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authorPerberos <[email protected]>2012-03-20 05:17:21 -0300
committerPerberos <[email protected]>2012-03-20 05:17:21 -0300
commit15f4bd08eba961aab8c1ef1a9de06b5668a148d5 (patch)
tree6f5c155641dd1d417fc262af39985d7e51409e23 /marco-themes/Fog
parente60e464124c63eceb921610c1e327aecab7a4015 (diff)
downloadmate-themes-15f4bd08eba961aab8c1ef1a9de06b5668a148d5.tar.bz2
mate-themes-15f4bd08eba961aab8c1ef1a9de06b5668a148d5.tar.xz
renaming mist to fog
Diffstat (limited to 'marco-themes/Fog')
-rw-r--r--marco-themes/Fog/metacity-theme-1.xml404
1 files changed, 404 insertions, 0 deletions
diff --git a/marco-themes/Fog/metacity-theme-1.xml b/marco-themes/Fog/metacity-theme-1.xml
new file mode 100644
index 00000000..b0f51e26
--- /dev/null
+++ b/marco-themes/Fog/metacity-theme-1.xml
@@ -0,0 +1,404 @@
+<?xml version="1.0"?>
+<!-- $Id$ -->
+<metacity_theme>
+<info>
+ <name>Fog</name>
+ <author>Dave Camp &lt;[email protected]&gt;</author>
+ <copyright>&#194; 2002 Ximian, Inc. </copyright>
+ <date>Sep, 2002</date>
+ <description>A dumb marco theme, similar to tigertcrack but not</description>
+</info>
+
+<frame_geometry name="normal" rounded_top_left="false" rounded_top_right="false" rounded_bottom_left="false" rounded_bottom_right="false">
+ <distance name="left_width" value="1"/>
+ <distance name="right_width" value="1"/>
+ <distance name="bottom_height" value="5"/>
+ <distance name="left_titlebar_edge" value="1"/>
+ <distance name="right_titlebar_edge" value="1"/>
+ <aspect_ratio name="button" value="1"/>
+ <distance name="title_vertical_pad" value="2"/>
+ <border name="title_border" left="2" right="2" top="1" bottom="1"/>
+ <border name="button_border" left="1" right="1" top="1" bottom="1"/>
+</frame_geometry>
+
+ <!-- strip borders off the normal geometry -->
+<frame_geometry name="normal_maximized" parent="normal" rounded_top_left="false" rounded_top_right="false" rounded_bottom_left="false" rounded_bottom_right="false">
+ <distance name="left_width" value="0"/>
+ <distance name="right_width" value="0"/>
+ <distance name="bottom_height" value="0"/>
+ <distance name="left_titlebar_edge" value="2"/>
+ <distance name="right_titlebar_edge" value="2"/>
+</frame_geometry>
+
+<frame_geometry name="normal_small_borders" parent="normal">
+ <distance name="left_width" value="0"/>
+ <distance name="right_width" value="0"/>
+ <distance name="bottom_height" value="0"/>
+ <distance name="left_titlebar_edge" value="0"/>
+ <distance name="right_titlebar_edge" value="0"/>
+</frame_geometry>
+
+<frame_geometry name="border" has_title="false">
+ <distance name="left_width" value="4"/>
+ <distance name="right_width" value="4"/>
+ <distance name="bottom_height" value="4"/>
+ <distance name="left_titlebar_edge" value="0"/>
+ <distance name="right_titlebar_edge" value="0"/>
+ <distance name="button_width" value="0"/>
+ <distance name="button_height" value="0"/>
+ <distance name="title_vertical_pad" value="4"/>
+ <border name="title_border" left="0" right="0" top="0" bottom="0"/>
+ <border name="button_border" left="1" right="1" top="1" bottom="1"/>
+</frame_geometry>
+
+<!-- button inside padding -->
+<constant name="ButtonIPad" value="4"/>
+
+<draw_ops name="focus_outline">
+ <rectangle color="black"
+ x="left_width-1" y="top_height-1"
+ width="width-left_width-right_width+1"
+ height="height-top_height-bottom_height+1"/>
+</draw_ops>
+
+<!-- ** interlace ** -->
+<draw_ops name="title_tile">
+ <tint color="black" x="0" y="0" width="width - 2" height="0" alpha="0.1"/>
+ <tint color="white" x="0" y="1" width="width - 2" height="1" alpha="0.05"/>
+</draw_ops>
+
+
+<draw_ops name="bevel_unfocused">
+ <rectangle color="black" filled="false"
+ x="0" y="0"
+ width="width - 1"
+ height="height - 1"/>
+</draw_ops>
+
+<draw_ops name="bevel">
+ <rectangle color="black" filled="false"
+ x="0" y="0"
+ width="width - 1"
+ height="top_height - 1"/>
+ <rectangle color="black" filled="false"
+ x="0" y="0"
+ width="width - 1"
+ height="height - 1"/>
+ <rectangle color="gtk:bg[NORMAL]" filled="true"
+ x="1" y="1"
+ width="width - 3"
+ height="height - 2"/>
+ <rectangle color="gtk:bg[SELECTED]" filled="true"
+ x="1" y="1"
+ width="width - 2"
+ height="top_height - 2"/>
+
+ <!--<tile name="title_tile" tile_width="width" tile_height="2" x="1" y="1" width="width - 2" height="title_height + 5"/>-->
+
+ <tint color="white" x="1" y="1" width="1" height="top_height - 1" alpha="0.2"/>
+ <tint color="white" x="1" y="1" width="width - 2" height="1" alpha="0.2"/>
+ <tint color="black" x="1" y="top_height - 2" width="width - 1" height="1" alpha="0.2"/>
+ <tint color="black" x="width - 2" y="1" width="1" height="top_height - 1" alpha="0.2"/>
+</draw_ops>
+
+<draw_ops name="round_bevel">
+ <include name="bevel"/>
+ <include name="focus_outline"/>
+
+</draw_ops>
+
+<!-- ::: TITLES ::: -->
+
+<draw_ops name="title_bg">
+ <!-- tile name="title_tile" tile_width="4" tile_height="10" x="0" y="2" width="(width-title_width)/2-4" height="11"/>
+ <tile name="title_tile" tile_width="4" tile_height="10" x="(width-title_width)/2+title_width+4" y="2" width="(width-title_width)/2-4" height="11"/ -->
+</draw_ops>
+
+<!-- hush! nothing to see here! move on! :^) -->
+<draw_ops name="title_text">
+ <title color="gtk:text[SELECTED]"
+ x="0"
+ y="(((height - title_height) / 2) `max` 0)"/>
+</draw_ops>
+
+<draw_ops name="title_text_unfocused">
+ <title color="gtk:fg[ACTIVE]"
+ x="0"
+ y="(((height - title_height) / 2) `max` 0)"/>
+</draw_ops>
+
+
+<draw_ops name="title">
+ <include name="title_bg"/>
+ <include name="title_text"/>
+</draw_ops>
+
+<draw_ops name="title_unfocused">
+ <include name="title_text_unfocused"/>
+</draw_ops>
+
+<!-- ::: BUTTONS ::: -->
+
+
+<draw_ops name="menu_button_icon">
+<gtk_arrow state="selected" shadow="none" arrow="down"
+ x="4"
+ y="5"
+ width="width - 8" height="height - 8"/>
+</draw_ops>
+<draw_ops name="menu_button_icon_unfocused">
+<gtk_arrow state="insensitive" shadow="none" arrow="down"
+ x="4"
+ y="5"
+ width="width - 8" height="height - 8"/>
+</draw_ops>
+
+<draw_ops name="button_bg_prelight">
+ <tint color="white" x="0" y="0" width="width" height="height" alpha="0.3"/>
+</draw_ops>
+
+<draw_ops name="menu_button_normal">
+ <include name="menu_button_icon"/>
+</draw_ops>
+<draw_ops name="menu_button_prelight">
+ <include name="button_bg_prelight"/>
+ <include name="menu_button_icon"/>
+</draw_ops>
+<draw_ops name="menu_button_pressed">
+ <include name="menu_button_icon"/>
+</draw_ops>
+<draw_ops name="menu_button_unfocused">
+ <include name="menu_button_icon_unfocused"/>
+</draw_ops>
+
+<draw_ops name="close_button_icon">
+ <line color="gtk:fg[SELECTED]" width="2"
+ x1="ButtonIPad" y1="ButtonIPad" x2="width-ButtonIPad-1" y2="height - ButtonIPad-1"/>
+ <line color="gtk:fg[SELECTED]" width="1"
+ x1="ButtonIPad" y1="ButtonIPad" x2="width-ButtonIPad" y2="height - ButtonIPad"/>
+ <line color="gtk:fg[SELECTED]" width="2"
+ x1="ButtonIPad" y1="height - ButtonIPad-1" x2="width-ButtonIPad-1" y2="ButtonIPad"/>
+ <line color="gtk:fg[SELECTED]" width="1"
+ x1="ButtonIPad" y1="height - ButtonIPad-1" x2="width-ButtonIPad" y2="ButtonIPad - 1"/>
+</draw_ops>
+
+<draw_ops name="close_button_icon_unfocused">
+ <line color="gtk:fg[INSENSITIVE]" width="2"
+ x1="ButtonIPad" y1="ButtonIPad" x2="width-ButtonIPad-1" y2="height - ButtonIPad-1"/>
+ <line color="gtk:fg[INSENSITIVE]" width="1"
+ x1="ButtonIPad" y1="ButtonIPad" x2="width-ButtonIPad" y2="height - ButtonIPad"/>
+ <line color="gtk:fg[INSENSITIVE]" width="2"
+ x1="ButtonIPad" y1="height - ButtonIPad-1" x2="width-ButtonIPad-1" y2="ButtonIPad"/>
+ <line color="gtk:fg[INSENSITIVE]" width="1"
+ x1="ButtonIPad" y1="height - ButtonIPad-1" x2="width-ButtonIPad" y2="ButtonIPad - 1"/>
+</draw_ops>
+
+<draw_ops name="close_button_normal">
+ <include name="close_button_icon"/>
+</draw_ops>
+<draw_ops name="close_button_prelight">
+ <include name="button_bg_prelight"/>
+ <include name="close_button_icon"/>
+</draw_ops>
+<draw_ops name="close_button_pressed">
+ <include name="close_button_icon_unfocused"/>
+</draw_ops>
+<draw_ops name="close_button_unfocused">
+ <include name="close_button_icon_unfocused"/>
+</draw_ops>
+
+<draw_ops name="maximize_button_icon">
+ <rectangle color="gtk:fg[SELECTED]" filled="false"
+ x="ButtonIPad" y="ButtonIPad" width="width-ButtonIPad*2-1" height="height-ButtonIPad*2-1"/>
+ <line color="gtk:fg[SELECTED]" width="1"
+ x1="ButtonIPad + 1" y1="ButtonIPad + 1" x2="width-ButtonIPad" y2="ButtonIPad + 1"/>
+</draw_ops>
+
+<draw_ops name="maximize_button_icon_unfocused">
+ <rectangle color="gtk:fg[INSENSITIVE]" filled="false"
+ x="ButtonIPad" y="ButtonIPad" width="width-ButtonIPad*2-1" height="height-ButtonIPad*2-1"/>
+ <line color="gtk:fg[INSENSITIVE]" width="1"
+ x1="ButtonIPad + 1" y1="ButtonIPad + 1" x2="width-ButtonIPad" y2="ButtonIPad + 1"/>
+</draw_ops>
+
+<draw_ops name="maximize_button_normal">
+ <include name="maximize_button_icon"/>
+</draw_ops>
+<draw_ops name="maximize_button_prelight">
+ <include name="button_bg_prelight"/>
+ <include name="maximize_button_icon"/>
+</draw_ops>
+<draw_ops name="maximize_button_pressed">
+ <include name="maximize_button_icon_unfocused"/>
+</draw_ops>
+<draw_ops name="maximize_button_unfocused">
+ <include name="maximize_button_icon_unfocused"/>
+</draw_ops>
+
+<draw_ops name="restore_button_icon">
+
+ <rectangle color="gtk:fg[SELECTED]" filled="false"
+ x="ButtonIPad + 2" y="ButtonIPad + 2" width="width-ButtonIPad*2-5"
+height="height-ButtonIPad*2-5"/>
+ <line color="gtk:fg[SELECTED]" width="1"
+ x1="ButtonIPad + 3" y1="ButtonIPad + 3" x2="width-ButtonIPad - 3" y2="ButtonIPad + 3"/>
+
+</draw_ops>
+
+<draw_ops name="restore_button_icon_unfocused">
+ <rectangle color="gtk:fg[INSENSITIVE]" filled="false"
+ x="ButtonIPad + 2" y="ButtonIPad + 2" width="width-ButtonIPad*2-5"
+height="height-ButtonIPad*2-5"/>
+ <line color="gtk:fg[INSENSITIVE]" width="1"
+ x1="ButtonIPad + 3" y1="ButtonIPad + 3" x2="width-ButtonIPad - 3" y2="ButtonIPad + 3"/>
+
+</draw_ops>
+
+<draw_ops name="restore_button_normal">
+ <include name="restore_button_icon"/>
+</draw_ops>
+<draw_ops name="restore_button_prelight">
+ <include name="restore_button_icon"/>
+ <include name="button_bg_prelight"/>
+</draw_ops>
+<draw_ops name="restore_button_pressed">
+ <include name="restore_button_icon_unfocused"/>
+</draw_ops>
+<draw_ops name="restore_button_unfocused">
+ <include name="restore_button_icon_unfocused"/>
+</draw_ops>
+
+<draw_ops name="minimize_button_icon">
+ <rectangle color="gtk:fg[SELECTED]" filled="true"
+ x="ButtonIPad" y="height - ButtonIPad - 2" width="width-ButtonIPad*2" height="2"/>
+</draw_ops>
+
+<draw_ops name="minimize_button_icon_unfocused">
+ <rectangle color="gtk:fg[INSENSITIVE]" filled="true"
+ x="ButtonIPad" y="height - ButtonIPad - 2" width="width-ButtonIPad*2" height="2"/>
+</draw_ops>
+
+<draw_ops name="minimize_button_normal">
+ <include name="minimize_button_icon"/>
+</draw_ops>
+<draw_ops name="minimize_button_prelight">
+ <include name="button_bg_prelight"/>
+ <include name="minimize_button_icon"/>
+</draw_ops>
+<draw_ops name="minimize_button_pressed">
+ <include name="minimize_button_icon_unfocused"/>
+</draw_ops>
+<draw_ops name="minimize_button_unfocused">
+ <include name="minimize_button_icon_unfocused"/>
+</draw_ops>
+
+<draw_ops name="blank">
+<!-- nothing -->
+</draw_ops>
+
+<frame_style name="normal" geometry="normal">
+ <piece position="entire_background" draw_ops="bevel_unfocused"/>
+ <piece position="title" draw_ops="title_unfocused"/>
+ <button function="close" state="normal" draw_ops="close_button_unfocused"/>
+ <button function="close" state="pressed" draw_ops="close_button_pressed"/>
+ <button function="maximize" state="normal" draw_ops="maximize_button_unfocused"/>
+ <button function="maximize" state="pressed" draw_ops="maximize_button_pressed"/>
+ <button function="minimize" state="normal" draw_ops="minimize_button_unfocused"/>
+ <button function="minimize" state="pressed" draw_ops="minimize_button_pressed"/>
+ <button function="menu" state="normal" draw_ops="menu_button_unfocused"/>
+ <button function="menu" state="pressed" draw_ops="menu_button_pressed"/>
+</frame_style>
+
+<frame_style name="focused" geometry="normal" parent="normal">
+ <piece position="entire_background" draw_ops="round_bevel"/>
+ <piece position="title" draw_ops="title"/>
+ <button function="close" state="normal" draw_ops="close_button_normal"/>
+ <button function="close" state="prelight" draw_ops="close_button_prelight"/>
+ <button function="maximize" state="normal" draw_ops="maximize_button_normal"/>
+ <button function="maximize" state="prelight" draw_ops="maximize_button_prelight"/>
+ <button function="minimize" state="normal" draw_ops="minimize_button_normal"/>
+ <button function="minimize" state="prelight" draw_ops="minimize_button_prelight"/>
+ <button function="menu" state="normal" draw_ops="menu_button_normal"/>
+ <button function="menu" state="prelight" draw_ops="menu_button_prelight"/>
+</frame_style>
+
+<frame_style name="normal_maximized" geometry="normal_maximized">
+ <piece position="entire_background" draw_ops="bevel_unfocused"/>
+ <piece position="title" draw_ops="title_unfocused"/>
+ <button function="close" state="normal" draw_ops="close_button_unfocused"/>
+ <button function="close" state="pressed" draw_ops="close_button_pressed"/>
+ <button function="maximize" state="normal" draw_ops="restore_button_unfocused"/>
+ <button function="maximize" state="pressed" draw_ops="restore_button_pressed"/>
+ <button function="maximize" state="prelight" draw_ops="restore_button_prelight"/>
+ <button function="minimize" state="normal" draw_ops="minimize_button_unfocused"/>
+ <button function="minimize" state="pressed" draw_ops="minimize_button_pressed"/>
+ <button function="menu" state="normal" draw_ops="menu_button_unfocused"/>
+ <button function="menu" state="pressed" draw_ops="menu_button_pressed"/>
+</frame_style>
+
+<frame_style name="focused_maximized" geometry="normal_maximized" parent="normal_maximized">
+ <piece position="entire_background" draw_ops="bevel"/>
+ <piece position="title" draw_ops="title"/>
+ <button function="close" state="normal" draw_ops="close_button_normal"/>
+ <button function="close" state="prelight" draw_ops="close_button_prelight"/>
+ <button function="minimize" state="normal" draw_ops="minimize_button_normal"/>
+ <button function="minimize" state="prelight" draw_ops="minimize_button_prelight"/>
+ <button function="maximize" state="normal" draw_ops="restore_button_normal"/>
+ <button function="maximize" state="pressed" draw_ops="restore_button_pressed"/>
+ <button function="maximize" state="prelight" draw_ops="restore_button_prelight"/>
+ <button function="menu" state="normal" draw_ops="menu_button_normal"/>
+ <button function="menu" state="prelight" draw_ops="menu_button_prelight"/>
+</frame_style>
+
+<frame_style name="border" geometry="border" parent="normal">
+ <piece position="entire_background" draw_ops="bevel_unfocused"/>
+ <piece position="title" draw_ops="blank"/>
+</frame_style>
+
+<frame_style_set name="normal">
+ <frame focus="yes" state="normal" resize="both" style="focused"/>
+ <frame focus="no" state="normal" resize="both" style="normal"/>
+ <frame focus="yes" state="maximized" style="focused_maximized"/>
+ <frame focus="no" state="maximized" style="normal_maximized"/>
+ <frame focus="yes" state="shaded" style="focused"/>
+ <frame focus="no" state="shaded" style="normal"/>
+ <frame focus="yes" state="maximized_and_shaded" style="focused_maximized"/>
+ <frame focus="no" state="maximized_and_shaded" style="normal_maximized"/>
+</frame_style_set>
+
+<frame_style_set name="utility" parent="normal">
+<frame focus="yes" state="normal" resize="both" style="focused"/>
+<frame focus="no" state="normal" resize="both" style="normal"/>
+<!-- this is a bunch of crack since utility windows shouldn't be maximized -->
+<frame focus="yes" state="maximized" style="focused"/>
+<frame focus="no" state="maximized" style="normal"/>
+<frame focus="yes" state="shaded" style="focused"/>
+<frame focus="no" state="shaded" style="normal"/>
+<frame focus="yes" state="maximized_and_shaded" style="focused"/>
+<frame focus="no" state="maximized_and_shaded" style="normal"/>
+</frame_style_set>
+
+<frame_style_set name="border">
+<frame focus="yes" state="normal" resize="both" style="border"/>
+<frame focus="no" state="normal" resize="both" style="border"/>
+<frame focus="yes" state="maximized" style="border"/>
+<frame focus="no" state="maximized" style="border"/>
+<frame focus="yes" state="shaded" style="border"/>
+<frame focus="no" state="shaded" style="border"/>
+<frame focus="yes" state="maximized_and_shaded" style="border"/>
+<frame focus="no" state="maximized_and_shaded" style="border"/>
+</frame_style_set>
+
+<window type="normal" style_set="normal"/>
+<window type="dialog" style_set="normal"/>
+<window type="modal_dialog" style_set="normal"/>
+<window type="menu" style_set="normal"/>
+<window type="utility" style_set="normal"/>
+<window type="border" style_set="border"/>
+
+<menu_icon function="close" state="normal" draw_ops="close_button_icon_unfocused"/>
+<menu_icon function="maximize" state="normal" draw_ops="maximize_button_icon_unfocused"/>
+<menu_icon function="unmaximize" state="normal" draw_ops="restore_button_icon_unfocused"/>
+<menu_icon function="minimize" state="normal" draw_ops="minimize_button_icon_unfocused"/>
+
+</metacity_theme>