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author | William Wold <[email protected]> | 2019-06-20 16:48:28 +0000 |
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committer | raveit65 <[email protected]> | 2019-06-24 15:50:45 +0200 |
commit | 96ceed2717780188bc0eb84565d91617783d7192 (patch) | |
tree | 59dfac304133c62bcff395ae23c060a209b537e1 | |
parent | 87fe770a9b17116a44f0d5ed5ed15d40f807a82f (diff) | |
download | mate-panel-96ceed2717780188bc0eb84565d91617783d7192.tar.bz2 mate-panel-96ceed2717780188bc0eb84565d91617783d7192.tar.xz |
Use monitor size instead of screen size in panel-toplevel.c
-rw-r--r-- | mate-panel/panel-toplevel.c | 68 |
1 files changed, 21 insertions, 47 deletions
diff --git a/mate-panel/panel-toplevel.c b/mate-panel/panel-toplevel.c index 12be9df7..b1cafa65 100644 --- a/mate-panel/panel-toplevel.c +++ b/mate-panel/panel-toplevel.c @@ -328,28 +328,6 @@ gboolean panel_toplevel_is_last_unattached(PanelToplevel* toplevel) return TRUE; } - -static GdkScreen* panel_toplevel_get_screen_geometry(PanelToplevel* toplevel, int* width, int* height) -{ - GdkScreen* screen; - - g_return_val_if_fail(PANEL_IS_TOPLEVEL (toplevel), NULL); - g_return_val_if_fail(width != NULL && height != NULL, NULL); - - screen = gtk_window_get_screen(GTK_WINDOW(toplevel)); - - /* To scale the panels up for HiDPI displays, we can either multiply a lot of - * toplevel geometry attributes by the scale factor, then correct for all - * sorts of awful misalignments and pretend it's all good. Or we can just - * make this thing think that the screen is scaled down, and because GTK+ - * already scaled everything up without the panel knowing about it, the whole - * thing somehow works well... sigh. */ - *width = WidthOfScreen (gdk_x11_screen_get_xscreen (screen)) / toplevel->priv->scale; - *height = HeightOfScreen (gdk_x11_screen_get_xscreen (screen)) / toplevel->priv->scale; - - return screen; -} - static void panel_toplevel_get_monitor_geometry(PanelToplevel* toplevel, GdkRectangle *geom) { g_return_if_fail(PANEL_IS_TOPLEVEL(toplevel)); @@ -746,39 +724,38 @@ static void panel_toplevel_move_to(PanelToplevel* toplevel, int new_x, int new_y { PanelOrientation new_orientation; gboolean x_centered, y_centered; - int screen_width, screen_height; + GdkPoint display_min, display_max; GdkRectangle monitor_geom; int width, height; int new_monitor; int x, y, x_right, y_bottom; int snap_tolerance; - panel_toplevel_get_screen_geometry ( - toplevel, &screen_width, &screen_height); + panel_multimonitor_get_bounds (&display_min, &display_max); width = toplevel->priv->geometry.width; height = toplevel->priv->geometry.height; snap_tolerance = toplevel->priv->snap_tolerance; - new_x = CLAMP (new_x, 0, screen_width - width); - new_y = CLAMP (new_y, 0, screen_height - height); + new_x = CLAMP (new_x, 0, display_max.x - width); + new_y = CLAMP (new_y, 0, display_max.y - height); new_orientation = toplevel->priv->orientation; - if (new_x <= snap_tolerance && + if (new_x <= (display_min.x + snap_tolerance) && toplevel->priv->orientation & PANEL_VERTICAL_MASK) new_orientation = PANEL_ORIENTATION_LEFT; - else if ((new_x + width) >= (screen_width - snap_tolerance) && + else if ((new_x + width) >= (display_max.x - snap_tolerance) && toplevel->priv->orientation & PANEL_VERTICAL_MASK) new_orientation = PANEL_ORIENTATION_RIGHT; - if (new_y <= snap_tolerance && + if (new_y <= (display_min.y + snap_tolerance) && toplevel->priv->orientation & PANEL_HORIZONTAL_MASK) new_orientation = PANEL_ORIENTATION_TOP; - else if ((new_y + height) >= (screen_height - snap_tolerance) && + else if ((new_y + height) >= (display_max.y - snap_tolerance) && toplevel->priv->orientation & PANEL_HORIZONTAL_MASK) new_orientation = PANEL_ORIENTATION_BOTTOM; @@ -794,16 +771,16 @@ static void panel_toplevel_move_to(PanelToplevel* toplevel, int new_x, int new_y if (toplevel->priv->orientation & PANEL_HORIZONTAL_MASK) { y_centered = FALSE; - if (new_y <= snap_tolerance || - new_y + height >= screen_height - snap_tolerance) + if (new_y <= display_min.y + snap_tolerance || + new_y + height >= display_max.y - snap_tolerance) x_centered = abs (x - ((monitor_geom.width - width) / 2)) <= snap_tolerance; else x_centered = FALSE; } else { x_centered = FALSE; - if (new_x <= snap_tolerance || - new_x + width >= screen_width - snap_tolerance) + if (new_x <= display_min.x + snap_tolerance || + new_x + width >= display_max.x - snap_tolerance) y_centered = abs (y - ((monitor_geom.height - height) / 2)) <= snap_tolerance; else @@ -1091,9 +1068,8 @@ static gboolean panel_toplevel_handle_grab_op_motion_event(PanelToplevel* toplev static void panel_toplevel_calc_floating(PanelToplevel* toplevel) { - int screen_width, screen_height; GdkRectangle monitor_geom; - int x, y; + GdkPoint position_on_monitor; int snap_tolerance; if (toplevel->priv->expand) { @@ -1101,29 +1077,27 @@ static void panel_toplevel_calc_floating(PanelToplevel* toplevel) return; } - panel_toplevel_get_screen_geometry (toplevel, - &screen_width, &screen_height); panel_toplevel_get_monitor_geometry (toplevel, &monitor_geom); if (toplevel->priv->x_right == -1) - x = monitor_geom.x + toplevel->priv->x; + position_on_monitor.x = toplevel->priv->x; else - x = monitor_geom.x + (monitor_geom.width - (toplevel->priv->x_right + toplevel->priv->geometry.width)); + position_on_monitor.x = monitor_geom.width - (toplevel->priv->x_right + toplevel->priv->geometry.width); if (toplevel->priv->y_bottom == -1) - y = monitor_geom.y + toplevel->priv->y; + position_on_monitor.y = toplevel->priv->y; else - y = monitor_geom.y + (monitor_geom.height - (toplevel->priv->y_bottom + toplevel->priv->geometry.height)); + position_on_monitor.y = monitor_geom.height - (toplevel->priv->y_bottom + toplevel->priv->geometry.height); snap_tolerance = toplevel->priv->snap_tolerance; - //FIXME? everywhere else, snap_tolerance is relative to the monitor, - //not the screen if (toplevel->priv->orientation & PANEL_HORIZONTAL_MASK) toplevel->priv->floating = - (y > snap_tolerance) && (y < (screen_height - toplevel->priv->geometry.height - snap_tolerance)); + (position_on_monitor.y > snap_tolerance) && + (position_on_monitor.y < (monitor_geom.height - toplevel->priv->geometry.height - snap_tolerance)); else toplevel->priv->floating = - (x > snap_tolerance) && (x < (screen_width - toplevel->priv->geometry.width - snap_tolerance)); + (position_on_monitor.x > snap_tolerance) && + (position_on_monitor.x < (monitor_geom.width - toplevel->priv->geometry.width - snap_tolerance)); } void panel_toplevel_push_autohide_disabler(PanelToplevel* toplevel) |