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authorraveit65 <[email protected]>2016-06-13 18:52:51 +0200
committerraveit65 <[email protected]>2016-06-13 18:56:53 +0200
commit9f223109ce4ae08c68a18f0310f4a34629072994 (patch)
tree24e7e913544c94f952ec3b6cfeee44bdfdcfff3d /desktop-themes/Menta/metacity-1
parent70e06acb30cdfeb95a20aaabfe9c9534593ab211 (diff)
downloadmate-themes-9f223109ce4ae08c68a18f0310f4a34629072994.tar.bz2
mate-themes-9f223109ce4ae08c68a18f0310f4a34629072994.tar.xz
Menta themes metacity: replace tabs with spaces
Diffstat (limited to 'desktop-themes/Menta/metacity-1')
-rw-r--r--desktop-themes/Menta/metacity-1/metacity-theme-2.xml1222
1 files changed, 611 insertions, 611 deletions
diff --git a/desktop-themes/Menta/metacity-1/metacity-theme-2.xml b/desktop-themes/Menta/metacity-1/metacity-theme-2.xml
index 49c94db0..a26bfbf4 100644
--- a/desktop-themes/Menta/metacity-1/metacity-theme-2.xml
+++ b/desktop-themes/Menta/metacity-1/metacity-theme-2.xml
@@ -1,11 +1,11 @@
<?xml version="1.0"?>
<metacity_theme>
<info>
- <name>Menta</name>
- <author>Wolfgang Ulbrich</author>
- <copyright>GPL</copyright>
- <date>April 2013</date>
- <description>Metacity theme</description>
+ <name>Menta</name>
+ <author>Wolfgang Ulbrich</author>
+ <copyright>GPL</copyright>
+ <date>April 2013</date>
+ <description>Metacity theme</description>
</info>
<!-- meaningfull constants -->
@@ -34,928 +34,928 @@
</frame_geometry>
<frame_geometry name="normal_unfocused" title_scale="medium" rounded_top_left="4" rounded_top_right="4" parent="normal">
- <distance name="left_titlebar_edge" value="4"/>
- <distance name="right_titlebar_edge" value="1"/>
+ <distance name="left_titlebar_edge" value="4"/>
+ <distance name="right_titlebar_edge" value="1"/>
</frame_geometry>
<frame_geometry name="max" title_scale="medium" parent="normal" rounded_top_left="false" rounded_top_right="false">
- <distance name="left_width" value="0" />
- <distance name="right_width" value="0" />
- <distance name="bottom_height" value="0" />
- <distance name="left_titlebar_edge" value="4"/>
- <distance name="right_titlebar_edge" value="1"/>
- <distance name="title_vertical_pad" value="9"/> <!--
- This needs to be 1 less then the
- title_vertical_pad on normal state
- or you'll have bigger buttons -->
- <border name="title_border" left="10" right="10" top="1" bottom="2"/>
- <border name="button_border" left="0" right="0" top="0" bottom="2"/>
+ <distance name="left_width" value="0" />
+ <distance name="right_width" value="0" />
+ <distance name="bottom_height" value="0" />
+ <distance name="left_titlebar_edge" value="4"/>
+ <distance name="right_titlebar_edge" value="1"/>
+ <distance name="title_vertical_pad" value="9"/> <!--
+ This needs to be 1 less then the
+ title_vertical_pad on normal state
+ or you'll have bigger buttons -->
+ <border name="title_border" left="10" right="10" top="1" bottom="2"/>
+ <border name="button_border" left="0" right="0" top="0" bottom="2"/>
</frame_geometry>
<frame_geometry name="tiled_left" title_scale="medium" rounded_top_left="false" rounded_top_right="false" parent="max">
- <distance name="right_width" value="1" />
+ <distance name="right_width" value="1" />
</frame_geometry>
<frame_geometry name="tiled_right" title_scale="medium" rounded_top_left="false" rounded_top_right="false" parent="max">
- <distance name="left_width" value="1" />
+ <distance name="left_width" value="1" />
</frame_geometry>
<frame_geometry name="small" title_scale="small" parent="normal" rounded_top_left="false" rounded_top_right="false">
- <distance name="title_vertical_pad" value="7"/>
- <border name="title_border" left="10" right="10" top="0" bottom="1"/>
- <border name="button_border" left="0" right="0" top="0" bottom="2"/>
+ <distance name="title_vertical_pad" value="7"/>
+ <border name="title_border" left="10" right="10" top="0" bottom="1"/>
+ <border name="button_border" left="0" right="0" top="0" bottom="2"/>
</frame_geometry>
<frame_geometry name="small_unfocused" parent="small">
- <distance name="left_titlebar_edge" value="1"/>
- <distance name="right_titlebar_edge" value="1"/>
+ <distance name="left_titlebar_edge" value="1"/>
+ <distance name="right_titlebar_edge" value="1"/>
</frame_geometry>
<frame_geometry name="nobuttons" hide_buttons="true" parent="normal">
</frame_geometry>
<frame_geometry name="borderless" has_title="false" rounded_top_left="false" rounded_top_right="false" parent="normal" >
- <distance name="left_width" value="1" />
- <distance name="right_width" value="1" />
- <distance name="bottom_height" value="1" />
- <border name="title_border" left="10" right="10" top="0" bottom="0" />
- <border name="button_border" left="0" right="0" top="0" bottom="0"/>
- <distance name="title_vertical_pad" value="1" />
+ <distance name="left_width" value="1" />
+ <distance name="right_width" value="1" />
+ <distance name="bottom_height" value="1" />
+ <border name="title_border" left="10" right="10" top="0" bottom="0" />
+ <border name="button_border" left="0" right="0" top="0" bottom="0"/>
+ <distance name="title_vertical_pad" value="1" />
</frame_geometry>
<frame_geometry name="modal" title_scale="small" hide_buttons="false" parent="normal">
- <distance name="title_vertical_pad" value="0"/>
+ <distance name="title_vertical_pad" value="0"/>
</frame_geometry>
<!-- drawing operations -->
- <!-- title -->
+ <!-- title -->
<draw_ops name="title_focused">
- <title x="(0 `max` ((width - title_width) / 2)) + 3"
+ <title x="(0 `max` ((width - title_width) / 2)) + 3"
y="(0 `max` ((height - title_height) / 2)) + 2"
color="C_title_focused_hilight" />
- <title x="(0 `max` ((width - title_width) / 2)) + 2"
+ <title x="(0 `max` ((width - title_width) / 2)) + 2"
y="(0 `max` ((height - title_height) / 2)) + 1"
color="C_title_focused" />
</draw_ops>
<draw_ops name="title_unfocused">
- <title x="(0 `max` ((width - title_width) / 2)) + 2"
+ <title x="(0 `max` ((width - title_width) / 2)) + 2"
y="(0 `max` ((height - title_height) / 2)) + 1"
color="C_title_unfocused"/>
</draw_ops>
- <!-- window decorations -->
+ <!-- window decorations -->
<draw_ops name="entire_background_focused">
- <rectangle color="gtk:bg[NORMAL]" x="0" y="0" width="width" height="height" filled="true" />
+ <rectangle color="gtk:bg[NORMAL]" x="0" y="0" width="width" height="height" filled="true" />
</draw_ops>
<draw_ops name="entire_background_unfocused">
- <include name="entire_background_focused" />
+ <include name="entire_background_focused" />
</draw_ops>
<draw_ops name="titlebar_fill_focused">
- <gradient type="vertical" x="0" y="0" width="width" height="height">
- <color value="blend/gtk:bg[NORMAL]/gtk:base[NORMAL]/0.4" />
- <color value="gtk:bg[NORMAL]"/>
- <color value="blend/gtk:bg[NORMAL]/#000000/0.03" />
- <color value="blend/gtk:bg[NORMAL]/#000000/0.06" />
- </gradient>
+ <gradient type="vertical" x="0" y="0" width="width" height="height">
+ <color value="blend/gtk:bg[NORMAL]/gtk:base[NORMAL]/0.4" />
+ <color value="gtk:bg[NORMAL]"/>
+ <color value="blend/gtk:bg[NORMAL]/#000000/0.03" />
+ <color value="blend/gtk:bg[NORMAL]/#000000/0.06" />
+ </gradient>
</draw_ops>
<draw_ops name="titlebar_fill_focused_alt">
- <gradient type="vertical" x="0" y="0" width="width" height="height">
- <color value="blend/gtk:bg[NORMAL]/gtk:base[NORMAL]/0.6" />
- <!-- <color value="gtk:bg[NORMAL]"/> -->
- <!-- <color value="blend/gtk:bg[NORMAL]/#000000/0.03" /> -->
- <color value="gtk:bg[NORMAL]"/>
- </gradient>
+ <gradient type="vertical" x="0" y="0" width="width" height="height">
+ <color value="blend/gtk:bg[NORMAL]/gtk:base[NORMAL]/0.6" />
+ <!-- <color value="gtk:bg[NORMAL]"/> -->
+ <!-- <color value="blend/gtk:bg[NORMAL]/#000000/0.03" /> -->
+ <color value="gtk:bg[NORMAL]"/>
+ </gradient>
</draw_ops>
<draw_ops name="titlebar_fill_unfocused">
- <gradient type="vertical" x="0" y="0" width="width" height="height">
- <color value="blend/gtk:bg[NORMAL]/gtk:base[NORMAL]/0.4" />
- <color value="gtk:bg[NORMAL]"/>
- <color value="blend/gtk:bg[NORMAL]/#000000/0.03" />
- <color value="blend/gtk:bg[NORMAL]/#000000/0.06" />
- </gradient>
+ <gradient type="vertical" x="0" y="0" width="width" height="height">
+ <color value="blend/gtk:bg[NORMAL]/gtk:base[NORMAL]/0.4" />
+ <color value="gtk:bg[NORMAL]"/>
+ <color value="blend/gtk:bg[NORMAL]/#000000/0.03" />
+ <color value="blend/gtk:bg[NORMAL]/#000000/0.06" />
+ </gradient>
</draw_ops>
<draw_ops name="titlebar_unfocused">
- <include name="titlebar_fill_unfocused" />
- <line x1="0" y1="height-1" x2="width-1" y2="height-1" color="C_titlebar_unfocused" />
+ <include name="titlebar_fill_unfocused" />
+ <line x1="0" y1="height-1" x2="width-1" y2="height-1" color="C_titlebar_unfocused" />
</draw_ops>
<draw_ops name="hilight">
- <line x1="0" y1="1" x2="width-1" y2="1" color="C_titlebar_focused_hilight" />
- <gradient type="vertical" x="1" y="1" width="1" height="height-4">
- <color value="C_titlebar_focused_hilight" />
- <color value="blend/gtk:bg[NORMAL]/#000000/0.03" />
- </gradient>
+ <line x1="0" y1="1" x2="width-1" y2="1" color="C_titlebar_focused_hilight" />
+ <gradient type="vertical" x="1" y="1" width="1" height="height-4">
+ <color value="C_titlebar_focused_hilight" />
+ <color value="blend/gtk:bg[NORMAL]/#000000/0.03" />
+ </gradient>
</draw_ops>
<draw_ops name="rounded_hilight">
- <line x1="5" y1="1" x2="width-6" y2="1" color="C_titlebar_focused_hilight" />
+ <line x1="5" y1="1" x2="width-6" y2="1" color="C_titlebar_focused_hilight" />
</draw_ops>
<draw_ops name="rounded_hilight_unfocused">
- <line x1="5" y1="1" x2="width-6" y2="1" color="C_titlebar_focused_hilight" />
+ <line x1="5" y1="1" x2="width-6" y2="1" color="C_titlebar_focused_hilight" />
</draw_ops>
<draw_ops name="titlebar_focused">
- <include name="titlebar_fill_focused_alt" />
- <include name="hilight" />
+ <include name="titlebar_fill_focused_alt" />
+ <include name="hilight" />
</draw_ops>
<draw_ops name="titlebar_focused_alt">
- <include name="titlebar_fill_focused_alt" />
- <include name="hilight" />
+ <include name="titlebar_fill_focused_alt" />
+ <include name="hilight" />
</draw_ops>
<draw_ops name="rounded_titlebar_focused">
- <include name="titlebar_fill_focused_alt" />
- <include name="rounded_hilight" />
+ <include name="titlebar_fill_focused_alt" />
+ <include name="rounded_hilight" />
</draw_ops>
<draw_ops name="rounded_titlebar_unfocused">
- <include name="titlebar_fill_unfocused" />
- <include name="rounded_hilight_unfocused" />
+ <include name="titlebar_fill_unfocused" />
+ <include name="rounded_hilight_unfocused" />
</draw_ops>
<draw_ops name="rounded_titlebar_focused_alt">
- <include name="titlebar_fill_focused_alt" />
- <include name="rounded_hilight" />
+ <include name="titlebar_fill_focused_alt" />
+ <include name="rounded_hilight" />
</draw_ops>
<draw_ops name="border_focused">
- <rectangle color="C_border_focused" x="0" y="0" width="width-1" height="height-1" filled="false" />
+ <rectangle color="C_border_focused" x="0" y="0" width="width-1" height="height-1" filled="false" />
</draw_ops>
<draw_ops name="border_unfocused">
- <rectangle color="C_border_unfocused" x="0" y="0" width="width-1" height="height-1" filled="false" />
+ <rectangle color="C_border_unfocused" x="0" y="0" width="width-1" height="height-1" filled="false" />
</draw_ops>
<draw_ops name="rounded_border_focused">
- <line color="C_border_focused" x1="4" y1="0" x2="width-5" y2="0" />
- <line color="C_border_focused" x1="0" y1="height-1" x2="width-1" y2="height-1" />
- <line color="C_border_focused" x1="0" y1="4" x2="0" y2="height-2" />
- <line color="C_border_focused" x1="width-1" y1="4" x2="width-1" y2="height-2" />
- <arc color="C_border_focused" x="0" y="0" width="9" height="9" start_angle="270" extent_angle="90" />
- <arc color="C_border_focused" x="width-10" y="0" width="9" height="9" start_angle="0" extent_angle="90" />
- <!-- double arcs for darker borders -->
- <arc color="C_border_focused" x="0" y="0" width="9" height="9" start_angle="270" extent_angle="90" />
- <arc color="C_border_focused" x="width-10" y="0" width="9" height="9" start_angle="0" extent_angle="90" />
+ <line color="C_border_focused" x1="4" y1="0" x2="width-5" y2="0" />
+ <line color="C_border_focused" x1="0" y1="height-1" x2="width-1" y2="height-1" />
+ <line color="C_border_focused" x1="0" y1="4" x2="0" y2="height-2" />
+ <line color="C_border_focused" x1="width-1" y1="4" x2="width-1" y2="height-2" />
+ <arc color="C_border_focused" x="0" y="0" width="9" height="9" start_angle="270" extent_angle="90" />
+ <arc color="C_border_focused" x="width-10" y="0" width="9" height="9" start_angle="0" extent_angle="90" />
+ <!-- double arcs for darker borders -->
+ <arc color="C_border_focused" x="0" y="0" width="9" height="9" start_angle="270" extent_angle="90" />
+ <arc color="C_border_focused" x="width-10" y="0" width="9" height="9" start_angle="0" extent_angle="90" />
</draw_ops>
<draw_ops name="rounded_border_unfocused">
- <line color="C_border_unfocused" x1="4" y1="0" x2="width-5" y2="0" />
- <line color="C_border_unfocused" x1="0" y1="height-1" x2="width-1" y2="height-1" />
- <line color="C_border_unfocused" x1="0" y1="4" x2="0" y2="height-2" />
- <line color="C_border_unfocused" x1="width-1" y1="4" x2="width-1" y2="height-2" />
- <arc color="C_border_unfocused" x="0" y="0" width="9" height="9" start_angle="270" extent_angle="90" />
- <arc color="C_border_unfocused" x="width-10" y="0" width="9" height="9" start_angle="0" extent_angle="90" />
- <!-- double arcs for darker borders -->
- <arc color="C_border_unfocused" x="0" y="0" width="9" height="9" start_angle="270" extent_angle="90" />
- <arc color="C_border_unfocused" x="width-10" y="0" width="9" height="9" start_angle="0" extent_angle="90" />
+ <line color="C_border_unfocused" x1="4" y1="0" x2="width-5" y2="0" />
+ <line color="C_border_unfocused" x1="0" y1="height-1" x2="width-1" y2="height-1" />
+ <line color="C_border_unfocused" x1="0" y1="4" x2="0" y2="height-2" />
+ <line color="C_border_unfocused" x1="width-1" y1="4" x2="width-1" y2="height-2" />
+ <arc color="C_border_unfocused" x="0" y="0" width="9" height="9" start_angle="270" extent_angle="90" />
+ <arc color="C_border_unfocused" x="width-10" y="0" width="9" height="9" start_angle="0" extent_angle="90" />
+ <!-- double arcs for darker borders -->
+ <arc color="C_border_unfocused" x="0" y="0" width="9" height="9" start_angle="270" extent_angle="90" />
+ <arc color="C_border_unfocused" x="width-10" y="0" width="9" height="9" start_angle="0" extent_angle="90" />
</draw_ops>
<draw_ops name="border_right_focused">
- <line
- x1="width-1" y1="0"
- x2="width-1" y2="height"
- color="C_border_focused" />
+ <line
+ x1="width-1" y1="0"
+ x2="width-1" y2="height"
+ color="C_border_focused" />
</draw_ops>
<draw_ops name="border_right_unfocused">
- <line
- x1="width" y1="0"
- x2="width" y2="height"
- color="C_border_unfocused" />
+ <line
+ x1="width" y1="0"
+ x2="width" y2="height"
+ color="C_border_unfocused" />
</draw_ops>
<draw_ops name="border_left_focused">
- <line
- x1="0" y1="0"
- x2="0" y2="height"
- color="C_border_focused" />
+ <line
+ x1="0" y1="0"
+ x2="0" y2="height"
+ color="C_border_focused" />
</draw_ops>
<draw_ops name="border_left_unfocused">
- <line
- x1="0" y1="0"
- x2="0" y2="height"
- color="C_border_unfocused" />
+ <line
+ x1="0" y1="0"
+ x2="0" y2="height"
+ color="C_border_unfocused" />
</draw_ops>
<!-- button icons-->
<draw_ops name="close_glyph_focused">
- <image filename="close_focused_normal.svg" x="0" y="(0 `max` ((height - title_height) / 7)) + 3" width="object_width" height="object_height"/>
+ <image filename="close_focused_normal.svg" x="0" y="(0 `max` ((height - title_height) / 7)) + 3" width="object_width" height="object_height"/>
</draw_ops>
<draw_ops name="close_focused">
- <include name="close_glyph_focused" />
+ <include name="close_glyph_focused" />
</draw_ops>
<draw_ops name="close_focused_prelight">
- <image filename="close_focused_prelight.svg" x="0" y="(0 `max` ((height - title_height) / 7)) + 3" width="object_width" height="object_height"/>
+ <image filename="close_focused_prelight.svg" x="0" y="(0 `max` ((height - title_height) / 7)) + 3" width="object_width" height="object_height"/>
</draw_ops>
<draw_ops name="close_focused_pressed">
- <image filename="close_focused_pressed.svg" x="0" y="(0 `max` ((height - title_height) / 7)) + 3" width="object_width" height="object_height"/>
+ <image filename="close_focused_pressed.svg" x="0" y="(0 `max` ((height - title_height) / 7)) + 3" width="object_width" height="object_height"/>
</draw_ops>
<draw_ops name="close_glyph_unfocused">
- <image filename="close_unfocused.svg" x="0" y="(0 `max` ((height - title_height) / 7)) + 3" width="object_width" height="object_height"/>
+ <image filename="close_unfocused.svg" x="0" y="(0 `max` ((height - title_height) / 7)) + 3" width="object_width" height="object_height"/>
</draw_ops>
<draw_ops name="close_unfocused">
- <include name="close_glyph_unfocused" y="D_icons_unfocused_offset" />
+ <include name="close_glyph_unfocused" y="D_icons_unfocused_offset" />
</draw_ops>
<draw_ops name="close_glyph_unfocused_prelight">
- <image filename="close_unfocused_prelight.svg" x="0" y="(0 `max` ((height - title_height) / 7)) + 3" width="object_width" height="object_height"/>
+ <image filename="close_unfocused_prelight.svg" x="0" y="(0 `max` ((height - title_height) / 7)) + 3" width="object_width" height="object_height"/>
</draw_ops>
<draw_ops name="close_unfocused_prelight">
- <include name="close_glyph_unfocused_prelight" y="D_icons_unfocused_offset" />
+ <include name="close_glyph_unfocused_prelight" y="D_icons_unfocused_offset" />
</draw_ops>
<draw_ops name="close_glyph_unfocused_pressed">
- <image filename="close_unfocused.svg" x="0" y="(0 `max` ((height - title_height) / 7)) + 3" width="object_width" height="object_height"/>
+ <image filename="close_unfocused.svg" x="0" y="(0 `max` ((height - title_height) / 7)) + 3" width="object_width" height="object_height"/>
</draw_ops>
<draw_ops name="close_unfocused_pressed">
- <include name="close_glyph_unfocused_pressed" y="D_icons_unfocused_offset" />
+ <include name="close_glyph_unfocused_pressed" y="D_icons_unfocused_offset" />
</draw_ops>
<draw_ops name="maximize_glyph_focused">
- <image filename="maximize_focused_normal.svg" x="0" y="(0 `max` ((height - title_height) / 7)) + 3" width="object_width" height="object_height"/>
+ <image filename="maximize_focused_normal.svg" x="0" y="(0 `max` ((height - title_height) / 7)) + 3" width="object_width" height="object_height"/>
</draw_ops>
<draw_ops name="maximize_focused">
- <include name="maximize_glyph_focused" />
+ <include name="maximize_glyph_focused" />
</draw_ops>
<draw_ops name="maximize_focused_prelight">
- <image filename="maximize_focused_prelight.svg" x="0" y="(0 `max` ((height - title_height) / 7)) + 3" width="object_width" height="object_height"/>
+ <image filename="maximize_focused_prelight.svg" x="0" y="(0 `max` ((height - title_height) / 7)) + 3" width="object_width" height="object_height"/>
</draw_ops>
<draw_ops name="maximize_focused_pressed">
- <image filename="maximize_focused_pressed.svg" x="0" y="(0 `max` ((height - title_height) / 7)) + 3" width="object_width" height="object_height"/>
+ <image filename="maximize_focused_pressed.svg" x="0" y="(0 `max` ((height - title_height) / 7)) + 3" width="object_width" height="object_height"/>
</draw_ops>
<draw_ops name="maximize_glyph_unfocused">
- <image filename="maximize_unfocused.svg" x="0" y="(0 `max` ((height - title_height) / 7)) + 3" width="object_width" height="object_height"/>
+ <image filename="maximize_unfocused.svg" x="0" y="(0 `max` ((height - title_height) / 7)) + 3" width="object_width" height="object_height"/>
</draw_ops>
<draw_ops name="maximize_unfocused">
- <include name="maximize_glyph_unfocused" y="D_icons_unfocused_offset" />
+ <include name="maximize_glyph_unfocused" y="D_icons_unfocused_offset" />
</draw_ops>
<draw_ops name="maximize_glyph_unfocused_prelight">
- <image filename="maximize_unfocused_prelight.svg" x="0" y="(0 `max` ((height - title_height) / 7)) + 3" width="object_width" height="object_height"/>
+ <image filename="maximize_unfocused_prelight.svg" x="0" y="(0 `max` ((height - title_height) / 7)) + 3" width="object_width" height="object_height"/>
</draw_ops>
<draw_ops name="maximize_unfocused_prelight">
- <include name="maximize_glyph_unfocused_prelight" y="D_icons_unfocused_offset" />
+ <include name="maximize_glyph_unfocused_prelight" y="D_icons_unfocused_offset" />
</draw_ops>
<draw_ops name="maximize_glyph_unfocused_pressed">
- <image filename="maximize_unfocused.svg" x="0" y="(0 `max` ((height - title_height) / 7)) + 3" width="object_width" height="object_height"/>
+ <image filename="maximize_unfocused.svg" x="0" y="(0 `max` ((height - title_height) / 7)) + 3" width="object_width" height="object_height"/>
</draw_ops>
<draw_ops name="maximize_unfocused_pressed">
- <include name="maximize_glyph_unfocused_pressed" y="D_icons_unfocused_offset" />
+ <include name="maximize_glyph_unfocused_pressed" y="D_icons_unfocused_offset" />
</draw_ops>
<draw_ops name="minimize_glyph_focused">
- <image filename="minimize_focused_normal.svg" x="0" y="(0 `max` ((height - title_height) / 7)) + 3" width="object_width" height="object_height"/>
+ <image filename="minimize_focused_normal.svg" x="0" y="(0 `max` ((height - title_height) / 7)) + 3" width="object_width" height="object_height"/>
</draw_ops>
<draw_ops name="minimize_focused">
- <include name="minimize_glyph_focused" />
+ <include name="minimize_glyph_focused" />
</draw_ops>
<draw_ops name="minimize_focused_prelight">
- <image filename="minimize_focused_prelight.svg" x="0" y="(0 `max` ((height - title_height) / 7)) + 3" width="object_width" height="object_height"/>
+ <image filename="minimize_focused_prelight.svg" x="0" y="(0 `max` ((height - title_height) / 7)) + 3" width="object_width" height="object_height"/>
</draw_ops>
<draw_ops name="minimize_focused_pressed">
- <image filename="minimize_focused_pressed.svg" x="0" y="(0 `max` ((height - title_height) / 7)) + 3" width="object_width" height="object_height"/>
+ <image filename="minimize_focused_pressed.svg" x="0" y="(0 `max` ((height - title_height) / 7)) + 3" width="object_width" height="object_height"/>
</draw_ops>
<draw_ops name="minimize_glyph_unfocused">
- <image filename="minimize_unfocused.svg" x="0" y="(0 `max` ((height - title_height) / 7)) + 3" width="object_width" height="object_height"/>
+ <image filename="minimize_unfocused.svg" x="0" y="(0 `max` ((height - title_height) / 7)) + 3" width="object_width" height="object_height"/>
</draw_ops>
<draw_ops name="minimize_unfocused">
- <include name="minimize_glyph_unfocused" y="D_icons_unfocused_offset" />
+ <include name="minimize_glyph_unfocused" y="D_icons_unfocused_offset" />
</draw_ops>
<draw_ops name="minimize_glyph_unfocused_prelight">
- <image filename="minimize_unfocused_prelight.svg" x="0" y="(0 `max` ((height - title_height) / 7)) + 3" width="object_width" height="object_height"/>
+ <image filename="minimize_unfocused_prelight.svg" x="0" y="(0 `max` ((height - title_height) / 7)) + 3" width="object_width" height="object_height"/>
</draw_ops>
<draw_ops name="minimize_unfocused_prelight">
- <include name="minimize_glyph_unfocused_prelight" y="D_icons_unfocused_offset" />
+ <include name="minimize_glyph_unfocused_prelight" y="D_icons_unfocused_offset" />
</draw_ops>
<draw_ops name="minimize_glyph_unfocused_pressed">
- <image filename="minimize_unfocused.svg" x="0" y="(0 `max` ((height - title_height) / 7)) + 3" width="object_width" height="object_height"/>
+ <image filename="minimize_unfocused.svg" x="0" y="(0 `max` ((height - title_height) / 7)) + 3" width="object_width" height="object_height"/>
</draw_ops>
<draw_ops name="minimize_unfocused_pressed">
- <include name="minimize_glyph_unfocused_pressed" y="D_icons_unfocused_offset" />
+ <include name="minimize_glyph_unfocused_pressed" y="D_icons_unfocused_offset" />
</draw_ops>
<draw_ops name="menu_glyph_focused">
- <image filename="menu.png" x="0" y="1" width="object_width" height="object_height"/>
+ <image filename="menu.png" x="0" y="1" width="object_width" height="object_height"/>
</draw_ops>
<draw_ops name="menu_focused">
- <include name="menu_glyph_focused" />
+ <include name="menu_glyph_focused" />
</draw_ops>
<draw_ops name="menu_focused_prelight">
- <image filename="menu_prelight.png" x="0" y="1" width="object_width" height="object_height"/>
+ <image filename="menu_prelight.png" x="0" y="1" width="object_width" height="object_height"/>
</draw_ops>
<draw_ops name="menu_focused_pressed">
- <image filename="menu_prelight.png" x="0" y="1" width="object_width" height="object_height"/>
+ <image filename="menu_prelight.png" x="0" y="1" width="object_width" height="object_height"/>
</draw_ops>
<draw_ops name="menu_glyph_unfocused">
- <image filename="menu.png" x="0" y="1" width="object_width" height="object_height"/>
+ <image filename="menu.png" x="0" y="1" width="object_width" height="object_height"/>
</draw_ops>
<draw_ops name="menu_unfocused">
- <include name="menu_glyph_unfocused" y="D_icons_unfocused_offset" />
+ <include name="menu_glyph_unfocused" y="D_icons_unfocused_offset" />
</draw_ops>
<draw_ops name="menu_glyph_unfocused_prelight">
- <image filename="menu_prelight.png" x="0" y="1" width="object_width" height="object_height"/>
+ <image filename="menu_prelight.png" x="0" y="1" width="object_width" height="object_height"/>
</draw_ops>
<draw_ops name="menu_unfocused_prelight">
- <include name="menu_glyph_unfocused_prelight" y="D_icons_unfocused_offset" />
+ <include name="menu_glyph_unfocused_prelight" y="D_icons_unfocused_offset" />
</draw_ops>
<draw_ops name="menu_glyph_unfocused_pressed">
- <image filename="menu_prelight.png" x="0" y="1" width="object_width" height="object_height"/>
+ <image filename="menu_prelight.png" x="0" y="1" width="object_width" height="object_height"/>
</draw_ops>
<draw_ops name="menu_unfocused_pressed">
- <include name="menu_glyph_unfocused_pressed" y="D_icons_unfocused_offset" />
+ <include name="menu_glyph_unfocused_pressed" y="D_icons_unfocused_offset" />
</draw_ops>
<draw_ops name="shade_glyph_focused"></draw_ops>
<draw_ops name="shade_focused">
- <include name="shade_glyph_focused" />
+ <include name="shade_glyph_focused" />
</draw_ops>
<draw_ops name="shade_focused_pressed">
- <include name="shade_glyph_focused" y="1" />
+ <include name="shade_glyph_focused" y="1" />
</draw_ops>
<draw_ops name="shade_glyph_unfocused"></draw_ops>
<draw_ops name="shade_unfocused">
- <include name="shade_glyph_unfocused" y="D_icons_unfocused_offset" />
+ <include name="shade_glyph_unfocused" y="D_icons_unfocused_offset" />
</draw_ops>
<draw_ops name="shade_glyph_unfocused_prelight"></draw_ops>
<draw_ops name="shade_unfocused_prelight">
- <include name="shade_glyph_unfocused_prelight" y="D_icons_unfocused_offset" />
+ <include name="shade_glyph_unfocused_prelight" y="D_icons_unfocused_offset" />
</draw_ops>
<draw_ops name="shade_glyph_unfocused_pressed"></draw_ops>
<draw_ops name="shade_unfocused_pressed">
- <include name="shade_glyph_unfocused_pressed" y="D_icons_unfocused_offset" />
+ <include name="shade_glyph_unfocused_pressed" y="D_icons_unfocused_offset" />
</draw_ops>
<!-- frame styles -->
<frame_style name="normal_focused" geometry="normal">
- <piece position="entire_background" draw_ops="entire_background_focused" />
- <piece position="titlebar" draw_ops="rounded_titlebar_focused" />
- <piece position="title" draw_ops="title_focused" />
- <piece position="overlay" draw_ops="rounded_border_focused" />
-
- <button function="close" state="normal" draw_ops="close_focused" />
- <button function="close" state="prelight" draw_ops="close_focused_prelight" />
- <button function="close" state="pressed" draw_ops="close_focused_pressed" />
- <button function="maximize" state="normal" draw_ops="maximize_focused" />
- <button function="maximize" state="prelight" draw_ops="maximize_focused_prelight" />
- <button function="maximize" state="pressed" draw_ops="maximize_focused_pressed" />
- <button function="minimize" state="normal" draw_ops="minimize_focused" />
- <button function="minimize" state="prelight" draw_ops="minimize_focused_prelight" />
- <button function="minimize" state="pressed" draw_ops="minimize_focused_pressed" />
- <button function="menu" state="normal" draw_ops="menu_focused" />
- <button function="menu" state="prelight" draw_ops="menu_focused_prelight" />
- <button function="menu" state="pressed" draw_ops="menu_focused_pressed" />
- <button function="shade" state="normal" draw_ops="shade_focused" />
- <button function="shade" state="pressed" draw_ops="shade_focused_pressed" />
- <button function="unshade" state="normal" draw_ops="shade_focused" />
- <button function="unshade" state="pressed" draw_ops="shade_focused_pressed" />
-
- <button function="above" state="normal"><draw_ops></draw_ops></button>
- <button function="above" state="pressed"><draw_ops></draw_ops></button>
- <button function="unabove" state="normal"><draw_ops></draw_ops></button>
- <button function="unabove" state="pressed"><draw_ops></draw_ops></button>
- <button function="stick" state="normal"><draw_ops></draw_ops></button>
- <button function="stick" state="pressed"><draw_ops></draw_ops></button>
- <button function="unstick" state="normal"><draw_ops></draw_ops></button>
- <button function="unstick" state="pressed"><draw_ops></draw_ops></button>
+ <piece position="entire_background" draw_ops="entire_background_focused" />
+ <piece position="titlebar" draw_ops="rounded_titlebar_focused" />
+ <piece position="title" draw_ops="title_focused" />
+ <piece position="overlay" draw_ops="rounded_border_focused" />
+
+ <button function="close" state="normal" draw_ops="close_focused" />
+ <button function="close" state="prelight" draw_ops="close_focused_prelight" />
+ <button function="close" state="pressed" draw_ops="close_focused_pressed" />
+ <button function="maximize" state="normal" draw_ops="maximize_focused" />
+ <button function="maximize" state="prelight" draw_ops="maximize_focused_prelight" />
+ <button function="maximize" state="pressed" draw_ops="maximize_focused_pressed" />
+ <button function="minimize" state="normal" draw_ops="minimize_focused" />
+ <button function="minimize" state="prelight" draw_ops="minimize_focused_prelight" />
+ <button function="minimize" state="pressed" draw_ops="minimize_focused_pressed" />
+ <button function="menu" state="normal" draw_ops="menu_focused" />
+ <button function="menu" state="prelight" draw_ops="menu_focused_prelight" />
+ <button function="menu" state="pressed" draw_ops="menu_focused_pressed" />
+ <button function="shade" state="normal" draw_ops="shade_focused" />
+ <button function="shade" state="pressed" draw_ops="shade_focused_pressed" />
+ <button function="unshade" state="normal" draw_ops="shade_focused" />
+ <button function="unshade" state="pressed" draw_ops="shade_focused_pressed" />
+
+ <button function="above" state="normal"><draw_ops></draw_ops></button>
+ <button function="above" state="pressed"><draw_ops></draw_ops></button>
+ <button function="unabove" state="normal"><draw_ops></draw_ops></button>
+ <button function="unabove" state="pressed"><draw_ops></draw_ops></button>
+ <button function="stick" state="normal"><draw_ops></draw_ops></button>
+ <button function="stick" state="pressed"><draw_ops></draw_ops></button>
+ <button function="unstick" state="normal"><draw_ops></draw_ops></button>
+ <button function="unstick" state="pressed"><draw_ops></draw_ops></button>
</frame_style>
<frame_style name="normal_unfocused" geometry="normal_unfocused">
- <piece position="entire_background" draw_ops="entire_background_unfocused" />
- <piece position="titlebar" draw_ops="rounded_titlebar_unfocused" />
- <piece position="title" draw_ops="title_unfocused" />
- <piece position="overlay" draw_ops="rounded_border_unfocused" />
- <button function="close" state="normal" draw_ops="close_unfocused"/>
- <button function="close" state="prelight" draw_ops="close_unfocused_prelight"/>
- <button function="close" state="pressed" draw_ops="close_unfocused_pressed"/>
- <button function="maximize" state="normal" draw_ops="maximize_unfocused"/>
- <button function="maximize" state="prelight" draw_ops="maximize_unfocused_prelight"/>
- <button function="maximize" state="pressed" draw_ops="maximize_unfocused_pressed"/>
- <button function="minimize" state="normal" draw_ops="minimize_unfocused"/>
- <button function="minimize" state="prelight" draw_ops="minimize_unfocused_prelight"/>
- <button function="minimize" state="pressed" draw_ops="minimize_unfocused_pressed"/>
- <button function="menu" state="normal" draw_ops="menu_unfocused" />
- <button function="menu" state="prelight" draw_ops="menu_unfocused_prelight" />
- <button function="menu" state="pressed" draw_ops="menu_unfocused_pressed" />
- <button function="shade" state="normal" draw_ops="shade_unfocused" />
- <button function="shade" state="prelight" draw_ops="shade_unfocused_prelight" />
- <button function="shade" state="pressed" draw_ops="shade_unfocused_pressed" />
- <button function="unshade" state="normal" draw_ops="shade_unfocused" />
- <button function="unshade" state="prelight" draw_ops="shade_unfocused_prelight" />
- <button function="unshade" state="pressed" draw_ops="shade_unfocused_pressed" />
- <button function="above" state="normal"><draw_ops></draw_ops></button>
- <button function="above" state="pressed"><draw_ops></draw_ops></button>
- <button function="unabove" state="normal"><draw_ops></draw_ops></button>
- <button function="unabove" state="pressed"><draw_ops></draw_ops></button>
- <button function="stick" state="normal"><draw_ops></draw_ops></button>
- <button function="stick" state="pressed"><draw_ops></draw_ops></button>
- <button function="unstick" state="normal"><draw_ops></draw_ops></button>
- <button function="unstick" state="pressed"><draw_ops></draw_ops></button>
+ <piece position="entire_background" draw_ops="entire_background_unfocused" />
+ <piece position="titlebar" draw_ops="rounded_titlebar_unfocused" />
+ <piece position="title" draw_ops="title_unfocused" />
+ <piece position="overlay" draw_ops="rounded_border_unfocused" />
+ <button function="close" state="normal" draw_ops="close_unfocused"/>
+ <button function="close" state="prelight" draw_ops="close_unfocused_prelight"/>
+ <button function="close" state="pressed" draw_ops="close_unfocused_pressed"/>
+ <button function="maximize" state="normal" draw_ops="maximize_unfocused"/>
+ <button function="maximize" state="prelight" draw_ops="maximize_unfocused_prelight"/>
+ <button function="maximize" state="pressed" draw_ops="maximize_unfocused_pressed"/>
+ <button function="minimize" state="normal" draw_ops="minimize_unfocused"/>
+ <button function="minimize" state="prelight" draw_ops="minimize_unfocused_prelight"/>
+ <button function="minimize" state="pressed" draw_ops="minimize_unfocused_pressed"/>
+ <button function="menu" state="normal" draw_ops="menu_unfocused" />
+ <button function="menu" state="prelight" draw_ops="menu_unfocused_prelight" />
+ <button function="menu" state="pressed" draw_ops="menu_unfocused_pressed" />
+ <button function="shade" state="normal" draw_ops="shade_unfocused" />
+ <button function="shade" state="prelight" draw_ops="shade_unfocused_prelight" />
+ <button function="shade" state="pressed" draw_ops="shade_unfocused_pressed" />
+ <button function="unshade" state="normal" draw_ops="shade_unfocused" />
+ <button function="unshade" state="prelight" draw_ops="shade_unfocused_prelight" />
+ <button function="unshade" state="pressed" draw_ops="shade_unfocused_pressed" />
+ <button function="above" state="normal"><draw_ops></draw_ops></button>
+ <button function="above" state="pressed"><draw_ops></draw_ops></button>
+ <button function="unabove" state="normal"><draw_ops></draw_ops></button>
+ <button function="unabove" state="pressed"><draw_ops></draw_ops></button>
+ <button function="stick" state="normal"><draw_ops></draw_ops></button>
+ <button function="stick" state="pressed"><draw_ops></draw_ops></button>
+ <button function="unstick" state="normal"><draw_ops></draw_ops></button>
+ <button function="unstick" state="pressed"><draw_ops></draw_ops></button>
</frame_style>
<frame_style name="normal_max_focused" geometry="max">
- <piece position="entire_background" draw_ops="entire_background_focused" />
- <piece position="titlebar" draw_ops="titlebar_fill_focused_alt" />
- <piece position="title" draw_ops="title_focused" />
- <button function="close" state="normal" draw_ops="close_focused" />
- <button function="close" state="prelight" draw_ops="close_focused_prelight" />
- <button function="close" state="pressed" draw_ops="close_focused_pressed" />
- <button function="maximize" state="normal" draw_ops="maximize_focused" />
- <button function="maximize" state="prelight" draw_ops="maximize_focused_prelight" />
- <button function="maximize" state="pressed" draw_ops="maximize_focused_pressed" />
- <button function="minimize" state="normal" draw_ops="minimize_focused" />
- <button function="minimize" state="prelight" draw_ops="minimize_focused_prelight" />
- <button function="minimize" state="pressed" draw_ops="minimize_focused_pressed" />
- <button function="menu" state="normal" draw_ops="menu_focused" />
- <button function="menu" state="prelight" draw_ops="menu_focused_prelight" />
- <button function="menu" state="pressed" draw_ops="menu_focused_pressed" />
- <button function="shade" state="normal" draw_ops="shade_focused" />
- <button function="shade" state="pressed" draw_ops="shade_focused_pressed" />
- <button function="unshade" state="normal" draw_ops="shade_focused" />
- <button function="unshade" state="pressed" draw_ops="shade_focused_pressed" />
-
- <button function="above" state="normal"><draw_ops></draw_ops></button>
- <button function="above" state="pressed"><draw_ops></draw_ops></button>
- <button function="unabove" state="normal"><draw_ops></draw_ops></button>
- <button function="unabove" state="pressed"><draw_ops></draw_ops></button>
- <button function="stick" state="normal"><draw_ops></draw_ops></button>
- <button function="stick" state="pressed"><draw_ops></draw_ops></button>
- <button function="unstick" state="normal"><draw_ops></draw_ops></button>
- <button function="unstick" state="pressed"><draw_ops></draw_ops></button>
+ <piece position="entire_background" draw_ops="entire_background_focused" />
+ <piece position="titlebar" draw_ops="titlebar_fill_focused_alt" />
+ <piece position="title" draw_ops="title_focused" />
+ <button function="close" state="normal" draw_ops="close_focused" />
+ <button function="close" state="prelight" draw_ops="close_focused_prelight" />
+ <button function="close" state="pressed" draw_ops="close_focused_pressed" />
+ <button function="maximize" state="normal" draw_ops="maximize_focused" />
+ <button function="maximize" state="prelight" draw_ops="maximize_focused_prelight" />
+ <button function="maximize" state="pressed" draw_ops="maximize_focused_pressed" />
+ <button function="minimize" state="normal" draw_ops="minimize_focused" />
+ <button function="minimize" state="prelight" draw_ops="minimize_focused_prelight" />
+ <button function="minimize" state="pressed" draw_ops="minimize_focused_pressed" />
+ <button function="menu" state="normal" draw_ops="menu_focused" />
+ <button function="menu" state="prelight" draw_ops="menu_focused_prelight" />
+ <button function="menu" state="pressed" draw_ops="menu_focused_pressed" />
+ <button function="shade" state="normal" draw_ops="shade_focused" />
+ <button function="shade" state="pressed" draw_ops="shade_focused_pressed" />
+ <button function="unshade" state="normal" draw_ops="shade_focused" />
+ <button function="unshade" state="pressed" draw_ops="shade_focused_pressed" />
+
+ <button function="above" state="normal"><draw_ops></draw_ops></button>
+ <button function="above" state="pressed"><draw_ops></draw_ops></button>
+ <button function="unabove" state="normal"><draw_ops></draw_ops></button>
+ <button function="unabove" state="pressed"><draw_ops></draw_ops></button>
+ <button function="stick" state="normal"><draw_ops></draw_ops></button>
+ <button function="stick" state="pressed"><draw_ops></draw_ops></button>
+ <button function="unstick" state="normal"><draw_ops></draw_ops></button>
+ <button function="unstick" state="pressed"><draw_ops></draw_ops></button>
</frame_style>
<frame_style name="normal_max_unfocused" geometry="max">
- <piece position="entire_background" draw_ops="entire_background_unfocused" />
- <piece position="titlebar" draw_ops="titlebar_fill_unfocused" />
- <piece position="title" draw_ops="title_unfocused" />
- <button function="close" state="normal" draw_ops="close_unfocused"/>
- <button function="close" state="prelight" draw_ops="close_unfocused_prelight"/>
- <button function="close" state="pressed" draw_ops="close_unfocused_pressed"/>
- <button function="maximize" state="normal" draw_ops="maximize_unfocused"/>
- <button function="maximize" state="prelight" draw_ops="maximize_unfocused_prelight"/>
- <button function="maximize" state="pressed" draw_ops="maximize_unfocused_pressed"/>
- <button function="minimize" state="normal" draw_ops="minimize_unfocused"/>
- <button function="minimize" state="prelight" draw_ops="minimize_unfocused_prelight"/>
- <button function="minimize" state="pressed" draw_ops="minimize_unfocused_pressed"/>
- <button function="menu" state="normal" draw_ops="menu_unfocused" />
- <button function="menu" state="prelight" draw_ops="menu_unfocused_prelight" />
- <button function="menu" state="pressed" draw_ops="menu_unfocused_pressed" />
- <button function="shade" state="normal" draw_ops="shade_unfocused" />
- <button function="shade" state="prelight" draw_ops="shade_unfocused_prelight" />
- <button function="shade" state="pressed" draw_ops="shade_unfocused_pressed" />
- <button function="unshade" state="normal" draw_ops="shade_unfocused" />
- <button function="unshade" state="prelight" draw_ops="shade_unfocused_prelight" />
- <button function="unshade" state="pressed" draw_ops="shade_unfocused_pressed" />
- <button function="above" state="normal"><draw_ops></draw_ops></button>
- <button function="above" state="pressed"><draw_ops></draw_ops></button>
- <button function="unabove" state="normal"><draw_ops></draw_ops></button>
- <button function="unabove" state="pressed"><draw_ops></draw_ops></button>
- <button function="stick" state="normal"><draw_ops></draw_ops></button>
- <button function="stick" state="pressed"><draw_ops></draw_ops></button>
- <button function="unstick" state="normal"><draw_ops></draw_ops></button>
- <button function="unstick" state="pressed"><draw_ops></draw_ops></button>
+ <piece position="entire_background" draw_ops="entire_background_unfocused" />
+ <piece position="titlebar" draw_ops="titlebar_fill_unfocused" />
+ <piece position="title" draw_ops="title_unfocused" />
+ <button function="close" state="normal" draw_ops="close_unfocused"/>
+ <button function="close" state="prelight" draw_ops="close_unfocused_prelight"/>
+ <button function="close" state="pressed" draw_ops="close_unfocused_pressed"/>
+ <button function="maximize" state="normal" draw_ops="maximize_unfocused"/>
+ <button function="maximize" state="prelight" draw_ops="maximize_unfocused_prelight"/>
+ <button function="maximize" state="pressed" draw_ops="maximize_unfocused_pressed"/>
+ <button function="minimize" state="normal" draw_ops="minimize_unfocused"/>
+ <button function="minimize" state="prelight" draw_ops="minimize_unfocused_prelight"/>
+ <button function="minimize" state="pressed" draw_ops="minimize_unfocused_pressed"/>
+ <button function="menu" state="normal" draw_ops="menu_unfocused" />
+ <button function="menu" state="prelight" draw_ops="menu_unfocused_prelight" />
+ <button function="menu" state="pressed" draw_ops="menu_unfocused_pressed" />
+ <button function="shade" state="normal" draw_ops="shade_unfocused" />
+ <button function="shade" state="prelight" draw_ops="shade_unfocused_prelight" />
+ <button function="shade" state="pressed" draw_ops="shade_unfocused_pressed" />
+ <button function="unshade" state="normal" draw_ops="shade_unfocused" />
+ <button function="unshade" state="prelight" draw_ops="shade_unfocused_prelight" />
+ <button function="unshade" state="pressed" draw_ops="shade_unfocused_pressed" />
+ <button function="above" state="normal"><draw_ops></draw_ops></button>
+ <button function="above" state="pressed"><draw_ops></draw_ops></button>
+ <button function="unabove" state="normal"><draw_ops></draw_ops></button>
+ <button function="unabove" state="pressed"><draw_ops></draw_ops></button>
+ <button function="stick" state="normal"><draw_ops></draw_ops></button>
+ <button function="stick" state="pressed"><draw_ops></draw_ops></button>
+ <button function="unstick" state="normal"><draw_ops></draw_ops></button>
+ <button function="unstick" state="pressed"><draw_ops></draw_ops></button>
</frame_style>
<frame_style name="normal_max_shaded_focused" geometry="max">
- <piece position="entire_background" draw_ops="entire_background_focused" />
- <piece position="titlebar" draw_ops="titlebar_fill_focused_alt" />
- <piece position="title" draw_ops="title_focused" />
- <piece position="overlay"><draw_ops><line x1="0" y1="height-1" x2="width" y2="height-1" color="C_border_focused" /></draw_ops></piece>
- <button function="close" state="normal" draw_ops="close_focused" />
- <button function="close" state="prelight" draw_ops="close_focused_prelight" />
- <button function="close" state="pressed" draw_ops="close_focused_pressed" />
- <button function="maximize" state="normal" draw_ops="maximize_focused" />
- <button function="maximize" state="prelight" draw_ops="maximize_focused_prelight" />
- <button function="maximize" state="pressed" draw_ops="maximize_focused_pressed" />
- <button function="minimize" state="normal" draw_ops="minimize_focused" />
- <button function="minimize" state="prelight" draw_ops="minimize_focused_prelight" />
- <button function="minimize" state="pressed" draw_ops="minimize_focused_pressed" />
- <button function="menu" state="normal" draw_ops="menu_focused" />
- <button function="menu" state="prelight" draw_ops="menu_focused_prelight" />
- <button function="menu" state="pressed" draw_ops="menu_focused_pressed" />
- <button function="shade" state="normal" draw_ops="shade_focused" />
- <button function="shade" state="pressed" draw_ops="shade_focused_pressed" />
- <button function="unshade" state="normal" draw_ops="shade_focused" />
- <button function="unshade" state="pressed" draw_ops="shade_focused_pressed" />
-
- <button function="above" state="normal"><draw_ops></draw_ops></button>
- <button function="above" state="pressed"><draw_ops></draw_ops></button>
- <button function="unabove" state="normal"><draw_ops></draw_ops></button>
- <button function="unabove" state="pressed"><draw_ops></draw_ops></button>
- <button function="stick" state="normal"><draw_ops></draw_ops></button>
- <button function="stick" state="pressed"><draw_ops></draw_ops></button>
- <button function="unstick" state="normal"><draw_ops></draw_ops></button>
- <button function="unstick" state="pressed"><draw_ops></draw_ops></button>
+ <piece position="entire_background" draw_ops="entire_background_focused" />
+ <piece position="titlebar" draw_ops="titlebar_fill_focused_alt" />
+ <piece position="title" draw_ops="title_focused" />
+ <piece position="overlay"><draw_ops><line x1="0" y1="height-1" x2="width" y2="height-1" color="C_border_focused" /></draw_ops></piece>
+ <button function="close" state="normal" draw_ops="close_focused" />
+ <button function="close" state="prelight" draw_ops="close_focused_prelight" />
+ <button function="close" state="pressed" draw_ops="close_focused_pressed" />
+ <button function="maximize" state="normal" draw_ops="maximize_focused" />
+ <button function="maximize" state="prelight" draw_ops="maximize_focused_prelight" />
+ <button function="maximize" state="pressed" draw_ops="maximize_focused_pressed" />
+ <button function="minimize" state="normal" draw_ops="minimize_focused" />
+ <button function="minimize" state="prelight" draw_ops="minimize_focused_prelight" />
+ <button function="minimize" state="pressed" draw_ops="minimize_focused_pressed" />
+ <button function="menu" state="normal" draw_ops="menu_focused" />
+ <button function="menu" state="prelight" draw_ops="menu_focused_prelight" />
+ <button function="menu" state="pressed" draw_ops="menu_focused_pressed" />
+ <button function="shade" state="normal" draw_ops="shade_focused" />
+ <button function="shade" state="pressed" draw_ops="shade_focused_pressed" />
+ <button function="unshade" state="normal" draw_ops="shade_focused" />
+ <button function="unshade" state="pressed" draw_ops="shade_focused_pressed" />
+
+ <button function="above" state="normal"><draw_ops></draw_ops></button>
+ <button function="above" state="pressed"><draw_ops></draw_ops></button>
+ <button function="unabove" state="normal"><draw_ops></draw_ops></button>
+ <button function="unabove" state="pressed"><draw_ops></draw_ops></button>
+ <button function="stick" state="normal"><draw_ops></draw_ops></button>
+ <button function="stick" state="pressed"><draw_ops></draw_ops></button>
+ <button function="unstick" state="normal"><draw_ops></draw_ops></button>
+ <button function="unstick" state="pressed"><draw_ops></draw_ops></button>
</frame_style>
<frame_style name="normal_max_shaded_unfocused" geometry="max">
- <piece position="entire_background" draw_ops="entire_background_unfocused" />
- <piece position="titlebar" draw_ops="titlebar_fill_unfocused" />
- <piece position="title" draw_ops="title_unfocused" />
- <piece position="overlay"><draw_ops><line x1="0" y1="height-1" x2="width" y2="height-1" color="C_border_unfocused" /></draw_ops></piece>
- <button function="close" state="normal" draw_ops="close_unfocused"/>
- <button function="close" state="prelight" draw_ops="close_unfocused_prelight"/>
- <button function="close" state="pressed" draw_ops="close_unfocused_pressed"/>
- <button function="maximize" state="normal" draw_ops="maximize_unfocused"/>
- <button function="maximize" state="prelight" draw_ops="maximize_unfocused_prelight"/>
- <button function="maximize" state="pressed" draw_ops="maximize_unfocused_pressed"/>
- <button function="minimize" state="normal" draw_ops="minimize_unfocused"/>
- <button function="minimize" state="prelight" draw_ops="minimize_unfocused_prelight"/>
- <button function="minimize" state="pressed" draw_ops="minimize_unfocused_pressed"/>
- <button function="menu" state="normal" draw_ops="menu_unfocused" />
- <button function="menu" state="prelight" draw_ops="menu_unfocused_prelight" />
- <button function="menu" state="pressed" draw_ops="menu_unfocused_pressed" />
- <button function="shade" state="normal" draw_ops="shade_unfocused" />
- <button function="shade" state="prelight" draw_ops="shade_unfocused_prelight" />
- <button function="shade" state="pressed" draw_ops="shade_unfocused_pressed" />
- <button function="unshade" state="normal" draw_ops="shade_unfocused" />
- <button function="unshade" state="prelight" draw_ops="shade_unfocused_prelight" />
- <button function="unshade" state="pressed" draw_ops="shade_unfocused_pressed" />
- <button function="above" state="normal"><draw_ops></draw_ops></button>
- <button function="above" state="pressed"><draw_ops></draw_ops></button>
- <button function="unabove" state="normal"><draw_ops></draw_ops></button>
- <button function="unabove" state="pressed"><draw_ops></draw_ops></button>
- <button function="stick" state="normal"><draw_ops></draw_ops></button>
- <button function="stick" state="pressed"><draw_ops></draw_ops></button>
- <button function="unstick" state="normal"><draw_ops></draw_ops></button>
- <button function="unstick" state="pressed"><draw_ops></draw_ops></button>
+ <piece position="entire_background" draw_ops="entire_background_unfocused" />
+ <piece position="titlebar" draw_ops="titlebar_fill_unfocused" />
+ <piece position="title" draw_ops="title_unfocused" />
+ <piece position="overlay"><draw_ops><line x1="0" y1="height-1" x2="width" y2="height-1" color="C_border_unfocused" /></draw_ops></piece>
+ <button function="close" state="normal" draw_ops="close_unfocused"/>
+ <button function="close" state="prelight" draw_ops="close_unfocused_prelight"/>
+ <button function="close" state="pressed" draw_ops="close_unfocused_pressed"/>
+ <button function="maximize" state="normal" draw_ops="maximize_unfocused"/>
+ <button function="maximize" state="prelight" draw_ops="maximize_unfocused_prelight"/>
+ <button function="maximize" state="pressed" draw_ops="maximize_unfocused_pressed"/>
+ <button function="minimize" state="normal" draw_ops="minimize_unfocused"/>
+ <button function="minimize" state="prelight" draw_ops="minimize_unfocused_prelight"/>
+ <button function="minimize" state="pressed" draw_ops="minimize_unfocused_pressed"/>
+ <button function="menu" state="normal" draw_ops="menu_unfocused" />
+ <button function="menu" state="prelight" draw_ops="menu_unfocused_prelight" />
+ <button function="menu" state="pressed" draw_ops="menu_unfocused_pressed" />
+ <button function="shade" state="normal" draw_ops="shade_unfocused" />
+ <button function="shade" state="prelight" draw_ops="shade_unfocused_prelight" />
+ <button function="shade" state="pressed" draw_ops="shade_unfocused_pressed" />
+ <button function="unshade" state="normal" draw_ops="shade_unfocused" />
+ <button function="unshade" state="prelight" draw_ops="shade_unfocused_prelight" />
+ <button function="unshade" state="pressed" draw_ops="shade_unfocused_pressed" />
+ <button function="above" state="normal"><draw_ops></draw_ops></button>
+ <button function="above" state="pressed"><draw_ops></draw_ops></button>
+ <button function="unabove" state="normal"><draw_ops></draw_ops></button>
+ <button function="unabove" state="pressed"><draw_ops></draw_ops></button>
+ <button function="stick" state="normal"><draw_ops></draw_ops></button>
+ <button function="stick" state="pressed"><draw_ops></draw_ops></button>
+ <button function="unstick" state="normal"><draw_ops></draw_ops></button>
+ <button function="unstick" state="pressed"><draw_ops></draw_ops></button>
</frame_style>
<frame_style name="dialog_focused" geometry="normal">
- <piece position="entire_background" draw_ops="entire_background_focused" />
- <piece position="titlebar" draw_ops="rounded_titlebar_focused" />
- <piece position="title" draw_ops="title_focused" />
- <piece position="overlay" draw_ops="rounded_border_focused" />
- <button function="close" state="normal" draw_ops="close_focused" />
- <button function="close" state="prelight" draw_ops="close_focused_prelight" />
- <button function="close" state="pressed" draw_ops="close_focused_pressed" />
- <button function="maximize" state="normal" draw_ops="maximize_focused" />
- <button function="maximize" state="prelight" draw_ops="maximize_focused_prelight" />
- <button function="maximize" state="pressed" draw_ops="maximize_focused_pressed" />
- <button function="minimize" state="normal" draw_ops="minimize_focused" />
- <button function="minimize" state="prelight" draw_ops="minimize_focused_prelight" />
- <button function="minimize" state="pressed" draw_ops="minimize_focused_pressed" />
- <button function="menu" state="normal" draw_ops="menu_focused" />
- <button function="menu" state="prelight" draw_ops="menu_focused_prelight" />
- <button function="menu" state="pressed" draw_ops="menu_focused_pressed" />
- <button function="shade" state="normal" draw_ops="shade_focused" />
- <button function="shade" state="pressed" draw_ops="shade_focused_pressed" />
- <button function="unshade" state="normal" draw_ops="shade_focused" />
- <button function="unshade" state="pressed" draw_ops="shade_focused_pressed" />
-
- <button function="above" state="normal"><draw_ops></draw_ops></button>
- <button function="above" state="pressed"><draw_ops></draw_ops></button>
- <button function="unabove" state="normal"><draw_ops></draw_ops></button>
- <button function="unabove" state="pressed"><draw_ops></draw_ops></button>
- <button function="stick" state="normal"><draw_ops></draw_ops></button>
- <button function="stick" state="pressed"><draw_ops></draw_ops></button>
- <button function="unstick" state="normal"><draw_ops></draw_ops></button>
- <button function="unstick" state="pressed"><draw_ops></draw_ops></button>
+ <piece position="entire_background" draw_ops="entire_background_focused" />
+ <piece position="titlebar" draw_ops="rounded_titlebar_focused" />
+ <piece position="title" draw_ops="title_focused" />
+ <piece position="overlay" draw_ops="rounded_border_focused" />
+ <button function="close" state="normal" draw_ops="close_focused" />
+ <button function="close" state="prelight" draw_ops="close_focused_prelight" />
+ <button function="close" state="pressed" draw_ops="close_focused_pressed" />
+ <button function="maximize" state="normal" draw_ops="maximize_focused" />
+ <button function="maximize" state="prelight" draw_ops="maximize_focused_prelight" />
+ <button function="maximize" state="pressed" draw_ops="maximize_focused_pressed" />
+ <button function="minimize" state="normal" draw_ops="minimize_focused" />
+ <button function="minimize" state="prelight" draw_ops="minimize_focused_prelight" />
+ <button function="minimize" state="pressed" draw_ops="minimize_focused_pressed" />
+ <button function="menu" state="normal" draw_ops="menu_focused" />
+ <button function="menu" state="prelight" draw_ops="menu_focused_prelight" />
+ <button function="menu" state="pressed" draw_ops="menu_focused_pressed" />
+ <button function="shade" state="normal" draw_ops="shade_focused" />
+ <button function="shade" state="pressed" draw_ops="shade_focused_pressed" />
+ <button function="unshade" state="normal" draw_ops="shade_focused" />
+ <button function="unshade" state="pressed" draw_ops="shade_focused_pressed" />
+
+ <button function="above" state="normal"><draw_ops></draw_ops></button>
+ <button function="above" state="pressed"><draw_ops></draw_ops></button>
+ <button function="unabove" state="normal"><draw_ops></draw_ops></button>
+ <button function="unabove" state="pressed"><draw_ops></draw_ops></button>
+ <button function="stick" state="normal"><draw_ops></draw_ops></button>
+ <button function="stick" state="pressed"><draw_ops></draw_ops></button>
+ <button function="unstick" state="normal"><draw_ops></draw_ops></button>
+ <button function="unstick" state="pressed"><draw_ops></draw_ops></button>
</frame_style>
<frame_style name="dialog_unfocused" geometry="normal_unfocused">
- <piece position="entire_background" draw_ops="entire_background_unfocused" />
- <piece position="titlebar" draw_ops="titlebar_unfocused" />
- <piece position="title" draw_ops="title_unfocused" />
- <piece position="overlay" draw_ops="rounded_border_unfocused" />
- <button function="close" state="normal" draw_ops="close_unfocused"/>
- <button function="close" state="prelight" draw_ops="close_unfocused_prelight"/>
- <button function="close" state="pressed" draw_ops="close_unfocused_pressed"/>
- <button function="maximize" state="normal" draw_ops="maximize_unfocused"/>
- <button function="maximize" state="prelight" draw_ops="maximize_unfocused_prelight"/>
- <button function="maximize" state="pressed" draw_ops="maximize_unfocused_pressed"/>
- <button function="minimize" state="normal" draw_ops="minimize_unfocused"/>
- <button function="minimize" state="prelight" draw_ops="minimize_unfocused_prelight"/>
- <button function="minimize" state="pressed" draw_ops="minimize_unfocused_pressed"/>
- <button function="menu" state="normal" draw_ops="menu_unfocused" />
- <button function="menu" state="prelight" draw_ops="menu_unfocused_prelight" />
- <button function="menu" state="pressed" draw_ops="menu_unfocused_pressed" />
- <button function="shade" state="normal"><draw_ops></draw_ops></button>
- <button function="shade" state="pressed"><draw_ops></draw_ops></button>
- <button function="unshade" state="normal"><draw_ops></draw_ops></button>
- <button function="unshade" state="pressed"><draw_ops></draw_ops></button>
- <button function="above" state="normal"><draw_ops></draw_ops></button>
- <button function="above" state="pressed"><draw_ops></draw_ops></button>
- <button function="unabove" state="normal"><draw_ops></draw_ops></button>
- <button function="unabove" state="pressed"><draw_ops></draw_ops></button>
- <button function="stick" state="normal"><draw_ops></draw_ops></button>
- <button function="stick" state="pressed"><draw_ops></draw_ops></button>
- <button function="unstick" state="normal"><draw_ops></draw_ops></button>
- <button function="unstick" state="pressed"><draw_ops></draw_ops></button>
+ <piece position="entire_background" draw_ops="entire_background_unfocused" />
+ <piece position="titlebar" draw_ops="titlebar_unfocused" />
+ <piece position="title" draw_ops="title_unfocused" />
+ <piece position="overlay" draw_ops="rounded_border_unfocused" />
+ <button function="close" state="normal" draw_ops="close_unfocused"/>
+ <button function="close" state="prelight" draw_ops="close_unfocused_prelight"/>
+ <button function="close" state="pressed" draw_ops="close_unfocused_pressed"/>
+ <button function="maximize" state="normal" draw_ops="maximize_unfocused"/>
+ <button function="maximize" state="prelight" draw_ops="maximize_unfocused_prelight"/>
+ <button function="maximize" state="pressed" draw_ops="maximize_unfocused_pressed"/>
+ <button function="minimize" state="normal" draw_ops="minimize_unfocused"/>
+ <button function="minimize" state="prelight" draw_ops="minimize_unfocused_prelight"/>
+ <button function="minimize" state="pressed" draw_ops="minimize_unfocused_pressed"/>
+ <button function="menu" state="normal" draw_ops="menu_unfocused" />
+ <button function="menu" state="prelight" draw_ops="menu_unfocused_prelight" />
+ <button function="menu" state="pressed" draw_ops="menu_unfocused_pressed" />
+ <button function="shade" state="normal"><draw_ops></draw_ops></button>
+ <button function="shade" state="pressed"><draw_ops></draw_ops></button>
+ <button function="unshade" state="normal"><draw_ops></draw_ops></button>
+ <button function="unshade" state="pressed"><draw_ops></draw_ops></button>
+ <button function="above" state="normal"><draw_ops></draw_ops></button>
+ <button function="above" state="pressed"><draw_ops></draw_ops></button>
+ <button function="unabove" state="normal"><draw_ops></draw_ops></button>
+ <button function="unabove" state="pressed"><draw_ops></draw_ops></button>
+ <button function="stick" state="normal"><draw_ops></draw_ops></button>
+ <button function="stick" state="pressed"><draw_ops></draw_ops></button>
+ <button function="unstick" state="normal"><draw_ops></draw_ops></button>
+ <button function="unstick" state="pressed"><draw_ops></draw_ops></button>
</frame_style>
<frame_style name="modal_dialog_focused" geometry="normal">
- <piece position="entire_background" draw_ops="entire_background_focused" />
- <piece position="titlebar" draw_ops="rounded_titlebar_focused" />
- <piece position="title" draw_ops="title_focused" />
- <piece position="overlay" draw_ops="rounded_border_focused" />
- <button function="close" state="normal" draw_ops="close_focused" />
- <button function="close" state="prelight" draw_ops="close_focused_prelight" />
- <button function="close" state="pressed" draw_ops="close_focused_pressed" />
- <button function="maximize" state="normal" draw_ops="maximize_focused" />
- <button function="maximize" state="prelight" draw_ops="maximize_focused_prelight" />
- <button function="maximize" state="pressed" draw_ops="maximize_focused_pressed" />
- <button function="minimize" state="normal" draw_ops="minimize_focused" />
- <button function="minimize" state="prelight" draw_ops="minimize_focused_prelight" />
- <button function="minimize" state="pressed" draw_ops="minimize_focused_pressed" />
- <button function="menu" state="normal" draw_ops="menu_focused" />
- <button function="menu" state="prelight" draw_ops="menu_focused_prelight" />
- <button function="menu" state="pressed" draw_ops="menu_focused_pressed" />
- <button function="shade" state="normal" draw_ops="shade_focused" />
- <button function="shade" state="pressed" draw_ops="shade_focused_pressed" />
- <button function="unshade" state="normal" draw_ops="shade_focused" />
- <button function="unshade" state="pressed" draw_ops="shade_focused_pressed" />
-
- <button function="above" state="normal"><draw_ops></draw_ops></button>
- <button function="above" state="pressed"><draw_ops></draw_ops></button>
- <button function="unabove" state="normal"><draw_ops></draw_ops></button>
- <button function="unabove" state="pressed"><draw_ops></draw_ops></button>
- <button function="stick" state="normal"><draw_ops></draw_ops></button>
- <button function="stick" state="pressed"><draw_ops></draw_ops></button>
- <button function="unstick" state="normal"><draw_ops></draw_ops></button><button function="unstick" state="pressed"><draw_ops></draw_ops></button>
+ <piece position="entire_background" draw_ops="entire_background_focused" />
+ <piece position="titlebar" draw_ops="rounded_titlebar_focused" />
+ <piece position="title" draw_ops="title_focused" />
+ <piece position="overlay" draw_ops="rounded_border_focused" />
+ <button function="close" state="normal" draw_ops="close_focused" />
+ <button function="close" state="prelight" draw_ops="close_focused_prelight" />
+ <button function="close" state="pressed" draw_ops="close_focused_pressed" />
+ <button function="maximize" state="normal" draw_ops="maximize_focused" />
+ <button function="maximize" state="prelight" draw_ops="maximize_focused_prelight" />
+ <button function="maximize" state="pressed" draw_ops="maximize_focused_pressed" />
+ <button function="minimize" state="normal" draw_ops="minimize_focused" />
+ <button function="minimize" state="prelight" draw_ops="minimize_focused_prelight" />
+ <button function="minimize" state="pressed" draw_ops="minimize_focused_pressed" />
+ <button function="menu" state="normal" draw_ops="menu_focused" />
+ <button function="menu" state="prelight" draw_ops="menu_focused_prelight" />
+ <button function="menu" state="pressed" draw_ops="menu_focused_pressed" />
+ <button function="shade" state="normal" draw_ops="shade_focused" />
+ <button function="shade" state="pressed" draw_ops="shade_focused_pressed" />
+ <button function="unshade" state="normal" draw_ops="shade_focused" />
+ <button function="unshade" state="pressed" draw_ops="shade_focused_pressed" />
+
+ <button function="above" state="normal"><draw_ops></draw_ops></button>
+ <button function="above" state="pressed"><draw_ops></draw_ops></button>
+ <button function="unabove" state="normal"><draw_ops></draw_ops></button>
+ <button function="unabove" state="pressed"><draw_ops></draw_ops></button>
+ <button function="stick" state="normal"><draw_ops></draw_ops></button>
+ <button function="stick" state="pressed"><draw_ops></draw_ops></button>
+ <button function="unstick" state="normal"><draw_ops></draw_ops></button><button function="unstick" state="pressed"><draw_ops></draw_ops></button>
</frame_style>
<frame_style name="modal_dialog_unfocused" geometry="normal_unfocused">
- <piece position="entire_background" draw_ops="entire_background_unfocused" />
- <piece position="titlebar" draw_ops="rounded_titlebar_unfocused" />
- <piece position="title" draw_ops="title_unfocused" />
- <piece position="overlay" draw_ops="rounded_border_unfocused" />
- <button function="close" state="normal" draw_ops="close_unfocused"/>
- <button function="close" state="prelight" draw_ops="close_unfocused_prelight"/>
- <button function="close" state="pressed" draw_ops="close_unfocused_pressed"/>
- <button function="maximize" state="normal" draw_ops="maximize_unfocused"/>
- <button function="maximize" state="prelight" draw_ops="maximize_unfocused_prelight"/>
- <button function="maximize" state="pressed" draw_ops="maximize_unfocused_pressed"/>
- <button function="minimize" state="normal" draw_ops="minimize_unfocused"/>
- <button function="minimize" state="prelight" draw_ops="minimize_unfocused_prelight"/>
- <button function="minimize" state="pressed" draw_ops="minimize_unfocused_pressed"/>
- <button function="menu" state="normal" draw_ops="menu_unfocused" />
- <button function="menu" state="prelight" draw_ops="menu_unfocused_prelight" />
- <button function="menu" state="pressed" draw_ops="menu_unfocused_pressed" />
- <button function="shade" state="normal" draw_ops="shade_unfocused" />
- <button function="shade" state="prelight" draw_ops="shade_unfocused_prelight" />
- <button function="shade" state="pressed" draw_ops="shade_unfocused_pressed" />
- <button function="unshade" state="normal" draw_ops="shade_unfocused" />
- <button function="unshade" state="prelight" draw_ops="shade_unfocused_prelight" />
- <button function="unshade" state="pressed" draw_ops="shade_unfocused_pressed" />
- <button function="above" state="normal"><draw_ops></draw_ops></button>
- <button function="above" state="pressed"><draw_ops></draw_ops></button>
- <button function="unabove" state="normal"><draw_ops></draw_ops></button>
- <button function="unabove" state="pressed"><draw_ops></draw_ops></button>
- <button function="stick" state="normal"><draw_ops></draw_ops></button>
- <button function="stick" state="pressed"><draw_ops></draw_ops></button>
- <button function="unstick" state="normal"><draw_ops></draw_ops></button>
- <button function="unstick" state="pressed"><draw_ops></draw_ops></button>
+ <piece position="entire_background" draw_ops="entire_background_unfocused" />
+ <piece position="titlebar" draw_ops="rounded_titlebar_unfocused" />
+ <piece position="title" draw_ops="title_unfocused" />
+ <piece position="overlay" draw_ops="rounded_border_unfocused" />
+ <button function="close" state="normal" draw_ops="close_unfocused"/>
+ <button function="close" state="prelight" draw_ops="close_unfocused_prelight"/>
+ <button function="close" state="pressed" draw_ops="close_unfocused_pressed"/>
+ <button function="maximize" state="normal" draw_ops="maximize_unfocused"/>
+ <button function="maximize" state="prelight" draw_ops="maximize_unfocused_prelight"/>
+ <button function="maximize" state="pressed" draw_ops="maximize_unfocused_pressed"/>
+ <button function="minimize" state="normal" draw_ops="minimize_unfocused"/>
+ <button function="minimize" state="prelight" draw_ops="minimize_unfocused_prelight"/>
+ <button function="minimize" state="pressed" draw_ops="minimize_unfocused_pressed"/>
+ <button function="menu" state="normal" draw_ops="menu_unfocused" />
+ <button function="menu" state="prelight" draw_ops="menu_unfocused_prelight" />
+ <button function="menu" state="pressed" draw_ops="menu_unfocused_pressed" />
+ <button function="shade" state="normal" draw_ops="shade_unfocused" />
+ <button function="shade" state="prelight" draw_ops="shade_unfocused_prelight" />
+ <button function="shade" state="pressed" draw_ops="shade_unfocused_pressed" />
+ <button function="unshade" state="normal" draw_ops="shade_unfocused" />
+ <button function="unshade" state="prelight" draw_ops="shade_unfocused_prelight" />
+ <button function="unshade" state="pressed" draw_ops="shade_unfocused_pressed" />
+ <button function="above" state="normal"><draw_ops></draw_ops></button>
+ <button function="above" state="pressed"><draw_ops></draw_ops></button>
+ <button function="unabove" state="normal"><draw_ops></draw_ops></button>
+ <button function="unabove" state="pressed"><draw_ops></draw_ops></button>
+ <button function="stick" state="normal"><draw_ops></draw_ops></button>
+ <button function="stick" state="pressed"><draw_ops></draw_ops></button>
+ <button function="unstick" state="normal"><draw_ops></draw_ops></button>
+ <button function="unstick" state="pressed"><draw_ops></draw_ops></button>
</frame_style>
<frame_style name="utility_focused" geometry="normal">
- <piece position="entire_background" draw_ops="entire_background_focused" />
- <piece position="titlebar" draw_ops="titlebar_focused_alt" />
- <piece position="title" draw_ops="title_focused" />
- <piece position="overlay" draw_ops="border_focused" />
- <button function="close" state="normal" draw_ops="close_focused" />
- <button function="close" state="prelight" draw_ops="close_focused_prelight" />
- <button function="close" state="pressed" draw_ops="close_focused_pressed" />
- <button function="maximize" state="normal" draw_ops="maximize_focused" />
- <button function="maximize" state="prelight" draw_ops="maximize_focused_prelight" />
- <button function="maximize" state="pressed" draw_ops="maximize_focused_pressed" />
- <button function="minimize" state="normal" draw_ops="minimize_focused" />
- <button function="minimize" state="prelight" draw_ops="minimize_focused_prelight" />
- <button function="minimize" state="pressed" draw_ops="minimize_focused_pressed" />
- <button function="menu" state="normal" draw_ops="menu_focused" />
- <button function="menu" state="prelight" draw_ops="menu_focused_prelight" />
- <button function="menu" state="pressed" draw_ops="menu_focused_pressed" />
- <button function="shade" state="normal" draw_ops="shade_focused" />
- <button function="shade" state="pressed" draw_ops="shade_focused_pressed" />
- <button function="unshade" state="normal" draw_ops="shade_focused" />
- <button function="unshade" state="pressed" draw_ops="shade_focused_pressed" />
-
- <button function="above" state="normal"><draw_ops></draw_ops></button>
- <button function="above" state="pressed"><draw_ops></draw_ops></button>
- <button function="unabove" state="normal"><draw_ops></draw_ops></button>
- <button function="unabove" state="pressed"><draw_ops></draw_ops></button>
- <button function="stick" state="normal"><draw_ops></draw_ops></button>
- <button function="stick" state="pressed"><draw_ops></draw_ops></button>
- <button function="unstick" state="normal"><draw_ops></draw_ops></button>
- <button function="unstick" state="pressed"><draw_ops></draw_ops></button>
+ <piece position="entire_background" draw_ops="entire_background_focused" />
+ <piece position="titlebar" draw_ops="titlebar_focused_alt" />
+ <piece position="title" draw_ops="title_focused" />
+ <piece position="overlay" draw_ops="border_focused" />
+ <button function="close" state="normal" draw_ops="close_focused" />
+ <button function="close" state="prelight" draw_ops="close_focused_prelight" />
+ <button function="close" state="pressed" draw_ops="close_focused_pressed" />
+ <button function="maximize" state="normal" draw_ops="maximize_focused" />
+ <button function="maximize" state="prelight" draw_ops="maximize_focused_prelight" />
+ <button function="maximize" state="pressed" draw_ops="maximize_focused_pressed" />
+ <button function="minimize" state="normal" draw_ops="minimize_focused" />
+ <button function="minimize" state="prelight" draw_ops="minimize_focused_prelight" />
+ <button function="minimize" state="pressed" draw_ops="minimize_focused_pressed" />
+ <button function="menu" state="normal" draw_ops="menu_focused" />
+ <button function="menu" state="prelight" draw_ops="menu_focused_prelight" />
+ <button function="menu" state="pressed" draw_ops="menu_focused_pressed" />
+ <button function="shade" state="normal" draw_ops="shade_focused" />
+ <button function="shade" state="pressed" draw_ops="shade_focused_pressed" />
+ <button function="unshade" state="normal" draw_ops="shade_focused" />
+ <button function="unshade" state="pressed" draw_ops="shade_focused_pressed" />
+
+ <button function="above" state="normal"><draw_ops></draw_ops></button>
+ <button function="above" state="pressed"><draw_ops></draw_ops></button>
+ <button function="unabove" state="normal"><draw_ops></draw_ops></button>
+ <button function="unabove" state="pressed"><draw_ops></draw_ops></button>
+ <button function="stick" state="normal"><draw_ops></draw_ops></button>
+ <button function="stick" state="pressed"><draw_ops></draw_ops></button>
+ <button function="unstick" state="normal"><draw_ops></draw_ops></button>
+ <button function="unstick" state="pressed"><draw_ops></draw_ops></button>
</frame_style>
<frame_style name="utility_unfocused" geometry="normal_unfocused">
- <piece position="entire_background" draw_ops="entire_background_unfocused" />
- <piece position="titlebar" draw_ops="titlebar_unfocused" />
- <piece position="title" draw_ops="title_unfocused" />
- <piece position="overlay" draw_ops="border_unfocused" />
- <button function="close" state="normal" draw_ops="close_unfocused"/>
- <button function="close" state="prelight" draw_ops="close_unfocused_prelight"/>
- <button function="close" state="pressed" draw_ops="close_unfocused_pressed"/>
- <button function="maximize" state="normal" draw_ops="maximize_unfocused"/>
- <button function="maximize" state="prelight" draw_ops="maximize_unfocused_prelight"/>
- <button function="maximize" state="pressed" draw_ops="maximize_unfocused_pressed"/>
- <button function="minimize" state="normal" draw_ops="minimize_unfocused"/>
- <button function="minimize" state="prelight" draw_ops="minimize_unfocused_prelight"/>
- <button function="minimize" state="pressed" draw_ops="minimize_unfocused_pressed"/>
- <button function="menu" state="normal" draw_ops="menu_unfocused" />
- <button function="menu" state="prelight" draw_ops="menu_unfocused_prelight" />
- <button function="menu" state="pressed" draw_ops="menu_unfocused_pressed" />
- <button function="shade" state="normal" draw_ops="shade_unfocused" />
- <button function="shade" state="prelight" draw_ops="shade_unfocused_prelight" />
- <button function="shade" state="pressed" draw_ops="shade_unfocused_pressed" />
- <button function="unshade" state="normal" draw_ops="shade_unfocused" />
- <button function="unshade" state="prelight" draw_ops="shade_unfocused_prelight" />
- <button function="unshade" state="pressed" draw_ops="shade_unfocused_pressed" />
- <button function="above" state="normal"><draw_ops></draw_ops></button>
- <button function="above" state="pressed"><draw_ops></draw_ops></button>
- <button function="unabove" state="normal"><draw_ops></draw_ops></button>
- <button function="unabove" state="pressed"><draw_ops></draw_ops></button>
- <button function="stick" state="normal"><draw_ops></draw_ops></button>
- <button function="stick" state="pressed"><draw_ops></draw_ops></button>
- <button function="unstick" state="normal"><draw_ops></draw_ops></button>
- <button function="unstick" state="pressed"><draw_ops></draw_ops></button>
+ <piece position="entire_background" draw_ops="entire_background_unfocused" />
+ <piece position="titlebar" draw_ops="titlebar_unfocused" />
+ <piece position="title" draw_ops="title_unfocused" />
+ <piece position="overlay" draw_ops="border_unfocused" />
+ <button function="close" state="normal" draw_ops="close_unfocused"/>
+ <button function="close" state="prelight" draw_ops="close_unfocused_prelight"/>
+ <button function="close" state="pressed" draw_ops="close_unfocused_pressed"/>
+ <button function="maximize" state="normal" draw_ops="maximize_unfocused"/>
+ <button function="maximize" state="prelight" draw_ops="maximize_unfocused_prelight"/>
+ <button function="maximize" state="pressed" draw_ops="maximize_unfocused_pressed"/>
+ <button function="minimize" state="normal" draw_ops="minimize_unfocused"/>
+ <button function="minimize" state="prelight" draw_ops="minimize_unfocused_prelight"/>
+ <button function="minimize" state="pressed" draw_ops="minimize_unfocused_pressed"/>
+ <button function="menu" state="normal" draw_ops="menu_unfocused" />
+ <button function="menu" state="prelight" draw_ops="menu_unfocused_prelight" />
+ <button function="menu" state="pressed" draw_ops="menu_unfocused_pressed" />
+ <button function="shade" state="normal" draw_ops="shade_unfocused" />
+ <button function="shade" state="prelight" draw_ops="shade_unfocused_prelight" />
+ <button function="shade" state="pressed" draw_ops="shade_unfocused_pressed" />
+ <button function="unshade" state="normal" draw_ops="shade_unfocused" />
+ <button function="unshade" state="prelight" draw_ops="shade_unfocused_prelight" />
+ <button function="unshade" state="pressed" draw_ops="shade_unfocused_pressed" />
+ <button function="above" state="normal"><draw_ops></draw_ops></button>
+ <button function="above" state="pressed"><draw_ops></draw_ops></button>
+ <button function="unabove" state="normal"><draw_ops></draw_ops></button>
+ <button function="unabove" state="pressed"><draw_ops></draw_ops></button>
+ <button function="stick" state="normal"><draw_ops></draw_ops></button>
+ <button function="stick" state="pressed"><draw_ops></draw_ops></button>
+ <button function="unstick" state="normal"><draw_ops></draw_ops></button>
+ <button function="unstick" state="pressed"><draw_ops></draw_ops></button>
</frame_style>
<frame_style name="border_focused" geometry="borderless">
- <piece position="entire_background" draw_ops="entire_background_focused" />
- <piece position="overlay" draw_ops="border_focused" />
- <button function="close" state="normal"><draw_ops></draw_ops></button>
- <button function="close" state="pressed"><draw_ops></draw_ops></button>
- <button function="maximize" state="normal"><draw_ops></draw_ops></button>
- <button function="maximize" state="pressed"><draw_ops></draw_ops></button>
- <button function="minimize" state="normal"><draw_ops></draw_ops></button>
- <button function="minimize" state="pressed"><draw_ops></draw_ops></button>
- <button function="menu" state="normal"><draw_ops></draw_ops></button>
- <button function="menu" state="pressed"><draw_ops></draw_ops></button>
- <button function="shade" state="normal"><draw_ops></draw_ops></button>
- <button function="shade" state="pressed"><draw_ops></draw_ops></button>
- <button function="unshade" state="normal"><draw_ops></draw_ops></button>
- <button function="unshade" state="pressed"><draw_ops></draw_ops></button>
- <button function="above" state="normal"><draw_ops></draw_ops></button>
- <button function="above" state="pressed"><draw_ops></draw_ops></button>
- <button function="unabove" state="normal"><draw_ops></draw_ops></button>
- <button function="unabove" state="pressed"><draw_ops></draw_ops></button>
- <button function="stick" state="normal"><draw_ops></draw_ops></button>
- <button function="stick" state="pressed"><draw_ops></draw_ops></button>
- <button function="unstick" state="normal"><draw_ops></draw_ops></button>
- <button function="unstick" state="pressed"><draw_ops></draw_ops></button>
+ <piece position="entire_background" draw_ops="entire_background_focused" />
+ <piece position="overlay" draw_ops="border_focused" />
+ <button function="close" state="normal"><draw_ops></draw_ops></button>
+ <button function="close" state="pressed"><draw_ops></draw_ops></button>
+ <button function="maximize" state="normal"><draw_ops></draw_ops></button>
+ <button function="maximize" state="pressed"><draw_ops></draw_ops></button>
+ <button function="minimize" state="normal"><draw_ops></draw_ops></button>
+ <button function="minimize" state="pressed"><draw_ops></draw_ops></button>
+ <button function="menu" state="normal"><draw_ops></draw_ops></button>
+ <button function="menu" state="pressed"><draw_ops></draw_ops></button>
+ <button function="shade" state="normal"><draw_ops></draw_ops></button>
+ <button function="shade" state="pressed"><draw_ops></draw_ops></button>
+ <button function="unshade" state="normal"><draw_ops></draw_ops></button>
+ <button function="unshade" state="pressed"><draw_ops></draw_ops></button>
+ <button function="above" state="normal"><draw_ops></draw_ops></button>
+ <button function="above" state="pressed"><draw_ops></draw_ops></button>
+ <button function="unabove" state="normal"><draw_ops></draw_ops></button>
+ <button function="unabove" state="pressed"><draw_ops></draw_ops></button>
+ <button function="stick" state="normal"><draw_ops></draw_ops></button>
+ <button function="stick" state="pressed"><draw_ops></draw_ops></button>
+ <button function="unstick" state="normal"><draw_ops></draw_ops></button>
+ <button function="unstick" state="pressed"><draw_ops></draw_ops></button>
</frame_style>
<frame_style name="border_unfocused" geometry="borderless">
- <piece position="entire_background" draw_ops="entire_background_unfocused" />
- <piece position="overlay" draw_ops="border_unfocused" />
- <button function="close" state="normal"><draw_ops></draw_ops></button>
- <button function="close" state="pressed"><draw_ops></draw_ops></button>
- <button function="maximize" state="normal"><draw_ops></draw_ops></button>
- <button function="maximize" state="pressed"><draw_ops></draw_ops></button>
- <button function="minimize" state="normal"><draw_ops></draw_ops></button>
- <button function="minimize" state="pressed"><draw_ops></draw_ops></button>
- <button function="menu" state="normal"><draw_ops></draw_ops></button>
- <button function="menu" state="pressed"><draw_ops></draw_ops></button>
- <button function="shade" state="normal"><draw_ops></draw_ops></button>
- <button function="shade" state="pressed"><draw_ops></draw_ops></button>
- <button function="unshade" state="normal"><draw_ops></draw_ops></button>
- <button function="unshade" state="pressed"><draw_ops></draw_ops></button>
- <button function="above" state="normal"><draw_ops></draw_ops></button>
- <button function="above" state="pressed"><draw_ops></draw_ops></button>
- <button function="unabove" state="normal"><draw_ops></draw_ops></button>
- <button function="unabove" state="pressed"><draw_ops></draw_ops></button>
- <button function="stick" state="normal"><draw_ops></draw_ops></button>
- <button function="stick" state="pressed"><draw_ops></draw_ops></button>
- <button function="unstick" state="normal"><draw_ops></draw_ops></button>
- <button function="unstick" state="pressed"><draw_ops></draw_ops></button>
+ <piece position="entire_background" draw_ops="entire_background_unfocused" />
+ <piece position="overlay" draw_ops="border_unfocused" />
+ <button function="close" state="normal"><draw_ops></draw_ops></button>
+ <button function="close" state="pressed"><draw_ops></draw_ops></button>
+ <button function="maximize" state="normal"><draw_ops></draw_ops></button>
+ <button function="maximize" state="pressed"><draw_ops></draw_ops></button>
+ <button function="minimize" state="normal"><draw_ops></draw_ops></button>
+ <button function="minimize" state="pressed"><draw_ops></draw_ops></button>
+ <button function="menu" state="normal"><draw_ops></draw_ops></button>
+ <button function="menu" state="pressed"><draw_ops></draw_ops></button>
+ <button function="shade" state="normal"><draw_ops></draw_ops></button>
+ <button function="shade" state="pressed"><draw_ops></draw_ops></button>
+ <button function="unshade" state="normal"><draw_ops></draw_ops></button>
+ <button function="unshade" state="pressed"><draw_ops></draw_ops></button>
+ <button function="above" state="normal"><draw_ops></draw_ops></button>
+ <button function="above" state="pressed"><draw_ops></draw_ops></button>
+ <button function="unabove" state="normal"><draw_ops></draw_ops></button>
+ <button function="unabove" state="pressed"><draw_ops></draw_ops></button>
+ <button function="stick" state="normal"><draw_ops></draw_ops></button>
+ <button function="stick" state="pressed"><draw_ops></draw_ops></button>
+ <button function="unstick" state="normal"><draw_ops></draw_ops></button>
+ <button function="unstick" state="pressed"><draw_ops></draw_ops></button>
</frame_style>
<!-- placeholder for unimplementated styles-->
<frame_style name="blank" geometry="normal">
- <button function="close" state="normal"><draw_ops></draw_ops></button>
- <button function="close" state="pressed"><draw_ops></draw_ops></button>
- <button function="maximize" state="normal"><draw_ops></draw_ops></button>
- <button function="maximize" state="pressed"><draw_ops></draw_ops></button>
- <button function="minimize" state="normal"><draw_ops></draw_ops></button>
- <button function="minimize" state="pressed"><draw_ops></draw_ops></button>
- <button function="menu" state="normal"><draw_ops></draw_ops></button>
- <button function="menu" state="pressed"><draw_ops></draw_ops></button>
- <button function="shade" state="normal"><draw_ops></draw_ops></button>
- <button function="shade" state="pressed"><draw_ops></draw_ops></button>
- <button function="unshade" state="normal"><draw_ops></draw_ops></button>
- <button function="unshade" state="pressed"><draw_ops></draw_ops></button>
- <button function="above" state="normal"><draw_ops></draw_ops></button>
- <button function="above" state="pressed"><draw_ops></draw_ops></button>
- <button function="unabove" state="normal"><draw_ops></draw_ops></button>
- <button function="unabove" state="pressed"><draw_ops></draw_ops></button>
- <button function="stick" state="normal"><draw_ops></draw_ops></button>
- <button function="stick" state="pressed"><draw_ops></draw_ops></button>
- <button function="unstick" state="normal"><draw_ops></draw_ops></button>
- <button function="unstick" state="pressed"><draw_ops></draw_ops></button>
+ <button function="close" state="normal"><draw_ops></draw_ops></button>
+ <button function="close" state="pressed"><draw_ops></draw_ops></button>
+ <button function="maximize" state="normal"><draw_ops></draw_ops></button>
+ <button function="maximize" state="pressed"><draw_ops></draw_ops></button>
+ <button function="minimize" state="normal"><draw_ops></draw_ops></button>
+ <button function="minimize" state="pressed"><draw_ops></draw_ops></button>
+ <button function="menu" state="normal"><draw_ops></draw_ops></button>
+ <button function="menu" state="pressed"><draw_ops></draw_ops></button>
+ <button function="shade" state="normal"><draw_ops></draw_ops></button>
+ <button function="shade" state="pressed"><draw_ops></draw_ops></button>
+ <button function="unshade" state="normal"><draw_ops></draw_ops></button>
+ <button function="unshade" state="pressed"><draw_ops></draw_ops></button>
+ <button function="above" state="normal"><draw_ops></draw_ops></button>
+ <button function="above" state="pressed"><draw_ops></draw_ops></button>
+ <button function="unabove" state="normal"><draw_ops></draw_ops></button>
+ <button function="unabove" state="pressed"><draw_ops></draw_ops></button>
+ <button function="stick" state="normal"><draw_ops></draw_ops></button>
+ <button function="stick" state="pressed"><draw_ops></draw_ops></button>
+ <button function="unstick" state="normal"><draw_ops></draw_ops></button>
+ <button function="unstick" state="pressed"><draw_ops></draw_ops></button>
</frame_style>
<!-- frame style sets -->
<frame_style_set name="normal_style_set">
- <frame focus="yes" state="normal" resize="both" style="normal_focused"/>
- <frame focus="no" state="normal" resize="both" style="normal_unfocused"/>
- <frame focus="yes" state="maximized" style="normal_max_focused"/>
- <frame focus="no" state="maximized" style="normal_max_unfocused"/>
- <frame focus="yes" state="shaded" style="normal_focused"/>
- <frame focus="no" state="shaded" style="normal_unfocused"/>
- <frame focus="yes" state="maximized_and_shaded" style="normal_max_shaded_focused"/>
- <frame focus="no" state="maximized_and_shaded" style="normal_max_shaded_unfocused"/>
+ <frame focus="yes" state="normal" resize="both" style="normal_focused"/>
+ <frame focus="no" state="normal" resize="both" style="normal_unfocused"/>
+ <frame focus="yes" state="maximized" style="normal_max_focused"/>
+ <frame focus="no" state="maximized" style="normal_max_unfocused"/>
+ <frame focus="yes" state="shaded" style="normal_focused"/>
+ <frame focus="no" state="shaded" style="normal_unfocused"/>
+ <frame focus="yes" state="maximized_and_shaded" style="normal_max_shaded_focused"/>
+ <frame focus="no" state="maximized_and_shaded" style="normal_max_shaded_unfocused"/>
</frame_style_set>
<frame_style_set name="dialog_style_set">
- <frame focus="yes" state="normal" resize="both" style="dialog_focused"/>
- <frame focus="no" state="normal" resize="both" style="dialog_unfocused"/>
- <frame focus="yes" state="maximized" style="blank"/>
- <frame focus="no" state="maximized" style="blank"/>
- <frame focus="yes" state="shaded" style="dialog_focused"/>
- <frame focus="no" state="shaded" style="dialog_unfocused"/>
- <frame focus="yes" state="maximized_and_shaded" style="blank"/>
- <frame focus="no" state="maximized_and_shaded" style="blank"/>
+ <frame focus="yes" state="normal" resize="both" style="dialog_focused"/>
+ <frame focus="no" state="normal" resize="both" style="dialog_unfocused"/>
+ <frame focus="yes" state="maximized" style="blank"/>
+ <frame focus="no" state="maximized" style="blank"/>
+ <frame focus="yes" state="shaded" style="dialog_focused"/>
+ <frame focus="no" state="shaded" style="dialog_unfocused"/>
+ <frame focus="yes" state="maximized_and_shaded" style="blank"/>
+ <frame focus="no" state="maximized_and_shaded" style="blank"/>
</frame_style_set>
<frame_style_set name="modal_dialog_style_set">
- <frame focus="yes" state="normal" resize="both" style="modal_dialog_focused"/>
- <frame focus="no" state="normal" resize="both" style="modal_dialog_unfocused"/>
- <frame focus="yes" state="maximized" style="blank"/>
- <frame focus="no" state="maximized" style="blank"/>
- <frame focus="yes" state="shaded" style="modal_dialog_focused"/>
- <frame focus="no" state="shaded" style="modal_dialog_unfocused"/>
- <frame focus="yes" state="maximized_and_shaded" style="blank"/>
- <frame focus="no" state="maximized_and_shaded" style="blank"/>
+ <frame focus="yes" state="normal" resize="both" style="modal_dialog_focused"/>
+ <frame focus="no" state="normal" resize="both" style="modal_dialog_unfocused"/>
+ <frame focus="yes" state="maximized" style="blank"/>
+ <frame focus="no" state="maximized" style="blank"/>
+ <frame focus="yes" state="shaded" style="modal_dialog_focused"/>
+ <frame focus="no" state="shaded" style="modal_dialog_unfocused"/>
+ <frame focus="yes" state="maximized_and_shaded" style="blank"/>
+ <frame focus="no" state="maximized_and_shaded" style="blank"/>
</frame_style_set>
<frame_style_set name="utility_style_set">
- <frame focus="yes" state="normal" resize="both" style="utility_focused"/>
- <frame focus="no" state="normal" resize="both" style="utility_unfocused"/>
- <frame focus="yes" state="maximized" style="blank"/>
- <frame focus="no" state="maximized" style="blank"/>
- <frame focus="yes" state="shaded" style="utility_focused"/>
- <frame focus="no" state="shaded" style="utility_unfocused"/>
- <frame focus="yes" state="maximized_and_shaded" style="blank"/>
- <frame focus="no" state="maximized_and_shaded" style="blank"/>
+ <frame focus="yes" state="normal" resize="both" style="utility_focused"/>
+ <frame focus="no" state="normal" resize="both" style="utility_unfocused"/>
+ <frame focus="yes" state="maximized" style="blank"/>
+ <frame focus="no" state="maximized" style="blank"/>
+ <frame focus="yes" state="shaded" style="utility_focused"/>
+ <frame focus="no" state="shaded" style="utility_unfocused"/>
+ <frame focus="yes" state="maximized_and_shaded" style="blank"/>
+ <frame focus="no" state="maximized_and_shaded" style="blank"/>
</frame_style_set>
<frame_style_set name="border_style_set">
- <frame focus="yes" state="normal" resize="both" style="border_focused"/>
- <frame focus="no" state="normal" resize="both" style="border_unfocused"/>
- <frame focus="yes" state="maximized" style="blank"/>
- <frame focus="no" state="maximized" style="blank"/>
- <frame focus="yes" state="shaded" style="blank"/>
- <frame focus="no" state="shaded" style="blank"/>
- <frame focus="yes" state="maximized_and_shaded" style="blank"/>
- <frame focus="no" state="maximized_and_shaded" style="blank"/>
+ <frame focus="yes" state="normal" resize="both" style="border_focused"/>
+ <frame focus="no" state="normal" resize="both" style="border_unfocused"/>
+ <frame focus="yes" state="maximized" style="blank"/>
+ <frame focus="no" state="maximized" style="blank"/>
+ <frame focus="yes" state="shaded" style="blank"/>
+ <frame focus="no" state="shaded" style="blank"/>
+ <frame focus="yes" state="maximized_and_shaded" style="blank"/>
+ <frame focus="no" state="maximized_and_shaded" style="blank"/>
</frame_style_set>