diff options
author | Stefano Karapetsas <[email protected]> | 2012-03-01 10:43:59 +0100 |
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committer | Stefano Karapetsas <[email protected]> | 2012-03-01 10:43:59 +0100 |
commit | 627232f56042cbdb677bb373100aab5dbff3e330 (patch) | |
tree | 03bb650b3a9e8bd79d6d12036ea41fd455ec0b4f /desktop-themes/Aldabra/metacity-1 | |
parent | cb2bc77980469acc46126ba544cebc4b7f9efc5c (diff) | |
download | mate-themes-627232f56042cbdb677bb373100aab5dbff3e330.tar.bz2 mate-themes-627232f56042cbdb677bb373100aab5dbff3e330.tar.xz |
rename aldabra => Aldabra (as other themes)
Diffstat (limited to 'desktop-themes/Aldabra/metacity-1')
-rw-r--r-- | desktop-themes/Aldabra/metacity-1/Makefile.am | 13 | ||||
-rw-r--r-- | desktop-themes/Aldabra/metacity-1/background.png | bin | 0 -> 31573 bytes | |||
-rw-r--r-- | desktop-themes/Aldabra/metacity-1/button_close.png | bin | 0 -> 4454 bytes | |||
-rw-r--r-- | desktop-themes/Aldabra/metacity-1/button_close_prelight.png | bin | 0 -> 4521 bytes | |||
-rw-r--r-- | desktop-themes/Aldabra/metacity-1/button_close_pressed.png | bin | 0 -> 4263 bytes | |||
-rw-r--r-- | desktop-themes/Aldabra/metacity-1/metacity-theme-1.xml | 271 | ||||
-rw-r--r-- | desktop-themes/Aldabra/metacity-1/metacity-theme-2.xml | 1604 | ||||
-rw-r--r-- | desktop-themes/Aldabra/metacity-1/metacity-theme-3.xml | 1940 |
8 files changed, 3828 insertions, 0 deletions
diff --git a/desktop-themes/Aldabra/metacity-1/Makefile.am b/desktop-themes/Aldabra/metacity-1/Makefile.am new file mode 100644 index 00000000..08dfb7a1 --- /dev/null +++ b/desktop-themes/Aldabra/metacity-1/Makefile.am @@ -0,0 +1,13 @@ + +themedir = $(datadir)/themes/Aldabra/metacity-1 + +theme_DATA = \ + metacity-theme-1.xml \ + metacity-theme-2.xml \ + metacity-theme-3.xml \ + background.png \ + button_close.png \ + button_close_prelight.png \ + button_close_pressed.png + +EXTRA_DIST = $(theme_DATA) diff --git a/desktop-themes/Aldabra/metacity-1/background.png b/desktop-themes/Aldabra/metacity-1/background.png Binary files differnew file mode 100644 index 00000000..d5ecc7ab --- /dev/null +++ b/desktop-themes/Aldabra/metacity-1/background.png diff --git a/desktop-themes/Aldabra/metacity-1/button_close.png b/desktop-themes/Aldabra/metacity-1/button_close.png Binary files differnew file mode 100644 index 00000000..cd4b7b1f --- /dev/null +++ b/desktop-themes/Aldabra/metacity-1/button_close.png diff --git a/desktop-themes/Aldabra/metacity-1/button_close_prelight.png b/desktop-themes/Aldabra/metacity-1/button_close_prelight.png Binary files differnew file mode 100644 index 00000000..b6710d24 --- /dev/null +++ b/desktop-themes/Aldabra/metacity-1/button_close_prelight.png diff --git a/desktop-themes/Aldabra/metacity-1/button_close_pressed.png b/desktop-themes/Aldabra/metacity-1/button_close_pressed.png Binary files differnew file mode 100644 index 00000000..983820f4 --- /dev/null +++ b/desktop-themes/Aldabra/metacity-1/button_close_pressed.png diff --git a/desktop-themes/Aldabra/metacity-1/metacity-theme-1.xml b/desktop-themes/Aldabra/metacity-1/metacity-theme-1.xml new file mode 100644 index 00000000..a6a1b516 --- /dev/null +++ b/desktop-themes/Aldabra/metacity-1/metacity-theme-1.xml @@ -0,0 +1,271 @@ +<?xml version="1.0"?> +<metacity_theme> + <info> + <name>Aldabra</name> + <author>Hylke Bons</author> + <copyright>Intel, 2010</copyright> + <date>April 23, 2010</date> + <description>The Netbook Window Theme</description> + </info> + + <frame_geometry name="normal" rounded_top_left="false" rounded_top_right="false" title_scale="medium"> + <distance name="left_width" value="1"/> + <distance name="right_width" value="1"/> + <distance name="bottom_height" value="1"/> + <distance name="left_titlebar_edge" value="4"/> + <distance name="right_titlebar_edge" value="4"/> + <distance name="button_width" value="36"/> + <distance name="button_height" value="34"/> + <distance name="title_vertical_pad" value="20"/> + <border name="title_border" left="0" right="0" top="1" bottom="0"/> + <border name="button_border" left="0" right="1" top="1" bottom="0"/> + </frame_geometry> + <frame_geometry name="maximized" title_scale="medium" parent="normal"/> + <frame_geometry name="utility" title_scale="medium" parent="normal"/> + <frame_geometry name="border" has_title="false" parent="normal"/> + + <draw_ops name="bg_titlebar_focused"> + <image filename="background.png" x="1" y="1" width="2560" height="76" /> + </draw_ops> + + <draw_ops name="bg_bottom_focused"> + <rectangle color="red" x="0" y="height - 3" width="width" height="3" filled="true"/> + </draw_ops> + + <draw_ops name="lines_border_focused"> + <line color="#556168" x1="0" y1="0" x2="0" y2="height" dash_off_length="0" dash_on_length="3"/> + <line color="#92918a" x1="0" y1="0" x2="width" y2="0" dash_off_length="0" dash_on_length="3"/> + <line color="#556168" x1="width-1" y1="0" x2="width-1" y2="height" dash_off_length="0" dash_on_length="3"/> + <line color="#92918a" x1="1" y1="height-1" x2="width-2" y2="height-1" dash_off_length="0" dash_on_length="3"/> + </draw_ops> + + <draw_ops name="title_all"> + <title x="6" y="(((height - title_height -1) / 2) `max` 0) + 2" color="#3b3b3a"/> + </draw_ops> + + <draw_ops name="titlebar_normal_focused"> + <include name="bg_titlebar_focused"/> + <include name="lines_border_focused"/> + </draw_ops> + + <draw_ops name="normal_focused"> + <include name="bg_bottom_focused"/> + <include name="lines_border_focused"/> + </draw_ops> + + <draw_ops name="button_close_normal"> + <image filename="button_close.png" + alpha="1" + x="0" + y="0" + width="36" + height="34"/> + </draw_ops> + + <draw_ops name="button_close_prelight"> + <image filename="button_close_prelight.png" + alpha="1" + x="0" + y="0" + width="36" + height="34"/> + </draw_ops> + + <draw_ops name="button_close_pressed"> + <image filename="button_close_pressed.png" + alpha="1" + x="0" + y="0" + width="36" + height="34"/> + </draw_ops> + + <draw_ops name="none"/> + + <frame_style name="normal_focused" geometry="normal"> + <piece position="entire_background" draw_ops="normal_focused"/> + <piece position="titlebar" draw_ops="titlebar_normal_focused"/> + <piece position="title" draw_ops="title_all"/> + <button function="close" state="normal" draw_ops="button_close_normal"/> + <button function="close" state="prelight" draw_ops="button_close_prelight"/> + <button function="close" state="pressed" draw_ops="button_close_pressed"/> + <button function="maximize" state="normal" draw_ops="none"/> + <button function="maximize" state="prelight" draw_ops="none"/> + <button function="maximize" state="pressed" draw_ops="none"/> + <button function="minimize" state="normal" draw_ops="none"/> + <button function="minimize" state="prelight" draw_ops="none"/> + <button function="minimize" state="pressed" draw_ops="none"/> + <button function="menu" state="normal" draw_ops="none"/> + <button function="menu" state="pressed" draw_ops="none"/> + <button function="menu" state="prelight" draw_ops="none"/> + </frame_style> + + <frame_style name="normal_unfocused" geometry="normal"> + <piece position="entire_background" draw_ops="normal_focused"/> + <piece position="titlebar" draw_ops="titlebar_normal_focused"/> + <piece position="title" draw_ops="title_all"/> + <button function="close" state="normal" draw_ops="button_close_normal"/> + <button function="close" state="prelight" draw_ops="button_close_prelight"/> + <button function="close" state="pressed" draw_ops="button_close_pressed"/> + <button function="maximize" state="normal" draw_ops="none"/> + <button function="maximize" state="prelight" draw_ops="none"/> + <button function="maximize" state="pressed" draw_ops="none"/> + <button function="minimize" state="normal" draw_ops="none"/> + <button function="minimize" state="prelight" draw_ops="none"/> + <button function="minimize" state="pressed" draw_ops="none"/> + <button function="menu" state="normal" draw_ops="none"/> + <button function="menu" state="pressed" draw_ops="none"/> + <button function="menu" state="prelight" draw_ops="none"/> + </frame_style> + + <frame_style name="maximized_focused" geometry="maximized"> + <piece position="entire_background" draw_ops="normal_focused"/> + <piece position="titlebar" draw_ops="titlebar_normal_focused"/> + <piece position="title" draw_ops="title_all"/> + <button function="close" state="normal" draw_ops="button_close_normal"/> + <button function="close" state="prelight" draw_ops="button_close_prelight"/> + <button function="close" state="pressed" draw_ops="button_close_pressed"/> + <button function="maximize" state="normal" draw_ops="none"/> + <button function="maximize" state="prelight" draw_ops="none"/> + <button function="maximize" state="pressed" draw_ops="none"/> + <button function="minimize" state="normal" draw_ops="none"/> + <button function="minimize" state="prelight" draw_ops="none"/> + <button function="minimize" state="pressed" draw_ops="none"/> + <button function="menu" state="normal" draw_ops="none"/> + <button function="menu" state="pressed" draw_ops="none"/> + <button function="menu" state="prelight" draw_ops="none"/> + </frame_style> + + <frame_style name="maximized_unfocused" geometry="maximized"> + <piece position="entire_background" draw_ops="normal_focused"/> + <piece position="titlebar" draw_ops="titlebar_normal_focused"/> + <piece position="title" draw_ops="title_all"/> + <button function="close" state="normal" draw_ops="button_close_normal"/> + <button function="close" state="prelight" draw_ops="button_close_prelight"/> + <button function="close" state="pressed" draw_ops="button_close_pressed"/> + <button function="maximize" state="normal" draw_ops="none"/> + <button function="maximize" state="prelight" draw_ops="none"/> + <button function="maximize" state="pressed" draw_ops="none"/> + <button function="minimize" state="normal" draw_ops="none"/> + <button function="minimize" state="prelight" draw_ops="none"/> + <button function="minimize" state="pressed" draw_ops="none"/> + <button function="menu" state="normal" draw_ops="none"/> + <button function="menu" state="pressed" draw_ops="none"/> + <button function="menu" state="prelight" draw_ops="none"/> + </frame_style> + + <frame_style name="border_focused" geometry="border"> + <piece position="entire_background" draw_ops="normal_focused"/> + <button function="close" state="normal" draw_ops="button_close_normal"/> + <button function="close" state="prelight" draw_ops="button_close_prelight"/> + <button function="close" state="pressed" draw_ops="button_close_pressed"/> + <button function="maximize" state="normal" draw_ops="none"/> + <button function="maximize" state="prelight" draw_ops="none"/> + <button function="maximize" state="pressed" draw_ops="none"/> + <button function="minimize" state="normal" draw_ops="none"/> + <button function="minimize" state="prelight" draw_ops="none"/> + <button function="minimize" state="pressed" draw_ops="none"/> + <button function="menu" state="normal" draw_ops="none"/> + <button function="menu" state="pressed" draw_ops="none"/> + <button function="menu" state="prelight" draw_ops="none"/> + </frame_style> + + <frame_style name="border_unfocused" geometry="border"> + <piece position="entire_background" draw_ops="normal_focused"/> + <button function="close" state="normal" draw_ops="button_close_normal"/> + <button function="close" state="prelight" draw_ops="button_close_prelight"/> + <button function="close" state="pressed" draw_ops="button_close_pressed"/> + <button function="maximize" state="normal" draw_ops="none"/> + <button function="maximize" state="prelight" draw_ops="none"/> + <button function="maximize" state="pressed" draw_ops="none"/> + <button function="minimize" state="normal" draw_ops="none"/> + <button function="minimize" state="prelight" draw_ops="none"/> + <button function="minimize" state="pressed" draw_ops="none"/> + <button function="menu" state="normal" draw_ops="none"/> + <button function="menu" state="pressed" draw_ops="none"/> + <button function="menu" state="prelight" draw_ops="none"/> + </frame_style> + + <frame_style name="utility_focused" geometry="utility"> + <piece position="entire_background" draw_ops="normal_focused"/> + <piece position="titlebar" draw_ops="titlebar_normal_focused"/> + <piece position="title" draw_ops="title_all"/> + <button function="close" state="normal" draw_ops="button_close_normal"/> + <button function="close" state="prelight" draw_ops="button_close_prelight"/> + <button function="close" state="pressed" draw_ops="button_close_pressed"/> + <button function="maximize" state="normal" draw_ops="none"/> + <button function="maximize" state="prelight" draw_ops="none"/> + <button function="maximize" state="pressed" draw_ops="none"/> + <button function="minimize" state="normal" draw_ops="none"/> + <button function="minimize" state="prelight" draw_ops="none"/> + <button function="minimize" state="pressed" draw_ops="none"/> + <button function="menu" state="normal" draw_ops="none"/> + <button function="menu" state="pressed" draw_ops="none"/> + <button function="menu" state="prelight" draw_ops="none"/> + </frame_style> + + <frame_style name="utility_unfocused" geometry="utility"> + <piece position="entire_background" draw_ops="normal_focused"/> + <piece position="titlebar" draw_ops="titlebar_normal_focused"/> + <piece position="title" draw_ops="title_all"/> + <button function="close" state="normal" draw_ops="button_close_normal"/> + <button function="close" state="prelight" draw_ops="button_close_prelight"/> + <button function="close" state="pressed" draw_ops="button_close_pressed"/> + <button function="maximize" state="normal" draw_ops="none"/> + <button function="maximize" state="prelight" draw_ops="none"/> + <button function="maximize" state="pressed" draw_ops="none"/> + <button function="minimize" state="normal" draw_ops="none"/> + <button function="minimize" state="prelight" draw_ops="none"/> + <button function="minimize" state="pressed" draw_ops="none"/> + <button function="menu" state="normal" draw_ops="none"/> + <button function="menu" state="pressed" draw_ops="none"/> + <button function="menu" state="prelight" draw_ops="none"/> + </frame_style> + + <frame_style_set name="normal"> + <frame state="normal" resize="none" focus="no" style="normal_unfocused"/> + <frame state="normal" resize="none" focus="yes" style="normal_focused"/> + <frame state="normal" resize="both" focus="no" style="normal_unfocused"/> + <frame state="normal" resize="both" focus="yes" style="normal_focused"/> + <frame state="shaded" focus="no" style="normal_unfocused"/> + <frame state="shaded" focus="yes" style="normal_focused"/> + <frame state="maximized" focus="no" style="normal_focused"/> + <frame state="maximized" focus="yes" style="normal_focused"/> + <frame state="maximized_and_shaded" focus="no" style="normal_unfocused"/> + <frame state="maximized_and_shaded" focus="yes" style="normal_focused"/> + </frame_style_set> + + <frame_style_set name="utility"> + <frame state="normal" resize="none" focus="no" style="normal_focused"/> + <frame state="normal" resize="none" focus="yes" style="normal_focused"/> + <frame state="normal" resize="both" focus="no" style="normal_unfocused"/> + <frame state="normal" resize="both" focus="yes" style="normal_focused"/> + <frame state="shaded" focus="no" style="normal_focused"/> + <frame state="shaded" focus="yes" style="normal_focused"/> + <frame state="maximized" focus="no" style="normal_unfocused"/> + <frame state="maximized" focus="yes" style="normal_focused"/> + <frame state="maximized_and_shaded" focus="no" style="normal_focused"/> + <frame state="maximized_and_shaded" focus="yes" style="normal_focused"/> + </frame_style_set> + + <frame_style_set name="border"> + <frame state="normal" resize="none" focus="no" style="normal_focused"/> + <frame state="normal" resize="none" focus="yes" style="normal_focused"/> + <frame state="normal" resize="both" focus="no" style="normal_unfocused"/> + <frame state="normal" resize="both" focus="yes" style="normal_focused"/> + <frame state="shaded" focus="no" style="normal_focused"/> + <frame state="shaded" focus="yes" style="normal_focused"/> + <frame state="maximized" focus="no" style="normal_focused"/> + <frame state="maximized" focus="yes" style="normal_focused"/> + <frame state="maximized_and_shaded" focus="no" style="normal_focused"/> + <frame state="maximized_and_shaded" focus="yes" style="normal_focused"/> + </frame_style_set> + + <window type="normal" style_set="normal"/> + <window type="dialog" style_set="normal"/> + <window type="modal_dialog" style_set="normal"/> + <window type="menu" style_set="normal"/> + <window type="utility" style_set="utility"/> + <window type="border" style_set="border"/> + +</metacity_theme> diff --git a/desktop-themes/Aldabra/metacity-1/metacity-theme-2.xml b/desktop-themes/Aldabra/metacity-1/metacity-theme-2.xml new file mode 100644 index 00000000..4feb8116 --- /dev/null +++ b/desktop-themes/Aldabra/metacity-1/metacity-theme-2.xml @@ -0,0 +1,1604 @@ +<?xml version="1.0"?> +<metacity_theme> +<info> + <name>Aldabra</name> + <author>GNOME Art Team <art.gnome.org></author> + <copyright>Â Intel, Â Red Hat, Lapo Calamandrei</copyright> + <date>2010</date> + <description>Default GNOME 3 window theme</description> +</info> + +<!-- meaningfull constants --> + +<constant name="C_border_focused" value="blend/#000000/gtk:bg[NORMAL]/0.6" /> +<constant name="C_border_unfocused" value="blend/#000000/gtk:bg[NORMAL]/0.8" /> +<constant name="C_titlebar_focused_hilight" value="gtk:base[NORMAL]" /> +<constant name="C_titlebar_unfocused" value="blend/gtk:base[NORMAL]/gtk:bg[NORMAL]/0.4" /> +<constant name="C_title_focused" value="blend/gtk:fg[NORMAL]/gtk:bg[NORMAL]/0.1" /> +<constant name="C_title_focused_hilight" value="gtk:base[NORMAL]" /> +<constant name="C_title_unfocused" value="blend/gtk:text[NORMAL]/gtk:bg[NORMAL]/0.9" /> +<!-- color of the button icons --> +<constant name="C_icons_focused" value="gtk:text[SELECTED]" /> +<constant name="C_icons_focused_pressed" value="#ffffff" /> +<constant name="C_icons_unfocused" value="blend/gtk:text[NORMAL]/gtk:bg[NORMAL]/0.9" /> +<constant name="C_icons_unfocused_prelight" value="gtk:bg[NORMAL]" /> +<constant name="C_icons_unfocused_pressed" value="blend/#000000/gtk:bg[NORMAL]/0.7" /> +<constant name="D_icons_unfocused_offset" value="2" /> <!-- offset of the unfocused icons --> +<constant name="D_icons_shrink" value="1" /> <!-- increasing this value makes the icons in buttons smaller --> +<constant name="D_icons_grow" value="0" /> <!-- increasing this value makes the icons in buttons bigger --> +<!-- geometries --> + +<frame_geometry name="normal" title_scale="medium" rounded_top_left="4" rounded_top_right="4"> + <distance name="left_width" value="1" /> + <distance name="right_width" value="1" /> + <distance name="bottom_height" value="2" /> + <distance name="left_titlebar_edge" value="0"/> + <distance name="right_titlebar_edge" value="0"/> + <distance name="title_vertical_pad" value="10"/> + <border name="title_border" left="10" right="10" top="1" bottom="1"/> + <border name="button_border" left="0" right="0" top="1" bottom="3"/> + <aspect_ratio name="button" value="1"/> +</frame_geometry> + +<frame_geometry name="normal_unfocused" title_scale="medium" rounded_top_left="4" rounded_top_right="4" parent="normal"> + <distance name="left_titlebar_edge" value="1"/> + <distance name="right_titlebar_edge" value="1"/> +</frame_geometry> + +<frame_geometry name="max" title_scale="medium" parent="normal" rounded_top_left="false" rounded_top_right="false"> + <distance name="left_width" value="0" /> + <distance name="right_width" value="0" /> + <distance name="left_titlebar_edge" value="0"/> + <distance name="right_titlebar_edge" value="0"/> + <distance name="title_vertical_pad" value="9"/> <!-- + This needs to be 1 less then the + title_vertical_pad on normal state + or you'll have bigger buttons --> + <border name="title_border" left="10" right="10" top="1" bottom="1"/> + <border name="button_border" left="0" right="0" top="0" bottom="3"/> + <distance name="bottom_height" value="0" /> +</frame_geometry> + +<frame_geometry name="tiled_left" title_scale="medium" rounded_top_left="false" rounded_top_right="false" parent="max"> + <distance name="right_width" value="1" /> +</frame_geometry> + +<frame_geometry name="tiled_right" title_scale="medium" rounded_top_left="false" rounded_top_right="false" parent="max"> + <distance name="left_width" value="1" /> +</frame_geometry> + +<frame_geometry name="small" title_scale="small" parent="normal" rounded_top_left="false" rounded_top_right="false"> + <distance name="title_vertical_pad" value="7"/> + <border name="title_border" left="10" right="10" top="0" bottom="1"/> + <border name="button_border" left="0" right="0" top="0" bottom="2"/> +</frame_geometry> + +<frame_geometry name="small_unfocused" parent="small"> + <distance name="left_titlebar_edge" value="1"/> + <distance name="right_titlebar_edge" value="1"/> +</frame_geometry> + +<frame_geometry name="nobuttons" hide_buttons="true" parent="normal"> +</frame_geometry> + +<frame_geometry name="borderless" has_title="false" rounded_top_left="false" rounded_top_right="false" parent="normal" > + <distance name="left_width" value="1" /> + <distance name="right_width" value="1" /> + <distance name="bottom_height" value="1" /> + <border name="title_border" left="10" right="10" top="0" bottom="0" /> + <border name="button_border" left="0" right="0" top="0" bottom="0"/> + <distance name="title_vertical_pad" value="1" /> +</frame_geometry> + +<frame_geometry name="modal" title_scale="small" hide_buttons="true" parent="normal"> + <distance name="title_vertical_pad" value="0"/> +</frame_geometry> + +<!-- drawing operations --> + + <!-- title --> + +<draw_ops name="title_focused"> + <title x="(0 `max` ((width - title_width) / 2)) + 3" + y="(0 `max` ((height - title_height) / 2)) + 2" + color="C_title_focused_hilight" /> + <title x="(0 `max` ((width - title_width) / 2)) + 2" + y="(0 `max` ((height - title_height) / 2)) + 1" + color="C_title_focused" /> +</draw_ops> + +<draw_ops name="title_unfocused"> + <title x="(0 `max` ((width - title_width) / 2)) + 2" + y="(0 `max` ((height - title_height) / 2)) + 1" + color="C_title_unfocused"/> +</draw_ops> + + <!-- window decorations --> + +<draw_ops name="entire_background_focused"> + <rectangle color="gtk:bg[NORMAL]" x="0" y="0" width="width" height="height" filled="true" /> +</draw_ops> + +<draw_ops name="entire_background_unfocused"> + <include name="entire_background_focused" /> +</draw_ops> + +<draw_ops name="titlebar_fill_focused"> + <gradient type="vertical" x="0" y="0" width="width" height="height"> + <color value="blend/gtk:bg[NORMAL]/gtk:base[NORMAL]/0.4" /> + <color value="gtk:bg[NORMAL]"/> + <color value="blend/gtk:bg[NORMAL]/#000000/0.03" /> + <color value="blend/gtk:bg[NORMAL]/#000000/0.06" /> + </gradient> +</draw_ops> + +<draw_ops name="titlebar_fill_focused_alt"> + <gradient type="vertical" x="0" y="0" width="width" height="height"> + <color value="blend/gtk:bg[NORMAL]/gtk:base[NORMAL]/0.6" /> + <!-- <color value="gtk:bg[NORMAL]"/> --> + <!-- <color value="blend/gtk:bg[NORMAL]/#000000/0.03" /> --> + <color value="gtk:bg[NORMAL]"/> + </gradient> +</draw_ops> + +<draw_ops name="titlebar_fill_unfocused"> + <rectangle color="C_titlebar_unfocused" x="0" y="0" width="width" height="height" filled="true" /> +</draw_ops> + +<draw_ops name="titlebar_unfocused"> + <include name="titlebar_fill_unfocused" /> + <line x1="0" y1="height-1" x2="width-1" y2="height-1" color="C_icons_unfocused" /> +</draw_ops> + +<draw_ops name="hilight"> + <line x1="0" y1="1" x2="width-1" y2="1" color="C_titlebar_focused_hilight" /> + <gradient type="vertical" x="1" y="1" width="1" height="height-4"> + <color value="C_titlebar_focused_hilight" /> + <color value="blend/gtk:bg[NORMAL]/#000000/0.03" /> + </gradient> +</draw_ops> + +<draw_ops name="rounded_hilight"> + <line x1="5" y1="1" x2="width-6" y2="1" color="C_titlebar_focused_hilight" /> + <arc color="C_titlebar_focused_hilight" x="1" y="1" width="7" height="7" start_angle="270" extent_angle="90" /> + <arc color="C_titlebar_focused_hilight" x="width-10" y="1" width="9" height="7" start_angle="0" extent_angle="90" /> + <gradient type="vertical" x="1" y="5" width="1" height="height-9"> + <color value="C_titlebar_focused_hilight" /> + <color value="blend/gtk:bg[NORMAL]/#000000/0.03" /> + </gradient> +</draw_ops> + +<draw_ops name="titlebar_focused"> + <include name="titlebar_fill_focused_alt" /> + <include name="hilight" /> +</draw_ops> + +<draw_ops name="titlebar_focused_alt"> + <include name="titlebar_fill_focused_alt" /> + <include name="hilight" /> +</draw_ops> + +<draw_ops name="rounded_titlebar_focused"> + <include name="titlebar_fill_focused_alt" /> + <include name="rounded_hilight" /> +</draw_ops> + +<draw_ops name="rounded_titlebar_focused_alt"> + <include name="titlebar_fill_focused_alt" /> + <include name="rounded_hilight" /> +</draw_ops> + +<draw_ops name="border_focused"> + <rectangle color="C_border_focused" x="0" y="0" width="width-1" height="height-1" filled="false" /> +</draw_ops> + +<draw_ops name="border_unfocused"> + <rectangle color="C_border_unfocused" x="0" y="0" width="width-1" height="height-1" filled="false" /> +</draw_ops> + +<draw_ops name="rounded_border_focused"> + <line color="C_border_focused" x1="4" y1="0" x2="width-5" y2="0" /> + <line color="C_border_focused" x1="0" y1="height-1" x2="width-1" y2="height-1" /> + <line color="C_border_focused" x1="0" y1="4" x2="0" y2="height-2" /> + <line color="C_border_focused" x1="width-1" y1="4" x2="width-1" y2="height-2" /> + <arc color="C_border_focused" x="0" y="0" width="9" height="9" start_angle="270" extent_angle="90" /> + <arc color="C_border_focused" x="width-10" y="0" width="9" height="9" start_angle="0" extent_angle="90" /> + <!-- double arcs for darker borders --> + <arc color="C_border_focused" x="0" y="0" width="9" height="9" start_angle="270" extent_angle="90" /> + <arc color="C_border_focused" x="width-10" y="0" width="9" height="9" start_angle="0" extent_angle="90" /> +</draw_ops> + +<draw_ops name="rounded_border_unfocused"> + <line color="C_border_unfocused" x1="4" y1="0" x2="width-5" y2="0" /> + <line color="C_border_unfocused" x1="0" y1="height-1" x2="width-1" y2="height-1" /> + <line color="C_border_unfocused" x1="0" y1="4" x2="0" y2="height-2" /> + <line color="C_border_unfocused" x1="width-1" y1="4" x2="width-1" y2="height-2" /> + <arc color="C_border_unfocused" x="0" y="0" width="9" height="9" start_angle="270" extent_angle="90" /> + <arc color="C_border_unfocused" x="width-10" y="0" width="9" height="9" start_angle="0" extent_angle="90" /> + <!-- double arcs for darker borders --> + <arc color="C_border_unfocused" x="0" y="0" width="9" height="9" start_angle="270" extent_angle="90" /> + <arc color="C_border_unfocused" x="width-10" y="0" width="9" height="9" start_angle="0" extent_angle="90" /> +</draw_ops> + +<draw_ops name="border_right_focused"> + <line + x1="width-1" y1="0" + x2="width-1" y2="height" + color="C_border_focused" /> +</draw_ops> + +<draw_ops name="border_right_unfocused"> + <line + x1="width" y1="0" + x2="width" y2="height" + color="C_border_unfocused" /> +</draw_ops> + +<draw_ops name="border_left_focused"> + <line + x1="0" y1="0" + x2="0" y2="height" + color="C_border_focused" /> +</draw_ops> + +<draw_ops name="border_left_unfocused"> + <line + x1="0" y1="0" + x2="0" y2="height" + color="C_border_unfocused" /> +</draw_ops> + + <!-- button icons--> + +<constant name="C_icons_shadow" value="blend/#000000/gtk:bg[NORMAL]/0.6" /> + +<draw_ops name="close_glyph_focused"> + <line + x1="(width-width%3)/3+D_icons_shrink-D_icons_grow" y1="(height-height%3)/3+D_icons_shrink-D_icons_grow" + x2="width-(width-width%3)/3-1-D_icons_shrink+D_icons_grow" y2="height-(height-height%3)/3-1-D_icons_shrink+D_icons_grow" + color="C_icons_focused" /> + <line + x1="(width-width%3)/3+1+D_icons_shrink-D_icons_grow" y1="(height-height%3)/3+D_icons_shrink-D_icons_grow" + x2="width-(width-width%3)/3-1-D_icons_shrink+D_icons_grow" y2="height-(height-height%3)/3-2-D_icons_shrink+D_icons_grow" + color="C_icons_focused" /> + <line + x1="(width-width%3)/3+D_icons_shrink-D_icons_grow" y1="(height-height%3)/3+1+D_icons_shrink-D_icons_grow" + x2="width-(width-width%3)/3-2-D_icons_shrink+D_icons_grow" y2="height-(height-height%3)/3-1-D_icons_shrink+D_icons_grow" + color="C_icons_focused" /> + <line + x1="width-(width-width%3)/3-1-D_icons_shrink+D_icons_grow" y1="(height-height%3)/3+D_icons_shrink-D_icons_grow" + x2="(width-width%3)/3+D_icons_shrink-D_icons_grow" y2="height-(height-height%3)/3-1-D_icons_shrink+D_icons_grow" + color="C_icons_focused" /> + <line + x1="width-(width-width%3)/3-2-D_icons_shrink+D_icons_grow" y1="(height-height%3)/3+D_icons_shrink-D_icons_grow" + x2="(width-width%3)/3+D_icons_shrink-D_icons_grow" y2="height-(height-height%3)/3-2-D_icons_shrink+D_icons_grow" + color="C_icons_focused" /> + <line + x1="width-(width-width%3)/3-1-D_icons_shrink+D_icons_grow" y1="(height-height%3)/3+1+D_icons_shrink-D_icons_grow" + x2="(width-width%3)/3+1+D_icons_shrink-D_icons_grow" y2="height-(height-height%3)/3-1-D_icons_shrink+D_icons_grow" + color="C_icons_focused" /> +</draw_ops> + +<draw_ops name="close_shadow_focused"> + <line + x1="(width-width%3)/3+D_icons_shrink-D_icons_grow" y1="(height-height%3)/3+D_icons_shrink-D_icons_grow" + x2="width-(width-width%3)/3-1-D_icons_shrink+D_icons_grow" y2="height-(height-height%3)/3-1-D_icons_shrink+D_icons_grow" + color="C_icons_shadow" /> + <line + x1="(width-width%3)/3+1+D_icons_shrink-D_icons_grow" y1="(height-height%3)/3+D_icons_shrink-D_icons_grow" + x2="width-(width-width%3)/3-1-D_icons_shrink+D_icons_grow" y2="height-(height-height%3)/3-2-D_icons_shrink+D_icons_grow" + color="C_icons_shadow" /> + <line + x1="(width-width%3)/3+D_icons_shrink-D_icons_grow" y1="(height-height%3)/3+1+D_icons_shrink-D_icons_grow" + x2="width-(width-width%3)/3-2-D_icons_shrink+D_icons_grow" y2="height-(height-height%3)/3-1-D_icons_shrink+D_icons_grow" + color="C_icons_shadow" /> + <line + x1="width-(width-width%3)/3-1-D_icons_shrink+D_icons_grow" y1="(height-height%3)/3+D_icons_shrink-D_icons_grow" + x2="(width-width%3)/3+D_icons_shrink-D_icons_grow" y2="height-(height-height%3)/3-1-D_icons_shrink+D_icons_grow" + color="C_icons_shadow" /> + <line + x1="width-(width-width%3)/3-2-D_icons_shrink+D_icons_grow" y1="(height-height%3)/3+D_icons_shrink-D_icons_grow" + x2="(width-width%3)/3+D_icons_shrink-D_icons_grow" y2="height-(height-height%3)/3-2-D_icons_shrink+D_icons_grow" + color="C_icons_shadow" /> + <line + x1="width-(width-width%3)/3-1-D_icons_shrink+D_icons_grow" y1="(height-height%3)/3+1+D_icons_shrink-D_icons_grow" + x2="(width-width%3)/3+1+D_icons_shrink-D_icons_grow" y2="height-(height-height%3)/3-1-D_icons_shrink+D_icons_grow" + color="C_icons_shadow" /> +</draw_ops> + +<draw_ops name="close_focused"> + <include name="close_shadow_focused" y="1" /> + <!-- I'm not happy with the current aa I'll draw it twice to make it darker --> + <include name="close_shadow_focused" y="1" /> + <include name="close_glyph_focused" /> +</draw_ops> + +<draw_ops name="close_focused_pressed"> + <include name="close_glyph_focused" y="1" /> +</draw_ops> + +<draw_ops name="close_glyph_unfocused"> + <line + x1="(width-width%3)/3+D_icons_shrink-D_icons_grow" y1="(height-height%3)/3+D_icons_shrink-D_icons_grow" + x2="width-(width-width%3)/3-1-D_icons_shrink+D_icons_grow" y2="height-(height-height%3)/3-1-D_icons_shrink+D_icons_grow" + color="C_icons_unfocused" /> + <line + x1="(width-width%3)/3+1+D_icons_shrink-D_icons_grow" y1="(height-height%3)/3+D_icons_shrink-D_icons_grow" + x2="width-(width-width%3)/3-1-D_icons_shrink+D_icons_grow" y2="height-(height-height%3)/3-2-D_icons_shrink+D_icons_grow" + color="C_icons_unfocused" /> + <line + x1="(width-width%3)/3+D_icons_shrink-D_icons_grow" y1="(height-height%3)/3+1+D_icons_shrink-D_icons_grow" + x2="width-(width-width%3)/3-2-D_icons_shrink+D_icons_grow" y2="height-(height-height%3)/3-1-D_icons_shrink+D_icons_grow" + color="C_icons_unfocused" /> + <line + x1="width-(width-width%3)/3-1-D_icons_shrink+D_icons_grow" y1="(height-height%3)/3+D_icons_shrink-D_icons_grow" + x2="(width-width%3)/3+D_icons_shrink-D_icons_grow" y2="height-(height-height%3)/3-1-D_icons_shrink+D_icons_grow" + color="C_icons_unfocused" /> + <line + x1="width-(width-width%3)/3-2-D_icons_shrink+D_icons_grow" y1="(height-height%3)/3+D_icons_shrink-D_icons_grow" + x2="(width-width%3)/3+D_icons_shrink-D_icons_grow" y2="height-(height-height%3)/3-2-D_icons_shrink+D_icons_grow" + color="C_icons_unfocused" /> + <line + x1="width-(width-width%3)/3-1-D_icons_shrink+D_icons_grow" y1="(height-height%3)/3+1+D_icons_shrink-D_icons_grow" + x2="(width-width%3)/3+1+D_icons_shrink-D_icons_grow" y2="height-(height-height%3)/3-1-D_icons_shrink+D_icons_grow" + color="C_icons_unfocused" /> +</draw_ops> + +<draw_ops name="close_unfocused"> + <include name="close_glyph_unfocused" y="D_icons_unfocused_offset" /> + <include name="close_glyph_unfocused" y="D_icons_unfocused_offset" /> +</draw_ops> + +<draw_ops name="close_glyph_unfocused_prelight"> + <line + x1="(width-width%3)/3+D_icons_shrink-D_icons_grow" y1="(height-height%3)/3+D_icons_shrink-D_icons_grow" + x2="width-(width-width%3)/3-1-D_icons_shrink+D_icons_grow" y2="height-(height-height%3)/3-1-D_icons_shrink+D_icons_grow" + color="C_icons_unfocused_prelight" /> + <line + x1="(width-width%3)/3+1+D_icons_shrink-D_icons_grow" y1="(height-height%3)/3+D_icons_shrink-D_icons_grow" + x2="width-(width-width%3)/3-1-D_icons_shrink+D_icons_grow" y2="height-(height-height%3)/3-2-D_icons_shrink+D_icons_grow" + color="C_icons_unfocused_prelight" /> + <line + x1="(width-width%3)/3+D_icons_shrink-D_icons_grow" y1="(height-height%3)/3+1+D_icons_shrink-D_icons_grow" + x2="width-(width-width%3)/3-2-D_icons_shrink+D_icons_grow" y2="height-(height-height%3)/3-1-D_icons_shrink+D_icons_grow" + color="C_icons_unfocused_prelight" /> + <line + x1="width-(width-width%3)/3-1-D_icons_shrink+D_icons_grow" y1="(height-height%3)/3+D_icons_shrink-D_icons_grow" + x2="(width-width%3)/3+D_icons_shrink-D_icons_grow" y2="height-(height-height%3)/3-1-D_icons_shrink+D_icons_grow" + color="C_icons_unfocused_prelight" /> + <line + x1="width-(width-width%3)/3-2-D_icons_shrink+D_icons_grow" y1="(height-height%3)/3+D_icons_shrink-D_icons_grow" + x2="(width-width%3)/3+D_icons_shrink-D_icons_grow" y2="height-(height-height%3)/3-2-D_icons_shrink+D_icons_grow" + color="C_icons_unfocused_prelight" /> + <line + x1="width-(width-width%3)/3-1-D_icons_shrink+D_icons_grow" y1="(height-height%3)/3+1+D_icons_shrink-D_icons_grow" + x2="(width-width%3)/3+1+D_icons_shrink-D_icons_grow" y2="height-(height-height%3)/3-1-D_icons_shrink+D_icons_grow" + color="C_icons_unfocused_prelight" /> +</draw_ops> + +<draw_ops name="close_unfocused_prelight"> + <include name="close_glyph_unfocused_prelight" y="D_icons_unfocused_offset" /> + <include name="close_glyph_unfocused_prelight" y="D_icons_unfocused_offset" /> +</draw_ops> + +<draw_ops name="close_glyph_unfocused_pressed"> + <line + x1="(width-width%3)/3+D_icons_shrink-D_icons_grow" y1="(height-height%3)/3+D_icons_shrink-D_icons_grow" + x2="width-(width-width%3)/3-1-D_icons_shrink+D_icons_grow" y2="height-(height-height%3)/3-1-D_icons_shrink+D_icons_grow" + color="C_icons_unfocused_pressed" /> + <line + x1="(width-width%3)/3+1+D_icons_shrink-D_icons_grow" y1="(height-height%3)/3+D_icons_shrink-D_icons_grow" + x2="width-(width-width%3)/3-1-D_icons_shrink+D_icons_grow" y2="height-(height-height%3)/3-2-D_icons_shrink+D_icons_grow" + color="C_icons_unfocused_pressed" /> + <line + x1="(width-width%3)/3+D_icons_shrink-D_icons_grow" y1="(height-height%3)/3+1+D_icons_shrink-D_icons_grow" + x2="width-(width-width%3)/3-2-D_icons_shrink+D_icons_grow" y2="height-(height-height%3)/3-1-D_icons_shrink+D_icons_grow" + color="C_icons_unfocused_pressed" /> + <line + x1="width-(width-width%3)/3-1-D_icons_shrink+D_icons_grow" y1="(height-height%3)/3+D_icons_shrink-D_icons_grow" + x2="(width-width%3)/3+D_icons_shrink-D_icons_grow" y2="height-(height-height%3)/3-1-D_icons_shrink+D_icons_grow" + color="C_icons_unfocused_pressed" /> + <line + x1="width-(width-width%3)/3-2-D_icons_shrink+D_icons_grow" y1="(height-height%3)/3+D_icons_shrink-D_icons_grow" + x2="(width-width%3)/3+D_icons_shrink-D_icons_grow" y2="height-(height-height%3)/3-2-D_icons_shrink+D_icons_grow" + color="C_icons_unfocused_pressed" /> + <line + x1="width-(width-width%3)/3-1-D_icons_shrink+D_icons_grow" y1="(height-height%3)/3+1+D_icons_shrink-D_icons_grow" + x2="(width-width%3)/3+1+D_icons_shrink-D_icons_grow" y2="height-(height-height%3)/3-1-D_icons_shrink+D_icons_grow" + color="C_icons_unfocused_pressed" /> +</draw_ops> + +<draw_ops name="close_unfocused_pressed"> + <include name="close_glyph_unfocused_pressed" y="D_icons_unfocused_offset" /> + <include name="close_glyph_unfocused_pressed" y="D_icons_unfocused_offset" /> +</draw_ops> + +<draw_ops name="maximize_glyph_focused"> + <rectangle + x="(width-width%3)/3+D_icons_shrink-D_icons_grow" y="(height-height%3)/3+D_icons_shrink-D_icons_grow" + width="width-2*(width-width%3)/3-1-2*D_icons_shrink+2*D_icons_grow" height="height-2*(height-height%3)/3-1-2*D_icons_shrink+2*D_icons_grow" + color="C_icons_focused" /> + <rectangle + x="(width-width%3)/3+1+D_icons_shrink-D_icons_grow" y="(height-height%3)/3+1+D_icons_shrink-D_icons_grow" + width="width-2*(width-width%3)/3-3-2*D_icons_shrink+2*D_icons_grow" height="height-2*(height-height%3)/3-3-2*D_icons_shrink+2*D_icons_grow" + color="C_icons_focused" /> +</draw_ops> + +<draw_ops name="maximize_shadow_focused"> + <rectangle + x="(width-width%3)/3+D_icons_shrink-D_icons_grow" y="(height-height%3)/3+D_icons_shrink-D_icons_grow" + width="width-2*(width-width%3)/3-1-2*D_icons_shrink+2*D_icons_grow" height="height-2*(height-height%3)/3-1-2*D_icons_shrink+2*D_icons_grow" + color="C_icons_shadow" /> + <rectangle + x="(width-width%3)/3+1+D_icons_shrink-D_icons_grow" y="(height-height%3)/3+1+D_icons_shrink-D_icons_grow" + width="width-2*(width-width%3)/3-3-2*D_icons_shrink+2*D_icons_grow" height="height-2*(height-height%3)/3-3-2*D_icons_shrink+2*D_icons_grow" + color="C_icons_shadow" /> +</draw_ops> + +<draw_ops name="maximize_focused"> + <include name="maximize_shadow_focused" y="1" /> + <include name="maximize_glyph_focused" /> +</draw_ops> + +<draw_ops name="maximize_focused_pressed"> + <include name="maximize_glyph_focused" y="1" /> +</draw_ops> + +<draw_ops name="maximize_glyph_unfocused"> + <rectangle + x="(width-width%3)/3+D_icons_shrink-D_icons_grow" y="(height-height%3)/3+D_icons_shrink-D_icons_grow" + width="width-2*(width-width%3)/3-1-2*D_icons_shrink+2*D_icons_grow" height="height-2*(height-height%3)/3-1-2*D_icons_shrink+2*D_icons_grow" + color="C_icons_unfocused" /> + <rectangle + x="(width-width%3)/3+1+D_icons_shrink-D_icons_grow" y="(height-height%3)/3+1+D_icons_shrink-D_icons_grow" + width="width-2*(width-width%3)/3-3-2*D_icons_shrink+2*D_icons_grow" height="height-2*(height-height%3)/3-3-2*D_icons_shrink+2*D_icons_grow" + color="C_icons_unfocused" /> +</draw_ops> + +<draw_ops name="maximize_unfocused"> + <include name="maximize_glyph_unfocused" y="D_icons_unfocused_offset" /> +</draw_ops> + +<draw_ops name="maximize_glyph_unfocused_prelight"> + <rectangle + x="(width-width%3)/3+D_icons_shrink-D_icons_grow" y="(height-height%3)/3+D_icons_shrink-D_icons_grow" + width="width-2*(width-width%3)/3-1-2*D_icons_shrink+2*D_icons_grow" height="height-2*(height-height%3)/3-1-2*D_icons_shrink+2*D_icons_grow" + color="C_icons_unfocused_prelight" /> + <rectangle + x="(width-width%3)/3+1+D_icons_shrink-D_icons_grow" y="(height-height%3)/3+1+D_icons_shrink-D_icons_grow" + width="width-2*(width-width%3)/3-3-2*D_icons_shrink+2*D_icons_grow" height="height-2*(height-height%3)/3-3-2*D_icons_shrink+2*D_icons_grow" + color="C_icons_unfocused_prelight" /> +</draw_ops> + +<draw_ops name="maximize_unfocused_prelight"> + <include name="maximize_glyph_unfocused_prelight" y="D_icons_unfocused_offset" /> +</draw_ops> + +<draw_ops name="maximize_glyph_unfocused_pressed"> + <rectangle + x="(width-width%3)/3+D_icons_shrink-D_icons_grow" y="(height-height%3)/3+D_icons_shrink-D_icons_grow" + width="width-2*(width-width%3)/3-1-2*D_icons_shrink+2*D_icons_grow" height="height-2*(height-height%3)/3-1-2*D_icons_shrink+2*D_icons_grow" + color="C_icons_unfocused_pressed" /> + <rectangle + x="(width-width%3)/3+1+D_icons_shrink-D_icons_grow" y="(height-height%3)/3+1+D_icons_shrink-D_icons_grow" + width="width-2*(width-width%3)/3-3-2*D_icons_shrink+2*D_icons_grow" height="height-2*(height-height%3)/3-3-2*D_icons_shrink+2*D_icons_grow" + color="C_icons_unfocused_pressed" /> +</draw_ops> + +<draw_ops name="maximize_unfocused_pressed"> + <include name="maximize_glyph_unfocused_pressed" y="D_icons_unfocused_offset" /> +</draw_ops> + +<draw_ops name="minimize_glyph_focused"> + <rectangle + x="(width-width%3)/3+1+D_icons_shrink-D_icons_grow" y="height-(height-height%3)/3-2-D_icons_shrink+D_icons_grow" + width="width-2*(width-width%3)/3-2-2*D_icons_shrink+2*D_icons_grow" height="2" filled="true" + color="C_icons_focused" /> +</draw_ops> + +<draw_ops name="minimize_shadow_focused"> + <rectangle + x="(width-width%3)/3+1+D_icons_shrink-D_icons_grow" y="height-(height-height%3)/3-2-D_icons_shrink+D_icons_grow" + width="width-2*(width-width%3)/3-2-2*D_icons_shrink+2*D_icons_grow" height="2" filled="true" + color="C_icons_shadow" /> +</draw_ops> + +<draw_ops name="minimize_focused"> + <include name="minimize_shadow_focused" y="1" /> + <include name="minimize_glyph_focused" /> +</draw_ops> + +<draw_ops name="minimize_focused_pressed"> + <include name="minimize_glyph_focused" y="1" /> +</draw_ops> + +<draw_ops name="minimize_glyph_unfocused"> + <rectangle + x="(width-width%3)/3+1+D_icons_shrink-D_icons_grow" y="height-(height-height%3)/3-2-D_icons_shrink+D_icons_grow" + width="width-2*(width-width%3)/3-2-2*D_icons_shrink+2*D_icons_grow" height="2" filled="true" + color="C_icons_unfocused" /> +</draw_ops> + +<draw_ops name="minimize_unfocused"> + <include name="minimize_glyph_unfocused" y="D_icons_unfocused_offset" /> +</draw_ops> + +<draw_ops name="minimize_glyph_unfocused_prelight"> + <rectangle + x="(width-width%3)/3+1+D_icons_shrink-D_icons_grow" y="height-(height-height%3)/3-2-D_icons_shrink+D_icons_grow" + width="width-2*(width-width%3)/3-2-2*D_icons_shrink+2*D_icons_grow" height="2" filled="true" + color="C_icons_unfocused_prelight" /> +</draw_ops> + +<draw_ops name="minimize_unfocused_prelight"> + <include name="minimize_glyph_unfocused_prelight" y="D_icons_unfocused_offset" /> +</draw_ops> + +<draw_ops name="minimize_glyph_unfocused_pressed"> + <rectangle + x="(width-width%3)/3+1+D_icons_shrink-D_icons_grow" y="height-(height-height%3)/3-2-D_icons_shrink+D_icons_grow" + width="width-2*(width-width%3)/3-2-2*D_icons_shrink+2*D_icons_grow" height="2" filled="true" + color="C_icons_unfocused_pressed" /> +</draw_ops> + +<draw_ops name="minimize_unfocused_pressed"> + <include name="minimize_glyph_unfocused_pressed" y="D_icons_unfocused_offset" /> +</draw_ops> + +<draw_ops name="menu_glyph_focused"> + <rectangle + x="(width-width%3)/3+1+D_icons_shrink-D_icons_grow" y="(height-height%3)/3+D_icons_shrink-D_icons_grow" + width="width-2*(width-width%3)/3-3-2*D_icons_shrink+2*D_icons_grow" height="height-2*(height-height%3)/3-1-2*D_icons_shrink+2*D_icons_grow" + color="C_icons_focused" /> + <rectangle + x="(width-width%3)/3+2+D_icons_shrink-D_icons_grow" y="(height-height%3)/3+1+D_icons_shrink-D_icons_grow" + width="width-2*(width-width%3)/3-5-2*D_icons_shrink+2*D_icons_grow" height="height-2*(height-height%3)/3-3-2*D_icons_shrink+2*D_icons_grow" + color="C_icons_focused" /> + <rectangle + x="(width-width%3)/3+4+D_icons_shrink-D_icons_grow" y="height/2-1-D_icons_shrink+D_icons_grow" + width="width-2*(width-width%3)/3-8-2*D_icons_shrink+2*D_icons_grow" height="2" filled="true" + color="C_icons_focused" /> +</draw_ops> + +<draw_ops name="menu_shadow_focused"> + <rectangle + x="(width-width%3)/3+1+D_icons_shrink-D_icons_grow" y="(height-height%3)/3+D_icons_shrink-D_icons_grow" + width="width-2*(width-width%3)/3-3-2*D_icons_shrink+2*D_icons_grow" height="height-2*(height-height%3)/3-1-2*D_icons_shrink+2*D_icons_grow" + color="C_icons_shadow" /> + <rectangle + x="(width-width%3)/3+2+D_icons_shrink-D_icons_grow" y="(height-height%3)/3+1+D_icons_shrink-D_icons_grow" + width="width-2*(width-width%3)/3-5-2*D_icons_shrink+2*D_icons_grow" height="height-2*(height-height%3)/3-3-2*D_icons_shrink+2*D_icons_grow" + color="C_icons_shadow" /> + <rectangle + x="(width-width%3)/3+4+D_icons_shrink-D_icons_grow" y="height/2-1-D_icons_shrink+D_icons_grow" + width="width-2*(width-width%3)/3-8-2*D_icons_shrink+2*D_icons_grow" height="2" filled="true" + color="C_icons_shadow" /> +</draw_ops> + +<draw_ops name="menu_focused"> + <include name="menu_shadow_focused" y="1" /> + <include name="menu_glyph_focused" /> +</draw_ops> + +<draw_ops name="menu_focused_pressed"> + <include name="menu_glyph_focused" y="1" /> +</draw_ops> + +<draw_ops name="menu_glyph_unfocused"> + <rectangle + x="(width-width%3)/3+1+D_icons_shrink-D_icons_grow" y="(height-height%3)/3+D_icons_shrink-D_icons_grow" + width="width-2*(width-width%3)/3-3-2*D_icons_shrink+2*D_icons_grow" height="height-2*(height-height%3)/3-1-2*D_icons_shrink+2*D_icons_grow" + color="C_icons_unfocused" /> + <rectangle + x="(width-width%3)/3+2+D_icons_shrink-D_icons_grow" y="(height-height%3)/3+1+D_icons_shrink-D_icons_grow" + width="width-2*(width-width%3)/3-5-2*D_icons_shrink+2*D_icons_grow" height="height-2*(height-height%3)/3-3-2*D_icons_shrink+2*D_icons_grow" + color="C_icons_unfocused" /> + <rectangle + x="(width-width%3)/3+4+D_icons_shrink-D_icons_grow" y="height/2-1-D_icons_shrink+D_icons_grow" + width="width-2*(width-width%3)/3-8-2*D_icons_shrink+2*D_icons_grow" height="2" filled="true" + color="C_icons_unfocused" /> +</draw_ops> + +<draw_ops name="menu_unfocused"> + <include name="menu_glyph_unfocused" y="D_icons_unfocused_offset" /> +</draw_ops> + +<draw_ops name="menu_glyph_unfocused_prelight"> + <rectangle + x="(width-width%3)/3+1+D_icons_shrink-D_icons_grow" y="(height-height%3)/3+D_icons_shrink-D_icons_grow" + width="width-2*(width-width%3)/3-3-2*D_icons_shrink+2*D_icons_grow" height="height-2*(height-height%3)/3-1-2*D_icons_shrink+2*D_icons_grow" + color="C_icons_unfocused_prelight" /> + <rectangle + x="(width-width%3)/3+2+D_icons_shrink-D_icons_grow" y="(height-height%3)/3+1+D_icons_shrink-D_icons_grow" + width="width-2*(width-width%3)/3-5-2*D_icons_shrink+2*D_icons_grow" height="height-2*(height-height%3)/3-3-2*D_icons_shrink+2*D_icons_grow" + color="C_icons_unfocused_prelight" /> + <rectangle + x="(width-width%3)/3+4+D_icons_shrink-D_icons_grow" y="height/2-1-D_icons_shrink+D_icons_grow" + width="width-2*(width-width%3)/3-8-2*D_icons_shrink+2*D_icons_grow" height="2" filled="true" + color="C_icons_unfocused_prelight" /> +</draw_ops> + +<draw_ops name="menu_unfocused_prelight"> + <include name="menu_glyph_unfocused_prelight" y="D_icons_unfocused_offset" /> +</draw_ops> + +<draw_ops name="menu_glyph_unfocused_pressed"> + <rectangle + x="(width-width%3)/3+1+D_icons_shrink-D_icons_grow" y="(height-height%3)/3+D_icons_shrink-D_icons_grow" + width="width-2*(width-width%3)/3-3-2*D_icons_shrink+2*D_icons_grow" height="height-2*(height-height%3)/3-1-2*D_icons_shrink+2*D_icons_grow" + color="C_icons_unfocused_pressed" /> + <rectangle + x="(width-width%3)/3+2+D_icons_shrink-D_icons_grow" y="(height-height%3)/3+1+D_icons_shrink-D_icons_grow" + width="width-2*(width-width%3)/3-5-2*D_icons_shrink+2*D_icons_grow" height="height-2*(height-height%3)/3-3-2*D_icons_shrink+2*D_icons_grow" + color="C_icons_unfocused_pressed" /> + <rectangle + x="(width-width%3)/3+4+D_icons_shrink-D_icons_grow" y="height/2-1-D_icons_shrink+D_icons_grow" + width="width-2*(width-width%3)/3-8-2*D_icons_shrink+2*D_icons_grow" height="2" filled="true" + color="C_icons_unfocused_pressed" /> +</draw_ops> + +<draw_ops name="menu_unfocused_pressed"> + <include name="menu_glyph_unfocused_pressed" y="D_icons_unfocused_offset" /> +</draw_ops> + +<draw_ops name="shade_glyph_focused"> + <rectangle + x="(width-width%3)/3+D_icons_shrink-D_icons_grow" y="(height-height%3)/3+D_icons_shrink-D_icons_grow" + width="width-2*(width-width%3)/3-2*D_icons_shrink+2*D_icons_grow" height="2" filled="true" + color="C_icons_focused" /> + <rectangle + x="(width-width%3)/3+D_icons_shrink-D_icons_grow" y="height-(height-height%3)/3-2-D_icons_shrink+D_icons_grow" + width="width-2*(width-width%3)/3-2*D_icons_shrink+2*D_icons_grow" height="2" filled="true" + color="C_icons_focused" /> + <rectangle + x="(width-width%3)/3+D_icons_shrink-D_icons_grow" y="(height-height%3)/3+3+D_icons_shrink-D_icons_grow" + width="2" height="height-2*(height-height%3)/3-6-D_icons_shrink+D_icons_grow" filled="true" + color="C_icons_focused" /> + <rectangle + x="width-(width-width%3)/3-2-D_icons_shrink+D_icons_grow" y="(height-height%3)/3+3+D_icons_shrink-D_icons_grow" + width="2" height="height-2*(height-height%3)/3-6-D_icons_shrink+D_icons_grow" filled="true" + color="C_icons_focused" /> +</draw_ops> + +<draw_ops name="shade_shadow_focused"> + <rectangle + x="(width-width%3)/3+D_icons_shrink-D_icons_grow" y="(height-height%3)/3+D_icons_shrink-D_icons_grow" + width="width-2*(width-width%3)/3-2*D_icons_shrink+2*D_icons_grow" height="2" filled="true" + color="C_icons_shadow" /> + <rectangle + x="(width-width%3)/3+D_icons_shrink-D_icons_grow" y="height-(height-height%3)/3-2-D_icons_shrink+D_icons_grow" + width="width-2*(width-width%3)/3-2*D_icons_shrink+2*D_icons_grow" height="2" filled="true" + color="C_icons_shadow" /> +</draw_ops> + +<draw_ops name="shade_focused"> + <include name="shade_shadow_focused" y="1" /> + <include name="shade_glyph_focused" /> +</draw_ops> + +<draw_ops name="shade_focused_pressed"> + <include name="shade_glyph_focused" y="1" /> +</draw_ops> + +<draw_ops name="shade_glyph_unfocused"> + <rectangle + x="(width-width%3)/3+D_icons_shrink-D_icons_grow" y="(height-height%3)/3+D_icons_shrink-D_icons_grow" + width="width-2*(width-width%3)/3-2*D_icons_shrink+2*D_icons_grow" height="2" filled="true" + color="C_icons_unfocused" /> + <rectangle + x="(width-width%3)/3+D_icons_shrink-D_icons_grow" y="height-(height-height%3)/3-2-D_icons_shrink+D_icons_grow" + width="width-2*(width-width%3)/3-2*D_icons_shrink+2*D_icons_grow" height="2" filled="true" + color="C_icons_unfocused" /> + <rectangle + x="(width-width%3)/3+D_icons_shrink-D_icons_grow" y="(height-height%3)/3+3+D_icons_shrink-D_icons_grow" + width="2" height="height-2*(height-height%3)/3-6-D_icons_shrink+D_icons_grow" filled="true" + color="C_icons_unfocused" /> + <rectangle + x="width-(width-width%3)/3-2-D_icons_shrink+D_icons_grow" y="(height-height%3)/3+3+D_icons_shrink-D_icons_grow" + width="2" height="height-2*(height-height%3)/3-6-D_icons_shrink+D_icons_grow" filled="true" + color="C_icons_unfocused" /> +</draw_ops> + +<draw_ops name="shade_unfocused"> + <include name="shade_glyph_unfocused" y="D_icons_unfocused_offset" /> +</draw_ops> + +<draw_ops name="shade_glyph_unfocused_prelight"> + <rectangle + x="(width-width%3)/3+D_icons_shrink-D_icons_grow" y="(height-height%3)/3+D_icons_shrink-D_icons_grow" + width="width-2*(width-width%3)/3-2*D_icons_shrink+2*D_icons_grow" height="2" filled="true" + color="C_icons_unfocused_prelight" /> + <rectangle + x="(width-width%3)/3+D_icons_shrink-D_icons_grow" y="height-(height-height%3)/3-2-D_icons_shrink+D_icons_grow" + width="width-2*(width-width%3)/3-2*D_icons_shrink+2*D_icons_grow" height="2" filled="true" + color="C_icons_unfocused_prelight" /> + <rectangle + x="(width-width%3)/3+D_icons_shrink-D_icons_grow" y="(height-height%3)/3+3+D_icons_shrink-D_icons_grow" + width="2" height="height-2*(height-height%3)/3-6-D_icons_shrink+D_icons_grow" filled="true" + color="C_icons_unfocused_prelight" /> + <rectangle + x="width-(width-width%3)/3-2-D_icons_shrink+D_icons_grow" y="(height-height%3)/3+3+D_icons_shrink-D_icons_grow" + width="2" height="height-2*(height-height%3)/3-6-D_icons_shrink+D_icons_grow" filled="true" + color="C_icons_unfocused_prelight" /> +</draw_ops> + +<draw_ops name="shade_unfocused_prelight"> + <include name="shade_glyph_unfocused_prelight" y="D_icons_unfocused_offset" /> +</draw_ops> + +<draw_ops name="shade_glyph_unfocused_pressed"> + <rectangle + x="(width-width%3)/3+D_icons_shrink-D_icons_grow" y="(height-height%3)/3+D_icons_shrink-D_icons_grow" + width="width-2*(width-width%3)/3-2*D_icons_shrink+2*D_icons_grow" height="2" filled="true" + color="C_icons_unfocused_pressed" /> + <rectangle + x="(width-width%3)/3+D_icons_shrink-D_icons_grow" y="height-(height-height%3)/3-2-D_icons_shrink+D_icons_grow" + width="width-2*(width-width%3)/3-2*D_icons_shrink+2*D_icons_grow" height="2" filled="true" + color="C_icons_unfocused_pressed" /> + <rectangle + x="(width-width%3)/3+D_icons_shrink-D_icons_grow" y="(height-height%3)/3+3+D_icons_shrink-D_icons_grow" + width="2" height="height-2*(height-height%3)/3-6-D_icons_shrink+D_icons_grow" filled="true" + color="C_icons_unfocused_pressed" /> + <rectangle + x="width-(width-width%3)/3-2-D_icons_shrink+D_icons_grow" y="(height-height%3)/3+3+D_icons_shrink-D_icons_grow" + width="2" height="height-2*(height-height%3)/3-6-D_icons_shrink+D_icons_grow" filled="true" + color="C_icons_unfocused_pressed" /> +</draw_ops> + +<draw_ops name="shade_unfocused_pressed"> + <include name="shade_glyph_unfocused_pressed" y="D_icons_unfocused_offset" /> +</draw_ops> + + + <!-- button backgrounds --> + +<constant name="C_button_border" value="blend/#000000/gtk:bg[NORMAL]/0.8" /> +<constant name="C_button_hilight" value="blend/gtk:base[NORMAL]/gtk:bg[NORMAL]/0.6" /> + +<draw_ops name="button_fill"> <!-- button background gradient --> + <gradient type="vertical" x="0" y="0" width="width" height="height-2"> + <color value="blend/gtk:bg[NORMAL]/gtk:fg[NORMAL]/0.15" /> + <color value="blend/gtk:bg[NORMAL]/gtk:fg[NORMAL]/0.21" /> + <color value="blend/gtk:bg[NORMAL]/gtk:fg[NORMAL]/0.27" /> + <color value="blend/gtk:bg[NORMAL]/gtk:fg[NORMAL]/0.12" /> + </gradient> +</draw_ops> + +<draw_ops name="button_bottom"> + <line x1="0" y1="height-2" x2="width-1" y2="height-2" color="C_button_border" /> + <line x1="0" y1="height-1" x2="width-1" y2="height-1" color="C_button_hilight" /> +</draw_ops> + +<draw_ops name="button_bevel"> + <gradient type="vertical" x="0" y="0" width="1" height="height-2"> + <color value="blend/gtk:bg[NORMAL]/gtk:base[NORMAL]/0.1"/> + <color value="blend/gtk:bg[NORMAL]/#000000/0.1"/> + </gradient> + <gradient type="vertical" x="width-1" y="0" width="1" height="height-2"> + <color value="C_border_focused"/> + <color value="blend/gtk:bg[NORMAL]/#000000/0.1"/> + </gradient> +</draw_ops> + +<draw_ops name="button_fill_prelight"> <!-- button background gradient for prelight status --> + <gradient type="vertical" x="0" y="0" width="width" height="height-2"> + <color value="blend/gtk:bg[NORMAL]/gtk:fg[NORMAL]/0.03" /> + <color value="blend/gtk:bg[NORMAL]/gtk:fg[NORMAL]/0.1" /> + <color value="blend/gtk:bg[NORMAL]/gtk:fg[NORMAL]/0.2" /> + <color value="blend/gtk:bg[NORMAL]/gtk:fg[NORMAL]/0.04" /> + </gradient> +</draw_ops> + +<draw_ops name="button_fill_pressed"> <!-- button background gradient for pressed status --> + <gradient type="vertical" x="0" y="0" width="width" height="height-2"> + <color value="C_border_focused" /> + <color value="blend/#000000/gtk:bg[NORMAL]/0.75" /> + <color value="blend/#000000/gtk:bg[NORMAL]/0.8" /> + </gradient> +</draw_ops> + +<draw_ops name="button"> + <include name="button_fill" /> + <include name="button_bevel" /> + <include name="button_bottom" /> +</draw_ops> + +<draw_ops name="button_prelight"> + <include name="button_fill_prelight" /> + <include name="button_bevel" /> + <include name="button_bottom" /> +</draw_ops> + +<draw_ops name="button_pressed"> + <include name="button_fill_pressed" /> + <include name="button_bottom" /> +</draw_ops> + +<!-- things get messy here --> + +<draw_ops name="button_inner_right_slice1"> + <clip x="0" y="0" width="width" height="height-5" /> + <include name="button" /> +</draw_ops> +<draw_ops name="button_inner_right_slice2"> + <clip x="1" y="height-5" width="width-1" height="2" /> + <include name="button" /> +</draw_ops> +<draw_ops name="button_inner_right_slice3"> + <clip x="2" y="height-3" width="width-2" height="1" /> + <include name="button" /> +</draw_ops> +<draw_ops name="button_inner_right_slice4"> + <clip x="4" y="height-2" width="width-4" height="2" /> + <include name="button" /> +</draw_ops> + +<draw_ops name="button_inner_right_fill"> + <include name="button_inner_right_slice1" /> + <include name="button_inner_right_slice2" /> + <include name="button_inner_right_slice3" /> + <include name="button_inner_right_slice4" /> +</draw_ops> + +<draw_ops name="button_inner_right_slice1_prelight"> + <clip x="0" y="0" width="width" height="height-5" /> + <include name="button_prelight" /> +</draw_ops> +<draw_ops name="button_inner_right_slice2_prelight"> + <clip x="1" y="height-5" width="width-1" height="2" /> + <include name="button_prelight" /> +</draw_ops> +<draw_ops name="button_inner_right_slice3_prelight"> + <clip x="2" y="height-3" width="width-2" height="1" /> + <include name="button_prelight" /> +</draw_ops> +<draw_ops name="button_inner_right_slice4_prelight"> + <clip x="4" y="height-2" width="width-4" height="2" /> + <include name="button_prelight" /> +</draw_ops> + +<draw_ops name="button_inner_right_fill_prelight"> + <include name="button_inner_right_slice1_prelight" /> + <include name="button_inner_right_slice2_prelight" /> + <include name="button_inner_right_slice3_prelight" /> + <include name="button_inner_right_slice4_prelight" /> +</draw_ops> + +<draw_ops name="button_inner_right_slice1_pressed"> + <clip x="0" y="0" width="width" height="height-5" /> + <include name="button_pressed" /> +</draw_ops> +<draw_ops name="button_inner_right_slice2_pressed"> + <clip x="1" y="height-5" width="width-1" height="2" /> + <include name="button_pressed" /> +</draw_ops> +<draw_ops name="button_inner_right_slice3_pressed"> + <clip x="2" y="height-3" width="width-2" height="1" /> + <include name="button_pressed" /> +</draw_ops> +<draw_ops name="button_inner_right_slice4_pressed"> + <clip x="4" y="height-2" width="width-4" height="2" /> + <include name="button_pressed" /> +</draw_ops> + +<draw_ops name="button_inner_right_fill_pressed"> + <include name="button_inner_right_slice1_pressed" /> + <include name="button_inner_right_slice2_pressed" /> + <include name="button_inner_right_slice3_pressed" /> + <include name="button_inner_right_slice4_pressed" /> +</draw_ops> + + +<draw_ops name="button_inner_right_border"> + <gradient type="vertical" x="0" y="0" width="1" height="height-5"> + <color value="blend/gtk:bg[NORMAL]/#000000/0.06" /> + <color value="blend/gtk:bg[NORMAL]/#000000/0.06" /> + <color value="blend/gtk:bg[NORMAL]/#000000/0.03" /> + </gradient> + <arc color="C_button_hilight" x="1" y="height-10" width="9" height="9" start_angle="180" extent_angle="90" /> + <gradient type="vertical" x="1" y="0" width="1" height="height-5"> + <color value="C_border_focused" /> + <color value="C_button_border" /> + </gradient> + <arc color="C_button_border" x="1" y="height-11" width="9" height="9" start_angle="180" extent_angle="90" /> +</draw_ops> + +<draw_ops name="button_inner_right"> + <include name="button_inner_right_fill" /> + <include name="button_inner_right_border" /> +</draw_ops> + +<draw_ops name="button_inner_right_prelight"> + <include name="button_inner_right_fill_prelight" /> + <include name="button_inner_right_border" /> +</draw_ops> + +<draw_ops name="button_inner_right_pressed"> + <include name="button_inner_right_fill_pressed" /> + <include name="button_inner_right_border" /> +</draw_ops> + +<draw_ops name="button_inner_left_slice1"> + <clip x="0" y="0" width="width-1" height="height-5" /> + <include name="button" /> +</draw_ops> +<draw_ops name="button_inner_left_slice2"> + <clip x="0" y="height-5" width="width-2" height="2" /> + <include name="button" /> +</draw_ops> +<draw_ops name="button_inner_left_slice3"> + <clip x="0" y="height-3" width="width-3" height="1" /> + <include name="button" /> +</draw_ops> +<draw_ops name="button_inner_left_slice4"> + <clip x="0" y="height-2" width="width-5" height="2" /> + <include name="button" /> +</draw_ops> + +<draw_ops name="button_inner_left_fill"> + <include name="button_inner_left_slice1" /> + <include name="button_inner_left_slice2" /> + <include name="button_inner_left_slice3" /> + <include name="button_inner_left_slice4" /> +</draw_ops> + +<draw_ops name="button_inner_left_slice1_prelight"> + <clip x="0" y="0" width="width-1" height="height-5" /> + <include name="button_prelight" /> +</draw_ops> +<draw_ops name="button_inner_left_slice2_prelight"> + <clip x="0" y="height-5" width="width-2" height="2" /> + <include name="button_prelight" /> +</draw_ops> +<draw_ops name="button_inner_left_slice3_prelight"> + <clip x="0" y="height-3" width="width-3" height="1" /> + <include name="button_prelight" /> +</draw_ops> +<draw_ops name="button_inner_left_slice4_prelight"> + <clip x="0" y="height-2" width="width-5" height="2" /> + <include name="button_prelight" /> +</draw_ops> + +<draw_ops name="button_inner_left_fill_prelight"> + <include name="button_inner_left_slice1_prelight" /> + <include name="button_inner_left_slice2_prelight" /> + <include name="button_inner_left_slice3_prelight" /> + <include name="button_inner_left_slice4_prelight" /> +</draw_ops> + +<draw_ops name="button_inner_left_slice1_pressed"> + <clip x="0" y="0" width="width-1" height="height-5" /> + <include name="button_pressed" /> +</draw_ops> +<draw_ops name="button_inner_left_slice2_pressed"> + <clip x="0" y="height-5" width="width-2" height="2" /> + <include name="button_pressed" /> +</draw_ops> +<draw_ops name="button_inner_left_slice3_pressed"> + <clip x="0" y="height-3" width="width-3" height="1" /> + <include name="button_pressed" /> +</draw_ops> +<draw_ops name="button_inner_left_slice4_pressed"> + <clip x="0" y="height-2" width="width-5" height="2" /> + <include name="button_pressed" /> +</draw_ops> + +<draw_ops name="button_inner_left_fill_pressed"> + <include name="button_inner_left_slice1_pressed" /> + <include name="button_inner_left_slice2_pressed" /> + <include name="button_inner_left_slice3_pressed" /> + <include name="button_inner_left_slice4_pressed" /> +</draw_ops> + + +<draw_ops name="button_inner_left_border"> + <gradient type="vertical" x="width-1" y="0" width="1" height="height-6"> + <color value="C_titlebar_focused_hilight" /> + <color value="C_button_hilight" /> + </gradient> + <arc color="C_button_hilight" x="width-11" y="height-11" width="10" height="10" start_angle="90" extent_angle="90" /> + <gradient type="vertical" x="width-2" y="0" width="1" height="height-5"> + <color value="C_border_focused" /> + <color value="C_button_border" /> + </gradient> + <arc color="C_button_border" x="width-11" y="height-11" width="9" height="9" start_angle="90" extent_angle="90" /> +</draw_ops> + +<draw_ops name="button_inner_left"> + <include name="button_inner_left_fill" /> + <include name="button_inner_left_border" /> +</draw_ops> + +<draw_ops name="button_inner_left_prelight"> + <include name="button_inner_left_fill_prelight" /> + <include name="button_inner_left_border" /> +</draw_ops> + +<draw_ops name="button_inner_left_pressed"> + <include name="button_inner_left_fill_pressed" /> + <include name="button_inner_left_border" /> +</draw_ops> + +<!-- frame styles --> + +<frame_style name="normal_focused" geometry="normal"> + <piece position="entire_background" draw_ops="entire_background_focused" /> + <piece position="titlebar" draw_ops="rounded_titlebar_focused" /> + <piece position="title" draw_ops="title_focused" /> + <piece position="overlay" draw_ops="rounded_border_focused" /> + <button function="close" state="normal" draw_ops="close_focused" /> + <button function="close" state="pressed" draw_ops="close_focused_pressed" /> + <button function="maximize" state="normal" draw_ops="maximize_focused" /> + <button function="maximize" state="pressed" draw_ops="maximize_focused_pressed" /> + <button function="minimize" state="normal" draw_ops="minimize_focused" /> + <button function="minimize" state="pressed" draw_ops="minimize_focused_pressed" /> + <button function="menu" state="normal" draw_ops="menu_focused" /> + <button function="menu" state="pressed" draw_ops="menu_focused_pressed" /> + <button function="shade" state="normal" draw_ops="shade_focused" /> + <button function="shade" state="pressed" draw_ops="shade_focused_pressed" /> + <button function="unshade" state="normal" draw_ops="shade_focused" /> + <button function="unshade" state="pressed" draw_ops="shade_focused_pressed" /> + + <button function="left_middle_background" state="normal" draw_ops="button"/> + <button function="left_middle_background" state="prelight" draw_ops="button_prelight"/> + <button function="left_middle_background" state="pressed" draw_ops="button_pressed"/> + <button function="left_right_background" state="normal" draw_ops="button_inner_left"/> + <button function="left_right_background" state="prelight" draw_ops="button_inner_left_prelight"/> + <button function="left_right_background" state="pressed" draw_ops="button_inner_left_pressed"/> + + <button function="right_middle_background" state="normal" draw_ops="button"/> + <button function="right_middle_background" state="prelight" draw_ops="button_prelight"/> + <button function="right_middle_background" state="pressed" draw_ops="button_pressed"/> + <button function="right_left_background" state="normal" draw_ops="button_inner_right"/> + <button function="right_left_background" state="prelight" draw_ops="button_inner_right_prelight"/> + <button function="right_left_background" state="pressed" draw_ops="button_inner_right_pressed"/> + + <button function="above" state="normal"><draw_ops></draw_ops></button> + <button function="above" state="pressed"><draw_ops></draw_ops></button> + <button function="unabove" state="normal"><draw_ops></draw_ops></button> + <button function="unabove" state="pressed"><draw_ops></draw_ops></button> + <button function="stick" state="normal"><draw_ops></draw_ops></button> + <button function="stick" state="pressed"><draw_ops></draw_ops></button> + <button function="unstick" state="normal"><draw_ops></draw_ops></button> + <button function="unstick" state="pressed"><draw_ops></draw_ops></button> +</frame_style> + +<frame_style name="normal_unfocused" geometry="normal_unfocused"> + <piece position="entire_background" draw_ops="entire_background_unfocused" /> + <piece position="titlebar" draw_ops="titlebar_fill_unfocused" /> + <piece position="title" draw_ops="title_unfocused" /> + <piece position="overlay" draw_ops="rounded_border_unfocused" /> + <button function="close" state="normal" draw_ops="close_unfocused"/> + <button function="close" state="prelight" draw_ops="close_unfocused_prelight"/> + <button function="close" state="pressed" draw_ops="close_unfocused_pressed"/> + <button function="maximize" state="normal" draw_ops="maximize_unfocused"/> + <button function="maximize" state="prelight" draw_ops="maximize_unfocused_prelight"/> + <button function="maximize" state="pressed" draw_ops="maximize_unfocused_pressed"/> + <button function="minimize" state="normal" draw_ops="minimize_unfocused"/> + <button function="minimize" state="prelight" draw_ops="minimize_unfocused_prelight"/> + <button function="minimize" state="pressed" draw_ops="minimize_unfocused_pressed"/> + <button function="menu" state="normal" draw_ops="menu_unfocused" /> + <button function="menu" state="prelight" draw_ops="menu_unfocused_prelight" /> + <button function="menu" state="pressed" draw_ops="menu_unfocused_pressed" /> + <button function="shade" state="normal" draw_ops="shade_unfocused" /> + <button function="shade" state="prelight" draw_ops="shade_unfocused_prelight" /> + <button function="shade" state="pressed" draw_ops="shade_unfocused_pressed" /> + <button function="unshade" state="normal" draw_ops="shade_unfocused" /> + <button function="unshade" state="prelight" draw_ops="shade_unfocused_prelight" /> + <button function="unshade" state="pressed" draw_ops="shade_unfocused_pressed" /> + <button function="above" state="normal"><draw_ops></draw_ops></button> + <button function="above" state="pressed"><draw_ops></draw_ops></button> + <button function="unabove" state="normal"><draw_ops></draw_ops></button> + <button function="unabove" state="pressed"><draw_ops></draw_ops></button> + <button function="stick" state="normal"><draw_ops></draw_ops></button> + <button function="stick" state="pressed"><draw_ops></draw_ops></button> + <button function="unstick" state="normal"><draw_ops></draw_ops></button> + <button function="unstick" state="pressed"><draw_ops></draw_ops></button> +</frame_style> + +<frame_style name="normal_max_focused" geometry="max"> + <piece position="entire_background" draw_ops="entire_background_focused" /> + <piece position="titlebar" draw_ops="titlebar_fill_focused_alt" /> + <piece position="title" draw_ops="title_focused" /> + <button function="close" state="normal" draw_ops="close_focused" /> + <button function="close" state="pressed" draw_ops="close_focused_pressed" /> + <button function="maximize" state="normal" draw_ops="maximize_focused" /> + <button function="maximize" state="pressed" draw_ops="maximize_focused_pressed" /> + <button function="minimize" state="normal" draw_ops="minimize_focused" /> + <button function="minimize" state="pressed" draw_ops="minimize_focused_pressed" /> + <button function="menu" state="normal" draw_ops="menu_focused" /> + <button function="menu" state="pressed" draw_ops="menu_focused_pressed" /> + <button function="shade" state="normal" draw_ops="shade_focused" /> + <button function="shade" state="pressed" draw_ops="shade_focused_pressed" /> + <button function="unshade" state="normal" draw_ops="shade_focused" /> + <button function="unshade" state="pressed" draw_ops="shade_focused_pressed" /> + + <button function="left_middle_background" state="normal" draw_ops="button"/> + <button function="left_middle_background" state="prelight" draw_ops="button_prelight"/> + <button function="left_middle_background" state="pressed" draw_ops="button_pressed"/> + <button function="left_right_background" state="normal" draw_ops="button_inner_left"/> + <button function="left_right_background" state="prelight" draw_ops="button_inner_left_prelight"/> + <button function="left_right_background" state="pressed" draw_ops="button_inner_left_pressed"/> + + <button function="right_middle_background" state="normal" draw_ops="button"/> + <button function="right_middle_background" state="prelight" draw_ops="button_prelight"/> + <button function="right_middle_background" state="pressed" draw_ops="button_pressed"/> + <button function="right_left_background" state="normal" draw_ops="button_inner_right"/> + <button function="right_left_background" state="prelight" draw_ops="button_inner_right_prelight"/> + <button function="right_left_background" state="pressed" draw_ops="button_inner_right_pressed"/> + + <button function="above" state="normal"><draw_ops></draw_ops></button> + <button function="above" state="pressed"><draw_ops></draw_ops></button> + <button function="unabove" state="normal"><draw_ops></draw_ops></button> + <button function="unabove" state="pressed"><draw_ops></draw_ops></button> + <button function="stick" state="normal"><draw_ops></draw_ops></button> + <button function="stick" state="pressed"><draw_ops></draw_ops></button> + <button function="unstick" state="normal"><draw_ops></draw_ops></button> + <button function="unstick" state="pressed"><draw_ops></draw_ops></button> +</frame_style> + +<frame_style name="normal_max_unfocused" geometry="max"> + <piece position="entire_background" draw_ops="entire_background_unfocused" /> + <piece position="titlebar" draw_ops="titlebar_fill_unfocused" /> + <piece position="title" draw_ops="title_unfocused" /> + <button function="close" state="normal" draw_ops="close_unfocused"/> + <button function="close" state="prelight" draw_ops="close_unfocused_prelight"/> + <button function="close" state="pressed" draw_ops="close_unfocused_pressed"/> + <button function="maximize" state="normal" draw_ops="maximize_unfocused"/> + <button function="maximize" state="prelight" draw_ops="maximize_unfocused_prelight"/> + <button function="maximize" state="pressed" draw_ops="maximize_unfocused_pressed"/> + <button function="minimize" state="normal" draw_ops="minimize_unfocused"/> + <button function="minimize" state="prelight" draw_ops="minimize_unfocused_prelight"/> + <button function="minimize" state="pressed" draw_ops="minimize_unfocused_pressed"/> + <button function="menu" state="normal" draw_ops="menu_unfocused" /> + <button function="menu" state="prelight" draw_ops="menu_unfocused_prelight" /> + <button function="menu" state="pressed" draw_ops="menu_unfocused_pressed" /> + <button function="shade" state="normal" draw_ops="shade_unfocused" /> + <button function="shade" state="prelight" draw_ops="shade_unfocused_prelight" /> + <button function="shade" state="pressed" draw_ops="shade_unfocused_pressed" /> + <button function="unshade" state="normal" draw_ops="shade_unfocused" /> + <button function="unshade" state="prelight" draw_ops="shade_unfocused_prelight" /> + <button function="unshade" state="pressed" draw_ops="shade_unfocused_pressed" /> + <button function="above" state="normal"><draw_ops></draw_ops></button> + <button function="above" state="pressed"><draw_ops></draw_ops></button> + <button function="unabove" state="normal"><draw_ops></draw_ops></button> + <button function="unabove" state="pressed"><draw_ops></draw_ops></button> + <button function="stick" state="normal"><draw_ops></draw_ops></button> + <button function="stick" state="pressed"><draw_ops></draw_ops></button> + <button function="unstick" state="normal"><draw_ops></draw_ops></button> + <button function="unstick" state="pressed"><draw_ops></draw_ops></button> +</frame_style> + +<frame_style name="normal_max_shaded_focused" geometry="max"> + <piece position="entire_background" draw_ops="entire_background_focused" /> + <piece position="titlebar" draw_ops="titlebar_fill_focused_alt" /> + <piece position="title" draw_ops="title_focused" /> + <piece position="overlay"><draw_ops><line x1="0" y1="height-1" x2="width" y2="height-1" color="C_border_focused" /></draw_ops></piece> + <button function="close" state="normal" draw_ops="close_focused" /> + <button function="close" state="pressed" draw_ops="close_focused_pressed" /> + <button function="maximize" state="normal" draw_ops="maximize_focused" /> + <button function="maximize" state="pressed" draw_ops="maximize_focused_pressed" /> + <button function="minimize" state="normal" draw_ops="minimize_focused" /> + <button function="minimize" state="pressed" draw_ops="minimize_focused_pressed" /> + <button function="menu" state="normal" draw_ops="menu_focused" /> + <button function="menu" state="pressed" draw_ops="menu_focused_pressed" /> + <button function="shade" state="normal" draw_ops="shade_focused" /> + <button function="shade" state="pressed" draw_ops="shade_focused_pressed" /> + <button function="unshade" state="normal" draw_ops="shade_focused" /> + <button function="unshade" state="pressed" draw_ops="shade_focused_pressed" /> + + <button function="left_middle_background" state="normal" draw_ops="button"/> + <button function="left_middle_background" state="prelight" draw_ops="button_prelight"/> + <button function="left_middle_background" state="pressed" draw_ops="button_pressed"/> + <button function="left_right_background" state="normal" draw_ops="button_inner_left"/> + <button function="left_right_background" state="prelight" draw_ops="button_inner_left_prelight"/> + <button function="left_right_background" state="pressed" draw_ops="button_inner_left_pressed"/> + + <button function="right_middle_background" state="normal" draw_ops="button"/> + <button function="right_middle_background" state="prelight" draw_ops="button_prelight"/> + <button function="right_middle_background" state="pressed" draw_ops="button_pressed"/> + <button function="right_left_background" state="normal" draw_ops="button_inner_right"/> + <button function="right_left_background" state="prelight" draw_ops="button_inner_right_prelight"/> + <button function="right_left_background" state="pressed" draw_ops="button_inner_right_pressed"/> + + <button function="above" state="normal"><draw_ops></draw_ops></button> + <button function="above" state="pressed"><draw_ops></draw_ops></button> + <button function="unabove" state="normal"><draw_ops></draw_ops></button> + <button function="unabove" state="pressed"><draw_ops></draw_ops></button> + <button function="stick" state="normal"><draw_ops></draw_ops></button> + <button function="stick" state="pressed"><draw_ops></draw_ops></button> + <button function="unstick" state="normal"><draw_ops></draw_ops></button> + <button function="unstick" state="pressed"><draw_ops></draw_ops></button> +</frame_style> + +<frame_style name="normal_max_shaded_unfocused" geometry="max"> + <piece position="entire_background" draw_ops="entire_background_unfocused" /> + <piece position="titlebar" draw_ops="titlebar_fill_unfocused" /> + <piece position="title" draw_ops="title_unfocused" /> + <piece position="overlay"><draw_ops><line x1="0" y1="height-1" x2="width" y2="height-1" color="C_border_unfocused" /></draw_ops></piece> + <button function="close" state="normal" draw_ops="close_unfocused"/> + <button function="close" state="prelight" draw_ops="close_unfocused_prelight"/> + <button function="close" state="pressed" draw_ops="close_unfocused_pressed"/> + <button function="maximize" state="normal" draw_ops="maximize_unfocused"/> + <button function="maximize" state="prelight" draw_ops="maximize_unfocused_prelight"/> + <button function="maximize" state="pressed" draw_ops="maximize_unfocused_pressed"/> + <button function="minimize" state="normal" draw_ops="minimize_unfocused"/> + <button function="minimize" state="prelight" draw_ops="minimize_unfocused_prelight"/> + <button function="minimize" state="pressed" draw_ops="minimize_unfocused_pressed"/> + <button function="menu" state="normal" draw_ops="menu_unfocused" /> + <button function="menu" state="prelight" draw_ops="menu_unfocused_prelight" /> + <button function="menu" state="pressed" draw_ops="menu_unfocused_pressed" /> + <button function="shade" state="normal" draw_ops="shade_unfocused" /> + <button function="shade" state="prelight" draw_ops="shade_unfocused_prelight" /> + <button function="shade" state="pressed" draw_ops="shade_unfocused_pressed" /> + <button function="unshade" state="normal" draw_ops="shade_unfocused" /> + <button function="unshade" state="prelight" draw_ops="shade_unfocused_prelight" /> + <button function="unshade" state="pressed" draw_ops="shade_unfocused_pressed" /> + <button function="above" state="normal"><draw_ops></draw_ops></button> + <button function="above" state="pressed"><draw_ops></draw_ops></button> + <button function="unabove" state="normal"><draw_ops></draw_ops></button> + <button function="unabove" state="pressed"><draw_ops></draw_ops></button> + <button function="stick" state="normal"><draw_ops></draw_ops></button> + <button function="stick" state="pressed"><draw_ops></draw_ops></button> + <button function="unstick" state="normal"><draw_ops></draw_ops></button> + <button function="unstick" state="pressed"><draw_ops></draw_ops></button> +</frame_style> + +<frame_style name="dialog_focused" geometry="nobuttons"> + <piece position="entire_background" draw_ops="entire_background_focused" /> + <piece position="titlebar" draw_ops="rounded_titlebar_focused" /> + <piece position="title" draw_ops="title_focused" /> + <piece position="overlay" draw_ops="rounded_border_focused" /> + <button function="close" state="normal" draw_ops="close_focused" /> + <button function="close" state="pressed" draw_ops="close_focused_pressed" /> + <button function="maximize" state="normal" draw_ops="maximize_focused" /> + <button function="maximize" state="pressed" draw_ops="maximize_focused_pressed" /> + <button function="minimize" state="normal" draw_ops="minimize_focused" /> + <button function="minimize" state="pressed" draw_ops="minimize_focused_pressed" /> + <button function="menu" state="normal" draw_ops="menu_focused" /> + <button function="menu" state="pressed" draw_ops="menu_focused_pressed" /> + <button function="shade" state="normal" draw_ops="shade_focused" /> + <button function="shade" state="pressed" draw_ops="shade_focused_pressed" /> + <button function="unshade" state="normal" draw_ops="shade_focused" /> + <button function="unshade" state="pressed" draw_ops="shade_focused_pressed" /> + + <button function="left_middle_background" state="normal" draw_ops="button"/> + <button function="left_middle_background" state="prelight" draw_ops="button_prelight"/> + <button function="left_middle_background" state="pressed" draw_ops="button_pressed"/> + <button function="left_right_background" state="normal" draw_ops="button_inner_left"/> + <button function="left_right_background" state="prelight" draw_ops="button_inner_left_prelight"/> + <button function="left_right_background" state="pressed" draw_ops="button_inner_left_pressed"/> + + <button function="right_middle_background" state="normal" draw_ops="button"/> + <button function="right_middle_background" state="prelight" draw_ops="button_prelight"/> + <button function="right_middle_background" state="pressed" draw_ops="button_pressed"/> + <button function="right_left_background" state="normal" draw_ops="button_inner_right"/> + <button function="right_left_background" state="prelight" draw_ops="button_inner_right_prelight"/> + <button function="right_left_background" state="pressed" draw_ops="button_inner_right_pressed"/> + + <button function="above" state="normal"><draw_ops></draw_ops></button> + <button function="above" state="pressed"><draw_ops></draw_ops></button> + <button function="unabove" state="normal"><draw_ops></draw_ops></button> + <button function="unabove" state="pressed"><draw_ops></draw_ops></button> + <button function="stick" state="normal"><draw_ops></draw_ops></button> + <button function="stick" state="pressed"><draw_ops></draw_ops></button> + <button function="unstick" state="normal"><draw_ops></draw_ops></button> + <button function="unstick" state="pressed"><draw_ops></draw_ops></button> +</frame_style> + +<frame_style name="dialog_unfocused" geometry="nobuttons"> + <piece position="entire_background" draw_ops="entire_background_unfocused" /> + <piece position="titlebar" draw_ops="titlebar_unfocused" /> + <piece position="title" draw_ops="title_unfocused" /> + <piece position="overlay" draw_ops="rounded_border_unfocused" /> + <button function="close" state="normal" draw_ops="close_unfocused"/> + <button function="close" state="prelight" draw_ops="close_unfocused_prelight"/> + <button function="close" state="pressed" draw_ops="close_unfocused_pressed"/> + <button function="maximize" state="normal" draw_ops="maximize_unfocused"/> + <button function="maximize" state="prelight" draw_ops="maximize_unfocused_prelight"/> + <button function="maximize" state="pressed" draw_ops="maximize_unfocused_pressed"/> + <button function="minimize" state="normal" draw_ops="minimize_unfocused"/> + <button function="minimize" state="prelight" draw_ops="minimize_unfocused_prelight"/> + <button function="minimize" state="pressed" draw_ops="minimize_unfocused_pressed"/> + <button function="menu" state="normal" draw_ops="menu_unfocused" /> + <button function="menu" state="prelight" draw_ops="menu_unfocused_prelight" /> + <button function="menu" state="pressed" draw_ops="menu_unfocused_pressed" /> + <button function="shade" state="normal"><draw_ops></draw_ops></button> + <button function="shade" state="pressed"><draw_ops></draw_ops></button> + <button function="unshade" state="normal"><draw_ops></draw_ops></button> + <button function="unshade" state="pressed"><draw_ops></draw_ops></button> + <button function="above" state="normal"><draw_ops></draw_ops></button> + <button function="above" state="pressed"><draw_ops></draw_ops></button> + <button function="unabove" state="normal"><draw_ops></draw_ops></button> + <button function="unabove" state="pressed"><draw_ops></draw_ops></button> + <button function="stick" state="normal"><draw_ops></draw_ops></button> + <button function="stick" state="pressed"><draw_ops></draw_ops></button> + <button function="unstick" state="normal"><draw_ops></draw_ops></button> + <button function="unstick" state="pressed"><draw_ops></draw_ops></button> +</frame_style> + +<frame_style name="modal_dialog_focused" geometry="modal"> + <piece position="entire_background" draw_ops="entire_background_focused" /> + <piece position="titlebar" draw_ops="rounded_titlebar_focused" /> + <piece position="title" draw_ops="title_focused" /> + <piece position="overlay" draw_ops="rounded_border_focused" /> + <button function="close" state="normal" draw_ops="close_focused" /> + <button function="close" state="pressed" draw_ops="close_focused_pressed" /> + <button function="maximize" state="normal" draw_ops="maximize_focused" /> + <button function="maximize" state="pressed" draw_ops="maximize_focused_pressed" /> + <button function="minimize" state="normal" draw_ops="minimize_focused" /> + <button function="minimize" state="pressed" draw_ops="minimize_focused_pressed" /> + <button function="menu" state="normal" draw_ops="menu_focused" /> + <button function="menu" state="pressed" draw_ops="menu_focused_pressed" /> + <button function="shade" state="normal" draw_ops="shade_focused" /> + <button function="shade" state="pressed" draw_ops="shade_focused_pressed" /> + <button function="unshade" state="normal" draw_ops="shade_focused" /> + <button function="unshade" state="pressed" draw_ops="shade_focused_pressed" /> + + <button function="left_middle_background" state="normal" draw_ops="button"/> + <button function="left_middle_background" state="prelight" draw_ops="button_prelight"/> + <button function="left_middle_background" state="pressed" draw_ops="button_pressed"/> + <button function="left_right_background" state="normal" draw_ops="button_inner_left"/> + <button function="left_right_background" state="prelight" draw_ops="button_inner_left_prelight"/> + <button function="left_right_background" state="pressed" draw_ops="button_inner_left_pressed"/> + + <button function="right_middle_background" state="normal" draw_ops="button"/> + <button function="right_middle_background" state="prelight" draw_ops="button_prelight"/> + <button function="right_middle_background" state="pressed" draw_ops="button_pressed"/> + <button function="right_left_background" state="normal" draw_ops="button_inner_right"/> + <button function="right_left_background" state="prelight" draw_ops="button_inner_right_prelight"/> + <button function="right_left_background" state="pressed" draw_ops="button_inner_right_pressed"/> + + <button function="above" state="normal"><draw_ops></draw_ops></button> + <button function="above" state="pressed"><draw_ops></draw_ops></button> + <button function="unabove" state="normal"><draw_ops></draw_ops></button> + <button function="unabove" state="pressed"><draw_ops></draw_ops></button> + <button function="stick" state="normal"><draw_ops></draw_ops></button> + <button function="stick" state="pressed"><draw_ops></draw_ops></button> + <button function="unstick" state="normal"><draw_ops></draw_ops></button><button function="unstick" state="pressed"><draw_ops></draw_ops></button> +</frame_style> + +<frame_style name="modal_dialog_unfocused" geometry="modal"> + <piece position="entire_background" draw_ops="entire_background_unfocused" /> + <piece position="titlebar" draw_ops="titlebar_unfocused" /> + <piece position="title" draw_ops="title_unfocused" /> + <piece position="overlay" draw_ops="rounded_border_unfocused" /> + <button function="close" state="normal" draw_ops="close_unfocused"/> + <button function="close" state="prelight" draw_ops="close_unfocused_prelight"/> + <button function="close" state="pressed" draw_ops="close_unfocused_pressed"/> + <button function="maximize" state="normal" draw_ops="maximize_unfocused"/> + <button function="maximize" state="prelight" draw_ops="maximize_unfocused_prelight"/> + <button function="maximize" state="pressed" draw_ops="maximize_unfocused_pressed"/> + <button function="minimize" state="normal" draw_ops="minimize_unfocused"/> + <button function="minimize" state="prelight" draw_ops="minimize_unfocused_prelight"/> + <button function="minimize" state="pressed" draw_ops="minimize_unfocused_pressed"/> + <button function="menu" state="normal" draw_ops="menu_unfocused" /> + <button function="menu" state="prelight" draw_ops="menu_unfocused_prelight" /> + <button function="menu" state="pressed" draw_ops="menu_unfocused_pressed" /> + <button function="shade" state="normal" draw_ops="shade_unfocused" /> + <button function="shade" state="prelight" draw_ops="shade_unfocused_prelight" /> + <button function="shade" state="pressed" draw_ops="shade_unfocused_pressed" /> + <button function="unshade" state="normal" draw_ops="shade_unfocused" /> + <button function="unshade" state="prelight" draw_ops="shade_unfocused_prelight" /> + <button function="unshade" state="pressed" draw_ops="shade_unfocused_pressed" /> + <button function="above" state="normal"><draw_ops></draw_ops></button> + <button function="above" state="pressed"><draw_ops></draw_ops></button> + <button function="unabove" state="normal"><draw_ops></draw_ops></button> + <button function="unabove" state="pressed"><draw_ops></draw_ops></button> + <button function="stick" state="normal"><draw_ops></draw_ops></button> + <button function="stick" state="pressed"><draw_ops></draw_ops></button> + <button function="unstick" state="normal"><draw_ops></draw_ops></button> + <button function="unstick" state="pressed"><draw_ops></draw_ops></button> +</frame_style> + +<frame_style name="utility_focused" geometry="small"> + <piece position="entire_background" draw_ops="entire_background_focused" /> + <piece position="titlebar" draw_ops="titlebar_focused_alt" /> + <piece position="title" draw_ops="title_focused" /> + <piece position="overlay" draw_ops="border_focused" /> + <button function="close" state="normal" draw_ops="close_focused" /> + <button function="close" state="pressed" draw_ops="close_focused_pressed" /> + <button function="maximize" state="normal" draw_ops="maximize_focused" /> + <button function="maximize" state="pressed" draw_ops="maximize_focused_pressed" /> + <button function="minimize" state="normal" draw_ops="minimize_focused" /> + <button function="minimize" state="pressed" draw_ops="minimize_focused_pressed" /> + <button function="menu" state="normal" draw_ops="menu_focused" /> + <button function="menu" state="pressed" draw_ops="menu_focused_pressed" /> + <button function="shade" state="normal" draw_ops="shade_focused" /> + <button function="shade" state="pressed" draw_ops="shade_focused_pressed" /> + <button function="unshade" state="normal" draw_ops="shade_focused" /> + <button function="unshade" state="pressed" draw_ops="shade_focused_pressed" /> + + <button function="left_middle_background" state="normal" draw_ops="button_inner_left"/> + <button function="left_middle_background" state="prelight" draw_ops="button_inner_left_prelight"/> + <button function="left_middle_background" state="pressed" draw_ops="button_inner_left_pressed"/> + + <button function="right_middle_background" state="normal" draw_ops="button_inner_right"/> + <button function="right_middle_background" state="prelight" draw_ops="button_inner_right_prelight"/> + <button function="right_middle_background" state="pressed" draw_ops="button_inner_right_pressed"/> + + <button function="above" state="normal"><draw_ops></draw_ops></button> + <button function="above" state="pressed"><draw_ops></draw_ops></button> + <button function="unabove" state="normal"><draw_ops></draw_ops></button> + <button function="unabove" state="pressed"><draw_ops></draw_ops></button> + <button function="stick" state="normal"><draw_ops></draw_ops></button> + <button function="stick" state="pressed"><draw_ops></draw_ops></button> + <button function="unstick" state="normal"><draw_ops></draw_ops></button> + <button function="unstick" state="pressed"><draw_ops></draw_ops></button> +</frame_style> + +<frame_style name="utility_unfocused" geometry="small_unfocused"> + <piece position="entire_background" draw_ops="entire_background_unfocused" /> + <piece position="titlebar" draw_ops="titlebar_unfocused" /> + <piece position="title" draw_ops="title_unfocused" /> + <piece position="overlay" draw_ops="border_unfocused" /> + <button function="close" state="normal" draw_ops="close_unfocused"/> + <button function="close" state="prelight" draw_ops="close_unfocused_prelight"/> + <button function="close" state="pressed" draw_ops="close_unfocused_pressed"/> + <button function="maximize" state="normal" draw_ops="maximize_unfocused"/> + <button function="maximize" state="prelight" draw_ops="maximize_unfocused_prelight"/> + <button function="maximize" state="pressed" draw_ops="maximize_unfocused_pressed"/> + <button function="minimize" state="normal" draw_ops="minimize_unfocused"/> + <button function="minimize" state="prelight" draw_ops="minimize_unfocused_prelight"/> + <button function="minimize" state="pressed" draw_ops="minimize_unfocused_pressed"/> + <button function="menu" state="normal" draw_ops="menu_unfocused" /> + <button function="menu" state="prelight" draw_ops="menu_unfocused_prelight" /> + <button function="menu" state="pressed" draw_ops="menu_unfocused_pressed" /> + <button function="shade" state="normal" draw_ops="shade_unfocused" /> + <button function="shade" state="prelight" draw_ops="shade_unfocused_prelight" /> + <button function="shade" state="pressed" draw_ops="shade_unfocused_pressed" /> + <button function="unshade" state="normal" draw_ops="shade_unfocused" /> + <button function="unshade" state="prelight" draw_ops="shade_unfocused_prelight" /> + <button function="unshade" state="pressed" draw_ops="shade_unfocused_pressed" /> + <button function="above" state="normal"><draw_ops></draw_ops></button> + <button function="above" state="pressed"><draw_ops></draw_ops></button> + <button function="unabove" state="normal"><draw_ops></draw_ops></button> + <button function="unabove" state="pressed"><draw_ops></draw_ops></button> + <button function="stick" state="normal"><draw_ops></draw_ops></button> + <button function="stick" state="pressed"><draw_ops></draw_ops></button> + <button function="unstick" state="normal"><draw_ops></draw_ops></button> + <button function="unstick" state="pressed"><draw_ops></draw_ops></button> +</frame_style> + +<frame_style name="border_focused" geometry="borderless"> + <piece position="entire_background" draw_ops="entire_background_focused" /> + <piece position="overlay" draw_ops="border_focused" /> + <button function="close" state="normal"><draw_ops></draw_ops></button> + <button function="close" state="pressed"><draw_ops></draw_ops></button> + <button function="maximize" state="normal"><draw_ops></draw_ops></button> + <button function="maximize" state="pressed"><draw_ops></draw_ops></button> + <button function="minimize" state="normal"><draw_ops></draw_ops></button> + <button function="minimize" state="pressed"><draw_ops></draw_ops></button> + <button function="menu" state="normal"><draw_ops></draw_ops></button> + <button function="menu" state="pressed"><draw_ops></draw_ops></button> + <button function="shade" state="normal"><draw_ops></draw_ops></button> + <button function="shade" state="pressed"><draw_ops></draw_ops></button> + <button function="unshade" state="normal"><draw_ops></draw_ops></button> + <button function="unshade" state="pressed"><draw_ops></draw_ops></button> + <button function="above" state="normal"><draw_ops></draw_ops></button> + <button function="above" state="pressed"><draw_ops></draw_ops></button> + <button function="unabove" state="normal"><draw_ops></draw_ops></button> + <button function="unabove" state="pressed"><draw_ops></draw_ops></button> + <button function="stick" state="normal"><draw_ops></draw_ops></button> + <button function="stick" state="pressed"><draw_ops></draw_ops></button> + <button function="unstick" state="normal"><draw_ops></draw_ops></button> + <button function="unstick" state="pressed"><draw_ops></draw_ops></button> +</frame_style> + +<frame_style name="border_unfocused" geometry="borderless"> + <piece position="entire_background" draw_ops="entire_background_unfocused" /> + <piece position="overlay" draw_ops="border_unfocused" /> + <button function="close" state="normal"><draw_ops></draw_ops></button> + <button function="close" state="pressed"><draw_ops></draw_ops></button> + <button function="maximize" state="normal"><draw_ops></draw_ops></button> + <button function="maximize" state="pressed"><draw_ops></draw_ops></button> + <button function="minimize" state="normal"><draw_ops></draw_ops></button> + <button function="minimize" state="pressed"><draw_ops></draw_ops></button> + <button function="menu" state="normal"><draw_ops></draw_ops></button> + <button function="menu" state="pressed"><draw_ops></draw_ops></button> + <button function="shade" state="normal"><draw_ops></draw_ops></button> + <button function="shade" state="pressed"><draw_ops></draw_ops></button> + <button function="unshade" state="normal"><draw_ops></draw_ops></button> + <button function="unshade" state="pressed"><draw_ops></draw_ops></button> + <button function="above" state="normal"><draw_ops></draw_ops></button> + <button function="above" state="pressed"><draw_ops></draw_ops></button> + <button function="unabove" state="normal"><draw_ops></draw_ops></button> + <button function="unabove" state="pressed"><draw_ops></draw_ops></button> + <button function="stick" state="normal"><draw_ops></draw_ops></button> + <button function="stick" state="pressed"><draw_ops></draw_ops></button> + <button function="unstick" state="normal"><draw_ops></draw_ops></button> + <button function="unstick" state="pressed"><draw_ops></draw_ops></button> +</frame_style> + +<!-- placeholder for unimplementated styles--> +<frame_style name="blank" geometry="normal"> + <button function="close" state="normal"><draw_ops></draw_ops></button> + <button function="close" state="pressed"><draw_ops></draw_ops></button> + <button function="maximize" state="normal"><draw_ops></draw_ops></button> + <button function="maximize" state="pressed"><draw_ops></draw_ops></button> + <button function="minimize" state="normal"><draw_ops></draw_ops></button> + <button function="minimize" state="pressed"><draw_ops></draw_ops></button> + <button function="menu" state="normal"><draw_ops></draw_ops></button> + <button function="menu" state="pressed"><draw_ops></draw_ops></button> + <button function="shade" state="normal"><draw_ops></draw_ops></button> + <button function="shade" state="pressed"><draw_ops></draw_ops></button> + <button function="unshade" state="normal"><draw_ops></draw_ops></button> + <button function="unshade" state="pressed"><draw_ops></draw_ops></button> + <button function="above" state="normal"><draw_ops></draw_ops></button> + <button function="above" state="pressed"><draw_ops></draw_ops></button> + <button function="unabove" state="normal"><draw_ops></draw_ops></button> + <button function="unabove" state="pressed"><draw_ops></draw_ops></button> + <button function="stick" state="normal"><draw_ops></draw_ops></button> + <button function="stick" state="pressed"><draw_ops></draw_ops></button> + <button function="unstick" state="normal"><draw_ops></draw_ops></button> + <button function="unstick" state="pressed"><draw_ops></draw_ops></button> +</frame_style> + +<!-- frame style sets --> + +<frame_style_set name="normal_style_set"> + <frame focus="yes" state="normal" resize="both" style="normal_focused"/> + <frame focus="no" state="normal" resize="both" style="normal_unfocused"/> + <frame focus="yes" state="maximized" style="normal_max_focused"/> + <frame focus="no" state="maximized" style="normal_max_unfocused"/> + <frame focus="yes" state="shaded" style="normal_focused"/> + <frame focus="no" state="shaded" style="normal_unfocused"/> + <frame focus="yes" state="maximized_and_shaded" style="normal_max_shaded_focused"/> + <frame focus="no" state="maximized_and_shaded" style="normal_max_shaded_unfocused"/> +</frame_style_set> + +<frame_style_set name="dialog_style_set"> + <frame focus="yes" state="normal" resize="both" style="dialog_focused"/> + <frame focus="no" state="normal" resize="both" style="dialog_unfocused"/> + <frame focus="yes" state="maximized" style="blank"/> + <frame focus="no" state="maximized" style="blank"/> + <frame focus="yes" state="shaded" style="dialog_focused"/> + <frame focus="no" state="shaded" style="dialog_unfocused"/> + <frame focus="yes" state="maximized_and_shaded" style="blank"/> + <frame focus="no" state="maximized_and_shaded" style="blank"/> +</frame_style_set> + +<frame_style_set name="modal_dialog_style_set"> + <frame focus="yes" state="normal" resize="both" style="modal_dialog_focused"/> + <frame focus="no" state="normal" resize="both" style="modal_dialog_unfocused"/> + <frame focus="yes" state="maximized" style="blank"/> + <frame focus="no" state="maximized" style="blank"/> + <frame focus="yes" state="shaded" style="modal_dialog_focused"/> + <frame focus="no" state="shaded" style="modal_dialog_unfocused"/> + <frame focus="yes" state="maximized_and_shaded" style="blank"/> + <frame focus="no" state="maximized_and_shaded" style="blank"/> +</frame_style_set> + +<frame_style_set name="utility_style_set"> + <frame focus="yes" state="normal" resize="both" style="utility_focused"/> + <frame focus="no" state="normal" resize="both" style="utility_unfocused"/> + <frame focus="yes" state="maximized" style="blank"/> + <frame focus="no" state="maximized" style="blank"/> + <frame focus="yes" state="shaded" style="utility_focused"/> + <frame focus="no" state="shaded" style="utility_unfocused"/> + <frame focus="yes" state="maximized_and_shaded" style="blank"/> + <frame focus="no" state="maximized_and_shaded" style="blank"/> +</frame_style_set> + +<frame_style_set name="border_style_set"> + <frame focus="yes" state="normal" resize="both" style="border_focused"/> + <frame focus="no" state="normal" resize="both" style="border_unfocused"/> + <frame focus="yes" state="maximized" style="blank"/> + <frame focus="no" state="maximized" style="blank"/> + <frame focus="yes" state="shaded" style="blank"/> + <frame focus="no" state="shaded" style="blank"/> + <frame focus="yes" state="maximized_and_shaded" style="blank"/> + <frame focus="no" state="maximized_and_shaded" style="blank"/> +</frame_style_set> + + +<!-- windows --> + +<window type="normal" style_set="normal_style_set"/> +<window type="dialog" style_set="dialog_style_set"/> +<window type="modal_dialog" style_set="modal_dialog_style_set"/> +<window type="menu" style_set="utility_style_set"/> +<window type="utility" style_set="utility_style_set"/> +<window type="border" style_set="border_style_set"/> + +</metacity_theme> diff --git a/desktop-themes/Aldabra/metacity-1/metacity-theme-3.xml b/desktop-themes/Aldabra/metacity-1/metacity-theme-3.xml new file mode 100644 index 00000000..7b7dcaf9 --- /dev/null +++ b/desktop-themes/Aldabra/metacity-1/metacity-theme-3.xml @@ -0,0 +1,1940 @@ +<?xml version="1.0"?> +<metacity_theme> +<info> + <name>Aldabra</name> + <author>GNOME Art Team <art.gnome.org></author> + <copyright>Â Intel, Â Red Hat, Lapo Calamandrei</copyright> + <date>2010</date> + <description>Default GNOME 3 window theme</description> +</info> + +<!-- meaningfull constants --> + +<constant name="C_border_focused" value="blend/#000000/gtk:bg[NORMAL]/0.6" /> +<constant name="C_border_unfocused" value="blend/#000000/gtk:bg[NORMAL]/0.8" /> +<constant name="C_border_attached_focused" value="blend/#000000/gtk:bg[NORMAL]/0.4" /> +<constant name="C_titlebar_focused_hilight" value="gtk:base[NORMAL]" /> +<constant name="C_titlebar_unfocused" value="blend/gtk:base[NORMAL]/gtk:bg[NORMAL]/0.4" /> +<constant name="C_title_focused" value="blend/gtk:fg[NORMAL]/gtk:bg[NORMAL]/0.1" /> +<constant name="C_title_focused_hilight" value="gtk:base[NORMAL]" /> +<constant name="C_title_unfocused" value="blend/gtk:text[NORMAL]/gtk:bg[NORMAL]/0.9" /> +<!-- color of the button icons --> +<constant name="C_icons_focused" value="gtk:text[SELECTED]" /> +<constant name="C_icons_focused_pressed" value="#ffffff" /> +<constant name="C_icons_unfocused" value="blend/gtk:text[NORMAL]/gtk:bg[NORMAL]/0.9" /> +<constant name="C_icons_unfocused_prelight" value="gtk:bg[NORMAL]" /> +<constant name="C_icons_unfocused_pressed" value="blend/#000000/gtk:bg[NORMAL]/0.7" /> +<constant name="D_icons_unfocused_offset" value="2" /> <!-- offset of the unfocused icons --> +<constant name="D_icons_shrink" value="1" /> <!-- increasing this value makes the icons in buttons smaller --> +<constant name="D_icons_grow" value="0" /> <!-- increasing this value makes the icons in buttons bigger --> +<!-- geometries --> + +<frame_geometry name="normal" title_scale="medium" rounded_top_left="4" rounded_top_right="4"> + <distance name="left_width" value="1" /> + <distance name="right_width" value="1" /> + <distance name="bottom_height" value="2" /> + <distance name="left_titlebar_edge" value="0"/> + <distance name="right_titlebar_edge" value="0"/> + <distance name="title_vertical_pad" value="10"/> + <border name="title_border" left="10" right="10" top="1" bottom="0"/> + <border name="button_border" left="0" right="0" top="0" bottom="0"/> + <aspect_ratio name="button" value="1"/> +</frame_geometry> + +<frame_geometry name="normal_unfocused" title_scale="medium" rounded_top_left="4" rounded_top_right="4" parent="normal"> + <distance name="left_titlebar_edge" value="1"/> + <distance name="right_titlebar_edge" value="1"/> +</frame_geometry> + +<frame_geometry name="max" title_scale="medium" parent="normal" rounded_top_left="false" rounded_top_right="false"> + <distance name="left_width" value="0" /> + <distance name="right_width" value="0" /> + <distance name="left_titlebar_edge" value="0"/> + <distance name="right_titlebar_edge" value="0"/> + <distance name="title_vertical_pad" value="9"/> <!-- + This needs to be 1 less then the + title_vertical_pad on normal state + or you'll have bigger buttons --> + <border name="title_border" left="10" right="10" top="1" bottom="0"/> + <border name="button_border" left="0" right="0" top="0" bottom="0"/> + <distance name="bottom_height" value="0" /> +</frame_geometry> + +<frame_geometry name="tiled_left" title_scale="medium" rounded_top_left="false" rounded_top_right="false" parent="max"> + <distance name="right_width" value="1" /> +</frame_geometry> + +<frame_geometry name="tiled_right" title_scale="medium" rounded_top_left="false" rounded_top_right="false" parent="max"> + <distance name="left_width" value="1" /> +</frame_geometry> + +<frame_geometry name="small" title_scale="small" parent="normal" rounded_top_left="false" rounded_top_right="false"> + <distance name="title_vertical_pad" value="7"/> + <border name="title_border" left="10" right="10" top="0" bottom="1"/> + <border name="button_border" left="0" right="0" top="0" bottom="2"/> +</frame_geometry> + +<frame_geometry name="small_unfocused" parent="small"> + <distance name="left_titlebar_edge" value="1"/> + <distance name="right_titlebar_edge" value="1"/> +</frame_geometry> + +<frame_geometry name="nobuttons" hide_buttons="true" parent="normal"> +</frame_geometry> + +<frame_geometry name="borderless" has_title="false" rounded_top_left="false" rounded_top_right="false" parent="normal" > + <distance name="left_width" value="1" /> + <distance name="right_width" value="1" /> + <distance name="bottom_height" value="1" /> + <border name="title_border" left="10" right="10" top="0" bottom="0" /> + <border name="button_border" left="0" right="0" top="0" bottom="0"/> + <distance name="title_vertical_pad" value="1" /> +</frame_geometry> + +<frame_geometry name="modal" title_scale="small" hide_buttons="true" rounded_top_left="false" rounded_top_right="false" parent="small"> + <distance name="title_vertical_pad" value="5"/> +</frame_geometry> + +<frame_geometry name="attached" title_scale="small" hide_buttons="true" rounded_top_left="false" rounded_top_right="false" parent="small"> + <distance name="title_vertical_pad" value="0"/> +</frame_geometry> + +<!-- drawing operations --> + + <!-- title --> + +<draw_ops name="title_focused"> + <title version="< 3.1" + x="(0 `max` ((width - title_width) / 2)) + 3" + y="(0 `max` ((height - title_height) / 2)) + 2" + color="C_title_focused_hilight" /> + <title version="< 3.1" + x="(0 `max` ((width - title_width) / 2)) + 2" + y="(0 `max` ((height - title_height) / 2)) + 1" + color="C_title_focused" /> + <title version=">= 3.1" + x="(0 `max` ((frame_x_center - title_width / 2) `min` (width - title_width))) + 3" + y="(0 `max` ((height - title_height) / 2)) + 2" + ellipsize_width="width" + color="C_title_focused_hilight" /> + <title version=">= 3.1" + x="(0 `max` ((frame_x_center - title_width / 2) `min` (width - title_width))) + 2" + y="(0 `max` ((height - title_height) / 2)) + 1" + ellipsize_width="width" + color="C_title_focused" /> +</draw_ops> + +<draw_ops name="title_unfocused"> + <title version="< 3.1" + x="(0 `max` ((width - title_width) / 2)) + 2" + y="(0 `max` ((height - title_height) / 2)) + 1" + color="C_title_unfocused"/> + <title version=">= 3.1" + x="(0 `max` ((frame_x_center - title_width/2) `min` (width - title_width))) + 2" + y="(0 `max` ((height - title_height) / 2)) + 1" + ellipsize_width="width" + color="C_title_unfocused"/> +</draw_ops> + + <!-- window decorations --> + +<draw_ops name="entire_background_focused"> + <rectangle color="gtk:bg[NORMAL]" x="0" y="0" width="width" height="height" filled="true" /> +</draw_ops> + +<draw_ops name="entire_background_unfocused"> + <include name="entire_background_focused" /> +</draw_ops> + +<draw_ops name="titlebar_fill_focused"> + <gradient type="vertical" x="0" y="0" width="width" height="height"> + <color value="blend/gtk:bg[NORMAL]/gtk:base[NORMAL]/0.4" /> + <color value="gtk:bg[NORMAL]"/> + <color value="blend/gtk:bg[NORMAL]/#000000/0.03" /> + <color value="blend/gtk:bg[NORMAL]/#000000/0.06" /> + </gradient> +</draw_ops> + +<draw_ops name="titlebar_fill_focused_alt"> + <gradient type="vertical" x="0" y="0" width="width" height="height"> + <color value="blend/gtk:bg[NORMAL]/gtk:base[NORMAL]/0.6" /> + <!-- <color value="gtk:bg[NORMAL]"/> --> + <!-- <color value="blend/gtk:bg[NORMAL]/#000000/0.03" /> --> + <color value="gtk:bg[NORMAL]"/> + </gradient> +</draw_ops> + +<draw_ops name="titlebar_fill_focused_alt2"> <!-- gradient for attached and modal dialogs titlebar--> + <gradient type="vertical" x="0" y="0" width="width" height="title_height"> + <color value="gtk:bg[NORMAL]"/> + <color value="blend/gtk:bg[NORMAL]/gtk:base[NORMAL]/0.4" /> + <color value="gtk:bg[NORMAL]" /> + </gradient> +</draw_ops> + +<draw_ops name="titlebar_fill_unfocused"> + <rectangle color="C_titlebar_unfocused" x="0" y="0" width="width" height="height" filled="true" /> +</draw_ops> + +<draw_ops name="titlebar_unfocused"> + <include name="titlebar_fill_unfocused" /> + <line x1="0" y1="height-1" x2="width-1" y2="height-1" color="C_icons_unfocused" /> +</draw_ops> + +<draw_ops name="hilight"> + <line x1="0" y1="1" x2="width-1" y2="1" color="C_titlebar_focused_hilight" /> + <gradient type="vertical" x="1" y="1" width="1" height="height-4"> + <color value="C_titlebar_focused_hilight" /> + <color value="blend/gtk:bg[NORMAL]/#000000/0.03" /> + </gradient> +</draw_ops> + +<draw_ops name="rounded_hilight"> + <line x1="5" y1="1" x2="width-6" y2="1" color="C_titlebar_focused_hilight" /> + <arc color="C_titlebar_focused_hilight" x="1" y="1" width="7" height="7" start_angle="270" extent_angle="90" /> + <arc color="C_titlebar_focused_hilight" x="width-10" y="1" width="9" height="7" start_angle="0" extent_angle="90" /> + <gradient type="vertical" x="1" y="5" width="1" height="height-9"> + <color value="C_titlebar_focused_hilight" /> + <color value="blend/gtk:bg[NORMAL]/#000000/0.03" /> + </gradient> +</draw_ops> + +<draw_ops name="titlebar_focused"> + <include name="titlebar_fill_focused_alt" /> + <include name="hilight" /> +</draw_ops> + +<draw_ops name="titlebar_focused_alt"> + <include name="titlebar_fill_focused_alt" /> + <include name="hilight" /> +</draw_ops> + +<draw_ops name="titlebar_focused_alt2"> <!-- titlebar for attached and modal dialogs --> + <include name="titlebar_fill_focused_alt2" /> +</draw_ops> + +<draw_ops name="rounded_titlebar_focused"> + <include name="titlebar_fill_focused_alt" /> + <include name="rounded_hilight" /> +</draw_ops> + +<draw_ops name="rounded_titlebar_focused_alt"> + <include name="titlebar_fill_focused_alt" /> + <include name="rounded_hilight" /> +</draw_ops> + +<draw_ops name="border_focused"> + <rectangle color="C_border_focused" x="0" y="0" width="width-1" height="height-1" filled="false" /> +</draw_ops> + +<draw_ops name="border_unfocused"> + <rectangle color="C_border_unfocused" x="0" y="0" width="width-1" height="height-1" filled="false" /> +</draw_ops> + +<draw_ops name="border_attached_focused"> + <rectangle color="C_border_focused" x="0" y="0" width="width-1" height="height-1" filled="false" /> + <line x1="0" y1="0" x2="width" y2="0" color="C_border_attached_focused" /> + <gradient type="vertical" x="0" y="0" width="1" height="top_height"> + <color value="C_border_attached_focused" /> + <color value="blend/gtk:bg[NORMAL]/#000000/0.1" /> + <color value="C_border_focused" /> + </gradient> + <gradient type="vertical" x="width-1" y="0" width="1" height="top_height"> + <color value="C_border_attached_focused" /> + <color value="blend/gtk:bg[NORMAL]/#000000/0.1" /> + <color value="C_border_focused" /> + </gradient> +</draw_ops> + + +<draw_ops name="rounded_border_focused"> + <line color="C_border_focused" x1="4" y1="0" x2="width-5" y2="0" /> + <line color="C_border_focused" x1="0" y1="height-1" x2="width-1" y2="height-1" /> + <line color="C_border_focused" x1="0" y1="4" x2="0" y2="height-2" /> + <line color="C_border_focused" x1="width-1" y1="4" x2="width-1" y2="height-2" /> + <arc color="C_border_focused" x="0" y="0" width="9" height="9" start_angle="270" extent_angle="90" /> + <arc color="C_border_focused" x="width-10" y="0" width="9" height="9" start_angle="0" extent_angle="90" /> + <!-- double arcs for darker borders --> + <arc color="C_border_focused" x="0" y="0" width="9" height="9" start_angle="270" extent_angle="90" /> + <arc color="C_border_focused" x="width-10" y="0" width="9" height="9" start_angle="0" extent_angle="90" /> +</draw_ops> + +<draw_ops name="rounded_border_unfocused"> + <line color="C_border_unfocused" x1="4" y1="0" x2="width-5" y2="0" /> + <line color="C_border_unfocused" x1="0" y1="height-1" x2="width-1" y2="height-1" /> + <line color="C_border_unfocused" x1="0" y1="4" x2="0" y2="height-2" /> + <line color="C_border_unfocused" x1="width-1" y1="4" x2="width-1" y2="height-2" /> + <arc color="C_border_unfocused" x="0" y="0" width="9" height="9" start_angle="270" extent_angle="90" /> + <arc color="C_border_unfocused" x="width-10" y="0" width="9" height="9" start_angle="0" extent_angle="90" /> + <!-- double arcs for darker borders --> + <arc color="C_border_unfocused" x="0" y="0" width="9" height="9" start_angle="270" extent_angle="90" /> + <arc color="C_border_unfocused" x="width-10" y="0" width="9" height="9" start_angle="0" extent_angle="90" /> +</draw_ops> + +<draw_ops name="border_right_focused"> + <line + x1="width-1" y1="0" + x2="width-1" y2="height" + color="C_border_focused" /> +</draw_ops> + +<draw_ops name="border_right_unfocused"> + <line + x1="width" y1="0" + x2="width" y2="height" + color="C_border_unfocused" /> +</draw_ops> + +<draw_ops name="border_left_focused"> + <line + x1="0" y1="0" + x2="0" y2="height" + color="C_border_focused" /> +</draw_ops> + +<draw_ops name="border_left_unfocused"> + <line + x1="0" y1="0" + x2="0" y2="height" + color="C_border_unfocused" /> +</draw_ops> + + <!-- button icons--> + +<constant name="C_icons_shadow" value="blend/#000000/gtk:bg[NORMAL]/0.6" /> + +<draw_ops name="close_glyph_focused"> + <line + x1="(width-width%3)/3+D_icons_shrink-D_icons_grow" y1="(height-height%3)/3+D_icons_shrink-D_icons_grow" + x2="width-(width-width%3)/3-1-D_icons_shrink+D_icons_grow" y2="height-(height-height%3)/3-1-D_icons_shrink+D_icons_grow" + color="C_icons_focused" /> + <line + x1="(width-width%3)/3+1+D_icons_shrink-D_icons_grow" y1="(height-height%3)/3+D_icons_shrink-D_icons_grow" + x2="width-(width-width%3)/3-1-D_icons_shrink+D_icons_grow" y2="height-(height-height%3)/3-2-D_icons_shrink+D_icons_grow" + color="C_icons_focused" /> + <line + x1="(width-width%3)/3+D_icons_shrink-D_icons_grow" y1="(height-height%3)/3+1+D_icons_shrink-D_icons_grow" + x2="width-(width-width%3)/3-2-D_icons_shrink+D_icons_grow" y2="height-(height-height%3)/3-1-D_icons_shrink+D_icons_grow" + color="C_icons_focused" /> + <line + x1="width-(width-width%3)/3-1-D_icons_shrink+D_icons_grow" y1="(height-height%3)/3+D_icons_shrink-D_icons_grow" + x2="(width-width%3)/3+D_icons_shrink-D_icons_grow" y2="height-(height-height%3)/3-1-D_icons_shrink+D_icons_grow" + color="C_icons_focused" /> + <line + x1="width-(width-width%3)/3-2-D_icons_shrink+D_icons_grow" y1="(height-height%3)/3+D_icons_shrink-D_icons_grow" + x2="(width-width%3)/3+D_icons_shrink-D_icons_grow" y2="height-(height-height%3)/3-2-D_icons_shrink+D_icons_grow" + color="C_icons_focused" /> + <line + x1="width-(width-width%3)/3-1-D_icons_shrink+D_icons_grow" y1="(height-height%3)/3+1+D_icons_shrink-D_icons_grow" + x2="(width-width%3)/3+1+D_icons_shrink-D_icons_grow" y2="height-(height-height%3)/3-1-D_icons_shrink+D_icons_grow" + color="C_icons_focused" /> +</draw_ops> + +<draw_ops name="close_shadow_focused"> + <line + x1="(width-width%3)/3+D_icons_shrink-D_icons_grow" y1="(height-height%3)/3+D_icons_shrink-D_icons_grow" + x2="width-(width-width%3)/3-1-D_icons_shrink+D_icons_grow" y2="height-(height-height%3)/3-1-D_icons_shrink+D_icons_grow" + color="C_icons_shadow" /> + <line + x1="(width-width%3)/3+1+D_icons_shrink-D_icons_grow" y1="(height-height%3)/3+D_icons_shrink-D_icons_grow" + x2="width-(width-width%3)/3-1-D_icons_shrink+D_icons_grow" y2="height-(height-height%3)/3-2-D_icons_shrink+D_icons_grow" + color="C_icons_shadow" /> + <line + x1="(width-width%3)/3+D_icons_shrink-D_icons_grow" y1="(height-height%3)/3+1+D_icons_shrink-D_icons_grow" + x2="width-(width-width%3)/3-2-D_icons_shrink+D_icons_grow" y2="height-(height-height%3)/3-1-D_icons_shrink+D_icons_grow" + color="C_icons_shadow" /> + <line + x1="width-(width-width%3)/3-1-D_icons_shrink+D_icons_grow" y1="(height-height%3)/3+D_icons_shrink-D_icons_grow" + x2="(width-width%3)/3+D_icons_shrink-D_icons_grow" y2="height-(height-height%3)/3-1-D_icons_shrink+D_icons_grow" + color="C_icons_shadow" /> + <line + x1="width-(width-width%3)/3-2-D_icons_shrink+D_icons_grow" y1="(height-height%3)/3+D_icons_shrink-D_icons_grow" + x2="(width-width%3)/3+D_icons_shrink-D_icons_grow" y2="height-(height-height%3)/3-2-D_icons_shrink+D_icons_grow" + color="C_icons_shadow" /> + <line + x1="width-(width-width%3)/3-1-D_icons_shrink+D_icons_grow" y1="(height-height%3)/3+1+D_icons_shrink-D_icons_grow" + x2="(width-width%3)/3+1+D_icons_shrink-D_icons_grow" y2="height-(height-height%3)/3-1-D_icons_shrink+D_icons_grow" + color="C_icons_shadow" /> +</draw_ops> + +<draw_ops name="close_focused"> + <include name="close_shadow_focused" y="1" /> + <!-- I'm not happy with the current aa I'll draw it twice to make it darker --> + <include name="close_shadow_focused" y="1" /> + <include name="close_glyph_focused" /> +</draw_ops> + +<draw_ops name="close_focused_pressed"> + <include name="close_glyph_focused" y="1" /> +</draw_ops> + +<draw_ops name="close_glyph_unfocused"> + <line + x1="(width-width%3)/3+D_icons_shrink-D_icons_grow" y1="(height-height%3)/3+D_icons_shrink-D_icons_grow" + x2="width-(width-width%3)/3-1-D_icons_shrink+D_icons_grow" y2="height-(height-height%3)/3-1-D_icons_shrink+D_icons_grow" + color="C_icons_unfocused" /> + <line + x1="(width-width%3)/3+1+D_icons_shrink-D_icons_grow" y1="(height-height%3)/3+D_icons_shrink-D_icons_grow" + x2="width-(width-width%3)/3-1-D_icons_shrink+D_icons_grow" y2="height-(height-height%3)/3-2-D_icons_shrink+D_icons_grow" + color="C_icons_unfocused" /> + <line + x1="(width-width%3)/3+D_icons_shrink-D_icons_grow" y1="(height-height%3)/3+1+D_icons_shrink-D_icons_grow" + x2="width-(width-width%3)/3-2-D_icons_shrink+D_icons_grow" y2="height-(height-height%3)/3-1-D_icons_shrink+D_icons_grow" + color="C_icons_unfocused" /> + <line + x1="width-(width-width%3)/3-1-D_icons_shrink+D_icons_grow" y1="(height-height%3)/3+D_icons_shrink-D_icons_grow" + x2="(width-width%3)/3+D_icons_shrink-D_icons_grow" y2="height-(height-height%3)/3-1-D_icons_shrink+D_icons_grow" + color="C_icons_unfocused" /> + <line + x1="width-(width-width%3)/3-2-D_icons_shrink+D_icons_grow" y1="(height-height%3)/3+D_icons_shrink-D_icons_grow" + x2="(width-width%3)/3+D_icons_shrink-D_icons_grow" y2="height-(height-height%3)/3-2-D_icons_shrink+D_icons_grow" + color="C_icons_unfocused" /> + <line + x1="width-(width-width%3)/3-1-D_icons_shrink+D_icons_grow" y1="(height-height%3)/3+1+D_icons_shrink-D_icons_grow" + x2="(width-width%3)/3+1+D_icons_shrink-D_icons_grow" y2="height-(height-height%3)/3-1-D_icons_shrink+D_icons_grow" + color="C_icons_unfocused" /> +</draw_ops> + +<draw_ops name="close_unfocused"> + <include name="close_glyph_unfocused" y="D_icons_unfocused_offset" /> + <include name="close_glyph_unfocused" y="D_icons_unfocused_offset" /> +</draw_ops> + +<draw_ops name="close_glyph_unfocused_prelight"> + <line + x1="(width-width%3)/3+D_icons_shrink-D_icons_grow" y1="(height-height%3)/3+D_icons_shrink-D_icons_grow" + x2="width-(width-width%3)/3-1-D_icons_shrink+D_icons_grow" y2="height-(height-height%3)/3-1-D_icons_shrink+D_icons_grow" + color="C_icons_unfocused_prelight" /> + <line + x1="(width-width%3)/3+1+D_icons_shrink-D_icons_grow" y1="(height-height%3)/3+D_icons_shrink-D_icons_grow" + x2="width-(width-width%3)/3-1-D_icons_shrink+D_icons_grow" y2="height-(height-height%3)/3-2-D_icons_shrink+D_icons_grow" + color="C_icons_unfocused_prelight" /> + <line + x1="(width-width%3)/3+D_icons_shrink-D_icons_grow" y1="(height-height%3)/3+1+D_icons_shrink-D_icons_grow" + x2="width-(width-width%3)/3-2-D_icons_shrink+D_icons_grow" y2="height-(height-height%3)/3-1-D_icons_shrink+D_icons_grow" + color="C_icons_unfocused_prelight" /> + <line + x1="width-(width-width%3)/3-1-D_icons_shrink+D_icons_grow" y1="(height-height%3)/3+D_icons_shrink-D_icons_grow" + x2="(width-width%3)/3+D_icons_shrink-D_icons_grow" y2="height-(height-height%3)/3-1-D_icons_shrink+D_icons_grow" + color="C_icons_unfocused_prelight" /> + <line + x1="width-(width-width%3)/3-2-D_icons_shrink+D_icons_grow" y1="(height-height%3)/3+D_icons_shrink-D_icons_grow" + x2="(width-width%3)/3+D_icons_shrink-D_icons_grow" y2="height-(height-height%3)/3-2-D_icons_shrink+D_icons_grow" + color="C_icons_unfocused_prelight" /> + <line + x1="width-(width-width%3)/3-1-D_icons_shrink+D_icons_grow" y1="(height-height%3)/3+1+D_icons_shrink-D_icons_grow" + x2="(width-width%3)/3+1+D_icons_shrink-D_icons_grow" y2="height-(height-height%3)/3-1-D_icons_shrink+D_icons_grow" + color="C_icons_unfocused_prelight" /> +</draw_ops> + +<draw_ops name="close_unfocused_prelight"> + <include name="close_glyph_unfocused_prelight" y="D_icons_unfocused_offset" /> + <include name="close_glyph_unfocused_prelight" y="D_icons_unfocused_offset" /> +</draw_ops> + +<draw_ops name="close_glyph_unfocused_pressed"> + <line + x1="(width-width%3)/3+D_icons_shrink-D_icons_grow" y1="(height-height%3)/3+D_icons_shrink-D_icons_grow" + x2="width-(width-width%3)/3-1-D_icons_shrink+D_icons_grow" y2="height-(height-height%3)/3-1-D_icons_shrink+D_icons_grow" + color="C_icons_unfocused_pressed" /> + 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x="(width-width%3)/3+D_icons_shrink-D_icons_grow" y="(height-height%3)/3+D_icons_shrink-D_icons_grow" + width="width-2*(width-width%3)/3-2*D_icons_shrink+2*D_icons_grow" height="2" filled="true" + color="C_icons_unfocused" /> + <rectangle + x="(width-width%3)/3+D_icons_shrink-D_icons_grow" y="height-(height-height%3)/3-2-D_icons_shrink+D_icons_grow" + width="width-2*(width-width%3)/3-2*D_icons_shrink+2*D_icons_grow" height="2" filled="true" + color="C_icons_unfocused" /> + <rectangle + x="(width-width%3)/3+D_icons_shrink-D_icons_grow" y="(height-height%3)/3+3+D_icons_shrink-D_icons_grow" + width="2" height="height-2*(height-height%3)/3-6-D_icons_shrink+D_icons_grow" filled="true" + color="C_icons_unfocused" /> + <rectangle + x="width-(width-width%3)/3-2-D_icons_shrink+D_icons_grow" y="(height-height%3)/3+3+D_icons_shrink-D_icons_grow" + width="2" height="height-2*(height-height%3)/3-6-D_icons_shrink+D_icons_grow" filled="true" + color="C_icons_unfocused" /> +</draw_ops> + +<draw_ops name="shade_unfocused"> + <include name="shade_glyph_unfocused" y="D_icons_unfocused_offset" /> +</draw_ops> + +<draw_ops name="shade_glyph_unfocused_prelight"> + <rectangle + x="(width-width%3)/3+D_icons_shrink-D_icons_grow" y="(height-height%3)/3+D_icons_shrink-D_icons_grow" + width="width-2*(width-width%3)/3-2*D_icons_shrink+2*D_icons_grow" height="2" filled="true" + color="C_icons_unfocused_prelight" /> + <rectangle + x="(width-width%3)/3+D_icons_shrink-D_icons_grow" y="height-(height-height%3)/3-2-D_icons_shrink+D_icons_grow" + width="width-2*(width-width%3)/3-2*D_icons_shrink+2*D_icons_grow" height="2" filled="true" + color="C_icons_unfocused_prelight" /> + <rectangle + x="(width-width%3)/3+D_icons_shrink-D_icons_grow" y="(height-height%3)/3+3+D_icons_shrink-D_icons_grow" + width="2" height="height-2*(height-height%3)/3-6-D_icons_shrink+D_icons_grow" filled="true" + color="C_icons_unfocused_prelight" /> + <rectangle + x="width-(width-width%3)/3-2-D_icons_shrink+D_icons_grow" y="(height-height%3)/3+3+D_icons_shrink-D_icons_grow" + width="2" height="height-2*(height-height%3)/3-6-D_icons_shrink+D_icons_grow" filled="true" + color="C_icons_unfocused_prelight" /> +</draw_ops> + +<draw_ops name="shade_unfocused_prelight"> + <include name="shade_glyph_unfocused_prelight" y="D_icons_unfocused_offset" /> +</draw_ops> + +<draw_ops name="shade_glyph_unfocused_pressed"> + <rectangle + x="(width-width%3)/3+D_icons_shrink-D_icons_grow" y="(height-height%3)/3+D_icons_shrink-D_icons_grow" + width="width-2*(width-width%3)/3-2*D_icons_shrink+2*D_icons_grow" height="2" filled="true" + color="C_icons_unfocused_pressed" /> + <rectangle + x="(width-width%3)/3+D_icons_shrink-D_icons_grow" y="height-(height-height%3)/3-2-D_icons_shrink+D_icons_grow" + width="width-2*(width-width%3)/3-2*D_icons_shrink+2*D_icons_grow" height="2" filled="true" + color="C_icons_unfocused_pressed" /> + <rectangle + x="(width-width%3)/3+D_icons_shrink-D_icons_grow" y="(height-height%3)/3+3+D_icons_shrink-D_icons_grow" + width="2" height="height-2*(height-height%3)/3-6-D_icons_shrink+D_icons_grow" filled="true" + color="C_icons_unfocused_pressed" /> + <rectangle + x="width-(width-width%3)/3-2-D_icons_shrink+D_icons_grow" y="(height-height%3)/3+3+D_icons_shrink-D_icons_grow" + width="2" height="height-2*(height-height%3)/3-6-D_icons_shrink+D_icons_grow" filled="true" + color="C_icons_unfocused_pressed" /> +</draw_ops> + +<draw_ops name="shade_unfocused_pressed"> + <include name="shade_glyph_unfocused_pressed" y="D_icons_unfocused_offset" /> +</draw_ops> + + + <!-- button backgrounds --> + +<constant name="C_button_border" value="blend/#000000/gtk:bg[NORMAL]/0.8" /> +<constant name="C_button_hilight" value="blend/gtk:base[NORMAL]/gtk:bg[NORMAL]/0.6" /> + +<draw_ops name="button_fill"> <!-- button background gradient --> + <gradient type="vertical" x="0" y="0" width="width" height="height-2"> + <color value="blend/gtk:bg[NORMAL]/gtk:fg[NORMAL]/0.15" /> + <color value="blend/gtk:bg[NORMAL]/gtk:fg[NORMAL]/0.21" /> + <color value="blend/gtk:bg[NORMAL]/gtk:fg[NORMAL]/0.27" /> + <color value="blend/gtk:bg[NORMAL]/gtk:fg[NORMAL]/0.12" /> + </gradient> +</draw_ops> + +<draw_ops name="button_bottom"> + <line x1="0" y1="height-2" x2="width-1" y2="height-2" color="C_button_border" /> + <line x1="0" y1="height-1" x2="width-1" y2="height-1" color="C_button_hilight" /> +</draw_ops> + +<draw_ops name="button_bevel"> + <gradient type="vertical" x="0" y="0" width="1" height="height-2"> + <color value="blend/gtk:bg[NORMAL]/gtk:base[NORMAL]/0.1"/> + <color value="blend/gtk:bg[NORMAL]/#000000/0.1"/> + </gradient> + <gradient type="vertical" x="width-1" y="0" width="1" height="height-2"> + <color value="C_border_focused"/> + <color value="blend/gtk:bg[NORMAL]/#000000/0.1"/> + </gradient> +</draw_ops> + +<draw_ops name="button_fill_prelight"> <!-- button background gradient for prelight status --> + <gradient type="vertical" x="0" y="0" width="width" height="height-2"> + <color value="blend/gtk:bg[NORMAL]/gtk:fg[NORMAL]/0.03" /> + <color value="blend/gtk:bg[NORMAL]/gtk:fg[NORMAL]/0.1" /> + <color value="blend/gtk:bg[NORMAL]/gtk:fg[NORMAL]/0.2" /> + <color value="blend/gtk:bg[NORMAL]/gtk:fg[NORMAL]/0.04" /> + </gradient> +</draw_ops> + +<draw_ops name="button_fill_pressed"> <!-- button background gradient for pressed status --> + <gradient type="vertical" x="0" y="0" width="width" height="height-2"> + <color value="C_border_focused" /> + <color value="blend/#000000/gtk:bg[NORMAL]/0.75" /> + <color value="blend/#000000/gtk:bg[NORMAL]/0.8" /> + </gradient> +</draw_ops> + +<draw_ops name="button"> + <include name="button_fill" /> + <include name="button_bevel" /> + <include name="button_bottom" /> +</draw_ops> + +<draw_ops name="button_prelight"> + <include name="button_fill_prelight" /> + <include name="button_bevel" /> + <include name="button_bottom" /> +</draw_ops> + +<draw_ops name="button_pressed"> + <include name="button_fill_pressed" /> + <include name="button_bottom" /> +</draw_ops> + +<!-- things get messy here --> + +<draw_ops name="button_inner_right_slice1"> + <clip x="0" y="0" width="width" height="height-5" /> + <include name="button" /> +</draw_ops> +<draw_ops name="button_inner_right_slice2"> + <clip x="1" y="height-5" width="width-1" height="2" /> + <include name="button" /> +</draw_ops> +<draw_ops name="button_inner_right_slice3"> + <clip x="2" y="height-3" width="width-2" height="1" /> + <include name="button" /> +</draw_ops> +<draw_ops name="button_inner_right_slice4"> + <clip x="4" y="height-2" width="width-4" height="2" /> + <include name="button" /> +</draw_ops> + +<draw_ops name="button_inner_right_fill"> + <include name="button_inner_right_slice1" /> + <include name="button_inner_right_slice2" /> + <include name="button_inner_right_slice3" /> + <include name="button_inner_right_slice4" /> +</draw_ops> + +<draw_ops name="button_inner_right_slice1_prelight"> + <clip x="0" y="0" width="width" height="height-5" /> + <include name="button_prelight" /> +</draw_ops> +<draw_ops name="button_inner_right_slice2_prelight"> + <clip x="1" y="height-5" width="width-1" height="2" /> + <include name="button_prelight" /> +</draw_ops> +<draw_ops name="button_inner_right_slice3_prelight"> + <clip x="2" y="height-3" width="width-2" height="1" /> + <include name="button_prelight" /> +</draw_ops> +<draw_ops name="button_inner_right_slice4_prelight"> + <clip x="4" y="height-2" width="width-4" height="2" /> + <include name="button_prelight" /> +</draw_ops> + +<draw_ops name="button_inner_right_fill_prelight"> + <include name="button_inner_right_slice1_prelight" /> + <include name="button_inner_right_slice2_prelight" /> + <include name="button_inner_right_slice3_prelight" /> + <include name="button_inner_right_slice4_prelight" /> +</draw_ops> + +<draw_ops name="button_inner_right_slice1_pressed"> + <clip x="0" y="0" width="width" height="height-5" /> + <include name="button_pressed" /> +</draw_ops> +<draw_ops name="button_inner_right_slice2_pressed"> + <clip x="1" y="height-5" width="width-1" height="2" /> + <include name="button_pressed" /> +</draw_ops> +<draw_ops name="button_inner_right_slice3_pressed"> + <clip x="2" y="height-3" width="width-2" height="1" /> + <include name="button_pressed" /> +</draw_ops> +<draw_ops name="button_inner_right_slice4_pressed"> + <clip x="4" y="height-2" width="width-4" height="2" /> + <include name="button_pressed" /> +</draw_ops> + +<draw_ops name="button_inner_right_fill_pressed"> + <include name="button_inner_right_slice1_pressed" /> + <include name="button_inner_right_slice2_pressed" /> + <include name="button_inner_right_slice3_pressed" /> + <include name="button_inner_right_slice4_pressed" /> +</draw_ops> + + +<draw_ops name="button_inner_right_border"> + <gradient type="vertical" x="0" y="0" width="1" height="height-5"> + <color value="blend/gtk:bg[NORMAL]/#000000/0.06" /> + <color value="blend/gtk:bg[NORMAL]/#000000/0.06" /> + <color value="blend/gtk:bg[NORMAL]/#000000/0.03" /> + </gradient> + <arc color="C_button_hilight" x="1" y="height-10" width="9" height="9" start_angle="180" extent_angle="90" /> + <gradient type="vertical" x="1" y="0" width="1" height="height-5"> + <color value="C_border_focused" /> + <color value="C_button_border" /> + </gradient> + <arc color="C_button_border" x="1" y="height-11" width="9" height="9" start_angle="180" extent_angle="90" /> +</draw_ops> + +<draw_ops name="button_inner_right"> + <include name="button_inner_right_fill" /> + <include name="button_inner_right_border" /> +</draw_ops> + +<draw_ops name="button_inner_right_prelight"> + <include name="button_inner_right_fill_prelight" /> + <include name="button_inner_right_border" /> +</draw_ops> + +<draw_ops name="button_inner_right_pressed"> + <include name="button_inner_right_fill_pressed" /> + <include name="button_inner_right_border" /> +</draw_ops> + +<draw_ops name="button_inner_left_slice1"> + <clip x="0" y="0" width="width-1" height="height-5" /> + <include name="button" /> +</draw_ops> +<draw_ops name="button_inner_left_slice2"> + <clip x="0" y="height-5" width="width-2" height="2" /> + <include name="button" /> +</draw_ops> +<draw_ops name="button_inner_left_slice3"> + <clip x="0" y="height-3" width="width-3" height="1" /> + <include name="button" /> +</draw_ops> +<draw_ops name="button_inner_left_slice4"> + <clip x="0" y="height-2" width="width-5" height="2" /> + <include name="button" /> +</draw_ops> + +<draw_ops name="button_inner_left_fill"> + <include name="button_inner_left_slice1" /> + <include name="button_inner_left_slice2" /> + <include name="button_inner_left_slice3" /> + <include name="button_inner_left_slice4" /> +</draw_ops> + +<draw_ops name="button_inner_left_slice1_prelight"> + <clip x="0" y="0" width="width-1" height="height-5" /> + <include name="button_prelight" /> +</draw_ops> +<draw_ops name="button_inner_left_slice2_prelight"> + <clip x="0" y="height-5" width="width-2" height="2" /> + <include name="button_prelight" /> +</draw_ops> +<draw_ops name="button_inner_left_slice3_prelight"> + <clip x="0" y="height-3" width="width-3" height="1" /> + <include name="button_prelight" /> +</draw_ops> +<draw_ops name="button_inner_left_slice4_prelight"> + <clip x="0" y="height-2" width="width-5" height="2" /> + <include name="button_prelight" /> +</draw_ops> + +<draw_ops name="button_inner_left_fill_prelight"> + <include name="button_inner_left_slice1_prelight" /> + <include name="button_inner_left_slice2_prelight" /> + <include name="button_inner_left_slice3_prelight" /> + <include name="button_inner_left_slice4_prelight" /> +</draw_ops> + +<draw_ops name="button_inner_left_slice1_pressed"> + <clip x="0" y="0" width="width-1" height="height-5" /> + <include name="button_pressed" /> +</draw_ops> +<draw_ops name="button_inner_left_slice2_pressed"> + <clip x="0" y="height-5" width="width-2" height="2" /> + <include name="button_pressed" /> +</draw_ops> +<draw_ops name="button_inner_left_slice3_pressed"> + <clip x="0" y="height-3" width="width-3" height="1" /> + <include name="button_pressed" /> +</draw_ops> +<draw_ops name="button_inner_left_slice4_pressed"> + <clip x="0" y="height-2" width="width-5" height="2" /> + <include name="button_pressed" /> +</draw_ops> + +<draw_ops name="button_inner_left_fill_pressed"> + <include name="button_inner_left_slice1_pressed" /> + <include name="button_inner_left_slice2_pressed" /> + <include name="button_inner_left_slice3_pressed" /> + <include name="button_inner_left_slice4_pressed" /> +</draw_ops> + + +<draw_ops name="button_inner_left_border"> + <gradient type="vertical" x="width-1" y="0" width="1" height="height-6"> + <color value="C_titlebar_focused_hilight" /> + <color value="C_button_hilight" /> + </gradient> + <arc color="C_button_hilight" x="width-11" y="height-11" width="10" height="10" start_angle="90" extent_angle="90" /> + <gradient type="vertical" x="width-2" y="0" width="1" height="height-5"> + <color value="C_border_focused" /> + <color value="C_button_border" /> + </gradient> + <arc color="C_button_border" x="width-11" y="height-11" width="9" height="9" start_angle="90" extent_angle="90" /> +</draw_ops> + +<draw_ops name="button_inner_left"> + <include name="button_inner_left_fill" /> + <include name="button_inner_left_border" /> +</draw_ops> + +<draw_ops name="button_inner_left_prelight"> + <include name="button_inner_left_fill_prelight" /> + <include name="button_inner_left_border" /> +</draw_ops> + +<draw_ops name="button_inner_left_pressed"> + <include name="button_inner_left_fill_pressed" /> + <include name="button_inner_left_border" /> +</draw_ops> + +<!-- frame styles --> + +<frame_style name="normal_focused" geometry="normal"> + <piece position="entire_background" draw_ops="entire_background_focused" /> + <piece position="titlebar" draw_ops="rounded_titlebar_focused" /> + <piece position="title" draw_ops="title_focused" /> + <piece position="overlay" draw_ops="rounded_border_focused" /> + <button function="close" state="normal" draw_ops="close_focused" /> + <button function="close" state="pressed" draw_ops="close_focused_pressed" /> + <button function="maximize" state="normal" draw_ops="maximize_focused" /> + <button function="maximize" state="pressed" draw_ops="maximize_focused_pressed" /> + <button function="minimize" state="normal" draw_ops="minimize_focused" /> + <button function="minimize" state="pressed" draw_ops="minimize_focused_pressed" /> + <button function="menu" state="normal" draw_ops="menu_focused" /> + <button function="menu" state="pressed" draw_ops="menu_focused_pressed" /> + <button function="shade" state="normal" draw_ops="shade_focused" /> + <button function="shade" state="pressed" draw_ops="shade_focused_pressed" /> + <button function="unshade" state="normal" draw_ops="shade_focused" /> + <button function="unshade" state="pressed" draw_ops="shade_focused_pressed" /> + + <button function="left_middle_background" state="normal" draw_ops="button"/> + <button function="left_middle_background" state="prelight" draw_ops="button_prelight"/> + <button function="left_middle_background" state="pressed" draw_ops="button_pressed"/> + <button function="left_right_background" state="normal" draw_ops="button_inner_left"/> + <button function="left_right_background" state="prelight" draw_ops="button_inner_left_prelight"/> + <button function="left_right_background" state="pressed" draw_ops="button_inner_left_pressed"/> + + <button function="right_middle_background" state="normal" draw_ops="button"/> + <button function="right_middle_background" state="prelight" draw_ops="button_prelight"/> + <button function="right_middle_background" state="pressed" draw_ops="button_pressed"/> + <button function="right_left_background" state="normal" draw_ops="button_inner_right"/> + <button function="right_left_background" state="prelight" draw_ops="button_inner_right_prelight"/> + <button function="right_left_background" state="pressed" draw_ops="button_inner_right_pressed"/> + + <button version=">= 3.3" function="left_single_background" state="normal" draw_ops="button_inner_left"/> + <button version=">= 3.3" function="left_single_background" state="prelight" draw_ops="button_inner_left_prelight"/> + <button version=">= 3.3" function="left_single_background" state="pressed" draw_ops="button_inner_left_pressed"/> + <button version=">= 3.3" function="right_single_background" state="normal" draw_ops="button_inner_right"/> + <button version=">= 3.3" function="right_single_background" state="prelight" draw_ops="button_inner_right_prelight"/> + <button version=">= 3.3" function="right_single_background" state="pressed" draw_ops="button_inner_right_pressed"/> + + <button function="above" state="normal"><draw_ops></draw_ops></button> + <button function="above" state="pressed"><draw_ops></draw_ops></button> + <button function="unabove" state="normal"><draw_ops></draw_ops></button> + <button function="unabove" state="pressed"><draw_ops></draw_ops></button> + <button function="stick" state="normal"><draw_ops></draw_ops></button> + <button function="stick" state="pressed"><draw_ops></draw_ops></button> + <button function="unstick" state="normal"><draw_ops></draw_ops></button> + <button function="unstick" state="pressed"><draw_ops></draw_ops></button> +</frame_style> + +<frame_style name="normal_unfocused" geometry="normal_unfocused"> + <piece position="entire_background" draw_ops="entire_background_unfocused" /> + <piece position="titlebar" draw_ops="titlebar_fill_unfocused" /> + <piece position="title" draw_ops="title_unfocused" /> + <piece position="overlay" draw_ops="rounded_border_unfocused" /> + <button function="close" state="normal" draw_ops="close_unfocused"/> + <button function="close" state="prelight" draw_ops="close_unfocused_prelight"/> + <button function="close" state="pressed" draw_ops="close_unfocused_pressed"/> + <button function="maximize" state="normal" draw_ops="maximize_unfocused"/> + <button function="maximize" state="prelight" draw_ops="maximize_unfocused_prelight"/> + <button function="maximize" state="pressed" draw_ops="maximize_unfocused_pressed"/> + <button function="minimize" state="normal" draw_ops="minimize_unfocused"/> + <button function="minimize" state="prelight" draw_ops="minimize_unfocused_prelight"/> + <button function="minimize" state="pressed" draw_ops="minimize_unfocused_pressed"/> + <button function="menu" state="normal" draw_ops="menu_unfocused" /> + <button function="menu" state="prelight" draw_ops="menu_unfocused_prelight" /> + <button function="menu" state="pressed" draw_ops="menu_unfocused_pressed" /> + <button function="shade" state="normal" draw_ops="shade_unfocused" /> + <button function="shade" state="prelight" draw_ops="shade_unfocused_prelight" /> + <button function="shade" state="pressed" draw_ops="shade_unfocused_pressed" /> + <button function="unshade" state="normal" draw_ops="shade_unfocused" /> + <button function="unshade" state="prelight" draw_ops="shade_unfocused_prelight" /> + <button function="unshade" state="pressed" draw_ops="shade_unfocused_pressed" /> + <button function="above" state="normal"><draw_ops></draw_ops></button> + <button function="above" state="pressed"><draw_ops></draw_ops></button> + <button function="unabove" state="normal"><draw_ops></draw_ops></button> + <button function="unabove" state="pressed"><draw_ops></draw_ops></button> + <button function="stick" state="normal"><draw_ops></draw_ops></button> + <button function="stick" state="pressed"><draw_ops></draw_ops></button> + <button function="unstick" state="normal"><draw_ops></draw_ops></button> + <button function="unstick" state="pressed"><draw_ops></draw_ops></button> +</frame_style> + +<frame_style name="normal_max_focused" geometry="max"> + <piece position="entire_background" draw_ops="entire_background_focused" /> + <piece position="titlebar" draw_ops="titlebar_fill_focused_alt" /> + <piece position="title" draw_ops="title_focused" /> + <button function="close" state="normal" draw_ops="close_focused" /> + <button function="close" state="pressed" draw_ops="close_focused_pressed" /> + <button function="maximize" state="normal" draw_ops="maximize_focused" /> + <button function="maximize" state="pressed" draw_ops="maximize_focused_pressed" /> + <button function="minimize" state="normal" draw_ops="minimize_focused" /> + <button function="minimize" state="pressed" draw_ops="minimize_focused_pressed" /> + <button function="menu" state="normal" draw_ops="menu_focused" /> + <button function="menu" state="pressed" draw_ops="menu_focused_pressed" /> + <button function="shade" state="normal" draw_ops="shade_focused" /> + <button function="shade" state="pressed" draw_ops="shade_focused_pressed" /> + <button function="unshade" state="normal" draw_ops="shade_focused" /> + <button function="unshade" state="pressed" draw_ops="shade_focused_pressed" /> + + <button function="left_middle_background" state="normal" draw_ops="button"/> + <button function="left_middle_background" state="prelight" draw_ops="button_prelight"/> + <button function="left_middle_background" state="pressed" draw_ops="button_pressed"/> + <button function="left_right_background" state="normal" draw_ops="button_inner_left"/> + <button function="left_right_background" state="prelight" draw_ops="button_inner_left_prelight"/> + <button function="left_right_background" state="pressed" draw_ops="button_inner_left_pressed"/> + + <button function="right_middle_background" state="normal" draw_ops="button"/> + <button function="right_middle_background" state="prelight" draw_ops="button_prelight"/> + <button function="right_middle_background" state="pressed" draw_ops="button_pressed"/> + <button function="right_left_background" state="normal" draw_ops="button_inner_right"/> + <button function="right_left_background" state="prelight" draw_ops="button_inner_right_prelight"/> + <button function="right_left_background" state="pressed" draw_ops="button_inner_right_pressed"/> + + <button version=">= 3.3" function="left_single_background" state="normal" draw_ops="button_inner_left"/> + <button version=">= 3.3" function="left_single_background" state="prelight" draw_ops="button_inner_left_prelight"/> + <button version=">= 3.3" function="left_single_background" state="pressed" draw_ops="button_inner_left_pressed"/> + <button version=">= 3.3" function="right_single_background" state="normal" draw_ops="button_inner_right"/> + <button version=">= 3.3" function="right_single_background" state="prelight" draw_ops="button_inner_right_prelight"/> + <button version=">= 3.3" function="right_single_background" state="pressed" draw_ops="button_inner_right_pressed"/> + + <button function="above" state="normal"><draw_ops></draw_ops></button> + <button function="above" state="pressed"><draw_ops></draw_ops></button> + <button function="unabove" state="normal"><draw_ops></draw_ops></button> + <button function="unabove" state="pressed"><draw_ops></draw_ops></button> + <button function="stick" state="normal"><draw_ops></draw_ops></button> + <button function="stick" state="pressed"><draw_ops></draw_ops></button> + <button function="unstick" state="normal"><draw_ops></draw_ops></button> + <button function="unstick" state="pressed"><draw_ops></draw_ops></button> +</frame_style> + +<frame_style name="normal_max_unfocused" geometry="max"> + <piece position="entire_background" draw_ops="entire_background_unfocused" /> + <piece position="titlebar" draw_ops="titlebar_fill_unfocused" /> + <piece position="title" draw_ops="title_unfocused" /> + <button function="close" state="normal" draw_ops="close_unfocused"/> + <button function="close" state="prelight" draw_ops="close_unfocused_prelight"/> + <button function="close" state="pressed" draw_ops="close_unfocused_pressed"/> + <button function="maximize" state="normal" draw_ops="maximize_unfocused"/> + <button function="maximize" state="prelight" draw_ops="maximize_unfocused_prelight"/> + <button function="maximize" state="pressed" draw_ops="maximize_unfocused_pressed"/> + <button function="minimize" state="normal" draw_ops="minimize_unfocused"/> + <button function="minimize" state="prelight" draw_ops="minimize_unfocused_prelight"/> + <button function="minimize" state="pressed" draw_ops="minimize_unfocused_pressed"/> + <button function="menu" state="normal" draw_ops="menu_unfocused" /> + <button function="menu" state="prelight" draw_ops="menu_unfocused_prelight" /> + <button function="menu" state="pressed" draw_ops="menu_unfocused_pressed" /> + <button function="shade" state="normal" draw_ops="shade_unfocused" /> + <button function="shade" state="prelight" draw_ops="shade_unfocused_prelight" /> + <button function="shade" state="pressed" draw_ops="shade_unfocused_pressed" /> + <button function="unshade" state="normal" draw_ops="shade_unfocused" /> + <button function="unshade" state="prelight" draw_ops="shade_unfocused_prelight" /> + <button function="unshade" state="pressed" draw_ops="shade_unfocused_pressed" /> + <button function="above" state="normal"><draw_ops></draw_ops></button> + <button function="above" state="pressed"><draw_ops></draw_ops></button> + <button function="unabove" state="normal"><draw_ops></draw_ops></button> + <button function="unabove" state="pressed"><draw_ops></draw_ops></button> + <button function="stick" state="normal"><draw_ops></draw_ops></button> + <button function="stick" state="pressed"><draw_ops></draw_ops></button> + <button function="unstick" state="normal"><draw_ops></draw_ops></button> + <button function="unstick" state="pressed"><draw_ops></draw_ops></button> +</frame_style> + +<frame_style name="normal_max_shaded_focused" geometry="max"> + <piece position="entire_background" draw_ops="entire_background_focused" /> + <piece position="titlebar" draw_ops="titlebar_fill_focused_alt" /> + <piece position="title" draw_ops="title_focused" /> + <piece position="overlay"><draw_ops><line x1="0" y1="height-1" x2="width" y2="height-1" color="C_border_focused" /></draw_ops></piece> + <button function="close" state="normal" draw_ops="close_focused" /> + <button function="close" state="pressed" draw_ops="close_focused_pressed" /> + <button function="maximize" state="normal" draw_ops="maximize_focused" /> + <button function="maximize" state="pressed" draw_ops="maximize_focused_pressed" /> + <button function="minimize" state="normal" draw_ops="minimize_focused" /> + <button function="minimize" state="pressed" draw_ops="minimize_focused_pressed" /> + <button function="menu" state="normal" draw_ops="menu_focused" /> + <button function="menu" state="pressed" draw_ops="menu_focused_pressed" /> + <button function="shade" state="normal" draw_ops="shade_focused" /> + <button function="shade" state="pressed" draw_ops="shade_focused_pressed" /> + <button function="unshade" state="normal" draw_ops="shade_focused" /> + <button function="unshade" state="pressed" draw_ops="shade_focused_pressed" /> + + <button function="left_middle_background" state="normal" draw_ops="button"/> + <button function="left_middle_background" state="prelight" draw_ops="button_prelight"/> + <button function="left_middle_background" state="pressed" draw_ops="button_pressed"/> + <button function="left_right_background" state="normal" draw_ops="button_inner_left"/> + <button function="left_right_background" state="prelight" draw_ops="button_inner_left_prelight"/> + <button function="left_right_background" state="pressed" draw_ops="button_inner_left_pressed"/> + + <button function="right_middle_background" state="normal" draw_ops="button"/> + <button function="right_middle_background" state="prelight" draw_ops="button_prelight"/> + <button function="right_middle_background" state="pressed" draw_ops="button_pressed"/> + <button function="right_left_background" state="normal" draw_ops="button_inner_right"/> + <button function="right_left_background" state="prelight" draw_ops="button_inner_right_prelight"/> + <button function="right_left_background" state="pressed" draw_ops="button_inner_right_pressed"/> + + <button version=">= 3.3" function="left_single_background" state="normal" draw_ops="button_inner_left"/> + <button version=">= 3.3" function="left_single_background" state="prelight" draw_ops="button_inner_left_prelight"/> + <button version=">= 3.3" function="left_single_background" state="pressed" draw_ops="button_inner_left_pressed"/> + <button version=">= 3.3" function="right_single_background" state="normal" draw_ops="button_inner_right"/> + <button version=">= 3.3" function="right_single_background" state="prelight" draw_ops="button_inner_right_prelight"/> + <button version=">= 3.3" function="right_single_background" state="pressed" draw_ops="button_inner_right_pressed"/> + + <button function="above" state="normal"><draw_ops></draw_ops></button> + <button function="above" state="pressed"><draw_ops></draw_ops></button> + <button function="unabove" state="normal"><draw_ops></draw_ops></button> + <button function="unabove" state="pressed"><draw_ops></draw_ops></button> + <button function="stick" state="normal"><draw_ops></draw_ops></button> + <button function="stick" state="pressed"><draw_ops></draw_ops></button> + <button function="unstick" state="normal"><draw_ops></draw_ops></button> + <button function="unstick" state="pressed"><draw_ops></draw_ops></button> +</frame_style> + +<frame_style name="normal_max_shaded_unfocused" geometry="max"> + <piece position="entire_background" draw_ops="entire_background_unfocused" /> + <piece position="titlebar" draw_ops="titlebar_fill_unfocused" /> + <piece position="title" draw_ops="title_unfocused" /> + <piece position="overlay"><draw_ops><line x1="0" y1="height-1" x2="width" y2="height-1" color="C_border_unfocused" /></draw_ops></piece> + <button function="close" state="normal" draw_ops="close_unfocused"/> + <button function="close" state="prelight" draw_ops="close_unfocused_prelight"/> + <button function="close" state="pressed" draw_ops="close_unfocused_pressed"/> + <button function="maximize" state="normal" draw_ops="maximize_unfocused"/> + <button function="maximize" state="prelight" draw_ops="maximize_unfocused_prelight"/> + <button function="maximize" state="pressed" draw_ops="maximize_unfocused_pressed"/> + <button function="minimize" state="normal" draw_ops="minimize_unfocused"/> + <button function="minimize" state="prelight" draw_ops="minimize_unfocused_prelight"/> + <button function="minimize" state="pressed" draw_ops="minimize_unfocused_pressed"/> + <button function="menu" state="normal" draw_ops="menu_unfocused" /> + <button function="menu" state="prelight" draw_ops="menu_unfocused_prelight" /> + <button function="menu" state="pressed" draw_ops="menu_unfocused_pressed" /> + <button function="shade" state="normal" draw_ops="shade_unfocused" /> + <button function="shade" state="prelight" draw_ops="shade_unfocused_prelight" /> + <button function="shade" state="pressed" draw_ops="shade_unfocused_pressed" /> + <button function="unshade" state="normal" draw_ops="shade_unfocused" /> + <button function="unshade" state="prelight" draw_ops="shade_unfocused_prelight" /> + <button function="unshade" state="pressed" draw_ops="shade_unfocused_pressed" /> + <button function="above" state="normal"><draw_ops></draw_ops></button> + <button function="above" state="pressed"><draw_ops></draw_ops></button> + <button function="unabove" state="normal"><draw_ops></draw_ops></button> + <button function="unabove" state="pressed"><draw_ops></draw_ops></button> + <button function="stick" state="normal"><draw_ops></draw_ops></button> + <button function="stick" state="pressed"><draw_ops></draw_ops></button> + <button function="unstick" state="normal"><draw_ops></draw_ops></button> + <button function="unstick" state="pressed"><draw_ops></draw_ops></button> +</frame_style> + +<frame_style name="dialog_focused" geometry="nobuttons"> + <piece position="entire_background" draw_ops="entire_background_focused" /> + <piece position="titlebar" draw_ops="rounded_titlebar_focused_alt" /> + <piece position="title" draw_ops="title_focused" /> + <piece position="overlay" draw_ops="rounded_border_focused" /> + <button function="close" state="normal" draw_ops="close_focused" /> + <button function="close" state="pressed" draw_ops="close_focused_pressed" /> + <button function="maximize" state="normal" draw_ops="maximize_focused" /> + <button function="maximize" state="pressed" draw_ops="maximize_focused_pressed" /> + <button function="minimize" state="normal" draw_ops="minimize_focused" /> + <button function="minimize" state="pressed" draw_ops="minimize_focused_pressed" /> + <button function="menu" state="normal" draw_ops="menu_focused" /> + <button function="menu" state="pressed" draw_ops="menu_focused_pressed" /> + <button function="shade" state="normal" draw_ops="shade_focused" /> + <button function="shade" state="pressed" draw_ops="shade_focused_pressed" /> + <button function="unshade" state="normal" draw_ops="shade_focused" /> + <button function="unshade" state="pressed" draw_ops="shade_focused_pressed" /> + + <button function="left_middle_background" state="normal" draw_ops="button"/> + <button function="left_middle_background" state="prelight" draw_ops="button_prelight"/> + <button function="left_middle_background" state="pressed" draw_ops="button_pressed"/> + <button function="left_right_background" state="normal" draw_ops="button_inner_left"/> + <button function="left_right_background" state="prelight" draw_ops="button_inner_left_prelight"/> + <button function="left_right_background" state="pressed" draw_ops="button_inner_left_pressed"/> + + <button function="right_middle_background" state="normal" draw_ops="button"/> + <button function="right_middle_background" state="prelight" draw_ops="button_prelight"/> + <button function="right_middle_background" state="pressed" draw_ops="button_pressed"/> + <button function="right_left_background" state="normal" draw_ops="button_inner_right"/> + <button function="right_left_background" state="prelight" draw_ops="button_inner_right_prelight"/> + <button function="right_left_background" state="pressed" draw_ops="button_inner_right_pressed"/> + + <button version=">= 3.3" function="left_single_background" state="normal" draw_ops="button_inner_left"/> + <button version=">= 3.3" function="left_single_background" state="prelight" draw_ops="button_inner_left_prelight"/> + <button version=">= 3.3" function="left_single_background" state="pressed" draw_ops="button_inner_left_pressed"/> + <button version=">= 3.3" function="right_single_background" state="normal" draw_ops="button_inner_right"/> + <button version=">= 3.3" function="right_single_background" state="prelight" draw_ops="button_inner_right_prelight"/> + <button version=">= 3.3" function="right_single_background" state="pressed" draw_ops="button_inner_right_pressed"/> + + <button function="above" state="normal"><draw_ops></draw_ops></button> + <button function="above" state="pressed"><draw_ops></draw_ops></button> + <button function="unabove" state="normal"><draw_ops></draw_ops></button> + <button function="unabove" state="pressed"><draw_ops></draw_ops></button> + <button function="stick" state="normal"><draw_ops></draw_ops></button> + <button function="stick" state="pressed"><draw_ops></draw_ops></button> + <button function="unstick" state="normal"><draw_ops></draw_ops></button> + <button function="unstick" state="pressed"><draw_ops></draw_ops></button> +</frame_style> + +<frame_style name="dialog_unfocused" geometry="nobuttons"> + <piece position="entire_background" draw_ops="entire_background_unfocused" /> + <piece position="titlebar" draw_ops="titlebar_unfocused" /> + <piece position="title" draw_ops="title_unfocused" /> + <piece position="overlay" draw_ops="rounded_border_unfocused" /> + <button function="close" state="normal" draw_ops="close_unfocused"/> + <button function="close" state="prelight" draw_ops="close_unfocused_prelight"/> + <button function="close" state="pressed" draw_ops="close_unfocused_pressed"/> + <button function="maximize" state="normal" draw_ops="maximize_unfocused"/> + <button function="maximize" state="prelight" draw_ops="maximize_unfocused_prelight"/> + <button function="maximize" state="pressed" draw_ops="maximize_unfocused_pressed"/> + <button function="minimize" state="normal" draw_ops="minimize_unfocused"/> + <button function="minimize" state="prelight" draw_ops="minimize_unfocused_prelight"/> + <button function="minimize" state="pressed" draw_ops="minimize_unfocused_pressed"/> + <button function="menu" state="normal" draw_ops="menu_unfocused" /> + <button function="menu" state="prelight" draw_ops="menu_unfocused_prelight" /> + <button function="menu" state="pressed" draw_ops="menu_unfocused_pressed" /> + <button function="shade" state="normal"><draw_ops></draw_ops></button> + <button function="shade" state="pressed"><draw_ops></draw_ops></button> + <button function="unshade" state="normal"><draw_ops></draw_ops></button> + <button function="unshade" state="pressed"><draw_ops></draw_ops></button> + <button function="above" state="normal"><draw_ops></draw_ops></button> + <button function="above" state="pressed"><draw_ops></draw_ops></button> + <button function="unabove" state="normal"><draw_ops></draw_ops></button> + <button function="unabove" state="pressed"><draw_ops></draw_ops></button> + <button function="stick" state="normal"><draw_ops></draw_ops></button> + <button function="stick" state="pressed"><draw_ops></draw_ops></button> + <button function="unstick" state="normal"><draw_ops></draw_ops></button> + <button function="unstick" state="pressed"><draw_ops></draw_ops></button> +</frame_style> + +<frame_style name="modal_dialog_focused" geometry="modal"> + <piece position="entire_background" draw_ops="entire_background_focused" /> + <piece position="titlebar" draw_ops="titlebar_focused_alt2" /> + <piece position="title" draw_ops="title_focused" /> + <piece position="overlay" draw_ops="border_focused" /> + <button function="close" state="normal" draw_ops="close_focused" /> + <button function="close" state="pressed" draw_ops="close_focused_pressed" /> + <button function="maximize" state="normal" draw_ops="maximize_focused" /> + <button function="maximize" state="pressed" draw_ops="maximize_focused_pressed" /> + <button function="minimize" state="normal" draw_ops="minimize_focused" /> + <button function="minimize" state="pressed" draw_ops="minimize_focused_pressed" /> + <button function="menu" state="normal" draw_ops="menu_focused" /> + <button function="menu" state="pressed" draw_ops="menu_focused_pressed" /> + <button function="shade" state="normal" draw_ops="shade_focused" /> + <button function="shade" state="pressed" draw_ops="shade_focused_pressed" /> + <button function="unshade" state="normal" draw_ops="shade_focused" /> + <button function="unshade" state="pressed" draw_ops="shade_focused_pressed" /> + + <button function="left_middle_background" state="normal" draw_ops="button"/> + <button function="left_middle_background" state="prelight" draw_ops="button_prelight"/> + <button function="left_middle_background" state="pressed" draw_ops="button_pressed"/> + <button function="left_right_background" state="normal" draw_ops="button_inner_left"/> + <button function="left_right_background" state="prelight" draw_ops="button_inner_left_prelight"/> + <button function="left_right_background" state="pressed" draw_ops="button_inner_left_pressed"/> + + <button function="right_middle_background" state="normal" draw_ops="button"/> + <button function="right_middle_background" state="prelight" draw_ops="button_prelight"/> + <button function="right_middle_background" state="pressed" draw_ops="button_pressed"/> + <button function="right_left_background" state="normal" draw_ops="button_inner_right"/> + <button function="right_left_background" state="prelight" draw_ops="button_inner_right_prelight"/> + <button function="right_left_background" state="pressed" draw_ops="button_inner_right_pressed"/> + + <button version=">= 3.3" function="left_single_background" state="normal" draw_ops="button_inner_left"/> + <button version=">= 3.3" function="left_single_background" state="prelight" draw_ops="button_inner_left_prelight"/> + <button version=">= 3.3" function="left_single_background" state="pressed" draw_ops="button_inner_left_pressed"/> + <button version=">= 3.3" function="right_single_background" state="normal" draw_ops="button_inner_right"/> + <button version=">= 3.3" function="right_single_background" state="prelight" draw_ops="button_inner_right_prelight"/> + <button version=">= 3.3" function="right_single_background" state="pressed" draw_ops="button_inner_right_pressed"/> + + <button function="above" state="normal"><draw_ops></draw_ops></button> + <button function="above" state="pressed"><draw_ops></draw_ops></button> + <button function="unabove" state="normal"><draw_ops></draw_ops></button> + <button function="unabove" state="pressed"><draw_ops></draw_ops></button> + <button function="stick" state="normal"><draw_ops></draw_ops></button> + <button function="stick" state="pressed"><draw_ops></draw_ops></button> + <button function="unstick" state="normal"><draw_ops></draw_ops></button><button function="unstick" state="pressed"><draw_ops></draw_ops></button> +</frame_style> + +<frame_style name="modal_dialog_unfocused" geometry="modal"> + <piece position="entire_background" draw_ops="entire_background_unfocused" /> + <piece position="titlebar" draw_ops="titlebar_unfocused" /> + <piece position="title" draw_ops="title_unfocused" /> + <piece position="overlay" draw_ops="border_unfocused" /> + <button function="close" state="normal" draw_ops="close_unfocused"/> + <button function="close" state="prelight" draw_ops="close_unfocused_prelight"/> + <button function="close" state="pressed" draw_ops="close_unfocused_pressed"/> + <button function="maximize" state="normal" draw_ops="maximize_unfocused"/> + <button function="maximize" state="prelight" draw_ops="maximize_unfocused_prelight"/> + <button function="maximize" state="pressed" draw_ops="maximize_unfocused_pressed"/> + <button function="minimize" state="normal" draw_ops="minimize_unfocused"/> + <button function="minimize" state="prelight" draw_ops="minimize_unfocused_prelight"/> + <button function="minimize" state="pressed" draw_ops="minimize_unfocused_pressed"/> + <button function="menu" state="normal" draw_ops="menu_unfocused" /> + <button function="menu" state="prelight" draw_ops="menu_unfocused_prelight" /> + <button function="menu" state="pressed" draw_ops="menu_unfocused_pressed" /> + <button function="shade" state="normal" draw_ops="shade_unfocused" /> + <button function="shade" state="prelight" draw_ops="shade_unfocused_prelight" /> + <button function="shade" state="pressed" draw_ops="shade_unfocused_pressed" /> + <button function="unshade" state="normal" draw_ops="shade_unfocused" /> + <button function="unshade" state="prelight" draw_ops="shade_unfocused_prelight" /> + <button function="unshade" state="pressed" draw_ops="shade_unfocused_pressed" /> + <button function="above" state="normal"><draw_ops></draw_ops></button> + <button function="above" state="pressed"><draw_ops></draw_ops></button> + <button function="unabove" state="normal"><draw_ops></draw_ops></button> + <button function="unabove" state="pressed"><draw_ops></draw_ops></button> + <button function="stick" state="normal"><draw_ops></draw_ops></button> + <button function="stick" state="pressed"><draw_ops></draw_ops></button> + <button function="unstick" state="normal"><draw_ops></draw_ops></button> + <button function="unstick" state="pressed"><draw_ops></draw_ops></button> +</frame_style> + +<frame_style name="utility_focused" geometry="small"> + <piece position="entire_background" draw_ops="entire_background_focused" /> + <piece position="titlebar" draw_ops="titlebar_focused_alt" /> + <piece position="title" draw_ops="title_focused" /> + <piece position="overlay" draw_ops="border_focused" /> + <button function="close" state="normal" draw_ops="close_focused" /> + <button function="close" state="pressed" draw_ops="close_focused_pressed" /> + <button function="maximize" state="normal" draw_ops="maximize_focused" /> + <button function="maximize" state="pressed" draw_ops="maximize_focused_pressed" /> + <button function="minimize" state="normal" draw_ops="minimize_focused" /> + <button function="minimize" state="pressed" draw_ops="minimize_focused_pressed" /> + <button function="menu" state="normal" draw_ops="menu_focused" /> + <button function="menu" state="pressed" draw_ops="menu_focused_pressed" /> + <button function="shade" state="normal" draw_ops="shade_focused" /> + <button function="shade" state="pressed" draw_ops="shade_focused_pressed" /> + <button function="unshade" state="normal" draw_ops="shade_focused" /> + <button function="unshade" state="pressed" draw_ops="shade_focused_pressed" /> + + <button version="< 3.3" function="left_middle_background" state="normal" draw_ops="button_inner_left"/> + <button version="< 3.3" function="left_middle_background" state="prelight" draw_ops="button_inner_left_prelight"/> + <button version="< 3.3" function="left_middle_background" state="pressed" draw_ops="button_inner_left_pressed"/> + + <button version="< 3.3" function="right_middle_background" state="normal" draw_ops="button_inner_right"/> + <button version="< 3.3" function="right_middle_background" state="prelight" draw_ops="button_inner_right_prelight"/> + <button version="< 3.3" function="right_middle_background" state="pressed" draw_ops="button_inner_right_pressed"/> + + <button version=">= 3.3" function="left_middle_background" state="normal" draw_ops="button"/> + <button version=">= 3.3" function="left_middle_background" state="prelight" draw_ops="button_prelight"/> + <button version=">= 3.3" function="left_middle_background" state="pressed" draw_ops="button_pressed"/> + + <button version=">= 3.3"function="right_middle_background" state="normal" draw_ops="button"/> + <button version=">= 3.3"function="right_middle_background" state="prelight" draw_ops="button_prelight"/> + <button version=">= 3.3"function="right_middle_background" state="pressed" draw_ops="button_pressed"/> + + <button version=">= 3.3" function="left_single_background" state="normal" draw_ops="button_inner_left"/> + <button version=">= 3.3" function="left_single_background" state="prelight" draw_ops="button_inner_left_prelight"/> + <button version=">= 3.3" function="left_single_background" state="pressed" draw_ops="button_inner_left_pressed"/> + <button version=">= 3.3" function="right_single_background" state="normal" draw_ops="button_inner_right"/> + <button version=">= 3.3" function="right_single_background" state="prelight" draw_ops="button_inner_right_prelight"/> + <button version=">= 3.3" function="right_single_background" state="pressed" draw_ops="button_inner_right_pressed"/> + + <button function="above" state="normal"><draw_ops></draw_ops></button> + <button function="above" state="pressed"><draw_ops></draw_ops></button> + <button function="unabove" state="normal"><draw_ops></draw_ops></button> + <button function="unabove" state="pressed"><draw_ops></draw_ops></button> + <button function="stick" state="normal"><draw_ops></draw_ops></button> + <button function="stick" state="pressed"><draw_ops></draw_ops></button> + <button function="unstick" state="normal"><draw_ops></draw_ops></button> + <button function="unstick" state="pressed"><draw_ops></draw_ops></button> +</frame_style> + +<frame_style name="utility_unfocused" geometry="small_unfocused"> + <piece position="entire_background" draw_ops="entire_background_unfocused" /> + <piece position="titlebar" draw_ops="titlebar_unfocused" /> + <piece position="title" draw_ops="title_unfocused" /> + <piece position="overlay" draw_ops="border_unfocused" /> + <button function="close" state="normal" draw_ops="close_unfocused"/> + <button function="close" state="prelight" draw_ops="close_unfocused_prelight"/> + <button function="close" state="pressed" draw_ops="close_unfocused_pressed"/> + <button function="maximize" state="normal" draw_ops="maximize_unfocused"/> + <button function="maximize" state="prelight" draw_ops="maximize_unfocused_prelight"/> + <button function="maximize" state="pressed" draw_ops="maximize_unfocused_pressed"/> + <button function="minimize" state="normal" draw_ops="minimize_unfocused"/> + <button function="minimize" state="prelight" draw_ops="minimize_unfocused_prelight"/> + <button function="minimize" state="pressed" draw_ops="minimize_unfocused_pressed"/> + <button function="menu" state="normal" draw_ops="menu_unfocused" /> + <button function="menu" state="prelight" draw_ops="menu_unfocused_prelight" /> + <button function="menu" state="pressed" draw_ops="menu_unfocused_pressed" /> + <button function="shade" state="normal" draw_ops="shade_unfocused" /> + <button function="shade" state="prelight" draw_ops="shade_unfocused_prelight" /> + <button function="shade" state="pressed" draw_ops="shade_unfocused_pressed" /> + <button function="unshade" state="normal" draw_ops="shade_unfocused" /> + <button function="unshade" state="prelight" draw_ops="shade_unfocused_prelight" /> + <button function="unshade" state="pressed" draw_ops="shade_unfocused_pressed" /> + <button function="above" state="normal"><draw_ops></draw_ops></button> + <button function="above" state="pressed"><draw_ops></draw_ops></button> + <button function="unabove" state="normal"><draw_ops></draw_ops></button> + <button function="unabove" state="pressed"><draw_ops></draw_ops></button> + <button function="stick" state="normal"><draw_ops></draw_ops></button> + <button function="stick" state="pressed"><draw_ops></draw_ops></button> + <button function="unstick" state="normal"><draw_ops></draw_ops></button> + <button function="unstick" state="pressed"><draw_ops></draw_ops></button> +</frame_style> + +<frame_style name="border_focused" geometry="borderless"> + <piece position="entire_background" draw_ops="entire_background_focused" /> + <piece position="overlay" draw_ops="border_focused" /> + <button function="close" state="normal"><draw_ops></draw_ops></button> + <button function="close" state="pressed"><draw_ops></draw_ops></button> + <button function="maximize" state="normal"><draw_ops></draw_ops></button> + <button function="maximize" state="pressed"><draw_ops></draw_ops></button> + <button function="minimize" state="normal"><draw_ops></draw_ops></button> + <button function="minimize" state="pressed"><draw_ops></draw_ops></button> + <button function="menu" state="normal"><draw_ops></draw_ops></button> + <button function="menu" state="pressed"><draw_ops></draw_ops></button> + <button function="shade" state="normal"><draw_ops></draw_ops></button> + <button function="shade" state="pressed"><draw_ops></draw_ops></button> + <button function="unshade" state="normal"><draw_ops></draw_ops></button> + <button function="unshade" state="pressed"><draw_ops></draw_ops></button> + <button function="above" state="normal"><draw_ops></draw_ops></button> + <button function="above" state="pressed"><draw_ops></draw_ops></button> + <button function="unabove" state="normal"><draw_ops></draw_ops></button> + <button function="unabove" state="pressed"><draw_ops></draw_ops></button> + <button function="stick" state="normal"><draw_ops></draw_ops></button> + <button function="stick" state="pressed"><draw_ops></draw_ops></button> + <button function="unstick" state="normal"><draw_ops></draw_ops></button> + <button function="unstick" state="pressed"><draw_ops></draw_ops></button> +</frame_style> + +<frame_style name="border_unfocused" geometry="borderless"> + <piece position="entire_background" draw_ops="entire_background_unfocused" /> + <piece position="overlay" draw_ops="border_unfocused" /> + <button function="close" state="normal"><draw_ops></draw_ops></button> + <button function="close" state="pressed"><draw_ops></draw_ops></button> + <button function="maximize" state="normal"><draw_ops></draw_ops></button> + <button function="maximize" state="pressed"><draw_ops></draw_ops></button> + <button function="minimize" state="normal"><draw_ops></draw_ops></button> + <button function="minimize" state="pressed"><draw_ops></draw_ops></button> + <button function="menu" state="normal"><draw_ops></draw_ops></button> + <button function="menu" state="pressed"><draw_ops></draw_ops></button> + <button function="shade" state="normal"><draw_ops></draw_ops></button> + <button function="shade" state="pressed"><draw_ops></draw_ops></button> + <button function="unshade" state="normal"><draw_ops></draw_ops></button> + <button function="unshade" state="pressed"><draw_ops></draw_ops></button> + <button function="above" state="normal"><draw_ops></draw_ops></button> + <button function="above" state="pressed"><draw_ops></draw_ops></button> + <button function="unabove" state="normal"><draw_ops></draw_ops></button> + <button function="unabove" state="pressed"><draw_ops></draw_ops></button> + <button function="stick" state="normal"><draw_ops></draw_ops></button> + <button function="stick" state="pressed"><draw_ops></draw_ops></button> + <button function="unstick" state="normal"><draw_ops></draw_ops></button> + <button function="unstick" state="pressed"><draw_ops></draw_ops></button> +</frame_style> + +<frame_style name="attached_focused" geometry="attached"> + <piece position="entire_background" draw_ops="entire_background_focused" /> + <piece position="titlebar" draw_ops="titlebar_focused_alt2" /> + <piece position="overlay" draw_ops="border_attached_focused" /> + <button function="close" state="normal"><draw_ops></draw_ops></button> + <button function="close" state="pressed"><draw_ops></draw_ops></button> + <button function="maximize" state="normal"><draw_ops></draw_ops></button> + <button function="maximize" state="pressed"><draw_ops></draw_ops></button> + <button function="minimize" state="normal"><draw_ops></draw_ops></button> + <button function="minimize" state="pressed"><draw_ops></draw_ops></button> + <button function="menu" state="normal"><draw_ops></draw_ops></button> + <button function="menu" state="pressed"><draw_ops></draw_ops></button> + <button function="shade" state="normal"><draw_ops></draw_ops></button> + <button function="shade" state="pressed"><draw_ops></draw_ops></button> + <button function="unshade" state="normal"><draw_ops></draw_ops></button> + <button function="unshade" state="pressed"><draw_ops></draw_ops></button> + <button function="above" state="normal"><draw_ops></draw_ops></button> + <button function="above" state="pressed"><draw_ops></draw_ops></button> + <button function="unabove" state="normal"><draw_ops></draw_ops></button> + <button function="unabove" state="pressed"><draw_ops></draw_ops></button> + <button function="stick" state="normal"><draw_ops></draw_ops></button> + <button function="stick" state="pressed"><draw_ops></draw_ops></button> + <button function="unstick" state="normal"><draw_ops></draw_ops></button> + <button function="unstick" state="pressed"><draw_ops></draw_ops></button> +</frame_style> + +<frame_style name="attached_unfocused" geometry="attached"> + <piece position="entire_background" draw_ops="entire_background_unfocused" /> + <piece position="overlay" draw_ops="border_unfocused" /> + <button function="close" state="normal"><draw_ops></draw_ops></button> + <button function="close" state="pressed"><draw_ops></draw_ops></button> + <button function="maximize" state="normal"><draw_ops></draw_ops></button> + <button function="maximize" state="pressed"><draw_ops></draw_ops></button> + <button function="minimize" state="normal"><draw_ops></draw_ops></button> + <button function="minimize" state="pressed"><draw_ops></draw_ops></button> + <button function="menu" state="normal"><draw_ops></draw_ops></button> + <button function="menu" state="pressed"><draw_ops></draw_ops></button> + <button function="shade" state="normal"><draw_ops></draw_ops></button> + <button function="shade" state="pressed"><draw_ops></draw_ops></button> + <button function="unshade" state="normal"><draw_ops></draw_ops></button> + <button function="unshade" state="pressed"><draw_ops></draw_ops></button> + <button function="above" state="normal"><draw_ops></draw_ops></button> + <button function="above" state="pressed"><draw_ops></draw_ops></button> + <button function="unabove" state="normal"><draw_ops></draw_ops></button> + <button function="unabove" state="pressed"><draw_ops></draw_ops></button> + <button function="stick" state="normal"><draw_ops></draw_ops></button> + <button function="stick" state="pressed"><draw_ops></draw_ops></button> + <button function="unstick" state="normal"><draw_ops></draw_ops></button> + <button function="unstick" state="pressed"><draw_ops></draw_ops></button> +</frame_style> + +<frame_style name="tiled_left_focused" geometry="tiled_left"> + <piece position="entire_background" draw_ops="entire_background_focused" /> + <piece position="titlebar" draw_ops="titlebar_fill_focused_alt" /> + <piece position="title" draw_ops="title_focused" /> + <piece position="overlay" draw_ops="border_right_focused" /> + <button function="close" state="normal" draw_ops="close_focused" /> + <button function="close" state="pressed" draw_ops="close_focused_pressed" /> + <button function="maximize" state="normal" draw_ops="maximize_focused" /> + <button function="maximize" state="pressed" draw_ops="maximize_focused_pressed" /> + <button function="minimize" state="normal" draw_ops="minimize_focused" /> + <button function="minimize" state="pressed" draw_ops="minimize_focused_pressed" /> + <button function="menu" state="normal" draw_ops="menu_focused" /> + <button function="menu" state="pressed" draw_ops="menu_focused_pressed" /> + <button function="shade" state="normal" draw_ops="shade_focused" /> + <button function="shade" state="pressed" draw_ops="shade_focused_pressed" /> + <button function="unshade" state="normal" draw_ops="shade_focused" /> + <button function="unshade" state="pressed" draw_ops="shade_focused_pressed" /> + + <button function="left_middle_background" state="normal" draw_ops="button"/> + <button function="left_middle_background" state="prelight" draw_ops="button_prelight"/> + <button function="left_middle_background" state="pressed" draw_ops="button_pressed"/> + <button function="left_right_background" state="normal" draw_ops="button_inner_left"/> + <button function="left_right_background" state="prelight" draw_ops="button_inner_left_prelight"/> + <button function="left_right_background" state="pressed" draw_ops="button_inner_left_pressed"/> + + <button function="right_middle_background" state="normal" draw_ops="button"/> + <button function="right_middle_background" state="prelight" draw_ops="button_prelight"/> + <button function="right_middle_background" state="pressed" draw_ops="button_pressed"/> + <button function="right_left_background" state="normal" draw_ops="button_inner_right"/> + <button function="right_left_background" state="prelight" draw_ops="button_inner_right_prelight"/> + <button function="right_left_background" state="pressed" draw_ops="button_inner_right_pressed"/> + + <button version=">= 3.3" function="left_single_background" state="normal" draw_ops="button_inner_left"/> + <button version=">= 3.3" function="left_single_background" state="prelight" draw_ops="button_inner_left_prelight"/> + <button version=">= 3.3" function="left_single_background" state="pressed" draw_ops="button_inner_left_pressed"/> + <button version=">= 3.3" function="right_single_background" state="normal" draw_ops="button_inner_right"/> + <button version=">= 3.3" function="right_single_background" state="prelight" draw_ops="button_inner_right_prelight"/> + <button version=">= 3.3" function="right_single_background" state="pressed" draw_ops="button_inner_right_pressed"/> + + <button function="above" state="normal"><draw_ops></draw_ops></button> + <button function="above" state="pressed"><draw_ops></draw_ops></button> + <button function="unabove" state="normal"><draw_ops></draw_ops></button> + <button function="unabove" state="pressed"><draw_ops></draw_ops></button> + <button function="stick" state="normal"><draw_ops></draw_ops></button> + <button function="stick" state="pressed"><draw_ops></draw_ops></button> + <button function="unstick" state="normal"><draw_ops></draw_ops></button> + <button function="unstick" state="pressed"><draw_ops></draw_ops></button> +</frame_style> + +<frame_style name="tiled_left_unfocused" geometry="tiled_left"> + <piece position="entire_background" draw_ops="entire_background_unfocused" /> + <piece position="titlebar" draw_ops="titlebar_fill_unfocused" /> + <piece position="title" draw_ops="title_unfocused" /> + <piece position="overlay" draw_ops="border_right_unfocused" /> + <button function="close" state="normal" draw_ops="close_unfocused"/> + <button function="close" state="prelight" draw_ops="close_unfocused_prelight"/> + <button function="close" state="pressed" draw_ops="close_unfocused_pressed"/> + <button function="maximize" state="normal" draw_ops="maximize_unfocused"/> + <button function="maximize" state="prelight" draw_ops="maximize_unfocused_prelight"/> + <button function="maximize" state="pressed" draw_ops="maximize_unfocused_pressed"/> + <button function="minimize" state="normal" draw_ops="minimize_unfocused"/> + <button function="minimize" state="prelight" draw_ops="minimize_unfocused_prelight"/> + <button function="minimize" state="pressed" draw_ops="minimize_unfocused_pressed"/> + <button function="menu" state="normal" draw_ops="menu_unfocused" /> + <button function="menu" state="prelight" draw_ops="menu_unfocused_prelight" /> + <button function="menu" state="pressed" draw_ops="menu_unfocused_pressed" /> + <button function="shade" state="normal" draw_ops="shade_unfocused" /> + <button function="shade" state="prelight" draw_ops="shade_unfocused_prelight" /> + <button function="shade" state="pressed" draw_ops="shade_unfocused_pressed" /> + <button function="unshade" state="normal" draw_ops="shade_unfocused" /> + <button function="unshade" state="prelight" draw_ops="shade_unfocused_prelight" /> + <button function="unshade" state="pressed" draw_ops="shade_unfocused_pressed" /> + <button function="above" state="normal"><draw_ops></draw_ops></button> + <button function="above" state="pressed"><draw_ops></draw_ops></button> + <button function="unabove" state="normal"><draw_ops></draw_ops></button> + <button function="unabove" state="pressed"><draw_ops></draw_ops></button> + <button function="stick" state="normal"><draw_ops></draw_ops></button> + <button function="stick" state="pressed"><draw_ops></draw_ops></button> + <button function="unstick" state="normal"><draw_ops></draw_ops></button> + <button function="unstick" state="pressed"><draw_ops></draw_ops></button> +</frame_style> + +<frame_style name="tiled_right_focused" geometry="tiled_right"> + <piece position="entire_background" draw_ops="entire_background_focused" /> + <piece position="titlebar" draw_ops="titlebar_fill_focused_alt" /> + <piece position="title" draw_ops="title_focused" /> + <piece position="overlay" draw_ops="border_left_focused" /> + <button function="close" state="normal" draw_ops="close_focused" /> + <button function="close" state="pressed" draw_ops="close_focused_pressed" /> + <button function="maximize" state="normal" draw_ops="maximize_focused" /> + <button function="maximize" state="pressed" draw_ops="maximize_focused_pressed" /> + <button function="minimize" state="normal" draw_ops="minimize_focused" /> + <button function="minimize" state="pressed" draw_ops="minimize_focused_pressed" /> + <button function="menu" state="normal" draw_ops="menu_focused" /> + <button function="menu" state="pressed" draw_ops="menu_focused_pressed" /> + <button function="shade" state="normal" draw_ops="shade_focused" /> + <button function="shade" state="pressed" draw_ops="shade_focused_pressed" /> + <button function="unshade" state="normal" draw_ops="shade_focused" /> + <button function="unshade" state="pressed" draw_ops="shade_focused_pressed" /> + + <button function="left_middle_background" state="normal" draw_ops="button"/> + <button function="left_middle_background" state="prelight" draw_ops="button_prelight"/> + <button function="left_middle_background" state="pressed" draw_ops="button_pressed"/> + <button function="left_right_background" state="normal" draw_ops="button_inner_left"/> + <button function="left_right_background" state="prelight" draw_ops="button_inner_left_prelight"/> + <button function="left_right_background" state="pressed" draw_ops="button_inner_left_pressed"/> + + <button function="right_middle_background" state="normal" draw_ops="button"/> + <button function="right_middle_background" state="prelight" draw_ops="button_prelight"/> + <button function="right_middle_background" state="pressed" draw_ops="button_pressed"/> + <button function="right_left_background" state="normal" draw_ops="button_inner_right"/> + <button function="right_left_background" state="prelight" draw_ops="button_inner_right_prelight"/> + <button function="right_left_background" state="pressed" draw_ops="button_inner_right_pressed"/> + + <button version=">= 3.3" function="left_single_background" state="normal" draw_ops="button_inner_left"/> + <button version=">= 3.3" function="left_single_background" state="prelight" draw_ops="button_inner_left_prelight"/> + <button version=">= 3.3" function="left_single_background" state="pressed" draw_ops="button_inner_left_pressed"/> + <button version=">= 3.3" function="right_single_background" state="normal" draw_ops="button_inner_right"/> + <button version=">= 3.3" function="right_single_background" state="prelight" draw_ops="button_inner_right_prelight"/> + <button version=">= 3.3" function="right_single_background" state="pressed" draw_ops="button_inner_right_pressed"/> + + <button function="above" state="normal"><draw_ops></draw_ops></button> + <button function="above" state="pressed"><draw_ops></draw_ops></button> + <button function="unabove" state="normal"><draw_ops></draw_ops></button> + <button function="unabove" state="pressed"><draw_ops></draw_ops></button> + <button function="stick" state="normal"><draw_ops></draw_ops></button> + <button function="stick" state="pressed"><draw_ops></draw_ops></button> + <button function="unstick" state="normal"><draw_ops></draw_ops></button> + <button function="unstick" state="pressed"><draw_ops></draw_ops></button> +</frame_style> + +<frame_style name="tiled_right_unfocused" geometry="tiled_right"> + <piece position="entire_background" draw_ops="entire_background_unfocused" /> + <piece position="titlebar" draw_ops="titlebar_fill_unfocused" /> + <piece position="title" draw_ops="title_unfocused" /> + <piece position="overlay" draw_ops="border_left_unfocused" /> + <button function="close" state="normal" draw_ops="close_unfocused"/> + <button function="close" state="prelight" draw_ops="close_unfocused_prelight"/> + <button function="close" state="pressed" draw_ops="close_unfocused_pressed"/> + <button function="maximize" state="normal" draw_ops="maximize_unfocused"/> + <button function="maximize" state="prelight" draw_ops="maximize_unfocused_prelight"/> + <button function="maximize" state="pressed" draw_ops="maximize_unfocused_pressed"/> + <button function="minimize" state="normal" draw_ops="minimize_unfocused"/> + <button function="minimize" state="prelight" draw_ops="minimize_unfocused_prelight"/> + <button function="minimize" state="pressed" draw_ops="minimize_unfocused_pressed"/> + <button function="menu" state="normal" draw_ops="menu_unfocused" /> + <button function="menu" state="prelight" draw_ops="menu_unfocused_prelight" /> + <button function="menu" state="pressed" draw_ops="menu_unfocused_pressed" /> + <button function="shade" state="normal" draw_ops="shade_unfocused" /> + <button function="shade" state="prelight" draw_ops="shade_unfocused_prelight" /> + <button function="shade" state="pressed" draw_ops="shade_unfocused_pressed" /> + <button function="unshade" state="normal" draw_ops="shade_unfocused" /> + <button function="unshade" state="prelight" draw_ops="shade_unfocused_prelight" /> + <button function="unshade" state="pressed" draw_ops="shade_unfocused_pressed" /> + <button function="above" state="normal"><draw_ops></draw_ops></button> + <button function="above" state="pressed"><draw_ops></draw_ops></button> + <button function="unabove" state="normal"><draw_ops></draw_ops></button> + <button function="unabove" state="pressed"><draw_ops></draw_ops></button> + <button function="stick" state="normal"><draw_ops></draw_ops></button> + <button function="stick" state="pressed"><draw_ops></draw_ops></button> + <button function="unstick" state="normal"><draw_ops></draw_ops></button> + <button function="unstick" state="pressed"><draw_ops></draw_ops></button> +</frame_style> + +<!-- placeholder for unimplementated styles--> +<frame_style name="blank" geometry="normal"> + <button function="close" state="normal"><draw_ops></draw_ops></button> + <button function="close" state="pressed"><draw_ops></draw_ops></button> + <button function="maximize" state="normal"><draw_ops></draw_ops></button> + <button function="maximize" state="pressed"><draw_ops></draw_ops></button> + <button function="minimize" state="normal"><draw_ops></draw_ops></button> + <button function="minimize" state="pressed"><draw_ops></draw_ops></button> + <button function="menu" state="normal"><draw_ops></draw_ops></button> + <button function="menu" state="pressed"><draw_ops></draw_ops></button> + <button function="shade" state="normal"><draw_ops></draw_ops></button> + <button function="shade" state="pressed"><draw_ops></draw_ops></button> + <button function="unshade" state="normal"><draw_ops></draw_ops></button> + <button function="unshade" state="pressed"><draw_ops></draw_ops></button> + <button function="above" state="normal"><draw_ops></draw_ops></button> + <button function="above" state="pressed"><draw_ops></draw_ops></button> + <button function="unabove" state="normal"><draw_ops></draw_ops></button> + <button function="unabove" state="pressed"><draw_ops></draw_ops></button> + <button function="stick" state="normal"><draw_ops></draw_ops></button> + <button function="stick" state="pressed"><draw_ops></draw_ops></button> + <button function="unstick" state="normal"><draw_ops></draw_ops></button> + <button function="unstick" state="pressed"><draw_ops></draw_ops></button> +</frame_style> + +<!-- frame style sets --> + +<frame_style_set name="normal_style_set"> + <frame focus="yes" state="normal" resize="both" style="normal_focused"/> + <frame focus="no" state="normal" resize="both" style="normal_unfocused"/> + <frame focus="yes" state="maximized" style="normal_max_focused"/> + <frame focus="no" state="maximized" style="normal_max_unfocused"/> + <frame focus="yes" state="shaded" style="normal_focused"/> + <frame focus="no" state="shaded" style="normal_unfocused"/> + <frame focus="yes" state="maximized_and_shaded" style="normal_max_shaded_focused"/> + <frame focus="no" state="maximized_and_shaded" style="normal_max_shaded_unfocused"/> + <frame version=">= 3.3"focus="yes" state="tiled_left" style="tiled_left_focused"/> + <frame version=">= 3.3"focus="no" state="tiled_left" style="tiled_left_unfocused"/> + <frame version=">= 3.3"focus="yes" state="tiled_right" style="tiled_right_focused"/> + <frame version=">= 3.3"focus="no" state="tiled_right" style="tiled_right_unfocused"/> + <frame version=">= 3.3"focus="yes" state="tiled_left_and_shaded" style="tiled_left_focused"/> + <frame version=">= 3.3"focus="no" state="tiled_left_and_shaded" style="tiled_left_unfocused"/> + <frame version=">= 3.3"focus="yes" state="tiled_right_and_shaded" style="tiled_right_focused"/> + <frame version=">= 3.3" focus="no" state="tiled_right_and_shaded" style="tiled_right_unfocused"/> +</frame_style_set> + +<frame_style_set name="dialog_style_set"> + <frame focus="yes" state="normal" resize="both" style="dialog_focused"/> + <frame focus="no" state="normal" resize="both" style="dialog_unfocused"/> + <frame focus="yes" state="maximized" style="blank"/> + <frame focus="no" state="maximized" style="blank"/> + <frame focus="yes" state="shaded" style="dialog_focused"/> + <frame focus="no" state="shaded" style="dialog_unfocused"/> + <frame focus="yes" state="maximized_and_shaded" style="blank"/> + <frame focus="no" state="maximized_and_shaded" style="blank"/> +</frame_style_set> + +<frame_style_set name="modal_dialog_style_set"> + <frame focus="yes" state="normal" resize="both" style="modal_dialog_focused"/> + <frame focus="no" state="normal" resize="both" style="modal_dialog_unfocused"/> + <frame focus="yes" state="maximized" style="blank"/> + <frame focus="no" state="maximized" style="blank"/> + <frame focus="yes" state="shaded" style="modal_dialog_focused"/> + <frame focus="no" state="shaded" style="modal_dialog_unfocused"/> + <frame focus="yes" state="maximized_and_shaded" style="blank"/> + <frame focus="no" state="maximized_and_shaded" style="blank"/> +</frame_style_set> + +<frame_style_set name="utility_style_set"> + <frame focus="yes" state="normal" resize="both" style="utility_focused"/> + <frame focus="no" state="normal" resize="both" style="utility_unfocused"/> + <frame focus="yes" state="maximized" style="blank"/> + <frame focus="no" state="maximized" style="blank"/> + <frame focus="yes" state="shaded" style="utility_focused"/> + <frame focus="no" state="shaded" style="utility_unfocused"/> + <frame focus="yes" state="maximized_and_shaded" style="blank"/> + <frame focus="no" state="maximized_and_shaded" style="blank"/> +</frame_style_set> + +<frame_style_set name="border_style_set"> + <frame focus="yes" state="normal" resize="both" style="border_focused"/> + <frame focus="no" state="normal" resize="both" style="border_unfocused"/> + <frame focus="yes" state="maximized" style="blank"/> + <frame focus="no" state="maximized" style="blank"/> + <frame focus="yes" state="shaded" style="blank"/> + <frame focus="no" state="shaded" style="blank"/> + <frame focus="yes" state="maximized_and_shaded" style="blank"/> + <frame focus="no" state="maximized_and_shaded" style="blank"/> +</frame_style_set> + +<frame_style_set name="attached_style_set"> + <frame focus="yes" state="normal" resize="both" style="attached_focused"/> + <frame focus="no" state="normal" resize="both" style="attached_unfocused"/> + <frame focus="yes" state="maximized" style="blank"/> + <frame focus="no" state="maximized" style="blank"/> + <frame focus="yes" state="shaded" style="blank"/> + <frame focus="no" state="shaded" style="blank"/> + <frame focus="yes" state="maximized_and_shaded" style="blank"/> + <frame focus="no" state="maximized_and_shaded" style="blank"/> +</frame_style_set> + + +<!-- windows --> + +<window type="normal" style_set="normal_style_set"/> +<window type="dialog" style_set="dialog_style_set"/> +<window type="modal_dialog" style_set="modal_dialog_style_set"/> +<window type="menu" style_set="utility_style_set"/> +<window type="utility" style_set="utility_style_set"/> +<window type="border" style_set="border_style_set"/> +<window version=">= 3.2" type="attached" style_set="attached_style_set"/> + +</metacity_theme> |