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-rw-r--r--src/core/frame.c13
1 files changed, 0 insertions, 13 deletions
diff --git a/src/core/frame.c b/src/core/frame.c
index 2e0a0452..d47be374 100644
--- a/src/core/frame.c
+++ b/src/core/frame.c
@@ -113,11 +113,6 @@ meta_window_ensure_frame (MetaWindow *window)
meta_display_register_x_window (window->display, &frame->xwindow, window);
- /* Now that frame->xwindow is registered with window, we can set its
- * background.
- */
- meta_ui_reset_frame_bg (window->screen->ui, frame->xwindow);
-
/* Reparent the client window; it may be destroyed,
* thus the error trap. We'll get a destroy notify later
* and free everything. Comment in FVWM source code says
@@ -354,11 +349,6 @@ meta_frame_sync_to_window (MetaFrame *frame,
/* set bg to none to avoid flicker */
if (need_resize)
{
- meta_ui_unflicker_frame_bg (frame->window->screen->ui,
- frame->xwindow,
- frame->rect.width,
- frame->rect.height);
-
/* we need new shape if we're resized */
frame->need_reapply_frame_shape = TRUE;
}
@@ -380,9 +370,6 @@ meta_frame_sync_to_window (MetaFrame *frame,
if (need_resize)
{
- meta_ui_reset_frame_bg (frame->window->screen->ui,
- frame->xwindow);
-
/* If we're interactively resizing the frame, repaint
* it immediately so we don't start to lag.
*/