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authorPerberos <perberos@gmail.com>2011-12-01 23:42:46 -0300
committerPerberos <perberos@gmail.com>2011-12-01 23:42:46 -0300
commitead8ef613ce66d51399a87d225b4cd52c6c7983e (patch)
tree28331e03ae7cced58068fc2a35dbf127d109a73e /desktop-themes/aldabra
downloadmate-themes-ead8ef613ce66d51399a87d225b4cd52c6c7983e.tar.bz2
mate-themes-ead8ef613ce66d51399a87d225b4cd52c6c7983e.tar.xz
moving from https://github.com/perberos/mate-desktop-environment
Diffstat (limited to 'desktop-themes/aldabra')
-rw-r--r--desktop-themes/aldabra/COPYING507
-rw-r--r--desktop-themes/aldabra/Makefile.am24
-rw-r--r--desktop-themes/aldabra/Makefile.in632
-rw-r--r--desktop-themes/aldabra/NEWS38
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-rw-r--r--desktop-themes/aldabra/gtk-2.0/assets/toolbar.pngbin0 -> 214 bytes
-rw-r--r--desktop-themes/aldabra/gtk-2.0/gtkrc928
-rw-r--r--desktop-themes/aldabra/gtk-3.0/Makefile.am13
-rw-r--r--desktop-themes/aldabra/gtk-3.0/Makefile.in619
-rw-r--r--desktop-themes/aldabra/gtk-3.0/assets/Makefile.am16
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-rw-r--r--desktop-themes/aldabra/gtk-3.0/gtk-widgets.css1219
-rw-r--r--desktop-themes/aldabra/gtk-3.0/gtk.css100
-rw-r--r--desktop-themes/aldabra/gtk-3.0/settings.ini3
-rw-r--r--desktop-themes/aldabra/index.theme.in33
-rw-r--r--desktop-themes/aldabra/metacity-1/Makefile.am13
-rw-r--r--desktop-themes/aldabra/metacity-1/Makefile.in420
-rw-r--r--desktop-themes/aldabra/metacity-1/background.pngbin0 -> 31573 bytes
-rw-r--r--desktop-themes/aldabra/metacity-1/button_close.pngbin0 -> 4454 bytes
-rw-r--r--desktop-themes/aldabra/metacity-1/button_close_prelight.pngbin0 -> 4521 bytes
-rw-r--r--desktop-themes/aldabra/metacity-1/button_close_pressed.pngbin0 -> 4263 bytes
-rw-r--r--desktop-themes/aldabra/metacity-1/metacity-theme-1.xml271
-rw-r--r--desktop-themes/aldabra/metacity-1/metacity-theme-2.xml1604
-rw-r--r--desktop-themes/aldabra/metacity-1/metacity-theme-3.xml1940
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diff --git a/desktop-themes/aldabra/COPYING b/desktop-themes/aldabra/COPYING
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+++ b/desktop-themes/aldabra/COPYING
@@ -0,0 +1,507 @@
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+ How to Apply These Terms to Your New Libraries
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+ If you develop a new library, and you want it to be of the greatest
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+everyone can redistribute and change. You can do so by permitting
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+effectively convey the exclusion of warranty; and each file should
+have at least the "copyright" line and a pointer to where the full
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+
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+ Copyright (C) <year> <name of author>
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+
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+ but WITHOUT ANY WARRANTY; without even the implied warranty of
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+ <signature of Ty Coon>, 1 April 1990
+ Ty Coon, President of Vice
+
+That's all there is to it!
diff --git a/desktop-themes/aldabra/Makefile.am b/desktop-themes/aldabra/Makefile.am
new file mode 100644
index 00000000..fe9c0b18
--- /dev/null
+++ b/desktop-themes/aldabra/Makefile.am
@@ -0,0 +1,24 @@
+THEME_NAME=aldabra
+
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+
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+
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+
+SUBDIRS = \
+ gtk-2.0 \
+ gtk-3.0 \
+ metacity-1
+
+DIST_SUBDIRS = \
+ gtk-2.0 \
+ gtk-3.0 \
+ metacity-1
+
+CLEANFILES = index.theme
+
+index.theme: index.theme.in
+ $(AM_V_GEN)sed \
+ -e s!\@BACKGROUND_DIR\@!$(datadir)/pixmaps/backgrounds/mate/abstract! \
+ < $< > $@
diff --git a/desktop-themes/aldabra/Makefile.in b/desktop-themes/aldabra/Makefile.in
new file mode 100644
index 00000000..be401d36
--- /dev/null
+++ b/desktop-themes/aldabra/Makefile.in
@@ -0,0 +1,632 @@
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diff --git a/desktop-themes/aldabra/NEWS b/desktop-themes/aldabra/NEWS
new file mode 100644
index 00000000..e10a0ab3
--- /dev/null
+++ b/desktop-themes/aldabra/NEWS
@@ -0,0 +1,38 @@
+2011-06-15 Version 0.7.5.
+Fixed Eclipse scrollbars. Thanks goes to mxt on ubuntuforums.
+
+2011-06-06 Version 0.7.4.
+Corrected the colors of radios and checks in menus. Fixed the scrollbar "invalid borders" error.
+
+2011-06-02 Version 0.7.3.
+Switched archive formats again. Attempted to allow installation via dragging archive to gnome-appearance-properties and to reduce errors in GNOME 2.
+
+2011-06-02 Version 0.7.2.
+Modified index.theme. Aldabra displays as a full theme in gnome-appearance-properties without errors/warnings about missing dependencies.
+
+2011-06-02 Version 0.7.1.
+Modified index.theme.
+
+2011-06-02 Version 0.7.
+Modified index.theme. Removed the active tab underline and replaced screengrab checkboxes/radiobuttons with the official Adwaita images. Switched back to .zip because of GNOME-look's upload filesize limit.
+
+2011-06-01 Version 0.6.2.
+Fixed gVim scrollbars.
+
+2011-06-01 Version 0.6.1.
+Modified the toolbar pixmap to work better with some applications. Added radiobuttons and checkboxes to Firefox.
+
+2011-05-31 Version 0.6.
+Added Adwaita-styled checkboxes and radiobuttons. They are not applied perfectly yet. Please comment about any regressions.
+
+2011-05-31 Version 0.5.2.
+Fixed Firefox menubar selected text color.
+
+2011-05-31 Version 0.5.1.
+Uploaded a .tar, because .tar.gz would not open. Fixed expanders.
+
+2011-05-31 Version 0.5.
+Uploaded a .tar.gz to help packagers. Contents of file have not changed, just the archive format.
+
+2011-05-31 Version 0.5.
+Initial commit to GNOME-look.org.
diff --git a/desktop-themes/aldabra/README b/desktop-themes/aldabra/README
new file mode 100644
index 00000000..64d86e92
--- /dev/null
+++ b/desktop-themes/aldabra/README
@@ -0,0 +1,16 @@
+Aldabra 0.7.5
+
+Author:
+ceramicm (http://gnome-look.org/usermanager/search.php?username=ceramicm)
+
+Homepage:
+http://gnome-look.org/content/show.php/Aldabra?content=142247
+http://ubuntuforums.org/showthread.php?t=1772074
+
+Description:
+Aldabra is a GTK2 theme that uses the Murrine and Pixmap engines to mimic the look of Adwaita, the default GNOME 3 theme.
+
+The goal of this theme is to provide visual consistency between GTK2 and GTK3 applications. It is a work in progress: over the next few days, I hope to add accurate buttons and to fix application-specific issues.
+
+Aldabra is available under the LGPLv2+. Anyone is welcome to rename, package, or otherwise distribute the theme (in whole or in part) as permitted by that license. Constructive feedback is greatly appreciated.
+
diff --git a/desktop-themes/aldabra/gtk-2.0/Makefile.am b/desktop-themes/aldabra/gtk-2.0/Makefile.am
new file mode 100644
index 00000000..2aeb20f8
--- /dev/null
+++ b/desktop-themes/aldabra/gtk-2.0/Makefile.am
@@ -0,0 +1,10 @@
+
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+
+theme_DATA = gtkrc
+
+EXTRA_DIST = $(theme_DATA)
+
+SUBDIRS = assets
+
+DIST_SUBDIRS = assets
diff --git a/desktop-themes/aldabra/gtk-2.0/Makefile.in b/desktop-themes/aldabra/gtk-2.0/Makefile.in
new file mode 100644
index 00000000..8017b23f
--- /dev/null
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new file mode 100644
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--- /dev/null
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new file mode 100644
index 00000000..ad28331e
--- /dev/null
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+++ b/desktop-themes/aldabra/gtk-2.0/assets/scroll-vhandle.png
Binary files differ
diff --git a/desktop-themes/aldabra/gtk-2.0/assets/tab-bottom-active.png b/desktop-themes/aldabra/gtk-2.0/assets/tab-bottom-active.png
new file mode 100644
index 00000000..775d5509
--- /dev/null
+++ b/desktop-themes/aldabra/gtk-2.0/assets/tab-bottom-active.png
Binary files differ
diff --git a/desktop-themes/aldabra/gtk-2.0/assets/tab-bottom.png b/desktop-themes/aldabra/gtk-2.0/assets/tab-bottom.png
new file mode 100644
index 00000000..4d0d72fb
--- /dev/null
+++ b/desktop-themes/aldabra/gtk-2.0/assets/tab-bottom.png
Binary files differ
diff --git a/desktop-themes/aldabra/gtk-2.0/assets/tab-left-active.png b/desktop-themes/aldabra/gtk-2.0/assets/tab-left-active.png
new file mode 100644
index 00000000..096d6051
--- /dev/null
+++ b/desktop-themes/aldabra/gtk-2.0/assets/tab-left-active.png
Binary files differ
diff --git a/desktop-themes/aldabra/gtk-2.0/assets/tab-left.png b/desktop-themes/aldabra/gtk-2.0/assets/tab-left.png
new file mode 100644
index 00000000..4841bbab
--- /dev/null
+++ b/desktop-themes/aldabra/gtk-2.0/assets/tab-left.png
Binary files differ
diff --git a/desktop-themes/aldabra/gtk-2.0/assets/tab-right-active.png b/desktop-themes/aldabra/gtk-2.0/assets/tab-right-active.png
new file mode 100644
index 00000000..fedb8ebe
--- /dev/null
+++ b/desktop-themes/aldabra/gtk-2.0/assets/tab-right-active.png
Binary files differ
diff --git a/desktop-themes/aldabra/gtk-2.0/assets/tab-right.png b/desktop-themes/aldabra/gtk-2.0/assets/tab-right.png
new file mode 100644
index 00000000..c82bee84
--- /dev/null
+++ b/desktop-themes/aldabra/gtk-2.0/assets/tab-right.png
Binary files differ
diff --git a/desktop-themes/aldabra/gtk-2.0/assets/tab-top-active.png b/desktop-themes/aldabra/gtk-2.0/assets/tab-top-active.png
new file mode 100644
index 00000000..48b2577f
--- /dev/null
+++ b/desktop-themes/aldabra/gtk-2.0/assets/tab-top-active.png
Binary files differ
diff --git a/desktop-themes/aldabra/gtk-2.0/assets/tab-top.png b/desktop-themes/aldabra/gtk-2.0/assets/tab-top.png
new file mode 100644
index 00000000..e01f001b
--- /dev/null
+++ b/desktop-themes/aldabra/gtk-2.0/assets/tab-top.png
Binary files differ
diff --git a/desktop-themes/aldabra/gtk-2.0/assets/toolbar.png b/desktop-themes/aldabra/gtk-2.0/assets/toolbar.png
new file mode 100644
index 00000000..364f8962
--- /dev/null
+++ b/desktop-themes/aldabra/gtk-2.0/assets/toolbar.png
Binary files differ
diff --git a/desktop-themes/aldabra/gtk-2.0/gtkrc b/desktop-themes/aldabra/gtk-2.0/gtkrc
new file mode 100644
index 00000000..0a97f3fb
--- /dev/null
+++ b/desktop-themes/aldabra/gtk-2.0/gtkrc
@@ -0,0 +1,928 @@
+gtk-color-scheme = "base_color:#ffffff\nfg_color:#000000\ntooltip_fg_color:#FFFFFF\nselected_bg_color:#4A90D9\nselected_fg_color:#ffffff\ntext_color:#313739\nbg_color:#EDEDED\ntooltip_bg_color:#343434"
+
+gtk-auto-mnemonics = 1
+
+style "default" {
+ xthickness = 1
+ ythickness = 1
+
+ #######################
+ # Style Properties
+ #######################
+ GtkButton ::child-displacement-x = 1
+ GtkButton ::child-displacement-y = 1
+ GtkButton ::default-border = {0, 0, 0, 0}
+ GtkButton ::image-spacing = 4
+ GtkToolButton ::icon-spacing = 4
+
+ GtkCheckButton ::indicator-size = 14
+
+ GtkEntry ::honors-transparent-bg-hint = 1
+ GtkEntry ::invisible-char = 0x2022
+ GtkEntry ::progress-border = {2, 2, 2, 2}
+
+ GtkExpander ::expander-size = 14
+
+ GtkMenuBar ::internal-padding = 2
+ GtkMenuBar ::shadow-type = GTK_SHADOW_NONE
+ GtkMenu ::horizontal-padding = 0
+ GtkMenu ::vertical-padding = 0
+ GtkSeparatorMenuItem ::horizontal-padding = 7
+
+ GtkNotebook ::tab-overlap = 7
+ GtkNotebook ::tab-curvature = 14
+
+ GtkPaned ::handle-size = 6
+
+ GtkRange ::trough-border = 0
+ GtkRange ::slider-width = 15
+ GtkRange ::stepper-size = 15
+
+ GtkScale ::slider-length = 14
+ GtkScale ::slider-width = 14
+ GtkScale ::trough-side-details = 0
+
+ GtkScrollbar ::slider_width = 22
+ GtkScrollbar ::slider_height = 24
+ GtkScrollbar ::stepper_size = 22
+ GtkScrollbar ::min-slider-length = 32
+
+ GtkToolbar ::internal-padding = 5
+
+ GtkTreeView ::expander-size = 14
+ GtkTreeView ::odd_row_color = "#FFF"
+ GtkTreeView ::even_row_color = "#FFF"
+
+ WnckTasklist ::fade-overlay-rect = 0
+
+ ####################
+ # Color Definitions
+ ####################
+ bg[NORMAL] = @bg_color
+ bg[PRELIGHT] = shade (1.02, @bg_color)
+ bg[SELECTED] = @selected_bg_color
+ bg[INSENSITIVE] = @bg_color
+ bg[ACTIVE] = shade (0.9, @bg_color)
+
+ fg[NORMAL] = @text_color
+ fg[PRELIGHT] = @fg_color
+ fg[SELECTED] = @selected_fg_color
+ fg[INSENSITIVE] = darker (@bg_color)
+ fg[ACTIVE] = @fg_color
+
+ text[NORMAL] = @text_color
+ text[PRELIGHT] = @text_color
+ text[SELECTED] = @selected_fg_color
+ text[INSENSITIVE] = darker (@bg_color)
+ text[ACTIVE] = @selected_fg_color
+
+ base[NORMAL] = @base_color
+ base[PRELIGHT] = shade (0.95, @bg_color)
+ base[SELECTED] = @selected_bg_color
+ base[INSENSITIVE] = @bg_color
+ base[ACTIVE] = shade (0.9, @selected_bg_color)
+
+ engine "murrine" {
+ animation = FALSE
+ arrowstyle = 0
+ colorize_scrollbar = FALSE
+ contrast = 1.0
+ default_button_color = @bg_color
+ expanderstyle = 2
+ focusstyle = 1
+ glazestyle = 0 # 0 = flat highlight, 1 = curved highlight, 2 = concave style, 3 = top curved highlight, 4 = beryl highlight
+ glowstyle = 0 # 0 = top, 1 = bottom, 2 = top and bottom, 3 = horizontal, 4 = centered glow
+ gradient_shades = {1.18, 1.09, 1.08, 0.9}
+ highlight_shade = 1.0
+ lightborder_shade = 1.18
+ lightborderstyle = 0 # 0 = top side, 1 = all sides
+ listviewstyle = 0 # 0 = nothing, 1 = dotted, 2 = line
+ menubaritemstyle = 1 # 0 = menuitem look, 1 = button look
+ menubarstyle = 2 # 0 = flat, 1 = glassy, 2 = gradient, 3 = striped
+ menuitemstyle = 0 # 0 = flat, 1 = glassy, 2 = striped
+ menustyle = 0 # 0 = no vertical menu stripe, 1 = display vertical menu stripe
+ progressbarstyle = 1
+ reliefstyle = 0 # 0 = flat, 1 = inset, 2 = shadow, 3 = shadow with gradient, 4 = stronger shadow with gradient
+ rgba = FALSE # alpha transparency
+ roundness = 2 # 0 = square
+ scrollbarstyle = 0 # 0 = nothing
+ separatorstyle = 0
+ shadow_shades = {2.0, 1.0}
+ sliderstyle = 0 # 0 = nothing added
+ stepperstyle = 1 # 0 = standard, 1 = integrated stepper handles, 2 = unknown
+ toolbarstyle = 0 # 0 = flat, 1 = glassy, 2 = gradient
+ trough_shades = {0.85, 1.0}
+ }
+}
+
+style "wide" {
+ xthickness = 2
+ ythickness = 2
+}
+
+style "wider" {
+ xthickness = 3
+ ythickness = 3
+}
+
+style "button" {
+ xthickness = 3
+ ythickness = 3
+
+ engine "murrine" {
+ gradient_shades = {1.05, 0.99, 0.99, 0.89}
+ reliefstyle = 3 # 0 = flat, 1 = inset, 2 = shadow, 3 = shadow with gradient, 4 = stronger shadow with gradient
+ }
+}
+
+style "checkbutton" {
+ engine "pixmap" {
+ image {
+ function = CHECK
+ recolorable = TRUE
+ state = NORMAL
+ shadow = OUT
+ overlay_file = "assets/checkbox-unchecked.svg"
+ overlay_stretch = FALSE
+ }
+
+ image {
+ function = CHECK
+ recolorable = TRUE
+ state = PRELIGHT
+ shadow = OUT
+ overlay_file = "assets/checkbox-unchecked.svg"
+ overlay_stretch = FALSE
+ }
+
+ image {
+ function = CHECK
+ recolorable = TRUE
+ state = ACTIVE
+ shadow = OUT
+ overlay_file = "assets/checkbox-unchecked.svg"
+ overlay_stretch = FALSE
+ }
+
+ image {
+ function = CHECK
+ recolorable = TRUE
+ state = INSENSITIVE
+ shadow = OUT
+ overlay_file = "assets/checkbox-unchecked-insensitive.svg"
+ overlay_stretch = FALSE
+ }
+
+ image {
+ function = CHECK
+ recolorable = TRUE
+ state = NORMAL
+ shadow = IN
+ overlay_file = "assets/checkbox-checked.svg"
+ overlay_stretch = FALSE
+ }
+
+ image {
+ function = CHECK
+ recolorable = TRUE
+ state = PRELIGHT
+ shadow = IN
+ overlay_file = "assets/checkbox-checked.svg"
+ overlay_stretch = FALSE
+ }
+
+ image {
+ function = CHECK
+ recolorable = TRUE
+ state = ACTIVE
+ shadow = IN
+ overlay_file = "assets/checkbox-checked.svg"
+ overlay_stretch = FALSE
+ }
+
+
+ image {
+ function = CHECK
+ recolorable = TRUE
+ state = INSENSITIVE
+ shadow = IN
+ overlay_file = "assets/checkbox-checked-insensitive.svg"
+ overlay_stretch = FALSE
+ }
+
+ image {
+ function = FLAT_BOX
+ recolorable = TRUE
+ stretch = TRUE
+ file = "assets/null.png"
+ border = {2, 2, 2, 2}
+ }
+ }
+}
+
+style "entry" { # text
+ xthickness = 3
+ ythickness = 3
+
+ bg[SELECTED] = mix (0.4, @selected_bg_color, @base_color)
+ fg[SELECTED] = @text_color
+
+ engine "murrine" {
+ contrast = 0.4
+ roundness = 3
+ }
+}
+
+style "expander" {
+ bg[NORMAL] = "#FFF"
+ fg[NORMAL] = shade (2.0, @text_color)
+ fg[PRELIGHT] = shade (2.0, @text_color)
+
+ engine "murrine" {
+ contrast = 1.2
+ gradient_shades = {1.0, 1.0, 1.0, 1.0}
+ }
+}
+
+style "frame_title" {
+ fg[NORMAL] = lighter (@fg_color)
+}
+
+style "handle" {
+ engine "pixmap" {
+ image {
+ function = HANDLE
+ overlay_file = "assets/handle.png"
+ overlay_border = {0, 0, 0, 0}
+ overlay_stretch = FALSE
+ orientation = HORIZONTAL
+ file = "assets/null.png"
+ border = {0, 0, 0, 0}
+ stretch = TRUE
+ }
+
+ image {
+ function = HANDLE
+ overlay_file = "assets/handle.png"
+ overlay_border = {0, 0, 0, 0}
+ overlay_stretch = FALSE
+ orientation = VERTICAL
+ file = "assets/null.png"
+ border = {0, 0, 0, 0}
+ stretch = TRUE
+ }
+ }
+}
+class "GtkPaned" style "handle"
+
+style "menubar" {
+ bg[PRELIGHT] = "#FFF"
+ fg[SELECTED] = @text_color
+
+ GtkWidget::window-dragging = 1
+
+ engine "murrine" {
+ gradient_shades = {1.0, 1.0, 1.0, 1.0}
+ roundness = 3 # 0 = squared
+ }
+}
+
+style "menu" {
+ xthickness = 3
+ ythickness = 3
+
+ bg[NORMAL] = shade (1.08, @bg_color)
+
+ GtkMenuItem::arrow-scaling = 0.4
+
+ engine "murrine" {
+ gradient_shades = {1.0, 1.0, 1.0, 1.0}
+ roundness = 1 # 0 = squared
+ }
+}
+
+style "menu_item_white" {
+ xthickness = 2
+ ythickness = 3
+
+ fg[PRELIGHT] = @selected_fg_color
+ text[PRELIGHT] = @selected_fg_color
+}
+
+style "menu_item_black" {
+ xthickness = 2
+ ythickness = 3
+
+ fg[PRELIGHT] = @text_color
+}
+
+style "notebook" { # tab
+ xthickness = 3
+ ythickness = 3
+
+ engine "pixmap" {
+ image {
+ function = EXTENSION
+ recolorable = TRUE
+ state = ACTIVE
+ file = "assets/tab-bottom.png"
+ border = {4, 4, 4, 4}
+ stretch = TRUE
+ gap_side = TOP
+ }
+
+ image {
+ function = EXTENSION
+ recolorable = TRUE
+ state = ACTIVE
+ file = "assets/tab-top.png"
+ border = {4, 4, 4, 4}
+ stretch = TRUE
+ gap_side = BOTTOM
+ }
+
+ image {
+ function = EXTENSION
+ recolorable = TRUE
+ state = ACTIVE
+ file = "assets/tab-left.png"
+ border = {4, 4, 4, 4}
+ stretch = TRUE
+ gap_side = RIGHT
+ }
+
+ image {
+ function = EXTENSION
+ recolorable = TRUE
+ state = ACTIVE
+ file = "assets/tab-right.png"
+ border = {4, 4, 4, 4}
+ stretch = TRUE
+ gap_side = LEFT
+ }
+
+ image {
+ function = EXTENSION
+ recolorable = TRUE
+ file = "assets/tab-top-active.png"
+ border = {4, 4, 4, 4}
+ stretch = TRUE
+ gap_side = BOTTOM
+ }
+
+ image {
+ function = EXTENSION
+ recolorable = TRUE
+ file = "assets/tab-bottom-active.png"
+ border = {4, 4, 4, 4}
+ stretch = TRUE
+ gap_side = TOP
+ }
+
+ image {
+ function = EXTENSION
+ recolorable = TRUE
+ file = "assets/tab-left-active.png"
+ border = {4, 4, 4, 4}
+ stretch = TRUE
+ gap_side = RIGHT
+ }
+
+ image {
+ function = EXTENSION
+ recolorable = TRUE
+ file = "assets/tab-right-active.png"
+ border = {4, 4, 4, 4}
+ stretch = TRUE
+ gap_side = LEFT
+ }
+
+ image {
+ function = BOX_GAP
+ recolorable = TRUE
+ file = "assets/notebook.png"
+ border = {4, 4, 4, 4}
+ stretch = TRUE
+ gap_file = "assets/notebook-gap-top.png"
+ gap_border = {4, 7, 2, 0}
+ gap_side = TOP
+ }
+
+ image {
+ function = BOX_GAP
+ recolorable = TRUE
+ file = "assets/notebook.png"
+ border = {4, 4, 4, 4}
+ stretch = TRUE
+ gap_file = "assets/notebook-gap-bottom.png"
+ gap_border = {4, 7, 0, 2}
+ gap_side = BOTTOM
+ }
+
+ image {
+ function = BOX
+ recolorable = TRUE
+ file = "assets/notebook.png"
+ border = {6, 6, 6, 6}
+ stretch = TRUE
+ }
+ }
+}
+
+style "progressbar" {
+ xthickness = 1
+ ythickness = 1
+
+ fg[PRELIGHT] = @selected_fg_color
+
+ engine "murrine" {
+ gradient_shades = {1.0, 1.0, 1.0, 1.0}
+ }
+}
+
+style "radiobutton" {
+ engine "pixmap" {
+ image {
+ function = OPTION
+ recolorable = TRUE
+ state = NORMAL
+ shadow = OUT
+ overlay_file = "assets/radio-unselected.svg"
+ overlay_stretch = FALSE
+ }
+
+ image {
+ function = OPTION
+ recolorable = TRUE
+ state = PRELIGHT
+ shadow = OUT
+ overlay_file = "assets/radio-unselected.svg"
+ overlay_stretch = FALSE
+ }
+
+ image {
+ function = OPTION
+ recolorable = TRUE
+ state = ACTIVE
+ shadow = OUT
+ overlay_file = "assets/radio-unselected.svg"
+ overlay_stretch = FALSE
+ }
+
+ image {
+ function = OPTION
+ recolorable = TRUE
+ state = INSENSITIVE
+ shadow = OUT
+ overlay_file = "assets/radio-unselected-insensitive.svg"
+ overlay_stretch = FALSE
+ }
+
+ image {
+ function = OPTION
+ recolorable = TRUE
+ state = NORMAL
+ shadow = IN
+ overlay_file = "assets/radio-selected.svg"
+ overlay_stretch = FALSE
+ }
+
+ image {
+ function = OPTION
+ recolorable = TRUE
+ state = PRELIGHT
+ shadow = IN
+ overlay_file = "assets/radio-selected.svg"
+ overlay_stretch = FALSE
+ }
+
+ image {
+ function = OPTION
+ recolorable = TRUE
+ state = ACTIVE
+ shadow = IN
+ overlay_file = "assets/radio-selected.svg"
+ overlay_stretch = FALSE
+ }
+
+
+ image {
+ function = OPTION
+ recolorable = TRUE
+ state = INSENSITIVE
+ shadow = IN
+ overlay_file = "assets/radio-selected-insensitive.svg"
+ overlay_stretch = FALSE
+ }
+
+ image {
+ function = FLAT_BOX
+ recolorable = TRUE
+ stretch = TRUE
+ file = "assets/null.png"
+ border = {2, 2, 2, 2}
+ }
+ }
+}
+
+style "scale" { # slider
+ xthickness = 0
+ ythickness = 0
+
+ bg[ACTIVE] = shade (0.95, @bg_color)
+
+ engine "murrine" {
+ gradient_shades = {1.08, 1.04, 1.04, 1.02}
+ roundness = 15
+ }
+}
+
+style "scrollbar" {
+ engine "pixmap" {
+ image {
+ function = SLIDER
+ orientation = VERTICAL
+ state = NORMAL
+ recolorable = TRUE
+ file = "assets/scroll-vhandle.png"
+ border = {5, 5, 15, 22}
+ stretch = TRUE
+ }
+
+ image {
+ function = SLIDER
+ orientation = VERTICAL
+ state = PRELIGHT
+ recolorable = TRUE
+ file = "assets/scroll-vhandle-hover.png"
+ border = {5, 5, 15, 22}
+ stretch = TRUE
+ }
+
+ image {
+ function = BOX
+ orientation = VERTICAL
+ file = "assets/scroll-background.png"
+ }
+
+ image {
+ function = BOX
+ detail = "hscrollbar"
+ }
+
+ image {
+ function = SLIDER
+ orientation = HORIZONTAL
+ state = NORMAL
+ recolorable = TRUE
+ file = "assets/scroll-hhandle.png"
+ border = {15, 22, 5, 5}
+ stretch = TRUE
+ }
+
+ image {
+ function = SLIDER
+ orientation = HORIZONTAL
+ state = PRELIGHT
+ recolorable = TRUE
+ file = "assets/scroll-hhandle-hover.png"
+ border = {15, 22, 5, 5}
+ stretch = TRUE
+ }
+
+ image {
+ function = BOX
+ orientation = HORIZONTAL
+ file = "assets/scroll-background.png"
+ }
+
+ image {
+ function = BOX
+ detail = "vscrollbar"
+ }
+
+ image {
+ function = STEPPER
+ recolorable = TRUE
+ state = NORMAL
+ file = "assets/scroll-button-up.png"
+ border = {0, 0, 0, 0}
+ stretch = TRUE
+ arrow_direction = UP
+ }
+
+ image {
+ function = STEPPER
+ recolorable = TRUE
+ state = PRELIGHT
+ file = "assets/scroll-button-up-hover.png"
+ border = {0, 0, 0, 0}
+ stretch = TRUE
+ arrow_direction = UP
+ }
+
+ image {
+ function = STEPPER
+ recolorable = TRUE
+ state = ACTIVE
+ file = "assets/scroll-button-up-active.png"
+ border = {0, 0, 0, 0}
+ stretch = TRUE
+ arrow_direction = UP
+ }
+
+ image {
+ function = STEPPER
+ recolorable = TRUE
+ state = INSENSITIVE
+ file = "assets/scroll-button-up-disabled.png"
+ border = {0, 0, 0, 0}
+ stretch = TRUE
+ arrow_direction = UP
+ }
+
+ image {
+ function = STEPPER
+ recolorable = TRUE
+ state = NORMAL
+ file = "assets/scroll-button-down.png"
+ border = {0, 0, 0, 0}
+ stretch = TRUE
+ arrow_direction = DOWN
+ }
+
+ image {
+ function = STEPPER
+ recolorable = TRUE
+ state = PRELIGHT
+ file = "assets/scroll-button-down-hover.png"
+ border = {0, 0, 0, 0}
+ stretch = TRUE
+ arrow_direction = DOWN
+ }
+
+ image {
+ function = STEPPER
+ recolorable = TRUE
+ state = ACTIVE
+ file = "assets/scroll-button-down-active.png"
+ border = {0, 0, 0, 0}
+ stretch = TRUE
+ arrow_direction = DOWN
+ }
+
+ image {
+ function = STEPPER
+ recolorable = TRUE
+ state = INSENSITIVE
+ file = "assets/scroll-button-down-disabled.png"
+ border = {0, 0, 0, 0}
+ stretch = TRUE
+ arrow_direction = DOWN
+ }
+
+ image {
+ function = STEPPER
+ recolorable = TRUE
+ state = NORMAL
+ file = "assets/scroll-button-right.png"
+ border = {0, 0, 0, 0}
+ stretch = TRUE
+ arrow_direction = RIGHT
+ }
+
+ image {
+ function = STEPPER
+ recolorable = TRUE
+ state = PRELIGHT
+ file = "assets/scroll-button-right-hover.png"
+ border = {0, 0, 0, 0}
+ stretch = TRUE
+ arrow_direction = RIGHT
+ }
+
+ image {
+ function = STEPPER
+ recolorable = TRUE
+ state = ACTIVE
+ file = "assets/scroll-button-right-active.png"
+ border = {0, 0, 0, 0}
+ stretch = TRUE
+ arrow_direction = RIGHT
+ }
+
+ image {
+ function = STEPPER
+ recolorable = TRUE
+ state = INSENSITIVE
+ file = "assets/scroll-button-right-disabled.png"
+ border = {0, 0, 0, 0}
+ stretch = TRUE
+ arrow_direction = RIGHT
+ }
+
+ image {
+ function = STEPPER
+ recolorable = TRUE
+ state = NORMAL
+ file = "assets/scroll-button-left.png"
+ border = {0, 0, 0, 0}
+ stretch = TRUE
+ arrow_direction = LEFT
+ }
+
+ image {
+ function = STEPPER
+ recolorable = TRUE
+ state = PRELIGHT
+ file = "assets/scroll-button-left-hover.png"
+ border = {0, 0, 0, 0}
+ stretch = TRUE
+ arrow_direction = LEFT
+ }
+
+ image {
+ function = STEPPER
+ recolorable = TRUE
+ state = ACTIVE
+ file = "assets/scroll-button-left-active.png"
+ border = {0, 0, 0, 0}
+ stretch = TRUE
+ arrow_direction = LEFT
+ }
+
+ image {
+ function = STEPPER
+ recolorable = TRUE
+ state = INSENSITIVE
+ file = "assets/scroll-button-left-disabled.png"
+ border = {0, 0, 0, 0}
+ stretch = TRUE
+ arrow_direction = LEFT
+ }
+ }
+}
+
+style "spinbutton" { # input/stepper
+ bg[NORMAL] = "#FFF"
+
+ engine "murrine" {
+ contrast = 0.4
+ gradient_shades = {1.0, 1.0, 1.0, 1.0}
+ }
+}
+
+style "toolbar" {
+ engine "pixmap" {
+ image {
+ function = BOX
+ recolorable = FALSE
+ file = "assets/toolbar.png"
+ border = {0, 0, 1, 1}
+ stretch = TRUE
+ }
+ }
+}
+widget_class "*<GtkToolbar>" style "toolbar"
+
+style "tooltips" {
+ xthickness = 8
+ ythickness = 4
+
+ bg[NORMAL] = @tooltip_bg_color
+ fg[NORMAL] = @tooltip_fg_color
+
+ GtkWidget::new-tooltip-style = 0
+}
+
+style "treeview" {
+ engine "murrine" {
+ gradient_shades = {1.0, 1.0, 1.0, 1.0}
+ }
+}
+
+style "treeview_header" = "button" {
+ xthickness = 2
+ ythickness = 1
+
+ engine "murrine" {
+ gradient_shades = {1.05, 0.99, 0.99, 0.89}
+ reliefstyle = 3 # 0 = flat, 1 = inset, 2 = shadow, 3 = shadow with gradient, 4 = stronger shadow with gradient
+ }
+}
+
+###############################################################################
+# The following part of the gtkrc applies the different styles to the widgets.
+###############################################################################
+
+# The default style is applied to every widget
+class "GtkWidget" style "default"
+class "GtkSeparator" style "wide"
+class "GtkFrame" style "wide"
+class "GtkCalendar" style "wide"
+class "GtkEntry" style "entry"
+
+class "GtkSpinButton" style "spinbutton"
+class "GtkScale" style "scale"
+class "GtkVScale" style "scale"
+class "GtkHScale" style "scale"
+class "GtkScrollbar" style "scrollbar"
+
+# General matching follows. The order is choosen so that the right styles override
+# each other. EG. progressbar needs to be more important than the menu match.
+widget_class "*<GtkButton>" style "button"
+widget_class "*<GtkNotebook>" style "notebook"
+
+widget_class "*<GtkMenuBar>*" style "menubar"
+widget_class "*<GtkMenu>*" style "menu"
+widget_class "*<GtkMenuItem>*" style "menu_item_white"
+widget_class "*<GtkMenuBar>.<GtkMenuItem>*" style "menu_item_black"
+
+widget_class "*.<GtkFrame>.<GtkLabel>" style "frame_title"
+widget_class "*.<GtkTreeView>*" style "treeview"
+
+class "*GtkExpander*" style "expander"
+
+widget_class "*<GtkProgress>" style "progressbar"
+
+# Treeview headers (and similar stock GTK+ widgets)
+widget_class "*.<GtkTreeView>.<GtkButton>" style "treeview_header"
+widget_class "*.<GtkCTree>.<GtkButton>" style "treeview_header"
+widget_class "*.<GtkList>.<GtkButton>" style "treeview_header"
+widget_class "*.<GtkCList>.<GtkButton>" style "treeview_header"
+
+# The window of the tooltip is called "gtk-tooltip"
+widget "gtk-tooltip*" style "tooltips"
+
+widget_class "*CheckButton*" style:highest "checkbutton"
+widget_class "*<GtkDialog>*<GtkRadioButton>*" style:highest "radiobutton"
+widget_class "*<GtkFrame>*<GtkRadioButton>*" style:highest "radiobutton"
+widget "MozillaGtkWidget*GtkCheck*" style:highest "checkbutton"
+widget "MozillaGtkWidget*GtkRadio*" style:highest "radiobutton"
+
+##########################################################################
+# Following are special cases and workarounds for issues in applications.
+##########################################################################
+# For Google Chrome/Chromium integration.
+style "chrome-gtk-frame" {
+ ChromeGtkFrame ::frame-color = @bg_color
+ ChromeGtkFrame ::inactive-frame-color = "#EAEAEA"
+
+ ChromeGtkFrame ::frame-gradient-size = 128
+ ChromeGtkFrame ::frame-gradient-color = @bg_color
+
+ ChromeGtkFrame ::scrollbar-trough-color = @bg_color
+ ChromeGtkFrame ::scrollbar-slider-prelight-color = @base_color
+ ChromeGtkFrame ::scrollbar-slider-normal-color = @base_color
+}
+class "ChromeGtkFrame" style "chrome-gtk-frame"
+
+# For places where the text color is used instead of the fg color.
+style "text_is_fg_color_workaround" {
+ text[NORMAL] = @fg_color
+ text[PRELIGHT] = @fg_color
+ text[SELECTED] = @selected_fg_color
+ text[ACTIVE] = @fg_color
+ text[INSENSITIVE] = darker (@bg_color)
+}
+widget_class "*.<GtkComboBox>.<GtkCellView>" style "text_is_fg_color_workaround"
+
+# For menus where the text color is used instead of the fg color.
+style "menuitem_text_is_fg_color_workaround" {
+ text[NORMAL] = @fg_color
+ text[PRELIGHT] = @selected_fg_color
+ text[SELECTED] = @selected_fg_color
+ text[ACTIVE] = @fg_color
+ text[INSENSITIVE] = darker (@bg_color)
+}
+widget "*.gtk-combobox-popup-menu.*" style "menuitem_text_is_fg_color_workaround"
+
+# For places where the fg color is used instead of the text color.
+style "fg_is_text_color_workaround" {
+ fg[NORMAL] = @text_color
+ fg[PRELIGHT] = @text_color
+ fg[SELECTED] = @selected_fg_color
+ fg[ACTIVE] = @selected_fg_color
+ fg[INSENSITIVE] = darker (@bg_color)
+}
+widget_class "*<GtkListItem>*" style "fg_is_text_color_workaround"
+widget_class "*<GtkCList>" style "fg_is_text_color_workaround"
+widget_class "*<EelEditableLabel>" style "fg_is_text_color_workaround"
+
+# For gvim scrollbars.
+style "vim-scrollbar" = "scrollbar" {
+ GtkScrollbar ::slider_width = 16
+ GtkScrollbar ::stepper_size = 16
+
+ engine "pixmap" {
+ image {
+ function = BOX
+ orientation = VERTICAL
+ file = "assets/scroll-background.png"
+ }
+ }
+}
+widget "vim-main-window.*Scrollbar*" style "vim-scrollbar"
+
+# For Eclipse (swt) toolbars.
+widget "*swt*toolbar*" style "default"
diff --git a/desktop-themes/aldabra/gtk-3.0/Makefile.am b/desktop-themes/aldabra/gtk-3.0/Makefile.am
new file mode 100644
index 00000000..14f84acd
--- /dev/null
+++ b/desktop-themes/aldabra/gtk-3.0/Makefile.am
@@ -0,0 +1,13 @@
+
+themedir = $(datadir)/themes/aldabra/gtk-3.0
+
+theme_DATA = \
+ settings.ini \
+ gtk.css \
+ gtk-widgets.css
+
+EXTRA_DIST = $(theme_DATA)
+
+SUBDIRS = assets
+
+DIST_SUBDIRS = assets
diff --git a/desktop-themes/aldabra/gtk-3.0/Makefile.in b/desktop-themes/aldabra/gtk-3.0/Makefile.in
new file mode 100644
index 00000000..c744a8f7
--- /dev/null
+++ b/desktop-themes/aldabra/gtk-3.0/Makefile.in
@@ -0,0 +1,619 @@
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+ style="stop-color:#000000;stop-opacity:1;" />
+ <stop
+ id="stop12409-7"
+ offset="1"
+ style="stop-color:#000000;stop-opacity:0;" />
+ </linearGradient>
+ <radialGradient
+ inkscape:collect="always"
+ xlink:href="#linearGradient12692-5-0"
+ id="radialGradient8370"
+ gradientUnits="userSpaceOnUse"
+ gradientTransform="matrix(2.4143887,0,0,1.7213698,-937.76662,-194.09437)"
+ cx="663.01904"
+ cy="269.82831"
+ fx="663.01904"
+ fy="269.82831"
+ r="2.3864853" />
+ <linearGradient
+ id="linearGradient12692-5-0"
+ inkscape:collect="always">
+ <stop
+ id="stop12694-4-1"
+ offset="0"
+ style="stop-color:#ffffff;stop-opacity:1;" />
+ <stop
+ id="stop12696-5-2"
+ offset="1"
+ style="stop-color:#ffffff;stop-opacity:0;" />
+ </linearGradient>
+ <radialGradient
+ r="2.3864853"
+ fy="269.82831"
+ fx="663.01904"
+ cy="269.82831"
+ cx="663.01904"
+ gradientTransform="matrix(2.4143887,0,0,1.7213698,-937.76662,-194.09437)"
+ gradientUnits="userSpaceOnUse"
+ id="radialGradient5029"
+ xlink:href="#linearGradient12692-5-0"
+ inkscape:collect="always" />
+ </defs>
+ <sodipodi:namedview
+ id="base"
+ pagecolor="#ffffff"
+ bordercolor="#666666"
+ borderopacity="1.0"
+ inkscape:pageopacity="0.0"
+ inkscape:pageshadow="2"
+ inkscape:zoom="1"
+ inkscape:cx="8.7319174"
+ inkscape:cy="7.9147276"
+ inkscape:document-units="px"
+ inkscape:current-layer="g6305"
+ showgrid="true"
+ borderlayer="true"
+ inkscape:showpageshadow="false"
+ inkscape:window-width="1180"
+ inkscape:window-height="950"
+ inkscape:window-x="1600"
+ inkscape:window-y="0"
+ inkscape:window-maximized="0">
+ <inkscape:grid
+ type="xygrid"
+ id="grid4084"
+ empspacing="5"
+ visible="true"
+ enabled="true"
+ snapvisiblegridlinesonly="true" />
+ </sodipodi:namedview>
+ <metadata
+ id="metadata819">
+ <rdf:RDF>
+ <cc:Work
+ rdf:about="">
+ <dc:format>image/svg+xml</dc:format>
+ <dc:type
+ rdf:resource="http://purl.org/dc/dcmitype/StillImage" />
+ <dc:title></dc:title>
+ </cc:Work>
+ </rdf:RDF>
+ </metadata>
+ <g
+ inkscape:label="Layer 1"
+ inkscape:groupmode="layer"
+ id="layer1"
+ transform="translate(0,-1036.3622)">
+ <g
+ transform="translate(-1031,770.36221)"
+ id="g6305"
+ style="display:inline;enable-background:new">
+ <path
+ transform="matrix(1.4419436,0,0,0.89116967,85.92127,46.692201)"
+ d="m 665.47588,255.0668 c 0,4.02825 -2.01821,7.29379 -4.5078,7.29379 -2.48959,0 -4.50781,-3.26554 -4.50781,-7.29379 0,-4.02824 2.01822,-7.29378 4.50781,-7.29378 2.48959,0 4.5078,3.26554 4.5078,7.29378 z"
+ sodipodi:ry="7.2937827"
+ sodipodi:rx="4.5078058"
+ sodipodi:cy="255.0668"
+ sodipodi:cx="660.96808"
+ id="path6307"
+ style="color:#000000;fill:url(#linearGradient8358);fill-opacity:1;fill-rule:nonzero;stroke:url(#linearGradient8360);stroke-width:0.88215655;stroke-linecap:square;stroke-linejoin:round;stroke-miterlimit:4;stroke-opacity:1;stroke-dasharray:none;stroke-dashoffset:100;marker:none;visibility:visible;display:inline;overflow:visible;enable-background:new"
+ sodipodi:type="arc" />
+ <path
+ sodipodi:type="arc"
+ style="opacity:0.12955466;fill:none;stroke:url(#radialGradient8368);stroke-width:1.04254842;stroke-linecap:square;stroke-linejoin:round;stroke-miterlimit:4;stroke-opacity:1;stroke-dasharray:none;stroke-dashoffset:100"
+ id="path6313"
+ sodipodi:cx="660.96808"
+ sodipodi:cy="255.0668"
+ sodipodi:rx="4.5078058"
+ sodipodi:ry="7.2937827"
+ d="m 665.47588,255.0668 c 0,4.02825 -2.01821,7.29379 -4.5078,7.29379 -2.48959,0 -4.50781,-3.26554 -4.50781,-7.29379 0,-4.02824 2.01822,-7.29378 4.50781,-7.29378 2.48959,0 4.5078,3.26554 4.5078,7.29378 z"
+ transform="matrix(1.2201064,0,0,0.75406683,232.54855,81.662583)" />
+ </g>
+ </g>
+</svg>
diff --git a/desktop-themes/aldabra/gtk-3.0/gtk-widgets.css b/desktop-themes/aldabra/gtk-3.0/gtk-widgets.css
new file mode 100644
index 00000000..ae5444da
--- /dev/null
+++ b/desktop-themes/aldabra/gtk-3.0/gtk-widgets.css
@@ -0,0 +1,1219 @@
+* {
+ engine: adwaita;
+ padding: 1;
+
+ /* Style properties */
+ -GtkToolButton-icon-spacing: 4;
+
+ -GtkTextView-error-underline-color: @error_color;
+
+ -GtkPaned-handle-size: 5;
+
+ -GtkCheckButton-indicator-size: 16;
+ -GtkCheckMenuItem-indicator-size: 12;
+
+ /* The size for scrollbars. The slider is 2px smaller, but we keep it
+ * up so that the whole area is sensitive to button presses for the
+ * slider. The stepper button is larger in both directions, the slider
+ * only in the width
+ */
+
+ -GtkScrolledWindow-scrollbar-spacing: 0;
+ -GtkScrolledWindow-scrollbars-within-bevel: 1;
+
+ -GtkToolItemGroup-expander-size: 12;
+ -GtkExpander-expander-size: 12;
+ -GtkToolbar-internal-padding: 4; /* ??? */
+
+ -GtkMenu-horizontal-padding: 0;
+ -GtkMenu-vertical-padding: 0;
+
+ -GtkWidget-link-color: @link_color;
+ -GtkWidget-visited-link-color: @link_color;
+ -GtkIMHtml-hyperlink-color: @link_color;
+ -GtkHTML-link-color: @link_color;
+
+ -GtkWidget-wide-separators: 1;
+
+ -WnckTasklist-fade-overlay-rect: 0;
+
+ -GtkEntry-inner-border: 2;
+ -GtkEntry-progress-border: 0;
+
+ /* Style */
+ background-color: @theme_bg_color;
+ color: @theme_fg_color;
+ border-radius: 3;
+
+ -GtkWidget-focus-padding: 2;
+ -GtkWidget-focus-line-width: 1;
+ -adwaita-focus-border-color: alpha (@theme_text_color, 0.4);
+ -adwaita-focus-border-radius: 2;
+ -adwaita-focus-fill-color: none;
+ -adwaita-focus-border-gradient: none;
+ -adwaita-focus-border-dashes: 1;
+}
+
+/***************
+ * Base States *
+ ***************/
+*:hover {
+ background-color: shade (@theme_bg_color, 1.02);
+ color: @theme_fg_color;
+}
+
+*:selected {
+ background-color: @theme_selected_bg_color;
+ color: @theme_selected_fg_color;
+}
+
+*:selected:focused {
+ background-color: @theme_selected_bg_color;
+ color: @theme_selected_fg_color;
+}
+
+*:insensitive {
+ background-color: @insensitive_bg_color;
+ color: @insensitive_fg_color;
+}
+
+*:active {
+ background-color: shade (@theme_bg_color, 0.915);
+}
+
+.background {
+ border-style: none;
+ border-width: 0;
+ border-radius: 0;
+}
+
+.tooltip {
+ padding: 4 4;
+ border-style: none;
+ background-color: @theme_tooltip_bg_color;
+ color: @theme_tooltip_fg_color;
+}
+
+.grip {
+ background-color: shade (@inactive_frame_color, 0.93);
+}
+
+.pane-separator {
+ background-color: @theme_bg_color;
+ color: shade (@inactive_frame_color, 0.80);
+}
+
+.pane-separator:prelight,
+.pane-separator:selected {
+ background-color: @theme_bg_color;
+ border-color: shade (@highlighted_border, 0.964);
+}
+
+/****************
+ * Text Entries *
+ ****************/
+.entry,
+.toolbar.entry {
+ background-color: @theme_base_color;
+ background-image: none;
+
+ border-radius: 2;
+ border-width: 1;
+ border-style: solid;
+ -adwaita-border-gradient: -gtk-gradient (linear,
+ left top, left bottom,
+ from (shade (@internal_element_color, 1.14)),
+ to (shade (@internal_element_color, 1.37)));
+
+ padding: 3;
+}
+
+.entry:focused {
+ border-color: @focused_entry_border;
+ -adwaita-border-gradient: none;
+}
+
+.entry:insensitive {
+ background-color: @insensitive_bg_color;
+ border-color: shade (@inactive_frame_color, 0.945);
+ -adwaita-border-gradient: none;
+}
+
+.entry.progressbar {
+ /* FIXME: need correct colors/gradient */
+ background-color: @theme_selected_bg_color;
+ color: @theme_selected_fg_color;
+
+ border-width: 1;
+ border-radius: 1;
+ border-color: @progressbar_border;
+}
+
+/*****************
+ * GtkSpinButton *
+ *****************/
+.spinbutton.button,
+.spinbutton.button:insensitive,
+.spinbutton.button:prelight,
+.spinbutton.button:active {
+ background-image: none;
+ background-color: @theme_base_color;
+ border-width: 1;
+ border-style: none;
+}
+
+.spinbutton {
+ padding: 3 2;
+}
+
+/****************
+ * Progress bar *
+ ****************/
+GtkProgressBar.progressbar {
+ background-image: -gtk-gradient (linear,
+ left top, left bottom,
+ from (@progressbar_background_a),
+ to (@progressbar_background_b));
+
+ border-radius: 3;
+ border-style: solid;
+ border-color: @progressbar_border;
+}
+
+GtkProgressBar.trough {
+ background-image: -gtk-gradient (linear,
+ left top, left bottom,
+ from (@trough_bg_color_a),
+ to (@trough_bg_color_b));
+
+ border-width: 1;
+ border-style: solid;
+ border-radius: 3;
+ border-color: shade (@inactive_frame_color, 0.925);
+}
+
+/************
+ * GtkScale *
+ ************/
+GtkScale {
+ -GtkScale-slider-length: 16;
+ -GtkRange-slider-width: 22;
+ -GtkRange-trough-border: 0;
+}
+
+GtkScale.slider {
+ border-width: 1;
+ border-radius: 3;
+
+ background-image: -gtk-gradient (linear,
+ left top, left bottom,
+ from (@theme_base_color),
+ to (@switch_slider_color));
+
+ -adwaita-border-gradient: -gtk-gradient (linear,
+ left top, left bottom,
+ from (shade (@internal_element_color, 0.90)),
+ to (shade (@internal_element_color, 1.35)));
+}
+
+GtkScale.slider:insensitive {
+ background-image: none;
+ -adwaita-border-gradient: none;
+}
+
+GtkScale.scale-has-marks-below.slider.horizontal {
+ -adwaita-border-gradient: -gtk-gradient (linear,
+ left top, left bottom,
+ from (shade (@internal_element_color, 0.90)),
+ to (shade (@internal_element_color, 1.35)));
+}
+
+GtkScale.scale-has-marks-below.slider.vertical {
+ -adwaita-border-gradient: -gtk-gradient (linear,
+ left top, right top,
+ from (shade (@internal_element_color, 0.90)),
+ to (shade (@internal_element_color, 1.35)));
+}
+
+GtkScale.scale-has-marks-above.slider.horizontal {
+ -adwaita-border-gradient: -gtk-gradient (linear,
+ left bottom, left top,
+ from (shade (@internal_element_color, 0.90)),
+ to (shade (@internal_element_color, 1.35)));
+}
+
+GtkScale.scale-has-marks-above.slider.vertical {
+ -adwaita-border-gradient: -gtk-gradient (linear,
+ right top, left top,
+ from (shade (@internal_element_color, 0.90)),
+ to (shade (@internal_element_color, 1.35)));
+}
+
+GtkScale.trough {
+ border-width: 1;
+ border-radius: 2;
+ border-style: solid;
+ border-color: @internal_element_color;
+}
+
+GtkScale.trough:insensitive {
+ background-color: shade (@theme_bg_color, 1.20);
+ border-color: shade (@inactive_frame_color, 0.845);
+}
+
+GtkScale.trough.horizontal {
+ background-image: -gtk-gradient (linear,
+ left top, left bottom,
+ from (@trough_bg_color_a),
+ to (shade (@trough_bg_color_b, 1.20)));
+}
+
+GtkScale.trough.vertical {
+ background-image: -gtk-gradient (linear,
+ left top, right top,
+ from (@trough_bg_color_a),
+ to (shade (@trough_bg_color_b, 1.20)));
+}
+
+GtkScale.progressbar {
+ background-image: -gtk-gradient (linear,
+ left top, left bottom,
+ from (@scale_fill_a),
+ to (@scale_fill_b));
+
+ border-color: #1864b2;
+ border-width: 1;
+ border-radius: 3;
+ border-style: solid;
+}
+
+GtkScale.mark {
+ background-color: shade (@theme_bg_color, 0.56);
+}
+
+GtkFrame,
+GtkCalendar {
+ padding: 2;
+}
+
+.frame {
+ color: lighter (@theme_fg_color);
+ border-style: none;
+ border-width: 0;
+}
+
+/*****************
+ * Notebooks and *
+ * tabs *
+ *****************/
+.notebook {
+ padding: 2;
+
+ border-color: @notebook_border;
+ border-style: solid;
+ border-width: 1;
+ border-radius: 0;
+
+ background-color: @theme_base_color;
+
+ -GtkNotebook-tab-overlap: 8;
+ -GtkNotebook-tab-curvature: 6;
+}
+
+.notebook tab {
+ padding: 3 8 0;
+ background-image: -gtk-gradient (linear,
+ left top, left bottom,
+ from (@notebook_tab_gradient_a),
+ to (@notebook_tab_gradient_b));
+
+ -adwaita-focus-border-radius: 2;
+}
+
+.notebook tab:active {
+ border-width: 1;
+
+ -adwaita-border-gradient: -gtk-gradient (linear,
+ left top, left bottom,
+ from (@notebook_active_tab_border),
+ to (@notebook_border));
+
+ -adwaita-selected-tab-color: @notebook_selected_tab_color;
+ background-color: @theme_base_color;
+ background-image: none;
+}
+
+.notebook tab .button,
+.notebook tab .button:hover,
+.notebook tab .button:hover:active {
+ border-style: none;
+ background-color: alpha (@theme_bg_color, 0.0);
+ background-image: none;
+}
+
+/**************
+ * ComboBoxes *
+ **************/
+
+GtkComboBox {
+ padding: 1 2;
+
+ -GtkWidget-focus-padding: 0;
+ -GtkWidget-focus-line-width: 0;
+
+ -GtkComboBox-arrow-scaling: 0.5;
+ -GtkComboBox-shadow-type: 2;
+}
+
+GtkComboBox .button {
+ color: @internal_element_color;
+ padding: 1;
+}
+
+GtkComboBox .button:prelight {
+ color: shade (@internal_element_color, 0.66);
+}
+
+/**************
+ * Scrollbars *
+ **************/
+
+.scrollbar {
+ background-image: none;
+ border-style: solid;
+ -GtkRange-trough-border: 2;
+ -GtkRange-arrow-scaling: 0.444;
+ -GtkRange-slider-width: 18;
+ -GtkRange-stepper-size: 18;
+ -GtkScrollbar-min-slider-length: 30; /* minimum size for the slider. sadly can't be in '.slider' where it belongs */
+
+ -GtkRange-stepper-spacing: 1;
+ -GtkRange-trough-under-steppers: 1;
+}
+
+.scrollbar.trough {
+ background-image: none;
+ background-color: shade (@theme_bg_color, 0.882);
+ border-width: 0;
+ border-radius: 0;
+}
+
+.scrollbar.slider,
+.scrollbar.button {
+ background-image: none;
+ background-color: @theme_base_color;
+ border-color: @button_border;
+ border-radius: 3;
+ border-width: 1;
+}
+
+.scrollbar.slider:prelight {
+ background-image: none;
+ background-color: @theme_base_color;
+ border-color: shade (@highlighted_border, 0.964);
+}
+
+.scrollbar.slider:prelight:active {
+ background-image: none;
+ background-color: @theme_base_color;
+ border-color: @theme_selected_bg_color;
+}
+
+.scrollbar.button {
+ color: @internal_element_color;
+}
+
+.scrollbar.button:prelight {
+ background-image: none;
+ background-color: @theme_base_color;
+ border-color: shade (@highlighted_border, 0.964)
+}
+
+.scrollbar.button:prelight:active {
+ background-image: none;
+ background-color: @theme_base_color;
+ border-color: shade (@highlighted_border, 0.964)
+}
+
+.scrollbar.button:insensitive {
+ color: lighter (@internal_element_color);
+ background-color: @theme_base_color;
+}
+
+.scrollbar.slider:insensitive {
+ background-color: @theme_base_color;
+}
+
+.scrollbar.trough:insensitive {
+ background-color: shade (@theme_bg_color, 0.882);
+}
+
+/***********
+ * Buttons *
+ ***********/
+.button {
+ padding: 1 4;
+
+ -adwaita-focus-fill-color: alpha (@theme_base_color, 0.35);
+ -adwaita-focus-border-gradient: -gtk-gradient (linear,
+ left top, left bottom,
+ from (alpha (@keyboard_focus_border_a, 0.62)),
+ to (alpha (@keyboard_focus_border_b, 0.62)));
+ -adwaita-focus-border-radius: 1;
+ -adwaita-focus-border-dashes: 0;
+ -GtkWidget-focus-line-width: 2;
+
+ -GtkButton-child-displacement-x: 1;
+ -GtkButton-child-displacement-y: 1;
+ -GtkButton-image-spacing: 4;
+ -GtkButton-interior-focus: true;
+ -GtkButton-default-border: 0;
+ -GtkButton-inner-border: 0;
+
+ border-radius: 2;
+ border-width: 1;
+ border-color: @button_border;
+ border-style: solid;
+
+ background-image: -gtk-gradient (linear,
+ left top, left bottom,
+ from (@button_gradient_color_a),
+ to (@button_gradient_color_b));
+}
+
+.button:hover,
+.toolbar.button:hover {
+ border-color: @button_border;
+ background-image: -gtk-gradient (linear,
+ left top, left bottom,
+ from (@button_hover_gradient_color_a),
+ to (@button_hover_gradient_color_b));
+}
+
+.button:active,
+.toolbar .button:active,
+.button:hover:active,
+.toolbar.button:hover:active {
+ background-image: -gtk-gradient (linear,
+ left top, left bottom,
+ from (@button_active_gradient_color_a),
+ to (alpha (@button_active_gradient_color_b, 0.13)));
+ border-color: @highlighted_border;
+}
+
+.button:insensitive {
+ background-image: none;
+ background-color: @insensitive_bg_color;
+ color: @insensitive_fg_color;
+}
+
+.button.default {
+ border-width: 2;
+ border-color: shade (@button_border, 1.10);
+}
+
+/*********
+ * Menus *
+ *********/
+
+/* this controls the general appearance of the menubar */
+.menubar {
+ background-image: -gtk-gradient (linear,
+ left top, left bottom,
+ from (@theme_bg_color),
+ color-stop (0.45, shade (@theme_bg_color, 0.97)),
+ to (shade (@theme_bg_color, 0.99)));
+ border-width: 0;
+ border-style: none;
+ padding: 4;
+ color: @theme_text_color;
+
+ -GtkWidget-window-dragging: true;
+ -GtkMenuBar-internal-padding: 0;
+}
+
+/* remove the image from the prelight areas */
+.menubar.menuitem:prelight {
+ background-image: none;
+ background-color: @theme_base_color;
+ color: @theme_text_color;
+
+ border-style: solid;
+ border-radius: 3;
+ border-width: 1;
+ border-color: @inactive_frame_color;
+}
+
+.menubar.menuitem {
+ border-width: 1;
+ border-style: none;
+}
+
+.menu {
+ padding: 2;
+
+ background-color: @theme_base_color;
+
+ border-style: solid;
+ border-width: 1;
+ border-radius: 0;
+ border-color: @inactive_frame_color;
+
+ -GtkMenuItem-arrow-scaling: 0.4;
+}
+
+.menuitem {
+ -adwaita-menuitem-arrow-color: @menu_controls_color;
+}
+
+.menuitem.accelerator {
+ color: alpha (@theme_text_color, 0.66);
+}
+
+.menuitem.accelerator:prelight,
+.menuitem.accelerator:active {
+ color: alpha (@theme_base_color, 0.49);
+}
+
+.menuitem:active,
+.menuitem:prelight {
+ background-color: @theme_selected_bg_color;
+ color: @theme_selected_fg_color;
+ border-style: solid;
+ border-width: 1;
+ border-radius: 1;
+ border-color: darker (@theme_selected_bg_color);
+}
+
+.menu.separator {
+ border-color: @inactive_frame_color;
+
+ -GtkSeparatorMenuItem-horizontal-padding: 0;
+ -GtkWidget-separator-height: 1;
+}
+
+/* menu radio and check items are drawn differently */
+.menu.check:active {
+ color: @menu_controls_color;
+}
+
+.menu.radio:active {
+ color: @menu_controls_color;
+}
+
+.menu.check:prelight {
+ color: @theme_selected_fg_color;
+}
+
+.menu.radio:prelight {
+ color: @theme_selected_fg_color;
+}
+
+/*************************
+ * Check and Radio items *
+ *************************/
+
+/* draw regular check and radio items using our SVG assets */
+.check,
+.check row:selected,
+.check row:selected:focused {
+ background-image: url ("assets/checkbox-unchecked.svg");
+}
+
+.check:insensitive,
+.check row:selected:insensitive,
+.check row:selected:focused:insensitive {
+ background-image: url ("assets/checkbox-unchecked-insensitive.svg");
+}
+
+.check:active,
+.check row:selected:active,
+.check row:selected:focused:active {
+ background-image: url ("assets/checkbox-checked.svg");
+}
+
+.check:active:insensitive,
+.check row:selected:active:insensitive,
+.check row:selected:focused:active:insensitive
+{
+ background-image: url ("assets/checkbox-checked-insensitive.svg");
+}
+
+.check:inconsistent,
+.check row:selected:inconsistent,
+.check row:selected:focused:inconsistent {
+ background-image: url ("assets/checkbox-mixed.svg");
+}
+
+.radio,
+.radio row:selected,
+.radio row:selected:focused {
+ background-image: url ("assets/radio-unselected.svg");
+}
+
+.radio:insensitive,
+.radio row:selected:insensitive,
+.radio row:selected:focused:insensitive {
+ background-image: url ("assets/radio-unselected-insensitive.svg");
+}
+
+.radio:active,
+.radio row:selected:active,
+.radio row:selected:focused:active {
+ background-image: url ("assets/radio-selected.svg");
+}
+
+.radio:active:insensitive,
+.radio row:selected:active:insensitive,
+.radio row:selected:focused:active:insensitive {
+ background-image: url ("assets/radio-selected-insensitive.svg");
+}
+
+.radio:inconsistent,
+.radio row:selected:inconsistent,
+.radio row:selected:focused:inconsistent {
+ background-image: url ("assets/radio-mixed.svg");
+}
+
+/************
+ * Toolbars *
+ ************/
+.toolbar {
+ border-style: solid;
+ border-color: darker (@theme_bg_color);
+ border-width: 1;
+ border-radius: 0;
+ padding: 1;
+}
+
+.toolbar:insensitive {
+ color: alpha (@theme_fg_color, 0.6);
+}
+
+/********************
+ * Primary Toolbars *
+ ********************/
+
+.primary-toolbar.toolbar {
+ background-image: -gtk-gradient (linear,
+ left top,
+ left bottom,
+ from (@toolbar_gradient_base),
+ color-stop (0.01, shade (@theme_bg_color, 0.56)),
+ color-stop (0.02, @toolbar_gradient_base),
+ color-stop (0.16, @toolbar_gradient_step1),
+ color-stop (0.90, @toolbar_gradient_step2),
+ color-stop (0.98, @toolbar_gradient_final),
+ color-stop (0.99, shade (@theme_bg_color, 0.83)),
+ to (shade (@theme_bg_color, 0.83)));
+ border-width: 0;
+ border-radius: 0;
+ border-style: none;
+
+ padding: 2;
+
+ -GtkWidget-window-dragging: true;
+ -GtkToolbar-button-relief: 0;
+}
+
+.primary-toolbar.toolbar:insensitive {
+ background-image: none;
+ background-color: shade (@theme_bg_color, 0.97);
+
+ border-style: solid;
+ border-width: 1;
+ border-color: shade (@theme_bg_color, 0.91);
+}
+
+/* primary toolbar buttons */
+.primary-toolbar.toolbar.button {
+ border-style: none;
+ border-width: 1;
+ background-image: none;
+ background-color: alpha (@theme_base_color, 0.0);
+
+ -adwaita-focus-border-radius: 2;
+ -adwaita-focus-fill-color: alpha (@theme_base_color, 0.20);
+ -adwaita-focus-border-gradient: -gtk-gradient (linear,
+ left top, left bottom,
+ from (alpha (shade (@toolbar_active_button_color, 1.25), 0.90)),
+ to (alpha (@toolbar_active_button_color, 0.62)));
+}
+
+.primary-toolbar.toolbar.button:insensitive {
+ border-style: none;
+ background-image: none;
+ background-color: alpha (@theme_base_color, 0.0);
+ -GtkWidget-focus-line-width: 0;
+}
+
+.primary-toolbar.toolbar.button:hover {
+ border-style: none;
+ background-image: -gtk-gradient (linear,
+ left top, left bottom,
+ from (alpha (@theme_base_color, 0.0)),
+ color-stop (0.54, alpha (shade (@theme_base_color, 0.92), 0.49)),
+ to (alpha (@theme_base_color, 0.0)));
+}
+
+.primary-toolbar.toolbar.button:active {
+ border-style: solid;
+ border-radius: 4;
+ -adwaita-border-gradient: -gtk-gradient (linear,
+ left top, left bottom,
+ from (@toolbar_active_button_color),
+ to (shade (@toolbar_active_button_color, 1.83)));
+
+ background-image: -gtk-gradient (linear,
+ left top, left bottom,
+ from (shade (@toolbar_gradient_base, 0.85)),
+ to (alpha (shade (@toolbar_gradient_base, 0.85), 0.0)));
+
+ color: @theme_base_color;
+}
+
+.primary-toolbar.toolbar.button:active:prelight {
+ border-style: solid;
+ border-radius: 3;
+ background-image: -gtk-gradient (linear,
+ left top, left bottom,
+ from (alpha (shade (@toolbar_gradient_base, 0.76), 0.7)),
+ to (alpha (shade (@toolbar_gradient_base, 1.14), 0.0)));
+
+ color: @theme_base_color;
+}
+
+.primary-toolbar.toolbar.button:active:insensitive {
+ border-style: solid;
+ border-radius: 3;
+ border-color: @inactive_frame_color;
+ -adwaita-border-gradient: none;
+}
+
+.primary-toolbar.toolbar GtkSeparatorToolItem {
+ -GtkWidget-wide-separators: 1;
+ -GtkWidget-separator-width: 1;
+
+ border-style: solid;
+ border-width: 1;
+ border-color: shade (@theme_bg_color, 0.56);
+}
+
+/* primary toolbar raised buttons */
+.primary-toolbar.toolbar.raised.button,
+.primary-toolbar.toolbar.raised.button:insensitive {
+ border-radius: 2;
+ border-width: 1;
+ border-color: @button_border;
+ border-style: solid;
+
+ background-image: -gtk-gradient (linear,
+ left top, left bottom,
+ from (@button_gradient_color_a),
+ to (@button_gradient_color_b));
+
+ -GtkWidget-focus-line-width: 2;
+}
+
+.primary-toolbar.toolbar.raised.button:hover {
+ border-color: @button_border;
+ background-image: -gtk-gradient (linear,
+ left top, left bottom,
+ from (@button_hover_gradient_color_a),
+ to (@button_hover_gradient_color_b));
+ border-width: 1;
+ border-style: solid;
+}
+
+.primary-toolbar.toolbar.raised.button:hover:active,
+.primary-toolbar.toolbar.raised.button:active {
+ background-image: -gtk-gradient (linear,
+ left top, left bottom,
+ from (@button_active_gradient_color_a),
+ to (alpha (@button_active_gradient_color_b, 0.13)));
+ background-color: @theme_base_color;
+
+ border-color: @highlighted_border;
+ border-width: 1;
+ border-style: solid;
+}
+
+/* progressbars on primary toolbar entries are special */
+.primary-toolbar.toolbar.entry.progressbar {
+ /* FIXME: need correct colors/gradient */
+ background-image: -gtk-gradient (linear,
+ left top, left bottom,
+ from (@trough_bg_color_a),
+ to (@trough_bg_color_b));
+
+ border-width: 0;
+ border-radius: 2;
+ border-color: shade (@inactive_frame_color, 0.925);
+}
+
+/*******************
+ * Inline toolbars *
+ *******************/
+
+.inline-toolbar.toolbar {
+ border-width: 1;
+ border-radius: 3;
+ border-style: solid;
+
+ background-image: -gtk-gradient (linear,
+ left top,
+ left bottom,
+ from (@toolbar_gradient_base),
+ color-stop (0.16, @toolbar_gradient_step1),
+ color-stop (0.90, @toolbar_gradient_step2),
+ color-stop (0.98, @toolbar_gradient_final),
+ color-stop (0.99, shade (@theme_bg_color, 0.83)),
+ to (shade (@theme_bg_color, 0.83)));
+}
+
+/*************
+ * GtkSwitch *
+ *************/
+
+GtkSwitch {
+ font: bold condensed 10;
+}
+
+GtkSwitch.trough {
+ color: @internal_element_color;
+ border-radius: 1;
+ border-width: 1;
+ border-style: solid;
+ border-color: shade (@frame_color, 1.22);
+ background-image: -gtk-gradient (linear,
+ left top, left bottom,
+ from (@trough_bg_color_a),
+ to (@trough_bg_color_b));
+}
+
+GtkSwitch.trough:active {
+ color: @theme_base_color;
+ -adwaita-border-gradient: -gtk-gradient (linear,
+ left top, left bottom,
+ from (shade (@theme_selected_bg_color, 0.70)),
+ to (shade (@theme_selected_bg_color, 0.94)));
+ background-image: -gtk-gradient (linear,
+ left top, left bottom,
+ from (@active_switch_bg_color_a),
+ to (@active_switch_bg_color_b));
+}
+
+GtkSwitch.trough:insensitive {
+ background-image: none;
+ background-color: shade (@theme_bg_color, 0.9);
+ border-color: shade (@inactive_frame_color, 0.845);
+ -adwaita-border-gradient: none;
+}
+
+GtkSwitch.slider {
+ border-width: 1;
+ border-radius: 1;
+ border-color: shade (@frame_color, 1.31);
+ border-style: solid;
+ padding: 2;
+ background-image: -gtk-gradient (linear,
+ left top, left bottom,
+ from (@switch_slider_color),
+ color-stop (0.02, @switch_slider_color),
+ color-stop (0.03, @theme_base_color),
+ color-stop (0.85, @switch_slider_color),
+ color-stop (0.86, shade (@switch_slider_color, 1.03)),
+ to (shade (@switch_slider_color, 1.03)));
+
+ -adwaita-switch-grip-color: shade (@switch_slider_color, 0.97);
+}
+
+GtkSwitch.slider:active {
+ border-color: @switch_slider_border;
+}
+
+GtkSwitch.slider:insensitive {
+ border-style: none;
+ background-image: none;
+ background-color: @insensitive_bg_color;
+}
+
+GtkStatusbar {
+ padding: 5;
+ color: @theme_fg_color;
+ -GtkStatusbar-shadow-type: none;
+}
+
+GtkScrolledWindow.frame {
+ border-style: solid;
+ border-color: darker (@theme_bg_color);
+ border-width: 1;
+ border-radius: 3;
+}
+
+GtkViewport,
+GtkIconView {
+ border-radius: 3;
+ padding: 0;
+}
+
+GtkIconView.view.cell:selected,
+GtkIconView.view.cell:selected:focused {
+ background-color: @theme_selected_bg_color;
+ border-radius: 4;
+
+ /* FIXME: this probably needs to be better;
+ * see https://bugzilla.gnome.org/show_bug.cgi?id=644157
+ */
+ -adwaita-focus-border-color: @progressbar_border;
+ -adwaita-focus-border-radius: 3;
+ -adwaita-focus-border-dashes: 0;
+}
+
+.view {
+ background-color: @theme_base_color;
+ color: @theme_fg_color;
+ border-radius: 0;
+ border-width: 3;
+}
+
+GtkTreeView {
+ -GtkTreeView-vertical-separator: 0;
+ -GtkTreeView-expander-size: 8;
+
+ -GtkWidget-focus-line-width: 1;
+ -adwaita-focus-border-radius: 0;
+ -adwaita-focus-border-dashes: 0;
+ -adwaita-focus-border-color: @keyboard_focus_border_a;
+}
+
+GtkTreeView.separator {
+ background-color: darker (@theme_bg_color);
+}
+
+column-header {
+ padding: 1 2;
+}
+
+column-header .button {
+ border-width: 0;
+ border-radius: 0;
+}
+
+row:hover {
+ border-width: 0;
+}
+
+row:insensitive {
+ border-width: 0;
+}
+
+row:selected:focused {
+ border-width: 0;
+ background-image: -gtk-gradient (linear,
+ left top, left bottom,
+ from (@progressbar_border),
+ color-stop (0.02, @progressbar_border),
+ color-stop (0.03, @theme_selected_bg_color),
+ color-stop (0.97, @theme_selected_bg_color),
+ color-stop (0.98, @progressbar_border),
+ to (@progressbar_border));
+ background-color: @theme_selected_bg_color;
+}
+
+row:selected {
+ border-width: 0;
+ background-image: -gtk-gradient (linear,
+ left top, left bottom,
+ from (@theme_selected_bg_color),
+ to (@theme_selected_bg_color));
+}
+
+.cell {
+ color: @theme_text_color;
+ padding: 2;
+ border-width: 0;
+}
+
+.cell:selected {
+ background-color: @theme_selected_bg_color;
+}
+
+.expander {
+ color: @internal_element_color;
+ border-color: @internal_element_color;
+
+ background-color: @theme_base_color;
+}
+
+.expander:active {
+ color: @internal_element_color;
+ border-color: @internal_element_color;
+
+ background-color: @theme_base_color;
+}
+
+.expander:prelight {
+ color: @internal_element_color;
+ border-color: @internal_element_color;
+
+ background-color: shade (@theme_bg_color, 1.02);
+}
+
+.expander row:selected,
+.expander row:selected:focused {
+ border-color: @expander_row_selected_color;
+ color: @expander_row_selected_color;
+ background-color: @theme_selected_bg_color;
+}
+
+/* Calendars */
+GtkCalendar.view {
+ border-radius: 3;
+ border-style: solid;
+ border-width: 1;
+ padding: 2;
+}
+
+GtkCalendar.header {
+ border-radius: 0;
+ background-image: -gtk-gradient (linear,
+ left top,
+ left bottom,
+ from (shade (@theme_bg_color, 1.04)),
+ to (shade (@theme_bg_color, 0.89)));
+ border-width: 0;
+}
+
+GtkCalendar.button {
+ background-image: -gtk-gradient (linear,
+ left top,
+ left bottom,
+ from (rgba (0, 0, 0, 0)),
+ to (rgba (0, 0, 0, 0)));
+}
+
+.highlight,
+GtkCalendar.highlight {
+ background-color: @theme_selected_bg_color;
+ color: @theme_selected_fg_color;
+ border-radius: 0;
+ padding: 0;
+ border-width: 0;
+}
+
+.info {
+ background-color: @info_bg_color;
+ color: @info_fg_color;
+}
+
+.warning {
+ background-color: @warning_bg_color;
+ color: @warning_fg_color;
+}
+
+.question {
+ background-color: @question_bg_color;
+ color: @question_fg_color;
+}
+
+.error {
+ background-color: @error_bg_color;
+ color: @error_fg_color;
+}
+
+.dim-label {
+ color: mix (@theme_fg_color, @theme_bg_color, 0.50);
+}
+
+.sidebar,
+.sidebar.view {
+ background-color: shade (@theme_bg_color, 0.99);
+}
+
+ApDocView, /* Abiword */
+EogScrollView, /* Eog */
+CheeseThumbView /* Cheese */
+{
+ background-color: @chrome_bg_color;
+ -EogScrollView-shadow-type: none;
+}
+
+/* gnome-terminal */
+TerminalScreen {
+ background-color: @theme_base_color;
+ color: @theme_fg_color;
+ -TerminalScreen-background-darkness: 0.95;
+}
+
+/**********************
+ * Fallback Mode Panel
+ **********************/
+
+PanelWidget,
+PanelApplet,
+PanelApplet > GtkMenuBar.menubar,
+.gnome-panel-menu-bar,
+PanelAppletFrame,
+PanelMenuBar.menubar,
+PanelToplevel {
+ background-color: @os_chrome_bg_color;
+ background-image: none;
+ color: @os_chrome_fg_color;
+}
+
+ClockBox,
+.gnome-panel-menu-bar {
+ font: bold;
+}
+
+PanelApplet > GtkMenuBar.menubar.menuitem:prelight,
+.gnome-panel-menu-bar.menuitem:prelight {
+ background-color: @os_chrome_selected_bg_color;
+ color: @os_chrome_selected_fg_color;
+ border-color: lighter (@os_chrome_selected_bg_color);
+}
+
+/* panel buttons (clock, tasklist etc) */
+PanelApplet GtkToggleButton {
+ background-color: @os_chrome_bg_color;
+ background-image: none;
+ border-color: @os_chrome_bg_color;
+ border-width: 1;
+ color: @os_chrome_fg_color;
+}
+
+PanelApplet GtkToggleButton:prelight:active,
+PanelApplet GtkToggleButton:active {
+ background-color: @os_chrome_selected_bg_color;
+ background-image: none;
+ border-color: lighter (@os_chrome_selected_bg_color);
+ border-width: 1;
+ color: @os_chrome_selected_fg_color;
+}
+
+PanelApplet GtkToggleButton:prelight {
+ background-color: @os_chrome_bg_color;
+ background-image: none;
+ border-color: @os_chrome_bg_color;
+ border-width: 1;
+ color: @os_chrome_selected_fg_color;
+}
+
+NaTrayApplet {
+ -NaTrayApplet-icon-padding: 12;
+ -NaTrayApplet-icon-size: 16;
+}
+
+WnckPager, WnckTasklist {
+ background-color: @os_chrome_selected_bg_color;
+ background-image: none;
+ color: @os_chrome_fg_color;
+}
+
+GsmFailWhaleDialog,
+GsmFailWhaleDialog * {
+ background-color: @os_chrome_bg_color;
+ background-image: none;
+ color: @os_chrome_fg_color;
+}
diff --git a/desktop-themes/aldabra/gtk-3.0/gtk.css b/desktop-themes/aldabra/gtk-3.0/gtk.css
new file mode 100644
index 00000000..f673da42
--- /dev/null
+++ b/desktop-themes/aldabra/gtk-3.0/gtk.css
@@ -0,0 +1,100 @@
+/* Default color scheme */
+@define-color base_color #ffffff;
+@define-color bg_color #ededed;
+@define-color tooltip_bg_color #343434;
+@define-color selected_bg_color #4a90d9;
+@define-color text_color #2e3436;
+@define-color fg_color #2e3436;
+@define-color tooltip_fg_color #ffffff;
+@define-color selected_fg_color #ffffff;
+
+/* Colormap actually used by the theme, to be overridden in other css files */
+@define-color theme_base_color @base_color;
+@define-color theme_text_color @text_color;
+@define-color theme_bg_color @bg_color;
+@define-color theme_fg_color @fg_color;
+@define-color theme_tooltip_bg_color @tooltip_bg_color;
+@define-color theme_tooltip_fg_color @tooltip_fg_color;
+@define-color theme_selected_bg_color @selected_bg_color;
+@define-color theme_selected_fg_color @selected_fg_color;
+
+@define-color link_color #4a90d9;
+@define-color frame_color #8a9580;
+@define-color inactive_frame_color #c7ccc1;
+@define-color warning_color #f57900;
+@define-color error_color #cc0000;
+@define-color success_color #4e9a06;
+
+@define-color info_fg_color rgb (181, 171, 156);
+@define-color info_bg_color rgb (252, 252, 189);
+@define-color warning_fg_color rgb (173, 120, 41);
+@define-color warning_bg_color rgb (250, 173, 61);
+@define-color question_fg_color rgb (97, 122, 214);
+@define-color question_bg_color rgb (138, 173, 212);
+@define-color error_fg_color rgb (166, 38, 38);
+@define-color error_bg_color rgb (237, 54, 54);
+
+@define-color keyboard_focus_border_a #a2c9f1;
+@define-color keyboard_focus_border_b #6794cf;
+
+@define-color os_chrome_bg_color black;
+@define-color os_chrome_fg_color #ccc;
+@define-color os_chrome_selected_bg_color #333;
+@define-color os_chrome_selected_fg_color white;
+
+@define-color chrome_bg_color #1e1a17;
+@define-color chrome_fg_color #fff;
+
+@define-color focused_entry_border #579eea;
+
+@define-color button_gradient_color_a #f4f6f4;
+@define-color button_gradient_color_b #d7dad7;
+@define-color button_border #a7aba7;
+
+@define-color button_hover_gradient_color_a @theme_base_color;
+@define-color button_hover_gradient_color_b shade (@button_gradient_color_a, 0.94);
+
+@define-color button_active_gradient_color_a #a2a9a2;
+@define-color button_active_gradient_color_b shade (@button_active_gradient_color_a, 0.83);
+
+@define-color insensitive_bg_color #f4f4f2;
+@define-color insensitive_fg_color #a7aba7;
+
+@define-color trough_bg_color_a #ccccc7;
+@define-color trough_bg_color_b #e4e4e1;
+
+@define-color active_switch_bg_color_a #509ae7;
+@define-color active_switch_bg_color_b #84b8ee;
+
+@define-color switch_slider_color #eeeeec;
+@define-color switch_slider_border #2a79cb;
+
+@define-color progressbar_background_a #1f72c6;
+@define-color progressbar_background_b #76b0ec;
+@define-color progressbar_border #3277bf;
+
+@define-color scale_fill_a #2c85e2;
+@define-color scale_fill_b #b8d6f5;
+
+@define-color menu_controls_color #555753;
+
+@define-color highlighted_border #8a8f8a;
+@define-color internal_element_color #888a85;
+
+@define-color notebook_border #a6a6a6;
+@define-color notebook_active_tab_border #1372d3;
+@define-color notebook_selected_tab_color #8dc0f3;
+
+@define-color notebook_tab_gradient_a @theme_base_color;
+@define-color notebook_tab_gradient_b @switch_slider_color;
+
+@define-color toolbar_gradient_base #aaaa9e;
+@define-color toolbar_gradient_step1 #bcbcb4;
+@define-color toolbar_gradient_step2 #d9d9d7;
+@define-color toolbar_gradient_final #e5e5e2;
+
+@define-color toolbar_active_button_color #909081;
+
+@define-color expander_row_selected_color #acccee;
+
+@import url("gtk-widgets.css");
diff --git a/desktop-themes/aldabra/gtk-3.0/settings.ini b/desktop-themes/aldabra/gtk-3.0/settings.ini
new file mode 100644
index 00000000..1a08b659
--- /dev/null
+++ b/desktop-themes/aldabra/gtk-3.0/settings.ini
@@ -0,0 +1,3 @@
+[Settings]
+gtk-color-scheme = "base_color:#ffffff\nbg_color:#ededed\ntooltip_bg_color:#343434\nselected_bg_color:#4a90d9\ntext_color:#2e3436\nfg_color:#2e3436;\ntooltip_fg_color:#ffffff\nselected_fg_color:#ffffff"
+gtk-auto-mnemonics = 1
diff --git a/desktop-themes/aldabra/index.theme.in b/desktop-themes/aldabra/index.theme.in
new file mode 100644
index 00000000..cacc5a48
--- /dev/null
+++ b/desktop-themes/aldabra/index.theme.in
@@ -0,0 +1,33 @@
+[X-GNOME-Metatheme]
+Name=Aldabra
+Type=X-GNOME-Metatheme
+Encoding=UTF-8
+GtkTheme=aldabra
+MetacityTheme=aldabra
+CursorTheme=mate
+CursorSize=24
+NotificationTheme=slider
+ApplicationFont=Cantarell 11
+DocumentFont=Sans 11
+DesktopFont=Cantarell 11
+WindowTitleFont=Cantarell Bold 11
+FixedWidthFont=Monospace 9
+
+[Desktop Entry]
+Name=Aldabra
+Type=X-MATE-Metatheme
+Comment=
+
+[X-MATE-Metatheme]
+GtkTheme=aldabra
+MarcoTheme=aldabra
+IconTheme=mate
+CursorTheme=mate
+CursorSize=24
+NotificationTheme=slider
+ApplicationFont=Cantarell 11
+DocumentFont=Sans 11
+DesktopFont=Cantarell 11
+WindowTitleFont=Cantarell Bold 11
+FixedWidthFont=Monospace 9
+BackgroundImage=@BACKGROUND_DIR@/stripes.jpg
diff --git a/desktop-themes/aldabra/metacity-1/Makefile.am b/desktop-themes/aldabra/metacity-1/Makefile.am
new file mode 100644
index 00000000..4752dbd1
--- /dev/null
+++ b/desktop-themes/aldabra/metacity-1/Makefile.am
@@ -0,0 +1,13 @@
+
+themedir = $(datadir)/themes/aldabra/metacity-1
+
+theme_DATA = \
+ metacity-theme-1.xml \
+ metacity-theme-2.xml \
+ metacity-theme-3.xml \
+ background.png \
+ button_close.png \
+ button_close_prelight.png \
+ button_close_pressed.png
+
+EXTRA_DIST = $(theme_DATA)
diff --git a/desktop-themes/aldabra/metacity-1/Makefile.in b/desktop-themes/aldabra/metacity-1/Makefile.in
new file mode 100644
index 00000000..d4b6bbdc
--- /dev/null
+++ b/desktop-themes/aldabra/metacity-1/Makefile.in
@@ -0,0 +1,420 @@
+# Makefile.in generated by automake 1.11.1 from Makefile.am.
+# @configure_input@
+
+# Copyright (C) 1994, 1995, 1996, 1997, 1998, 1999, 2000, 2001, 2002,
+# 2003, 2004, 2005, 2006, 2007, 2008, 2009 Free Software Foundation,
+# Inc.
+# This Makefile.in is free software; the Free Software Foundation
+# gives unlimited permission to copy and/or distribute it,
+# with or without modifications, as long as this notice is preserved.
+
+# This program is distributed in the hope that it will be useful,
+# but WITHOUT ANY WARRANTY, to the extent permitted by law; without
+# even the implied warranty of MERCHANTABILITY or FITNESS FOR A
+# PARTICULAR PURPOSE.
+
+@SET_MAKE@
+
+VPATH = @srcdir@
+pkgdatadir = $(datadir)/@PACKAGE@
+pkgincludedir = $(includedir)/@PACKAGE@
+pkglibdir = $(libdir)/@PACKAGE@
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diff --git a/desktop-themes/aldabra/metacity-1/background.png b/desktop-themes/aldabra/metacity-1/background.png
new file mode 100644
index 00000000..d5ecc7ab
--- /dev/null
+++ b/desktop-themes/aldabra/metacity-1/background.png
Binary files differ
diff --git a/desktop-themes/aldabra/metacity-1/button_close.png b/desktop-themes/aldabra/metacity-1/button_close.png
new file mode 100644
index 00000000..cd4b7b1f
--- /dev/null
+++ b/desktop-themes/aldabra/metacity-1/button_close.png
Binary files differ
diff --git a/desktop-themes/aldabra/metacity-1/button_close_prelight.png b/desktop-themes/aldabra/metacity-1/button_close_prelight.png
new file mode 100644
index 00000000..b6710d24
--- /dev/null
+++ b/desktop-themes/aldabra/metacity-1/button_close_prelight.png
Binary files differ
diff --git a/desktop-themes/aldabra/metacity-1/button_close_pressed.png b/desktop-themes/aldabra/metacity-1/button_close_pressed.png
new file mode 100644
index 00000000..983820f4
--- /dev/null
+++ b/desktop-themes/aldabra/metacity-1/button_close_pressed.png
Binary files differ
diff --git a/desktop-themes/aldabra/metacity-1/metacity-theme-1.xml b/desktop-themes/aldabra/metacity-1/metacity-theme-1.xml
new file mode 100644
index 00000000..a6a1b516
--- /dev/null
+++ b/desktop-themes/aldabra/metacity-1/metacity-theme-1.xml
@@ -0,0 +1,271 @@
+<?xml version="1.0"?>
+<metacity_theme>
+ <info>
+ <name>Aldabra</name>
+ <author>Hylke Bons</author>
+ <copyright>Intel, 2010</copyright>
+ <date>April 23, 2010</date>
+ <description>The Netbook Window Theme</description>
+ </info>
+
+ <frame_geometry name="normal" rounded_top_left="false" rounded_top_right="false" title_scale="medium">
+ <distance name="left_width" value="1"/>
+ <distance name="right_width" value="1"/>
+ <distance name="bottom_height" value="1"/>
+ <distance name="left_titlebar_edge" value="4"/>
+ <distance name="right_titlebar_edge" value="4"/>
+ <distance name="button_width" value="36"/>
+ <distance name="button_height" value="34"/>
+ <distance name="title_vertical_pad" value="20"/>
+ <border name="title_border" left="0" right="0" top="1" bottom="0"/>
+ <border name="button_border" left="0" right="1" top="1" bottom="0"/>
+ </frame_geometry>
+ <frame_geometry name="maximized" title_scale="medium" parent="normal"/>
+ <frame_geometry name="utility" title_scale="medium" parent="normal"/>
+ <frame_geometry name="border" has_title="false" parent="normal"/>
+
+ <draw_ops name="bg_titlebar_focused">
+ <image filename="background.png" x="1" y="1" width="2560" height="76" />
+ </draw_ops>
+
+ <draw_ops name="bg_bottom_focused">
+ <rectangle color="red" x="0" y="height - 3" width="width" height="3" filled="true"/>
+ </draw_ops>
+
+ <draw_ops name="lines_border_focused">
+ <line color="#556168" x1="0" y1="0" x2="0" y2="height" dash_off_length="0" dash_on_length="3"/>
+ <line color="#92918a" x1="0" y1="0" x2="width" y2="0" dash_off_length="0" dash_on_length="3"/>
+ <line color="#556168" x1="width-1" y1="0" x2="width-1" y2="height" dash_off_length="0" dash_on_length="3"/>
+ <line color="#92918a" x1="1" y1="height-1" x2="width-2" y2="height-1" dash_off_length="0" dash_on_length="3"/>
+ </draw_ops>
+
+ <draw_ops name="title_all">
+ <title x="6" y="(((height - title_height -1) / 2) `max` 0) + 2" color="#3b3b3a"/>
+ </draw_ops>
+
+ <draw_ops name="titlebar_normal_focused">
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+ <include name="lines_border_focused"/>
+ </draw_ops>
+
+ <draw_ops name="normal_focused">
+ <include name="bg_bottom_focused"/>
+ <include name="lines_border_focused"/>
+ </draw_ops>
+
+ <draw_ops name="button_close_normal">
+ <image filename="button_close.png"
+ alpha="1"
+ x="0"
+ y="0"
+ width="36"
+ height="34"/>
+ </draw_ops>
+
+ <draw_ops name="button_close_prelight">
+ <image filename="button_close_prelight.png"
+ alpha="1"
+ x="0"
+ y="0"
+ width="36"
+ height="34"/>
+ </draw_ops>
+
+ <draw_ops name="button_close_pressed">
+ <image filename="button_close_pressed.png"
+ alpha="1"
+ x="0"
+ y="0"
+ width="36"
+ height="34"/>
+ </draw_ops>
+
+ <draw_ops name="none"/>
+
+ <frame_style name="normal_focused" geometry="normal">
+ <piece position="entire_background" draw_ops="normal_focused"/>
+ <piece position="titlebar" draw_ops="titlebar_normal_focused"/>
+ <piece position="title" draw_ops="title_all"/>
+ <button function="close" state="normal" draw_ops="button_close_normal"/>
+ <button function="close" state="prelight" draw_ops="button_close_prelight"/>
+ <button function="close" state="pressed" draw_ops="button_close_pressed"/>
+ <button function="maximize" state="normal" draw_ops="none"/>
+ <button function="maximize" state="prelight" draw_ops="none"/>
+ <button function="maximize" state="pressed" draw_ops="none"/>
+ <button function="minimize" state="normal" draw_ops="none"/>
+ <button function="minimize" state="prelight" draw_ops="none"/>
+ <button function="minimize" state="pressed" draw_ops="none"/>
+ <button function="menu" state="normal" draw_ops="none"/>
+ <button function="menu" state="pressed" draw_ops="none"/>
+ <button function="menu" state="prelight" draw_ops="none"/>
+ </frame_style>
+
+ <frame_style name="normal_unfocused" geometry="normal">
+ <piece position="entire_background" draw_ops="normal_focused"/>
+ <piece position="titlebar" draw_ops="titlebar_normal_focused"/>
+ <piece position="title" draw_ops="title_all"/>
+ <button function="close" state="normal" draw_ops="button_close_normal"/>
+ <button function="close" state="prelight" draw_ops="button_close_prelight"/>
+ <button function="close" state="pressed" draw_ops="button_close_pressed"/>
+ <button function="maximize" state="normal" draw_ops="none"/>
+ <button function="maximize" state="prelight" draw_ops="none"/>
+ <button function="maximize" state="pressed" draw_ops="none"/>
+ <button function="minimize" state="normal" draw_ops="none"/>
+ <button function="minimize" state="prelight" draw_ops="none"/>
+ <button function="minimize" state="pressed" draw_ops="none"/>
+ <button function="menu" state="normal" draw_ops="none"/>
+ <button function="menu" state="pressed" draw_ops="none"/>
+ <button function="menu" state="prelight" draw_ops="none"/>
+ </frame_style>
+
+ <frame_style name="maximized_focused" geometry="maximized">
+ <piece position="entire_background" draw_ops="normal_focused"/>
+ <piece position="titlebar" draw_ops="titlebar_normal_focused"/>
+ <piece position="title" draw_ops="title_all"/>
+ <button function="close" state="normal" draw_ops="button_close_normal"/>
+ <button function="close" state="prelight" draw_ops="button_close_prelight"/>
+ <button function="close" state="pressed" draw_ops="button_close_pressed"/>
+ <button function="maximize" state="normal" draw_ops="none"/>
+ <button function="maximize" state="prelight" draw_ops="none"/>
+ <button function="maximize" state="pressed" draw_ops="none"/>
+ <button function="minimize" state="normal" draw_ops="none"/>
+ <button function="minimize" state="prelight" draw_ops="none"/>
+ <button function="minimize" state="pressed" draw_ops="none"/>
+ <button function="menu" state="normal" draw_ops="none"/>
+ <button function="menu" state="pressed" draw_ops="none"/>
+ <button function="menu" state="prelight" draw_ops="none"/>
+ </frame_style>
+
+ <frame_style name="maximized_unfocused" geometry="maximized">
+ <piece position="entire_background" draw_ops="normal_focused"/>
+ <piece position="titlebar" draw_ops="titlebar_normal_focused"/>
+ <piece position="title" draw_ops="title_all"/>
+ <button function="close" state="normal" draw_ops="button_close_normal"/>
+ <button function="close" state="prelight" draw_ops="button_close_prelight"/>
+ <button function="close" state="pressed" draw_ops="button_close_pressed"/>
+ <button function="maximize" state="normal" draw_ops="none"/>
+ <button function="maximize" state="prelight" draw_ops="none"/>
+ <button function="maximize" state="pressed" draw_ops="none"/>
+ <button function="minimize" state="normal" draw_ops="none"/>
+ <button function="minimize" state="prelight" draw_ops="none"/>
+ <button function="minimize" state="pressed" draw_ops="none"/>
+ <button function="menu" state="normal" draw_ops="none"/>
+ <button function="menu" state="pressed" draw_ops="none"/>
+ <button function="menu" state="prelight" draw_ops="none"/>
+ </frame_style>
+
+ <frame_style name="border_focused" geometry="border">
+ <piece position="entire_background" draw_ops="normal_focused"/>
+ <button function="close" state="normal" draw_ops="button_close_normal"/>
+ <button function="close" state="prelight" draw_ops="button_close_prelight"/>
+ <button function="close" state="pressed" draw_ops="button_close_pressed"/>
+ <button function="maximize" state="normal" draw_ops="none"/>
+ <button function="maximize" state="prelight" draw_ops="none"/>
+ <button function="maximize" state="pressed" draw_ops="none"/>
+ <button function="minimize" state="normal" draw_ops="none"/>
+ <button function="minimize" state="prelight" draw_ops="none"/>
+ <button function="minimize" state="pressed" draw_ops="none"/>
+ <button function="menu" state="normal" draw_ops="none"/>
+ <button function="menu" state="pressed" draw_ops="none"/>
+ <button function="menu" state="prelight" draw_ops="none"/>
+ </frame_style>
+
+ <frame_style name="border_unfocused" geometry="border">
+ <piece position="entire_background" draw_ops="normal_focused"/>
+ <button function="close" state="normal" draw_ops="button_close_normal"/>
+ <button function="close" state="prelight" draw_ops="button_close_prelight"/>
+ <button function="close" state="pressed" draw_ops="button_close_pressed"/>
+ <button function="maximize" state="normal" draw_ops="none"/>
+ <button function="maximize" state="prelight" draw_ops="none"/>
+ <button function="maximize" state="pressed" draw_ops="none"/>
+ <button function="minimize" state="normal" draw_ops="none"/>
+ <button function="minimize" state="prelight" draw_ops="none"/>
+ <button function="minimize" state="pressed" draw_ops="none"/>
+ <button function="menu" state="normal" draw_ops="none"/>
+ <button function="menu" state="pressed" draw_ops="none"/>
+ <button function="menu" state="prelight" draw_ops="none"/>
+ </frame_style>
+
+ <frame_style name="utility_focused" geometry="utility">
+ <piece position="entire_background" draw_ops="normal_focused"/>
+ <piece position="titlebar" draw_ops="titlebar_normal_focused"/>
+ <piece position="title" draw_ops="title_all"/>
+ <button function="close" state="normal" draw_ops="button_close_normal"/>
+ <button function="close" state="prelight" draw_ops="button_close_prelight"/>
+ <button function="close" state="pressed" draw_ops="button_close_pressed"/>
+ <button function="maximize" state="normal" draw_ops="none"/>
+ <button function="maximize" state="prelight" draw_ops="none"/>
+ <button function="maximize" state="pressed" draw_ops="none"/>
+ <button function="minimize" state="normal" draw_ops="none"/>
+ <button function="minimize" state="prelight" draw_ops="none"/>
+ <button function="minimize" state="pressed" draw_ops="none"/>
+ <button function="menu" state="normal" draw_ops="none"/>
+ <button function="menu" state="pressed" draw_ops="none"/>
+ <button function="menu" state="prelight" draw_ops="none"/>
+ </frame_style>
+
+ <frame_style name="utility_unfocused" geometry="utility">
+ <piece position="entire_background" draw_ops="normal_focused"/>
+ <piece position="titlebar" draw_ops="titlebar_normal_focused"/>
+ <piece position="title" draw_ops="title_all"/>
+ <button function="close" state="normal" draw_ops="button_close_normal"/>
+ <button function="close" state="prelight" draw_ops="button_close_prelight"/>
+ <button function="close" state="pressed" draw_ops="button_close_pressed"/>
+ <button function="maximize" state="normal" draw_ops="none"/>
+ <button function="maximize" state="prelight" draw_ops="none"/>
+ <button function="maximize" state="pressed" draw_ops="none"/>
+ <button function="minimize" state="normal" draw_ops="none"/>
+ <button function="minimize" state="prelight" draw_ops="none"/>
+ <button function="minimize" state="pressed" draw_ops="none"/>
+ <button function="menu" state="normal" draw_ops="none"/>
+ <button function="menu" state="pressed" draw_ops="none"/>
+ <button function="menu" state="prelight" draw_ops="none"/>
+ </frame_style>
+
+ <frame_style_set name="normal">
+ <frame state="normal" resize="none" focus="no" style="normal_unfocused"/>
+ <frame state="normal" resize="none" focus="yes" style="normal_focused"/>
+ <frame state="normal" resize="both" focus="no" style="normal_unfocused"/>
+ <frame state="normal" resize="both" focus="yes" style="normal_focused"/>
+ <frame state="shaded" focus="no" style="normal_unfocused"/>
+ <frame state="shaded" focus="yes" style="normal_focused"/>
+ <frame state="maximized" focus="no" style="normal_focused"/>
+ <frame state="maximized" focus="yes" style="normal_focused"/>
+ <frame state="maximized_and_shaded" focus="no" style="normal_unfocused"/>
+ <frame state="maximized_and_shaded" focus="yes" style="normal_focused"/>
+ </frame_style_set>
+
+ <frame_style_set name="utility">
+ <frame state="normal" resize="none" focus="no" style="normal_focused"/>
+ <frame state="normal" resize="none" focus="yes" style="normal_focused"/>
+ <frame state="normal" resize="both" focus="no" style="normal_unfocused"/>
+ <frame state="normal" resize="both" focus="yes" style="normal_focused"/>
+ <frame state="shaded" focus="no" style="normal_focused"/>
+ <frame state="shaded" focus="yes" style="normal_focused"/>
+ <frame state="maximized" focus="no" style="normal_unfocused"/>
+ <frame state="maximized" focus="yes" style="normal_focused"/>
+ <frame state="maximized_and_shaded" focus="no" style="normal_focused"/>
+ <frame state="maximized_and_shaded" focus="yes" style="normal_focused"/>
+ </frame_style_set>
+
+ <frame_style_set name="border">
+ <frame state="normal" resize="none" focus="no" style="normal_focused"/>
+ <frame state="normal" resize="none" focus="yes" style="normal_focused"/>
+ <frame state="normal" resize="both" focus="no" style="normal_unfocused"/>
+ <frame state="normal" resize="both" focus="yes" style="normal_focused"/>
+ <frame state="shaded" focus="no" style="normal_focused"/>
+ <frame state="shaded" focus="yes" style="normal_focused"/>
+ <frame state="maximized" focus="no" style="normal_focused"/>
+ <frame state="maximized" focus="yes" style="normal_focused"/>
+ <frame state="maximized_and_shaded" focus="no" style="normal_focused"/>
+ <frame state="maximized_and_shaded" focus="yes" style="normal_focused"/>
+ </frame_style_set>
+
+ <window type="normal" style_set="normal"/>
+ <window type="dialog" style_set="normal"/>
+ <window type="modal_dialog" style_set="normal"/>
+ <window type="menu" style_set="normal"/>
+ <window type="utility" style_set="utility"/>
+ <window type="border" style_set="border"/>
+
+</metacity_theme>
diff --git a/desktop-themes/aldabra/metacity-1/metacity-theme-2.xml b/desktop-themes/aldabra/metacity-1/metacity-theme-2.xml
new file mode 100644
index 00000000..4feb8116
--- /dev/null
+++ b/desktop-themes/aldabra/metacity-1/metacity-theme-2.xml
@@ -0,0 +1,1604 @@
+<?xml version="1.0"?>
+<metacity_theme>
+<info>
+ <name>Aldabra</name>
+ <author>GNOME Art Team &lt;art.gnome.org&gt;</author>
+ <copyright>&#194; Intel, &#194; Red Hat, Lapo Calamandrei</copyright>
+ <date>2010</date>
+ <description>Default GNOME 3 window theme</description>
+</info>
+
+<!-- meaningfull constants -->
+
+<constant name="C_border_focused" value="blend/#000000/gtk:bg[NORMAL]/0.6" />
+<constant name="C_border_unfocused" value="blend/#000000/gtk:bg[NORMAL]/0.8" />
+<constant name="C_titlebar_focused_hilight" value="gtk:base[NORMAL]" />
+<constant name="C_titlebar_unfocused" value="blend/gtk:base[NORMAL]/gtk:bg[NORMAL]/0.4" />
+<constant name="C_title_focused" value="blend/gtk:fg[NORMAL]/gtk:bg[NORMAL]/0.1" />
+<constant name="C_title_focused_hilight" value="gtk:base[NORMAL]" />
+<constant name="C_title_unfocused" value="blend/gtk:text[NORMAL]/gtk:bg[NORMAL]/0.9" />
+<!-- color of the button icons -->
+<constant name="C_icons_focused" value="gtk:text[SELECTED]" />
+<constant name="C_icons_focused_pressed" value="#ffffff" />
+<constant name="C_icons_unfocused" value="blend/gtk:text[NORMAL]/gtk:bg[NORMAL]/0.9" />
+<constant name="C_icons_unfocused_prelight" value="gtk:bg[NORMAL]" />
+<constant name="C_icons_unfocused_pressed" value="blend/#000000/gtk:bg[NORMAL]/0.7" />
+<constant name="D_icons_unfocused_offset" value="2" /> <!-- offset of the unfocused icons -->
+<constant name="D_icons_shrink" value="1" /> <!-- increasing this value makes the icons in buttons smaller -->
+<constant name="D_icons_grow" value="0" /> <!-- increasing this value makes the icons in buttons bigger -->
+<!-- geometries -->
+
+<frame_geometry name="normal" title_scale="medium" rounded_top_left="4" rounded_top_right="4">
+ <distance name="left_width" value="1" />
+ <distance name="right_width" value="1" />
+ <distance name="bottom_height" value="2" />
+ <distance name="left_titlebar_edge" value="0"/>
+ <distance name="right_titlebar_edge" value="0"/>
+ <distance name="title_vertical_pad" value="10"/>
+ <border name="title_border" left="10" right="10" top="1" bottom="1"/>
+ <border name="button_border" left="0" right="0" top="1" bottom="3"/>
+ <aspect_ratio name="button" value="1"/>
+</frame_geometry>
+
+<frame_geometry name="normal_unfocused" title_scale="medium" rounded_top_left="4" rounded_top_right="4" parent="normal">
+ <distance name="left_titlebar_edge" value="1"/>
+ <distance name="right_titlebar_edge" value="1"/>
+</frame_geometry>
+
+<frame_geometry name="max" title_scale="medium" parent="normal" rounded_top_left="false" rounded_top_right="false">
+ <distance name="left_width" value="0" />
+ <distance name="right_width" value="0" />
+ <distance name="left_titlebar_edge" value="0"/>
+ <distance name="right_titlebar_edge" value="0"/>
+ <distance name="title_vertical_pad" value="9"/> <!--
+ This needs to be 1 less then the
+ title_vertical_pad on normal state
+ or you'll have bigger buttons -->
+ <border name="title_border" left="10" right="10" top="1" bottom="1"/>
+ <border name="button_border" left="0" right="0" top="0" bottom="3"/>
+ <distance name="bottom_height" value="0" />
+</frame_geometry>
+
+<frame_geometry name="tiled_left" title_scale="medium" rounded_top_left="false" rounded_top_right="false" parent="max">
+ <distance name="right_width" value="1" />
+</frame_geometry>
+
+<frame_geometry name="tiled_right" title_scale="medium" rounded_top_left="false" rounded_top_right="false" parent="max">
+ <distance name="left_width" value="1" />
+</frame_geometry>
+
+<frame_geometry name="small" title_scale="small" parent="normal" rounded_top_left="false" rounded_top_right="false">
+ <distance name="title_vertical_pad" value="7"/>
+ <border name="title_border" left="10" right="10" top="0" bottom="1"/>
+ <border name="button_border" left="0" right="0" top="0" bottom="2"/>
+</frame_geometry>
+
+<frame_geometry name="small_unfocused" parent="small">
+ <distance name="left_titlebar_edge" value="1"/>
+ <distance name="right_titlebar_edge" value="1"/>
+</frame_geometry>
+
+<frame_geometry name="nobuttons" hide_buttons="true" parent="normal">
+</frame_geometry>
+
+<frame_geometry name="borderless" has_title="false" rounded_top_left="false" rounded_top_right="false" parent="normal" >
+ <distance name="left_width" value="1" />
+ <distance name="right_width" value="1" />
+ <distance name="bottom_height" value="1" />
+ <border name="title_border" left="10" right="10" top="0" bottom="0" />
+ <border name="button_border" left="0" right="0" top="0" bottom="0"/>
+ <distance name="title_vertical_pad" value="1" />
+</frame_geometry>
+
+<frame_geometry name="modal" title_scale="small" hide_buttons="true" parent="normal">
+ <distance name="title_vertical_pad" value="0"/>
+</frame_geometry>
+
+<!-- drawing operations -->
+
+ <!-- title -->
+
+<draw_ops name="title_focused">
+ <title x="(0 `max` ((width - title_width) / 2)) + 3"
+ y="(0 `max` ((height - title_height) / 2)) + 2"
+ color="C_title_focused_hilight" />
+ <title x="(0 `max` ((width - title_width) / 2)) + 2"
+ y="(0 `max` ((height - title_height) / 2)) + 1"
+ color="C_title_focused" />
+</draw_ops>
+
+<draw_ops name="title_unfocused">
+ <title x="(0 `max` ((width - title_width) / 2)) + 2"
+ y="(0 `max` ((height - title_height) / 2)) + 1"
+ color="C_title_unfocused"/>
+</draw_ops>
+
+ <!-- window decorations -->
+
+<draw_ops name="entire_background_focused">
+ <rectangle color="gtk:bg[NORMAL]" x="0" y="0" width="width" height="height" filled="true" />
+</draw_ops>
+
+<draw_ops name="entire_background_unfocused">
+ <include name="entire_background_focused" />
+</draw_ops>
+
+<draw_ops name="titlebar_fill_focused">
+ <gradient type="vertical" x="0" y="0" width="width" height="height">
+ <color value="blend/gtk:bg[NORMAL]/gtk:base[NORMAL]/0.4" />
+ <color value="gtk:bg[NORMAL]"/>
+ <color value="blend/gtk:bg[NORMAL]/#000000/0.03" />
+ <color value="blend/gtk:bg[NORMAL]/#000000/0.06" />
+ </gradient>
+</draw_ops>
+
+<draw_ops name="titlebar_fill_focused_alt">
+ <gradient type="vertical" x="0" y="0" width="width" height="height">
+ <color value="blend/gtk:bg[NORMAL]/gtk:base[NORMAL]/0.6" />
+ <!-- <color value="gtk:bg[NORMAL]"/> -->
+ <!-- <color value="blend/gtk:bg[NORMAL]/#000000/0.03" /> -->
+ <color value="gtk:bg[NORMAL]"/>
+ </gradient>
+</draw_ops>
+
+<draw_ops name="titlebar_fill_unfocused">
+ <rectangle color="C_titlebar_unfocused" x="0" y="0" width="width" height="height" filled="true" />
+</draw_ops>
+
+<draw_ops name="titlebar_unfocused">
+ <include name="titlebar_fill_unfocused" />
+ <line x1="0" y1="height-1" x2="width-1" y2="height-1" color="C_icons_unfocused" />
+</draw_ops>
+
+<draw_ops name="hilight">
+ <line x1="0" y1="1" x2="width-1" y2="1" color="C_titlebar_focused_hilight" />
+ <gradient type="vertical" x="1" y="1" width="1" height="height-4">
+ <color value="C_titlebar_focused_hilight" />
+ <color value="blend/gtk:bg[NORMAL]/#000000/0.03" />
+ </gradient>
+</draw_ops>
+
+<draw_ops name="rounded_hilight">
+ <line x1="5" y1="1" x2="width-6" y2="1" color="C_titlebar_focused_hilight" />
+ <arc color="C_titlebar_focused_hilight" x="1" y="1" width="7" height="7" start_angle="270" extent_angle="90" />
+ <arc color="C_titlebar_focused_hilight" x="width-10" y="1" width="9" height="7" start_angle="0" extent_angle="90" />
+ <gradient type="vertical" x="1" y="5" width="1" height="height-9">
+ <color value="C_titlebar_focused_hilight" />
+ <color value="blend/gtk:bg[NORMAL]/#000000/0.03" />
+ </gradient>
+</draw_ops>
+
+<draw_ops name="titlebar_focused">
+ <include name="titlebar_fill_focused_alt" />
+ <include name="hilight" />
+</draw_ops>
+
+<draw_ops name="titlebar_focused_alt">
+ <include name="titlebar_fill_focused_alt" />
+ <include name="hilight" />
+</draw_ops>
+
+<draw_ops name="rounded_titlebar_focused">
+ <include name="titlebar_fill_focused_alt" />
+ <include name="rounded_hilight" />
+</draw_ops>
+
+<draw_ops name="rounded_titlebar_focused_alt">
+ <include name="titlebar_fill_focused_alt" />
+ <include name="rounded_hilight" />
+</draw_ops>
+
+<draw_ops name="border_focused">
+ <rectangle color="C_border_focused" x="0" y="0" width="width-1" height="height-1" filled="false" />
+</draw_ops>
+
+<draw_ops name="border_unfocused">
+ <rectangle color="C_border_unfocused" x="0" y="0" width="width-1" height="height-1" filled="false" />
+</draw_ops>
+
+<draw_ops name="rounded_border_focused">
+ <line color="C_border_focused" x1="4" y1="0" x2="width-5" y2="0" />
+ <line color="C_border_focused" x1="0" y1="height-1" x2="width-1" y2="height-1" />
+ <line color="C_border_focused" x1="0" y1="4" x2="0" y2="height-2" />
+ <line color="C_border_focused" x1="width-1" y1="4" x2="width-1" y2="height-2" />
+ <arc color="C_border_focused" x="0" y="0" width="9" height="9" start_angle="270" extent_angle="90" />
+ <arc color="C_border_focused" x="width-10" y="0" width="9" height="9" start_angle="0" extent_angle="90" />
+ <!-- double arcs for darker borders -->
+ <arc color="C_border_focused" x="0" y="0" width="9" height="9" start_angle="270" extent_angle="90" />
+ <arc color="C_border_focused" x="width-10" y="0" width="9" height="9" start_angle="0" extent_angle="90" />
+</draw_ops>
+
+<draw_ops name="rounded_border_unfocused">
+ <line color="C_border_unfocused" x1="4" y1="0" x2="width-5" y2="0" />
+ <line color="C_border_unfocused" x1="0" y1="height-1" x2="width-1" y2="height-1" />
+ <line color="C_border_unfocused" x1="0" y1="4" x2="0" y2="height-2" />
+ <line color="C_border_unfocused" x1="width-1" y1="4" x2="width-1" y2="height-2" />
+ <arc color="C_border_unfocused" x="0" y="0" width="9" height="9" start_angle="270" extent_angle="90" />
+ <arc color="C_border_unfocused" x="width-10" y="0" width="9" height="9" start_angle="0" extent_angle="90" />
+ <!-- double arcs for darker borders -->
+ <arc color="C_border_unfocused" x="0" y="0" width="9" height="9" start_angle="270" extent_angle="90" />
+ <arc color="C_border_unfocused" x="width-10" y="0" width="9" height="9" start_angle="0" extent_angle="90" />
+</draw_ops>
+
+<draw_ops name="border_right_focused">
+ <line
+ x1="width-1" y1="0"
+ x2="width-1" y2="height"
+ color="C_border_focused" />
+</draw_ops>
+
+<draw_ops name="border_right_unfocused">
+ <line
+ x1="width" y1="0"
+ x2="width" y2="height"
+ color="C_border_unfocused" />
+</draw_ops>
+
+<draw_ops name="border_left_focused">
+ <line
+ x1="0" y1="0"
+ x2="0" y2="height"
+ color="C_border_focused" />
+</draw_ops>
+
+<draw_ops name="border_left_unfocused">
+ <line
+ x1="0" y1="0"
+ x2="0" y2="height"
+ color="C_border_unfocused" />
+</draw_ops>
+
+ <!-- button icons-->
+
+<constant name="C_icons_shadow" value="blend/#000000/gtk:bg[NORMAL]/0.6" />
+
+<draw_ops name="close_glyph_focused">
+ <line
+ x1="(width-width%3)/3+D_icons_shrink-D_icons_grow" y1="(height-height%3)/3+D_icons_shrink-D_icons_grow"
+ x2="width-(width-width%3)/3-1-D_icons_shrink+D_icons_grow" y2="height-(height-height%3)/3-1-D_icons_shrink+D_icons_grow"
+ color="C_icons_focused" />
+ <line
+ x1="(width-width%3)/3+1+D_icons_shrink-D_icons_grow" y1="(height-height%3)/3+D_icons_shrink-D_icons_grow"
+ x2="width-(width-width%3)/3-1-D_icons_shrink+D_icons_grow" y2="height-(height-height%3)/3-2-D_icons_shrink+D_icons_grow"
+ color="C_icons_focused" />
+ <line
+ x1="(width-width%3)/3+D_icons_shrink-D_icons_grow" y1="(height-height%3)/3+1+D_icons_shrink-D_icons_grow"
+ x2="width-(width-width%3)/3-2-D_icons_shrink+D_icons_grow" y2="height-(height-height%3)/3-1-D_icons_shrink+D_icons_grow"
+ color="C_icons_focused" />
+ <line
+ x1="width-(width-width%3)/3-1-D_icons_shrink+D_icons_grow" y1="(height-height%3)/3+D_icons_shrink-D_icons_grow"
+ x2="(width-width%3)/3+D_icons_shrink-D_icons_grow" y2="height-(height-height%3)/3-1-D_icons_shrink+D_icons_grow"
+ color="C_icons_focused" />
+ <line
+ x1="width-(width-width%3)/3-2-D_icons_shrink+D_icons_grow" y1="(height-height%3)/3+D_icons_shrink-D_icons_grow"
+ x2="(width-width%3)/3+D_icons_shrink-D_icons_grow" y2="height-(height-height%3)/3-2-D_icons_shrink+D_icons_grow"
+ color="C_icons_focused" />
+ <line
+ x1="width-(width-width%3)/3-1-D_icons_shrink+D_icons_grow" y1="(height-height%3)/3+1+D_icons_shrink-D_icons_grow"
+ x2="(width-width%3)/3+1+D_icons_shrink-D_icons_grow" y2="height-(height-height%3)/3-1-D_icons_shrink+D_icons_grow"
+ color="C_icons_focused" />
+</draw_ops>
+
+<draw_ops name="close_shadow_focused">
+ <line
+ x1="(width-width%3)/3+D_icons_shrink-D_icons_grow" y1="(height-height%3)/3+D_icons_shrink-D_icons_grow"
+ x2="width-(width-width%3)/3-1-D_icons_shrink+D_icons_grow" y2="height-(height-height%3)/3-1-D_icons_shrink+D_icons_grow"
+ color="C_icons_shadow" />
+ <line
+ x1="(width-width%3)/3+1+D_icons_shrink-D_icons_grow" y1="(height-height%3)/3+D_icons_shrink-D_icons_grow"
+ x2="width-(width-width%3)/3-1-D_icons_shrink+D_icons_grow" y2="height-(height-height%3)/3-2-D_icons_shrink+D_icons_grow"
+ color="C_icons_shadow" />
+ <line
+ x1="(width-width%3)/3+D_icons_shrink-D_icons_grow" y1="(height-height%3)/3+1+D_icons_shrink-D_icons_grow"
+ x2="width-(width-width%3)/3-2-D_icons_shrink+D_icons_grow" y2="height-(height-height%3)/3-1-D_icons_shrink+D_icons_grow"
+ color="C_icons_shadow" />
+ <line
+ x1="width-(width-width%3)/3-1-D_icons_shrink+D_icons_grow" y1="(height-height%3)/3+D_icons_shrink-D_icons_grow"
+ x2="(width-width%3)/3+D_icons_shrink-D_icons_grow" y2="height-(height-height%3)/3-1-D_icons_shrink+D_icons_grow"
+ color="C_icons_shadow" />
+ <line
+ x1="width-(width-width%3)/3-2-D_icons_shrink+D_icons_grow" y1="(height-height%3)/3+D_icons_shrink-D_icons_grow"
+ x2="(width-width%3)/3+D_icons_shrink-D_icons_grow" y2="height-(height-height%3)/3-2-D_icons_shrink+D_icons_grow"
+ color="C_icons_shadow" />
+ <line
+ x1="width-(width-width%3)/3-1-D_icons_shrink+D_icons_grow" y1="(height-height%3)/3+1+D_icons_shrink-D_icons_grow"
+ x2="(width-width%3)/3+1+D_icons_shrink-D_icons_grow" y2="height-(height-height%3)/3-1-D_icons_shrink+D_icons_grow"
+ color="C_icons_shadow" />
+</draw_ops>
+
+<draw_ops name="close_focused">
+ <include name="close_shadow_focused" y="1" />
+ <!-- I'm not happy with the current aa I'll draw it twice to make it darker -->
+ <include name="close_shadow_focused" y="1" />
+ <include name="close_glyph_focused" />
+</draw_ops>
+
+<draw_ops name="close_focused_pressed">
+ <include name="close_glyph_focused" y="1" />
+</draw_ops>
+
+<draw_ops name="close_glyph_unfocused">
+ <line
+ x1="(width-width%3)/3+D_icons_shrink-D_icons_grow" y1="(height-height%3)/3+D_icons_shrink-D_icons_grow"
+ x2="width-(width-width%3)/3-1-D_icons_shrink+D_icons_grow" y2="height-(height-height%3)/3-1-D_icons_shrink+D_icons_grow"
+ color="C_icons_unfocused" />
+ <line
+ x1="(width-width%3)/3+1+D_icons_shrink-D_icons_grow" y1="(height-height%3)/3+D_icons_shrink-D_icons_grow"
+ x2="width-(width-width%3)/3-1-D_icons_shrink+D_icons_grow" y2="height-(height-height%3)/3-2-D_icons_shrink+D_icons_grow"
+ color="C_icons_unfocused" />
+ <line
+ x1="(width-width%3)/3+D_icons_shrink-D_icons_grow" y1="(height-height%3)/3+1+D_icons_shrink-D_icons_grow"
+ x2="width-(width-width%3)/3-2-D_icons_shrink+D_icons_grow" y2="height-(height-height%3)/3-1-D_icons_shrink+D_icons_grow"
+ color="C_icons_unfocused" />
+ <line
+ x1="width-(width-width%3)/3-1-D_icons_shrink+D_icons_grow" y1="(height-height%3)/3+D_icons_shrink-D_icons_grow"
+ x2="(width-width%3)/3+D_icons_shrink-D_icons_grow" y2="height-(height-height%3)/3-1-D_icons_shrink+D_icons_grow"
+ color="C_icons_unfocused" />
+ <line
+ x1="width-(width-width%3)/3-2-D_icons_shrink+D_icons_grow" y1="(height-height%3)/3+D_icons_shrink-D_icons_grow"
+ x2="(width-width%3)/3+D_icons_shrink-D_icons_grow" y2="height-(height-height%3)/3-2-D_icons_shrink+D_icons_grow"
+ color="C_icons_unfocused" />
+ <line
+ x1="width-(width-width%3)/3-1-D_icons_shrink+D_icons_grow" y1="(height-height%3)/3+1+D_icons_shrink-D_icons_grow"
+ x2="(width-width%3)/3+1+D_icons_shrink-D_icons_grow" y2="height-(height-height%3)/3-1-D_icons_shrink+D_icons_grow"
+ color="C_icons_unfocused" />
+</draw_ops>
+
+<draw_ops name="close_unfocused">
+ <include name="close_glyph_unfocused" y="D_icons_unfocused_offset" />
+ <include name="close_glyph_unfocused" y="D_icons_unfocused_offset" />
+</draw_ops>
+
+<draw_ops name="close_glyph_unfocused_prelight">
+ <line
+ x1="(width-width%3)/3+D_icons_shrink-D_icons_grow" y1="(height-height%3)/3+D_icons_shrink-D_icons_grow"
+ x2="width-(width-width%3)/3-1-D_icons_shrink+D_icons_grow" y2="height-(height-height%3)/3-1-D_icons_shrink+D_icons_grow"
+ color="C_icons_unfocused_prelight" />
+ <line
+ x1="(width-width%3)/3+1+D_icons_shrink-D_icons_grow" y1="(height-height%3)/3+D_icons_shrink-D_icons_grow"
+ x2="width-(width-width%3)/3-1-D_icons_shrink+D_icons_grow" y2="height-(height-height%3)/3-2-D_icons_shrink+D_icons_grow"
+ color="C_icons_unfocused_prelight" />
+ <line
+ x1="(width-width%3)/3+D_icons_shrink-D_icons_grow" y1="(height-height%3)/3+1+D_icons_shrink-D_icons_grow"
+ x2="width-(width-width%3)/3-2-D_icons_shrink+D_icons_grow" y2="height-(height-height%3)/3-1-D_icons_shrink+D_icons_grow"
+ color="C_icons_unfocused_prelight" />
+ <line
+ x1="width-(width-width%3)/3-1-D_icons_shrink+D_icons_grow" y1="(height-height%3)/3+D_icons_shrink-D_icons_grow"
+ x2="(width-width%3)/3+D_icons_shrink-D_icons_grow" y2="height-(height-height%3)/3-1-D_icons_shrink+D_icons_grow"
+ color="C_icons_unfocused_prelight" />
+ <line
+ x1="width-(width-width%3)/3-2-D_icons_shrink+D_icons_grow" y1="(height-height%3)/3+D_icons_shrink-D_icons_grow"
+ x2="(width-width%3)/3+D_icons_shrink-D_icons_grow" y2="height-(height-height%3)/3-2-D_icons_shrink+D_icons_grow"
+ color="C_icons_unfocused_prelight" />
+ <line
+ x1="width-(width-width%3)/3-1-D_icons_shrink+D_icons_grow" y1="(height-height%3)/3+1+D_icons_shrink-D_icons_grow"
+ x2="(width-width%3)/3+1+D_icons_shrink-D_icons_grow" y2="height-(height-height%3)/3-1-D_icons_shrink+D_icons_grow"
+ color="C_icons_unfocused_prelight" />
+</draw_ops>
+
+<draw_ops name="close_unfocused_prelight">
+ <include name="close_glyph_unfocused_prelight" y="D_icons_unfocused_offset" />
+ <include name="close_glyph_unfocused_prelight" y="D_icons_unfocused_offset" />
+</draw_ops>
+
+<draw_ops name="close_glyph_unfocused_pressed">
+ <line
+ x1="(width-width%3)/3+D_icons_shrink-D_icons_grow" y1="(height-height%3)/3+D_icons_shrink-D_icons_grow"
+ x2="width-(width-width%3)/3-1-D_icons_shrink+D_icons_grow" y2="height-(height-height%3)/3-1-D_icons_shrink+D_icons_grow"
+ color="C_icons_unfocused_pressed" />
+ <line
+ x1="(width-width%3)/3+1+D_icons_shrink-D_icons_grow" y1="(height-height%3)/3+D_icons_shrink-D_icons_grow"
+ x2="width-(width-width%3)/3-1-D_icons_shrink+D_icons_grow" y2="height-(height-height%3)/3-2-D_icons_shrink+D_icons_grow"
+ color="C_icons_unfocused_pressed" />
+ <line
+ x1="(width-width%3)/3+D_icons_shrink-D_icons_grow" y1="(height-height%3)/3+1+D_icons_shrink-D_icons_grow"
+ x2="width-(width-width%3)/3-2-D_icons_shrink+D_icons_grow" y2="height-(height-height%3)/3-1-D_icons_shrink+D_icons_grow"
+ color="C_icons_unfocused_pressed" />
+ <line
+ x1="width-(width-width%3)/3-1-D_icons_shrink+D_icons_grow" y1="(height-height%3)/3+D_icons_shrink-D_icons_grow"
+ x2="(width-width%3)/3+D_icons_shrink-D_icons_grow" y2="height-(height-height%3)/3-1-D_icons_shrink+D_icons_grow"
+ color="C_icons_unfocused_pressed" />
+ <line
+ x1="width-(width-width%3)/3-2-D_icons_shrink+D_icons_grow" y1="(height-height%3)/3+D_icons_shrink-D_icons_grow"
+ x2="(width-width%3)/3+D_icons_shrink-D_icons_grow" y2="height-(height-height%3)/3-2-D_icons_shrink+D_icons_grow"
+ color="C_icons_unfocused_pressed" />
+ <line
+ x1="width-(width-width%3)/3-1-D_icons_shrink+D_icons_grow" y1="(height-height%3)/3+1+D_icons_shrink-D_icons_grow"
+ x2="(width-width%3)/3+1+D_icons_shrink-D_icons_grow" y2="height-(height-height%3)/3-1-D_icons_shrink+D_icons_grow"
+ color="C_icons_unfocused_pressed" />
+</draw_ops>
+
+<draw_ops name="close_unfocused_pressed">
+ <include name="close_glyph_unfocused_pressed" y="D_icons_unfocused_offset" />
+ <include name="close_glyph_unfocused_pressed" y="D_icons_unfocused_offset" />
+</draw_ops>
+
+<draw_ops name="maximize_glyph_focused">
+ <rectangle
+ x="(width-width%3)/3+D_icons_shrink-D_icons_grow" y="(height-height%3)/3+D_icons_shrink-D_icons_grow"
+ width="width-2*(width-width%3)/3-1-2*D_icons_shrink+2*D_icons_grow" height="height-2*(height-height%3)/3-1-2*D_icons_shrink+2*D_icons_grow"
+ color="C_icons_focused" />
+ <rectangle
+ x="(width-width%3)/3+1+D_icons_shrink-D_icons_grow" y="(height-height%3)/3+1+D_icons_shrink-D_icons_grow"
+ width="width-2*(width-width%3)/3-3-2*D_icons_shrink+2*D_icons_grow" height="height-2*(height-height%3)/3-3-2*D_icons_shrink+2*D_icons_grow"
+ color="C_icons_focused" />
+</draw_ops>
+
+<draw_ops name="maximize_shadow_focused">
+ <rectangle
+ x="(width-width%3)/3+D_icons_shrink-D_icons_grow" y="(height-height%3)/3+D_icons_shrink-D_icons_grow"
+ width="width-2*(width-width%3)/3-1-2*D_icons_shrink+2*D_icons_grow" height="height-2*(height-height%3)/3-1-2*D_icons_shrink+2*D_icons_grow"
+ color="C_icons_shadow" />
+ <rectangle
+ x="(width-width%3)/3+1+D_icons_shrink-D_icons_grow" y="(height-height%3)/3+1+D_icons_shrink-D_icons_grow"
+ width="width-2*(width-width%3)/3-3-2*D_icons_shrink+2*D_icons_grow" height="height-2*(height-height%3)/3-3-2*D_icons_shrink+2*D_icons_grow"
+ color="C_icons_shadow" />
+</draw_ops>
+
+<draw_ops name="maximize_focused">
+ <include name="maximize_shadow_focused" y="1" />
+ <include name="maximize_glyph_focused" />
+</draw_ops>
+
+<draw_ops name="maximize_focused_pressed">
+ <include name="maximize_glyph_focused" y="1" />
+</draw_ops>
+
+<draw_ops name="maximize_glyph_unfocused">
+ <rectangle
+ x="(width-width%3)/3+D_icons_shrink-D_icons_grow" y="(height-height%3)/3+D_icons_shrink-D_icons_grow"
+ width="width-2*(width-width%3)/3-1-2*D_icons_shrink+2*D_icons_grow" height="height-2*(height-height%3)/3-1-2*D_icons_shrink+2*D_icons_grow"
+ color="C_icons_unfocused" />
+ <rectangle
+ x="(width-width%3)/3+1+D_icons_shrink-D_icons_grow" y="(height-height%3)/3+1+D_icons_shrink-D_icons_grow"
+ width="width-2*(width-width%3)/3-3-2*D_icons_shrink+2*D_icons_grow" height="height-2*(height-height%3)/3-3-2*D_icons_shrink+2*D_icons_grow"
+ color="C_icons_unfocused" />
+</draw_ops>
+
+<draw_ops name="maximize_unfocused">
+ <include name="maximize_glyph_unfocused" y="D_icons_unfocused_offset" />
+</draw_ops>
+
+<draw_ops name="maximize_glyph_unfocused_prelight">
+ <rectangle
+ x="(width-width%3)/3+D_icons_shrink-D_icons_grow" y="(height-height%3)/3+D_icons_shrink-D_icons_grow"
+ width="width-2*(width-width%3)/3-1-2*D_icons_shrink+2*D_icons_grow" height="height-2*(height-height%3)/3-1-2*D_icons_shrink+2*D_icons_grow"
+ color="C_icons_unfocused_prelight" />
+ <rectangle
+ x="(width-width%3)/3+1+D_icons_shrink-D_icons_grow" y="(height-height%3)/3+1+D_icons_shrink-D_icons_grow"
+ width="width-2*(width-width%3)/3-3-2*D_icons_shrink+2*D_icons_grow" height="height-2*(height-height%3)/3-3-2*D_icons_shrink+2*D_icons_grow"
+ color="C_icons_unfocused_prelight" />
+</draw_ops>
+
+<draw_ops name="maximize_unfocused_prelight">
+ <include name="maximize_glyph_unfocused_prelight" y="D_icons_unfocused_offset" />
+</draw_ops>
+
+<draw_ops name="maximize_glyph_unfocused_pressed">
+ <rectangle
+ x="(width-width%3)/3+D_icons_shrink-D_icons_grow" y="(height-height%3)/3+D_icons_shrink-D_icons_grow"
+ width="width-2*(width-width%3)/3-1-2*D_icons_shrink+2*D_icons_grow" height="height-2*(height-height%3)/3-1-2*D_icons_shrink+2*D_icons_grow"
+ color="C_icons_unfocused_pressed" />
+ <rectangle
+ x="(width-width%3)/3+1+D_icons_shrink-D_icons_grow" y="(height-height%3)/3+1+D_icons_shrink-D_icons_grow"
+ width="width-2*(width-width%3)/3-3-2*D_icons_shrink+2*D_icons_grow" height="height-2*(height-height%3)/3-3-2*D_icons_shrink+2*D_icons_grow"
+ color="C_icons_unfocused_pressed" />
+</draw_ops>
+
+<draw_ops name="maximize_unfocused_pressed">
+ <include name="maximize_glyph_unfocused_pressed" y="D_icons_unfocused_offset" />
+</draw_ops>
+
+<draw_ops name="minimize_glyph_focused">
+ <rectangle
+ x="(width-width%3)/3+1+D_icons_shrink-D_icons_grow" y="height-(height-height%3)/3-2-D_icons_shrink+D_icons_grow"
+ width="width-2*(width-width%3)/3-2-2*D_icons_shrink+2*D_icons_grow" height="2" filled="true"
+ color="C_icons_focused" />
+</draw_ops>
+
+<draw_ops name="minimize_shadow_focused">
+ <rectangle
+ x="(width-width%3)/3+1+D_icons_shrink-D_icons_grow" y="height-(height-height%3)/3-2-D_icons_shrink+D_icons_grow"
+ width="width-2*(width-width%3)/3-2-2*D_icons_shrink+2*D_icons_grow" height="2" filled="true"
+ color="C_icons_shadow" />
+</draw_ops>
+
+<draw_ops name="minimize_focused">
+ <include name="minimize_shadow_focused" y="1" />
+ <include name="minimize_glyph_focused" />
+</draw_ops>
+
+<draw_ops name="minimize_focused_pressed">
+ <include name="minimize_glyph_focused" y="1" />
+</draw_ops>
+
+<draw_ops name="minimize_glyph_unfocused">
+ <rectangle
+ x="(width-width%3)/3+1+D_icons_shrink-D_icons_grow" y="height-(height-height%3)/3-2-D_icons_shrink+D_icons_grow"
+ width="width-2*(width-width%3)/3-2-2*D_icons_shrink+2*D_icons_grow" height="2" filled="true"
+ color="C_icons_unfocused" />
+</draw_ops>
+
+<draw_ops name="minimize_unfocused">
+ <include name="minimize_glyph_unfocused" y="D_icons_unfocused_offset" />
+</draw_ops>
+
+<draw_ops name="minimize_glyph_unfocused_prelight">
+ <rectangle
+ x="(width-width%3)/3+1+D_icons_shrink-D_icons_grow" y="height-(height-height%3)/3-2-D_icons_shrink+D_icons_grow"
+ width="width-2*(width-width%3)/3-2-2*D_icons_shrink+2*D_icons_grow" height="2" filled="true"
+ color="C_icons_unfocused_prelight" />
+</draw_ops>
+
+<draw_ops name="minimize_unfocused_prelight">
+ <include name="minimize_glyph_unfocused_prelight" y="D_icons_unfocused_offset" />
+</draw_ops>
+
+<draw_ops name="minimize_glyph_unfocused_pressed">
+ <rectangle
+ x="(width-width%3)/3+1+D_icons_shrink-D_icons_grow" y="height-(height-height%3)/3-2-D_icons_shrink+D_icons_grow"
+ width="width-2*(width-width%3)/3-2-2*D_icons_shrink+2*D_icons_grow" height="2" filled="true"
+ color="C_icons_unfocused_pressed" />
+</draw_ops>
+
+<draw_ops name="minimize_unfocused_pressed">
+ <include name="minimize_glyph_unfocused_pressed" y="D_icons_unfocused_offset" />
+</draw_ops>
+
+<draw_ops name="menu_glyph_focused">
+ <rectangle
+ x="(width-width%3)/3+1+D_icons_shrink-D_icons_grow" y="(height-height%3)/3+D_icons_shrink-D_icons_grow"
+ width="width-2*(width-width%3)/3-3-2*D_icons_shrink+2*D_icons_grow" height="height-2*(height-height%3)/3-1-2*D_icons_shrink+2*D_icons_grow"
+ color="C_icons_focused" />
+ <rectangle
+ x="(width-width%3)/3+2+D_icons_shrink-D_icons_grow" y="(height-height%3)/3+1+D_icons_shrink-D_icons_grow"
+ width="width-2*(width-width%3)/3-5-2*D_icons_shrink+2*D_icons_grow" height="height-2*(height-height%3)/3-3-2*D_icons_shrink+2*D_icons_grow"
+ color="C_icons_focused" />
+ <rectangle
+ x="(width-width%3)/3+4+D_icons_shrink-D_icons_grow" y="height/2-1-D_icons_shrink+D_icons_grow"
+ width="width-2*(width-width%3)/3-8-2*D_icons_shrink+2*D_icons_grow" height="2" filled="true"
+ color="C_icons_focused" />
+</draw_ops>
+
+<draw_ops name="menu_shadow_focused">
+ <rectangle
+ x="(width-width%3)/3+1+D_icons_shrink-D_icons_grow" y="(height-height%3)/3+D_icons_shrink-D_icons_grow"
+ width="width-2*(width-width%3)/3-3-2*D_icons_shrink+2*D_icons_grow" height="height-2*(height-height%3)/3-1-2*D_icons_shrink+2*D_icons_grow"
+ color="C_icons_shadow" />
+ <rectangle
+ x="(width-width%3)/3+2+D_icons_shrink-D_icons_grow" y="(height-height%3)/3+1+D_icons_shrink-D_icons_grow"
+ width="width-2*(width-width%3)/3-5-2*D_icons_shrink+2*D_icons_grow" height="height-2*(height-height%3)/3-3-2*D_icons_shrink+2*D_icons_grow"
+ color="C_icons_shadow" />
+ <rectangle
+ x="(width-width%3)/3+4+D_icons_shrink-D_icons_grow" y="height/2-1-D_icons_shrink+D_icons_grow"
+ width="width-2*(width-width%3)/3-8-2*D_icons_shrink+2*D_icons_grow" height="2" filled="true"
+ color="C_icons_shadow" />
+</draw_ops>
+
+<draw_ops name="menu_focused">
+ <include name="menu_shadow_focused" y="1" />
+ <include name="menu_glyph_focused" />
+</draw_ops>
+
+<draw_ops name="menu_focused_pressed">
+ <include name="menu_glyph_focused" y="1" />
+</draw_ops>
+
+<draw_ops name="menu_glyph_unfocused">
+ <rectangle
+ x="(width-width%3)/3+1+D_icons_shrink-D_icons_grow" y="(height-height%3)/3+D_icons_shrink-D_icons_grow"
+ width="width-2*(width-width%3)/3-3-2*D_icons_shrink+2*D_icons_grow" height="height-2*(height-height%3)/3-1-2*D_icons_shrink+2*D_icons_grow"
+ color="C_icons_unfocused" />
+ <rectangle
+ x="(width-width%3)/3+2+D_icons_shrink-D_icons_grow" y="(height-height%3)/3+1+D_icons_shrink-D_icons_grow"
+ width="width-2*(width-width%3)/3-5-2*D_icons_shrink+2*D_icons_grow" height="height-2*(height-height%3)/3-3-2*D_icons_shrink+2*D_icons_grow"
+ color="C_icons_unfocused" />
+ <rectangle
+ x="(width-width%3)/3+4+D_icons_shrink-D_icons_grow" y="height/2-1-D_icons_shrink+D_icons_grow"
+ width="width-2*(width-width%3)/3-8-2*D_icons_shrink+2*D_icons_grow" height="2" filled="true"
+ color="C_icons_unfocused" />
+</draw_ops>
+
+<draw_ops name="menu_unfocused">
+ <include name="menu_glyph_unfocused" y="D_icons_unfocused_offset" />
+</draw_ops>
+
+<draw_ops name="menu_glyph_unfocused_prelight">
+ <rectangle
+ x="(width-width%3)/3+1+D_icons_shrink-D_icons_grow" y="(height-height%3)/3+D_icons_shrink-D_icons_grow"
+ width="width-2*(width-width%3)/3-3-2*D_icons_shrink+2*D_icons_grow" height="height-2*(height-height%3)/3-1-2*D_icons_shrink+2*D_icons_grow"
+ color="C_icons_unfocused_prelight" />
+ <rectangle
+ x="(width-width%3)/3+2+D_icons_shrink-D_icons_grow" y="(height-height%3)/3+1+D_icons_shrink-D_icons_grow"
+ width="width-2*(width-width%3)/3-5-2*D_icons_shrink+2*D_icons_grow" height="height-2*(height-height%3)/3-3-2*D_icons_shrink+2*D_icons_grow"
+ color="C_icons_unfocused_prelight" />
+ <rectangle
+ x="(width-width%3)/3+4+D_icons_shrink-D_icons_grow" y="height/2-1-D_icons_shrink+D_icons_grow"
+ width="width-2*(width-width%3)/3-8-2*D_icons_shrink+2*D_icons_grow" height="2" filled="true"
+ color="C_icons_unfocused_prelight" />
+</draw_ops>
+
+<draw_ops name="menu_unfocused_prelight">
+ <include name="menu_glyph_unfocused_prelight" y="D_icons_unfocused_offset" />
+</draw_ops>
+
+<draw_ops name="menu_glyph_unfocused_pressed">
+ <rectangle
+ x="(width-width%3)/3+1+D_icons_shrink-D_icons_grow" y="(height-height%3)/3+D_icons_shrink-D_icons_grow"
+ width="width-2*(width-width%3)/3-3-2*D_icons_shrink+2*D_icons_grow" height="height-2*(height-height%3)/3-1-2*D_icons_shrink+2*D_icons_grow"
+ color="C_icons_unfocused_pressed" />
+ <rectangle
+ x="(width-width%3)/3+2+D_icons_shrink-D_icons_grow" y="(height-height%3)/3+1+D_icons_shrink-D_icons_grow"
+ width="width-2*(width-width%3)/3-5-2*D_icons_shrink+2*D_icons_grow" height="height-2*(height-height%3)/3-3-2*D_icons_shrink+2*D_icons_grow"
+ color="C_icons_unfocused_pressed" />
+ <rectangle
+ x="(width-width%3)/3+4+D_icons_shrink-D_icons_grow" y="height/2-1-D_icons_shrink+D_icons_grow"
+ width="width-2*(width-width%3)/3-8-2*D_icons_shrink+2*D_icons_grow" height="2" filled="true"
+ color="C_icons_unfocused_pressed" />
+</draw_ops>
+
+<draw_ops name="menu_unfocused_pressed">
+ <include name="menu_glyph_unfocused_pressed" y="D_icons_unfocused_offset" />
+</draw_ops>
+
+<draw_ops name="shade_glyph_focused">
+ <rectangle
+ x="(width-width%3)/3+D_icons_shrink-D_icons_grow" y="(height-height%3)/3+D_icons_shrink-D_icons_grow"
+ width="width-2*(width-width%3)/3-2*D_icons_shrink+2*D_icons_grow" height="2" filled="true"
+ color="C_icons_focused" />
+ <rectangle
+ x="(width-width%3)/3+D_icons_shrink-D_icons_grow" y="height-(height-height%3)/3-2-D_icons_shrink+D_icons_grow"
+ width="width-2*(width-width%3)/3-2*D_icons_shrink+2*D_icons_grow" height="2" filled="true"
+ color="C_icons_focused" />
+ <rectangle
+ x="(width-width%3)/3+D_icons_shrink-D_icons_grow" y="(height-height%3)/3+3+D_icons_shrink-D_icons_grow"
+ width="2" height="height-2*(height-height%3)/3-6-D_icons_shrink+D_icons_grow" filled="true"
+ color="C_icons_focused" />
+ <rectangle
+ x="width-(width-width%3)/3-2-D_icons_shrink+D_icons_grow" y="(height-height%3)/3+3+D_icons_shrink-D_icons_grow"
+ width="2" height="height-2*(height-height%3)/3-6-D_icons_shrink+D_icons_grow" filled="true"
+ color="C_icons_focused" />
+</draw_ops>
+
+<draw_ops name="shade_shadow_focused">
+ <rectangle
+ x="(width-width%3)/3+D_icons_shrink-D_icons_grow" y="(height-height%3)/3+D_icons_shrink-D_icons_grow"
+ width="width-2*(width-width%3)/3-2*D_icons_shrink+2*D_icons_grow" height="2" filled="true"
+ color="C_icons_shadow" />
+ <rectangle
+ x="(width-width%3)/3+D_icons_shrink-D_icons_grow" y="height-(height-height%3)/3-2-D_icons_shrink+D_icons_grow"
+ width="width-2*(width-width%3)/3-2*D_icons_shrink+2*D_icons_grow" height="2" filled="true"
+ color="C_icons_shadow" />
+</draw_ops>
+
+<draw_ops name="shade_focused">
+ <include name="shade_shadow_focused" y="1" />
+ <include name="shade_glyph_focused" />
+</draw_ops>
+
+<draw_ops name="shade_focused_pressed">
+ <include name="shade_glyph_focused" y="1" />
+</draw_ops>
+
+<draw_ops name="shade_glyph_unfocused">
+ <rectangle
+ x="(width-width%3)/3+D_icons_shrink-D_icons_grow" y="(height-height%3)/3+D_icons_shrink-D_icons_grow"
+ width="width-2*(width-width%3)/3-2*D_icons_shrink+2*D_icons_grow" height="2" filled="true"
+ color="C_icons_unfocused" />
+ <rectangle
+ x="(width-width%3)/3+D_icons_shrink-D_icons_grow" y="height-(height-height%3)/3-2-D_icons_shrink+D_icons_grow"
+ width="width-2*(width-width%3)/3-2*D_icons_shrink+2*D_icons_grow" height="2" filled="true"
+ color="C_icons_unfocused" />
+ <rectangle
+ x="(width-width%3)/3+D_icons_shrink-D_icons_grow" y="(height-height%3)/3+3+D_icons_shrink-D_icons_grow"
+ width="2" height="height-2*(height-height%3)/3-6-D_icons_shrink+D_icons_grow" filled="true"
+ color="C_icons_unfocused" />
+ <rectangle
+ x="width-(width-width%3)/3-2-D_icons_shrink+D_icons_grow" y="(height-height%3)/3+3+D_icons_shrink-D_icons_grow"
+ width="2" height="height-2*(height-height%3)/3-6-D_icons_shrink+D_icons_grow" filled="true"
+ color="C_icons_unfocused" />
+</draw_ops>
+
+<draw_ops name="shade_unfocused">
+ <include name="shade_glyph_unfocused" y="D_icons_unfocused_offset" />
+</draw_ops>
+
+<draw_ops name="shade_glyph_unfocused_prelight">
+ <rectangle
+ x="(width-width%3)/3+D_icons_shrink-D_icons_grow" y="(height-height%3)/3+D_icons_shrink-D_icons_grow"
+ width="width-2*(width-width%3)/3-2*D_icons_shrink+2*D_icons_grow" height="2" filled="true"
+ color="C_icons_unfocused_prelight" />
+ <rectangle
+ x="(width-width%3)/3+D_icons_shrink-D_icons_grow" y="height-(height-height%3)/3-2-D_icons_shrink+D_icons_grow"
+ width="width-2*(width-width%3)/3-2*D_icons_shrink+2*D_icons_grow" height="2" filled="true"
+ color="C_icons_unfocused_prelight" />
+ <rectangle
+ x="(width-width%3)/3+D_icons_shrink-D_icons_grow" y="(height-height%3)/3+3+D_icons_shrink-D_icons_grow"
+ width="2" height="height-2*(height-height%3)/3-6-D_icons_shrink+D_icons_grow" filled="true"
+ color="C_icons_unfocused_prelight" />
+ <rectangle
+ x="width-(width-width%3)/3-2-D_icons_shrink+D_icons_grow" y="(height-height%3)/3+3+D_icons_shrink-D_icons_grow"
+ width="2" height="height-2*(height-height%3)/3-6-D_icons_shrink+D_icons_grow" filled="true"
+ color="C_icons_unfocused_prelight" />
+</draw_ops>
+
+<draw_ops name="shade_unfocused_prelight">
+ <include name="shade_glyph_unfocused_prelight" y="D_icons_unfocused_offset" />
+</draw_ops>
+
+<draw_ops name="shade_glyph_unfocused_pressed">
+ <rectangle
+ x="(width-width%3)/3+D_icons_shrink-D_icons_grow" y="(height-height%3)/3+D_icons_shrink-D_icons_grow"
+ width="width-2*(width-width%3)/3-2*D_icons_shrink+2*D_icons_grow" height="2" filled="true"
+ color="C_icons_unfocused_pressed" />
+ <rectangle
+ x="(width-width%3)/3+D_icons_shrink-D_icons_grow" y="height-(height-height%3)/3-2-D_icons_shrink+D_icons_grow"
+ width="width-2*(width-width%3)/3-2*D_icons_shrink+2*D_icons_grow" height="2" filled="true"
+ color="C_icons_unfocused_pressed" />
+ <rectangle
+ x="(width-width%3)/3+D_icons_shrink-D_icons_grow" y="(height-height%3)/3+3+D_icons_shrink-D_icons_grow"
+ width="2" height="height-2*(height-height%3)/3-6-D_icons_shrink+D_icons_grow" filled="true"
+ color="C_icons_unfocused_pressed" />
+ <rectangle
+ x="width-(width-width%3)/3-2-D_icons_shrink+D_icons_grow" y="(height-height%3)/3+3+D_icons_shrink-D_icons_grow"
+ width="2" height="height-2*(height-height%3)/3-6-D_icons_shrink+D_icons_grow" filled="true"
+ color="C_icons_unfocused_pressed" />
+</draw_ops>
+
+<draw_ops name="shade_unfocused_pressed">
+ <include name="shade_glyph_unfocused_pressed" y="D_icons_unfocused_offset" />
+</draw_ops>
+
+
+ <!-- button backgrounds -->
+
+<constant name="C_button_border" value="blend/#000000/gtk:bg[NORMAL]/0.8" />
+<constant name="C_button_hilight" value="blend/gtk:base[NORMAL]/gtk:bg[NORMAL]/0.6" />
+
+<draw_ops name="button_fill"> <!-- button background gradient -->
+ <gradient type="vertical" x="0" y="0" width="width" height="height-2">
+ <color value="blend/gtk:bg[NORMAL]/gtk:fg[NORMAL]/0.15" />
+ <color value="blend/gtk:bg[NORMAL]/gtk:fg[NORMAL]/0.21" />
+ <color value="blend/gtk:bg[NORMAL]/gtk:fg[NORMAL]/0.27" />
+ <color value="blend/gtk:bg[NORMAL]/gtk:fg[NORMAL]/0.12" />
+ </gradient>
+</draw_ops>
+
+<draw_ops name="button_bottom">
+ <line x1="0" y1="height-2" x2="width-1" y2="height-2" color="C_button_border" />
+ <line x1="0" y1="height-1" x2="width-1" y2="height-1" color="C_button_hilight" />
+</draw_ops>
+
+<draw_ops name="button_bevel">
+ <gradient type="vertical" x="0" y="0" width="1" height="height-2">
+ <color value="blend/gtk:bg[NORMAL]/gtk:base[NORMAL]/0.1"/>
+ <color value="blend/gtk:bg[NORMAL]/#000000/0.1"/>
+ </gradient>
+ <gradient type="vertical" x="width-1" y="0" width="1" height="height-2">
+ <color value="C_border_focused"/>
+ <color value="blend/gtk:bg[NORMAL]/#000000/0.1"/>
+ </gradient>
+</draw_ops>
+
+<draw_ops name="button_fill_prelight"> <!-- button background gradient for prelight status -->
+ <gradient type="vertical" x="0" y="0" width="width" height="height-2">
+ <color value="blend/gtk:bg[NORMAL]/gtk:fg[NORMAL]/0.03" />
+ <color value="blend/gtk:bg[NORMAL]/gtk:fg[NORMAL]/0.1" />
+ <color value="blend/gtk:bg[NORMAL]/gtk:fg[NORMAL]/0.2" />
+ <color value="blend/gtk:bg[NORMAL]/gtk:fg[NORMAL]/0.04" />
+ </gradient>
+</draw_ops>
+
+<draw_ops name="button_fill_pressed"> <!-- button background gradient for pressed status -->
+ <gradient type="vertical" x="0" y="0" width="width" height="height-2">
+ <color value="C_border_focused" />
+ <color value="blend/#000000/gtk:bg[NORMAL]/0.75" />
+ <color value="blend/#000000/gtk:bg[NORMAL]/0.8" />
+ </gradient>
+</draw_ops>
+
+<draw_ops name="button">
+ <include name="button_fill" />
+ <include name="button_bevel" />
+ <include name="button_bottom" />
+</draw_ops>
+
+<draw_ops name="button_prelight">
+ <include name="button_fill_prelight" />
+ <include name="button_bevel" />
+ <include name="button_bottom" />
+</draw_ops>
+
+<draw_ops name="button_pressed">
+ <include name="button_fill_pressed" />
+ <include name="button_bottom" />
+</draw_ops>
+
+<!-- things get messy here -->
+
+<draw_ops name="button_inner_right_slice1">
+ <clip x="0" y="0" width="width" height="height-5" />
+ <include name="button" />
+</draw_ops>
+<draw_ops name="button_inner_right_slice2">
+ <clip x="1" y="height-5" width="width-1" height="2" />
+ <include name="button" />
+</draw_ops>
+<draw_ops name="button_inner_right_slice3">
+ <clip x="2" y="height-3" width="width-2" height="1" />
+ <include name="button" />
+</draw_ops>
+<draw_ops name="button_inner_right_slice4">
+ <clip x="4" y="height-2" width="width-4" height="2" />
+ <include name="button" />
+</draw_ops>
+
+<draw_ops name="button_inner_right_fill">
+ <include name="button_inner_right_slice1" />
+ <include name="button_inner_right_slice2" />
+ <include name="button_inner_right_slice3" />
+ <include name="button_inner_right_slice4" />
+</draw_ops>
+
+<draw_ops name="button_inner_right_slice1_prelight">
+ <clip x="0" y="0" width="width" height="height-5" />
+ <include name="button_prelight" />
+</draw_ops>
+<draw_ops name="button_inner_right_slice2_prelight">
+ <clip x="1" y="height-5" width="width-1" height="2" />
+ <include name="button_prelight" />
+</draw_ops>
+<draw_ops name="button_inner_right_slice3_prelight">
+ <clip x="2" y="height-3" width="width-2" height="1" />
+ <include name="button_prelight" />
+</draw_ops>
+<draw_ops name="button_inner_right_slice4_prelight">
+ <clip x="4" y="height-2" width="width-4" height="2" />
+ <include name="button_prelight" />
+</draw_ops>
+
+<draw_ops name="button_inner_right_fill_prelight">
+ <include name="button_inner_right_slice1_prelight" />
+ <include name="button_inner_right_slice2_prelight" />
+ <include name="button_inner_right_slice3_prelight" />
+ <include name="button_inner_right_slice4_prelight" />
+</draw_ops>
+
+<draw_ops name="button_inner_right_slice1_pressed">
+ <clip x="0" y="0" width="width" height="height-5" />
+ <include name="button_pressed" />
+</draw_ops>
+<draw_ops name="button_inner_right_slice2_pressed">
+ <clip x="1" y="height-5" width="width-1" height="2" />
+ <include name="button_pressed" />
+</draw_ops>
+<draw_ops name="button_inner_right_slice3_pressed">
+ <clip x="2" y="height-3" width="width-2" height="1" />
+ <include name="button_pressed" />
+</draw_ops>
+<draw_ops name="button_inner_right_slice4_pressed">
+ <clip x="4" y="height-2" width="width-4" height="2" />
+ <include name="button_pressed" />
+</draw_ops>
+
+<draw_ops name="button_inner_right_fill_pressed">
+ <include name="button_inner_right_slice1_pressed" />
+ <include name="button_inner_right_slice2_pressed" />
+ <include name="button_inner_right_slice3_pressed" />
+ <include name="button_inner_right_slice4_pressed" />
+</draw_ops>
+
+
+<draw_ops name="button_inner_right_border">
+ <gradient type="vertical" x="0" y="0" width="1" height="height-5">
+ <color value="blend/gtk:bg[NORMAL]/#000000/0.06" />
+ <color value="blend/gtk:bg[NORMAL]/#000000/0.06" />
+ <color value="blend/gtk:bg[NORMAL]/#000000/0.03" />
+ </gradient>
+ <arc color="C_button_hilight" x="1" y="height-10" width="9" height="9" start_angle="180" extent_angle="90" />
+ <gradient type="vertical" x="1" y="0" width="1" height="height-5">
+ <color value="C_border_focused" />
+ <color value="C_button_border" />
+ </gradient>
+ <arc color="C_button_border" x="1" y="height-11" width="9" height="9" start_angle="180" extent_angle="90" />
+</draw_ops>
+
+<draw_ops name="button_inner_right">
+ <include name="button_inner_right_fill" />
+ <include name="button_inner_right_border" />
+</draw_ops>
+
+<draw_ops name="button_inner_right_prelight">
+ <include name="button_inner_right_fill_prelight" />
+ <include name="button_inner_right_border" />
+</draw_ops>
+
+<draw_ops name="button_inner_right_pressed">
+ <include name="button_inner_right_fill_pressed" />
+ <include name="button_inner_right_border" />
+</draw_ops>
+
+<draw_ops name="button_inner_left_slice1">
+ <clip x="0" y="0" width="width-1" height="height-5" />
+ <include name="button" />
+</draw_ops>
+<draw_ops name="button_inner_left_slice2">
+ <clip x="0" y="height-5" width="width-2" height="2" />
+ <include name="button" />
+</draw_ops>
+<draw_ops name="button_inner_left_slice3">
+ <clip x="0" y="height-3" width="width-3" height="1" />
+ <include name="button" />
+</draw_ops>
+<draw_ops name="button_inner_left_slice4">
+ <clip x="0" y="height-2" width="width-5" height="2" />
+ <include name="button" />
+</draw_ops>
+
+<draw_ops name="button_inner_left_fill">
+ <include name="button_inner_left_slice1" />
+ <include name="button_inner_left_slice2" />
+ <include name="button_inner_left_slice3" />
+ <include name="button_inner_left_slice4" />
+</draw_ops>
+
+<draw_ops name="button_inner_left_slice1_prelight">
+ <clip x="0" y="0" width="width-1" height="height-5" />
+ <include name="button_prelight" />
+</draw_ops>
+<draw_ops name="button_inner_left_slice2_prelight">
+ <clip x="0" y="height-5" width="width-2" height="2" />
+ <include name="button_prelight" />
+</draw_ops>
+<draw_ops name="button_inner_left_slice3_prelight">
+ <clip x="0" y="height-3" width="width-3" height="1" />
+ <include name="button_prelight" />
+</draw_ops>
+<draw_ops name="button_inner_left_slice4_prelight">
+ <clip x="0" y="height-2" width="width-5" height="2" />
+ <include name="button_prelight" />
+</draw_ops>
+
+<draw_ops name="button_inner_left_fill_prelight">
+ <include name="button_inner_left_slice1_prelight" />
+ <include name="button_inner_left_slice2_prelight" />
+ <include name="button_inner_left_slice3_prelight" />
+ <include name="button_inner_left_slice4_prelight" />
+</draw_ops>
+
+<draw_ops name="button_inner_left_slice1_pressed">
+ <clip x="0" y="0" width="width-1" height="height-5" />
+ <include name="button_pressed" />
+</draw_ops>
+<draw_ops name="button_inner_left_slice2_pressed">
+ <clip x="0" y="height-5" width="width-2" height="2" />
+ <include name="button_pressed" />
+</draw_ops>
+<draw_ops name="button_inner_left_slice3_pressed">
+ <clip x="0" y="height-3" width="width-3" height="1" />
+ <include name="button_pressed" />
+</draw_ops>
+<draw_ops name="button_inner_left_slice4_pressed">
+ <clip x="0" y="height-2" width="width-5" height="2" />
+ <include name="button_pressed" />
+</draw_ops>
+
+<draw_ops name="button_inner_left_fill_pressed">
+ <include name="button_inner_left_slice1_pressed" />
+ <include name="button_inner_left_slice2_pressed" />
+ <include name="button_inner_left_slice3_pressed" />
+ <include name="button_inner_left_slice4_pressed" />
+</draw_ops>
+
+
+<draw_ops name="button_inner_left_border">
+ <gradient type="vertical" x="width-1" y="0" width="1" height="height-6">
+ <color value="C_titlebar_focused_hilight" />
+ <color value="C_button_hilight" />
+ </gradient>
+ <arc color="C_button_hilight" x="width-11" y="height-11" width="10" height="10" start_angle="90" extent_angle="90" />
+ <gradient type="vertical" x="width-2" y="0" width="1" height="height-5">
+ <color value="C_border_focused" />
+ <color value="C_button_border" />
+ </gradient>
+ <arc color="C_button_border" x="width-11" y="height-11" width="9" height="9" start_angle="90" extent_angle="90" />
+</draw_ops>
+
+<draw_ops name="button_inner_left">
+ <include name="button_inner_left_fill" />
+ <include name="button_inner_left_border" />
+</draw_ops>
+
+<draw_ops name="button_inner_left_prelight">
+ <include name="button_inner_left_fill_prelight" />
+ <include name="button_inner_left_border" />
+</draw_ops>
+
+<draw_ops name="button_inner_left_pressed">
+ <include name="button_inner_left_fill_pressed" />
+ <include name="button_inner_left_border" />
+</draw_ops>
+
+<!-- frame styles -->
+
+<frame_style name="normal_focused" geometry="normal">
+ <piece position="entire_background" draw_ops="entire_background_focused" />
+ <piece position="titlebar" draw_ops="rounded_titlebar_focused" />
+ <piece position="title" draw_ops="title_focused" />
+ <piece position="overlay" draw_ops="rounded_border_focused" />
+ <button function="close" state="normal" draw_ops="close_focused" />
+ <button function="close" state="pressed" draw_ops="close_focused_pressed" />
+ <button function="maximize" state="normal" draw_ops="maximize_focused" />
+ <button function="maximize" state="pressed" draw_ops="maximize_focused_pressed" />
+ <button function="minimize" state="normal" draw_ops="minimize_focused" />
+ <button function="minimize" state="pressed" draw_ops="minimize_focused_pressed" />
+ <button function="menu" state="normal" draw_ops="menu_focused" />
+ <button function="menu" state="pressed" draw_ops="menu_focused_pressed" />
+ <button function="shade" state="normal" draw_ops="shade_focused" />
+ <button function="shade" state="pressed" draw_ops="shade_focused_pressed" />
+ <button function="unshade" state="normal" draw_ops="shade_focused" />
+ <button function="unshade" state="pressed" draw_ops="shade_focused_pressed" />
+
+ <button function="left_middle_background" state="normal" draw_ops="button"/>
+ <button function="left_middle_background" state="prelight" draw_ops="button_prelight"/>
+ <button function="left_middle_background" state="pressed" draw_ops="button_pressed"/>
+ <button function="left_right_background" state="normal" draw_ops="button_inner_left"/>
+ <button function="left_right_background" state="prelight" draw_ops="button_inner_left_prelight"/>
+ <button function="left_right_background" state="pressed" draw_ops="button_inner_left_pressed"/>
+
+ <button function="right_middle_background" state="normal" draw_ops="button"/>
+ <button function="right_middle_background" state="prelight" draw_ops="button_prelight"/>
+ <button function="right_middle_background" state="pressed" draw_ops="button_pressed"/>
+ <button function="right_left_background" state="normal" draw_ops="button_inner_right"/>
+ <button function="right_left_background" state="prelight" draw_ops="button_inner_right_prelight"/>
+ <button function="right_left_background" state="pressed" draw_ops="button_inner_right_pressed"/>
+
+ <button function="above" state="normal"><draw_ops></draw_ops></button>
+ <button function="above" state="pressed"><draw_ops></draw_ops></button>
+ <button function="unabove" state="normal"><draw_ops></draw_ops></button>
+ <button function="unabove" state="pressed"><draw_ops></draw_ops></button>
+ <button function="stick" state="normal"><draw_ops></draw_ops></button>
+ <button function="stick" state="pressed"><draw_ops></draw_ops></button>
+ <button function="unstick" state="normal"><draw_ops></draw_ops></button>
+ <button function="unstick" state="pressed"><draw_ops></draw_ops></button>
+</frame_style>
+
+<frame_style name="normal_unfocused" geometry="normal_unfocused">
+ <piece position="entire_background" draw_ops="entire_background_unfocused" />
+ <piece position="titlebar" draw_ops="titlebar_fill_unfocused" />
+ <piece position="title" draw_ops="title_unfocused" />
+ <piece position="overlay" draw_ops="rounded_border_unfocused" />
+ <button function="close" state="normal" draw_ops="close_unfocused"/>
+ <button function="close" state="prelight" draw_ops="close_unfocused_prelight"/>
+ <button function="close" state="pressed" draw_ops="close_unfocused_pressed"/>
+ <button function="maximize" state="normal" draw_ops="maximize_unfocused"/>
+ <button function="maximize" state="prelight" draw_ops="maximize_unfocused_prelight"/>
+ <button function="maximize" state="pressed" draw_ops="maximize_unfocused_pressed"/>
+ <button function="minimize" state="normal" draw_ops="minimize_unfocused"/>
+ <button function="minimize" state="prelight" draw_ops="minimize_unfocused_prelight"/>
+ <button function="minimize" state="pressed" draw_ops="minimize_unfocused_pressed"/>
+ <button function="menu" state="normal" draw_ops="menu_unfocused" />
+ <button function="menu" state="prelight" draw_ops="menu_unfocused_prelight" />
+ <button function="menu" state="pressed" draw_ops="menu_unfocused_pressed" />
+ <button function="shade" state="normal" draw_ops="shade_unfocused" />
+ <button function="shade" state="prelight" draw_ops="shade_unfocused_prelight" />
+ <button function="shade" state="pressed" draw_ops="shade_unfocused_pressed" />
+ <button function="unshade" state="normal" draw_ops="shade_unfocused" />
+ <button function="unshade" state="prelight" draw_ops="shade_unfocused_prelight" />
+ <button function="unshade" state="pressed" draw_ops="shade_unfocused_pressed" />
+ <button function="above" state="normal"><draw_ops></draw_ops></button>
+ <button function="above" state="pressed"><draw_ops></draw_ops></button>
+ <button function="unabove" state="normal"><draw_ops></draw_ops></button>
+ <button function="unabove" state="pressed"><draw_ops></draw_ops></button>
+ <button function="stick" state="normal"><draw_ops></draw_ops></button>
+ <button function="stick" state="pressed"><draw_ops></draw_ops></button>
+ <button function="unstick" state="normal"><draw_ops></draw_ops></button>
+ <button function="unstick" state="pressed"><draw_ops></draw_ops></button>
+</frame_style>
+
+<frame_style name="normal_max_focused" geometry="max">
+ <piece position="entire_background" draw_ops="entire_background_focused" />
+ <piece position="titlebar" draw_ops="titlebar_fill_focused_alt" />
+ <piece position="title" draw_ops="title_focused" />
+ <button function="close" state="normal" draw_ops="close_focused" />
+ <button function="close" state="pressed" draw_ops="close_focused_pressed" />
+ <button function="maximize" state="normal" draw_ops="maximize_focused" />
+ <button function="maximize" state="pressed" draw_ops="maximize_focused_pressed" />
+ <button function="minimize" state="normal" draw_ops="minimize_focused" />
+ <button function="minimize" state="pressed" draw_ops="minimize_focused_pressed" />
+ <button function="menu" state="normal" draw_ops="menu_focused" />
+ <button function="menu" state="pressed" draw_ops="menu_focused_pressed" />
+ <button function="shade" state="normal" draw_ops="shade_focused" />
+ <button function="shade" state="pressed" draw_ops="shade_focused_pressed" />
+ <button function="unshade" state="normal" draw_ops="shade_focused" />
+ <button function="unshade" state="pressed" draw_ops="shade_focused_pressed" />
+
+ <button function="left_middle_background" state="normal" draw_ops="button"/>
+ <button function="left_middle_background" state="prelight" draw_ops="button_prelight"/>
+ <button function="left_middle_background" state="pressed" draw_ops="button_pressed"/>
+ <button function="left_right_background" state="normal" draw_ops="button_inner_left"/>
+ <button function="left_right_background" state="prelight" draw_ops="button_inner_left_prelight"/>
+ <button function="left_right_background" state="pressed" draw_ops="button_inner_left_pressed"/>
+
+ <button function="right_middle_background" state="normal" draw_ops="button"/>
+ <button function="right_middle_background" state="prelight" draw_ops="button_prelight"/>
+ <button function="right_middle_background" state="pressed" draw_ops="button_pressed"/>
+ <button function="right_left_background" state="normal" draw_ops="button_inner_right"/>
+ <button function="right_left_background" state="prelight" draw_ops="button_inner_right_prelight"/>
+ <button function="right_left_background" state="pressed" draw_ops="button_inner_right_pressed"/>
+
+ <button function="above" state="normal"><draw_ops></draw_ops></button>
+ <button function="above" state="pressed"><draw_ops></draw_ops></button>
+ <button function="unabove" state="normal"><draw_ops></draw_ops></button>
+ <button function="unabove" state="pressed"><draw_ops></draw_ops></button>
+ <button function="stick" state="normal"><draw_ops></draw_ops></button>
+ <button function="stick" state="pressed"><draw_ops></draw_ops></button>
+ <button function="unstick" state="normal"><draw_ops></draw_ops></button>
+ <button function="unstick" state="pressed"><draw_ops></draw_ops></button>
+</frame_style>
+
+<frame_style name="normal_max_unfocused" geometry="max">
+ <piece position="entire_background" draw_ops="entire_background_unfocused" />
+ <piece position="titlebar" draw_ops="titlebar_fill_unfocused" />
+ <piece position="title" draw_ops="title_unfocused" />
+ <button function="close" state="normal" draw_ops="close_unfocused"/>
+ <button function="close" state="prelight" draw_ops="close_unfocused_prelight"/>
+ <button function="close" state="pressed" draw_ops="close_unfocused_pressed"/>
+ <button function="maximize" state="normal" draw_ops="maximize_unfocused"/>
+ <button function="maximize" state="prelight" draw_ops="maximize_unfocused_prelight"/>
+ <button function="maximize" state="pressed" draw_ops="maximize_unfocused_pressed"/>
+ <button function="minimize" state="normal" draw_ops="minimize_unfocused"/>
+ <button function="minimize" state="prelight" draw_ops="minimize_unfocused_prelight"/>
+ <button function="minimize" state="pressed" draw_ops="minimize_unfocused_pressed"/>
+ <button function="menu" state="normal" draw_ops="menu_unfocused" />
+ <button function="menu" state="prelight" draw_ops="menu_unfocused_prelight" />
+ <button function="menu" state="pressed" draw_ops="menu_unfocused_pressed" />
+ <button function="shade" state="normal" draw_ops="shade_unfocused" />
+ <button function="shade" state="prelight" draw_ops="shade_unfocused_prelight" />
+ <button function="shade" state="pressed" draw_ops="shade_unfocused_pressed" />
+ <button function="unshade" state="normal" draw_ops="shade_unfocused" />
+ <button function="unshade" state="prelight" draw_ops="shade_unfocused_prelight" />
+ <button function="unshade" state="pressed" draw_ops="shade_unfocused_pressed" />
+ <button function="above" state="normal"><draw_ops></draw_ops></button>
+ <button function="above" state="pressed"><draw_ops></draw_ops></button>
+ <button function="unabove" state="normal"><draw_ops></draw_ops></button>
+ <button function="unabove" state="pressed"><draw_ops></draw_ops></button>
+ <button function="stick" state="normal"><draw_ops></draw_ops></button>
+ <button function="stick" state="pressed"><draw_ops></draw_ops></button>
+ <button function="unstick" state="normal"><draw_ops></draw_ops></button>
+ <button function="unstick" state="pressed"><draw_ops></draw_ops></button>
+</frame_style>
+
+<frame_style name="normal_max_shaded_focused" geometry="max">
+ <piece position="entire_background" draw_ops="entire_background_focused" />
+ <piece position="titlebar" draw_ops="titlebar_fill_focused_alt" />
+ <piece position="title" draw_ops="title_focused" />
+ <piece position="overlay"><draw_ops><line x1="0" y1="height-1" x2="width" y2="height-1" color="C_border_focused" /></draw_ops></piece>
+ <button function="close" state="normal" draw_ops="close_focused" />
+ <button function="close" state="pressed" draw_ops="close_focused_pressed" />
+ <button function="maximize" state="normal" draw_ops="maximize_focused" />
+ <button function="maximize" state="pressed" draw_ops="maximize_focused_pressed" />
+ <button function="minimize" state="normal" draw_ops="minimize_focused" />
+ <button function="minimize" state="pressed" draw_ops="minimize_focused_pressed" />
+ <button function="menu" state="normal" draw_ops="menu_focused" />
+ <button function="menu" state="pressed" draw_ops="menu_focused_pressed" />
+ <button function="shade" state="normal" draw_ops="shade_focused" />
+ <button function="shade" state="pressed" draw_ops="shade_focused_pressed" />
+ <button function="unshade" state="normal" draw_ops="shade_focused" />
+ <button function="unshade" state="pressed" draw_ops="shade_focused_pressed" />
+
+ <button function="left_middle_background" state="normal" draw_ops="button"/>
+ <button function="left_middle_background" state="prelight" draw_ops="button_prelight"/>
+ <button function="left_middle_background" state="pressed" draw_ops="button_pressed"/>
+ <button function="left_right_background" state="normal" draw_ops="button_inner_left"/>
+ <button function="left_right_background" state="prelight" draw_ops="button_inner_left_prelight"/>
+ <button function="left_right_background" state="pressed" draw_ops="button_inner_left_pressed"/>
+
+ <button function="right_middle_background" state="normal" draw_ops="button"/>
+ <button function="right_middle_background" state="prelight" draw_ops="button_prelight"/>
+ <button function="right_middle_background" state="pressed" draw_ops="button_pressed"/>
+ <button function="right_left_background" state="normal" draw_ops="button_inner_right"/>
+ <button function="right_left_background" state="prelight" draw_ops="button_inner_right_prelight"/>
+ <button function="right_left_background" state="pressed" draw_ops="button_inner_right_pressed"/>
+
+ <button function="above" state="normal"><draw_ops></draw_ops></button>
+ <button function="above" state="pressed"><draw_ops></draw_ops></button>
+ <button function="unabove" state="normal"><draw_ops></draw_ops></button>
+ <button function="unabove" state="pressed"><draw_ops></draw_ops></button>
+ <button function="stick" state="normal"><draw_ops></draw_ops></button>
+ <button function="stick" state="pressed"><draw_ops></draw_ops></button>
+ <button function="unstick" state="normal"><draw_ops></draw_ops></button>
+ <button function="unstick" state="pressed"><draw_ops></draw_ops></button>
+</frame_style>
+
+<frame_style name="normal_max_shaded_unfocused" geometry="max">
+ <piece position="entire_background" draw_ops="entire_background_unfocused" />
+ <piece position="titlebar" draw_ops="titlebar_fill_unfocused" />
+ <piece position="title" draw_ops="title_unfocused" />
+ <piece position="overlay"><draw_ops><line x1="0" y1="height-1" x2="width" y2="height-1" color="C_border_unfocused" /></draw_ops></piece>
+ <button function="close" state="normal" draw_ops="close_unfocused"/>
+ <button function="close" state="prelight" draw_ops="close_unfocused_prelight"/>
+ <button function="close" state="pressed" draw_ops="close_unfocused_pressed"/>
+ <button function="maximize" state="normal" draw_ops="maximize_unfocused"/>
+ <button function="maximize" state="prelight" draw_ops="maximize_unfocused_prelight"/>
+ <button function="maximize" state="pressed" draw_ops="maximize_unfocused_pressed"/>
+ <button function="minimize" state="normal" draw_ops="minimize_unfocused"/>
+ <button function="minimize" state="prelight" draw_ops="minimize_unfocused_prelight"/>
+ <button function="minimize" state="pressed" draw_ops="minimize_unfocused_pressed"/>
+ <button function="menu" state="normal" draw_ops="menu_unfocused" />
+ <button function="menu" state="prelight" draw_ops="menu_unfocused_prelight" />
+ <button function="menu" state="pressed" draw_ops="menu_unfocused_pressed" />
+ <button function="shade" state="normal" draw_ops="shade_unfocused" />
+ <button function="shade" state="prelight" draw_ops="shade_unfocused_prelight" />
+ <button function="shade" state="pressed" draw_ops="shade_unfocused_pressed" />
+ <button function="unshade" state="normal" draw_ops="shade_unfocused" />
+ <button function="unshade" state="prelight" draw_ops="shade_unfocused_prelight" />
+ <button function="unshade" state="pressed" draw_ops="shade_unfocused_pressed" />
+ <button function="above" state="normal"><draw_ops></draw_ops></button>
+ <button function="above" state="pressed"><draw_ops></draw_ops></button>
+ <button function="unabove" state="normal"><draw_ops></draw_ops></button>
+ <button function="unabove" state="pressed"><draw_ops></draw_ops></button>
+ <button function="stick" state="normal"><draw_ops></draw_ops></button>
+ <button function="stick" state="pressed"><draw_ops></draw_ops></button>
+ <button function="unstick" state="normal"><draw_ops></draw_ops></button>
+ <button function="unstick" state="pressed"><draw_ops></draw_ops></button>
+</frame_style>
+
+<frame_style name="dialog_focused" geometry="nobuttons">
+ <piece position="entire_background" draw_ops="entire_background_focused" />
+ <piece position="titlebar" draw_ops="rounded_titlebar_focused" />
+ <piece position="title" draw_ops="title_focused" />
+ <piece position="overlay" draw_ops="rounded_border_focused" />
+ <button function="close" state="normal" draw_ops="close_focused" />
+ <button function="close" state="pressed" draw_ops="close_focused_pressed" />
+ <button function="maximize" state="normal" draw_ops="maximize_focused" />
+ <button function="maximize" state="pressed" draw_ops="maximize_focused_pressed" />
+ <button function="minimize" state="normal" draw_ops="minimize_focused" />
+ <button function="minimize" state="pressed" draw_ops="minimize_focused_pressed" />
+ <button function="menu" state="normal" draw_ops="menu_focused" />
+ <button function="menu" state="pressed" draw_ops="menu_focused_pressed" />
+ <button function="shade" state="normal" draw_ops="shade_focused" />
+ <button function="shade" state="pressed" draw_ops="shade_focused_pressed" />
+ <button function="unshade" state="normal" draw_ops="shade_focused" />
+ <button function="unshade" state="pressed" draw_ops="shade_focused_pressed" />
+
+ <button function="left_middle_background" state="normal" draw_ops="button"/>
+ <button function="left_middle_background" state="prelight" draw_ops="button_prelight"/>
+ <button function="left_middle_background" state="pressed" draw_ops="button_pressed"/>
+ <button function="left_right_background" state="normal" draw_ops="button_inner_left"/>
+ <button function="left_right_background" state="prelight" draw_ops="button_inner_left_prelight"/>
+ <button function="left_right_background" state="pressed" draw_ops="button_inner_left_pressed"/>
+
+ <button function="right_middle_background" state="normal" draw_ops="button"/>
+ <button function="right_middle_background" state="prelight" draw_ops="button_prelight"/>
+ <button function="right_middle_background" state="pressed" draw_ops="button_pressed"/>
+ <button function="right_left_background" state="normal" draw_ops="button_inner_right"/>
+ <button function="right_left_background" state="prelight" draw_ops="button_inner_right_prelight"/>
+ <button function="right_left_background" state="pressed" draw_ops="button_inner_right_pressed"/>
+
+ <button function="above" state="normal"><draw_ops></draw_ops></button>
+ <button function="above" state="pressed"><draw_ops></draw_ops></button>
+ <button function="unabove" state="normal"><draw_ops></draw_ops></button>
+ <button function="unabove" state="pressed"><draw_ops></draw_ops></button>
+ <button function="stick" state="normal"><draw_ops></draw_ops></button>
+ <button function="stick" state="pressed"><draw_ops></draw_ops></button>
+ <button function="unstick" state="normal"><draw_ops></draw_ops></button>
+ <button function="unstick" state="pressed"><draw_ops></draw_ops></button>
+</frame_style>
+
+<frame_style name="dialog_unfocused" geometry="nobuttons">
+ <piece position="entire_background" draw_ops="entire_background_unfocused" />
+ <piece position="titlebar" draw_ops="titlebar_unfocused" />
+ <piece position="title" draw_ops="title_unfocused" />
+ <piece position="overlay" draw_ops="rounded_border_unfocused" />
+ <button function="close" state="normal" draw_ops="close_unfocused"/>
+ <button function="close" state="prelight" draw_ops="close_unfocused_prelight"/>
+ <button function="close" state="pressed" draw_ops="close_unfocused_pressed"/>
+ <button function="maximize" state="normal" draw_ops="maximize_unfocused"/>
+ <button function="maximize" state="prelight" draw_ops="maximize_unfocused_prelight"/>
+ <button function="maximize" state="pressed" draw_ops="maximize_unfocused_pressed"/>
+ <button function="minimize" state="normal" draw_ops="minimize_unfocused"/>
+ <button function="minimize" state="prelight" draw_ops="minimize_unfocused_prelight"/>
+ <button function="minimize" state="pressed" draw_ops="minimize_unfocused_pressed"/>
+ <button function="menu" state="normal" draw_ops="menu_unfocused" />
+ <button function="menu" state="prelight" draw_ops="menu_unfocused_prelight" />
+ <button function="menu" state="pressed" draw_ops="menu_unfocused_pressed" />
+ <button function="shade" state="normal"><draw_ops></draw_ops></button>
+ <button function="shade" state="pressed"><draw_ops></draw_ops></button>
+ <button function="unshade" state="normal"><draw_ops></draw_ops></button>
+ <button function="unshade" state="pressed"><draw_ops></draw_ops></button>
+ <button function="above" state="normal"><draw_ops></draw_ops></button>
+ <button function="above" state="pressed"><draw_ops></draw_ops></button>
+ <button function="unabove" state="normal"><draw_ops></draw_ops></button>
+ <button function="unabove" state="pressed"><draw_ops></draw_ops></button>
+ <button function="stick" state="normal"><draw_ops></draw_ops></button>
+ <button function="stick" state="pressed"><draw_ops></draw_ops></button>
+ <button function="unstick" state="normal"><draw_ops></draw_ops></button>
+ <button function="unstick" state="pressed"><draw_ops></draw_ops></button>
+</frame_style>
+
+<frame_style name="modal_dialog_focused" geometry="modal">
+ <piece position="entire_background" draw_ops="entire_background_focused" />
+ <piece position="titlebar" draw_ops="rounded_titlebar_focused" />
+ <piece position="title" draw_ops="title_focused" />
+ <piece position="overlay" draw_ops="rounded_border_focused" />
+ <button function="close" state="normal" draw_ops="close_focused" />
+ <button function="close" state="pressed" draw_ops="close_focused_pressed" />
+ <button function="maximize" state="normal" draw_ops="maximize_focused" />
+ <button function="maximize" state="pressed" draw_ops="maximize_focused_pressed" />
+ <button function="minimize" state="normal" draw_ops="minimize_focused" />
+ <button function="minimize" state="pressed" draw_ops="minimize_focused_pressed" />
+ <button function="menu" state="normal" draw_ops="menu_focused" />
+ <button function="menu" state="pressed" draw_ops="menu_focused_pressed" />
+ <button function="shade" state="normal" draw_ops="shade_focused" />
+ <button function="shade" state="pressed" draw_ops="shade_focused_pressed" />
+ <button function="unshade" state="normal" draw_ops="shade_focused" />
+ <button function="unshade" state="pressed" draw_ops="shade_focused_pressed" />
+
+ <button function="left_middle_background" state="normal" draw_ops="button"/>
+ <button function="left_middle_background" state="prelight" draw_ops="button_prelight"/>
+ <button function="left_middle_background" state="pressed" draw_ops="button_pressed"/>
+ <button function="left_right_background" state="normal" draw_ops="button_inner_left"/>
+ <button function="left_right_background" state="prelight" draw_ops="button_inner_left_prelight"/>
+ <button function="left_right_background" state="pressed" draw_ops="button_inner_left_pressed"/>
+
+ <button function="right_middle_background" state="normal" draw_ops="button"/>
+ <button function="right_middle_background" state="prelight" draw_ops="button_prelight"/>
+ <button function="right_middle_background" state="pressed" draw_ops="button_pressed"/>
+ <button function="right_left_background" state="normal" draw_ops="button_inner_right"/>
+ <button function="right_left_background" state="prelight" draw_ops="button_inner_right_prelight"/>
+ <button function="right_left_background" state="pressed" draw_ops="button_inner_right_pressed"/>
+
+ <button function="above" state="normal"><draw_ops></draw_ops></button>
+ <button function="above" state="pressed"><draw_ops></draw_ops></button>
+ <button function="unabove" state="normal"><draw_ops></draw_ops></button>
+ <button function="unabove" state="pressed"><draw_ops></draw_ops></button>
+ <button function="stick" state="normal"><draw_ops></draw_ops></button>
+ <button function="stick" state="pressed"><draw_ops></draw_ops></button>
+ <button function="unstick" state="normal"><draw_ops></draw_ops></button><button function="unstick" state="pressed"><draw_ops></draw_ops></button>
+</frame_style>
+
+<frame_style name="modal_dialog_unfocused" geometry="modal">
+ <piece position="entire_background" draw_ops="entire_background_unfocused" />
+ <piece position="titlebar" draw_ops="titlebar_unfocused" />
+ <piece position="title" draw_ops="title_unfocused" />
+ <piece position="overlay" draw_ops="rounded_border_unfocused" />
+ <button function="close" state="normal" draw_ops="close_unfocused"/>
+ <button function="close" state="prelight" draw_ops="close_unfocused_prelight"/>
+ <button function="close" state="pressed" draw_ops="close_unfocused_pressed"/>
+ <button function="maximize" state="normal" draw_ops="maximize_unfocused"/>
+ <button function="maximize" state="prelight" draw_ops="maximize_unfocused_prelight"/>
+ <button function="maximize" state="pressed" draw_ops="maximize_unfocused_pressed"/>
+ <button function="minimize" state="normal" draw_ops="minimize_unfocused"/>
+ <button function="minimize" state="prelight" draw_ops="minimize_unfocused_prelight"/>
+ <button function="minimize" state="pressed" draw_ops="minimize_unfocused_pressed"/>
+ <button function="menu" state="normal" draw_ops="menu_unfocused" />
+ <button function="menu" state="prelight" draw_ops="menu_unfocused_prelight" />
+ <button function="menu" state="pressed" draw_ops="menu_unfocused_pressed" />
+ <button function="shade" state="normal" draw_ops="shade_unfocused" />
+ <button function="shade" state="prelight" draw_ops="shade_unfocused_prelight" />
+ <button function="shade" state="pressed" draw_ops="shade_unfocused_pressed" />
+ <button function="unshade" state="normal" draw_ops="shade_unfocused" />
+ <button function="unshade" state="prelight" draw_ops="shade_unfocused_prelight" />
+ <button function="unshade" state="pressed" draw_ops="shade_unfocused_pressed" />
+ <button function="above" state="normal"><draw_ops></draw_ops></button>
+ <button function="above" state="pressed"><draw_ops></draw_ops></button>
+ <button function="unabove" state="normal"><draw_ops></draw_ops></button>
+ <button function="unabove" state="pressed"><draw_ops></draw_ops></button>
+ <button function="stick" state="normal"><draw_ops></draw_ops></button>
+ <button function="stick" state="pressed"><draw_ops></draw_ops></button>
+ <button function="unstick" state="normal"><draw_ops></draw_ops></button>
+ <button function="unstick" state="pressed"><draw_ops></draw_ops></button>
+</frame_style>
+
+<frame_style name="utility_focused" geometry="small">
+ <piece position="entire_background" draw_ops="entire_background_focused" />
+ <piece position="titlebar" draw_ops="titlebar_focused_alt" />
+ <piece position="title" draw_ops="title_focused" />
+ <piece position="overlay" draw_ops="border_focused" />
+ <button function="close" state="normal" draw_ops="close_focused" />
+ <button function="close" state="pressed" draw_ops="close_focused_pressed" />
+ <button function="maximize" state="normal" draw_ops="maximize_focused" />
+ <button function="maximize" state="pressed" draw_ops="maximize_focused_pressed" />
+ <button function="minimize" state="normal" draw_ops="minimize_focused" />
+ <button function="minimize" state="pressed" draw_ops="minimize_focused_pressed" />
+ <button function="menu" state="normal" draw_ops="menu_focused" />
+ <button function="menu" state="pressed" draw_ops="menu_focused_pressed" />
+ <button function="shade" state="normal" draw_ops="shade_focused" />
+ <button function="shade" state="pressed" draw_ops="shade_focused_pressed" />
+ <button function="unshade" state="normal" draw_ops="shade_focused" />
+ <button function="unshade" state="pressed" draw_ops="shade_focused_pressed" />
+
+ <button function="left_middle_background" state="normal" draw_ops="button_inner_left"/>
+ <button function="left_middle_background" state="prelight" draw_ops="button_inner_left_prelight"/>
+ <button function="left_middle_background" state="pressed" draw_ops="button_inner_left_pressed"/>
+
+ <button function="right_middle_background" state="normal" draw_ops="button_inner_right"/>
+ <button function="right_middle_background" state="prelight" draw_ops="button_inner_right_prelight"/>
+ <button function="right_middle_background" state="pressed" draw_ops="button_inner_right_pressed"/>
+
+ <button function="above" state="normal"><draw_ops></draw_ops></button>
+ <button function="above" state="pressed"><draw_ops></draw_ops></button>
+ <button function="unabove" state="normal"><draw_ops></draw_ops></button>
+ <button function="unabove" state="pressed"><draw_ops></draw_ops></button>
+ <button function="stick" state="normal"><draw_ops></draw_ops></button>
+ <button function="stick" state="pressed"><draw_ops></draw_ops></button>
+ <button function="unstick" state="normal"><draw_ops></draw_ops></button>
+ <button function="unstick" state="pressed"><draw_ops></draw_ops></button>
+</frame_style>
+
+<frame_style name="utility_unfocused" geometry="small_unfocused">
+ <piece position="entire_background" draw_ops="entire_background_unfocused" />
+ <piece position="titlebar" draw_ops="titlebar_unfocused" />
+ <piece position="title" draw_ops="title_unfocused" />
+ <piece position="overlay" draw_ops="border_unfocused" />
+ <button function="close" state="normal" draw_ops="close_unfocused"/>
+ <button function="close" state="prelight" draw_ops="close_unfocused_prelight"/>
+ <button function="close" state="pressed" draw_ops="close_unfocused_pressed"/>
+ <button function="maximize" state="normal" draw_ops="maximize_unfocused"/>
+ <button function="maximize" state="prelight" draw_ops="maximize_unfocused_prelight"/>
+ <button function="maximize" state="pressed" draw_ops="maximize_unfocused_pressed"/>
+ <button function="minimize" state="normal" draw_ops="minimize_unfocused"/>
+ <button function="minimize" state="prelight" draw_ops="minimize_unfocused_prelight"/>
+ <button function="minimize" state="pressed" draw_ops="minimize_unfocused_pressed"/>
+ <button function="menu" state="normal" draw_ops="menu_unfocused" />
+ <button function="menu" state="prelight" draw_ops="menu_unfocused_prelight" />
+ <button function="menu" state="pressed" draw_ops="menu_unfocused_pressed" />
+ <button function="shade" state="normal" draw_ops="shade_unfocused" />
+ <button function="shade" state="prelight" draw_ops="shade_unfocused_prelight" />
+ <button function="shade" state="pressed" draw_ops="shade_unfocused_pressed" />
+ <button function="unshade" state="normal" draw_ops="shade_unfocused" />
+ <button function="unshade" state="prelight" draw_ops="shade_unfocused_prelight" />
+ <button function="unshade" state="pressed" draw_ops="shade_unfocused_pressed" />
+ <button function="above" state="normal"><draw_ops></draw_ops></button>
+ <button function="above" state="pressed"><draw_ops></draw_ops></button>
+ <button function="unabove" state="normal"><draw_ops></draw_ops></button>
+ <button function="unabove" state="pressed"><draw_ops></draw_ops></button>
+ <button function="stick" state="normal"><draw_ops></draw_ops></button>
+ <button function="stick" state="pressed"><draw_ops></draw_ops></button>
+ <button function="unstick" state="normal"><draw_ops></draw_ops></button>
+ <button function="unstick" state="pressed"><draw_ops></draw_ops></button>
+</frame_style>
+
+<frame_style name="border_focused" geometry="borderless">
+ <piece position="entire_background" draw_ops="entire_background_focused" />
+ <piece position="overlay" draw_ops="border_focused" />
+ <button function="close" state="normal"><draw_ops></draw_ops></button>
+ <button function="close" state="pressed"><draw_ops></draw_ops></button>
+ <button function="maximize" state="normal"><draw_ops></draw_ops></button>
+ <button function="maximize" state="pressed"><draw_ops></draw_ops></button>
+ <button function="minimize" state="normal"><draw_ops></draw_ops></button>
+ <button function="minimize" state="pressed"><draw_ops></draw_ops></button>
+ <button function="menu" state="normal"><draw_ops></draw_ops></button>
+ <button function="menu" state="pressed"><draw_ops></draw_ops></button>
+ <button function="shade" state="normal"><draw_ops></draw_ops></button>
+ <button function="shade" state="pressed"><draw_ops></draw_ops></button>
+ <button function="unshade" state="normal"><draw_ops></draw_ops></button>
+ <button function="unshade" state="pressed"><draw_ops></draw_ops></button>
+ <button function="above" state="normal"><draw_ops></draw_ops></button>
+ <button function="above" state="pressed"><draw_ops></draw_ops></button>
+ <button function="unabove" state="normal"><draw_ops></draw_ops></button>
+ <button function="unabove" state="pressed"><draw_ops></draw_ops></button>
+ <button function="stick" state="normal"><draw_ops></draw_ops></button>
+ <button function="stick" state="pressed"><draw_ops></draw_ops></button>
+ <button function="unstick" state="normal"><draw_ops></draw_ops></button>
+ <button function="unstick" state="pressed"><draw_ops></draw_ops></button>
+</frame_style>
+
+<frame_style name="border_unfocused" geometry="borderless">
+ <piece position="entire_background" draw_ops="entire_background_unfocused" />
+ <piece position="overlay" draw_ops="border_unfocused" />
+ <button function="close" state="normal"><draw_ops></draw_ops></button>
+ <button function="close" state="pressed"><draw_ops></draw_ops></button>
+ <button function="maximize" state="normal"><draw_ops></draw_ops></button>
+ <button function="maximize" state="pressed"><draw_ops></draw_ops></button>
+ <button function="minimize" state="normal"><draw_ops></draw_ops></button>
+ <button function="minimize" state="pressed"><draw_ops></draw_ops></button>
+ <button function="menu" state="normal"><draw_ops></draw_ops></button>
+ <button function="menu" state="pressed"><draw_ops></draw_ops></button>
+ <button function="shade" state="normal"><draw_ops></draw_ops></button>
+ <button function="shade" state="pressed"><draw_ops></draw_ops></button>
+ <button function="unshade" state="normal"><draw_ops></draw_ops></button>
+ <button function="unshade" state="pressed"><draw_ops></draw_ops></button>
+ <button function="above" state="normal"><draw_ops></draw_ops></button>
+ <button function="above" state="pressed"><draw_ops></draw_ops></button>
+ <button function="unabove" state="normal"><draw_ops></draw_ops></button>
+ <button function="unabove" state="pressed"><draw_ops></draw_ops></button>
+ <button function="stick" state="normal"><draw_ops></draw_ops></button>
+ <button function="stick" state="pressed"><draw_ops></draw_ops></button>
+ <button function="unstick" state="normal"><draw_ops></draw_ops></button>
+ <button function="unstick" state="pressed"><draw_ops></draw_ops></button>
+</frame_style>
+
+<!-- placeholder for unimplementated styles-->
+<frame_style name="blank" geometry="normal">
+ <button function="close" state="normal"><draw_ops></draw_ops></button>
+ <button function="close" state="pressed"><draw_ops></draw_ops></button>
+ <button function="maximize" state="normal"><draw_ops></draw_ops></button>
+ <button function="maximize" state="pressed"><draw_ops></draw_ops></button>
+ <button function="minimize" state="normal"><draw_ops></draw_ops></button>
+ <button function="minimize" state="pressed"><draw_ops></draw_ops></button>
+ <button function="menu" state="normal"><draw_ops></draw_ops></button>
+ <button function="menu" state="pressed"><draw_ops></draw_ops></button>
+ <button function="shade" state="normal"><draw_ops></draw_ops></button>
+ <button function="shade" state="pressed"><draw_ops></draw_ops></button>
+ <button function="unshade" state="normal"><draw_ops></draw_ops></button>
+ <button function="unshade" state="pressed"><draw_ops></draw_ops></button>
+ <button function="above" state="normal"><draw_ops></draw_ops></button>
+ <button function="above" state="pressed"><draw_ops></draw_ops></button>
+ <button function="unabove" state="normal"><draw_ops></draw_ops></button>
+ <button function="unabove" state="pressed"><draw_ops></draw_ops></button>
+ <button function="stick" state="normal"><draw_ops></draw_ops></button>
+ <button function="stick" state="pressed"><draw_ops></draw_ops></button>
+ <button function="unstick" state="normal"><draw_ops></draw_ops></button>
+ <button function="unstick" state="pressed"><draw_ops></draw_ops></button>
+</frame_style>
+
+<!-- frame style sets -->
+
+<frame_style_set name="normal_style_set">
+ <frame focus="yes" state="normal" resize="both" style="normal_focused"/>
+ <frame focus="no" state="normal" resize="both" style="normal_unfocused"/>
+ <frame focus="yes" state="maximized" style="normal_max_focused"/>
+ <frame focus="no" state="maximized" style="normal_max_unfocused"/>
+ <frame focus="yes" state="shaded" style="normal_focused"/>
+ <frame focus="no" state="shaded" style="normal_unfocused"/>
+ <frame focus="yes" state="maximized_and_shaded" style="normal_max_shaded_focused"/>
+ <frame focus="no" state="maximized_and_shaded" style="normal_max_shaded_unfocused"/>
+</frame_style_set>
+
+<frame_style_set name="dialog_style_set">
+ <frame focus="yes" state="normal" resize="both" style="dialog_focused"/>
+ <frame focus="no" state="normal" resize="both" style="dialog_unfocused"/>
+ <frame focus="yes" state="maximized" style="blank"/>
+ <frame focus="no" state="maximized" style="blank"/>
+ <frame focus="yes" state="shaded" style="dialog_focused"/>
+ <frame focus="no" state="shaded" style="dialog_unfocused"/>
+ <frame focus="yes" state="maximized_and_shaded" style="blank"/>
+ <frame focus="no" state="maximized_and_shaded" style="blank"/>
+</frame_style_set>
+
+<frame_style_set name="modal_dialog_style_set">
+ <frame focus="yes" state="normal" resize="both" style="modal_dialog_focused"/>
+ <frame focus="no" state="normal" resize="both" style="modal_dialog_unfocused"/>
+ <frame focus="yes" state="maximized" style="blank"/>
+ <frame focus="no" state="maximized" style="blank"/>
+ <frame focus="yes" state="shaded" style="modal_dialog_focused"/>
+ <frame focus="no" state="shaded" style="modal_dialog_unfocused"/>
+ <frame focus="yes" state="maximized_and_shaded" style="blank"/>
+ <frame focus="no" state="maximized_and_shaded" style="blank"/>
+</frame_style_set>
+
+<frame_style_set name="utility_style_set">
+ <frame focus="yes" state="normal" resize="both" style="utility_focused"/>
+ <frame focus="no" state="normal" resize="both" style="utility_unfocused"/>
+ <frame focus="yes" state="maximized" style="blank"/>
+ <frame focus="no" state="maximized" style="blank"/>
+ <frame focus="yes" state="shaded" style="utility_focused"/>
+ <frame focus="no" state="shaded" style="utility_unfocused"/>
+ <frame focus="yes" state="maximized_and_shaded" style="blank"/>
+ <frame focus="no" state="maximized_and_shaded" style="blank"/>
+</frame_style_set>
+
+<frame_style_set name="border_style_set">
+ <frame focus="yes" state="normal" resize="both" style="border_focused"/>
+ <frame focus="no" state="normal" resize="both" style="border_unfocused"/>
+ <frame focus="yes" state="maximized" style="blank"/>
+ <frame focus="no" state="maximized" style="blank"/>
+ <frame focus="yes" state="shaded" style="blank"/>
+ <frame focus="no" state="shaded" style="blank"/>
+ <frame focus="yes" state="maximized_and_shaded" style="blank"/>
+ <frame focus="no" state="maximized_and_shaded" style="blank"/>
+</frame_style_set>
+
+
+<!-- windows -->
+
+<window type="normal" style_set="normal_style_set"/>
+<window type="dialog" style_set="dialog_style_set"/>
+<window type="modal_dialog" style_set="modal_dialog_style_set"/>
+<window type="menu" style_set="utility_style_set"/>
+<window type="utility" style_set="utility_style_set"/>
+<window type="border" style_set="border_style_set"/>
+
+</metacity_theme>
diff --git a/desktop-themes/aldabra/metacity-1/metacity-theme-3.xml b/desktop-themes/aldabra/metacity-1/metacity-theme-3.xml
new file mode 100644
index 00000000..7b7dcaf9
--- /dev/null
+++ b/desktop-themes/aldabra/metacity-1/metacity-theme-3.xml
@@ -0,0 +1,1940 @@
+<?xml version="1.0"?>
+<metacity_theme>
+<info>
+ <name>Aldabra</name>
+ <author>GNOME Art Team &lt;art.gnome.org&gt;</author>
+ <copyright>&#194; Intel, &#194; Red Hat, Lapo Calamandrei</copyright>
+ <date>2010</date>
+ <description>Default GNOME 3 window theme</description>
+</info>
+
+<!-- meaningfull constants -->
+
+<constant name="C_border_focused" value="blend/#000000/gtk:bg[NORMAL]/0.6" />
+<constant name="C_border_unfocused" value="blend/#000000/gtk:bg[NORMAL]/0.8" />
+<constant name="C_border_attached_focused" value="blend/#000000/gtk:bg[NORMAL]/0.4" />
+<constant name="C_titlebar_focused_hilight" value="gtk:base[NORMAL]" />
+<constant name="C_titlebar_unfocused" value="blend/gtk:base[NORMAL]/gtk:bg[NORMAL]/0.4" />
+<constant name="C_title_focused" value="blend/gtk:fg[NORMAL]/gtk:bg[NORMAL]/0.1" />
+<constant name="C_title_focused_hilight" value="gtk:base[NORMAL]" />
+<constant name="C_title_unfocused" value="blend/gtk:text[NORMAL]/gtk:bg[NORMAL]/0.9" />
+<!-- color of the button icons -->
+<constant name="C_icons_focused" value="gtk:text[SELECTED]" />
+<constant name="C_icons_focused_pressed" value="#ffffff" />
+<constant name="C_icons_unfocused" value="blend/gtk:text[NORMAL]/gtk:bg[NORMAL]/0.9" />
+<constant name="C_icons_unfocused_prelight" value="gtk:bg[NORMAL]" />
+<constant name="C_icons_unfocused_pressed" value="blend/#000000/gtk:bg[NORMAL]/0.7" />
+<constant name="D_icons_unfocused_offset" value="2" /> <!-- offset of the unfocused icons -->
+<constant name="D_icons_shrink" value="1" /> <!-- increasing this value makes the icons in buttons smaller -->
+<constant name="D_icons_grow" value="0" /> <!-- increasing this value makes the icons in buttons bigger -->
+<!-- geometries -->
+
+<frame_geometry name="normal" title_scale="medium" rounded_top_left="4" rounded_top_right="4">
+ <distance name="left_width" value="1" />
+ <distance name="right_width" value="1" />
+ <distance name="bottom_height" value="2" />
+ <distance name="left_titlebar_edge" value="0"/>
+ <distance name="right_titlebar_edge" value="0"/>
+ <distance name="title_vertical_pad" value="10"/>
+ <border name="title_border" left="10" right="10" top="1" bottom="0"/>
+ <border name="button_border" left="0" right="0" top="0" bottom="0"/>
+ <aspect_ratio name="button" value="1"/>
+</frame_geometry>
+
+<frame_geometry name="normal_unfocused" title_scale="medium" rounded_top_left="4" rounded_top_right="4" parent="normal">
+ <distance name="left_titlebar_edge" value="1"/>
+ <distance name="right_titlebar_edge" value="1"/>
+</frame_geometry>
+
+<frame_geometry name="max" title_scale="medium" parent="normal" rounded_top_left="false" rounded_top_right="false">
+ <distance name="left_width" value="0" />
+ <distance name="right_width" value="0" />
+ <distance name="left_titlebar_edge" value="0"/>
+ <distance name="right_titlebar_edge" value="0"/>
+ <distance name="title_vertical_pad" value="9"/> <!--
+ This needs to be 1 less then the
+ title_vertical_pad on normal state
+ or you'll have bigger buttons -->
+ <border name="title_border" left="10" right="10" top="1" bottom="0"/>
+ <border name="button_border" left="0" right="0" top="0" bottom="0"/>
+ <distance name="bottom_height" value="0" />
+</frame_geometry>
+
+<frame_geometry name="tiled_left" title_scale="medium" rounded_top_left="false" rounded_top_right="false" parent="max">
+ <distance name="right_width" value="1" />
+</frame_geometry>
+
+<frame_geometry name="tiled_right" title_scale="medium" rounded_top_left="false" rounded_top_right="false" parent="max">
+ <distance name="left_width" value="1" />
+</frame_geometry>
+
+<frame_geometry name="small" title_scale="small" parent="normal" rounded_top_left="false" rounded_top_right="false">
+ <distance name="title_vertical_pad" value="7"/>
+ <border name="title_border" left="10" right="10" top="0" bottom="1"/>
+ <border name="button_border" left="0" right="0" top="0" bottom="2"/>
+</frame_geometry>
+
+<frame_geometry name="small_unfocused" parent="small">
+ <distance name="left_titlebar_edge" value="1"/>
+ <distance name="right_titlebar_edge" value="1"/>
+</frame_geometry>
+
+<frame_geometry name="nobuttons" hide_buttons="true" parent="normal">
+</frame_geometry>
+
+<frame_geometry name="borderless" has_title="false" rounded_top_left="false" rounded_top_right="false" parent="normal" >
+ <distance name="left_width" value="1" />
+ <distance name="right_width" value="1" />
+ <distance name="bottom_height" value="1" />
+ <border name="title_border" left="10" right="10" top="0" bottom="0" />
+ <border name="button_border" left="0" right="0" top="0" bottom="0"/>
+ <distance name="title_vertical_pad" value="1" />
+</frame_geometry>
+
+<frame_geometry name="modal" title_scale="small" hide_buttons="true" rounded_top_left="false" rounded_top_right="false" parent="small">
+ <distance name="title_vertical_pad" value="5"/>
+</frame_geometry>
+
+<frame_geometry name="attached" title_scale="small" hide_buttons="true" rounded_top_left="false" rounded_top_right="false" parent="small">
+ <distance name="title_vertical_pad" value="0"/>
+</frame_geometry>
+
+<!-- drawing operations -->
+
+ <!-- title -->
+
+<draw_ops name="title_focused">
+ <title version="< 3.1"
+ x="(0 `max` ((width - title_width) / 2)) + 3"
+ y="(0 `max` ((height - title_height) / 2)) + 2"
+ color="C_title_focused_hilight" />
+ <title version="< 3.1"
+ x="(0 `max` ((width - title_width) / 2)) + 2"
+ y="(0 `max` ((height - title_height) / 2)) + 1"
+ color="C_title_focused" />
+ <title version=">= 3.1"
+ x="(0 `max` ((frame_x_center - title_width / 2) `min` (width - title_width))) + 3"
+ y="(0 `max` ((height - title_height) / 2)) + 2"
+ ellipsize_width="width"
+ color="C_title_focused_hilight" />
+ <title version=">= 3.1"
+ x="(0 `max` ((frame_x_center - title_width / 2) `min` (width - title_width))) + 2"
+ y="(0 `max` ((height - title_height) / 2)) + 1"
+ ellipsize_width="width"
+ color="C_title_focused" />
+</draw_ops>
+
+<draw_ops name="title_unfocused">
+ <title version="< 3.1"
+ x="(0 `max` ((width - title_width) / 2)) + 2"
+ y="(0 `max` ((height - title_height) / 2)) + 1"
+ color="C_title_unfocused"/>
+ <title version=">= 3.1"
+ x="(0 `max` ((frame_x_center - title_width/2) `min` (width - title_width))) + 2"
+ y="(0 `max` ((height - title_height) / 2)) + 1"
+ ellipsize_width="width"
+ color="C_title_unfocused"/>
+</draw_ops>
+
+ <!-- window decorations -->
+
+<draw_ops name="entire_background_focused">
+ <rectangle color="gtk:bg[NORMAL]" x="0" y="0" width="width" height="height" filled="true" />
+</draw_ops>
+
+<draw_ops name="entire_background_unfocused">
+ <include name="entire_background_focused" />
+</draw_ops>
+
+<draw_ops name="titlebar_fill_focused">
+ <gradient type="vertical" x="0" y="0" width="width" height="height">
+ <color value="blend/gtk:bg[NORMAL]/gtk:base[NORMAL]/0.4" />
+ <color value="gtk:bg[NORMAL]"/>
+ <color value="blend/gtk:bg[NORMAL]/#000000/0.03" />
+ <color value="blend/gtk:bg[NORMAL]/#000000/0.06" />
+ </gradient>
+</draw_ops>
+
+<draw_ops name="titlebar_fill_focused_alt">
+ <gradient type="vertical" x="0" y="0" width="width" height="height">
+ <color value="blend/gtk:bg[NORMAL]/gtk:base[NORMAL]/0.6" />
+ <!-- <color value="gtk:bg[NORMAL]"/> -->
+ <!-- <color value="blend/gtk:bg[NORMAL]/#000000/0.03" /> -->
+ <color value="gtk:bg[NORMAL]"/>
+ </gradient>
+</draw_ops>
+
+<draw_ops name="titlebar_fill_focused_alt2"> <!-- gradient for attached and modal dialogs titlebar-->
+ <gradient type="vertical" x="0" y="0" width="width" height="title_height">
+ <color value="gtk:bg[NORMAL]"/>
+ <color value="blend/gtk:bg[NORMAL]/gtk:base[NORMAL]/0.4" />
+ <color value="gtk:bg[NORMAL]" />
+ </gradient>
+</draw_ops>
+
+<draw_ops name="titlebar_fill_unfocused">
+ <rectangle color="C_titlebar_unfocused" x="0" y="0" width="width" height="height" filled="true" />
+</draw_ops>
+
+<draw_ops name="titlebar_unfocused">
+ <include name="titlebar_fill_unfocused" />
+ <line x1="0" y1="height-1" x2="width-1" y2="height-1" color="C_icons_unfocused" />
+</draw_ops>
+
+<draw_ops name="hilight">
+ <line x1="0" y1="1" x2="width-1" y2="1" color="C_titlebar_focused_hilight" />
+ <gradient type="vertical" x="1" y="1" width="1" height="height-4">
+ <color value="C_titlebar_focused_hilight" />
+ <color value="blend/gtk:bg[NORMAL]/#000000/0.03" />
+ </gradient>
+</draw_ops>
+
+<draw_ops name="rounded_hilight">
+ <line x1="5" y1="1" x2="width-6" y2="1" color="C_titlebar_focused_hilight" />
+ <arc color="C_titlebar_focused_hilight" x="1" y="1" width="7" height="7" start_angle="270" extent_angle="90" />
+ <arc color="C_titlebar_focused_hilight" x="width-10" y="1" width="9" height="7" start_angle="0" extent_angle="90" />
+ <gradient type="vertical" x="1" y="5" width="1" height="height-9">
+ <color value="C_titlebar_focused_hilight" />
+ <color value="blend/gtk:bg[NORMAL]/#000000/0.03" />
+ </gradient>
+</draw_ops>
+
+<draw_ops name="titlebar_focused">
+ <include name="titlebar_fill_focused_alt" />
+ <include name="hilight" />
+</draw_ops>
+
+<draw_ops name="titlebar_focused_alt">
+ <include name="titlebar_fill_focused_alt" />
+ <include name="hilight" />
+</draw_ops>
+
+<draw_ops name="titlebar_focused_alt2"> <!-- titlebar for attached and modal dialogs -->
+ <include name="titlebar_fill_focused_alt2" />
+</draw_ops>
+
+<draw_ops name="rounded_titlebar_focused">
+ <include name="titlebar_fill_focused_alt" />
+ <include name="rounded_hilight" />
+</draw_ops>
+
+<draw_ops name="rounded_titlebar_focused_alt">
+ <include name="titlebar_fill_focused_alt" />
+ <include name="rounded_hilight" />
+</draw_ops>
+
+<draw_ops name="border_focused">
+ <rectangle color="C_border_focused" x="0" y="0" width="width-1" height="height-1" filled="false" />
+</draw_ops>
+
+<draw_ops name="border_unfocused">
+ <rectangle color="C_border_unfocused" x="0" y="0" width="width-1" height="height-1" filled="false" />
+</draw_ops>
+
+<draw_ops name="border_attached_focused">
+ <rectangle color="C_border_focused" x="0" y="0" width="width-1" height="height-1" filled="false" />
+ <line x1="0" y1="0" x2="width" y2="0" color="C_border_attached_focused" />
+ <gradient type="vertical" x="0" y="0" width="1" height="top_height">
+ <color value="C_border_attached_focused" />
+ <color value="blend/gtk:bg[NORMAL]/#000000/0.1" />
+ <color value="C_border_focused" />
+ </gradient>
+ <gradient type="vertical" x="width-1" y="0" width="1" height="top_height">
+ <color value="C_border_attached_focused" />
+ <color value="blend/gtk:bg[NORMAL]/#000000/0.1" />
+ <color value="C_border_focused" />
+ </gradient>
+</draw_ops>
+
+
+<draw_ops name="rounded_border_focused">
+ <line color="C_border_focused" x1="4" y1="0" x2="width-5" y2="0" />
+ <line color="C_border_focused" x1="0" y1="height-1" x2="width-1" y2="height-1" />
+ <line color="C_border_focused" x1="0" y1="4" x2="0" y2="height-2" />
+ <line color="C_border_focused" x1="width-1" y1="4" x2="width-1" y2="height-2" />
+ <arc color="C_border_focused" x="0" y="0" width="9" height="9" start_angle="270" extent_angle="90" />
+ <arc color="C_border_focused" x="width-10" y="0" width="9" height="9" start_angle="0" extent_angle="90" />
+ <!-- double arcs for darker borders -->
+ <arc color="C_border_focused" x="0" y="0" width="9" height="9" start_angle="270" extent_angle="90" />
+ <arc color="C_border_focused" x="width-10" y="0" width="9" height="9" start_angle="0" extent_angle="90" />
+</draw_ops>
+
+<draw_ops name="rounded_border_unfocused">
+ <line color="C_border_unfocused" x1="4" y1="0" x2="width-5" y2="0" />
+ <line color="C_border_unfocused" x1="0" y1="height-1" x2="width-1" y2="height-1" />
+ <line color="C_border_unfocused" x1="0" y1="4" x2="0" y2="height-2" />
+ <line color="C_border_unfocused" x1="width-1" y1="4" x2="width-1" y2="height-2" />
+ <arc color="C_border_unfocused" x="0" y="0" width="9" height="9" start_angle="270" extent_angle="90" />
+ <arc color="C_border_unfocused" x="width-10" y="0" width="9" height="9" start_angle="0" extent_angle="90" />
+ <!-- double arcs for darker borders -->
+ <arc color="C_border_unfocused" x="0" y="0" width="9" height="9" start_angle="270" extent_angle="90" />
+ <arc color="C_border_unfocused" x="width-10" y="0" width="9" height="9" start_angle="0" extent_angle="90" />
+</draw_ops>
+
+<draw_ops name="border_right_focused">
+ <line
+ x1="width-1" y1="0"
+ x2="width-1" y2="height"
+ color="C_border_focused" />
+</draw_ops>
+
+<draw_ops name="border_right_unfocused">
+ <line
+ x1="width" y1="0"
+ x2="width" y2="height"
+ color="C_border_unfocused" />
+</draw_ops>
+
+<draw_ops name="border_left_focused">
+ <line
+ x1="0" y1="0"
+ x2="0" y2="height"
+ color="C_border_focused" />
+</draw_ops>
+
+<draw_ops name="border_left_unfocused">
+ <line
+ x1="0" y1="0"
+ x2="0" y2="height"
+ color="C_border_unfocused" />
+</draw_ops>
+
+ <!-- button icons-->
+
+<constant name="C_icons_shadow" value="blend/#000000/gtk:bg[NORMAL]/0.6" />
+
+<draw_ops name="close_glyph_focused">
+ <line
+ x1="(width-width%3)/3+D_icons_shrink-D_icons_grow" y1="(height-height%3)/3+D_icons_shrink-D_icons_grow"
+ x2="width-(width-width%3)/3-1-D_icons_shrink+D_icons_grow" y2="height-(height-height%3)/3-1-D_icons_shrink+D_icons_grow"
+ color="C_icons_focused" />
+ <line
+ x1="(width-width%3)/3+1+D_icons_shrink-D_icons_grow" y1="(height-height%3)/3+D_icons_shrink-D_icons_grow"
+ x2="width-(width-width%3)/3-1-D_icons_shrink+D_icons_grow" y2="height-(height-height%3)/3-2-D_icons_shrink+D_icons_grow"
+ color="C_icons_focused" />
+ <line
+ x1="(width-width%3)/3+D_icons_shrink-D_icons_grow" y1="(height-height%3)/3+1+D_icons_shrink-D_icons_grow"
+ x2="width-(width-width%3)/3-2-D_icons_shrink+D_icons_grow" y2="height-(height-height%3)/3-1-D_icons_shrink+D_icons_grow"
+ color="C_icons_focused" />
+ <line
+ x1="width-(width-width%3)/3-1-D_icons_shrink+D_icons_grow" y1="(height-height%3)/3+D_icons_shrink-D_icons_grow"
+ x2="(width-width%3)/3+D_icons_shrink-D_icons_grow" y2="height-(height-height%3)/3-1-D_icons_shrink+D_icons_grow"
+ color="C_icons_focused" />
+ <line
+ x1="width-(width-width%3)/3-2-D_icons_shrink+D_icons_grow" y1="(height-height%3)/3+D_icons_shrink-D_icons_grow"
+ x2="(width-width%3)/3+D_icons_shrink-D_icons_grow" y2="height-(height-height%3)/3-2-D_icons_shrink+D_icons_grow"
+ color="C_icons_focused" />
+ <line
+ x1="width-(width-width%3)/3-1-D_icons_shrink+D_icons_grow" y1="(height-height%3)/3+1+D_icons_shrink-D_icons_grow"
+ x2="(width-width%3)/3+1+D_icons_shrink-D_icons_grow" y2="height-(height-height%3)/3-1-D_icons_shrink+D_icons_grow"
+ color="C_icons_focused" />
+</draw_ops>
+
+<draw_ops name="close_shadow_focused">
+ <line
+ x1="(width-width%3)/3+D_icons_shrink-D_icons_grow" y1="(height-height%3)/3+D_icons_shrink-D_icons_grow"
+ x2="width-(width-width%3)/3-1-D_icons_shrink+D_icons_grow" y2="height-(height-height%3)/3-1-D_icons_shrink+D_icons_grow"
+ color="C_icons_shadow" />
+ <line
+ x1="(width-width%3)/3+1+D_icons_shrink-D_icons_grow" y1="(height-height%3)/3+D_icons_shrink-D_icons_grow"
+ x2="width-(width-width%3)/3-1-D_icons_shrink+D_icons_grow" y2="height-(height-height%3)/3-2-D_icons_shrink+D_icons_grow"
+ color="C_icons_shadow" />
+ <line
+ x1="(width-width%3)/3+D_icons_shrink-D_icons_grow" y1="(height-height%3)/3+1+D_icons_shrink-D_icons_grow"
+ x2="width-(width-width%3)/3-2-D_icons_shrink+D_icons_grow" y2="height-(height-height%3)/3-1-D_icons_shrink+D_icons_grow"
+ color="C_icons_shadow" />
+ <line
+ x1="width-(width-width%3)/3-1-D_icons_shrink+D_icons_grow" y1="(height-height%3)/3+D_icons_shrink-D_icons_grow"
+ x2="(width-width%3)/3+D_icons_shrink-D_icons_grow" y2="height-(height-height%3)/3-1-D_icons_shrink+D_icons_grow"
+ color="C_icons_shadow" />
+ <line
+ x1="width-(width-width%3)/3-2-D_icons_shrink+D_icons_grow" y1="(height-height%3)/3+D_icons_shrink-D_icons_grow"
+ x2="(width-width%3)/3+D_icons_shrink-D_icons_grow" y2="height-(height-height%3)/3-2-D_icons_shrink+D_icons_grow"
+ color="C_icons_shadow" />
+ <line
+ x1="width-(width-width%3)/3-1-D_icons_shrink+D_icons_grow" y1="(height-height%3)/3+1+D_icons_shrink-D_icons_grow"
+ x2="(width-width%3)/3+1+D_icons_shrink-D_icons_grow" y2="height-(height-height%3)/3-1-D_icons_shrink+D_icons_grow"
+ color="C_icons_shadow" />
+</draw_ops>
+
+<draw_ops name="close_focused">
+ <include name="close_shadow_focused" y="1" />
+ <!-- I'm not happy with the current aa I'll draw it twice to make it darker -->
+ <include name="close_shadow_focused" y="1" />
+ <include name="close_glyph_focused" />
+</draw_ops>
+
+<draw_ops name="close_focused_pressed">
+ <include name="close_glyph_focused" y="1" />
+</draw_ops>
+
+<draw_ops name="close_glyph_unfocused">
+ <line
+ x1="(width-width%3)/3+D_icons_shrink-D_icons_grow" y1="(height-height%3)/3+D_icons_shrink-D_icons_grow"
+ x2="width-(width-width%3)/3-1-D_icons_shrink+D_icons_grow" y2="height-(height-height%3)/3-1-D_icons_shrink+D_icons_grow"
+ color="C_icons_unfocused" />
+ <line
+ x1="(width-width%3)/3+1+D_icons_shrink-D_icons_grow" y1="(height-height%3)/3+D_icons_shrink-D_icons_grow"
+ x2="width-(width-width%3)/3-1-D_icons_shrink+D_icons_grow" y2="height-(height-height%3)/3-2-D_icons_shrink+D_icons_grow"
+ color="C_icons_unfocused" />
+ <line
+ x1="(width-width%3)/3+D_icons_shrink-D_icons_grow" y1="(height-height%3)/3+1+D_icons_shrink-D_icons_grow"
+ x2="width-(width-width%3)/3-2-D_icons_shrink+D_icons_grow" y2="height-(height-height%3)/3-1-D_icons_shrink+D_icons_grow"
+ color="C_icons_unfocused" />
+ <line
+ x1="width-(width-width%3)/3-1-D_icons_shrink+D_icons_grow" y1="(height-height%3)/3+D_icons_shrink-D_icons_grow"
+ x2="(width-width%3)/3+D_icons_shrink-D_icons_grow" y2="height-(height-height%3)/3-1-D_icons_shrink+D_icons_grow"
+ color="C_icons_unfocused" />
+ <line
+ x1="width-(width-width%3)/3-2-D_icons_shrink+D_icons_grow" y1="(height-height%3)/3+D_icons_shrink-D_icons_grow"
+ x2="(width-width%3)/3+D_icons_shrink-D_icons_grow" y2="height-(height-height%3)/3-2-D_icons_shrink+D_icons_grow"
+ color="C_icons_unfocused" />
+ <line
+ x1="width-(width-width%3)/3-1-D_icons_shrink+D_icons_grow" y1="(height-height%3)/3+1+D_icons_shrink-D_icons_grow"
+ x2="(width-width%3)/3+1+D_icons_shrink-D_icons_grow" y2="height-(height-height%3)/3-1-D_icons_shrink+D_icons_grow"
+ color="C_icons_unfocused" />
+</draw_ops>
+
+<draw_ops name="close_unfocused">
+ <include name="close_glyph_unfocused" y="D_icons_unfocused_offset" />
+ <include name="close_glyph_unfocused" y="D_icons_unfocused_offset" />
+</draw_ops>
+
+<draw_ops name="close_glyph_unfocused_prelight">
+ <line
+ x1="(width-width%3)/3+D_icons_shrink-D_icons_grow" y1="(height-height%3)/3+D_icons_shrink-D_icons_grow"
+ x2="width-(width-width%3)/3-1-D_icons_shrink+D_icons_grow" y2="height-(height-height%3)/3-1-D_icons_shrink+D_icons_grow"
+ color="C_icons_unfocused_prelight" />
+ <line
+ x1="(width-width%3)/3+1+D_icons_shrink-D_icons_grow" y1="(height-height%3)/3+D_icons_shrink-D_icons_grow"
+ x2="width-(width-width%3)/3-1-D_icons_shrink+D_icons_grow" y2="height-(height-height%3)/3-2-D_icons_shrink+D_icons_grow"
+ color="C_icons_unfocused_prelight" />
+ <line
+ x1="(width-width%3)/3+D_icons_shrink-D_icons_grow" y1="(height-height%3)/3+1+D_icons_shrink-D_icons_grow"
+ x2="width-(width-width%3)/3-2-D_icons_shrink+D_icons_grow" y2="height-(height-height%3)/3-1-D_icons_shrink+D_icons_grow"
+ color="C_icons_unfocused_prelight" />
+ <line
+ x1="width-(width-width%3)/3-1-D_icons_shrink+D_icons_grow" y1="(height-height%3)/3+D_icons_shrink-D_icons_grow"
+ x2="(width-width%3)/3+D_icons_shrink-D_icons_grow" y2="height-(height-height%3)/3-1-D_icons_shrink+D_icons_grow"
+ color="C_icons_unfocused_prelight" />
+ <line
+ x1="width-(width-width%3)/3-2-D_icons_shrink+D_icons_grow" y1="(height-height%3)/3+D_icons_shrink-D_icons_grow"
+ x2="(width-width%3)/3+D_icons_shrink-D_icons_grow" y2="height-(height-height%3)/3-2-D_icons_shrink+D_icons_grow"
+ color="C_icons_unfocused_prelight" />
+ <line
+ x1="width-(width-width%3)/3-1-D_icons_shrink+D_icons_grow" y1="(height-height%3)/3+1+D_icons_shrink-D_icons_grow"
+ x2="(width-width%3)/3+1+D_icons_shrink-D_icons_grow" y2="height-(height-height%3)/3-1-D_icons_shrink+D_icons_grow"
+ color="C_icons_unfocused_prelight" />
+</draw_ops>
+
+<draw_ops name="close_unfocused_prelight">
+ <include name="close_glyph_unfocused_prelight" y="D_icons_unfocused_offset" />
+ <include name="close_glyph_unfocused_prelight" y="D_icons_unfocused_offset" />
+</draw_ops>
+
+<draw_ops name="close_glyph_unfocused_pressed">
+ <line
+ x1="(width-width%3)/3+D_icons_shrink-D_icons_grow" y1="(height-height%3)/3+D_icons_shrink-D_icons_grow"
+ x2="width-(width-width%3)/3-1-D_icons_shrink+D_icons_grow" y2="height-(height-height%3)/3-1-D_icons_shrink+D_icons_grow"
+ color="C_icons_unfocused_pressed" />
+ <line
+ x1="(width-width%3)/3+1+D_icons_shrink-D_icons_grow" y1="(height-height%3)/3+D_icons_shrink-D_icons_grow"
+ x2="width-(width-width%3)/3-1-D_icons_shrink+D_icons_grow" y2="height-(height-height%3)/3-2-D_icons_shrink+D_icons_grow"
+ color="C_icons_unfocused_pressed" />
+ <line
+ x1="(width-width%3)/3+D_icons_shrink-D_icons_grow" y1="(height-height%3)/3+1+D_icons_shrink-D_icons_grow"
+ x2="width-(width-width%3)/3-2-D_icons_shrink+D_icons_grow" y2="height-(height-height%3)/3-1-D_icons_shrink+D_icons_grow"
+ color="C_icons_unfocused_pressed" />
+ <line
+ x1="width-(width-width%3)/3-1-D_icons_shrink+D_icons_grow" y1="(height-height%3)/3+D_icons_shrink-D_icons_grow"
+ x2="(width-width%3)/3+D_icons_shrink-D_icons_grow" y2="height-(height-height%3)/3-1-D_icons_shrink+D_icons_grow"
+ color="C_icons_unfocused_pressed" />
+ <line
+ x1="width-(width-width%3)/3-2-D_icons_shrink+D_icons_grow" y1="(height-height%3)/3+D_icons_shrink-D_icons_grow"
+ x2="(width-width%3)/3+D_icons_shrink-D_icons_grow" y2="height-(height-height%3)/3-2-D_icons_shrink+D_icons_grow"
+ color="C_icons_unfocused_pressed" />
+ <line
+ x1="width-(width-width%3)/3-1-D_icons_shrink+D_icons_grow" y1="(height-height%3)/3+1+D_icons_shrink-D_icons_grow"
+ x2="(width-width%3)/3+1+D_icons_shrink-D_icons_grow" y2="height-(height-height%3)/3-1-D_icons_shrink+D_icons_grow"
+ color="C_icons_unfocused_pressed" />
+</draw_ops>
+
+<draw_ops name="close_unfocused_pressed">
+ <include name="close_glyph_unfocused_pressed" y="D_icons_unfocused_offset" />
+ <include name="close_glyph_unfocused_pressed" y="D_icons_unfocused_offset" />
+</draw_ops>
+
+<draw_ops name="maximize_glyph_focused">
+ <rectangle
+ x="(width-width%3)/3+D_icons_shrink-D_icons_grow" y="(height-height%3)/3+D_icons_shrink-D_icons_grow"
+ width="width-2*(width-width%3)/3-1-2*D_icons_shrink+2*D_icons_grow" height="height-2*(height-height%3)/3-1-2*D_icons_shrink+2*D_icons_grow"
+ color="C_icons_focused" />
+ <rectangle
+ x="(width-width%3)/3+1+D_icons_shrink-D_icons_grow" y="(height-height%3)/3+1+D_icons_shrink-D_icons_grow"
+ width="width-2*(width-width%3)/3-3-2*D_icons_shrink+2*D_icons_grow" height="height-2*(height-height%3)/3-3-2*D_icons_shrink+2*D_icons_grow"
+ color="C_icons_focused" />
+</draw_ops>
+
+<draw_ops name="maximize_shadow_focused">
+ <rectangle
+ x="(width-width%3)/3+D_icons_shrink-D_icons_grow" y="(height-height%3)/3+D_icons_shrink-D_icons_grow"
+ width="width-2*(width-width%3)/3-1-2*D_icons_shrink+2*D_icons_grow" height="height-2*(height-height%3)/3-1-2*D_icons_shrink+2*D_icons_grow"
+ color="C_icons_shadow" />
+ <rectangle
+ x="(width-width%3)/3+1+D_icons_shrink-D_icons_grow" y="(height-height%3)/3+1+D_icons_shrink-D_icons_grow"
+ width="width-2*(width-width%3)/3-3-2*D_icons_shrink+2*D_icons_grow" height="height-2*(height-height%3)/3-3-2*D_icons_shrink+2*D_icons_grow"
+ color="C_icons_shadow" />
+</draw_ops>
+
+<draw_ops name="maximize_focused">
+ <include name="maximize_shadow_focused" y="1" />
+ <include name="maximize_glyph_focused" />
+</draw_ops>
+
+<draw_ops name="maximize_focused_pressed">
+ <include name="maximize_glyph_focused" y="1" />
+</draw_ops>
+
+<draw_ops name="maximize_glyph_unfocused">
+ <rectangle
+ x="(width-width%3)/3+D_icons_shrink-D_icons_grow" y="(height-height%3)/3+D_icons_shrink-D_icons_grow"
+ width="width-2*(width-width%3)/3-1-2*D_icons_shrink+2*D_icons_grow" height="height-2*(height-height%3)/3-1-2*D_icons_shrink+2*D_icons_grow"
+ color="C_icons_unfocused" />
+ <rectangle
+ x="(width-width%3)/3+1+D_icons_shrink-D_icons_grow" y="(height-height%3)/3+1+D_icons_shrink-D_icons_grow"
+ width="width-2*(width-width%3)/3-3-2*D_icons_shrink+2*D_icons_grow" height="height-2*(height-height%3)/3-3-2*D_icons_shrink+2*D_icons_grow"
+ color="C_icons_unfocused" />
+</draw_ops>
+
+<draw_ops name="maximize_unfocused">
+ <include name="maximize_glyph_unfocused" y="D_icons_unfocused_offset" />
+</draw_ops>
+
+<draw_ops name="maximize_glyph_unfocused_prelight">
+ <rectangle
+ x="(width-width%3)/3+D_icons_shrink-D_icons_grow" y="(height-height%3)/3+D_icons_shrink-D_icons_grow"
+ width="width-2*(width-width%3)/3-1-2*D_icons_shrink+2*D_icons_grow" height="height-2*(height-height%3)/3-1-2*D_icons_shrink+2*D_icons_grow"
+ color="C_icons_unfocused_prelight" />
+ <rectangle
+ x="(width-width%3)/3+1+D_icons_shrink-D_icons_grow" y="(height-height%3)/3+1+D_icons_shrink-D_icons_grow"
+ width="width-2*(width-width%3)/3-3-2*D_icons_shrink+2*D_icons_grow" height="height-2*(height-height%3)/3-3-2*D_icons_shrink+2*D_icons_grow"
+ color="C_icons_unfocused_prelight" />
+</draw_ops>
+
+<draw_ops name="maximize_unfocused_prelight">
+ <include name="maximize_glyph_unfocused_prelight" y="D_icons_unfocused_offset" />
+</draw_ops>
+
+<draw_ops name="maximize_glyph_unfocused_pressed">
+ <rectangle
+ x="(width-width%3)/3+D_icons_shrink-D_icons_grow" y="(height-height%3)/3+D_icons_shrink-D_icons_grow"
+ width="width-2*(width-width%3)/3-1-2*D_icons_shrink+2*D_icons_grow" height="height-2*(height-height%3)/3-1-2*D_icons_shrink+2*D_icons_grow"
+ color="C_icons_unfocused_pressed" />
+ <rectangle
+ x="(width-width%3)/3+1+D_icons_shrink-D_icons_grow" y="(height-height%3)/3+1+D_icons_shrink-D_icons_grow"
+ width="width-2*(width-width%3)/3-3-2*D_icons_shrink+2*D_icons_grow" height="height-2*(height-height%3)/3-3-2*D_icons_shrink+2*D_icons_grow"
+ color="C_icons_unfocused_pressed" />
+</draw_ops>
+
+<draw_ops name="maximize_unfocused_pressed">
+ <include name="maximize_glyph_unfocused_pressed" y="D_icons_unfocused_offset" />
+</draw_ops>
+
+<draw_ops name="minimize_glyph_focused">
+ <rectangle
+ x="(width-width%3)/3+1+D_icons_shrink-D_icons_grow" y="height-(height-height%3)/3-2-D_icons_shrink+D_icons_grow"
+ width="width-2*(width-width%3)/3-2-2*D_icons_shrink+2*D_icons_grow" height="2" filled="true"
+ color="C_icons_focused" />
+</draw_ops>
+
+<draw_ops name="minimize_shadow_focused">
+ <rectangle
+ x="(width-width%3)/3+1+D_icons_shrink-D_icons_grow" y="height-(height-height%3)/3-2-D_icons_shrink+D_icons_grow"
+ width="width-2*(width-width%3)/3-2-2*D_icons_shrink+2*D_icons_grow" height="2" filled="true"
+ color="C_icons_shadow" />
+</draw_ops>
+
+<draw_ops name="minimize_focused">
+ <include name="minimize_shadow_focused" y="1" />
+ <include name="minimize_glyph_focused" />
+</draw_ops>
+
+<draw_ops name="minimize_focused_pressed">
+ <include name="minimize_glyph_focused" y="1" />
+</draw_ops>
+
+<draw_ops name="minimize_glyph_unfocused">
+ <rectangle
+ x="(width-width%3)/3+1+D_icons_shrink-D_icons_grow" y="height-(height-height%3)/3-2-D_icons_shrink+D_icons_grow"
+ width="width-2*(width-width%3)/3-2-2*D_icons_shrink+2*D_icons_grow" height="2" filled="true"
+ color="C_icons_unfocused" />
+</draw_ops>
+
+<draw_ops name="minimize_unfocused">
+ <include name="minimize_glyph_unfocused" y="D_icons_unfocused_offset" />
+</draw_ops>
+
+<draw_ops name="minimize_glyph_unfocused_prelight">
+ <rectangle
+ x="(width-width%3)/3+1+D_icons_shrink-D_icons_grow" y="height-(height-height%3)/3-2-D_icons_shrink+D_icons_grow"
+ width="width-2*(width-width%3)/3-2-2*D_icons_shrink+2*D_icons_grow" height="2" filled="true"
+ color="C_icons_unfocused_prelight" />
+</draw_ops>
+
+<draw_ops name="minimize_unfocused_prelight">
+ <include name="minimize_glyph_unfocused_prelight" y="D_icons_unfocused_offset" />
+</draw_ops>
+
+<draw_ops name="minimize_glyph_unfocused_pressed">
+ <rectangle
+ x="(width-width%3)/3+1+D_icons_shrink-D_icons_grow" y="height-(height-height%3)/3-2-D_icons_shrink+D_icons_grow"
+ width="width-2*(width-width%3)/3-2-2*D_icons_shrink+2*D_icons_grow" height="2" filled="true"
+ color="C_icons_unfocused_pressed" />
+</draw_ops>
+
+<draw_ops name="minimize_unfocused_pressed">
+ <include name="minimize_glyph_unfocused_pressed" y="D_icons_unfocused_offset" />
+</draw_ops>
+
+<draw_ops name="menu_glyph_focused">
+ <rectangle
+ x="(width-width%3)/3+1+D_icons_shrink-D_icons_grow" y="(height-height%3)/3+D_icons_shrink-D_icons_grow"
+ width="width-2*(width-width%3)/3-3-2*D_icons_shrink+2*D_icons_grow" height="height-2*(height-height%3)/3-1-2*D_icons_shrink+2*D_icons_grow"
+ color="C_icons_focused" />
+ <rectangle
+ x="(width-width%3)/3+2+D_icons_shrink-D_icons_grow" y="(height-height%3)/3+1+D_icons_shrink-D_icons_grow"
+ width="width-2*(width-width%3)/3-5-2*D_icons_shrink+2*D_icons_grow" height="height-2*(height-height%3)/3-3-2*D_icons_shrink+2*D_icons_grow"
+ color="C_icons_focused" />
+ <rectangle
+ x="(width-width%3)/3+4+D_icons_shrink-D_icons_grow" y="height/2-1-D_icons_shrink+D_icons_grow"
+ width="width-2*(width-width%3)/3-8-2*D_icons_shrink+2*D_icons_grow" height="2" filled="true"
+ color="C_icons_focused" />
+</draw_ops>
+
+<draw_ops name="menu_shadow_focused">
+ <rectangle
+ x="(width-width%3)/3+1+D_icons_shrink-D_icons_grow" y="(height-height%3)/3+D_icons_shrink-D_icons_grow"
+ width="width-2*(width-width%3)/3-3-2*D_icons_shrink+2*D_icons_grow" height="height-2*(height-height%3)/3-1-2*D_icons_shrink+2*D_icons_grow"
+ color="C_icons_shadow" />
+ <rectangle
+ x="(width-width%3)/3+2+D_icons_shrink-D_icons_grow" y="(height-height%3)/3+1+D_icons_shrink-D_icons_grow"
+ width="width-2*(width-width%3)/3-5-2*D_icons_shrink+2*D_icons_grow" height="height-2*(height-height%3)/3-3-2*D_icons_shrink+2*D_icons_grow"
+ color="C_icons_shadow" />
+ <rectangle
+ x="(width-width%3)/3+4+D_icons_shrink-D_icons_grow" y="height/2-1-D_icons_shrink+D_icons_grow"
+ width="width-2*(width-width%3)/3-8-2*D_icons_shrink+2*D_icons_grow" height="2" filled="true"
+ color="C_icons_shadow" />
+</draw_ops>
+
+<draw_ops name="menu_focused">
+ <include name="menu_shadow_focused" y="1" />
+ <include name="menu_glyph_focused" />
+</draw_ops>
+
+<draw_ops name="menu_focused_pressed">
+ <include name="menu_glyph_focused" y="1" />
+</draw_ops>
+
+<draw_ops name="menu_glyph_unfocused">
+ <rectangle
+ x="(width-width%3)/3+1+D_icons_shrink-D_icons_grow" y="(height-height%3)/3+D_icons_shrink-D_icons_grow"
+ width="width-2*(width-width%3)/3-3-2*D_icons_shrink+2*D_icons_grow" height="height-2*(height-height%3)/3-1-2*D_icons_shrink+2*D_icons_grow"
+ color="C_icons_unfocused" />
+ <rectangle
+ x="(width-width%3)/3+2+D_icons_shrink-D_icons_grow" y="(height-height%3)/3+1+D_icons_shrink-D_icons_grow"
+ width="width-2*(width-width%3)/3-5-2*D_icons_shrink+2*D_icons_grow" height="height-2*(height-height%3)/3-3-2*D_icons_shrink+2*D_icons_grow"
+ color="C_icons_unfocused" />
+ <rectangle
+ x="(width-width%3)/3+4+D_icons_shrink-D_icons_grow" y="height/2-1-D_icons_shrink+D_icons_grow"
+ width="width-2*(width-width%3)/3-8-2*D_icons_shrink+2*D_icons_grow" height="2" filled="true"
+ color="C_icons_unfocused" />
+</draw_ops>
+
+<draw_ops name="menu_unfocused">
+ <include name="menu_glyph_unfocused" y="D_icons_unfocused_offset" />
+</draw_ops>
+
+<draw_ops name="menu_glyph_unfocused_prelight">
+ <rectangle
+ x="(width-width%3)/3+1+D_icons_shrink-D_icons_grow" y="(height-height%3)/3+D_icons_shrink-D_icons_grow"
+ width="width-2*(width-width%3)/3-3-2*D_icons_shrink+2*D_icons_grow" height="height-2*(height-height%3)/3-1-2*D_icons_shrink+2*D_icons_grow"
+ color="C_icons_unfocused_prelight" />
+ <rectangle
+ x="(width-width%3)/3+2+D_icons_shrink-D_icons_grow" y="(height-height%3)/3+1+D_icons_shrink-D_icons_grow"
+ width="width-2*(width-width%3)/3-5-2*D_icons_shrink+2*D_icons_grow" height="height-2*(height-height%3)/3-3-2*D_icons_shrink+2*D_icons_grow"
+ color="C_icons_unfocused_prelight" />
+ <rectangle
+ x="(width-width%3)/3+4+D_icons_shrink-D_icons_grow" y="height/2-1-D_icons_shrink+D_icons_grow"
+ width="width-2*(width-width%3)/3-8-2*D_icons_shrink+2*D_icons_grow" height="2" filled="true"
+ color="C_icons_unfocused_prelight" />
+</draw_ops>
+
+<draw_ops name="menu_unfocused_prelight">
+ <include name="menu_glyph_unfocused_prelight" y="D_icons_unfocused_offset" />
+</draw_ops>
+
+<draw_ops name="menu_glyph_unfocused_pressed">
+ <rectangle
+ x="(width-width%3)/3+1+D_icons_shrink-D_icons_grow" y="(height-height%3)/3+D_icons_shrink-D_icons_grow"
+ width="width-2*(width-width%3)/3-3-2*D_icons_shrink+2*D_icons_grow" height="height-2*(height-height%3)/3-1-2*D_icons_shrink+2*D_icons_grow"
+ color="C_icons_unfocused_pressed" />
+ <rectangle
+ x="(width-width%3)/3+2+D_icons_shrink-D_icons_grow" y="(height-height%3)/3+1+D_icons_shrink-D_icons_grow"
+ width="width-2*(width-width%3)/3-5-2*D_icons_shrink+2*D_icons_grow" height="height-2*(height-height%3)/3-3-2*D_icons_shrink+2*D_icons_grow"
+ color="C_icons_unfocused_pressed" />
+ <rectangle
+ x="(width-width%3)/3+4+D_icons_shrink-D_icons_grow" y="height/2-1-D_icons_shrink+D_icons_grow"
+ width="width-2*(width-width%3)/3-8-2*D_icons_shrink+2*D_icons_grow" height="2" filled="true"
+ color="C_icons_unfocused_pressed" />
+</draw_ops>
+
+<draw_ops name="menu_unfocused_pressed">
+ <include name="menu_glyph_unfocused_pressed" y="D_icons_unfocused_offset" />
+</draw_ops>
+
+<draw_ops name="shade_glyph_focused">
+ <rectangle
+ x="(width-width%3)/3+D_icons_shrink-D_icons_grow" y="(height-height%3)/3+D_icons_shrink-D_icons_grow"
+ width="width-2*(width-width%3)/3-2*D_icons_shrink+2*D_icons_grow" height="2" filled="true"
+ color="C_icons_focused" />
+ <rectangle
+ x="(width-width%3)/3+D_icons_shrink-D_icons_grow" y="height-(height-height%3)/3-2-D_icons_shrink+D_icons_grow"
+ width="width-2*(width-width%3)/3-2*D_icons_shrink+2*D_icons_grow" height="2" filled="true"
+ color="C_icons_focused" />
+ <rectangle
+ x="(width-width%3)/3+D_icons_shrink-D_icons_grow" y="(height-height%3)/3+3+D_icons_shrink-D_icons_grow"
+ width="2" height="height-2*(height-height%3)/3-6-D_icons_shrink+D_icons_grow" filled="true"
+ color="C_icons_focused" />
+ <rectangle
+ x="width-(width-width%3)/3-2-D_icons_shrink+D_icons_grow" y="(height-height%3)/3+3+D_icons_shrink-D_icons_grow"
+ width="2" height="height-2*(height-height%3)/3-6-D_icons_shrink+D_icons_grow" filled="true"
+ color="C_icons_focused" />
+</draw_ops>
+
+<draw_ops name="shade_shadow_focused">
+ <rectangle
+ x="(width-width%3)/3+D_icons_shrink-D_icons_grow" y="(height-height%3)/3+D_icons_shrink-D_icons_grow"
+ width="width-2*(width-width%3)/3-2*D_icons_shrink+2*D_icons_grow" height="2" filled="true"
+ color="C_icons_shadow" />
+ <rectangle
+ x="(width-width%3)/3+D_icons_shrink-D_icons_grow" y="height-(height-height%3)/3-2-D_icons_shrink+D_icons_grow"
+ width="width-2*(width-width%3)/3-2*D_icons_shrink+2*D_icons_grow" height="2" filled="true"
+ color="C_icons_shadow" />
+</draw_ops>
+
+<draw_ops name="shade_focused">
+ <include name="shade_shadow_focused" y="1" />
+ <include name="shade_glyph_focused" />
+</draw_ops>
+
+<draw_ops name="shade_focused_pressed">
+ <include name="shade_glyph_focused" y="1" />
+</draw_ops>
+
+<draw_ops name="shade_glyph_unfocused">
+ <rectangle
+ x="(width-width%3)/3+D_icons_shrink-D_icons_grow" y="(height-height%3)/3+D_icons_shrink-D_icons_grow"
+ width="width-2*(width-width%3)/3-2*D_icons_shrink+2*D_icons_grow" height="2" filled="true"
+ color="C_icons_unfocused" />
+ <rectangle
+ x="(width-width%3)/3+D_icons_shrink-D_icons_grow" y="height-(height-height%3)/3-2-D_icons_shrink+D_icons_grow"
+ width="width-2*(width-width%3)/3-2*D_icons_shrink+2*D_icons_grow" height="2" filled="true"
+ color="C_icons_unfocused" />
+ <rectangle
+ x="(width-width%3)/3+D_icons_shrink-D_icons_grow" y="(height-height%3)/3+3+D_icons_shrink-D_icons_grow"
+ width="2" height="height-2*(height-height%3)/3-6-D_icons_shrink+D_icons_grow" filled="true"
+ color="C_icons_unfocused" />
+ <rectangle
+ x="width-(width-width%3)/3-2-D_icons_shrink+D_icons_grow" y="(height-height%3)/3+3+D_icons_shrink-D_icons_grow"
+ width="2" height="height-2*(height-height%3)/3-6-D_icons_shrink+D_icons_grow" filled="true"
+ color="C_icons_unfocused" />
+</draw_ops>
+
+<draw_ops name="shade_unfocused">
+ <include name="shade_glyph_unfocused" y="D_icons_unfocused_offset" />
+</draw_ops>
+
+<draw_ops name="shade_glyph_unfocused_prelight">
+ <rectangle
+ x="(width-width%3)/3+D_icons_shrink-D_icons_grow" y="(height-height%3)/3+D_icons_shrink-D_icons_grow"
+ width="width-2*(width-width%3)/3-2*D_icons_shrink+2*D_icons_grow" height="2" filled="true"
+ color="C_icons_unfocused_prelight" />
+ <rectangle
+ x="(width-width%3)/3+D_icons_shrink-D_icons_grow" y="height-(height-height%3)/3-2-D_icons_shrink+D_icons_grow"
+ width="width-2*(width-width%3)/3-2*D_icons_shrink+2*D_icons_grow" height="2" filled="true"
+ color="C_icons_unfocused_prelight" />
+ <rectangle
+ x="(width-width%3)/3+D_icons_shrink-D_icons_grow" y="(height-height%3)/3+3+D_icons_shrink-D_icons_grow"
+ width="2" height="height-2*(height-height%3)/3-6-D_icons_shrink+D_icons_grow" filled="true"
+ color="C_icons_unfocused_prelight" />
+ <rectangle
+ x="width-(width-width%3)/3-2-D_icons_shrink+D_icons_grow" y="(height-height%3)/3+3+D_icons_shrink-D_icons_grow"
+ width="2" height="height-2*(height-height%3)/3-6-D_icons_shrink+D_icons_grow" filled="true"
+ color="C_icons_unfocused_prelight" />
+</draw_ops>
+
+<draw_ops name="shade_unfocused_prelight">
+ <include name="shade_glyph_unfocused_prelight" y="D_icons_unfocused_offset" />
+</draw_ops>
+
+<draw_ops name="shade_glyph_unfocused_pressed">
+ <rectangle
+ x="(width-width%3)/3+D_icons_shrink-D_icons_grow" y="(height-height%3)/3+D_icons_shrink-D_icons_grow"
+ width="width-2*(width-width%3)/3-2*D_icons_shrink+2*D_icons_grow" height="2" filled="true"
+ color="C_icons_unfocused_pressed" />
+ <rectangle
+ x="(width-width%3)/3+D_icons_shrink-D_icons_grow" y="height-(height-height%3)/3-2-D_icons_shrink+D_icons_grow"
+ width="width-2*(width-width%3)/3-2*D_icons_shrink+2*D_icons_grow" height="2" filled="true"
+ color="C_icons_unfocused_pressed" />
+ <rectangle
+ x="(width-width%3)/3+D_icons_shrink-D_icons_grow" y="(height-height%3)/3+3+D_icons_shrink-D_icons_grow"
+ width="2" height="height-2*(height-height%3)/3-6-D_icons_shrink+D_icons_grow" filled="true"
+ color="C_icons_unfocused_pressed" />
+ <rectangle
+ x="width-(width-width%3)/3-2-D_icons_shrink+D_icons_grow" y="(height-height%3)/3+3+D_icons_shrink-D_icons_grow"
+ width="2" height="height-2*(height-height%3)/3-6-D_icons_shrink+D_icons_grow" filled="true"
+ color="C_icons_unfocused_pressed" />
+</draw_ops>
+
+<draw_ops name="shade_unfocused_pressed">
+ <include name="shade_glyph_unfocused_pressed" y="D_icons_unfocused_offset" />
+</draw_ops>
+
+
+ <!-- button backgrounds -->
+
+<constant name="C_button_border" value="blend/#000000/gtk:bg[NORMAL]/0.8" />
+<constant name="C_button_hilight" value="blend/gtk:base[NORMAL]/gtk:bg[NORMAL]/0.6" />
+
+<draw_ops name="button_fill"> <!-- button background gradient -->
+ <gradient type="vertical" x="0" y="0" width="width" height="height-2">
+ <color value="blend/gtk:bg[NORMAL]/gtk:fg[NORMAL]/0.15" />
+ <color value="blend/gtk:bg[NORMAL]/gtk:fg[NORMAL]/0.21" />
+ <color value="blend/gtk:bg[NORMAL]/gtk:fg[NORMAL]/0.27" />
+ <color value="blend/gtk:bg[NORMAL]/gtk:fg[NORMAL]/0.12" />
+ </gradient>
+</draw_ops>
+
+<draw_ops name="button_bottom">
+ <line x1="0" y1="height-2" x2="width-1" y2="height-2" color="C_button_border" />
+ <line x1="0" y1="height-1" x2="width-1" y2="height-1" color="C_button_hilight" />
+</draw_ops>
+
+<draw_ops name="button_bevel">
+ <gradient type="vertical" x="0" y="0" width="1" height="height-2">
+ <color value="blend/gtk:bg[NORMAL]/gtk:base[NORMAL]/0.1"/>
+ <color value="blend/gtk:bg[NORMAL]/#000000/0.1"/>
+ </gradient>
+ <gradient type="vertical" x="width-1" y="0" width="1" height="height-2">
+ <color value="C_border_focused"/>
+ <color value="blend/gtk:bg[NORMAL]/#000000/0.1"/>
+ </gradient>
+</draw_ops>
+
+<draw_ops name="button_fill_prelight"> <!-- button background gradient for prelight status -->
+ <gradient type="vertical" x="0" y="0" width="width" height="height-2">
+ <color value="blend/gtk:bg[NORMAL]/gtk:fg[NORMAL]/0.03" />
+ <color value="blend/gtk:bg[NORMAL]/gtk:fg[NORMAL]/0.1" />
+ <color value="blend/gtk:bg[NORMAL]/gtk:fg[NORMAL]/0.2" />
+ <color value="blend/gtk:bg[NORMAL]/gtk:fg[NORMAL]/0.04" />
+ </gradient>
+</draw_ops>
+
+<draw_ops name="button_fill_pressed"> <!-- button background gradient for pressed status -->
+ <gradient type="vertical" x="0" y="0" width="width" height="height-2">
+ <color value="C_border_focused" />
+ <color value="blend/#000000/gtk:bg[NORMAL]/0.75" />
+ <color value="blend/#000000/gtk:bg[NORMAL]/0.8" />
+ </gradient>
+</draw_ops>
+
+<draw_ops name="button">
+ <include name="button_fill" />
+ <include name="button_bevel" />
+ <include name="button_bottom" />
+</draw_ops>
+
+<draw_ops name="button_prelight">
+ <include name="button_fill_prelight" />
+ <include name="button_bevel" />
+ <include name="button_bottom" />
+</draw_ops>
+
+<draw_ops name="button_pressed">
+ <include name="button_fill_pressed" />
+ <include name="button_bottom" />
+</draw_ops>
+
+<!-- things get messy here -->
+
+<draw_ops name="button_inner_right_slice1">
+ <clip x="0" y="0" width="width" height="height-5" />
+ <include name="button" />
+</draw_ops>
+<draw_ops name="button_inner_right_slice2">
+ <clip x="1" y="height-5" width="width-1" height="2" />
+ <include name="button" />
+</draw_ops>
+<draw_ops name="button_inner_right_slice3">
+ <clip x="2" y="height-3" width="width-2" height="1" />
+ <include name="button" />
+</draw_ops>
+<draw_ops name="button_inner_right_slice4">
+ <clip x="4" y="height-2" width="width-4" height="2" />
+ <include name="button" />
+</draw_ops>
+
+<draw_ops name="button_inner_right_fill">
+ <include name="button_inner_right_slice1" />
+ <include name="button_inner_right_slice2" />
+ <include name="button_inner_right_slice3" />
+ <include name="button_inner_right_slice4" />
+</draw_ops>
+
+<draw_ops name="button_inner_right_slice1_prelight">
+ <clip x="0" y="0" width="width" height="height-5" />
+ <include name="button_prelight" />
+</draw_ops>
+<draw_ops name="button_inner_right_slice2_prelight">
+ <clip x="1" y="height-5" width="width-1" height="2" />
+ <include name="button_prelight" />
+</draw_ops>
+<draw_ops name="button_inner_right_slice3_prelight">
+ <clip x="2" y="height-3" width="width-2" height="1" />
+ <include name="button_prelight" />
+</draw_ops>
+<draw_ops name="button_inner_right_slice4_prelight">
+ <clip x="4" y="height-2" width="width-4" height="2" />
+ <include name="button_prelight" />
+</draw_ops>
+
+<draw_ops name="button_inner_right_fill_prelight">
+ <include name="button_inner_right_slice1_prelight" />
+ <include name="button_inner_right_slice2_prelight" />
+ <include name="button_inner_right_slice3_prelight" />
+ <include name="button_inner_right_slice4_prelight" />
+</draw_ops>
+
+<draw_ops name="button_inner_right_slice1_pressed">
+ <clip x="0" y="0" width="width" height="height-5" />
+ <include name="button_pressed" />
+</draw_ops>
+<draw_ops name="button_inner_right_slice2_pressed">
+ <clip x="1" y="height-5" width="width-1" height="2" />
+ <include name="button_pressed" />
+</draw_ops>
+<draw_ops name="button_inner_right_slice3_pressed">
+ <clip x="2" y="height-3" width="width-2" height="1" />
+ <include name="button_pressed" />
+</draw_ops>
+<draw_ops name="button_inner_right_slice4_pressed">
+ <clip x="4" y="height-2" width="width-4" height="2" />
+ <include name="button_pressed" />
+</draw_ops>
+
+<draw_ops name="button_inner_right_fill_pressed">
+ <include name="button_inner_right_slice1_pressed" />
+ <include name="button_inner_right_slice2_pressed" />
+ <include name="button_inner_right_slice3_pressed" />
+ <include name="button_inner_right_slice4_pressed" />
+</draw_ops>
+
+
+<draw_ops name="button_inner_right_border">
+ <gradient type="vertical" x="0" y="0" width="1" height="height-5">
+ <color value="blend/gtk:bg[NORMAL]/#000000/0.06" />
+ <color value="blend/gtk:bg[NORMAL]/#000000/0.06" />
+ <color value="blend/gtk:bg[NORMAL]/#000000/0.03" />
+ </gradient>
+ <arc color="C_button_hilight" x="1" y="height-10" width="9" height="9" start_angle="180" extent_angle="90" />
+ <gradient type="vertical" x="1" y="0" width="1" height="height-5">
+ <color value="C_border_focused" />
+ <color value="C_button_border" />
+ </gradient>
+ <arc color="C_button_border" x="1" y="height-11" width="9" height="9" start_angle="180" extent_angle="90" />
+</draw_ops>
+
+<draw_ops name="button_inner_right">
+ <include name="button_inner_right_fill" />
+ <include name="button_inner_right_border" />
+</draw_ops>
+
+<draw_ops name="button_inner_right_prelight">
+ <include name="button_inner_right_fill_prelight" />
+ <include name="button_inner_right_border" />
+</draw_ops>
+
+<draw_ops name="button_inner_right_pressed">
+ <include name="button_inner_right_fill_pressed" />
+ <include name="button_inner_right_border" />
+</draw_ops>
+
+<draw_ops name="button_inner_left_slice1">
+ <clip x="0" y="0" width="width-1" height="height-5" />
+ <include name="button" />
+</draw_ops>
+<draw_ops name="button_inner_left_slice2">
+ <clip x="0" y="height-5" width="width-2" height="2" />
+ <include name="button" />
+</draw_ops>
+<draw_ops name="button_inner_left_slice3">
+ <clip x="0" y="height-3" width="width-3" height="1" />
+ <include name="button" />
+</draw_ops>
+<draw_ops name="button_inner_left_slice4">
+ <clip x="0" y="height-2" width="width-5" height="2" />
+ <include name="button" />
+</draw_ops>
+
+<draw_ops name="button_inner_left_fill">
+ <include name="button_inner_left_slice1" />
+ <include name="button_inner_left_slice2" />
+ <include name="button_inner_left_slice3" />
+ <include name="button_inner_left_slice4" />
+</draw_ops>
+
+<draw_ops name="button_inner_left_slice1_prelight">
+ <clip x="0" y="0" width="width-1" height="height-5" />
+ <include name="button_prelight" />
+</draw_ops>
+<draw_ops name="button_inner_left_slice2_prelight">
+ <clip x="0" y="height-5" width="width-2" height="2" />
+ <include name="button_prelight" />
+</draw_ops>
+<draw_ops name="button_inner_left_slice3_prelight">
+ <clip x="0" y="height-3" width="width-3" height="1" />
+ <include name="button_prelight" />
+</draw_ops>
+<draw_ops name="button_inner_left_slice4_prelight">
+ <clip x="0" y="height-2" width="width-5" height="2" />
+ <include name="button_prelight" />
+</draw_ops>
+
+<draw_ops name="button_inner_left_fill_prelight">
+ <include name="button_inner_left_slice1_prelight" />
+ <include name="button_inner_left_slice2_prelight" />
+ <include name="button_inner_left_slice3_prelight" />
+ <include name="button_inner_left_slice4_prelight" />
+</draw_ops>
+
+<draw_ops name="button_inner_left_slice1_pressed">
+ <clip x="0" y="0" width="width-1" height="height-5" />
+ <include name="button_pressed" />
+</draw_ops>
+<draw_ops name="button_inner_left_slice2_pressed">
+ <clip x="0" y="height-5" width="width-2" height="2" />
+ <include name="button_pressed" />
+</draw_ops>
+<draw_ops name="button_inner_left_slice3_pressed">
+ <clip x="0" y="height-3" width="width-3" height="1" />
+ <include name="button_pressed" />
+</draw_ops>
+<draw_ops name="button_inner_left_slice4_pressed">
+ <clip x="0" y="height-2" width="width-5" height="2" />
+ <include name="button_pressed" />
+</draw_ops>
+
+<draw_ops name="button_inner_left_fill_pressed">
+ <include name="button_inner_left_slice1_pressed" />
+ <include name="button_inner_left_slice2_pressed" />
+ <include name="button_inner_left_slice3_pressed" />
+ <include name="button_inner_left_slice4_pressed" />
+</draw_ops>
+
+
+<draw_ops name="button_inner_left_border">
+ <gradient type="vertical" x="width-1" y="0" width="1" height="height-6">
+ <color value="C_titlebar_focused_hilight" />
+ <color value="C_button_hilight" />
+ </gradient>
+ <arc color="C_button_hilight" x="width-11" y="height-11" width="10" height="10" start_angle="90" extent_angle="90" />
+ <gradient type="vertical" x="width-2" y="0" width="1" height="height-5">
+ <color value="C_border_focused" />
+ <color value="C_button_border" />
+ </gradient>
+ <arc color="C_button_border" x="width-11" y="height-11" width="9" height="9" start_angle="90" extent_angle="90" />
+</draw_ops>
+
+<draw_ops name="button_inner_left">
+ <include name="button_inner_left_fill" />
+ <include name="button_inner_left_border" />
+</draw_ops>
+
+<draw_ops name="button_inner_left_prelight">
+ <include name="button_inner_left_fill_prelight" />
+ <include name="button_inner_left_border" />
+</draw_ops>
+
+<draw_ops name="button_inner_left_pressed">
+ <include name="button_inner_left_fill_pressed" />
+ <include name="button_inner_left_border" />
+</draw_ops>
+
+<!-- frame styles -->
+
+<frame_style name="normal_focused" geometry="normal">
+ <piece position="entire_background" draw_ops="entire_background_focused" />
+ <piece position="titlebar" draw_ops="rounded_titlebar_focused" />
+ <piece position="title" draw_ops="title_focused" />
+ <piece position="overlay" draw_ops="rounded_border_focused" />
+ <button function="close" state="normal" draw_ops="close_focused" />
+ <button function="close" state="pressed" draw_ops="close_focused_pressed" />
+ <button function="maximize" state="normal" draw_ops="maximize_focused" />
+ <button function="maximize" state="pressed" draw_ops="maximize_focused_pressed" />
+ <button function="minimize" state="normal" draw_ops="minimize_focused" />
+ <button function="minimize" state="pressed" draw_ops="minimize_focused_pressed" />
+ <button function="menu" state="normal" draw_ops="menu_focused" />
+ <button function="menu" state="pressed" draw_ops="menu_focused_pressed" />
+ <button function="shade" state="normal" draw_ops="shade_focused" />
+ <button function="shade" state="pressed" draw_ops="shade_focused_pressed" />
+ <button function="unshade" state="normal" draw_ops="shade_focused" />
+ <button function="unshade" state="pressed" draw_ops="shade_focused_pressed" />
+
+ <button function="left_middle_background" state="normal" draw_ops="button"/>
+ <button function="left_middle_background" state="prelight" draw_ops="button_prelight"/>
+ <button function="left_middle_background" state="pressed" draw_ops="button_pressed"/>
+ <button function="left_right_background" state="normal" draw_ops="button_inner_left"/>
+ <button function="left_right_background" state="prelight" draw_ops="button_inner_left_prelight"/>
+ <button function="left_right_background" state="pressed" draw_ops="button_inner_left_pressed"/>
+
+ <button function="right_middle_background" state="normal" draw_ops="button"/>
+ <button function="right_middle_background" state="prelight" draw_ops="button_prelight"/>
+ <button function="right_middle_background" state="pressed" draw_ops="button_pressed"/>
+ <button function="right_left_background" state="normal" draw_ops="button_inner_right"/>
+ <button function="right_left_background" state="prelight" draw_ops="button_inner_right_prelight"/>
+ <button function="right_left_background" state="pressed" draw_ops="button_inner_right_pressed"/>
+
+ <button version=">= 3.3" function="left_single_background" state="normal" draw_ops="button_inner_left"/>
+ <button version=">= 3.3" function="left_single_background" state="prelight" draw_ops="button_inner_left_prelight"/>
+ <button version=">= 3.3" function="left_single_background" state="pressed" draw_ops="button_inner_left_pressed"/>
+ <button version=">= 3.3" function="right_single_background" state="normal" draw_ops="button_inner_right"/>
+ <button version=">= 3.3" function="right_single_background" state="prelight" draw_ops="button_inner_right_prelight"/>
+ <button version=">= 3.3" function="right_single_background" state="pressed" draw_ops="button_inner_right_pressed"/>
+
+ <button function="above" state="normal"><draw_ops></draw_ops></button>
+ <button function="above" state="pressed"><draw_ops></draw_ops></button>
+ <button function="unabove" state="normal"><draw_ops></draw_ops></button>
+ <button function="unabove" state="pressed"><draw_ops></draw_ops></button>
+ <button function="stick" state="normal"><draw_ops></draw_ops></button>
+ <button function="stick" state="pressed"><draw_ops></draw_ops></button>
+ <button function="unstick" state="normal"><draw_ops></draw_ops></button>
+ <button function="unstick" state="pressed"><draw_ops></draw_ops></button>
+</frame_style>
+
+<frame_style name="normal_unfocused" geometry="normal_unfocused">
+ <piece position="entire_background" draw_ops="entire_background_unfocused" />
+ <piece position="titlebar" draw_ops="titlebar_fill_unfocused" />
+ <piece position="title" draw_ops="title_unfocused" />
+ <piece position="overlay" draw_ops="rounded_border_unfocused" />
+ <button function="close" state="normal" draw_ops="close_unfocused"/>
+ <button function="close" state="prelight" draw_ops="close_unfocused_prelight"/>
+ <button function="close" state="pressed" draw_ops="close_unfocused_pressed"/>
+ <button function="maximize" state="normal" draw_ops="maximize_unfocused"/>
+ <button function="maximize" state="prelight" draw_ops="maximize_unfocused_prelight"/>
+ <button function="maximize" state="pressed" draw_ops="maximize_unfocused_pressed"/>
+ <button function="minimize" state="normal" draw_ops="minimize_unfocused"/>
+ <button function="minimize" state="prelight" draw_ops="minimize_unfocused_prelight"/>
+ <button function="minimize" state="pressed" draw_ops="minimize_unfocused_pressed"/>
+ <button function="menu" state="normal" draw_ops="menu_unfocused" />
+ <button function="menu" state="prelight" draw_ops="menu_unfocused_prelight" />
+ <button function="menu" state="pressed" draw_ops="menu_unfocused_pressed" />
+ <button function="shade" state="normal" draw_ops="shade_unfocused" />
+ <button function="shade" state="prelight" draw_ops="shade_unfocused_prelight" />
+ <button function="shade" state="pressed" draw_ops="shade_unfocused_pressed" />
+ <button function="unshade" state="normal" draw_ops="shade_unfocused" />
+ <button function="unshade" state="prelight" draw_ops="shade_unfocused_prelight" />
+ <button function="unshade" state="pressed" draw_ops="shade_unfocused_pressed" />
+ <button function="above" state="normal"><draw_ops></draw_ops></button>
+ <button function="above" state="pressed"><draw_ops></draw_ops></button>
+ <button function="unabove" state="normal"><draw_ops></draw_ops></button>
+ <button function="unabove" state="pressed"><draw_ops></draw_ops></button>
+ <button function="stick" state="normal"><draw_ops></draw_ops></button>
+ <button function="stick" state="pressed"><draw_ops></draw_ops></button>
+ <button function="unstick" state="normal"><draw_ops></draw_ops></button>
+ <button function="unstick" state="pressed"><draw_ops></draw_ops></button>
+</frame_style>
+
+<frame_style name="normal_max_focused" geometry="max">
+ <piece position="entire_background" draw_ops="entire_background_focused" />
+ <piece position="titlebar" draw_ops="titlebar_fill_focused_alt" />
+ <piece position="title" draw_ops="title_focused" />
+ <button function="close" state="normal" draw_ops="close_focused" />
+ <button function="close" state="pressed" draw_ops="close_focused_pressed" />
+ <button function="maximize" state="normal" draw_ops="maximize_focused" />
+ <button function="maximize" state="pressed" draw_ops="maximize_focused_pressed" />
+ <button function="minimize" state="normal" draw_ops="minimize_focused" />
+ <button function="minimize" state="pressed" draw_ops="minimize_focused_pressed" />
+ <button function="menu" state="normal" draw_ops="menu_focused" />
+ <button function="menu" state="pressed" draw_ops="menu_focused_pressed" />
+ <button function="shade" state="normal" draw_ops="shade_focused" />
+ <button function="shade" state="pressed" draw_ops="shade_focused_pressed" />
+ <button function="unshade" state="normal" draw_ops="shade_focused" />
+ <button function="unshade" state="pressed" draw_ops="shade_focused_pressed" />
+
+ <button function="left_middle_background" state="normal" draw_ops="button"/>
+ <button function="left_middle_background" state="prelight" draw_ops="button_prelight"/>
+ <button function="left_middle_background" state="pressed" draw_ops="button_pressed"/>
+ <button function="left_right_background" state="normal" draw_ops="button_inner_left"/>
+ <button function="left_right_background" state="prelight" draw_ops="button_inner_left_prelight"/>
+ <button function="left_right_background" state="pressed" draw_ops="button_inner_left_pressed"/>
+
+ <button function="right_middle_background" state="normal" draw_ops="button"/>
+ <button function="right_middle_background" state="prelight" draw_ops="button_prelight"/>
+ <button function="right_middle_background" state="pressed" draw_ops="button_pressed"/>
+ <button function="right_left_background" state="normal" draw_ops="button_inner_right"/>
+ <button function="right_left_background" state="prelight" draw_ops="button_inner_right_prelight"/>
+ <button function="right_left_background" state="pressed" draw_ops="button_inner_right_pressed"/>
+
+ <button version=">= 3.3" function="left_single_background" state="normal" draw_ops="button_inner_left"/>
+ <button version=">= 3.3" function="left_single_background" state="prelight" draw_ops="button_inner_left_prelight"/>
+ <button version=">= 3.3" function="left_single_background" state="pressed" draw_ops="button_inner_left_pressed"/>
+ <button version=">= 3.3" function="right_single_background" state="normal" draw_ops="button_inner_right"/>
+ <button version=">= 3.3" function="right_single_background" state="prelight" draw_ops="button_inner_right_prelight"/>
+ <button version=">= 3.3" function="right_single_background" state="pressed" draw_ops="button_inner_right_pressed"/>
+
+ <button function="above" state="normal"><draw_ops></draw_ops></button>
+ <button function="above" state="pressed"><draw_ops></draw_ops></button>
+ <button function="unabove" state="normal"><draw_ops></draw_ops></button>
+ <button function="unabove" state="pressed"><draw_ops></draw_ops></button>
+ <button function="stick" state="normal"><draw_ops></draw_ops></button>
+ <button function="stick" state="pressed"><draw_ops></draw_ops></button>
+ <button function="unstick" state="normal"><draw_ops></draw_ops></button>
+ <button function="unstick" state="pressed"><draw_ops></draw_ops></button>
+</frame_style>
+
+<frame_style name="normal_max_unfocused" geometry="max">
+ <piece position="entire_background" draw_ops="entire_background_unfocused" />
+ <piece position="titlebar" draw_ops="titlebar_fill_unfocused" />
+ <piece position="title" draw_ops="title_unfocused" />
+ <button function="close" state="normal" draw_ops="close_unfocused"/>
+ <button function="close" state="prelight" draw_ops="close_unfocused_prelight"/>
+ <button function="close" state="pressed" draw_ops="close_unfocused_pressed"/>
+ <button function="maximize" state="normal" draw_ops="maximize_unfocused"/>
+ <button function="maximize" state="prelight" draw_ops="maximize_unfocused_prelight"/>
+ <button function="maximize" state="pressed" draw_ops="maximize_unfocused_pressed"/>
+ <button function="minimize" state="normal" draw_ops="minimize_unfocused"/>
+ <button function="minimize" state="prelight" draw_ops="minimize_unfocused_prelight"/>
+ <button function="minimize" state="pressed" draw_ops="minimize_unfocused_pressed"/>
+ <button function="menu" state="normal" draw_ops="menu_unfocused" />
+ <button function="menu" state="prelight" draw_ops="menu_unfocused_prelight" />
+ <button function="menu" state="pressed" draw_ops="menu_unfocused_pressed" />
+ <button function="shade" state="normal" draw_ops="shade_unfocused" />
+ <button function="shade" state="prelight" draw_ops="shade_unfocused_prelight" />
+ <button function="shade" state="pressed" draw_ops="shade_unfocused_pressed" />
+ <button function="unshade" state="normal" draw_ops="shade_unfocused" />
+ <button function="unshade" state="prelight" draw_ops="shade_unfocused_prelight" />
+ <button function="unshade" state="pressed" draw_ops="shade_unfocused_pressed" />
+ <button function="above" state="normal"><draw_ops></draw_ops></button>
+ <button function="above" state="pressed"><draw_ops></draw_ops></button>
+ <button function="unabove" state="normal"><draw_ops></draw_ops></button>
+ <button function="unabove" state="pressed"><draw_ops></draw_ops></button>
+ <button function="stick" state="normal"><draw_ops></draw_ops></button>
+ <button function="stick" state="pressed"><draw_ops></draw_ops></button>
+ <button function="unstick" state="normal"><draw_ops></draw_ops></button>
+ <button function="unstick" state="pressed"><draw_ops></draw_ops></button>
+</frame_style>
+
+<frame_style name="normal_max_shaded_focused" geometry="max">
+ <piece position="entire_background" draw_ops="entire_background_focused" />
+ <piece position="titlebar" draw_ops="titlebar_fill_focused_alt" />
+ <piece position="title" draw_ops="title_focused" />
+ <piece position="overlay"><draw_ops><line x1="0" y1="height-1" x2="width" y2="height-1" color="C_border_focused" /></draw_ops></piece>
+ <button function="close" state="normal" draw_ops="close_focused" />
+ <button function="close" state="pressed" draw_ops="close_focused_pressed" />
+ <button function="maximize" state="normal" draw_ops="maximize_focused" />
+ <button function="maximize" state="pressed" draw_ops="maximize_focused_pressed" />
+ <button function="minimize" state="normal" draw_ops="minimize_focused" />
+ <button function="minimize" state="pressed" draw_ops="minimize_focused_pressed" />
+ <button function="menu" state="normal" draw_ops="menu_focused" />
+ <button function="menu" state="pressed" draw_ops="menu_focused_pressed" />
+ <button function="shade" state="normal" draw_ops="shade_focused" />
+ <button function="shade" state="pressed" draw_ops="shade_focused_pressed" />
+ <button function="unshade" state="normal" draw_ops="shade_focused" />
+ <button function="unshade" state="pressed" draw_ops="shade_focused_pressed" />
+
+ <button function="left_middle_background" state="normal" draw_ops="button"/>
+ <button function="left_middle_background" state="prelight" draw_ops="button_prelight"/>
+ <button function="left_middle_background" state="pressed" draw_ops="button_pressed"/>
+ <button function="left_right_background" state="normal" draw_ops="button_inner_left"/>
+ <button function="left_right_background" state="prelight" draw_ops="button_inner_left_prelight"/>
+ <button function="left_right_background" state="pressed" draw_ops="button_inner_left_pressed"/>
+
+ <button function="right_middle_background" state="normal" draw_ops="button"/>
+ <button function="right_middle_background" state="prelight" draw_ops="button_prelight"/>
+ <button function="right_middle_background" state="pressed" draw_ops="button_pressed"/>
+ <button function="right_left_background" state="normal" draw_ops="button_inner_right"/>
+ <button function="right_left_background" state="prelight" draw_ops="button_inner_right_prelight"/>
+ <button function="right_left_background" state="pressed" draw_ops="button_inner_right_pressed"/>
+
+ <button version=">= 3.3" function="left_single_background" state="normal" draw_ops="button_inner_left"/>
+ <button version=">= 3.3" function="left_single_background" state="prelight" draw_ops="button_inner_left_prelight"/>
+ <button version=">= 3.3" function="left_single_background" state="pressed" draw_ops="button_inner_left_pressed"/>
+ <button version=">= 3.3" function="right_single_background" state="normal" draw_ops="button_inner_right"/>
+ <button version=">= 3.3" function="right_single_background" state="prelight" draw_ops="button_inner_right_prelight"/>
+ <button version=">= 3.3" function="right_single_background" state="pressed" draw_ops="button_inner_right_pressed"/>
+
+ <button function="above" state="normal"><draw_ops></draw_ops></button>
+ <button function="above" state="pressed"><draw_ops></draw_ops></button>
+ <button function="unabove" state="normal"><draw_ops></draw_ops></button>
+ <button function="unabove" state="pressed"><draw_ops></draw_ops></button>
+ <button function="stick" state="normal"><draw_ops></draw_ops></button>
+ <button function="stick" state="pressed"><draw_ops></draw_ops></button>
+ <button function="unstick" state="normal"><draw_ops></draw_ops></button>
+ <button function="unstick" state="pressed"><draw_ops></draw_ops></button>
+</frame_style>
+
+<frame_style name="normal_max_shaded_unfocused" geometry="max">
+ <piece position="entire_background" draw_ops="entire_background_unfocused" />
+ <piece position="titlebar" draw_ops="titlebar_fill_unfocused" />
+ <piece position="title" draw_ops="title_unfocused" />
+ <piece position="overlay"><draw_ops><line x1="0" y1="height-1" x2="width" y2="height-1" color="C_border_unfocused" /></draw_ops></piece>
+ <button function="close" state="normal" draw_ops="close_unfocused"/>
+ <button function="close" state="prelight" draw_ops="close_unfocused_prelight"/>
+ <button function="close" state="pressed" draw_ops="close_unfocused_pressed"/>
+ <button function="maximize" state="normal" draw_ops="maximize_unfocused"/>
+ <button function="maximize" state="prelight" draw_ops="maximize_unfocused_prelight"/>
+ <button function="maximize" state="pressed" draw_ops="maximize_unfocused_pressed"/>
+ <button function="minimize" state="normal" draw_ops="minimize_unfocused"/>
+ <button function="minimize" state="prelight" draw_ops="minimize_unfocused_prelight"/>
+ <button function="minimize" state="pressed" draw_ops="minimize_unfocused_pressed"/>
+ <button function="menu" state="normal" draw_ops="menu_unfocused" />
+ <button function="menu" state="prelight" draw_ops="menu_unfocused_prelight" />
+ <button function="menu" state="pressed" draw_ops="menu_unfocused_pressed" />
+ <button function="shade" state="normal" draw_ops="shade_unfocused" />
+ <button function="shade" state="prelight" draw_ops="shade_unfocused_prelight" />
+ <button function="shade" state="pressed" draw_ops="shade_unfocused_pressed" />
+ <button function="unshade" state="normal" draw_ops="shade_unfocused" />
+ <button function="unshade" state="prelight" draw_ops="shade_unfocused_prelight" />
+ <button function="unshade" state="pressed" draw_ops="shade_unfocused_pressed" />
+ <button function="above" state="normal"><draw_ops></draw_ops></button>
+ <button function="above" state="pressed"><draw_ops></draw_ops></button>
+ <button function="unabove" state="normal"><draw_ops></draw_ops></button>
+ <button function="unabove" state="pressed"><draw_ops></draw_ops></button>
+ <button function="stick" state="normal"><draw_ops></draw_ops></button>
+ <button function="stick" state="pressed"><draw_ops></draw_ops></button>
+ <button function="unstick" state="normal"><draw_ops></draw_ops></button>
+ <button function="unstick" state="pressed"><draw_ops></draw_ops></button>
+</frame_style>
+
+<frame_style name="dialog_focused" geometry="nobuttons">
+ <piece position="entire_background" draw_ops="entire_background_focused" />
+ <piece position="titlebar" draw_ops="rounded_titlebar_focused_alt" />
+ <piece position="title" draw_ops="title_focused" />
+ <piece position="overlay" draw_ops="rounded_border_focused" />
+ <button function="close" state="normal" draw_ops="close_focused" />
+ <button function="close" state="pressed" draw_ops="close_focused_pressed" />
+ <button function="maximize" state="normal" draw_ops="maximize_focused" />
+ <button function="maximize" state="pressed" draw_ops="maximize_focused_pressed" />
+ <button function="minimize" state="normal" draw_ops="minimize_focused" />
+ <button function="minimize" state="pressed" draw_ops="minimize_focused_pressed" />
+ <button function="menu" state="normal" draw_ops="menu_focused" />
+ <button function="menu" state="pressed" draw_ops="menu_focused_pressed" />
+ <button function="shade" state="normal" draw_ops="shade_focused" />
+ <button function="shade" state="pressed" draw_ops="shade_focused_pressed" />
+ <button function="unshade" state="normal" draw_ops="shade_focused" />
+ <button function="unshade" state="pressed" draw_ops="shade_focused_pressed" />
+
+ <button function="left_middle_background" state="normal" draw_ops="button"/>
+ <button function="left_middle_background" state="prelight" draw_ops="button_prelight"/>
+ <button function="left_middle_background" state="pressed" draw_ops="button_pressed"/>
+ <button function="left_right_background" state="normal" draw_ops="button_inner_left"/>
+ <button function="left_right_background" state="prelight" draw_ops="button_inner_left_prelight"/>
+ <button function="left_right_background" state="pressed" draw_ops="button_inner_left_pressed"/>
+
+ <button function="right_middle_background" state="normal" draw_ops="button"/>
+ <button function="right_middle_background" state="prelight" draw_ops="button_prelight"/>
+ <button function="right_middle_background" state="pressed" draw_ops="button_pressed"/>
+ <button function="right_left_background" state="normal" draw_ops="button_inner_right"/>
+ <button function="right_left_background" state="prelight" draw_ops="button_inner_right_prelight"/>
+ <button function="right_left_background" state="pressed" draw_ops="button_inner_right_pressed"/>
+
+ <button version=">= 3.3" function="left_single_background" state="normal" draw_ops="button_inner_left"/>
+ <button version=">= 3.3" function="left_single_background" state="prelight" draw_ops="button_inner_left_prelight"/>
+ <button version=">= 3.3" function="left_single_background" state="pressed" draw_ops="button_inner_left_pressed"/>
+ <button version=">= 3.3" function="right_single_background" state="normal" draw_ops="button_inner_right"/>
+ <button version=">= 3.3" function="right_single_background" state="prelight" draw_ops="button_inner_right_prelight"/>
+ <button version=">= 3.3" function="right_single_background" state="pressed" draw_ops="button_inner_right_pressed"/>
+
+ <button function="above" state="normal"><draw_ops></draw_ops></button>
+ <button function="above" state="pressed"><draw_ops></draw_ops></button>
+ <button function="unabove" state="normal"><draw_ops></draw_ops></button>
+ <button function="unabove" state="pressed"><draw_ops></draw_ops></button>
+ <button function="stick" state="normal"><draw_ops></draw_ops></button>
+ <button function="stick" state="pressed"><draw_ops></draw_ops></button>
+ <button function="unstick" state="normal"><draw_ops></draw_ops></button>
+ <button function="unstick" state="pressed"><draw_ops></draw_ops></button>
+</frame_style>
+
+<frame_style name="dialog_unfocused" geometry="nobuttons">
+ <piece position="entire_background" draw_ops="entire_background_unfocused" />
+ <piece position="titlebar" draw_ops="titlebar_unfocused" />
+ <piece position="title" draw_ops="title_unfocused" />
+ <piece position="overlay" draw_ops="rounded_border_unfocused" />
+ <button function="close" state="normal" draw_ops="close_unfocused"/>
+ <button function="close" state="prelight" draw_ops="close_unfocused_prelight"/>
+ <button function="close" state="pressed" draw_ops="close_unfocused_pressed"/>
+ <button function="maximize" state="normal" draw_ops="maximize_unfocused"/>
+ <button function="maximize" state="prelight" draw_ops="maximize_unfocused_prelight"/>
+ <button function="maximize" state="pressed" draw_ops="maximize_unfocused_pressed"/>
+ <button function="minimize" state="normal" draw_ops="minimize_unfocused"/>
+ <button function="minimize" state="prelight" draw_ops="minimize_unfocused_prelight"/>
+ <button function="minimize" state="pressed" draw_ops="minimize_unfocused_pressed"/>
+ <button function="menu" state="normal" draw_ops="menu_unfocused" />
+ <button function="menu" state="prelight" draw_ops="menu_unfocused_prelight" />
+ <button function="menu" state="pressed" draw_ops="menu_unfocused_pressed" />
+ <button function="shade" state="normal"><draw_ops></draw_ops></button>
+ <button function="shade" state="pressed"><draw_ops></draw_ops></button>
+ <button function="unshade" state="normal"><draw_ops></draw_ops></button>
+ <button function="unshade" state="pressed"><draw_ops></draw_ops></button>
+ <button function="above" state="normal"><draw_ops></draw_ops></button>
+ <button function="above" state="pressed"><draw_ops></draw_ops></button>
+ <button function="unabove" state="normal"><draw_ops></draw_ops></button>
+ <button function="unabove" state="pressed"><draw_ops></draw_ops></button>
+ <button function="stick" state="normal"><draw_ops></draw_ops></button>
+ <button function="stick" state="pressed"><draw_ops></draw_ops></button>
+ <button function="unstick" state="normal"><draw_ops></draw_ops></button>
+ <button function="unstick" state="pressed"><draw_ops></draw_ops></button>
+</frame_style>
+
+<frame_style name="modal_dialog_focused" geometry="modal">
+ <piece position="entire_background" draw_ops="entire_background_focused" />
+ <piece position="titlebar" draw_ops="titlebar_focused_alt2" />
+ <piece position="title" draw_ops="title_focused" />
+ <piece position="overlay" draw_ops="border_focused" />
+ <button function="close" state="normal" draw_ops="close_focused" />
+ <button function="close" state="pressed" draw_ops="close_focused_pressed" />
+ <button function="maximize" state="normal" draw_ops="maximize_focused" />
+ <button function="maximize" state="pressed" draw_ops="maximize_focused_pressed" />
+ <button function="minimize" state="normal" draw_ops="minimize_focused" />
+ <button function="minimize" state="pressed" draw_ops="minimize_focused_pressed" />
+ <button function="menu" state="normal" draw_ops="menu_focused" />
+ <button function="menu" state="pressed" draw_ops="menu_focused_pressed" />
+ <button function="shade" state="normal" draw_ops="shade_focused" />
+ <button function="shade" state="pressed" draw_ops="shade_focused_pressed" />
+ <button function="unshade" state="normal" draw_ops="shade_focused" />
+ <button function="unshade" state="pressed" draw_ops="shade_focused_pressed" />
+
+ <button function="left_middle_background" state="normal" draw_ops="button"/>
+ <button function="left_middle_background" state="prelight" draw_ops="button_prelight"/>
+ <button function="left_middle_background" state="pressed" draw_ops="button_pressed"/>
+ <button function="left_right_background" state="normal" draw_ops="button_inner_left"/>
+ <button function="left_right_background" state="prelight" draw_ops="button_inner_left_prelight"/>
+ <button function="left_right_background" state="pressed" draw_ops="button_inner_left_pressed"/>
+
+ <button function="right_middle_background" state="normal" draw_ops="button"/>
+ <button function="right_middle_background" state="prelight" draw_ops="button_prelight"/>
+ <button function="right_middle_background" state="pressed" draw_ops="button_pressed"/>
+ <button function="right_left_background" state="normal" draw_ops="button_inner_right"/>
+ <button function="right_left_background" state="prelight" draw_ops="button_inner_right_prelight"/>
+ <button function="right_left_background" state="pressed" draw_ops="button_inner_right_pressed"/>
+
+ <button version=">= 3.3" function="left_single_background" state="normal" draw_ops="button_inner_left"/>
+ <button version=">= 3.3" function="left_single_background" state="prelight" draw_ops="button_inner_left_prelight"/>
+ <button version=">= 3.3" function="left_single_background" state="pressed" draw_ops="button_inner_left_pressed"/>
+ <button version=">= 3.3" function="right_single_background" state="normal" draw_ops="button_inner_right"/>
+ <button version=">= 3.3" function="right_single_background" state="prelight" draw_ops="button_inner_right_prelight"/>
+ <button version=">= 3.3" function="right_single_background" state="pressed" draw_ops="button_inner_right_pressed"/>
+
+ <button function="above" state="normal"><draw_ops></draw_ops></button>
+ <button function="above" state="pressed"><draw_ops></draw_ops></button>
+ <button function="unabove" state="normal"><draw_ops></draw_ops></button>
+ <button function="unabove" state="pressed"><draw_ops></draw_ops></button>
+ <button function="stick" state="normal"><draw_ops></draw_ops></button>
+ <button function="stick" state="pressed"><draw_ops></draw_ops></button>
+ <button function="unstick" state="normal"><draw_ops></draw_ops></button><button function="unstick" state="pressed"><draw_ops></draw_ops></button>
+</frame_style>
+
+<frame_style name="modal_dialog_unfocused" geometry="modal">
+ <piece position="entire_background" draw_ops="entire_background_unfocused" />
+ <piece position="titlebar" draw_ops="titlebar_unfocused" />
+ <piece position="title" draw_ops="title_unfocused" />
+ <piece position="overlay" draw_ops="border_unfocused" />
+ <button function="close" state="normal" draw_ops="close_unfocused"/>
+ <button function="close" state="prelight" draw_ops="close_unfocused_prelight"/>
+ <button function="close" state="pressed" draw_ops="close_unfocused_pressed"/>
+ <button function="maximize" state="normal" draw_ops="maximize_unfocused"/>
+ <button function="maximize" state="prelight" draw_ops="maximize_unfocused_prelight"/>
+ <button function="maximize" state="pressed" draw_ops="maximize_unfocused_pressed"/>
+ <button function="minimize" state="normal" draw_ops="minimize_unfocused"/>
+ <button function="minimize" state="prelight" draw_ops="minimize_unfocused_prelight"/>
+ <button function="minimize" state="pressed" draw_ops="minimize_unfocused_pressed"/>
+ <button function="menu" state="normal" draw_ops="menu_unfocused" />
+ <button function="menu" state="prelight" draw_ops="menu_unfocused_prelight" />
+ <button function="menu" state="pressed" draw_ops="menu_unfocused_pressed" />
+ <button function="shade" state="normal" draw_ops="shade_unfocused" />
+ <button function="shade" state="prelight" draw_ops="shade_unfocused_prelight" />
+ <button function="shade" state="pressed" draw_ops="shade_unfocused_pressed" />
+ <button function="unshade" state="normal" draw_ops="shade_unfocused" />
+ <button function="unshade" state="prelight" draw_ops="shade_unfocused_prelight" />
+ <button function="unshade" state="pressed" draw_ops="shade_unfocused_pressed" />
+ <button function="above" state="normal"><draw_ops></draw_ops></button>
+ <button function="above" state="pressed"><draw_ops></draw_ops></button>
+ <button function="unabove" state="normal"><draw_ops></draw_ops></button>
+ <button function="unabove" state="pressed"><draw_ops></draw_ops></button>
+ <button function="stick" state="normal"><draw_ops></draw_ops></button>
+ <button function="stick" state="pressed"><draw_ops></draw_ops></button>
+ <button function="unstick" state="normal"><draw_ops></draw_ops></button>
+ <button function="unstick" state="pressed"><draw_ops></draw_ops></button>
+</frame_style>
+
+<frame_style name="utility_focused" geometry="small">
+ <piece position="entire_background" draw_ops="entire_background_focused" />
+ <piece position="titlebar" draw_ops="titlebar_focused_alt" />
+ <piece position="title" draw_ops="title_focused" />
+ <piece position="overlay" draw_ops="border_focused" />
+ <button function="close" state="normal" draw_ops="close_focused" />
+ <button function="close" state="pressed" draw_ops="close_focused_pressed" />
+ <button function="maximize" state="normal" draw_ops="maximize_focused" />
+ <button function="maximize" state="pressed" draw_ops="maximize_focused_pressed" />
+ <button function="minimize" state="normal" draw_ops="minimize_focused" />
+ <button function="minimize" state="pressed" draw_ops="minimize_focused_pressed" />
+ <button function="menu" state="normal" draw_ops="menu_focused" />
+ <button function="menu" state="pressed" draw_ops="menu_focused_pressed" />
+ <button function="shade" state="normal" draw_ops="shade_focused" />
+ <button function="shade" state="pressed" draw_ops="shade_focused_pressed" />
+ <button function="unshade" state="normal" draw_ops="shade_focused" />
+ <button function="unshade" state="pressed" draw_ops="shade_focused_pressed" />
+
+ <button version="< 3.3" function="left_middle_background" state="normal" draw_ops="button_inner_left"/>
+ <button version="< 3.3" function="left_middle_background" state="prelight" draw_ops="button_inner_left_prelight"/>
+ <button version="< 3.3" function="left_middle_background" state="pressed" draw_ops="button_inner_left_pressed"/>
+
+ <button version="< 3.3" function="right_middle_background" state="normal" draw_ops="button_inner_right"/>
+ <button version="< 3.3" function="right_middle_background" state="prelight" draw_ops="button_inner_right_prelight"/>
+ <button version="< 3.3" function="right_middle_background" state="pressed" draw_ops="button_inner_right_pressed"/>
+
+ <button version=">= 3.3" function="left_middle_background" state="normal" draw_ops="button"/>
+ <button version=">= 3.3" function="left_middle_background" state="prelight" draw_ops="button_prelight"/>
+ <button version=">= 3.3" function="left_middle_background" state="pressed" draw_ops="button_pressed"/>
+
+ <button version=">= 3.3"function="right_middle_background" state="normal" draw_ops="button"/>
+ <button version=">= 3.3"function="right_middle_background" state="prelight" draw_ops="button_prelight"/>
+ <button version=">= 3.3"function="right_middle_background" state="pressed" draw_ops="button_pressed"/>
+
+ <button version=">= 3.3" function="left_single_background" state="normal" draw_ops="button_inner_left"/>
+ <button version=">= 3.3" function="left_single_background" state="prelight" draw_ops="button_inner_left_prelight"/>
+ <button version=">= 3.3" function="left_single_background" state="pressed" draw_ops="button_inner_left_pressed"/>
+ <button version=">= 3.3" function="right_single_background" state="normal" draw_ops="button_inner_right"/>
+ <button version=">= 3.3" function="right_single_background" state="prelight" draw_ops="button_inner_right_prelight"/>
+ <button version=">= 3.3" function="right_single_background" state="pressed" draw_ops="button_inner_right_pressed"/>
+
+ <button function="above" state="normal"><draw_ops></draw_ops></button>
+ <button function="above" state="pressed"><draw_ops></draw_ops></button>
+ <button function="unabove" state="normal"><draw_ops></draw_ops></button>
+ <button function="unabove" state="pressed"><draw_ops></draw_ops></button>
+ <button function="stick" state="normal"><draw_ops></draw_ops></button>
+ <button function="stick" state="pressed"><draw_ops></draw_ops></button>
+ <button function="unstick" state="normal"><draw_ops></draw_ops></button>
+ <button function="unstick" state="pressed"><draw_ops></draw_ops></button>
+</frame_style>
+
+<frame_style name="utility_unfocused" geometry="small_unfocused">
+ <piece position="entire_background" draw_ops="entire_background_unfocused" />
+ <piece position="titlebar" draw_ops="titlebar_unfocused" />
+ <piece position="title" draw_ops="title_unfocused" />
+ <piece position="overlay" draw_ops="border_unfocused" />
+ <button function="close" state="normal" draw_ops="close_unfocused"/>
+ <button function="close" state="prelight" draw_ops="close_unfocused_prelight"/>
+ <button function="close" state="pressed" draw_ops="close_unfocused_pressed"/>
+ <button function="maximize" state="normal" draw_ops="maximize_unfocused"/>
+ <button function="maximize" state="prelight" draw_ops="maximize_unfocused_prelight"/>
+ <button function="maximize" state="pressed" draw_ops="maximize_unfocused_pressed"/>
+ <button function="minimize" state="normal" draw_ops="minimize_unfocused"/>
+ <button function="minimize" state="prelight" draw_ops="minimize_unfocused_prelight"/>
+ <button function="minimize" state="pressed" draw_ops="minimize_unfocused_pressed"/>
+ <button function="menu" state="normal" draw_ops="menu_unfocused" />
+ <button function="menu" state="prelight" draw_ops="menu_unfocused_prelight" />
+ <button function="menu" state="pressed" draw_ops="menu_unfocused_pressed" />
+ <button function="shade" state="normal" draw_ops="shade_unfocused" />
+ <button function="shade" state="prelight" draw_ops="shade_unfocused_prelight" />
+ <button function="shade" state="pressed" draw_ops="shade_unfocused_pressed" />
+ <button function="unshade" state="normal" draw_ops="shade_unfocused" />
+ <button function="unshade" state="prelight" draw_ops="shade_unfocused_prelight" />
+ <button function="unshade" state="pressed" draw_ops="shade_unfocused_pressed" />
+ <button function="above" state="normal"><draw_ops></draw_ops></button>
+ <button function="above" state="pressed"><draw_ops></draw_ops></button>
+ <button function="unabove" state="normal"><draw_ops></draw_ops></button>
+ <button function="unabove" state="pressed"><draw_ops></draw_ops></button>
+ <button function="stick" state="normal"><draw_ops></draw_ops></button>
+ <button function="stick" state="pressed"><draw_ops></draw_ops></button>
+ <button function="unstick" state="normal"><draw_ops></draw_ops></button>
+ <button function="unstick" state="pressed"><draw_ops></draw_ops></button>
+</frame_style>
+
+<frame_style name="border_focused" geometry="borderless">
+ <piece position="entire_background" draw_ops="entire_background_focused" />
+ <piece position="overlay" draw_ops="border_focused" />
+ <button function="close" state="normal"><draw_ops></draw_ops></button>
+ <button function="close" state="pressed"><draw_ops></draw_ops></button>
+ <button function="maximize" state="normal"><draw_ops></draw_ops></button>
+ <button function="maximize" state="pressed"><draw_ops></draw_ops></button>
+ <button function="minimize" state="normal"><draw_ops></draw_ops></button>
+ <button function="minimize" state="pressed"><draw_ops></draw_ops></button>
+ <button function="menu" state="normal"><draw_ops></draw_ops></button>
+ <button function="menu" state="pressed"><draw_ops></draw_ops></button>
+ <button function="shade" state="normal"><draw_ops></draw_ops></button>
+ <button function="shade" state="pressed"><draw_ops></draw_ops></button>
+ <button function="unshade" state="normal"><draw_ops></draw_ops></button>
+ <button function="unshade" state="pressed"><draw_ops></draw_ops></button>
+ <button function="above" state="normal"><draw_ops></draw_ops></button>
+ <button function="above" state="pressed"><draw_ops></draw_ops></button>
+ <button function="unabove" state="normal"><draw_ops></draw_ops></button>
+ <button function="unabove" state="pressed"><draw_ops></draw_ops></button>
+ <button function="stick" state="normal"><draw_ops></draw_ops></button>
+ <button function="stick" state="pressed"><draw_ops></draw_ops></button>
+ <button function="unstick" state="normal"><draw_ops></draw_ops></button>
+ <button function="unstick" state="pressed"><draw_ops></draw_ops></button>
+</frame_style>
+
+<frame_style name="border_unfocused" geometry="borderless">
+ <piece position="entire_background" draw_ops="entire_background_unfocused" />
+ <piece position="overlay" draw_ops="border_unfocused" />
+ <button function="close" state="normal"><draw_ops></draw_ops></button>
+ <button function="close" state="pressed"><draw_ops></draw_ops></button>
+ <button function="maximize" state="normal"><draw_ops></draw_ops></button>
+ <button function="maximize" state="pressed"><draw_ops></draw_ops></button>
+ <button function="minimize" state="normal"><draw_ops></draw_ops></button>
+ <button function="minimize" state="pressed"><draw_ops></draw_ops></button>
+ <button function="menu" state="normal"><draw_ops></draw_ops></button>
+ <button function="menu" state="pressed"><draw_ops></draw_ops></button>
+ <button function="shade" state="normal"><draw_ops></draw_ops></button>
+ <button function="shade" state="pressed"><draw_ops></draw_ops></button>
+ <button function="unshade" state="normal"><draw_ops></draw_ops></button>
+ <button function="unshade" state="pressed"><draw_ops></draw_ops></button>
+ <button function="above" state="normal"><draw_ops></draw_ops></button>
+ <button function="above" state="pressed"><draw_ops></draw_ops></button>
+ <button function="unabove" state="normal"><draw_ops></draw_ops></button>
+ <button function="unabove" state="pressed"><draw_ops></draw_ops></button>
+ <button function="stick" state="normal"><draw_ops></draw_ops></button>
+ <button function="stick" state="pressed"><draw_ops></draw_ops></button>
+ <button function="unstick" state="normal"><draw_ops></draw_ops></button>
+ <button function="unstick" state="pressed"><draw_ops></draw_ops></button>
+</frame_style>
+
+<frame_style name="attached_focused" geometry="attached">
+ <piece position="entire_background" draw_ops="entire_background_focused" />
+ <piece position="titlebar" draw_ops="titlebar_focused_alt2" />
+ <piece position="overlay" draw_ops="border_attached_focused" />
+ <button function="close" state="normal"><draw_ops></draw_ops></button>
+ <button function="close" state="pressed"><draw_ops></draw_ops></button>
+ <button function="maximize" state="normal"><draw_ops></draw_ops></button>
+ <button function="maximize" state="pressed"><draw_ops></draw_ops></button>
+ <button function="minimize" state="normal"><draw_ops></draw_ops></button>
+ <button function="minimize" state="pressed"><draw_ops></draw_ops></button>
+ <button function="menu" state="normal"><draw_ops></draw_ops></button>
+ <button function="menu" state="pressed"><draw_ops></draw_ops></button>
+ <button function="shade" state="normal"><draw_ops></draw_ops></button>
+ <button function="shade" state="pressed"><draw_ops></draw_ops></button>
+ <button function="unshade" state="normal"><draw_ops></draw_ops></button>
+ <button function="unshade" state="pressed"><draw_ops></draw_ops></button>
+ <button function="above" state="normal"><draw_ops></draw_ops></button>
+ <button function="above" state="pressed"><draw_ops></draw_ops></button>
+ <button function="unabove" state="normal"><draw_ops></draw_ops></button>
+ <button function="unabove" state="pressed"><draw_ops></draw_ops></button>
+ <button function="stick" state="normal"><draw_ops></draw_ops></button>
+ <button function="stick" state="pressed"><draw_ops></draw_ops></button>
+ <button function="unstick" state="normal"><draw_ops></draw_ops></button>
+ <button function="unstick" state="pressed"><draw_ops></draw_ops></button>
+</frame_style>
+
+<frame_style name="attached_unfocused" geometry="attached">
+ <piece position="entire_background" draw_ops="entire_background_unfocused" />
+ <piece position="overlay" draw_ops="border_unfocused" />
+ <button function="close" state="normal"><draw_ops></draw_ops></button>
+ <button function="close" state="pressed"><draw_ops></draw_ops></button>
+ <button function="maximize" state="normal"><draw_ops></draw_ops></button>
+ <button function="maximize" state="pressed"><draw_ops></draw_ops></button>
+ <button function="minimize" state="normal"><draw_ops></draw_ops></button>
+ <button function="minimize" state="pressed"><draw_ops></draw_ops></button>
+ <button function="menu" state="normal"><draw_ops></draw_ops></button>
+ <button function="menu" state="pressed"><draw_ops></draw_ops></button>
+ <button function="shade" state="normal"><draw_ops></draw_ops></button>
+ <button function="shade" state="pressed"><draw_ops></draw_ops></button>
+ <button function="unshade" state="normal"><draw_ops></draw_ops></button>
+ <button function="unshade" state="pressed"><draw_ops></draw_ops></button>
+ <button function="above" state="normal"><draw_ops></draw_ops></button>
+ <button function="above" state="pressed"><draw_ops></draw_ops></button>
+ <button function="unabove" state="normal"><draw_ops></draw_ops></button>
+ <button function="unabove" state="pressed"><draw_ops></draw_ops></button>
+ <button function="stick" state="normal"><draw_ops></draw_ops></button>
+ <button function="stick" state="pressed"><draw_ops></draw_ops></button>
+ <button function="unstick" state="normal"><draw_ops></draw_ops></button>
+ <button function="unstick" state="pressed"><draw_ops></draw_ops></button>
+</frame_style>
+
+<frame_style name="tiled_left_focused" geometry="tiled_left">
+ <piece position="entire_background" draw_ops="entire_background_focused" />
+ <piece position="titlebar" draw_ops="titlebar_fill_focused_alt" />
+ <piece position="title" draw_ops="title_focused" />
+ <piece position="overlay" draw_ops="border_right_focused" />
+ <button function="close" state="normal" draw_ops="close_focused" />
+ <button function="close" state="pressed" draw_ops="close_focused_pressed" />
+ <button function="maximize" state="normal" draw_ops="maximize_focused" />
+ <button function="maximize" state="pressed" draw_ops="maximize_focused_pressed" />
+ <button function="minimize" state="normal" draw_ops="minimize_focused" />
+ <button function="minimize" state="pressed" draw_ops="minimize_focused_pressed" />
+ <button function="menu" state="normal" draw_ops="menu_focused" />
+ <button function="menu" state="pressed" draw_ops="menu_focused_pressed" />
+ <button function="shade" state="normal" draw_ops="shade_focused" />
+ <button function="shade" state="pressed" draw_ops="shade_focused_pressed" />
+ <button function="unshade" state="normal" draw_ops="shade_focused" />
+ <button function="unshade" state="pressed" draw_ops="shade_focused_pressed" />
+
+ <button function="left_middle_background" state="normal" draw_ops="button"/>
+ <button function="left_middle_background" state="prelight" draw_ops="button_prelight"/>
+ <button function="left_middle_background" state="pressed" draw_ops="button_pressed"/>
+ <button function="left_right_background" state="normal" draw_ops="button_inner_left"/>
+ <button function="left_right_background" state="prelight" draw_ops="button_inner_left_prelight"/>
+ <button function="left_right_background" state="pressed" draw_ops="button_inner_left_pressed"/>
+
+ <button function="right_middle_background" state="normal" draw_ops="button"/>
+ <button function="right_middle_background" state="prelight" draw_ops="button_prelight"/>
+ <button function="right_middle_background" state="pressed" draw_ops="button_pressed"/>
+ <button function="right_left_background" state="normal" draw_ops="button_inner_right"/>
+ <button function="right_left_background" state="prelight" draw_ops="button_inner_right_prelight"/>
+ <button function="right_left_background" state="pressed" draw_ops="button_inner_right_pressed"/>
+
+ <button version=">= 3.3" function="left_single_background" state="normal" draw_ops="button_inner_left"/>
+ <button version=">= 3.3" function="left_single_background" state="prelight" draw_ops="button_inner_left_prelight"/>
+ <button version=">= 3.3" function="left_single_background" state="pressed" draw_ops="button_inner_left_pressed"/>
+ <button version=">= 3.3" function="right_single_background" state="normal" draw_ops="button_inner_right"/>
+ <button version=">= 3.3" function="right_single_background" state="prelight" draw_ops="button_inner_right_prelight"/>
+ <button version=">= 3.3" function="right_single_background" state="pressed" draw_ops="button_inner_right_pressed"/>
+
+ <button function="above" state="normal"><draw_ops></draw_ops></button>
+ <button function="above" state="pressed"><draw_ops></draw_ops></button>
+ <button function="unabove" state="normal"><draw_ops></draw_ops></button>
+ <button function="unabove" state="pressed"><draw_ops></draw_ops></button>
+ <button function="stick" state="normal"><draw_ops></draw_ops></button>
+ <button function="stick" state="pressed"><draw_ops></draw_ops></button>
+ <button function="unstick" state="normal"><draw_ops></draw_ops></button>
+ <button function="unstick" state="pressed"><draw_ops></draw_ops></button>
+</frame_style>
+
+<frame_style name="tiled_left_unfocused" geometry="tiled_left">
+ <piece position="entire_background" draw_ops="entire_background_unfocused" />
+ <piece position="titlebar" draw_ops="titlebar_fill_unfocused" />
+ <piece position="title" draw_ops="title_unfocused" />
+ <piece position="overlay" draw_ops="border_right_unfocused" />
+ <button function="close" state="normal" draw_ops="close_unfocused"/>
+ <button function="close" state="prelight" draw_ops="close_unfocused_prelight"/>
+ <button function="close" state="pressed" draw_ops="close_unfocused_pressed"/>
+ <button function="maximize" state="normal" draw_ops="maximize_unfocused"/>
+ <button function="maximize" state="prelight" draw_ops="maximize_unfocused_prelight"/>
+ <button function="maximize" state="pressed" draw_ops="maximize_unfocused_pressed"/>
+ <button function="minimize" state="normal" draw_ops="minimize_unfocused"/>
+ <button function="minimize" state="prelight" draw_ops="minimize_unfocused_prelight"/>
+ <button function="minimize" state="pressed" draw_ops="minimize_unfocused_pressed"/>
+ <button function="menu" state="normal" draw_ops="menu_unfocused" />
+ <button function="menu" state="prelight" draw_ops="menu_unfocused_prelight" />
+ <button function="menu" state="pressed" draw_ops="menu_unfocused_pressed" />
+ <button function="shade" state="normal" draw_ops="shade_unfocused" />
+ <button function="shade" state="prelight" draw_ops="shade_unfocused_prelight" />
+ <button function="shade" state="pressed" draw_ops="shade_unfocused_pressed" />
+ <button function="unshade" state="normal" draw_ops="shade_unfocused" />
+ <button function="unshade" state="prelight" draw_ops="shade_unfocused_prelight" />
+ <button function="unshade" state="pressed" draw_ops="shade_unfocused_pressed" />
+ <button function="above" state="normal"><draw_ops></draw_ops></button>
+ <button function="above" state="pressed"><draw_ops></draw_ops></button>
+ <button function="unabove" state="normal"><draw_ops></draw_ops></button>
+ <button function="unabove" state="pressed"><draw_ops></draw_ops></button>
+ <button function="stick" state="normal"><draw_ops></draw_ops></button>
+ <button function="stick" state="pressed"><draw_ops></draw_ops></button>
+ <button function="unstick" state="normal"><draw_ops></draw_ops></button>
+ <button function="unstick" state="pressed"><draw_ops></draw_ops></button>
+</frame_style>
+
+<frame_style name="tiled_right_focused" geometry="tiled_right">
+ <piece position="entire_background" draw_ops="entire_background_focused" />
+ <piece position="titlebar" draw_ops="titlebar_fill_focused_alt" />
+ <piece position="title" draw_ops="title_focused" />
+ <piece position="overlay" draw_ops="border_left_focused" />
+ <button function="close" state="normal" draw_ops="close_focused" />
+ <button function="close" state="pressed" draw_ops="close_focused_pressed" />
+ <button function="maximize" state="normal" draw_ops="maximize_focused" />
+ <button function="maximize" state="pressed" draw_ops="maximize_focused_pressed" />
+ <button function="minimize" state="normal" draw_ops="minimize_focused" />
+ <button function="minimize" state="pressed" draw_ops="minimize_focused_pressed" />
+ <button function="menu" state="normal" draw_ops="menu_focused" />
+ <button function="menu" state="pressed" draw_ops="menu_focused_pressed" />
+ <button function="shade" state="normal" draw_ops="shade_focused" />
+ <button function="shade" state="pressed" draw_ops="shade_focused_pressed" />
+ <button function="unshade" state="normal" draw_ops="shade_focused" />
+ <button function="unshade" state="pressed" draw_ops="shade_focused_pressed" />
+
+ <button function="left_middle_background" state="normal" draw_ops="button"/>
+ <button function="left_middle_background" state="prelight" draw_ops="button_prelight"/>
+ <button function="left_middle_background" state="pressed" draw_ops="button_pressed"/>
+ <button function="left_right_background" state="normal" draw_ops="button_inner_left"/>
+ <button function="left_right_background" state="prelight" draw_ops="button_inner_left_prelight"/>
+ <button function="left_right_background" state="pressed" draw_ops="button_inner_left_pressed"/>
+
+ <button function="right_middle_background" state="normal" draw_ops="button"/>
+ <button function="right_middle_background" state="prelight" draw_ops="button_prelight"/>
+ <button function="right_middle_background" state="pressed" draw_ops="button_pressed"/>
+ <button function="right_left_background" state="normal" draw_ops="button_inner_right"/>
+ <button function="right_left_background" state="prelight" draw_ops="button_inner_right_prelight"/>
+ <button function="right_left_background" state="pressed" draw_ops="button_inner_right_pressed"/>
+
+ <button version=">= 3.3" function="left_single_background" state="normal" draw_ops="button_inner_left"/>
+ <button version=">= 3.3" function="left_single_background" state="prelight" draw_ops="button_inner_left_prelight"/>
+ <button version=">= 3.3" function="left_single_background" state="pressed" draw_ops="button_inner_left_pressed"/>
+ <button version=">= 3.3" function="right_single_background" state="normal" draw_ops="button_inner_right"/>
+ <button version=">= 3.3" function="right_single_background" state="prelight" draw_ops="button_inner_right_prelight"/>
+ <button version=">= 3.3" function="right_single_background" state="pressed" draw_ops="button_inner_right_pressed"/>
+
+ <button function="above" state="normal"><draw_ops></draw_ops></button>
+ <button function="above" state="pressed"><draw_ops></draw_ops></button>
+ <button function="unabove" state="normal"><draw_ops></draw_ops></button>
+ <button function="unabove" state="pressed"><draw_ops></draw_ops></button>
+ <button function="stick" state="normal"><draw_ops></draw_ops></button>
+ <button function="stick" state="pressed"><draw_ops></draw_ops></button>
+ <button function="unstick" state="normal"><draw_ops></draw_ops></button>
+ <button function="unstick" state="pressed"><draw_ops></draw_ops></button>
+</frame_style>
+
+<frame_style name="tiled_right_unfocused" geometry="tiled_right">
+ <piece position="entire_background" draw_ops="entire_background_unfocused" />
+ <piece position="titlebar" draw_ops="titlebar_fill_unfocused" />
+ <piece position="title" draw_ops="title_unfocused" />
+ <piece position="overlay" draw_ops="border_left_unfocused" />
+ <button function="close" state="normal" draw_ops="close_unfocused"/>
+ <button function="close" state="prelight" draw_ops="close_unfocused_prelight"/>
+ <button function="close" state="pressed" draw_ops="close_unfocused_pressed"/>
+ <button function="maximize" state="normal" draw_ops="maximize_unfocused"/>
+ <button function="maximize" state="prelight" draw_ops="maximize_unfocused_prelight"/>
+ <button function="maximize" state="pressed" draw_ops="maximize_unfocused_pressed"/>
+ <button function="minimize" state="normal" draw_ops="minimize_unfocused"/>
+ <button function="minimize" state="prelight" draw_ops="minimize_unfocused_prelight"/>
+ <button function="minimize" state="pressed" draw_ops="minimize_unfocused_pressed"/>
+ <button function="menu" state="normal" draw_ops="menu_unfocused" />
+ <button function="menu" state="prelight" draw_ops="menu_unfocused_prelight" />
+ <button function="menu" state="pressed" draw_ops="menu_unfocused_pressed" />
+ <button function="shade" state="normal" draw_ops="shade_unfocused" />
+ <button function="shade" state="prelight" draw_ops="shade_unfocused_prelight" />
+ <button function="shade" state="pressed" draw_ops="shade_unfocused_pressed" />
+ <button function="unshade" state="normal" draw_ops="shade_unfocused" />
+ <button function="unshade" state="prelight" draw_ops="shade_unfocused_prelight" />
+ <button function="unshade" state="pressed" draw_ops="shade_unfocused_pressed" />
+ <button function="above" state="normal"><draw_ops></draw_ops></button>
+ <button function="above" state="pressed"><draw_ops></draw_ops></button>
+ <button function="unabove" state="normal"><draw_ops></draw_ops></button>
+ <button function="unabove" state="pressed"><draw_ops></draw_ops></button>
+ <button function="stick" state="normal"><draw_ops></draw_ops></button>
+ <button function="stick" state="pressed"><draw_ops></draw_ops></button>
+ <button function="unstick" state="normal"><draw_ops></draw_ops></button>
+ <button function="unstick" state="pressed"><draw_ops></draw_ops></button>
+</frame_style>
+
+<!-- placeholder for unimplementated styles-->
+<frame_style name="blank" geometry="normal">
+ <button function="close" state="normal"><draw_ops></draw_ops></button>
+ <button function="close" state="pressed"><draw_ops></draw_ops></button>
+ <button function="maximize" state="normal"><draw_ops></draw_ops></button>
+ <button function="maximize" state="pressed"><draw_ops></draw_ops></button>
+ <button function="minimize" state="normal"><draw_ops></draw_ops></button>
+ <button function="minimize" state="pressed"><draw_ops></draw_ops></button>
+ <button function="menu" state="normal"><draw_ops></draw_ops></button>
+ <button function="menu" state="pressed"><draw_ops></draw_ops></button>
+ <button function="shade" state="normal"><draw_ops></draw_ops></button>
+ <button function="shade" state="pressed"><draw_ops></draw_ops></button>
+ <button function="unshade" state="normal"><draw_ops></draw_ops></button>
+ <button function="unshade" state="pressed"><draw_ops></draw_ops></button>
+ <button function="above" state="normal"><draw_ops></draw_ops></button>
+ <button function="above" state="pressed"><draw_ops></draw_ops></button>
+ <button function="unabove" state="normal"><draw_ops></draw_ops></button>
+ <button function="unabove" state="pressed"><draw_ops></draw_ops></button>
+ <button function="stick" state="normal"><draw_ops></draw_ops></button>
+ <button function="stick" state="pressed"><draw_ops></draw_ops></button>
+ <button function="unstick" state="normal"><draw_ops></draw_ops></button>
+ <button function="unstick" state="pressed"><draw_ops></draw_ops></button>
+</frame_style>
+
+<!-- frame style sets -->
+
+<frame_style_set name="normal_style_set">
+ <frame focus="yes" state="normal" resize="both" style="normal_focused"/>
+ <frame focus="no" state="normal" resize="both" style="normal_unfocused"/>
+ <frame focus="yes" state="maximized" style="normal_max_focused"/>
+ <frame focus="no" state="maximized" style="normal_max_unfocused"/>
+ <frame focus="yes" state="shaded" style="normal_focused"/>
+ <frame focus="no" state="shaded" style="normal_unfocused"/>
+ <frame focus="yes" state="maximized_and_shaded" style="normal_max_shaded_focused"/>
+ <frame focus="no" state="maximized_and_shaded" style="normal_max_shaded_unfocused"/>
+ <frame version=">= 3.3"focus="yes" state="tiled_left" style="tiled_left_focused"/>
+ <frame version=">= 3.3"focus="no" state="tiled_left" style="tiled_left_unfocused"/>
+ <frame version=">= 3.3"focus="yes" state="tiled_right" style="tiled_right_focused"/>
+ <frame version=">= 3.3"focus="no" state="tiled_right" style="tiled_right_unfocused"/>
+ <frame version=">= 3.3"focus="yes" state="tiled_left_and_shaded" style="tiled_left_focused"/>
+ <frame version=">= 3.3"focus="no" state="tiled_left_and_shaded" style="tiled_left_unfocused"/>
+ <frame version=">= 3.3"focus="yes" state="tiled_right_and_shaded" style="tiled_right_focused"/>
+ <frame version=">= 3.3" focus="no" state="tiled_right_and_shaded" style="tiled_right_unfocused"/>
+</frame_style_set>
+
+<frame_style_set name="dialog_style_set">
+ <frame focus="yes" state="normal" resize="both" style="dialog_focused"/>
+ <frame focus="no" state="normal" resize="both" style="dialog_unfocused"/>
+ <frame focus="yes" state="maximized" style="blank"/>
+ <frame focus="no" state="maximized" style="blank"/>
+ <frame focus="yes" state="shaded" style="dialog_focused"/>
+ <frame focus="no" state="shaded" style="dialog_unfocused"/>
+ <frame focus="yes" state="maximized_and_shaded" style="blank"/>
+ <frame focus="no" state="maximized_and_shaded" style="blank"/>
+</frame_style_set>
+
+<frame_style_set name="modal_dialog_style_set">
+ <frame focus="yes" state="normal" resize="both" style="modal_dialog_focused"/>
+ <frame focus="no" state="normal" resize="both" style="modal_dialog_unfocused"/>
+ <frame focus="yes" state="maximized" style="blank"/>
+ <frame focus="no" state="maximized" style="blank"/>
+ <frame focus="yes" state="shaded" style="modal_dialog_focused"/>
+ <frame focus="no" state="shaded" style="modal_dialog_unfocused"/>
+ <frame focus="yes" state="maximized_and_shaded" style="blank"/>
+ <frame focus="no" state="maximized_and_shaded" style="blank"/>
+</frame_style_set>
+
+<frame_style_set name="utility_style_set">
+ <frame focus="yes" state="normal" resize="both" style="utility_focused"/>
+ <frame focus="no" state="normal" resize="both" style="utility_unfocused"/>
+ <frame focus="yes" state="maximized" style="blank"/>
+ <frame focus="no" state="maximized" style="blank"/>
+ <frame focus="yes" state="shaded" style="utility_focused"/>
+ <frame focus="no" state="shaded" style="utility_unfocused"/>
+ <frame focus="yes" state="maximized_and_shaded" style="blank"/>
+ <frame focus="no" state="maximized_and_shaded" style="blank"/>
+</frame_style_set>
+
+<frame_style_set name="border_style_set">
+ <frame focus="yes" state="normal" resize="both" style="border_focused"/>
+ <frame focus="no" state="normal" resize="both" style="border_unfocused"/>
+ <frame focus="yes" state="maximized" style="blank"/>
+ <frame focus="no" state="maximized" style="blank"/>
+ <frame focus="yes" state="shaded" style="blank"/>
+ <frame focus="no" state="shaded" style="blank"/>
+ <frame focus="yes" state="maximized_and_shaded" style="blank"/>
+ <frame focus="no" state="maximized_and_shaded" style="blank"/>
+</frame_style_set>
+
+<frame_style_set name="attached_style_set">
+ <frame focus="yes" state="normal" resize="both" style="attached_focused"/>
+ <frame focus="no" state="normal" resize="both" style="attached_unfocused"/>
+ <frame focus="yes" state="maximized" style="blank"/>
+ <frame focus="no" state="maximized" style="blank"/>
+ <frame focus="yes" state="shaded" style="blank"/>
+ <frame focus="no" state="shaded" style="blank"/>
+ <frame focus="yes" state="maximized_and_shaded" style="blank"/>
+ <frame focus="no" state="maximized_and_shaded" style="blank"/>
+</frame_style_set>
+
+
+<!-- windows -->
+
+<window type="normal" style_set="normal_style_set"/>
+<window type="dialog" style_set="dialog_style_set"/>
+<window type="modal_dialog" style_set="modal_dialog_style_set"/>
+<window type="menu" style_set="utility_style_set"/>
+<window type="utility" style_set="utility_style_set"/>
+<window type="border" style_set="border_style_set"/>
+<window version=">= 3.2" type="attached" style_set="attached_style_set"/>
+
+</metacity_theme>