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author | raveit65 <[email protected]> | 2019-06-09 16:32:04 +0200 |
---|---|---|
committer | raveit65 <[email protected]> | 2019-06-17 17:47:05 +0200 |
commit | b5caac0985d07477a992bec34bcf0d460d87a722 (patch) | |
tree | 3386b889ab9ec721390b6394b0d10bb0c4cc85ae /desktop-themes/GreenLaguna-border | |
parent | b1c3d381be56535f128b085598c9de774c60e8df (diff) | |
download | mate-themes-b5caac0985d07477a992bec34bcf0d460d87a722.tar.bz2 mate-themes-b5caac0985d07477a992bec34bcf0d460d87a722.tar.xz |
GreenLaguna: add selectable metacity theme with borders
Diffstat (limited to 'desktop-themes/GreenLaguna-border')
17 files changed, 3480 insertions, 0 deletions
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If not, see <http://www.gnu.org/licenses/>. + +Also add information on how to contact you by electronic and paper mail. + + If the program does terminal interaction, make it output a short +notice like this when it starts in an interactive mode: + + <program> Copyright (C) <year> <name of author> + This program comes with ABSOLUTELY NO WARRANTY; for details type `show w'. + This is free software, and you are welcome to redistribute it + under certain conditions; type `show c' for details. + +The hypothetical commands `show w' and `show c' should show the appropriate +parts of the General Public License. Of course, your program's commands +might be different; for a GUI interface, you would use an "about box". + + You should also get your employer (if you work as a programmer) or school, +if any, to sign a "copyright disclaimer" for the program, if necessary. +For more information on this, and how to apply and follow the GNU GPL, see +<http://www.gnu.org/licenses/>. + + The GNU General Public License does not permit incorporating your program +into proprietary programs. If your program is a subroutine library, you +may consider it more useful to permit linking proprietary applications with +the library. If this is what you want to do, use the GNU Lesser General +Public License instead of this License. But first, please read +<http://www.gnu.org/philosophy/why-not-lgpl.html>. + diff --git a/desktop-themes/GreenLaguna-border/Makefile.am b/desktop-themes/GreenLaguna-border/Makefile.am new file mode 100644 index 00000000..a670afb4 --- /dev/null +++ b/desktop-themes/GreenLaguna-border/Makefile.am @@ -0,0 +1,16 @@ +THEME_NAME=GreenLaguna-border +THEME_IN_FILES=index.theme.in + +@INTLTOOL_THEME_RULE@ + +themedir = $(datadir)/themes/$(THEME_NAME) + +theme_DATA = \ + COPYING \ + index.theme + +SUBDIRS = \ + metacity-1 + +DISTCLEANFILES = index.theme +EXTRA_DIST = index.theme.in diff --git a/desktop-themes/GreenLaguna-border/index.theme.in b/desktop-themes/GreenLaguna-border/index.theme.in new file mode 100644 index 00000000..3091c43e --- /dev/null +++ b/desktop-themes/GreenLaguna-border/index.theme.in @@ -0,0 +1,12 @@ +[Desktop Entry] +Type=X-GNOME-Metatheme +Name=GreenLaguna-border +Comment=A clean light green theme with huge borders +Encoding=UTF-8 + +[X-GNOME-Metatheme] +GtkTheme=GreenLaguna +MetacityTheme=GreenLaguna-border +IconTheme=menta +CursorTheme=mate +CursorSize=24 diff --git a/desktop-themes/GreenLaguna-border/metacity-1/Makefile.am b/desktop-themes/GreenLaguna-border/metacity-1/Makefile.am new file mode 100644 index 00000000..83d7538a --- /dev/null +++ b/desktop-themes/GreenLaguna-border/metacity-1/Makefile.am @@ -0,0 +1,20 @@ +THEME_NAME=GreenLaguna-border + +themedir = $(datadir)/themes/$(THEME_NAME)/metacity-1 + +theme_DATA = \ + metacity-theme-1.xml \ + metacity-theme-2.xml \ + metacity-theme-3.xml \ + button-close-focus.png \ + button-max-focus1.png \ + button-max-focus.png \ + button-min-focus.png \ + menu-button-pressed.png \ + neutral.png \ + unabove-button.png \ + unabove-button-unfocus.png \ + unfocus.png \ + yellow.png + +EXTRA_DIST = $(theme_DATA) diff --git a/desktop-themes/GreenLaguna-border/metacity-1/button-close-focus.png b/desktop-themes/GreenLaguna-border/metacity-1/button-close-focus.png Binary files differnew file mode 100644 index 00000000..3297f854 --- /dev/null +++ b/desktop-themes/GreenLaguna-border/metacity-1/button-close-focus.png diff --git a/desktop-themes/GreenLaguna-border/metacity-1/button-max-focus.png b/desktop-themes/GreenLaguna-border/metacity-1/button-max-focus.png Binary files differnew file mode 100644 index 00000000..6b93868c --- /dev/null +++ b/desktop-themes/GreenLaguna-border/metacity-1/button-max-focus.png diff --git a/desktop-themes/GreenLaguna-border/metacity-1/button-max-focus1.png b/desktop-themes/GreenLaguna-border/metacity-1/button-max-focus1.png Binary files differnew file mode 100644 index 00000000..6b93868c --- /dev/null +++ b/desktop-themes/GreenLaguna-border/metacity-1/button-max-focus1.png diff --git a/desktop-themes/GreenLaguna-border/metacity-1/button-min-focus.png b/desktop-themes/GreenLaguna-border/metacity-1/button-min-focus.png Binary files differnew file mode 100644 index 00000000..b44cde4c --- /dev/null +++ b/desktop-themes/GreenLaguna-border/metacity-1/button-min-focus.png diff --git a/desktop-themes/GreenLaguna-border/metacity-1/menu-button-pressed.png b/desktop-themes/GreenLaguna-border/metacity-1/menu-button-pressed.png Binary files differnew file mode 100644 index 00000000..b15b508a --- /dev/null +++ b/desktop-themes/GreenLaguna-border/metacity-1/menu-button-pressed.png diff --git a/desktop-themes/GreenLaguna-border/metacity-1/metacity-theme-1.xml b/desktop-themes/GreenLaguna-border/metacity-1/metacity-theme-1.xml new file mode 100644 index 00000000..7d9ca0a2 --- /dev/null +++ b/desktop-themes/GreenLaguna-border/metacity-1/metacity-theme-1.xml @@ -0,0 +1,508 @@ +<?xml version="1.0"?> +<metacity_theme> +<info> + <name>GreenLaguna-border</name> + <author>Wolfgang Ulbrich</author> + <copyright>none</copyright> + <date>Feb 2013</date> + <description>A clean green theme with huge borders</description> +</info> + +<!--================--> +<!--Frame Geometries--> +<!--================--> + +<frame_geometry name="normal" rounded_top_left="true" rounded_bottom_left="true" rounded_top_right="true" rounded_bottom_right="true"> + <distance name="left_width" value="6"/> + <distance name="right_width" value="6"/> + <distance name="bottom_height" value="6"/> + <distance name="left_titlebar_edge" value="4"/> + <distance name="right_titlebar_edge" value="4"/> + <distance name="button_width" value="20"/> + <distance name="button_height" value="23"/> + <distance name="title_vertical_pad" value="3"/> + <border name="title_border" left="1" right="0" top="4" bottom="4"/> + <border name="button_border" left="1" right="0" top="4" bottom="0"/> +</frame_geometry> + +<!--Normal geometry--> + +<frame_geometry name="normal_small_borders" rounded_top_left="false" rounded_top_right="false" rounded_bottom_left="false" rounded_bottom_right="false" parent="normal"> + <distance name="left_width" value="0"/> + <distance name="right_width" value="0"/> + <distance name="bottom_height" value="0"/> + <distance name="left_titlebar_edge" value="0"/> + <distance name="right_titlebar_edge" value="0"/> +</frame_geometry> + +<!--Utility windows--> + +<frame_geometry name="utility" title_scale="small" parent="normal"/> + +<frame_geometry name="border" has_title="false" rounded_top_left="false" rounded_top_right="false" rounded_bottom_left="false" rounded_bottom_right="false"> + <distance name="left_width" value="6"/> + <distance name="right_width" value="6"/> + <distance name="bottom_height" value="6"/> + <distance name="left_titlebar_edge" value="0"/> + <distance name="right_titlebar_edge" value="0"/> + <distance name="button_width" value="0"/> + <distance name="button_height" value="0"/> + <distance name="title_vertical_pad" value="2"/> + <border name="title_border" left="0" right="0" top="0" bottom="0"/> + <border name="button_border" left="0" right="0" top="0" bottom="0"/> +</frame_geometry> + +<!--==============--> +<!--Some constants--> +<!--==============--> + +<constant name="ThickLineWidth" value="3"/> +<constant name="IconTitleSpacing" value="6"/> + +<!--=======--> +<!--Drawing--> +<!--=======--> + +<!--Above button--> + +<draw_ops name="above_button"> + <image filename="neutral.png" x="0" y="0" width="20" height="20"/> +</draw_ops> + +<draw_ops name="above_button_prelight"> + <image filename="yellow.png" x="0" y="0" width="20" height="20"/> +</draw_ops> + +<draw_ops name="above_button_pressed"> + <image filename="yellow.png" x="0" y="0" width="20" height="20"/> +</draw_ops> + +<draw_ops name="above_button_inactive"> + <image filename="unfocus.png" x="0" y="0" width="20" height="20"/> +</draw_ops> + +<!--Unabove Button--> + +<draw_ops name="unabove_button"> + <image filename="yellow.png" x="0" y="0" width="20" height="20"/> +</draw_ops> + +<draw_ops name="unabove_button_prelight"> + <image filename="yellow.png" x="0" y="0" width="20" height="20"/> +</draw_ops> + +<draw_ops name="unabove_button_pressed"> + <image filename="yellow.png" x="0" y="0" width="20" height="20"/> +</draw_ops> + +<draw_ops name="unabove_button_inactive"> + <image filename="yellow.png" x="0" y="0" width="20" height="20"/> +</draw_ops> + +<!-- Stick button--> + +<draw_ops name="stick_button"> + <image filename="neutral.png" x="0" y="0" width="20" height="20"/> +</draw_ops> + +<draw_ops name="stick_button_prelight"> + <image filename="yellow.png" x="0" y="0" width="20" height="20"/> +</draw_ops> + +<draw_ops name="stick_button_pressed"> + <image filename="yellow.png" x="0" y="0" width="20" height="20"/> +</draw_ops> + +<draw_ops name="stick_button_inactive"> + <image filename="unfocus.png" x="0" y="0" width="20" height="20"/> +</draw_ops> + +<!--Unstick Button--> + +<draw_ops name="unstick_button"> + <image filename="neutral.png" x="0" y="0" width="20" height="20"/> +</draw_ops> + +<draw_ops name="unstick_button_prelight"> + <image filename="yellow.png" x="0" y="0" width="20" height="20"/> +</draw_ops> + +<draw_ops name="unstick_button_pressed"> + <image filename="yellow.png" x="0" y="0" width="20" height="20"/> +</draw_ops> + +<draw_ops name="unstick_button_inactive"> + <image filename="unfocus.png" x="0" y="0" width="20" height="20"/> +</draw_ops> + +<!--Shade button--> + +<draw_ops name="shade_button"> + <image filename="neutral.png" x="0" y="0" width="20" height="20"/> +</draw_ops> + +<draw_ops name="shade_button_prelight"> + <image filename="yellow.png" x="0" y="0" width="20" height="20"/> +</draw_ops> + +<draw_ops name="shade_button_pressed"> + <image filename="yellow.png" x="0" y="0" width="20" height="20"/> +</draw_ops> + +<draw_ops name="shade_button_inactive"> + <image filename="unfocus.png" x="0" y="0" width="20" height="20"/> +</draw_ops> + +<!--Unshade button--> + +<draw_ops name="unshade_button"> + <image filename="neutral.png" x="0" y="0" width="20" height="20"/> +</draw_ops> + +<draw_ops name="unshade_button_prelight"> + <image filename="yellow.png" x="0" y="0" width="20" height="20"/> +</draw_ops> + +<draw_ops name="unshade_button_pressed"> + <image filename="yellow.png" x="0" y="0" width="20" height="20"/> +</draw_ops> + +<draw_ops name="unshade_button_inactive"> + <image filename="unfocus.png" x="0" y="0" width="20" height="20"/> +</draw_ops> + +<!--Menu button--> + +<draw_ops name="menu_button"> + <image filename="neutral.png" x="0" y="0" width="20" height="20"/> +</draw_ops> + +<draw_ops name="menu_button_prelight"> + <image filename="yellow.png" x="0" y="0" width="20" height="20"/> +</draw_ops> + +<draw_ops name="menu_button_pressed"> + <image filename="yellow.png" x="0" y="0" width="20" height="20"/> +</draw_ops> + +<draw_ops name="menu_button_inactive"> + <image filename="unfocus.png" x="0" y="0" width="20" height="20"/> +</draw_ops> + +<!--Minimize button--> + +<draw_ops name="minimize_button"> + <image filename="neutral.png" x="0" y="0" width="20" height="20"/> +</draw_ops> + +<draw_ops name="minimize_button_prelight"> + <image filename="button-min-focus.png" x="0" y="0" width="20" height="20"/> +</draw_ops> + +<draw_ops name="minimize_button_pressed"> + <include name="minimize_button"/> +</draw_ops> + +<draw_ops name="minimize_button_inactive"> + <image filename="unfocus.png" x="0" y="0" width="20" height="20"/> +</draw_ops> + +<!--Maximize button--> + +<draw_ops name="maximize_button"> + <image filename="neutral.png" x="0" y="0" width="20" height="20"/> +</draw_ops> + +<draw_ops name="maximize_button_prelight"> + <image filename="button-max-focus.png" x="0" y="0" width="20" height="20"/> +</draw_ops> + +<draw_ops name="maximize_button_pressed"> + <include name="maximize_button"/> +</draw_ops> + +<draw_ops name="maximize_button_inactive"> + <image filename="unfocus.png" x="0" y="0" width="20" height="20"/> +</draw_ops> + +<!--Restore button--> + +<draw_ops name="restore_button"> + <image filename="neutral.png" x="0" y="0" width="20" height="20"/> +</draw_ops> + +<draw_ops name="restore_button_prelight"> + <image filename="button-max-focus1.png" x="0" y="0" width="20" height="20"/> +</draw_ops> + +<draw_ops name="restore_button_pressed"> + <include name="restore_button"/> +</draw_ops> + +<draw_ops name="restore_button_inactive"> + <image filename="unfocus.png" x="0" y="0" width="20" height="20"/> +</draw_ops> + +<!--Close button--> + +<draw_ops name="close_button"> + <image filename="neutral.png" x="0" y="0" width="20" height="20"/> +</draw_ops> + +<draw_ops name="close_button_prelight"> + <image filename="button-close-focus.png" x="0" y="0" width="20" height="20"/> +</draw_ops> + +<draw_ops name="close_button_pressed"> + <include name="close_button"/> +</draw_ops> + +<draw_ops name="close_button_inactive"> + <image filename="unfocus.png" x="0" y="0" width="20" height="20"/> +</draw_ops> + +<!--==================--> +<!--Draw window frames--> +<!--==================--> + +<!--Draw nothing--> + +<draw_ops name="blank"> +</draw_ops> + +<!--The background of windows--> + +<draw_ops name="background"> + + <rectangle color="#E6EFE3" x="0" y="0" width="width" height="height" filled="true"/> + + <rectangle color="#AAB5A1" x="0" y="0" width="width-1" height="height-1" filled="false"/> + + <rectangle color="#E6EFE3" x="left_width-1" y="top_height-1" + width="width-left_width-right_width+2" height="height-top_height-bottom_height" filled="true"/> + + <!--Title bar gradient--> + + <gradient type="vertical" x="1" y="1" width="width-2" height="top_height-2"> + <color value="#EAEFE8"/> + <color value="#E6EFE3"/> + </gradient> + + <line color="#E8EFE5" x1="right_width" y1="top_height-1" x2="width-right_width-2+1" y2="top_height-1" /> + + <!--Top curves--> + <line color="#ABB5A8" x1="0" y1="5" x2="2" y2="2"/> + <line color="#ABB5A8" x1="2" y1="2" x2="5" y2="0"/> + <line color="#ABB5A8" x1="width-right_width+5" y1="5" x2="width-right_width-2+5" y2="2"/> + <line color="#ABB5A8" x1="width-right_width-2+5" y1="2" x2="width-right_width-5+5" y2="0"/> + <!--Bottom curves--> + <line color="#ABB5A8" x1="0" y1="height-bottom_height" x2="2" y2="height-bottom_height+3"/> + <line color="#ABB5A8" x1="2" y1="height-bottom_height+3" x2="5" y2="height-bottom_height+5"/> + <line color="#ABB5A8" x1="width-right_width+5" y1="height-bottom_height" x2="width-right_width-2+5" y2="height-bottom_height+3"/> + <line color="#ABB5A8" x1="width-right_width-2+5" y1="height-bottom_height+3" x2="width-right_width-5+5" y2="height-bottom_height+5"/> +</draw_ops> + +<draw_ops name="max_background"> + + <rectangle color="#E6EFE3" x="0" y="0" width="width" height="height" filled="true"/> + + <rectangle color="#E6EFE3" x="0" y="0" width="width-1" height="height-1" filled="false"/> + + <rectangle color="#E6EFE3" x="left_width-1" y="top_height-1" + width="width-left_width-right_width+2" height="height-top_height-bottom_height" filled="true"/> + + <!--Title bar gradient--> + + <gradient type="vertical" x="1" y="1" width="width-2" height="top_height-2"> + <color value="#FFFFFF" /> + <color value="#E6EFE3" /> + </gradient> + + <line color="#E6EFE3" x1="right_width" y1="top_height-1" x2="width-right_width-2+1" y2="top_height-1" /> +</draw_ops> + +<!--Set up draw_ops for drawing the title text--> + +<!--Focused windows--> + +<draw_ops name="title_text_focused"> + <clip x="0" y="0" width="width" height="height"/> + <title color="#000000" + x="(width - title_width) / 2" y="(height - title_height) / 2"/> +</draw_ops> + + <!--Unfocused windows--> + +<draw_ops name="title_text"> + <clip x="0" y="0" width="width" height="height"/> + <title color="#B2B3B1" + x="(width - title_width) / 2" y="(height - title_height) / 2"/> +</draw_ops> + +<!--Title text--> + +<draw_ops name="title_normal"> + <include name="title_text"/> +</draw_ops> + +<draw_ops name="title_focused"> + <include name="title_text_focused"/> +</draw_ops> + +<draw_ops name="title_utility"> + <include name="title_text"/> +</draw_ops> + +<draw_ops name="title_utility_focused"> + <include name="title_text_focused"/> +</draw_ops> + +<!--=======================================--> +<!--Use draw_ops to draw the window frames.--> +<!--=======================================--> + +<!--Focused windows--> + +<frame_style name="normal_focused" geometry="normal"> + <piece position="entire_background" draw_ops="background"/> + <piece position="title" draw_ops="title_focused"/> + +<!--Draw buttons in normal, prelight, and pressed states--> + + <button function="close" state="normal" draw_ops="close_button"/> + <button function="close" state="prelight" draw_ops="close_button_prelight"/> + <button function="close" state="pressed" draw_ops="close_button_pressed"/> + <button function="minimize" state="normal" draw_ops="minimize_button"/> + <button function="minimize" state="prelight" draw_ops="minimize_button_prelight"/> + <button function="minimize" state="pressed" draw_ops="minimize_button_pressed"/> + <button function="maximize" state="normal" draw_ops="maximize_button"/> + <button function="maximize" state="prelight" draw_ops="maximize_button_prelight"/> + <button function="maximize" state="pressed" draw_ops="maximize_button_pressed"/> + <button function="menu" state="normal" draw_ops="menu_button"/> + <button function="menu" state="prelight" draw_ops="menu_button_prelight"/> + <button function="menu" state="pressed" draw_ops="menu_button_pressed"/> + <button function="stick" state="normal" draw_ops="stick_button"/> + <button function="stick" state="prelight" draw_ops="stick_button_prelight"/> + <button function="stick" state="pressed" draw_ops="stick_button_pressed"/> + <button function="unstick" state="normal" draw_ops="unstick_button"/> + <button function="unstick" state="prelight" draw_ops="unstick_button_prelight"/> + <button function="unstick" state="pressed" draw_ops="unstick_button_pressed"/> + <button function="shade" state="normal" draw_ops="shade_button"/> + <button function="shade" state="prelight" draw_ops="shade_button_prelight"/> + <button function="shade" state="pressed" draw_ops="shade_button_pressed"/> + <button function="unshade" state="normal" draw_ops="unshade_button"/> + <button function="unshade" state="prelight" draw_ops="unshade_button_prelight"/> + <button function="unshade" state="pressed" draw_ops="unshade_button_pressed"/> + <button function="above" state="normal" draw_ops="above_button"/> + <button function="above" state="prelight" draw_ops="above_button_prelight"/> + <button function="above" state="pressed" draw_ops="above_button_pressed"/> + <button function="unabove" state="normal" draw_ops="unabove_button"/> + <button function="unabove" state="prelight" draw_ops="unabove_button_prelight"/> + <button function="unabove" state="pressed" draw_ops="unabove_button_pressed"/> +</frame_style> + +<!--Unfocused windows--> + +<frame_style name="normal_unfocused" geometry="normal"> + <piece position="entire_background" draw_ops="background"/> + <piece position="title" draw_ops="title_normal"/> + +<!--Pressed states--> + + <button function="close" state="normal" draw_ops="close_button_inactive"/> + <button function="close" state="pressed" draw_ops="close_button_pressed"/> + <button function="minimize" state="normal" draw_ops="minimize_button_inactive"/> + <button function="minimize" state="pressed" draw_ops="minimize_button_pressed"/> + <button function="maximize" state="normal" draw_ops="maximize_button_inactive"/> + <button function="maximize" state="pressed" draw_ops="maximize_button_pressed"/> + <button function="menu" state="normal" draw_ops="menu_button_inactive"/> + <button function="menu" state="pressed" draw_ops="menu_button_pressed"/> + <button function="stick" state="normal" draw_ops="stick_button_inactive"/> + <button function="stick" state="pressed" draw_ops="stick_button_pressed"/> + <button function="unstick" state="normal" draw_ops="unstick_button_inactive"/> + <button function="unstick" state="pressed" draw_ops="unstick_button_pressed"/> + <button function="shade" state="normal" draw_ops="shade_button"/> + <button function="shade" state="prelight" draw_ops="shade_button_prelight"/> + <button function="shade" state="pressed" draw_ops="shade_button_pressed"/> + <button function="unshade" state="normal" draw_ops="unshade_button"/> + <button function="unshade" state="prelight" draw_ops="unshade_button_prelight"/> + <button function="unshade" state="pressed" draw_ops="unshade_button_pressed"/> + <button function="above" state="normal" draw_ops="above_button_inactive"/> + <button function="above" state="pressed" draw_ops="above_button_pressed"/> + <button function="unabove" state="normal" draw_ops="unabove_button_inactive"/> + <button function="unabove" state="pressed" draw_ops="unabove_button_pressed"/> +</frame_style> + +<!--Shading--> + +<frame_style name="shaded_focused" geometry="normal" parent="normal_focused"> + <piece position="title" draw_ops="title_focused"/> +</frame_style> + +<frame_style name="maximized_unfocused" geometry="normal_small_borders" parent="normal_unfocused"> + <piece position="entire_background" draw_ops="max_background"/> +</frame_style> + +<frame_style name="maximized_focused" geometry="normal_small_borders" parent="normal_focused"> + <piece position="entire_background" draw_ops="max_background"/> +</frame_style> + +<frame_style name="utility_unfocused" geometry="utility" parent="normal_unfocused"> + <piece position="title" draw_ops="title_utility"/> +</frame_style> + +<frame_style name="utility_focused" geometry="utility" parent="normal_focused"> + <piece position="title" draw_ops="title_utility_focused"/> +</frame_style> + +<frame_style name="border" geometry="border" parent="normal_unfocused"> + <piece position="entire_background" draw_ops="background"/> + <piece position="title" draw_ops="blank"/> +</frame_style> + +<frame_style_set name="normal"> +<frame focus="yes" state="normal" resize="both" style="normal_focused"/> +<frame focus="no" state="normal" resize="both" style="normal_unfocused"/> +<frame focus="yes" state="maximized" style="maximized_focused"/> +<frame focus="no" state="maximized" style="maximized_unfocused"/> +<frame focus="yes" state="shaded" style="shaded_focused"/> +<frame focus="no" state="shaded" style="normal_unfocused"/> +<frame focus="yes" state="maximized_and_shaded" style="maximized_focused"/> +<frame focus="no" state="maximized_and_shaded" style="maximized_unfocused"/> +</frame_style_set> + +<frame_style_set name="utility" parent="normal"> +<frame focus="yes" state="normal" resize="both" style="utility_focused"/> +<frame focus="no" state="normal" resize="both" style="utility_unfocused"/> +<frame focus="yes" state="maximized" style="utility_focused"/> +<frame focus="no" state="maximized" style="utility_unfocused"/> +<frame focus="yes" state="shaded" style="utility_focused"/> +<frame focus="no" state="shaded" style="utility_unfocused"/> +<frame focus="yes" state="maximized_and_shaded" style="utility_focused"/> +<frame focus="no" state="maximized_and_shaded" style="utility_unfocused"/> +</frame_style_set> + +<frame_style_set name="border"> +<frame focus="yes" state="normal" resize="both" style="border"/> +<frame focus="no" state="normal" resize="both" style="border"/> +<frame focus="yes" state="maximized" style="border"/> +<frame focus="no" state="maximized" style="border"/> +<frame focus="yes" state="shaded" style="border"/> +<frame focus="no" state="shaded" style="border"/> +<frame focus="yes" state="maximized_and_shaded" style="border"/> +<frame focus="no" state="maximized_and_shaded" style="border"/> +</frame_style_set> + +<window type="normal" style_set="normal"/> +<window type="dialog" style_set="normal"/> +<window type="modal_dialog" style_set="normal"/> +<window type="menu" style_set="normal"/> +<window type="utility" style_set="utility"/> +<window type="border" style_set="border"/> + +<menu_icon function="close" state="normal" draw_ops="close_button"/> +<menu_icon function="maximize" state="normal" draw_ops="maximize_button"/> +<menu_icon function="unmaximize" state="normal" draw_ops="restore_button"/> +<menu_icon function="minimize" state="normal" draw_ops="minimize_button"/> + +</metacity_theme> diff --git a/desktop-themes/GreenLaguna-border/metacity-1/metacity-theme-2.xml b/desktop-themes/GreenLaguna-border/metacity-1/metacity-theme-2.xml new file mode 100644 index 00000000..e4b37546 --- /dev/null +++ b/desktop-themes/GreenLaguna-border/metacity-1/metacity-theme-2.xml @@ -0,0 +1,514 @@ +<?xml version="1.0"?> +<metacity_theme> +<info> + <name>GreenLaguna</name> + <author>Wolfgang Ulbrich</author> + <copyright>none</copyright> + <date>Feb 2013</date> + <description>A clean green theme with huge borders</description> +</info> + +<!--================--> +<!--Frame Geometries--> +<!--================--> + +<frame_geometry name="normal" rounded_top_left="true" rounded_bottom_left="true" rounded_top_right="true" rounded_bottom_right="true"> + <distance name="left_width" value="6"/> + <distance name="right_width" value="6"/> + <distance name="bottom_height" value="6"/> + <distance name="left_titlebar_edge" value="4"/> + <distance name="right_titlebar_edge" value="4"/> + <distance name="button_width" value="20"/> + <distance name="button_height" value="23"/> + <distance name="title_vertical_pad" value="3"/> + <border name="title_border" left="1" right="0" top="4" bottom="4"/> + <border name="button_border" left="1" right="0" top="4" bottom="0"/> +</frame_geometry> + +<!--Normal geometry--> + +<frame_geometry name="normal_small_borders" rounded_top_left="false" rounded_top_right="false" rounded_bottom_left="false" rounded_bottom_right="false" parent="normal"> + <distance name="left_width" value="0" /> + <distance name="right_width" value="0" /> + <distance name="bottom_height" value="0" /> + <distance name="left_titlebar_edge" value="4"/> + <distance name="right_titlebar_edge" value="1"/> + <distance name="title_vertical_pad" value="9"/> <!-- + This needs to be 1 less then the + title_vertical_pad on normal state + or you'll have bigger buttons --> + <border name="title_border" left="10" right="10" top="1" bottom="2"/> + <border name="button_border" left="0" right="0" top="0" bottom="2"/> +</frame_geometry> + +<!--Utility windows--> + +<frame_geometry name="utility" title_scale="small" parent="normal"/> + +<frame_geometry name="border" has_title="false" rounded_top_left="false" rounded_top_right="false" rounded_bottom_left="false" rounded_bottom_right="false"> + <distance name="left_width" value="6"/> + <distance name="right_width" value="6"/> + <distance name="bottom_height" value="6"/> + <distance name="left_titlebar_edge" value="0"/> + <distance name="right_titlebar_edge" value="0"/> + <distance name="button_width" value="0"/> + <distance name="button_height" value="0"/> + <distance name="title_vertical_pad" value="2"/> + <border name="title_border" left="0" right="0" top="0" bottom="0"/> + <border name="button_border" left="0" right="0" top="0" bottom="0"/> +</frame_geometry> + +<!--==============--> +<!--Some constants--> +<!--==============--> + +<constant name="ThickLineWidth" value="3"/> +<constant name="IconTitleSpacing" value="6"/> + +<!--=======--> +<!--Drawing--> +<!--=======--> + +<!--Above button--> + +<draw_ops name="above_button"> + <image filename="neutral.png" x="0" y="0" width="20" height="20"/> +</draw_ops> + +<draw_ops name="above_button_prelight"> + <image filename="yellow.png" x="0" y="0" width="20" height="20"/> +</draw_ops> + +<draw_ops name="above_button_pressed"> + <image filename="yellow.png" x="0" y="0" width="20" height="20"/> +</draw_ops> + +<draw_ops name="above_button_inactive"> + <image filename="unfocus.png" x="0" y="0" width="20" height="20"/> +</draw_ops> + +<!--Unabove Button--> + +<draw_ops name="unabove_button"> + <image filename="yellow.png" x="0" y="0" width="20" height="20"/> +</draw_ops> + +<draw_ops name="unabove_button_prelight"> + <image filename="yellow.png" x="0" y="0" width="20" height="20"/> +</draw_ops> + +<draw_ops name="unabove_button_pressed"> + <image filename="yellow.png" x="0" y="0" width="20" height="20"/> +</draw_ops> + +<draw_ops name="unabove_button_inactive"> + <image filename="yellow.png" x="0" y="0" width="20" height="20"/> +</draw_ops> + +<!-- Stick button--> + +<draw_ops name="stick_button"> + <image filename="neutral.png" x="0" y="0" width="20" height="20"/> +</draw_ops> + +<draw_ops name="stick_button_prelight"> + <image filename="yellow.png" x="0" y="0" width="20" height="20"/> +</draw_ops> + +<draw_ops name="stick_button_pressed"> + <image filename="yellow.png" x="0" y="0" width="20" height="20"/> +</draw_ops> + +<draw_ops name="stick_button_inactive"> + <image filename="unfocus.png" x="0" y="0" width="20" height="20"/> +</draw_ops> + +<!--Unstick Button--> + +<draw_ops name="unstick_button"> + <image filename="neutral.png" x="0" y="0" width="20" height="20"/> +</draw_ops> + +<draw_ops name="unstick_button_prelight"> + <image filename="yellow.png" x="0" y="0" width="20" height="20"/> +</draw_ops> + +<draw_ops name="unstick_button_pressed"> + <image filename="yellow.png" x="0" y="0" width="20" height="20"/> +</draw_ops> + +<draw_ops name="unstick_button_inactive"> + <image filename="unfocus.png" x="0" y="0" width="20" height="20"/> +</draw_ops> + +<!--Shade button--> + +<draw_ops name="shade_button"> + <image filename="neutral.png" x="0" y="0" width="20" height="20"/> +</draw_ops> + +<draw_ops name="shade_button_prelight"> + <image filename="yellow.png" x="0" y="0" width="20" height="20"/> +</draw_ops> + +<draw_ops name="shade_button_pressed"> + <image filename="yellow.png" x="0" y="0" width="20" height="20"/> +</draw_ops> + +<draw_ops name="shade_button_inactive"> + <image filename="unfocus.png" x="0" y="0" width="20" height="20"/> +</draw_ops> + +<!--Unshade button--> + +<draw_ops name="unshade_button"> + <image filename="neutral.png" x="0" y="0" width="20" height="20"/> +</draw_ops> + +<draw_ops name="unshade_button_prelight"> + <image filename="yellow.png" x="0" y="0" width="20" height="20"/> +</draw_ops> + +<draw_ops name="unshade_button_pressed"> + <image filename="yellow.png" x="0" y="0" width="20" height="20"/> +</draw_ops> + +<draw_ops name="unshade_button_inactive"> + <image filename="unfocus.png" x="0" y="0" width="20" height="20"/> +</draw_ops> + +<!--Menu button--> + +<draw_ops name="menu_button"> + <image filename="neutral.png" x="0" y="0" width="20" height="20"/> +</draw_ops> + +<draw_ops name="menu_button_prelight"> + <image filename="yellow.png" x="0" y="0" width="20" height="20"/> +</draw_ops> + +<draw_ops name="menu_button_pressed"> + <image filename="yellow.png" x="0" y="0" width="20" height="20"/> +</draw_ops> + +<draw_ops name="menu_button_inactive"> + <image filename="unfocus.png" x="0" y="0" width="20" height="20"/> +</draw_ops> + +<!--Minimize button--> + +<draw_ops name="minimize_button"> + <image filename="neutral.png" x="0" y="0" width="20" height="20"/> +</draw_ops> + +<draw_ops name="minimize_button_prelight"> + <image filename="button-min-focus.png" x="0" y="0" width="20" height="20"/> +</draw_ops> + +<draw_ops name="minimize_button_pressed"> + <include name="minimize_button"/> +</draw_ops> + +<draw_ops name="minimize_button_inactive"> + <image filename="unfocus.png" x="0" y="0" width="20" height="20"/> +</draw_ops> + +<!--Maximize button--> + +<draw_ops name="maximize_button"> + <image filename="neutral.png" x="0" y="0" width="20" height="20"/> +</draw_ops> + +<draw_ops name="maximize_button_prelight"> + <image filename="button-max-focus.png" x="0" y="0" width="20" height="20"/> +</draw_ops> + +<draw_ops name="maximize_button_pressed"> + <include name="maximize_button"/> +</draw_ops> + +<draw_ops name="maximize_button_inactive"> + <image filename="unfocus.png" x="0" y="0" width="20" height="20"/> +</draw_ops> + +<!--Restore button--> + +<draw_ops name="restore_button"> + <image filename="neutral.png" x="0" y="0" width="20" height="20"/> +</draw_ops> + +<draw_ops name="restore_button_prelight"> + <image filename="button-max-focus1.png" x="0" y="0" width="20" height="20"/> +</draw_ops> + +<draw_ops name="restore_button_pressed"> + <include name="restore_button"/> +</draw_ops> + +<draw_ops name="restore_button_inactive"> + <image filename="unfocus.png" x="0" y="0" width="20" height="20"/> +</draw_ops> + +<!--Close button--> + +<draw_ops name="close_button"> + <image filename="neutral.png" x="0" y="0" width="20" height="20"/> +</draw_ops> + +<draw_ops name="close_button_prelight"> + <image filename="button-close-focus.png" x="0" y="0" width="20" height="20"/> +</draw_ops> + +<draw_ops name="close_button_pressed"> + <include name="close_button"/> +</draw_ops> + +<draw_ops name="close_button_inactive"> + <image filename="unfocus.png" x="0" y="0" width="20" height="20"/> +</draw_ops> + +<!--==================--> +<!--Draw window frames--> +<!--==================--> + +<!--Draw nothing--> + +<draw_ops name="blank"> +</draw_ops> + +<!--The background of windows--> + +<draw_ops name="background"> + + <rectangle color="#E6EFE3" x="0" y="0" width="width" height="height" filled="true"/> + + <rectangle color="#AAB5A1" x="0" y="0" width="width-1" height="height-1" filled="false"/> + + <rectangle color="#E6EFE3" x="left_width-1" y="top_height-1" + width="width-left_width-right_width+2" height="height-top_height-bottom_height" filled="true"/> + + <!--Title bar gradient--> + + <gradient type="vertical" x="1" y="1" width="width-2" height="top_height-2"> + <color value="#EAEFE8"/> + <color value="#E6EFE3"/> + </gradient> + + <line color="#E8EFE5" x1="right_width" y1="top_height-1" x2="width-right_width-2+1" y2="top_height-1" /> + + <!--Top curves--> + <line color="#ABB5A8" x1="0" y1="5" x2="2" y2="2"/> + <line color="#ABB5A8" x1="2" y1="2" x2="5" y2="0"/> + <line color="#ABB5A8" x1="width-right_width+5" y1="5" x2="width-right_width-2+5" y2="2"/> + <line color="#ABB5A8" x1="width-right_width-2+5" y1="2" x2="width-right_width-5+5" y2="0"/> + <!--Bottom curves--> + <line color="#ABB5A8" x1="0" y1="height-bottom_height" x2="2" y2="height-bottom_height+3"/> + <line color="#ABB5A8" x1="2" y1="height-bottom_height+3" x2="5" y2="height-bottom_height+5"/> + <line color="#ABB5A8" x1="width-right_width+5" y1="height-bottom_height" x2="width-right_width-2+5" y2="height-bottom_height+3"/> + <line color="#ABB5A8" x1="width-right_width-2+5" y1="height-bottom_height+3" x2="width-right_width-5+5" y2="height-bottom_height+5"/> +</draw_ops> + +<draw_ops name="max_background"> + + <rectangle color="#E6EFE3" x="0" y="0" width="width" height="height" filled="true"/> + + <rectangle color="#E6EFE3" x="0" y="0" width="width-1" height="height-1" filled="false"/> + + <rectangle color="#E6EFE3" x="left_width-1" y="top_height-1" + width="width-left_width-right_width+2" height="height-top_height-bottom_height" filled="true"/> + + <!--Title bar gradient--> + + <gradient type="vertical" x="1" y="1" width="width-2" height="top_height-2"> + <color value="#FFFFFF" /> + <color value="#E6EFE3" /> + </gradient> + + <line color="#E6EFE3" x1="right_width" y1="top_height-1" x2="width-right_width-2+1" y2="top_height-1" /> +</draw_ops> + +<!--Set up draw_ops for drawing the title text--> + +<!--Focused windows--> + +<draw_ops name="title_text_focused"> + <clip x="0" y="0" width="width" height="height"/> + <title color="#000000" + x="(width - title_width) / 2" y="(height - title_height) / 2"/> +</draw_ops> + + <!--Unfocused windows--> + +<draw_ops name="title_text"> + <clip x="0" y="0" width="width" height="height"/> + <title color="#B2B3B1" + x="(width - title_width) / 2" y="(height - title_height) / 2"/> +</draw_ops> + +<!--Title text--> + +<draw_ops name="title_normal"> + <include name="title_text"/> +</draw_ops> + +<draw_ops name="title_focused"> + <include name="title_text_focused"/> +</draw_ops> + +<draw_ops name="title_utility"> + <include name="title_text"/> +</draw_ops> + +<draw_ops name="title_utility_focused"> + <include name="title_text_focused"/> +</draw_ops> + +<!--=======================================--> +<!--Use draw_ops to draw the window frames.--> +<!--=======================================--> + +<!--Focused windows--> + +<frame_style name="normal_focused" geometry="normal"> + <piece position="entire_background" draw_ops="background"/> + <piece position="title" draw_ops="title_focused"/> + +<!--Draw buttons in normal, prelight, and pressed states--> + + <button function="close" state="normal" draw_ops="close_button"/> + <button function="close" state="prelight" draw_ops="close_button_prelight"/> + <button function="close" state="pressed" draw_ops="close_button_pressed"/> + <button function="minimize" state="normal" draw_ops="minimize_button"/> + <button function="minimize" state="prelight" draw_ops="minimize_button_prelight"/> + <button function="minimize" state="pressed" draw_ops="minimize_button_pressed"/> + <button function="maximize" state="normal" draw_ops="maximize_button"/> + <button function="maximize" state="prelight" draw_ops="maximize_button_prelight"/> + <button function="maximize" state="pressed" draw_ops="maximize_button_pressed"/> + <button function="menu" state="normal" draw_ops="menu_button"/> + <button function="menu" state="prelight" draw_ops="menu_button_prelight"/> + <button function="menu" state="pressed" draw_ops="menu_button_pressed"/> + <button function="stick" state="normal" draw_ops="stick_button"/> + <button function="stick" state="prelight" draw_ops="stick_button_prelight"/> + <button function="stick" state="pressed" draw_ops="stick_button_pressed"/> + <button function="unstick" state="normal" draw_ops="unstick_button"/> + <button function="unstick" state="prelight" draw_ops="unstick_button_prelight"/> + <button function="unstick" state="pressed" draw_ops="unstick_button_pressed"/> + <button function="shade" state="normal" draw_ops="shade_button"/> + <button function="shade" state="prelight" draw_ops="shade_button_prelight"/> + <button function="shade" state="pressed" draw_ops="shade_button_pressed"/> + <button function="unshade" state="normal" draw_ops="unshade_button"/> + <button function="unshade" state="prelight" draw_ops="unshade_button_prelight"/> + <button function="unshade" state="pressed" draw_ops="unshade_button_pressed"/> + <button function="above" state="normal" draw_ops="above_button"/> + <button function="above" state="prelight" draw_ops="above_button_prelight"/> + <button function="above" state="pressed" draw_ops="above_button_pressed"/> + <button function="unabove" state="normal" draw_ops="unabove_button"/> + <button function="unabove" state="prelight" draw_ops="unabove_button_prelight"/> + <button function="unabove" state="pressed" draw_ops="unabove_button_pressed"/> +</frame_style> + +<!--Unfocused windows--> + +<frame_style name="normal_unfocused" geometry="normal"> + <piece position="entire_background" draw_ops="background"/> + <piece position="title" draw_ops="title_normal"/> + +<!--Pressed states--> + + <button function="close" state="normal" draw_ops="close_button_inactive"/> + <button function="close" state="pressed" draw_ops="close_button_pressed"/> + <button function="minimize" state="normal" draw_ops="minimize_button_inactive"/> + <button function="minimize" state="pressed" draw_ops="minimize_button_pressed"/> + <button function="maximize" state="normal" draw_ops="maximize_button_inactive"/> + <button function="maximize" state="pressed" draw_ops="maximize_button_pressed"/> + <button function="menu" state="normal" draw_ops="menu_button_inactive"/> + <button function="menu" state="pressed" draw_ops="menu_button_pressed"/> + <button function="stick" state="normal" draw_ops="stick_button_inactive"/> + <button function="stick" state="pressed" draw_ops="stick_button_pressed"/> + <button function="unstick" state="normal" draw_ops="unstick_button_inactive"/> + <button function="unstick" state="pressed" draw_ops="unstick_button_pressed"/> + <button function="shade" state="normal" draw_ops="shade_button"/> + <button function="shade" state="prelight" draw_ops="shade_button_prelight"/> + <button function="shade" state="pressed" draw_ops="shade_button_pressed"/> + <button function="unshade" state="normal" draw_ops="unshade_button"/> + <button function="unshade" state="prelight" draw_ops="unshade_button_prelight"/> + <button function="unshade" state="pressed" draw_ops="unshade_button_pressed"/> + <button function="above" state="normal" draw_ops="above_button_inactive"/> + <button function="above" state="pressed" draw_ops="above_button_pressed"/> + <button function="unabove" state="normal" draw_ops="unabove_button_inactive"/> + <button function="unabove" state="pressed" draw_ops="unabove_button_pressed"/> +</frame_style> + +<!--Shading--> + +<frame_style name="shaded_focused" geometry="normal" parent="normal_focused"> + <piece position="title" draw_ops="title_focused"/> +</frame_style> + +<frame_style name="maximized_unfocused" geometry="normal_small_borders" parent="normal_unfocused"> + <piece position="entire_background" draw_ops="max_background"/> +</frame_style> + +<frame_style name="maximized_focused" geometry="normal_small_borders" parent="normal_focused"> + <piece position="entire_background" draw_ops="max_background"/> +</frame_style> + +<frame_style name="utility_unfocused" geometry="utility" parent="normal_unfocused"> + <piece position="title" draw_ops="title_utility"/> +</frame_style> + +<frame_style name="utility_focused" geometry="utility" parent="normal_focused"> + <piece position="title" draw_ops="title_utility_focused"/> +</frame_style> + +<frame_style name="border" geometry="border" parent="normal_unfocused"> + <piece position="entire_background" draw_ops="background"/> + <piece position="title" draw_ops="blank"/> +</frame_style> + +<frame_style_set name="normal"> +<frame focus="yes" state="normal" resize="both" style="normal_focused"/> +<frame focus="no" state="normal" resize="both" style="normal_unfocused"/> +<frame focus="yes" state="maximized" style="maximized_focused"/> +<frame focus="no" state="maximized" style="maximized_unfocused"/> +<frame focus="yes" state="shaded" style="shaded_focused"/> +<frame focus="no" state="shaded" style="normal_unfocused"/> +<frame focus="yes" state="maximized_and_shaded" style="maximized_focused"/> +<frame focus="no" state="maximized_and_shaded" style="maximized_unfocused"/> +</frame_style_set> + +<frame_style_set name="utility" parent="normal"> +<frame focus="yes" state="normal" resize="both" style="utility_focused"/> +<frame focus="no" state="normal" resize="both" style="utility_unfocused"/> +<frame focus="yes" state="maximized" style="utility_focused"/> +<frame focus="no" state="maximized" style="utility_unfocused"/> +<frame focus="yes" state="shaded" style="utility_focused"/> +<frame focus="no" state="shaded" style="utility_unfocused"/> +<frame focus="yes" state="maximized_and_shaded" style="utility_focused"/> +<frame focus="no" state="maximized_and_shaded" style="utility_unfocused"/> +</frame_style_set> + +<frame_style_set name="border"> +<frame focus="yes" state="normal" resize="both" style="border"/> +<frame focus="no" state="normal" resize="both" style="border"/> +<frame focus="yes" state="maximized" style="border"/> +<frame focus="no" state="maximized" style="border"/> +<frame focus="yes" state="shaded" style="border"/> +<frame focus="no" state="shaded" style="border"/> +<frame focus="yes" state="maximized_and_shaded" style="border"/> +<frame focus="no" state="maximized_and_shaded" style="border"/> +</frame_style_set> + +<window type="normal" style_set="normal"/> +<window type="dialog" style_set="normal"/> +<window type="modal_dialog" style_set="normal"/> +<window type="menu" style_set="normal"/> +<window type="utility" style_set="utility"/> +<window type="border" style_set="border"/> + +<menu_icon function="close" state="normal" draw_ops="close_button"/> +<menu_icon function="maximize" state="normal" draw_ops="maximize_button"/> +<menu_icon function="unmaximize" state="normal" draw_ops="restore_button"/> +<menu_icon function="minimize" state="normal" draw_ops="minimize_button"/> + +</metacity_theme> diff --git a/desktop-themes/GreenLaguna-border/metacity-1/metacity-theme-3.xml b/desktop-themes/GreenLaguna-border/metacity-1/metacity-theme-3.xml new file mode 100644 index 00000000..d5212157 --- /dev/null +++ b/desktop-themes/GreenLaguna-border/metacity-1/metacity-theme-3.xml @@ -0,0 +1,1735 @@ +<?xml version="1.0"?> +<metacity_theme> +<info> + <name>GreenLaguna-border</name> + <author>Wolfgang Ulbrich</author> + <copyright>none</copyright> + <date>2013</date> + <description>A clean green theme with huge borders</description> +</info> + +<!-- Colors --> + +<constant name="C_border_focused" value="blend/#000000/gtk:bg[NORMAL]/0.75" /> +<constant name="C_border_unfocused" value="blend/#000000/gtk:bg[NORMAL]/0.8" /> +<constant name="C_attach_line" value="blend/#000000/gtk:bg[NORMAL]/0.75" /> +<constant name="C_attached" value="blend/#000000/gtk:bg[NORMAL]/0.75" /> +<constant name="C_title_focused" value="blend/gtk:fg[NORMAL]/gtk:bg[NORMAL]/0.1" /> +<constant name="C_title_focused_hilight" value="gtk:base[NORMAL]" /> +<constant name="C_title_unfocused" value="blend/gtk:text[NORMAL]/gtk:bg[NORMAL]/0.63" /> + +<!-- Geometries --> + +<frame_geometry name="normal" title_scale="medium" rounded_top_left="5" rounded_top_right="5"> + <!-- frame widths --> + <distance name="left_width" value="6" /> + <distance name="right_width" value="6" /> + <distance name="bottom_height" value="6" /> + <!-- distance of the left button from the left edge --> + <distance name="left_titlebar_edge" value="1"/> + <distance name="right_titlebar_edge" value="0"/> + <distance name="title_vertical_pad" value="10"/> + <border name="title_border" left="10" right="10" top="1" bottom="2"/> + <border name="button_border" left="0" right="0" top="1" bottom="2"/> + <aspect_ratio name="button" value="1"/> +</frame_geometry> + +<frame_geometry name="normal_unfocused" title_scale="medium" rounded_top_left="5" rounded_top_right="5" parent="normal"> + <distance name="left_titlebar_edge" value="1"/> + <distance name="right_titlebar_edge" value="0"/> +</frame_geometry> + +<frame_geometry name="max" title_scale="medium" parent="normal" rounded_top_left="false" rounded_top_right="false"> + <distance name="left_width" value="0" /> + <distance name="right_width" value="0" /> + <distance name="left_titlebar_edge" value="0"/> + <distance name="right_titlebar_edge" value="0"/> + <!-- should be 1 less than that of the normal state or the buttons will be bigger --> + <distance name="title_vertical_pad" value="9"/> + <border name="title_border" left="10" right="10" top="1" bottom="2"/> + <border name="button_border" left="0" right="0" top="1" bottom="2"/> + <distance name="bottom_height" value="0" /> +</frame_geometry> + +<frame_geometry name="tiled_left" title_scale="medium" rounded_top_left="false" rounded_top_right="false" parent="max"> + <distance name="right_width" value="6" /> +</frame_geometry> + +<frame_geometry name="tiled_right" title_scale="medium" rounded_top_left="false" rounded_top_right="false" parent="max"> + <distance name="left_width" value="6" /> +</frame_geometry> + +<frame_geometry name="small" title_scale="small" parent="normal" rounded_top_left="false" rounded_top_right="false"> + <distance name="title_vertical_pad" value="7"/> + <border name="title_border" left="10" right="10" top="0" bottom="1"/> + <border name="button_border" left="0" right="0" top="0" bottom="2"/> +</frame_geometry> + +<frame_geometry name="small_unfocused" parent="small"> + <distance name="left_titlebar_edge" value="0"/> + <distance name="right_titlebar_edge" value="0"/> + <border name="button_border" left="1" right="0" top="0" bottom="2"/> +</frame_geometry> + +<frame_geometry name="nobuttons" hide_buttons="true" parent="normal"> +</frame_geometry> + +<frame_geometry name="border" has_title="false" rounded_top_left="false" rounded_top_right="false" parent="normal" > + <distance name="left_width" value="6" /> + <distance name="right_width" value="6" /> + <distance name="bottom_height" value="6" /> + <border name="title_border" left="10" right="10" top="0" bottom="0" /> + <border name="button_border" left="0" right="0" top="0" bottom="0"/> + <distance name="title_vertical_pad" value="1" /> +</frame_geometry> + +<frame_geometry name="borderless" has_title="false" rounded_top_left="false" rounded_top_right="false" parent="normal" > + <distance name="left_width" value="0" /> + <distance name="right_width" value="0" /> + <distance name="bottom_height" value="0" /> + <distance name="title_vertical_pad" value="0" /> + <border name="button_border" left="0" right="0" top="0" bottom="0"/> + <border name="title_border" left="0" right="0" top="0" bottom="0" /> +</frame_geometry> + +<frame_geometry name="modal" title_scale="small" hide_buttons="true" rounded_top_left="false" rounded_top_right="false" parent="small"> + <distance name="title_vertical_pad" value="5"/> +</frame_geometry> + +<frame_geometry name="attached" title_scale="small" hide_buttons="true" rounded_top_left="3" rounded_top_right="3" parent="small"> + <distance name="title_vertical_pad" value="0"/> +</frame_geometry> + +<!-- drawing operations --> + + <!-- title --> + +<draw_ops name="title_focused"> + <title version="< 3.1" + x="(0 `max` ((width - title_width) / 2)) + 2" + y="(0 `max` ((height - title_height) / 2)) + 2" + color="C_title_focused_hilight" /> + <title version="< 3.1" + x="(0 `max` ((width - title_width) / 2)) + 2" + y="(0 `max` ((height - title_height) / 2)) + 1" + color="C_title_focused" /> + <title version=">= 3.1" + x="(0 `max` ((frame_x_center - title_width / 2) `min` (width - title_width))) + 2" + y="(0 `max` ((height - title_height) / 2)) + 2" + ellipsize_width="width" + color="C_title_focused_hilight" /> + <title version=">= 3.1" + x="(0 `max` ((frame_x_center - title_width / 2) `min` (width - title_width))) + 2" + y="(0 `max` ((height - title_height) / 2)) + 1" + ellipsize_width="width" + color="C_title_focused" /> +</draw_ops> + +<draw_ops name="title_unfocused"> + <title version="< 3.1" + x="(0 `max` ((width - title_width) / 2)) + 2" + y="(0 `max` ((height - title_height) / 2)) + 1" + color="C_title_unfocused"/> + <title version=">= 3.1" + x="(0 `max` ((frame_x_center - title_width/2) `min` (width - title_width))) + 2" + y="(0 `max` ((height - title_height) / 2)) + 1" + ellipsize_width="width" + color="C_title_unfocused"/> +</draw_ops> + + <!-- Window Decorations --> + +<draw_ops name="entire_background_focused"> + <rectangle color="gtk:bg[NORMAL]" x="0" y="0" width="width" height="height" filled="true" /> +</draw_ops> + +<draw_ops name="entire_background_unfocused"> + <include name="entire_background_focused" /> +</draw_ops> + +<draw_ops name="titlebar_fill_focused"> + <gradient type="vertical" x="0" y="0" width="width" height="height"> + <color value="gtk:custom(wm_a,blend/gtk:bg[NORMAL]/gtk:base[NORMAL]/0.6)" /> + <color value="gtk:custom(wm_b,gtk:bg[NORMAL])" /> + </gradient> +</draw_ops> + +<draw_ops name="titlebar_fill_focused_alt"> <!-- gradient for focused dialogs and utility titlebar--> + <gradient type="vertical" x="0" y="0" width="width" height="height"> + <color value="gtk:custom(wm_util,blend/gtk:bg[NORMAL]/gtk:base[NORMAL]/0.3)" /> + <color value="gtk:custom(wm_b,gtk:bg[NORMAL])" /> + </gradient> +</draw_ops> + +<draw_ops name="titlebar_fill_focused_alt2"> <!-- gradient for attached and modal dialogs titlebar--> + <gradient type="vertical" x="0" y="0" width="width" height="title_height"> + <color value="gtk:custom(wm_util,blend/gtk:bg[NORMAL]/gtk:base[NORMAL]/0.3)" /> + <color value="gtk:custom(wm_b,gtk:bg[NORMAL])" /> + </gradient> +</draw_ops> + +<draw_ops name="titlebar_fill_unfocused_alt2"> <!-- gradient for unfocused attached dialogs titlebar--> + <gradient type="vertical" x="0" y="0" width="width" height="title_height"> + <color value="gtk:custom(wm_unfocus,blend/gtk:bg[NORMAL]/gtk:base[NORMAL]/0.2)" /> + <color value="gtk:custom(wm_b,gtk:bg[NORMAL])" /> + </gradient> +</draw_ops> + +<draw_ops name="titlebar_fill_unfocused"> + <gradient type="vertical" x="0" y="0" width="width" height="height"> + <color value="gtk:custom(wm_unfocus,blend/gtk:bg[NORMAL]/gtk:base[NORMAL]/0.2)" /> + <color value="gtk:custom(wm_b,gtk:bg[NORMAL])" /> + </gradient> +</draw_ops> + +<draw_ops name="titlebar_focused_alt"> + <include name="titlebar_fill_focused_alt" /> +</draw_ops> + +<draw_ops name="titlebar_focused_alt2"> <!-- titlebar for focused attached and modal dialogs --> + <include name="titlebar_fill_focused_alt2" /> +</draw_ops> + +<draw_ops name="titlebar_unfocused_alt2"> <!-- titlebar for unfocused attached dialogs --> + <include name="titlebar_fill_unfocused_alt2" /> +</draw_ops> + +<draw_ops name="rounded_titlebar_focused"> + <include name="titlebar_fill_focused" /> +</draw_ops> + +<draw_ops name="rounded_titlebar_focused_alt"> + <include name="titlebar_fill_focused_alt" /> +</draw_ops> + +<draw_ops name="border_focused"> + <rectangle color="C_border_focused" x="0" y="0" width="width-1" height="height-1" filled="false" /> +</draw_ops> + +<draw_ops name="border_unfocused"> + <rectangle color="C_border_unfocused" x="0" y="0" width="width-1" height="height-1" filled="false" /> +</draw_ops> + +<draw_ops name="border_attached_focused"> + <line color="C_attach_line" x1="2" y1="0" x2="width-2" y2="0" /> + <line color="C_attached" x1="0" y1="height-1" x2="width-1" y2="height-1" /> + <line color="C_attached" x1="0" y1="2" x2="0" y2="height-2" /> + <line color="C_attached" x1="width-1" y1="2" x2="width-1" y2="height-2" /> + <arc color="C_attached" x="0" y="0" width="7" height="7" start_angle="270" extent_angle="90" /> + <arc color="C_attached" x="width-8" y="0" width="7" height="7" start_angle="0" extent_angle="90" /> +</draw_ops> + +<draw_ops name="border_attached_unfocused"> + <line color="C_attach_line" x1="2" y1="0" x2="width-2" y2="0" /> + <line color="C_attached" x1="0" y1="height-1" x2="width-1" y2="height-1" /> + <line color="C_attached" x1="0" y1="2" x2="0" y2="height-2" /> + <line color="C_attached" x1="width-1" y1="2" x2="width-1" y2="height-2" /> + <arc color="C_attached" x="0" y="0" width="7" height="7" start_angle="270" extent_angle="90" /> + <arc color="C_attached" x="width-8" y="0" width="7" height="7" start_angle="0" extent_angle="90" /> +</draw_ops> + +<draw_ops name="rounded_border_focused"> + <line color="C_border_focused" x1="5" y1="0" x2="width-5" y2="0" /> + <line color="C_border_focused" x1="0" y1="height-1" x2="width-1" y2="height-1" /> + <line color="C_border_focused" x1="0" y1="5" x2="0" y2="height-2" /> + <line color="C_border_focused" x1="width-1" y1="5" x2="width-1" y2="height-2" /> + <arc color="C_border_focused" x="0" y="0" width="10" height="10" start_angle="270" extent_angle="90" /> + <arc color="C_border_focused" x="width-11" y="0" width="10" height="9" start_angle="0" extent_angle="90" /> + <!-- more solid edges --> + <arc color="C_border_focused" x="0" y="0" width="10" height="10" start_angle="270" extent_angle="90" /> + <arc color="C_border_focused" x="width-11" y="0" width="10" height="9" start_angle="0" extent_angle="90" /> +</draw_ops> + +<draw_ops name="rounded_border_unfocused"> + <line color="C_border_unfocused" x1="5" y1="0" x2="width-5" y2="0" /> + <line color="C_border_unfocused" x1="0" y1="height-1" x2="width-1" y2="height-1" /> + <line color="C_border_unfocused" x1="0" y1="5" x2="0" y2="height-2" /> + <line color="C_border_unfocused" x1="width-1" y1="5" x2="width-1" y2="height-2" /> + <arc color="C_border_unfocused" x="0" y="0" width="10" height="10" start_angle="270" extent_angle="90" /> + <arc color="C_border_unfocused" x="width-11" y="0" width="10" height="9" start_angle="0" extent_angle="90" /> + + <arc color="C_border_unfocused" x="0" y="0" width="10" height="10" start_angle="270" extent_angle="90" /> + <arc color="C_border_unfocused" x="width-11" y="0" width="10" height="9" start_angle="0" extent_angle="90" /> +</draw_ops> + +<draw_ops name="border_right_focused"> + <line + x1="width-1" y1="0" + x2="width-1" y2="height" + color="C_border_focused" /> +</draw_ops> + +<draw_ops name="border_right_unfocused"> + <line + x1="width-1" y1="0" + x2="width-1" y2="height" + color="C_border_unfocused" /> +</draw_ops> + +<draw_ops name="border_left_focused"> + <line + x1="0" y1="0" + x2="0" y2="height" + color="C_border_focused" /> +</draw_ops> + +<draw_ops name="border_left_unfocused"> + <line + x1="0" y1="0" + x2="0" y2="height" + color="C_border_unfocused" /> +</draw_ops> + + <!-- Button Icons --> + +<draw_ops name="close_focused"> + <image filename="neutral.png" x="(width-object_width)/2" y="(height-object_height)/2" width="object_width" height="object_height"/> +</draw_ops> + +<draw_ops name="close_image_util_focused"> + <image filename="neutral.png" x="(width-object_width*0.8)/2" y="(height-object_height*0.8)/2" width="object_width*0.8" height="object_height*0.8"/> +</draw_ops> + +<draw_ops name="close_util_focused"> + <include name="close_image_util_focused" x="0" y="2" /> +</draw_ops> + +<draw_ops name="close_max_focused"> + <include name="close_focused" x="0" y="1" /> +</draw_ops> + +<draw_ops name="close_focused_prelight"> + <image filename="button-close-focus.png" x="(width-object_width)/2" y="(height-object_height)/2" width="object_width" height="object_height"/> +</draw_ops> + +<draw_ops name="close_image_util_focused_prelight"> + <image filename="button-close-focus.png" x="(width-object_width*0.8)/2" y="(height-object_height*0.8)/2" width="object_width*0.8" height="object_height*0.8"/> +</draw_ops> + +<draw_ops name="close_util_focused_prelight"> + <include name="close_image_util_focused_prelight" x="0" y="2" /> +</draw_ops> + +<draw_ops name="close_max_focused_prelight"> + <include name="close_focused_prelight" x="0" y="1" /> +</draw_ops> + +<draw_ops name="close_focused_pressed"> + <image filename="button-close-focus.png" x="(width-object_width)/2" y="(height-object_height)/2" width="object_width" height="object_height"/> +</draw_ops> + +<draw_ops name="close_image_util_focused_pressed"> + <image filename="button-close-focus.png" x="(width-object_width*0.8)/2" y="(height-object_height*0.8)/2" width="object_width*0.8" height="object_height*0.8"/> +</draw_ops> + +<draw_ops name="close_util_focused_pressed"> + <include name="close_image_util_focused_pressed" x="0" y="2" /> +</draw_ops> + +<draw_ops name="close_max_focused_pressed"> + <include name="close_focused_pressed" x="0" y="1" /> +</draw_ops> + +<draw_ops name="close_unfocused"> + <image filename="unfocus.png" x="(width-object_width)/2" y="(height-object_height)/2" width="object_width" height="object_height"/> +</draw_ops> + +<draw_ops name="close_image_util_unfocused"> + <image filename="unfocus.png" x="(width-object_width*0.8)/2" y="(height-object_height*0.8)/2" width="object_width*0.8" height="object_height*0.8"/> +</draw_ops> + +<draw_ops name="close_util_unfocused"> + <include name="close_image_util_unfocused" x="0" y="2" /> +</draw_ops> + +<draw_ops name="close_max_unfocused"> + <include name="close_unfocused" x="0" y="1" /> +</draw_ops> + +<draw_ops name="close_unfocused_prelight"> + <image filename="button-close-focus.png" x="(width-object_width)/2" y="(height-object_height)/2" width="object_width" height="object_height"/> +</draw_ops> + +<draw_ops name="close_image_util_unfocused_prelight"> + <image filename="button-close-focus.png" x="(width-object_width*0.8)/2" y="(height-object_height*0.8)/2" width="object_width*0.8" height="object_height*0.8"/> +</draw_ops> + +<draw_ops name="close_util_unfocused_prelight"> + <include name="close_image_util_unfocused_prelight" x="0" y="2" /> +</draw_ops> + +<draw_ops name="close_max_unfocused_prelight"> + <include name="close_unfocused_prelight" x="0" y="1" /> +</draw_ops> + +<draw_ops name="close_unfocused_pressed"> + <image filename="button-close-focus.png" x="(width-object_width)/2" y="(height-object_height)/2" width="object_width" height="object_height"/> +</draw_ops> + +<draw_ops name="close_image_util_unfocused_pressed"> + <image filename="button-close-focus.png" x="(width-object_width*0.8)/2" y="(height-object_height*0.8)/2" width="object_width*0.8" height="object_height*0.8"/> +</draw_ops> + +<draw_ops name="close_util_unfocused_pressed"> + <include name="close_image_util_unfocused_pressed" x="0" y="2" /> +</draw_ops> + +<draw_ops name="close_max_unfocused_pressed"> + <include name="close_unfocused_pressed" x="0" y="1" /> +</draw_ops> + +<draw_ops name="maximize_focused"> + <image filename="neutral.png" x="(width-object_width)/2" y="(height-object_height)/2" width="object_width" height="object_height"/> +</draw_ops> + +<draw_ops name="maximize_image_util_focused"> + <image filename="neutral.png" x="(width-object_width*0.8)/2" y="(height-object_height*0.8)/2" width="object_width*0.8" height="object_height*0.8"/> +</draw_ops> + +<draw_ops name="maximize_util_focused"> + <include name="maximize_image_util_focused" x="0" y="2" /> +</draw_ops> + +<draw_ops name="maximize_max_focused"> + <include name="maximize_focused" x="0" y="1" /> +</draw_ops> + +<draw_ops name="maximize_focused_prelight"> + <image filename="button-max-focus.png" x="(width-object_width)/2" y="(height-object_height)/2" width="object_width" height="object_height"/> +</draw_ops> + +<draw_ops name="maximize_image_util_focused_prelight"> + <image filename="button-max-focus.png" x="(width-object_width*0.8)/2" y="(height-object_height*0.8)/2" width="object_width*0.8" height="object_height*0.8"/> +</draw_ops> + +<draw_ops name="maximize_util_focused_prelight"> + <include name="maximize_image_util_focused_prelight" x="0" y="2" /> +</draw_ops> + +<draw_ops name="maximize_max_focused_prelight"> + <include name="maximize_focused_prelight" x="0" y="1" /> +</draw_ops> + +<draw_ops name="maximize_focused_pressed"> + <image filename="button-max-focus.png" x="(width-object_width)/2" y="(height-object_height)/2" width="object_width" height="object_height"/> +</draw_ops> + +<draw_ops name="maximize_image_util_focused_pressed"> + <image filename="button-max-focus.png" x="(width-object_width*0.8)/2" y="(height-object_height*0.8)/2" width="object_width*0.8" height="object_height*0.8"/> +</draw_ops> + +<draw_ops name="maximize_util_focused_pressed"> + <include name="maximize_image_util_focused_pressed" x="0" y="2" /> +</draw_ops> + +<draw_ops name="maximize_max_focused_pressed"> + <include name="maximize_focused_pressed" x="0" y="1" /> +</draw_ops> + +<draw_ops name="maximize_unfocused"> + <image filename="unfocus.png" x="(width-object_width)/2" y="(height-object_height)/2" width="object_width" height="object_height"/> +</draw_ops> + +<draw_ops name="maximize_image_util_unfocused"> + <image filename="unfocus.png" x="(width-object_width*0.8)/2" y="(height-object_height*0.8)/2" width="object_width*0.8" height="object_height*0.8"/> +</draw_ops> + +<draw_ops name="maximize_util_unfocused"> + <include name="maximize_image_util_unfocused" x="0" y="2" /> +</draw_ops> + +<draw_ops name="maximize_max_unfocused"> + <include name="maximize_unfocused" x="0" y="1" /> +</draw_ops> + +<draw_ops name="maximize_unfocused_prelight"> + <image filename="button-max-focus.png" x="(width-object_width)/2" y="(height-object_height)/2" width="object_width" height="object_height"/> +</draw_ops> + +<draw_ops name="maximize_image_util_unfocused_prelight"> + <image filename="button-max-focus.png" x="(width-object_width*0.8)/2" y="(height-object_height*0.8)/2" width="object_width*0.8" height="object_height*0.8"/> +</draw_ops> + +<draw_ops name="maximize_util_unfocused_prelight"> + <include name="maximize_image_util_unfocused_prelight" x="0" y="2" /> +</draw_ops> + +<draw_ops name="maximize_max_unfocused_prelight"> + <include name="maximize_unfocused_prelight" x="0" y="1" /> +</draw_ops> + +<draw_ops name="maximize_unfocused_pressed"> + <image filename="button-max-focus.png" x="(width-object_width)/2" y="(height-object_height)/2" width="object_width" height="object_height"/> +</draw_ops> + +<draw_ops name="maximize_image_util_unfocused_pressed"> + <image filename="button-max-focus.png" x="(width-object_width*0.8)/2" y="(height-object_height*0.8)/2" width="object_width*0.8" height="object_height*0.8"/> +</draw_ops> + +<draw_ops name="maximize_util_unfocused_pressed"> + <include name="maximize_image_util_unfocused_pressed" x="0" y="2" /> +</draw_ops> + +<draw_ops name="maximize_max_unfocused_pressed"> + <include name="maximize_unfocused_pressed" x="0" y="1" /> +</draw_ops> + +<draw_ops name="minimize_focused"> + <image filename="neutral.png" x="(width-object_width)/2" y="(height-object_height)/2" width="object_width" height="object_height"/> +</draw_ops> + +<draw_ops name="minimize_image_util_focused"> + <image filename="neutral.png" x="(width-object_width*0.8)/2" y="(height-object_height*0.8)/2" width="object_width*0.8" height="object_height*0.8"/> +</draw_ops> + +<draw_ops name="minimize_util_focused"> + <include name="minimize_image_util_focused" x="0" y="2" /> +</draw_ops> + +<draw_ops name="minimize_max_focused"> + <include name="minimize_focused" x="0" y="1" /> +</draw_ops> + +<draw_ops name="minimize_focused_prelight"> + <image filename="button-min-focus.png" x="(width-object_width)/2" y="(height-object_height)/2" width="object_width" height="object_height"/> +</draw_ops> + +<draw_ops name="minimize_image_util_focused_prelight"> + <image filename="button-min-focus.png" x="(width-object_width*0.8)/2" y="(height-object_height*0.8)/2" width="object_width*0.8" height="object_height*0.8"/> +</draw_ops> + +<draw_ops name="minimize_util_focused_prelight"> + <include name="minimize_image_util_focused_prelight" x="0" y="2" /> +</draw_ops> + +<draw_ops name="minimize_max_focused_prelight"> + <include name="minimize_focused_prelight" x="0" y="1" /> +</draw_ops> + +<draw_ops name="minimize_focused_pressed"> + <image filename="button-min-focus.png" x="(width-object_width)/2" y="(height-object_height)/2" width="object_width" height="object_height"/> +</draw_ops> + +<draw_ops name="minimize_image_util_focused_pressed"> + <image filename="button-min-focus.png" x="(width-object_width*0.8)/2" y="(height-object_height*0.8)/2" width="object_width*0.8" height="object_height*0.8"/> +</draw_ops> + +<draw_ops name="minimize_util_focused_pressed"> + <include name="minimize_image_util_focused_pressed" x="0" y="2" /> +</draw_ops> + +<draw_ops name="minimize_max_focused_pressed"> + <include name="minimize_focused_pressed" x="0" y="1" /> +</draw_ops> + +<draw_ops name="minimize_unfocused"> + <image filename="unfocus.png" x="(width-object_width)/2" y="(height-object_height)/2" width="object_width" height="object_height"/> +</draw_ops> + +<draw_ops name="minimize_image_util_unfocused"> + <image filename="unfocus.png" x="(width-object_width*0.8)/2" y="(height-object_height*0.8)/2" width="object_width*0.8" height="object_height*0.8"/> +</draw_ops> + +<draw_ops name="minimize_util_unfocused"> + <include name="minimize_image_util_unfocused" x="0" y="2" /> +</draw_ops> + +<draw_ops name="minimize_max_unfocused"> + <include name="minimize_unfocused" x="0" y="1" /> +</draw_ops> + +<draw_ops name="minimize_unfocused_prelight"> + <image filename="button-min-focus.png" x="(width-object_width)/2" y="(height-object_height)/2" width="object_width" height="object_height"/> +</draw_ops> + +<draw_ops name="minimize_image_util_unfocused_prelight"> + <image filename="button-min-focus.png" x="(width-object_width*0.8)/2" y="(height-object_height*0.8)/2" width="object_width*0.8" height="object_height*0.8"/> +</draw_ops> + +<draw_ops name="minimize_util_unfocused_prelight"> + <include name="minimize_image_util_unfocused_prelight" x="0" y="2" /> +</draw_ops> + +<draw_ops name="minimize_max_unfocused_prelight"> + <include name="minimize_unfocused_prelight" x="0" y="1" /> +</draw_ops> + +<draw_ops name="minimize_unfocused_pressed"> + <image filename="button-min-focus.png" x="(width-object_width)/2" y="(height-object_height)/2" width="object_width" height="object_height"/> +</draw_ops> + +<draw_ops name="minimize_image_util_unfocused_pressed"> + <image filename="button-min-focus.png" x="(width-object_width*0.8)/2" y="(height-object_height*0.8)/2" width="object_width*0.8" height="object_height*0.8"/> +</draw_ops> + +<draw_ops name="minimize_util_unfocused_pressed"> + <include name="minimize_image_util_unfocused_pressed" x="0" y="2" /> +</draw_ops> + +<draw_ops name="minimize_max_unfocused_pressed"> + <include name="minimize_unfocused_pressed" x="0" y="1" /> +</draw_ops> + +<draw_ops name="above_focused"> + <image filename="neutral.png" x="(width-object_width)/2" y="(height-object_height)/2" width="object_width" height="object_height"/> +</draw_ops> + +<draw_ops name="above_image_util_focused"> + <image filename="neutral.png" x="(width-object_width*0.8)/2" y="(height-object_height*0.8)/2" width="object_width*0.8" height="object_height*0.8"/> +</draw_ops> + +<draw_ops name="above_util_focused"> + <include name="above_image_util_focused" x="0" y="2" /> +</draw_ops> + +<draw_ops name="above_max_focused"> + <include name="above_focused" x="0" y="1" /> +</draw_ops> + +<draw_ops name="above_focused_prelight"> + <image filename="yellow.png" x="(width-object_width)/2" y="(height-object_height)/2" width="object_width" height="object_height"/> +</draw_ops> + +<draw_ops name="above_image_util_focused_prelight"> + <image filename="yellow.png" x="(width-object_width*0.8)/2" y="(height-object_height*0.8)/2" width="object_width*0.8" height="object_height*0.8"/> +</draw_ops> + +<draw_ops name="above_util_focused_prelight"> + <include name="above_image_util_focused_prelight" x="0" y="2" /> +</draw_ops> + +<draw_ops name="above_max_focused_prelight"> + <include name="above_focused_prelight" x="0" y="1" /> +</draw_ops> + +<draw_ops name="above_focused_pressed"> + <image filename="yellow.png" x="(width-object_width)/2" y="(height-object_height)/2" width="object_width" height="object_height"/> +</draw_ops> + +<draw_ops name="above_image_util_focused_pressed"> + <image filename="yellow.png" x="(width-object_width*0.8)/2" y="(height-object_height*0.8)/2" width="object_width*0.8" height="object_height*0.8"/> +</draw_ops> + +<draw_ops name="above_util_focused_pressed"> + <include name="above_image_util_focused_pressed" x="0" y="2" /> +</draw_ops> + +<draw_ops name="above_max_focused_pressed"> + <include name="above_focused_pressed" x="0" y="1" /> +</draw_ops> + +<draw_ops name="above_unfocused"> + <image filename="unfocus.png" x="(width-object_width)/2" y="(height-object_height)/2" width="object_width" height="object_height"/> +</draw_ops> + +<draw_ops name="above_image_util_unfocused"> + <image filename="unfocus.png" x="(width-object_width*0.8)/2" y="(height-object_height*0.8)/2" width="object_width*0.8" height="object_height*0.8"/> +</draw_ops> + +<draw_ops name="above_util_unfocused"> + <include name="above_image_util_unfocused" x="0" y="2" /> +</draw_ops> + +<draw_ops name="above_max_unfocused"> + <include name="above_unfocused" x="0" y="1" /> +</draw_ops> + +<draw_ops name="above_unfocused_prelight"> + <image filename="yellow.png" x="(width-object_width)/2" y="(height-object_height)/2" width="object_width" height="object_height"/> +</draw_ops> + +<draw_ops name="above_image_util_unfocused_prelight"> + <image filename="yellow.png" x="(width-object_width*0.8)/2" y="(height-object_height*0.8)/2" width="object_width*0.8" height="object_height*0.8"/> +</draw_ops> + +<draw_ops name="above_util_unfocused_prelight"> + <include name="above_image_util_unfocused_prelight" x="0" y="2" /> +</draw_ops> + +<draw_ops name="above_max_unfocused_prelight"> + <include name="above_unfocused_prelight" x="0" y="1" /> +</draw_ops> + +<draw_ops name="above_unfocused_pressed"> + <image filename="yellow.png" x="(width-object_width)/2" y="(height-object_height)/2" width="object_width" height="object_height"/> +</draw_ops> + +<draw_ops name="above_image_util_unfocused_pressed"> + <image filename="yellow.png" x="(width-object_width*0.8)/2" y="(height-object_height*0.8)/2" width="object_width*0.8" height="object_height*0.8"/> +</draw_ops> + +<draw_ops name="above_util_unfocused_pressed"> + <include name="above_image_util_unfocused_pressed" x="0" y="2" /> +</draw_ops> + +<draw_ops name="above_max_unfocused_pressed"> + <include name="above_unfocused_pressed" x="0" y="1" /> +</draw_ops> + +<draw_ops name="unabove_focused"> + <image filename="yellow.png" x="(width-object_width)/2" y="(height-object_height)/2" width="object_width" height="object_height"/> +</draw_ops> + +<draw_ops name="unabove_image_util_focused"> + <image filename="yellow.png" x="(width-object_width*0.8)/2" y="(height-object_height*0.8)/2" width="object_width*0.8" height="object_height*0.8"/> +</draw_ops> + +<draw_ops name="unabove_util_focused"> + <include name="unabove_image_util_focused" x="0" y="2" /> +</draw_ops> + +<draw_ops name="unabove_max_focused"> + <include name="unabove_focused" x="0" y="1" /> +</draw_ops> + +<draw_ops name="unabove_focused_prelight"> + <image filename="yellow.png" x="(width-object_width)/2" y="(height-object_height)/2" width="object_width" height="object_height"/> +</draw_ops> + +<draw_ops name="unabove_image_util_focused_prelight"> + <image filename="yellow.png" x="(width-object_width*0.8)/2" y="(height-object_height*0.8)/2" width="object_width*0.8" height="object_height*0.8"/> +</draw_ops> + +<draw_ops name="unabove_util_focused_prelight"> + <include name="unabove_image_util_focused_prelight" x="0" y="2" /> +</draw_ops> + +<draw_ops name="unabove_max_focused_prelight"> + <include name="unabove_focused_prelight" x="0" y="1" /> +</draw_ops> + +<draw_ops name="unabove_focused_pressed"> + <image filename="yellow.png" x="(width-object_width)/2" y="(height-object_height)/2" width="object_width" height="object_height"/> +</draw_ops> + +<draw_ops name="unabove_image_util_focused_pressed"> + <image filename="yellow.png" x="(width-object_width*0.8)/2" y="(height-object_height*0.8)/2" width="object_width*0.8" height="object_height*0.8"/> +</draw_ops> + +<draw_ops name="unabove_util_focused_pressed"> + <include name="unabove_image_util_focused_pressed" x="0" y="2" /> +</draw_ops> + +<draw_ops name="unabove_max_focused_pressed"> + <include name="unabove_focused_pressed" x="0" y="1" /> +</draw_ops> + +<draw_ops name="unabove_unfocused"> + <image filename="yellow.png" x="(width-object_width)/2" y="(height-object_height)/2" width="object_width" height="object_height"/> +</draw_ops> + +<draw_ops name="unabove_image_util_unfocused"> + <image filename="yellow.png" x="(width-object_width*0.8)/2" y="(height-object_height*0.8)/2" width="object_width*0.8" height="object_height*0.8"/> +</draw_ops> + +<draw_ops name="unabove_util_unfocused"> + <include name="unabove_image_util_unfocused" x="0" y="2" /> +</draw_ops> + +<draw_ops name="unabove_max_unfocused"> + <include name="unabove_unfocused" x="0" y="1" /> +</draw_ops> + +<draw_ops name="unabove_unfocused_prelight"> + <image filename="yellow.png" x="(width-object_width)/2" y="(height-object_height)/2" width="object_width" height="object_height"/> +</draw_ops> + +<draw_ops name="unabove_image_util_unfocused_prelight"> + <image filename="yellow.png" x="(width-object_width*0.8)/2" y="(height-object_height*0.8)/2" width="object_width*0.8" height="object_height*0.8"/> +</draw_ops> + +<draw_ops name="unabove_util_unfocused_prelight"> + <include name="unabove_image_util_unfocused_prelight" x="0" y="2" /> +</draw_ops> + +<draw_ops name="unabove_max_unfocused_prelight"> + <include name="unabove_unfocused_prelight" x="0" y="1" /> +</draw_ops> + +<draw_ops name="unabove_unfocused_pressed"> + <image filename="yellow.png" x="(width-object_width)/2" y="(height-object_height)/2" width="object_width" height="object_height"/> +</draw_ops> + +<draw_ops name="unabove_image_util_unfocused_pressed"> + <image filename="yellow.png" x="(width-object_width*0.8)/2" y="(height-object_height*0.8)/2" width="object_width*0.8" height="object_height*0.8"/> +</draw_ops> + +<draw_ops name="unabove_util_unfocused_pressed"> + <include name="unabove_image_util_unfocused_pressed" x="0" y="2" /> +</draw_ops> + +<draw_ops name="unabove_max_unfocused_pressed"> + <include name="unabove_unfocused_pressed" x="0" y="1" /> +</draw_ops> + +<draw_ops name="menu_focused"> + <image filename="neutral.png" x="(width-object_width)/2" y="(height-object_height)/2" width="object_width" height="object_height"/> +</draw_ops> + +<draw_ops name="menu_image_util_focused"> + <image filename="neutral.png" x="(width-object_width*0.8)/2" y="(height-object_height*0.8)/2" width="object_width*0.8" height="object_height*0.8"/> +</draw_ops> + +<draw_ops name="menu_util_focused"> + <include name="menu_image_util_focused" x="0" y="2" /> +</draw_ops> + +<draw_ops name="menu_max_focused"> + <include name="menu_focused" x="0" y="1" /> +</draw_ops> + +<draw_ops name="menu_focused_pressed"> + <image filename="yellow.png" x="(width-object_width)/2" y="(height-object_height)/2" width="object_width" height="object_height"/> +</draw_ops> + +<draw_ops name="menu_image_util_focused_pressed"> + <image filename="yellow.png" x="(width-object_width*0.8)/2" y="(height-object_height*0.8)/2" width="object_width*0.8" height="object_height*0.8"/> +</draw_ops> + +<draw_ops name="menu_util_focused_pressed"> + <include name="menu_image_util_focused_pressed" x="0" y="2" /> +</draw_ops> + +<draw_ops name="menu_max_focused_pressed"> + <include name="menu_focused_pressed" x="0" y="1" /> +</draw_ops> + +<draw_ops name="menu_unfocused"> + <image filename="unfocus.png" x="(width-object_width)/2" y="(height-object_height)/2" width="object_width" height="object_height"/> +</draw_ops> + +<draw_ops name="menu_image_util_unfocused"> + <image filename="unfocus.png" x="(width-object_width*0.8)/2" y="(height-object_height*0.8)/2" width="object_width*0.8" height="object_height*0.8"/> +</draw_ops> + +<draw_ops name="menu_util_unfocused"> + <include name="menu_image_util_unfocused" x="0" y="2" /> +</draw_ops> + +<draw_ops name="menu_max_unfocused"> + <include name="menu_unfocused" x="0" y="1" /> +</draw_ops> + +<draw_ops name="menu_unfocused_prelight"> + <image filename="yellow.png" x="(width-object_width)/2" y="(height-object_height)/2" width="object_width" height="object_height"/> +</draw_ops> + +<draw_ops name="menu_image_util_unfocused_prelight"> + <image filename="yellow.png" x="(width-object_width*0.8)/2" y="(height-object_height*0.8)/2" width="object_width*0.8" height="object_height*0.8"/> +</draw_ops> + +<draw_ops name="menu_util_unfocused_prelight"> + <include name="menu_image_util_unfocused_prelight" x="0" y="2" /> +</draw_ops> + +<draw_ops name="menu_max_unfocused_prelight"> + <include name="menu_unfocused_prelight" x="0" y="1" /> +</draw_ops> + +<draw_ops name="menu_unfocused_pressed"> + <image filename="yellow.png" x="(width-object_width)/2" y="(height-object_height)/2" width="object_width" height="object_height"/> +</draw_ops> + +<draw_ops name="menu_image_util_unfocused_pressed"> + <image filename="yellow.png" x="(width-object_width*0.8)/2" y="(height-object_height*0.8)/2" width="object_width*0.8" height="object_height*0.8"/> +</draw_ops> + +<draw_ops name="menu_util_unfocused_pressed"> + <include name="menu_image_util_unfocused_pressed" x="0" y="2" /> +</draw_ops> + +<draw_ops name="menu_max_unfocused_pressed"> + <include name="menu_unfocused_pressed" x="0" y="1" /> +</draw_ops> + +<draw_ops name="shade_focused"> + <image filename="neutral.png" x="(width-object_width)/2" y="(height-object_height)/2" width="object_width" height="object_height"/> +</draw_ops> + +<draw_ops name="shade_image_util_focused"> + <image filename="neutral.png" x="(width-object_width*0.8)/2" y="(height-object_height*0.8)/2" width="object_width*0.8" height="object_height*0.8"/> +</draw_ops> + +<draw_ops name="shade_util_focused"> + <include name="shade_image_util_focused" x="0" y="2" /> +</draw_ops> + +<draw_ops name="shade_max_focused"> + <include name="shade_focused" x="0" y="1" /> +</draw_ops> + +<draw_ops name="shade_focused_pressed"> + <image filename="yellow.png" x="(width-object_width)/2" y="(height-object_height)/2" width="object_width" height="object_height"/> +</draw_ops> + +<draw_ops name="shade_image_util_focused_pressed"> + <image filename="yellow.png" x="(width-object_width*0.8)/2" y="(height-object_height*0.8)/2" width="object_width*0.8" height="object_height*0.8"/> +</draw_ops> + +<draw_ops name="shade_util_focused_pressed"> + <include name="shade_image_util_focused_pressed" x="0" y="2" /> +</draw_ops> + +<draw_ops name="shade_max_focused_pressed"> + <include name="shade_focused_pressed" x="0" y="1" /> +</draw_ops> + +<draw_ops name="shade_unfocused"> + <image filename="unfocus.png" x="(width-object_width)/2" y="(height-object_height)/2" width="object_width" height="object_height"/> +</draw_ops> + +<draw_ops name="shade_image_util_unfocused"> + <image filename="unfocus.png" x="(width-object_width*0.8)/2" y="(height-object_height*0.8)/2" width="object_width*0.8" height="object_height*0.8"/> +</draw_ops> + +<draw_ops name="shade_util_unfocused"> + <include name="shade_image_util_unfocused" x="0" y="2" /> +</draw_ops> + +<draw_ops name="shade_max_unfocused"> + <include name="shade_unfocused" x="0" y="1" /> +</draw_ops> + +<draw_ops name="shade_unfocused_prelight"> + <image filename="yellow.png" x="(width-object_width)/2" y="(height-object_height)/2" width="object_width" height="object_height"/> +</draw_ops> + +<draw_ops name="shade_image_util_unfocused_prelight"> + <image filename="yellow.png" x="(width-object_width*0.8)/2" y="(height-object_height*0.8)/2" width="object_width*0.8" height="object_height*0.8"/> +</draw_ops> + +<draw_ops name="shade_util_unfocused_prelight"> + <include name="shade_image_util_unfocused_prelight" x="0" y="2" /> +</draw_ops> + +<draw_ops name="shade_max_unfocused_prelight"> + <include name="shade_unfocused_prelight" x="0" y="1" /> +</draw_ops> + +<draw_ops name="shade_unfocused_pressed"> + <image filename="yellow.png" x="(width-object_width)/2" y="(height-object_height)/2" width="object_width" height="object_height"/> +</draw_ops> + +<draw_ops name="shade_image_util_unfocused_pressed"> + <image filename="yellow.png" x="(width-object_width*0.8)/2" y="(height-object_height*0.8)/2" width="object_width*0.8" height="object_height*0.8"/> +</draw_ops> + +<draw_ops name="shade_util_unfocused_pressed"> + <include name="shade_image_util_unfocused_pressed" x="0" y="2" /> +</draw_ops> + +<draw_ops name="shade_max_unfocused_pressed"> + <include name="shade_unfocused_pressed" x="0" y="1" /> +</draw_ops> + +<!-- Frame Styles --> + +<frame_style name="normal_focused" geometry="normal"> + <piece position="entire_background" draw_ops="entire_background_focused" /> + <piece position="titlebar" draw_ops="rounded_titlebar_focused" /> + <piece position="title" draw_ops="title_focused" /> + <piece position="overlay" draw_ops="rounded_border_focused" /> + <button function="close" state="normal" draw_ops="close_focused" /> + <button function="close" state="prelight" draw_ops="close_focused_prelight"/> + <button function="close" state="pressed" draw_ops="close_focused_pressed" /> + <button function="maximize" state="normal" draw_ops="maximize_focused" /> + <button function="maximize" state="prelight" draw_ops="maximize_focused_prelight"/> + <button function="maximize" state="pressed" draw_ops="maximize_focused_pressed" /> + <button function="minimize" state="normal" draw_ops="minimize_focused" /> + <button function="minimize" state="prelight" draw_ops="minimize_focused_prelight" /> + <button function="minimize" state="pressed" draw_ops="minimize_focused_pressed" /> + + <button function="above" state="normal" draw_ops="above_focused" /> + <button function="above" state="prelight" draw_ops="above_focused_prelight" /> + <button function="above" state="pressed" draw_ops="above_focused_pressed" /> + <button function="unabove" state="normal" draw_ops="unabove_focused" /> + <button function="unabove" state="prelight" draw_ops="unabove_focused_prelight" /> + <button function="unabove" state="pressed" draw_ops="unabove_focused_pressed" /> + + <button function="menu" state="normal" draw_ops="menu_focused" /> + <button function="menu" state="pressed" draw_ops="menu_focused_pressed" /> + <button function="shade" state="normal" draw_ops="shade_focused" /> + <button function="shade" state="pressed" draw_ops="shade_focused_pressed" /> + <button function="unshade" state="normal" draw_ops="shade_focused" /> + <button function="unshade" state="pressed" draw_ops="shade_focused_pressed" /> + + <button function="stick" state="normal"><draw_ops></draw_ops></button> + <button function="stick" state="pressed"><draw_ops></draw_ops></button> + <button function="unstick" state="normal"><draw_ops></draw_ops></button> + <button function="unstick" state="pressed"><draw_ops></draw_ops></button> +</frame_style> + +<frame_style name="normal_unfocused" geometry="normal_unfocused"> + <piece position="entire_background" draw_ops="entire_background_unfocused" /> + <piece position="titlebar" draw_ops="rounded_titlebar_focused" /> + <piece position="title" draw_ops="title_unfocused" /> + <piece position="overlay" draw_ops="rounded_border_unfocused" /> + <button function="close" state="normal" draw_ops="close_unfocused"/> + <button function="close" state="prelight" draw_ops="close_unfocused_prelight"/> + <button function="close" state="pressed" draw_ops="close_unfocused_pressed"/> + <button function="maximize" state="normal" draw_ops="maximize_unfocused"/> + <button function="maximize" state="prelight" draw_ops="maximize_unfocused_prelight"/> + <button function="maximize" state="pressed" draw_ops="maximize_unfocused_pressed"/> + <button function="minimize" state="normal" draw_ops="minimize_unfocused"/> + <button function="minimize" state="prelight" draw_ops="minimize_unfocused_prelight"/> + <button function="minimize" state="pressed" draw_ops="minimize_unfocused_pressed"/> + + <button function="above" state="normal" draw_ops="above_unfocused"/> + <button function="above" state="prelight" draw_ops="above_unfocused_prelight"/> + <button function="above" state="pressed" draw_ops="above_unfocused_pressed"/> + <button function="unabove" state="normal" draw_ops="unabove_unfocused"/> + <button function="unabove" state="prelight" draw_ops="unabove_unfocused_prelight"/> + <button function="unabove" state="pressed" draw_ops="unabove_unfocused_pressed"/> + + <button function="menu" state="normal" draw_ops="menu_unfocused" /> + <button function="menu" state="prelight" draw_ops="menu_unfocused_prelight" /> + <button function="menu" state="pressed" draw_ops="menu_unfocused_pressed" /> + <button function="shade" state="normal" draw_ops="shade_unfocused" /> + <button function="shade" state="prelight" draw_ops="shade_unfocused_prelight" /> + <button function="shade" state="pressed" draw_ops="shade_unfocused_pressed" /> + <button function="unshade" state="normal" draw_ops="shade_unfocused" /> + <button function="unshade" state="prelight" draw_ops="shade_unfocused_prelight" /> + <button function="unshade" state="pressed" draw_ops="shade_unfocused_pressed" /> + <button function="stick" state="normal"><draw_ops></draw_ops></button> + <button function="stick" state="pressed"><draw_ops></draw_ops></button> + <button function="unstick" state="normal"><draw_ops></draw_ops></button> + <button function="unstick" state="pressed"><draw_ops></draw_ops></button> +</frame_style> + +<frame_style name="normal_max_focused" geometry="max"> + <piece position="entire_background" draw_ops="entire_background_focused" /> + <piece position="titlebar" draw_ops="titlebar_fill_focused" /> + <piece position="title" draw_ops="title_focused" /> + <button function="close" state="normal" draw_ops="close_max_focused" /> + <button function="close" state="prelight" draw_ops="close_max_focused_prelight"/> + <button function="close" state="pressed" draw_ops="close_max_focused_pressed" /> + <button function="maximize" state="normal" draw_ops="maximize_max_focused" /> + <button function="maximize" state="prelight" draw_ops="maximize_max_focused_prelight"/> + <button function="maximize" state="pressed" draw_ops="maximize_max_focused_pressed" /> + <button function="minimize" state="normal" draw_ops="minimize_max_focused" /> + <button function="minimize" state="prelight" draw_ops="minimize_max_focused_prelight" /> + <button function="minimize" state="pressed" draw_ops="minimize_max_focused_pressed" /> + + <button function="above" state="normal" draw_ops="above_max_focused" /> + <button function="above" state="prelight" draw_ops="above_max_focused_prelight" /> + <button function="above" state="pressed" draw_ops="above_max_focused_pressed" /> + <button function="unabove" state="normal" draw_ops="unabove_max_focused" /> + <button function="unabove" state="prelight" draw_ops="unabove_max_focused_prelight" /> + <button function="unabove" state="pressed" draw_ops="unabove_max_focused_pressed" /> + + <button function="menu" state="normal" draw_ops="menu_max_focused" /> + <button function="menu" state="pressed" draw_ops="menu_max_focused_pressed" /> + <button function="shade" state="normal" draw_ops="shade_max_focused" /> + <button function="shade" state="pressed" draw_ops="shade_max_focused_pressed" /> + <button function="unshade" state="normal" draw_ops="shade_max_focused" /> + <button function="unshade" state="pressed" draw_ops="shade_max_focused_pressed" /> + + <button function="stick" state="normal"><draw_ops></draw_ops></button> + <button function="stick" state="pressed"><draw_ops></draw_ops></button> + <button function="unstick" state="normal"><draw_ops></draw_ops></button> + <button function="unstick" state="pressed"><draw_ops></draw_ops></button> +</frame_style> + +<frame_style name="normal_max_unfocused" geometry="max"> + <piece position="entire_background" draw_ops="entire_background_unfocused" /> + <piece position="titlebar" draw_ops="titlebar_fill_unfocused" /> + <piece position="title" draw_ops="title_unfocused" /> + <button function="close" state="normal" draw_ops="close_max_unfocused"/> + <button function="close" state="prelight" draw_ops="close_max_unfocused_prelight"/> + <button function="close" state="pressed" draw_ops="close_max_unfocused_pressed"/> + <button function="maximize" state="normal" draw_ops="maximize_max_unfocused"/> + <button function="maximize" state="prelight" draw_ops="maximize_max_unfocused_prelight"/> + <button function="maximize" state="pressed" draw_ops="maximize_max_unfocused_pressed"/> + <button function="minimize" state="normal" draw_ops="minimize_max_unfocused"/> + <button function="minimize" state="prelight" draw_ops="minimize_max_unfocused_prelight"/> + <button function="minimize" state="pressed" draw_ops="minimize_max_unfocused_pressed"/> + + <button function="above" state="normal" draw_ops="above_max_unfocused"/> + <button function="above" state="prelight" draw_ops="above_max_unfocused_prelight"/> + <button function="above" state="pressed" draw_ops="above_max_unfocused_pressed"/> + <button function="unabove" state="normal" draw_ops="unabove_max_unfocused"/> + <button function="unabove" state="prelight" draw_ops="unabove_max_unfocused_prelight"/> + <button function="unabove" state="pressed" draw_ops="unabove_max_unfocused_pressed"/> + + <button function="menu" state="normal" draw_ops="menu_max_unfocused" /> + <button function="menu" state="prelight" draw_ops="menu_max_unfocused_prelight" /> + <button function="menu" state="pressed" draw_ops="menu_max_unfocused_pressed" /> + <button function="shade" state="normal" draw_ops="shade_max_unfocused" /> + <button function="shade" state="prelight" draw_ops="shade_max_unfocused_prelight" /> + <button function="shade" state="pressed" draw_ops="shade_max_unfocused_pressed" /> + <button function="unshade" state="normal" draw_ops="shade_max_unfocused" /> + <button function="unshade" state="prelight" draw_ops="shade_max_unfocused_prelight" /> + <button function="unshade" state="pressed" draw_ops="shade_max_unfocused_pressed" /> + <button function="stick" state="normal"><draw_ops></draw_ops></button> + <button function="stick" state="pressed"><draw_ops></draw_ops></button> + <button function="unstick" state="normal"><draw_ops></draw_ops></button> + <button function="unstick" state="pressed"><draw_ops></draw_ops></button> +</frame_style> + +<frame_style name="normal_max_shaded_focused" geometry="max"> + <piece position="entire_background" draw_ops="entire_background_focused" /> + <piece position="titlebar" draw_ops="titlebar_fill_focused" /> + <piece position="title" draw_ops="title_focused" /> + <piece position="overlay"><draw_ops><line x1="0" y1="height-1" x2="width" y2="height-1" color="C_border_focused" /></draw_ops></piece> + <button function="close" state="normal" draw_ops="close_max_focused" /> + <button function="close" state="prelight" draw_ops="close_max_focused_prelight"/> + <button function="close" state="pressed" draw_ops="close_max_focused_pressed" /> + <button function="maximize" state="normal" draw_ops="maximize_max_focused" /> + <button function="maximize" state="prelight" draw_ops="maximize_max_focused_prelight"/> + <button function="maximize" state="pressed" draw_ops="maximize_max_focused_pressed" /> + <button function="minimize" state="normal" draw_ops="minimize_max_focused" /> + <button function="minimize" state="prelight" draw_ops="minimize_max_focused_prelight" /> + <button function="minimize" state="pressed" draw_ops="minimize_max_focused_pressed" /> + + <button function="above" state="normal" draw_ops="above_max_focused" /> + <button function="above" state="prelight" draw_ops="above_max_focused_prelight" /> + <button function="above" state="pressed" draw_ops="above_max_focused_pressed" /> + <button function="unabove" state="normal" draw_ops="unabove_max_focused" /> + <button function="unabove" state="prelight" draw_ops="unabove_max_focused_prelight" /> + <button function="unabove" state="pressed" draw_ops="unabove_max_focused_pressed" /> + + <button function="menu" state="normal" draw_ops="menu_max_focused" /> + <button function="menu" state="pressed" draw_ops="menu_max_focused_pressed" /> + <button function="shade" state="normal" draw_ops="shade_max_focused" /> + <button function="shade" state="pressed" draw_ops="shade_max_focused_pressed" /> + <button function="unshade" state="normal" draw_ops="shade_max_focused" /> + <button function="unshade" state="pressed" draw_ops="shade_max_focused_pressed" /> + + <button function="stick" state="normal"><draw_ops></draw_ops></button> + <button function="stick" state="pressed"><draw_ops></draw_ops></button> + <button function="unstick" state="normal"><draw_ops></draw_ops></button> + <button function="unstick" state="pressed"><draw_ops></draw_ops></button> +</frame_style> + +<frame_style name="normal_max_shaded_unfocused" geometry="max"> + <piece position="entire_background" draw_ops="entire_background_unfocused" /> + <piece position="titlebar" draw_ops="titlebar_fill_unfocused" /> + <piece position="title" draw_ops="title_unfocused" /> + <piece position="overlay"><draw_ops><line x1="0" y1="height-1" x2="width" y2="height-1" color="C_border_unfocused" /></draw_ops></piece> + <button function="close" state="normal" draw_ops="close_max_unfocused"/> + <button function="close" state="prelight" draw_ops="close_max_unfocused_prelight"/> + <button function="close" state="pressed" draw_ops="close_max_unfocused_pressed"/> + <button function="maximize" state="normal" draw_ops="maximize_max_unfocused"/> + <button function="maximize" state="prelight" draw_ops="maximize_max_unfocused_prelight"/> + <button function="maximize" state="pressed" draw_ops="maximize_max_unfocused_pressed"/> + <button function="minimize" state="normal" draw_ops="minimize_max_unfocused"/> + <button function="minimize" state="prelight" draw_ops="minimize_max_unfocused_prelight"/> + <button function="minimize" state="pressed" draw_ops="minimize_max_unfocused_pressed"/> + + <button function="above" state="normal" draw_ops="above_max_unfocused"/> + <button function="above" state="prelight" draw_ops="above_max_unfocused_prelight"/> + <button function="above" state="pressed" draw_ops="above_max_unfocused_pressed"/> + <button function="unabove" state="normal" draw_ops="unabove_max_unfocused"/> + <button function="unabove" state="prelight" draw_ops="unabove_max_unfocused_prelight"/> + <button function="unabove" state="pressed" draw_ops="unabove_max_unfocused_pressed"/> + + <button function="menu" state="normal" draw_ops="menu_max_unfocused" /> + <button function="menu" state="prelight" draw_ops="menu_max_unfocused_prelight" /> + <button function="menu" state="pressed" draw_ops="menu_max_unfocused_pressed" /> + <button function="shade" state="normal" draw_ops="shade_max_unfocused" /> + <button function="shade" state="prelight" draw_ops="shade_max_unfocused_prelight" /> + <button function="shade" state="pressed" draw_ops="shade_max_unfocused_pressed" /> + <button function="unshade" state="normal" draw_ops="shade_max_unfocused" /> + <button function="unshade" state="prelight" draw_ops="shade_max_unfocused_prelight" /> + <button function="unshade" state="pressed" draw_ops="shade_max_unfocused_pressed" /> + <button function="stick" state="normal"><draw_ops></draw_ops></button> + <button function="stick" state="pressed"><draw_ops></draw_ops></button> + <button function="unstick" state="normal"><draw_ops></draw_ops></button> + <button function="unstick" state="pressed"><draw_ops></draw_ops></button> +</frame_style> + +<frame_style name="dialog_focused" geometry="nobuttons"> + <piece position="entire_background" draw_ops="entire_background_focused" /> + <piece position="titlebar" draw_ops="rounded_titlebar_focused_alt" /> + <piece position="title" draw_ops="title_focused" /> + <piece position="overlay" draw_ops="rounded_border_focused" /> + <button function="close" state="normal" draw_ops="close_focused" /> + <button function="close" state="prelight" draw_ops="close_focused_prelight"/> + <button function="close" state="pressed" draw_ops="close_focused_pressed" /> + <button function="maximize" state="normal" draw_ops="maximize_focused" /> + <button function="maximize" state="prelight" draw_ops="maximize_focused_prelight"/> + <button function="maximize" state="pressed" draw_ops="maximize_focused_pressed" /> + <button function="minimize" state="normal" draw_ops="minimize_focused" /> + <button function="minimize" state="prelight" draw_ops="minimize_focused_prelight" /> + <button function="minimize" state="pressed" draw_ops="minimize_focused_pressed" /> + + <button function="above" state="normal" draw_ops="above_focused" /> + <button function="above" state="prelight" draw_ops="above_focused_prelight" /> + <button function="above" state="pressed" draw_ops="above_focused_pressed" /> + <button function="unabove" state="normal" draw_ops="unabove_focused" /> + <button function="unabove" state="prelight" draw_ops="unabove_focused_prelight" /> + <button function="unabove" state="pressed" draw_ops="unabove_focused_pressed" /> + + <button function="menu" state="normal" draw_ops="menu_focused" /> + <button function="menu" state="pressed" draw_ops="menu_focused_pressed" /> + <button function="shade" state="normal" draw_ops="shade_focused" /> + <button function="shade" state="pressed" draw_ops="shade_focused_pressed" /> + <button function="unshade" state="normal" draw_ops="shade_focused" /> + <button function="unshade" state="pressed" draw_ops="shade_focused_pressed" /> + + <button function="stick" state="normal"><draw_ops></draw_ops></button> + <button function="stick" state="pressed"><draw_ops></draw_ops></button> + <button function="unstick" state="normal"><draw_ops></draw_ops></button> + <button function="unstick" state="pressed"><draw_ops></draw_ops></button> +</frame_style> + +<frame_style name="dialog_unfocused" geometry="nobuttons"> + <piece position="entire_background" draw_ops="entire_background_unfocused" /> + <piece position="titlebar" draw_ops="titlebar_fill_unfocused" /> + <piece position="title" draw_ops="title_unfocused" /> + <piece position="overlay" draw_ops="rounded_border_unfocused" /> + <button function="close" state="normal" draw_ops="close_unfocused"/> + <button function="close" state="prelight" draw_ops="close_unfocused_prelight"/> + <button function="close" state="pressed" draw_ops="close_unfocused_pressed"/> + <button function="maximize" state="normal" draw_ops="maximize_unfocused"/> + <button function="maximize" state="prelight" draw_ops="maximize_unfocused_prelight"/> + <button function="maximize" state="pressed" draw_ops="maximize_unfocused_pressed"/> + <button function="minimize" state="normal" draw_ops="minimize_unfocused"/> + <button function="minimize" state="prelight" draw_ops="minimize_unfocused_prelight"/> + <button function="minimize" state="pressed" draw_ops="minimize_unfocused_pressed"/> + + <button function="above" state="normal" draw_ops="above_unfocused"/> + <button function="above" state="prelight" draw_ops="above_unfocused_prelight"/> + <button function="above" state="pressed" draw_ops="above_unfocused_pressed"/> + <button function="unabove" state="normal" draw_ops="unabove_unfocused"/> + <button function="unabove" state="prelight" draw_ops="unabove_unfocused_prelight"/> + <button function="unabove" state="pressed" draw_ops="unabove_unfocused_pressed"/> + + <button function="menu" state="normal" draw_ops="menu_unfocused" /> + <button function="menu" state="prelight" draw_ops="menu_unfocused_prelight" /> + <button function="menu" state="pressed" draw_ops="menu_unfocused_pressed" /> + <button function="shade" state="normal"><draw_ops></draw_ops></button> + <button function="shade" state="pressed"><draw_ops></draw_ops></button> + <button function="unshade" state="normal"><draw_ops></draw_ops></button> + <button function="unshade" state="pressed"><draw_ops></draw_ops></button> + <button function="stick" state="normal"><draw_ops></draw_ops></button> + <button function="stick" state="pressed"><draw_ops></draw_ops></button> + <button function="unstick" state="normal"><draw_ops></draw_ops></button> + <button function="unstick" state="pressed"><draw_ops></draw_ops></button> +</frame_style> + +<frame_style name="modal_dialog_focused" geometry="modal"> + <piece position="entire_background" draw_ops="entire_background_focused" /> + <piece position="titlebar" draw_ops="titlebar_focused_alt2" /> + <piece position="title" draw_ops="title_focused" /> + <piece position="overlay" draw_ops="border_focused" /> + <button function="close" state="normal" draw_ops="close_focused" /> + <button function="close" state="prelight" draw_ops="close_focused_prelight"/> + <button function="close" state="pressed" draw_ops="close_focused_pressed" /> + <button function="maximize" state="normal" draw_ops="maximize_focused" /> + <button function="maximize" state="prelight" draw_ops="maximize_focused_prelight"/> + <button function="maximize" state="pressed" draw_ops="maximize_focused_pressed" /> + <button function="minimize" state="normal" draw_ops="minimize_focused" /> + <button function="minimize" state="prelight" draw_ops="minimize_focused_prelight" /> + <button function="minimize" state="pressed" draw_ops="minimize_focused_pressed" /> + + <button function="above" state="normal" draw_ops="above_focused" /> + <button function="above" state="prelight" draw_ops="above_focused_prelight" /> + <button function="above" state="pressed" draw_ops="above_focused_pressed" /> + <button function="unabove" state="normal" draw_ops="unabove_focused" /> + <button function="unabove" state="prelight" draw_ops="unabove_focused_prelight" /> + <button function="unabove" state="pressed" draw_ops="unabove_focused_pressed" /> + + <button function="menu" state="normal" draw_ops="menu_focused" /> + <button function="menu" state="pressed" draw_ops="menu_focused_pressed" /> + <button function="shade" state="normal" draw_ops="shade_focused" /> + <button function="shade" state="pressed" draw_ops="shade_focused_pressed" /> + <button function="unshade" state="normal" draw_ops="shade_focused" /> + <button function="unshade" state="pressed" draw_ops="shade_focused_pressed" /> + + <button function="stick" state="normal"><draw_ops></draw_ops></button> + <button function="stick" state="pressed"><draw_ops></draw_ops></button> + <button function="unstick" state="normal"><draw_ops></draw_ops></button><button function="unstick" state="pressed"><draw_ops></draw_ops></button> +</frame_style> + +<frame_style name="modal_dialog_unfocused" geometry="modal"> + <piece position="entire_background" draw_ops="entire_background_unfocused" /> + <piece position="titlebar" draw_ops="titlebar_fill_unfocused" /> + <piece position="title" draw_ops="title_unfocused" /> + <piece position="overlay" draw_ops="border_unfocused" /> + <button function="close" state="normal" draw_ops="close_unfocused"/> + <button function="close" state="prelight" draw_ops="close_unfocused_prelight"/> + <button function="close" state="pressed" draw_ops="close_unfocused_pressed"/> + <button function="maximize" state="normal" draw_ops="maximize_unfocused"/> + <button function="maximize" state="prelight" draw_ops="maximize_unfocused_prelight"/> + <button function="maximize" state="pressed" draw_ops="maximize_unfocused_pressed"/> + <button function="minimize" state="normal" draw_ops="minimize_unfocused"/> + <button function="minimize" state="prelight" draw_ops="minimize_unfocused_prelight"/> + <button function="minimize" state="pressed" draw_ops="minimize_unfocused_pressed"/> + + <button function="above" state="normal" draw_ops="above_unfocused"/> + <button function="above" state="prelight" draw_ops="above_unfocused_prelight"/> + <button function="above" state="pressed" draw_ops="above_unfocused_pressed"/> + <button function="unabove" state="normal" draw_ops="unabove_unfocused"/> + <button function="unabove" state="prelight" draw_ops="unabove_unfocused_prelight"/> + <button function="unabove" state="pressed" draw_ops="unabove_unfocused_pressed"/> + + <button function="menu" state="normal" draw_ops="menu_unfocused" /> + <button function="menu" state="prelight" draw_ops="menu_unfocused_prelight" /> + <button function="menu" state="pressed" draw_ops="menu_unfocused_pressed" /> + <button function="shade" state="normal" draw_ops="shade_unfocused" /> + <button function="shade" state="prelight" draw_ops="shade_unfocused_prelight" /> + <button function="shade" state="pressed" draw_ops="shade_unfocused_pressed" /> + <button function="unshade" state="normal" draw_ops="shade_unfocused" /> + <button function="unshade" state="prelight" draw_ops="shade_unfocused_prelight" /> + <button function="unshade" state="pressed" draw_ops="shade_unfocused_pressed" /> + <button function="stick" state="normal"><draw_ops></draw_ops></button> + <button function="stick" state="pressed"><draw_ops></draw_ops></button> + <button function="unstick" state="normal"><draw_ops></draw_ops></button> + <button function="unstick" state="pressed"><draw_ops></draw_ops></button> +</frame_style> + +<frame_style name="utility_focused" geometry="small"> + <piece position="entire_background" draw_ops="entire_background_focused" /> + <piece position="titlebar" draw_ops="titlebar_focused_alt" /> + <piece position="title" draw_ops="title_focused" /> + <piece position="overlay" draw_ops="border_focused" /> + <button function="close" state="normal" draw_ops="close_util_focused" /> + <button function="close" state="prelight" draw_ops="close_util_focused_prelight"/> + <button function="close" state="pressed" draw_ops="close_util_focused_pressed" /> + <button function="maximize" state="normal" draw_ops="maximize_util_focused" /> + <button function="maximize" state="prelight" draw_ops="maximize_util_focused_prelight"/> + <button function="maximize" state="pressed" draw_ops="maximize_util_focused_pressed" /> + <button function="minimize" state="normal" draw_ops="minimize_util_focused" /> + <button function="minimize" state="prelight" draw_ops="minimize_util_focused_prelight" /> + <button function="minimize" state="pressed" draw_ops="minimize_util_focused_pressed" /> + + <button function="above" state="normal" draw_ops="above_util_focused" /> + <button function="above" state="prelight" draw_ops="above_util_focused_prelight" /> + <button function="above" state="pressed" draw_ops="above_util_focused_pressed" /> + <button function="unabove" state="normal" draw_ops="unabove_util_focused" /> + <button function="unabove" state="prelight" draw_ops="unabove_util_focused_prelight" /> + <button function="unabove" state="pressed" draw_ops="unabove_util_focused_pressed" /> + + <button function="menu" state="normal" draw_ops="menu_util_focused" /> + <button function="menu" state="pressed" draw_ops="menu_util_focused_pressed" /> + <button function="shade" state="normal" draw_ops="shade_util_focused" /> + <button function="shade" state="pressed" draw_ops="shade_util_focused_pressed" /> + <button function="unshade" state="normal" draw_ops="shade_util_focused" /> + <button function="unshade" state="pressed" draw_ops="shade_util_focused_pressed" /> + + <button function="stick" state="normal"><draw_ops></draw_ops></button> + <button function="stick" state="pressed"><draw_ops></draw_ops></button> + <button function="unstick" state="normal"><draw_ops></draw_ops></button> + <button function="unstick" state="pressed"><draw_ops></draw_ops></button> +</frame_style> + +<frame_style name="utility_unfocused" geometry="small_unfocused"> + <piece position="entire_background" draw_ops="entire_background_unfocused" /> + <piece position="titlebar" draw_ops="titlebar_fill_unfocused" /> + <piece position="title" draw_ops="title_unfocused" /> + <piece position="overlay" draw_ops="border_unfocused" /> + <button function="close" state="normal" draw_ops="close_util_unfocused"/> + <button function="close" state="prelight" draw_ops="close_util_unfocused_prelight"/> + <button function="close" state="pressed" draw_ops="close_util_unfocused_pressed"/> + <button function="maximize" state="normal" draw_ops="maximize_util_unfocused"/> + <button function="maximize" state="prelight" draw_ops="maximize_util_unfocused_prelight"/> + <button function="maximize" state="pressed" draw_ops="maximize_util_unfocused_pressed"/> + <button function="minimize" state="normal" draw_ops="minimize_util_unfocused"/> + <button function="minimize" state="prelight" draw_ops="minimize_util_unfocused_prelight"/> + <button function="minimize" state="pressed" draw_ops="minimize_util_unfocused_pressed"/> + + <button function="above" state="normal" draw_ops="above_util_unfocused"/> + <button function="above" state="prelight" draw_ops="above_util_unfocused_prelight"/> + <button function="above" state="pressed" draw_ops="above_util_unfocused_pressed"/> + <button function="unabove" state="normal" draw_ops="unabove_util_unfocused"/> + <button function="unabove" state="prelight" draw_ops="unabove_util_unfocused_prelight"/> + <button function="unabove" state="pressed" draw_ops="unabove_util_unfocused_pressed"/> + + <button function="menu" state="normal" draw_ops="menu_util_unfocused" /> + <button function="menu" state="prelight" draw_ops="menu_util_unfocused_prelight" /> + <button function="menu" state="pressed" draw_ops="menu_util_unfocused_pressed" /> + <button function="shade" state="normal" draw_ops="shade_util_unfocused" /> + <button function="shade" state="prelight" draw_ops="shade_util_unfocused_prelight" /> + <button function="shade" state="pressed" draw_ops="shade_util_unfocused_pressed" /> + <button function="unshade" state="normal" draw_ops="shade_util_unfocused" /> + <button function="unshade" state="prelight" draw_ops="shade_util_unfocused_prelight" /> + <button function="unshade" state="pressed" draw_ops="shade_util_unfocused_pressed" /> + <button function="stick" state="normal"><draw_ops></draw_ops></button> + <button function="stick" state="pressed"><draw_ops></draw_ops></button> + <button function="unstick" state="normal"><draw_ops></draw_ops></button> + <button function="unstick" state="pressed"><draw_ops></draw_ops></button> +</frame_style> + +<frame_style name="border_focused" geometry="border"> + <piece position="entire_background" draw_ops="entire_background_focused" /> + <piece position="overlay" draw_ops="border_focused" /> + <button function="close" state="normal"><draw_ops></draw_ops></button> + <button function="close" state="pressed"><draw_ops></draw_ops></button> + <button function="maximize" state="normal"><draw_ops></draw_ops></button> + <button function="maximize" state="pressed"><draw_ops></draw_ops></button> + <button function="minimize" state="normal"><draw_ops></draw_ops></button> + <button function="minimize" state="pressed"><draw_ops></draw_ops></button> + <button function="menu" state="normal"><draw_ops></draw_ops></button> + <button function="menu" state="pressed"><draw_ops></draw_ops></button> + <button function="shade" state="normal"><draw_ops></draw_ops></button> + <button function="shade" state="pressed"><draw_ops></draw_ops></button> + <button function="unshade" state="normal"><draw_ops></draw_ops></button> + <button function="unshade" state="pressed"><draw_ops></draw_ops></button> + <button function="above" state="normal"><draw_ops></draw_ops></button> + <button function="above" state="pressed"><draw_ops></draw_ops></button> + <button function="unabove" state="normal"><draw_ops></draw_ops></button> + <button function="unabove" state="pressed"><draw_ops></draw_ops></button> + <button function="stick" state="normal"><draw_ops></draw_ops></button> + <button function="stick" state="pressed"><draw_ops></draw_ops></button> + <button function="unstick" state="normal"><draw_ops></draw_ops></button> + <button function="unstick" state="pressed"><draw_ops></draw_ops></button> +</frame_style> + +<frame_style name="border_unfocused" geometry="border"> + <piece position="entire_background" draw_ops="entire_background_unfocused" /> + <piece position="overlay" draw_ops="border_unfocused" /> + <button function="close" state="normal"><draw_ops></draw_ops></button> + <button function="close" state="pressed"><draw_ops></draw_ops></button> + <button function="maximize" state="normal"><draw_ops></draw_ops></button> + <button function="maximize" state="pressed"><draw_ops></draw_ops></button> + <button function="minimize" state="normal"><draw_ops></draw_ops></button> + <button function="minimize" state="pressed"><draw_ops></draw_ops></button> + <button function="menu" state="normal"><draw_ops></draw_ops></button> + <button function="menu" state="pressed"><draw_ops></draw_ops></button> + <button function="shade" state="normal"><draw_ops></draw_ops></button> + <button function="shade" state="pressed"><draw_ops></draw_ops></button> + <button function="unshade" state="normal"><draw_ops></draw_ops></button> + <button function="unshade" state="pressed"><draw_ops></draw_ops></button> + <button function="above" state="normal"><draw_ops></draw_ops></button> + <button function="above" state="pressed"><draw_ops></draw_ops></button> + <button function="unabove" state="normal"><draw_ops></draw_ops></button> + <button function="unabove" state="pressed"><draw_ops></draw_ops></button> + <button function="stick" state="normal"><draw_ops></draw_ops></button> + <button function="stick" state="pressed"><draw_ops></draw_ops></button> + <button function="unstick" state="normal"><draw_ops></draw_ops></button> + <button function="unstick" state="pressed"><draw_ops></draw_ops></button> +</frame_style> + +<frame_style name="borderless" geometry="borderless"> + <button function="close" state="normal"><draw_ops></draw_ops></button> + <button function="close" state="pressed"><draw_ops></draw_ops></button> + <button function="maximize" state="normal"><draw_ops></draw_ops></button> + <button function="maximize" state="pressed"><draw_ops></draw_ops></button> + <button function="minimize" state="normal"><draw_ops></draw_ops></button> + <button function="minimize" state="pressed"><draw_ops></draw_ops></button> + <button function="menu" state="normal"><draw_ops></draw_ops></button> + <button function="menu" state="pressed"><draw_ops></draw_ops></button> + <button function="shade" state="normal"><draw_ops></draw_ops></button> + <button function="shade" state="pressed"><draw_ops></draw_ops></button> + <button function="unshade" state="normal"><draw_ops></draw_ops></button> + <button function="unshade" state="pressed"><draw_ops></draw_ops></button> + <button function="above" state="normal"><draw_ops></draw_ops></button> + <button function="above" state="pressed"><draw_ops></draw_ops></button> + <button function="unabove" state="normal"><draw_ops></draw_ops></button> + <button function="unabove" state="pressed"><draw_ops></draw_ops></button> + <button function="stick" state="normal"><draw_ops></draw_ops></button> + <button function="stick" state="pressed"><draw_ops></draw_ops></button> + <button function="unstick" state="normal"><draw_ops></draw_ops></button> + <button function="unstick" state="pressed"><draw_ops></draw_ops></button> +</frame_style> + +<frame_style name="attached_focused" geometry="attached"> + <piece position="entire_background" draw_ops="entire_background_focused" /> + <piece position="titlebar" draw_ops="titlebar_focused_alt2" /> + <piece position="overlay" draw_ops="border_attached_focused" /> + <button function="close" state="normal"><draw_ops></draw_ops></button> + <button function="close" state="pressed"><draw_ops></draw_ops></button> + <button function="maximize" state="normal"><draw_ops></draw_ops></button> + <button function="maximize" state="pressed"><draw_ops></draw_ops></button> + <button function="minimize" state="normal"><draw_ops></draw_ops></button> + <button function="minimize" state="pressed"><draw_ops></draw_ops></button> + <button function="menu" state="normal"><draw_ops></draw_ops></button> + <button function="menu" state="pressed"><draw_ops></draw_ops></button> + <button function="shade" state="normal"><draw_ops></draw_ops></button> + <button function="shade" state="pressed"><draw_ops></draw_ops></button> + <button function="unshade" state="normal"><draw_ops></draw_ops></button> + <button function="unshade" state="pressed"><draw_ops></draw_ops></button> + <button function="above" state="normal"><draw_ops></draw_ops></button> + <button function="above" state="pressed"><draw_ops></draw_ops></button> + <button function="unabove" state="normal"><draw_ops></draw_ops></button> + <button function="unabove" state="pressed"><draw_ops></draw_ops></button> + <button function="stick" state="normal"><draw_ops></draw_ops></button> + <button function="stick" state="pressed"><draw_ops></draw_ops></button> + <button function="unstick" state="normal"><draw_ops></draw_ops></button> + <button function="unstick" state="pressed"><draw_ops></draw_ops></button> +</frame_style> + +<frame_style name="attached_unfocused" geometry="attached"> + <piece position="entire_background" draw_ops="entire_background_unfocused" /> + <piece position="titlebar" draw_ops="titlebar_unfocused_alt2" /> + <piece position="overlay" draw_ops="border_attached_unfocused" /> + <button function="close" state="normal"><draw_ops></draw_ops></button> + <button function="close" state="pressed"><draw_ops></draw_ops></button> + <button function="maximize" state="normal"><draw_ops></draw_ops></button> + <button function="maximize" state="pressed"><draw_ops></draw_ops></button> + <button function="minimize" state="normal"><draw_ops></draw_ops></button> + <button function="minimize" state="pressed"><draw_ops></draw_ops></button> + <button function="menu" state="normal"><draw_ops></draw_ops></button> + <button function="menu" state="pressed"><draw_ops></draw_ops></button> + <button function="shade" state="normal"><draw_ops></draw_ops></button> + <button function="shade" state="pressed"><draw_ops></draw_ops></button> + <button function="unshade" state="normal"><draw_ops></draw_ops></button> + <button function="unshade" state="pressed"><draw_ops></draw_ops></button> + <button function="above" state="normal"><draw_ops></draw_ops></button> + <button function="above" state="pressed"><draw_ops></draw_ops></button> + <button function="unabove" state="normal"><draw_ops></draw_ops></button> + <button function="unabove" state="pressed"><draw_ops></draw_ops></button> + <button function="stick" state="normal"><draw_ops></draw_ops></button> + <button function="stick" state="pressed"><draw_ops></draw_ops></button> + <button function="unstick" state="normal"><draw_ops></draw_ops></button> + <button function="unstick" state="pressed"><draw_ops></draw_ops></button> +</frame_style> + +<frame_style name="tiled_left_focused" geometry="tiled_left"> + <piece position="entire_background" draw_ops="entire_background_focused" /> + <piece position="titlebar" draw_ops="titlebar_fill_focused" /> + <piece position="title" draw_ops="title_focused" /> + <piece position="overlay" draw_ops="border_right_focused" /> + <button function="close" state="normal" draw_ops="close_focused" /> + <button function="close" state="prelight" draw_ops="close_focused_prelight"/> + <button function="close" state="pressed" draw_ops="close_focused_pressed" /> + <button function="maximize" state="normal" draw_ops="maximize_focused" /> + <button function="maximize" state="prelight" draw_ops="maximize_focused_prelight"/> + <button function="maximize" state="pressed" draw_ops="maximize_focused_pressed" /> + <button function="minimize" state="normal" draw_ops="minimize_focused" /> + <button function="minimize" state="prelight" draw_ops="minimize_focused_prelight" /> + <button function="minimize" state="pressed" draw_ops="minimize_focused_pressed" /> + + <button function="above" state="normal" draw_ops="above_focused" /> + <button function="above" state="prelight" draw_ops="above_focused_prelight" /> + <button function="above" state="pressed" draw_ops="above_focused_pressed" /> + <button function="unabove" state="normal" draw_ops="unabove_focused" /> + <button function="unabove" state="prelight" draw_ops="unabove_focused_prelight" /> + <button function="unabove" state="pressed" draw_ops="unabove_focused_pressed" /> + + <button function="menu" state="normal" draw_ops="menu_focused" /> + <button function="menu" state="pressed" draw_ops="menu_focused_pressed" /> + <button function="shade" state="normal" draw_ops="shade_focused" /> + <button function="shade" state="pressed" draw_ops="shade_focused_pressed" /> + <button function="unshade" state="normal" draw_ops="shade_focused" /> + <button function="unshade" state="pressed" draw_ops="shade_focused_pressed" /> + + <button function="stick" state="normal"><draw_ops></draw_ops></button> + <button function="stick" state="pressed"><draw_ops></draw_ops></button> + <button function="unstick" state="normal"><draw_ops></draw_ops></button> + <button function="unstick" state="pressed"><draw_ops></draw_ops></button> +</frame_style> + +<frame_style name="tiled_left_unfocused" geometry="tiled_left"> + <piece position="entire_background" draw_ops="entire_background_unfocused" /> + <piece position="titlebar" draw_ops="titlebar_fill_unfocused" /> + <piece position="title" draw_ops="title_unfocused" /> + <piece position="overlay" draw_ops="border_right_unfocused" /> + <button function="close" state="normal" draw_ops="close_unfocused"/> + <button function="close" state="prelight" draw_ops="close_unfocused_prelight"/> + <button function="close" state="pressed" draw_ops="close_unfocused_pressed"/> + <button function="maximize" state="normal" draw_ops="maximize_unfocused"/> + <button function="maximize" state="prelight" draw_ops="maximize_unfocused_prelight"/> + <button function="maximize" state="pressed" draw_ops="maximize_unfocused_pressed"/> + <button function="minimize" state="normal" draw_ops="minimize_unfocused"/> + <button function="minimize" state="prelight" draw_ops="minimize_unfocused_prelight"/> + <button function="minimize" state="pressed" draw_ops="minimize_unfocused_pressed"/> + + <button function="above" state="normal" draw_ops="above_unfocused"/> + <button function="above" state="prelight" draw_ops="above_unfocused_prelight"/> + <button function="above" state="pressed" draw_ops="above_unfocused_pressed"/> + <button function="unabove" state="normal" draw_ops="unabove_unfocused"/> + <button function="unabove" state="prelight" draw_ops="unabove_unfocused_prelight"/> + <button function="unabove" state="pressed" draw_ops="unabove_unfocused_pressed"/> + + <button function="menu" state="normal" draw_ops="menu_unfocused" /> + <button function="menu" state="prelight" draw_ops="menu_unfocused_prelight" /> + <button function="menu" state="pressed" draw_ops="menu_unfocused_pressed" /> + <button function="shade" state="normal" draw_ops="shade_unfocused" /> + <button function="shade" state="prelight" draw_ops="shade_unfocused_prelight" /> + <button function="shade" state="pressed" draw_ops="shade_unfocused_pressed" /> + <button function="unshade" state="normal" draw_ops="shade_unfocused" /> + <button function="unshade" state="prelight" draw_ops="shade_unfocused_prelight" /> + <button function="unshade" state="pressed" draw_ops="shade_unfocused_pressed" /> + <button function="stick" state="normal"><draw_ops></draw_ops></button> + <button function="stick" state="pressed"><draw_ops></draw_ops></button> + <button function="unstick" state="normal"><draw_ops></draw_ops></button> + <button function="unstick" state="pressed"><draw_ops></draw_ops></button> +</frame_style> + +<frame_style name="tiled_right_focused" geometry="tiled_right"> + <piece position="entire_background" draw_ops="entire_background_focused" /> + <piece position="titlebar" draw_ops="titlebar_fill_focused" /> + <piece position="title" draw_ops="title_focused" /> + <piece position="overlay" draw_ops="border_left_focused" /> + <button function="close" state="normal" draw_ops="close_focused" /> + <button function="close" state="prelight" draw_ops="close_focused_prelight"/> + <button function="close" state="pressed" draw_ops="close_focused_pressed" /> + <button function="maximize" state="normal" draw_ops="maximize_focused" /> + <button function="maximize" state="prelight" draw_ops="maximize_focused_prelight"/> + <button function="maximize" state="pressed" draw_ops="maximize_focused_pressed" /> + <button function="minimize" state="normal" draw_ops="minimize_focused" /> + <button function="minimize" state="prelight" draw_ops="minimize_focused_prelight" /> + <button function="minimize" state="pressed" draw_ops="minimize_focused_pressed" /> + + <button function="above" state="normal" draw_ops="above_focused" /> + <button function="above" state="prelight" draw_ops="above_focused_prelight" /> + <button function="above" state="pressed" draw_ops="above_focused_pressed" /> + <button function="unabove" state="normal" draw_ops="unabove_focused" /> + <button function="unabove" state="prelight" draw_ops="unabove_focused_prelight" /> + <button function="unabove" state="pressed" draw_ops="unabove_focused_pressed" /> + + <button function="menu" state="normal" draw_ops="menu_focused" /> + <button function="menu" state="pressed" draw_ops="menu_focused_pressed" /> + <button function="shade" state="normal" draw_ops="shade_focused" /> + <button function="shade" state="pressed" draw_ops="shade_focused_pressed" /> + <button function="unshade" state="normal" draw_ops="shade_focused" /> + <button function="unshade" state="pressed" draw_ops="shade_focused_pressed" /> + + <button function="stick" state="normal"><draw_ops></draw_ops></button> + <button function="stick" state="pressed"><draw_ops></draw_ops></button> + <button function="unstick" state="normal"><draw_ops></draw_ops></button> + <button function="unstick" state="pressed"><draw_ops></draw_ops></button> +</frame_style> + +<frame_style name="tiled_right_unfocused" geometry="tiled_right"> + <piece position="entire_background" draw_ops="entire_background_unfocused" /> + <piece position="titlebar" draw_ops="titlebar_fill_unfocused" /> + <piece position="title" draw_ops="title_unfocused" /> + <piece position="overlay" draw_ops="border_left_unfocused" /> + <button function="close" state="normal" draw_ops="close_unfocused"/> + <button function="close" state="prelight" draw_ops="close_unfocused_prelight"/> + <button function="close" state="pressed" draw_ops="close_unfocused_pressed"/> + <button function="maximize" state="normal" draw_ops="maximize_unfocused"/> + <button function="maximize" state="prelight" draw_ops="maximize_unfocused_prelight"/> + <button function="maximize" state="pressed" draw_ops="maximize_unfocused_pressed"/> + <button function="minimize" state="normal" draw_ops="minimize_unfocused"/> + <button function="minimize" state="prelight" draw_ops="minimize_unfocused_prelight"/> + <button function="minimize" state="pressed" draw_ops="minimize_unfocused_pressed"/> + + <button function="above" state="normal" draw_ops="above_unfocused"/> + <button function="above" state="prelight" draw_ops="above_unfocused_prelight"/> + <button function="above" state="pressed" draw_ops="above_unfocused_pressed"/> + <button function="unabove" state="normal" draw_ops="unabove_unfocused"/> + <button function="unabove" state="prelight" draw_ops="unabove_unfocused_prelight"/> + <button function="unabove" state="pressed" draw_ops="unabove_unfocused_pressed"/> + + <button function="menu" state="normal" draw_ops="menu_unfocused" /> + <button function="menu" state="prelight" draw_ops="menu_unfocused_prelight" /> + <button function="menu" state="pressed" draw_ops="menu_unfocused_pressed" /> + <button function="shade" state="normal" draw_ops="shade_unfocused" /> + <button function="shade" state="prelight" draw_ops="shade_unfocused_prelight" /> + <button function="shade" state="pressed" draw_ops="shade_unfocused_pressed" /> + <button function="unshade" state="normal" draw_ops="shade_unfocused" /> + <button function="unshade" state="prelight" draw_ops="shade_unfocused_prelight" /> + <button function="unshade" state="pressed" draw_ops="shade_unfocused_pressed" /> + <button function="stick" state="normal"><draw_ops></draw_ops></button> + <button function="stick" state="pressed"><draw_ops></draw_ops></button> + <button function="unstick" state="normal"><draw_ops></draw_ops></button> + <button function="unstick" state="pressed"><draw_ops></draw_ops></button> +</frame_style> + +<!-- placeholder for unimplementated styles--> +<frame_style name="blank" geometry="normal"> + <button function="close" state="normal"><draw_ops></draw_ops></button> + <button function="close" state="pressed"><draw_ops></draw_ops></button> + <button function="maximize" state="normal"><draw_ops></draw_ops></button> + <button function="maximize" state="pressed"><draw_ops></draw_ops></button> + <button function="minimize" state="normal"><draw_ops></draw_ops></button> + <button function="minimize" state="pressed"><draw_ops></draw_ops></button> + <button function="menu" state="normal"><draw_ops></draw_ops></button> + <button function="menu" state="pressed"><draw_ops></draw_ops></button> + <button function="shade" state="normal"><draw_ops></draw_ops></button> + <button function="shade" state="pressed"><draw_ops></draw_ops></button> + <button function="unshade" state="normal"><draw_ops></draw_ops></button> + <button function="unshade" state="pressed"><draw_ops></draw_ops></button> + <button function="above" state="normal"><draw_ops></draw_ops></button> + <button function="above" state="pressed"><draw_ops></draw_ops></button> + <button function="unabove" state="normal"><draw_ops></draw_ops></button> + <button function="unabove" state="pressed"><draw_ops></draw_ops></button> + <button function="stick" state="normal"><draw_ops></draw_ops></button> + <button function="stick" state="pressed"><draw_ops></draw_ops></button> + <button function="unstick" state="normal"><draw_ops></draw_ops></button> + <button function="unstick" state="pressed"><draw_ops></draw_ops></button> +</frame_style> + +<!-- Frame style sets --> + +<frame_style_set name="normal_style_set"> + <frame focus="yes" state="normal" resize="both" style="normal_focused"/> + <frame focus="no" state="normal" resize="both" style="normal_unfocused"/> + <frame focus="yes" state="maximized" style="normal_max_focused"/> + <frame focus="no" state="maximized" style="normal_max_unfocused"/> + <frame focus="yes" state="shaded" style="normal_focused"/> + <frame focus="no" state="shaded" style="normal_unfocused"/> + <frame focus="yes" state="maximized_and_shaded" style="normal_max_shaded_focused"/> + <frame focus="no" state="maximized_and_shaded" style="normal_max_shaded_unfocused"/> + <frame version=">= 3.3"focus="yes" state="tiled_left" style="tiled_left_focused"/> + <frame version=">= 3.3"focus="no" state="tiled_left" style="tiled_left_unfocused"/> + <frame version=">= 3.3"focus="yes" state="tiled_right" style="tiled_right_focused"/> + <frame version=">= 3.3"focus="no" state="tiled_right" style="tiled_right_unfocused"/> + <frame version=">= 3.3"focus="yes" state="tiled_left_and_shaded" style="tiled_left_focused"/> + <frame version=">= 3.3"focus="no" state="tiled_left_and_shaded" style="tiled_left_unfocused"/> + <frame version=">= 3.3"focus="yes" state="tiled_right_and_shaded" style="tiled_right_focused"/> + <frame version=">= 3.3" focus="no" state="tiled_right_and_shaded" style="tiled_right_unfocused"/> +</frame_style_set> + +<frame_style_set name="dialog_style_set"> + <frame focus="yes" state="normal" resize="both" style="dialog_focused"/> + <frame focus="no" state="normal" resize="both" style="dialog_unfocused"/> + <frame focus="yes" state="maximized" style="blank"/> + <frame focus="no" state="maximized" style="blank"/> + <frame focus="yes" state="shaded" style="dialog_focused"/> + <frame focus="no" state="shaded" style="dialog_unfocused"/> + <frame focus="yes" state="maximized_and_shaded" style="blank"/> + <frame focus="no" state="maximized_and_shaded" style="blank"/> +</frame_style_set> + +<frame_style_set name="modal_dialog_style_set"> + <frame focus="yes" state="normal" resize="both" style="modal_dialog_focused"/> + <frame focus="no" state="normal" resize="both" style="modal_dialog_unfocused"/> + <frame focus="yes" state="maximized" style="blank"/> + <frame focus="no" state="maximized" style="blank"/> + <frame focus="yes" state="shaded" style="modal_dialog_focused"/> + <frame focus="no" state="shaded" style="modal_dialog_unfocused"/> + <frame focus="yes" state="maximized_and_shaded" style="blank"/> + <frame focus="no" state="maximized_and_shaded" style="blank"/> +</frame_style_set> + +<frame_style_set name="utility_style_set"> + <frame focus="yes" state="normal" resize="both" style="utility_focused"/> + <frame focus="no" state="normal" resize="both" style="utility_unfocused"/> + <frame focus="yes" state="maximized" style="blank"/> + <frame focus="no" state="maximized" style="blank"/> + <frame focus="yes" state="shaded" style="utility_focused"/> + <frame focus="no" state="shaded" style="utility_unfocused"/> + <frame focus="yes" state="maximized_and_shaded" style="blank"/> + <frame focus="no" state="maximized_and_shaded" style="blank"/> +</frame_style_set> + +<frame_style_set name="border_style_set"> + <frame focus="yes" state="normal" resize="both" style="border_focused"/> + <frame focus="no" state="normal" resize="both" style="border_unfocused"/> + <frame focus="yes" state="maximized" style="borderless"/> + <frame focus="no" state="maximized" style="borderless"/> + <frame focus="yes" state="shaded" style="blank"/> + <frame focus="no" state="shaded" style="blank"/> + <frame focus="yes" state="maximized_and_shaded" style="blank"/> + <frame focus="no" state="maximized_and_shaded" style="blank"/> +</frame_style_set> + +<frame_style_set name="attached_style_set"> + <frame focus="yes" state="normal" resize="both" style="attached_focused"/> + <frame focus="no" state="normal" resize="both" style="attached_unfocused"/> + <frame focus="yes" state="maximized" style="blank"/> + <frame focus="no" state="maximized" style="blank"/> + <frame focus="yes" state="shaded" style="blank"/> + <frame focus="no" state="shaded" style="blank"/> + <frame focus="yes" state="maximized_and_shaded" style="blank"/> + <frame focus="no" state="maximized_and_shaded" style="blank"/> +</frame_style_set> + + +<!-- Windows --> + +<window type="normal" style_set="normal_style_set"/> +<window type="dialog" style_set="dialog_style_set"/> +<window type="modal_dialog" style_set="modal_dialog_style_set"/> +<window type="menu" style_set="utility_style_set"/> +<window type="utility" style_set="utility_style_set"/> +<window type="border" style_set="border_style_set"/> +<window version=">= 3.2" type="attached" style_set="attached_style_set"/> + +</metacity_theme> + diff --git a/desktop-themes/GreenLaguna-border/metacity-1/neutral.png b/desktop-themes/GreenLaguna-border/metacity-1/neutral.png Binary files differnew file mode 100644 index 00000000..8b224eca --- /dev/null +++ b/desktop-themes/GreenLaguna-border/metacity-1/neutral.png diff --git a/desktop-themes/GreenLaguna-border/metacity-1/unabove-button-unfocus.png b/desktop-themes/GreenLaguna-border/metacity-1/unabove-button-unfocus.png Binary files differnew file mode 100644 index 00000000..b44cde4c --- /dev/null +++ b/desktop-themes/GreenLaguna-border/metacity-1/unabove-button-unfocus.png diff --git a/desktop-themes/GreenLaguna-border/metacity-1/unabove-button.png b/desktop-themes/GreenLaguna-border/metacity-1/unabove-button.png Binary files differnew file mode 100644 index 00000000..b44cde4c --- /dev/null +++ b/desktop-themes/GreenLaguna-border/metacity-1/unabove-button.png diff --git a/desktop-themes/GreenLaguna-border/metacity-1/unfocus.png b/desktop-themes/GreenLaguna-border/metacity-1/unfocus.png Binary files differnew file mode 100644 index 00000000..247739d7 --- /dev/null +++ b/desktop-themes/GreenLaguna-border/metacity-1/unfocus.png diff --git a/desktop-themes/GreenLaguna-border/metacity-1/yellow.png b/desktop-themes/GreenLaguna-border/metacity-1/yellow.png Binary files differnew file mode 100644 index 00000000..b15b508a --- /dev/null +++ b/desktop-themes/GreenLaguna-border/metacity-1/yellow.png |