diff options
author | Wu Xiaotian <[email protected]> | 2019-07-01 16:23:36 +0800 |
---|---|---|
committer | raveit65 <[email protected]> | 2019-07-27 16:11:38 +0200 |
commit | a3446445931ca2177b708ef4893e4f8de20484f0 (patch) | |
tree | d705a95e3014fd90fbff654c53cb1c526e6c39c2 /plugins/mouse/msd-timeline.c | |
parent | 962c75b3cf9d301227d7f584fa913ef21f28bd78 (diff) | |
download | mate-settings-daemon-a3446445931ca2177b708ef4893e4f8de20484f0.tar.bz2 mate-settings-daemon-a3446445931ca2177b708ef4893e4f8de20484f0.tar.xz |
plugins mouse: fix deprecated g_type_class_add_private
Diffstat (limited to 'plugins/mouse/msd-timeline.c')
-rw-r--r-- | plugins/mouse/msd-timeline.c | 99 |
1 files changed, 47 insertions, 52 deletions
diff --git a/plugins/mouse/msd-timeline.c b/plugins/mouse/msd-timeline.c index 87c8079..042cd5b 100644 --- a/plugins/mouse/msd-timeline.c +++ b/plugins/mouse/msd-timeline.c @@ -22,14 +22,13 @@ #include <math.h> #include "msd-timeline.h" -#define MSD_TIMELINE_GET_PRIV(obj) (G_TYPE_INSTANCE_GET_PRIVATE ((obj), MSD_TYPE_TIMELINE, MsdTimelinePriv)) #define MSECS_PER_SEC 1000 #define FRAME_INTERVAL(nframes) (MSECS_PER_SEC / nframes) #define DEFAULT_FPS 30 -typedef struct MsdTimelinePriv MsdTimelinePriv; +typedef struct _MsdTimelinePrivate MsdTimelinePrivate; -struct MsdTimelinePriv +struct _MsdTimelinePrivate { guint duration; guint fps; @@ -76,9 +75,7 @@ static void msd_timeline_get_property (GObject *object, GParamSpec *pspec); static void msd_timeline_finalize (GObject *object); - -G_DEFINE_TYPE (MsdTimeline, msd_timeline, G_TYPE_OBJECT) - +G_DEFINE_TYPE_WITH_PRIVATE (MsdTimeline, msd_timeline, G_TYPE_OBJECT) GType msd_timeline_direction_get_type (void) @@ -213,16 +210,14 @@ msd_timeline_class_init (MsdTimelineClass *class) g_cclosure_marshal_VOID__DOUBLE, G_TYPE_NONE, 1, G_TYPE_DOUBLE); - - g_type_class_add_private (class, sizeof (MsdTimelinePriv)); } static void msd_timeline_init (MsdTimeline *timeline) { - MsdTimelinePriv *priv; + MsdTimelinePrivate *priv; - priv = MSD_TIMELINE_GET_PRIV (timeline); + priv = msd_timeline_get_instance_private (timeline); priv->fps = DEFAULT_FPS; priv->duration = 0; @@ -273,10 +268,10 @@ msd_timeline_get_property (GObject *object, GParamSpec *pspec) { MsdTimeline *timeline; - MsdTimelinePriv *priv; + MsdTimelinePrivate *priv; timeline = MSD_TIMELINE (object); - priv = MSD_TIMELINE_GET_PRIV (timeline); + priv = msd_timeline_get_instance_private (timeline); switch (prop_id) { @@ -306,9 +301,9 @@ msd_timeline_get_property (GObject *object, static void msd_timeline_finalize (GObject *object) { - MsdTimelinePriv *priv; + MsdTimelinePrivate *priv; - priv = MSD_TIMELINE_GET_PRIV (object); + priv = msd_timeline_get_instance_private (MSD_TIMELINE (object)); if (priv->source_id) { @@ -350,12 +345,12 @@ static gboolean msd_timeline_run_frame (MsdTimeline *timeline, gboolean enable_animations) { - MsdTimelinePriv *priv; + MsdTimelinePrivate *priv; gdouble linear_progress, progress; guint elapsed_time; MsdTimelineProgressFunc progress_func = NULL; - priv = MSD_TIMELINE_GET_PRIV (timeline); + priv = msd_timeline_get_instance_private (timeline); if (enable_animations) { @@ -446,13 +441,13 @@ msd_timeline_new_for_screen (guint duration, void msd_timeline_start (MsdTimeline *timeline) { - MsdTimelinePriv *priv; + MsdTimelinePrivate *priv; GtkSettings *settings; gboolean enable_animations = FALSE; g_return_if_fail (MSD_IS_TIMELINE (timeline)); - priv = MSD_TIMELINE_GET_PRIV (timeline); + priv = msd_timeline_get_instance_private (timeline); if (priv->screen) { @@ -501,11 +496,11 @@ msd_timeline_start (MsdTimeline *timeline) void msd_timeline_pause (MsdTimeline *timeline) { - MsdTimelinePriv *priv; + MsdTimelinePrivate *priv; g_return_if_fail (MSD_IS_TIMELINE (timeline)); - priv = MSD_TIMELINE_GET_PRIV (timeline); + priv = msd_timeline_get_instance_private (timeline); if (priv->source_id) { @@ -525,11 +520,11 @@ msd_timeline_pause (MsdTimeline *timeline) void msd_timeline_rewind (MsdTimeline *timeline) { - MsdTimelinePriv *priv; + MsdTimelinePrivate *priv; g_return_if_fail (MSD_IS_TIMELINE (timeline)); - priv = MSD_TIMELINE_GET_PRIV (timeline); + priv = msd_timeline_get_instance_private (timeline); /* destroy and re-create timer if neccesary */ if (priv->timer) @@ -554,11 +549,11 @@ msd_timeline_rewind (MsdTimeline *timeline) gboolean msd_timeline_is_running (MsdTimeline *timeline) { - MsdTimelinePriv *priv; + MsdTimelinePrivate *priv; g_return_val_if_fail (MSD_IS_TIMELINE (timeline), FALSE); - priv = MSD_TIMELINE_GET_PRIV (timeline); + priv = msd_timeline_get_instance_private (timeline); return (priv->source_id != 0); } @@ -574,11 +569,11 @@ msd_timeline_is_running (MsdTimeline *timeline) guint msd_timeline_get_fps (MsdTimeline *timeline) { - MsdTimelinePriv *priv; + MsdTimelinePrivate *priv; g_return_val_if_fail (MSD_IS_TIMELINE (timeline), 1); - priv = MSD_TIMELINE_GET_PRIV (timeline); + priv = msd_timeline_get_instance_private (timeline); return priv->fps; } @@ -594,12 +589,12 @@ void msd_timeline_set_fps (MsdTimeline *timeline, guint fps) { - MsdTimelinePriv *priv; + MsdTimelinePrivate *priv; g_return_if_fail (MSD_IS_TIMELINE (timeline)); g_return_if_fail (fps > 0); - priv = MSD_TIMELINE_GET_PRIV (timeline); + priv = msd_timeline_get_instance_private (timeline); priv->fps = fps; @@ -626,11 +621,11 @@ msd_timeline_set_fps (MsdTimeline *timeline, gboolean msd_timeline_get_loop (MsdTimeline *timeline) { - MsdTimelinePriv *priv; + MsdTimelinePrivate *priv; g_return_val_if_fail (MSD_IS_TIMELINE (timeline), FALSE); - priv = MSD_TIMELINE_GET_PRIV (timeline); + priv = msd_timeline_get_instance_private (timeline); return priv->loop; } @@ -646,11 +641,11 @@ void msd_timeline_set_loop (MsdTimeline *timeline, gboolean loop) { - MsdTimelinePriv *priv; + MsdTimelinePrivate *priv; g_return_if_fail (MSD_IS_TIMELINE (timeline)); - priv = MSD_TIMELINE_GET_PRIV (timeline); + priv = msd_timeline_get_instance_private (timeline); priv->loop = loop; g_object_notify (G_OBJECT (timeline), "loop"); @@ -660,11 +655,11 @@ void msd_timeline_set_duration (MsdTimeline *timeline, guint duration) { - MsdTimelinePriv *priv; + MsdTimelinePrivate *priv; g_return_if_fail (MSD_IS_TIMELINE (timeline)); - priv = MSD_TIMELINE_GET_PRIV (timeline); + priv = msd_timeline_get_instance_private (timeline); priv->duration = duration; @@ -674,11 +669,11 @@ msd_timeline_set_duration (MsdTimeline *timeline, guint msd_timeline_get_duration (MsdTimeline *timeline) { - MsdTimelinePriv *priv; + MsdTimelinePrivate *priv; g_return_val_if_fail (MSD_IS_TIMELINE (timeline), 0); - priv = MSD_TIMELINE_GET_PRIV (timeline); + priv = msd_timeline_get_instance_private (timeline); return priv->duration; } @@ -694,11 +689,11 @@ msd_timeline_get_duration (MsdTimeline *timeline) MsdTimelineDirection msd_timeline_get_direction (MsdTimeline *timeline) { - MsdTimelinePriv *priv; + MsdTimelinePrivate *priv; g_return_val_if_fail (MSD_IS_TIMELINE (timeline), MSD_TIMELINE_DIRECTION_FORWARD); - priv = MSD_TIMELINE_GET_PRIV (timeline); + priv = msd_timeline_get_instance_private (timeline); return priv->direction; } @@ -713,11 +708,11 @@ void msd_timeline_set_direction (MsdTimeline *timeline, MsdTimelineDirection direction) { - MsdTimelinePriv *priv; + MsdTimelinePrivate *priv; g_return_if_fail (MSD_IS_TIMELINE (timeline)); - priv = MSD_TIMELINE_GET_PRIV (timeline); + priv = msd_timeline_get_instance_private (timeline); priv->direction = direction; g_object_notify (G_OBJECT (timeline), "direction"); @@ -726,11 +721,11 @@ msd_timeline_set_direction (MsdTimeline *timeline, GdkScreen * msd_timeline_get_screen (MsdTimeline *timeline) { - MsdTimelinePriv *priv; + MsdTimelinePrivate *priv; g_return_val_if_fail (MSD_IS_TIMELINE (timeline), NULL); - priv = MSD_TIMELINE_GET_PRIV (timeline); + priv = msd_timeline_get_instance_private (timeline); return priv->screen; } @@ -738,12 +733,12 @@ void msd_timeline_set_screen (MsdTimeline *timeline, GdkScreen *screen) { - MsdTimelinePriv *priv; + MsdTimelinePrivate *priv; g_return_if_fail (MSD_IS_TIMELINE (timeline)); g_return_if_fail (GDK_IS_SCREEN (screen)); - priv = MSD_TIMELINE_GET_PRIV (timeline); + priv = msd_timeline_get_instance_private (timeline); if (priv->screen) g_object_unref (priv->screen); @@ -757,11 +752,11 @@ void msd_timeline_set_progress_type (MsdTimeline *timeline, MsdTimelineProgressType type) { - MsdTimelinePriv *priv; + MsdTimelinePrivate *priv; g_return_if_fail (MSD_IS_TIMELINE (timeline)); - priv = MSD_TIMELINE_GET_PRIV (timeline); + priv = msd_timeline_get_instance_private (timeline); priv->progress_type = type; @@ -771,11 +766,11 @@ msd_timeline_set_progress_type (MsdTimeline *timeline, MsdTimelineProgressType msd_timeline_get_progress_type (MsdTimeline *timeline) { - MsdTimelinePriv *priv; + MsdTimelinePrivate *priv; g_return_val_if_fail (MSD_IS_TIMELINE (timeline), MSD_TIMELINE_PROGRESS_LINEAR); - priv = MSD_TIMELINE_GET_PRIV (timeline); + priv = msd_timeline_get_instance_private (timeline); if (priv->progress_func) return MSD_TIMELINE_PROGRESS_LINEAR; @@ -800,25 +795,25 @@ void msd_timeline_set_progress_func (MsdTimeline *timeline, MsdTimelineProgressFunc progress_func) { - MsdTimelinePriv *priv; + MsdTimelinePrivate *priv; g_return_if_fail (MSD_IS_TIMELINE (timeline)); - priv = MSD_TIMELINE_GET_PRIV (timeline); + priv = msd_timeline_get_instance_private (timeline); priv->progress_func = progress_func; } gdouble msd_timeline_get_progress (MsdTimeline *timeline) { - MsdTimelinePriv *priv; + MsdTimelinePrivate *priv; MsdTimelineProgressFunc progress_func = NULL; gdouble linear_progress, progress; guint elapsed_time; g_return_val_if_fail (MSD_IS_TIMELINE (timeline), 0.0); - priv = MSD_TIMELINE_GET_PRIV (timeline); + priv = msd_timeline_get_instance_private (timeline); if (!priv->timer) return 0.; |