diff options
author | Perberos <[email protected]> | 2012-03-18 04:04:28 -0300 |
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committer | Perberos <[email protected]> | 2012-03-18 04:04:28 -0300 |
commit | 72c0137ad0ae6ce04e1ff93e654fbfa226d19626 (patch) | |
tree | 8c842157b38a4324bedb184b52cf3904eb8b5f15 /marco-themes/Glider | |
parent | bb8f856473b244b7bd7fa5e0155036457baee386 (diff) | |
download | mate-themes-72c0137ad0ae6ce04e1ff93e654fbfa226d19626.tar.bz2 mate-themes-72c0137ad0ae6ce04e1ff93e654fbfa226d19626.tar.xz |
adding missing engine to depends array
Diffstat (limited to 'marco-themes/Glider')
-rw-r--r-- | marco-themes/Glider/marco-theme-1.xml | 718 |
1 files changed, 0 insertions, 718 deletions
diff --git a/marco-themes/Glider/marco-theme-1.xml b/marco-themes/Glider/marco-theme-1.xml deleted file mode 100644 index 17761da8..00000000 --- a/marco-themes/Glider/marco-theme-1.xml +++ /dev/null @@ -1,718 +0,0 @@ -<?xml version="1.0"?> - -<marco_theme> -<info> - <name>SimplySmooth</name> - <author>Link Dupont <[email protected]></author> - <copyright>Â 2004 Link Dupont</copyright> - <date>April, 2004</date> - <description>Based on Industrial by Tuomas Kuosmanen <[email protected]> and SmoothBox by Andrew Johnson <[email protected]></description> -</info> - -<frame_geometry name="normal" rounded_top_left="false" rounded_top_right="false" rounded_bottom_left="false" rounded_bottom_right="false"> - <distance name="left_width" value="5"/> - <distance name="right_width" value="5"/> - <distance name="bottom_height" value="5"/> - <distance name="left_titlebar_edge" value="4"/> - <distance name="right_titlebar_edge" value="4"/> - <aspect_ratio name="button" value="1"/> - <distance name="title_vertical_pad" value="4"/> - <border name="title_border" left="2" right="2" top="1" bottom="1"/> - <border name="button_border" left="1" right="1" top="3" bottom="3"/> -</frame_geometry> - - <!-- strip borders off the normal geometry --> -<frame_geometry name="normal_maximized" parent="normal" rounded_top_left="false" rounded_top_right="false" rounded_bottom_left="false" rounded_bottom_right="false"> - <distance name="left_width" value="0"/> - <distance name="right_width" value="0"/> - <distance name="bottom_height" value="0"/> - <distance name="left_titlebar_edge" value="1"/> - <distance name="right_titlebar_edge" value="1"/> -</frame_geometry> - -<frame_geometry name="normal_small_borders" parent="normal"> - <distance name="left_width" value="0"/> - <distance name="right_width" value="0"/> - <distance name="bottom_height" value="0"/> - <distance name="left_titlebar_edge" value="0"/> - <distance name="right_titlebar_edge" value="0"/> -</frame_geometry> - -<frame_geometry name="border" has_title="false"> - <distance name="left_width" value="4"/> - <distance name="right_width" value="4"/> - <distance name="bottom_height" value="4"/> - <distance name="left_titlebar_edge" value="0"/> - <distance name="right_titlebar_edge" value="0"/> - <distance name="button_width" value="0"/> - <distance name="button_height" value="0"/> - <distance name="title_vertical_pad" value="4"/> - <border name="title_border" left="0" right="0" top="0" bottom="0"/> - <border name="button_border" left="0" right="0" top="0" bottom="0"/> -</frame_geometry> - -<!-- button inside padding --> -<constant name="ButtonIPad" value="3"/> -<constant name="ThickLineWidth" value="3"/> - -<draw_ops name="focus_outline"> - <rectangle color="#000000" - x="left_width-1" y="top_height-1" - width="width-left_width-right_width+1" - height="height-top_height-bottom_height+1"/> - <line color="shade/gtk:bg[SELECTED]/0.45" x1="left_width-1" y1="top_height-1" - x2="left_width-1" y2="top_height-1"/> - <line color="shade/gtk:bg[SELECTED]/0.45" x1="width-right_width" y1="top_height-1" - x2="width-right_width" y2="top_height-1"/> - <line color="shade/gtk:bg[SELECTED]/0.65" x1="left_width-1" y1="height-bottom_height" - x2="left_width-1" y2="height-bottom_height"/> - <line color="shade/gtk:bg[SELECTED]/0.65" x1="width-right_width" y1="height-bottom_height" - x2="width-right_width" y2="height-bottom_height"/> - -</draw_ops> - -<draw_ops name="corners_outline"> - <!-- ** BLACK outlines around the round corners ** --> - <!-- top left --> - <line color="#000000" x1="1" y1="3" x2="1" y2="4"/> - <line color="#000000" x1="2" y1="2" x2="2" y2="2"/> - <line color="#000000" x1="3" y1="1" x2="4" y2="1"/> - - <!-- bottom left --> - <line color="#000000" x1="1" y1="height-4" x2="1" y2="height-5"/> - <line color="#000000" x1="2" y1="height-3" x2="2" y2="height-3"/> - <line color="#000000" x1="2" y1="height-2" x2="4" y2="height-2"/> - - <!-- top right --> - <line color="#000000" x1="width-2" y1="3" x2="width-2" y2="4"/> - <line color="#000000" x1="width-3" y1="2" x2="width-3" y2="2"/> - <line color="#000000" x1="width-4" y1="1" x2="width-5" y2="1"/> - - <!-- bottom right --> - <line color="#000000" x1="width-2" y1="height-4" x2="width-2" y2="height-5"/> - <line color="#000000" x1="width-3" y1="height-3" x2="width-3" y2="height-3"/> - <line color="#000000" x1="width-4" y1="height-2" x2="width-5" y2="height-2"/> - -</draw_ops> - -<draw_ops name="corners_hilight_unfocused"> - - <!-- ** corner hilight for left top ** --> - <line color="shade/gtk:bg[NORMAL]/1.3" x1="2" y1="3" x2="2" y2="4"/> - <line color="shade/gtk:bg[NORMAL]/1.3" x1="3" y1="2" x2="4" y2="2"/> - - <!-- ** corner hilight for left bottom ** --> - <line color="shade/gtk:bg[NORMAL]/1.4" x1="2" y1="height-4" x2="2" y2="height-5"/> - <line color="shade/gtk:bg[NORMAL]/0.9" x1="3" y1="height-3" x2="4" y2="height-3"/> - - <!-- ** corner hilight for right top ** --> - <line color="shade/gtk:bg[NORMAL]/0.8" x1="width-3" y1="3" x2="width-3" y2="4"/> - <line color="shade/gtk:bg[NORMAL]/0.9" x1="width-4" y1="2" x2="width-4" y2="2"/> - - <!-- ** corner hilight for right bottom ** --> - <line color="shade/gtk:bg[NORMAL]/0.7" x1="width-3" y1="height-4" x2="width-3" y2="height-5"/> - <line color="shade/gtk:bg[NORMAL]/0.7" x1="width-4" y1="height-3" x2="width-5" y2="height-3"/> - -</draw_ops> - -<draw_ops name="corners_hilight"> - - <!-- ** corner hilight for left top ** --> - <line color="shade/gtk:bg[SELECTED]/1.55" x1="2" y1="3" x2="2" y2="4"/> - <line color="shade/gtk:bg[SELECTED]/1.55" x1="3" y1="2" x2="4" y2="2"/> - - <!-- ** corner hilight for left bottom ** --> - <line color="shade/gtk:bg[SELECTED]/1.4" x1="2" y1="height-4" x2="2" y2="height-5"/> - <line color="shade/gtk:bg[SELECTED]/0.9" x1="3" y1="height-3" x2="4" y2="height-3"/> - - <!-- ** corner hilight for right top ** --> - <line color="shade/gtk:bg[SELECTED]/0.8" x1="width-3" y1="3" x2="width-3" y2="4"/> - <line color="shade/gtk:bg[SELECTED]/0.9" x1="width-4" y1="2" x2="width-4" y2="2"/> - - <!-- ** corner hilight for right bottom ** --> - <line color="shade/gtk:bg[SELECTED]/0.7" x1="width-3" y1="height-4" x2="width-3" y2="height-5"/> - <line color="shade/gtk:bg[SELECTED]/0.7" x1="width-4" y1="height-3" x2="width-5" y2="height-3"/> - -</draw_ops> - -<!-- ** interlace ** --> -<draw_ops name="title_tile"> - <!--<tint color="black" x="0" y="0" width="width" height="0" alpha="0.1"/>--> - <!--<tint color="white" x="0" y="1" width="width" height="1" alpha="0.05"/>--> -</draw_ops> - -<draw_ops name="bevel_maximized_unfocused"> - - <!-- ** 3d beveled frame ** --> - <rectangle color="#000000" filled="false" - x="0" y="0" - width="width-2" - height="height-2"/> - - <rectangle color="shade/gtk:light[NORMAL]/1.6" filled="false" - x="1" y="1" - width="width-3" - height="height-3"/> - <line color="shade/gtk:light[SELECTED]/1.6" x1="0" y1="1" - x2="0" y2="title_height + 4"/> - - <rectangle color="gtk:bg[NORMAL]" filled="true" - x="0" y="2" - width="width" - height="title_height + 4"/> - -</draw_ops> - -<draw_ops name="bevel_maximized"> - - <!-- ** 3d beveled frame ** --> - <line color="#000000" x1="0" y1="0" - x2="width" y2="0"/> - <rectangle color="shade/gtk:light[SELECTED]/1.2" filled="true" - x="0" y="1" - width="width" - height="title_height + 4"/> - - <!-- ** fancy gradient ** --> - <gradient type="vertical" x="1" y="2" width="width" height="title_height + 6"> - <color value="shade/gtk:bg[SELECTED]/1.1"/> - <color value="shade/gtk:bg[SELECTED]/0.7"/> - </gradient> - - <line color="#000000" x1="0" y1="title_height + 5" - x2="width" y2="title_height + 5"/> - -</draw_ops> - -<draw_ops name="bevel_unfocused"> - - <!-- ** 3d beveled frame ** --> - <rectangle color="gtk:dark[NORMAL]" filled="false" - x="1" y="1" - width="width - 3" - height="height - 3"/> - - <rectangle color="shade/gtk:light[NORMAL]/1.6" filled="false" - x="1" y="1" - width="width - 4" - height="height - 4"/> - - <rectangle color="gtk:bg[NORMAL]" filled="true" - x="2" y="2" - width="width - 4" - height="height - 4"/> - - <rectangle color="#000000" filled="false" - x="0" y="0" - width="width - 1" - height="height - 1"/> - -</draw_ops> - -<draw_ops name="round_bevel_unfocused"> - <include name="bevel_unfocused"/> - <!--<include name="corners_outline"/> - <include name="corners_hilight_unfocused"/>--> - -</draw_ops> - -<draw_ops name="bevel"> - - <!-- ** 3d beveled frame ** --> - <rectangle color="blend/gtk:bg[NORMAL]/gtk:bg[SELECTED]/0.5" filled="true" - x="2" y="title_height + 38" - width="width-4" - height="height-title_height-38"/> - - <rectangle color="shade/gtk:light[SELECTED]/1.2" filled="false" - x="1" y="1" - width="width - 2" - height="height - 2"/> - - <rectangle color="gtk:dark[SELECTED]" filled="false" - x="0" y="0" - width="width - 2" - height="height - 2"/> - - <!-- ** fancy gradient ** --> - <gradient type="vertical" x="2" y="2" width="width - 4" height="title_height + 6"> - <color value="shade/gtk:bg[SELECTED]/1.1"/> - <color value="shade/gtk:bg[SELECTED]/0.7"/> - </gradient> - <gradient type="vertical" x="2" y="title_height+6" width="width - 4" height="32"> - <color value="shade/gtk:bg[SELECTED]/0.7"/> - <color value="blend/gtk:bg[NORMAL]/gtk:bg[SELECTED]/0.5"/> - </gradient> - -<tile name="title_tile" tile_width="width" tile_height="2" x="1" y="1" width="width - 2" height="title_height + 5"/> - - <rectangle color="#000000" filled="false" - x="0" y="0" - width="width - 1" - height="height - 1"/> - -</draw_ops> - -<draw_ops name="round_bevel"> - <include name="bevel"/> - <!--<include name="corners_outline"/> - <include name="corners_hilight"/>--> - - <include name="focus_outline"/> - -</draw_ops> - -<!-- ::: TITLES ::: --> - -<draw_ops name="title_bg"> - <!-- tile name="title_tile" tile_width="4" tile_height="10" x="0" y="2" width="(width-title_width)/2-4" height="11"/> - <tile name="title_tile" tile_width="4" tile_height="10" x="(width-title_width)/2+title_width+4" y="2" width="(width-title_width)/2-4" height="11"/ --> -</draw_ops> - -<!-- hush! nothing to see here! move on! :^) --> -<draw_ops name="title_text"> - <title color="shade/gtk:bg[SELECTED]/0.75" - x="(3 `max` (width-title_width)) / 2 + 1" - y="(((height - title_height) / 2) `max` 0) + 2"/> - <title color="shade/gtk:bg[SELECTED]/0.7" - x="(3 `max` (width-title_width)) / 2 + 2" - y="(((height - title_height) / 2) `max` 0) + 2"/> - <title color="shade/gtk:bg[SELECTED]/0.4" - x="(3 `max` (width-title_width)) / 2 + 1" - y="(((height - title_height) / 2) `max` 0) + 1"/> - <title color="gtk:fg[SELECTED]" - x="(3 `max` (width-title_width)) / 2" - y="(((height - title_height) / 2) `max` 0)"/> -</draw_ops> - -<draw_ops name="title_text_unfocused"> - <title color="blend/gtk:fg[NORMAL]/gtk:bg[NORMAL]/0.6" - x="(3 `max` (width-title_width)) / 2" - y="((height - title_height) / 2) `max` 0"/> -</draw_ops> - -<draw_ops name="title"> - <include name="title_bg"/> - <include name="title_text"/> -</draw_ops> - -<draw_ops name="title_unfocused"> - <include name="title_text_unfocused"/> -</draw_ops> - -<!-- ::: BUTTONS ::: --> - -<draw_ops name="button_bg"> - <gtk_box state="normal" shadow="out" x="0" y="0" width="width" height="height"/> -</draw_ops> - -<draw_ops name="button_bg_unfocused"> - <gtk_box state="insensitive" shadow="out" x="0" y="0" width="width" height="height"/> -</draw_ops> - -<draw_ops name="button_bg_prelight"> - <gtk_box state="prelight" shadow="out" x="0" y="0" width="width" height="height"/> -</draw_ops> - -<draw_ops name="button_bg_pressed"> - <gtk_box state="active" shadow="in" x="0" y="0" width="width" height="height"/> -</draw_ops> - -<draw_ops name="menu_button_icon"> - <icon x="0" - y="0" - width="width" height="height"/> -</draw_ops> - -<draw_ops name="menu_button_icon_unfocused"> - <icon x="0" - y="0" - width="width" height="height" alpha="0.5"/> -</draw_ops> - -<draw_ops name="menu_button_normal"> - <include name="menu_button_icon"/> -</draw_ops> -<draw_ops name="menu_button_pressed"> - <include name="menu_button_icon"/> -</draw_ops> -<draw_ops name="menu_button_unfocused"> - <include name="menu_button_icon_unfocused"/> -</draw_ops> - -<draw_ops name="close_button_icon"> - <line color="blend/gtk:bg[NORMAL]/gtk:fg[NORMAL]/0.75" - width="1" - x1="ButtonIPad+1" y1="ButtonIPad" - x2="width - ButtonIPad" y2="height - ButtonIPad - 1"/> - <line color="blend/gtk:bg[NORMAL]/gtk:fg[NORMAL]/0.75" - width="1" - x1="ButtonIPad" y1="ButtonIPad" - x2="width - ButtonIPad" y2="height - ButtonIPad"/> - <line color="blend/gtk:bg[NORMAL]/gtk:fg[NORMAL]/0.75" - width="1" - x1="ButtonIPad" y1="ButtonIPad+1" - x2="width - ButtonIPad - 1" y2="height - ButtonIPad"/> - - <line color="blend/gtk:bg[NORMAL]/gtk:fg[NORMAL]/0.75" - width="1" - x1="ButtonIPad" y1="height - ButtonIPad - 2" - x2="width - ButtonIPad - 1" y2="ButtonIPad-1"/> - <line color="blend/gtk:bg[NORMAL]/gtk:fg[NORMAL]/0.75" - width="1" - x1="ButtonIPad" y1="height - ButtonIPad - 1" - x2="width - ButtonIPad" y2="ButtonIPad-1"/> - <line color="blend/gtk:bg[NORMAL]/gtk:fg[NORMAL]/0.75" - width="1" - x1="ButtonIPad+1" y1="height - ButtonIPad - 1" - x2="width - ButtonIPad" y2="ButtonIPad"/> -</draw_ops> - -<draw_ops name="close_button_icon_unfocused"> -<include name="button_bg_unfocused"/> - <line color="blend/gtk:fg[INSENSITIVE]/gtk:bg[INSENSITIVE]/0.35" - width="1" - x1="ButtonIPad+1" y1="ButtonIPad" - x2="width - ButtonIPad" y2="height - ButtonIPad - 1"/> - <line color="blend/gtk:fg[INSENSITIVE]/gtk:bg[INSENSITIVE]/0.35" - width="1" - x1="ButtonIPad" y1="ButtonIPad" - x2="width - ButtonIPad" y2="height - ButtonIPad"/> - <line color="blend/gtk:fg[INSENSITIVE]/gtk:bg[INSENSITIVE]/0.35" - width="1" - x1="ButtonIPad" y1="ButtonIPad+1" - x2="width - ButtonIPad - 1" y2="height - ButtonIPad"/> - - <line color="blend/gtk:fg[INSENSITIVE]/gtk:bg[INSENSITIVE]/0.35" - width="1" - x1="ButtonIPad" y1="height - ButtonIPad - 2" - x2="width - ButtonIPad - 1" y2="ButtonIPad-1"/> - <line color="blend/gtk:fg[INSENSITIVE]/gtk:bg[INSENSITIVE]/0.35" - width="1" - x1="ButtonIPad" y1="height - ButtonIPad - 1" - x2="width - ButtonIPad" y2="ButtonIPad-1"/> - <line color="blend/gtk:fg[INSENSITIVE]/gtk:bg[INSENSITIVE]/0.35" - width="1" - x1="ButtonIPad+1" y1="height - ButtonIPad - 1" - x2="width - ButtonIPad" y2="ButtonIPad"/> - </draw_ops> - - <draw_ops name="outer_bevel"> - <rectangle color="#000000" - x="0" y="0" width="width-1" height="height-1"/> - <line color="gtk:light[NORMAL]" - x1="1" y1="1" x2="1" y2="height-2"/> - <line color="gtk:light[NORMAL]" - x1="1" y1="1" x2="width-2" y2="1"/> - <line color="gtk:dark[NORMAL]" - x1="width-2" y1="1" x2="width-2" y2="height-2"/> - <line color="gtk:dark[NORMAL]" - x1="1" y1="height-2" x2="width-2" y2="height-2"/> -</draw_ops> - -<draw_ops name="close_button_normal"> - <include name="button_bg"/> - <include name="close_button_icon"/> -</draw_ops> -<draw_ops name="close_button_prelight"> - <include name="button_bg_prelight"/> - <include name="close_button_icon"/> -</draw_ops> -<draw_ops name="close_button_pressed"> - <include name="button_bg_pressed"/> - <include name="close_button_icon"/> -</draw_ops> -<draw_ops name="close_button_unfocused"> - <include name="button_bg_unfocused"/> - <include name="close_button_icon_unfocused"/> -</draw_ops> - -<draw_ops name="maximize_button_icon"> - <rectangle color="blend/gtk:bg[NORMAL]/gtk:fg[NORMAL]/0.75" filled="false" - x="ButtonIPad" y="ButtonIPad" width="width-ButtonIPad*2-1" height="height-ButtonIPad*2-1"/> - <line color="blend/gtk:bg[NORMAL]/gtk:fg[NORMAL]/0.75" width="3" - x1="ButtonIPad" y1="ButtonIPad+1" x2="width-ButtonIPad" y2="ButtonIPad+1"/> -</draw_ops> - -<draw_ops name="maximize_button_icon_unfocused"> - <include name="button_bg_unfocused"/> - <rectangle color="blend/gtk:fg[INSENSITIVE]/gtk:bg[INSENSITIVE]/0.35" filled="false" - x="ButtonIPad" y="ButtonIPad" width="width-ButtonIPad*2-1" height="height-ButtonIPad*2-1"/> - <line color="blend/gtk:fg[INSENSITIVE]/gtk:bg[INSENSITIVE]/0.35" width="3" - x1="ButtonIPad" y1="ButtonIPad+1" x2="width-ButtonIPad" y2="ButtonIPad+1"/> -</draw_ops> - -<draw_ops name="maximize_button_normal"> - <include name="button_bg"/> - <include name="maximize_button_icon"/> -</draw_ops> -<draw_ops name="maximize_button_prelight"> - <include name="button_bg_prelight"/> - <include name="maximize_button_icon"/> -</draw_ops> -<draw_ops name="maximize_button_pressed"> - <include name="button_bg_pressed"/> - <include name="maximize_button_icon"/> -</draw_ops> -<draw_ops name="maximize_button_unfocused"> - <include name="button_bg_unfocused"/> - <include name="maximize_button_icon_unfocused"/> -</draw_ops> - -<draw_ops name="normal_window_icon"> - <rectangle color="gtk:bg[NORMAL]" filled="true" - x="0" y="0" width="width-1" height="height-1"/> - <rectangle color="blend/gtk:bg[NORMAL]/gtk:fg[NORMAL]/0.75" filled="false" - x="0" y="0" width="width-1" height="height-1"/> - <line color="blend/gtk:bg[NORMAL]/gtk:fg[NORMAL]/0.75" width="2" - x1="0" y1="1" x2="width" y2="1"/> - </draw_ops> - - <draw_ops name="pressed_window_icon"> - <rectangle color="gtk:bg[ACTIVE]" filled="true" - x="0" y="0" width="width-1" height="height-1"/> - <rectangle color="blend/gtk:bg[ACTIVE]/gtk:fg[ACTIVE]/0.75" filled="false" - x="0" y="0" width="width-1" height="height-1"/> - <line color="blend/gtk:bg[ACTIVE]/gtk:fg[ACTIVE]/0.75" width="2" - x1="0" y1="1" x2="width" y2="1"/> - </draw_ops> - - <draw_ops name="prelight_window_icon"> - <rectangle color="gtk:bg[PRELIGHT]" filled="true" - x="0" y="0" width="width-1" height="height-1"/> - <rectangle color="blend/gtk:bg[PRELIGHT]/gtk:fg[PRELIGHT]/0.75" filled="false" - x="0" y="0" width="width-1" height="height-1"/> - <line color="blend/gtk:bg[PRELIGHT]/gtk:fg[PRELIGHT]/0.75" width="2" - x1="0" y1="1" x2="width" y2="1"/> - </draw_ops> - - <draw_ops name="mini_window_icon_unfocused"> - <rectangle color="gtk:bg[INSENSITIVE]" filled="true" - x="0" y="0" width="width-1" height="height-1"/> - <rectangle color="blend/gtk:fg[INSENSITIVE]/gtk:bg[INSENSITIVE]/0.35" filled="false" - x="0" y="0" width="width-1" height="height-1"/> - <line color="blend/gtk:fg[INSENSITIVE]/gtk:bg[INSENSITIVE]/0.35" width="2" - x1="0" y1="1" x2="width" y2="1"/> - </draw_ops> - - <draw_ops name="restore_button_normal"> - <include name="button_bg"/> - <include name="normal_window_icon" - x="3 + ButtonIPad" y="ButtonIPad+1" - width="width - 7 - ButtonIPad" - height="height - 7 - ButtonIPad"/> - <include name="normal_window_icon" - x="ButtonIPad" y="3 + ButtonIPad+1" - width="width - 7 - ButtonIPad" - height="height - 7 - ButtonIPad"/> - </draw_ops> - - <draw_ops name="restore_button_pressed"> - <include name="button_bg_pressed"/> - <include name="pressed_window_icon" - x="3 + ButtonIPad" y="ButtonIPad+1" - width="width - 7 - ButtonIPad" - height="height - 7 - ButtonIPad"/> - <include name="pressed_window_icon" - x="ButtonIPad" y="3 + ButtonIPad+1" - width="width - 7 - ButtonIPad" - height="height - 7 - ButtonIPad"/> - </draw_ops> - - <draw_ops name="restore_button_prelight"> - <include name="button_bg_prelight"/> - <include name="prelight_window_icon" - x="3 + ButtonIPad" y="ButtonIPad+1" - width="width - 7 - ButtonIPad" - height="height - 7 - ButtonIPad"/> - <include name="prelight_window_icon" - x="ButtonIPad" y="3 + ButtonIPad+1" - width="width - 7 - ButtonIPad" - height="height - 7 - ButtonIPad"/> - </draw_ops> - - <draw_ops name="restore_button_unfocused"> - <include name="button_bg_unfocused"/> - <include name="mini_window_icon_unfocused" - x="3 + ButtonIPad" y="ButtonIPad+1" - width="width - 7 - ButtonIPad" - height="height - 7 - ButtonIPad"/> - <include name="mini_window_icon_unfocused" - x="ButtonIPad" y="3 + ButtonIPad+1" - width="width - 7 - ButtonIPad" - height="height - 7 - ButtonIPad"/> - </draw_ops> - -<!-- -<draw_ops name="restore_button_icon"> - <rectangle color="gtk:fg[NORMAL]" filled="false" - x="ButtonIPad + 2" y="ButtonIPad + 2" width="width-ButtonIPad*2-5" height="height-ButtonIPad*2-5"/> - <line color="gtk:fg[NORMAL]" width="1" - x1="ButtonIPad + 3" y1="ButtonIPad + 3" x2="width-ButtonIPad - 3" y2="ButtonIPad + 3"/> -</draw_ops> - -<draw_ops name="restore_button_icon_unfocused"> - <rectangle color="blend/gtk:fg[NORMAL]/gtk:bg[NORMAL]/0.7" filled="false" - x="ButtonIPad + 2" y="ButtonIPad + 2" width="width-ButtonIPad*2-5" height="height-ButtonIPad*2-5"/> - <line color="blend/gtk:fg[NORMAL]/gtk:bg[NORMAL]/0.7" width="1" - x1="ButtonIPad + 3" y1="ButtonIPad + 3" x2="width-ButtonIPad - 3" y2="ButtonIPad + 3"/> -</draw_ops> - -<draw_ops name="restore_button_normal"> - <include name="button_bg"/> - <include name="restore_button_icon"/> -</draw_ops> -<draw_ops name="restore_button_prelight"> - <include name="button_bg_prelight"/> - <include name="restore_button_icon"/> -</draw_ops> -<draw_ops name="restore_button_pressed"> - <include name="button_bg_pressed"/> - <include name="restore_button_icon_unfocused"/> -</draw_ops> -<draw_ops name="restore_button_unfocused"> - <include name="button_bg_unfocused"/> - <include name="restore_button_icon_unfocused"/> -</draw_ops> ---> -<draw_ops name="minimize_button_icon"> - <line color="blend/gtk:bg[NORMAL]/gtk:fg[NORMAL]/0.75" - x1="ButtonIPad" - y1="height - ButtonIPad - ThickLineWidth + 1" - x2="width - ButtonIPad" - y2="height - ButtonIPad - ThickLineWidth + 1" - width="3"/> -</draw_ops> - -<draw_ops name="minimize_button_icon_unfocused"> - <line color="blend/gtk:fg[INSENSITIVE]/gtk:bg[INSENSITIVE]/0.35" - x1="ButtonIPad" - y1="height - ButtonIPad - ThickLineWidth + 1" - x2="width - ButtonIPad" - y2="height - ButtonIPad - ThickLineWidth + 1" - width="3"/> -</draw_ops> - -<draw_ops name="minimize_button_normal"> - <include name="button_bg"/> - <include name="minimize_button_icon"/> -</draw_ops> -<draw_ops name="minimize_button_prelight"> - <include name="button_bg_prelight"/> - <include name="minimize_button_icon"/> -</draw_ops> -<draw_ops name="minimize_button_pressed"> - <include name="button_bg_pressed"/> - <include name="minimize_button_icon"/> -</draw_ops> -<draw_ops name="minimize_button_unfocused"> - <include name="button_bg_unfocused"/> - <include name="minimize_button_icon_unfocused"/> -</draw_ops> - -<draw_ops name="blank"> -<!-- nothing --> -</draw_ops> - -<frame_style name="normal" geometry="normal"> - <piece position="entire_background" draw_ops="round_bevel_unfocused"/> - <piece position="title" draw_ops="title_unfocused"/> - <button function="close" state="normal" draw_ops="close_button_unfocused"/> - <button function="close" state="pressed" draw_ops="close_button_pressed"/> - <button function="close" state="prelight" draw_ops="close_button_prelight"/> - <button function="maximize" state="normal" draw_ops="maximize_button_unfocused"/> - <button function="maximize" state="pressed" draw_ops="maximize_button_pressed"/> - <button function="maximize" state="prelight" draw_ops="maximize_button_prelight"/> - <button function="minimize" state="normal" draw_ops="minimize_button_unfocused"/> - <button function="minimize" state="pressed" draw_ops="minimize_button_pressed"/> - <button function="minimize" state="prelight" draw_ops="minimize_button_prelight"/> - <button function="menu" state="normal" draw_ops="menu_button_unfocused"/> - <button function="menu" state="pressed" draw_ops="menu_button_pressed"/> -</frame_style> - -<frame_style name="focused" geometry="normal" parent="normal"> - <piece position="entire_background" draw_ops="round_bevel"/> - <piece position="title" draw_ops="title"/> - <button function="close" state="normal" draw_ops="close_button_normal"/> - <button function="maximize" state="normal" draw_ops="maximize_button_normal"/> - <button function="minimize" state="normal" draw_ops="minimize_button_normal"/> - <button function="menu" state="normal" draw_ops="menu_button_normal"/> -</frame_style> - -<frame_style name="normal_maximized" geometry="normal_maximized"> - <piece position="entire_background" draw_ops="bevel_maximized_unfocused"/> - <piece position="title" draw_ops="title_unfocused"/> - <button function="close" state="normal" draw_ops="close_button_unfocused"/> - <button function="close" state="pressed" draw_ops="close_button_pressed"/> - <button function="close" state="prelight" draw_ops="close_button_prelight"/> - <button function="maximize" state="normal" draw_ops="restore_button_unfocused"/> - <button function="maximize" state="pressed" draw_ops="restore_button_pressed"/> - <button function="maximize" state="prelight" draw_ops="restore_button_prelight"/> - <button function="minimize" state="normal" draw_ops="minimize_button_unfocused"/> - <button function="minimize" state="pressed" draw_ops="minimize_button_pressed"/> - <button function="minimize" state="prelight" draw_ops="minimize_button_prelight"/> - <button function="menu" state="normal" draw_ops="menu_button_unfocused"/> - <button function="menu" state="pressed" draw_ops="menu_button_pressed"/> -</frame_style> - -<frame_style name="focused_maximized" geometry="normal_maximized" parent="normal_maximized"> - <piece position="entire_background" draw_ops="bevel_maximized"/> - <piece position="title" draw_ops="title"/> - <button function="close" state="normal" draw_ops="close_button_normal"/> - <button function="maximize" state="normal" draw_ops="restore_button_normal"/> - <button function="minimize" state="normal" draw_ops="minimize_button_normal"/> - <button function="menu" state="normal" draw_ops="menu_button_normal"/> -</frame_style> - -<frame_style name="border" geometry="border" parent="normal"> - <piece position="entire_background" draw_ops="round_bevel_unfocused"/> - <piece position="title" draw_ops="blank"/> -</frame_style> - -<frame_style_set name="normal"> - <frame focus="yes" state="normal" resize="both" style="focused"/> - <frame focus="no" state="normal" resize="both" style="normal"/> - <frame focus="yes" state="maximized" style="focused_maximized"/> - <frame focus="no" state="maximized" style="normal_maximized"/> - <frame focus="yes" state="shaded" style="focused"/> - <frame focus="no" state="shaded" style="normal"/> - <frame focus="yes" state="maximized_and_shaded" style="focused_maximized"/> - <frame focus="no" state="maximized_and_shaded" style="normal_maximized"/> -</frame_style_set> - -<frame_style_set name="utility" parent="normal"> -<frame focus="yes" state="normal" resize="both" style="focused"/> -<frame focus="no" state="normal" resize="both" style="normal"/> -<!-- this is a bunch of crack since utility windows shouldn't be maximized --> -<frame focus="yes" state="maximized" style="focused"/> -<frame focus="no" state="maximized" style="normal"/> -<frame focus="yes" state="shaded" style="focused"/> -<frame focus="no" state="shaded" style="normal"/> -<frame focus="yes" state="maximized_and_shaded" style="focused"/> -<frame focus="no" state="maximized_and_shaded" style="normal"/> -</frame_style_set> - -<frame_style_set name="border"> -<frame focus="yes" state="normal" resize="both" style="border"/> -<frame focus="no" state="normal" resize="both" style="border"/> -<frame focus="yes" state="maximized" style="border"/> -<frame focus="no" state="maximized" style="border"/> -<frame focus="yes" state="shaded" style="border"/> -<frame focus="no" state="shaded" style="border"/> -<frame focus="yes" state="maximized_and_shaded" style="border"/> -<frame focus="no" state="maximized_and_shaded" style="border"/> -</frame_style_set> - -<window type="normal" style_set="normal"/> -<window type="dialog" style_set="normal"/> -<window type="modal_dialog" style_set="normal"/> -<window type="menu" style_set="normal"/> -<window type="utility" style_set="normal"/> -<window type="border" style_set="border"/> - -<menu_icon function="close" state="normal" draw_ops="close_button_icon_unfocused"/> -<menu_icon function="maximize" state="normal" draw_ops="maximize_button_icon_unfocused"/> -<menu_icon function="unmaximize" state="normal" draw_ops="restore_button_unfocused"/> -<menu_icon function="minimize" state="normal" draw_ops="minimize_button_icon_unfocused"/> - -</marco_theme> |