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authorraveit65 <[email protected]>2014-11-04 18:32:44 +0100
committerraveit65 <[email protected]>2014-11-04 18:32:44 +0100
commitb69603b5d6da2281f08f0dcf02c3e37fb88ff12a (patch)
tree89160dec67bb86c2977ed05668f5444682be5c66
parent494010850ef45e1b64269d8d36da33bfefc836ac (diff)
downloadmate-themes-b69603b5d6da2281f08f0dcf02c3e37fb88ff12a.tar.bz2
mate-themes-b69603b5d6da2281f08f0dcf02c3e37fb88ff12a.tar.xz
BlueMenta: remove metacity-2.xml, no need of it
-rw-r--r--desktop-themes/BlueMenta/metacity-1/Makefile.am1
-rw-r--r--desktop-themes/BlueMenta/metacity-1/metacity-theme-2.xml971
2 files changed, 0 insertions, 972 deletions
diff --git a/desktop-themes/BlueMenta/metacity-1/Makefile.am b/desktop-themes/BlueMenta/metacity-1/Makefile.am
index 1d2aae1f..b37d567f 100644
--- a/desktop-themes/BlueMenta/metacity-1/Makefile.am
+++ b/desktop-themes/BlueMenta/metacity-1/Makefile.am
@@ -14,7 +14,6 @@ theme_DATA = \
menu.png \
menu_prelight.png \
metacity-theme-1.xml \
- metacity-theme-2.xml \
metacity-theme-3.xml \
minimize_focused_normal.svg \
minimize_focused_prelight.svg \
diff --git a/desktop-themes/BlueMenta/metacity-1/metacity-theme-2.xml b/desktop-themes/BlueMenta/metacity-1/metacity-theme-2.xml
deleted file mode 100644
index 889a67c3..00000000
--- a/desktop-themes/BlueMenta/metacity-1/metacity-theme-2.xml
+++ /dev/null
@@ -1,971 +0,0 @@
-<?xml version="1.0"?>
-<metacity_theme>
-<info>
- <name>BlueMenta</name>
- <author>Wolfgang Ulbrich</author>
- <copyright>GPL</copyright>
- <date>Oct 2014</date>
- <description>A MATE metacity theme</description>
-</info>
-
-<!-- meaningfull constants -->
-
-<constant name="C_border_focused" value="blend/#000000/gtk:bg[NORMAL]/0.5" />
-<constant name="C_border_unfocused" value="blend/#000000/gtk:bg[NORMAL]/0.6" />
-<constant name="C_titlebar_focused_hilight" value="gtk:base[NORMAL]" />
-<constant name="C_titlebar_unfocused" value="blend/gtk:base[NORMAL]/gtk:bg[NORMAL]/0.4" />
-<constant name="C_title_focused" value="blend/gtk:fg[NORMAL]/gtk:bg[NORMAL]/0.1" />
-<constant name="C_title_focused_hilight" value="gtk:base[NORMAL]" />
-<constant name="C_title_unfocused" value="blend/gtk:text[NORMAL]/gtk:bg[NORMAL]/0.9" />
-<!-- color of the button icons -->
-<constant name="D_icons_unfocused_offset" value="0" /> <!-- offset of the unfocused icons -->
-<!-- geometries -->
-
-<frame_geometry name="normal" title_scale="medium" rounded_top_left="10" rounded_top_right="10">
- <distance name="left_width" value="2" />
- <distance name="right_width" value="2" />
- <distance name="bottom_height" value="2" />
- <distance name="left_titlebar_edge" value="5"/>
- <distance name="right_titlebar_edge" value="0"/>
- <distance name="title_vertical_pad" value="10"/>
- <border name="title_border" left="10" right="10" top="1" bottom="2"/>
- <border name="button_border" left="0" right="0" top="1" bottom="2"/>
- <aspect_ratio name="button" value="1"/>
-</frame_geometry>
-
-<frame_geometry name="normal_unfocused" title_scale="medium" rounded_top_left="10" rounded_top_right="10" parent="normal">
- <distance name="left_titlebar_edge" value="5"/>
- <distance name="right_titlebar_edge" value="0"/>
-</frame_geometry>
-
-<frame_geometry name="max" title_scale="medium" parent="normal" rounded_top_left="false" rounded_top_right="false">
- <distance name="left_width" value="0" />
- <distance name="right_width" value="0" />
- <distance name="left_titlebar_edge" value="5"/>
- <distance name="right_titlebar_edge" value="0"/>
- <distance name="title_vertical_pad" value="9"/> <!--
- This needs to be 1 less then the
- title_vertical_pad on normal state
- or you'll have bigger buttons -->
- <border name="title_border" left="10" right="10" top="1" bottom="2"/>
- <border name="button_border" left="0" right="0" top="0" bottom="2"/>
- <distance name="bottom_height" value="0" />
-</frame_geometry>
-
-<frame_geometry name="tiled_left" title_scale="medium" rounded_top_left="false" rounded_top_right="false" parent="max">
- <distance name="right_width" value="1" />
-</frame_geometry>
-
-<frame_geometry name="tiled_right" title_scale="medium" rounded_top_left="false" rounded_top_right="false" parent="max">
- <distance name="left_width" value="1" />
-</frame_geometry>
-
-<frame_geometry name="small" title_scale="small" parent="normal" rounded_top_left="false" rounded_top_right="false">
- <distance name="title_vertical_pad" value="7"/>
- <border name="title_border" left="10" right="10" top="0" bottom="1"/>
- <border name="button_border" left="0" right="0" top="0" bottom="2"/>
-</frame_geometry>
-
-<frame_geometry name="small_unfocused" parent="small">
- <distance name="left_titlebar_edge" value="1"/>
- <distance name="right_titlebar_edge" value="1"/>
-</frame_geometry>
-
-<frame_geometry name="nobuttons" hide_buttons="true" parent="normal">
-</frame_geometry>
-
-<frame_geometry name="borderless" has_title="false" rounded_top_left="false" rounded_top_right="false" parent="normal" >
- <distance name="left_width" value="1" />
- <distance name="right_width" value="1" />
- <distance name="bottom_height" value="1" />
- <border name="title_border" left="10" right="10" top="0" bottom="0" />
- <border name="button_border" left="0" right="0" top="0" bottom="0"/>
- <distance name="title_vertical_pad" value="1" />
-</frame_geometry>
-
-<frame_geometry name="modal" title_scale="small" hide_buttons="true" parent="normal">
- <distance name="title_vertical_pad" value="0"/>
-</frame_geometry>
-
-<!-- drawing operations -->
-
- <!-- title -->
-
-<draw_ops name="title_focused">
- <title x="(0 `max` ((width - title_width) / 2)) + 3"
- y="(0 `max` ((height - title_height) / 2)) + 2"
- color="C_title_focused_hilight" />
- <title x="(0 `max` ((width - title_width) / 2)) + 2"
- y="(0 `max` ((height - title_height) / 2)) + 1"
- color="C_title_focused" />
-</draw_ops>
-
-<draw_ops name="title_unfocused">
- <title x="(0 `max` ((width - title_width) / 2)) + 2"
- y="(0 `max` ((height - title_height) / 2)) + 1"
- color="C_title_unfocused"/>
-</draw_ops>
-
- <!-- window decorations -->
-
-<draw_ops name="entire_background_focused">
- <rectangle color="gtk:bg[NORMAL]" x="0" y="0" width="width" height="height" filled="true" />
-</draw_ops>
-
-<draw_ops name="entire_background_unfocused">
- <include name="entire_background_focused" />
-</draw_ops>
-
-<draw_ops name="titlebar_fill_focused">
- <gradient type="vertical" x="0" y="0" width="width" height="height">
- <color value="blend/gtk:bg[NORMAL]/gtk:base[NORMAL]/0.4" />
- <color value="gtk:bg[NORMAL]"/>
- <color value="blend/gtk:bg[NORMAL]/#000000/0.03" />
- <color value="blend/gtk:bg[NORMAL]/#000000/0.06" />
- </gradient>
-</draw_ops>
-
-<draw_ops name="titlebar_fill_focused_alt">
- <gradient type="vertical" x="0" y="0" width="width" height="height">
- <color value="blend/gtk:bg[NORMAL]/gtk:base[NORMAL]/0.6" />
- <!-- <color value="gtk:bg[NORMAL]"/> -->
- <!-- <color value="blend/gtk:bg[NORMAL]/#000000/0.03" /> -->
- <color value="gtk:bg[NORMAL]"/>
- </gradient>
-</draw_ops>
-
-<draw_ops name="titlebar_fill_unfocused">
- <gradient type="vertical" x="0" y="0" width="width" height="height">
- <color value="blend/gtk:bg[NORMAL]/gtk:base[NORMAL]/0.4" />
- <color value="gtk:bg[NORMAL]"/>
- <color value="blend/gtk:bg[NORMAL]/#000000/0.03" />
- <color value="blend/gtk:bg[NORMAL]/#000000/0.06" />
- </gradient>
-</draw_ops>
-
-<draw_ops name="titlebar_unfocused">
- <include name="titlebar_fill_unfocused" />
- <line x1="0" y1="height-1" x2="width-1" y2="height-1" color="C_titlebar_unfocused" />
-</draw_ops>
-
-<draw_ops name="hilight">
- <line x1="0" y1="1" x2="width-1" y2="1" color="C_titlebar_focused_hilight" />
- <gradient type="vertical" x="1" y="1" width="1" height="height-4">
- <color value="C_titlebar_focused_hilight" />
- <color value="blend/gtk:bg[NORMAL]/#000000/0.03" />
- </gradient>
-</draw_ops>
-
-<draw_ops name="rounded_hilight">
- <line x1="5" y1="1" x2="width-6" y2="1" color="C_titlebar_focused_hilight" />
-</draw_ops>
-
-<draw_ops name="rounded_hilight_unfocused">
- <line x1="5" y1="1" x2="width-6" y2="1" color="C_titlebar_focused_hilight" />
-</draw_ops>
-
-<draw_ops name="titlebar_focused">
- <include name="titlebar_fill_focused_alt" />
- <include name="hilight" />
-</draw_ops>
-
-<draw_ops name="titlebar_focused_alt">
- <include name="titlebar_fill_focused_alt" />
- <include name="hilight" />
-</draw_ops>
-
-<draw_ops name="rounded_titlebar_focused">
- <include name="titlebar_fill_focused_alt" />
- <include name="rounded_hilight" />
-</draw_ops>
-
-<draw_ops name="rounded_titlebar_unfocused">
- <include name="titlebar_fill_unfocused" />
- <include name="rounded_hilight_unfocused" />
-</draw_ops>
-
-<draw_ops name="rounded_titlebar_focused_alt">
- <include name="titlebar_fill_focused_alt" />
- <include name="rounded_hilight" />
-</draw_ops>
-
-<draw_ops name="border_focused">
- <rectangle color="C_border_focused" x="0" y="0" width="width-1" height="height-1" filled="false" />
-</draw_ops>
-
-<draw_ops name="border_unfocused">
- <rectangle color="C_border_unfocused" x="0" y="0" width="width-1" height="height-1" filled="false" />
-</draw_ops>
-
-<draw_ops name="rounded_border_focused">
- <line color="C_border_focused" x1="4" y1="0" x2="width-5" y2="0" />
- <line color="C_border_focused" x1="0" y1="height-1" x2="width-1" y2="height-1" />
- <line color="C_border_focused" x1="0" y1="4" x2="0" y2="height-2" />
- <line color="C_border_focused" x1="width-1" y1="4" x2="width-1" y2="height-2" />
- <arc color="C_border_focused" x="0" y="0" width="9" height="9" start_angle="270" extent_angle="90" />
- <arc color="C_border_focused" x="width-10" y="0" width="9" height="9" start_angle="0" extent_angle="90" />
- <!-- double arcs for darker borders -->
- <arc color="C_border_focused" x="0" y="0" width="9" height="9" start_angle="270" extent_angle="90" />
- <arc color="C_border_focused" x="width-10" y="0" width="9" height="9" start_angle="0" extent_angle="90" />
-</draw_ops>
-
-<draw_ops name="rounded_border_unfocused">
- <line color="C_border_unfocused" x1="4" y1="0" x2="width-5" y2="0" />
- <line color="C_border_unfocused" x1="0" y1="height-1" x2="width-1" y2="height-1" />
- <line color="C_border_unfocused" x1="0" y1="4" x2="0" y2="height-2" />
- <line color="C_border_unfocused" x1="width-1" y1="4" x2="width-1" y2="height-2" />
- <arc color="C_border_unfocused" x="0" y="0" width="9" height="9" start_angle="270" extent_angle="90" />
- <arc color="C_border_unfocused" x="width-10" y="0" width="9" height="9" start_angle="0" extent_angle="90" />
- <!-- double arcs for darker borders -->
- <arc color="C_border_unfocused" x="0" y="0" width="9" height="9" start_angle="270" extent_angle="90" />
- <arc color="C_border_unfocused" x="width-10" y="0" width="9" height="9" start_angle="0" extent_angle="90" />
-</draw_ops>
-
-<draw_ops name="border_right_focused">
- <line
- x1="width-1" y1="0"
- x2="width-1" y2="height"
- color="C_border_focused" />
-</draw_ops>
-
-<draw_ops name="border_right_unfocused">
- <line
- x1="width" y1="0"
- x2="width" y2="height"
- color="C_border_unfocused" />
-</draw_ops>
-
-<draw_ops name="border_left_focused">
- <line
- x1="0" y1="0"
- x2="0" y2="height"
- color="C_border_focused" />
-</draw_ops>
-
-<draw_ops name="border_left_unfocused">
- <line
- x1="0" y1="0"
- x2="0" y2="height"
- color="C_border_unfocused" />
-</draw_ops>
-
-<!-- button icons-->
-
-<draw_ops name="close_glyph_focused">
- <image filename="close_focused_normal.svg" x="0" y="(0 `max` ((height - title_height) / 7)) + 3" width="object_width" height="object_height"/>
-</draw_ops>
-
-<draw_ops name="close_focused">
- <include name="close_glyph_focused" />
-</draw_ops>
-
-<draw_ops name="close_focused_prelight">
- <image filename="close_focused_prelight.svg" x="0" y="(0 `max` ((height - title_height) / 7)) + 3" width="object_width" height="object_height"/>
-</draw_ops>
-
-<draw_ops name="close_focused_pressed">
- <image filename="close_focused_pressed.svg" x="0" y="(0 `max` ((height - title_height) / 7)) + 3" width="object_width" height="object_height"/>
-</draw_ops>
-
-<draw_ops name="close_glyph_unfocused">
- <image filename="close_unfocused.svg" x="0" y="(0 `max` ((height - title_height) / 7)) + 3" width="object_width" height="object_height"/>
-</draw_ops>
-
-<draw_ops name="close_unfocused">
- <include name="close_glyph_unfocused" y="D_icons_unfocused_offset" />
-</draw_ops>
-
-<draw_ops name="close_glyph_unfocused_prelight">
- <image filename="close_unfocused_prelight.svg" x="0" y="(0 `max` ((height - title_height) / 7)) + 3" width="object_width" height="object_height"/>
-</draw_ops>
-
-<draw_ops name="close_unfocused_prelight">
- <include name="close_glyph_unfocused_prelight" y="D_icons_unfocused_offset" />
-</draw_ops>
-
-<draw_ops name="close_glyph_unfocused_pressed">
- <image filename="close_unfocused.svg" x="0" y="(0 `max` ((height - title_height) / 7)) + 3" width="object_width" height="object_height"/>
-</draw_ops>
-
-<draw_ops name="close_unfocused_pressed">
- <include name="close_glyph_unfocused_pressed" y="D_icons_unfocused_offset" />
-</draw_ops>
-
-<draw_ops name="maximize_glyph_focused">
- <image filename="maximize_focused_normal.svg" x="0" y="(0 `max` ((height - title_height) / 7)) + 3" width="object_width" height="object_height"/>
-</draw_ops>
-
-<draw_ops name="maximize_focused">
- <include name="maximize_glyph_focused" />
-</draw_ops>
-
-<draw_ops name="maximize_focused_prelight">
- <image filename="maximize_focused_prelight.svg" x="0" y="(0 `max` ((height - title_height) / 7)) + 3" width="object_width" height="object_height"/>
-</draw_ops>
-
-<draw_ops name="maximize_focused_pressed">
- <image filename="maximize_focused_pressed.svg" x="0" y="(0 `max` ((height - title_height) / 7)) + 3" width="object_width" height="object_height"/>
-</draw_ops>
-
-<draw_ops name="maximize_glyph_unfocused">
- <image filename="maximize_unfocused.svg" x="0" y="(0 `max` ((height - title_height) / 7)) + 3" width="object_width" height="object_height"/>
-</draw_ops>
-
-<draw_ops name="maximize_unfocused">
- <include name="maximize_glyph_unfocused" y="D_icons_unfocused_offset" />
-</draw_ops>
-
-<draw_ops name="maximize_glyph_unfocused_prelight">
- <image filename="maximize_unfocused_prelight.svg" x="0" y="(0 `max` ((height - title_height) / 7)) + 3" width="object_width" height="object_height"/>
-</draw_ops>
-
-<draw_ops name="maximize_unfocused_prelight">
- <include name="maximize_glyph_unfocused_prelight" y="D_icons_unfocused_offset" />
-</draw_ops>
-
-<draw_ops name="maximize_glyph_unfocused_pressed">
- <image filename="maximize_unfocused.svg" x="0" y="(0 `max` ((height - title_height) / 7)) + 3" width="object_width" height="object_height"/>
-</draw_ops>
-
-<draw_ops name="maximize_unfocused_pressed">
- <include name="maximize_glyph_unfocused_pressed" y="D_icons_unfocused_offset" />
-</draw_ops>
-
-<draw_ops name="minimize_glyph_focused">
- <image filename="minimize_focused_normal.svg" x="0" y="(0 `max` ((height - title_height) / 7)) + 3" width="object_width" height="object_height"/>
-</draw_ops>
-
-<draw_ops name="minimize_focused">
- <include name="minimize_glyph_focused" />
-</draw_ops>
-
-<draw_ops name="minimize_focused_prelight">
- <image filename="minimize_focused_prelight.svg" x="0" y="(0 `max` ((height - title_height) / 7)) + 3" width="object_width" height="object_height"/>
-</draw_ops>
-
-<draw_ops name="minimize_focused_pressed">
- <image filename="minimize_focused_pressed.svg" x="0" y="(0 `max` ((height - title_height) / 7)) + 3" width="object_width" height="object_height"/>
-</draw_ops>
-
-<draw_ops name="minimize_glyph_unfocused">
- <image filename="minimize_unfocused.svg" x="0" y="(0 `max` ((height - title_height) / 7)) + 3" width="object_width" height="object_height"/>
-</draw_ops>
-
-<draw_ops name="minimize_unfocused">
- <include name="minimize_glyph_unfocused" y="D_icons_unfocused_offset" />
-</draw_ops>
-
-<draw_ops name="minimize_glyph_unfocused_prelight">
- <image filename="minimize_unfocused_prelight.svg" x="0" y="(0 `max` ((height - title_height) / 7)) + 3" width="object_width" height="object_height"/>
-</draw_ops>
-
-<draw_ops name="minimize_unfocused_prelight">
- <include name="minimize_glyph_unfocused_prelight" y="D_icons_unfocused_offset" />
-</draw_ops>
-
-<draw_ops name="minimize_glyph_unfocused_pressed">
- <image filename="minimize_unfocused.svg" x="0" y="(0 `max` ((height - title_height) / 7)) + 3" width="object_width" height="object_height"/>
-</draw_ops>
-
-<draw_ops name="minimize_unfocused_pressed">
- <include name="minimize_glyph_unfocused_pressed" y="D_icons_unfocused_offset" />
-</draw_ops>
-
-<draw_ops name="menu_glyph_focused">
- <image filename="menu.png" x="0" y="1" width="object_width" height="object_height"/>
-</draw_ops>
-
-<draw_ops name="menu_focused">
- <include name="menu_glyph_focused" />
-</draw_ops>
-
-<draw_ops name="menu_focused_prelight">
- <image filename="menu_prelight.png" x="0" y="1" width="object_width" height="object_height"/>
-</draw_ops>
-
-<draw_ops name="menu_focused_pressed">
- <image filename="menu_prelight.png" x="0" y="1" width="object_width" height="object_height"/>
-</draw_ops>
-
-<draw_ops name="menu_glyph_unfocused">
- <image filename="menu.png" x="0" y="1" width="object_width" height="object_height"/>
-</draw_ops>
-
-<draw_ops name="menu_unfocused">
- <include name="menu_glyph_unfocused" y="D_icons_unfocused_offset" />
-</draw_ops>
-
-<draw_ops name="menu_glyph_unfocused_prelight">
- <image filename="menu_prelight.png" x="0" y="1" width="object_width" height="object_height"/>
-</draw_ops>
-
-<draw_ops name="menu_unfocused_prelight">
- <include name="menu_glyph_unfocused_prelight" y="D_icons_unfocused_offset" />
-</draw_ops>
-
-<draw_ops name="menu_glyph_unfocused_pressed">
- <image filename="menu_prelight.png" x="0" y="1" width="object_width" height="object_height"/>
-</draw_ops>
-
-<draw_ops name="menu_unfocused_pressed">
- <include name="menu_glyph_unfocused_pressed" y="D_icons_unfocused_offset" />
-</draw_ops>
-
-<draw_ops name="shade_glyph_focused"></draw_ops>
-
-<draw_ops name="shade_focused">
- <include name="shade_glyph_focused" />
-</draw_ops>
-
-<draw_ops name="shade_focused_pressed">
- <include name="shade_glyph_focused" y="1" />
-</draw_ops>
-
-<draw_ops name="shade_glyph_unfocused"></draw_ops>
-
-<draw_ops name="shade_unfocused">
- <include name="shade_glyph_unfocused" y="D_icons_unfocused_offset" />
-</draw_ops>
-
-<draw_ops name="shade_glyph_unfocused_prelight"></draw_ops>
-
-<draw_ops name="shade_unfocused_prelight">
- <include name="shade_glyph_unfocused_prelight" y="D_icons_unfocused_offset" />
-</draw_ops>
-
-<draw_ops name="shade_glyph_unfocused_pressed"></draw_ops>
-
-<draw_ops name="shade_unfocused_pressed">
- <include name="shade_glyph_unfocused_pressed" y="D_icons_unfocused_offset" />
-</draw_ops>
-
-<!-- frame styles -->
-
-<frame_style name="normal_focused" geometry="normal">
- <piece position="entire_background" draw_ops="entire_background_focused" />
- <piece position="titlebar" draw_ops="rounded_titlebar_focused" />
- <piece position="title" draw_ops="title_focused" />
- <piece position="overlay" draw_ops="rounded_border_focused" />
-
- <button function="close" state="normal" draw_ops="close_focused" />
- <button function="close" state="prelight" draw_ops="close_focused_prelight" />
- <button function="close" state="pressed" draw_ops="close_focused_pressed" />
- <button function="maximize" state="normal" draw_ops="maximize_focused" />
- <button function="maximize" state="prelight" draw_ops="maximize_focused_prelight" />
- <button function="maximize" state="pressed" draw_ops="maximize_focused_pressed" />
- <button function="minimize" state="normal" draw_ops="minimize_focused" />
- <button function="minimize" state="prelight" draw_ops="minimize_focused_prelight" />
- <button function="minimize" state="pressed" draw_ops="minimize_focused_pressed" />
- <button function="menu" state="normal" draw_ops="menu_focused" />
- <button function="menu" state="prelight" draw_ops="menu_focused_prelight" />
- <button function="menu" state="pressed" draw_ops="menu_focused_pressed" />
- <button function="shade" state="normal" draw_ops="shade_focused" />
- <button function="shade" state="pressed" draw_ops="shade_focused_pressed" />
- <button function="unshade" state="normal" draw_ops="shade_focused" />
- <button function="unshade" state="pressed" draw_ops="shade_focused_pressed" />
-
- <button function="above" state="normal"><draw_ops></draw_ops></button>
- <button function="above" state="pressed"><draw_ops></draw_ops></button>
- <button function="unabove" state="normal"><draw_ops></draw_ops></button>
- <button function="unabove" state="pressed"><draw_ops></draw_ops></button>
- <button function="stick" state="normal"><draw_ops></draw_ops></button>
- <button function="stick" state="pressed"><draw_ops></draw_ops></button>
- <button function="unstick" state="normal"><draw_ops></draw_ops></button>
- <button function="unstick" state="pressed"><draw_ops></draw_ops></button>
-</frame_style>
-
-<frame_style name="normal_unfocused" geometry="normal_unfocused">
- <piece position="entire_background" draw_ops="entire_background_unfocused" />
- <piece position="titlebar" draw_ops="rounded_titlebar_unfocused" />
- <piece position="title" draw_ops="title_unfocused" />
- <piece position="overlay" draw_ops="rounded_border_unfocused" />
- <button function="close" state="normal" draw_ops="close_unfocused"/>
- <button function="close" state="prelight" draw_ops="close_unfocused_prelight"/>
- <button function="close" state="pressed" draw_ops="close_unfocused_pressed"/>
- <button function="maximize" state="normal" draw_ops="maximize_unfocused"/>
- <button function="maximize" state="prelight" draw_ops="maximize_unfocused_prelight"/>
- <button function="maximize" state="pressed" draw_ops="maximize_unfocused_pressed"/>
- <button function="minimize" state="normal" draw_ops="minimize_unfocused"/>
- <button function="minimize" state="prelight" draw_ops="minimize_unfocused_prelight"/>
- <button function="minimize" state="pressed" draw_ops="minimize_unfocused_pressed"/>
- <button function="menu" state="normal" draw_ops="menu_unfocused" />
- <button function="menu" state="prelight" draw_ops="menu_unfocused_prelight" />
- <button function="menu" state="pressed" draw_ops="menu_unfocused_pressed" />
- <button function="shade" state="normal" draw_ops="shade_unfocused" />
- <button function="shade" state="prelight" draw_ops="shade_unfocused_prelight" />
- <button function="shade" state="pressed" draw_ops="shade_unfocused_pressed" />
- <button function="unshade" state="normal" draw_ops="shade_unfocused" />
- <button function="unshade" state="prelight" draw_ops="shade_unfocused_prelight" />
- <button function="unshade" state="pressed" draw_ops="shade_unfocused_pressed" />
- <button function="above" state="normal"><draw_ops></draw_ops></button>
- <button function="above" state="pressed"><draw_ops></draw_ops></button>
- <button function="unabove" state="normal"><draw_ops></draw_ops></button>
- <button function="unabove" state="pressed"><draw_ops></draw_ops></button>
- <button function="stick" state="normal"><draw_ops></draw_ops></button>
- <button function="stick" state="pressed"><draw_ops></draw_ops></button>
- <button function="unstick" state="normal"><draw_ops></draw_ops></button>
- <button function="unstick" state="pressed"><draw_ops></draw_ops></button>
-</frame_style>
-
-<frame_style name="normal_max_focused" geometry="max">
- <piece position="entire_background" draw_ops="entire_background_focused" />
- <piece position="titlebar" draw_ops="titlebar_fill_focused_alt" />
- <piece position="title" draw_ops="title_focused" />
- <button function="close" state="normal" draw_ops="close_focused" />
- <button function="close" state="prelight" draw_ops="close_focused_prelight" />
- <button function="close" state="pressed" draw_ops="close_focused_pressed" />
- <button function="maximize" state="normal" draw_ops="maximize_focused" />
- <button function="maximize" state="prelight" draw_ops="maximize_focused_prelight" />
- <button function="maximize" state="pressed" draw_ops="maximize_focused_pressed" />
- <button function="minimize" state="normal" draw_ops="minimize_focused" />
- <button function="minimize" state="prelight" draw_ops="minimize_focused_prelight" />
- <button function="minimize" state="pressed" draw_ops="minimize_focused_pressed" />
- <button function="menu" state="normal" draw_ops="menu_focused" />
- <button function="menu" state="prelight" draw_ops="menu_focused_prelight" />
- <button function="menu" state="pressed" draw_ops="menu_focused_pressed" />
- <button function="shade" state="normal" draw_ops="shade_focused" />
- <button function="shade" state="pressed" draw_ops="shade_focused_pressed" />
- <button function="unshade" state="normal" draw_ops="shade_focused" />
- <button function="unshade" state="pressed" draw_ops="shade_focused_pressed" />
-
- <button function="above" state="normal"><draw_ops></draw_ops></button>
- <button function="above" state="pressed"><draw_ops></draw_ops></button>
- <button function="unabove" state="normal"><draw_ops></draw_ops></button>
- <button function="unabove" state="pressed"><draw_ops></draw_ops></button>
- <button function="stick" state="normal"><draw_ops></draw_ops></button>
- <button function="stick" state="pressed"><draw_ops></draw_ops></button>
- <button function="unstick" state="normal"><draw_ops></draw_ops></button>
- <button function="unstick" state="pressed"><draw_ops></draw_ops></button>
-</frame_style>
-
-<frame_style name="normal_max_unfocused" geometry="max">
- <piece position="entire_background" draw_ops="entire_background_unfocused" />
- <piece position="titlebar" draw_ops="titlebar_fill_unfocused" />
- <piece position="title" draw_ops="title_unfocused" />
- <button function="close" state="normal" draw_ops="close_unfocused"/>
- <button function="close" state="prelight" draw_ops="close_unfocused_prelight"/>
- <button function="close" state="pressed" draw_ops="close_unfocused_pressed"/>
- <button function="maximize" state="normal" draw_ops="maximize_unfocused"/>
- <button function="maximize" state="prelight" draw_ops="maximize_unfocused_prelight"/>
- <button function="maximize" state="pressed" draw_ops="maximize_unfocused_pressed"/>
- <button function="minimize" state="normal" draw_ops="minimize_unfocused"/>
- <button function="minimize" state="prelight" draw_ops="minimize_unfocused_prelight"/>
- <button function="minimize" state="pressed" draw_ops="minimize_unfocused_pressed"/>
- <button function="menu" state="normal" draw_ops="menu_unfocused" />
- <button function="menu" state="prelight" draw_ops="menu_unfocused_prelight" />
- <button function="menu" state="pressed" draw_ops="menu_unfocused_pressed" />
- <button function="shade" state="normal" draw_ops="shade_unfocused" />
- <button function="shade" state="prelight" draw_ops="shade_unfocused_prelight" />
- <button function="shade" state="pressed" draw_ops="shade_unfocused_pressed" />
- <button function="unshade" state="normal" draw_ops="shade_unfocused" />
- <button function="unshade" state="prelight" draw_ops="shade_unfocused_prelight" />
- <button function="unshade" state="pressed" draw_ops="shade_unfocused_pressed" />
- <button function="above" state="normal"><draw_ops></draw_ops></button>
- <button function="above" state="pressed"><draw_ops></draw_ops></button>
- <button function="unabove" state="normal"><draw_ops></draw_ops></button>
- <button function="unabove" state="pressed"><draw_ops></draw_ops></button>
- <button function="stick" state="normal"><draw_ops></draw_ops></button>
- <button function="stick" state="pressed"><draw_ops></draw_ops></button>
- <button function="unstick" state="normal"><draw_ops></draw_ops></button>
- <button function="unstick" state="pressed"><draw_ops></draw_ops></button>
-</frame_style>
-
-<frame_style name="normal_max_shaded_focused" geometry="max">
- <piece position="entire_background" draw_ops="entire_background_focused" />
- <piece position="titlebar" draw_ops="titlebar_fill_focused_alt" />
- <piece position="title" draw_ops="title_focused" />
- <piece position="overlay"><draw_ops><line x1="0" y1="height-1" x2="width" y2="height-1" color="C_border_focused" /></draw_ops></piece>
- <button function="close" state="normal" draw_ops="close_focused" />
- <button function="close" state="prelight" draw_ops="close_focused_prelight" />
- <button function="close" state="pressed" draw_ops="close_focused_pressed" />
- <button function="maximize" state="normal" draw_ops="maximize_focused" />
- <button function="maximize" state="prelight" draw_ops="maximize_focused_prelight" />
- <button function="maximize" state="pressed" draw_ops="maximize_focused_pressed" />
- <button function="minimize" state="normal" draw_ops="minimize_focused" />
- <button function="minimize" state="prelight" draw_ops="minimize_focused_prelight" />
- <button function="minimize" state="pressed" draw_ops="minimize_focused_pressed" />
- <button function="menu" state="normal" draw_ops="menu_focused" />
- <button function="menu" state="prelight" draw_ops="menu_focused_prelight" />
- <button function="menu" state="pressed" draw_ops="menu_focused_pressed" />
- <button function="shade" state="normal" draw_ops="shade_focused" />
- <button function="shade" state="pressed" draw_ops="shade_focused_pressed" />
- <button function="unshade" state="normal" draw_ops="shade_focused" />
- <button function="unshade" state="pressed" draw_ops="shade_focused_pressed" />
-
- <button function="above" state="normal"><draw_ops></draw_ops></button>
- <button function="above" state="pressed"><draw_ops></draw_ops></button>
- <button function="unabove" state="normal"><draw_ops></draw_ops></button>
- <button function="unabove" state="pressed"><draw_ops></draw_ops></button>
- <button function="stick" state="normal"><draw_ops></draw_ops></button>
- <button function="stick" state="pressed"><draw_ops></draw_ops></button>
- <button function="unstick" state="normal"><draw_ops></draw_ops></button>
- <button function="unstick" state="pressed"><draw_ops></draw_ops></button>
-</frame_style>
-
-<frame_style name="normal_max_shaded_unfocused" geometry="max">
- <piece position="entire_background" draw_ops="entire_background_unfocused" />
- <piece position="titlebar" draw_ops="titlebar_fill_unfocused" />
- <piece position="title" draw_ops="title_unfocused" />
- <piece position="overlay"><draw_ops><line x1="0" y1="height-1" x2="width" y2="height-1" color="C_border_unfocused" /></draw_ops></piece>
- <button function="close" state="normal" draw_ops="close_unfocused"/>
- <button function="close" state="prelight" draw_ops="close_unfocused_prelight"/>
- <button function="close" state="pressed" draw_ops="close_unfocused_pressed"/>
- <button function="maximize" state="normal" draw_ops="maximize_unfocused"/>
- <button function="maximize" state="prelight" draw_ops="maximize_unfocused_prelight"/>
- <button function="maximize" state="pressed" draw_ops="maximize_unfocused_pressed"/>
- <button function="minimize" state="normal" draw_ops="minimize_unfocused"/>
- <button function="minimize" state="prelight" draw_ops="minimize_unfocused_prelight"/>
- <button function="minimize" state="pressed" draw_ops="minimize_unfocused_pressed"/>
- <button function="menu" state="normal" draw_ops="menu_unfocused" />
- <button function="menu" state="prelight" draw_ops="menu_unfocused_prelight" />
- <button function="menu" state="pressed" draw_ops="menu_unfocused_pressed" />
- <button function="shade" state="normal" draw_ops="shade_unfocused" />
- <button function="shade" state="prelight" draw_ops="shade_unfocused_prelight" />
- <button function="shade" state="pressed" draw_ops="shade_unfocused_pressed" />
- <button function="unshade" state="normal" draw_ops="shade_unfocused" />
- <button function="unshade" state="prelight" draw_ops="shade_unfocused_prelight" />
- <button function="unshade" state="pressed" draw_ops="shade_unfocused_pressed" />
- <button function="above" state="normal"><draw_ops></draw_ops></button>
- <button function="above" state="pressed"><draw_ops></draw_ops></button>
- <button function="unabove" state="normal"><draw_ops></draw_ops></button>
- <button function="unabove" state="pressed"><draw_ops></draw_ops></button>
- <button function="stick" state="normal"><draw_ops></draw_ops></button>
- <button function="stick" state="pressed"><draw_ops></draw_ops></button>
- <button function="unstick" state="normal"><draw_ops></draw_ops></button>
- <button function="unstick" state="pressed"><draw_ops></draw_ops></button>
-</frame_style>
-
-<frame_style name="dialog_focused" geometry="nobuttons">
- <piece position="entire_background" draw_ops="entire_background_focused" />
- <piece position="titlebar" draw_ops="rounded_titlebar_focused" />
- <piece position="title" draw_ops="title_focused" />
- <piece position="overlay" draw_ops="rounded_border_focused" />
- <button function="close" state="normal" draw_ops="close_focused" />
- <button function="close" state="prelight" draw_ops="close_focused_prelight" />
- <button function="close" state="pressed" draw_ops="close_focused_pressed" />
- <button function="maximize" state="normal" draw_ops="maximize_focused" />
- <button function="maximize" state="prelight" draw_ops="maximize_focused_prelight" />
- <button function="maximize" state="pressed" draw_ops="maximize_focused_pressed" />
- <button function="minimize" state="normal" draw_ops="minimize_focused" />
- <button function="minimize" state="prelight" draw_ops="minimize_focused_prelight" />
- <button function="minimize" state="pressed" draw_ops="minimize_focused_pressed" />
- <button function="menu" state="normal" draw_ops="menu_focused" />
- <button function="menu" state="prelight" draw_ops="menu_focused_prelight" />
- <button function="menu" state="pressed" draw_ops="menu_focused_pressed" />
- <button function="shade" state="normal" draw_ops="shade_focused" />
- <button function="shade" state="pressed" draw_ops="shade_focused_pressed" />
- <button function="unshade" state="normal" draw_ops="shade_focused" />
- <button function="unshade" state="pressed" draw_ops="shade_focused_pressed" />
-
- <button function="above" state="normal"><draw_ops></draw_ops></button>
- <button function="above" state="pressed"><draw_ops></draw_ops></button>
- <button function="unabove" state="normal"><draw_ops></draw_ops></button>
- <button function="unabove" state="pressed"><draw_ops></draw_ops></button>
- <button function="stick" state="normal"><draw_ops></draw_ops></button>
- <button function="stick" state="pressed"><draw_ops></draw_ops></button>
- <button function="unstick" state="normal"><draw_ops></draw_ops></button>
- <button function="unstick" state="pressed"><draw_ops></draw_ops></button>
-</frame_style>
-
-<frame_style name="dialog_unfocused" geometry="nobuttons">
- <piece position="entire_background" draw_ops="entire_background_unfocused" />
- <piece position="titlebar" draw_ops="titlebar_unfocused" />
- <piece position="title" draw_ops="title_unfocused" />
- <piece position="overlay" draw_ops="rounded_border_unfocused" />
- <button function="close" state="normal" draw_ops="close_unfocused"/>
- <button function="close" state="prelight" draw_ops="close_unfocused_prelight"/>
- <button function="close" state="pressed" draw_ops="close_unfocused_pressed"/>
- <button function="maximize" state="normal" draw_ops="maximize_unfocused"/>
- <button function="maximize" state="prelight" draw_ops="maximize_unfocused_prelight"/>
- <button function="maximize" state="pressed" draw_ops="maximize_unfocused_pressed"/>
- <button function="minimize" state="normal" draw_ops="minimize_unfocused"/>
- <button function="minimize" state="prelight" draw_ops="minimize_unfocused_prelight"/>
- <button function="minimize" state="pressed" draw_ops="minimize_unfocused_pressed"/>
- <button function="menu" state="normal" draw_ops="menu_unfocused" />
- <button function="menu" state="prelight" draw_ops="menu_unfocused_prelight" />
- <button function="menu" state="pressed" draw_ops="menu_unfocused_pressed" />
- <button function="shade" state="normal"><draw_ops></draw_ops></button>
- <button function="shade" state="pressed"><draw_ops></draw_ops></button>
- <button function="unshade" state="normal"><draw_ops></draw_ops></button>
- <button function="unshade" state="pressed"><draw_ops></draw_ops></button>
- <button function="above" state="normal"><draw_ops></draw_ops></button>
- <button function="above" state="pressed"><draw_ops></draw_ops></button>
- <button function="unabove" state="normal"><draw_ops></draw_ops></button>
- <button function="unabove" state="pressed"><draw_ops></draw_ops></button>
- <button function="stick" state="normal"><draw_ops></draw_ops></button>
- <button function="stick" state="pressed"><draw_ops></draw_ops></button>
- <button function="unstick" state="normal"><draw_ops></draw_ops></button>
- <button function="unstick" state="pressed"><draw_ops></draw_ops></button>
-</frame_style>
-
-<frame_style name="modal_dialog_focused" geometry="modal">
- <piece position="entire_background" draw_ops="entire_background_focused" />
- <piece position="titlebar" draw_ops="rounded_titlebar_focused" />
- <piece position="title" draw_ops="title_focused" />
- <piece position="overlay" draw_ops="rounded_border_focused" />
- <button function="close" state="normal" draw_ops="close_focused" />
- <button function="close" state="prelight" draw_ops="close_focused_prelight" />
- <button function="close" state="pressed" draw_ops="close_focused_pressed" />
- <button function="maximize" state="normal" draw_ops="maximize_focused" />
- <button function="maximize" state="prelight" draw_ops="maximize_focused_prelight" />
- <button function="maximize" state="pressed" draw_ops="maximize_focused_pressed" />
- <button function="minimize" state="normal" draw_ops="minimize_focused" />
- <button function="minimize" state="prelight" draw_ops="minimize_focused_prelight" />
- <button function="minimize" state="pressed" draw_ops="minimize_focused_pressed" />
- <button function="menu" state="normal" draw_ops="menu_focused" />
- <button function="menu" state="prelight" draw_ops="menu_focused_prelight" />
- <button function="menu" state="pressed" draw_ops="menu_focused_pressed" />
- <button function="shade" state="normal" draw_ops="shade_focused" />
- <button function="shade" state="pressed" draw_ops="shade_focused_pressed" />
- <button function="unshade" state="normal" draw_ops="shade_focused" />
- <button function="unshade" state="pressed" draw_ops="shade_focused_pressed" />
-
- <button function="above" state="normal"><draw_ops></draw_ops></button>
- <button function="above" state="pressed"><draw_ops></draw_ops></button>
- <button function="unabove" state="normal"><draw_ops></draw_ops></button>
- <button function="unabove" state="pressed"><draw_ops></draw_ops></button>
- <button function="stick" state="normal"><draw_ops></draw_ops></button>
- <button function="stick" state="pressed"><draw_ops></draw_ops></button>
- <button function="unstick" state="normal"><draw_ops></draw_ops></button><button function="unstick" state="pressed"><draw_ops></draw_ops></button>
-</frame_style>
-
-<frame_style name="modal_dialog_unfocused" geometry="modal">
- <piece position="entire_background" draw_ops="entire_background_unfocused" />
- <piece position="titlebar" draw_ops="rounded_titlebar_unfocused" />
- <piece position="title" draw_ops="title_unfocused" />
- <piece position="overlay" draw_ops="rounded_border_unfocused" />
- <button function="close" state="normal" draw_ops="close_unfocused"/>
- <button function="close" state="prelight" draw_ops="close_unfocused_prelight"/>
- <button function="close" state="pressed" draw_ops="close_unfocused_pressed"/>
- <button function="maximize" state="normal" draw_ops="maximize_unfocused"/>
- <button function="maximize" state="prelight" draw_ops="maximize_unfocused_prelight"/>
- <button function="maximize" state="pressed" draw_ops="maximize_unfocused_pressed"/>
- <button function="minimize" state="normal" draw_ops="minimize_unfocused"/>
- <button function="minimize" state="prelight" draw_ops="minimize_unfocused_prelight"/>
- <button function="minimize" state="pressed" draw_ops="minimize_unfocused_pressed"/>
- <button function="menu" state="normal" draw_ops="menu_unfocused" />
- <button function="menu" state="prelight" draw_ops="menu_unfocused_prelight" />
- <button function="menu" state="pressed" draw_ops="menu_unfocused_pressed" />
- <button function="shade" state="normal" draw_ops="shade_unfocused" />
- <button function="shade" state="prelight" draw_ops="shade_unfocused_prelight" />
- <button function="shade" state="pressed" draw_ops="shade_unfocused_pressed" />
- <button function="unshade" state="normal" draw_ops="shade_unfocused" />
- <button function="unshade" state="prelight" draw_ops="shade_unfocused_prelight" />
- <button function="unshade" state="pressed" draw_ops="shade_unfocused_pressed" />
- <button function="above" state="normal"><draw_ops></draw_ops></button>
- <button function="above" state="pressed"><draw_ops></draw_ops></button>
- <button function="unabove" state="normal"><draw_ops></draw_ops></button>
- <button function="unabove" state="pressed"><draw_ops></draw_ops></button>
- <button function="stick" state="normal"><draw_ops></draw_ops></button>
- <button function="stick" state="pressed"><draw_ops></draw_ops></button>
- <button function="unstick" state="normal"><draw_ops></draw_ops></button>
- <button function="unstick" state="pressed"><draw_ops></draw_ops></button>
-</frame_style>
-
-<frame_style name="utility_focused" geometry="small">
- <piece position="entire_background" draw_ops="entire_background_focused" />
- <piece position="titlebar" draw_ops="titlebar_focused_alt" />
- <piece position="title" draw_ops="title_focused" />
- <piece position="overlay" draw_ops="border_focused" />
- <button function="close" state="normal" draw_ops="close_focused" />
- <button function="close" state="prelight" draw_ops="close_focused_prelight" />
- <button function="close" state="pressed" draw_ops="close_focused_pressed" />
- <button function="maximize" state="normal" draw_ops="maximize_focused" />
- <button function="maximize" state="prelight" draw_ops="maximize_focused_prelight" />
- <button function="maximize" state="pressed" draw_ops="maximize_focused_pressed" />
- <button function="minimize" state="normal" draw_ops="minimize_focused" />
- <button function="minimize" state="prelight" draw_ops="minimize_focused_prelight" />
- <button function="minimize" state="pressed" draw_ops="minimize_focused_pressed" />
- <button function="menu" state="normal" draw_ops="menu_focused" />
- <button function="menu" state="prelight" draw_ops="menu_focused_prelight" />
- <button function="menu" state="pressed" draw_ops="menu_focused_pressed" />
- <button function="shade" state="normal" draw_ops="shade_focused" />
- <button function="shade" state="pressed" draw_ops="shade_focused_pressed" />
- <button function="unshade" state="normal" draw_ops="shade_focused" />
- <button function="unshade" state="pressed" draw_ops="shade_focused_pressed" />
-
- <button function="above" state="normal"><draw_ops></draw_ops></button>
- <button function="above" state="pressed"><draw_ops></draw_ops></button>
- <button function="unabove" state="normal"><draw_ops></draw_ops></button>
- <button function="unabove" state="pressed"><draw_ops></draw_ops></button>
- <button function="stick" state="normal"><draw_ops></draw_ops></button>
- <button function="stick" state="pressed"><draw_ops></draw_ops></button>
- <button function="unstick" state="normal"><draw_ops></draw_ops></button>
- <button function="unstick" state="pressed"><draw_ops></draw_ops></button>
-</frame_style>
-
-<frame_style name="utility_unfocused" geometry="small_unfocused">
- <piece position="entire_background" draw_ops="entire_background_unfocused" />
- <piece position="titlebar" draw_ops="titlebar_unfocused" />
- <piece position="title" draw_ops="title_unfocused" />
- <piece position="overlay" draw_ops="border_unfocused" />
- <button function="close" state="normal" draw_ops="close_unfocused"/>
- <button function="close" state="prelight" draw_ops="close_unfocused_prelight"/>
- <button function="close" state="pressed" draw_ops="close_unfocused_pressed"/>
- <button function="maximize" state="normal" draw_ops="maximize_unfocused"/>
- <button function="maximize" state="prelight" draw_ops="maximize_unfocused_prelight"/>
- <button function="maximize" state="pressed" draw_ops="maximize_unfocused_pressed"/>
- <button function="minimize" state="normal" draw_ops="minimize_unfocused"/>
- <button function="minimize" state="prelight" draw_ops="minimize_unfocused_prelight"/>
- <button function="minimize" state="pressed" draw_ops="minimize_unfocused_pressed"/>
- <button function="menu" state="normal" draw_ops="menu_unfocused" />
- <button function="menu" state="prelight" draw_ops="menu_unfocused_prelight" />
- <button function="menu" state="pressed" draw_ops="menu_unfocused_pressed" />
- <button function="shade" state="normal" draw_ops="shade_unfocused" />
- <button function="shade" state="prelight" draw_ops="shade_unfocused_prelight" />
- <button function="shade" state="pressed" draw_ops="shade_unfocused_pressed" />
- <button function="unshade" state="normal" draw_ops="shade_unfocused" />
- <button function="unshade" state="prelight" draw_ops="shade_unfocused_prelight" />
- <button function="unshade" state="pressed" draw_ops="shade_unfocused_pressed" />
- <button function="above" state="normal"><draw_ops></draw_ops></button>
- <button function="above" state="pressed"><draw_ops></draw_ops></button>
- <button function="unabove" state="normal"><draw_ops></draw_ops></button>
- <button function="unabove" state="pressed"><draw_ops></draw_ops></button>
- <button function="stick" state="normal"><draw_ops></draw_ops></button>
- <button function="stick" state="pressed"><draw_ops></draw_ops></button>
- <button function="unstick" state="normal"><draw_ops></draw_ops></button>
- <button function="unstick" state="pressed"><draw_ops></draw_ops></button>
-</frame_style>
-
-<frame_style name="border_focused" geometry="borderless">
- <piece position="entire_background" draw_ops="entire_background_focused" />
- <piece position="overlay" draw_ops="border_focused" />
- <button function="close" state="normal"><draw_ops></draw_ops></button>
- <button function="close" state="pressed"><draw_ops></draw_ops></button>
- <button function="maximize" state="normal"><draw_ops></draw_ops></button>
- <button function="maximize" state="pressed"><draw_ops></draw_ops></button>
- <button function="minimize" state="normal"><draw_ops></draw_ops></button>
- <button function="minimize" state="pressed"><draw_ops></draw_ops></button>
- <button function="menu" state="normal"><draw_ops></draw_ops></button>
- <button function="menu" state="pressed"><draw_ops></draw_ops></button>
- <button function="shade" state="normal"><draw_ops></draw_ops></button>
- <button function="shade" state="pressed"><draw_ops></draw_ops></button>
- <button function="unshade" state="normal"><draw_ops></draw_ops></button>
- <button function="unshade" state="pressed"><draw_ops></draw_ops></button>
- <button function="above" state="normal"><draw_ops></draw_ops></button>
- <button function="above" state="pressed"><draw_ops></draw_ops></button>
- <button function="unabove" state="normal"><draw_ops></draw_ops></button>
- <button function="unabove" state="pressed"><draw_ops></draw_ops></button>
- <button function="stick" state="normal"><draw_ops></draw_ops></button>
- <button function="stick" state="pressed"><draw_ops></draw_ops></button>
- <button function="unstick" state="normal"><draw_ops></draw_ops></button>
- <button function="unstick" state="pressed"><draw_ops></draw_ops></button>
-</frame_style>
-
-<frame_style name="border_unfocused" geometry="borderless">
- <piece position="entire_background" draw_ops="entire_background_unfocused" />
- <piece position="overlay" draw_ops="border_unfocused" />
- <button function="close" state="normal"><draw_ops></draw_ops></button>
- <button function="close" state="pressed"><draw_ops></draw_ops></button>
- <button function="maximize" state="normal"><draw_ops></draw_ops></button>
- <button function="maximize" state="pressed"><draw_ops></draw_ops></button>
- <button function="minimize" state="normal"><draw_ops></draw_ops></button>
- <button function="minimize" state="pressed"><draw_ops></draw_ops></button>
- <button function="menu" state="normal"><draw_ops></draw_ops></button>
- <button function="menu" state="pressed"><draw_ops></draw_ops></button>
- <button function="shade" state="normal"><draw_ops></draw_ops></button>
- <button function="shade" state="pressed"><draw_ops></draw_ops></button>
- <button function="unshade" state="normal"><draw_ops></draw_ops></button>
- <button function="unshade" state="pressed"><draw_ops></draw_ops></button>
- <button function="above" state="normal"><draw_ops></draw_ops></button>
- <button function="above" state="pressed"><draw_ops></draw_ops></button>
- <button function="unabove" state="normal"><draw_ops></draw_ops></button>
- <button function="unabove" state="pressed"><draw_ops></draw_ops></button>
- <button function="stick" state="normal"><draw_ops></draw_ops></button>
- <button function="stick" state="pressed"><draw_ops></draw_ops></button>
- <button function="unstick" state="normal"><draw_ops></draw_ops></button>
- <button function="unstick" state="pressed"><draw_ops></draw_ops></button>
-</frame_style>
-
-<!-- placeholder for unimplementated styles-->
-<frame_style name="blank" geometry="normal">
- <button function="close" state="normal"><draw_ops></draw_ops></button>
- <button function="close" state="pressed"><draw_ops></draw_ops></button>
- <button function="maximize" state="normal"><draw_ops></draw_ops></button>
- <button function="maximize" state="pressed"><draw_ops></draw_ops></button>
- <button function="minimize" state="normal"><draw_ops></draw_ops></button>
- <button function="minimize" state="pressed"><draw_ops></draw_ops></button>
- <button function="menu" state="normal"><draw_ops></draw_ops></button>
- <button function="menu" state="pressed"><draw_ops></draw_ops></button>
- <button function="shade" state="normal"><draw_ops></draw_ops></button>
- <button function="shade" state="pressed"><draw_ops></draw_ops></button>
- <button function="unshade" state="normal"><draw_ops></draw_ops></button>
- <button function="unshade" state="pressed"><draw_ops></draw_ops></button>
- <button function="above" state="normal"><draw_ops></draw_ops></button>
- <button function="above" state="pressed"><draw_ops></draw_ops></button>
- <button function="unabove" state="normal"><draw_ops></draw_ops></button>
- <button function="unabove" state="pressed"><draw_ops></draw_ops></button>
- <button function="stick" state="normal"><draw_ops></draw_ops></button>
- <button function="stick" state="pressed"><draw_ops></draw_ops></button>
- <button function="unstick" state="normal"><draw_ops></draw_ops></button>
- <button function="unstick" state="pressed"><draw_ops></draw_ops></button>
-</frame_style>
-
-<!-- frame style sets -->
-
-<frame_style_set name="normal_style_set">
- <frame focus="yes" state="normal" resize="both" style="normal_focused"/>
- <frame focus="no" state="normal" resize="both" style="normal_unfocused"/>
- <frame focus="yes" state="maximized" style="normal_max_focused"/>
- <frame focus="no" state="maximized" style="normal_max_unfocused"/>
- <frame focus="yes" state="shaded" style="normal_focused"/>
- <frame focus="no" state="shaded" style="normal_unfocused"/>
- <frame focus="yes" state="maximized_and_shaded" style="normal_max_shaded_focused"/>
- <frame focus="no" state="maximized_and_shaded" style="normal_max_shaded_unfocused"/>
-</frame_style_set>
-
-<frame_style_set name="dialog_style_set">
- <frame focus="yes" state="normal" resize="both" style="dialog_focused"/>
- <frame focus="no" state="normal" resize="both" style="dialog_unfocused"/>
- <frame focus="yes" state="maximized" style="blank"/>
- <frame focus="no" state="maximized" style="blank"/>
- <frame focus="yes" state="shaded" style="dialog_focused"/>
- <frame focus="no" state="shaded" style="dialog_unfocused"/>
- <frame focus="yes" state="maximized_and_shaded" style="blank"/>
- <frame focus="no" state="maximized_and_shaded" style="blank"/>
-</frame_style_set>
-
-<frame_style_set name="modal_dialog_style_set">
- <frame focus="yes" state="normal" resize="both" style="modal_dialog_focused"/>
- <frame focus="no" state="normal" resize="both" style="modal_dialog_unfocused"/>
- <frame focus="yes" state="maximized" style="blank"/>
- <frame focus="no" state="maximized" style="blank"/>
- <frame focus="yes" state="shaded" style="modal_dialog_focused"/>
- <frame focus="no" state="shaded" style="modal_dialog_unfocused"/>
- <frame focus="yes" state="maximized_and_shaded" style="blank"/>
- <frame focus="no" state="maximized_and_shaded" style="blank"/>
-</frame_style_set>
-
-<frame_style_set name="utility_style_set">
- <frame focus="yes" state="normal" resize="both" style="utility_focused"/>
- <frame focus="no" state="normal" resize="both" style="utility_unfocused"/>
- <frame focus="yes" state="maximized" style="blank"/>
- <frame focus="no" state="maximized" style="blank"/>
- <frame focus="yes" state="shaded" style="utility_focused"/>
- <frame focus="no" state="shaded" style="utility_unfocused"/>
- <frame focus="yes" state="maximized_and_shaded" style="blank"/>
- <frame focus="no" state="maximized_and_shaded" style="blank"/>
-</frame_style_set>
-
-<frame_style_set name="border_style_set">
- <frame focus="yes" state="normal" resize="both" style="border_focused"/>
- <frame focus="no" state="normal" resize="both" style="border_unfocused"/>
- <frame focus="yes" state="maximized" style="blank"/>
- <frame focus="no" state="maximized" style="blank"/>
- <frame focus="yes" state="shaded" style="blank"/>
- <frame focus="no" state="shaded" style="blank"/>
- <frame focus="yes" state="maximized_and_shaded" style="blank"/>
- <frame focus="no" state="maximized_and_shaded" style="blank"/>
-</frame_style_set>
-
-
-<!-- windows -->
-
-<window type="normal" style_set="normal_style_set"/>
-<window type="dialog" style_set="dialog_style_set"/>
-<window type="modal_dialog" style_set="modal_dialog_style_set"/>
-<window type="menu" style_set="utility_style_set"/>
-<window type="utility" style_set="utility_style_set"/>
-<window type="border" style_set="border_style_set"/>
-
-</metacity_theme>