diff options
author | Perberos <[email protected]> | 2012-03-18 04:35:03 -0300 |
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committer | Perberos <[email protected]> | 2012-03-18 04:35:03 -0300 |
commit | 56b07518c525ecfe2098436574b4265c3019bd0a (patch) | |
tree | 11e791c95afca6116f32735f4bdcead8729f93b1 /marco-themes/Mist | |
parent | 72c0137ad0ae6ce04e1ff93e654fbfa226d19626 (diff) | |
download | mate-themes-56b07518c525ecfe2098436574b4265c3019bd0a.tar.bz2 mate-themes-56b07518c525ecfe2098436574b4265c3019bd0a.tar.xz |
fixing filename (https://github.com/mate-desktop/mate-themes/issues/2)
Diffstat (limited to 'marco-themes/Mist')
-rw-r--r-- | marco-themes/Mist/metacity-theme-1.xml | 404 |
1 files changed, 404 insertions, 0 deletions
diff --git a/marco-themes/Mist/metacity-theme-1.xml b/marco-themes/Mist/metacity-theme-1.xml new file mode 100644 index 00000000..a0d1b2b6 --- /dev/null +++ b/marco-themes/Mist/metacity-theme-1.xml @@ -0,0 +1,404 @@ +<?xml version="1.0"?> +<!-- $Id$ --> +<marco_theme> +<info> + <name>Mist</name> + <author>Dave Camp <[email protected]></author> + <copyright>Â 2002 Ximian, Inc. </copyright> + <date>Sep, 2002</date> + <description>A dumb marco theme, similar to tigertcrack but not</description> +</info> + +<frame_geometry name="normal" rounded_top_left="false" rounded_top_right="false" rounded_bottom_left="false" rounded_bottom_right="false"> + <distance name="left_width" value="1"/> + <distance name="right_width" value="1"/> + <distance name="bottom_height" value="5"/> + <distance name="left_titlebar_edge" value="1"/> + <distance name="right_titlebar_edge" value="1"/> + <aspect_ratio name="button" value="1"/> + <distance name="title_vertical_pad" value="2"/> + <border name="title_border" left="2" right="2" top="1" bottom="1"/> + <border name="button_border" left="1" right="1" top="1" bottom="1"/> +</frame_geometry> + + <!-- strip borders off the normal geometry --> +<frame_geometry name="normal_maximized" parent="normal" rounded_top_left="false" rounded_top_right="false" rounded_bottom_left="false" rounded_bottom_right="false"> + <distance name="left_width" value="0"/> + <distance name="right_width" value="0"/> + <distance name="bottom_height" value="0"/> + <distance name="left_titlebar_edge" value="2"/> + <distance name="right_titlebar_edge" value="2"/> +</frame_geometry> + +<frame_geometry name="normal_small_borders" parent="normal"> + <distance name="left_width" value="0"/> + <distance name="right_width" value="0"/> + <distance name="bottom_height" value="0"/> + <distance name="left_titlebar_edge" value="0"/> + <distance name="right_titlebar_edge" value="0"/> +</frame_geometry> + +<frame_geometry name="border" has_title="false"> + <distance name="left_width" value="4"/> + <distance name="right_width" value="4"/> + <distance name="bottom_height" value="4"/> + <distance name="left_titlebar_edge" value="0"/> + <distance name="right_titlebar_edge" value="0"/> + <distance name="button_width" value="0"/> + <distance name="button_height" value="0"/> + <distance name="title_vertical_pad" value="4"/> + <border name="title_border" left="0" right="0" top="0" bottom="0"/> + <border name="button_border" left="1" right="1" top="1" bottom="1"/> +</frame_geometry> + +<!-- button inside padding --> +<constant name="ButtonIPad" value="4"/> + +<draw_ops name="focus_outline"> + <rectangle color="black" + x="left_width-1" y="top_height-1" + width="width-left_width-right_width+1" + height="height-top_height-bottom_height+1"/> +</draw_ops> + +<!-- ** interlace ** --> +<draw_ops name="title_tile"> + <tint color="black" x="0" y="0" width="width - 2" height="0" alpha="0.1"/> + <tint color="white" x="0" y="1" width="width - 2" height="1" alpha="0.05"/> +</draw_ops> + + +<draw_ops name="bevel_unfocused"> + <rectangle color="black" filled="false" + x="0" y="0" + width="width - 1" + height="height - 1"/> +</draw_ops> + +<draw_ops name="bevel"> + <rectangle color="black" filled="false" + x="0" y="0" + width="width - 1" + height="top_height - 1"/> + <rectangle color="black" filled="false" + x="0" y="0" + width="width - 1" + height="height - 1"/> + <rectangle color="gtk:bg[NORMAL]" filled="true" + x="1" y="1" + width="width - 3" + height="height - 2"/> + <rectangle color="gtk:bg[SELECTED]" filled="true" + x="1" y="1" + width="width - 2" + height="top_height - 2"/> + + <!--<tile name="title_tile" tile_width="width" tile_height="2" x="1" y="1" width="width - 2" height="title_height + 5"/>--> + + <tint color="white" x="1" y="1" width="1" height="top_height - 1" alpha="0.2"/> + <tint color="white" x="1" y="1" width="width - 2" height="1" alpha="0.2"/> + <tint color="black" x="1" y="top_height - 2" width="width - 1" height="1" alpha="0.2"/> + <tint color="black" x="width - 2" y="1" width="1" height="top_height - 1" alpha="0.2"/> +</draw_ops> + +<draw_ops name="round_bevel"> + <include name="bevel"/> + <include name="focus_outline"/> + +</draw_ops> + +<!-- ::: TITLES ::: --> + +<draw_ops name="title_bg"> + <!-- tile name="title_tile" tile_width="4" tile_height="10" x="0" y="2" width="(width-title_width)/2-4" height="11"/> + <tile name="title_tile" tile_width="4" tile_height="10" x="(width-title_width)/2+title_width+4" y="2" width="(width-title_width)/2-4" height="11"/ --> +</draw_ops> + +<!-- hush! nothing to see here! move on! :^) --> +<draw_ops name="title_text"> + <title color="gtk:text[SELECTED]" + x="0" + y="(((height - title_height) / 2) `max` 0)"/> +</draw_ops> + +<draw_ops name="title_text_unfocused"> + <title color="gtk:fg[ACTIVE]" + x="0" + y="(((height - title_height) / 2) `max` 0)"/> +</draw_ops> + + +<draw_ops name="title"> + <include name="title_bg"/> + <include name="title_text"/> +</draw_ops> + +<draw_ops name="title_unfocused"> + <include name="title_text_unfocused"/> +</draw_ops> + +<!-- ::: BUTTONS ::: --> + + +<draw_ops name="menu_button_icon"> +<gtk_arrow state="selected" shadow="none" arrow="down" + x="4" + y="5" + width="width - 8" height="height - 8"/> +</draw_ops> +<draw_ops name="menu_button_icon_unfocused"> +<gtk_arrow state="insensitive" shadow="none" arrow="down" + x="4" + y="5" + width="width - 8" height="height - 8"/> +</draw_ops> + +<draw_ops name="button_bg_prelight"> + <tint color="white" x="0" y="0" width="width" height="height" alpha="0.3"/> +</draw_ops> + +<draw_ops name="menu_button_normal"> + <include name="menu_button_icon"/> +</draw_ops> +<draw_ops name="menu_button_prelight"> + <include name="button_bg_prelight"/> + <include name="menu_button_icon"/> +</draw_ops> +<draw_ops name="menu_button_pressed"> + <include name="menu_button_icon"/> +</draw_ops> +<draw_ops name="menu_button_unfocused"> + <include name="menu_button_icon_unfocused"/> +</draw_ops> + +<draw_ops name="close_button_icon"> + <line color="gtk:fg[SELECTED]" width="2" + x1="ButtonIPad" y1="ButtonIPad" x2="width-ButtonIPad-1" y2="height - ButtonIPad-1"/> + <line color="gtk:fg[SELECTED]" width="1" + x1="ButtonIPad" y1="ButtonIPad" x2="width-ButtonIPad" y2="height - ButtonIPad"/> + <line color="gtk:fg[SELECTED]" width="2" + x1="ButtonIPad" y1="height - ButtonIPad-1" x2="width-ButtonIPad-1" y2="ButtonIPad"/> + <line color="gtk:fg[SELECTED]" width="1" + x1="ButtonIPad" y1="height - ButtonIPad-1" x2="width-ButtonIPad" y2="ButtonIPad - 1"/> +</draw_ops> + +<draw_ops name="close_button_icon_unfocused"> + <line color="gtk:fg[INSENSITIVE]" width="2" + x1="ButtonIPad" y1="ButtonIPad" x2="width-ButtonIPad-1" y2="height - ButtonIPad-1"/> + <line color="gtk:fg[INSENSITIVE]" width="1" + x1="ButtonIPad" y1="ButtonIPad" x2="width-ButtonIPad" y2="height - ButtonIPad"/> + <line color="gtk:fg[INSENSITIVE]" width="2" + x1="ButtonIPad" y1="height - ButtonIPad-1" x2="width-ButtonIPad-1" y2="ButtonIPad"/> + <line color="gtk:fg[INSENSITIVE]" width="1" + x1="ButtonIPad" y1="height - ButtonIPad-1" x2="width-ButtonIPad" y2="ButtonIPad - 1"/> +</draw_ops> + +<draw_ops name="close_button_normal"> + <include name="close_button_icon"/> +</draw_ops> +<draw_ops name="close_button_prelight"> + <include name="button_bg_prelight"/> + <include name="close_button_icon"/> +</draw_ops> +<draw_ops name="close_button_pressed"> + <include name="close_button_icon_unfocused"/> +</draw_ops> +<draw_ops name="close_button_unfocused"> + <include name="close_button_icon_unfocused"/> +</draw_ops> + +<draw_ops name="maximize_button_icon"> + <rectangle color="gtk:fg[SELECTED]" filled="false" + x="ButtonIPad" y="ButtonIPad" width="width-ButtonIPad*2-1" height="height-ButtonIPad*2-1"/> + <line color="gtk:fg[SELECTED]" width="1" + x1="ButtonIPad + 1" y1="ButtonIPad + 1" x2="width-ButtonIPad" y2="ButtonIPad + 1"/> +</draw_ops> + +<draw_ops name="maximize_button_icon_unfocused"> + <rectangle color="gtk:fg[INSENSITIVE]" filled="false" + x="ButtonIPad" y="ButtonIPad" width="width-ButtonIPad*2-1" height="height-ButtonIPad*2-1"/> + <line color="gtk:fg[INSENSITIVE]" width="1" + x1="ButtonIPad + 1" y1="ButtonIPad + 1" x2="width-ButtonIPad" y2="ButtonIPad + 1"/> +</draw_ops> + +<draw_ops name="maximize_button_normal"> + <include name="maximize_button_icon"/> +</draw_ops> +<draw_ops name="maximize_button_prelight"> + <include name="button_bg_prelight"/> + <include name="maximize_button_icon"/> +</draw_ops> +<draw_ops name="maximize_button_pressed"> + <include name="maximize_button_icon_unfocused"/> +</draw_ops> +<draw_ops name="maximize_button_unfocused"> + <include name="maximize_button_icon_unfocused"/> +</draw_ops> + +<draw_ops name="restore_button_icon"> + + <rectangle color="gtk:fg[SELECTED]" filled="false" + x="ButtonIPad + 2" y="ButtonIPad + 2" width="width-ButtonIPad*2-5" +height="height-ButtonIPad*2-5"/> + <line color="gtk:fg[SELECTED]" width="1" + x1="ButtonIPad + 3" y1="ButtonIPad + 3" x2="width-ButtonIPad - 3" y2="ButtonIPad + 3"/> + +</draw_ops> + +<draw_ops name="restore_button_icon_unfocused"> + <rectangle color="gtk:fg[INSENSITIVE]" filled="false" + x="ButtonIPad + 2" y="ButtonIPad + 2" width="width-ButtonIPad*2-5" +height="height-ButtonIPad*2-5"/> + <line color="gtk:fg[INSENSITIVE]" width="1" + x1="ButtonIPad + 3" y1="ButtonIPad + 3" x2="width-ButtonIPad - 3" y2="ButtonIPad + 3"/> + +</draw_ops> + +<draw_ops name="restore_button_normal"> + <include name="restore_button_icon"/> +</draw_ops> +<draw_ops name="restore_button_prelight"> + <include name="restore_button_icon"/> + <include name="button_bg_prelight"/> +</draw_ops> +<draw_ops name="restore_button_pressed"> + <include name="restore_button_icon_unfocused"/> +</draw_ops> +<draw_ops name="restore_button_unfocused"> + <include name="restore_button_icon_unfocused"/> +</draw_ops> + +<draw_ops name="minimize_button_icon"> + <rectangle color="gtk:fg[SELECTED]" filled="true" + x="ButtonIPad" y="height - ButtonIPad - 2" width="width-ButtonIPad*2" height="2"/> +</draw_ops> + +<draw_ops name="minimize_button_icon_unfocused"> + <rectangle color="gtk:fg[INSENSITIVE]" filled="true" + x="ButtonIPad" y="height - ButtonIPad - 2" width="width-ButtonIPad*2" height="2"/> +</draw_ops> + +<draw_ops name="minimize_button_normal"> + <include name="minimize_button_icon"/> +</draw_ops> +<draw_ops name="minimize_button_prelight"> + <include name="button_bg_prelight"/> + <include name="minimize_button_icon"/> +</draw_ops> +<draw_ops name="minimize_button_pressed"> + <include name="minimize_button_icon_unfocused"/> +</draw_ops> +<draw_ops name="minimize_button_unfocused"> + <include name="minimize_button_icon_unfocused"/> +</draw_ops> + +<draw_ops name="blank"> +<!-- nothing --> +</draw_ops> + +<frame_style name="normal" geometry="normal"> + <piece position="entire_background" draw_ops="bevel_unfocused"/> + <piece position="title" draw_ops="title_unfocused"/> + <button function="close" state="normal" draw_ops="close_button_unfocused"/> + <button function="close" state="pressed" draw_ops="close_button_pressed"/> + <button function="maximize" state="normal" draw_ops="maximize_button_unfocused"/> + <button function="maximize" state="pressed" draw_ops="maximize_button_pressed"/> + <button function="minimize" state="normal" draw_ops="minimize_button_unfocused"/> + <button function="minimize" state="pressed" draw_ops="minimize_button_pressed"/> + <button function="menu" state="normal" draw_ops="menu_button_unfocused"/> + <button function="menu" state="pressed" draw_ops="menu_button_pressed"/> +</frame_style> + +<frame_style name="focused" geometry="normal" parent="normal"> + <piece position="entire_background" draw_ops="round_bevel"/> + <piece position="title" draw_ops="title"/> + <button function="close" state="normal" draw_ops="close_button_normal"/> + <button function="close" state="prelight" draw_ops="close_button_prelight"/> + <button function="maximize" state="normal" draw_ops="maximize_button_normal"/> + <button function="maximize" state="prelight" draw_ops="maximize_button_prelight"/> + <button function="minimize" state="normal" draw_ops="minimize_button_normal"/> + <button function="minimize" state="prelight" draw_ops="minimize_button_prelight"/> + <button function="menu" state="normal" draw_ops="menu_button_normal"/> + <button function="menu" state="prelight" draw_ops="menu_button_prelight"/> +</frame_style> + +<frame_style name="normal_maximized" geometry="normal_maximized"> + <piece position="entire_background" draw_ops="bevel_unfocused"/> + <piece position="title" draw_ops="title_unfocused"/> + <button function="close" state="normal" draw_ops="close_button_unfocused"/> + <button function="close" state="pressed" draw_ops="close_button_pressed"/> + <button function="maximize" state="normal" draw_ops="restore_button_unfocused"/> + <button function="maximize" state="pressed" draw_ops="restore_button_pressed"/> + <button function="maximize" state="prelight" draw_ops="restore_button_prelight"/> + <button function="minimize" state="normal" draw_ops="minimize_button_unfocused"/> + <button function="minimize" state="pressed" draw_ops="minimize_button_pressed"/> + <button function="menu" state="normal" draw_ops="menu_button_unfocused"/> + <button function="menu" state="pressed" draw_ops="menu_button_pressed"/> +</frame_style> + +<frame_style name="focused_maximized" geometry="normal_maximized" parent="normal_maximized"> + <piece position="entire_background" draw_ops="bevel"/> + <piece position="title" draw_ops="title"/> + <button function="close" state="normal" draw_ops="close_button_normal"/> + <button function="close" state="prelight" draw_ops="close_button_prelight"/> + <button function="minimize" state="normal" draw_ops="minimize_button_normal"/> + <button function="minimize" state="prelight" draw_ops="minimize_button_prelight"/> + <button function="maximize" state="normal" draw_ops="restore_button_normal"/> + <button function="maximize" state="pressed" draw_ops="restore_button_pressed"/> + <button function="maximize" state="prelight" draw_ops="restore_button_prelight"/> + <button function="menu" state="normal" draw_ops="menu_button_normal"/> + <button function="menu" state="prelight" draw_ops="menu_button_prelight"/> +</frame_style> + +<frame_style name="border" geometry="border" parent="normal"> + <piece position="entire_background" draw_ops="bevel_unfocused"/> + <piece position="title" draw_ops="blank"/> +</frame_style> + +<frame_style_set name="normal"> + <frame focus="yes" state="normal" resize="both" style="focused"/> + <frame focus="no" state="normal" resize="both" style="normal"/> + <frame focus="yes" state="maximized" style="focused_maximized"/> + <frame focus="no" state="maximized" style="normal_maximized"/> + <frame focus="yes" state="shaded" style="focused"/> + <frame focus="no" state="shaded" style="normal"/> + <frame focus="yes" state="maximized_and_shaded" style="focused_maximized"/> + <frame focus="no" state="maximized_and_shaded" style="normal_maximized"/> +</frame_style_set> + +<frame_style_set name="utility" parent="normal"> +<frame focus="yes" state="normal" resize="both" style="focused"/> +<frame focus="no" state="normal" resize="both" style="normal"/> +<!-- this is a bunch of crack since utility windows shouldn't be maximized --> +<frame focus="yes" state="maximized" style="focused"/> +<frame focus="no" state="maximized" style="normal"/> +<frame focus="yes" state="shaded" style="focused"/> +<frame focus="no" state="shaded" style="normal"/> +<frame focus="yes" state="maximized_and_shaded" style="focused"/> +<frame focus="no" state="maximized_and_shaded" style="normal"/> +</frame_style_set> + +<frame_style_set name="border"> +<frame focus="yes" state="normal" resize="both" style="border"/> +<frame focus="no" state="normal" resize="both" style="border"/> +<frame focus="yes" state="maximized" style="border"/> +<frame focus="no" state="maximized" style="border"/> +<frame focus="yes" state="shaded" style="border"/> +<frame focus="no" state="shaded" style="border"/> +<frame focus="yes" state="maximized_and_shaded" style="border"/> +<frame focus="no" state="maximized_and_shaded" style="border"/> +</frame_style_set> + +<window type="normal" style_set="normal"/> +<window type="dialog" style_set="normal"/> +<window type="modal_dialog" style_set="normal"/> +<window type="menu" style_set="normal"/> +<window type="utility" style_set="normal"/> +<window type="border" style_set="border"/> + +<menu_icon function="close" state="normal" draw_ops="close_button_icon_unfocused"/> +<menu_icon function="maximize" state="normal" draw_ops="maximize_button_icon_unfocused"/> +<menu_icon function="unmaximize" state="normal" draw_ops="restore_button_icon_unfocused"/> +<menu_icon function="minimize" state="normal" draw_ops="minimize_button_icon_unfocused"/> + +</marco_theme> |