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authorVictor Kareh <[email protected]>2019-05-30 14:58:01 -0400
committerVictor Kareh <[email protected]>2019-06-05 10:49:37 -0400
commit71fc84f4ea42bd2dc3db2208f83b2cf9af787d7b (patch)
tree023382da38fdfbd2ff802226ec948a8a179ec735 /src/ui/frames.c
parentc9339a8b67cf8b684947322638da92ed69f86358 (diff)
downloadmarco-71fc84f4ea42bd2dc3db2208f83b2cf9af787d7b.tar.bz2
marco-71fc84f4ea42bd2dc3db2208f83b2cf9af787d7b.tar.xz
frames: include invisible area in cache
GTK+ theme might use this area to paint box-shadow. Also use CAIRO_CONTENT_COLOR_ALPHA for cairo surfaces. upstream commit: https://gitlab.gnome.org/GNOME/metacity/commit/13137b1d
Diffstat (limited to 'src/ui/frames.c')
-rw-r--r--src/ui/frames.c22
1 files changed, 11 insertions, 11 deletions
diff --git a/src/ui/frames.c b/src/ui/frames.c
index 5f73ce28..554c2134 100644
--- a/src/ui/frames.c
+++ b/src/ui/frames.c
@@ -2305,7 +2305,7 @@ generate_pixmap (MetaFrames *frames,
return NULL;
result = gdk_window_create_similar_surface (frame->window,
- CAIRO_CONTENT_COLOR,
+ CAIRO_CONTENT_COLOR_ALPHA,
rect->width, rect->height);
cr = cairo_create (result);
@@ -2371,28 +2371,28 @@ populate_cache (MetaFrames *frames,
* size without any border added. */
/* top */
- pixels->piece[0].rect.x = borders.invisible.left;
- pixels->piece[0].rect.y = borders.invisible.top;
- pixels->piece[0].rect.width = width + borders.visible.left + borders.visible.right;
- pixels->piece[0].rect.height = borders.visible.top;
+ pixels->piece[0].rect.x = 0;
+ pixels->piece[0].rect.y = 0;
+ pixels->piece[0].rect.width = width + borders.total.left + borders.total.right;
+ pixels->piece[0].rect.height = borders.total.top;
/* left */
- pixels->piece[1].rect.x = borders.invisible.left;
+ pixels->piece[1].rect.x = 0;
pixels->piece[1].rect.y = borders.total.top;
- pixels->piece[1].rect.width = borders.visible.left;
+ pixels->piece[1].rect.width = borders.total.left;
pixels->piece[1].rect.height = height;
/* right */
pixels->piece[2].rect.x = borders.total.left + width;
pixels->piece[2].rect.y = borders.total.top;
- pixels->piece[2].rect.width = borders.visible.right;
+ pixels->piece[2].rect.width = borders.total.right;
pixels->piece[2].rect.height = height;
/* bottom */
- pixels->piece[3].rect.x = borders.invisible.left;
+ pixels->piece[3].rect.x = 0;
pixels->piece[3].rect.y = borders.total.top + height;
- pixels->piece[3].rect.width = width + borders.visible.left + borders.visible.right;
- pixels->piece[3].rect.height = borders.visible.bottom;
+ pixels->piece[3].rect.width = width + borders.total.left + borders.total.right;
+ pixels->piece[3].rect.height = borders.total.bottom;
for (i = 0; i < 4; i++)
{