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Diffstat (limited to 'src/core/stack.c')
-rw-r--r-- | src/core/stack.c | 1661 |
1 files changed, 1661 insertions, 0 deletions
diff --git a/src/core/stack.c b/src/core/stack.c new file mode 100644 index 00000000..2e108d20 --- /dev/null +++ b/src/core/stack.c @@ -0,0 +1,1661 @@ +/* -*- mode: C; c-file-style: "gnu"; indent-tabs-mode: nil; -*- */ + +/** + * \file stack.c Which windows cover which other windows + */ + +/* + * Copyright (C) 2001 Havoc Pennington + * Copyright (C) 2002, 2003 Red Hat, Inc. + * Copyright (C) 2004 Rob Adams + * Copyright (C) 2004, 2005 Elijah Newren + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License as + * published by the Free Software Foundation; either version 2 of the + * License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, but + * WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA + * 02111-1307, USA. + */ + +#include <config.h> +#include "stack.h" +#include "window-private.h" +#include "errors.h" +#include "frame-private.h" +#include "group.h" +#include "prefs.h" +#include "workspace.h" + +#include <X11/Xatom.h> + +#define WINDOW_HAS_TRANSIENT_TYPE(w) \ + (w->type == META_WINDOW_DIALOG || \ + w->type == META_WINDOW_MODAL_DIALOG || \ + w->type == META_WINDOW_TOOLBAR || \ + w->type == META_WINDOW_MENU || \ + w->type == META_WINDOW_UTILITY) + +#define WINDOW_TRANSIENT_FOR_WHOLE_GROUP(w) \ + ((w->xtransient_for == None || \ + w->transient_parent_is_root_window) && \ + WINDOW_HAS_TRANSIENT_TYPE (w)) + +#define WINDOW_IN_STACK(w) (w->stack_position >= 0) + +static void stack_sync_to_server (MetaStack *stack); +static void meta_window_set_stack_position_no_sync (MetaWindow *window, + int position); +static void stack_do_window_deletions (MetaStack *stack); +static void stack_do_window_additions (MetaStack *stack); +static void stack_do_relayer (MetaStack *stack); +static void stack_do_constrain (MetaStack *stack); +static void stack_do_resort (MetaStack *stack); + +static void stack_ensure_sorted (MetaStack *stack); + +MetaStack* +meta_stack_new (MetaScreen *screen) +{ + MetaStack *stack; + + stack = g_new (MetaStack, 1); + + stack->screen = screen; + stack->windows = g_array_new (FALSE, FALSE, sizeof (Window)); + + stack->sorted = NULL; + stack->added = NULL; + stack->removed = NULL; + + stack->freeze_count = 0; + stack->last_root_children_stacked = NULL; + + stack->n_positions = 0; + + stack->need_resort = FALSE; + stack->need_relayer = FALSE; + stack->need_constrain = FALSE; + + return stack; +} + +void +meta_stack_free (MetaStack *stack) +{ + g_array_free (stack->windows, TRUE); + + g_list_free (stack->sorted); + g_list_free (stack->added); + g_list_free (stack->removed); + + if (stack->last_root_children_stacked) + g_array_free (stack->last_root_children_stacked, TRUE); + + g_free (stack); +} + +void +meta_stack_add (MetaStack *stack, + MetaWindow *window) +{ + meta_topic (META_DEBUG_STACK, "Adding window %s to the stack\n", window->desc); + + if (window->stack_position >= 0) + meta_bug ("Window %s had stack position already\n", window->desc); + + stack->added = g_list_prepend (stack->added, window); + + window->stack_position = stack->n_positions; + stack->n_positions += 1; + meta_topic (META_DEBUG_STACK, + "Window %s has stack_position initialized to %d\n", + window->desc, window->stack_position); + + stack_sync_to_server (stack); +} + +void +meta_stack_remove (MetaStack *stack, + MetaWindow *window) +{ + meta_topic (META_DEBUG_STACK, "Removing window %s from the stack\n", window->desc); + + if (window->stack_position < 0) + meta_bug ("Window %s removed from stack but had no stack position\n", + window->desc); + + /* Set window to top position, so removing it will not leave gaps + * in the set of positions + */ + meta_window_set_stack_position_no_sync (window, + stack->n_positions - 1); + window->stack_position = -1; + stack->n_positions -= 1; + + /* We don't know if it's been moved from "added" to "stack" yet */ + stack->added = g_list_remove (stack->added, window); + stack->sorted = g_list_remove (stack->sorted, window); + + /* Remember the window ID to remove it from the stack array. + * The macro is safe to use: Window is guaranteed to be 32 bits, and + * GUINT_TO_POINTER says it only works on 32 bits. + */ + stack->removed = g_list_prepend (stack->removed, + GUINT_TO_POINTER (window->xwindow)); + if (window->frame) + stack->removed = g_list_prepend (stack->removed, + GUINT_TO_POINTER (window->frame->xwindow)); + + stack_sync_to_server (stack); +} + +void +meta_stack_update_layer (MetaStack *stack, + MetaWindow *window) +{ + stack->need_relayer = TRUE; + + stack_sync_to_server (stack); +} + +void +meta_stack_update_transient (MetaStack *stack, + MetaWindow *window) +{ + stack->need_constrain = TRUE; + + stack_sync_to_server (stack); +} + +/* raise/lower within a layer */ +void +meta_stack_raise (MetaStack *stack, + MetaWindow *window) +{ + meta_window_set_stack_position_no_sync (window, + stack->n_positions - 1); + + stack_sync_to_server (stack); +} + +void +meta_stack_lower (MetaStack *stack, + MetaWindow *window) +{ + meta_window_set_stack_position_no_sync (window, 0); + + stack_sync_to_server (stack); +} + +void +meta_stack_freeze (MetaStack *stack) +{ + stack->freeze_count += 1; +} + +void +meta_stack_thaw (MetaStack *stack) +{ + g_return_if_fail (stack->freeze_count > 0); + + stack->freeze_count -= 1; + stack_sync_to_server (stack); +} + +static gboolean +is_focused_foreach (MetaWindow *window, + void *data) +{ + if (window == window->display->expected_focus_window) + { + *((gboolean*) data) = TRUE; + return FALSE; + } + return TRUE; +} + +static gboolean +windows_on_different_xinerama (MetaWindow *a, + MetaWindow *b) +{ + if (a->screen != b->screen) + return TRUE; + + return meta_screen_get_xinerama_for_window (a->screen, a) != + meta_screen_get_xinerama_for_window (b->screen, b); +} + +/* Get layer ignoring any transient or group relationships */ +static MetaStackLayer +get_standalone_layer (MetaWindow *window) +{ + MetaStackLayer layer; + gboolean focused_transient = FALSE; + + switch (window->type) + { + case META_WINDOW_DESKTOP: + layer = META_LAYER_DESKTOP; + break; + + case META_WINDOW_DOCK: + /* still experimenting here */ + if (window->wm_state_below) + layer = META_LAYER_BOTTOM; + else + layer = META_LAYER_DOCK; + break; + + default: + meta_window_foreach_transient (window, + is_focused_foreach, + &focused_transient); + + if (window->wm_state_below) + layer = META_LAYER_BOTTOM; + else if (window->fullscreen && + (focused_transient || + window == window->display->expected_focus_window || + window->display->expected_focus_window == NULL || + (window->display->expected_focus_window != NULL && + windows_on_different_xinerama (window, + window->display->expected_focus_window)))) + layer = META_LAYER_FULLSCREEN; + else if (window->wm_state_above) + layer = META_LAYER_TOP; + else + layer = META_LAYER_NORMAL; + break; + } + + return layer; +} + +/* Note that this function can never use window->layer only + * get_standalone_layer, or we'd have issues. + */ +static MetaStackLayer +get_maximum_layer_in_group (MetaWindow *window) +{ + GSList *members; + MetaGroup *group; + GSList *tmp; + MetaStackLayer max; + MetaStackLayer layer; + + max = META_LAYER_DESKTOP; + + group = meta_window_get_group (window); + + if (group != NULL) + members = meta_group_list_windows (group); + else + members = NULL; + + tmp = members; + while (tmp != NULL) + { + MetaWindow *w = tmp->data; + + layer = get_standalone_layer (w); + if (layer > max) + max = layer; + + tmp = tmp->next; + } + + g_slist_free (members); + + return max; +} + +static void +compute_layer (MetaWindow *window) +{ + window->layer = get_standalone_layer (window); + + /* We can only do promotion-due-to-group for dialogs and other + * transients, or weird stuff happens like the desktop window and + * caja windows getting in the same layer, or all mate-terminal + * windows getting in fullscreen layer if any terminal is + * fullscreen. + */ + if (WINDOW_HAS_TRANSIENT_TYPE(window) && + (window->xtransient_for == None || + window->transient_parent_is_root_window)) + { + /* We only do the group thing if the dialog is NOT transient for + * a particular window. Imagine a group with a normal window, a dock, + * and a dialog transient for the normal window; you don't want the dialog + * above the dock if it wouldn't normally be. + */ + + MetaStackLayer group_max; + + group_max = get_maximum_layer_in_group (window); + + if (group_max > window->layer) + { + meta_topic (META_DEBUG_STACK, + "Promoting window %s from layer %u to %u due to group membership\n", + window->desc, window->layer, group_max); + window->layer = group_max; + } + } + + meta_topic (META_DEBUG_STACK, "Window %s on layer %u type = %u has_focus = %d\n", + window->desc, window->layer, + window->type, window->has_focus); +} + +/* Front of the layer list is the topmost window, + * so the lower stack position is later in the list + */ +static int +compare_window_position (void *a, + void *b) +{ + MetaWindow *window_a = a; + MetaWindow *window_b = b; + + /* Go by layer, then stack_position */ + if (window_a->layer < window_b->layer) + return 1; /* move window_a later in list */ + else if (window_a->layer > window_b->layer) + return -1; + else if (window_a->stack_position < window_b->stack_position) + return 1; /* move window_a later in list */ + else if (window_a->stack_position > window_b->stack_position) + return -1; + else + return 0; /* not reached */ +} + +/* + * Stacking constraints + * + * Assume constraints of the form "AB" meaning "window A must be + * below window B" + * + * If we have windows stacked from bottom to top + * "ABC" then raise A we get "BCA". Say C is + * transient for B is transient for A. So + * we have constraints AB and BC. + * + * After raising A, we need to reapply the constraints. + * If we do this by raising one window at a time - + * + * start: BCA + * apply AB: CAB + * apply BC: ABC + * + * but apply constraints in the wrong order and it breaks: + * + * start: BCA + * apply BC: BCA + * apply AB: CAB + * + * We make a directed graph of the constraints by linking + * from "above windows" to "below windows as follows: + * + * AB -> BC -> CD + * \ + * CE + * + * If we then walk that graph and apply the constraints in the order + * that they appear, we will apply them correctly. Note that the + * graph MAY have cycles, so we have to guard against that. + * + */ + +typedef struct Constraint Constraint; + +struct Constraint +{ + MetaWindow *above; + MetaWindow *below; + + /* used to keep the constraint in the + * list of constraints for window "below" + */ + Constraint *next; + + /* used to create the graph. */ + GSList *next_nodes; + + /* constraint has been applied, used + * to detect cycles. + */ + unsigned int applied : 1; + + /* constraint has a previous node in the graph, + * used to find places to start in the graph. + * (I think this also has the side effect + * of preventing cycles, since cycles will + * have no starting point - so maybe + * the "applied" flag isn't needed.) + */ + unsigned int has_prev : 1; +}; + +/* We index the array of constraints by window + * stack positions, just because the stack + * positions are a convenient index. + */ +static void +add_constraint (Constraint **constraints, + MetaWindow *above, + MetaWindow *below) +{ + Constraint *c; + + g_assert (above->screen == below->screen); + + /* check if constraint is a duplicate */ + c = constraints[below->stack_position]; + while (c != NULL) + { + if (c->above == above) + return; + c = c->next; + } + + /* if not, add the constraint */ + c = g_new (Constraint, 1); + c->above = above; + c->below = below; + c->next = constraints[below->stack_position]; + c->next_nodes = NULL; + c->applied = FALSE; + c->has_prev = FALSE; + + constraints[below->stack_position] = c; +} + +static void +create_constraints (Constraint **constraints, + GList *windows) +{ + GList *tmp; + + tmp = windows; + while (tmp != NULL) + { + MetaWindow *w = tmp->data; + + if (!WINDOW_IN_STACK (w)) + { + meta_topic (META_DEBUG_STACK, "Window %s not in the stack, not constraining it\n", + w->desc); + tmp = tmp->next; + continue; + } + + if (WINDOW_TRANSIENT_FOR_WHOLE_GROUP (w)) + { + GSList *group_windows; + GSList *tmp2; + MetaGroup *group; + + group = meta_window_get_group (w); + + if (group != NULL) + group_windows = meta_group_list_windows (group); + else + group_windows = NULL; + + tmp2 = group_windows; + + while (tmp2 != NULL) + { + MetaWindow *group_window = tmp2->data; + + if (!WINDOW_IN_STACK (group_window) || + w->screen != group_window->screen) + { + tmp2 = tmp2->next; + continue; + } + +#if 0 + /* old way of doing it */ + if (!(meta_window_is_ancestor_of_transient (w, group_window)) && + !WINDOW_TRANSIENT_FOR_WHOLE_GROUP (group_window)) /* note */;/*note*/ +#else + /* better way I think, so transient-for-group are constrained + * only above non-transient-type windows in their group + */ + if (!WINDOW_HAS_TRANSIENT_TYPE (group_window)) +#endif + { + meta_topic (META_DEBUG_STACK, "Constraining %s above %s as it's transient for its group\n", + w->desc, group_window->desc); + add_constraint (constraints, w, group_window); + } + + tmp2 = tmp2->next; + } + + g_slist_free (group_windows); + } + else if (w->xtransient_for != None && + !w->transient_parent_is_root_window) + { + MetaWindow *parent; + + parent = + meta_display_lookup_x_window (w->display, w->xtransient_for); + + if (parent && WINDOW_IN_STACK (parent) && + parent->screen == w->screen) + { + meta_topic (META_DEBUG_STACK, "Constraining %s above %s due to transiency\n", + w->desc, parent->desc); + add_constraint (constraints, w, parent); + } + } + + tmp = tmp->next; + } +} + +static void +graph_constraints (Constraint **constraints, + int n_constraints) +{ + int i; + + i = 0; + while (i < n_constraints) + { + Constraint *c; + + /* If we have "A below B" and "B below C" then AB -> BC so we + * add BC to next_nodes in AB. + */ + + c = constraints[i]; + while (c != NULL) + { + Constraint *n; + + g_assert (c->below->stack_position == i); + + /* Constraints where ->above is below are our + * next_nodes and we are their previous + */ + n = constraints[c->above->stack_position]; + while (n != NULL) + { + c->next_nodes = g_slist_prepend (c->next_nodes, + n); + /* c is a previous node of n */ + n->has_prev = TRUE; + + n = n->next; + } + + c = c->next; + } + + ++i; + } +} + +static void +free_constraints (Constraint **constraints, + int n_constraints) +{ + int i; + + i = 0; + while (i < n_constraints) + { + Constraint *c; + + c = constraints[i]; + while (c != NULL) + { + Constraint *next = c->next; + + g_slist_free (c->next_nodes); + + g_free (c); + + c = next; + } + + ++i; + } +} + +static void +ensure_above (MetaWindow *above, + MetaWindow *below) +{ + if (WINDOW_HAS_TRANSIENT_TYPE(above) && + above->layer < below->layer) + { + meta_topic (META_DEBUG_STACK, + "Promoting window %s from layer %u to %u due to contraint\n", + above->desc, above->layer, below->layer); + above->layer = below->layer; + } + + if (above->stack_position < below->stack_position) + { + /* move above to below->stack_position bumping below down the stack */ + meta_window_set_stack_position_no_sync (above, below->stack_position); + g_assert (below->stack_position + 1 == above->stack_position); + } + meta_topic (META_DEBUG_STACK, "%s above at %d > %s below at %d\n", + above->desc, above->stack_position, + below->desc, below->stack_position); +} + +static void +traverse_constraint (Constraint *c) +{ + GSList *tmp; + + if (c->applied) + return; + + ensure_above (c->above, c->below); + c->applied = TRUE; + + tmp = c->next_nodes; + while (tmp != NULL) + { + traverse_constraint (tmp->data); + + tmp = tmp->next; + } +} + +static void +apply_constraints (Constraint **constraints, + int n_constraints) +{ + GSList *heads; + GSList *tmp; + int i; + + /* List all heads in an ordered constraint chain */ + heads = NULL; + i = 0; + while (i < n_constraints) + { + Constraint *c; + + c = constraints[i]; + while (c != NULL) + { + if (!c->has_prev) + heads = g_slist_prepend (heads, c); + + c = c->next; + } + + ++i; + } + + /* Now traverse the chain and apply constraints */ + tmp = heads; + while (tmp != NULL) + { + Constraint *c = tmp->data; + + traverse_constraint (c); + + tmp = tmp->next; + } + + g_slist_free (heads); +} + +/** + * Go through "deleted" and take the matching windows + * out of "windows". + */ +static void +stack_do_window_deletions (MetaStack *stack) +{ + /* Do removals before adds, with paranoid idea that we might re-add + * the same window IDs. + */ + GList *tmp; + int i; + + tmp = stack->removed; + while (tmp != NULL) + { + Window xwindow; + xwindow = GPOINTER_TO_UINT (tmp->data); + + /* We go from the end figuring removals are more + * likely to be recent. + */ + i = stack->windows->len; + while (i > 0) + { + --i; + + /* there's no guarantee we'll actually find windows to + * remove, e.g. the same xwindow could have been + * added/removed before we ever synced, and we put + * both the window->xwindow and window->frame->xwindow + * in the removal list. + */ + if (xwindow == g_array_index (stack->windows, Window, i)) + { + g_array_remove_index (stack->windows, i); + goto next; + } + } + + next: + tmp = tmp->next; + } + + g_list_free (stack->removed); + stack->removed = NULL; +} + +static void +stack_do_window_additions (MetaStack *stack) +{ + GList *tmp; + gint i, n_added; + + n_added = g_list_length (stack->added); + if (n_added > 0) + { + Window *end; + int old_size; + + meta_topic (META_DEBUG_STACK, + "Adding %d windows to sorted list\n", + n_added); + + old_size = stack->windows->len; + g_array_set_size (stack->windows, old_size + n_added); + + end = &g_array_index (stack->windows, Window, old_size); + + /* stack->added has the most recent additions at the + * front of the list, so we need to reverse it + */ + stack->added = g_list_reverse (stack->added); + + i = 0; + tmp = stack->added; + while (tmp != NULL) + { + MetaWindow *w; + + w = tmp->data; + + end[i] = w->xwindow; + + /* add to the main list */ + stack->sorted = g_list_prepend (stack->sorted, w); + + ++i; + tmp = tmp->next; + } + + stack->need_resort = TRUE; /* may not be needed as we add to top */ + stack->need_constrain = TRUE; + stack->need_relayer = TRUE; + } + + g_list_free (stack->added); + stack->added = NULL; +} + +/** + * Update the layers that windows are in + */ +static void +stack_do_relayer (MetaStack *stack) +{ + GList *tmp; + + if (!stack->need_relayer) + return; + + meta_topic (META_DEBUG_STACK, + "Recomputing layers\n"); + + tmp = stack->sorted; + + while (tmp != NULL) + { + MetaWindow *w; + MetaStackLayer old_layer; + + w = tmp->data; + old_layer = w->layer; + + compute_layer (w); + + if (w->layer != old_layer) + { + meta_topic (META_DEBUG_STACK, + "Window %s moved from layer %u to %u\n", + w->desc, old_layer, w->layer); + + stack->need_resort = TRUE; + stack->need_constrain = TRUE; + /* don't need to constrain as constraining + * purely operates in terms of stack_position + * not layer + */ + } + + tmp = tmp->next; + } + + stack->need_relayer = FALSE; +} + +/** + * Update stack_position and layer to reflect transiency + * constraints + */ +static void +stack_do_constrain (MetaStack *stack) +{ + Constraint **constraints; + + /* It'd be nice if this were all faster, probably */ + + if (!stack->need_constrain) + return; + + meta_topic (META_DEBUG_STACK, + "Reapplying constraints\n"); + + constraints = g_new0 (Constraint*, + stack->n_positions); + + create_constraints (constraints, stack->sorted); + + graph_constraints (constraints, stack->n_positions); + + apply_constraints (constraints, stack->n_positions); + + free_constraints (constraints, stack->n_positions); + g_free (constraints); + + stack->need_constrain = FALSE; +} + +/** + * Sort stack->sorted with layers having priority over stack_position. + */ +static void +stack_do_resort (MetaStack *stack) +{ + if (!stack->need_resort) + return; + + meta_topic (META_DEBUG_STACK, + "Sorting stack list\n"); + + stack->sorted = g_list_sort (stack->sorted, + (GCompareFunc) compare_window_position); + + stack->need_resort = FALSE; +} + +/** + * Puts the stack into canonical form. + * + * Honour the removed and added lists of the stack, and then recalculate + * all the layers (if the flag is set), re-run all the constraint calculations + * (if the flag is set), and finally re-sort the stack (if the flag is set, + * and if it wasn't already it might have become so during all the previous + * activity). + */ +static void +stack_ensure_sorted (MetaStack *stack) +{ + stack_do_window_deletions (stack); + stack_do_window_additions (stack); + stack_do_relayer (stack); + stack_do_constrain (stack); + stack_do_resort (stack); +} + +/** + * This function is used to avoid raising a window above popup + * menus and other such things. + * + * FIXME This is sort of an expensive function, should probably + * do something to avoid it. One approach would be to reverse + * the stacking algorithm to work by placing each window above + * the others, and start by lowering a window to the bottom + * (instead of the current way, which works by placing each + * window below another and starting with a raise) + */ +static void +raise_window_relative_to_managed_windows (MetaScreen *screen, + Window xwindow) +{ + + Window ignored1, ignored2; + Window *children; + unsigned int n_children; + int i; + + /* Normally XQueryTree() means "must grab server" but here + * we don't, since we know we won't manage any new windows + * or restack any windows before using the XQueryTree results. + */ + + meta_error_trap_push_with_return (screen->display); + + XQueryTree (screen->display->xdisplay, + screen->xroot, + &ignored1, &ignored2, &children, &n_children); + + if (meta_error_trap_pop_with_return (screen->display, TRUE) != Success) + { + meta_topic (META_DEBUG_STACK, + "Error querying root children to raise window 0x%lx\n", + xwindow); + return; + } + + /* Children are in order from bottom to top. We want to + * find the topmost managed child, then configure + * our window to be above it. + */ + i = n_children - 1; + while (i >= 0) + { + if (children[i] == xwindow) + { + /* Do nothing. This means we're already the topmost managed + * window, but it DOES NOT mean we are already just above + * the topmost managed window. This is important because if + * an override redirect window is up, and we map a new + * managed window, the new window is probably above the old + * popup by default, and we want to push it below that + * popup. So keep looking for a sibling managed window + * to be moved below. + */ + } + else if (meta_display_lookup_x_window (screen->display, + children[i]) != NULL) + { + XWindowChanges changes; + + /* children[i] is the topmost managed child */ + meta_topic (META_DEBUG_STACK, + "Moving 0x%lx above topmost managed child window 0x%lx\n", + xwindow, children[i]); + + changes.sibling = children[i]; + changes.stack_mode = Above; + + meta_error_trap_push (screen->display); + XConfigureWindow (screen->display->xdisplay, + xwindow, + CWSibling | CWStackMode, + &changes); + meta_error_trap_pop (screen->display, FALSE); + + break; + } + + --i; + } + + if (i < 0) + { + /* No sibling to use, just lower ourselves to the bottom + * to be sure we're below any override redirect windows. + */ + meta_error_trap_push (screen->display); + XLowerWindow (screen->display->xdisplay, + xwindow); + meta_error_trap_pop (screen->display, FALSE); + } + + if (children) + XFree (children); +} + +/** + * Order the windows on the X server to be the same as in our structure. + * We do this using XRestackWindows if we don't know the previous order, + * or XConfigureWindow on a few particular windows if we do and can figure + * out the minimum set of changes. After that, we set __NET_CLIENT_LIST + * and __NET_CLIENT_LIST_STACKING. + */ +static void +stack_sync_to_server (MetaStack *stack) +{ + GArray *stacked; + GArray *root_children_stacked; + GList *tmp; + + /* Bail out if frozen */ + if (stack->freeze_count > 0) + return; + + meta_topic (META_DEBUG_STACK, "Syncing window stack to server\n"); + + stack_ensure_sorted (stack); + + /* Create stacked xwindow arrays. + * Painfully, "stacked" is in bottom-to-top order for the + * _NET hints, and "root_children_stacked" is in top-to-bottom + * order for XRestackWindows() + */ + stacked = g_array_new (FALSE, FALSE, sizeof (Window)); + root_children_stacked = g_array_new (FALSE, FALSE, sizeof (Window)); + + meta_topic (META_DEBUG_STACK, "Top to bottom: "); + meta_push_no_msg_prefix (); + + tmp = stack->sorted; + while (tmp != NULL) + { + MetaWindow *w; + + w = tmp->data; + + /* remember, stacked is in reverse order (bottom to top) */ + g_array_prepend_val (stacked, w->xwindow); + + /* build XRestackWindows() array from top to bottom */ + if (w->frame) + g_array_append_val (root_children_stacked, w->frame->xwindow); + else + g_array_append_val (root_children_stacked, w->xwindow); + + meta_topic (META_DEBUG_STACK, "%u:%d - %s ", w->layer, w->stack_position, w->desc); + + tmp = tmp->next; + } + + meta_topic (META_DEBUG_STACK, "\n"); + meta_pop_no_msg_prefix (); + + /* All windows should be in some stacking order */ + if (stacked->len != stack->windows->len) + meta_bug ("%u windows stacked, %u windows exist in stack\n", + stacked->len, stack->windows->len); + + /* Sync to server */ + + meta_topic (META_DEBUG_STACK, "Restacking %u windows\n", + root_children_stacked->len); + + meta_error_trap_push (stack->screen->display); + + if (stack->last_root_children_stacked == NULL) + { + /* Just impose our stack, we don't know the previous state. + * This involves a ton of circulate requests and may flicker. + */ + meta_topic (META_DEBUG_STACK, "Don't know last stack state, restacking everything\n"); + + if (root_children_stacked->len > 0) + XRestackWindows (stack->screen->display->xdisplay, + (Window *) root_children_stacked->data, + root_children_stacked->len); + } + else if (root_children_stacked->len > 0) + { + /* Try to do minimal window moves to get the stack in order */ + /* A point of note: these arrays include frames not client windows, + * so if a client window has changed frame since last_root_children_stacked + * was saved, then we may have inefficiency, but I don't think things + * break... + */ + const Window *old_stack = (Window *) stack->last_root_children_stacked->data; + const Window *new_stack = (Window *) root_children_stacked->data; + const int old_len = stack->last_root_children_stacked->len; + const int new_len = root_children_stacked->len; + const Window *oldp = old_stack; + const Window *newp = new_stack; + const Window *old_end = old_stack + old_len; + const Window *new_end = new_stack + new_len; + Window last_window = None; + + while (oldp != old_end && + newp != new_end) + { + if (*oldp == *newp) + { + /* Stacks are the same here, move on */ + ++oldp; + last_window = *newp; + ++newp; + } + else if (meta_display_lookup_x_window (stack->screen->display, + *oldp) == NULL) + { + /* *oldp is no longer known to us (probably destroyed), + * so we can just skip it + */ + ++oldp; + } + else + { + /* Move *newp below last_window */ + if (last_window == None) + { + meta_topic (META_DEBUG_STACK, "Using window 0x%lx as topmost (but leaving it in-place)\n", *newp); + + raise_window_relative_to_managed_windows (stack->screen, + *newp); + } + else + { + /* This means that if last_window is dead, but not + * *newp, then we fail to restack *newp; but on + * unmanaging last_window, we'll fix it up. + */ + + XWindowChanges changes; + + changes.sibling = last_window; + changes.stack_mode = Below; + + meta_topic (META_DEBUG_STACK, "Placing window 0x%lx below 0x%lx\n", + *newp, last_window); + + XConfigureWindow (stack->screen->display->xdisplay, + *newp, + CWSibling | CWStackMode, + &changes); + } + + last_window = *newp; + ++newp; + } + } + + if (newp != new_end) + { + /* Restack remaining windows */ + meta_topic (META_DEBUG_STACK, "Restacking remaining %d windows\n", + (int) (new_end - newp)); + /* We need to include an already-stacked window + * in the restack call, so we get in the proper position + * with respect to it. + */ + if (newp != new_stack) + --newp; + XRestackWindows (stack->screen->display->xdisplay, + (Window *) newp, new_end - newp); + } + } + + meta_error_trap_pop (stack->screen->display, FALSE); + /* on error, a window was destroyed; it should eventually + * get removed from the stacking list when we unmanage it + * and we'll fix stacking at that time. + */ + + /* Sync _NET_CLIENT_LIST and _NET_CLIENT_LIST_STACKING */ + + XChangeProperty (stack->screen->display->xdisplay, + stack->screen->xroot, + stack->screen->display->atom__NET_CLIENT_LIST, + XA_WINDOW, + 32, PropModeReplace, + (unsigned char *)stack->windows->data, + stack->windows->len); + XChangeProperty (stack->screen->display->xdisplay, + stack->screen->xroot, + stack->screen->display->atom__NET_CLIENT_LIST_STACKING, + XA_WINDOW, + 32, PropModeReplace, + (unsigned char *)stacked->data, + stacked->len); + + g_array_free (stacked, TRUE); + + if (stack->last_root_children_stacked) + g_array_free (stack->last_root_children_stacked, TRUE); + stack->last_root_children_stacked = root_children_stacked; + + /* That was scary... */ +} + +MetaWindow* +meta_stack_get_top (MetaStack *stack) +{ + stack_ensure_sorted (stack); + + if (stack->sorted) + return stack->sorted->data; + else + return NULL; +} + +MetaWindow* +meta_stack_get_bottom (MetaStack *stack) +{ + GList *link; + + stack_ensure_sorted (stack); + + link = g_list_last (stack->sorted); + if (link != NULL) + return link->data; + else + return NULL; +} + +MetaWindow* +meta_stack_get_above (MetaStack *stack, + MetaWindow *window, + gboolean only_within_layer) +{ + GList *link; + MetaWindow *above; + + stack_ensure_sorted (stack); + + link = g_list_find (stack->sorted, window); + if (link == NULL) + return NULL; + if (link->prev == NULL) + return NULL; + + above = link->prev->data; + + if (only_within_layer && + above->layer != window->layer) + return NULL; + else + return above; +} + +MetaWindow* +meta_stack_get_below (MetaStack *stack, + MetaWindow *window, + gboolean only_within_layer) +{ + GList *link; + MetaWindow *below; + + stack_ensure_sorted (stack); + + link = g_list_find (stack->sorted, window); + + if (link == NULL) + return NULL; + if (link->next == NULL) + return NULL; + + below = link->next->data; + + if (only_within_layer && + below->layer != window->layer) + return NULL; + else + return below; +} + +static gboolean +window_contains_point (MetaWindow *window, + int root_x, + int root_y) +{ + MetaRectangle rect; + + meta_window_get_outer_rect (window, &rect); + + return POINT_IN_RECT (root_x, root_y, rect); +} + +static MetaWindow* +get_default_focus_window (MetaStack *stack, + MetaWorkspace *workspace, + MetaWindow *not_this_one, + gboolean must_be_at_point, + int root_x, + int root_y) +{ + /* Find the topmost, focusable, mapped, window. + * not_this_one is being unfocused or going away, so exclude it. + * Also, prefer to focus transient parent of not_this_one, + * or top window in same group as not_this_one. + */ + + MetaWindow *topmost_dock; + MetaWindow *transient_parent; + MetaWindow *topmost_in_group; + MetaWindow *topmost_overall; + MetaGroup *not_this_one_group; + GList *link; + + topmost_dock = NULL; + transient_parent = NULL; + topmost_in_group = NULL; + topmost_overall = NULL; + if (not_this_one) + not_this_one_group = meta_window_get_group (not_this_one); + else + not_this_one_group = NULL; + + stack_ensure_sorted (stack); + + /* top of this layer is at the front of the list */ + link = stack->sorted; + + while (link) + { + MetaWindow *window = link->data; + + if (window && + window != not_this_one && + (window->unmaps_pending == 0) && + !window->minimized && + (window->input || window->take_focus) && + (workspace == NULL || + meta_window_located_on_workspace (window, workspace))) + { + if (topmost_dock == NULL && + window->type == META_WINDOW_DOCK) + topmost_dock = window; + + if (not_this_one != NULL) + { + if (transient_parent == NULL && + not_this_one->xtransient_for != None && + not_this_one->xtransient_for == window->xwindow && + (!must_be_at_point || + window_contains_point (window, root_x, root_y))) + transient_parent = window; + + if (topmost_in_group == NULL && + not_this_one_group != NULL && + not_this_one_group == meta_window_get_group (window) && + (!must_be_at_point || + window_contains_point (window, root_x, root_y))) + topmost_in_group = window; + } + + /* Note that DESKTOP windows can be topmost_overall so + * we prefer focusing desktop or other windows over + * focusing dock, even though docks are stacked higher. + */ + if (topmost_overall == NULL && + window->type != META_WINDOW_DOCK && + (!must_be_at_point || + window_contains_point (window, root_x, root_y))) + topmost_overall = window; + + /* We could try to bail out early here for efficiency in + * some cases, but it's just not worth the code. + */ + } + + link = link->next; + } + + if (transient_parent) + return transient_parent; + else if (topmost_in_group) + return topmost_in_group; + else if (topmost_overall) + return topmost_overall; + else + return topmost_dock; +} + +MetaWindow* +meta_stack_get_default_focus_window_at_point (MetaStack *stack, + MetaWorkspace *workspace, + MetaWindow *not_this_one, + int root_x, + int root_y) +{ + return get_default_focus_window (stack, workspace, not_this_one, + TRUE, root_x, root_y); +} + +MetaWindow* +meta_stack_get_default_focus_window (MetaStack *stack, + MetaWorkspace *workspace, + MetaWindow *not_this_one) +{ + return get_default_focus_window (stack, workspace, not_this_one, + FALSE, 0, 0); +} + +GList* +meta_stack_list_windows (MetaStack *stack, + MetaWorkspace *workspace) +{ + GList *workspace_windows = NULL; + GList *link; + + stack_ensure_sorted (stack); /* do adds/removes */ + + link = stack->sorted; + + while (link) + { + MetaWindow *window = link->data; + + if (window && + (workspace == NULL || meta_window_located_on_workspace (window, workspace))) + { + workspace_windows = g_list_prepend (workspace_windows, + window); + } + + link = link->next; + } + + return workspace_windows; +} + +int +meta_stack_windows_cmp (MetaStack *stack, + MetaWindow *window_a, + MetaWindow *window_b) +{ + g_return_val_if_fail (window_a->screen == window_b->screen, 0); + + /* -1 means a below b */ + + stack_ensure_sorted (stack); /* update constraints, layers */ + + if (window_a->layer < window_b->layer) + return -1; + else if (window_a->layer > window_b->layer) + return 1; + else if (window_a->stack_position < window_b->stack_position) + return -1; + else if (window_a->stack_position > window_b->stack_position) + return 1; + else + return 0; /* not reached */ +} + +static int +compare_just_window_stack_position (void *a, + void *b) +{ + MetaWindow *window_a = a; + MetaWindow *window_b = b; + + if (window_a->stack_position < window_b->stack_position) + return -1; /* move window_a earlier in list */ + else if (window_a->stack_position > window_b->stack_position) + return 1; + else + return 0; /* not reached */ +} + +GList* +meta_stack_get_positions (MetaStack *stack) +{ + GList *tmp; + + /* Make sure to handle any adds or removes */ + stack_ensure_sorted (stack); + + tmp = g_list_copy (stack->sorted); + tmp = g_list_sort (tmp, (GCompareFunc) compare_just_window_stack_position); + + return tmp; +} + +static gint +compare_pointers (gconstpointer a, + gconstpointer b) +{ + if (a > b) + return 1; + else if (a < b) + return -1; + else + return 0; +} + +static gboolean +lists_contain_same_windows (GList *a, + GList *b) +{ + GList *copy1, *copy2; + GList *tmp1, *tmp2; + + if (g_list_length (a) != g_list_length (b)) + return FALSE; + + tmp1 = copy1 = g_list_sort (g_list_copy (a), compare_pointers); + tmp2 = copy2 = g_list_sort (g_list_copy (b), compare_pointers); + + while (tmp1 && tmp1->data == tmp2->data) /* tmp2 is non-NULL if tmp1 is */ + { + tmp1 = tmp1->next; + tmp2 = tmp2->next; + } + + g_list_free (copy1); + g_list_free (copy2); + + return (tmp1 == NULL); /* tmp2 is non-NULL if tmp1 is */ +} + +void +meta_stack_set_positions (MetaStack *stack, + GList *windows) +{ + int i; + GList *tmp; + + /* Make sure any adds or removes aren't in limbo -- is this needed? */ + stack_ensure_sorted (stack); + + if (!lists_contain_same_windows (windows, stack->sorted)) + { + meta_warning ("This list of windows has somehow changed; not resetting " + "positions of the windows.\n"); + return; + } + + g_list_free (stack->sorted); + stack->sorted = g_list_copy (windows); + + stack->need_resort = TRUE; + stack->need_constrain = TRUE; + + i = 0; + tmp = windows; + while (tmp != NULL) + { + MetaWindow *w = tmp->data; + w->stack_position = i++; + tmp = tmp->next; + } + + meta_topic (META_DEBUG_STACK, + "Reset the stack positions of (nearly) all windows\n"); + + stack_sync_to_server (stack); +} + +void +meta_window_set_stack_position_no_sync (MetaWindow *window, + int position) +{ + int low, high, delta; + GList *tmp; + + g_return_if_fail (window->screen->stack != NULL); + g_return_if_fail (window->stack_position >= 0); + g_return_if_fail (position >= 0); + g_return_if_fail (position < window->screen->stack->n_positions); + + if (position == window->stack_position) + { + meta_topic (META_DEBUG_STACK, "Window %s already has position %d\n", + window->desc, position); + return; + } + + window->screen->stack->need_resort = TRUE; + window->screen->stack->need_constrain = TRUE; + + if (position < window->stack_position) + { + low = position; + high = window->stack_position - 1; + delta = 1; + } + else + { + low = window->stack_position + 1; + high = position; + delta = -1; + } + + tmp = window->screen->stack->sorted; + while (tmp != NULL) + { + MetaWindow *w = tmp->data; + + if (w->stack_position >= low && + w->stack_position <= high) + w->stack_position += delta; + + tmp = tmp->next; + } + + window->stack_position = position; + + meta_topic (META_DEBUG_STACK, + "Window %s had stack_position set to %d\n", + window->desc, window->stack_position); +} + +void +meta_window_set_stack_position (MetaWindow *window, + int position) +{ + meta_window_set_stack_position_no_sync (window, position); + stack_sync_to_server (window->screen->stack); +} |