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authorPerberos <[email protected]>2011-12-01 23:42:46 -0300
committerPerberos <[email protected]>2011-12-01 23:42:46 -0300
commitead8ef613ce66d51399a87d225b4cd52c6c7983e (patch)
tree28331e03ae7cced58068fc2a35dbf127d109a73e /desktop-themes/aldabra/metacity-1
downloadmate-themes-ead8ef613ce66d51399a87d225b4cd52c6c7983e.tar.bz2
mate-themes-ead8ef613ce66d51399a87d225b4cd52c6c7983e.tar.xz
moving from https://github.com/perberos/mate-desktop-environment
Diffstat (limited to 'desktop-themes/aldabra/metacity-1')
-rw-r--r--desktop-themes/aldabra/metacity-1/Makefile.am13
-rw-r--r--desktop-themes/aldabra/metacity-1/Makefile.in420
-rw-r--r--desktop-themes/aldabra/metacity-1/background.pngbin0 -> 31573 bytes
-rw-r--r--desktop-themes/aldabra/metacity-1/button_close.pngbin0 -> 4454 bytes
-rw-r--r--desktop-themes/aldabra/metacity-1/button_close_prelight.pngbin0 -> 4521 bytes
-rw-r--r--desktop-themes/aldabra/metacity-1/button_close_pressed.pngbin0 -> 4263 bytes
-rw-r--r--desktop-themes/aldabra/metacity-1/metacity-theme-1.xml271
-rw-r--r--desktop-themes/aldabra/metacity-1/metacity-theme-2.xml1604
-rw-r--r--desktop-themes/aldabra/metacity-1/metacity-theme-3.xml1940
9 files changed, 4248 insertions, 0 deletions
diff --git a/desktop-themes/aldabra/metacity-1/Makefile.am b/desktop-themes/aldabra/metacity-1/Makefile.am
new file mode 100644
index 00000000..4752dbd1
--- /dev/null
+++ b/desktop-themes/aldabra/metacity-1/Makefile.am
@@ -0,0 +1,13 @@
+
+themedir = $(datadir)/themes/aldabra/metacity-1
+
+theme_DATA = \
+ metacity-theme-1.xml \
+ metacity-theme-2.xml \
+ metacity-theme-3.xml \
+ background.png \
+ button_close.png \
+ button_close_prelight.png \
+ button_close_pressed.png
+
+EXTRA_DIST = $(theme_DATA)
diff --git a/desktop-themes/aldabra/metacity-1/Makefile.in b/desktop-themes/aldabra/metacity-1/Makefile.in
new file mode 100644
index 00000000..d4b6bbdc
--- /dev/null
+++ b/desktop-themes/aldabra/metacity-1/Makefile.in
@@ -0,0 +1,420 @@
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+# gives unlimited permission to copy and/or distribute it,
+# with or without modifications, as long as this notice is preserved.
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+ background.png \
+ button_close.png \
+ button_close_prelight.png \
+ button_close_pressed.png
+
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diff --git a/desktop-themes/aldabra/metacity-1/background.png b/desktop-themes/aldabra/metacity-1/background.png
new file mode 100644
index 00000000..d5ecc7ab
--- /dev/null
+++ b/desktop-themes/aldabra/metacity-1/background.png
Binary files differ
diff --git a/desktop-themes/aldabra/metacity-1/button_close.png b/desktop-themes/aldabra/metacity-1/button_close.png
new file mode 100644
index 00000000..cd4b7b1f
--- /dev/null
+++ b/desktop-themes/aldabra/metacity-1/button_close.png
Binary files differ
diff --git a/desktop-themes/aldabra/metacity-1/button_close_prelight.png b/desktop-themes/aldabra/metacity-1/button_close_prelight.png
new file mode 100644
index 00000000..b6710d24
--- /dev/null
+++ b/desktop-themes/aldabra/metacity-1/button_close_prelight.png
Binary files differ
diff --git a/desktop-themes/aldabra/metacity-1/button_close_pressed.png b/desktop-themes/aldabra/metacity-1/button_close_pressed.png
new file mode 100644
index 00000000..983820f4
--- /dev/null
+++ b/desktop-themes/aldabra/metacity-1/button_close_pressed.png
Binary files differ
diff --git a/desktop-themes/aldabra/metacity-1/metacity-theme-1.xml b/desktop-themes/aldabra/metacity-1/metacity-theme-1.xml
new file mode 100644
index 00000000..a6a1b516
--- /dev/null
+++ b/desktop-themes/aldabra/metacity-1/metacity-theme-1.xml
@@ -0,0 +1,271 @@
+<?xml version="1.0"?>
+<metacity_theme>
+ <info>
+ <name>Aldabra</name>
+ <author>Hylke Bons</author>
+ <copyright>Intel, 2010</copyright>
+ <date>April 23, 2010</date>
+ <description>The Netbook Window Theme</description>
+ </info>
+
+ <frame_geometry name="normal" rounded_top_left="false" rounded_top_right="false" title_scale="medium">
+ <distance name="left_width" value="1"/>
+ <distance name="right_width" value="1"/>
+ <distance name="bottom_height" value="1"/>
+ <distance name="left_titlebar_edge" value="4"/>
+ <distance name="right_titlebar_edge" value="4"/>
+ <distance name="button_width" value="36"/>
+ <distance name="button_height" value="34"/>
+ <distance name="title_vertical_pad" value="20"/>
+ <border name="title_border" left="0" right="0" top="1" bottom="0"/>
+ <border name="button_border" left="0" right="1" top="1" bottom="0"/>
+ </frame_geometry>
+ <frame_geometry name="maximized" title_scale="medium" parent="normal"/>
+ <frame_geometry name="utility" title_scale="medium" parent="normal"/>
+ <frame_geometry name="border" has_title="false" parent="normal"/>
+
+ <draw_ops name="bg_titlebar_focused">
+ <image filename="background.png" x="1" y="1" width="2560" height="76" />
+ </draw_ops>
+
+ <draw_ops name="bg_bottom_focused">
+ <rectangle color="red" x="0" y="height - 3" width="width" height="3" filled="true"/>
+ </draw_ops>
+
+ <draw_ops name="lines_border_focused">
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+
+ <draw_ops name="title_all">
+ <title x="6" y="(((height - title_height -1) / 2) `max` 0) + 2" color="#3b3b3a"/>
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+
+ <draw_ops name="titlebar_normal_focused">
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+ <include name="lines_border_focused"/>
+ </draw_ops>
+
+ <draw_ops name="normal_focused">
+ <include name="bg_bottom_focused"/>
+ <include name="lines_border_focused"/>
+ </draw_ops>
+
+ <draw_ops name="button_close_normal">
+ <image filename="button_close.png"
+ alpha="1"
+ x="0"
+ y="0"
+ width="36"
+ height="34"/>
+ </draw_ops>
+
+ <draw_ops name="button_close_prelight">
+ <image filename="button_close_prelight.png"
+ alpha="1"
+ x="0"
+ y="0"
+ width="36"
+ height="34"/>
+ </draw_ops>
+
+ <draw_ops name="button_close_pressed">
+ <image filename="button_close_pressed.png"
+ alpha="1"
+ x="0"
+ y="0"
+ width="36"
+ height="34"/>
+ </draw_ops>
+
+ <draw_ops name="none"/>
+
+ <frame_style name="normal_focused" geometry="normal">
+ <piece position="entire_background" draw_ops="normal_focused"/>
+ <piece position="titlebar" draw_ops="titlebar_normal_focused"/>
+ <piece position="title" draw_ops="title_all"/>
+ <button function="close" state="normal" draw_ops="button_close_normal"/>
+ <button function="close" state="prelight" draw_ops="button_close_prelight"/>
+ <button function="close" state="pressed" draw_ops="button_close_pressed"/>
+ <button function="maximize" state="normal" draw_ops="none"/>
+ <button function="maximize" state="prelight" draw_ops="none"/>
+ <button function="maximize" state="pressed" draw_ops="none"/>
+ <button function="minimize" state="normal" draw_ops="none"/>
+ <button function="minimize" state="prelight" draw_ops="none"/>
+ <button function="minimize" state="pressed" draw_ops="none"/>
+ <button function="menu" state="normal" draw_ops="none"/>
+ <button function="menu" state="pressed" draw_ops="none"/>
+ <button function="menu" state="prelight" draw_ops="none"/>
+ </frame_style>
+
+ <frame_style name="normal_unfocused" geometry="normal">
+ <piece position="entire_background" draw_ops="normal_focused"/>
+ <piece position="titlebar" draw_ops="titlebar_normal_focused"/>
+ <piece position="title" draw_ops="title_all"/>
+ <button function="close" state="normal" draw_ops="button_close_normal"/>
+ <button function="close" state="prelight" draw_ops="button_close_prelight"/>
+ <button function="close" state="pressed" draw_ops="button_close_pressed"/>
+ <button function="maximize" state="normal" draw_ops="none"/>
+ <button function="maximize" state="prelight" draw_ops="none"/>
+ <button function="maximize" state="pressed" draw_ops="none"/>
+ <button function="minimize" state="normal" draw_ops="none"/>
+ <button function="minimize" state="prelight" draw_ops="none"/>
+ <button function="minimize" state="pressed" draw_ops="none"/>
+ <button function="menu" state="normal" draw_ops="none"/>
+ <button function="menu" state="pressed" draw_ops="none"/>
+ <button function="menu" state="prelight" draw_ops="none"/>
+ </frame_style>
+
+ <frame_style name="maximized_focused" geometry="maximized">
+ <piece position="entire_background" draw_ops="normal_focused"/>
+ <piece position="titlebar" draw_ops="titlebar_normal_focused"/>
+ <piece position="title" draw_ops="title_all"/>
+ <button function="close" state="normal" draw_ops="button_close_normal"/>
+ <button function="close" state="prelight" draw_ops="button_close_prelight"/>
+ <button function="close" state="pressed" draw_ops="button_close_pressed"/>
+ <button function="maximize" state="normal" draw_ops="none"/>
+ <button function="maximize" state="prelight" draw_ops="none"/>
+ <button function="maximize" state="pressed" draw_ops="none"/>
+ <button function="minimize" state="normal" draw_ops="none"/>
+ <button function="minimize" state="prelight" draw_ops="none"/>
+ <button function="minimize" state="pressed" draw_ops="none"/>
+ <button function="menu" state="normal" draw_ops="none"/>
+ <button function="menu" state="pressed" draw_ops="none"/>
+ <button function="menu" state="prelight" draw_ops="none"/>
+ </frame_style>
+
+ <frame_style name="maximized_unfocused" geometry="maximized">
+ <piece position="entire_background" draw_ops="normal_focused"/>
+ <piece position="titlebar" draw_ops="titlebar_normal_focused"/>
+ <piece position="title" draw_ops="title_all"/>
+ <button function="close" state="normal" draw_ops="button_close_normal"/>
+ <button function="close" state="prelight" draw_ops="button_close_prelight"/>
+ <button function="close" state="pressed" draw_ops="button_close_pressed"/>
+ <button function="maximize" state="normal" draw_ops="none"/>
+ <button function="maximize" state="prelight" draw_ops="none"/>
+ <button function="maximize" state="pressed" draw_ops="none"/>
+ <button function="minimize" state="normal" draw_ops="none"/>
+ <button function="minimize" state="prelight" draw_ops="none"/>
+ <button function="minimize" state="pressed" draw_ops="none"/>
+ <button function="menu" state="normal" draw_ops="none"/>
+ <button function="menu" state="pressed" draw_ops="none"/>
+ <button function="menu" state="prelight" draw_ops="none"/>
+ </frame_style>
+
+ <frame_style name="border_focused" geometry="border">
+ <piece position="entire_background" draw_ops="normal_focused"/>
+ <button function="close" state="normal" draw_ops="button_close_normal"/>
+ <button function="close" state="prelight" draw_ops="button_close_prelight"/>
+ <button function="close" state="pressed" draw_ops="button_close_pressed"/>
+ <button function="maximize" state="normal" draw_ops="none"/>
+ <button function="maximize" state="prelight" draw_ops="none"/>
+ <button function="maximize" state="pressed" draw_ops="none"/>
+ <button function="minimize" state="normal" draw_ops="none"/>
+ <button function="minimize" state="prelight" draw_ops="none"/>
+ <button function="minimize" state="pressed" draw_ops="none"/>
+ <button function="menu" state="normal" draw_ops="none"/>
+ <button function="menu" state="pressed" draw_ops="none"/>
+ <button function="menu" state="prelight" draw_ops="none"/>
+ </frame_style>
+
+ <frame_style name="border_unfocused" geometry="border">
+ <piece position="entire_background" draw_ops="normal_focused"/>
+ <button function="close" state="normal" draw_ops="button_close_normal"/>
+ <button function="close" state="prelight" draw_ops="button_close_prelight"/>
+ <button function="close" state="pressed" draw_ops="button_close_pressed"/>
+ <button function="maximize" state="normal" draw_ops="none"/>
+ <button function="maximize" state="prelight" draw_ops="none"/>
+ <button function="maximize" state="pressed" draw_ops="none"/>
+ <button function="minimize" state="normal" draw_ops="none"/>
+ <button function="minimize" state="prelight" draw_ops="none"/>
+ <button function="minimize" state="pressed" draw_ops="none"/>
+ <button function="menu" state="normal" draw_ops="none"/>
+ <button function="menu" state="pressed" draw_ops="none"/>
+ <button function="menu" state="prelight" draw_ops="none"/>
+ </frame_style>
+
+ <frame_style name="utility_focused" geometry="utility">
+ <piece position="entire_background" draw_ops="normal_focused"/>
+ <piece position="titlebar" draw_ops="titlebar_normal_focused"/>
+ <piece position="title" draw_ops="title_all"/>
+ <button function="close" state="normal" draw_ops="button_close_normal"/>
+ <button function="close" state="prelight" draw_ops="button_close_prelight"/>
+ <button function="close" state="pressed" draw_ops="button_close_pressed"/>
+ <button function="maximize" state="normal" draw_ops="none"/>
+ <button function="maximize" state="prelight" draw_ops="none"/>
+ <button function="maximize" state="pressed" draw_ops="none"/>
+ <button function="minimize" state="normal" draw_ops="none"/>
+ <button function="minimize" state="prelight" draw_ops="none"/>
+ <button function="minimize" state="pressed" draw_ops="none"/>
+ <button function="menu" state="normal" draw_ops="none"/>
+ <button function="menu" state="pressed" draw_ops="none"/>
+ <button function="menu" state="prelight" draw_ops="none"/>
+ </frame_style>
+
+ <frame_style name="utility_unfocused" geometry="utility">
+ <piece position="entire_background" draw_ops="normal_focused"/>
+ <piece position="titlebar" draw_ops="titlebar_normal_focused"/>
+ <piece position="title" draw_ops="title_all"/>
+ <button function="close" state="normal" draw_ops="button_close_normal"/>
+ <button function="close" state="prelight" draw_ops="button_close_prelight"/>
+ <button function="close" state="pressed" draw_ops="button_close_pressed"/>
+ <button function="maximize" state="normal" draw_ops="none"/>
+ <button function="maximize" state="prelight" draw_ops="none"/>
+ <button function="maximize" state="pressed" draw_ops="none"/>
+ <button function="minimize" state="normal" draw_ops="none"/>
+ <button function="minimize" state="prelight" draw_ops="none"/>
+ <button function="minimize" state="pressed" draw_ops="none"/>
+ <button function="menu" state="normal" draw_ops="none"/>
+ <button function="menu" state="pressed" draw_ops="none"/>
+ <button function="menu" state="prelight" draw_ops="none"/>
+ </frame_style>
+
+ <frame_style_set name="normal">
+ <frame state="normal" resize="none" focus="no" style="normal_unfocused"/>
+ <frame state="normal" resize="none" focus="yes" style="normal_focused"/>
+ <frame state="normal" resize="both" focus="no" style="normal_unfocused"/>
+ <frame state="normal" resize="both" focus="yes" style="normal_focused"/>
+ <frame state="shaded" focus="no" style="normal_unfocused"/>
+ <frame state="shaded" focus="yes" style="normal_focused"/>
+ <frame state="maximized" focus="no" style="normal_focused"/>
+ <frame state="maximized" focus="yes" style="normal_focused"/>
+ <frame state="maximized_and_shaded" focus="no" style="normal_unfocused"/>
+ <frame state="maximized_and_shaded" focus="yes" style="normal_focused"/>
+ </frame_style_set>
+
+ <frame_style_set name="utility">
+ <frame state="normal" resize="none" focus="no" style="normal_focused"/>
+ <frame state="normal" resize="none" focus="yes" style="normal_focused"/>
+ <frame state="normal" resize="both" focus="no" style="normal_unfocused"/>
+ <frame state="normal" resize="both" focus="yes" style="normal_focused"/>
+ <frame state="shaded" focus="no" style="normal_focused"/>
+ <frame state="shaded" focus="yes" style="normal_focused"/>
+ <frame state="maximized" focus="no" style="normal_unfocused"/>
+ <frame state="maximized" focus="yes" style="normal_focused"/>
+ <frame state="maximized_and_shaded" focus="no" style="normal_focused"/>
+ <frame state="maximized_and_shaded" focus="yes" style="normal_focused"/>
+ </frame_style_set>
+
+ <frame_style_set name="border">
+ <frame state="normal" resize="none" focus="no" style="normal_focused"/>
+ <frame state="normal" resize="none" focus="yes" style="normal_focused"/>
+ <frame state="normal" resize="both" focus="no" style="normal_unfocused"/>
+ <frame state="normal" resize="both" focus="yes" style="normal_focused"/>
+ <frame state="shaded" focus="no" style="normal_focused"/>
+ <frame state="shaded" focus="yes" style="normal_focused"/>
+ <frame state="maximized" focus="no" style="normal_focused"/>
+ <frame state="maximized" focus="yes" style="normal_focused"/>
+ <frame state="maximized_and_shaded" focus="no" style="normal_focused"/>
+ <frame state="maximized_and_shaded" focus="yes" style="normal_focused"/>
+ </frame_style_set>
+
+ <window type="normal" style_set="normal"/>
+ <window type="dialog" style_set="normal"/>
+ <window type="modal_dialog" style_set="normal"/>
+ <window type="menu" style_set="normal"/>
+ <window type="utility" style_set="utility"/>
+ <window type="border" style_set="border"/>
+
+</metacity_theme>
diff --git a/desktop-themes/aldabra/metacity-1/metacity-theme-2.xml b/desktop-themes/aldabra/metacity-1/metacity-theme-2.xml
new file mode 100644
index 00000000..4feb8116
--- /dev/null
+++ b/desktop-themes/aldabra/metacity-1/metacity-theme-2.xml
@@ -0,0 +1,1604 @@
+<?xml version="1.0"?>
+<metacity_theme>
+<info>
+ <name>Aldabra</name>
+ <author>GNOME Art Team &lt;art.gnome.org&gt;</author>
+ <copyright>&#194; Intel, &#194; Red Hat, Lapo Calamandrei</copyright>
+ <date>2010</date>
+ <description>Default GNOME 3 window theme</description>
+</info>
+
+<!-- meaningfull constants -->
+
+<constant name="C_border_focused" value="blend/#000000/gtk:bg[NORMAL]/0.6" />
+<constant name="C_border_unfocused" value="blend/#000000/gtk:bg[NORMAL]/0.8" />
+<constant name="C_titlebar_focused_hilight" value="gtk:base[NORMAL]" />
+<constant name="C_titlebar_unfocused" value="blend/gtk:base[NORMAL]/gtk:bg[NORMAL]/0.4" />
+<constant name="C_title_focused" value="blend/gtk:fg[NORMAL]/gtk:bg[NORMAL]/0.1" />
+<constant name="C_title_focused_hilight" value="gtk:base[NORMAL]" />
+<constant name="C_title_unfocused" value="blend/gtk:text[NORMAL]/gtk:bg[NORMAL]/0.9" />
+<!-- color of the button icons -->
+<constant name="C_icons_focused" value="gtk:text[SELECTED]" />
+<constant name="C_icons_focused_pressed" value="#ffffff" />
+<constant name="C_icons_unfocused" value="blend/gtk:text[NORMAL]/gtk:bg[NORMAL]/0.9" />
+<constant name="C_icons_unfocused_prelight" value="gtk:bg[NORMAL]" />
+<constant name="C_icons_unfocused_pressed" value="blend/#000000/gtk:bg[NORMAL]/0.7" />
+<constant name="D_icons_unfocused_offset" value="2" /> <!-- offset of the unfocused icons -->
+<constant name="D_icons_shrink" value="1" /> <!-- increasing this value makes the icons in buttons smaller -->
+<constant name="D_icons_grow" value="0" /> <!-- increasing this value makes the icons in buttons bigger -->
+<!-- geometries -->
+
+<frame_geometry name="normal" title_scale="medium" rounded_top_left="4" rounded_top_right="4">
+ <distance name="left_width" value="1" />
+ <distance name="right_width" value="1" />
+ <distance name="bottom_height" value="2" />
+ <distance name="left_titlebar_edge" value="0"/>
+ <distance name="right_titlebar_edge" value="0"/>
+ <distance name="title_vertical_pad" value="10"/>
+ <border name="title_border" left="10" right="10" top="1" bottom="1"/>
+ <border name="button_border" left="0" right="0" top="1" bottom="3"/>
+ <aspect_ratio name="button" value="1"/>
+</frame_geometry>
+
+<frame_geometry name="normal_unfocused" title_scale="medium" rounded_top_left="4" rounded_top_right="4" parent="normal">
+ <distance name="left_titlebar_edge" value="1"/>
+ <distance name="right_titlebar_edge" value="1"/>
+</frame_geometry>
+
+<frame_geometry name="max" title_scale="medium" parent="normal" rounded_top_left="false" rounded_top_right="false">
+ <distance name="left_width" value="0" />
+ <distance name="right_width" value="0" />
+ <distance name="left_titlebar_edge" value="0"/>
+ <distance name="right_titlebar_edge" value="0"/>
+ <distance name="title_vertical_pad" value="9"/> <!--
+ This needs to be 1 less then the
+ title_vertical_pad on normal state
+ or you'll have bigger buttons -->
+ <border name="title_border" left="10" right="10" top="1" bottom="1"/>
+ <border name="button_border" left="0" right="0" top="0" bottom="3"/>
+ <distance name="bottom_height" value="0" />
+</frame_geometry>
+
+<frame_geometry name="tiled_left" title_scale="medium" rounded_top_left="false" rounded_top_right="false" parent="max">
+ <distance name="right_width" value="1" />
+</frame_geometry>
+
+<frame_geometry name="tiled_right" title_scale="medium" rounded_top_left="false" rounded_top_right="false" parent="max">
+ <distance name="left_width" value="1" />
+</frame_geometry>
+
+<frame_geometry name="small" title_scale="small" parent="normal" rounded_top_left="false" rounded_top_right="false">
+ <distance name="title_vertical_pad" value="7"/>
+ <border name="title_border" left="10" right="10" top="0" bottom="1"/>
+ <border name="button_border" left="0" right="0" top="0" bottom="2"/>
+</frame_geometry>
+
+<frame_geometry name="small_unfocused" parent="small">
+ <distance name="left_titlebar_edge" value="1"/>
+ <distance name="right_titlebar_edge" value="1"/>
+</frame_geometry>
+
+<frame_geometry name="nobuttons" hide_buttons="true" parent="normal">
+</frame_geometry>
+
+<frame_geometry name="borderless" has_title="false" rounded_top_left="false" rounded_top_right="false" parent="normal" >
+ <distance name="left_width" value="1" />
+ <distance name="right_width" value="1" />
+ <distance name="bottom_height" value="1" />
+ <border name="title_border" left="10" right="10" top="0" bottom="0" />
+ <border name="button_border" left="0" right="0" top="0" bottom="0"/>
+ <distance name="title_vertical_pad" value="1" />
+</frame_geometry>
+
+<frame_geometry name="modal" title_scale="small" hide_buttons="true" parent="normal">
+ <distance name="title_vertical_pad" value="0"/>
+</frame_geometry>
+
+<!-- drawing operations -->
+
+ <!-- title -->
+
+<draw_ops name="title_focused">
+ <title x="(0 `max` ((width - title_width) / 2)) + 3"
+ y="(0 `max` ((height - title_height) / 2)) + 2"
+ color="C_title_focused_hilight" />
+ <title x="(0 `max` ((width - title_width) / 2)) + 2"
+ y="(0 `max` ((height - title_height) / 2)) + 1"
+ color="C_title_focused" />
+</draw_ops>
+
+<draw_ops name="title_unfocused">
+ <title x="(0 `max` ((width - title_width) / 2)) + 2"
+ y="(0 `max` ((height - title_height) / 2)) + 1"
+ color="C_title_unfocused"/>
+</draw_ops>
+
+ <!-- window decorations -->
+
+<draw_ops name="entire_background_focused">
+ <rectangle color="gtk:bg[NORMAL]" x="0" y="0" width="width" height="height" filled="true" />
+</draw_ops>
+
+<draw_ops name="entire_background_unfocused">
+ <include name="entire_background_focused" />
+</draw_ops>
+
+<draw_ops name="titlebar_fill_focused">
+ <gradient type="vertical" x="0" y="0" width="width" height="height">
+ <color value="blend/gtk:bg[NORMAL]/gtk:base[NORMAL]/0.4" />
+ <color value="gtk:bg[NORMAL]"/>
+ <color value="blend/gtk:bg[NORMAL]/#000000/0.03" />
+ <color value="blend/gtk:bg[NORMAL]/#000000/0.06" />
+ </gradient>
+</draw_ops>
+
+<draw_ops name="titlebar_fill_focused_alt">
+ <gradient type="vertical" x="0" y="0" width="width" height="height">
+ <color value="blend/gtk:bg[NORMAL]/gtk:base[NORMAL]/0.6" />
+ <!-- <color value="gtk:bg[NORMAL]"/> -->
+ <!-- <color value="blend/gtk:bg[NORMAL]/#000000/0.03" /> -->
+ <color value="gtk:bg[NORMAL]"/>
+ </gradient>
+</draw_ops>
+
+<draw_ops name="titlebar_fill_unfocused">
+ <rectangle color="C_titlebar_unfocused" x="0" y="0" width="width" height="height" filled="true" />
+</draw_ops>
+
+<draw_ops name="titlebar_unfocused">
+ <include name="titlebar_fill_unfocused" />
+ <line x1="0" y1="height-1" x2="width-1" y2="height-1" color="C_icons_unfocused" />
+</draw_ops>
+
+<draw_ops name="hilight">
+ <line x1="0" y1="1" x2="width-1" y2="1" color="C_titlebar_focused_hilight" />
+ <gradient type="vertical" x="1" y="1" width="1" height="height-4">
+ <color value="C_titlebar_focused_hilight" />
+ <color value="blend/gtk:bg[NORMAL]/#000000/0.03" />
+ </gradient>
+</draw_ops>
+
+<draw_ops name="rounded_hilight">
+ <line x1="5" y1="1" x2="width-6" y2="1" color="C_titlebar_focused_hilight" />
+ <arc color="C_titlebar_focused_hilight" x="1" y="1" width="7" height="7" start_angle="270" extent_angle="90" />
+ <arc color="C_titlebar_focused_hilight" x="width-10" y="1" width="9" height="7" start_angle="0" extent_angle="90" />
+ <gradient type="vertical" x="1" y="5" width="1" height="height-9">
+ <color value="C_titlebar_focused_hilight" />
+ <color value="blend/gtk:bg[NORMAL]/#000000/0.03" />
+ </gradient>
+</draw_ops>
+
+<draw_ops name="titlebar_focused">
+ <include name="titlebar_fill_focused_alt" />
+ <include name="hilight" />
+</draw_ops>
+
+<draw_ops name="titlebar_focused_alt">
+ <include name="titlebar_fill_focused_alt" />
+ <include name="hilight" />
+</draw_ops>
+
+<draw_ops name="rounded_titlebar_focused">
+ <include name="titlebar_fill_focused_alt" />
+ <include name="rounded_hilight" />
+</draw_ops>
+
+<draw_ops name="rounded_titlebar_focused_alt">
+ <include name="titlebar_fill_focused_alt" />
+ <include name="rounded_hilight" />
+</draw_ops>
+
+<draw_ops name="border_focused">
+ <rectangle color="C_border_focused" x="0" y="0" width="width-1" height="height-1" filled="false" />
+</draw_ops>
+
+<draw_ops name="border_unfocused">
+ <rectangle color="C_border_unfocused" x="0" y="0" width="width-1" height="height-1" filled="false" />
+</draw_ops>
+
+<draw_ops name="rounded_border_focused">
+ <line color="C_border_focused" x1="4" y1="0" x2="width-5" y2="0" />
+ <line color="C_border_focused" x1="0" y1="height-1" x2="width-1" y2="height-1" />
+ <line color="C_border_focused" x1="0" y1="4" x2="0" y2="height-2" />
+ <line color="C_border_focused" x1="width-1" y1="4" x2="width-1" y2="height-2" />
+ <arc color="C_border_focused" x="0" y="0" width="9" height="9" start_angle="270" extent_angle="90" />
+ <arc color="C_border_focused" x="width-10" y="0" width="9" height="9" start_angle="0" extent_angle="90" />
+ <!-- double arcs for darker borders -->
+ <arc color="C_border_focused" x="0" y="0" width="9" height="9" start_angle="270" extent_angle="90" />
+ <arc color="C_border_focused" x="width-10" y="0" width="9" height="9" start_angle="0" extent_angle="90" />
+</draw_ops>
+
+<draw_ops name="rounded_border_unfocused">
+ <line color="C_border_unfocused" x1="4" y1="0" x2="width-5" y2="0" />
+ <line color="C_border_unfocused" x1="0" y1="height-1" x2="width-1" y2="height-1" />
+ <line color="C_border_unfocused" x1="0" y1="4" x2="0" y2="height-2" />
+ <line color="C_border_unfocused" x1="width-1" y1="4" x2="width-1" y2="height-2" />
+ <arc color="C_border_unfocused" x="0" y="0" width="9" height="9" start_angle="270" extent_angle="90" />
+ <arc color="C_border_unfocused" x="width-10" y="0" width="9" height="9" start_angle="0" extent_angle="90" />
+ <!-- double arcs for darker borders -->
+ <arc color="C_border_unfocused" x="0" y="0" width="9" height="9" start_angle="270" extent_angle="90" />
+ <arc color="C_border_unfocused" x="width-10" y="0" width="9" height="9" start_angle="0" extent_angle="90" />
+</draw_ops>
+
+<draw_ops name="border_right_focused">
+ <line
+ x1="width-1" y1="0"
+ x2="width-1" y2="height"
+ color="C_border_focused" />
+</draw_ops>
+
+<draw_ops name="border_right_unfocused">
+ <line
+ x1="width" y1="0"
+ x2="width" y2="height"
+ color="C_border_unfocused" />
+</draw_ops>
+
+<draw_ops name="border_left_focused">
+ <line
+ x1="0" y1="0"
+ x2="0" y2="height"
+ color="C_border_focused" />
+</draw_ops>
+
+<draw_ops name="border_left_unfocused">
+ <line
+ x1="0" y1="0"
+ x2="0" y2="height"
+ color="C_border_unfocused" />
+</draw_ops>
+
+ <!-- button icons-->
+
+<constant name="C_icons_shadow" value="blend/#000000/gtk:bg[NORMAL]/0.6" />
+
+<draw_ops name="close_glyph_focused">
+ <line
+ x1="(width-width%3)/3+D_icons_shrink-D_icons_grow" y1="(height-height%3)/3+D_icons_shrink-D_icons_grow"
+ x2="width-(width-width%3)/3-1-D_icons_shrink+D_icons_grow" y2="height-(height-height%3)/3-1-D_icons_shrink+D_icons_grow"
+ color="C_icons_focused" />
+ <line
+ x1="(width-width%3)/3+1+D_icons_shrink-D_icons_grow" y1="(height-height%3)/3+D_icons_shrink-D_icons_grow"
+ x2="width-(width-width%3)/3-1-D_icons_shrink+D_icons_grow" y2="height-(height-height%3)/3-2-D_icons_shrink+D_icons_grow"
+ color="C_icons_focused" />
+ <line
+ x1="(width-width%3)/3+D_icons_shrink-D_icons_grow" y1="(height-height%3)/3+1+D_icons_shrink-D_icons_grow"
+ x2="width-(width-width%3)/3-2-D_icons_shrink+D_icons_grow" y2="height-(height-height%3)/3-1-D_icons_shrink+D_icons_grow"
+ color="C_icons_focused" />
+ <line
+ x1="width-(width-width%3)/3-1-D_icons_shrink+D_icons_grow" y1="(height-height%3)/3+D_icons_shrink-D_icons_grow"
+ x2="(width-width%3)/3+D_icons_shrink-D_icons_grow" y2="height-(height-height%3)/3-1-D_icons_shrink+D_icons_grow"
+ color="C_icons_focused" />
+ <line
+ x1="width-(width-width%3)/3-2-D_icons_shrink+D_icons_grow" y1="(height-height%3)/3+D_icons_shrink-D_icons_grow"
+ x2="(width-width%3)/3+D_icons_shrink-D_icons_grow" y2="height-(height-height%3)/3-2-D_icons_shrink+D_icons_grow"
+ color="C_icons_focused" />
+ <line
+ x1="width-(width-width%3)/3-1-D_icons_shrink+D_icons_grow" y1="(height-height%3)/3+1+D_icons_shrink-D_icons_grow"
+ x2="(width-width%3)/3+1+D_icons_shrink-D_icons_grow" y2="height-(height-height%3)/3-1-D_icons_shrink+D_icons_grow"
+ color="C_icons_focused" />
+</draw_ops>
+
+<draw_ops name="close_shadow_focused">
+ <line
+ x1="(width-width%3)/3+D_icons_shrink-D_icons_grow" y1="(height-height%3)/3+D_icons_shrink-D_icons_grow"
+ x2="width-(width-width%3)/3-1-D_icons_shrink+D_icons_grow" y2="height-(height-height%3)/3-1-D_icons_shrink+D_icons_grow"
+ color="C_icons_shadow" />
+ <line
+ x1="(width-width%3)/3+1+D_icons_shrink-D_icons_grow" y1="(height-height%3)/3+D_icons_shrink-D_icons_grow"
+ x2="width-(width-width%3)/3-1-D_icons_shrink+D_icons_grow" y2="height-(height-height%3)/3-2-D_icons_shrink+D_icons_grow"
+ color="C_icons_shadow" />
+ <line
+ x1="(width-width%3)/3+D_icons_shrink-D_icons_grow" y1="(height-height%3)/3+1+D_icons_shrink-D_icons_grow"
+ x2="width-(width-width%3)/3-2-D_icons_shrink+D_icons_grow" y2="height-(height-height%3)/3-1-D_icons_shrink+D_icons_grow"
+ color="C_icons_shadow" />
+ <line
+ x1="width-(width-width%3)/3-1-D_icons_shrink+D_icons_grow" y1="(height-height%3)/3+D_icons_shrink-D_icons_grow"
+ x2="(width-width%3)/3+D_icons_shrink-D_icons_grow" y2="height-(height-height%3)/3-1-D_icons_shrink+D_icons_grow"
+ color="C_icons_shadow" />
+ <line
+ x1="width-(width-width%3)/3-2-D_icons_shrink+D_icons_grow" y1="(height-height%3)/3+D_icons_shrink-D_icons_grow"
+ x2="(width-width%3)/3+D_icons_shrink-D_icons_grow" y2="height-(height-height%3)/3-2-D_icons_shrink+D_icons_grow"
+ color="C_icons_shadow" />
+ <line
+ x1="width-(width-width%3)/3-1-D_icons_shrink+D_icons_grow" y1="(height-height%3)/3+1+D_icons_shrink-D_icons_grow"
+ x2="(width-width%3)/3+1+D_icons_shrink-D_icons_grow" y2="height-(height-height%3)/3-1-D_icons_shrink+D_icons_grow"
+ color="C_icons_shadow" />
+</draw_ops>
+
+<draw_ops name="close_focused">
+ <include name="close_shadow_focused" y="1" />
+ <!-- I'm not happy with the current aa I'll draw it twice to make it darker -->
+ <include name="close_shadow_focused" y="1" />
+ <include name="close_glyph_focused" />
+</draw_ops>
+
+<draw_ops name="close_focused_pressed">
+ <include name="close_glyph_focused" y="1" />
+</draw_ops>
+
+<draw_ops name="close_glyph_unfocused">
+ <line
+ x1="(width-width%3)/3+D_icons_shrink-D_icons_grow" y1="(height-height%3)/3+D_icons_shrink-D_icons_grow"
+ x2="width-(width-width%3)/3-1-D_icons_shrink+D_icons_grow" y2="height-(height-height%3)/3-1-D_icons_shrink+D_icons_grow"
+ color="C_icons_unfocused" />
+ <line
+ x1="(width-width%3)/3+1+D_icons_shrink-D_icons_grow" y1="(height-height%3)/3+D_icons_shrink-D_icons_grow"
+ x2="width-(width-width%3)/3-1-D_icons_shrink+D_icons_grow" y2="height-(height-height%3)/3-2-D_icons_shrink+D_icons_grow"
+ color="C_icons_unfocused" />
+ <line
+ x1="(width-width%3)/3+D_icons_shrink-D_icons_grow" y1="(height-height%3)/3+1+D_icons_shrink-D_icons_grow"
+ x2="width-(width-width%3)/3-2-D_icons_shrink+D_icons_grow" y2="height-(height-height%3)/3-1-D_icons_shrink+D_icons_grow"
+ color="C_icons_unfocused" />
+ <line
+ x1="width-(width-width%3)/3-1-D_icons_shrink+D_icons_grow" y1="(height-height%3)/3+D_icons_shrink-D_icons_grow"
+ x2="(width-width%3)/3+D_icons_shrink-D_icons_grow" y2="height-(height-height%3)/3-1-D_icons_shrink+D_icons_grow"
+ color="C_icons_unfocused" />
+ <line
+ x1="width-(width-width%3)/3-2-D_icons_shrink+D_icons_grow" y1="(height-height%3)/3+D_icons_shrink-D_icons_grow"
+ x2="(width-width%3)/3+D_icons_shrink-D_icons_grow" y2="height-(height-height%3)/3-2-D_icons_shrink+D_icons_grow"
+ color="C_icons_unfocused" />
+ <line
+ x1="width-(width-width%3)/3-1-D_icons_shrink+D_icons_grow" y1="(height-height%3)/3+1+D_icons_shrink-D_icons_grow"
+ x2="(width-width%3)/3+1+D_icons_shrink-D_icons_grow" y2="height-(height-height%3)/3-1-D_icons_shrink+D_icons_grow"
+ color="C_icons_unfocused" />
+</draw_ops>
+
+<draw_ops name="close_unfocused">
+ <include name="close_glyph_unfocused" y="D_icons_unfocused_offset" />
+ <include name="close_glyph_unfocused" y="D_icons_unfocused_offset" />
+</draw_ops>
+
+<draw_ops name="close_glyph_unfocused_prelight">
+ <line
+ x1="(width-width%3)/3+D_icons_shrink-D_icons_grow" y1="(height-height%3)/3+D_icons_shrink-D_icons_grow"
+ x2="width-(width-width%3)/3-1-D_icons_shrink+D_icons_grow" y2="height-(height-height%3)/3-1-D_icons_shrink+D_icons_grow"
+ color="C_icons_unfocused_prelight" />
+ <line
+ x1="(width-width%3)/3+1+D_icons_shrink-D_icons_grow" y1="(height-height%3)/3+D_icons_shrink-D_icons_grow"
+ x2="width-(width-width%3)/3-1-D_icons_shrink+D_icons_grow" y2="height-(height-height%3)/3-2-D_icons_shrink+D_icons_grow"
+ color="C_icons_unfocused_prelight" />
+ <line
+ x1="(width-width%3)/3+D_icons_shrink-D_icons_grow" y1="(height-height%3)/3+1+D_icons_shrink-D_icons_grow"
+ x2="width-(width-width%3)/3-2-D_icons_shrink+D_icons_grow" y2="height-(height-height%3)/3-1-D_icons_shrink+D_icons_grow"
+ color="C_icons_unfocused_prelight" />
+ <line
+ x1="width-(width-width%3)/3-1-D_icons_shrink+D_icons_grow" y1="(height-height%3)/3+D_icons_shrink-D_icons_grow"
+ x2="(width-width%3)/3+D_icons_shrink-D_icons_grow" y2="height-(height-height%3)/3-1-D_icons_shrink+D_icons_grow"
+ color="C_icons_unfocused_prelight" />
+ <line
+ x1="width-(width-width%3)/3-2-D_icons_shrink+D_icons_grow" y1="(height-height%3)/3+D_icons_shrink-D_icons_grow"
+ x2="(width-width%3)/3+D_icons_shrink-D_icons_grow" y2="height-(height-height%3)/3-2-D_icons_shrink+D_icons_grow"
+ color="C_icons_unfocused_prelight" />
+ <line
+ x1="width-(width-width%3)/3-1-D_icons_shrink+D_icons_grow" y1="(height-height%3)/3+1+D_icons_shrink-D_icons_grow"
+ x2="(width-width%3)/3+1+D_icons_shrink-D_icons_grow" y2="height-(height-height%3)/3-1-D_icons_shrink+D_icons_grow"
+ color="C_icons_unfocused_prelight" />
+</draw_ops>
+
+<draw_ops name="close_unfocused_prelight">
+ <include name="close_glyph_unfocused_prelight" y="D_icons_unfocused_offset" />
+ <include name="close_glyph_unfocused_prelight" y="D_icons_unfocused_offset" />
+</draw_ops>
+
+<draw_ops name="close_glyph_unfocused_pressed">
+ <line
+ x1="(width-width%3)/3+D_icons_shrink-D_icons_grow" y1="(height-height%3)/3+D_icons_shrink-D_icons_grow"
+ x2="width-(width-width%3)/3-1-D_icons_shrink+D_icons_grow" y2="height-(height-height%3)/3-1-D_icons_shrink+D_icons_grow"
+ color="C_icons_unfocused_pressed" />
+ <line
+ x1="(width-width%3)/3+1+D_icons_shrink-D_icons_grow" y1="(height-height%3)/3+D_icons_shrink-D_icons_grow"
+ x2="width-(width-width%3)/3-1-D_icons_shrink+D_icons_grow" y2="height-(height-height%3)/3-2-D_icons_shrink+D_icons_grow"
+ color="C_icons_unfocused_pressed" />
+ <line
+ x1="(width-width%3)/3+D_icons_shrink-D_icons_grow" y1="(height-height%3)/3+1+D_icons_shrink-D_icons_grow"
+ x2="width-(width-width%3)/3-2-D_icons_shrink+D_icons_grow" y2="height-(height-height%3)/3-1-D_icons_shrink+D_icons_grow"
+ color="C_icons_unfocused_pressed" />
+ <line
+ x1="width-(width-width%3)/3-1-D_icons_shrink+D_icons_grow" y1="(height-height%3)/3+D_icons_shrink-D_icons_grow"
+ x2="(width-width%3)/3+D_icons_shrink-D_icons_grow" y2="height-(height-height%3)/3-1-D_icons_shrink+D_icons_grow"
+ color="C_icons_unfocused_pressed" />
+ <line
+ x1="width-(width-width%3)/3-2-D_icons_shrink+D_icons_grow" y1="(height-height%3)/3+D_icons_shrink-D_icons_grow"
+ x2="(width-width%3)/3+D_icons_shrink-D_icons_grow" y2="height-(height-height%3)/3-2-D_icons_shrink+D_icons_grow"
+ color="C_icons_unfocused_pressed" />
+ <line
+ x1="width-(width-width%3)/3-1-D_icons_shrink+D_icons_grow" y1="(height-height%3)/3+1+D_icons_shrink-D_icons_grow"
+ x2="(width-width%3)/3+1+D_icons_shrink-D_icons_grow" y2="height-(height-height%3)/3-1-D_icons_shrink+D_icons_grow"
+ color="C_icons_unfocused_pressed" />
+</draw_ops>
+
+<draw_ops name="close_unfocused_pressed">
+ <include name="close_glyph_unfocused_pressed" y="D_icons_unfocused_offset" />
+ <include name="close_glyph_unfocused_pressed" y="D_icons_unfocused_offset" />
+</draw_ops>
+
+<draw_ops name="maximize_glyph_focused">
+ <rectangle
+ x="(width-width%3)/3+D_icons_shrink-D_icons_grow" y="(height-height%3)/3+D_icons_shrink-D_icons_grow"
+ width="width-2*(width-width%3)/3-1-2*D_icons_shrink+2*D_icons_grow" height="height-2*(height-height%3)/3-1-2*D_icons_shrink+2*D_icons_grow"
+ color="C_icons_focused" />
+ <rectangle
+ x="(width-width%3)/3+1+D_icons_shrink-D_icons_grow" y="(height-height%3)/3+1+D_icons_shrink-D_icons_grow"
+ width="width-2*(width-width%3)/3-3-2*D_icons_shrink+2*D_icons_grow" height="height-2*(height-height%3)/3-3-2*D_icons_shrink+2*D_icons_grow"
+ color="C_icons_focused" />
+</draw_ops>
+
+<draw_ops name="maximize_shadow_focused">
+ <rectangle
+ x="(width-width%3)/3+D_icons_shrink-D_icons_grow" y="(height-height%3)/3+D_icons_shrink-D_icons_grow"
+ width="width-2*(width-width%3)/3-1-2*D_icons_shrink+2*D_icons_grow" height="height-2*(height-height%3)/3-1-2*D_icons_shrink+2*D_icons_grow"
+ color="C_icons_shadow" />
+ <rectangle
+ x="(width-width%3)/3+1+D_icons_shrink-D_icons_grow" y="(height-height%3)/3+1+D_icons_shrink-D_icons_grow"
+ width="width-2*(width-width%3)/3-3-2*D_icons_shrink+2*D_icons_grow" height="height-2*(height-height%3)/3-3-2*D_icons_shrink+2*D_icons_grow"
+ color="C_icons_shadow" />
+</draw_ops>
+
+<draw_ops name="maximize_focused">
+ <include name="maximize_shadow_focused" y="1" />
+ <include name="maximize_glyph_focused" />
+</draw_ops>
+
+<draw_ops name="maximize_focused_pressed">
+ <include name="maximize_glyph_focused" y="1" />
+</draw_ops>
+
+<draw_ops name="maximize_glyph_unfocused">
+ <rectangle
+ x="(width-width%3)/3+D_icons_shrink-D_icons_grow" y="(height-height%3)/3+D_icons_shrink-D_icons_grow"
+ width="width-2*(width-width%3)/3-1-2*D_icons_shrink+2*D_icons_grow" height="height-2*(height-height%3)/3-1-2*D_icons_shrink+2*D_icons_grow"
+ color="C_icons_unfocused" />
+ <rectangle
+ x="(width-width%3)/3+1+D_icons_shrink-D_icons_grow" y="(height-height%3)/3+1+D_icons_shrink-D_icons_grow"
+ width="width-2*(width-width%3)/3-3-2*D_icons_shrink+2*D_icons_grow" height="height-2*(height-height%3)/3-3-2*D_icons_shrink+2*D_icons_grow"
+ color="C_icons_unfocused" />
+</draw_ops>
+
+<draw_ops name="maximize_unfocused">
+ <include name="maximize_glyph_unfocused" y="D_icons_unfocused_offset" />
+</draw_ops>
+
+<draw_ops name="maximize_glyph_unfocused_prelight">
+ <rectangle
+ x="(width-width%3)/3+D_icons_shrink-D_icons_grow" y="(height-height%3)/3+D_icons_shrink-D_icons_grow"
+ width="width-2*(width-width%3)/3-1-2*D_icons_shrink+2*D_icons_grow" height="height-2*(height-height%3)/3-1-2*D_icons_shrink+2*D_icons_grow"
+ color="C_icons_unfocused_prelight" />
+ <rectangle
+ x="(width-width%3)/3+1+D_icons_shrink-D_icons_grow" y="(height-height%3)/3+1+D_icons_shrink-D_icons_grow"
+ width="width-2*(width-width%3)/3-3-2*D_icons_shrink+2*D_icons_grow" height="height-2*(height-height%3)/3-3-2*D_icons_shrink+2*D_icons_grow"
+ color="C_icons_unfocused_prelight" />
+</draw_ops>
+
+<draw_ops name="maximize_unfocused_prelight">
+ <include name="maximize_glyph_unfocused_prelight" y="D_icons_unfocused_offset" />
+</draw_ops>
+
+<draw_ops name="maximize_glyph_unfocused_pressed">
+ <rectangle
+ x="(width-width%3)/3+D_icons_shrink-D_icons_grow" y="(height-height%3)/3+D_icons_shrink-D_icons_grow"
+ width="width-2*(width-width%3)/3-1-2*D_icons_shrink+2*D_icons_grow" height="height-2*(height-height%3)/3-1-2*D_icons_shrink+2*D_icons_grow"
+ color="C_icons_unfocused_pressed" />
+ <rectangle
+ x="(width-width%3)/3+1+D_icons_shrink-D_icons_grow" y="(height-height%3)/3+1+D_icons_shrink-D_icons_grow"
+ width="width-2*(width-width%3)/3-3-2*D_icons_shrink+2*D_icons_grow" height="height-2*(height-height%3)/3-3-2*D_icons_shrink+2*D_icons_grow"
+ color="C_icons_unfocused_pressed" />
+</draw_ops>
+
+<draw_ops name="maximize_unfocused_pressed">
+ <include name="maximize_glyph_unfocused_pressed" y="D_icons_unfocused_offset" />
+</draw_ops>
+
+<draw_ops name="minimize_glyph_focused">
+ <rectangle
+ x="(width-width%3)/3+1+D_icons_shrink-D_icons_grow" y="height-(height-height%3)/3-2-D_icons_shrink+D_icons_grow"
+ width="width-2*(width-width%3)/3-2-2*D_icons_shrink+2*D_icons_grow" height="2" filled="true"
+ color="C_icons_focused" />
+</draw_ops>
+
+<draw_ops name="minimize_shadow_focused">
+ <rectangle
+ x="(width-width%3)/3+1+D_icons_shrink-D_icons_grow" y="height-(height-height%3)/3-2-D_icons_shrink+D_icons_grow"
+ width="width-2*(width-width%3)/3-2-2*D_icons_shrink+2*D_icons_grow" height="2" filled="true"
+ color="C_icons_shadow" />
+</draw_ops>
+
+<draw_ops name="minimize_focused">
+ <include name="minimize_shadow_focused" y="1" />
+ <include name="minimize_glyph_focused" />
+</draw_ops>
+
+<draw_ops name="minimize_focused_pressed">
+ <include name="minimize_glyph_focused" y="1" />
+</draw_ops>
+
+<draw_ops name="minimize_glyph_unfocused">
+ <rectangle
+ x="(width-width%3)/3+1+D_icons_shrink-D_icons_grow" y="height-(height-height%3)/3-2-D_icons_shrink+D_icons_grow"
+ width="width-2*(width-width%3)/3-2-2*D_icons_shrink+2*D_icons_grow" height="2" filled="true"
+ color="C_icons_unfocused" />
+</draw_ops>
+
+<draw_ops name="minimize_unfocused">
+ <include name="minimize_glyph_unfocused" y="D_icons_unfocused_offset" />
+</draw_ops>
+
+<draw_ops name="minimize_glyph_unfocused_prelight">
+ <rectangle
+ x="(width-width%3)/3+1+D_icons_shrink-D_icons_grow" y="height-(height-height%3)/3-2-D_icons_shrink+D_icons_grow"
+ width="width-2*(width-width%3)/3-2-2*D_icons_shrink+2*D_icons_grow" height="2" filled="true"
+ color="C_icons_unfocused_prelight" />
+</draw_ops>
+
+<draw_ops name="minimize_unfocused_prelight">
+ <include name="minimize_glyph_unfocused_prelight" y="D_icons_unfocused_offset" />
+</draw_ops>
+
+<draw_ops name="minimize_glyph_unfocused_pressed">
+ <rectangle
+ x="(width-width%3)/3+1+D_icons_shrink-D_icons_grow" y="height-(height-height%3)/3-2-D_icons_shrink+D_icons_grow"
+ width="width-2*(width-width%3)/3-2-2*D_icons_shrink+2*D_icons_grow" height="2" filled="true"
+ color="C_icons_unfocused_pressed" />
+</draw_ops>
+
+<draw_ops name="minimize_unfocused_pressed">
+ <include name="minimize_glyph_unfocused_pressed" y="D_icons_unfocused_offset" />
+</draw_ops>
+
+<draw_ops name="menu_glyph_focused">
+ <rectangle
+ x="(width-width%3)/3+1+D_icons_shrink-D_icons_grow" y="(height-height%3)/3+D_icons_shrink-D_icons_grow"
+ width="width-2*(width-width%3)/3-3-2*D_icons_shrink+2*D_icons_grow" height="height-2*(height-height%3)/3-1-2*D_icons_shrink+2*D_icons_grow"
+ color="C_icons_focused" />
+ <rectangle
+ x="(width-width%3)/3+2+D_icons_shrink-D_icons_grow" y="(height-height%3)/3+1+D_icons_shrink-D_icons_grow"
+ width="width-2*(width-width%3)/3-5-2*D_icons_shrink+2*D_icons_grow" height="height-2*(height-height%3)/3-3-2*D_icons_shrink+2*D_icons_grow"
+ color="C_icons_focused" />
+ <rectangle
+ x="(width-width%3)/3+4+D_icons_shrink-D_icons_grow" y="height/2-1-D_icons_shrink+D_icons_grow"
+ width="width-2*(width-width%3)/3-8-2*D_icons_shrink+2*D_icons_grow" height="2" filled="true"
+ color="C_icons_focused" />
+</draw_ops>
+
+<draw_ops name="menu_shadow_focused">
+ <rectangle
+ x="(width-width%3)/3+1+D_icons_shrink-D_icons_grow" y="(height-height%3)/3+D_icons_shrink-D_icons_grow"
+ width="width-2*(width-width%3)/3-3-2*D_icons_shrink+2*D_icons_grow" height="height-2*(height-height%3)/3-1-2*D_icons_shrink+2*D_icons_grow"
+ color="C_icons_shadow" />
+ <rectangle
+ x="(width-width%3)/3+2+D_icons_shrink-D_icons_grow" y="(height-height%3)/3+1+D_icons_shrink-D_icons_grow"
+ width="width-2*(width-width%3)/3-5-2*D_icons_shrink+2*D_icons_grow" height="height-2*(height-height%3)/3-3-2*D_icons_shrink+2*D_icons_grow"
+ color="C_icons_shadow" />
+ <rectangle
+ x="(width-width%3)/3+4+D_icons_shrink-D_icons_grow" y="height/2-1-D_icons_shrink+D_icons_grow"
+ width="width-2*(width-width%3)/3-8-2*D_icons_shrink+2*D_icons_grow" height="2" filled="true"
+ color="C_icons_shadow" />
+</draw_ops>
+
+<draw_ops name="menu_focused">
+ <include name="menu_shadow_focused" y="1" />
+ <include name="menu_glyph_focused" />
+</draw_ops>
+
+<draw_ops name="menu_focused_pressed">
+ <include name="menu_glyph_focused" y="1" />
+</draw_ops>
+
+<draw_ops name="menu_glyph_unfocused">
+ <rectangle
+ x="(width-width%3)/3+1+D_icons_shrink-D_icons_grow" y="(height-height%3)/3+D_icons_shrink-D_icons_grow"
+ width="width-2*(width-width%3)/3-3-2*D_icons_shrink+2*D_icons_grow" height="height-2*(height-height%3)/3-1-2*D_icons_shrink+2*D_icons_grow"
+ color="C_icons_unfocused" />
+ <rectangle
+ x="(width-width%3)/3+2+D_icons_shrink-D_icons_grow" y="(height-height%3)/3+1+D_icons_shrink-D_icons_grow"
+ width="width-2*(width-width%3)/3-5-2*D_icons_shrink+2*D_icons_grow" height="height-2*(height-height%3)/3-3-2*D_icons_shrink+2*D_icons_grow"
+ color="C_icons_unfocused" />
+ <rectangle
+ x="(width-width%3)/3+4+D_icons_shrink-D_icons_grow" y="height/2-1-D_icons_shrink+D_icons_grow"
+ width="width-2*(width-width%3)/3-8-2*D_icons_shrink+2*D_icons_grow" height="2" filled="true"
+ color="C_icons_unfocused" />
+</draw_ops>
+
+<draw_ops name="menu_unfocused">
+ <include name="menu_glyph_unfocused" y="D_icons_unfocused_offset" />
+</draw_ops>
+
+<draw_ops name="menu_glyph_unfocused_prelight">
+ <rectangle
+ x="(width-width%3)/3+1+D_icons_shrink-D_icons_grow" y="(height-height%3)/3+D_icons_shrink-D_icons_grow"
+ width="width-2*(width-width%3)/3-3-2*D_icons_shrink+2*D_icons_grow" height="height-2*(height-height%3)/3-1-2*D_icons_shrink+2*D_icons_grow"
+ color="C_icons_unfocused_prelight" />
+ <rectangle
+ x="(width-width%3)/3+2+D_icons_shrink-D_icons_grow" y="(height-height%3)/3+1+D_icons_shrink-D_icons_grow"
+ width="width-2*(width-width%3)/3-5-2*D_icons_shrink+2*D_icons_grow" height="height-2*(height-height%3)/3-3-2*D_icons_shrink+2*D_icons_grow"
+ color="C_icons_unfocused_prelight" />
+ <rectangle
+ x="(width-width%3)/3+4+D_icons_shrink-D_icons_grow" y="height/2-1-D_icons_shrink+D_icons_grow"
+ width="width-2*(width-width%3)/3-8-2*D_icons_shrink+2*D_icons_grow" height="2" filled="true"
+ color="C_icons_unfocused_prelight" />
+</draw_ops>
+
+<draw_ops name="menu_unfocused_prelight">
+ <include name="menu_glyph_unfocused_prelight" y="D_icons_unfocused_offset" />
+</draw_ops>
+
+<draw_ops name="menu_glyph_unfocused_pressed">
+ <rectangle
+ x="(width-width%3)/3+1+D_icons_shrink-D_icons_grow" y="(height-height%3)/3+D_icons_shrink-D_icons_grow"
+ width="width-2*(width-width%3)/3-3-2*D_icons_shrink+2*D_icons_grow" height="height-2*(height-height%3)/3-1-2*D_icons_shrink+2*D_icons_grow"
+ color="C_icons_unfocused_pressed" />
+ <rectangle
+ x="(width-width%3)/3+2+D_icons_shrink-D_icons_grow" y="(height-height%3)/3+1+D_icons_shrink-D_icons_grow"
+ width="width-2*(width-width%3)/3-5-2*D_icons_shrink+2*D_icons_grow" height="height-2*(height-height%3)/3-3-2*D_icons_shrink+2*D_icons_grow"
+ color="C_icons_unfocused_pressed" />
+ <rectangle
+ x="(width-width%3)/3+4+D_icons_shrink-D_icons_grow" y="height/2-1-D_icons_shrink+D_icons_grow"
+ width="width-2*(width-width%3)/3-8-2*D_icons_shrink+2*D_icons_grow" height="2" filled="true"
+ color="C_icons_unfocused_pressed" />
+</draw_ops>
+
+<draw_ops name="menu_unfocused_pressed">
+ <include name="menu_glyph_unfocused_pressed" y="D_icons_unfocused_offset" />
+</draw_ops>
+
+<draw_ops name="shade_glyph_focused">
+ <rectangle
+ x="(width-width%3)/3+D_icons_shrink-D_icons_grow" y="(height-height%3)/3+D_icons_shrink-D_icons_grow"
+ width="width-2*(width-width%3)/3-2*D_icons_shrink+2*D_icons_grow" height="2" filled="true"
+ color="C_icons_focused" />
+ <rectangle
+ x="(width-width%3)/3+D_icons_shrink-D_icons_grow" y="height-(height-height%3)/3-2-D_icons_shrink+D_icons_grow"
+ width="width-2*(width-width%3)/3-2*D_icons_shrink+2*D_icons_grow" height="2" filled="true"
+ color="C_icons_focused" />
+ <rectangle
+ x="(width-width%3)/3+D_icons_shrink-D_icons_grow" y="(height-height%3)/3+3+D_icons_shrink-D_icons_grow"
+ width="2" height="height-2*(height-height%3)/3-6-D_icons_shrink+D_icons_grow" filled="true"
+ color="C_icons_focused" />
+ <rectangle
+ x="width-(width-width%3)/3-2-D_icons_shrink+D_icons_grow" y="(height-height%3)/3+3+D_icons_shrink-D_icons_grow"
+ width="2" height="height-2*(height-height%3)/3-6-D_icons_shrink+D_icons_grow" filled="true"
+ color="C_icons_focused" />
+</draw_ops>
+
+<draw_ops name="shade_shadow_focused">
+ <rectangle
+ x="(width-width%3)/3+D_icons_shrink-D_icons_grow" y="(height-height%3)/3+D_icons_shrink-D_icons_grow"
+ width="width-2*(width-width%3)/3-2*D_icons_shrink+2*D_icons_grow" height="2" filled="true"
+ color="C_icons_shadow" />
+ <rectangle
+ x="(width-width%3)/3+D_icons_shrink-D_icons_grow" y="height-(height-height%3)/3-2-D_icons_shrink+D_icons_grow"
+ width="width-2*(width-width%3)/3-2*D_icons_shrink+2*D_icons_grow" height="2" filled="true"
+ color="C_icons_shadow" />
+</draw_ops>
+
+<draw_ops name="shade_focused">
+ <include name="shade_shadow_focused" y="1" />
+ <include name="shade_glyph_focused" />
+</draw_ops>
+
+<draw_ops name="shade_focused_pressed">
+ <include name="shade_glyph_focused" y="1" />
+</draw_ops>
+
+<draw_ops name="shade_glyph_unfocused">
+ <rectangle
+ x="(width-width%3)/3+D_icons_shrink-D_icons_grow" y="(height-height%3)/3+D_icons_shrink-D_icons_grow"
+ width="width-2*(width-width%3)/3-2*D_icons_shrink+2*D_icons_grow" height="2" filled="true"
+ color="C_icons_unfocused" />
+ <rectangle
+ x="(width-width%3)/3+D_icons_shrink-D_icons_grow" y="height-(height-height%3)/3-2-D_icons_shrink+D_icons_grow"
+ width="width-2*(width-width%3)/3-2*D_icons_shrink+2*D_icons_grow" height="2" filled="true"
+ color="C_icons_unfocused" />
+ <rectangle
+ x="(width-width%3)/3+D_icons_shrink-D_icons_grow" y="(height-height%3)/3+3+D_icons_shrink-D_icons_grow"
+ width="2" height="height-2*(height-height%3)/3-6-D_icons_shrink+D_icons_grow" filled="true"
+ color="C_icons_unfocused" />
+ <rectangle
+ x="width-(width-width%3)/3-2-D_icons_shrink+D_icons_grow" y="(height-height%3)/3+3+D_icons_shrink-D_icons_grow"
+ width="2" height="height-2*(height-height%3)/3-6-D_icons_shrink+D_icons_grow" filled="true"
+ color="C_icons_unfocused" />
+</draw_ops>
+
+<draw_ops name="shade_unfocused">
+ <include name="shade_glyph_unfocused" y="D_icons_unfocused_offset" />
+</draw_ops>
+
+<draw_ops name="shade_glyph_unfocused_prelight">
+ <rectangle
+ x="(width-width%3)/3+D_icons_shrink-D_icons_grow" y="(height-height%3)/3+D_icons_shrink-D_icons_grow"
+ width="width-2*(width-width%3)/3-2*D_icons_shrink+2*D_icons_grow" height="2" filled="true"
+ color="C_icons_unfocused_prelight" />
+ <rectangle
+ x="(width-width%3)/3+D_icons_shrink-D_icons_grow" y="height-(height-height%3)/3-2-D_icons_shrink+D_icons_grow"
+ width="width-2*(width-width%3)/3-2*D_icons_shrink+2*D_icons_grow" height="2" filled="true"
+ color="C_icons_unfocused_prelight" />
+ <rectangle
+ x="(width-width%3)/3+D_icons_shrink-D_icons_grow" y="(height-height%3)/3+3+D_icons_shrink-D_icons_grow"
+ width="2" height="height-2*(height-height%3)/3-6-D_icons_shrink+D_icons_grow" filled="true"
+ color="C_icons_unfocused_prelight" />
+ <rectangle
+ x="width-(width-width%3)/3-2-D_icons_shrink+D_icons_grow" y="(height-height%3)/3+3+D_icons_shrink-D_icons_grow"
+ width="2" height="height-2*(height-height%3)/3-6-D_icons_shrink+D_icons_grow" filled="true"
+ color="C_icons_unfocused_prelight" />
+</draw_ops>
+
+<draw_ops name="shade_unfocused_prelight">
+ <include name="shade_glyph_unfocused_prelight" y="D_icons_unfocused_offset" />
+</draw_ops>
+
+<draw_ops name="shade_glyph_unfocused_pressed">
+ <rectangle
+ x="(width-width%3)/3+D_icons_shrink-D_icons_grow" y="(height-height%3)/3+D_icons_shrink-D_icons_grow"
+ width="width-2*(width-width%3)/3-2*D_icons_shrink+2*D_icons_grow" height="2" filled="true"
+ color="C_icons_unfocused_pressed" />
+ <rectangle
+ x="(width-width%3)/3+D_icons_shrink-D_icons_grow" y="height-(height-height%3)/3-2-D_icons_shrink+D_icons_grow"
+ width="width-2*(width-width%3)/3-2*D_icons_shrink+2*D_icons_grow" height="2" filled="true"
+ color="C_icons_unfocused_pressed" />
+ <rectangle
+ x="(width-width%3)/3+D_icons_shrink-D_icons_grow" y="(height-height%3)/3+3+D_icons_shrink-D_icons_grow"
+ width="2" height="height-2*(height-height%3)/3-6-D_icons_shrink+D_icons_grow" filled="true"
+ color="C_icons_unfocused_pressed" />
+ <rectangle
+ x="width-(width-width%3)/3-2-D_icons_shrink+D_icons_grow" y="(height-height%3)/3+3+D_icons_shrink-D_icons_grow"
+ width="2" height="height-2*(height-height%3)/3-6-D_icons_shrink+D_icons_grow" filled="true"
+ color="C_icons_unfocused_pressed" />
+</draw_ops>
+
+<draw_ops name="shade_unfocused_pressed">
+ <include name="shade_glyph_unfocused_pressed" y="D_icons_unfocused_offset" />
+</draw_ops>
+
+
+ <!-- button backgrounds -->
+
+<constant name="C_button_border" value="blend/#000000/gtk:bg[NORMAL]/0.8" />
+<constant name="C_button_hilight" value="blend/gtk:base[NORMAL]/gtk:bg[NORMAL]/0.6" />
+
+<draw_ops name="button_fill"> <!-- button background gradient -->
+ <gradient type="vertical" x="0" y="0" width="width" height="height-2">
+ <color value="blend/gtk:bg[NORMAL]/gtk:fg[NORMAL]/0.15" />
+ <color value="blend/gtk:bg[NORMAL]/gtk:fg[NORMAL]/0.21" />
+ <color value="blend/gtk:bg[NORMAL]/gtk:fg[NORMAL]/0.27" />
+ <color value="blend/gtk:bg[NORMAL]/gtk:fg[NORMAL]/0.12" />
+ </gradient>
+</draw_ops>
+
+<draw_ops name="button_bottom">
+ <line x1="0" y1="height-2" x2="width-1" y2="height-2" color="C_button_border" />
+ <line x1="0" y1="height-1" x2="width-1" y2="height-1" color="C_button_hilight" />
+</draw_ops>
+
+<draw_ops name="button_bevel">
+ <gradient type="vertical" x="0" y="0" width="1" height="height-2">
+ <color value="blend/gtk:bg[NORMAL]/gtk:base[NORMAL]/0.1"/>
+ <color value="blend/gtk:bg[NORMAL]/#000000/0.1"/>
+ </gradient>
+ <gradient type="vertical" x="width-1" y="0" width="1" height="height-2">
+ <color value="C_border_focused"/>
+ <color value="blend/gtk:bg[NORMAL]/#000000/0.1"/>
+ </gradient>
+</draw_ops>
+
+<draw_ops name="button_fill_prelight"> <!-- button background gradient for prelight status -->
+ <gradient type="vertical" x="0" y="0" width="width" height="height-2">
+ <color value="blend/gtk:bg[NORMAL]/gtk:fg[NORMAL]/0.03" />
+ <color value="blend/gtk:bg[NORMAL]/gtk:fg[NORMAL]/0.1" />
+ <color value="blend/gtk:bg[NORMAL]/gtk:fg[NORMAL]/0.2" />
+ <color value="blend/gtk:bg[NORMAL]/gtk:fg[NORMAL]/0.04" />
+ </gradient>
+</draw_ops>
+
+<draw_ops name="button_fill_pressed"> <!-- button background gradient for pressed status -->
+ <gradient type="vertical" x="0" y="0" width="width" height="height-2">
+ <color value="C_border_focused" />
+ <color value="blend/#000000/gtk:bg[NORMAL]/0.75" />
+ <color value="blend/#000000/gtk:bg[NORMAL]/0.8" />
+ </gradient>
+</draw_ops>
+
+<draw_ops name="button">
+ <include name="button_fill" />
+ <include name="button_bevel" />
+ <include name="button_bottom" />
+</draw_ops>
+
+<draw_ops name="button_prelight">
+ <include name="button_fill_prelight" />
+ <include name="button_bevel" />
+ <include name="button_bottom" />
+</draw_ops>
+
+<draw_ops name="button_pressed">
+ <include name="button_fill_pressed" />
+ <include name="button_bottom" />
+</draw_ops>
+
+<!-- things get messy here -->
+
+<draw_ops name="button_inner_right_slice1">
+ <clip x="0" y="0" width="width" height="height-5" />
+ <include name="button" />
+</draw_ops>
+<draw_ops name="button_inner_right_slice2">
+ <clip x="1" y="height-5" width="width-1" height="2" />
+ <include name="button" />
+</draw_ops>
+<draw_ops name="button_inner_right_slice3">
+ <clip x="2" y="height-3" width="width-2" height="1" />
+ <include name="button" />
+</draw_ops>
+<draw_ops name="button_inner_right_slice4">
+ <clip x="4" y="height-2" width="width-4" height="2" />
+ <include name="button" />
+</draw_ops>
+
+<draw_ops name="button_inner_right_fill">
+ <include name="button_inner_right_slice1" />
+ <include name="button_inner_right_slice2" />
+ <include name="button_inner_right_slice3" />
+ <include name="button_inner_right_slice4" />
+</draw_ops>
+
+<draw_ops name="button_inner_right_slice1_prelight">
+ <clip x="0" y="0" width="width" height="height-5" />
+ <include name="button_prelight" />
+</draw_ops>
+<draw_ops name="button_inner_right_slice2_prelight">
+ <clip x="1" y="height-5" width="width-1" height="2" />
+ <include name="button_prelight" />
+</draw_ops>
+<draw_ops name="button_inner_right_slice3_prelight">
+ <clip x="2" y="height-3" width="width-2" height="1" />
+ <include name="button_prelight" />
+</draw_ops>
+<draw_ops name="button_inner_right_slice4_prelight">
+ <clip x="4" y="height-2" width="width-4" height="2" />
+ <include name="button_prelight" />
+</draw_ops>
+
+<draw_ops name="button_inner_right_fill_prelight">
+ <include name="button_inner_right_slice1_prelight" />
+ <include name="button_inner_right_slice2_prelight" />
+ <include name="button_inner_right_slice3_prelight" />
+ <include name="button_inner_right_slice4_prelight" />
+</draw_ops>
+
+<draw_ops name="button_inner_right_slice1_pressed">
+ <clip x="0" y="0" width="width" height="height-5" />
+ <include name="button_pressed" />
+</draw_ops>
+<draw_ops name="button_inner_right_slice2_pressed">
+ <clip x="1" y="height-5" width="width-1" height="2" />
+ <include name="button_pressed" />
+</draw_ops>
+<draw_ops name="button_inner_right_slice3_pressed">
+ <clip x="2" y="height-3" width="width-2" height="1" />
+ <include name="button_pressed" />
+</draw_ops>
+<draw_ops name="button_inner_right_slice4_pressed">
+ <clip x="4" y="height-2" width="width-4" height="2" />
+ <include name="button_pressed" />
+</draw_ops>
+
+<draw_ops name="button_inner_right_fill_pressed">
+ <include name="button_inner_right_slice1_pressed" />
+ <include name="button_inner_right_slice2_pressed" />
+ <include name="button_inner_right_slice3_pressed" />
+ <include name="button_inner_right_slice4_pressed" />
+</draw_ops>
+
+
+<draw_ops name="button_inner_right_border">
+ <gradient type="vertical" x="0" y="0" width="1" height="height-5">
+ <color value="blend/gtk:bg[NORMAL]/#000000/0.06" />
+ <color value="blend/gtk:bg[NORMAL]/#000000/0.06" />
+ <color value="blend/gtk:bg[NORMAL]/#000000/0.03" />
+ </gradient>
+ <arc color="C_button_hilight" x="1" y="height-10" width="9" height="9" start_angle="180" extent_angle="90" />
+ <gradient type="vertical" x="1" y="0" width="1" height="height-5">
+ <color value="C_border_focused" />
+ <color value="C_button_border" />
+ </gradient>
+ <arc color="C_button_border" x="1" y="height-11" width="9" height="9" start_angle="180" extent_angle="90" />
+</draw_ops>
+
+<draw_ops name="button_inner_right">
+ <include name="button_inner_right_fill" />
+ <include name="button_inner_right_border" />
+</draw_ops>
+
+<draw_ops name="button_inner_right_prelight">
+ <include name="button_inner_right_fill_prelight" />
+ <include name="button_inner_right_border" />
+</draw_ops>
+
+<draw_ops name="button_inner_right_pressed">
+ <include name="button_inner_right_fill_pressed" />
+ <include name="button_inner_right_border" />
+</draw_ops>
+
+<draw_ops name="button_inner_left_slice1">
+ <clip x="0" y="0" width="width-1" height="height-5" />
+ <include name="button" />
+</draw_ops>
+<draw_ops name="button_inner_left_slice2">
+ <clip x="0" y="height-5" width="width-2" height="2" />
+ <include name="button" />
+</draw_ops>
+<draw_ops name="button_inner_left_slice3">
+ <clip x="0" y="height-3" width="width-3" height="1" />
+ <include name="button" />
+</draw_ops>
+<draw_ops name="button_inner_left_slice4">
+ <clip x="0" y="height-2" width="width-5" height="2" />
+ <include name="button" />
+</draw_ops>
+
+<draw_ops name="button_inner_left_fill">
+ <include name="button_inner_left_slice1" />
+ <include name="button_inner_left_slice2" />
+ <include name="button_inner_left_slice3" />
+ <include name="button_inner_left_slice4" />
+</draw_ops>
+
+<draw_ops name="button_inner_left_slice1_prelight">
+ <clip x="0" y="0" width="width-1" height="height-5" />
+ <include name="button_prelight" />
+</draw_ops>
+<draw_ops name="button_inner_left_slice2_prelight">
+ <clip x="0" y="height-5" width="width-2" height="2" />
+ <include name="button_prelight" />
+</draw_ops>
+<draw_ops name="button_inner_left_slice3_prelight">
+ <clip x="0" y="height-3" width="width-3" height="1" />
+ <include name="button_prelight" />
+</draw_ops>
+<draw_ops name="button_inner_left_slice4_prelight">
+ <clip x="0" y="height-2" width="width-5" height="2" />
+ <include name="button_prelight" />
+</draw_ops>
+
+<draw_ops name="button_inner_left_fill_prelight">
+ <include name="button_inner_left_slice1_prelight" />
+ <include name="button_inner_left_slice2_prelight" />
+ <include name="button_inner_left_slice3_prelight" />
+ <include name="button_inner_left_slice4_prelight" />
+</draw_ops>
+
+<draw_ops name="button_inner_left_slice1_pressed">
+ <clip x="0" y="0" width="width-1" height="height-5" />
+ <include name="button_pressed" />
+</draw_ops>
+<draw_ops name="button_inner_left_slice2_pressed">
+ <clip x="0" y="height-5" width="width-2" height="2" />
+ <include name="button_pressed" />
+</draw_ops>
+<draw_ops name="button_inner_left_slice3_pressed">
+ <clip x="0" y="height-3" width="width-3" height="1" />
+ <include name="button_pressed" />
+</draw_ops>
+<draw_ops name="button_inner_left_slice4_pressed">
+ <clip x="0" y="height-2" width="width-5" height="2" />
+ <include name="button_pressed" />
+</draw_ops>
+
+<draw_ops name="button_inner_left_fill_pressed">
+ <include name="button_inner_left_slice1_pressed" />
+ <include name="button_inner_left_slice2_pressed" />
+ <include name="button_inner_left_slice3_pressed" />
+ <include name="button_inner_left_slice4_pressed" />
+</draw_ops>
+
+
+<draw_ops name="button_inner_left_border">
+ <gradient type="vertical" x="width-1" y="0" width="1" height="height-6">
+ <color value="C_titlebar_focused_hilight" />
+ <color value="C_button_hilight" />
+ </gradient>
+ <arc color="C_button_hilight" x="width-11" y="height-11" width="10" height="10" start_angle="90" extent_angle="90" />
+ <gradient type="vertical" x="width-2" y="0" width="1" height="height-5">
+ <color value="C_border_focused" />
+ <color value="C_button_border" />
+ </gradient>
+ <arc color="C_button_border" x="width-11" y="height-11" width="9" height="9" start_angle="90" extent_angle="90" />
+</draw_ops>
+
+<draw_ops name="button_inner_left">
+ <include name="button_inner_left_fill" />
+ <include name="button_inner_left_border" />
+</draw_ops>
+
+<draw_ops name="button_inner_left_prelight">
+ <include name="button_inner_left_fill_prelight" />
+ <include name="button_inner_left_border" />
+</draw_ops>
+
+<draw_ops name="button_inner_left_pressed">
+ <include name="button_inner_left_fill_pressed" />
+ <include name="button_inner_left_border" />
+</draw_ops>
+
+<!-- frame styles -->
+
+<frame_style name="normal_focused" geometry="normal">
+ <piece position="entire_background" draw_ops="entire_background_focused" />
+ <piece position="titlebar" draw_ops="rounded_titlebar_focused" />
+ <piece position="title" draw_ops="title_focused" />
+ <piece position="overlay" draw_ops="rounded_border_focused" />
+ <button function="close" state="normal" draw_ops="close_focused" />
+ <button function="close" state="pressed" draw_ops="close_focused_pressed" />
+ <button function="maximize" state="normal" draw_ops="maximize_focused" />
+ <button function="maximize" state="pressed" draw_ops="maximize_focused_pressed" />
+ <button function="minimize" state="normal" draw_ops="minimize_focused" />
+ <button function="minimize" state="pressed" draw_ops="minimize_focused_pressed" />
+ <button function="menu" state="normal" draw_ops="menu_focused" />
+ <button function="menu" state="pressed" draw_ops="menu_focused_pressed" />
+ <button function="shade" state="normal" draw_ops="shade_focused" />
+ <button function="shade" state="pressed" draw_ops="shade_focused_pressed" />
+ <button function="unshade" state="normal" draw_ops="shade_focused" />
+ <button function="unshade" state="pressed" draw_ops="shade_focused_pressed" />
+
+ <button function="left_middle_background" state="normal" draw_ops="button"/>
+ <button function="left_middle_background" state="prelight" draw_ops="button_prelight"/>
+ <button function="left_middle_background" state="pressed" draw_ops="button_pressed"/>
+ <button function="left_right_background" state="normal" draw_ops="button_inner_left"/>
+ <button function="left_right_background" state="prelight" draw_ops="button_inner_left_prelight"/>
+ <button function="left_right_background" state="pressed" draw_ops="button_inner_left_pressed"/>
+
+ <button function="right_middle_background" state="normal" draw_ops="button"/>
+ <button function="right_middle_background" state="prelight" draw_ops="button_prelight"/>
+ <button function="right_middle_background" state="pressed" draw_ops="button_pressed"/>
+ <button function="right_left_background" state="normal" draw_ops="button_inner_right"/>
+ <button function="right_left_background" state="prelight" draw_ops="button_inner_right_prelight"/>
+ <button function="right_left_background" state="pressed" draw_ops="button_inner_right_pressed"/>
+
+ <button function="above" state="normal"><draw_ops></draw_ops></button>
+ <button function="above" state="pressed"><draw_ops></draw_ops></button>
+ <button function="unabove" state="normal"><draw_ops></draw_ops></button>
+ <button function="unabove" state="pressed"><draw_ops></draw_ops></button>
+ <button function="stick" state="normal"><draw_ops></draw_ops></button>
+ <button function="stick" state="pressed"><draw_ops></draw_ops></button>
+ <button function="unstick" state="normal"><draw_ops></draw_ops></button>
+ <button function="unstick" state="pressed"><draw_ops></draw_ops></button>
+</frame_style>
+
+<frame_style name="normal_unfocused" geometry="normal_unfocused">
+ <piece position="entire_background" draw_ops="entire_background_unfocused" />
+ <piece position="titlebar" draw_ops="titlebar_fill_unfocused" />
+ <piece position="title" draw_ops="title_unfocused" />
+ <piece position="overlay" draw_ops="rounded_border_unfocused" />
+ <button function="close" state="normal" draw_ops="close_unfocused"/>
+ <button function="close" state="prelight" draw_ops="close_unfocused_prelight"/>
+ <button function="close" state="pressed" draw_ops="close_unfocused_pressed"/>
+ <button function="maximize" state="normal" draw_ops="maximize_unfocused"/>
+ <button function="maximize" state="prelight" draw_ops="maximize_unfocused_prelight"/>
+ <button function="maximize" state="pressed" draw_ops="maximize_unfocused_pressed"/>
+ <button function="minimize" state="normal" draw_ops="minimize_unfocused"/>
+ <button function="minimize" state="prelight" draw_ops="minimize_unfocused_prelight"/>
+ <button function="minimize" state="pressed" draw_ops="minimize_unfocused_pressed"/>
+ <button function="menu" state="normal" draw_ops="menu_unfocused" />
+ <button function="menu" state="prelight" draw_ops="menu_unfocused_prelight" />
+ <button function="menu" state="pressed" draw_ops="menu_unfocused_pressed" />
+ <button function="shade" state="normal" draw_ops="shade_unfocused" />
+ <button function="shade" state="prelight" draw_ops="shade_unfocused_prelight" />
+ <button function="shade" state="pressed" draw_ops="shade_unfocused_pressed" />
+ <button function="unshade" state="normal" draw_ops="shade_unfocused" />
+ <button function="unshade" state="prelight" draw_ops="shade_unfocused_prelight" />
+ <button function="unshade" state="pressed" draw_ops="shade_unfocused_pressed" />
+ <button function="above" state="normal"><draw_ops></draw_ops></button>
+ <button function="above" state="pressed"><draw_ops></draw_ops></button>
+ <button function="unabove" state="normal"><draw_ops></draw_ops></button>
+ <button function="unabove" state="pressed"><draw_ops></draw_ops></button>
+ <button function="stick" state="normal"><draw_ops></draw_ops></button>
+ <button function="stick" state="pressed"><draw_ops></draw_ops></button>
+ <button function="unstick" state="normal"><draw_ops></draw_ops></button>
+ <button function="unstick" state="pressed"><draw_ops></draw_ops></button>
+</frame_style>
+
+<frame_style name="normal_max_focused" geometry="max">
+ <piece position="entire_background" draw_ops="entire_background_focused" />
+ <piece position="titlebar" draw_ops="titlebar_fill_focused_alt" />
+ <piece position="title" draw_ops="title_focused" />
+ <button function="close" state="normal" draw_ops="close_focused" />
+ <button function="close" state="pressed" draw_ops="close_focused_pressed" />
+ <button function="maximize" state="normal" draw_ops="maximize_focused" />
+ <button function="maximize" state="pressed" draw_ops="maximize_focused_pressed" />
+ <button function="minimize" state="normal" draw_ops="minimize_focused" />
+ <button function="minimize" state="pressed" draw_ops="minimize_focused_pressed" />
+ <button function="menu" state="normal" draw_ops="menu_focused" />
+ <button function="menu" state="pressed" draw_ops="menu_focused_pressed" />
+ <button function="shade" state="normal" draw_ops="shade_focused" />
+ <button function="shade" state="pressed" draw_ops="shade_focused_pressed" />
+ <button function="unshade" state="normal" draw_ops="shade_focused" />
+ <button function="unshade" state="pressed" draw_ops="shade_focused_pressed" />
+
+ <button function="left_middle_background" state="normal" draw_ops="button"/>
+ <button function="left_middle_background" state="prelight" draw_ops="button_prelight"/>
+ <button function="left_middle_background" state="pressed" draw_ops="button_pressed"/>
+ <button function="left_right_background" state="normal" draw_ops="button_inner_left"/>
+ <button function="left_right_background" state="prelight" draw_ops="button_inner_left_prelight"/>
+ <button function="left_right_background" state="pressed" draw_ops="button_inner_left_pressed"/>
+
+ <button function="right_middle_background" state="normal" draw_ops="button"/>
+ <button function="right_middle_background" state="prelight" draw_ops="button_prelight"/>
+ <button function="right_middle_background" state="pressed" draw_ops="button_pressed"/>
+ <button function="right_left_background" state="normal" draw_ops="button_inner_right"/>
+ <button function="right_left_background" state="prelight" draw_ops="button_inner_right_prelight"/>
+ <button function="right_left_background" state="pressed" draw_ops="button_inner_right_pressed"/>
+
+ <button function="above" state="normal"><draw_ops></draw_ops></button>
+ <button function="above" state="pressed"><draw_ops></draw_ops></button>
+ <button function="unabove" state="normal"><draw_ops></draw_ops></button>
+ <button function="unabove" state="pressed"><draw_ops></draw_ops></button>
+ <button function="stick" state="normal"><draw_ops></draw_ops></button>
+ <button function="stick" state="pressed"><draw_ops></draw_ops></button>
+ <button function="unstick" state="normal"><draw_ops></draw_ops></button>
+ <button function="unstick" state="pressed"><draw_ops></draw_ops></button>
+</frame_style>
+
+<frame_style name="normal_max_unfocused" geometry="max">
+ <piece position="entire_background" draw_ops="entire_background_unfocused" />
+ <piece position="titlebar" draw_ops="titlebar_fill_unfocused" />
+ <piece position="title" draw_ops="title_unfocused" />
+ <button function="close" state="normal" draw_ops="close_unfocused"/>
+ <button function="close" state="prelight" draw_ops="close_unfocused_prelight"/>
+ <button function="close" state="pressed" draw_ops="close_unfocused_pressed"/>
+ <button function="maximize" state="normal" draw_ops="maximize_unfocused"/>
+ <button function="maximize" state="prelight" draw_ops="maximize_unfocused_prelight"/>
+ <button function="maximize" state="pressed" draw_ops="maximize_unfocused_pressed"/>
+ <button function="minimize" state="normal" draw_ops="minimize_unfocused"/>
+ <button function="minimize" state="prelight" draw_ops="minimize_unfocused_prelight"/>
+ <button function="minimize" state="pressed" draw_ops="minimize_unfocused_pressed"/>
+ <button function="menu" state="normal" draw_ops="menu_unfocused" />
+ <button function="menu" state="prelight" draw_ops="menu_unfocused_prelight" />
+ <button function="menu" state="pressed" draw_ops="menu_unfocused_pressed" />
+ <button function="shade" state="normal" draw_ops="shade_unfocused" />
+ <button function="shade" state="prelight" draw_ops="shade_unfocused_prelight" />
+ <button function="shade" state="pressed" draw_ops="shade_unfocused_pressed" />
+ <button function="unshade" state="normal" draw_ops="shade_unfocused" />
+ <button function="unshade" state="prelight" draw_ops="shade_unfocused_prelight" />
+ <button function="unshade" state="pressed" draw_ops="shade_unfocused_pressed" />
+ <button function="above" state="normal"><draw_ops></draw_ops></button>
+ <button function="above" state="pressed"><draw_ops></draw_ops></button>
+ <button function="unabove" state="normal"><draw_ops></draw_ops></button>
+ <button function="unabove" state="pressed"><draw_ops></draw_ops></button>
+ <button function="stick" state="normal"><draw_ops></draw_ops></button>
+ <button function="stick" state="pressed"><draw_ops></draw_ops></button>
+ <button function="unstick" state="normal"><draw_ops></draw_ops></button>
+ <button function="unstick" state="pressed"><draw_ops></draw_ops></button>
+</frame_style>
+
+<frame_style name="normal_max_shaded_focused" geometry="max">
+ <piece position="entire_background" draw_ops="entire_background_focused" />
+ <piece position="titlebar" draw_ops="titlebar_fill_focused_alt" />
+ <piece position="title" draw_ops="title_focused" />
+ <piece position="overlay"><draw_ops><line x1="0" y1="height-1" x2="width" y2="height-1" color="C_border_focused" /></draw_ops></piece>
+ <button function="close" state="normal" draw_ops="close_focused" />
+ <button function="close" state="pressed" draw_ops="close_focused_pressed" />
+ <button function="maximize" state="normal" draw_ops="maximize_focused" />
+ <button function="maximize" state="pressed" draw_ops="maximize_focused_pressed" />
+ <button function="minimize" state="normal" draw_ops="minimize_focused" />
+ <button function="minimize" state="pressed" draw_ops="minimize_focused_pressed" />
+ <button function="menu" state="normal" draw_ops="menu_focused" />
+ <button function="menu" state="pressed" draw_ops="menu_focused_pressed" />
+ <button function="shade" state="normal" draw_ops="shade_focused" />
+ <button function="shade" state="pressed" draw_ops="shade_focused_pressed" />
+ <button function="unshade" state="normal" draw_ops="shade_focused" />
+ <button function="unshade" state="pressed" draw_ops="shade_focused_pressed" />
+
+ <button function="left_middle_background" state="normal" draw_ops="button"/>
+ <button function="left_middle_background" state="prelight" draw_ops="button_prelight"/>
+ <button function="left_middle_background" state="pressed" draw_ops="button_pressed"/>
+ <button function="left_right_background" state="normal" draw_ops="button_inner_left"/>
+ <button function="left_right_background" state="prelight" draw_ops="button_inner_left_prelight"/>
+ <button function="left_right_background" state="pressed" draw_ops="button_inner_left_pressed"/>
+
+ <button function="right_middle_background" state="normal" draw_ops="button"/>
+ <button function="right_middle_background" state="prelight" draw_ops="button_prelight"/>
+ <button function="right_middle_background" state="pressed" draw_ops="button_pressed"/>
+ <button function="right_left_background" state="normal" draw_ops="button_inner_right"/>
+ <button function="right_left_background" state="prelight" draw_ops="button_inner_right_prelight"/>
+ <button function="right_left_background" state="pressed" draw_ops="button_inner_right_pressed"/>
+
+ <button function="above" state="normal"><draw_ops></draw_ops></button>
+ <button function="above" state="pressed"><draw_ops></draw_ops></button>
+ <button function="unabove" state="normal"><draw_ops></draw_ops></button>
+ <button function="unabove" state="pressed"><draw_ops></draw_ops></button>
+ <button function="stick" state="normal"><draw_ops></draw_ops></button>
+ <button function="stick" state="pressed"><draw_ops></draw_ops></button>
+ <button function="unstick" state="normal"><draw_ops></draw_ops></button>
+ <button function="unstick" state="pressed"><draw_ops></draw_ops></button>
+</frame_style>
+
+<frame_style name="normal_max_shaded_unfocused" geometry="max">
+ <piece position="entire_background" draw_ops="entire_background_unfocused" />
+ <piece position="titlebar" draw_ops="titlebar_fill_unfocused" />
+ <piece position="title" draw_ops="title_unfocused" />
+ <piece position="overlay"><draw_ops><line x1="0" y1="height-1" x2="width" y2="height-1" color="C_border_unfocused" /></draw_ops></piece>
+ <button function="close" state="normal" draw_ops="close_unfocused"/>
+ <button function="close" state="prelight" draw_ops="close_unfocused_prelight"/>
+ <button function="close" state="pressed" draw_ops="close_unfocused_pressed"/>
+ <button function="maximize" state="normal" draw_ops="maximize_unfocused"/>
+ <button function="maximize" state="prelight" draw_ops="maximize_unfocused_prelight"/>
+ <button function="maximize" state="pressed" draw_ops="maximize_unfocused_pressed"/>
+ <button function="minimize" state="normal" draw_ops="minimize_unfocused"/>
+ <button function="minimize" state="prelight" draw_ops="minimize_unfocused_prelight"/>
+ <button function="minimize" state="pressed" draw_ops="minimize_unfocused_pressed"/>
+ <button function="menu" state="normal" draw_ops="menu_unfocused" />
+ <button function="menu" state="prelight" draw_ops="menu_unfocused_prelight" />
+ <button function="menu" state="pressed" draw_ops="menu_unfocused_pressed" />
+ <button function="shade" state="normal" draw_ops="shade_unfocused" />
+ <button function="shade" state="prelight" draw_ops="shade_unfocused_prelight" />
+ <button function="shade" state="pressed" draw_ops="shade_unfocused_pressed" />
+ <button function="unshade" state="normal" draw_ops="shade_unfocused" />
+ <button function="unshade" state="prelight" draw_ops="shade_unfocused_prelight" />
+ <button function="unshade" state="pressed" draw_ops="shade_unfocused_pressed" />
+ <button function="above" state="normal"><draw_ops></draw_ops></button>
+ <button function="above" state="pressed"><draw_ops></draw_ops></button>
+ <button function="unabove" state="normal"><draw_ops></draw_ops></button>
+ <button function="unabove" state="pressed"><draw_ops></draw_ops></button>
+ <button function="stick" state="normal"><draw_ops></draw_ops></button>
+ <button function="stick" state="pressed"><draw_ops></draw_ops></button>
+ <button function="unstick" state="normal"><draw_ops></draw_ops></button>
+ <button function="unstick" state="pressed"><draw_ops></draw_ops></button>
+</frame_style>
+
+<frame_style name="dialog_focused" geometry="nobuttons">
+ <piece position="entire_background" draw_ops="entire_background_focused" />
+ <piece position="titlebar" draw_ops="rounded_titlebar_focused" />
+ <piece position="title" draw_ops="title_focused" />
+ <piece position="overlay" draw_ops="rounded_border_focused" />
+ <button function="close" state="normal" draw_ops="close_focused" />
+ <button function="close" state="pressed" draw_ops="close_focused_pressed" />
+ <button function="maximize" state="normal" draw_ops="maximize_focused" />
+ <button function="maximize" state="pressed" draw_ops="maximize_focused_pressed" />
+ <button function="minimize" state="normal" draw_ops="minimize_focused" />
+ <button function="minimize" state="pressed" draw_ops="minimize_focused_pressed" />
+ <button function="menu" state="normal" draw_ops="menu_focused" />
+ <button function="menu" state="pressed" draw_ops="menu_focused_pressed" />
+ <button function="shade" state="normal" draw_ops="shade_focused" />
+ <button function="shade" state="pressed" draw_ops="shade_focused_pressed" />
+ <button function="unshade" state="normal" draw_ops="shade_focused" />
+ <button function="unshade" state="pressed" draw_ops="shade_focused_pressed" />
+
+ <button function="left_middle_background" state="normal" draw_ops="button"/>
+ <button function="left_middle_background" state="prelight" draw_ops="button_prelight"/>
+ <button function="left_middle_background" state="pressed" draw_ops="button_pressed"/>
+ <button function="left_right_background" state="normal" draw_ops="button_inner_left"/>
+ <button function="left_right_background" state="prelight" draw_ops="button_inner_left_prelight"/>
+ <button function="left_right_background" state="pressed" draw_ops="button_inner_left_pressed"/>
+
+ <button function="right_middle_background" state="normal" draw_ops="button"/>
+ <button function="right_middle_background" state="prelight" draw_ops="button_prelight"/>
+ <button function="right_middle_background" state="pressed" draw_ops="button_pressed"/>
+ <button function="right_left_background" state="normal" draw_ops="button_inner_right"/>
+ <button function="right_left_background" state="prelight" draw_ops="button_inner_right_prelight"/>
+ <button function="right_left_background" state="pressed" draw_ops="button_inner_right_pressed"/>
+
+ <button function="above" state="normal"><draw_ops></draw_ops></button>
+ <button function="above" state="pressed"><draw_ops></draw_ops></button>
+ <button function="unabove" state="normal"><draw_ops></draw_ops></button>
+ <button function="unabove" state="pressed"><draw_ops></draw_ops></button>
+ <button function="stick" state="normal"><draw_ops></draw_ops></button>
+ <button function="stick" state="pressed"><draw_ops></draw_ops></button>
+ <button function="unstick" state="normal"><draw_ops></draw_ops></button>
+ <button function="unstick" state="pressed"><draw_ops></draw_ops></button>
+</frame_style>
+
+<frame_style name="dialog_unfocused" geometry="nobuttons">
+ <piece position="entire_background" draw_ops="entire_background_unfocused" />
+ <piece position="titlebar" draw_ops="titlebar_unfocused" />
+ <piece position="title" draw_ops="title_unfocused" />
+ <piece position="overlay" draw_ops="rounded_border_unfocused" />
+ <button function="close" state="normal" draw_ops="close_unfocused"/>
+ <button function="close" state="prelight" draw_ops="close_unfocused_prelight"/>
+ <button function="close" state="pressed" draw_ops="close_unfocused_pressed"/>
+ <button function="maximize" state="normal" draw_ops="maximize_unfocused"/>
+ <button function="maximize" state="prelight" draw_ops="maximize_unfocused_prelight"/>
+ <button function="maximize" state="pressed" draw_ops="maximize_unfocused_pressed"/>
+ <button function="minimize" state="normal" draw_ops="minimize_unfocused"/>
+ <button function="minimize" state="prelight" draw_ops="minimize_unfocused_prelight"/>
+ <button function="minimize" state="pressed" draw_ops="minimize_unfocused_pressed"/>
+ <button function="menu" state="normal" draw_ops="menu_unfocused" />
+ <button function="menu" state="prelight" draw_ops="menu_unfocused_prelight" />
+ <button function="menu" state="pressed" draw_ops="menu_unfocused_pressed" />
+ <button function="shade" state="normal"><draw_ops></draw_ops></button>
+ <button function="shade" state="pressed"><draw_ops></draw_ops></button>
+ <button function="unshade" state="normal"><draw_ops></draw_ops></button>
+ <button function="unshade" state="pressed"><draw_ops></draw_ops></button>
+ <button function="above" state="normal"><draw_ops></draw_ops></button>
+ <button function="above" state="pressed"><draw_ops></draw_ops></button>
+ <button function="unabove" state="normal"><draw_ops></draw_ops></button>
+ <button function="unabove" state="pressed"><draw_ops></draw_ops></button>
+ <button function="stick" state="normal"><draw_ops></draw_ops></button>
+ <button function="stick" state="pressed"><draw_ops></draw_ops></button>
+ <button function="unstick" state="normal"><draw_ops></draw_ops></button>
+ <button function="unstick" state="pressed"><draw_ops></draw_ops></button>
+</frame_style>
+
+<frame_style name="modal_dialog_focused" geometry="modal">
+ <piece position="entire_background" draw_ops="entire_background_focused" />
+ <piece position="titlebar" draw_ops="rounded_titlebar_focused" />
+ <piece position="title" draw_ops="title_focused" />
+ <piece position="overlay" draw_ops="rounded_border_focused" />
+ <button function="close" state="normal" draw_ops="close_focused" />
+ <button function="close" state="pressed" draw_ops="close_focused_pressed" />
+ <button function="maximize" state="normal" draw_ops="maximize_focused" />
+ <button function="maximize" state="pressed" draw_ops="maximize_focused_pressed" />
+ <button function="minimize" state="normal" draw_ops="minimize_focused" />
+ <button function="minimize" state="pressed" draw_ops="minimize_focused_pressed" />
+ <button function="menu" state="normal" draw_ops="menu_focused" />
+ <button function="menu" state="pressed" draw_ops="menu_focused_pressed" />
+ <button function="shade" state="normal" draw_ops="shade_focused" />
+ <button function="shade" state="pressed" draw_ops="shade_focused_pressed" />
+ <button function="unshade" state="normal" draw_ops="shade_focused" />
+ <button function="unshade" state="pressed" draw_ops="shade_focused_pressed" />
+
+ <button function="left_middle_background" state="normal" draw_ops="button"/>
+ <button function="left_middle_background" state="prelight" draw_ops="button_prelight"/>
+ <button function="left_middle_background" state="pressed" draw_ops="button_pressed"/>
+ <button function="left_right_background" state="normal" draw_ops="button_inner_left"/>
+ <button function="left_right_background" state="prelight" draw_ops="button_inner_left_prelight"/>
+ <button function="left_right_background" state="pressed" draw_ops="button_inner_left_pressed"/>
+
+ <button function="right_middle_background" state="normal" draw_ops="button"/>
+ <button function="right_middle_background" state="prelight" draw_ops="button_prelight"/>
+ <button function="right_middle_background" state="pressed" draw_ops="button_pressed"/>
+ <button function="right_left_background" state="normal" draw_ops="button_inner_right"/>
+ <button function="right_left_background" state="prelight" draw_ops="button_inner_right_prelight"/>
+ <button function="right_left_background" state="pressed" draw_ops="button_inner_right_pressed"/>
+
+ <button function="above" state="normal"><draw_ops></draw_ops></button>
+ <button function="above" state="pressed"><draw_ops></draw_ops></button>
+ <button function="unabove" state="normal"><draw_ops></draw_ops></button>
+ <button function="unabove" state="pressed"><draw_ops></draw_ops></button>
+ <button function="stick" state="normal"><draw_ops></draw_ops></button>
+ <button function="stick" state="pressed"><draw_ops></draw_ops></button>
+ <button function="unstick" state="normal"><draw_ops></draw_ops></button><button function="unstick" state="pressed"><draw_ops></draw_ops></button>
+</frame_style>
+
+<frame_style name="modal_dialog_unfocused" geometry="modal">
+ <piece position="entire_background" draw_ops="entire_background_unfocused" />
+ <piece position="titlebar" draw_ops="titlebar_unfocused" />
+ <piece position="title" draw_ops="title_unfocused" />
+ <piece position="overlay" draw_ops="rounded_border_unfocused" />
+ <button function="close" state="normal" draw_ops="close_unfocused"/>
+ <button function="close" state="prelight" draw_ops="close_unfocused_prelight"/>
+ <button function="close" state="pressed" draw_ops="close_unfocused_pressed"/>
+ <button function="maximize" state="normal" draw_ops="maximize_unfocused"/>
+ <button function="maximize" state="prelight" draw_ops="maximize_unfocused_prelight"/>
+ <button function="maximize" state="pressed" draw_ops="maximize_unfocused_pressed"/>
+ <button function="minimize" state="normal" draw_ops="minimize_unfocused"/>
+ <button function="minimize" state="prelight" draw_ops="minimize_unfocused_prelight"/>
+ <button function="minimize" state="pressed" draw_ops="minimize_unfocused_pressed"/>
+ <button function="menu" state="normal" draw_ops="menu_unfocused" />
+ <button function="menu" state="prelight" draw_ops="menu_unfocused_prelight" />
+ <button function="menu" state="pressed" draw_ops="menu_unfocused_pressed" />
+ <button function="shade" state="normal" draw_ops="shade_unfocused" />
+ <button function="shade" state="prelight" draw_ops="shade_unfocused_prelight" />
+ <button function="shade" state="pressed" draw_ops="shade_unfocused_pressed" />
+ <button function="unshade" state="normal" draw_ops="shade_unfocused" />
+ <button function="unshade" state="prelight" draw_ops="shade_unfocused_prelight" />
+ <button function="unshade" state="pressed" draw_ops="shade_unfocused_pressed" />
+ <button function="above" state="normal"><draw_ops></draw_ops></button>
+ <button function="above" state="pressed"><draw_ops></draw_ops></button>
+ <button function="unabove" state="normal"><draw_ops></draw_ops></button>
+ <button function="unabove" state="pressed"><draw_ops></draw_ops></button>
+ <button function="stick" state="normal"><draw_ops></draw_ops></button>
+ <button function="stick" state="pressed"><draw_ops></draw_ops></button>
+ <button function="unstick" state="normal"><draw_ops></draw_ops></button>
+ <button function="unstick" state="pressed"><draw_ops></draw_ops></button>
+</frame_style>
+
+<frame_style name="utility_focused" geometry="small">
+ <piece position="entire_background" draw_ops="entire_background_focused" />
+ <piece position="titlebar" draw_ops="titlebar_focused_alt" />
+ <piece position="title" draw_ops="title_focused" />
+ <piece position="overlay" draw_ops="border_focused" />
+ <button function="close" state="normal" draw_ops="close_focused" />
+ <button function="close" state="pressed" draw_ops="close_focused_pressed" />
+ <button function="maximize" state="normal" draw_ops="maximize_focused" />
+ <button function="maximize" state="pressed" draw_ops="maximize_focused_pressed" />
+ <button function="minimize" state="normal" draw_ops="minimize_focused" />
+ <button function="minimize" state="pressed" draw_ops="minimize_focused_pressed" />
+ <button function="menu" state="normal" draw_ops="menu_focused" />
+ <button function="menu" state="pressed" draw_ops="menu_focused_pressed" />
+ <button function="shade" state="normal" draw_ops="shade_focused" />
+ <button function="shade" state="pressed" draw_ops="shade_focused_pressed" />
+ <button function="unshade" state="normal" draw_ops="shade_focused" />
+ <button function="unshade" state="pressed" draw_ops="shade_focused_pressed" />
+
+ <button function="left_middle_background" state="normal" draw_ops="button_inner_left"/>
+ <button function="left_middle_background" state="prelight" draw_ops="button_inner_left_prelight"/>
+ <button function="left_middle_background" state="pressed" draw_ops="button_inner_left_pressed"/>
+
+ <button function="right_middle_background" state="normal" draw_ops="button_inner_right"/>
+ <button function="right_middle_background" state="prelight" draw_ops="button_inner_right_prelight"/>
+ <button function="right_middle_background" state="pressed" draw_ops="button_inner_right_pressed"/>
+
+ <button function="above" state="normal"><draw_ops></draw_ops></button>
+ <button function="above" state="pressed"><draw_ops></draw_ops></button>
+ <button function="unabove" state="normal"><draw_ops></draw_ops></button>
+ <button function="unabove" state="pressed"><draw_ops></draw_ops></button>
+ <button function="stick" state="normal"><draw_ops></draw_ops></button>
+ <button function="stick" state="pressed"><draw_ops></draw_ops></button>
+ <button function="unstick" state="normal"><draw_ops></draw_ops></button>
+ <button function="unstick" state="pressed"><draw_ops></draw_ops></button>
+</frame_style>
+
+<frame_style name="utility_unfocused" geometry="small_unfocused">
+ <piece position="entire_background" draw_ops="entire_background_unfocused" />
+ <piece position="titlebar" draw_ops="titlebar_unfocused" />
+ <piece position="title" draw_ops="title_unfocused" />
+ <piece position="overlay" draw_ops="border_unfocused" />
+ <button function="close" state="normal" draw_ops="close_unfocused"/>
+ <button function="close" state="prelight" draw_ops="close_unfocused_prelight"/>
+ <button function="close" state="pressed" draw_ops="close_unfocused_pressed"/>
+ <button function="maximize" state="normal" draw_ops="maximize_unfocused"/>
+ <button function="maximize" state="prelight" draw_ops="maximize_unfocused_prelight"/>
+ <button function="maximize" state="pressed" draw_ops="maximize_unfocused_pressed"/>
+ <button function="minimize" state="normal" draw_ops="minimize_unfocused"/>
+ <button function="minimize" state="prelight" draw_ops="minimize_unfocused_prelight"/>
+ <button function="minimize" state="pressed" draw_ops="minimize_unfocused_pressed"/>
+ <button function="menu" state="normal" draw_ops="menu_unfocused" />
+ <button function="menu" state="prelight" draw_ops="menu_unfocused_prelight" />
+ <button function="menu" state="pressed" draw_ops="menu_unfocused_pressed" />
+ <button function="shade" state="normal" draw_ops="shade_unfocused" />
+ <button function="shade" state="prelight" draw_ops="shade_unfocused_prelight" />
+ <button function="shade" state="pressed" draw_ops="shade_unfocused_pressed" />
+ <button function="unshade" state="normal" draw_ops="shade_unfocused" />
+ <button function="unshade" state="prelight" draw_ops="shade_unfocused_prelight" />
+ <button function="unshade" state="pressed" draw_ops="shade_unfocused_pressed" />
+ <button function="above" state="normal"><draw_ops></draw_ops></button>
+ <button function="above" state="pressed"><draw_ops></draw_ops></button>
+ <button function="unabove" state="normal"><draw_ops></draw_ops></button>
+ <button function="unabove" state="pressed"><draw_ops></draw_ops></button>
+ <button function="stick" state="normal"><draw_ops></draw_ops></button>
+ <button function="stick" state="pressed"><draw_ops></draw_ops></button>
+ <button function="unstick" state="normal"><draw_ops></draw_ops></button>
+ <button function="unstick" state="pressed"><draw_ops></draw_ops></button>
+</frame_style>
+
+<frame_style name="border_focused" geometry="borderless">
+ <piece position="entire_background" draw_ops="entire_background_focused" />
+ <piece position="overlay" draw_ops="border_focused" />
+ <button function="close" state="normal"><draw_ops></draw_ops></button>
+ <button function="close" state="pressed"><draw_ops></draw_ops></button>
+ <button function="maximize" state="normal"><draw_ops></draw_ops></button>
+ <button function="maximize" state="pressed"><draw_ops></draw_ops></button>
+ <button function="minimize" state="normal"><draw_ops></draw_ops></button>
+ <button function="minimize" state="pressed"><draw_ops></draw_ops></button>
+ <button function="menu" state="normal"><draw_ops></draw_ops></button>
+ <button function="menu" state="pressed"><draw_ops></draw_ops></button>
+ <button function="shade" state="normal"><draw_ops></draw_ops></button>
+ <button function="shade" state="pressed"><draw_ops></draw_ops></button>
+ <button function="unshade" state="normal"><draw_ops></draw_ops></button>
+ <button function="unshade" state="pressed"><draw_ops></draw_ops></button>
+ <button function="above" state="normal"><draw_ops></draw_ops></button>
+ <button function="above" state="pressed"><draw_ops></draw_ops></button>
+ <button function="unabove" state="normal"><draw_ops></draw_ops></button>
+ <button function="unabove" state="pressed"><draw_ops></draw_ops></button>
+ <button function="stick" state="normal"><draw_ops></draw_ops></button>
+ <button function="stick" state="pressed"><draw_ops></draw_ops></button>
+ <button function="unstick" state="normal"><draw_ops></draw_ops></button>
+ <button function="unstick" state="pressed"><draw_ops></draw_ops></button>
+</frame_style>
+
+<frame_style name="border_unfocused" geometry="borderless">
+ <piece position="entire_background" draw_ops="entire_background_unfocused" />
+ <piece position="overlay" draw_ops="border_unfocused" />
+ <button function="close" state="normal"><draw_ops></draw_ops></button>
+ <button function="close" state="pressed"><draw_ops></draw_ops></button>
+ <button function="maximize" state="normal"><draw_ops></draw_ops></button>
+ <button function="maximize" state="pressed"><draw_ops></draw_ops></button>
+ <button function="minimize" state="normal"><draw_ops></draw_ops></button>
+ <button function="minimize" state="pressed"><draw_ops></draw_ops></button>
+ <button function="menu" state="normal"><draw_ops></draw_ops></button>
+ <button function="menu" state="pressed"><draw_ops></draw_ops></button>
+ <button function="shade" state="normal"><draw_ops></draw_ops></button>
+ <button function="shade" state="pressed"><draw_ops></draw_ops></button>
+ <button function="unshade" state="normal"><draw_ops></draw_ops></button>
+ <button function="unshade" state="pressed"><draw_ops></draw_ops></button>
+ <button function="above" state="normal"><draw_ops></draw_ops></button>
+ <button function="above" state="pressed"><draw_ops></draw_ops></button>
+ <button function="unabove" state="normal"><draw_ops></draw_ops></button>
+ <button function="unabove" state="pressed"><draw_ops></draw_ops></button>
+ <button function="stick" state="normal"><draw_ops></draw_ops></button>
+ <button function="stick" state="pressed"><draw_ops></draw_ops></button>
+ <button function="unstick" state="normal"><draw_ops></draw_ops></button>
+ <button function="unstick" state="pressed"><draw_ops></draw_ops></button>
+</frame_style>
+
+<!-- placeholder for unimplementated styles-->
+<frame_style name="blank" geometry="normal">
+ <button function="close" state="normal"><draw_ops></draw_ops></button>
+ <button function="close" state="pressed"><draw_ops></draw_ops></button>
+ <button function="maximize" state="normal"><draw_ops></draw_ops></button>
+ <button function="maximize" state="pressed"><draw_ops></draw_ops></button>
+ <button function="minimize" state="normal"><draw_ops></draw_ops></button>
+ <button function="minimize" state="pressed"><draw_ops></draw_ops></button>
+ <button function="menu" state="normal"><draw_ops></draw_ops></button>
+ <button function="menu" state="pressed"><draw_ops></draw_ops></button>
+ <button function="shade" state="normal"><draw_ops></draw_ops></button>
+ <button function="shade" state="pressed"><draw_ops></draw_ops></button>
+ <button function="unshade" state="normal"><draw_ops></draw_ops></button>
+ <button function="unshade" state="pressed"><draw_ops></draw_ops></button>
+ <button function="above" state="normal"><draw_ops></draw_ops></button>
+ <button function="above" state="pressed"><draw_ops></draw_ops></button>
+ <button function="unabove" state="normal"><draw_ops></draw_ops></button>
+ <button function="unabove" state="pressed"><draw_ops></draw_ops></button>
+ <button function="stick" state="normal"><draw_ops></draw_ops></button>
+ <button function="stick" state="pressed"><draw_ops></draw_ops></button>
+ <button function="unstick" state="normal"><draw_ops></draw_ops></button>
+ <button function="unstick" state="pressed"><draw_ops></draw_ops></button>
+</frame_style>
+
+<!-- frame style sets -->
+
+<frame_style_set name="normal_style_set">
+ <frame focus="yes" state="normal" resize="both" style="normal_focused"/>
+ <frame focus="no" state="normal" resize="both" style="normal_unfocused"/>
+ <frame focus="yes" state="maximized" style="normal_max_focused"/>
+ <frame focus="no" state="maximized" style="normal_max_unfocused"/>
+ <frame focus="yes" state="shaded" style="normal_focused"/>
+ <frame focus="no" state="shaded" style="normal_unfocused"/>
+ <frame focus="yes" state="maximized_and_shaded" style="normal_max_shaded_focused"/>
+ <frame focus="no" state="maximized_and_shaded" style="normal_max_shaded_unfocused"/>
+</frame_style_set>
+
+<frame_style_set name="dialog_style_set">
+ <frame focus="yes" state="normal" resize="both" style="dialog_focused"/>
+ <frame focus="no" state="normal" resize="both" style="dialog_unfocused"/>
+ <frame focus="yes" state="maximized" style="blank"/>
+ <frame focus="no" state="maximized" style="blank"/>
+ <frame focus="yes" state="shaded" style="dialog_focused"/>
+ <frame focus="no" state="shaded" style="dialog_unfocused"/>
+ <frame focus="yes" state="maximized_and_shaded" style="blank"/>
+ <frame focus="no" state="maximized_and_shaded" style="blank"/>
+</frame_style_set>
+
+<frame_style_set name="modal_dialog_style_set">
+ <frame focus="yes" state="normal" resize="both" style="modal_dialog_focused"/>
+ <frame focus="no" state="normal" resize="both" style="modal_dialog_unfocused"/>
+ <frame focus="yes" state="maximized" style="blank"/>
+ <frame focus="no" state="maximized" style="blank"/>
+ <frame focus="yes" state="shaded" style="modal_dialog_focused"/>
+ <frame focus="no" state="shaded" style="modal_dialog_unfocused"/>
+ <frame focus="yes" state="maximized_and_shaded" style="blank"/>
+ <frame focus="no" state="maximized_and_shaded" style="blank"/>
+</frame_style_set>
+
+<frame_style_set name="utility_style_set">
+ <frame focus="yes" state="normal" resize="both" style="utility_focused"/>
+ <frame focus="no" state="normal" resize="both" style="utility_unfocused"/>
+ <frame focus="yes" state="maximized" style="blank"/>
+ <frame focus="no" state="maximized" style="blank"/>
+ <frame focus="yes" state="shaded" style="utility_focused"/>
+ <frame focus="no" state="shaded" style="utility_unfocused"/>
+ <frame focus="yes" state="maximized_and_shaded" style="blank"/>
+ <frame focus="no" state="maximized_and_shaded" style="blank"/>
+</frame_style_set>
+
+<frame_style_set name="border_style_set">
+ <frame focus="yes" state="normal" resize="both" style="border_focused"/>
+ <frame focus="no" state="normal" resize="both" style="border_unfocused"/>
+ <frame focus="yes" state="maximized" style="blank"/>
+ <frame focus="no" state="maximized" style="blank"/>
+ <frame focus="yes" state="shaded" style="blank"/>
+ <frame focus="no" state="shaded" style="blank"/>
+ <frame focus="yes" state="maximized_and_shaded" style="blank"/>
+ <frame focus="no" state="maximized_and_shaded" style="blank"/>
+</frame_style_set>
+
+
+<!-- windows -->
+
+<window type="normal" style_set="normal_style_set"/>
+<window type="dialog" style_set="dialog_style_set"/>
+<window type="modal_dialog" style_set="modal_dialog_style_set"/>
+<window type="menu" style_set="utility_style_set"/>
+<window type="utility" style_set="utility_style_set"/>
+<window type="border" style_set="border_style_set"/>
+
+</metacity_theme>
diff --git a/desktop-themes/aldabra/metacity-1/metacity-theme-3.xml b/desktop-themes/aldabra/metacity-1/metacity-theme-3.xml
new file mode 100644
index 00000000..7b7dcaf9
--- /dev/null
+++ b/desktop-themes/aldabra/metacity-1/metacity-theme-3.xml
@@ -0,0 +1,1940 @@
+<?xml version="1.0"?>
+<metacity_theme>
+<info>
+ <name>Aldabra</name>
+ <author>GNOME Art Team &lt;art.gnome.org&gt;</author>
+ <copyright>&#194; Intel, &#194; Red Hat, Lapo Calamandrei</copyright>
+ <date>2010</date>
+ <description>Default GNOME 3 window theme</description>
+</info>
+
+<!-- meaningfull constants -->
+
+<constant name="C_border_focused" value="blend/#000000/gtk:bg[NORMAL]/0.6" />
+<constant name="C_border_unfocused" value="blend/#000000/gtk:bg[NORMAL]/0.8" />
+<constant name="C_border_attached_focused" value="blend/#000000/gtk:bg[NORMAL]/0.4" />
+<constant name="C_titlebar_focused_hilight" value="gtk:base[NORMAL]" />
+<constant name="C_titlebar_unfocused" value="blend/gtk:base[NORMAL]/gtk:bg[NORMAL]/0.4" />
+<constant name="C_title_focused" value="blend/gtk:fg[NORMAL]/gtk:bg[NORMAL]/0.1" />
+<constant name="C_title_focused_hilight" value="gtk:base[NORMAL]" />
+<constant name="C_title_unfocused" value="blend/gtk:text[NORMAL]/gtk:bg[NORMAL]/0.9" />
+<!-- color of the button icons -->
+<constant name="C_icons_focused" value="gtk:text[SELECTED]" />
+<constant name="C_icons_focused_pressed" value="#ffffff" />
+<constant name="C_icons_unfocused" value="blend/gtk:text[NORMAL]/gtk:bg[NORMAL]/0.9" />
+<constant name="C_icons_unfocused_prelight" value="gtk:bg[NORMAL]" />
+<constant name="C_icons_unfocused_pressed" value="blend/#000000/gtk:bg[NORMAL]/0.7" />
+<constant name="D_icons_unfocused_offset" value="2" /> <!-- offset of the unfocused icons -->
+<constant name="D_icons_shrink" value="1" /> <!-- increasing this value makes the icons in buttons smaller -->
+<constant name="D_icons_grow" value="0" /> <!-- increasing this value makes the icons in buttons bigger -->
+<!-- geometries -->
+
+<frame_geometry name="normal" title_scale="medium" rounded_top_left="4" rounded_top_right="4">
+ <distance name="left_width" value="1" />
+ <distance name="right_width" value="1" />
+ <distance name="bottom_height" value="2" />
+ <distance name="left_titlebar_edge" value="0"/>
+ <distance name="right_titlebar_edge" value="0"/>
+ <distance name="title_vertical_pad" value="10"/>
+ <border name="title_border" left="10" right="10" top="1" bottom="0"/>
+ <border name="button_border" left="0" right="0" top="0" bottom="0"/>
+ <aspect_ratio name="button" value="1"/>
+</frame_geometry>
+
+<frame_geometry name="normal_unfocused" title_scale="medium" rounded_top_left="4" rounded_top_right="4" parent="normal">
+ <distance name="left_titlebar_edge" value="1"/>
+ <distance name="right_titlebar_edge" value="1"/>
+</frame_geometry>
+
+<frame_geometry name="max" title_scale="medium" parent="normal" rounded_top_left="false" rounded_top_right="false">
+ <distance name="left_width" value="0" />
+ <distance name="right_width" value="0" />
+ <distance name="left_titlebar_edge" value="0"/>
+ <distance name="right_titlebar_edge" value="0"/>
+ <distance name="title_vertical_pad" value="9"/> <!--
+ This needs to be 1 less then the
+ title_vertical_pad on normal state
+ or you'll have bigger buttons -->
+ <border name="title_border" left="10" right="10" top="1" bottom="0"/>
+ <border name="button_border" left="0" right="0" top="0" bottom="0"/>
+ <distance name="bottom_height" value="0" />
+</frame_geometry>
+
+<frame_geometry name="tiled_left" title_scale="medium" rounded_top_left="false" rounded_top_right="false" parent="max">
+ <distance name="right_width" value="1" />
+</frame_geometry>
+
+<frame_geometry name="tiled_right" title_scale="medium" rounded_top_left="false" rounded_top_right="false" parent="max">
+ <distance name="left_width" value="1" />
+</frame_geometry>
+
+<frame_geometry name="small" title_scale="small" parent="normal" rounded_top_left="false" rounded_top_right="false">
+ <distance name="title_vertical_pad" value="7"/>
+ <border name="title_border" left="10" right="10" top="0" bottom="1"/>
+ <border name="button_border" left="0" right="0" top="0" bottom="2"/>
+</frame_geometry>
+
+<frame_geometry name="small_unfocused" parent="small">
+ <distance name="left_titlebar_edge" value="1"/>
+ <distance name="right_titlebar_edge" value="1"/>
+</frame_geometry>
+
+<frame_geometry name="nobuttons" hide_buttons="true" parent="normal">
+</frame_geometry>
+
+<frame_geometry name="borderless" has_title="false" rounded_top_left="false" rounded_top_right="false" parent="normal" >
+ <distance name="left_width" value="1" />
+ <distance name="right_width" value="1" />
+ <distance name="bottom_height" value="1" />
+ <border name="title_border" left="10" right="10" top="0" bottom="0" />
+ <border name="button_border" left="0" right="0" top="0" bottom="0"/>
+ <distance name="title_vertical_pad" value="1" />
+</frame_geometry>
+
+<frame_geometry name="modal" title_scale="small" hide_buttons="true" rounded_top_left="false" rounded_top_right="false" parent="small">
+ <distance name="title_vertical_pad" value="5"/>
+</frame_geometry>
+
+<frame_geometry name="attached" title_scale="small" hide_buttons="true" rounded_top_left="false" rounded_top_right="false" parent="small">
+ <distance name="title_vertical_pad" value="0"/>
+</frame_geometry>
+
+<!-- drawing operations -->
+
+ <!-- title -->
+
+<draw_ops name="title_focused">
+ <title version="< 3.1"
+ x="(0 `max` ((width - title_width) / 2)) + 3"
+ y="(0 `max` ((height - title_height) / 2)) + 2"
+ color="C_title_focused_hilight" />
+ <title version="< 3.1"
+ x="(0 `max` ((width - title_width) / 2)) + 2"
+ y="(0 `max` ((height - title_height) / 2)) + 1"
+ color="C_title_focused" />
+ <title version=">= 3.1"
+ x="(0 `max` ((frame_x_center - title_width / 2) `min` (width - title_width))) + 3"
+ y="(0 `max` ((height - title_height) / 2)) + 2"
+ ellipsize_width="width"
+ color="C_title_focused_hilight" />
+ <title version=">= 3.1"
+ x="(0 `max` ((frame_x_center - title_width / 2) `min` (width - title_width))) + 2"
+ y="(0 `max` ((height - title_height) / 2)) + 1"
+ ellipsize_width="width"
+ color="C_title_focused" />
+</draw_ops>
+
+<draw_ops name="title_unfocused">
+ <title version="< 3.1"
+ x="(0 `max` ((width - title_width) / 2)) + 2"
+ y="(0 `max` ((height - title_height) / 2)) + 1"
+ color="C_title_unfocused"/>
+ <title version=">= 3.1"
+ x="(0 `max` ((frame_x_center - title_width/2) `min` (width - title_width))) + 2"
+ y="(0 `max` ((height - title_height) / 2)) + 1"
+ ellipsize_width="width"
+ color="C_title_unfocused"/>
+</draw_ops>
+
+ <!-- window decorations -->
+
+<draw_ops name="entire_background_focused">
+ <rectangle color="gtk:bg[NORMAL]" x="0" y="0" width="width" height="height" filled="true" />
+</draw_ops>
+
+<draw_ops name="entire_background_unfocused">
+ <include name="entire_background_focused" />
+</draw_ops>
+
+<draw_ops name="titlebar_fill_focused">
+ <gradient type="vertical" x="0" y="0" width="width" height="height">
+ <color value="blend/gtk:bg[NORMAL]/gtk:base[NORMAL]/0.4" />
+ <color value="gtk:bg[NORMAL]"/>
+ <color value="blend/gtk:bg[NORMAL]/#000000/0.03" />
+ <color value="blend/gtk:bg[NORMAL]/#000000/0.06" />
+ </gradient>
+</draw_ops>
+
+<draw_ops name="titlebar_fill_focused_alt">
+ <gradient type="vertical" x="0" y="0" width="width" height="height">
+ <color value="blend/gtk:bg[NORMAL]/gtk:base[NORMAL]/0.6" />
+ <!-- <color value="gtk:bg[NORMAL]"/> -->
+ <!-- <color value="blend/gtk:bg[NORMAL]/#000000/0.03" /> -->
+ <color value="gtk:bg[NORMAL]"/>
+ </gradient>
+</draw_ops>
+
+<draw_ops name="titlebar_fill_focused_alt2"> <!-- gradient for attached and modal dialogs titlebar-->
+ <gradient type="vertical" x="0" y="0" width="width" height="title_height">
+ <color value="gtk:bg[NORMAL]"/>
+ <color value="blend/gtk:bg[NORMAL]/gtk:base[NORMAL]/0.4" />
+ <color value="gtk:bg[NORMAL]" />
+ </gradient>
+</draw_ops>
+
+<draw_ops name="titlebar_fill_unfocused">
+ <rectangle color="C_titlebar_unfocused" x="0" y="0" width="width" height="height" filled="true" />
+</draw_ops>
+
+<draw_ops name="titlebar_unfocused">
+ <include name="titlebar_fill_unfocused" />
+ <line x1="0" y1="height-1" x2="width-1" y2="height-1" color="C_icons_unfocused" />
+</draw_ops>
+
+<draw_ops name="hilight">
+ <line x1="0" y1="1" x2="width-1" y2="1" color="C_titlebar_focused_hilight" />
+ <gradient type="vertical" x="1" y="1" width="1" height="height-4">
+ <color value="C_titlebar_focused_hilight" />
+ <color value="blend/gtk:bg[NORMAL]/#000000/0.03" />
+ </gradient>
+</draw_ops>
+
+<draw_ops name="rounded_hilight">
+ <line x1="5" y1="1" x2="width-6" y2="1" color="C_titlebar_focused_hilight" />
+ <arc color="C_titlebar_focused_hilight" x="1" y="1" width="7" height="7" start_angle="270" extent_angle="90" />
+ <arc color="C_titlebar_focused_hilight" x="width-10" y="1" width="9" height="7" start_angle="0" extent_angle="90" />
+ <gradient type="vertical" x="1" y="5" width="1" height="height-9">
+ <color value="C_titlebar_focused_hilight" />
+ <color value="blend/gtk:bg[NORMAL]/#000000/0.03" />
+ </gradient>
+</draw_ops>
+
+<draw_ops name="titlebar_focused">
+ <include name="titlebar_fill_focused_alt" />
+ <include name="hilight" />
+</draw_ops>
+
+<draw_ops name="titlebar_focused_alt">
+ <include name="titlebar_fill_focused_alt" />
+ <include name="hilight" />
+</draw_ops>
+
+<draw_ops name="titlebar_focused_alt2"> <!-- titlebar for attached and modal dialogs -->
+ <include name="titlebar_fill_focused_alt2" />
+</draw_ops>
+
+<draw_ops name="rounded_titlebar_focused">
+ <include name="titlebar_fill_focused_alt" />
+ <include name="rounded_hilight" />
+</draw_ops>
+
+<draw_ops name="rounded_titlebar_focused_alt">
+ <include name="titlebar_fill_focused_alt" />
+ <include name="rounded_hilight" />
+</draw_ops>
+
+<draw_ops name="border_focused">
+ <rectangle color="C_border_focused" x="0" y="0" width="width-1" height="height-1" filled="false" />
+</draw_ops>
+
+<draw_ops name="border_unfocused">
+ <rectangle color="C_border_unfocused" x="0" y="0" width="width-1" height="height-1" filled="false" />
+</draw_ops>
+
+<draw_ops name="border_attached_focused">
+ <rectangle color="C_border_focused" x="0" y="0" width="width-1" height="height-1" filled="false" />
+ <line x1="0" y1="0" x2="width" y2="0" color="C_border_attached_focused" />
+ <gradient type="vertical" x="0" y="0" width="1" height="top_height">
+ <color value="C_border_attached_focused" />
+ <color value="blend/gtk:bg[NORMAL]/#000000/0.1" />
+ <color value="C_border_focused" />
+ </gradient>
+ <gradient type="vertical" x="width-1" y="0" width="1" height="top_height">
+ <color value="C_border_attached_focused" />
+ <color value="blend/gtk:bg[NORMAL]/#000000/0.1" />
+ <color value="C_border_focused" />
+ </gradient>
+</draw_ops>
+
+
+<draw_ops name="rounded_border_focused">
+ <line color="C_border_focused" x1="4" y1="0" x2="width-5" y2="0" />
+ <line color="C_border_focused" x1="0" y1="height-1" x2="width-1" y2="height-1" />
+ <line color="C_border_focused" x1="0" y1="4" x2="0" y2="height-2" />
+ <line color="C_border_focused" x1="width-1" y1="4" x2="width-1" y2="height-2" />
+ <arc color="C_border_focused" x="0" y="0" width="9" height="9" start_angle="270" extent_angle="90" />
+ <arc color="C_border_focused" x="width-10" y="0" width="9" height="9" start_angle="0" extent_angle="90" />
+ <!-- double arcs for darker borders -->
+ <arc color="C_border_focused" x="0" y="0" width="9" height="9" start_angle="270" extent_angle="90" />
+ <arc color="C_border_focused" x="width-10" y="0" width="9" height="9" start_angle="0" extent_angle="90" />
+</draw_ops>
+
+<draw_ops name="rounded_border_unfocused">
+ <line color="C_border_unfocused" x1="4" y1="0" x2="width-5" y2="0" />
+ <line color="C_border_unfocused" x1="0" y1="height-1" x2="width-1" y2="height-1" />
+ <line color="C_border_unfocused" x1="0" y1="4" x2="0" y2="height-2" />
+ <line color="C_border_unfocused" x1="width-1" y1="4" x2="width-1" y2="height-2" />
+ <arc color="C_border_unfocused" x="0" y="0" width="9" height="9" start_angle="270" extent_angle="90" />
+ <arc color="C_border_unfocused" x="width-10" y="0" width="9" height="9" start_angle="0" extent_angle="90" />
+ <!-- double arcs for darker borders -->
+ <arc color="C_border_unfocused" x="0" y="0" width="9" height="9" start_angle="270" extent_angle="90" />
+ <arc color="C_border_unfocused" x="width-10" y="0" width="9" height="9" start_angle="0" extent_angle="90" />
+</draw_ops>
+
+<draw_ops name="border_right_focused">
+ <line
+ x1="width-1" y1="0"
+ x2="width-1" y2="height"
+ color="C_border_focused" />
+</draw_ops>
+
+<draw_ops name="border_right_unfocused">
+ <line
+ x1="width" y1="0"
+ x2="width" y2="height"
+ color="C_border_unfocused" />
+</draw_ops>
+
+<draw_ops name="border_left_focused">
+ <line
+ x1="0" y1="0"
+ x2="0" y2="height"
+ color="C_border_focused" />
+</draw_ops>
+
+<draw_ops name="border_left_unfocused">
+ <line
+ x1="0" y1="0"
+ x2="0" y2="height"
+ color="C_border_unfocused" />
+</draw_ops>
+
+ <!-- button icons-->
+
+<constant name="C_icons_shadow" value="blend/#000000/gtk:bg[NORMAL]/0.6" />
+
+<draw_ops name="close_glyph_focused">
+ <line
+ x1="(width-width%3)/3+D_icons_shrink-D_icons_grow" y1="(height-height%3)/3+D_icons_shrink-D_icons_grow"
+ x2="width-(width-width%3)/3-1-D_icons_shrink+D_icons_grow" y2="height-(height-height%3)/3-1-D_icons_shrink+D_icons_grow"
+ color="C_icons_focused" />
+ <line
+ x1="(width-width%3)/3+1+D_icons_shrink-D_icons_grow" y1="(height-height%3)/3+D_icons_shrink-D_icons_grow"
+ x2="width-(width-width%3)/3-1-D_icons_shrink+D_icons_grow" y2="height-(height-height%3)/3-2-D_icons_shrink+D_icons_grow"
+ color="C_icons_focused" />
+ <line
+ x1="(width-width%3)/3+D_icons_shrink-D_icons_grow" y1="(height-height%3)/3+1+D_icons_shrink-D_icons_grow"
+ x2="width-(width-width%3)/3-2-D_icons_shrink+D_icons_grow" y2="height-(height-height%3)/3-1-D_icons_shrink+D_icons_grow"
+ color="C_icons_focused" />
+ <line
+ x1="width-(width-width%3)/3-1-D_icons_shrink+D_icons_grow" y1="(height-height%3)/3+D_icons_shrink-D_icons_grow"
+ x2="(width-width%3)/3+D_icons_shrink-D_icons_grow" y2="height-(height-height%3)/3-1-D_icons_shrink+D_icons_grow"
+ color="C_icons_focused" />
+ <line
+ x1="width-(width-width%3)/3-2-D_icons_shrink+D_icons_grow" y1="(height-height%3)/3+D_icons_shrink-D_icons_grow"
+ x2="(width-width%3)/3+D_icons_shrink-D_icons_grow" y2="height-(height-height%3)/3-2-D_icons_shrink+D_icons_grow"
+ color="C_icons_focused" />
+ <line
+ x1="width-(width-width%3)/3-1-D_icons_shrink+D_icons_grow" y1="(height-height%3)/3+1+D_icons_shrink-D_icons_grow"
+ x2="(width-width%3)/3+1+D_icons_shrink-D_icons_grow" y2="height-(height-height%3)/3-1-D_icons_shrink+D_icons_grow"
+ color="C_icons_focused" />
+</draw_ops>
+
+<draw_ops name="close_shadow_focused">
+ <line
+ x1="(width-width%3)/3+D_icons_shrink-D_icons_grow" y1="(height-height%3)/3+D_icons_shrink-D_icons_grow"
+ x2="width-(width-width%3)/3-1-D_icons_shrink+D_icons_grow" y2="height-(height-height%3)/3-1-D_icons_shrink+D_icons_grow"
+ color="C_icons_shadow" />
+ <line
+ x1="(width-width%3)/3+1+D_icons_shrink-D_icons_grow" y1="(height-height%3)/3+D_icons_shrink-D_icons_grow"
+ x2="width-(width-width%3)/3-1-D_icons_shrink+D_icons_grow" y2="height-(height-height%3)/3-2-D_icons_shrink+D_icons_grow"
+ color="C_icons_shadow" />
+ <line
+ x1="(width-width%3)/3+D_icons_shrink-D_icons_grow" y1="(height-height%3)/3+1+D_icons_shrink-D_icons_grow"
+ x2="width-(width-width%3)/3-2-D_icons_shrink+D_icons_grow" y2="height-(height-height%3)/3-1-D_icons_shrink+D_icons_grow"
+ color="C_icons_shadow" />
+ <line
+ x1="width-(width-width%3)/3-1-D_icons_shrink+D_icons_grow" y1="(height-height%3)/3+D_icons_shrink-D_icons_grow"
+ x2="(width-width%3)/3+D_icons_shrink-D_icons_grow" y2="height-(height-height%3)/3-1-D_icons_shrink+D_icons_grow"
+ color="C_icons_shadow" />
+ <line
+ x1="width-(width-width%3)/3-2-D_icons_shrink+D_icons_grow" y1="(height-height%3)/3+D_icons_shrink-D_icons_grow"
+ x2="(width-width%3)/3+D_icons_shrink-D_icons_grow" y2="height-(height-height%3)/3-2-D_icons_shrink+D_icons_grow"
+ color="C_icons_shadow" />
+ <line
+ x1="width-(width-width%3)/3-1-D_icons_shrink+D_icons_grow" y1="(height-height%3)/3+1+D_icons_shrink-D_icons_grow"
+ x2="(width-width%3)/3+1+D_icons_shrink-D_icons_grow" y2="height-(height-height%3)/3-1-D_icons_shrink+D_icons_grow"
+ color="C_icons_shadow" />
+</draw_ops>
+
+<draw_ops name="close_focused">
+ <include name="close_shadow_focused" y="1" />
+ <!-- I'm not happy with the current aa I'll draw it twice to make it darker -->
+ <include name="close_shadow_focused" y="1" />
+ <include name="close_glyph_focused" />
+</draw_ops>
+
+<draw_ops name="close_focused_pressed">
+ <include name="close_glyph_focused" y="1" />
+</draw_ops>
+
+<draw_ops name="close_glyph_unfocused">
+ <line
+ x1="(width-width%3)/3+D_icons_shrink-D_icons_grow" y1="(height-height%3)/3+D_icons_shrink-D_icons_grow"
+ x2="width-(width-width%3)/3-1-D_icons_shrink+D_icons_grow" y2="height-(height-height%3)/3-1-D_icons_shrink+D_icons_grow"
+ color="C_icons_unfocused" />
+ <line
+ x1="(width-width%3)/3+1+D_icons_shrink-D_icons_grow" y1="(height-height%3)/3+D_icons_shrink-D_icons_grow"
+ x2="width-(width-width%3)/3-1-D_icons_shrink+D_icons_grow" y2="height-(height-height%3)/3-2-D_icons_shrink+D_icons_grow"
+ color="C_icons_unfocused" />
+ <line
+ x1="(width-width%3)/3+D_icons_shrink-D_icons_grow" y1="(height-height%3)/3+1+D_icons_shrink-D_icons_grow"
+ x2="width-(width-width%3)/3-2-D_icons_shrink+D_icons_grow" y2="height-(height-height%3)/3-1-D_icons_shrink+D_icons_grow"
+ color="C_icons_unfocused" />
+ <line
+ x1="width-(width-width%3)/3-1-D_icons_shrink+D_icons_grow" y1="(height-height%3)/3+D_icons_shrink-D_icons_grow"
+ x2="(width-width%3)/3+D_icons_shrink-D_icons_grow" y2="height-(height-height%3)/3-1-D_icons_shrink+D_icons_grow"
+ color="C_icons_unfocused" />
+ <line
+ x1="width-(width-width%3)/3-2-D_icons_shrink+D_icons_grow" y1="(height-height%3)/3+D_icons_shrink-D_icons_grow"
+ x2="(width-width%3)/3+D_icons_shrink-D_icons_grow" y2="height-(height-height%3)/3-2-D_icons_shrink+D_icons_grow"
+ color="C_icons_unfocused" />
+ <line
+ x1="width-(width-width%3)/3-1-D_icons_shrink+D_icons_grow" y1="(height-height%3)/3+1+D_icons_shrink-D_icons_grow"
+ x2="(width-width%3)/3+1+D_icons_shrink-D_icons_grow" y2="height-(height-height%3)/3-1-D_icons_shrink+D_icons_grow"
+ color="C_icons_unfocused" />
+</draw_ops>
+
+<draw_ops name="close_unfocused">
+ <include name="close_glyph_unfocused" y="D_icons_unfocused_offset" />
+ <include name="close_glyph_unfocused" y="D_icons_unfocused_offset" />
+</draw_ops>
+
+<draw_ops name="close_glyph_unfocused_prelight">
+ <line
+ x1="(width-width%3)/3+D_icons_shrink-D_icons_grow" y1="(height-height%3)/3+D_icons_shrink-D_icons_grow"
+ x2="width-(width-width%3)/3-1-D_icons_shrink+D_icons_grow" y2="height-(height-height%3)/3-1-D_icons_shrink+D_icons_grow"
+ color="C_icons_unfocused_prelight" />
+ <line
+ x1="(width-width%3)/3+1+D_icons_shrink-D_icons_grow" y1="(height-height%3)/3+D_icons_shrink-D_icons_grow"
+ x2="width-(width-width%3)/3-1-D_icons_shrink+D_icons_grow" y2="height-(height-height%3)/3-2-D_icons_shrink+D_icons_grow"
+ color="C_icons_unfocused_prelight" />
+ <line
+ x1="(width-width%3)/3+D_icons_shrink-D_icons_grow" y1="(height-height%3)/3+1+D_icons_shrink-D_icons_grow"
+ x2="width-(width-width%3)/3-2-D_icons_shrink+D_icons_grow" y2="height-(height-height%3)/3-1-D_icons_shrink+D_icons_grow"
+ color="C_icons_unfocused_prelight" />
+ <line
+ x1="width-(width-width%3)/3-1-D_icons_shrink+D_icons_grow" y1="(height-height%3)/3+D_icons_shrink-D_icons_grow"
+ x2="(width-width%3)/3+D_icons_shrink-D_icons_grow" y2="height-(height-height%3)/3-1-D_icons_shrink+D_icons_grow"
+ color="C_icons_unfocused_prelight" />
+ <line
+ x1="width-(width-width%3)/3-2-D_icons_shrink+D_icons_grow" y1="(height-height%3)/3+D_icons_shrink-D_icons_grow"
+ x2="(width-width%3)/3+D_icons_shrink-D_icons_grow" y2="height-(height-height%3)/3-2-D_icons_shrink+D_icons_grow"
+ color="C_icons_unfocused_prelight" />
+ <line
+ x1="width-(width-width%3)/3-1-D_icons_shrink+D_icons_grow" y1="(height-height%3)/3+1+D_icons_shrink-D_icons_grow"
+ x2="(width-width%3)/3+1+D_icons_shrink-D_icons_grow" y2="height-(height-height%3)/3-1-D_icons_shrink+D_icons_grow"
+ color="C_icons_unfocused_prelight" />
+</draw_ops>
+
+<draw_ops name="close_unfocused_prelight">
+ <include name="close_glyph_unfocused_prelight" y="D_icons_unfocused_offset" />
+ <include name="close_glyph_unfocused_prelight" y="D_icons_unfocused_offset" />
+</draw_ops>
+
+<draw_ops name="close_glyph_unfocused_pressed">
+ <line
+ x1="(width-width%3)/3+D_icons_shrink-D_icons_grow" y1="(height-height%3)/3+D_icons_shrink-D_icons_grow"
+ x2="width-(width-width%3)/3-1-D_icons_shrink+D_icons_grow" y2="height-(height-height%3)/3-1-D_icons_shrink+D_icons_grow"
+ color="C_icons_unfocused_pressed" />
+ <line
+ x1="(width-width%3)/3+1+D_icons_shrink-D_icons_grow" y1="(height-height%3)/3+D_icons_shrink-D_icons_grow"
+ x2="width-(width-width%3)/3-1-D_icons_shrink+D_icons_grow" y2="height-(height-height%3)/3-2-D_icons_shrink+D_icons_grow"
+ color="C_icons_unfocused_pressed" />
+ <line
+ x1="(width-width%3)/3+D_icons_shrink-D_icons_grow" y1="(height-height%3)/3+1+D_icons_shrink-D_icons_grow"
+ x2="width-(width-width%3)/3-2-D_icons_shrink+D_icons_grow" y2="height-(height-height%3)/3-1-D_icons_shrink+D_icons_grow"
+ color="C_icons_unfocused_pressed" />
+ <line
+ x1="width-(width-width%3)/3-1-D_icons_shrink+D_icons_grow" y1="(height-height%3)/3+D_icons_shrink-D_icons_grow"
+ x2="(width-width%3)/3+D_icons_shrink-D_icons_grow" y2="height-(height-height%3)/3-1-D_icons_shrink+D_icons_grow"
+ color="C_icons_unfocused_pressed" />
+ <line
+ x1="width-(width-width%3)/3-2-D_icons_shrink+D_icons_grow" y1="(height-height%3)/3+D_icons_shrink-D_icons_grow"
+ x2="(width-width%3)/3+D_icons_shrink-D_icons_grow" y2="height-(height-height%3)/3-2-D_icons_shrink+D_icons_grow"
+ color="C_icons_unfocused_pressed" />
+ <line
+ x1="width-(width-width%3)/3-1-D_icons_shrink+D_icons_grow" y1="(height-height%3)/3+1+D_icons_shrink-D_icons_grow"
+ x2="(width-width%3)/3+1+D_icons_shrink-D_icons_grow" y2="height-(height-height%3)/3-1-D_icons_shrink+D_icons_grow"
+ color="C_icons_unfocused_pressed" />
+</draw_ops>
+
+<draw_ops name="close_unfocused_pressed">
+ <include name="close_glyph_unfocused_pressed" y="D_icons_unfocused_offset" />
+ <include name="close_glyph_unfocused_pressed" y="D_icons_unfocused_offset" />
+</draw_ops>
+
+<draw_ops name="maximize_glyph_focused">
+ <rectangle
+ x="(width-width%3)/3+D_icons_shrink-D_icons_grow" y="(height-height%3)/3+D_icons_shrink-D_icons_grow"
+ width="width-2*(width-width%3)/3-1-2*D_icons_shrink+2*D_icons_grow" height="height-2*(height-height%3)/3-1-2*D_icons_shrink+2*D_icons_grow"
+ color="C_icons_focused" />
+ <rectangle
+ x="(width-width%3)/3+1+D_icons_shrink-D_icons_grow" y="(height-height%3)/3+1+D_icons_shrink-D_icons_grow"
+ width="width-2*(width-width%3)/3-3-2*D_icons_shrink+2*D_icons_grow" height="height-2*(height-height%3)/3-3-2*D_icons_shrink+2*D_icons_grow"
+ color="C_icons_focused" />
+</draw_ops>
+
+<draw_ops name="maximize_shadow_focused">
+ <rectangle
+ x="(width-width%3)/3+D_icons_shrink-D_icons_grow" y="(height-height%3)/3+D_icons_shrink-D_icons_grow"
+ width="width-2*(width-width%3)/3-1-2*D_icons_shrink+2*D_icons_grow" height="height-2*(height-height%3)/3-1-2*D_icons_shrink+2*D_icons_grow"
+ color="C_icons_shadow" />
+ <rectangle
+ x="(width-width%3)/3+1+D_icons_shrink-D_icons_grow" y="(height-height%3)/3+1+D_icons_shrink-D_icons_grow"
+ width="width-2*(width-width%3)/3-3-2*D_icons_shrink+2*D_icons_grow" height="height-2*(height-height%3)/3-3-2*D_icons_shrink+2*D_icons_grow"
+ color="C_icons_shadow" />
+</draw_ops>
+
+<draw_ops name="maximize_focused">
+ <include name="maximize_shadow_focused" y="1" />
+ <include name="maximize_glyph_focused" />
+</draw_ops>
+
+<draw_ops name="maximize_focused_pressed">
+ <include name="maximize_glyph_focused" y="1" />
+</draw_ops>
+
+<draw_ops name="maximize_glyph_unfocused">
+ <rectangle
+ x="(width-width%3)/3+D_icons_shrink-D_icons_grow" y="(height-height%3)/3+D_icons_shrink-D_icons_grow"
+ width="width-2*(width-width%3)/3-1-2*D_icons_shrink+2*D_icons_grow" height="height-2*(height-height%3)/3-1-2*D_icons_shrink+2*D_icons_grow"
+ color="C_icons_unfocused" />
+ <rectangle
+ x="(width-width%3)/3+1+D_icons_shrink-D_icons_grow" y="(height-height%3)/3+1+D_icons_shrink-D_icons_grow"
+ width="width-2*(width-width%3)/3-3-2*D_icons_shrink+2*D_icons_grow" height="height-2*(height-height%3)/3-3-2*D_icons_shrink+2*D_icons_grow"
+ color="C_icons_unfocused" />
+</draw_ops>
+
+<draw_ops name="maximize_unfocused">
+ <include name="maximize_glyph_unfocused" y="D_icons_unfocused_offset" />
+</draw_ops>
+
+<draw_ops name="maximize_glyph_unfocused_prelight">
+ <rectangle
+ x="(width-width%3)/3+D_icons_shrink-D_icons_grow" y="(height-height%3)/3+D_icons_shrink-D_icons_grow"
+ width="width-2*(width-width%3)/3-1-2*D_icons_shrink+2*D_icons_grow" height="height-2*(height-height%3)/3-1-2*D_icons_shrink+2*D_icons_grow"
+ color="C_icons_unfocused_prelight" />
+ <rectangle
+ x="(width-width%3)/3+1+D_icons_shrink-D_icons_grow" y="(height-height%3)/3+1+D_icons_shrink-D_icons_grow"
+ width="width-2*(width-width%3)/3-3-2*D_icons_shrink+2*D_icons_grow" height="height-2*(height-height%3)/3-3-2*D_icons_shrink+2*D_icons_grow"
+ color="C_icons_unfocused_prelight" />
+</draw_ops>
+
+<draw_ops name="maximize_unfocused_prelight">
+ <include name="maximize_glyph_unfocused_prelight" y="D_icons_unfocused_offset" />
+</draw_ops>
+
+<draw_ops name="maximize_glyph_unfocused_pressed">
+ <rectangle
+ x="(width-width%3)/3+D_icons_shrink-D_icons_grow" y="(height-height%3)/3+D_icons_shrink-D_icons_grow"
+ width="width-2*(width-width%3)/3-1-2*D_icons_shrink+2*D_icons_grow" height="height-2*(height-height%3)/3-1-2*D_icons_shrink+2*D_icons_grow"
+ color="C_icons_unfocused_pressed" />
+ <rectangle
+ x="(width-width%3)/3+1+D_icons_shrink-D_icons_grow" y="(height-height%3)/3+1+D_icons_shrink-D_icons_grow"
+ width="width-2*(width-width%3)/3-3-2*D_icons_shrink+2*D_icons_grow" height="height-2*(height-height%3)/3-3-2*D_icons_shrink+2*D_icons_grow"
+ color="C_icons_unfocused_pressed" />
+</draw_ops>
+
+<draw_ops name="maximize_unfocused_pressed">
+ <include name="maximize_glyph_unfocused_pressed" y="D_icons_unfocused_offset" />
+</draw_ops>
+
+<draw_ops name="minimize_glyph_focused">
+ <rectangle
+ x="(width-width%3)/3+1+D_icons_shrink-D_icons_grow" y="height-(height-height%3)/3-2-D_icons_shrink+D_icons_grow"
+ width="width-2*(width-width%3)/3-2-2*D_icons_shrink+2*D_icons_grow" height="2" filled="true"
+ color="C_icons_focused" />
+</draw_ops>
+
+<draw_ops name="minimize_shadow_focused">
+ <rectangle
+ x="(width-width%3)/3+1+D_icons_shrink-D_icons_grow" y="height-(height-height%3)/3-2-D_icons_shrink+D_icons_grow"
+ width="width-2*(width-width%3)/3-2-2*D_icons_shrink+2*D_icons_grow" height="2" filled="true"
+ color="C_icons_shadow" />
+</draw_ops>
+
+<draw_ops name="minimize_focused">
+ <include name="minimize_shadow_focused" y="1" />
+ <include name="minimize_glyph_focused" />
+</draw_ops>
+
+<draw_ops name="minimize_focused_pressed">
+ <include name="minimize_glyph_focused" y="1" />
+</draw_ops>
+
+<draw_ops name="minimize_glyph_unfocused">
+ <rectangle
+ x="(width-width%3)/3+1+D_icons_shrink-D_icons_grow" y="height-(height-height%3)/3-2-D_icons_shrink+D_icons_grow"
+ width="width-2*(width-width%3)/3-2-2*D_icons_shrink+2*D_icons_grow" height="2" filled="true"
+ color="C_icons_unfocused" />
+</draw_ops>
+
+<draw_ops name="minimize_unfocused">
+ <include name="minimize_glyph_unfocused" y="D_icons_unfocused_offset" />
+</draw_ops>
+
+<draw_ops name="minimize_glyph_unfocused_prelight">
+ <rectangle
+ x="(width-width%3)/3+1+D_icons_shrink-D_icons_grow" y="height-(height-height%3)/3-2-D_icons_shrink+D_icons_grow"
+ width="width-2*(width-width%3)/3-2-2*D_icons_shrink+2*D_icons_grow" height="2" filled="true"
+ color="C_icons_unfocused_prelight" />
+</draw_ops>
+
+<draw_ops name="minimize_unfocused_prelight">
+ <include name="minimize_glyph_unfocused_prelight" y="D_icons_unfocused_offset" />
+</draw_ops>
+
+<draw_ops name="minimize_glyph_unfocused_pressed">
+ <rectangle
+ x="(width-width%3)/3+1+D_icons_shrink-D_icons_grow" y="height-(height-height%3)/3-2-D_icons_shrink+D_icons_grow"
+ width="width-2*(width-width%3)/3-2-2*D_icons_shrink+2*D_icons_grow" height="2" filled="true"
+ color="C_icons_unfocused_pressed" />
+</draw_ops>
+
+<draw_ops name="minimize_unfocused_pressed">
+ <include name="minimize_glyph_unfocused_pressed" y="D_icons_unfocused_offset" />
+</draw_ops>
+
+<draw_ops name="menu_glyph_focused">
+ <rectangle
+ x="(width-width%3)/3+1+D_icons_shrink-D_icons_grow" y="(height-height%3)/3+D_icons_shrink-D_icons_grow"
+ width="width-2*(width-width%3)/3-3-2*D_icons_shrink+2*D_icons_grow" height="height-2*(height-height%3)/3-1-2*D_icons_shrink+2*D_icons_grow"
+ color="C_icons_focused" />
+ <rectangle
+ x="(width-width%3)/3+2+D_icons_shrink-D_icons_grow" y="(height-height%3)/3+1+D_icons_shrink-D_icons_grow"
+ width="width-2*(width-width%3)/3-5-2*D_icons_shrink+2*D_icons_grow" height="height-2*(height-height%3)/3-3-2*D_icons_shrink+2*D_icons_grow"
+ color="C_icons_focused" />
+ <rectangle
+ x="(width-width%3)/3+4+D_icons_shrink-D_icons_grow" y="height/2-1-D_icons_shrink+D_icons_grow"
+ width="width-2*(width-width%3)/3-8-2*D_icons_shrink+2*D_icons_grow" height="2" filled="true"
+ color="C_icons_focused" />
+</draw_ops>
+
+<draw_ops name="menu_shadow_focused">
+ <rectangle
+ x="(width-width%3)/3+1+D_icons_shrink-D_icons_grow" y="(height-height%3)/3+D_icons_shrink-D_icons_grow"
+ width="width-2*(width-width%3)/3-3-2*D_icons_shrink+2*D_icons_grow" height="height-2*(height-height%3)/3-1-2*D_icons_shrink+2*D_icons_grow"
+ color="C_icons_shadow" />
+ <rectangle
+ x="(width-width%3)/3+2+D_icons_shrink-D_icons_grow" y="(height-height%3)/3+1+D_icons_shrink-D_icons_grow"
+ width="width-2*(width-width%3)/3-5-2*D_icons_shrink+2*D_icons_grow" height="height-2*(height-height%3)/3-3-2*D_icons_shrink+2*D_icons_grow"
+ color="C_icons_shadow" />
+ <rectangle
+ x="(width-width%3)/3+4+D_icons_shrink-D_icons_grow" y="height/2-1-D_icons_shrink+D_icons_grow"
+ width="width-2*(width-width%3)/3-8-2*D_icons_shrink+2*D_icons_grow" height="2" filled="true"
+ color="C_icons_shadow" />
+</draw_ops>
+
+<draw_ops name="menu_focused">
+ <include name="menu_shadow_focused" y="1" />
+ <include name="menu_glyph_focused" />
+</draw_ops>
+
+<draw_ops name="menu_focused_pressed">
+ <include name="menu_glyph_focused" y="1" />
+</draw_ops>
+
+<draw_ops name="menu_glyph_unfocused">
+ <rectangle
+ x="(width-width%3)/3+1+D_icons_shrink-D_icons_grow" y="(height-height%3)/3+D_icons_shrink-D_icons_grow"
+ width="width-2*(width-width%3)/3-3-2*D_icons_shrink+2*D_icons_grow" height="height-2*(height-height%3)/3-1-2*D_icons_shrink+2*D_icons_grow"
+ color="C_icons_unfocused" />
+ <rectangle
+ x="(width-width%3)/3+2+D_icons_shrink-D_icons_grow" y="(height-height%3)/3+1+D_icons_shrink-D_icons_grow"
+ width="width-2*(width-width%3)/3-5-2*D_icons_shrink+2*D_icons_grow" height="height-2*(height-height%3)/3-3-2*D_icons_shrink+2*D_icons_grow"
+ color="C_icons_unfocused" />
+ <rectangle
+ x="(width-width%3)/3+4+D_icons_shrink-D_icons_grow" y="height/2-1-D_icons_shrink+D_icons_grow"
+ width="width-2*(width-width%3)/3-8-2*D_icons_shrink+2*D_icons_grow" height="2" filled="true"
+ color="C_icons_unfocused" />
+</draw_ops>
+
+<draw_ops name="menu_unfocused">
+ <include name="menu_glyph_unfocused" y="D_icons_unfocused_offset" />
+</draw_ops>
+
+<draw_ops name="menu_glyph_unfocused_prelight">
+ <rectangle
+ x="(width-width%3)/3+1+D_icons_shrink-D_icons_grow" y="(height-height%3)/3+D_icons_shrink-D_icons_grow"
+ width="width-2*(width-width%3)/3-3-2*D_icons_shrink+2*D_icons_grow" height="height-2*(height-height%3)/3-1-2*D_icons_shrink+2*D_icons_grow"
+ color="C_icons_unfocused_prelight" />
+ <rectangle
+ x="(width-width%3)/3+2+D_icons_shrink-D_icons_grow" y="(height-height%3)/3+1+D_icons_shrink-D_icons_grow"
+ width="width-2*(width-width%3)/3-5-2*D_icons_shrink+2*D_icons_grow" height="height-2*(height-height%3)/3-3-2*D_icons_shrink+2*D_icons_grow"
+ color="C_icons_unfocused_prelight" />
+ <rectangle
+ x="(width-width%3)/3+4+D_icons_shrink-D_icons_grow" y="height/2-1-D_icons_shrink+D_icons_grow"
+ width="width-2*(width-width%3)/3-8-2*D_icons_shrink+2*D_icons_grow" height="2" filled="true"
+ color="C_icons_unfocused_prelight" />
+</draw_ops>
+
+<draw_ops name="menu_unfocused_prelight">
+ <include name="menu_glyph_unfocused_prelight" y="D_icons_unfocused_offset" />
+</draw_ops>
+
+<draw_ops name="menu_glyph_unfocused_pressed">
+ <rectangle
+ x="(width-width%3)/3+1+D_icons_shrink-D_icons_grow" y="(height-height%3)/3+D_icons_shrink-D_icons_grow"
+ width="width-2*(width-width%3)/3-3-2*D_icons_shrink+2*D_icons_grow" height="height-2*(height-height%3)/3-1-2*D_icons_shrink+2*D_icons_grow"
+ color="C_icons_unfocused_pressed" />
+ <rectangle
+ x="(width-width%3)/3+2+D_icons_shrink-D_icons_grow" y="(height-height%3)/3+1+D_icons_shrink-D_icons_grow"
+ width="width-2*(width-width%3)/3-5-2*D_icons_shrink+2*D_icons_grow" height="height-2*(height-height%3)/3-3-2*D_icons_shrink+2*D_icons_grow"
+ color="C_icons_unfocused_pressed" />
+ <rectangle
+ x="(width-width%3)/3+4+D_icons_shrink-D_icons_grow" y="height/2-1-D_icons_shrink+D_icons_grow"
+ width="width-2*(width-width%3)/3-8-2*D_icons_shrink+2*D_icons_grow" height="2" filled="true"
+ color="C_icons_unfocused_pressed" />
+</draw_ops>
+
+<draw_ops name="menu_unfocused_pressed">
+ <include name="menu_glyph_unfocused_pressed" y="D_icons_unfocused_offset" />
+</draw_ops>
+
+<draw_ops name="shade_glyph_focused">
+ <rectangle
+ x="(width-width%3)/3+D_icons_shrink-D_icons_grow" y="(height-height%3)/3+D_icons_shrink-D_icons_grow"
+ width="width-2*(width-width%3)/3-2*D_icons_shrink+2*D_icons_grow" height="2" filled="true"
+ color="C_icons_focused" />
+ <rectangle
+ x="(width-width%3)/3+D_icons_shrink-D_icons_grow" y="height-(height-height%3)/3-2-D_icons_shrink+D_icons_grow"
+ width="width-2*(width-width%3)/3-2*D_icons_shrink+2*D_icons_grow" height="2" filled="true"
+ color="C_icons_focused" />
+ <rectangle
+ x="(width-width%3)/3+D_icons_shrink-D_icons_grow" y="(height-height%3)/3+3+D_icons_shrink-D_icons_grow"
+ width="2" height="height-2*(height-height%3)/3-6-D_icons_shrink+D_icons_grow" filled="true"
+ color="C_icons_focused" />
+ <rectangle
+ x="width-(width-width%3)/3-2-D_icons_shrink+D_icons_grow" y="(height-height%3)/3+3+D_icons_shrink-D_icons_grow"
+ width="2" height="height-2*(height-height%3)/3-6-D_icons_shrink+D_icons_grow" filled="true"
+ color="C_icons_focused" />
+</draw_ops>
+
+<draw_ops name="shade_shadow_focused">
+ <rectangle
+ x="(width-width%3)/3+D_icons_shrink-D_icons_grow" y="(height-height%3)/3+D_icons_shrink-D_icons_grow"
+ width="width-2*(width-width%3)/3-2*D_icons_shrink+2*D_icons_grow" height="2" filled="true"
+ color="C_icons_shadow" />
+ <rectangle
+ x="(width-width%3)/3+D_icons_shrink-D_icons_grow" y="height-(height-height%3)/3-2-D_icons_shrink+D_icons_grow"
+ width="width-2*(width-width%3)/3-2*D_icons_shrink+2*D_icons_grow" height="2" filled="true"
+ color="C_icons_shadow" />
+</draw_ops>
+
+<draw_ops name="shade_focused">
+ <include name="shade_shadow_focused" y="1" />
+ <include name="shade_glyph_focused" />
+</draw_ops>
+
+<draw_ops name="shade_focused_pressed">
+ <include name="shade_glyph_focused" y="1" />
+</draw_ops>
+
+<draw_ops name="shade_glyph_unfocused">
+ <rectangle
+ x="(width-width%3)/3+D_icons_shrink-D_icons_grow" y="(height-height%3)/3+D_icons_shrink-D_icons_grow"
+ width="width-2*(width-width%3)/3-2*D_icons_shrink+2*D_icons_grow" height="2" filled="true"
+ color="C_icons_unfocused" />
+ <rectangle
+ x="(width-width%3)/3+D_icons_shrink-D_icons_grow" y="height-(height-height%3)/3-2-D_icons_shrink+D_icons_grow"
+ width="width-2*(width-width%3)/3-2*D_icons_shrink+2*D_icons_grow" height="2" filled="true"
+ color="C_icons_unfocused" />
+ <rectangle
+ x="(width-width%3)/3+D_icons_shrink-D_icons_grow" y="(height-height%3)/3+3+D_icons_shrink-D_icons_grow"
+ width="2" height="height-2*(height-height%3)/3-6-D_icons_shrink+D_icons_grow" filled="true"
+ color="C_icons_unfocused" />
+ <rectangle
+ x="width-(width-width%3)/3-2-D_icons_shrink+D_icons_grow" y="(height-height%3)/3+3+D_icons_shrink-D_icons_grow"
+ width="2" height="height-2*(height-height%3)/3-6-D_icons_shrink+D_icons_grow" filled="true"
+ color="C_icons_unfocused" />
+</draw_ops>
+
+<draw_ops name="shade_unfocused">
+ <include name="shade_glyph_unfocused" y="D_icons_unfocused_offset" />
+</draw_ops>
+
+<draw_ops name="shade_glyph_unfocused_prelight">
+ <rectangle
+ x="(width-width%3)/3+D_icons_shrink-D_icons_grow" y="(height-height%3)/3+D_icons_shrink-D_icons_grow"
+ width="width-2*(width-width%3)/3-2*D_icons_shrink+2*D_icons_grow" height="2" filled="true"
+ color="C_icons_unfocused_prelight" />
+ <rectangle
+ x="(width-width%3)/3+D_icons_shrink-D_icons_grow" y="height-(height-height%3)/3-2-D_icons_shrink+D_icons_grow"
+ width="width-2*(width-width%3)/3-2*D_icons_shrink+2*D_icons_grow" height="2" filled="true"
+ color="C_icons_unfocused_prelight" />
+ <rectangle
+ x="(width-width%3)/3+D_icons_shrink-D_icons_grow" y="(height-height%3)/3+3+D_icons_shrink-D_icons_grow"
+ width="2" height="height-2*(height-height%3)/3-6-D_icons_shrink+D_icons_grow" filled="true"
+ color="C_icons_unfocused_prelight" />
+ <rectangle
+ x="width-(width-width%3)/3-2-D_icons_shrink+D_icons_grow" y="(height-height%3)/3+3+D_icons_shrink-D_icons_grow"
+ width="2" height="height-2*(height-height%3)/3-6-D_icons_shrink+D_icons_grow" filled="true"
+ color="C_icons_unfocused_prelight" />
+</draw_ops>
+
+<draw_ops name="shade_unfocused_prelight">
+ <include name="shade_glyph_unfocused_prelight" y="D_icons_unfocused_offset" />
+</draw_ops>
+
+<draw_ops name="shade_glyph_unfocused_pressed">
+ <rectangle
+ x="(width-width%3)/3+D_icons_shrink-D_icons_grow" y="(height-height%3)/3+D_icons_shrink-D_icons_grow"
+ width="width-2*(width-width%3)/3-2*D_icons_shrink+2*D_icons_grow" height="2" filled="true"
+ color="C_icons_unfocused_pressed" />
+ <rectangle
+ x="(width-width%3)/3+D_icons_shrink-D_icons_grow" y="height-(height-height%3)/3-2-D_icons_shrink+D_icons_grow"
+ width="width-2*(width-width%3)/3-2*D_icons_shrink+2*D_icons_grow" height="2" filled="true"
+ color="C_icons_unfocused_pressed" />
+ <rectangle
+ x="(width-width%3)/3+D_icons_shrink-D_icons_grow" y="(height-height%3)/3+3+D_icons_shrink-D_icons_grow"
+ width="2" height="height-2*(height-height%3)/3-6-D_icons_shrink+D_icons_grow" filled="true"
+ color="C_icons_unfocused_pressed" />
+ <rectangle
+ x="width-(width-width%3)/3-2-D_icons_shrink+D_icons_grow" y="(height-height%3)/3+3+D_icons_shrink-D_icons_grow"
+ width="2" height="height-2*(height-height%3)/3-6-D_icons_shrink+D_icons_grow" filled="true"
+ color="C_icons_unfocused_pressed" />
+</draw_ops>
+
+<draw_ops name="shade_unfocused_pressed">
+ <include name="shade_glyph_unfocused_pressed" y="D_icons_unfocused_offset" />
+</draw_ops>
+
+
+ <!-- button backgrounds -->
+
+<constant name="C_button_border" value="blend/#000000/gtk:bg[NORMAL]/0.8" />
+<constant name="C_button_hilight" value="blend/gtk:base[NORMAL]/gtk:bg[NORMAL]/0.6" />
+
+<draw_ops name="button_fill"> <!-- button background gradient -->
+ <gradient type="vertical" x="0" y="0" width="width" height="height-2">
+ <color value="blend/gtk:bg[NORMAL]/gtk:fg[NORMAL]/0.15" />
+ <color value="blend/gtk:bg[NORMAL]/gtk:fg[NORMAL]/0.21" />
+ <color value="blend/gtk:bg[NORMAL]/gtk:fg[NORMAL]/0.27" />
+ <color value="blend/gtk:bg[NORMAL]/gtk:fg[NORMAL]/0.12" />
+ </gradient>
+</draw_ops>
+
+<draw_ops name="button_bottom">
+ <line x1="0" y1="height-2" x2="width-1" y2="height-2" color="C_button_border" />
+ <line x1="0" y1="height-1" x2="width-1" y2="height-1" color="C_button_hilight" />
+</draw_ops>
+
+<draw_ops name="button_bevel">
+ <gradient type="vertical" x="0" y="0" width="1" height="height-2">
+ <color value="blend/gtk:bg[NORMAL]/gtk:base[NORMAL]/0.1"/>
+ <color value="blend/gtk:bg[NORMAL]/#000000/0.1"/>
+ </gradient>
+ <gradient type="vertical" x="width-1" y="0" width="1" height="height-2">
+ <color value="C_border_focused"/>
+ <color value="blend/gtk:bg[NORMAL]/#000000/0.1"/>
+ </gradient>
+</draw_ops>
+
+<draw_ops name="button_fill_prelight"> <!-- button background gradient for prelight status -->
+ <gradient type="vertical" x="0" y="0" width="width" height="height-2">
+ <color value="blend/gtk:bg[NORMAL]/gtk:fg[NORMAL]/0.03" />
+ <color value="blend/gtk:bg[NORMAL]/gtk:fg[NORMAL]/0.1" />
+ <color value="blend/gtk:bg[NORMAL]/gtk:fg[NORMAL]/0.2" />
+ <color value="blend/gtk:bg[NORMAL]/gtk:fg[NORMAL]/0.04" />
+ </gradient>
+</draw_ops>
+
+<draw_ops name="button_fill_pressed"> <!-- button background gradient for pressed status -->
+ <gradient type="vertical" x="0" y="0" width="width" height="height-2">
+ <color value="C_border_focused" />
+ <color value="blend/#000000/gtk:bg[NORMAL]/0.75" />
+ <color value="blend/#000000/gtk:bg[NORMAL]/0.8" />
+ </gradient>
+</draw_ops>
+
+<draw_ops name="button">
+ <include name="button_fill" />
+ <include name="button_bevel" />
+ <include name="button_bottom" />
+</draw_ops>
+
+<draw_ops name="button_prelight">
+ <include name="button_fill_prelight" />
+ <include name="button_bevel" />
+ <include name="button_bottom" />
+</draw_ops>
+
+<draw_ops name="button_pressed">
+ <include name="button_fill_pressed" />
+ <include name="button_bottom" />
+</draw_ops>
+
+<!-- things get messy here -->
+
+<draw_ops name="button_inner_right_slice1">
+ <clip x="0" y="0" width="width" height="height-5" />
+ <include name="button" />
+</draw_ops>
+<draw_ops name="button_inner_right_slice2">
+ <clip x="1" y="height-5" width="width-1" height="2" />
+ <include name="button" />
+</draw_ops>
+<draw_ops name="button_inner_right_slice3">
+ <clip x="2" y="height-3" width="width-2" height="1" />
+ <include name="button" />
+</draw_ops>
+<draw_ops name="button_inner_right_slice4">
+ <clip x="4" y="height-2" width="width-4" height="2" />
+ <include name="button" />
+</draw_ops>
+
+<draw_ops name="button_inner_right_fill">
+ <include name="button_inner_right_slice1" />
+ <include name="button_inner_right_slice2" />
+ <include name="button_inner_right_slice3" />
+ <include name="button_inner_right_slice4" />
+</draw_ops>
+
+<draw_ops name="button_inner_right_slice1_prelight">
+ <clip x="0" y="0" width="width" height="height-5" />
+ <include name="button_prelight" />
+</draw_ops>
+<draw_ops name="button_inner_right_slice2_prelight">
+ <clip x="1" y="height-5" width="width-1" height="2" />
+ <include name="button_prelight" />
+</draw_ops>
+<draw_ops name="button_inner_right_slice3_prelight">
+ <clip x="2" y="height-3" width="width-2" height="1" />
+ <include name="button_prelight" />
+</draw_ops>
+<draw_ops name="button_inner_right_slice4_prelight">
+ <clip x="4" y="height-2" width="width-4" height="2" />
+ <include name="button_prelight" />
+</draw_ops>
+
+<draw_ops name="button_inner_right_fill_prelight">
+ <include name="button_inner_right_slice1_prelight" />
+ <include name="button_inner_right_slice2_prelight" />
+ <include name="button_inner_right_slice3_prelight" />
+ <include name="button_inner_right_slice4_prelight" />
+</draw_ops>
+
+<draw_ops name="button_inner_right_slice1_pressed">
+ <clip x="0" y="0" width="width" height="height-5" />
+ <include name="button_pressed" />
+</draw_ops>
+<draw_ops name="button_inner_right_slice2_pressed">
+ <clip x="1" y="height-5" width="width-1" height="2" />
+ <include name="button_pressed" />
+</draw_ops>
+<draw_ops name="button_inner_right_slice3_pressed">
+ <clip x="2" y="height-3" width="width-2" height="1" />
+ <include name="button_pressed" />
+</draw_ops>
+<draw_ops name="button_inner_right_slice4_pressed">
+ <clip x="4" y="height-2" width="width-4" height="2" />
+ <include name="button_pressed" />
+</draw_ops>
+
+<draw_ops name="button_inner_right_fill_pressed">
+ <include name="button_inner_right_slice1_pressed" />
+ <include name="button_inner_right_slice2_pressed" />
+ <include name="button_inner_right_slice3_pressed" />
+ <include name="button_inner_right_slice4_pressed" />
+</draw_ops>
+
+
+<draw_ops name="button_inner_right_border">
+ <gradient type="vertical" x="0" y="0" width="1" height="height-5">
+ <color value="blend/gtk:bg[NORMAL]/#000000/0.06" />
+ <color value="blend/gtk:bg[NORMAL]/#000000/0.06" />
+ <color value="blend/gtk:bg[NORMAL]/#000000/0.03" />
+ </gradient>
+ <arc color="C_button_hilight" x="1" y="height-10" width="9" height="9" start_angle="180" extent_angle="90" />
+ <gradient type="vertical" x="1" y="0" width="1" height="height-5">
+ <color value="C_border_focused" />
+ <color value="C_button_border" />
+ </gradient>
+ <arc color="C_button_border" x="1" y="height-11" width="9" height="9" start_angle="180" extent_angle="90" />
+</draw_ops>
+
+<draw_ops name="button_inner_right">
+ <include name="button_inner_right_fill" />
+ <include name="button_inner_right_border" />
+</draw_ops>
+
+<draw_ops name="button_inner_right_prelight">
+ <include name="button_inner_right_fill_prelight" />
+ <include name="button_inner_right_border" />
+</draw_ops>
+
+<draw_ops name="button_inner_right_pressed">
+ <include name="button_inner_right_fill_pressed" />
+ <include name="button_inner_right_border" />
+</draw_ops>
+
+<draw_ops name="button_inner_left_slice1">
+ <clip x="0" y="0" width="width-1" height="height-5" />
+ <include name="button" />
+</draw_ops>
+<draw_ops name="button_inner_left_slice2">
+ <clip x="0" y="height-5" width="width-2" height="2" />
+ <include name="button" />
+</draw_ops>
+<draw_ops name="button_inner_left_slice3">
+ <clip x="0" y="height-3" width="width-3" height="1" />
+ <include name="button" />
+</draw_ops>
+<draw_ops name="button_inner_left_slice4">
+ <clip x="0" y="height-2" width="width-5" height="2" />
+ <include name="button" />
+</draw_ops>
+
+<draw_ops name="button_inner_left_fill">
+ <include name="button_inner_left_slice1" />
+ <include name="button_inner_left_slice2" />
+ <include name="button_inner_left_slice3" />
+ <include name="button_inner_left_slice4" />
+</draw_ops>
+
+<draw_ops name="button_inner_left_slice1_prelight">
+ <clip x="0" y="0" width="width-1" height="height-5" />
+ <include name="button_prelight" />
+</draw_ops>
+<draw_ops name="button_inner_left_slice2_prelight">
+ <clip x="0" y="height-5" width="width-2" height="2" />
+ <include name="button_prelight" />
+</draw_ops>
+<draw_ops name="button_inner_left_slice3_prelight">
+ <clip x="0" y="height-3" width="width-3" height="1" />
+ <include name="button_prelight" />
+</draw_ops>
+<draw_ops name="button_inner_left_slice4_prelight">
+ <clip x="0" y="height-2" width="width-5" height="2" />
+ <include name="button_prelight" />
+</draw_ops>
+
+<draw_ops name="button_inner_left_fill_prelight">
+ <include name="button_inner_left_slice1_prelight" />
+ <include name="button_inner_left_slice2_prelight" />
+ <include name="button_inner_left_slice3_prelight" />
+ <include name="button_inner_left_slice4_prelight" />
+</draw_ops>
+
+<draw_ops name="button_inner_left_slice1_pressed">
+ <clip x="0" y="0" width="width-1" height="height-5" />
+ <include name="button_pressed" />
+</draw_ops>
+<draw_ops name="button_inner_left_slice2_pressed">
+ <clip x="0" y="height-5" width="width-2" height="2" />
+ <include name="button_pressed" />
+</draw_ops>
+<draw_ops name="button_inner_left_slice3_pressed">
+ <clip x="0" y="height-3" width="width-3" height="1" />
+ <include name="button_pressed" />
+</draw_ops>
+<draw_ops name="button_inner_left_slice4_pressed">
+ <clip x="0" y="height-2" width="width-5" height="2" />
+ <include name="button_pressed" />
+</draw_ops>
+
+<draw_ops name="button_inner_left_fill_pressed">
+ <include name="button_inner_left_slice1_pressed" />
+ <include name="button_inner_left_slice2_pressed" />
+ <include name="button_inner_left_slice3_pressed" />
+ <include name="button_inner_left_slice4_pressed" />
+</draw_ops>
+
+
+<draw_ops name="button_inner_left_border">
+ <gradient type="vertical" x="width-1" y="0" width="1" height="height-6">
+ <color value="C_titlebar_focused_hilight" />
+ <color value="C_button_hilight" />
+ </gradient>
+ <arc color="C_button_hilight" x="width-11" y="height-11" width="10" height="10" start_angle="90" extent_angle="90" />
+ <gradient type="vertical" x="width-2" y="0" width="1" height="height-5">
+ <color value="C_border_focused" />
+ <color value="C_button_border" />
+ </gradient>
+ <arc color="C_button_border" x="width-11" y="height-11" width="9" height="9" start_angle="90" extent_angle="90" />
+</draw_ops>
+
+<draw_ops name="button_inner_left">
+ <include name="button_inner_left_fill" />
+ <include name="button_inner_left_border" />
+</draw_ops>
+
+<draw_ops name="button_inner_left_prelight">
+ <include name="button_inner_left_fill_prelight" />
+ <include name="button_inner_left_border" />
+</draw_ops>
+
+<draw_ops name="button_inner_left_pressed">
+ <include name="button_inner_left_fill_pressed" />
+ <include name="button_inner_left_border" />
+</draw_ops>
+
+<!-- frame styles -->
+
+<frame_style name="normal_focused" geometry="normal">
+ <piece position="entire_background" draw_ops="entire_background_focused" />
+ <piece position="titlebar" draw_ops="rounded_titlebar_focused" />
+ <piece position="title" draw_ops="title_focused" />
+ <piece position="overlay" draw_ops="rounded_border_focused" />
+ <button function="close" state="normal" draw_ops="close_focused" />
+ <button function="close" state="pressed" draw_ops="close_focused_pressed" />
+ <button function="maximize" state="normal" draw_ops="maximize_focused" />
+ <button function="maximize" state="pressed" draw_ops="maximize_focused_pressed" />
+ <button function="minimize" state="normal" draw_ops="minimize_focused" />
+ <button function="minimize" state="pressed" draw_ops="minimize_focused_pressed" />
+ <button function="menu" state="normal" draw_ops="menu_focused" />
+ <button function="menu" state="pressed" draw_ops="menu_focused_pressed" />
+ <button function="shade" state="normal" draw_ops="shade_focused" />
+ <button function="shade" state="pressed" draw_ops="shade_focused_pressed" />
+ <button function="unshade" state="normal" draw_ops="shade_focused" />
+ <button function="unshade" state="pressed" draw_ops="shade_focused_pressed" />
+
+ <button function="left_middle_background" state="normal" draw_ops="button"/>
+ <button function="left_middle_background" state="prelight" draw_ops="button_prelight"/>
+ <button function="left_middle_background" state="pressed" draw_ops="button_pressed"/>
+ <button function="left_right_background" state="normal" draw_ops="button_inner_left"/>
+ <button function="left_right_background" state="prelight" draw_ops="button_inner_left_prelight"/>
+ <button function="left_right_background" state="pressed" draw_ops="button_inner_left_pressed"/>
+
+ <button function="right_middle_background" state="normal" draw_ops="button"/>
+ <button function="right_middle_background" state="prelight" draw_ops="button_prelight"/>
+ <button function="right_middle_background" state="pressed" draw_ops="button_pressed"/>
+ <button function="right_left_background" state="normal" draw_ops="button_inner_right"/>
+ <button function="right_left_background" state="prelight" draw_ops="button_inner_right_prelight"/>
+ <button function="right_left_background" state="pressed" draw_ops="button_inner_right_pressed"/>
+
+ <button version=">= 3.3" function="left_single_background" state="normal" draw_ops="button_inner_left"/>
+ <button version=">= 3.3" function="left_single_background" state="prelight" draw_ops="button_inner_left_prelight"/>
+ <button version=">= 3.3" function="left_single_background" state="pressed" draw_ops="button_inner_left_pressed"/>
+ <button version=">= 3.3" function="right_single_background" state="normal" draw_ops="button_inner_right"/>
+ <button version=">= 3.3" function="right_single_background" state="prelight" draw_ops="button_inner_right_prelight"/>
+ <button version=">= 3.3" function="right_single_background" state="pressed" draw_ops="button_inner_right_pressed"/>
+
+ <button function="above" state="normal"><draw_ops></draw_ops></button>
+ <button function="above" state="pressed"><draw_ops></draw_ops></button>
+ <button function="unabove" state="normal"><draw_ops></draw_ops></button>
+ <button function="unabove" state="pressed"><draw_ops></draw_ops></button>
+ <button function="stick" state="normal"><draw_ops></draw_ops></button>
+ <button function="stick" state="pressed"><draw_ops></draw_ops></button>
+ <button function="unstick" state="normal"><draw_ops></draw_ops></button>
+ <button function="unstick" state="pressed"><draw_ops></draw_ops></button>
+</frame_style>
+
+<frame_style name="normal_unfocused" geometry="normal_unfocused">
+ <piece position="entire_background" draw_ops="entire_background_unfocused" />
+ <piece position="titlebar" draw_ops="titlebar_fill_unfocused" />
+ <piece position="title" draw_ops="title_unfocused" />
+ <piece position="overlay" draw_ops="rounded_border_unfocused" />
+ <button function="close" state="normal" draw_ops="close_unfocused"/>
+ <button function="close" state="prelight" draw_ops="close_unfocused_prelight"/>
+ <button function="close" state="pressed" draw_ops="close_unfocused_pressed"/>
+ <button function="maximize" state="normal" draw_ops="maximize_unfocused"/>
+ <button function="maximize" state="prelight" draw_ops="maximize_unfocused_prelight"/>
+ <button function="maximize" state="pressed" draw_ops="maximize_unfocused_pressed"/>
+ <button function="minimize" state="normal" draw_ops="minimize_unfocused"/>
+ <button function="minimize" state="prelight" draw_ops="minimize_unfocused_prelight"/>
+ <button function="minimize" state="pressed" draw_ops="minimize_unfocused_pressed"/>
+ <button function="menu" state="normal" draw_ops="menu_unfocused" />
+ <button function="menu" state="prelight" draw_ops="menu_unfocused_prelight" />
+ <button function="menu" state="pressed" draw_ops="menu_unfocused_pressed" />
+ <button function="shade" state="normal" draw_ops="shade_unfocused" />
+ <button function="shade" state="prelight" draw_ops="shade_unfocused_prelight" />
+ <button function="shade" state="pressed" draw_ops="shade_unfocused_pressed" />
+ <button function="unshade" state="normal" draw_ops="shade_unfocused" />
+ <button function="unshade" state="prelight" draw_ops="shade_unfocused_prelight" />
+ <button function="unshade" state="pressed" draw_ops="shade_unfocused_pressed" />
+ <button function="above" state="normal"><draw_ops></draw_ops></button>
+ <button function="above" state="pressed"><draw_ops></draw_ops></button>
+ <button function="unabove" state="normal"><draw_ops></draw_ops></button>
+ <button function="unabove" state="pressed"><draw_ops></draw_ops></button>
+ <button function="stick" state="normal"><draw_ops></draw_ops></button>
+ <button function="stick" state="pressed"><draw_ops></draw_ops></button>
+ <button function="unstick" state="normal"><draw_ops></draw_ops></button>
+ <button function="unstick" state="pressed"><draw_ops></draw_ops></button>
+</frame_style>
+
+<frame_style name="normal_max_focused" geometry="max">
+ <piece position="entire_background" draw_ops="entire_background_focused" />
+ <piece position="titlebar" draw_ops="titlebar_fill_focused_alt" />
+ <piece position="title" draw_ops="title_focused" />
+ <button function="close" state="normal" draw_ops="close_focused" />
+ <button function="close" state="pressed" draw_ops="close_focused_pressed" />
+ <button function="maximize" state="normal" draw_ops="maximize_focused" />
+ <button function="maximize" state="pressed" draw_ops="maximize_focused_pressed" />
+ <button function="minimize" state="normal" draw_ops="minimize_focused" />
+ <button function="minimize" state="pressed" draw_ops="minimize_focused_pressed" />
+ <button function="menu" state="normal" draw_ops="menu_focused" />
+ <button function="menu" state="pressed" draw_ops="menu_focused_pressed" />
+ <button function="shade" state="normal" draw_ops="shade_focused" />
+ <button function="shade" state="pressed" draw_ops="shade_focused_pressed" />
+ <button function="unshade" state="normal" draw_ops="shade_focused" />
+ <button function="unshade" state="pressed" draw_ops="shade_focused_pressed" />
+
+ <button function="left_middle_background" state="normal" draw_ops="button"/>
+ <button function="left_middle_background" state="prelight" draw_ops="button_prelight"/>
+ <button function="left_middle_background" state="pressed" draw_ops="button_pressed"/>
+ <button function="left_right_background" state="normal" draw_ops="button_inner_left"/>
+ <button function="left_right_background" state="prelight" draw_ops="button_inner_left_prelight"/>
+ <button function="left_right_background" state="pressed" draw_ops="button_inner_left_pressed"/>
+
+ <button function="right_middle_background" state="normal" draw_ops="button"/>
+ <button function="right_middle_background" state="prelight" draw_ops="button_prelight"/>
+ <button function="right_middle_background" state="pressed" draw_ops="button_pressed"/>
+ <button function="right_left_background" state="normal" draw_ops="button_inner_right"/>
+ <button function="right_left_background" state="prelight" draw_ops="button_inner_right_prelight"/>
+ <button function="right_left_background" state="pressed" draw_ops="button_inner_right_pressed"/>
+
+ <button version=">= 3.3" function="left_single_background" state="normal" draw_ops="button_inner_left"/>
+ <button version=">= 3.3" function="left_single_background" state="prelight" draw_ops="button_inner_left_prelight"/>
+ <button version=">= 3.3" function="left_single_background" state="pressed" draw_ops="button_inner_left_pressed"/>
+ <button version=">= 3.3" function="right_single_background" state="normal" draw_ops="button_inner_right"/>
+ <button version=">= 3.3" function="right_single_background" state="prelight" draw_ops="button_inner_right_prelight"/>
+ <button version=">= 3.3" function="right_single_background" state="pressed" draw_ops="button_inner_right_pressed"/>
+
+ <button function="above" state="normal"><draw_ops></draw_ops></button>
+ <button function="above" state="pressed"><draw_ops></draw_ops></button>
+ <button function="unabove" state="normal"><draw_ops></draw_ops></button>
+ <button function="unabove" state="pressed"><draw_ops></draw_ops></button>
+ <button function="stick" state="normal"><draw_ops></draw_ops></button>
+ <button function="stick" state="pressed"><draw_ops></draw_ops></button>
+ <button function="unstick" state="normal"><draw_ops></draw_ops></button>
+ <button function="unstick" state="pressed"><draw_ops></draw_ops></button>
+</frame_style>
+
+<frame_style name="normal_max_unfocused" geometry="max">
+ <piece position="entire_background" draw_ops="entire_background_unfocused" />
+ <piece position="titlebar" draw_ops="titlebar_fill_unfocused" />
+ <piece position="title" draw_ops="title_unfocused" />
+ <button function="close" state="normal" draw_ops="close_unfocused"/>
+ <button function="close" state="prelight" draw_ops="close_unfocused_prelight"/>
+ <button function="close" state="pressed" draw_ops="close_unfocused_pressed"/>
+ <button function="maximize" state="normal" draw_ops="maximize_unfocused"/>
+ <button function="maximize" state="prelight" draw_ops="maximize_unfocused_prelight"/>
+ <button function="maximize" state="pressed" draw_ops="maximize_unfocused_pressed"/>
+ <button function="minimize" state="normal" draw_ops="minimize_unfocused"/>
+ <button function="minimize" state="prelight" draw_ops="minimize_unfocused_prelight"/>
+ <button function="minimize" state="pressed" draw_ops="minimize_unfocused_pressed"/>
+ <button function="menu" state="normal" draw_ops="menu_unfocused" />
+ <button function="menu" state="prelight" draw_ops="menu_unfocused_prelight" />
+ <button function="menu" state="pressed" draw_ops="menu_unfocused_pressed" />
+ <button function="shade" state="normal" draw_ops="shade_unfocused" />
+ <button function="shade" state="prelight" draw_ops="shade_unfocused_prelight" />
+ <button function="shade" state="pressed" draw_ops="shade_unfocused_pressed" />
+ <button function="unshade" state="normal" draw_ops="shade_unfocused" />
+ <button function="unshade" state="prelight" draw_ops="shade_unfocused_prelight" />
+ <button function="unshade" state="pressed" draw_ops="shade_unfocused_pressed" />
+ <button function="above" state="normal"><draw_ops></draw_ops></button>
+ <button function="above" state="pressed"><draw_ops></draw_ops></button>
+ <button function="unabove" state="normal"><draw_ops></draw_ops></button>
+ <button function="unabove" state="pressed"><draw_ops></draw_ops></button>
+ <button function="stick" state="normal"><draw_ops></draw_ops></button>
+ <button function="stick" state="pressed"><draw_ops></draw_ops></button>
+ <button function="unstick" state="normal"><draw_ops></draw_ops></button>
+ <button function="unstick" state="pressed"><draw_ops></draw_ops></button>
+</frame_style>
+
+<frame_style name="normal_max_shaded_focused" geometry="max">
+ <piece position="entire_background" draw_ops="entire_background_focused" />
+ <piece position="titlebar" draw_ops="titlebar_fill_focused_alt" />
+ <piece position="title" draw_ops="title_focused" />
+ <piece position="overlay"><draw_ops><line x1="0" y1="height-1" x2="width" y2="height-1" color="C_border_focused" /></draw_ops></piece>
+ <button function="close" state="normal" draw_ops="close_focused" />
+ <button function="close" state="pressed" draw_ops="close_focused_pressed" />
+ <button function="maximize" state="normal" draw_ops="maximize_focused" />
+ <button function="maximize" state="pressed" draw_ops="maximize_focused_pressed" />
+ <button function="minimize" state="normal" draw_ops="minimize_focused" />
+ <button function="minimize" state="pressed" draw_ops="minimize_focused_pressed" />
+ <button function="menu" state="normal" draw_ops="menu_focused" />
+ <button function="menu" state="pressed" draw_ops="menu_focused_pressed" />
+ <button function="shade" state="normal" draw_ops="shade_focused" />
+ <button function="shade" state="pressed" draw_ops="shade_focused_pressed" />
+ <button function="unshade" state="normal" draw_ops="shade_focused" />
+ <button function="unshade" state="pressed" draw_ops="shade_focused_pressed" />
+
+ <button function="left_middle_background" state="normal" draw_ops="button"/>
+ <button function="left_middle_background" state="prelight" draw_ops="button_prelight"/>
+ <button function="left_middle_background" state="pressed" draw_ops="button_pressed"/>
+ <button function="left_right_background" state="normal" draw_ops="button_inner_left"/>
+ <button function="left_right_background" state="prelight" draw_ops="button_inner_left_prelight"/>
+ <button function="left_right_background" state="pressed" draw_ops="button_inner_left_pressed"/>
+
+ <button function="right_middle_background" state="normal" draw_ops="button"/>
+ <button function="right_middle_background" state="prelight" draw_ops="button_prelight"/>
+ <button function="right_middle_background" state="pressed" draw_ops="button_pressed"/>
+ <button function="right_left_background" state="normal" draw_ops="button_inner_right"/>
+ <button function="right_left_background" state="prelight" draw_ops="button_inner_right_prelight"/>
+ <button function="right_left_background" state="pressed" draw_ops="button_inner_right_pressed"/>
+
+ <button version=">= 3.3" function="left_single_background" state="normal" draw_ops="button_inner_left"/>
+ <button version=">= 3.3" function="left_single_background" state="prelight" draw_ops="button_inner_left_prelight"/>
+ <button version=">= 3.3" function="left_single_background" state="pressed" draw_ops="button_inner_left_pressed"/>
+ <button version=">= 3.3" function="right_single_background" state="normal" draw_ops="button_inner_right"/>
+ <button version=">= 3.3" function="right_single_background" state="prelight" draw_ops="button_inner_right_prelight"/>
+ <button version=">= 3.3" function="right_single_background" state="pressed" draw_ops="button_inner_right_pressed"/>
+
+ <button function="above" state="normal"><draw_ops></draw_ops></button>
+ <button function="above" state="pressed"><draw_ops></draw_ops></button>
+ <button function="unabove" state="normal"><draw_ops></draw_ops></button>
+ <button function="unabove" state="pressed"><draw_ops></draw_ops></button>
+ <button function="stick" state="normal"><draw_ops></draw_ops></button>
+ <button function="stick" state="pressed"><draw_ops></draw_ops></button>
+ <button function="unstick" state="normal"><draw_ops></draw_ops></button>
+ <button function="unstick" state="pressed"><draw_ops></draw_ops></button>
+</frame_style>
+
+<frame_style name="normal_max_shaded_unfocused" geometry="max">
+ <piece position="entire_background" draw_ops="entire_background_unfocused" />
+ <piece position="titlebar" draw_ops="titlebar_fill_unfocused" />
+ <piece position="title" draw_ops="title_unfocused" />
+ <piece position="overlay"><draw_ops><line x1="0" y1="height-1" x2="width" y2="height-1" color="C_border_unfocused" /></draw_ops></piece>
+ <button function="close" state="normal" draw_ops="close_unfocused"/>
+ <button function="close" state="prelight" draw_ops="close_unfocused_prelight"/>
+ <button function="close" state="pressed" draw_ops="close_unfocused_pressed"/>
+ <button function="maximize" state="normal" draw_ops="maximize_unfocused"/>
+ <button function="maximize" state="prelight" draw_ops="maximize_unfocused_prelight"/>
+ <button function="maximize" state="pressed" draw_ops="maximize_unfocused_pressed"/>
+ <button function="minimize" state="normal" draw_ops="minimize_unfocused"/>
+ <button function="minimize" state="prelight" draw_ops="minimize_unfocused_prelight"/>
+ <button function="minimize" state="pressed" draw_ops="minimize_unfocused_pressed"/>
+ <button function="menu" state="normal" draw_ops="menu_unfocused" />
+ <button function="menu" state="prelight" draw_ops="menu_unfocused_prelight" />
+ <button function="menu" state="pressed" draw_ops="menu_unfocused_pressed" />
+ <button function="shade" state="normal" draw_ops="shade_unfocused" />
+ <button function="shade" state="prelight" draw_ops="shade_unfocused_prelight" />
+ <button function="shade" state="pressed" draw_ops="shade_unfocused_pressed" />
+ <button function="unshade" state="normal" draw_ops="shade_unfocused" />
+ <button function="unshade" state="prelight" draw_ops="shade_unfocused_prelight" />
+ <button function="unshade" state="pressed" draw_ops="shade_unfocused_pressed" />
+ <button function="above" state="normal"><draw_ops></draw_ops></button>
+ <button function="above" state="pressed"><draw_ops></draw_ops></button>
+ <button function="unabove" state="normal"><draw_ops></draw_ops></button>
+ <button function="unabove" state="pressed"><draw_ops></draw_ops></button>
+ <button function="stick" state="normal"><draw_ops></draw_ops></button>
+ <button function="stick" state="pressed"><draw_ops></draw_ops></button>
+ <button function="unstick" state="normal"><draw_ops></draw_ops></button>
+ <button function="unstick" state="pressed"><draw_ops></draw_ops></button>
+</frame_style>
+
+<frame_style name="dialog_focused" geometry="nobuttons">
+ <piece position="entire_background" draw_ops="entire_background_focused" />
+ <piece position="titlebar" draw_ops="rounded_titlebar_focused_alt" />
+ <piece position="title" draw_ops="title_focused" />
+ <piece position="overlay" draw_ops="rounded_border_focused" />
+ <button function="close" state="normal" draw_ops="close_focused" />
+ <button function="close" state="pressed" draw_ops="close_focused_pressed" />
+ <button function="maximize" state="normal" draw_ops="maximize_focused" />
+ <button function="maximize" state="pressed" draw_ops="maximize_focused_pressed" />
+ <button function="minimize" state="normal" draw_ops="minimize_focused" />
+ <button function="minimize" state="pressed" draw_ops="minimize_focused_pressed" />
+ <button function="menu" state="normal" draw_ops="menu_focused" />
+ <button function="menu" state="pressed" draw_ops="menu_focused_pressed" />
+ <button function="shade" state="normal" draw_ops="shade_focused" />
+ <button function="shade" state="pressed" draw_ops="shade_focused_pressed" />
+ <button function="unshade" state="normal" draw_ops="shade_focused" />
+ <button function="unshade" state="pressed" draw_ops="shade_focused_pressed" />
+
+ <button function="left_middle_background" state="normal" draw_ops="button"/>
+ <button function="left_middle_background" state="prelight" draw_ops="button_prelight"/>
+ <button function="left_middle_background" state="pressed" draw_ops="button_pressed"/>
+ <button function="left_right_background" state="normal" draw_ops="button_inner_left"/>
+ <button function="left_right_background" state="prelight" draw_ops="button_inner_left_prelight"/>
+ <button function="left_right_background" state="pressed" draw_ops="button_inner_left_pressed"/>
+
+ <button function="right_middle_background" state="normal" draw_ops="button"/>
+ <button function="right_middle_background" state="prelight" draw_ops="button_prelight"/>
+ <button function="right_middle_background" state="pressed" draw_ops="button_pressed"/>
+ <button function="right_left_background" state="normal" draw_ops="button_inner_right"/>
+ <button function="right_left_background" state="prelight" draw_ops="button_inner_right_prelight"/>
+ <button function="right_left_background" state="pressed" draw_ops="button_inner_right_pressed"/>
+
+ <button version=">= 3.3" function="left_single_background" state="normal" draw_ops="button_inner_left"/>
+ <button version=">= 3.3" function="left_single_background" state="prelight" draw_ops="button_inner_left_prelight"/>
+ <button version=">= 3.3" function="left_single_background" state="pressed" draw_ops="button_inner_left_pressed"/>
+ <button version=">= 3.3" function="right_single_background" state="normal" draw_ops="button_inner_right"/>
+ <button version=">= 3.3" function="right_single_background" state="prelight" draw_ops="button_inner_right_prelight"/>
+ <button version=">= 3.3" function="right_single_background" state="pressed" draw_ops="button_inner_right_pressed"/>
+
+ <button function="above" state="normal"><draw_ops></draw_ops></button>
+ <button function="above" state="pressed"><draw_ops></draw_ops></button>
+ <button function="unabove" state="normal"><draw_ops></draw_ops></button>
+ <button function="unabove" state="pressed"><draw_ops></draw_ops></button>
+ <button function="stick" state="normal"><draw_ops></draw_ops></button>
+ <button function="stick" state="pressed"><draw_ops></draw_ops></button>
+ <button function="unstick" state="normal"><draw_ops></draw_ops></button>
+ <button function="unstick" state="pressed"><draw_ops></draw_ops></button>
+</frame_style>
+
+<frame_style name="dialog_unfocused" geometry="nobuttons">
+ <piece position="entire_background" draw_ops="entire_background_unfocused" />
+ <piece position="titlebar" draw_ops="titlebar_unfocused" />
+ <piece position="title" draw_ops="title_unfocused" />
+ <piece position="overlay" draw_ops="rounded_border_unfocused" />
+ <button function="close" state="normal" draw_ops="close_unfocused"/>
+ <button function="close" state="prelight" draw_ops="close_unfocused_prelight"/>
+ <button function="close" state="pressed" draw_ops="close_unfocused_pressed"/>
+ <button function="maximize" state="normal" draw_ops="maximize_unfocused"/>
+ <button function="maximize" state="prelight" draw_ops="maximize_unfocused_prelight"/>
+ <button function="maximize" state="pressed" draw_ops="maximize_unfocused_pressed"/>
+ <button function="minimize" state="normal" draw_ops="minimize_unfocused"/>
+ <button function="minimize" state="prelight" draw_ops="minimize_unfocused_prelight"/>
+ <button function="minimize" state="pressed" draw_ops="minimize_unfocused_pressed"/>
+ <button function="menu" state="normal" draw_ops="menu_unfocused" />
+ <button function="menu" state="prelight" draw_ops="menu_unfocused_prelight" />
+ <button function="menu" state="pressed" draw_ops="menu_unfocused_pressed" />
+ <button function="shade" state="normal"><draw_ops></draw_ops></button>
+ <button function="shade" state="pressed"><draw_ops></draw_ops></button>
+ <button function="unshade" state="normal"><draw_ops></draw_ops></button>
+ <button function="unshade" state="pressed"><draw_ops></draw_ops></button>
+ <button function="above" state="normal"><draw_ops></draw_ops></button>
+ <button function="above" state="pressed"><draw_ops></draw_ops></button>
+ <button function="unabove" state="normal"><draw_ops></draw_ops></button>
+ <button function="unabove" state="pressed"><draw_ops></draw_ops></button>
+ <button function="stick" state="normal"><draw_ops></draw_ops></button>
+ <button function="stick" state="pressed"><draw_ops></draw_ops></button>
+ <button function="unstick" state="normal"><draw_ops></draw_ops></button>
+ <button function="unstick" state="pressed"><draw_ops></draw_ops></button>
+</frame_style>
+
+<frame_style name="modal_dialog_focused" geometry="modal">
+ <piece position="entire_background" draw_ops="entire_background_focused" />
+ <piece position="titlebar" draw_ops="titlebar_focused_alt2" />
+ <piece position="title" draw_ops="title_focused" />
+ <piece position="overlay" draw_ops="border_focused" />
+ <button function="close" state="normal" draw_ops="close_focused" />
+ <button function="close" state="pressed" draw_ops="close_focused_pressed" />
+ <button function="maximize" state="normal" draw_ops="maximize_focused" />
+ <button function="maximize" state="pressed" draw_ops="maximize_focused_pressed" />
+ <button function="minimize" state="normal" draw_ops="minimize_focused" />
+ <button function="minimize" state="pressed" draw_ops="minimize_focused_pressed" />
+ <button function="menu" state="normal" draw_ops="menu_focused" />
+ <button function="menu" state="pressed" draw_ops="menu_focused_pressed" />
+ <button function="shade" state="normal" draw_ops="shade_focused" />
+ <button function="shade" state="pressed" draw_ops="shade_focused_pressed" />
+ <button function="unshade" state="normal" draw_ops="shade_focused" />
+ <button function="unshade" state="pressed" draw_ops="shade_focused_pressed" />
+
+ <button function="left_middle_background" state="normal" draw_ops="button"/>
+ <button function="left_middle_background" state="prelight" draw_ops="button_prelight"/>
+ <button function="left_middle_background" state="pressed" draw_ops="button_pressed"/>
+ <button function="left_right_background" state="normal" draw_ops="button_inner_left"/>
+ <button function="left_right_background" state="prelight" draw_ops="button_inner_left_prelight"/>
+ <button function="left_right_background" state="pressed" draw_ops="button_inner_left_pressed"/>
+
+ <button function="right_middle_background" state="normal" draw_ops="button"/>
+ <button function="right_middle_background" state="prelight" draw_ops="button_prelight"/>
+ <button function="right_middle_background" state="pressed" draw_ops="button_pressed"/>
+ <button function="right_left_background" state="normal" draw_ops="button_inner_right"/>
+ <button function="right_left_background" state="prelight" draw_ops="button_inner_right_prelight"/>
+ <button function="right_left_background" state="pressed" draw_ops="button_inner_right_pressed"/>
+
+ <button version=">= 3.3" function="left_single_background" state="normal" draw_ops="button_inner_left"/>
+ <button version=">= 3.3" function="left_single_background" state="prelight" draw_ops="button_inner_left_prelight"/>
+ <button version=">= 3.3" function="left_single_background" state="pressed" draw_ops="button_inner_left_pressed"/>
+ <button version=">= 3.3" function="right_single_background" state="normal" draw_ops="button_inner_right"/>
+ <button version=">= 3.3" function="right_single_background" state="prelight" draw_ops="button_inner_right_prelight"/>
+ <button version=">= 3.3" function="right_single_background" state="pressed" draw_ops="button_inner_right_pressed"/>
+
+ <button function="above" state="normal"><draw_ops></draw_ops></button>
+ <button function="above" state="pressed"><draw_ops></draw_ops></button>
+ <button function="unabove" state="normal"><draw_ops></draw_ops></button>
+ <button function="unabove" state="pressed"><draw_ops></draw_ops></button>
+ <button function="stick" state="normal"><draw_ops></draw_ops></button>
+ <button function="stick" state="pressed"><draw_ops></draw_ops></button>
+ <button function="unstick" state="normal"><draw_ops></draw_ops></button><button function="unstick" state="pressed"><draw_ops></draw_ops></button>
+</frame_style>
+
+<frame_style name="modal_dialog_unfocused" geometry="modal">
+ <piece position="entire_background" draw_ops="entire_background_unfocused" />
+ <piece position="titlebar" draw_ops="titlebar_unfocused" />
+ <piece position="title" draw_ops="title_unfocused" />
+ <piece position="overlay" draw_ops="border_unfocused" />
+ <button function="close" state="normal" draw_ops="close_unfocused"/>
+ <button function="close" state="prelight" draw_ops="close_unfocused_prelight"/>
+ <button function="close" state="pressed" draw_ops="close_unfocused_pressed"/>
+ <button function="maximize" state="normal" draw_ops="maximize_unfocused"/>
+ <button function="maximize" state="prelight" draw_ops="maximize_unfocused_prelight"/>
+ <button function="maximize" state="pressed" draw_ops="maximize_unfocused_pressed"/>
+ <button function="minimize" state="normal" draw_ops="minimize_unfocused"/>
+ <button function="minimize" state="prelight" draw_ops="minimize_unfocused_prelight"/>
+ <button function="minimize" state="pressed" draw_ops="minimize_unfocused_pressed"/>
+ <button function="menu" state="normal" draw_ops="menu_unfocused" />
+ <button function="menu" state="prelight" draw_ops="menu_unfocused_prelight" />
+ <button function="menu" state="pressed" draw_ops="menu_unfocused_pressed" />
+ <button function="shade" state="normal" draw_ops="shade_unfocused" />
+ <button function="shade" state="prelight" draw_ops="shade_unfocused_prelight" />
+ <button function="shade" state="pressed" draw_ops="shade_unfocused_pressed" />
+ <button function="unshade" state="normal" draw_ops="shade_unfocused" />
+ <button function="unshade" state="prelight" draw_ops="shade_unfocused_prelight" />
+ <button function="unshade" state="pressed" draw_ops="shade_unfocused_pressed" />
+ <button function="above" state="normal"><draw_ops></draw_ops></button>
+ <button function="above" state="pressed"><draw_ops></draw_ops></button>
+ <button function="unabove" state="normal"><draw_ops></draw_ops></button>
+ <button function="unabove" state="pressed"><draw_ops></draw_ops></button>
+ <button function="stick" state="normal"><draw_ops></draw_ops></button>
+ <button function="stick" state="pressed"><draw_ops></draw_ops></button>
+ <button function="unstick" state="normal"><draw_ops></draw_ops></button>
+ <button function="unstick" state="pressed"><draw_ops></draw_ops></button>
+</frame_style>
+
+<frame_style name="utility_focused" geometry="small">
+ <piece position="entire_background" draw_ops="entire_background_focused" />
+ <piece position="titlebar" draw_ops="titlebar_focused_alt" />
+ <piece position="title" draw_ops="title_focused" />
+ <piece position="overlay" draw_ops="border_focused" />
+ <button function="close" state="normal" draw_ops="close_focused" />
+ <button function="close" state="pressed" draw_ops="close_focused_pressed" />
+ <button function="maximize" state="normal" draw_ops="maximize_focused" />
+ <button function="maximize" state="pressed" draw_ops="maximize_focused_pressed" />
+ <button function="minimize" state="normal" draw_ops="minimize_focused" />
+ <button function="minimize" state="pressed" draw_ops="minimize_focused_pressed" />
+ <button function="menu" state="normal" draw_ops="menu_focused" />
+ <button function="menu" state="pressed" draw_ops="menu_focused_pressed" />
+ <button function="shade" state="normal" draw_ops="shade_focused" />
+ <button function="shade" state="pressed" draw_ops="shade_focused_pressed" />
+ <button function="unshade" state="normal" draw_ops="shade_focused" />
+ <button function="unshade" state="pressed" draw_ops="shade_focused_pressed" />
+
+ <button version="< 3.3" function="left_middle_background" state="normal" draw_ops="button_inner_left"/>
+ <button version="< 3.3" function="left_middle_background" state="prelight" draw_ops="button_inner_left_prelight"/>
+ <button version="< 3.3" function="left_middle_background" state="pressed" draw_ops="button_inner_left_pressed"/>
+
+ <button version="< 3.3" function="right_middle_background" state="normal" draw_ops="button_inner_right"/>
+ <button version="< 3.3" function="right_middle_background" state="prelight" draw_ops="button_inner_right_prelight"/>
+ <button version="< 3.3" function="right_middle_background" state="pressed" draw_ops="button_inner_right_pressed"/>
+
+ <button version=">= 3.3" function="left_middle_background" state="normal" draw_ops="button"/>
+ <button version=">= 3.3" function="left_middle_background" state="prelight" draw_ops="button_prelight"/>
+ <button version=">= 3.3" function="left_middle_background" state="pressed" draw_ops="button_pressed"/>
+
+ <button version=">= 3.3"function="right_middle_background" state="normal" draw_ops="button"/>
+ <button version=">= 3.3"function="right_middle_background" state="prelight" draw_ops="button_prelight"/>
+ <button version=">= 3.3"function="right_middle_background" state="pressed" draw_ops="button_pressed"/>
+
+ <button version=">= 3.3" function="left_single_background" state="normal" draw_ops="button_inner_left"/>
+ <button version=">= 3.3" function="left_single_background" state="prelight" draw_ops="button_inner_left_prelight"/>
+ <button version=">= 3.3" function="left_single_background" state="pressed" draw_ops="button_inner_left_pressed"/>
+ <button version=">= 3.3" function="right_single_background" state="normal" draw_ops="button_inner_right"/>
+ <button version=">= 3.3" function="right_single_background" state="prelight" draw_ops="button_inner_right_prelight"/>
+ <button version=">= 3.3" function="right_single_background" state="pressed" draw_ops="button_inner_right_pressed"/>
+
+ <button function="above" state="normal"><draw_ops></draw_ops></button>
+ <button function="above" state="pressed"><draw_ops></draw_ops></button>
+ <button function="unabove" state="normal"><draw_ops></draw_ops></button>
+ <button function="unabove" state="pressed"><draw_ops></draw_ops></button>
+ <button function="stick" state="normal"><draw_ops></draw_ops></button>
+ <button function="stick" state="pressed"><draw_ops></draw_ops></button>
+ <button function="unstick" state="normal"><draw_ops></draw_ops></button>
+ <button function="unstick" state="pressed"><draw_ops></draw_ops></button>
+</frame_style>
+
+<frame_style name="utility_unfocused" geometry="small_unfocused">
+ <piece position="entire_background" draw_ops="entire_background_unfocused" />
+ <piece position="titlebar" draw_ops="titlebar_unfocused" />
+ <piece position="title" draw_ops="title_unfocused" />
+ <piece position="overlay" draw_ops="border_unfocused" />
+ <button function="close" state="normal" draw_ops="close_unfocused"/>
+ <button function="close" state="prelight" draw_ops="close_unfocused_prelight"/>
+ <button function="close" state="pressed" draw_ops="close_unfocused_pressed"/>
+ <button function="maximize" state="normal" draw_ops="maximize_unfocused"/>
+ <button function="maximize" state="prelight" draw_ops="maximize_unfocused_prelight"/>
+ <button function="maximize" state="pressed" draw_ops="maximize_unfocused_pressed"/>
+ <button function="minimize" state="normal" draw_ops="minimize_unfocused"/>
+ <button function="minimize" state="prelight" draw_ops="minimize_unfocused_prelight"/>
+ <button function="minimize" state="pressed" draw_ops="minimize_unfocused_pressed"/>
+ <button function="menu" state="normal" draw_ops="menu_unfocused" />
+ <button function="menu" state="prelight" draw_ops="menu_unfocused_prelight" />
+ <button function="menu" state="pressed" draw_ops="menu_unfocused_pressed" />
+ <button function="shade" state="normal" draw_ops="shade_unfocused" />
+ <button function="shade" state="prelight" draw_ops="shade_unfocused_prelight" />
+ <button function="shade" state="pressed" draw_ops="shade_unfocused_pressed" />
+ <button function="unshade" state="normal" draw_ops="shade_unfocused" />
+ <button function="unshade" state="prelight" draw_ops="shade_unfocused_prelight" />
+ <button function="unshade" state="pressed" draw_ops="shade_unfocused_pressed" />
+ <button function="above" state="normal"><draw_ops></draw_ops></button>
+ <button function="above" state="pressed"><draw_ops></draw_ops></button>
+ <button function="unabove" state="normal"><draw_ops></draw_ops></button>
+ <button function="unabove" state="pressed"><draw_ops></draw_ops></button>
+ <button function="stick" state="normal"><draw_ops></draw_ops></button>
+ <button function="stick" state="pressed"><draw_ops></draw_ops></button>
+ <button function="unstick" state="normal"><draw_ops></draw_ops></button>
+ <button function="unstick" state="pressed"><draw_ops></draw_ops></button>
+</frame_style>
+
+<frame_style name="border_focused" geometry="borderless">
+ <piece position="entire_background" draw_ops="entire_background_focused" />
+ <piece position="overlay" draw_ops="border_focused" />
+ <button function="close" state="normal"><draw_ops></draw_ops></button>
+ <button function="close" state="pressed"><draw_ops></draw_ops></button>
+ <button function="maximize" state="normal"><draw_ops></draw_ops></button>
+ <button function="maximize" state="pressed"><draw_ops></draw_ops></button>
+ <button function="minimize" state="normal"><draw_ops></draw_ops></button>
+ <button function="minimize" state="pressed"><draw_ops></draw_ops></button>
+ <button function="menu" state="normal"><draw_ops></draw_ops></button>
+ <button function="menu" state="pressed"><draw_ops></draw_ops></button>
+ <button function="shade" state="normal"><draw_ops></draw_ops></button>
+ <button function="shade" state="pressed"><draw_ops></draw_ops></button>
+ <button function="unshade" state="normal"><draw_ops></draw_ops></button>
+ <button function="unshade" state="pressed"><draw_ops></draw_ops></button>
+ <button function="above" state="normal"><draw_ops></draw_ops></button>
+ <button function="above" state="pressed"><draw_ops></draw_ops></button>
+ <button function="unabove" state="normal"><draw_ops></draw_ops></button>
+ <button function="unabove" state="pressed"><draw_ops></draw_ops></button>
+ <button function="stick" state="normal"><draw_ops></draw_ops></button>
+ <button function="stick" state="pressed"><draw_ops></draw_ops></button>
+ <button function="unstick" state="normal"><draw_ops></draw_ops></button>
+ <button function="unstick" state="pressed"><draw_ops></draw_ops></button>
+</frame_style>
+
+<frame_style name="border_unfocused" geometry="borderless">
+ <piece position="entire_background" draw_ops="entire_background_unfocused" />
+ <piece position="overlay" draw_ops="border_unfocused" />
+ <button function="close" state="normal"><draw_ops></draw_ops></button>
+ <button function="close" state="pressed"><draw_ops></draw_ops></button>
+ <button function="maximize" state="normal"><draw_ops></draw_ops></button>
+ <button function="maximize" state="pressed"><draw_ops></draw_ops></button>
+ <button function="minimize" state="normal"><draw_ops></draw_ops></button>
+ <button function="minimize" state="pressed"><draw_ops></draw_ops></button>
+ <button function="menu" state="normal"><draw_ops></draw_ops></button>
+ <button function="menu" state="pressed"><draw_ops></draw_ops></button>
+ <button function="shade" state="normal"><draw_ops></draw_ops></button>
+ <button function="shade" state="pressed"><draw_ops></draw_ops></button>
+ <button function="unshade" state="normal"><draw_ops></draw_ops></button>
+ <button function="unshade" state="pressed"><draw_ops></draw_ops></button>
+ <button function="above" state="normal"><draw_ops></draw_ops></button>
+ <button function="above" state="pressed"><draw_ops></draw_ops></button>
+ <button function="unabove" state="normal"><draw_ops></draw_ops></button>
+ <button function="unabove" state="pressed"><draw_ops></draw_ops></button>
+ <button function="stick" state="normal"><draw_ops></draw_ops></button>
+ <button function="stick" state="pressed"><draw_ops></draw_ops></button>
+ <button function="unstick" state="normal"><draw_ops></draw_ops></button>
+ <button function="unstick" state="pressed"><draw_ops></draw_ops></button>
+</frame_style>
+
+<frame_style name="attached_focused" geometry="attached">
+ <piece position="entire_background" draw_ops="entire_background_focused" />
+ <piece position="titlebar" draw_ops="titlebar_focused_alt2" />
+ <piece position="overlay" draw_ops="border_attached_focused" />
+ <button function="close" state="normal"><draw_ops></draw_ops></button>
+ <button function="close" state="pressed"><draw_ops></draw_ops></button>
+ <button function="maximize" state="normal"><draw_ops></draw_ops></button>
+ <button function="maximize" state="pressed"><draw_ops></draw_ops></button>
+ <button function="minimize" state="normal"><draw_ops></draw_ops></button>
+ <button function="minimize" state="pressed"><draw_ops></draw_ops></button>
+ <button function="menu" state="normal"><draw_ops></draw_ops></button>
+ <button function="menu" state="pressed"><draw_ops></draw_ops></button>
+ <button function="shade" state="normal"><draw_ops></draw_ops></button>
+ <button function="shade" state="pressed"><draw_ops></draw_ops></button>
+ <button function="unshade" state="normal"><draw_ops></draw_ops></button>
+ <button function="unshade" state="pressed"><draw_ops></draw_ops></button>
+ <button function="above" state="normal"><draw_ops></draw_ops></button>
+ <button function="above" state="pressed"><draw_ops></draw_ops></button>
+ <button function="unabove" state="normal"><draw_ops></draw_ops></button>
+ <button function="unabove" state="pressed"><draw_ops></draw_ops></button>
+ <button function="stick" state="normal"><draw_ops></draw_ops></button>
+ <button function="stick" state="pressed"><draw_ops></draw_ops></button>
+ <button function="unstick" state="normal"><draw_ops></draw_ops></button>
+ <button function="unstick" state="pressed"><draw_ops></draw_ops></button>
+</frame_style>
+
+<frame_style name="attached_unfocused" geometry="attached">
+ <piece position="entire_background" draw_ops="entire_background_unfocused" />
+ <piece position="overlay" draw_ops="border_unfocused" />
+ <button function="close" state="normal"><draw_ops></draw_ops></button>
+ <button function="close" state="pressed"><draw_ops></draw_ops></button>
+ <button function="maximize" state="normal"><draw_ops></draw_ops></button>
+ <button function="maximize" state="pressed"><draw_ops></draw_ops></button>
+ <button function="minimize" state="normal"><draw_ops></draw_ops></button>
+ <button function="minimize" state="pressed"><draw_ops></draw_ops></button>
+ <button function="menu" state="normal"><draw_ops></draw_ops></button>
+ <button function="menu" state="pressed"><draw_ops></draw_ops></button>
+ <button function="shade" state="normal"><draw_ops></draw_ops></button>
+ <button function="shade" state="pressed"><draw_ops></draw_ops></button>
+ <button function="unshade" state="normal"><draw_ops></draw_ops></button>
+ <button function="unshade" state="pressed"><draw_ops></draw_ops></button>
+ <button function="above" state="normal"><draw_ops></draw_ops></button>
+ <button function="above" state="pressed"><draw_ops></draw_ops></button>
+ <button function="unabove" state="normal"><draw_ops></draw_ops></button>
+ <button function="unabove" state="pressed"><draw_ops></draw_ops></button>
+ <button function="stick" state="normal"><draw_ops></draw_ops></button>
+ <button function="stick" state="pressed"><draw_ops></draw_ops></button>
+ <button function="unstick" state="normal"><draw_ops></draw_ops></button>
+ <button function="unstick" state="pressed"><draw_ops></draw_ops></button>
+</frame_style>
+
+<frame_style name="tiled_left_focused" geometry="tiled_left">
+ <piece position="entire_background" draw_ops="entire_background_focused" />
+ <piece position="titlebar" draw_ops="titlebar_fill_focused_alt" />
+ <piece position="title" draw_ops="title_focused" />
+ <piece position="overlay" draw_ops="border_right_focused" />
+ <button function="close" state="normal" draw_ops="close_focused" />
+ <button function="close" state="pressed" draw_ops="close_focused_pressed" />
+ <button function="maximize" state="normal" draw_ops="maximize_focused" />
+ <button function="maximize" state="pressed" draw_ops="maximize_focused_pressed" />
+ <button function="minimize" state="normal" draw_ops="minimize_focused" />
+ <button function="minimize" state="pressed" draw_ops="minimize_focused_pressed" />
+ <button function="menu" state="normal" draw_ops="menu_focused" />
+ <button function="menu" state="pressed" draw_ops="menu_focused_pressed" />
+ <button function="shade" state="normal" draw_ops="shade_focused" />
+ <button function="shade" state="pressed" draw_ops="shade_focused_pressed" />
+ <button function="unshade" state="normal" draw_ops="shade_focused" />
+ <button function="unshade" state="pressed" draw_ops="shade_focused_pressed" />
+
+ <button function="left_middle_background" state="normal" draw_ops="button"/>
+ <button function="left_middle_background" state="prelight" draw_ops="button_prelight"/>
+ <button function="left_middle_background" state="pressed" draw_ops="button_pressed"/>
+ <button function="left_right_background" state="normal" draw_ops="button_inner_left"/>
+ <button function="left_right_background" state="prelight" draw_ops="button_inner_left_prelight"/>
+ <button function="left_right_background" state="pressed" draw_ops="button_inner_left_pressed"/>
+
+ <button function="right_middle_background" state="normal" draw_ops="button"/>
+ <button function="right_middle_background" state="prelight" draw_ops="button_prelight"/>
+ <button function="right_middle_background" state="pressed" draw_ops="button_pressed"/>
+ <button function="right_left_background" state="normal" draw_ops="button_inner_right"/>
+ <button function="right_left_background" state="prelight" draw_ops="button_inner_right_prelight"/>
+ <button function="right_left_background" state="pressed" draw_ops="button_inner_right_pressed"/>
+
+ <button version=">= 3.3" function="left_single_background" state="normal" draw_ops="button_inner_left"/>
+ <button version=">= 3.3" function="left_single_background" state="prelight" draw_ops="button_inner_left_prelight"/>
+ <button version=">= 3.3" function="left_single_background" state="pressed" draw_ops="button_inner_left_pressed"/>
+ <button version=">= 3.3" function="right_single_background" state="normal" draw_ops="button_inner_right"/>
+ <button version=">= 3.3" function="right_single_background" state="prelight" draw_ops="button_inner_right_prelight"/>
+ <button version=">= 3.3" function="right_single_background" state="pressed" draw_ops="button_inner_right_pressed"/>
+
+ <button function="above" state="normal"><draw_ops></draw_ops></button>
+ <button function="above" state="pressed"><draw_ops></draw_ops></button>
+ <button function="unabove" state="normal"><draw_ops></draw_ops></button>
+ <button function="unabove" state="pressed"><draw_ops></draw_ops></button>
+ <button function="stick" state="normal"><draw_ops></draw_ops></button>
+ <button function="stick" state="pressed"><draw_ops></draw_ops></button>
+ <button function="unstick" state="normal"><draw_ops></draw_ops></button>
+ <button function="unstick" state="pressed"><draw_ops></draw_ops></button>
+</frame_style>
+
+<frame_style name="tiled_left_unfocused" geometry="tiled_left">
+ <piece position="entire_background" draw_ops="entire_background_unfocused" />
+ <piece position="titlebar" draw_ops="titlebar_fill_unfocused" />
+ <piece position="title" draw_ops="title_unfocused" />
+ <piece position="overlay" draw_ops="border_right_unfocused" />
+ <button function="close" state="normal" draw_ops="close_unfocused"/>
+ <button function="close" state="prelight" draw_ops="close_unfocused_prelight"/>
+ <button function="close" state="pressed" draw_ops="close_unfocused_pressed"/>
+ <button function="maximize" state="normal" draw_ops="maximize_unfocused"/>
+ <button function="maximize" state="prelight" draw_ops="maximize_unfocused_prelight"/>
+ <button function="maximize" state="pressed" draw_ops="maximize_unfocused_pressed"/>
+ <button function="minimize" state="normal" draw_ops="minimize_unfocused"/>
+ <button function="minimize" state="prelight" draw_ops="minimize_unfocused_prelight"/>
+ <button function="minimize" state="pressed" draw_ops="minimize_unfocused_pressed"/>
+ <button function="menu" state="normal" draw_ops="menu_unfocused" />
+ <button function="menu" state="prelight" draw_ops="menu_unfocused_prelight" />
+ <button function="menu" state="pressed" draw_ops="menu_unfocused_pressed" />
+ <button function="shade" state="normal" draw_ops="shade_unfocused" />
+ <button function="shade" state="prelight" draw_ops="shade_unfocused_prelight" />
+ <button function="shade" state="pressed" draw_ops="shade_unfocused_pressed" />
+ <button function="unshade" state="normal" draw_ops="shade_unfocused" />
+ <button function="unshade" state="prelight" draw_ops="shade_unfocused_prelight" />
+ <button function="unshade" state="pressed" draw_ops="shade_unfocused_pressed" />
+ <button function="above" state="normal"><draw_ops></draw_ops></button>
+ <button function="above" state="pressed"><draw_ops></draw_ops></button>
+ <button function="unabove" state="normal"><draw_ops></draw_ops></button>
+ <button function="unabove" state="pressed"><draw_ops></draw_ops></button>
+ <button function="stick" state="normal"><draw_ops></draw_ops></button>
+ <button function="stick" state="pressed"><draw_ops></draw_ops></button>
+ <button function="unstick" state="normal"><draw_ops></draw_ops></button>
+ <button function="unstick" state="pressed"><draw_ops></draw_ops></button>
+</frame_style>
+
+<frame_style name="tiled_right_focused" geometry="tiled_right">
+ <piece position="entire_background" draw_ops="entire_background_focused" />
+ <piece position="titlebar" draw_ops="titlebar_fill_focused_alt" />
+ <piece position="title" draw_ops="title_focused" />
+ <piece position="overlay" draw_ops="border_left_focused" />
+ <button function="close" state="normal" draw_ops="close_focused" />
+ <button function="close" state="pressed" draw_ops="close_focused_pressed" />
+ <button function="maximize" state="normal" draw_ops="maximize_focused" />
+ <button function="maximize" state="pressed" draw_ops="maximize_focused_pressed" />
+ <button function="minimize" state="normal" draw_ops="minimize_focused" />
+ <button function="minimize" state="pressed" draw_ops="minimize_focused_pressed" />
+ <button function="menu" state="normal" draw_ops="menu_focused" />
+ <button function="menu" state="pressed" draw_ops="menu_focused_pressed" />
+ <button function="shade" state="normal" draw_ops="shade_focused" />
+ <button function="shade" state="pressed" draw_ops="shade_focused_pressed" />
+ <button function="unshade" state="normal" draw_ops="shade_focused" />
+ <button function="unshade" state="pressed" draw_ops="shade_focused_pressed" />
+
+ <button function="left_middle_background" state="normal" draw_ops="button"/>
+ <button function="left_middle_background" state="prelight" draw_ops="button_prelight"/>
+ <button function="left_middle_background" state="pressed" draw_ops="button_pressed"/>
+ <button function="left_right_background" state="normal" draw_ops="button_inner_left"/>
+ <button function="left_right_background" state="prelight" draw_ops="button_inner_left_prelight"/>
+ <button function="left_right_background" state="pressed" draw_ops="button_inner_left_pressed"/>
+
+ <button function="right_middle_background" state="normal" draw_ops="button"/>
+ <button function="right_middle_background" state="prelight" draw_ops="button_prelight"/>
+ <button function="right_middle_background" state="pressed" draw_ops="button_pressed"/>
+ <button function="right_left_background" state="normal" draw_ops="button_inner_right"/>
+ <button function="right_left_background" state="prelight" draw_ops="button_inner_right_prelight"/>
+ <button function="right_left_background" state="pressed" draw_ops="button_inner_right_pressed"/>
+
+ <button version=">= 3.3" function="left_single_background" state="normal" draw_ops="button_inner_left"/>
+ <button version=">= 3.3" function="left_single_background" state="prelight" draw_ops="button_inner_left_prelight"/>
+ <button version=">= 3.3" function="left_single_background" state="pressed" draw_ops="button_inner_left_pressed"/>
+ <button version=">= 3.3" function="right_single_background" state="normal" draw_ops="button_inner_right"/>
+ <button version=">= 3.3" function="right_single_background" state="prelight" draw_ops="button_inner_right_prelight"/>
+ <button version=">= 3.3" function="right_single_background" state="pressed" draw_ops="button_inner_right_pressed"/>
+
+ <button function="above" state="normal"><draw_ops></draw_ops></button>
+ <button function="above" state="pressed"><draw_ops></draw_ops></button>
+ <button function="unabove" state="normal"><draw_ops></draw_ops></button>
+ <button function="unabove" state="pressed"><draw_ops></draw_ops></button>
+ <button function="stick" state="normal"><draw_ops></draw_ops></button>
+ <button function="stick" state="pressed"><draw_ops></draw_ops></button>
+ <button function="unstick" state="normal"><draw_ops></draw_ops></button>
+ <button function="unstick" state="pressed"><draw_ops></draw_ops></button>
+</frame_style>
+
+<frame_style name="tiled_right_unfocused" geometry="tiled_right">
+ <piece position="entire_background" draw_ops="entire_background_unfocused" />
+ <piece position="titlebar" draw_ops="titlebar_fill_unfocused" />
+ <piece position="title" draw_ops="title_unfocused" />
+ <piece position="overlay" draw_ops="border_left_unfocused" />
+ <button function="close" state="normal" draw_ops="close_unfocused"/>
+ <button function="close" state="prelight" draw_ops="close_unfocused_prelight"/>
+ <button function="close" state="pressed" draw_ops="close_unfocused_pressed"/>
+ <button function="maximize" state="normal" draw_ops="maximize_unfocused"/>
+ <button function="maximize" state="prelight" draw_ops="maximize_unfocused_prelight"/>
+ <button function="maximize" state="pressed" draw_ops="maximize_unfocused_pressed"/>
+ <button function="minimize" state="normal" draw_ops="minimize_unfocused"/>
+ <button function="minimize" state="prelight" draw_ops="minimize_unfocused_prelight"/>
+ <button function="minimize" state="pressed" draw_ops="minimize_unfocused_pressed"/>
+ <button function="menu" state="normal" draw_ops="menu_unfocused" />
+ <button function="menu" state="prelight" draw_ops="menu_unfocused_prelight" />
+ <button function="menu" state="pressed" draw_ops="menu_unfocused_pressed" />
+ <button function="shade" state="normal" draw_ops="shade_unfocused" />
+ <button function="shade" state="prelight" draw_ops="shade_unfocused_prelight" />
+ <button function="shade" state="pressed" draw_ops="shade_unfocused_pressed" />
+ <button function="unshade" state="normal" draw_ops="shade_unfocused" />
+ <button function="unshade" state="prelight" draw_ops="shade_unfocused_prelight" />
+ <button function="unshade" state="pressed" draw_ops="shade_unfocused_pressed" />
+ <button function="above" state="normal"><draw_ops></draw_ops></button>
+ <button function="above" state="pressed"><draw_ops></draw_ops></button>
+ <button function="unabove" state="normal"><draw_ops></draw_ops></button>
+ <button function="unabove" state="pressed"><draw_ops></draw_ops></button>
+ <button function="stick" state="normal"><draw_ops></draw_ops></button>
+ <button function="stick" state="pressed"><draw_ops></draw_ops></button>
+ <button function="unstick" state="normal"><draw_ops></draw_ops></button>
+ <button function="unstick" state="pressed"><draw_ops></draw_ops></button>
+</frame_style>
+
+<!-- placeholder for unimplementated styles-->
+<frame_style name="blank" geometry="normal">
+ <button function="close" state="normal"><draw_ops></draw_ops></button>
+ <button function="close" state="pressed"><draw_ops></draw_ops></button>
+ <button function="maximize" state="normal"><draw_ops></draw_ops></button>
+ <button function="maximize" state="pressed"><draw_ops></draw_ops></button>
+ <button function="minimize" state="normal"><draw_ops></draw_ops></button>
+ <button function="minimize" state="pressed"><draw_ops></draw_ops></button>
+ <button function="menu" state="normal"><draw_ops></draw_ops></button>
+ <button function="menu" state="pressed"><draw_ops></draw_ops></button>
+ <button function="shade" state="normal"><draw_ops></draw_ops></button>
+ <button function="shade" state="pressed"><draw_ops></draw_ops></button>
+ <button function="unshade" state="normal"><draw_ops></draw_ops></button>
+ <button function="unshade" state="pressed"><draw_ops></draw_ops></button>
+ <button function="above" state="normal"><draw_ops></draw_ops></button>
+ <button function="above" state="pressed"><draw_ops></draw_ops></button>
+ <button function="unabove" state="normal"><draw_ops></draw_ops></button>
+ <button function="unabove" state="pressed"><draw_ops></draw_ops></button>
+ <button function="stick" state="normal"><draw_ops></draw_ops></button>
+ <button function="stick" state="pressed"><draw_ops></draw_ops></button>
+ <button function="unstick" state="normal"><draw_ops></draw_ops></button>
+ <button function="unstick" state="pressed"><draw_ops></draw_ops></button>
+</frame_style>
+
+<!-- frame style sets -->
+
+<frame_style_set name="normal_style_set">
+ <frame focus="yes" state="normal" resize="both" style="normal_focused"/>
+ <frame focus="no" state="normal" resize="both" style="normal_unfocused"/>
+ <frame focus="yes" state="maximized" style="normal_max_focused"/>
+ <frame focus="no" state="maximized" style="normal_max_unfocused"/>
+ <frame focus="yes" state="shaded" style="normal_focused"/>
+ <frame focus="no" state="shaded" style="normal_unfocused"/>
+ <frame focus="yes" state="maximized_and_shaded" style="normal_max_shaded_focused"/>
+ <frame focus="no" state="maximized_and_shaded" style="normal_max_shaded_unfocused"/>
+ <frame version=">= 3.3"focus="yes" state="tiled_left" style="tiled_left_focused"/>
+ <frame version=">= 3.3"focus="no" state="tiled_left" style="tiled_left_unfocused"/>
+ <frame version=">= 3.3"focus="yes" state="tiled_right" style="tiled_right_focused"/>
+ <frame version=">= 3.3"focus="no" state="tiled_right" style="tiled_right_unfocused"/>
+ <frame version=">= 3.3"focus="yes" state="tiled_left_and_shaded" style="tiled_left_focused"/>
+ <frame version=">= 3.3"focus="no" state="tiled_left_and_shaded" style="tiled_left_unfocused"/>
+ <frame version=">= 3.3"focus="yes" state="tiled_right_and_shaded" style="tiled_right_focused"/>
+ <frame version=">= 3.3" focus="no" state="tiled_right_and_shaded" style="tiled_right_unfocused"/>
+</frame_style_set>
+
+<frame_style_set name="dialog_style_set">
+ <frame focus="yes" state="normal" resize="both" style="dialog_focused"/>
+ <frame focus="no" state="normal" resize="both" style="dialog_unfocused"/>
+ <frame focus="yes" state="maximized" style="blank"/>
+ <frame focus="no" state="maximized" style="blank"/>
+ <frame focus="yes" state="shaded" style="dialog_focused"/>
+ <frame focus="no" state="shaded" style="dialog_unfocused"/>
+ <frame focus="yes" state="maximized_and_shaded" style="blank"/>
+ <frame focus="no" state="maximized_and_shaded" style="blank"/>
+</frame_style_set>
+
+<frame_style_set name="modal_dialog_style_set">
+ <frame focus="yes" state="normal" resize="both" style="modal_dialog_focused"/>
+ <frame focus="no" state="normal" resize="both" style="modal_dialog_unfocused"/>
+ <frame focus="yes" state="maximized" style="blank"/>
+ <frame focus="no" state="maximized" style="blank"/>
+ <frame focus="yes" state="shaded" style="modal_dialog_focused"/>
+ <frame focus="no" state="shaded" style="modal_dialog_unfocused"/>
+ <frame focus="yes" state="maximized_and_shaded" style="blank"/>
+ <frame focus="no" state="maximized_and_shaded" style="blank"/>
+</frame_style_set>
+
+<frame_style_set name="utility_style_set">
+ <frame focus="yes" state="normal" resize="both" style="utility_focused"/>
+ <frame focus="no" state="normal" resize="both" style="utility_unfocused"/>
+ <frame focus="yes" state="maximized" style="blank"/>
+ <frame focus="no" state="maximized" style="blank"/>
+ <frame focus="yes" state="shaded" style="utility_focused"/>
+ <frame focus="no" state="shaded" style="utility_unfocused"/>
+ <frame focus="yes" state="maximized_and_shaded" style="blank"/>
+ <frame focus="no" state="maximized_and_shaded" style="blank"/>
+</frame_style_set>
+
+<frame_style_set name="border_style_set">
+ <frame focus="yes" state="normal" resize="both" style="border_focused"/>
+ <frame focus="no" state="normal" resize="both" style="border_unfocused"/>
+ <frame focus="yes" state="maximized" style="blank"/>
+ <frame focus="no" state="maximized" style="blank"/>
+ <frame focus="yes" state="shaded" style="blank"/>
+ <frame focus="no" state="shaded" style="blank"/>
+ <frame focus="yes" state="maximized_and_shaded" style="blank"/>
+ <frame focus="no" state="maximized_and_shaded" style="blank"/>
+</frame_style_set>
+
+<frame_style_set name="attached_style_set">
+ <frame focus="yes" state="normal" resize="both" style="attached_focused"/>
+ <frame focus="no" state="normal" resize="both" style="attached_unfocused"/>
+ <frame focus="yes" state="maximized" style="blank"/>
+ <frame focus="no" state="maximized" style="blank"/>
+ <frame focus="yes" state="shaded" style="blank"/>
+ <frame focus="no" state="shaded" style="blank"/>
+ <frame focus="yes" state="maximized_and_shaded" style="blank"/>
+ <frame focus="no" state="maximized_and_shaded" style="blank"/>
+</frame_style_set>
+
+
+<!-- windows -->
+
+<window type="normal" style_set="normal_style_set"/>
+<window type="dialog" style_set="dialog_style_set"/>
+<window type="modal_dialog" style_set="modal_dialog_style_set"/>
+<window type="menu" style_set="utility_style_set"/>
+<window type="utility" style_set="utility_style_set"/>
+<window type="border" style_set="border_style_set"/>
+<window version=">= 3.2" type="attached" style_set="attached_style_set"/>
+
+</metacity_theme>