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+This release of gEyes supports pixmap themes. I have no artistic talent, so
+most of the themes in the distribution so far are pretty darned ugly. However,
+making your own is not hard. And if you make one you like, send it my way,
+and I'll probably throw it into the distro.
+Here are some guidlines for creating themes:
+
+Themes are stored in their own directories, either in $(datadir)/geyes/ or
+~/.mate/geyes-themes/.
+
+A theme consists of three files:
+* The eye pixmap. This is the static, non-moving part of the eye
+* The pupil pixmap. This is the part that moves.
+* The config file.
+
+The config file must have the following lines:
+* num-eyes = n
+Where n is the number of eyes that should be displayed.
+* wall-thickness = n
+Think of wall-thickness in relation to the default theme. The wall is the
+black ring. It defines how far in from the sides to come.
+* eye-pixmap = "filename"
+Note that there must be quotes. Names the filename to use for the eye pixmap.
+* pupil-pixmap = "filename"
+Yes, the quotes have to be there. Names the filename to use for the pupil
+pixmap.
+
+Take a look at the themes that come with gEyes for examples, or the
+geyes_applet(1) man page for another view of the process.
+
+
+
+
+
+