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authorWu Xiaotian <[email protected]>2019-07-01 16:23:36 +0800
committerraveit65 <[email protected]>2019-07-27 16:11:38 +0200
commita3446445931ca2177b708ef4893e4f8de20484f0 (patch)
treed705a95e3014fd90fbff654c53cb1c526e6c39c2 /plugins/mouse/msd-timeline.c
parent962c75b3cf9d301227d7f584fa913ef21f28bd78 (diff)
downloadmate-settings-daemon-a3446445931ca2177b708ef4893e4f8de20484f0.tar.bz2
mate-settings-daemon-a3446445931ca2177b708ef4893e4f8de20484f0.tar.xz
plugins mouse: fix deprecated g_type_class_add_private
Diffstat (limited to 'plugins/mouse/msd-timeline.c')
-rw-r--r--plugins/mouse/msd-timeline.c99
1 files changed, 47 insertions, 52 deletions
diff --git a/plugins/mouse/msd-timeline.c b/plugins/mouse/msd-timeline.c
index 87c8079..042cd5b 100644
--- a/plugins/mouse/msd-timeline.c
+++ b/plugins/mouse/msd-timeline.c
@@ -22,14 +22,13 @@
#include <math.h>
#include "msd-timeline.h"
-#define MSD_TIMELINE_GET_PRIV(obj) (G_TYPE_INSTANCE_GET_PRIVATE ((obj), MSD_TYPE_TIMELINE, MsdTimelinePriv))
#define MSECS_PER_SEC 1000
#define FRAME_INTERVAL(nframes) (MSECS_PER_SEC / nframes)
#define DEFAULT_FPS 30
-typedef struct MsdTimelinePriv MsdTimelinePriv;
+typedef struct _MsdTimelinePrivate MsdTimelinePrivate;
-struct MsdTimelinePriv
+struct _MsdTimelinePrivate
{
guint duration;
guint fps;
@@ -76,9 +75,7 @@ static void msd_timeline_get_property (GObject *object,
GParamSpec *pspec);
static void msd_timeline_finalize (GObject *object);
-
-G_DEFINE_TYPE (MsdTimeline, msd_timeline, G_TYPE_OBJECT)
-
+G_DEFINE_TYPE_WITH_PRIVATE (MsdTimeline, msd_timeline, G_TYPE_OBJECT)
GType
msd_timeline_direction_get_type (void)
@@ -213,16 +210,14 @@ msd_timeline_class_init (MsdTimelineClass *class)
g_cclosure_marshal_VOID__DOUBLE,
G_TYPE_NONE, 1,
G_TYPE_DOUBLE);
-
- g_type_class_add_private (class, sizeof (MsdTimelinePriv));
}
static void
msd_timeline_init (MsdTimeline *timeline)
{
- MsdTimelinePriv *priv;
+ MsdTimelinePrivate *priv;
- priv = MSD_TIMELINE_GET_PRIV (timeline);
+ priv = msd_timeline_get_instance_private (timeline);
priv->fps = DEFAULT_FPS;
priv->duration = 0;
@@ -273,10 +268,10 @@ msd_timeline_get_property (GObject *object,
GParamSpec *pspec)
{
MsdTimeline *timeline;
- MsdTimelinePriv *priv;
+ MsdTimelinePrivate *priv;
timeline = MSD_TIMELINE (object);
- priv = MSD_TIMELINE_GET_PRIV (timeline);
+ priv = msd_timeline_get_instance_private (timeline);
switch (prop_id)
{
@@ -306,9 +301,9 @@ msd_timeline_get_property (GObject *object,
static void
msd_timeline_finalize (GObject *object)
{
- MsdTimelinePriv *priv;
+ MsdTimelinePrivate *priv;
- priv = MSD_TIMELINE_GET_PRIV (object);
+ priv = msd_timeline_get_instance_private (MSD_TIMELINE (object));
if (priv->source_id)
{
@@ -350,12 +345,12 @@ static gboolean
msd_timeline_run_frame (MsdTimeline *timeline,
gboolean enable_animations)
{
- MsdTimelinePriv *priv;
+ MsdTimelinePrivate *priv;
gdouble linear_progress, progress;
guint elapsed_time;
MsdTimelineProgressFunc progress_func = NULL;
- priv = MSD_TIMELINE_GET_PRIV (timeline);
+ priv = msd_timeline_get_instance_private (timeline);
if (enable_animations)
{
@@ -446,13 +441,13 @@ msd_timeline_new_for_screen (guint duration,
void
msd_timeline_start (MsdTimeline *timeline)
{
- MsdTimelinePriv *priv;
+ MsdTimelinePrivate *priv;
GtkSettings *settings;
gboolean enable_animations = FALSE;
g_return_if_fail (MSD_IS_TIMELINE (timeline));
- priv = MSD_TIMELINE_GET_PRIV (timeline);
+ priv = msd_timeline_get_instance_private (timeline);
if (priv->screen)
{
@@ -501,11 +496,11 @@ msd_timeline_start (MsdTimeline *timeline)
void
msd_timeline_pause (MsdTimeline *timeline)
{
- MsdTimelinePriv *priv;
+ MsdTimelinePrivate *priv;
g_return_if_fail (MSD_IS_TIMELINE (timeline));
- priv = MSD_TIMELINE_GET_PRIV (timeline);
+ priv = msd_timeline_get_instance_private (timeline);
if (priv->source_id)
{
@@ -525,11 +520,11 @@ msd_timeline_pause (MsdTimeline *timeline)
void
msd_timeline_rewind (MsdTimeline *timeline)
{
- MsdTimelinePriv *priv;
+ MsdTimelinePrivate *priv;
g_return_if_fail (MSD_IS_TIMELINE (timeline));
- priv = MSD_TIMELINE_GET_PRIV (timeline);
+ priv = msd_timeline_get_instance_private (timeline);
/* destroy and re-create timer if neccesary */
if (priv->timer)
@@ -554,11 +549,11 @@ msd_timeline_rewind (MsdTimeline *timeline)
gboolean
msd_timeline_is_running (MsdTimeline *timeline)
{
- MsdTimelinePriv *priv;
+ MsdTimelinePrivate *priv;
g_return_val_if_fail (MSD_IS_TIMELINE (timeline), FALSE);
- priv = MSD_TIMELINE_GET_PRIV (timeline);
+ priv = msd_timeline_get_instance_private (timeline);
return (priv->source_id != 0);
}
@@ -574,11 +569,11 @@ msd_timeline_is_running (MsdTimeline *timeline)
guint
msd_timeline_get_fps (MsdTimeline *timeline)
{
- MsdTimelinePriv *priv;
+ MsdTimelinePrivate *priv;
g_return_val_if_fail (MSD_IS_TIMELINE (timeline), 1);
- priv = MSD_TIMELINE_GET_PRIV (timeline);
+ priv = msd_timeline_get_instance_private (timeline);
return priv->fps;
}
@@ -594,12 +589,12 @@ void
msd_timeline_set_fps (MsdTimeline *timeline,
guint fps)
{
- MsdTimelinePriv *priv;
+ MsdTimelinePrivate *priv;
g_return_if_fail (MSD_IS_TIMELINE (timeline));
g_return_if_fail (fps > 0);
- priv = MSD_TIMELINE_GET_PRIV (timeline);
+ priv = msd_timeline_get_instance_private (timeline);
priv->fps = fps;
@@ -626,11 +621,11 @@ msd_timeline_set_fps (MsdTimeline *timeline,
gboolean
msd_timeline_get_loop (MsdTimeline *timeline)
{
- MsdTimelinePriv *priv;
+ MsdTimelinePrivate *priv;
g_return_val_if_fail (MSD_IS_TIMELINE (timeline), FALSE);
- priv = MSD_TIMELINE_GET_PRIV (timeline);
+ priv = msd_timeline_get_instance_private (timeline);
return priv->loop;
}
@@ -646,11 +641,11 @@ void
msd_timeline_set_loop (MsdTimeline *timeline,
gboolean loop)
{
- MsdTimelinePriv *priv;
+ MsdTimelinePrivate *priv;
g_return_if_fail (MSD_IS_TIMELINE (timeline));
- priv = MSD_TIMELINE_GET_PRIV (timeline);
+ priv = msd_timeline_get_instance_private (timeline);
priv->loop = loop;
g_object_notify (G_OBJECT (timeline), "loop");
@@ -660,11 +655,11 @@ void
msd_timeline_set_duration (MsdTimeline *timeline,
guint duration)
{
- MsdTimelinePriv *priv;
+ MsdTimelinePrivate *priv;
g_return_if_fail (MSD_IS_TIMELINE (timeline));
- priv = MSD_TIMELINE_GET_PRIV (timeline);
+ priv = msd_timeline_get_instance_private (timeline);
priv->duration = duration;
@@ -674,11 +669,11 @@ msd_timeline_set_duration (MsdTimeline *timeline,
guint
msd_timeline_get_duration (MsdTimeline *timeline)
{
- MsdTimelinePriv *priv;
+ MsdTimelinePrivate *priv;
g_return_val_if_fail (MSD_IS_TIMELINE (timeline), 0);
- priv = MSD_TIMELINE_GET_PRIV (timeline);
+ priv = msd_timeline_get_instance_private (timeline);
return priv->duration;
}
@@ -694,11 +689,11 @@ msd_timeline_get_duration (MsdTimeline *timeline)
MsdTimelineDirection
msd_timeline_get_direction (MsdTimeline *timeline)
{
- MsdTimelinePriv *priv;
+ MsdTimelinePrivate *priv;
g_return_val_if_fail (MSD_IS_TIMELINE (timeline), MSD_TIMELINE_DIRECTION_FORWARD);
- priv = MSD_TIMELINE_GET_PRIV (timeline);
+ priv = msd_timeline_get_instance_private (timeline);
return priv->direction;
}
@@ -713,11 +708,11 @@ void
msd_timeline_set_direction (MsdTimeline *timeline,
MsdTimelineDirection direction)
{
- MsdTimelinePriv *priv;
+ MsdTimelinePrivate *priv;
g_return_if_fail (MSD_IS_TIMELINE (timeline));
- priv = MSD_TIMELINE_GET_PRIV (timeline);
+ priv = msd_timeline_get_instance_private (timeline);
priv->direction = direction;
g_object_notify (G_OBJECT (timeline), "direction");
@@ -726,11 +721,11 @@ msd_timeline_set_direction (MsdTimeline *timeline,
GdkScreen *
msd_timeline_get_screen (MsdTimeline *timeline)
{
- MsdTimelinePriv *priv;
+ MsdTimelinePrivate *priv;
g_return_val_if_fail (MSD_IS_TIMELINE (timeline), NULL);
- priv = MSD_TIMELINE_GET_PRIV (timeline);
+ priv = msd_timeline_get_instance_private (timeline);
return priv->screen;
}
@@ -738,12 +733,12 @@ void
msd_timeline_set_screen (MsdTimeline *timeline,
GdkScreen *screen)
{
- MsdTimelinePriv *priv;
+ MsdTimelinePrivate *priv;
g_return_if_fail (MSD_IS_TIMELINE (timeline));
g_return_if_fail (GDK_IS_SCREEN (screen));
- priv = MSD_TIMELINE_GET_PRIV (timeline);
+ priv = msd_timeline_get_instance_private (timeline);
if (priv->screen)
g_object_unref (priv->screen);
@@ -757,11 +752,11 @@ void
msd_timeline_set_progress_type (MsdTimeline *timeline,
MsdTimelineProgressType type)
{
- MsdTimelinePriv *priv;
+ MsdTimelinePrivate *priv;
g_return_if_fail (MSD_IS_TIMELINE (timeline));
- priv = MSD_TIMELINE_GET_PRIV (timeline);
+ priv = msd_timeline_get_instance_private (timeline);
priv->progress_type = type;
@@ -771,11 +766,11 @@ msd_timeline_set_progress_type (MsdTimeline *timeline,
MsdTimelineProgressType
msd_timeline_get_progress_type (MsdTimeline *timeline)
{
- MsdTimelinePriv *priv;
+ MsdTimelinePrivate *priv;
g_return_val_if_fail (MSD_IS_TIMELINE (timeline), MSD_TIMELINE_PROGRESS_LINEAR);
- priv = MSD_TIMELINE_GET_PRIV (timeline);
+ priv = msd_timeline_get_instance_private (timeline);
if (priv->progress_func)
return MSD_TIMELINE_PROGRESS_LINEAR;
@@ -800,25 +795,25 @@ void
msd_timeline_set_progress_func (MsdTimeline *timeline,
MsdTimelineProgressFunc progress_func)
{
- MsdTimelinePriv *priv;
+ MsdTimelinePrivate *priv;
g_return_if_fail (MSD_IS_TIMELINE (timeline));
- priv = MSD_TIMELINE_GET_PRIV (timeline);
+ priv = msd_timeline_get_instance_private (timeline);
priv->progress_func = progress_func;
}
gdouble
msd_timeline_get_progress (MsdTimeline *timeline)
{
- MsdTimelinePriv *priv;
+ MsdTimelinePrivate *priv;
MsdTimelineProgressFunc progress_func = NULL;
gdouble linear_progress, progress;
guint elapsed_time;
g_return_val_if_fail (MSD_IS_TIMELINE (timeline), 0.0);
- priv = MSD_TIMELINE_GET_PRIV (timeline);
+ priv = msd_timeline_get_instance_private (timeline);
if (!priv->timer)
return 0.;