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author | haxar <[email protected]> | 2012-02-21 20:13:04 -0800 |
---|---|---|
committer | haxar <[email protected]> | 2012-02-21 20:13:04 -0800 |
commit | ddaceb232c8b537a7d29a9708928d3a3671b98e5 (patch) | |
tree | d874e557f2999f9550ad2b710f0231ed06f50ba8 /plugins/mouse/gsd-timeline.c | |
parent | ecd8a153901507f5d210d6f85103693ef81d49c3 (diff) | |
download | mate-settings-daemon-ddaceb232c8b537a7d29a9708928d3a3671b98e5.tar.bz2 mate-settings-daemon-ddaceb232c8b537a7d29a9708928d3a3671b98e5.tar.xz |
gsd to msd complete rename patch by NiceandGently; code changes commit
Diffstat (limited to 'plugins/mouse/gsd-timeline.c')
-rw-r--r-- | plugins/mouse/gsd-timeline.c | 376 |
1 files changed, 188 insertions, 188 deletions
diff --git a/plugins/mouse/gsd-timeline.c b/plugins/mouse/gsd-timeline.c index 748a0ad..9bcfd2f 100644 --- a/plugins/mouse/gsd-timeline.c +++ b/plugins/mouse/gsd-timeline.c @@ -1,4 +1,4 @@ -/* gsd-timeline.c +/* msd-timeline.c * * Copyright (C) 2008 Carlos Garnacho <[email protected]> * @@ -20,16 +20,16 @@ #include <glib.h> #include <gtk/gtk.h> #include <math.h> -#include "gsd-timeline.h" +#include "msd-timeline.h" -#define GSD_TIMELINE_GET_PRIV(obj) (G_TYPE_INSTANCE_GET_PRIVATE ((obj), GSD_TYPE_TIMELINE, GsdTimelinePriv)) +#define MSD_TIMELINE_GET_PRIV(obj) (G_TYPE_INSTANCE_GET_PRIVATE ((obj), MSD_TYPE_TIMELINE, MsdTimelinePriv)) #define MSECS_PER_SEC 1000 #define FRAME_INTERVAL(nframes) (MSECS_PER_SEC / nframes) #define DEFAULT_FPS 30 -typedef struct GsdTimelinePriv GsdTimelinePriv; +typedef struct MsdTimelinePriv MsdTimelinePriv; -struct GsdTimelinePriv +struct MsdTimelinePriv { guint duration; guint fps; @@ -38,8 +38,8 @@ struct GsdTimelinePriv GTimer *timer; GdkScreen *screen; - GsdTimelineProgressType progress_type; - GsdTimelineProgressFunc progress_func; + MsdTimelineProgressType progress_type; + MsdTimelineProgressFunc progress_func; guint loop : 1; guint direction : 1; @@ -66,67 +66,67 @@ enum { static guint signals [LAST_SIGNAL] = { 0, }; -static void gsd_timeline_set_property (GObject *object, +static void msd_timeline_set_property (GObject *object, guint prop_id, const GValue *value, GParamSpec *pspec); -static void gsd_timeline_get_property (GObject *object, +static void msd_timeline_get_property (GObject *object, guint prop_id, GValue *value, GParamSpec *pspec); -static void gsd_timeline_finalize (GObject *object); +static void msd_timeline_finalize (GObject *object); -G_DEFINE_TYPE (GsdTimeline, gsd_timeline, G_TYPE_OBJECT) +G_DEFINE_TYPE (MsdTimeline, msd_timeline, G_TYPE_OBJECT) GType -gsd_timeline_direction_get_type (void) +msd_timeline_direction_get_type (void) { static GType type = 0; if (G_UNLIKELY (type == 0)) { static const GEnumValue values[] = { - { GSD_TIMELINE_DIRECTION_FORWARD, "GSD_TIMELINE_DIRECTION_FORWARD", "forward" }, - { GSD_TIMELINE_DIRECTION_BACKWARD, "GSD_TIMELINE_DIRECTION_BACKWARD", "backward" }, + { MSD_TIMELINE_DIRECTION_FORWARD, "MSD_TIMELINE_DIRECTION_FORWARD", "forward" }, + { MSD_TIMELINE_DIRECTION_BACKWARD, "MSD_TIMELINE_DIRECTION_BACKWARD", "backward" }, { 0, NULL, NULL } }; - type = g_enum_register_static (g_intern_static_string ("GsdTimelineDirection"), values); + type = g_enum_register_static (g_intern_static_string ("MsdTimelineDirection"), values); } return type; } GType -gsd_timeline_progress_type_get_type (void) +msd_timeline_progress_type_get_type (void) { static GType type = 0; if (G_UNLIKELY (type == 0)) { static const GEnumValue values[] = { - { GSD_TIMELINE_PROGRESS_LINEAR, "GSD_TIMELINE_PROGRESS_LINEAR", "linear" }, - { GSD_TIMELINE_PROGRESS_SINUSOIDAL, "GSD_TIMELINE_PROGRESS_SINUSOIDAL", "sinusoidal" }, - { GSD_TIMELINE_PROGRESS_EXPONENTIAL, "GSD_TIMELINE_PROGRESS_EXPONENTIAL", "exponential" }, + { MSD_TIMELINE_PROGRESS_LINEAR, "MSD_TIMELINE_PROGRESS_LINEAR", "linear" }, + { MSD_TIMELINE_PROGRESS_SINUSOIDAL, "MSD_TIMELINE_PROGRESS_SINUSOIDAL", "sinusoidal" }, + { MSD_TIMELINE_PROGRESS_EXPONENTIAL, "MSD_TIMELINE_PROGRESS_EXPONENTIAL", "exponential" }, { 0, NULL, NULL } }; - type = g_enum_register_static (g_intern_static_string ("GsdTimelineProgressType"), values); + type = g_enum_register_static (g_intern_static_string ("MsdTimelineProgressType"), values); } return type; } static void -gsd_timeline_class_init (GsdTimelineClass *class) +msd_timeline_class_init (MsdTimelineClass *class) { GObjectClass *object_class = G_OBJECT_CLASS (class); - object_class->set_property = gsd_timeline_set_property; - object_class->get_property = gsd_timeline_get_property; - object_class->finalize = gsd_timeline_finalize; + object_class->set_property = msd_timeline_set_property; + object_class->get_property = msd_timeline_get_property; + object_class->finalize = msd_timeline_finalize; g_object_class_install_property (object_class, PROP_FPS, @@ -158,16 +158,16 @@ gsd_timeline_class_init (GsdTimelineClass *class) g_param_spec_enum ("direction", "Direction", "Whether the timeline moves forward or backward in time", - GSD_TYPE_TIMELINE_DIRECTION, - GSD_TIMELINE_DIRECTION_FORWARD, + MSD_TYPE_TIMELINE_DIRECTION, + MSD_TIMELINE_DIRECTION_FORWARD, G_PARAM_READWRITE)); g_object_class_install_property (object_class, PROP_DIRECTION, g_param_spec_enum ("progress-type", "Progress type", "Type of progress through the timeline", - GSD_TYPE_TIMELINE_PROGRESS_TYPE, - GSD_TIMELINE_PROGRESS_LINEAR, + MSD_TYPE_TIMELINE_PROGRESS_TYPE, + MSD_TIMELINE_PROGRESS_LINEAR, G_PARAM_READWRITE)); g_object_class_install_property (object_class, PROP_SCREEN, @@ -181,7 +181,7 @@ gsd_timeline_class_init (GsdTimelineClass *class) g_signal_new ("started", G_TYPE_FROM_CLASS (object_class), G_SIGNAL_RUN_LAST, - G_STRUCT_OFFSET (GsdTimelineClass, started), + G_STRUCT_OFFSET (MsdTimelineClass, started), NULL, NULL, g_cclosure_marshal_VOID__VOID, G_TYPE_NONE, 0); @@ -190,7 +190,7 @@ gsd_timeline_class_init (GsdTimelineClass *class) g_signal_new ("paused", G_TYPE_FROM_CLASS (object_class), G_SIGNAL_RUN_LAST, - G_STRUCT_OFFSET (GsdTimelineClass, paused), + G_STRUCT_OFFSET (MsdTimelineClass, paused), NULL, NULL, g_cclosure_marshal_VOID__VOID, G_TYPE_NONE, 0); @@ -199,7 +199,7 @@ gsd_timeline_class_init (GsdTimelineClass *class) g_signal_new ("finished", G_TYPE_FROM_CLASS (object_class), G_SIGNAL_RUN_LAST, - G_STRUCT_OFFSET (GsdTimelineClass, finished), + G_STRUCT_OFFSET (MsdTimelineClass, finished), NULL, NULL, g_cclosure_marshal_VOID__VOID, G_TYPE_NONE, 0); @@ -208,60 +208,60 @@ gsd_timeline_class_init (GsdTimelineClass *class) g_signal_new ("frame", G_TYPE_FROM_CLASS (object_class), G_SIGNAL_RUN_LAST, - G_STRUCT_OFFSET (GsdTimelineClass, frame), + G_STRUCT_OFFSET (MsdTimelineClass, frame), NULL, NULL, g_cclosure_marshal_VOID__DOUBLE, G_TYPE_NONE, 1, G_TYPE_DOUBLE); - g_type_class_add_private (class, sizeof (GsdTimelinePriv)); + g_type_class_add_private (class, sizeof (MsdTimelinePriv)); } static void -gsd_timeline_init (GsdTimeline *timeline) +msd_timeline_init (MsdTimeline *timeline) { - GsdTimelinePriv *priv; + MsdTimelinePriv *priv; - priv = GSD_TIMELINE_GET_PRIV (timeline); + priv = MSD_TIMELINE_GET_PRIV (timeline); priv->fps = DEFAULT_FPS; priv->duration = 0; - priv->direction = GSD_TIMELINE_DIRECTION_FORWARD; + priv->direction = MSD_TIMELINE_DIRECTION_FORWARD; priv->screen = gdk_screen_get_default (); } static void -gsd_timeline_set_property (GObject *object, +msd_timeline_set_property (GObject *object, guint prop_id, const GValue *value, GParamSpec *pspec) { - GsdTimeline *timeline; - GsdTimelinePriv *priv; + MsdTimeline *timeline; + MsdTimelinePriv *priv; - timeline = GSD_TIMELINE (object); - priv = GSD_TIMELINE_GET_PRIV (timeline); + timeline = MSD_TIMELINE (object); + priv = MSD_TIMELINE_GET_PRIV (timeline); switch (prop_id) { case PROP_FPS: - gsd_timeline_set_fps (timeline, g_value_get_uint (value)); + msd_timeline_set_fps (timeline, g_value_get_uint (value)); break; case PROP_DURATION: - gsd_timeline_set_duration (timeline, g_value_get_uint (value)); + msd_timeline_set_duration (timeline, g_value_get_uint (value)); break; case PROP_LOOP: - gsd_timeline_set_loop (timeline, g_value_get_boolean (value)); + msd_timeline_set_loop (timeline, g_value_get_boolean (value)); break; case PROP_DIRECTION: - gsd_timeline_set_direction (timeline, g_value_get_enum (value)); + msd_timeline_set_direction (timeline, g_value_get_enum (value)); break; case PROP_SCREEN: - gsd_timeline_set_screen (timeline, + msd_timeline_set_screen (timeline, GDK_SCREEN (g_value_get_object (value))); break; case PROP_PROGRESS_TYPE: - gsd_timeline_set_progress_type (timeline, g_value_get_enum (value)); + msd_timeline_set_progress_type (timeline, g_value_get_enum (value)); break; default: G_OBJECT_WARN_INVALID_PROPERTY_ID (object, prop_id, pspec); @@ -269,16 +269,16 @@ gsd_timeline_set_property (GObject *object, } static void -gsd_timeline_get_property (GObject *object, +msd_timeline_get_property (GObject *object, guint prop_id, GValue *value, GParamSpec *pspec) { - GsdTimeline *timeline; - GsdTimelinePriv *priv; + MsdTimeline *timeline; + MsdTimelinePriv *priv; - timeline = GSD_TIMELINE (object); - priv = GSD_TIMELINE_GET_PRIV (timeline); + timeline = MSD_TIMELINE (object); + priv = MSD_TIMELINE_GET_PRIV (timeline); switch (prop_id) { @@ -306,11 +306,11 @@ gsd_timeline_get_property (GObject *object, } static void -gsd_timeline_finalize (GObject *object) +msd_timeline_finalize (GObject *object) { - GsdTimelinePriv *priv; + MsdTimelinePriv *priv; - priv = GSD_TIMELINE_GET_PRIV (object); + priv = MSD_TIMELINE_GET_PRIV (object); if (priv->source_id) { @@ -321,7 +321,7 @@ gsd_timeline_finalize (GObject *object) if (priv->timer) g_timer_destroy (priv->timer); - G_OBJECT_CLASS (gsd_timeline_parent_class)->finalize (object); + G_OBJECT_CLASS (msd_timeline_parent_class)->finalize (object); } /* Sinusoidal progress */ @@ -337,27 +337,27 @@ exponential_progress (gdouble progress) return progress * progress; } -static GsdTimelineProgressFunc -progress_type_to_func (GsdTimelineProgressType type) +static MsdTimelineProgressFunc +progress_type_to_func (MsdTimelineProgressType type) { - if (type == GSD_TIMELINE_PROGRESS_SINUSOIDAL) + if (type == MSD_TIMELINE_PROGRESS_SINUSOIDAL) return sinusoidal_progress; - else if (type == GSD_TIMELINE_PROGRESS_EXPONENTIAL) + else if (type == MSD_TIMELINE_PROGRESS_EXPONENTIAL) return exponential_progress; return NULL; } static gboolean -gsd_timeline_run_frame (GsdTimeline *timeline, +msd_timeline_run_frame (MsdTimeline *timeline, gboolean enable_animations) { - GsdTimelinePriv *priv; + MsdTimelinePriv *priv; gdouble linear_progress, progress; guint elapsed_time; - GsdTimelineProgressFunc progress_func = NULL; + MsdTimelineProgressFunc progress_func = NULL; - priv = GSD_TIMELINE_GET_PRIV (timeline); + priv = MSD_TIMELINE_GET_PRIV (timeline); if (enable_animations) { @@ -365,7 +365,7 @@ gsd_timeline_run_frame (GsdTimeline *timeline, linear_progress = (gdouble) elapsed_time / priv->duration; - if (priv->direction == GSD_TIMELINE_DIRECTION_BACKWARD) + if (priv->direction == MSD_TIMELINE_DIRECTION_BACKWARD) linear_progress = 1 - linear_progress; linear_progress = CLAMP (linear_progress, 0., 1.); @@ -381,13 +381,13 @@ gsd_timeline_run_frame (GsdTimeline *timeline, progress = linear_progress; } else - progress = (priv->direction == GSD_TIMELINE_DIRECTION_FORWARD) ? 1.0 : 0.0; + progress = (priv->direction == MSD_TIMELINE_DIRECTION_FORWARD) ? 1.0 : 0.0; g_signal_emit (timeline, signals [FRAME], 0, CLAMP (progress, 0.0, 1.0)); - if ((priv->direction == GSD_TIMELINE_DIRECTION_FORWARD && progress >= 1.0) || - (priv->direction == GSD_TIMELINE_DIRECTION_BACKWARD && progress <= 0.0)) + if ((priv->direction == MSD_TIMELINE_DIRECTION_FORWARD && progress >= 1.0) || + (priv->direction == MSD_TIMELINE_DIRECTION_BACKWARD && progress <= 0.0)) { if (!priv->loop) { @@ -401,60 +401,60 @@ gsd_timeline_run_frame (GsdTimeline *timeline, return FALSE; } else - gsd_timeline_rewind (timeline); + msd_timeline_rewind (timeline); } return TRUE; } static gboolean -gsd_timeline_frame_idle_func (GsdTimeline *timeline) +msd_timeline_frame_idle_func (MsdTimeline *timeline) { - return gsd_timeline_run_frame (timeline, TRUE); + return msd_timeline_run_frame (timeline, TRUE); } /** - * gsd_timeline_new: + * msd_timeline_new: * @duration: duration in milliseconds for the timeline * - * Creates a new #GsdTimeline with the specified number of frames. + * Creates a new #MsdTimeline with the specified number of frames. * - * Return Value: the newly created #GsdTimeline + * Return Value: the newly created #MsdTimeline **/ -GsdTimeline * -gsd_timeline_new (guint duration) +MsdTimeline * +msd_timeline_new (guint duration) { - return g_object_new (GSD_TYPE_TIMELINE, + return g_object_new (MSD_TYPE_TIMELINE, "duration", duration, NULL); } -GsdTimeline * -gsd_timeline_new_for_screen (guint duration, +MsdTimeline * +msd_timeline_new_for_screen (guint duration, GdkScreen *screen) { - return g_object_new (GSD_TYPE_TIMELINE, + return g_object_new (MSD_TYPE_TIMELINE, "duration", duration, "screen", screen, NULL); } /** - * gsd_timeline_start: - * @timeline: A #GsdTimeline + * msd_timeline_start: + * @timeline: A #MsdTimeline * * Runs the timeline from the current frame. **/ void -gsd_timeline_start (GsdTimeline *timeline) +msd_timeline_start (MsdTimeline *timeline) { - GsdTimelinePriv *priv; + MsdTimelinePriv *priv; GtkSettings *settings; gboolean enable_animations = FALSE; - g_return_if_fail (GSD_IS_TIMELINE (timeline)); + g_return_if_fail (MSD_IS_TIMELINE (timeline)); - priv = GSD_TIMELINE_GET_PRIV (timeline); + priv = MSD_TIMELINE_GET_PRIV (timeline); if (priv->screen) { @@ -477,7 +477,7 @@ gsd_timeline_start (GsdTimeline *timeline) g_signal_emit (timeline, signals [STARTED], 0); priv->source_id = gdk_threads_add_timeout (FRAME_INTERVAL (priv->fps), - (GSourceFunc) gsd_timeline_frame_idle_func, + (GSourceFunc) msd_timeline_frame_idle_func, timeline); } } @@ -490,24 +490,24 @@ gsd_timeline_start (GsdTimeline *timeline) * loop into this animation again. */ g_signal_emit (timeline, signals [STARTED], 0); - gsd_timeline_run_frame (timeline, FALSE); + msd_timeline_run_frame (timeline, FALSE); } } /** - * gsd_timeline_pause: - * @timeline: A #GsdTimeline + * msd_timeline_pause: + * @timeline: A #MsdTimeline * * Pauses the timeline. **/ void -gsd_timeline_pause (GsdTimeline *timeline) +msd_timeline_pause (MsdTimeline *timeline) { - GsdTimelinePriv *priv; + MsdTimelinePriv *priv; - g_return_if_fail (GSD_IS_TIMELINE (timeline)); + g_return_if_fail (MSD_IS_TIMELINE (timeline)); - priv = GSD_TIMELINE_GET_PRIV (timeline); + priv = MSD_TIMELINE_GET_PRIV (timeline); if (priv->source_id) { @@ -519,26 +519,26 @@ gsd_timeline_pause (GsdTimeline *timeline) } /** - * gsd_timeline_rewind: - * @timeline: A #GsdTimeline + * msd_timeline_rewind: + * @timeline: A #MsdTimeline * * Rewinds the timeline. **/ void -gsd_timeline_rewind (GsdTimeline *timeline) +msd_timeline_rewind (MsdTimeline *timeline) { - GsdTimelinePriv *priv; + MsdTimelinePriv *priv; - g_return_if_fail (GSD_IS_TIMELINE (timeline)); + g_return_if_fail (MSD_IS_TIMELINE (timeline)); - priv = GSD_TIMELINE_GET_PRIV (timeline); + priv = MSD_TIMELINE_GET_PRIV (timeline); /* destroy and re-create timer if neccesary */ if (priv->timer) { g_timer_destroy (priv->timer); - if (gsd_timeline_is_running (timeline)) + if (msd_timeline_is_running (timeline)) priv->timer = g_timer_new (); else priv->timer = NULL; @@ -546,70 +546,70 @@ gsd_timeline_rewind (GsdTimeline *timeline) } /** - * gsd_timeline_is_running: - * @timeline: A #GsdTimeline + * msd_timeline_is_running: + * @timeline: A #MsdTimeline * * Returns whether the timeline is running or not. * * Return Value: %TRUE if the timeline is running **/ gboolean -gsd_timeline_is_running (GsdTimeline *timeline) +msd_timeline_is_running (MsdTimeline *timeline) { - GsdTimelinePriv *priv; + MsdTimelinePriv *priv; - g_return_val_if_fail (GSD_IS_TIMELINE (timeline), FALSE); + g_return_val_if_fail (MSD_IS_TIMELINE (timeline), FALSE); - priv = GSD_TIMELINE_GET_PRIV (timeline); + priv = MSD_TIMELINE_GET_PRIV (timeline); return (priv->source_id != 0); } /** - * gsd_timeline_get_fps: - * @timeline: A #GsdTimeline + * msd_timeline_get_fps: + * @timeline: A #MsdTimeline * * Returns the number of frames per second. * * Return Value: frames per second **/ guint -gsd_timeline_get_fps (GsdTimeline *timeline) +msd_timeline_get_fps (MsdTimeline *timeline) { - GsdTimelinePriv *priv; + MsdTimelinePriv *priv; - g_return_val_if_fail (GSD_IS_TIMELINE (timeline), 1); + g_return_val_if_fail (MSD_IS_TIMELINE (timeline), 1); - priv = GSD_TIMELINE_GET_PRIV (timeline); + priv = MSD_TIMELINE_GET_PRIV (timeline); return priv->fps; } /** - * gsd_timeline_set_fps: - * @timeline: A #GsdTimeline + * msd_timeline_set_fps: + * @timeline: A #MsdTimeline * @fps: frames per second * * Sets the number of frames per second that * the timeline will play. **/ void -gsd_timeline_set_fps (GsdTimeline *timeline, +msd_timeline_set_fps (MsdTimeline *timeline, guint fps) { - GsdTimelinePriv *priv; + MsdTimelinePriv *priv; - g_return_if_fail (GSD_IS_TIMELINE (timeline)); + g_return_if_fail (MSD_IS_TIMELINE (timeline)); g_return_if_fail (fps > 0); - priv = GSD_TIMELINE_GET_PRIV (timeline); + priv = MSD_TIMELINE_GET_PRIV (timeline); priv->fps = fps; - if (gsd_timeline_is_running (timeline)) + if (msd_timeline_is_running (timeline)) { g_source_remove (priv->source_id); priv->source_id = gdk_threads_add_timeout (FRAME_INTERVAL (priv->fps), - (GSourceFunc) gsd_timeline_run_frame, + (GSourceFunc) msd_timeline_run_frame, timeline); } @@ -617,8 +617,8 @@ gsd_timeline_set_fps (GsdTimeline *timeline, } /** - * gsd_timeline_get_loop: - * @timeline: A #GsdTimeline + * msd_timeline_get_loop: + * @timeline: A #MsdTimeline * * Returns whether the timeline loops to the * beginning when it has reached the end. @@ -626,47 +626,47 @@ gsd_timeline_set_fps (GsdTimeline *timeline, * Return Value: %TRUE if the timeline loops **/ gboolean -gsd_timeline_get_loop (GsdTimeline *timeline) +msd_timeline_get_loop (MsdTimeline *timeline) { - GsdTimelinePriv *priv; + MsdTimelinePriv *priv; - g_return_val_if_fail (GSD_IS_TIMELINE (timeline), FALSE); + g_return_val_if_fail (MSD_IS_TIMELINE (timeline), FALSE); - priv = GSD_TIMELINE_GET_PRIV (timeline); + priv = MSD_TIMELINE_GET_PRIV (timeline); return priv->loop; } /** - * gsd_timeline_set_loop: - * @timeline: A #GsdTimeline + * msd_timeline_set_loop: + * @timeline: A #MsdTimeline * @loop: %TRUE to make the timeline loop * * Sets whether the timeline loops to the beginning * when it has reached the end. **/ void -gsd_timeline_set_loop (GsdTimeline *timeline, +msd_timeline_set_loop (MsdTimeline *timeline, gboolean loop) { - GsdTimelinePriv *priv; + MsdTimelinePriv *priv; - g_return_if_fail (GSD_IS_TIMELINE (timeline)); + g_return_if_fail (MSD_IS_TIMELINE (timeline)); - priv = GSD_TIMELINE_GET_PRIV (timeline); + priv = MSD_TIMELINE_GET_PRIV (timeline); priv->loop = loop; g_object_notify (G_OBJECT (timeline), "loop"); } void -gsd_timeline_set_duration (GsdTimeline *timeline, +msd_timeline_set_duration (MsdTimeline *timeline, guint duration) { - GsdTimelinePriv *priv; + MsdTimelinePriv *priv; - g_return_if_fail (GSD_IS_TIMELINE (timeline)); + g_return_if_fail (MSD_IS_TIMELINE (timeline)); - priv = GSD_TIMELINE_GET_PRIV (timeline); + priv = MSD_TIMELINE_GET_PRIV (timeline); priv->duration = duration; @@ -674,78 +674,78 @@ gsd_timeline_set_duration (GsdTimeline *timeline, } guint -gsd_timeline_get_duration (GsdTimeline *timeline) +msd_timeline_get_duration (MsdTimeline *timeline) { - GsdTimelinePriv *priv; + MsdTimelinePriv *priv; - g_return_val_if_fail (GSD_IS_TIMELINE (timeline), 0); + g_return_val_if_fail (MSD_IS_TIMELINE (timeline), 0); - priv = GSD_TIMELINE_GET_PRIV (timeline); + priv = MSD_TIMELINE_GET_PRIV (timeline); return priv->duration; } /** - * gsd_timeline_get_direction: - * @timeline: A #GsdTimeline + * msd_timeline_get_direction: + * @timeline: A #MsdTimeline * * Returns the direction of the timeline. * * Return Value: direction **/ -GsdTimelineDirection -gsd_timeline_get_direction (GsdTimeline *timeline) +MsdTimelineDirection +msd_timeline_get_direction (MsdTimeline *timeline) { - GsdTimelinePriv *priv; + MsdTimelinePriv *priv; - g_return_val_if_fail (GSD_IS_TIMELINE (timeline), GSD_TIMELINE_DIRECTION_FORWARD); + g_return_val_if_fail (MSD_IS_TIMELINE (timeline), MSD_TIMELINE_DIRECTION_FORWARD); - priv = GSD_TIMELINE_GET_PRIV (timeline); + priv = MSD_TIMELINE_GET_PRIV (timeline); return priv->direction; } /** - * gsd_timeline_set_direction: - * @timeline: A #GsdTimeline + * msd_timeline_set_direction: + * @timeline: A #MsdTimeline * @direction: direction * * Sets the direction of the timeline. **/ void -gsd_timeline_set_direction (GsdTimeline *timeline, - GsdTimelineDirection direction) +msd_timeline_set_direction (MsdTimeline *timeline, + MsdTimelineDirection direction) { - GsdTimelinePriv *priv; + MsdTimelinePriv *priv; - g_return_if_fail (GSD_IS_TIMELINE (timeline)); + g_return_if_fail (MSD_IS_TIMELINE (timeline)); - priv = GSD_TIMELINE_GET_PRIV (timeline); + priv = MSD_TIMELINE_GET_PRIV (timeline); priv->direction = direction; g_object_notify (G_OBJECT (timeline), "direction"); } GdkScreen * -gsd_timeline_get_screen (GsdTimeline *timeline) +msd_timeline_get_screen (MsdTimeline *timeline) { - GsdTimelinePriv *priv; + MsdTimelinePriv *priv; - g_return_val_if_fail (GSD_IS_TIMELINE (timeline), NULL); + g_return_val_if_fail (MSD_IS_TIMELINE (timeline), NULL); - priv = GSD_TIMELINE_GET_PRIV (timeline); + priv = MSD_TIMELINE_GET_PRIV (timeline); return priv->screen; } void -gsd_timeline_set_screen (GsdTimeline *timeline, +msd_timeline_set_screen (MsdTimeline *timeline, GdkScreen *screen) { - GsdTimelinePriv *priv; + MsdTimelinePriv *priv; - g_return_if_fail (GSD_IS_TIMELINE (timeline)); + g_return_if_fail (MSD_IS_TIMELINE (timeline)); g_return_if_fail (GDK_IS_SCREEN (screen)); - priv = GSD_TIMELINE_GET_PRIV (timeline); + priv = MSD_TIMELINE_GET_PRIV (timeline); if (priv->screen) g_object_unref (priv->screen); @@ -756,38 +756,38 @@ gsd_timeline_set_screen (GsdTimeline *timeline, } void -gsd_timeline_set_progress_type (GsdTimeline *timeline, - GsdTimelineProgressType type) +msd_timeline_set_progress_type (MsdTimeline *timeline, + MsdTimelineProgressType type) { - GsdTimelinePriv *priv; + MsdTimelinePriv *priv; - g_return_if_fail (GSD_IS_TIMELINE (timeline)); + g_return_if_fail (MSD_IS_TIMELINE (timeline)); - priv = GSD_TIMELINE_GET_PRIV (timeline); + priv = MSD_TIMELINE_GET_PRIV (timeline); priv->progress_type = type; g_object_notify (G_OBJECT (timeline), "progress-type"); } -GsdTimelineProgressType -gsd_timeline_get_progress_type (GsdTimeline *timeline) +MsdTimelineProgressType +msd_timeline_get_progress_type (MsdTimeline *timeline) { - GsdTimelinePriv *priv; + MsdTimelinePriv *priv; - g_return_val_if_fail (GSD_IS_TIMELINE (timeline), GSD_TIMELINE_PROGRESS_LINEAR); + g_return_val_if_fail (MSD_IS_TIMELINE (timeline), MSD_TIMELINE_PROGRESS_LINEAR); - priv = GSD_TIMELINE_GET_PRIV (timeline); + priv = MSD_TIMELINE_GET_PRIV (timeline); if (priv->progress_func) - return GSD_TIMELINE_PROGRESS_LINEAR; + return MSD_TIMELINE_PROGRESS_LINEAR; return priv->progress_type; } /** - * gsd_timeline_set_progress_func: - * @timeline: A #GsdTimeline + * msd_timeline_set_progress_func: + * @timeline: A #MsdTimeline * @progress_func: progress function * * Sets the progress function. This function will be used to calculate @@ -799,28 +799,28 @@ gsd_timeline_get_progress_type (GsdTimeline *timeline) * All progresses are in the [0.0, 1.0] range. **/ void -gsd_timeline_set_progress_func (GsdTimeline *timeline, - GsdTimelineProgressFunc progress_func) +msd_timeline_set_progress_func (MsdTimeline *timeline, + MsdTimelineProgressFunc progress_func) { - GsdTimelinePriv *priv; + MsdTimelinePriv *priv; - g_return_if_fail (GSD_IS_TIMELINE (timeline)); + g_return_if_fail (MSD_IS_TIMELINE (timeline)); - priv = GSD_TIMELINE_GET_PRIV (timeline); + priv = MSD_TIMELINE_GET_PRIV (timeline); priv->progress_func = progress_func; } gdouble -gsd_timeline_get_progress (GsdTimeline *timeline) +msd_timeline_get_progress (MsdTimeline *timeline) { - GsdTimelinePriv *priv; - GsdTimelineProgressFunc progress_func = NULL; + MsdTimelinePriv *priv; + MsdTimelineProgressFunc progress_func = NULL; gdouble linear_progress, progress; guint elapsed_time; - g_return_val_if_fail (GSD_IS_TIMELINE (timeline), 0.0); + g_return_val_if_fail (MSD_IS_TIMELINE (timeline), 0.0); - priv = GSD_TIMELINE_GET_PRIV (timeline); + priv = MSD_TIMELINE_GET_PRIV (timeline); if (!priv->timer) return 0.; @@ -829,7 +829,7 @@ gsd_timeline_get_progress (GsdTimeline *timeline) linear_progress = (gdouble) elapsed_time / priv->duration; - if (priv->direction == GSD_TIMELINE_DIRECTION_BACKWARD) + if (priv->direction == MSD_TIMELINE_DIRECTION_BACKWARD) linear_progress = 1 - linear_progress; linear_progress = CLAMP (linear_progress, 0., 1.); |