diff options
Diffstat (limited to 'desktop-themes/ContrastHigh/metacity-1')
3 files changed, 0 insertions, 2282 deletions
diff --git a/desktop-themes/ContrastHigh/metacity-1/Makefile.am b/desktop-themes/ContrastHigh/metacity-1/Makefile.am deleted file mode 100644 index 271c86df..00000000 --- a/desktop-themes/ContrastHigh/metacity-1/Makefile.am +++ /dev/null @@ -1,7 +0,0 @@ -themedir = $(datadir)/themes/ContrastHigh/metacity-1 - -theme_DATA = \ - metacity-theme-1.xml \ - metacity-theme-3.xml - -EXTRA_DIST = $(theme_DATA) diff --git a/desktop-themes/ContrastHigh/metacity-1/metacity-theme-1.xml b/desktop-themes/ContrastHigh/metacity-1/metacity-theme-1.xml deleted file mode 100644 index 11a8c70e..00000000 --- a/desktop-themes/ContrastHigh/metacity-1/metacity-theme-1.xml +++ /dev/null @@ -1,350 +0,0 @@ -<?xml version="1.0"?> -<metacity_theme> -<info> - <name>ContrastHigh</name> - <author>Havoc Pennington <[email protected]></author> - <copyright>Â Havoc Pennington, 2002</copyright> - <date>February 3, 2002</date> - <description>Simple low-overhead default theme that comes with Metacity.</description> -</info> - -<frame_geometry name="normal" rounded_top_left="false" rounded_top_right="false" rounded_bottom_left="false" rounded_bottom_right="false"> - <distance name="left_width" value="6"/> - <distance name="right_width" value="6"/> - <distance name="bottom_height" value="7"/> - <distance name="left_titlebar_edge" value="4"/> - <distance name="right_titlebar_edge" value="1"/> - <aspect_ratio name="button" value="1.0"/> - <distance name="title_vertical_pad" value="8"/> - <border name="title_border" left="3" right="4" top="4" bottom="3"/> - <border name="button_border" left="0" right="0" top="1" bottom="1"/> -</frame_geometry> - -<!-- strip borders off the normal geometry --> -<frame_geometry name="normal_small_borders" parent="normal"> - <distance name="left_width" value="0"/> - <distance name="right_width" value="0"/> - <distance name="bottom_height" value="0"/> - <distance name="left_titlebar_edge" value="0"/> - <distance name="right_titlebar_edge" value="0"/> -</frame_geometry> - -<frame_geometry name="utility" title_scale="xx-small"> - <distance name="left_width" value="3"/> - <distance name="right_width" value="3"/> - <distance name="bottom_height" value="4"/> - <distance name="left_titlebar_edge" value="3"/> - <distance name="right_titlebar_edge" value="3"/> - <distance name="button_width" value="11"/> - <distance name="button_height" value="11"/> - <distance name="title_vertical_pad" value="1"/> - <border name="title_border" left="3" right="4" top="3" bottom="3"/> - <border name="button_border" left="0" right="0" top="1" bottom="1"/> -</frame_geometry> - -<frame_geometry name="border" has_title="false"> - <distance name="left_width" value="4"/> - <distance name="right_width" value="4"/> - <distance name="bottom_height" value="4"/> - <distance name="left_titlebar_edge" value="0"/> - <distance name="right_titlebar_edge" value="0"/> - <distance name="button_width" value="0"/> - <distance name="button_height" value="0"/> - <distance name="title_vertical_pad" value="4"/> - <border name="title_border" left="0" right="0" top="0" bottom="0"/> - <border name="button_border" left="0" right="0" top="0" bottom="0"/> -</frame_geometry> - -<!-- define constants --> -<constant name="ArrowSpacer" value="8"/> -<constant name="MinArrowSize" value="7"/> -<constant name="ButtonIPad" value="6"/> -<constant name="ThickLineWidth" value="3"/> -<constant name="IconTitleSpacing" value="2"/> -<constant name="SpacerWidth" value="6"/> -<constant name="SpacerHeight" value="9"/> -<constant name="SpacerOffset" value="4"/> - -<!-- Buttons --> - -<draw_ops name="button_pressed_bg"> - <gtk_box state="active" shadow="in" x="0" y="0" width="width" height="height"/> -</draw_ops> - -<draw_ops name="menu_button"> - <gtk_arrow state="normal" shadow="out" arrow="down" - x="ArrowSpacer `min` (width-MinArrowSize)/2" - y="ArrowSpacer `min` (height-MinArrowSize)/2" - width="(width-(ArrowSpacer*2)) `max` MinArrowSize" - height="(height-(ArrowSpacer*2)) `max` MinArrowSize"/> -</draw_ops> - -<draw_ops name="menu_button_pressed"> - <include name="menu_button"/> -</draw_ops> - -<draw_ops name="minimize_button"> - <line color="gtk:bg[NORMAL]" - x1="ButtonIPad" - y1="height - ButtonIPad - ThickLineWidth + 1" - x2="width - ButtonIPad" - y2="height - ButtonIPad - ThickLineWidth + 1" - width="3"/> <!-- FIXME allow a constant here --> -</draw_ops> - -<draw_ops name="minimize_button_pressed"> - <include name="minimize_button"/> -</draw_ops> - -<draw_ops name="maximize_button"> - <rectangle color="gtk:bg[NORMAL]" filled="false" - x="ButtonIPad" y="ButtonIPad" width="width-ButtonIPad*2-1" height="height-ButtonIPad*2-1"/> - <line color="gtk:bg[NORMAL]" width="3" - x1="ButtonIPad" y1="ButtonIPad+1" x2="width-ButtonIPad" y2="ButtonIPad+1"/> -</draw_ops> - -<draw_ops name="maximize_button_pressed"> - <include name="maximize_button"/> -</draw_ops> - -<draw_ops name="mini_window_icon"> - <rectangle color="gtk:fg[NORMAL]" filled="true" - x="0" y="0" width="width-1" height="height-1"/> - <rectangle color="gtk:bg[NORMAL]" filled="false" - x="0" y="0" width="width-1" height="height-1"/> - <line color="gtk:fg[NORMAL]" width="2" - x1="0" y1="1" x2="width" y2="1"/> -</draw_ops> - -<draw_ops name="restore_button"> - <include name="mini_window_icon" - x="ButtonIPad" y="ButtonIPad" - width="width - 5 - ButtonIPad" - height="height - 5 - ButtonIPad"/> - <include name="mini_window_icon" - x="3 + ButtonIPad" y="3 + ButtonIPad" - width="width - 5 - ButtonIPad" - height="height - 5 - ButtonIPad"/> -</draw_ops> - -<draw_ops name="restore_button_pressed"> - <include name="restore_button"/> -</draw_ops> - -<draw_ops name="close_button"> - <line color="gtk:bg[NORMAL]" - x1="ButtonIPad" y1="ButtonIPad" - x2="width - ButtonIPad - 1" y2="height - ButtonIPad - 1" - width="1"/> - <line color="gtk:bg[NORMAL]" - x1="ButtonIPad" y1="height - ButtonIPad - 1" - x2="width - ButtonIPad - 1" y2="ButtonIPad" - width="1"/> -</draw_ops> - -<draw_ops name="close_button_pressed"> - <include name="close_button"/> -</draw_ops> - -<draw_ops name="outer_bevel"> - <rectangle color="gtk:fg[NORMAL]" - x="0" y="0" width="width-1" height="height-1"/> - <line color="gtk:light[NORMAL]" - x1="1" y1="1" x2="1" y2="height-2"/> - <line color="gtk:light[NORMAL]" - x1="1" y1="1" x2="width-2" y2="1"/> - <line color="gtk:dark[NORMAL]" - x1="width-2" y1="1" x2="width-2" y2="height-2"/> - <line color="gtk:dark[NORMAL]" - x1="1" y1="height-2" x2="width-2" y2="height-2"/> -</draw_ops> - -<draw_ops name="blank"> -<!-- nothing --> -</draw_ops> - -<draw_ops name="focus_outline"> - <rectangle color="gtk:bg[NORMAL]" - x="left_width-1" y="top_height-1" - width="width-left_width-right_width+1" - height="height-top_height-bottom_height+1"/> -</draw_ops> - -<draw_ops name="focus_background"> - <include name="outer_bevel"/> - <include name="focus_outline"/> -</draw_ops> - -<draw_ops name="background_unfocused"> - <include name="outer_bevel"/> - <include name="focus_outline"/> -</draw_ops> - -<draw_ops name="title_gradient"> - <gradient type="diagonal" x="0" y="0" width="width-SpacerWidth" height="height"> - <color value="blend/gtk:bg[NORMAL]/gtk:bg[SELECTED]/0.6"/> - <color value="gtk:bg[SELECTED]"/> - </gradient> -</draw_ops> - -<draw_ops name="title_spacer"> - <gtk_vline state="normal" x="width+1-SpacerWidth/2" - y1="SpacerOffset" - y2="height - SpacerOffset"/> -</draw_ops> - -<draw_ops name="title_text_focused_with_icon"> - <clip x="0" y="0" width="width-SpacerWidth" height="height"/> - <title color="gtk:fg[SELECTED]" - x="(0 `max` (width-title_width-mini_icon_width-IconTitleSpacing)) / 2 + mini_icon_width + IconTitleSpacing" - y="((height - title_height) / 2) `max` 0"/> - <icon x="(0 `max` (width-title_width-mini_icon_width-IconTitleSpacing)) / 2" - y="(height-mini_icon_height) / 2" - width="mini_icon_width" height="mini_icon_height"/> -</draw_ops> - -<draw_ops name="title_text_focused_no_icon"> - <clip x="0" y="0" width="width-SpacerWidth" height="height"/> - <title color="gtk:fg[SELECTED]" - x="(0 `max` (width-title_width)) / 2" - y="((height - title_height) / 2) `max` 0"/> -</draw_ops> - -<draw_ops name="title_text_with_icon"> - <clip x="0" y="0" width="width-SpacerWidth" height="height"/> - <title color="gtk:bg[NORMAL]" - x="(0 `max` (width-title_width-mini_icon_width-IconTitleSpacing)) / 2 + mini_icon_width + IconTitleSpacing" - y="((height - title_height) / 2) `max` 0"/> - <icon x="(0 `max` (width-title_width-mini_icon_width-IconTitleSpacing)) / 2" - y="(height-mini_icon_height) / 2" - width="mini_icon_width" height="mini_icon_height"/> -</draw_ops> - -<draw_ops name="title_text_no_icon"> - <clip x="0" y="0" width="width-SpacerWidth" height="height"/> - <title color="gtk:fg[NORMAL]" - x="(0 `max` (width-title_width)) / 2" - y="((height - title_height) / 2) `max` 0"/> -</draw_ops> - -<draw_ops name="title_normal"> - <include name="title_spacer"/> - <include name="title_text_with_icon"/> -</draw_ops> - -<draw_ops name="title_focused"> - <include name="title_gradient"/> - <include name="title_spacer"/> - <include name="title_text_focused_with_icon"/> -</draw_ops> - -<draw_ops name="title_utility"> - <include name="title_spacer"/> - <include name="title_text_no_icon"/> -</draw_ops> - -<draw_ops name="title_utility_focused"> - <include name="title_gradient"/> - <include name="title_spacer"/> - <include name="title_text_focused_no_icon"/> -</draw_ops> - -<frame_style name="normal_unfocused" geometry="normal"> - <piece position="entire_background" draw_ops="background_unfocused"/> - <piece position="title" draw_ops="title_normal"/> - - <!-- we don't specify for prelight, so normal is used --> - <button function="left_left_background" state="pressed" draw_ops="button_pressed_bg"/> - <button function="left_middle_background" state="pressed" draw_ops="button_pressed_bg"/> - <button function="left_right_background" state="pressed" draw_ops="button_pressed_bg"/> - <button function="right_left_background" state="pressed" draw_ops="button_pressed_bg"/> - <button function="right_middle_background" state="pressed" draw_ops="button_pressed_bg"/> - <button function="right_right_background" state="pressed" draw_ops="button_pressed_bg"/> - - <button function="close" state="normal" draw_ops="close_button"/> - <button function="close" state="pressed" draw_ops="close_button_pressed"/> - <button function="minimize" state="normal" draw_ops="minimize_button"/> - <button function="minimize" state="pressed" draw_ops="minimize_button_pressed"/> - <button function="maximize" state="normal" draw_ops="maximize_button"/> - <button function="maximize" state="pressed" draw_ops="maximize_button_pressed"/> - <button function="menu" state="normal" draw_ops="menu_button"/> - <button function="menu" state="pressed" draw_ops="menu_button_pressed"/> -</frame_style> - -<frame_style name="normal_focused" geometry="normal" parent="normal_unfocused"> - <piece position="entire_background" draw_ops="focus_background"/> - <piece position="title" draw_ops="title_focused"/> -</frame_style> - -<frame_style name="maximized_unfocused" geometry="normal_small_borders" parent="normal_unfocused"> - <piece position="entire_background" draw_ops="blank"/> - <button function="maximize" state="normal" draw_ops="restore_button"/> - <button function="maximize" state="pressed" draw_ops="restore_button_pressed"/> -</frame_style> - -<frame_style name="maximized_focused" geometry="normal_small_borders" parent="normal_focused"> - <piece position="entire_background" draw_ops="focus_outline"/> - <button function="maximize" state="normal" draw_ops="restore_button"/> - <button function="maximize" state="pressed" draw_ops="restore_button_pressed"/> -</frame_style> - -<frame_style name="utility_unfocused" geometry="utility" parent="normal_unfocused"> - <piece position="title" draw_ops="title_utility"/> -</frame_style> - -<frame_style name="utility_focused" geometry="utility" parent="normal_focused"> - <piece position="title" draw_ops="title_utility_focused"/> -</frame_style> - -<frame_style name="border" geometry="border" parent="normal_unfocused"> - <piece position="entire_background" draw_ops="outer_bevel"/> - <piece position="title" draw_ops="blank"/> -</frame_style> - -<frame_style_set name="normal"> -<frame focus="yes" state="normal" resize="both" style="normal_focused"/> -<frame focus="no" state="normal" resize="both" style="normal_unfocused"/> -<frame focus="yes" state="maximized" style="maximized_focused"/> -<frame focus="no" state="maximized" style="maximized_unfocused"/> -<frame focus="yes" state="shaded" style="normal_focused"/> -<frame focus="no" state="shaded" style="normal_unfocused"/> -<frame focus="yes" state="maximized_and_shaded" style="maximized_focused"/> -<frame focus="no" state="maximized_and_shaded" style="maximized_unfocused"/> -</frame_style_set> - -<frame_style_set name="utility" parent="normal"> -<frame focus="yes" state="normal" resize="both" style="utility_focused"/> -<frame focus="no" state="normal" resize="both" style="utility_unfocused"/> -<!-- this is a bunch of crack since utility windows shouldn't be maximized --> -<frame focus="yes" state="maximized" style="utility_focused"/> -<frame focus="no" state="maximized" style="utility_unfocused"/> -<frame focus="yes" state="shaded" style="utility_focused"/> -<frame focus="no" state="shaded" style="utility_unfocused"/> -<frame focus="yes" state="maximized_and_shaded" style="utility_focused"/> -<frame focus="no" state="maximized_and_shaded" style="utility_unfocused"/> -</frame_style_set> - -<frame_style_set name="border"> -<frame focus="yes" state="normal" resize="both" style="border"/> -<frame focus="no" state="normal" resize="both" style="border"/> -<frame focus="yes" state="maximized" style="border"/> -<frame focus="no" state="maximized" style="border"/> -<frame focus="yes" state="shaded" style="border"/> -<frame focus="no" state="shaded" style="border"/> -<frame focus="yes" state="maximized_and_shaded" style="border"/> -<frame focus="no" state="maximized_and_shaded" style="border"/> -</frame_style_set> - -<window type="normal" style_set="normal"/> -<window type="dialog" style_set="normal"/> -<window type="modal_dialog" style_set="normal"/> -<window type="menu" style_set="normal"/> -<window type="utility" style_set="utility"/> -<window type="border" style_set="border"/> - -<menu_icon function="close" state="normal" draw_ops="close_button"/> -<menu_icon function="maximize" state="normal" draw_ops="maximize_button"/> -<menu_icon function="unmaximize" state="normal" draw_ops="restore_button"/> -<menu_icon function="minimize" state="normal" draw_ops="minimize_button"/> - -</metacity_theme> diff --git a/desktop-themes/ContrastHigh/metacity-1/metacity-theme-3.xml b/desktop-themes/ContrastHigh/metacity-1/metacity-theme-3.xml deleted file mode 100644 index 86689ff7..00000000 --- a/desktop-themes/ContrastHigh/metacity-1/metacity-theme-3.xml +++ /dev/null @@ -1,1925 +0,0 @@ -<?xml version="1.0"?> -<metacity_theme> -<info> - <name>ContrastHigh</name> - <author>GNOME Art Team <art.gnome.org></author> - <copyright>Â Intel, Â Red Hat, Lapo Calamandrei</copyright> - <date>2012</date> - <description>ContrastHigh MATE window theme</description> -</info> - -<!-- meaningfull constants --> - -<constant name="C_border_focused" value="gtk:custom(wm_border_color,#000000)" /> -<constant name="C_border_unfocused" value="gtk:custom(wm_border_backdrop_color,#babdb6)" /> -<constant name="C_titlebar_unfocused" value="gtk:custom(wm_border_backdrop_color,#babdb6)" /> -<constant name="C_title_focused" value="gtk:custom(wm_title,gtk:fg[NORMAL])" /> -<constant name="C_title_unfocused" value="blend/gtk:text[NORMAL]/gtk:bg[NORMAL]/0.7" /> -<!-- color of the button icons --> -<constant name="C_icons_focused" value="gtk:custom(wm_button_fg,gtk:text[NORMAL])" /> -<constant name="C_icons_focused_prelight" value="gtk:custom(wm_button_prelight_fg,#ffffff)" /> -<constant name="C_icons_focused_pressed" value="gtk:custom(wm_button_pressed_fg,#d6d6d6)" /> -<constant name="C_icons_unfocused" value="blend/gtk:text[NORMAL]/gtk:bg[NORMAL]/0.7" /> -<constant name="C_icons_unfocused_prelight" value="blend/gtk:bg[NORMAL]/gtk:fg[NORMAL]/0.3" /> -<constant name="C_icons_unfocused_pressed" value="blend/#000000/gtk:bg[NORMAL]/0.7" /> -<constant name="D_icons_unfocused_offset" value="1" /> <!-- offset of the unfocused icons --> -<constant name="D_icons_shrink" value="0" /> <!-- increasing this value makes the icons in buttons smaller --> -<constant name="D_icons_grow" value="0" /> <!-- increasing this value makes the icons in buttons bigger --> -<!-- geometries --> - -<frame_geometry name="normal" title_scale="medium" rounded_top_left="4" rounded_top_right="4"> - <distance name="left_width" value="2" /> - <distance name="right_width" value="2" /> - <distance name="bottom_height" value="2" /> - <distance name="left_titlebar_edge" value="0"/> - <distance name="right_titlebar_edge" value="0"/> - <distance name="title_vertical_pad" value="9"/> - <border name="title_border" left="10" right="10" top="0" bottom="2"/> - <border name="button_border" left="0" right="0" top="0" bottom="2"/> - <aspect_ratio name="button" value="1"/> -</frame_geometry> - -<frame_geometry name="normal_unfocused" title_scale="medium" rounded_top_left="4" rounded_top_right="4" parent="normal"> - <distance name="left_titlebar_edge" value="1"/> - <distance name="right_titlebar_edge" value="1"/> -</frame_geometry> - -<frame_geometry name="max" title_scale="medium" parent="normal" rounded_top_left="false" rounded_top_right="false"> - <distance name="left_width" value="0" /> - <distance name="right_width" value="0" /> - <distance name="left_titlebar_edge" value="0"/> - <distance name="right_titlebar_edge" value="0"/> - <distance name="title_vertical_pad" value="8"/> <!-- - This needs to be 1 less then the - title_vertical_pad on normal state - or you'll have bigger buttons --> - <border name="title_border" left="10" right="10" top="1" bottom="2"/> - <border name="button_border" left="0" right="0" top="0" bottom="2"/> - <distance name="bottom_height" value="0" /> -</frame_geometry> - -<frame_geometry name="tiled_left" title_scale="medium" rounded_top_left="false" rounded_top_right="false" parent="max"> - <distance name="right_width" value="2" /> -</frame_geometry> - -<frame_geometry name="tiled_right" title_scale="medium" rounded_top_left="false" rounded_top_right="false" parent="max"> - <distance name="left_width" value="2" /> -</frame_geometry> - -<frame_geometry name="small" title_scale="small" parent="normal" rounded_top_left="false" rounded_top_right="false"> - <distance name="title_vertical_pad" value="7"/> - <border name="title_border" left="10" right="10" top="0" bottom="1"/> - <border name="button_border" left="0" right="0" top="0" bottom="2"/> -</frame_geometry> - -<frame_geometry name="small_unfocused" parent="small"> - <distance name="left_titlebar_edge" value="1"/> - <distance name="right_titlebar_edge" value="1"/> -</frame_geometry> - -<frame_geometry name="nobuttons" hide_buttons="true" parent="normal"> -</frame_geometry> - -<frame_geometry name="border" has_title="false" rounded_top_left="false" rounded_top_right="false" parent="normal" > - <distance name="left_width" value="2" /> - <distance name="right_width" value="2" /> - <distance name="bottom_height" value="2" /> - <border name="title_border" left="10" right="10" top="0" bottom="0" /> - <border name="button_border" left="0" right="0" top="0" bottom="0"/> - <distance name="title_vertical_pad" value="1" /> -</frame_geometry> - -<frame_geometry name="borderless" has_title="false" rounded_top_left="false" rounded_top_right="false" parent="normal" > - <distance name="left_width" value="0" /> - <distance name="right_width" value="0" /> - <distance name="bottom_height" value="0" /> - <distance name="title_vertical_pad" value="0" /> - <border name="button_border" left="0" right="0" top="0" bottom="0"/> - <border name="title_border" left="0" right="0" top="0" bottom="0" /> -</frame_geometry> - -<frame_geometry name="modal" title_scale="small" hide_buttons="true" rounded_top_left="false" rounded_top_right="false" parent="small"> - <distance name="title_vertical_pad" value="5"/> -</frame_geometry> - -<frame_geometry name="attached" title_scale="medium" hide_buttons="true" rounded_top_left="4" rounded_top_right="4" rounded_bottom_left="4" rounded_bottom_right="4" parent="normal"> - <distance name="title_vertical_pad" value="9"/> - <distance name="bottom_height" value="4"/> - <distance name="left_width" value="4"/> - <distance name="right_width" value="4"/> -</frame_geometry> - -<!-- drawing operations --> - - <!-- title --> - -<draw_ops name="title_focused"> - <title version="< 3.1" - x="(0 `max` ((width - title_width) / 2)) + 2" - y="(0 `max` ((height - title_height) / 2)) + 1" - color="C_title_focused" /> - <title version=">= 3.1" - x="(0 `max` ((frame_x_center - title_width / 2) `min` (width - title_width))) + 2" - y="(0 `max` ((height - title_height) / 2)) + 1" - ellipsize_width="width" - color="C_title_focused" /> -</draw_ops> - -<draw_ops name="title_unfocused"> - <title version="< 3.1" - x="(0 `max` ((width - title_width) / 2)) + 2" - y="(0 `max` ((height - title_height) / 2)) + 1" - color="C_title_unfocused"/> - <title version=">= 3.1" - x="(0 `max` ((frame_x_center - title_width/2) `min` (width - title_width))) + 2" - y="(0 `max` ((height - title_height) / 2)) + 1" - ellipsize_width="width" - color="C_title_unfocused"/> -</draw_ops> - - <!-- window decorations --> - -<draw_ops name="entire_background_focused"> - <!-- FIXME: insert a custom wm color here --> - <rectangle color="gtk:bg[NORMAL]" x="0" y="0" width="width" height="height" filled="true" /> -</draw_ops> - -<draw_ops name="entire_background_unfocused"> - <include name="entire_background_focused" /> -</draw_ops> - -<draw_ops name="titlebar_fill_focused"> - <!--<tint color="gtk:base[NORMAL]" alpha="1" x="0" y="0" width="width" height="height" /> --> -</draw_ops> - - -<draw_ops name="titlebar_fill_unfocused"> - <!-- <rectangle color="C_titlebar_unfocused" x="0" y="0" width="width" height="height" filled="true" /> --> -</draw_ops> - -<draw_ops name="titlebar_focused"> - <include name="titlebar_fill_focused" /> -</draw_ops> - -<draw_ops name="rounded_titlebar_focused"> - <include name="titlebar_fill_focused" /> -</draw_ops> - -<draw_ops name="rounded_titlebar_focused_alt"> - <include name="titlebar_fill_focused" /> -</draw_ops> - -<draw_ops name="border_focused"> - <rectangle color="#000000" x="0" y="0" width="width-1" height="height-1" filled="false" /> -</draw_ops> - -<draw_ops name="border_unfocused"> - <rectangle color="C_border_unfocused" x="0" y="0" width="width-1" height="height-1" filled="false" /> -</draw_ops> - -<draw_ops name="rounded_border_focused"> - <line color="C_border_focused" x1="4" y1="0" x2="width-5" y2="0" /> - <line color="C_border_focused" x1="4" y1="1" x2="width-5" y2="1" /> - <line color="C_border_focused" x1="0" y1="height-1" x2="width-1" y2="height-1" /> - <line color="C_border_focused" x1="0" y1="height-2" x2="width-1" y2="height-2" /> - <line color="C_border_focused" x1="0" y1="4" x2="0" y2="height-2" /> - <line color="C_border_focused" x1="1" y1="4" x2="1" y2="height-2" /> - <line color="C_border_focused" x1="width-1" y1="4" x2="width-1" y2="height-2" /> - <line color="C_border_focused" x1="width-2" y1="4" x2="width-2" y2="height-2" /> - <arc color="C_border_focused" x="0" y="0" width="8" height="8" start_angle="270" extent_angle="90" /> - <arc color="C_border_focused" x="1" y="1" width="6" height="6" start_angle="270" extent_angle="90" /> - <arc color="C_border_focused" x="0" y="0" width="8" height="8" start_angle="270" extent_angle="90" /> - <arc color="C_border_focused" x="1" y="1" width="6" height="6" start_angle="270" extent_angle="90" /> - 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color="C_icons_unfocused_prelight" /> - <rectangle - x="(width-width%3)/3+D_icons_shrink-D_icons_grow" y="(height-height%3)/3+3+D_icons_shrink-D_icons_grow" - width="2" height="height-2*(height-height%3)/3-6-D_icons_shrink+D_icons_grow" filled="true" - color="C_icons_unfocused_prelight" /> - <rectangle - x="width-(width-width%3)/3-2-D_icons_shrink+D_icons_grow" y="(height-height%3)/3+3+D_icons_shrink-D_icons_grow" - width="2" height="height-2*(height-height%3)/3-6-D_icons_shrink+D_icons_grow" filled="true" - color="C_icons_unfocused_prelight" /> -</draw_ops> - -<draw_ops name="shade_unfocused_prelight"> - <include name="shade_glyph_unfocused_prelight" y="D_icons_unfocused_offset" /> -</draw_ops> - -<draw_ops name="shade_glyph_unfocused_pressed"> - <rectangle - x="(width-width%3)/3+D_icons_shrink-D_icons_grow" y="(height-height%3)/3+D_icons_shrink-D_icons_grow" - width="width-2*(width-width%3)/3-2*D_icons_shrink+2*D_icons_grow" height="2" filled="true" - color="C_icons_unfocused_pressed" /> - <rectangle - x="(width-width%3)/3+D_icons_shrink-D_icons_grow" y="height-(height-height%3)/3-2-D_icons_shrink+D_icons_grow" - width="width-2*(width-width%3)/3-2*D_icons_shrink+2*D_icons_grow" height="2" filled="true" - color="C_icons_unfocused_pressed" /> - <rectangle - x="(width-width%3)/3+D_icons_shrink-D_icons_grow" y="(height-height%3)/3+3+D_icons_shrink-D_icons_grow" - width="2" height="height-2*(height-height%3)/3-6-D_icons_shrink+D_icons_grow" filled="true" - color="C_icons_unfocused_pressed" /> - <rectangle - x="width-(width-width%3)/3-2-D_icons_shrink+D_icons_grow" y="(height-height%3)/3+3+D_icons_shrink-D_icons_grow" - width="2" height="height-2*(height-height%3)/3-6-D_icons_shrink+D_icons_grow" filled="true" - color="C_icons_unfocused_pressed" /> -</draw_ops> - -<draw_ops name="shade_unfocused_pressed"> - <include name="shade_glyph_unfocused_pressed" y="D_icons_unfocused_offset" /> -</draw_ops> - - - <!-- button backgrounds --> - -<draw_ops name="button_fill"> <!-- button background --> - <tint color="gtk:custom(wm_button_bg,gtk:bg[NORMAL])" alpha="1" x="0" y="0" width="width" height="height-2" /> -</draw_ops> - -<draw_ops name="button_fill_prelight"> <!-- button background for prelight status --> - <tint color="gtk:custom(wm_button_prelight_bg,#000000)" alpha="1" x="0" y="0" width="width" height="height-2" /> -</draw_ops> - -<draw_ops name="button_bottom"> - <line x1="0" y1="height-2" x2="width-1" y2="height-2" color="C_border_focused" /> - <line x1="0" y1="height-3" x2="width-1" y2="height-3" color="C_border_focused" /> -</draw_ops> - -<draw_ops name="button_separator_left"> - <line x1="0" y1="0" x2="0" y2="height-3" color="C_border_focused" /> -</draw_ops> - -<draw_ops name="button_separator_right"> - <line x1="width-1" y1="0" x2="width-1" y2="height-3" color="C_border_focused" /> -</draw_ops> - - -<draw_ops name="button"> - <include name="button_fill" /> - <include name="button_separator_left" /> - <include name="button_separator_right" /> - <include name="button_bottom" /> -</draw_ops> - -<draw_ops name="button_prelight"> - <include name="button_fill_prelight" /> - <include name="button_bottom" /> -</draw_ops> - -<draw_ops name="button_pressed"> - <include name="button_fill_prelight" /> - <include name="button_bottom" /> -</draw_ops> - -<draw_ops name="button_inner_right_fill"> - <tint color="gtk:custom(wm_button_bg,gtk:bg[NORMAL])" alpha="1" x="2" y="0" width="width-2" height="height-3" /> -</draw_ops> - -<draw_ops name="button_inner_right_fill_prelight"> - <tint color="gtk:custom(wm_button_prelight_bg,gtk:fg[NORMAL])" alpha="1" x="2" y="0" width="width-2" height="height-3" /> -</draw_ops> - -<draw_ops name="button_inner_right_fill_pressed"> - <tint color="gtk:custom(wm_button_pressed_bg,gtk:text[NORMAL])" alpha="1" x="2" y="0" width="width-2" height="height-3" /> -</draw_ops> - -<draw_ops name="button_inner_right_border"> - <arc color="C_border_focused" x="0" y="height-10" width="8" height="8" start_angle="180" extent_angle="90" /> - <arc color="C_border_focused" x="1" y="height-9" width="6" height="6" start_angle="180" extent_angle="90" /> - <line color="C_border_focused" x1="0" y1="0" x2="0" y2="height-6"/> - <line color="C_border_focused" x1="1" y1="0" x2="1" y2="height-6"/> - <line x1="4" y1="height-2" x2="width-1" y2="height-2" color="C_border_focused" /> - <line x1="4" y1="height-3" x2="width-1" y2="height-3" color="C_border_focused" /> -</draw_ops> - -<draw_ops name="button_inner_right"> - <include name="button_inner_right_fill" /> - <include name="button_separator_right" /> - <include name="button_inner_right_border" /> -</draw_ops> - -<draw_ops name="button_inner_right_prelight"> - <include name="button_inner_right_fill_prelight" /> - <include name="button_separator_right" /> - <include name="button_inner_right_border" /> -</draw_ops> - -<draw_ops name="button_inner_right_pressed"> - <include name="button_inner_right_fill_pressed" /> - <include name="button_separator_right" /> - <include name="button_inner_right_border" /> -</draw_ops> - -<draw_ops name="button_inner_left_fill"> - <tint color="gtk:custom(wm_button_bg,gtk:bg[NORMAL])" alpha="1" x="1" y="0" width="width-2" height="height-3" /> -</draw_ops> - -<draw_ops name="button_inner_left_fill_prelight"> - <tint color="gtk:custom(wm_button_prelight_bg,gtk:fg[NORMAL])" alpha="1" x="1" y="0" width="width-2" height="height-3" /> -</draw_ops> - -<draw_ops name="button_inner_left_fill_pressed"> - <tint color="gtk:custom(wm_button_pressed_bg,gtk:text[NORMAL])" alpha="1" x="1" y="0" width="width-2" height="height-3" /> -</draw_ops> - -<draw_ops name="button_inner_left_border"> - <arc color="C_border_focused" x="width-9" y="height-10" width="8" height="8" start_angle="90" extent_angle="90" /> - <arc color="C_border_focused" x="width-8" y="height-9" width="6" height="6" start_angle="90" extent_angle="90" /> - <line color="C_border_focused" x1="width-1" y1="0" x2="width-1" y2="height-6"/> - <line color="C_border_focused" x1="width-2" y1="0" x2="width-2" y2="height-6"/> - <line x1="0" y1="height-2" x2="width-5" y2="height-2" color="C_border_focused" /> - <line x1="0" y1="height-3" x2="width-5" y2="height-3" color="C_border_focused" /> -</draw_ops> - -<draw_ops name="button_inner_left"> - <include name="button_inner_left_fill" /> - <include name="button_separator_left" /> - <include name="button_inner_left_border" /> -</draw_ops> - -<draw_ops name="button_inner_left_prelight"> - <include name="button_inner_left_fill_prelight" /> - <include name="button_separator_left" /> - <include name="button_inner_left_border" /> -</draw_ops> - -<draw_ops name="button_inner_left_pressed"> - <include name="button_inner_left_fill_pressed" /> - <include name="button_separator_left" /> - <include name="button_inner_left_border" /> -</draw_ops> - - -<!-- frame styles --> - -<frame_style name="normal_focused" geometry="normal"> - <piece position="entire_background" draw_ops="entire_background_focused" /> - <piece position="titlebar" draw_ops="rounded_titlebar_focused" /> - <piece position="title" draw_ops="title_focused" /> - <piece position="overlay" draw_ops="rounded_border_focused" /> - <button function="close" state="normal" draw_ops="close_focused" /> - <button function="close" state="prelight" draw_ops="close_focused_prelight" /> - <button function="close" state="pressed" draw_ops="close_focused_pressed" /> - <button function="maximize" state="normal" draw_ops="maximize_focused" /> - <button function="maximize" state="prelight" draw_ops="maximize_focused_prelight" /> - <button function="maximize" state="pressed" draw_ops="maximize_focused_pressed" /> - <button function="minimize" state="normal" draw_ops="minimize_focused" /> - <button function="minimize" state="prelight" draw_ops="minimize_focused_prelight" /> - <button function="minimize" state="pressed" draw_ops="minimize_focused_pressed" /> - <button function="menu" state="normal" draw_ops="menu_focused" /> - <button function="menu" state="prelight" draw_ops="menu_focused_prelight" /> - <button function="menu" state="pressed" draw_ops="menu_focused_pressed" /> - <button function="shade" state="normal" draw_ops="shade_focused" /> - <button function="shade" state="prelight" draw_ops="shade_focused_prelight" /> - <button function="shade" state="pressed" draw_ops="shade_focused_pressed" /> - <button function="unshade" state="normal" draw_ops="shade_focused" /> - <button function="unshade" state="prelight" draw_ops="shade_focused_prelight" /> - <button function="unshade" state="pressed" draw_ops="shade_focused_pressed" /> - - <button function="left_middle_background" state="normal" draw_ops="button"/> - <button function="left_middle_background" state="prelight" draw_ops="button_prelight"/> - <button function="left_middle_background" state="pressed" draw_ops="button_pressed"/> - <button function="left_right_background" state="normal" draw_ops="button_inner_left"/> - <button function="left_right_background" state="prelight" draw_ops="button_inner_left_prelight"/> - <button function="left_right_background" state="pressed" draw_ops="button_inner_left_pressed"/> - - <button function="right_middle_background" state="normal" draw_ops="button"/> - <button function="right_middle_background" state="prelight" draw_ops="button_prelight"/> - <button function="right_middle_background" state="pressed" draw_ops="button_pressed"/> - <button function="right_left_background" state="normal" draw_ops="button_inner_right"/> - <button function="right_left_background" state="prelight" draw_ops="button_inner_right_prelight"/> - <button function="right_left_background" state="pressed" draw_ops="button_inner_right_pressed"/> - - <button version=">= 3.3" function="left_single_background" state="normal" draw_ops="button_inner_left"/> - <button version=">= 3.3" function="left_single_background" state="prelight" draw_ops="button_inner_left_prelight"/> - <button version=">= 3.3" function="left_single_background" state="pressed" draw_ops="button_inner_left_pressed"/> - <button version=">= 3.3" function="right_single_background" state="normal" draw_ops="button_inner_right"/> - <button version=">= 3.3" function="right_single_background" state="prelight" draw_ops="button_inner_right_prelight"/> - <button version=">= 3.3" function="right_single_background" state="pressed" draw_ops="button_inner_right_pressed"/> - - <button function="above" state="normal"><draw_ops></draw_ops></button> - <button function="above" state="pressed"><draw_ops></draw_ops></button> - <button function="unabove" state="normal"><draw_ops></draw_ops></button> - <button function="unabove" state="pressed"><draw_ops></draw_ops></button> - <button function="stick" state="normal"><draw_ops></draw_ops></button> - <button function="stick" state="pressed"><draw_ops></draw_ops></button> - <button function="unstick" state="normal"><draw_ops></draw_ops></button> - <button function="unstick" state="pressed"><draw_ops></draw_ops></button> -</frame_style> - -<frame_style name="normal_unfocused" geometry="normal_unfocused"> - <piece position="entire_background" draw_ops="entire_background_unfocused" /> - <piece position="titlebar" draw_ops="titlebar_fill_unfocused" /> - <piece position="title" draw_ops="title_unfocused" /> - <piece position="overlay" draw_ops="rounded_border_unfocused" /> - <button function="close" state="normal" draw_ops="close_unfocused"/> - <button function="close" state="prelight" draw_ops="close_unfocused_prelight"/> - <button function="close" state="pressed" draw_ops="close_unfocused_pressed"/> - <button function="maximize" state="normal" draw_ops="maximize_unfocused"/> - <button function="maximize" state="prelight" draw_ops="maximize_unfocused_prelight"/> - <button function="maximize" state="pressed" draw_ops="maximize_unfocused_pressed"/> - <button function="minimize" state="normal" draw_ops="minimize_unfocused"/> - <button function="minimize" state="prelight" draw_ops="minimize_unfocused_prelight"/> - <button function="minimize" state="pressed" draw_ops="minimize_unfocused_pressed"/> - <button function="menu" state="normal" draw_ops="menu_unfocused" /> - <button function="menu" state="prelight" draw_ops="menu_unfocused_prelight" /> - <button function="menu" state="pressed" draw_ops="menu_unfocused_pressed" /> - <button function="shade" state="normal" draw_ops="shade_unfocused" /> - <button function="shade" state="prelight" draw_ops="shade_unfocused_prelight" /> - <button function="shade" state="pressed" draw_ops="shade_unfocused_pressed" /> - <button function="unshade" state="normal" draw_ops="shade_unfocused" /> - <button function="unshade" state="prelight" draw_ops="shade_unfocused_prelight" /> - <button function="unshade" state="pressed" draw_ops="shade_unfocused_pressed" /> - <button function="above" state="normal"><draw_ops></draw_ops></button> - <button function="above" state="pressed"><draw_ops></draw_ops></button> - <button function="unabove" state="normal"><draw_ops></draw_ops></button> - <button function="unabove" state="pressed"><draw_ops></draw_ops></button> - <button function="stick" state="normal"><draw_ops></draw_ops></button> - <button function="stick" state="pressed"><draw_ops></draw_ops></button> - <button function="unstick" state="normal"><draw_ops></draw_ops></button> - <button function="unstick" state="pressed"><draw_ops></draw_ops></button> -</frame_style> - -<frame_style name="normal_max_focused" geometry="max"> - <piece position="entire_background" draw_ops="entire_background_focused" /> - <piece position="titlebar" draw_ops="titlebar_fill_focused" /> - <piece position="title" draw_ops="title_focused" /> - <button function="close" state="normal" draw_ops="close_focused" /> - <button function="close" state="prelight" draw_ops="close_focused_prelight" /> - <button function="close" state="pressed" draw_ops="close_focused_pressed" /> - <button function="maximize" state="normal" draw_ops="maximize_focused" /> - <button function="maximize" state="prelight" draw_ops="maximize_focused" /> - <button function="maximize" state="pressed" draw_ops="maximize_focused_pressed" /> - <button function="minimize" state="normal" draw_ops="minimize_focused" /> - <button function="minimize" state="prelight" draw_ops="minimize_focused_prelight" /> - <button function="minimize" state="pressed" draw_ops="minimize_focused_pressed" /> - <button function="menu" state="normal" draw_ops="menu_focused" /> - <button function="menu" state="prelight" draw_ops="menu_focused_prelight" /> - <button function="menu" state="pressed" draw_ops="menu_focused_pressed" /> - <button function="shade" state="normal" draw_ops="shade_focused" /> - <button function="shade" state="prelight" draw_ops="shade_focused_prelight" /> - <button function="shade" state="pressed" draw_ops="shade_focused_pressed" /> - <button function="unshade" state="normal" draw_ops="shade_focused" /> - <button function="unshade" state="prelight" draw_ops="shade_focused_prelight" /> - <button function="unshade" state="pressed" draw_ops="shade_focused_pressed" /> - - <button function="left_middle_background" state="normal" draw_ops="button"/> - <button function="left_middle_background" state="prelight" draw_ops="button_prelight"/> - <button function="left_middle_background" state="pressed" draw_ops="button_pressed"/> - <button function="left_right_background" state="normal" draw_ops="button_inner_left"/> - <button function="left_right_background" state="prelight" draw_ops="button_inner_left_prelight"/> - <button function="left_right_background" state="pressed" draw_ops="button_inner_left_pressed"/> - - <button function="right_middle_background" state="normal" draw_ops="button"/> - <button function="right_middle_background" state="prelight" draw_ops="button_prelight"/> - <button function="right_middle_background" state="pressed" draw_ops="button_pressed"/> - <button function="right_left_background" state="normal" draw_ops="button_inner_right"/> - <button function="right_left_background" state="prelight" draw_ops="button_inner_right_prelight"/> - <button function="right_left_background" state="pressed" draw_ops="button_inner_right_pressed"/> - - <button version=">= 3.3" function="left_single_background" state="normal" draw_ops="button_inner_left"/> - <button version=">= 3.3" function="left_single_background" state="prelight" draw_ops="button_inner_left_prelight"/> - <button version=">= 3.3" function="left_single_background" state="pressed" draw_ops="button_inner_left_pressed"/> - <button version=">= 3.3" function="right_single_background" state="normal" draw_ops="button_inner_right"/> - <button version=">= 3.3" function="right_single_background" state="prelight" draw_ops="button_inner_right_prelight"/> - <button version=">= 3.3" function="right_single_background" state="pressed" draw_ops="button_inner_right_pressed"/> - - <button function="above" state="normal"><draw_ops></draw_ops></button> - <button function="above" state="pressed"><draw_ops></draw_ops></button> - <button function="unabove" state="normal"><draw_ops></draw_ops></button> - <button function="unabove" state="pressed"><draw_ops></draw_ops></button> - <button function="stick" state="normal"><draw_ops></draw_ops></button> - <button function="stick" state="pressed"><draw_ops></draw_ops></button> - <button function="unstick" state="normal"><draw_ops></draw_ops></button> - <button function="unstick" state="pressed"><draw_ops></draw_ops></button> -</frame_style> - -<frame_style name="normal_max_unfocused" geometry="max"> - <piece position="entire_background" draw_ops="entire_background_unfocused" /> - <piece position="titlebar" draw_ops="titlebar_fill_unfocused" /> - <piece position="title" draw_ops="title_unfocused" /> - <button function="close" state="normal" draw_ops="close_unfocused"/> - <button function="close" state="prelight" draw_ops="close_unfocused_prelight"/> - <button function="close" state="pressed" draw_ops="close_unfocused_pressed"/> - <button function="maximize" state="normal" draw_ops="maximize_unfocused"/> - <button function="maximize" state="prelight" draw_ops="maximize_unfocused_prelight"/> - <button function="maximize" state="pressed" draw_ops="maximize_unfocused_pressed"/> - <button function="minimize" state="normal" draw_ops="minimize_unfocused"/> - <button function="minimize" state="prelight" draw_ops="minimize_unfocused_prelight"/> - <button function="minimize" state="pressed" draw_ops="minimize_unfocused_pressed"/> - <button function="menu" state="normal" draw_ops="menu_unfocused" /> - <button function="menu" state="prelight" draw_ops="menu_unfocused_prelight" /> - <button function="menu" state="pressed" draw_ops="menu_unfocused_pressed" /> - <button function="shade" state="normal" draw_ops="shade_unfocused" /> - <button function="shade" state="prelight" draw_ops="shade_unfocused_prelight" /> - <button function="shade" state="pressed" draw_ops="shade_unfocused_pressed" /> - <button function="unshade" state="normal" draw_ops="shade_unfocused" /> - <button function="unshade" state="prelight" draw_ops="shade_unfocused_prelight" /> - <button function="unshade" state="pressed" draw_ops="shade_unfocused_pressed" /> - <button function="above" state="normal"><draw_ops></draw_ops></button> - <button function="above" state="pressed"><draw_ops></draw_ops></button> - <button function="unabove" state="normal"><draw_ops></draw_ops></button> - <button function="unabove" state="pressed"><draw_ops></draw_ops></button> - <button function="stick" state="normal"><draw_ops></draw_ops></button> - <button function="stick" state="pressed"><draw_ops></draw_ops></button> - <button function="unstick" state="normal"><draw_ops></draw_ops></button> - <button function="unstick" state="pressed"><draw_ops></draw_ops></button> -</frame_style> - -<frame_style name="normal_max_shaded_focused" geometry="max"> - <piece position="entire_background" draw_ops="entire_background_focused" /> - <piece position="titlebar" draw_ops="titlebar_fill_focused" /> - <piece position="title" draw_ops="title_focused" /> - <piece position="overlay"><draw_ops><line x1="0" y1="height-1" x2="width" y2="height-1" color="C_border_focused" /></draw_ops></piece> - <button function="close" state="normal" draw_ops="close_focused" /> - <button function="close" state="prelight" draw_ops="close_focused_prelight" /> - <button function="close" state="pressed" draw_ops="close_focused_pressed" /> - <button function="maximize" state="normal" draw_ops="maximize_focused" /> - <button function="maximize" state="prelight" draw_ops="maximize_focused_prelight" /> - <button function="maximize" state="pressed" draw_ops="maximize_focused_pressed" /> - <button function="minimize" state="normal" draw_ops="minimize_focused" /> - <button function="minimize" state="prelight" draw_ops="minimize_focused_prelight" /> - <button function="minimize" state="pressed" draw_ops="minimize_focused_pressed" /> - <button function="menu" state="normal" draw_ops="menu_focused" /> - <button function="menu" state="prelight" draw_ops="menu_focused_prelight" /> - <button function="menu" state="pressed" draw_ops="menu_focused_pressed" /> - <button function="shade" state="normal" draw_ops="shade_focused" /> - <button function="shade" state="prelight" draw_ops="shade_focused_prelight" /> - <button function="shade" state="pressed" draw_ops="shade_focused_pressed" /> - <button function="unshade" state="normal" draw_ops="shade_focused" /> - <button function="unshade" state="prelight" draw_ops="shade_focused_prelight" /> - <button function="unshade" state="pressed" draw_ops="shade_focused_pressed" /> - - <button function="left_middle_background" state="normal" draw_ops="button"/> - <button function="left_middle_background" state="prelight" draw_ops="button_prelight"/> - <button function="left_middle_background" state="pressed" draw_ops="button_pressed"/> - <button function="left_right_background" state="normal" draw_ops="button_inner_left"/> - <button function="left_right_background" state="prelight" draw_ops="button_inner_left_prelight"/> - <button function="left_right_background" state="pressed" draw_ops="button_inner_left_pressed"/> - - <button function="right_middle_background" state="normal" draw_ops="button"/> - <button function="right_middle_background" state="prelight" draw_ops="button_prelight"/> - <button function="right_middle_background" state="pressed" draw_ops="button_pressed"/> - <button function="right_left_background" state="normal" draw_ops="button_inner_right"/> - <button function="right_left_background" state="prelight" draw_ops="button_inner_right_prelight"/> - <button function="right_left_background" state="pressed" draw_ops="button_inner_right_pressed"/> - - <button version=">= 3.3" function="left_single_background" state="normal" draw_ops="button_inner_left"/> - <button version=">= 3.3" function="left_single_background" state="prelight" draw_ops="button_inner_left_prelight"/> - <button version=">= 3.3" function="left_single_background" state="pressed" draw_ops="button_inner_left_pressed"/> - <button version=">= 3.3" function="right_single_background" state="normal" draw_ops="button_inner_right"/> - <button version=">= 3.3" function="right_single_background" state="prelight" draw_ops="button_inner_right_prelight"/> - <button version=">= 3.3" function="right_single_background" state="pressed" draw_ops="button_inner_right_pressed"/> - - <button function="above" state="normal"><draw_ops></draw_ops></button> - <button function="above" state="pressed"><draw_ops></draw_ops></button> - <button function="unabove" state="normal"><draw_ops></draw_ops></button> - <button function="unabove" state="pressed"><draw_ops></draw_ops></button> - <button function="stick" state="normal"><draw_ops></draw_ops></button> - <button function="stick" state="pressed"><draw_ops></draw_ops></button> - <button function="unstick" state="normal"><draw_ops></draw_ops></button> - <button function="unstick" state="pressed"><draw_ops></draw_ops></button> -</frame_style> - -<frame_style name="normal_max_shaded_unfocused" geometry="max"> - <piece position="entire_background" draw_ops="entire_background_unfocused" /> - <piece position="titlebar" draw_ops="titlebar_fill_unfocused" /> - <piece position="title" draw_ops="title_unfocused" /> - <piece position="overlay"><draw_ops><line x1="0" y1="height-1" x2="width" y2="height-1" color="C_border_unfocused" /></draw_ops></piece> - <button function="close" state="normal" draw_ops="close_unfocused"/> - <button function="close" state="prelight" draw_ops="close_unfocused_prelight"/> - <button function="close" state="pressed" draw_ops="close_unfocused_pressed"/> - <button function="maximize" state="normal" draw_ops="maximize_unfocused"/> - <button function="maximize" state="prelight" draw_ops="maximize_unfocused_prelight"/> - <button function="maximize" state="pressed" draw_ops="maximize_unfocused_pressed"/> - <button function="minimize" state="normal" draw_ops="minimize_unfocused"/> - <button function="minimize" state="prelight" draw_ops="minimize_unfocused_prelight"/> - <button function="minimize" state="pressed" draw_ops="minimize_unfocused_pressed"/> - <button function="menu" state="normal" draw_ops="menu_unfocused" /> - <button function="menu" state="prelight" draw_ops="menu_unfocused_prelight" /> - <button function="menu" state="pressed" draw_ops="menu_unfocused_pressed" /> - <button function="shade" state="normal" draw_ops="shade_unfocused" /> - <button function="shade" state="prelight" draw_ops="shade_unfocused_prelight" /> - <button function="shade" state="pressed" draw_ops="shade_unfocused_pressed" /> - <button function="unshade" state="normal" draw_ops="shade_unfocused" /> - <button function="unshade" state="prelight" draw_ops="shade_unfocused_prelight" /> - <button function="unshade" state="pressed" draw_ops="shade_unfocused_pressed" /> - <button function="above" state="normal"><draw_ops></draw_ops></button> - <button function="above" state="pressed"><draw_ops></draw_ops></button> - <button function="unabove" state="normal"><draw_ops></draw_ops></button> - <button function="unabove" state="pressed"><draw_ops></draw_ops></button> - <button function="stick" state="normal"><draw_ops></draw_ops></button> - <button function="stick" state="pressed"><draw_ops></draw_ops></button> - <button function="unstick" state="normal"><draw_ops></draw_ops></button> - <button function="unstick" state="pressed"><draw_ops></draw_ops></button> -</frame_style> - -<frame_style name="dialog_focused" geometry="nobuttons"> - <piece position="entire_background" draw_ops="entire_background_focused" /> - <piece position="titlebar" draw_ops="rounded_titlebar_focused" /> - <piece position="title" draw_ops="title_focused" /> - <piece position="overlay" draw_ops="rounded_border_focused" /> - <button function="close" state="normal" draw_ops="close_focused" /> - <button function="close" state="prelight" draw_ops="close_focused_prelight" /> - <button function="close" state="pressed" draw_ops="close_focused_pressed" /> - <button function="maximize" state="normal" draw_ops="maximize_focused" /> - <button function="maximize" state="prelight" draw_ops="maximize_focused_prelight" /> - <button function="maximize" state="pressed" draw_ops="maximize_focused_pressed" /> - <button function="minimize" state="normal" draw_ops="minimize_focused" /> - <button function="minimize" state="prelight" draw_ops="minimize_focused_prelight" /> - <button function="minimize" state="pressed" draw_ops="minimize_focused_pressed" /> - <button function="menu" state="normal" draw_ops="menu_focused" /> - <button function="menu" state="prelight" draw_ops="menu_focused_prelight" /> - <button function="menu" state="pressed" draw_ops="menu_focused_pressed" /> - <button function="shade" state="normal" draw_ops="shade_focused" /> - <button function="shade" state="prelight" draw_ops="shade_focused_prelight" /> - <button function="shade" state="pressed" draw_ops="shade_focused_pressed" /> - <button function="unshade" state="normal" draw_ops="shade_focused" /> - <button function="unshade" state="prelight" draw_ops="shade_focused_prelight" /> - <button function="unshade" state="pressed" draw_ops="shade_focused_pressed" /> - - <button function="left_middle_background" state="normal" draw_ops="button"/> - <button function="left_middle_background" state="prelight" draw_ops="button_prelight"/> - <button function="left_middle_background" state="pressed" draw_ops="button_pressed"/> - <button function="left_right_background" state="normal" draw_ops="button_inner_left"/> - <button function="left_right_background" state="prelight" draw_ops="button_inner_left_prelight"/> - <button function="left_right_background" state="pressed" draw_ops="button_inner_left_pressed"/> - - <button function="right_middle_background" state="normal" draw_ops="button"/> - <button function="right_middle_background" state="prelight" draw_ops="button_prelight"/> - <button function="right_middle_background" state="pressed" draw_ops="button_pressed"/> - <button function="right_left_background" state="normal" draw_ops="button_inner_right"/> - <button function="right_left_background" state="prelight" draw_ops="button_inner_right_prelight"/> - <button function="right_left_background" state="pressed" draw_ops="button_inner_right_pressed"/> - - <button version=">= 3.3" function="left_single_background" state="normal" draw_ops="button_inner_left"/> - <button version=">= 3.3" function="left_single_background" state="prelight" draw_ops="button_inner_left_prelight"/> - <button version=">= 3.3" function="left_single_background" state="pressed" draw_ops="button_inner_left_pressed"/> - <button version=">= 3.3" function="right_single_background" state="normal" draw_ops="button_inner_right"/> - <button version=">= 3.3" function="right_single_background" state="prelight" draw_ops="button_inner_right_prelight"/> - <button version=">= 3.3" function="right_single_background" state="pressed" draw_ops="button_inner_right_pressed"/> - - <button function="above" state="normal"><draw_ops></draw_ops></button> - <button function="above" state="pressed"><draw_ops></draw_ops></button> - <button function="unabove" state="normal"><draw_ops></draw_ops></button> - <button function="unabove" state="pressed"><draw_ops></draw_ops></button> - <button function="stick" state="normal"><draw_ops></draw_ops></button> - <button function="stick" state="pressed"><draw_ops></draw_ops></button> - <button function="unstick" state="normal"><draw_ops></draw_ops></button> - <button function="unstick" state="pressed"><draw_ops></draw_ops></button> -</frame_style> - -<frame_style name="dialog_unfocused" geometry="nobuttons"> - <piece position="entire_background" draw_ops="entire_background_unfocused" /> - <piece position="titlebar" draw_ops="titlebar_fill_unfocused" /> - <piece position="title" draw_ops="title_unfocused" /> - <piece position="overlay" draw_ops="rounded_border_unfocused" /> - <button function="close" state="normal" draw_ops="close_unfocused"/> - <button function="close" state="prelight" draw_ops="close_unfocused_prelight"/> - <button function="close" state="pressed" draw_ops="close_unfocused_pressed"/> - <button function="maximize" state="normal" draw_ops="maximize_unfocused"/> - <button function="maximize" state="prelight" draw_ops="maximize_unfocused_prelight"/> - <button function="maximize" state="pressed" draw_ops="maximize_unfocused_pressed"/> - <button function="minimize" state="normal" draw_ops="minimize_unfocused"/> - <button function="minimize" state="prelight" draw_ops="minimize_unfocused_prelight"/> - <button function="minimize" state="pressed" draw_ops="minimize_unfocused_pressed"/> - <button function="menu" state="normal" draw_ops="menu_unfocused" /> - <button function="menu" state="prelight" draw_ops="menu_unfocused_prelight" /> - <button function="menu" state="pressed" draw_ops="menu_unfocused_pressed" /> - <button function="shade" state="normal"><draw_ops></draw_ops></button> - <button function="shade" state="pressed"><draw_ops></draw_ops></button> - <button function="unshade" state="normal"><draw_ops></draw_ops></button> - <button function="unshade" state="pressed"><draw_ops></draw_ops></button> - <button function="above" state="normal"><draw_ops></draw_ops></button> - <button function="above" state="pressed"><draw_ops></draw_ops></button> - <button function="unabove" state="normal"><draw_ops></draw_ops></button> - <button function="unabove" state="pressed"><draw_ops></draw_ops></button> - <button function="stick" state="normal"><draw_ops></draw_ops></button> - <button function="stick" state="pressed"><draw_ops></draw_ops></button> - <button function="unstick" state="normal"><draw_ops></draw_ops></button> - <button function="unstick" state="pressed"><draw_ops></draw_ops></button> -</frame_style> - -<frame_style name="modal_dialog_focused" geometry="modal"> - <piece position="entire_background" draw_ops="entire_background_focused" /> - <piece position="titlebar" draw_ops="titlebar_focused" /> - <piece position="title" draw_ops="title_focused" /> - <piece position="overlay" draw_ops="border_focused" /> - <button function="close" state="normal" draw_ops="close_focused" /> - <button function="close" state="prelight" draw_ops="close_focused_prelight" /> - <button function="close" state="pressed" draw_ops="close_focused_pressed" /> - <button function="maximize" state="normal" draw_ops="maximize_focused" /> - <button function="maximize" state="prelight" draw_ops="maximize_focused_prelight" /> - <button function="maximize" state="pressed" draw_ops="maximize_focused_pressed" /> - <button function="minimize" state="normal" draw_ops="minimize_focused" /> - <button function="minimize" state="prelight" draw_ops="minimize_focused_prelight" /> - <button function="minimize" state="pressed" draw_ops="minimize_focused_pressed" /> - <button function="menu" state="normal" draw_ops="menu_focused" /> - <button function="menu" state="prelight" draw_ops="menu_focused_prelight" /> - <button function="menu" state="pressed" draw_ops="menu_focused_pressed" /> - <button function="shade" state="normal" draw_ops="shade_focused" /> - <button function="shade" state="prelight" draw_ops="shade_focused_prelight" /> - <button function="shade" state="pressed" draw_ops="shade_focused_pressed" /> - <button function="unshade" state="normal" draw_ops="shade_focused" /> - <button function="unshade" state="prelight" draw_ops="shade_focused_prelight" /> - <button function="unshade" state="pressed" draw_ops="shade_focused_pressed" /> - - <button function="left_middle_background" state="normal" draw_ops="button"/> - <button function="left_middle_background" state="prelight" draw_ops="button_prelight"/> - <button function="left_middle_background" state="pressed" draw_ops="button_pressed"/> - <button function="left_right_background" state="normal" draw_ops="button_inner_left"/> - <button function="left_right_background" state="prelight" draw_ops="button_inner_left_prelight"/> - <button function="left_right_background" state="pressed" draw_ops="button_inner_left_pressed"/> - - <button function="right_middle_background" state="normal" draw_ops="button"/> - <button function="right_middle_background" state="prelight" draw_ops="button_prelight"/> - <button function="right_middle_background" state="pressed" draw_ops="button_pressed"/> - <button function="right_left_background" state="normal" draw_ops="button_inner_right"/> - <button function="right_left_background" state="prelight" draw_ops="button_inner_right_prelight"/> - <button function="right_left_background" state="pressed" draw_ops="button_inner_right_pressed"/> - - <button version=">= 3.3" function="left_single_background" state="normal" draw_ops="button_inner_left"/> - <button version=">= 3.3" function="left_single_background" state="prelight" draw_ops="button_inner_left_prelight"/> - <button version=">= 3.3" function="left_single_background" state="pressed" draw_ops="button_inner_left_pressed"/> - <button version=">= 3.3" function="right_single_background" state="normal" draw_ops="button_inner_right"/> - <button version=">= 3.3" function="right_single_background" state="prelight" draw_ops="button_inner_right_prelight"/> - <button version=">= 3.3" function="right_single_background" state="pressed" draw_ops="button_inner_right_pressed"/> - - <button function="above" state="normal"><draw_ops></draw_ops></button> - <button function="above" state="pressed"><draw_ops></draw_ops></button> - <button function="unabove" state="normal"><draw_ops></draw_ops></button> - <button function="unabove" state="pressed"><draw_ops></draw_ops></button> - <button function="stick" state="normal"><draw_ops></draw_ops></button> - <button function="stick" state="pressed"><draw_ops></draw_ops></button> - <button function="unstick" state="normal"><draw_ops></draw_ops></button><button function="unstick" state="pressed"><draw_ops></draw_ops></button> -</frame_style> - -<frame_style name="modal_dialog_unfocused" geometry="modal"> - <piece position="entire_background" draw_ops="entire_background_unfocused" /> - <piece position="titlebar" draw_ops="titlebar_fill_unfocused" /> - <piece position="title" draw_ops="title_unfocused" /> - <piece position="overlay" draw_ops="border_unfocused" /> - <button function="close" state="normal" draw_ops="close_unfocused"/> - <button function="close" state="prelight" draw_ops="close_unfocused_prelight"/> - <button function="close" state="pressed" draw_ops="close_unfocused_pressed"/> - <button function="maximize" state="normal" draw_ops="maximize_unfocused"/> - <button function="maximize" state="prelight" draw_ops="maximize_unfocused_prelight"/> - <button function="maximize" state="pressed" draw_ops="maximize_unfocused_pressed"/> - <button function="minimize" state="normal" draw_ops="minimize_unfocused"/> - <button function="minimize" state="prelight" draw_ops="minimize_unfocused_prelight"/> - <button function="minimize" state="pressed" draw_ops="minimize_unfocused_pressed"/> - <button function="menu" state="normal" draw_ops="menu_unfocused" /> - <button function="menu" state="prelight" draw_ops="menu_unfocused_prelight" /> - <button function="menu" state="pressed" draw_ops="menu_unfocused_pressed" /> - <button function="shade" state="normal" draw_ops="shade_unfocused" /> - <button function="shade" state="prelight" draw_ops="shade_unfocused_prelight" /> - <button function="shade" state="pressed" draw_ops="shade_unfocused_pressed" /> - <button function="unshade" state="normal" draw_ops="shade_unfocused" /> - <button function="unshade" state="prelight" draw_ops="shade_unfocused_prelight" /> - <button function="unshade" state="pressed" draw_ops="shade_unfocused_pressed" /> - <button function="above" state="normal"><draw_ops></draw_ops></button> - <button function="above" state="pressed"><draw_ops></draw_ops></button> - <button function="unabove" state="normal"><draw_ops></draw_ops></button> - <button function="unabove" state="pressed"><draw_ops></draw_ops></button> - <button function="stick" state="normal"><draw_ops></draw_ops></button> - <button function="stick" state="pressed"><draw_ops></draw_ops></button> - <button function="unstick" state="normal"><draw_ops></draw_ops></button> - <button function="unstick" state="pressed"><draw_ops></draw_ops></button> -</frame_style> - -<frame_style name="utility_focused" geometry="small"> - <piece position="entire_background" draw_ops="entire_background_focused" /> - <piece position="titlebar" draw_ops="titlebar_focused" /> - <piece position="title" draw_ops="title_focused" /> - <piece position="overlay" draw_ops="border_focused" /> - <button function="close" state="normal" draw_ops="close_focused" /> - <button function="close" state="prelight" draw_ops="close_focused_prelight" /> - <button function="close" state="pressed" draw_ops="close_focused_pressed" /> - <button function="maximize" state="normal" draw_ops="maximize_focused" /> - <button function="maximize" state="prelight" draw_ops="maximize_focused_prelight" /> - <button function="maximize" state="pressed" draw_ops="maximize_focused_pressed" /> - <button function="minimize" state="normal" draw_ops="minimize_focused" /> - <button function="minimize" state="prelight" draw_ops="minimize_focused_prelight" /> - <button function="minimize" state="pressed" draw_ops="minimize_focused_pressed" /> - <button function="menu" state="normal" draw_ops="menu_focused" /> - <button function="menu" state="prelight" draw_ops="menu_focused_prelight" /> - <button function="menu" state="pressed" draw_ops="menu_focused_pressed" /> - <button function="shade" state="normal" draw_ops="shade_focused" /> - <button function="shade" state="prelight" draw_ops="shade_focused_prelight" /> - <button function="shade" state="pressed" draw_ops="shade_focused_pressed" /> - <button function="unshade" state="normal" draw_ops="shade_focused" /> - <button function="unshade" state="prelight" draw_ops="shade_focused_prelight" /> - <button function="unshade" state="pressed" draw_ops="shade_focused_pressed" /> - - <button version="< 3.3" function="left_middle_background" state="normal" draw_ops="button_inner_left"/> - <button version="< 3.3" function="left_middle_background" state="prelight" draw_ops="button_inner_left_prelight"/> - <button version="< 3.3" function="left_middle_background" state="pressed" draw_ops="button_inner_left_pressed"/> - - <button version="< 3.3" function="right_middle_background" state="normal" draw_ops="button_inner_right"/> - <button version="< 3.3" function="right_middle_background" state="prelight" draw_ops="button_inner_right_prelight"/> - <button version="< 3.3" function="right_middle_background" state="pressed" draw_ops="button_inner_right_pressed"/> - - <button version=">= 3.3" function="left_middle_background" state="normal" draw_ops="button"/> - <button version=">= 3.3" function="left_middle_background" state="prelight" draw_ops="button_prelight"/> - <button version=">= 3.3" function="left_middle_background" state="pressed" draw_ops="button_pressed"/> - - <button version=">= 3.3"function="right_middle_background" state="normal" draw_ops="button"/> - <button version=">= 3.3"function="right_middle_background" state="prelight" draw_ops="button_prelight"/> - <button version=">= 3.3"function="right_middle_background" state="pressed" draw_ops="button_pressed"/> - - <button version=">= 3.3" function="left_single_background" state="normal" draw_ops="button_inner_left"/> - <button version=">= 3.3" function="left_single_background" state="prelight" draw_ops="button_inner_left_prelight"/> - <button version=">= 3.3" function="left_single_background" state="pressed" draw_ops="button_inner_left_pressed"/> - <button version=">= 3.3" function="right_single_background" state="normal" draw_ops="button_inner_right"/> - <button version=">= 3.3" function="right_single_background" state="prelight" draw_ops="button_inner_right_prelight"/> - <button version=">= 3.3" function="right_single_background" state="pressed" draw_ops="button_inner_right_pressed"/> - - <button function="above" state="normal"><draw_ops></draw_ops></button> - <button function="above" state="pressed"><draw_ops></draw_ops></button> - <button function="unabove" state="normal"><draw_ops></draw_ops></button> - <button function="unabove" state="pressed"><draw_ops></draw_ops></button> - <button function="stick" state="normal"><draw_ops></draw_ops></button> - <button function="stick" state="pressed"><draw_ops></draw_ops></button> - <button function="unstick" state="normal"><draw_ops></draw_ops></button> - <button function="unstick" state="pressed"><draw_ops></draw_ops></button> -</frame_style> - -<frame_style name="utility_unfocused" geometry="small_unfocused"> - <piece position="entire_background" draw_ops="entire_background_unfocused" /> - <piece position="titlebar" draw_ops="titlebar_fill_unfocused" /> - <piece position="title" draw_ops="title_unfocused" /> - <piece position="overlay" draw_ops="border_unfocused" /> - <button function="close" state="normal" draw_ops="close_unfocused"/> - <button function="close" state="prelight" draw_ops="close_unfocused_prelight"/> - <button function="close" state="pressed" draw_ops="close_unfocused_pressed"/> - <button function="maximize" state="normal" draw_ops="maximize_unfocused"/> - <button function="maximize" state="prelight" draw_ops="maximize_unfocused_prelight"/> - <button function="maximize" state="pressed" draw_ops="maximize_unfocused_pressed"/> - <button function="minimize" state="normal" draw_ops="minimize_unfocused"/> - <button function="minimize" state="prelight" draw_ops="minimize_unfocused_prelight"/> - <button function="minimize" state="pressed" draw_ops="minimize_unfocused_pressed"/> - <button function="menu" state="normal" draw_ops="menu_unfocused" /> - <button function="menu" state="prelight" draw_ops="menu_unfocused_prelight" /> - <button function="menu" state="pressed" draw_ops="menu_unfocused_pressed" /> - <button function="shade" state="normal" draw_ops="shade_unfocused" /> - <button function="shade" state="prelight" draw_ops="shade_unfocused_prelight" /> - <button function="shade" state="pressed" draw_ops="shade_unfocused_pressed" /> - <button function="unshade" state="normal" draw_ops="shade_unfocused" /> - <button function="unshade" state="prelight" draw_ops="shade_unfocused_prelight" /> - <button function="unshade" state="pressed" draw_ops="shade_unfocused_pressed" /> - <button function="above" state="normal"><draw_ops></draw_ops></button> - <button function="above" state="pressed"><draw_ops></draw_ops></button> - <button function="unabove" state="normal"><draw_ops></draw_ops></button> - <button function="unabove" state="pressed"><draw_ops></draw_ops></button> - <button function="stick" state="normal"><draw_ops></draw_ops></button> - <button function="stick" state="pressed"><draw_ops></draw_ops></button> - <button function="unstick" state="normal"><draw_ops></draw_ops></button> - <button function="unstick" state="pressed"><draw_ops></draw_ops></button> -</frame_style> - -<frame_style name="border_focused" geometry="border"> - <piece position="entire_background" draw_ops="entire_background_focused" /> - <piece position="overlay" draw_ops="border_focused" /> - <button function="close" state="normal"><draw_ops></draw_ops></button> - <button function="close" state="pressed"><draw_ops></draw_ops></button> - <button function="maximize" state="normal"><draw_ops></draw_ops></button> - <button function="maximize" state="pressed"><draw_ops></draw_ops></button> - <button function="minimize" state="normal"><draw_ops></draw_ops></button> - <button function="minimize" state="pressed"><draw_ops></draw_ops></button> - <button function="menu" state="normal"><draw_ops></draw_ops></button> - <button function="menu" state="pressed"><draw_ops></draw_ops></button> - <button function="shade" state="normal"><draw_ops></draw_ops></button> - <button function="shade" state="pressed"><draw_ops></draw_ops></button> - <button function="unshade" state="normal"><draw_ops></draw_ops></button> - <button function="unshade" state="pressed"><draw_ops></draw_ops></button> - <button function="above" state="normal"><draw_ops></draw_ops></button> - <button function="above" state="pressed"><draw_ops></draw_ops></button> - <button function="unabove" state="normal"><draw_ops></draw_ops></button> - <button function="unabove" state="pressed"><draw_ops></draw_ops></button> - <button function="stick" state="normal"><draw_ops></draw_ops></button> - <button function="stick" state="pressed"><draw_ops></draw_ops></button> - <button function="unstick" state="normal"><draw_ops></draw_ops></button> - <button function="unstick" state="pressed"><draw_ops></draw_ops></button> -</frame_style> - -<frame_style name="border_unfocused" geometry="border"> - <piece position="entire_background" draw_ops="entire_background_unfocused" /> - <piece position="overlay" draw_ops="border_unfocused" /> - <button function="close" state="normal"><draw_ops></draw_ops></button> - <button function="close" state="pressed"><draw_ops></draw_ops></button> - <button function="maximize" state="normal"><draw_ops></draw_ops></button> - <button function="maximize" state="pressed"><draw_ops></draw_ops></button> - <button function="minimize" state="normal"><draw_ops></draw_ops></button> - <button function="minimize" state="pressed"><draw_ops></draw_ops></button> - <button function="menu" state="normal"><draw_ops></draw_ops></button> - <button function="menu" state="pressed"><draw_ops></draw_ops></button> - <button function="shade" state="normal"><draw_ops></draw_ops></button> - <button function="shade" state="pressed"><draw_ops></draw_ops></button> - <button function="unshade" state="normal"><draw_ops></draw_ops></button> - <button function="unshade" state="pressed"><draw_ops></draw_ops></button> - <button function="above" state="normal"><draw_ops></draw_ops></button> - <button function="above" state="pressed"><draw_ops></draw_ops></button> - <button function="unabove" state="normal"><draw_ops></draw_ops></button> - <button function="unabove" state="pressed"><draw_ops></draw_ops></button> - <button function="stick" state="normal"><draw_ops></draw_ops></button> - <button function="stick" state="pressed"><draw_ops></draw_ops></button> - <button function="unstick" state="normal"><draw_ops></draw_ops></button> - <button function="unstick" state="pressed"><draw_ops></draw_ops></button> -</frame_style> - -<frame_style name="borderless" geometry="borderless"> - <button function="close" state="normal"><draw_ops></draw_ops></button> - <button function="close" state="pressed"><draw_ops></draw_ops></button> - <button function="maximize" state="normal"><draw_ops></draw_ops></button> - <button function="maximize" state="pressed"><draw_ops></draw_ops></button> - <button function="minimize" state="normal"><draw_ops></draw_ops></button> - <button function="minimize" state="pressed"><draw_ops></draw_ops></button> - <button function="menu" state="normal"><draw_ops></draw_ops></button> - <button function="menu" state="pressed"><draw_ops></draw_ops></button> - <button function="shade" state="normal"><draw_ops></draw_ops></button> - <button function="shade" state="pressed"><draw_ops></draw_ops></button> - <button function="unshade" state="normal"><draw_ops></draw_ops></button> - <button function="unshade" state="pressed"><draw_ops></draw_ops></button> - <button function="above" state="normal"><draw_ops></draw_ops></button> - <button function="above" state="pressed"><draw_ops></draw_ops></button> - <button function="unabove" state="normal"><draw_ops></draw_ops></button> - <button function="unabove" state="pressed"><draw_ops></draw_ops></button> - <button function="stick" state="normal"><draw_ops></draw_ops></button> - <button function="stick" state="pressed"><draw_ops></draw_ops></button> - <button function="unstick" state="normal"><draw_ops></draw_ops></button> - <button function="unstick" state="pressed"><draw_ops></draw_ops></button> -</frame_style> - -<frame_style name="attached_focused" geometry="attached"> - <piece position="entire_background" draw_ops="entire_background_focused" /> - <piece position="titlebar" draw_ops="titlebar_fill_focused" /> - <piece position="title" draw_ops="title_focused" /> - <piece position="overlay" draw_ops="border_focused" /> - <button function="close" state="normal"><draw_ops></draw_ops></button> - <button function="close" state="pressed"><draw_ops></draw_ops></button> - <button function="maximize" state="normal"><draw_ops></draw_ops></button> - <button function="maximize" state="pressed"><draw_ops></draw_ops></button> - <button function="minimize" state="normal"><draw_ops></draw_ops></button> - <button function="minimize" state="pressed"><draw_ops></draw_ops></button> - <button function="menu" state="normal"><draw_ops></draw_ops></button> - <button function="menu" state="pressed"><draw_ops></draw_ops></button> - <button function="shade" state="normal"><draw_ops></draw_ops></button> - <button function="shade" state="pressed"><draw_ops></draw_ops></button> - <button function="unshade" state="normal"><draw_ops></draw_ops></button> - <button function="unshade" state="pressed"><draw_ops></draw_ops></button> - <button function="above" state="normal"><draw_ops></draw_ops></button> - <button function="above" state="pressed"><draw_ops></draw_ops></button> - <button function="unabove" state="normal"><draw_ops></draw_ops></button> - <button function="unabove" state="pressed"><draw_ops></draw_ops></button> - <button function="stick" state="normal"><draw_ops></draw_ops></button> - <button function="stick" state="pressed"><draw_ops></draw_ops></button> - <button function="unstick" state="normal"><draw_ops></draw_ops></button> - <button function="unstick" state="pressed"><draw_ops></draw_ops></button> -</frame_style> - -<frame_style name="attached_unfocused" geometry="attached"> - <piece position="entire_background" draw_ops="entire_background_unfocused" /> - <piece position="titlebar" draw_ops="titlebar_fill_unfocused" /> - <piece position="title" draw_ops="title_unfocused" /> - <piece position="overlay" draw_ops="border_unfocused" /> - <button function="close" state="normal"><draw_ops></draw_ops></button> - <button function="close" state="pressed"><draw_ops></draw_ops></button> - <button function="maximize" state="normal"><draw_ops></draw_ops></button> - <button function="maximize" state="pressed"><draw_ops></draw_ops></button> - <button function="minimize" state="normal"><draw_ops></draw_ops></button> - <button function="minimize" state="pressed"><draw_ops></draw_ops></button> - <button function="menu" state="normal"><draw_ops></draw_ops></button> - <button function="menu" state="pressed"><draw_ops></draw_ops></button> - <button function="shade" state="normal"><draw_ops></draw_ops></button> - <button function="shade" state="pressed"><draw_ops></draw_ops></button> - <button function="unshade" state="normal"><draw_ops></draw_ops></button> - <button function="unshade" state="pressed"><draw_ops></draw_ops></button> - <button function="above" state="normal"><draw_ops></draw_ops></button> - <button function="above" state="pressed"><draw_ops></draw_ops></button> - <button function="unabove" state="normal"><draw_ops></draw_ops></button> - <button function="unabove" state="pressed"><draw_ops></draw_ops></button> - <button function="stick" state="normal"><draw_ops></draw_ops></button> - <button function="stick" state="pressed"><draw_ops></draw_ops></button> - <button function="unstick" state="normal"><draw_ops></draw_ops></button> - <button function="unstick" state="pressed"><draw_ops></draw_ops></button> -</frame_style> - -<frame_style name="tiled_left_focused" geometry="tiled_left"> - <piece position="entire_background" draw_ops="entire_background_focused" /> - <piece position="titlebar" draw_ops="titlebar_fill_focused" /> - <piece position="title" draw_ops="title_focused" /> - <piece position="overlay" draw_ops="border_right_focused" /> - <button function="close" state="normal" draw_ops="close_focused" /> - <button function="close" state="prelight" draw_ops="close_focused_prelight" /> - <button function="close" state="pressed" draw_ops="close_focused_pressed" /> - <button function="maximize" state="normal" draw_ops="maximize_focused" /> - <button function="maximize" state="prelight" draw_ops="maximize_focused_prelight" /> - <button function="maximize" state="pressed" draw_ops="maximize_focused_pressed" /> - <button function="minimize" state="normal" draw_ops="minimize_focused" /> - <button function="minimize" state="prelight" draw_ops="minimize_focused_prelight" /> - <button function="minimize" state="pressed" draw_ops="minimize_focused_pressed" /> - <button function="menu" state="normal" draw_ops="menu_focused" /> - <button function="menu" state="prelight" draw_ops="menu_focused_prelight" /> - <button function="menu" state="pressed" draw_ops="menu_focused_pressed" /> - <button function="shade" state="normal" draw_ops="shade_focused" /> - <button function="shade" state="prelight" draw_ops="shade_focused_prelight" /> - <button function="shade" state="pressed" draw_ops="shade_focused_pressed" /> - <button function="unshade" state="normal" draw_ops="shade_focused" /> - <button function="unshade" state="prelight" draw_ops="shade_focused_prelight" /> - <button function="unshade" state="pressed" draw_ops="shade_focused_pressed" /> - - <button function="left_middle_background" state="normal" draw_ops="button"/> - <button function="left_middle_background" state="prelight" draw_ops="button_prelight"/> - <button function="left_middle_background" state="pressed" draw_ops="button_pressed"/> - <button function="left_right_background" state="normal" draw_ops="button_inner_left"/> - <button function="left_right_background" state="prelight" draw_ops="button_inner_left_prelight"/> - <button function="left_right_background" state="pressed" draw_ops="button_inner_left_pressed"/> - - <button function="right_middle_background" state="normal" draw_ops="button"/> - <button function="right_middle_background" state="prelight" draw_ops="button_prelight"/> - <button function="right_middle_background" state="pressed" draw_ops="button_pressed"/> - <button function="right_left_background" state="normal" draw_ops="button_inner_right"/> - <button function="right_left_background" state="prelight" draw_ops="button_inner_right_prelight"/> - <button function="right_left_background" state="pressed" draw_ops="button_inner_right_pressed"/> - - <button version=">= 3.3" function="left_single_background" state="normal" draw_ops="button_inner_left"/> - <button version=">= 3.3" function="left_single_background" state="prelight" draw_ops="button_inner_left_prelight"/> - <button version=">= 3.3" function="left_single_background" state="pressed" draw_ops="button_inner_left_pressed"/> - <button version=">= 3.3" function="right_single_background" state="normal" draw_ops="button_inner_right"/> - <button version=">= 3.3" function="right_single_background" state="prelight" draw_ops="button_inner_right_prelight"/> - <button version=">= 3.3" function="right_single_background" state="pressed" draw_ops="button_inner_right_pressed"/> - - <button function="above" state="normal"><draw_ops></draw_ops></button> - <button function="above" state="pressed"><draw_ops></draw_ops></button> - <button function="unabove" state="normal"><draw_ops></draw_ops></button> - <button function="unabove" state="pressed"><draw_ops></draw_ops></button> - <button function="stick" state="normal"><draw_ops></draw_ops></button> - <button function="stick" state="pressed"><draw_ops></draw_ops></button> - <button function="unstick" state="normal"><draw_ops></draw_ops></button> - <button function="unstick" state="pressed"><draw_ops></draw_ops></button> -</frame_style> - -<frame_style name="tiled_left_unfocused" geometry="tiled_left"> - <piece position="entire_background" draw_ops="entire_background_unfocused" /> - <piece position="titlebar" draw_ops="titlebar_fill_unfocused" /> - <piece position="title" draw_ops="title_unfocused" /> - <piece position="overlay" draw_ops="border_right_unfocused" /> - <button function="close" state="normal" draw_ops="close_unfocused"/> - <button function="close" state="prelight" draw_ops="close_unfocused_prelight"/> - <button function="close" state="pressed" draw_ops="close_unfocused_pressed"/> - <button function="maximize" state="normal" draw_ops="maximize_unfocused"/> - <button function="maximize" state="prelight" draw_ops="maximize_unfocused_prelight"/> - <button function="maximize" state="pressed" draw_ops="maximize_unfocused_pressed"/> - <button function="minimize" state="normal" draw_ops="minimize_unfocused"/> - <button function="minimize" state="prelight" draw_ops="minimize_unfocused_prelight"/> - <button function="minimize" state="pressed" draw_ops="minimize_unfocused_pressed"/> - <button function="menu" state="normal" draw_ops="menu_unfocused" /> - <button function="menu" state="prelight" draw_ops="menu_unfocused_prelight" /> - <button function="menu" state="pressed" draw_ops="menu_unfocused_pressed" /> - <button function="shade" state="normal" draw_ops="shade_unfocused" /> - <button function="shade" state="prelight" draw_ops="shade_unfocused_prelight" /> - <button function="shade" state="pressed" draw_ops="shade_unfocused_pressed" /> - <button function="unshade" state="normal" draw_ops="shade_unfocused" /> - <button function="unshade" state="prelight" draw_ops="shade_unfocused_prelight" /> - <button function="unshade" state="pressed" draw_ops="shade_unfocused_pressed" /> - <button function="above" state="normal"><draw_ops></draw_ops></button> - <button function="above" state="pressed"><draw_ops></draw_ops></button> - <button function="unabove" state="normal"><draw_ops></draw_ops></button> - <button function="unabove" state="pressed"><draw_ops></draw_ops></button> - <button function="stick" state="normal"><draw_ops></draw_ops></button> - <button function="stick" state="pressed"><draw_ops></draw_ops></button> - <button function="unstick" state="normal"><draw_ops></draw_ops></button> - <button function="unstick" state="pressed"><draw_ops></draw_ops></button> -</frame_style> - -<frame_style name="tiled_right_focused" geometry="tiled_right"> - <piece position="entire_background" draw_ops="entire_background_focused" /> - <!-- <piece position="titlebar" draw_ops="titlebar_fill_focused" /> --> - <piece position="title" draw_ops="title_focused" /> - <piece position="overlay" draw_ops="border_left_focused" /> - <button function="close" state="normal" draw_ops="close_focused" /> - <button function="close" state="prelight" draw_ops="close_focused_prelight" /> - <button function="close" state="pressed" draw_ops="close_focused_pressed" /> - <button function="maximize" state="normal" draw_ops="maximize_focused" /> - <button function="maximize" state="prelight" draw_ops="maximize_focused_prelight" /> - <button function="maximize" state="pressed" draw_ops="maximize_focused_pressed" /> - <button function="minimize" state="normal" draw_ops="minimize_focused" /> - <button function="minimize" state="prelight" draw_ops="minimize_focused_prelight" /> - <button function="minimize" state="pressed" draw_ops="minimize_focused_pressed" /> - <button function="menu" state="normal" draw_ops="menu_focused" /> - <button function="menu" state="prelight" draw_ops="menu_focused_prelight" /> - <button function="menu" state="pressed" draw_ops="menu_focused_pressed" /> - <button function="shade" state="normal" draw_ops="shade_focused" /> - <button function="shade" state="prelight" draw_ops="shade_focused_prelight" /> - <button function="shade" state="pressed" draw_ops="shade_focused_pressed" /> - <button function="unshade" state="normal" draw_ops="shade_focused" /> - <button function="unshade" state="prelight" draw_ops="shade_focused_prelight" /> - <button function="unshade" state="pressed" draw_ops="shade_focused_pressed" /> - - <button function="left_middle_background" state="normal" draw_ops="button"/> - <button function="left_middle_background" state="prelight" draw_ops="button_prelight"/> - <button function="left_middle_background" state="pressed" draw_ops="button_pressed"/> - <button function="left_right_background" state="normal" draw_ops="button_inner_left"/> - <button function="left_right_background" state="prelight" draw_ops="button_inner_left_prelight"/> - <button function="left_right_background" state="pressed" draw_ops="button_inner_left_pressed"/> - - <button function="right_middle_background" state="normal" draw_ops="button"/> - <button function="right_middle_background" state="prelight" draw_ops="button_prelight"/> - <button function="right_middle_background" state="pressed" draw_ops="button_pressed"/> - <button function="right_left_background" state="normal" draw_ops="button_inner_right"/> - <button function="right_left_background" state="prelight" draw_ops="button_inner_right_prelight"/> - <button function="right_left_background" state="pressed" draw_ops="button_inner_right_pressed"/> - - <button version=">= 3.3" function="left_single_background" state="normal" draw_ops="button_inner_left"/> - <button version=">= 3.3" function="left_single_background" state="prelight" draw_ops="button_inner_left_prelight"/> - <button version=">= 3.3" function="left_single_background" state="pressed" draw_ops="button_inner_left_pressed"/> - <button version=">= 3.3" function="right_single_background" state="normal" draw_ops="button_inner_right"/> - <button version=">= 3.3" function="right_single_background" state="prelight" draw_ops="button_inner_right_prelight"/> - <button version=">= 3.3" function="right_single_background" state="pressed" draw_ops="button_inner_right_pressed"/> - - <button function="above" state="normal"><draw_ops></draw_ops></button> - <button function="above" state="pressed"><draw_ops></draw_ops></button> - <button function="unabove" state="normal"><draw_ops></draw_ops></button> - <button function="unabove" state="pressed"><draw_ops></draw_ops></button> - <button function="stick" state="normal"><draw_ops></draw_ops></button> - <button function="stick" state="pressed"><draw_ops></draw_ops></button> - <button function="unstick" state="normal"><draw_ops></draw_ops></button> - <button function="unstick" state="pressed"><draw_ops></draw_ops></button> -</frame_style> - -<frame_style name="tiled_right_unfocused" geometry="tiled_right"> - <piece position="entire_background" draw_ops="entire_background_unfocused" /> - <piece position="titlebar" draw_ops="titlebar_fill_unfocused" /> - <piece position="title" draw_ops="title_unfocused" /> - <piece position="overlay" draw_ops="border_left_unfocused" /> - <button function="close" state="normal" draw_ops="close_unfocused"/> - <button function="close" state="prelight" draw_ops="close_unfocused_prelight"/> - <button function="close" state="pressed" draw_ops="close_unfocused_pressed"/> - <button function="maximize" state="normal" draw_ops="maximize_unfocused"/> - <button function="maximize" state="prelight" draw_ops="maximize_unfocused_prelight"/> - <button function="maximize" state="pressed" draw_ops="maximize_unfocused_pressed"/> - <button function="minimize" state="normal" draw_ops="minimize_unfocused"/> - <button function="minimize" state="prelight" draw_ops="minimize_unfocused_prelight"/> - <button function="minimize" state="pressed" draw_ops="minimize_unfocused_pressed"/> - <button function="menu" state="normal" draw_ops="menu_unfocused" /> - <button function="menu" state="prelight" draw_ops="menu_unfocused_prelight" /> - <button function="menu" state="pressed" draw_ops="menu_unfocused_pressed" /> - <button function="shade" state="normal" draw_ops="shade_unfocused" /> - <button function="shade" state="prelight" draw_ops="shade_unfocused_prelight" /> - <button function="shade" state="pressed" draw_ops="shade_unfocused_pressed" /> - <button function="unshade" state="normal" draw_ops="shade_unfocused" /> - <button function="unshade" state="prelight" draw_ops="shade_unfocused_prelight" /> - <button function="unshade" state="pressed" draw_ops="shade_unfocused_pressed" /> - <button function="above" state="normal"><draw_ops></draw_ops></button> - <button function="above" state="pressed"><draw_ops></draw_ops></button> - <button function="unabove" state="normal"><draw_ops></draw_ops></button> - <button function="unabove" state="pressed"><draw_ops></draw_ops></button> - <button function="stick" state="normal"><draw_ops></draw_ops></button> - <button function="stick" state="pressed"><draw_ops></draw_ops></button> - <button function="unstick" state="normal"><draw_ops></draw_ops></button> - <button function="unstick" state="pressed"><draw_ops></draw_ops></button> -</frame_style> - -<!-- placeholder for unimplementated styles--> -<frame_style name="blank" geometry="normal"> - <button function="close" state="normal"><draw_ops></draw_ops></button> - <button function="close" state="pressed"><draw_ops></draw_ops></button> - <button function="maximize" state="normal"><draw_ops></draw_ops></button> - <button function="maximize" state="pressed"><draw_ops></draw_ops></button> - <button function="minimize" state="normal"><draw_ops></draw_ops></button> - <button function="minimize" state="pressed"><draw_ops></draw_ops></button> - <button function="menu" state="normal"><draw_ops></draw_ops></button> - <button function="menu" state="pressed"><draw_ops></draw_ops></button> - <button function="shade" state="normal"><draw_ops></draw_ops></button> - <button function="shade" state="pressed"><draw_ops></draw_ops></button> - <button function="unshade" state="normal"><draw_ops></draw_ops></button> - <button function="unshade" state="pressed"><draw_ops></draw_ops></button> - <button function="above" state="normal"><draw_ops></draw_ops></button> - <button function="above" state="pressed"><draw_ops></draw_ops></button> - <button function="unabove" state="normal"><draw_ops></draw_ops></button> - <button function="unabove" state="pressed"><draw_ops></draw_ops></button> - <button function="stick" state="normal"><draw_ops></draw_ops></button> - <button function="stick" state="pressed"><draw_ops></draw_ops></button> - <button function="unstick" state="normal"><draw_ops></draw_ops></button> - <button function="unstick" state="pressed"><draw_ops></draw_ops></button> -</frame_style> - -<!-- frame style sets --> - -<frame_style_set name="normal_style_set"> - <frame focus="yes" state="normal" resize="both" style="normal_focused"/> - <frame focus="no" state="normal" resize="both" style="normal_unfocused"/> - <frame focus="yes" state="maximized" style="normal_max_focused"/> - <frame focus="no" state="maximized" style="normal_max_unfocused"/> - <frame focus="yes" state="shaded" style="normal_focused"/> - <frame focus="no" state="shaded" style="normal_unfocused"/> - <frame focus="yes" state="maximized_and_shaded" style="normal_max_shaded_focused"/> - <frame focus="no" state="maximized_and_shaded" style="normal_max_shaded_unfocused"/> - <frame version=">= 3.3" focus="yes" state="tiled_left" style="tiled_left_focused"/> - <frame version=">= 3.3" focus="no" state="tiled_left" style="tiled_left_unfocused"/> - <frame version=">= 3.3" focus="yes" state="tiled_right" style="tiled_right_focused"/> - <frame version=">= 3.3" focus="no" state="tiled_right" style="tiled_right_unfocused"/> - <frame version=">= 3.3" focus="yes" state="tiled_left_and_shaded" style="tiled_left_focused"/> - <frame version=">= 3.3" focus="no" state="tiled_left_and_shaded" style="tiled_left_unfocused"/> - <frame version=">= 3.3" focus="yes" state="tiled_right_and_shaded" style="tiled_right_focused"/> - <frame version=">= 3.3" focus="no" state="tiled_right_and_shaded" style="tiled_right_unfocused"/> -</frame_style_set> - -<frame_style_set name="dialog_style_set"> - <frame focus="yes" state="normal" resize="both" style="dialog_focused"/> - <frame focus="no" state="normal" resize="both" style="dialog_unfocused"/> - <frame focus="yes" state="maximized" style="blank"/> - <frame focus="no" state="maximized" style="blank"/> - <frame focus="yes" state="shaded" style="dialog_focused"/> - <frame focus="no" state="shaded" style="dialog_unfocused"/> - <frame focus="yes" state="maximized_and_shaded" style="blank"/> - <frame focus="no" state="maximized_and_shaded" style="blank"/> -</frame_style_set> - -<frame_style_set name="modal_dialog_style_set"> - <frame focus="yes" state="normal" resize="both" style="modal_dialog_focused"/> - <frame focus="no" state="normal" resize="both" style="modal_dialog_unfocused"/> - <frame focus="yes" state="maximized" style="blank"/> - <frame focus="no" state="maximized" style="blank"/> - <frame focus="yes" state="shaded" style="modal_dialog_focused"/> - <frame focus="no" state="shaded" style="modal_dialog_unfocused"/> - <frame focus="yes" state="maximized_and_shaded" style="blank"/> - <frame focus="no" state="maximized_and_shaded" style="blank"/> -</frame_style_set> - -<frame_style_set name="utility_style_set"> - <frame focus="yes" state="normal" resize="both" style="utility_focused"/> - <frame focus="no" state="normal" resize="both" style="utility_unfocused"/> - <frame focus="yes" state="maximized" style="blank"/> - <frame focus="no" state="maximized" style="blank"/> - <frame focus="yes" state="shaded" style="utility_focused"/> - <frame focus="no" state="shaded" style="utility_unfocused"/> - <frame focus="yes" state="maximized_and_shaded" style="blank"/> - <frame focus="no" state="maximized_and_shaded" style="blank"/> -</frame_style_set> - -<frame_style_set name="border_style_set"> - <frame focus="yes" state="normal" resize="both" style="border_focused"/> - <frame focus="no" state="normal" resize="both" style="border_unfocused"/> - <frame focus="yes" state="maximized" style="borderless"/> - <frame focus="no" state="maximized" style="borderless"/> - <frame focus="yes" state="shaded" style="blank"/> - <frame focus="no" state="shaded" style="blank"/> - <frame focus="yes" state="maximized_and_shaded" style="blank"/> - <frame focus="no" state="maximized_and_shaded" style="blank"/> -</frame_style_set> - -<frame_style_set name="attached_style_set"> - <frame focus="yes" state="normal" resize="both" style="attached_focused"/> - <frame focus="no" state="normal" resize="both" style="attached_unfocused"/> - <frame focus="yes" state="maximized" style="blank"/> - <frame focus="no" state="maximized" style="blank"/> - <frame focus="yes" state="shaded" style="blank"/> - <frame focus="no" state="shaded" style="blank"/> - <frame focus="yes" state="maximized_and_shaded" style="blank"/> - <frame focus="no" state="maximized_and_shaded" style="blank"/> -</frame_style_set> - - -<!-- windows --> - -<window type="normal" style_set="normal_style_set"/> -<window type="dialog" style_set="dialog_style_set"/> -<window type="modal_dialog" style_set="modal_dialog_style_set"/> -<window type="menu" style_set="utility_style_set"/> -<window type="utility" style_set="utility_style_set"/> -<window type="border" style_set="border_style_set"/> -<window version=">= 3.2" type="attached" style_set="attached_style_set"/> - -</metacity_theme> |