height - (ButtonIPad + 1) * 2) * 0.4) * 0.67"/> + <rectangle color="gtk:dark[PRELIGHT]" filled="false" + x="ButtonIPad + (width - (ButtonIPad + 1) * 2) * 0.33 + 1" + y="ButtonIPad + (height - (ButtonIPad + 1) * 2) * 0.33 + 1" + width="(width - (ButtonIPad + 1) * 2) * 0.67" + height="(height - (ButtonIPad + 1) * 2) * 0.67"/> + <rectangle color="gtk:dark[PRELIGHT]" filled="true" + x="ButtonIPad + (width - (ButtonIPad + 1) * 2) * 0.33 + 1" + y="ButtonIPad + (height - (ButtonIPad + 1) * 2) * 0.33 + 1" + width="(width - (ButtonIPad + 1) * 2) * 0.67" + height="((height - (ButtonIPad + 1) * 2) * 0.4) * 0.67"/> + <rectangle color="gtk:fg[PRELIGHT]" filled="false" + x="ButtonIPad" + y="ButtonIPad" + width="(width - (ButtonIPad + 1) * 2) * 0.67" + height="(height - (ButtonIPad + 1) * 2) * 0.67"/> + <rectangle color="gtk:fg[PRELIGHT]" filled="true" + x="ButtonIPad" + y="ButtonIPad" + width="(width - (ButtonIPad + 1) * 2) * 0.67" + height="((height - (ButtonIPad + 1) * 2) * 0.4) * 0.67"/> + <rectangle color="gtk:fg[PRELIGHT]" filled="false" + x="ButtonIPad + (width - (ButtonIPad + 1) * 2) * 0.33" + y="ButtonIPad + (height - (ButtonIPad + 1) * 2) * 0.33" + width="(width - (ButtonIPad + 1) * 2) * 0.67" + height="(height - (ButtonIPad + 1) * 2) * 0.67"/> + <rectangle color="gtk:fg[PRELIGHT]" filled="true" + x="ButtonIPad + (width - (ButtonIPad + 1) * 2) * 0.33" + y="ButtonIPad + (height - (ButtonIPad + 1) * 2) * 0.33" + width="(width - (ButtonIPad + 1) * 2) * 0.67" + height="((height - (ButtonIPad + 1) * 2) * 0.4) * 0.67"/> +</draw_ops> +<draw_ops name="restore_button_pressed"> + <include name="button_pressed_bg"/> + <rectangle color="gtk:dark[ACTIVE]" filled="false" + x="ButtonIPad + 1" + y="ButtonIPad + 1" + width="(width - (ButtonIPad + 1) * 2) * 0.67" + height="(height - (ButtonIPad + 1) * 2) * 0.67"/> + <rectangle color="gtk:dark[ACTIVE]" filled="true" + x="ButtonIPad + 1" + y="ButtonIPad + 1" + width="(width - (ButtonIPad + 1) * 2) * 0.67" + height="((height - (ButtonIPad + 1) * 2) * 0.4) * 0.67"/> + <rectangle color="gtk:dark[ACTIVE]" filled="false" + x="ButtonIPad + (width - (ButtonIPad + 1) * 2) * 0.33 + 1" + y="ButtonIPad + (height - (ButtonIPad + 1) * 2) * 0.33 + 1" + width="(width - (ButtonIPad + 1) * 2) * 0.67" + height="(height - (ButtonIPad + 1) * 2) * 0.67"/> + <rectangle color="gtk:dark[ACTIVE]" filled="true" + x="ButtonIPad + (width - (ButtonIPad + 1) * 2) * 0.33 + 1" + y="ButtonIPad + (height - (ButtonIPad + 1) * 2) * 0.33 + 1" + width="(width - (ButtonIPad + 1) * 2) * 0.67" + height="((height - (ButtonIPad + 1) * 2) * 0.4) * 0.67"/> + <rectangle color="gtk:fg[ACTIVE]" filled="false" + x="ButtonIPad" + y="ButtonIPad" + width="(width - (ButtonIPad + 1) * 2) * 0.67" + height="(height - (ButtonIPad + 1) * 2) * 0.67"/> + <rectangle color="gtk:fg[ACTIVE]" filled="true" + x="ButtonIPad" + y="ButtonIPad" + width="(width - (ButtonIPad + 1) * 2) * 0.67" + height="((height - (ButtonIPad + 1) * 2) * 0.4) * 0.67"/> + <rectangle color="gtk:fg[ACTIVE]" filled="false" + x="ButtonIPad + (width - (ButtonIPad + 1) * 2) * 0.33" + y="ButtonIPad + (height - (ButtonIPad + 1) * 2) * 0.33" + width="(width - (ButtonIPad + 1) * 2) * 0.67" + height="(height - (ButtonIPad + 1) * 2) * 0.67"/> + <rectangle color="gtk:fg[ACTIVE]" filled="true" + x="ButtonIPad + (width - (ButtonIPad + 1) * 2) * 0.33" + y="ButtonIPad + (height - (ButtonIPad + 1) * 2) * 0.33" + width="(width - (ButtonIPad + 1) * 2) * 0.67" + height="((height - (ButtonIPad + 1) * 2) * 0.4) * 0.67"/> +</draw_ops> + +<!-- Menu Button --> +<draw_ops name="menu_button"> + <line color="gtk:dark[NORMAL]" width="3" + x1="ButtonIPad + 1" + y1="ButtonIPad" + x2="ButtonIPad + 1" + y2="height - ButtonIPad - 3"/> + <line color="gtk:dark[NORMAL]" width="3" + x1="ButtonIPad" + y1="height - ButtonIPad - 5" + x2="width - ButtonIPad - 2" + y2="height - ButtonIPad - 5"/> + <line color="gtk:dark[NORMAL]" width="1" + x1="ButtonIPad" + y1="height - ButtonIPad - 5" + x2="width - ButtonIPad - 1" + y2="height - ButtonIPad - 5"/> + <line color="gtk:dark[NORMAL]" width="1" + x1="width - ButtonIPad - 4" + y1="height - ButtonIPad - 3 - 4" + x2="width - ButtonIPad - 4" + y2="height - ButtonIPad - 2"/> + <line color="gtk:dark[NORMAL]" width="1" + x1="width - ButtonIPad - 5" + y1="height - ButtonIPad - 3 - 5" + x2="width - ButtonIPad - 5" + y2="height - ButtonIPad - 1"/> +</draw_ops> +<draw_ops name="menu_button_focused"> + <line color="gtk:fg[SELECTED]" width="3" + x1="ButtonIPad + 1" + y1="ButtonIPad" + x2="ButtonIPad + 1" + y2="height - ButtonIPad - 3"/> + <line color="gtk:fg[SELECTED]" width="3" + x1="ButtonIPad" + y1="height - ButtonIPad - 5" + x2="width - ButtonIPad - 2" + y2="height - ButtonIPad - 5"/> + <line color="gtk:fg[SELECTED]" width="1" + x1="ButtonIPad" + y1="height - ButtonIPad - 5" + x2="width - ButtonIPad - 1" + y2="height - ButtonIPad - 5"/> + <line color="gtk:fg[SELECTED]" width="1" + x1="width - ButtonIPad - 4" + y1="height - ButtonIPad - 3 - 4" + x2="width - ButtonIPad - 4" + y2="height - ButtonIPad - 2"/> + <line color="gtk:fg[SELECTED]" width="1" + x1="width - ButtonIPad - 5" + y1="height - ButtonIPad - 3 - 5" + x2="width - ButtonIPad - 5" + y2="height - ButtonIPad - 1"/> +</draw_ops> +<draw_ops name="menu_button_prelight"> + <include name="button_prelight_bg"/> + <line color="gtk:dark[PRELIGHT]" width="3" + x1="ButtonIPad + 1 + 1" + y1="ButtonIPad + 1" + x2="ButtonIPad + 1 + 1" + y2="height - ButtonIPad - 3 + 1"/> + <line color="gtk:dark[PRELIGHT]" width="3" + x1="ButtonIPad + 1" + y1="height - ButtonIPad - 5 + 1" + x2="width - ButtonIPad - 2 + 1" + y2="height - ButtonIPad - 5 + 1"/> + <line color="gtk:dark[PRELIGHT]" width="1" + x1="ButtonIPad + 1" + y1="height - ButtonIPad - 5 + 1" + x2="width - ButtonIPad - 1 + 1" + y2="height - ButtonIPad - 5 + 1"/> + <line color="gtk:dark[PRELIGHT]" width="1" + x1="width - ButtonIPad - 4 + 1" + y1="height - ButtonIPad - 3 - 4 + 1" + x2="width - ButtonIPad - 4 + 1" + y2="height - ButtonIPad - 2 + 1"/> + <line color="gtk:dark[PRELIGHT]" width="1" + x1="width - ButtonIPad - 5 + 1" + y1="height - ButtonIPad - 3 - 5 + 1" + x2="width - ButtonIPad - 5 + 1" + y2="height - ButtonIPad - 1 + 1"/> + <line color="gtk:fg[PRELIGHT]" width="3" + x1="ButtonIPad + 1" + y1="ButtonIPad" + x2="ButtonIPad + 1" + y2="height - ButtonIPad - 3"/> + <line color="gtk:fg[PRELIGHT]" width="3" + x1="ButtonIPad" + y1="height - ButtonIPad - 5" + x2="width - ButtonIPad - 2" + y2="height - ButtonIPad - 5"/> + <line color="gtk:fg[PRELIGHT]" width="1" + x1="ButtonIPad" + y1="height - ButtonIPad - 5" + x2="width - ButtonIPad - 1" + y2="height - ButtonIPad - 5"/> + <line color="gtk:fg[PRELIGHT]" width="1" + x1="width - ButtonIPad - 4" + y1="height - ButtonIPad - 3 - 4" + x2="width - ButtonIPad - 4" + y2="height - ButtonIPad - 2"/> + <line color="gtk:fg[PRELIGHT]" width="1" + x1="width - ButtonIPad - 5" + y1="height - ButtonIPad - 3 - 5" + x2="width - ButtonIPad - 5" + y2="height - ButtonIPad - 1"/> +</draw_ops> +<draw_ops name="menu_button_pressed"> + <include name="button_pressed_bg"/> + <line color="gtk:dark[ACTIVE]" width="3" + x1="ButtonIPad + 1 + 1" + y1="ButtonIPad + 1" + x2="ButtonIPad + 1 + 1" + y2="height - ButtonIPad - 3 + 1"/> + <line color="gtk:dark[ACTIVE]" width="3" + x1="ButtonIPad + 1" + y1="height - ButtonIPad - 5 + 1" + x2="width - ButtonIPad - 2 + 1" + y2="height - ButtonIPad - 5 + 1"/> + <line color="gtk:dark[ACTIVE]" width="1" + x1="ButtonIPad + 1" + y1="height - ButtonIPad - 5 + 1" + x2="width - ButtonIPad - 1 + 1" + y2="height - ButtonIPad - 5 + 1"/> + <line color="gtk:dark[ACTIVE]" width="1" + x1="width - ButtonIPad - 4 + 1" + y1="height - ButtonIPad - 3 - 4 + 1" + x2="width - ButtonIPad - 4 + 1" + y2="height - ButtonIPad - 2 + 1"/> + <line color="gtk:dark[ACTIVE]" width="1" + x1="width - ButtonIPad - 5 + 1" + y1="height - ButtonIPad - 3 - 5 + 1" + x2="width - ButtonIPad - 5 + 1" + y2="height - ButtonIPad - 1 + 1"/> + <line color="gtk:fg[ACTIVE]" width="3" + x1="ButtonIPad + 1" + y1="ButtonIPad" + x2="ButtonIPad + 1" + y2="height - ButtonIPad - 3"/> + <line color="gtk:fg[ACTIVE]" width="3" + x1="ButtonIPad" + y1="height - ButtonIPad - 5" + x2="width - ButtonIPad - 2" + y2="height - ButtonIPad - 5"/> + <line color="gtk:fg[ACTIVE]" width="1" + x1="ButtonIPad" + y1="height - ButtonIPad - 5" + x2="width - ButtonIPad - 1" + y2="height - ButtonIPad - 5"/> + <line color="gtk:fg[ACTIVE]" width="1" + x1="width - ButtonIPad - 4" + y1="height - ButtonIPad - 3 - 4" + x2="width - ButtonIPad - 4" + y2="height - ButtonIPad - 2"/> + <line color="gtk:fg[ACTIVE]" width="1" + x1="width - ButtonIPad - 5" + y1="height - ButtonIPad - 3 - 5" + x2="width - ButtonIPad - 5" + y2="height - ButtonIPad - 1"/> +</draw_ops> + +<!-- Close Button --> +<draw_ops name="close_button"> + <line color="gtk:dark[NORMAL]" width="1" + x1="ButtonIPad" + y1="ButtonIPad" + x2="width - ButtonIPad - 1" + y2="height - ButtonIPad - 1"/> + <line color="gtk:dark[NORMAL]" width="1" + x1="ButtonIPad + 1" + y1="ButtonIPad" + x2="width - ButtonIPad - 1" + y2="height - ButtonIPad - 1 - 1"/> + <line color="gtk:dark[NORMAL]" width="1" + x1="ButtonIPad" + y1="ButtonIPad + 1" + x2="width - ButtonIPad - 1 - 1" + y2="height - ButtonIPad - 1"/> + + <line color="gtk:dark[NORMAL]" width="1" + x1="ButtonIPad" + y1="height - 1 - ButtonIPad - 1" + x2="width - 1 - ButtonIPad" + y2="ButtonIPad - 1"/> + <line color="gtk:dark[NORMAL]" width="1" + x1="ButtonIPad + 1" + y1="height - 1 - ButtonIPad - 1" + x2="width - 1 - ButtonIPad" + y2="ButtonIPad"/> + <line color="gtk:dark[NORMAL]" width="1" + x1="ButtonIPad" + y1="height - 1 - ButtonIPad - 1 - 1" + x2="width - 1 - ButtonIPad - 1" + y2="ButtonIPad - 1"/> +</draw_ops> +<draw_ops name="close_button_focused"> + <line color="gtk:fg[SELECTED]" width="1" + x1="ButtonIPad" + y1="ButtonIPad" + x2="width - ButtonIPad - 1" + y2="height - ButtonIPad - 1"/> + <line color="gtk:fg[SELECTED]" width="1" + x1="ButtonIPad + 1" + y1="ButtonIPad" + x2="width - ButtonIPad - 1" + y2="height - ButtonIPad - 1 - 1"/> + <line color="gtk:fg[SELECTED]" width="1" + x1="ButtonIPad" + y1="ButtonIPad + 1" + x2="width - ButtonIPad - 1 - 1" + y2="height - ButtonIPad - 1"/> + + <line color="gtk:fg[SELECTED]" width="1" + x1="ButtonIPad" + y1="height - 1 - ButtonIPad - 1" + x2="width - 1 - ButtonIPad" + y2="ButtonIPad - 1"/> + <line color="gtk:fg[SELECTED]" width="1" + x1="ButtonIPad + 1" + y1="height - 1 - ButtonIPad - 1" + x2="width - 1 - ButtonIPad" + y2="ButtonIPad"/> + <line color="gtk:fg[SELECTED]" width="1" + x1="ButtonIPad" + y1="height - 1 - ButtonIPad - 1 - 1" + x2="width - 1 - ButtonIPad - 1" + y2="ButtonIPad - 1"/> +</draw_ops> +<draw_ops name="close_button_prelight"> + <include name="button_prelight_bg"/> + <line color="gtk:dark[PRELIGHT]" width="1" + x1="ButtonIPad + 1" + y1="ButtonIPad + 1" + x2="width - ButtonIPad - 1 + 1" + y2="height - ButtonIPad - 1 + 1"/> + <line color="gtk:dark[PRELIGHT]" width="1" + x1="ButtonIPad + 1 + 1" + y1="ButtonIPad + 1" + x2="width - ButtonIPad - 1 + 1" + y2="height - ButtonIPad - 1 - 1 + 1"/> + <line color="gtk:dark[PRELIGHT]" width="1" + x1="ButtonIPad + 1" + y1="ButtonIPad + 1 + 1" + x2="width - ButtonIPad - 1 - 1 + 1" + y2="height - ButtonIPad - 1 + 1"/> + + <line color="gtk:dark[PRELIGHT]" width="1" + x1="ButtonIPad + 1" + y1="height - 1 - ButtonIPad - 1 + 1" + x2="width - 1 - ButtonIPad + 1" + y2="ButtonIPad - 1 + 1"/> + <line color="gtk:dark[PRELIGHT]" width="1" + x1="ButtonIPad + 1 + 1" + y1="height - 1 - ButtonIPad - 1 + 1" + x2="width - 1 - ButtonIPad + 1" + y2="ButtonIPad + 1"/> + <line color="gtk:dark[PRELIGHT]" width="1" + x1="ButtonIPad + 1" + y1="height - 1 - ButtonIPad - 1 - 1 + 1" + x2="width - 1 - ButtonIPad - 1 + 1" + y2="ButtonIPad - 1 + 1"/> + + <line color="gtk:fg[PRELIGHT]" width="1" + x1="ButtonIPad" + y1="ButtonIPad" + x2="width - ButtonIPad - 1" + y2="height - ButtonIPad - 1"/> + <line color="gtk:fg[PRELIGHT]" width="1" + x1="ButtonIPad + 1" + y1="ButtonIPad" + x2="width - ButtonIPad - 1" + y2="height - ButtonIPad - 1 - 1"/> + <line color="gtk:fg[PRELIGHT]" width="1" + x1="ButtonIPad" + y1="ButtonIPad + 1" + x2="width - ButtonIPad - 1 - 1" + y2="height - ButtonIPad - 1"/> + + <line color="gtk:fg[PRELIGHT]" width="1" + x1="ButtonIPad" + y1="height - 1 - ButtonIPad - 1" + x2="width - 1 - ButtonIPad" + y2="ButtonIPad - 1"/> + <line color="gtk:fg[PRELIGHT]" width="1" + x1="ButtonIPad + 1" + y1="height - 1 - ButtonIPad - 1" + x2="width - 1 - ButtonIPad" + y2="ButtonIPad"/> + <line color="gtk:fg[PRELIGHT]" width="1" + x1="ButtonIPad" + y1="height - 1 - ButtonIPad - 1 - 1" + x2="width - 1 - ButtonIPad - 1" + y2="ButtonIPad - 1"/> +</draw_ops> +<draw_ops name="close_button_pressed"> + <include name="button_pressed_bg"/> + <line color="gtk:dark[ACTIVE]" width="1" + x1="ButtonIPad + 1" + y1="ButtonIPad + 1" + x2="width - ButtonIPad - 1 + 1" + y2="height - ButtonIPad - 1 + 1"/> + <line color="gtk:dark[ACTIVE]" width="1" + x1="ButtonIPad + 1 + 1" + y1="ButtonIPad + 1" + x2="width - ButtonIPad - 1 + 1" + y2="height - ButtonIPad - 1 - 1 + 1"/> + <line color="gtk:dark[ACTIVE]" width="1" + x1="ButtonIPad + 1" + y1="ButtonIPad + 1 + 1" + x2="width - ButtonIPad - 1 - 1 + 1" + y2="height - ButtonIPad - 1 + 1"/> + + <line color="gtk:dark[ACTIVE]" width="1" + x1="ButtonIPad + 1" + y1="height - 1 - ButtonIPad - 1 + 1" + x2="width - 1 - ButtonIPad + 1" + y2="ButtonIPad - 1 + 1"/> + <line color="gtk:dark[ACTIVE]" width="1" + x1="ButtonIPad + 1 + 1" + y1="height - 1 - ButtonIPad - 1 + 1" + x2="width - 1 - ButtonIPad + 1" + y2="ButtonIPad + 1"/> + <line color="gtk:dark[ACTIVE]" width="1" + x1="ButtonIPad + 1" + y1="height - 1 - ButtonIPad - 1 - 1 + 1" + x2="width - 1 - ButtonIPad - 1 + 1" + y2="ButtonIPad - 1 + 1"/> + + <line color="gtk:fg[ACTIVE]" width="1" + x1="ButtonIPad" + y1="ButtonIPad" + x2="width - ButtonIPad - 1" + y2="height - ButtonIPad - 1"/> + <line color="gtk:fg[ACTIVE]" width="1" + x1="ButtonIPad + 1" + y1="ButtonIPad" + x2="width - ButtonIPad - 1" + y2="height - ButtonIPad - 1 - 1"/> + <line color="gtk:fg[ACTIVE]" width="1" + x1="ButtonIPad" + y1="ButtonIPad + 1" + x2="width - ButtonIPad - 1 - 1" + y2="height - ButtonIPad - 1"/> + + <line color="gtk:fg[ACTIVE]" width="1" + x1="ButtonIPad" + y1="height - 1 - ButtonIPad - 1" + x2="width - 1 - ButtonIPad" + y2="ButtonIPad - 1"/> + <line color="gtk:fg[ACTIVE]" width="1" + x1="ButtonIPad + 1" + y1="height - 1 - ButtonIPad - 1" + x2="width - 1 - ButtonIPad" + y2="ButtonIPad"/> + <line color="gtk:fg[ACTIVE]" width="1" + x1="ButtonIPad" + y1="height - 1 - ButtonIPad - 1 - 1" + x2="width - 1 - ButtonIPad - 1" + y2="ButtonIPad - 1"/> +</draw_ops> +<!-- End Buttons Icons --> + +<!-- Outer Bevel --> +<draw_ops name="outer_bevel"> + <rectangle color="gtk:dark[NORMAL]" + x="0" y="0" width="width - 1" height="height - 1"/> + <rectangle color="gtk:bg[NORMAL]" filled="true" + x="1" y="1" width="width - 2" height="height - 2"/> +</draw_ops> + +<draw_ops name="gradient_background"> + <gradient type="vertical" x="0" y="0" width="width" height="top_height"> + <color value="gtk:light[SELECTED]"/> + <color value="gtk:dark[SELECTED]"/> + </gradient> +</draw_ops> + +<draw_ops name="outer_bevel_focused"> + <gtk_box state="selected" shadow="out" x="2" y="2" width="width - 2" + height="height - 2"/> + <rectangle color="gtk:bg[NORMAL]" filled="true" + x="left_width" y="top_height" + width="width - left_width - right_width - 1" + height="height - top_height - bottom_height - 1"/> + <rectangle color="gtk:fg[NORMAL]" + x="0" y="0" width="width - 1" height="height - 1"/> + <include name="gradient_background" + x="3" y="3" width="width - 7" height="height - 7"/> +</draw_ops> + +<draw_ops name="blank"> +<!-- nothing --> +</draw_ops> + +<draw_ops name="outline_focused"> + <rectangle color="gtk:fg[NORMAL]" + x="left_width - 1" y="top_height - 1" + width="width - left_width - right_width + 1" + height="height - top_height - bottom_height + 1"/> +</draw_ops> + +<draw_ops name="background"> + <include name="outer_bevel"/> +</draw_ops> + +<draw_ops name="background_focused"> + <include name="outer_bevel_focused"/> + <include name="outline_focused"/> +</draw_ops> + +<draw_ops name="title_background"> + <line color="#000000" width="50" + x1="width - title_width - IconTitleSpacing + 25 - 1 + 3" + y1="0 - 25" + x2="width - title_width - IconTitleSpacing - height - 25 - 1 + 3" + y2="height + 25"/> + <line color="#ffffff" width="50" + x1="width - title_width - IconTitleSpacing + 25 + 3" + y1="0 - 25" + x2="width - title_width - IconTitleSpacing - height - 25 + 3" + y2="height + 25"/> + <line color="#000000" width="1" + x1="width - 1" + y1="0" + x2="width - 1" + y2="height"/> + <rectangle color="#ffffff" filled="true" + x="width - title_width - mini_icon_width - IconTitleSpacing * 3" + y="0" + width="title_width + mini_icon_width + IconTitleSpacing * 3 - 1" + height="height"/> +</draw_ops> + +<draw_ops name="title_text_focused_with_icon"> + <title color="#000000" + x="width - title_width - IconTitleSpacing" + y="(height / 2) - (title_height / 2) - 1"/> + <icon + x="width - title_width - mini_icon_width - (IconTitleSpacing * 2)" + y="(height / 2) - (mini_icon_height / 2)" + width="mini_icon_width" + height="mini_icon_height"/> +</draw_ops> + +<draw_ops name="title_text_focused_no_icon"> + <title color="gtk:fg[INSENSITIVE]" + x="width - title_width - IconTitleSpacing" + y="(height / 2) - (title_height / 2)"/> + <icon + x="width - title_width - height - (IconTitleSpacing * 2)" + y="1" + width="height - 2" + height="height - 2"/> +</draw_ops> + +<draw_ops name="title_text_with_icon"> + <title color="gtk:dark[NORMAL]" + x="width - title_width - IconTitleSpacing" + y="(height / 2) - (title_height / 2) - 2"/> + <icon alpha="0.33" + x="width - title_width - mini_icon_width - (IconTitleSpacing * 2)" + y="(height / 2) - (mini_icon_height / 2) - 2" + width="mini_icon_width" + height="mini_icon_height"/> +</draw_ops> + +<draw_ops name="title_text_no_icon"> + <title color="gtk:dark[NORMAL]" + x="width - title_width - IconTitleSpacing" + y="(height / 2) - (title_height / 2)"/> + <icon alpha="0.33" + x="width - title_width - height - (IconTitleSpacing * 2)" + y="1" + width="height - 2" + height="height - 2"/> +</draw_ops> + +<draw_ops name="title_normal"> + <include name="title_text_with_icon" x="0" y="3" width="width" height="height - 3"/> +</draw_ops> + +<draw_ops name="title_focused"> + <include name="title_background"/> + <line color="#000000" width="1" + x1="width - title_width - mini_icon_width - IconTitleSpacing * 3" + y1="0" + x2="width" + y2="0"/> + <line color="#000000" width="1" + x1="width - title_width - mini_icon_width - IconTitleSpacing * 3 - 18" + y1="height - 1" + x2="width" + y2="height - 1"/> + <include name="title_text_focused_with_icon" x="0" y="2" width="width" height="height - 3"/> +</draw_ops> + +<draw_ops name="title_maximized"> + <include name="title_text_with_icon"/> +</draw_ops> + +<draw_ops name="title_maximized_focused"> + <include name="title_background"/> + <include name="title_text_focused_with_icon"/> +</draw_ops> + +<draw_ops name="title_utility"> + <include name="title_text_no_icon"/> +</draw_ops> + +<draw_ops name="title_utility_focused"> + <include name="title_background" + x="mini_icon_width + IconTitleSpacing" + y="0" + width="width - mini_icon_width - IconTitleSpacing" + height="height"/> + <line color="#000000" width="1" + x1="width - title_width - mini_icon_width - IconTitleSpacing * 3" + y1="0" + x2="width" + y2="0"/> + <include name="title_text_focused_no_icon"/> +</draw_ops> + +<frame_style name="normal_unfocused" geometry="normal"> + <piece position="entire_background" draw_ops="background"/> + + <piece position="title" draw_ops="title_normal"/> + + <button function="menu" state="normal" + draw_ops="menu_button"/> + <button function="menu" state="pressed" + draw_ops="menu_button_pressed"/> + + <button function="minimize" state="normal" + draw_ops="minimize_button"/> + <button function="minimize" state="pressed" + draw_ops="minimize_button_pressed"/> + + <button function="maximize" state="normal" + draw_ops="maximize_button"/> + <button function="maximize" state="pressed" + draw_ops="maximize_button_pressed"/> + + <button function="close" state="normal" draw_ops="close_button"/> + <button function="close" state="pressed" draw_ops="close_button_pressed"/> +</frame_style> + +<frame_style name="normal_focused" geometry="normal" parent="normal_unfocused"> + <piece position="entire_background" draw_ops="background_focused"/> + <piece position="title" draw_ops="title_focused"/> + + <button function="close" state="normal" + draw_ops="close_button_focused"/> + <button function="close" state="prelight" + draw_ops="close_button_prelight"/> + + <button function="menu" state="normal" + draw_ops="menu_button_focused"/> + <button function="menu" state="prelight" + draw_ops="menu_button_prelight"/> + + <button function="maximize" state="normal" + draw_ops="maximize_button_focused"/> + <button function="maximize" state="prelight" + draw_ops="maximize_button_prelight"/> + + <button function="minimize" state="normal" + draw_ops="minimize_button_focused"/> + <button function="minimize" state="prelight" + draw_ops="minimize_button_prelight"/> +</frame_style> + +<frame_style name="maximized_unfocused" geometry="normal_small_borders" + parent="normal_unfocused"> + <piece position="entire_background" draw_ops="blank"/> + + <piece position="title" draw_ops="title_maximized"/> + + <button function="maximize" state="normal" + draw_ops="restore_button"/> + <button function="maximize" state="pressed" + draw_ops="restore_button_pressed"/> +</frame_style> + +<frame_style name="maximized_focused" geometry="normal_small_borders" + parent="normal_focused"> + <piece position="entire_background" draw_ops="gradient_background"/> + <piece position="title" draw_ops="title_maximized_focused"/> + + <button function="maximize" state="normal" + draw_ops="restore_button_focused"/> + <button function="maximize" state="pressed" + draw_ops="restore_button_pressed"/> + <button function="maximize" state="prelight" + draw_ops="restore_button_prelight"/> +</frame_style> + +<frame_style name="utility_unfocused" geometry="utility" + parent="normal_unfocused"> + <piece position="title" draw_ops="title_utility"/> +</frame_style> + +<frame_style name="utility_focused" geometry="utility" parent="normal_focused"> + <piece position="title" draw_ops="title_utility_focused"/> +</frame_style> + +<frame_style name="border" geometry="border" parent="normal_unfocused"> + <piece position="entire_background" draw_ops="outer_bevel"/> + <piece position="title" draw_ops="blank"/> +</frame_style> + +<frame_style_set name="normal"> + <frame focus="yes" state="normal" resize="both" style="normal_focused"/> + <frame focus="no" state="normal" resize="both" style="normal_unfocused"/> + <frame focus="yes" state="maximized" style="maximized_focused"/> + <frame focus="no" state="maximized" style="maximized_unfocused"/> + <frame focus="yes" state="shaded" style="normal_focused"/> + <frame focus="no" state="shaded" style="normal_unfocused"/> + <frame focus="yes" state="maximized_and_shaded" style="maximized_focused"/> + <frame focus="no" state="maximized_and_shaded" style="maximized_unfocused"/> +</frame_style_set> + +<frame_style_set name="utility" parent="normal"> + <frame focus="yes" state="normal" resize="both" style="utility_focused"/> + <frame focus="no" state="normal" resize="both" style="utility_unfocused"/> +<!-- this is a bunch of crack since utility windows shouldn't be maximized --> + <frame focus="yes" state="maximized" style="utility_focused"/> + <frame focus="no" state="maximized" style="utility_unfocused"/> + <frame focus="yes" state="shaded" style="utility_focused"/> + <frame focus="no" state="shaded" style="utility_unfocused"/> + <frame focus="yes" state="maximized_and_shaded" style="utility_focused"/> + <frame focus="no" state="maximized_and_shaded" style="utility_unfocused"/> +</frame_style_set> + +<frame_style_set name="border"> + <frame focus="yes" state="normal" resize="both" style="border"/> + <frame focus="no" state="normal" resize="both" style="border"/> + <frame focus="yes" state="maximized" style="border"/> + <frame focus="no" state="maximized" style="border"/> + <frame focus="yes" state="shaded" style="border"/> + <frame focus="no" state="shaded" style="border"/> + <frame focus="yes" state="maximized_and_shaded" style="border"/> + <frame focus="no" state="maximized_and_shaded" style="border"/> +</frame_style_set> + +<window type="normal" style_set="normal"/> +<window type="dialog" style_set="utility"/> +<window type="modal_dialog" style_set="utility"/> +<window type="menu" style_set="utility"/> +<window type="utility" style_set="utility"/> +<window type="border" style_set="border"/> + +<menu_icon function="close" state="normal" + draw_ops="close_button_focused"/> +<menu_icon function="maximize" state="normal" + draw_ops="maximize_button_focused"/> +<menu_icon function="unmaximize" state="normal" + draw_ops="restore_button_focused"/> +<menu_icon function="minimize" state="normal" + draw_ops="minimize_button_focused"/> + +</metacity_theme> |