diff options
Diffstat (limited to 'desktop-themes/ContrastHigh/metacity-1')
3 files changed, 2282 insertions, 0 deletions
diff --git a/desktop-themes/ContrastHigh/metacity-1/Makefile.am b/desktop-themes/ContrastHigh/metacity-1/Makefile.am new file mode 100644 index 00000000..271c86df --- /dev/null +++ b/desktop-themes/ContrastHigh/metacity-1/Makefile.am @@ -0,0 +1,7 @@ +themedir = $(datadir)/themes/ContrastHigh/metacity-1 + +theme_DATA = \ + metacity-theme-1.xml \ + metacity-theme-3.xml + +EXTRA_DIST = $(theme_DATA) diff --git a/desktop-themes/ContrastHigh/metacity-1/metacity-theme-1.xml b/desktop-themes/ContrastHigh/metacity-1/metacity-theme-1.xml new file mode 100644 index 00000000..0985b76b --- /dev/null +++ b/desktop-themes/ContrastHigh/metacity-1/metacity-theme-1.xml @@ -0,0 +1,350 @@ +<?xml version="1.0"?> +<metacity_theme> +<info> + <name>ContrastHigh</name> + <author>Havoc Pennington <[email protected]></author> + <copyright>Â Havoc Pennington, 2002</copyright> + <date>February 3, 2002</date> + <description>Simple low-overhead default theme that comes with Metacity.</description> +</info> + +<frame_geometry name="normal"> + <distance name="left_width" value="6"/> + <distance name="right_width" value="6"/> + <distance name="bottom_height" value="7"/> + <distance name="left_titlebar_edge" value="6"/> + <distance name="right_titlebar_edge" value="6"/> + <aspect_ratio name="button" value="1.0"/> + <distance name="title_vertical_pad" value="3"/> + <border name="title_border" left="3" right="4" top="4" bottom="3"/> + <border name="button_border" left="0" right="0" top="1" bottom="1"/> +</frame_geometry> + +<!-- strip borders off the normal geometry --> +<frame_geometry name="normal_small_borders" parent="normal"> + <distance name="left_width" value="0"/> + <distance name="right_width" value="0"/> + <distance name="bottom_height" value="0"/> + <distance name="left_titlebar_edge" value="0"/> + <distance name="right_titlebar_edge" value="0"/> +</frame_geometry> + +<frame_geometry name="utility" title_scale="xx-small"> + <distance name="left_width" value="3"/> + <distance name="right_width" value="3"/> + <distance name="bottom_height" value="4"/> + <distance name="left_titlebar_edge" value="3"/> + <distance name="right_titlebar_edge" value="3"/> + <distance name="button_width" value="11"/> + <distance name="button_height" value="11"/> + <distance name="title_vertical_pad" value="1"/> + <border name="title_border" left="3" right="4" top="3" bottom="3"/> + <border name="button_border" left="0" right="0" top="1" bottom="1"/> +</frame_geometry> + +<frame_geometry name="border" has_title="false"> + <distance name="left_width" value="4"/> + <distance name="right_width" value="4"/> + <distance name="bottom_height" value="4"/> + <distance name="left_titlebar_edge" value="0"/> + <distance name="right_titlebar_edge" value="0"/> + <distance name="button_width" value="0"/> + <distance name="button_height" value="0"/> + <distance name="title_vertical_pad" value="4"/> + <border name="title_border" left="0" right="0" top="0" bottom="0"/> + <border name="button_border" left="0" right="0" top="0" bottom="0"/> +</frame_geometry> + +<!-- define constants --> +<constant name="ArrowSpacer" value="8"/> +<constant name="MinArrowSize" value="7"/> +<constant name="ButtonIPad" value="6"/> +<constant name="ThickLineWidth" value="3"/> +<constant name="IconTitleSpacing" value="2"/> +<constant name="SpacerWidth" value="6"/> +<constant name="SpacerHeight" value="9"/> +<constant name="SpacerOffset" value="4"/> + +<!-- Buttons --> + +<draw_ops name="button_pressed_bg"> + <gtk_box state="active" shadow="in" x="0" y="0" width="width" height="height"/> +</draw_ops> + +<draw_ops name="menu_button"> + <gtk_arrow state="normal" shadow="out" arrow="down" + x="ArrowSpacer `min` (width-MinArrowSize)/2" + y="ArrowSpacer `min` (height-MinArrowSize)/2" + width="(width-(ArrowSpacer*2)) `max` MinArrowSize" + height="(height-(ArrowSpacer*2)) `max` MinArrowSize"/> +</draw_ops> + +<draw_ops name="menu_button_pressed"> + <include name="menu_button"/> +</draw_ops> + +<draw_ops name="minimize_button"> + <line color="gtk:fg[NORMAL]" + x1="ButtonIPad" + y1="height - ButtonIPad - ThickLineWidth + 1" + x2="width - ButtonIPad" + y2="height - ButtonIPad - ThickLineWidth + 1" + width="3"/> <!-- FIXME allow a constant here --> +</draw_ops> + +<draw_ops name="minimize_button_pressed"> + <include name="minimize_button"/> +</draw_ops> + +<draw_ops name="maximize_button"> + <rectangle color="gtk:fg[NORMAL]" filled="false" + x="ButtonIPad" y="ButtonIPad" width="width-ButtonIPad*2-1" height="height-ButtonIPad*2-1"/> + <line color="gtk:fg[NORMAL]" width="3" + x1="ButtonIPad" y1="ButtonIPad+1" x2="width-ButtonIPad" y2="ButtonIPad+1"/> +</draw_ops> + +<draw_ops name="maximize_button_pressed"> + <include name="maximize_button"/> +</draw_ops> + +<draw_ops name="mini_window_icon"> + <rectangle color="gtk:bg[NORMAL]" filled="true" + x="0" y="0" width="width-1" height="height-1"/> + <rectangle color="gtk:fg[NORMAL]" filled="false" + x="0" y="0" width="width-1" height="height-1"/> + <line color="gtk:fg[NORMAL]" width="2" + x1="0" y1="1" x2="width" y2="1"/> +</draw_ops> + +<draw_ops name="restore_button"> + <include name="mini_window_icon" + x="ButtonIPad" y="ButtonIPad" + width="width - 5 - ButtonIPad" + height="height - 5 - ButtonIPad"/> + <include name="mini_window_icon" + x="3 + ButtonIPad" y="3 + ButtonIPad" + width="width - 5 - ButtonIPad" + height="height - 5 - ButtonIPad"/> +</draw_ops> + +<draw_ops name="restore_button_pressed"> + <include name="restore_button"/> +</draw_ops> + +<draw_ops name="close_button"> + <line color="gtk:fg[NORMAL]" + x1="ButtonIPad" y1="ButtonIPad" + x2="width - ButtonIPad - 1" y2="height - ButtonIPad - 1" + width="1"/> + <line color="gtk:fg[NORMAL]" + x1="ButtonIPad" y1="height - ButtonIPad - 1" + x2="width - ButtonIPad - 1" y2="ButtonIPad" + width="1"/> +</draw_ops> + +<draw_ops name="close_button_pressed"> + <include name="close_button"/> +</draw_ops> + +<draw_ops name="outer_bevel"> + <rectangle color="gtk:fg[NORMAL]" + x="0" y="0" width="width-1" height="height-1"/> + <line color="gtk:light[NORMAL]" + x1="1" y1="1" x2="1" y2="height-2"/> + <line color="gtk:light[NORMAL]" + x1="1" y1="1" x2="width-2" y2="1"/> + <line color="gtk:dark[NORMAL]" + x1="width-2" y1="1" x2="width-2" y2="height-2"/> + <line color="gtk:dark[NORMAL]" + x1="1" y1="height-2" x2="width-2" y2="height-2"/> +</draw_ops> + +<draw_ops name="blank"> +<!-- nothing --> +</draw_ops> + +<draw_ops name="focus_outline"> + <rectangle color="gtk:fg[NORMAL]" + x="left_width-1" y="top_height-1" + width="width-left_width-right_width+1" + height="height-top_height-bottom_height+1"/> +</draw_ops> + +<draw_ops name="focus_background"> + <include name="outer_bevel"/> + <include name="focus_outline"/> +</draw_ops> + +<draw_ops name="background_unfocused"> + <include name="outer_bevel"/> + <include name="focus_outline"/> +</draw_ops> + +<draw_ops name="title_gradient"> + <gradient type="diagonal" x="0" y="0" width="width-SpacerWidth" height="height"> + <color value="blend/gtk:bg[NORMAL]/gtk:bg[SELECTED]/0.6"/> + <color value="gtk:bg[SELECTED]"/> + </gradient> +</draw_ops> + +<draw_ops name="title_spacer"> + <gtk_vline state="normal" x="width+1-SpacerWidth/2" + y1="SpacerOffset" + y2="height - SpacerOffset"/> +</draw_ops> + +<draw_ops name="title_text_focused_with_icon"> + <clip x="0" y="0" width="width-SpacerWidth" height="height"/> + <title color="gtk:fg[SELECTED]" + x="(0 `max` (width-title_width-mini_icon_width-IconTitleSpacing)) / 2 + mini_icon_width + IconTitleSpacing" + y="((height - title_height) / 2) `max` 0"/> + <icon x="(0 `max` (width-title_width-mini_icon_width-IconTitleSpacing)) / 2" + y="(height-mini_icon_height) / 2" + width="mini_icon_width" height="mini_icon_height"/> +</draw_ops> + +<draw_ops name="title_text_focused_no_icon"> + <clip x="0" y="0" width="width-SpacerWidth" height="height"/> + <title color="gtk:fg[SELECTED]" + x="(0 `max` (width-title_width)) / 2" + y="((height - title_height) / 2) `max` 0"/> +</draw_ops> + +<draw_ops name="title_text_with_icon"> + <clip x="0" y="0" width="width-SpacerWidth" height="height"/> + <title color="gtk:fg[NORMAL]" + x="(0 `max` (width-title_width-mini_icon_width-IconTitleSpacing)) / 2 + mini_icon_width + IconTitleSpacing" + y="((height - title_height) / 2) `max` 0"/> + <icon x="(0 `max` (width-title_width-mini_icon_width-IconTitleSpacing)) / 2" + y="(height-mini_icon_height) / 2" + width="mini_icon_width" height="mini_icon_height"/> +</draw_ops> + +<draw_ops name="title_text_no_icon"> + <clip x="0" y="0" width="width-SpacerWidth" height="height"/> + <title color="gtk:fg[NORMAL]" + x="(0 `max` (width-title_width)) / 2" + y="((height - title_height) / 2) `max` 0"/> +</draw_ops> + +<draw_ops name="title_normal"> + <include name="title_spacer"/> + <include name="title_text_with_icon"/> +</draw_ops> + +<draw_ops name="title_focused"> + <include name="title_gradient"/> + <include name="title_spacer"/> + <include name="title_text_focused_with_icon"/> +</draw_ops> + +<draw_ops name="title_utility"> + <include name="title_spacer"/> + <include name="title_text_no_icon"/> +</draw_ops> + +<draw_ops name="title_utility_focused"> + <include name="title_gradient"/> + <include name="title_spacer"/> + <include name="title_text_focused_no_icon"/> +</draw_ops> + +<frame_style name="normal_unfocused" geometry="normal"> + <piece position="entire_background" draw_ops="background_unfocused"/> + <piece position="title" draw_ops="title_normal"/> + + <!-- we don't specify for prelight, so normal is used --> + <button function="left_left_background" state="pressed" draw_ops="button_pressed_bg"/> + <button function="left_middle_background" state="pressed" draw_ops="button_pressed_bg"/> + <button function="left_right_background" state="pressed" draw_ops="button_pressed_bg"/> + <button function="right_left_background" state="pressed" draw_ops="button_pressed_bg"/> + <button function="right_middle_background" state="pressed" draw_ops="button_pressed_bg"/> + <button function="right_right_background" state="pressed" draw_ops="button_pressed_bg"/> + + <button function="close" state="normal" draw_ops="close_button"/> + <button function="close" state="pressed" draw_ops="close_button_pressed"/> + <button function="minimize" state="normal" draw_ops="minimize_button"/> + <button function="minimize" state="pressed" draw_ops="minimize_button_pressed"/> + <button function="maximize" state="normal" draw_ops="maximize_button"/> + <button function="maximize" state="pressed" draw_ops="maximize_button_pressed"/> + <button function="menu" state="normal" draw_ops="menu_button"/> + <button function="menu" state="pressed" draw_ops="menu_button_pressed"/> +</frame_style> + +<frame_style name="normal_focused" geometry="normal" parent="normal_unfocused"> + <piece position="entire_background" draw_ops="focus_background"/> + <piece position="title" draw_ops="title_focused"/> +</frame_style> + +<frame_style name="maximized_unfocused" geometry="normal_small_borders" parent="normal_unfocused"> + <piece position="entire_background" draw_ops="blank"/> + <button function="maximize" state="normal" draw_ops="restore_button"/> + <button function="maximize" state="pressed" draw_ops="restore_button_pressed"/> +</frame_style> + +<frame_style name="maximized_focused" geometry="normal_small_borders" parent="normal_focused"> + <piece position="entire_background" draw_ops="focus_outline"/> + <button function="maximize" state="normal" draw_ops="restore_button"/> + <button function="maximize" state="pressed" draw_ops="restore_button_pressed"/> +</frame_style> + +<frame_style name="utility_unfocused" geometry="utility" parent="normal_unfocused"> + <piece position="title" draw_ops="title_utility"/> +</frame_style> + +<frame_style name="utility_focused" geometry="utility" parent="normal_focused"> + <piece position="title" draw_ops="title_utility_focused"/> +</frame_style> + +<frame_style name="border" geometry="border" parent="normal_unfocused"> + <piece position="entire_background" draw_ops="outer_bevel"/> + <piece position="title" draw_ops="blank"/> +</frame_style> + +<frame_style_set name="normal"> +<frame focus="yes" state="normal" resize="both" style="normal_focused"/> +<frame focus="no" state="normal" resize="both" style="normal_unfocused"/> +<frame focus="yes" state="maximized" style="maximized_focused"/> +<frame focus="no" state="maximized" style="maximized_unfocused"/> +<frame focus="yes" state="shaded" style="normal_focused"/> +<frame focus="no" state="shaded" style="normal_unfocused"/> +<frame focus="yes" state="maximized_and_shaded" style="maximized_focused"/> +<frame focus="no" state="maximized_and_shaded" style="maximized_unfocused"/> +</frame_style_set> + +<frame_style_set name="utility" parent="normal"> +<frame focus="yes" state="normal" resize="both" style="utility_focused"/> +<frame focus="no" state="normal" resize="both" style="utility_unfocused"/> +<!-- this is a bunch of crack since utility windows shouldn't be maximized --> +<frame focus="yes" state="maximized" style="utility_focused"/> +<frame focus="no" state="maximized" style="utility_unfocused"/> +<frame focus="yes" state="shaded" style="utility_focused"/> +<frame focus="no" state="shaded" style="utility_unfocused"/> +<frame focus="yes" state="maximized_and_shaded" style="utility_focused"/> +<frame focus="no" state="maximized_and_shaded" style="utility_unfocused"/> +</frame_style_set> + +<frame_style_set name="border"> +<frame focus="yes" state="normal" resize="both" style="border"/> +<frame focus="no" state="normal" resize="both" style="border"/> +<frame focus="yes" state="maximized" style="border"/> +<frame focus="no" state="maximized" style="border"/> +<frame focus="yes" state="shaded" style="border"/> +<frame focus="no" state="shaded" style="border"/> +<frame focus="yes" state="maximized_and_shaded" style="border"/> +<frame focus="no" state="maximized_and_shaded" style="border"/> +</frame_style_set> + +<window type="normal" style_set="normal"/> +<window type="dialog" style_set="normal"/> +<window type="modal_dialog" style_set="normal"/> +<window type="menu" style_set="normal"/> +<window type="utility" style_set="utility"/> +<window type="border" style_set="border"/> + +<menu_icon function="close" state="normal" draw_ops="close_button"/> +<menu_icon function="maximize" state="normal" draw_ops="maximize_button"/> +<menu_icon function="unmaximize" state="normal" draw_ops="restore_button"/> +<menu_icon function="minimize" state="normal" draw_ops="minimize_button"/> + +</metacity_theme> diff --git a/desktop-themes/ContrastHigh/metacity-1/metacity-theme-3.xml b/desktop-themes/ContrastHigh/metacity-1/metacity-theme-3.xml new file mode 100644 index 00000000..dbb15dae --- /dev/null +++ b/desktop-themes/ContrastHigh/metacity-1/metacity-theme-3.xml @@ -0,0 +1,1925 @@ +<?xml version="1.0"?> +<metacity_theme> +<info> + <name>ContrastHigh</name> + <author>GNOME Art Team <art.gnome.org></author> + <copyright>Â Intel, Â Red Hat, Lapo Calamandrei</copyright> + <date>2012</date> + <description>HighContrast GNOME 3 window theme</description> +</info> + +<!-- meaningfull constants --> + +<constant name="C_border_focused" value="gtk:custom(wm_border_color,#000000)" /> +<constant name="C_border_unfocused" value="gtk:custom(wm_border_backdrop_color,#babdb6)" /> +<constant name="C_titlebar_unfocused" value="gtk:custom(wm_border_backdrop_color,#babdb6)" /> +<constant name="C_title_focused" value="gtk:custom(wm_title,gtk:fg[NORMAL])" /> +<constant name="C_title_unfocused" value="blend/gtk:text[NORMAL]/gtk:bg[NORMAL]/0.7" /> +<!-- color of the button icons --> +<constant name="C_icons_focused" value="gtk:custom(wm_button_fg,gtk:text[NORMAL])" /> +<constant name="C_icons_focused_prelight" value="gtk:custom(wm_button_prelight_fg,#ffffff)" /> +<constant name="C_icons_focused_pressed" value="gtk:custom(wm_button_pressed_fg,#d6d6d6)" /> +<constant name="C_icons_unfocused" value="blend/gtk:text[NORMAL]/gtk:bg[NORMAL]/0.7" /> +<constant name="C_icons_unfocused_prelight" value="blend/gtk:bg[NORMAL]/gtk:fg[NORMAL]/0.3" /> +<constant name="C_icons_unfocused_pressed" value="blend/#000000/gtk:bg[NORMAL]/0.7" /> +<constant name="D_icons_unfocused_offset" value="1" /> <!-- offset of the unfocused icons --> +<constant name="D_icons_shrink" value="0" /> <!-- increasing this value makes the icons in buttons smaller --> +<constant name="D_icons_grow" value="0" /> <!-- increasing this value makes the icons in buttons bigger --> +<!-- geometries --> + +<frame_geometry name="normal" title_scale="medium" rounded_top_left="4" rounded_top_right="4"> + <distance name="left_width" value="2" /> + <distance name="right_width" value="2" /> + <distance name="bottom_height" value="2" /> + <distance name="left_titlebar_edge" value="0"/> + <distance name="right_titlebar_edge" value="0"/> + <distance name="title_vertical_pad" value="9"/> + <border name="title_border" left="10" right="10" top="0" bottom="2"/> + <border name="button_border" left="0" right="0" top="0" bottom="2"/> + <aspect_ratio name="button" value="1"/> +</frame_geometry> + +<frame_geometry name="normal_unfocused" title_scale="medium" rounded_top_left="4" rounded_top_right="4" parent="normal"> + <distance name="left_titlebar_edge" value="1"/> + <distance name="right_titlebar_edge" value="1"/> +</frame_geometry> + +<frame_geometry name="max" title_scale="medium" parent="normal" rounded_top_left="false" rounded_top_right="false"> + <distance name="left_width" value="0" /> + <distance name="right_width" value="0" /> + <distance name="left_titlebar_edge" value="0"/> + <distance name="right_titlebar_edge" value="0"/> + <distance name="title_vertical_pad" value="8"/> <!-- + This needs to be 1 less then the + title_vertical_pad on normal state + or you'll have bigger buttons --> + <border name="title_border" left="10" right="10" top="1" bottom="2"/> + <border name="button_border" left="0" right="0" top="0" bottom="2"/> + <distance name="bottom_height" value="0" /> +</frame_geometry> + +<frame_geometry name="tiled_left" title_scale="medium" rounded_top_left="false" rounded_top_right="false" parent="max"> + <distance name="right_width" value="2" /> +</frame_geometry> + +<frame_geometry name="tiled_right" title_scale="medium" rounded_top_left="false" rounded_top_right="false" parent="max"> + <distance name="left_width" value="2" /> +</frame_geometry> + +<frame_geometry name="small" title_scale="small" parent="normal" rounded_top_left="false" rounded_top_right="false"> + <distance name="title_vertical_pad" value="7"/> + <border name="title_border" left="10" right="10" top="0" bottom="1"/> + <border name="button_border" left="0" right="0" top="0" bottom="2"/> +</frame_geometry> + +<frame_geometry name="small_unfocused" parent="small"> + <distance name="left_titlebar_edge" value="1"/> + <distance name="right_titlebar_edge" value="1"/> +</frame_geometry> + +<frame_geometry name="nobuttons" hide_buttons="true" parent="normal"> +</frame_geometry> + +<frame_geometry name="border" has_title="false" rounded_top_left="false" rounded_top_right="false" parent="normal" > + <distance name="left_width" value="2" /> + <distance name="right_width" value="2" /> + <distance name="bottom_height" value="2" /> + <border name="title_border" left="10" right="10" top="0" bottom="0" /> + <border name="button_border" left="0" right="0" top="0" bottom="0"/> + <distance name="title_vertical_pad" value="1" /> +</frame_geometry> + +<frame_geometry name="borderless" has_title="false" rounded_top_left="false" rounded_top_right="false" parent="normal" > + <distance name="left_width" value="0" /> + <distance name="right_width" value="0" /> + <distance name="bottom_height" value="0" /> + <distance name="title_vertical_pad" value="0" /> + <border name="button_border" left="0" right="0" top="0" bottom="0"/> + <border name="title_border" left="0" right="0" top="0" bottom="0" /> +</frame_geometry> + +<frame_geometry name="modal" title_scale="small" hide_buttons="true" rounded_top_left="false" rounded_top_right="false" parent="small"> + <distance name="title_vertical_pad" value="5"/> +</frame_geometry> + +<frame_geometry name="attached" title_scale="medium" hide_buttons="true" rounded_top_left="4" rounded_top_right="4" rounded_bottom_left="4" rounded_bottom_right="4" parent="normal"> + <distance name="title_vertical_pad" value="9"/> + <distance name="bottom_height" value="4"/> + <distance name="left_width" value="4"/> + <distance name="right_width" value="4"/> +</frame_geometry> + +<!-- drawing operations --> + + <!-- title --> + +<draw_ops name="title_focused"> + <title version="< 3.1" + x="(0 `max` ((width - title_width) / 2)) + 2" + y="(0 `max` ((height - title_height) / 2)) + 1" + color="C_title_focused" /> + <title version=">= 3.1" + x="(0 `max` ((frame_x_center - title_width / 2) `min` (width - title_width))) + 2" + y="(0 `max` ((height - title_height) / 2)) + 1" + ellipsize_width="width" + color="C_title_focused" /> +</draw_ops> + +<draw_ops name="title_unfocused"> + <title version="< 3.1" + x="(0 `max` ((width - title_width) / 2)) + 2" + y="(0 `max` ((height - title_height) / 2)) + 1" + color="C_title_unfocused"/> + <title version=">= 3.1" + x="(0 `max` ((frame_x_center - title_width/2) `min` (width - title_width))) + 2" + y="(0 `max` ((height - title_height) / 2)) + 1" + ellipsize_width="width" + color="C_title_unfocused"/> +</draw_ops> + + <!-- window decorations --> + +<draw_ops name="entire_background_focused"> + <!-- FIXME: insert a custom wm color here --> + <rectangle color="gtk:bg[NORMAL]" x="0" y="0" width="width" height="height" filled="true" /> +</draw_ops> + +<draw_ops name="entire_background_unfocused"> + <include name="entire_background_focused" /> +</draw_ops> + +<draw_ops name="titlebar_fill_focused"> + <!--<tint color="gtk:base[NORMAL]" alpha="1" x="0" y="0" width="width" height="height" /> --> +</draw_ops> + + +<draw_ops name="titlebar_fill_unfocused"> + <!-- <rectangle color="C_titlebar_unfocused" x="0" y="0" width="width" height="height" filled="true" /> --> +</draw_ops> + +<draw_ops name="titlebar_focused"> + <include name="titlebar_fill_focused" /> +</draw_ops> + +<draw_ops name="rounded_titlebar_focused"> + <include name="titlebar_fill_focused" /> +</draw_ops> + +<draw_ops name="rounded_titlebar_focused_alt"> + <include name="titlebar_fill_focused" /> +</draw_ops> + +<draw_ops name="border_focused"> + <rectangle color="#000000" x="0" y="0" width="width-1" height="height-1" filled="false" /> +</draw_ops> + +<draw_ops name="border_unfocused"> + <rectangle color="C_border_unfocused" x="0" y="0" width="width-1" height="height-1" filled="false" /> +</draw_ops> + +<draw_ops name="rounded_border_focused"> + <line color="C_border_focused" x1="4" y1="0" x2="width-5" y2="0" /> + <line color="C_border_focused" x1="4" y1="1" x2="width-5" y2="1" /> + <line color="C_border_focused" x1="0" y1="height-1" x2="width-1" y2="height-1" /> + <line color="C_border_focused" x1="0" y1="height-2" x2="width-1" y2="height-2" /> + <line color="C_border_focused" x1="0" y1="4" x2="0" y2="height-2" /> + <line color="C_border_focused" x1="1" y1="4" x2="1" y2="height-2" /> + <line color="C_border_focused" x1="width-1" y1="4" x2="width-1" y2="height-2" /> + <line color="C_border_focused" x1="width-2" y1="4" x2="width-2" y2="height-2" /> + <arc color="C_border_focused" x="0" y="0" width="8" height="8" start_angle="270" extent_angle="90" /> + <arc color="C_border_focused" x="1" y="1" width="6" height="6" start_angle="270" extent_angle="90" /> + <arc color="C_border_focused" x="0" y="0" width="8" height="8" start_angle="270" extent_angle="90" /> + <arc color="C_border_focused" x="1" y="1" width="6" height="6" start_angle="270" extent_angle="90" /> + <arc color="C_border_focused" x="width-9" y="0" width="8" height="8" start_angle="0" extent_angle="90" /> + <arc color="C_border_focused" x="width-8" y="1" width="6" height="6" start_angle="0" extent_angle="90" /> + <arc color="C_border_focused" x="width-9" y="0" width="8" height="8" start_angle="0" extent_angle="90" /> + <arc color="C_border_focused" x="width-8" y="1" width="6" height="6" start_angle="0" extent_angle="90" /> +</draw_ops> + +<draw_ops name="rounded_border_unfocused"> + <line color="C_border_unfocused" x1="4" y1="0" x2="width-5" y2="0" /> + <line color="C_border_unfocused" x1="4" y1="1" x2="width-5" y2="1" /> + <line color="C_border_unfocused" x1="0" y1="height-1" x2="width-1" y2="height-1" /> + <line color="C_border_unfocused" x1="0" y1="height-2" x2="width-1" y2="height-2" /> + <line color="C_border_unfocused" x1="0" y1="4" x2="0" y2="height-2" /> + <line color="C_border_unfocused" x1="1" y1="4" x2="1" y2="height-2" /> + <line color="C_border_unfocused" x1="width-1" y1="4" x2="width-1" y2="height-2" /> + <line color="C_border_unfocused" x1="width-2" y1="4" x2="width-2" y2="height-2" /> + <arc color="C_border_unfocused" x="0" y="0" width="8" height="8" start_angle="270" extent_angle="90" /> + <arc color="C_border_unfocused" x="1" y="1" width="6" height="6" start_angle="270" extent_angle="90" /> + <arc color="C_border_unfocused" x="0" y="0" width="8" height="8" start_angle="270" extent_angle="90" /> + <arc color="C_border_unfocused" x="1" y="1" width="6" height="6" start_angle="270" extent_angle="90" /> + <arc color="C_border_unfocused" x="width-9" y="0" width="8" height="8" start_angle="0" extent_angle="90" /> + <arc color="C_border_unfocused" x="width-8" y="1" width="6" height="6" start_angle="0" extent_angle="90" /> + <arc color="C_border_unfocused" x="width-9" y="0" width="8" height="8" start_angle="0" extent_angle="90" /> + <arc color="C_border_unfocused" x="width-8" y="1" width="6" height="6" start_angle="0" extent_angle="90" /> +</draw_ops> + + +<draw_ops name="border_right_focused"> + <line + x1="width-1" y1="0" + x2="width-1" y2="height" + color="C_border_focused" /> + <line + x1="width-2" y1="0" + x2="width-2" y2="height" + color="C_border_focused" /> +</draw_ops> + +<draw_ops name="border_right_unfocused"> + <line + x1="width-1" y1="0" + x2="width-1" y2="height" + color="C_border_unfocused" /> + <line + x1="width-2" y1="0" + x2="width-2" y2="height" + color="C_border_unfocused" /> +</draw_ops> + +<draw_ops name="border_left_focused"> + <line + x1="0" y1="0" + x2="0" y2="height" + color="C_border_focused" /> + <line + x1="1" y1="0" + x2="1" y2="height" + color="C_border_focused" /> +</draw_ops> + +<draw_ops name="border_left_unfocused"> + <line + x1="0" y1="0" + x2="0" y2="height" + color="C_border_unfocused" /> + <line + x1="1" y1="0" + x2="1" y2="height" + color="C_border_unfocused" /> +</draw_ops> + + <!-- button icons--> + +<draw_ops name="close_glyph_focused"> + <line + x1="(width-width%3)/3+D_icons_shrink-D_icons_grow" y1="(height-height%3)/3+D_icons_shrink-D_icons_grow" + x2="width-(width-width%3)/3-1-D_icons_shrink+D_icons_grow" y2="height-(height-height%3)/3-1-D_icons_shrink+D_icons_grow" + color="C_icons_focused" /> + <line + x1="(width-width%3)/3+1+D_icons_shrink-D_icons_grow" y1="(height-height%3)/3+D_icons_shrink-D_icons_grow" + x2="width-(width-width%3)/3-1-D_icons_shrink+D_icons_grow" y2="height-(height-height%3)/3-2-D_icons_shrink+D_icons_grow" + color="C_icons_focused" /> + <line + x1="(width-width%3)/3+D_icons_shrink-D_icons_grow" y1="(height-height%3)/3+1+D_icons_shrink-D_icons_grow" + x2="width-(width-width%3)/3-2-D_icons_shrink+D_icons_grow" y2="height-(height-height%3)/3-1-D_icons_shrink+D_icons_grow" + color="C_icons_focused" /> + <line + x1="width-(width-width%3)/3-1-D_icons_shrink+D_icons_grow" y1="(height-height%3)/3+D_icons_shrink-D_icons_grow" + x2="(width-width%3)/3+D_icons_shrink-D_icons_grow" y2="height-(height-height%3)/3-1-D_icons_shrink+D_icons_grow" + color="C_icons_focused" /> + <line + x1="width-(width-width%3)/3-2-D_icons_shrink+D_icons_grow" y1="(height-height%3)/3+D_icons_shrink-D_icons_grow" + x2="(width-width%3)/3+D_icons_shrink-D_icons_grow" y2="height-(height-height%3)/3-2-D_icons_shrink+D_icons_grow" + color="C_icons_focused" /> + <line + x1="width-(width-width%3)/3-1-D_icons_shrink+D_icons_grow" y1="(height-height%3)/3+1+D_icons_shrink-D_icons_grow" + x2="(width-width%3)/3+1+D_icons_shrink-D_icons_grow" y2="height-(height-height%3)/3-1-D_icons_shrink+D_icons_grow" + color="C_icons_focused" /> +</draw_ops> + +<draw_ops name="close_glyph_focused_prelight"> + <line + x1="(width-width%3)/3+D_icons_shrink-D_icons_grow" y1="(height-height%3)/3+D_icons_shrink-D_icons_grow" + x2="width-(width-width%3)/3-1-D_icons_shrink+D_icons_grow" y2="height-(height-height%3)/3-1-D_icons_shrink+D_icons_grow" + color="C_icons_focused_prelight" /> + <line + x1="(width-width%3)/3+1+D_icons_shrink-D_icons_grow" y1="(height-height%3)/3+D_icons_shrink-D_icons_grow" + x2="width-(width-width%3)/3-1-D_icons_shrink+D_icons_grow" y2="height-(height-height%3)/3-2-D_icons_shrink+D_icons_grow" + color="C_icons_focused_prelight" /> + <line + x1="(width-width%3)/3+D_icons_shrink-D_icons_grow" y1="(height-height%3)/3+1+D_icons_shrink-D_icons_grow" + x2="width-(width-width%3)/3-2-D_icons_shrink+D_icons_grow" y2="height-(height-height%3)/3-1-D_icons_shrink+D_icons_grow" + color="C_icons_focused_prelight" /> + <line + x1="width-(width-width%3)/3-1-D_icons_shrink+D_icons_grow" y1="(height-height%3)/3+D_icons_shrink-D_icons_grow" + x2="(width-width%3)/3+D_icons_shrink-D_icons_grow" y2="height-(height-height%3)/3-1-D_icons_shrink+D_icons_grow" + color="C_icons_focused_prelight" /> + <line + x1="width-(width-width%3)/3-2-D_icons_shrink+D_icons_grow" y1="(height-height%3)/3+D_icons_shrink-D_icons_grow" + x2="(width-width%3)/3+D_icons_shrink-D_icons_grow" y2="height-(height-height%3)/3-2-D_icons_shrink+D_icons_grow" + color="C_icons_focused_prelight" /> + <line + x1="width-(width-width%3)/3-1-D_icons_shrink+D_icons_grow" y1="(height-height%3)/3+1+D_icons_shrink-D_icons_grow" + x2="(width-width%3)/3+1+D_icons_shrink-D_icons_grow" y2="height-(height-height%3)/3-1-D_icons_shrink+D_icons_grow" + color="C_icons_focused_prelight" /> +</draw_ops> + +<draw_ops name="close_glyph_focused_pressed"> + <line + x1="(width-width%3)/3+D_icons_shrink-D_icons_grow" y1="(height-height%3)/3+D_icons_shrink-D_icons_grow" + x2="width-(width-width%3)/3-1-D_icons_shrink+D_icons_grow" y2="height-(height-height%3)/3-1-D_icons_shrink+D_icons_grow" + color="C_icons_focused_pressed" /> + <line + x1="(width-width%3)/3+1+D_icons_shrink-D_icons_grow" y1="(height-height%3)/3+D_icons_shrink-D_icons_grow" + x2="width-(width-width%3)/3-1-D_icons_shrink+D_icons_grow" y2="height-(height-height%3)/3-2-D_icons_shrink+D_icons_grow" + color="C_icons_focused_pressed" /> + <line + x1="(width-width%3)/3+D_icons_shrink-D_icons_grow" y1="(height-height%3)/3+1+D_icons_shrink-D_icons_grow" + x2="width-(width-width%3)/3-2-D_icons_shrink+D_icons_grow" y2="height-(height-height%3)/3-1-D_icons_shrink+D_icons_grow" + color="C_icons_focused_pressed" /> + <line + x1="width-(width-width%3)/3-1-D_icons_shrink+D_icons_grow" y1="(height-height%3)/3+D_icons_shrink-D_icons_grow" + x2="(width-width%3)/3+D_icons_shrink-D_icons_grow" y2="height-(height-height%3)/3-1-D_icons_shrink+D_icons_grow" + color="C_icons_focused_pressed" /> + <line + x1="width-(width-width%3)/3-2-D_icons_shrink+D_icons_grow" y1="(height-height%3)/3+D_icons_shrink-D_icons_grow" + x2="(width-width%3)/3+D_icons_shrink-D_icons_grow" y2="height-(height-height%3)/3-2-D_icons_shrink+D_icons_grow" + color="C_icons_focused_pressed" /> + <line + x1="width-(width-width%3)/3-1-D_icons_shrink+D_icons_grow" y1="(height-height%3)/3+1+D_icons_shrink-D_icons_grow" + x2="(width-width%3)/3+1+D_icons_shrink-D_icons_grow" y2="height-(height-height%3)/3-1-D_icons_shrink+D_icons_grow" + color="C_icons_focused_pressed" /> +</draw_ops> + +<draw_ops name="close_focused"> + <include name="close_glyph_focused" /> +</draw_ops> + +<draw_ops name="close_focused_prelight"> + <include name="close_glyph_focused_prelight" /> +</draw_ops> + +<draw_ops name="close_focused_pressed"> + <include name="close_glyph_focused_pressed" /> +</draw_ops> + +<draw_ops name="close_glyph_unfocused"> + <line + x1="(width-width%3)/3+D_icons_shrink-D_icons_grow" y1="(height-height%3)/3+D_icons_shrink-D_icons_grow" + x2="width-(width-width%3)/3-1-D_icons_shrink+D_icons_grow" y2="height-(height-height%3)/3-1-D_icons_shrink+D_icons_grow" + color="C_icons_unfocused" /> + <line + x1="(width-width%3)/3+1+D_icons_shrink-D_icons_grow" y1="(height-height%3)/3+D_icons_shrink-D_icons_grow" + x2="width-(width-width%3)/3-1-D_icons_shrink+D_icons_grow" y2="height-(height-height%3)/3-2-D_icons_shrink+D_icons_grow" + color="C_icons_unfocused" /> + <line + x1="(width-width%3)/3+D_icons_shrink-D_icons_grow" y1="(height-height%3)/3+1+D_icons_shrink-D_icons_grow" + x2="width-(width-width%3)/3-2-D_icons_shrink+D_icons_grow" y2="height-(height-height%3)/3-1-D_icons_shrink+D_icons_grow" + color="C_icons_unfocused" /> + <line + x1="width-(width-width%3)/3-1-D_icons_shrink+D_icons_grow" y1="(height-height%3)/3+D_icons_shrink-D_icons_grow" + x2="(width-width%3)/3+D_icons_shrink-D_icons_grow" y2="height-(height-height%3)/3-1-D_icons_shrink+D_icons_grow" + color="C_icons_unfocused" /> + <line + x1="width-(width-width%3)/3-2-D_icons_shrink+D_icons_grow" y1="(height-height%3)/3+D_icons_shrink-D_icons_grow" + x2="(width-width%3)/3+D_icons_shrink-D_icons_grow" y2="height-(height-height%3)/3-2-D_icons_shrink+D_icons_grow" + color="C_icons_unfocused" /> + <line + x1="width-(width-width%3)/3-1-D_icons_shrink+D_icons_grow" y1="(height-height%3)/3+1+D_icons_shrink-D_icons_grow" + x2="(width-width%3)/3+1+D_icons_shrink-D_icons_grow" y2="height-(height-height%3)/3-1-D_icons_shrink+D_icons_grow" + color="C_icons_unfocused" /> +</draw_ops> + +<draw_ops name="close_unfocused"> + <include name="close_glyph_unfocused" y="D_icons_unfocused_offset" /> + <include name="close_glyph_unfocused" y="D_icons_unfocused_offset" /> +</draw_ops> + +<draw_ops name="close_glyph_unfocused_prelight"> + <line + x1="(width-width%3)/3+D_icons_shrink-D_icons_grow" y1="(height-height%3)/3+D_icons_shrink-D_icons_grow" + x2="width-(width-width%3)/3-1-D_icons_shrink+D_icons_grow" y2="height-(height-height%3)/3-1-D_icons_shrink+D_icons_grow" + color="C_icons_unfocused_prelight" /> + <line + x1="(width-width%3)/3+1+D_icons_shrink-D_icons_grow" y1="(height-height%3)/3+D_icons_shrink-D_icons_grow" + x2="width-(width-width%3)/3-1-D_icons_shrink+D_icons_grow" y2="height-(height-height%3)/3-2-D_icons_shrink+D_icons_grow" + color="C_icons_unfocused_prelight" /> + <line + x1="(width-width%3)/3+D_icons_shrink-D_icons_grow" y1="(height-height%3)/3+1+D_icons_shrink-D_icons_grow" + x2="width-(width-width%3)/3-2-D_icons_shrink+D_icons_grow" y2="height-(height-height%3)/3-1-D_icons_shrink+D_icons_grow" + color="C_icons_unfocused_prelight" /> + <line + x1="width-(width-width%3)/3-1-D_icons_shrink+D_icons_grow" y1="(height-height%3)/3+D_icons_shrink-D_icons_grow" + x2="(width-width%3)/3+D_icons_shrink-D_icons_grow" y2="height-(height-height%3)/3-1-D_icons_shrink+D_icons_grow" + color="C_icons_unfocused_prelight" /> + <line + x1="width-(width-width%3)/3-2-D_icons_shrink+D_icons_grow" y1="(height-height%3)/3+D_icons_shrink-D_icons_grow" + x2="(width-width%3)/3+D_icons_shrink-D_icons_grow" y2="height-(height-height%3)/3-2-D_icons_shrink+D_icons_grow" + color="C_icons_unfocused_prelight" /> + <line + x1="width-(width-width%3)/3-1-D_icons_shrink+D_icons_grow" y1="(height-height%3)/3+1+D_icons_shrink-D_icons_grow" + x2="(width-width%3)/3+1+D_icons_shrink-D_icons_grow" y2="height-(height-height%3)/3-1-D_icons_shrink+D_icons_grow" + color="C_icons_unfocused_prelight" /> +</draw_ops> + +<draw_ops name="close_unfocused_prelight"> + <include name="close_glyph_unfocused_prelight" y="D_icons_unfocused_offset" /> + <include name="close_glyph_unfocused_prelight" y="D_icons_unfocused_offset" /> +</draw_ops> + +<draw_ops name="close_glyph_unfocused_pressed"> + <line + x1="(width-width%3)/3+D_icons_shrink-D_icons_grow" y1="(height-height%3)/3+D_icons_shrink-D_icons_grow" + x2="width-(width-width%3)/3-1-D_icons_shrink+D_icons_grow" y2="height-(height-height%3)/3-1-D_icons_shrink+D_icons_grow" + color="C_icons_unfocused_pressed" /> + <line + x1="(width-width%3)/3+1+D_icons_shrink-D_icons_grow" y1="(height-height%3)/3+D_icons_shrink-D_icons_grow" + x2="width-(width-width%3)/3-1-D_icons_shrink+D_icons_grow" y2="height-(height-height%3)/3-2-D_icons_shrink+D_icons_grow" + color="C_icons_unfocused_pressed" /> + <line + x1="(width-width%3)/3+D_icons_shrink-D_icons_grow" y1="(height-height%3)/3+1+D_icons_shrink-D_icons_grow" + x2="width-(width-width%3)/3-2-D_icons_shrink+D_icons_grow" y2="height-(height-height%3)/3-1-D_icons_shrink+D_icons_grow" + color="C_icons_unfocused_pressed" /> + <line + x1="width-(width-width%3)/3-1-D_icons_shrink+D_icons_grow" y1="(height-height%3)/3+D_icons_shrink-D_icons_grow" + x2="(width-width%3)/3+D_icons_shrink-D_icons_grow" y2="height-(height-height%3)/3-1-D_icons_shrink+D_icons_grow" + color="C_icons_unfocused_pressed" /> + <line + x1="width-(width-width%3)/3-2-D_icons_shrink+D_icons_grow" y1="(height-height%3)/3+D_icons_shrink-D_icons_grow" + x2="(width-width%3)/3+D_icons_shrink-D_icons_grow" y2="height-(height-height%3)/3-2-D_icons_shrink+D_icons_grow" + color="C_icons_unfocused_pressed" /> + <line + x1="width-(width-width%3)/3-1-D_icons_shrink+D_icons_grow" y1="(height-height%3)/3+1+D_icons_shrink-D_icons_grow" + x2="(width-width%3)/3+1+D_icons_shrink-D_icons_grow" y2="height-(height-height%3)/3-1-D_icons_shrink+D_icons_grow" + color="C_icons_unfocused_pressed" /> +</draw_ops> + +<draw_ops name="close_unfocused_pressed"> + <include name="close_glyph_unfocused_pressed" y="D_icons_unfocused_offset" /> + <include name="close_glyph_unfocused_pressed" y="D_icons_unfocused_offset" /> +</draw_ops> + +<draw_ops name="maximize_glyph_focused"> + <rectangle + x="(width-width%3)/3+D_icons_shrink-D_icons_grow" y="(height-height%3)/3+D_icons_shrink-D_icons_grow" + width="width-2*(width-width%3)/3-1-2*D_icons_shrink+2*D_icons_grow" height="height-2*(height-height%3)/3-1-2*D_icons_shrink+2*D_icons_grow" + color="C_icons_focused" /> + <rectangle + x="(width-width%3)/3+1+D_icons_shrink-D_icons_grow" y="(height-height%3)/3+1+D_icons_shrink-D_icons_grow" + width="width-2*(width-width%3)/3-3-2*D_icons_shrink+2*D_icons_grow" height="height-2*(height-height%3)/3-3-2*D_icons_shrink+2*D_icons_grow" + color="C_icons_focused" /> +</draw_ops> + +<draw_ops name="maximize_glyph_focused_prelight"> + <rectangle + x="(width-width%3)/3+D_icons_shrink-D_icons_grow" y="(height-height%3)/3+D_icons_shrink-D_icons_grow" + width="width-2*(width-width%3)/3-1-2*D_icons_shrink+2*D_icons_grow" height="height-2*(height-height%3)/3-1-2*D_icons_shrink+2*D_icons_grow" + color="C_icons_focused_prelight" /> + <rectangle + x="(width-width%3)/3+1+D_icons_shrink-D_icons_grow" y="(height-height%3)/3+1+D_icons_shrink-D_icons_grow" + width="width-2*(width-width%3)/3-3-2*D_icons_shrink+2*D_icons_grow" height="height-2*(height-height%3)/3-3-2*D_icons_shrink+2*D_icons_grow" + color="C_icons_focused_prelight" /> +</draw_ops> + +<draw_ops name="maximize_glyph_focused_pressed"> + <rectangle + x="(width-width%3)/3+D_icons_shrink-D_icons_grow" y="(height-height%3)/3+D_icons_shrink-D_icons_grow" + width="width-2*(width-width%3)/3-1-2*D_icons_shrink+2*D_icons_grow" height="height-2*(height-height%3)/3-1-2*D_icons_shrink+2*D_icons_grow" + color="C_icons_focused_pressed" /> + <rectangle + x="(width-width%3)/3+1+D_icons_shrink-D_icons_grow" y="(height-height%3)/3+1+D_icons_shrink-D_icons_grow" + width="width-2*(width-width%3)/3-3-2*D_icons_shrink+2*D_icons_grow" height="height-2*(height-height%3)/3-3-2*D_icons_shrink+2*D_icons_grow" + color="C_icons_focused_pressed" /> +</draw_ops> + + +<draw_ops name="maximize_focused"> + <include name="maximize_glyph_focused" /> +</draw_ops> + +<draw_ops name="maximize_focused_prelight"> + <include name="maximize_glyph_focused_prelight" /> +</draw_ops> + +<draw_ops name="maximize_focused_pressed"> + <include name="maximize_glyph_focused_pressed" /> +</draw_ops> + +<draw_ops name="maximize_glyph_unfocused"> + <rectangle + x="(width-width%3)/3+D_icons_shrink-D_icons_grow" y="(height-height%3)/3+D_icons_shrink-D_icons_grow" + width="width-2*(width-width%3)/3-1-2*D_icons_shrink+2*D_icons_grow" height="height-2*(height-height%3)/3-1-2*D_icons_shrink+2*D_icons_grow" + color="C_icons_unfocused" /> + <rectangle + x="(width-width%3)/3+1+D_icons_shrink-D_icons_grow" y="(height-height%3)/3+1+D_icons_shrink-D_icons_grow" + 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y="(height-height%3)/3+3+D_icons_shrink-D_icons_grow" + width="2" height="height-2*(height-height%3)/3-6-D_icons_shrink+D_icons_grow" filled="true" + color="C_icons_unfocused" /> + <rectangle + x="width-(width-width%3)/3-2-D_icons_shrink+D_icons_grow" y="(height-height%3)/3+3+D_icons_shrink-D_icons_grow" + width="2" height="height-2*(height-height%3)/3-6-D_icons_shrink+D_icons_grow" filled="true" + color="C_icons_unfocused" /> +</draw_ops> + +<draw_ops name="shade_unfocused"> + <include name="shade_glyph_unfocused" y="D_icons_unfocused_offset" /> +</draw_ops> + +<draw_ops name="shade_glyph_unfocused_prelight"> + <rectangle + x="(width-width%3)/3+D_icons_shrink-D_icons_grow" y="(height-height%3)/3+D_icons_shrink-D_icons_grow" + width="width-2*(width-width%3)/3-2*D_icons_shrink+2*D_icons_grow" height="2" filled="true" + color="C_icons_unfocused_prelight" /> + <rectangle + x="(width-width%3)/3+D_icons_shrink-D_icons_grow" y="height-(height-height%3)/3-2-D_icons_shrink+D_icons_grow" + width="width-2*(width-width%3)/3-2*D_icons_shrink+2*D_icons_grow" height="2" filled="true" + color="C_icons_unfocused_prelight" /> + <rectangle + x="(width-width%3)/3+D_icons_shrink-D_icons_grow" y="(height-height%3)/3+3+D_icons_shrink-D_icons_grow" + width="2" height="height-2*(height-height%3)/3-6-D_icons_shrink+D_icons_grow" filled="true" + color="C_icons_unfocused_prelight" /> + <rectangle + x="width-(width-width%3)/3-2-D_icons_shrink+D_icons_grow" y="(height-height%3)/3+3+D_icons_shrink-D_icons_grow" + width="2" height="height-2*(height-height%3)/3-6-D_icons_shrink+D_icons_grow" filled="true" + color="C_icons_unfocused_prelight" /> +</draw_ops> + +<draw_ops name="shade_unfocused_prelight"> + <include name="shade_glyph_unfocused_prelight" y="D_icons_unfocused_offset" /> +</draw_ops> + +<draw_ops name="shade_glyph_unfocused_pressed"> + <rectangle + x="(width-width%3)/3+D_icons_shrink-D_icons_grow" y="(height-height%3)/3+D_icons_shrink-D_icons_grow" + width="width-2*(width-width%3)/3-2*D_icons_shrink+2*D_icons_grow" height="2" filled="true" + color="C_icons_unfocused_pressed" /> + <rectangle + x="(width-width%3)/3+D_icons_shrink-D_icons_grow" y="height-(height-height%3)/3-2-D_icons_shrink+D_icons_grow" + width="width-2*(width-width%3)/3-2*D_icons_shrink+2*D_icons_grow" height="2" filled="true" + color="C_icons_unfocused_pressed" /> + <rectangle + x="(width-width%3)/3+D_icons_shrink-D_icons_grow" y="(height-height%3)/3+3+D_icons_shrink-D_icons_grow" + width="2" height="height-2*(height-height%3)/3-6-D_icons_shrink+D_icons_grow" filled="true" + color="C_icons_unfocused_pressed" /> + <rectangle + x="width-(width-width%3)/3-2-D_icons_shrink+D_icons_grow" y="(height-height%3)/3+3+D_icons_shrink-D_icons_grow" + width="2" height="height-2*(height-height%3)/3-6-D_icons_shrink+D_icons_grow" filled="true" + color="C_icons_unfocused_pressed" /> +</draw_ops> + +<draw_ops name="shade_unfocused_pressed"> + <include name="shade_glyph_unfocused_pressed" y="D_icons_unfocused_offset" /> +</draw_ops> + + + <!-- button backgrounds --> + +<draw_ops name="button_fill"> <!-- button background --> + <tint color="gtk:custom(wm_button_bg,gtk:bg[NORMAL])" alpha="1" x="0" y="0" width="width" height="height-2" /> +</draw_ops> + +<draw_ops name="button_fill_prelight"> <!-- button background for prelight status --> + <tint color="gtk:custom(wm_button_prelight_bg,#000000)" alpha="1" x="0" y="0" width="width" height="height-2" /> +</draw_ops> + +<draw_ops name="button_bottom"> + <line x1="0" y1="height-2" x2="width-1" y2="height-2" color="C_border_focused" /> + <line x1="0" y1="height-3" x2="width-1" y2="height-3" color="C_border_focused" /> +</draw_ops> + +<draw_ops name="button_separator_left"> + <line x1="0" y1="0" x2="0" y2="height-3" color="C_border_focused" /> +</draw_ops> + +<draw_ops name="button_separator_right"> + <line x1="width-1" y1="0" x2="width-1" y2="height-3" color="C_border_focused" /> +</draw_ops> + + +<draw_ops name="button"> + <include name="button_fill" /> + <include name="button_separator_left" /> + <include name="button_separator_right" /> + <include name="button_bottom" /> +</draw_ops> + +<draw_ops name="button_prelight"> + <include name="button_fill_prelight" /> + <include name="button_bottom" /> +</draw_ops> + +<draw_ops name="button_pressed"> + <include name="button_fill_prelight" /> + <include name="button_bottom" /> +</draw_ops> + +<draw_ops name="button_inner_right_fill"> + <tint color="gtk:custom(wm_button_bg,gtk:bg[NORMAL])" alpha="1" x="2" y="0" width="width-2" height="height-3" /> +</draw_ops> + +<draw_ops name="button_inner_right_fill_prelight"> + <tint color="gtk:custom(wm_button_prelight_bg,gtk:fg[NORMAL])" alpha="1" x="2" y="0" width="width-2" height="height-3" /> +</draw_ops> + +<draw_ops name="button_inner_right_fill_pressed"> + <tint color="gtk:custom(wm_button_pressed_bg,gtk:text[NORMAL])" alpha="1" x="2" y="0" width="width-2" height="height-3" /> +</draw_ops> + +<draw_ops name="button_inner_right_border"> + <arc color="C_border_focused" x="0" y="height-10" width="8" height="8" start_angle="180" extent_angle="90" /> + <arc color="C_border_focused" x="1" y="height-9" width="6" height="6" start_angle="180" extent_angle="90" /> + <line color="C_border_focused" x1="0" y1="0" x2="0" y2="height-6"/> + <line color="C_border_focused" x1="1" y1="0" x2="1" y2="height-6"/> + <line x1="4" y1="height-2" x2="width-1" y2="height-2" color="C_border_focused" /> + <line x1="4" y1="height-3" x2="width-1" y2="height-3" color="C_border_focused" /> +</draw_ops> + +<draw_ops name="button_inner_right"> + <include name="button_inner_right_fill" /> + <include name="button_separator_right" /> + <include name="button_inner_right_border" /> +</draw_ops> + +<draw_ops name="button_inner_right_prelight"> + <include name="button_inner_right_fill_prelight" /> + <include name="button_separator_right" /> + <include name="button_inner_right_border" /> +</draw_ops> + +<draw_ops name="button_inner_right_pressed"> + <include name="button_inner_right_fill_pressed" /> + <include name="button_separator_right" /> + <include name="button_inner_right_border" /> +</draw_ops> + +<draw_ops name="button_inner_left_fill"> + <tint color="gtk:custom(wm_button_bg,gtk:bg[NORMAL])" alpha="1" x="1" y="0" width="width-2" height="height-3" /> +</draw_ops> + +<draw_ops name="button_inner_left_fill_prelight"> + <tint color="gtk:custom(wm_button_prelight_bg,gtk:fg[NORMAL])" alpha="1" x="1" y="0" width="width-2" height="height-3" /> +</draw_ops> + +<draw_ops name="button_inner_left_fill_pressed"> + <tint color="gtk:custom(wm_button_pressed_bg,gtk:text[NORMAL])" alpha="1" x="1" y="0" width="width-2" height="height-3" /> +</draw_ops> + +<draw_ops name="button_inner_left_border"> + <arc color="C_border_focused" x="width-9" y="height-10" width="8" height="8" start_angle="90" extent_angle="90" /> + <arc color="C_border_focused" x="width-8" y="height-9" width="6" height="6" start_angle="90" extent_angle="90" /> + <line color="C_border_focused" x1="width-1" y1="0" x2="width-1" y2="height-6"/> + <line color="C_border_focused" x1="width-2" y1="0" x2="width-2" y2="height-6"/> + <line x1="0" y1="height-2" x2="width-5" y2="height-2" color="C_border_focused" /> + <line x1="0" y1="height-3" x2="width-5" y2="height-3" color="C_border_focused" /> +</draw_ops> + +<draw_ops name="button_inner_left"> + <include name="button_inner_left_fill" /> + <include name="button_separator_left" /> + <include name="button_inner_left_border" /> +</draw_ops> + +<draw_ops name="button_inner_left_prelight"> + <include name="button_inner_left_fill_prelight" /> + <include name="button_separator_left" /> + <include name="button_inner_left_border" /> +</draw_ops> + +<draw_ops name="button_inner_left_pressed"> + <include name="button_inner_left_fill_pressed" /> + <include name="button_separator_left" /> + <include name="button_inner_left_border" /> +</draw_ops> + + +<!-- frame styles --> + +<frame_style name="normal_focused" geometry="normal"> + <piece position="entire_background" draw_ops="entire_background_focused" /> + <piece position="titlebar" draw_ops="rounded_titlebar_focused" /> + <piece position="title" draw_ops="title_focused" /> + <piece position="overlay" draw_ops="rounded_border_focused" /> + <button function="close" state="normal" draw_ops="close_focused" /> + <button function="close" state="prelight" draw_ops="close_focused_prelight" /> + <button function="close" state="pressed" draw_ops="close_focused_pressed" /> + <button function="maximize" state="normal" draw_ops="maximize_focused" /> + <button function="maximize" state="prelight" draw_ops="maximize_focused_prelight" /> + <button function="maximize" state="pressed" draw_ops="maximize_focused_pressed" /> + <button function="minimize" state="normal" draw_ops="minimize_focused" /> + <button function="minimize" state="prelight" draw_ops="minimize_focused_prelight" /> + <button function="minimize" state="pressed" draw_ops="minimize_focused_pressed" /> + <button function="menu" state="normal" draw_ops="menu_focused" /> + <button function="menu" state="prelight" draw_ops="menu_focused_prelight" /> + <button function="menu" state="pressed" draw_ops="menu_focused_pressed" /> + <button function="shade" state="normal" draw_ops="shade_focused" /> + <button function="shade" state="prelight" draw_ops="shade_focused_prelight" /> + <button function="shade" state="pressed" draw_ops="shade_focused_pressed" /> + <button function="unshade" state="normal" draw_ops="shade_focused" /> + <button function="unshade" state="prelight" draw_ops="shade_focused_prelight" /> + <button function="unshade" state="pressed" draw_ops="shade_focused_pressed" /> + + <button function="left_middle_background" state="normal" draw_ops="button"/> + <button function="left_middle_background" state="prelight" draw_ops="button_prelight"/> + <button function="left_middle_background" state="pressed" draw_ops="button_pressed"/> + <button function="left_right_background" state="normal" draw_ops="button_inner_left"/> + <button function="left_right_background" state="prelight" draw_ops="button_inner_left_prelight"/> + <button function="left_right_background" state="pressed" draw_ops="button_inner_left_pressed"/> + + <button function="right_middle_background" state="normal" draw_ops="button"/> + <button function="right_middle_background" state="prelight" draw_ops="button_prelight"/> + <button function="right_middle_background" state="pressed" draw_ops="button_pressed"/> + <button function="right_left_background" state="normal" draw_ops="button_inner_right"/> + <button function="right_left_background" state="prelight" draw_ops="button_inner_right_prelight"/> + <button function="right_left_background" state="pressed" draw_ops="button_inner_right_pressed"/> + + <button version=">= 3.3" function="left_single_background" state="normal" draw_ops="button_inner_left"/> + <button version=">= 3.3" function="left_single_background" state="prelight" draw_ops="button_inner_left_prelight"/> + <button version=">= 3.3" function="left_single_background" state="pressed" draw_ops="button_inner_left_pressed"/> + <button version=">= 3.3" function="right_single_background" state="normal" draw_ops="button_inner_right"/> + <button version=">= 3.3" function="right_single_background" state="prelight" draw_ops="button_inner_right_prelight"/> + <button version=">= 3.3" function="right_single_background" state="pressed" draw_ops="button_inner_right_pressed"/> + + <button function="above" state="normal"><draw_ops></draw_ops></button> + <button function="above" state="pressed"><draw_ops></draw_ops></button> + <button function="unabove" state="normal"><draw_ops></draw_ops></button> + <button function="unabove" state="pressed"><draw_ops></draw_ops></button> + <button function="stick" state="normal"><draw_ops></draw_ops></button> + <button function="stick" state="pressed"><draw_ops></draw_ops></button> + <button function="unstick" state="normal"><draw_ops></draw_ops></button> + <button function="unstick" state="pressed"><draw_ops></draw_ops></button> +</frame_style> + +<frame_style name="normal_unfocused" geometry="normal_unfocused"> + <piece position="entire_background" draw_ops="entire_background_unfocused" /> + <piece position="titlebar" draw_ops="titlebar_fill_unfocused" /> + <piece position="title" draw_ops="title_unfocused" /> + <piece position="overlay" draw_ops="rounded_border_unfocused" /> + <button function="close" state="normal" draw_ops="close_unfocused"/> + <button function="close" state="prelight" draw_ops="close_unfocused_prelight"/> + <button function="close" state="pressed" draw_ops="close_unfocused_pressed"/> + <button function="maximize" state="normal" draw_ops="maximize_unfocused"/> + <button function="maximize" state="prelight" draw_ops="maximize_unfocused_prelight"/> + <button function="maximize" state="pressed" draw_ops="maximize_unfocused_pressed"/> + <button function="minimize" state="normal" draw_ops="minimize_unfocused"/> + <button function="minimize" state="prelight" draw_ops="minimize_unfocused_prelight"/> + <button function="minimize" state="pressed" draw_ops="minimize_unfocused_pressed"/> + <button function="menu" state="normal" draw_ops="menu_unfocused" /> + <button function="menu" state="prelight" draw_ops="menu_unfocused_prelight" /> + <button function="menu" state="pressed" draw_ops="menu_unfocused_pressed" /> + <button function="shade" state="normal" draw_ops="shade_unfocused" /> + <button function="shade" state="prelight" draw_ops="shade_unfocused_prelight" /> + <button function="shade" state="pressed" draw_ops="shade_unfocused_pressed" /> + <button function="unshade" state="normal" draw_ops="shade_unfocused" /> + <button function="unshade" state="prelight" draw_ops="shade_unfocused_prelight" /> + <button function="unshade" state="pressed" draw_ops="shade_unfocused_pressed" /> + <button function="above" state="normal"><draw_ops></draw_ops></button> + <button function="above" state="pressed"><draw_ops></draw_ops></button> + <button function="unabove" state="normal"><draw_ops></draw_ops></button> + <button function="unabove" state="pressed"><draw_ops></draw_ops></button> + <button function="stick" state="normal"><draw_ops></draw_ops></button> + <button function="stick" state="pressed"><draw_ops></draw_ops></button> + <button function="unstick" state="normal"><draw_ops></draw_ops></button> + <button function="unstick" state="pressed"><draw_ops></draw_ops></button> +</frame_style> + +<frame_style name="normal_max_focused" geometry="max"> + <piece position="entire_background" draw_ops="entire_background_focused" /> + <piece position="titlebar" draw_ops="titlebar_fill_focused" /> + <piece position="title" draw_ops="title_focused" /> + <button function="close" state="normal" draw_ops="close_focused" /> + <button function="close" state="prelight" draw_ops="close_focused_prelight" /> + <button function="close" state="pressed" draw_ops="close_focused_pressed" /> + <button function="maximize" state="normal" draw_ops="maximize_focused" /> + <button function="maximize" state="prelight" draw_ops="maximize_focused" /> + <button function="maximize" state="pressed" draw_ops="maximize_focused_pressed" /> + <button function="minimize" state="normal" draw_ops="minimize_focused" /> + <button function="minimize" state="prelight" draw_ops="minimize_focused_prelight" /> + <button function="minimize" state="pressed" draw_ops="minimize_focused_pressed" /> + <button function="menu" state="normal" draw_ops="menu_focused" /> + <button function="menu" state="prelight" draw_ops="menu_focused_prelight" /> + <button function="menu" state="pressed" draw_ops="menu_focused_pressed" /> + <button function="shade" state="normal" draw_ops="shade_focused" /> + <button function="shade" state="prelight" draw_ops="shade_focused_prelight" /> + <button function="shade" state="pressed" draw_ops="shade_focused_pressed" /> + <button function="unshade" state="normal" draw_ops="shade_focused" /> + <button function="unshade" state="prelight" draw_ops="shade_focused_prelight" /> + <button function="unshade" state="pressed" draw_ops="shade_focused_pressed" /> + + <button function="left_middle_background" state="normal" draw_ops="button"/> + <button function="left_middle_background" state="prelight" draw_ops="button_prelight"/> + <button function="left_middle_background" state="pressed" draw_ops="button_pressed"/> + <button function="left_right_background" state="normal" draw_ops="button_inner_left"/> + <button function="left_right_background" state="prelight" draw_ops="button_inner_left_prelight"/> + <button function="left_right_background" state="pressed" draw_ops="button_inner_left_pressed"/> + + <button function="right_middle_background" state="normal" draw_ops="button"/> + <button function="right_middle_background" state="prelight" draw_ops="button_prelight"/> + <button function="right_middle_background" state="pressed" draw_ops="button_pressed"/> + <button function="right_left_background" state="normal" draw_ops="button_inner_right"/> + <button function="right_left_background" state="prelight" draw_ops="button_inner_right_prelight"/> + <button function="right_left_background" state="pressed" draw_ops="button_inner_right_pressed"/> + + <button version=">= 3.3" function="left_single_background" state="normal" draw_ops="button_inner_left"/> + <button version=">= 3.3" function="left_single_background" state="prelight" draw_ops="button_inner_left_prelight"/> + <button version=">= 3.3" function="left_single_background" state="pressed" draw_ops="button_inner_left_pressed"/> + <button version=">= 3.3" function="right_single_background" state="normal" draw_ops="button_inner_right"/> + <button version=">= 3.3" function="right_single_background" state="prelight" draw_ops="button_inner_right_prelight"/> + <button version=">= 3.3" function="right_single_background" state="pressed" draw_ops="button_inner_right_pressed"/> + + <button function="above" state="normal"><draw_ops></draw_ops></button> + <button function="above" state="pressed"><draw_ops></draw_ops></button> + <button function="unabove" state="normal"><draw_ops></draw_ops></button> + <button function="unabove" state="pressed"><draw_ops></draw_ops></button> + <button function="stick" state="normal"><draw_ops></draw_ops></button> + <button function="stick" state="pressed"><draw_ops></draw_ops></button> + <button function="unstick" state="normal"><draw_ops></draw_ops></button> + <button function="unstick" state="pressed"><draw_ops></draw_ops></button> +</frame_style> + +<frame_style name="normal_max_unfocused" geometry="max"> + <piece position="entire_background" draw_ops="entire_background_unfocused" /> + <piece position="titlebar" draw_ops="titlebar_fill_unfocused" /> + <piece position="title" draw_ops="title_unfocused" /> + <button function="close" state="normal" draw_ops="close_unfocused"/> + <button function="close" state="prelight" draw_ops="close_unfocused_prelight"/> + <button function="close" state="pressed" draw_ops="close_unfocused_pressed"/> + <button function="maximize" state="normal" draw_ops="maximize_unfocused"/> + <button function="maximize" state="prelight" draw_ops="maximize_unfocused_prelight"/> + <button function="maximize" state="pressed" draw_ops="maximize_unfocused_pressed"/> + <button function="minimize" state="normal" draw_ops="minimize_unfocused"/> + <button function="minimize" state="prelight" draw_ops="minimize_unfocused_prelight"/> + <button function="minimize" state="pressed" draw_ops="minimize_unfocused_pressed"/> + <button function="menu" state="normal" draw_ops="menu_unfocused" /> + <button function="menu" state="prelight" draw_ops="menu_unfocused_prelight" /> + <button function="menu" state="pressed" draw_ops="menu_unfocused_pressed" /> + <button function="shade" state="normal" draw_ops="shade_unfocused" /> + <button function="shade" state="prelight" draw_ops="shade_unfocused_prelight" /> + <button function="shade" state="pressed" draw_ops="shade_unfocused_pressed" /> + <button function="unshade" state="normal" draw_ops="shade_unfocused" /> + <button function="unshade" state="prelight" draw_ops="shade_unfocused_prelight" /> + <button function="unshade" state="pressed" draw_ops="shade_unfocused_pressed" /> + <button function="above" state="normal"><draw_ops></draw_ops></button> + <button function="above" state="pressed"><draw_ops></draw_ops></button> + <button function="unabove" state="normal"><draw_ops></draw_ops></button> + <button function="unabove" state="pressed"><draw_ops></draw_ops></button> + <button function="stick" state="normal"><draw_ops></draw_ops></button> + <button function="stick" state="pressed"><draw_ops></draw_ops></button> + <button function="unstick" state="normal"><draw_ops></draw_ops></button> + <button function="unstick" state="pressed"><draw_ops></draw_ops></button> +</frame_style> + +<frame_style name="normal_max_shaded_focused" geometry="max"> + <piece position="entire_background" draw_ops="entire_background_focused" /> + <piece position="titlebar" draw_ops="titlebar_fill_focused" /> + <piece position="title" draw_ops="title_focused" /> + <piece position="overlay"><draw_ops><line x1="0" y1="height-1" x2="width" y2="height-1" color="C_border_focused" /></draw_ops></piece> + <button function="close" state="normal" draw_ops="close_focused" /> + <button function="close" state="prelight" draw_ops="close_focused_prelight" /> + <button function="close" state="pressed" draw_ops="close_focused_pressed" /> + <button function="maximize" state="normal" draw_ops="maximize_focused" /> + <button function="maximize" state="prelight" draw_ops="maximize_focused_prelight" /> + <button function="maximize" state="pressed" draw_ops="maximize_focused_pressed" /> + <button function="minimize" state="normal" draw_ops="minimize_focused" /> + <button function="minimize" state="prelight" draw_ops="minimize_focused_prelight" /> + <button function="minimize" state="pressed" draw_ops="minimize_focused_pressed" /> + <button function="menu" state="normal" draw_ops="menu_focused" /> + <button function="menu" state="prelight" draw_ops="menu_focused_prelight" /> + <button function="menu" state="pressed" draw_ops="menu_focused_pressed" /> + <button function="shade" state="normal" draw_ops="shade_focused" /> + <button function="shade" state="prelight" draw_ops="shade_focused_prelight" /> + <button function="shade" state="pressed" draw_ops="shade_focused_pressed" /> + <button function="unshade" state="normal" draw_ops="shade_focused" /> + <button function="unshade" state="prelight" draw_ops="shade_focused_prelight" /> + <button function="unshade" state="pressed" draw_ops="shade_focused_pressed" /> + + <button function="left_middle_background" state="normal" draw_ops="button"/> + <button function="left_middle_background" state="prelight" draw_ops="button_prelight"/> + <button function="left_middle_background" state="pressed" draw_ops="button_pressed"/> + <button function="left_right_background" state="normal" draw_ops="button_inner_left"/> + <button function="left_right_background" state="prelight" draw_ops="button_inner_left_prelight"/> + <button function="left_right_background" state="pressed" draw_ops="button_inner_left_pressed"/> + + <button function="right_middle_background" state="normal" draw_ops="button"/> + <button function="right_middle_background" state="prelight" draw_ops="button_prelight"/> + <button function="right_middle_background" state="pressed" draw_ops="button_pressed"/> + <button function="right_left_background" state="normal" draw_ops="button_inner_right"/> + <button function="right_left_background" state="prelight" draw_ops="button_inner_right_prelight"/> + <button function="right_left_background" state="pressed" draw_ops="button_inner_right_pressed"/> + + <button version=">= 3.3" function="left_single_background" state="normal" draw_ops="button_inner_left"/> + <button version=">= 3.3" function="left_single_background" state="prelight" draw_ops="button_inner_left_prelight"/> + <button version=">= 3.3" function="left_single_background" state="pressed" draw_ops="button_inner_left_pressed"/> + <button version=">= 3.3" function="right_single_background" state="normal" draw_ops="button_inner_right"/> + <button version=">= 3.3" function="right_single_background" state="prelight" draw_ops="button_inner_right_prelight"/> + <button version=">= 3.3" function="right_single_background" state="pressed" draw_ops="button_inner_right_pressed"/> + + <button function="above" state="normal"><draw_ops></draw_ops></button> + <button function="above" state="pressed"><draw_ops></draw_ops></button> + <button function="unabove" state="normal"><draw_ops></draw_ops></button> + <button function="unabove" state="pressed"><draw_ops></draw_ops></button> + <button function="stick" state="normal"><draw_ops></draw_ops></button> + <button function="stick" state="pressed"><draw_ops></draw_ops></button> + <button function="unstick" state="normal"><draw_ops></draw_ops></button> + <button function="unstick" state="pressed"><draw_ops></draw_ops></button> +</frame_style> + +<frame_style name="normal_max_shaded_unfocused" geometry="max"> + <piece position="entire_background" draw_ops="entire_background_unfocused" /> + <piece position="titlebar" draw_ops="titlebar_fill_unfocused" /> + <piece position="title" draw_ops="title_unfocused" /> + <piece position="overlay"><draw_ops><line x1="0" y1="height-1" x2="width" y2="height-1" color="C_border_unfocused" /></draw_ops></piece> + <button function="close" state="normal" draw_ops="close_unfocused"/> + <button function="close" state="prelight" draw_ops="close_unfocused_prelight"/> + <button function="close" state="pressed" draw_ops="close_unfocused_pressed"/> + <button function="maximize" state="normal" draw_ops="maximize_unfocused"/> + <button function="maximize" state="prelight" draw_ops="maximize_unfocused_prelight"/> + <button function="maximize" state="pressed" draw_ops="maximize_unfocused_pressed"/> + <button function="minimize" state="normal" draw_ops="minimize_unfocused"/> + <button function="minimize" state="prelight" draw_ops="minimize_unfocused_prelight"/> + <button function="minimize" state="pressed" draw_ops="minimize_unfocused_pressed"/> + <button function="menu" state="normal" draw_ops="menu_unfocused" /> + <button function="menu" state="prelight" draw_ops="menu_unfocused_prelight" /> + <button function="menu" state="pressed" draw_ops="menu_unfocused_pressed" /> + <button function="shade" state="normal" draw_ops="shade_unfocused" /> + <button function="shade" state="prelight" draw_ops="shade_unfocused_prelight" /> + <button function="shade" state="pressed" draw_ops="shade_unfocused_pressed" /> + <button function="unshade" state="normal" draw_ops="shade_unfocused" /> + <button function="unshade" state="prelight" draw_ops="shade_unfocused_prelight" /> + <button function="unshade" state="pressed" draw_ops="shade_unfocused_pressed" /> + <button function="above" state="normal"><draw_ops></draw_ops></button> + <button function="above" state="pressed"><draw_ops></draw_ops></button> + <button function="unabove" state="normal"><draw_ops></draw_ops></button> + <button function="unabove" state="pressed"><draw_ops></draw_ops></button> + <button function="stick" state="normal"><draw_ops></draw_ops></button> + <button function="stick" state="pressed"><draw_ops></draw_ops></button> + <button function="unstick" state="normal"><draw_ops></draw_ops></button> + <button function="unstick" state="pressed"><draw_ops></draw_ops></button> +</frame_style> + +<frame_style name="dialog_focused" geometry="nobuttons"> + <piece position="entire_background" draw_ops="entire_background_focused" /> + <piece position="titlebar" draw_ops="rounded_titlebar_focused" /> + <piece position="title" draw_ops="title_focused" /> + <piece position="overlay" draw_ops="rounded_border_focused" /> + <button function="close" state="normal" draw_ops="close_focused" /> + <button function="close" state="prelight" draw_ops="close_focused_prelight" /> + <button function="close" state="pressed" draw_ops="close_focused_pressed" /> + <button function="maximize" state="normal" draw_ops="maximize_focused" /> + <button function="maximize" state="prelight" draw_ops="maximize_focused_prelight" /> + <button function="maximize" state="pressed" draw_ops="maximize_focused_pressed" /> + <button function="minimize" state="normal" draw_ops="minimize_focused" /> + <button function="minimize" state="prelight" draw_ops="minimize_focused_prelight" /> + <button function="minimize" state="pressed" draw_ops="minimize_focused_pressed" /> + <button function="menu" state="normal" draw_ops="menu_focused" /> + <button function="menu" state="prelight" draw_ops="menu_focused_prelight" /> + <button function="menu" state="pressed" draw_ops="menu_focused_pressed" /> + <button function="shade" state="normal" draw_ops="shade_focused" /> + <button function="shade" state="prelight" draw_ops="shade_focused_prelight" /> + <button function="shade" state="pressed" draw_ops="shade_focused_pressed" /> + <button function="unshade" state="normal" draw_ops="shade_focused" /> + <button function="unshade" state="prelight" draw_ops="shade_focused_prelight" /> + <button function="unshade" state="pressed" draw_ops="shade_focused_pressed" /> + + <button function="left_middle_background" state="normal" draw_ops="button"/> + <button function="left_middle_background" state="prelight" draw_ops="button_prelight"/> + <button function="left_middle_background" state="pressed" draw_ops="button_pressed"/> + <button function="left_right_background" state="normal" draw_ops="button_inner_left"/> + <button function="left_right_background" state="prelight" draw_ops="button_inner_left_prelight"/> + <button function="left_right_background" state="pressed" draw_ops="button_inner_left_pressed"/> + + <button function="right_middle_background" state="normal" draw_ops="button"/> + <button function="right_middle_background" state="prelight" draw_ops="button_prelight"/> + <button function="right_middle_background" state="pressed" draw_ops="button_pressed"/> + <button function="right_left_background" state="normal" draw_ops="button_inner_right"/> + <button function="right_left_background" state="prelight" draw_ops="button_inner_right_prelight"/> + <button function="right_left_background" state="pressed" draw_ops="button_inner_right_pressed"/> + + <button version=">= 3.3" function="left_single_background" state="normal" draw_ops="button_inner_left"/> + <button version=">= 3.3" function="left_single_background" state="prelight" draw_ops="button_inner_left_prelight"/> + <button version=">= 3.3" function="left_single_background" state="pressed" draw_ops="button_inner_left_pressed"/> + <button version=">= 3.3" function="right_single_background" state="normal" draw_ops="button_inner_right"/> + <button version=">= 3.3" function="right_single_background" state="prelight" draw_ops="button_inner_right_prelight"/> + <button version=">= 3.3" function="right_single_background" state="pressed" draw_ops="button_inner_right_pressed"/> + + <button function="above" state="normal"><draw_ops></draw_ops></button> + <button function="above" state="pressed"><draw_ops></draw_ops></button> + <button function="unabove" state="normal"><draw_ops></draw_ops></button> + <button function="unabove" state="pressed"><draw_ops></draw_ops></button> + <button function="stick" state="normal"><draw_ops></draw_ops></button> + <button function="stick" state="pressed"><draw_ops></draw_ops></button> + <button function="unstick" state="normal"><draw_ops></draw_ops></button> + <button function="unstick" state="pressed"><draw_ops></draw_ops></button> +</frame_style> + +<frame_style name="dialog_unfocused" geometry="nobuttons"> + <piece position="entire_background" draw_ops="entire_background_unfocused" /> + <piece position="titlebar" draw_ops="titlebar_fill_unfocused" /> + <piece position="title" draw_ops="title_unfocused" /> + <piece position="overlay" draw_ops="rounded_border_unfocused" /> + <button function="close" state="normal" draw_ops="close_unfocused"/> + <button function="close" state="prelight" draw_ops="close_unfocused_prelight"/> + <button function="close" state="pressed" draw_ops="close_unfocused_pressed"/> + <button function="maximize" state="normal" draw_ops="maximize_unfocused"/> + <button function="maximize" state="prelight" draw_ops="maximize_unfocused_prelight"/> + <button function="maximize" state="pressed" draw_ops="maximize_unfocused_pressed"/> + <button function="minimize" state="normal" draw_ops="minimize_unfocused"/> + <button function="minimize" state="prelight" draw_ops="minimize_unfocused_prelight"/> + <button function="minimize" state="pressed" draw_ops="minimize_unfocused_pressed"/> + <button function="menu" state="normal" draw_ops="menu_unfocused" /> + <button function="menu" state="prelight" draw_ops="menu_unfocused_prelight" /> + <button function="menu" state="pressed" draw_ops="menu_unfocused_pressed" /> + <button function="shade" state="normal"><draw_ops></draw_ops></button> + <button function="shade" state="pressed"><draw_ops></draw_ops></button> + <button function="unshade" state="normal"><draw_ops></draw_ops></button> + <button function="unshade" state="pressed"><draw_ops></draw_ops></button> + <button function="above" state="normal"><draw_ops></draw_ops></button> + <button function="above" state="pressed"><draw_ops></draw_ops></button> + <button function="unabove" state="normal"><draw_ops></draw_ops></button> + <button function="unabove" state="pressed"><draw_ops></draw_ops></button> + <button function="stick" state="normal"><draw_ops></draw_ops></button> + <button function="stick" state="pressed"><draw_ops></draw_ops></button> + <button function="unstick" state="normal"><draw_ops></draw_ops></button> + <button function="unstick" state="pressed"><draw_ops></draw_ops></button> +</frame_style> + +<frame_style name="modal_dialog_focused" geometry="modal"> + <piece position="entire_background" draw_ops="entire_background_focused" /> + <piece position="titlebar" draw_ops="titlebar_focused" /> + <piece position="title" draw_ops="title_focused" /> + <piece position="overlay" draw_ops="border_focused" /> + <button function="close" state="normal" draw_ops="close_focused" /> + <button function="close" state="prelight" draw_ops="close_focused_prelight" /> + <button function="close" state="pressed" draw_ops="close_focused_pressed" /> + <button function="maximize" state="normal" draw_ops="maximize_focused" /> + <button function="maximize" state="prelight" draw_ops="maximize_focused_prelight" /> + <button function="maximize" state="pressed" draw_ops="maximize_focused_pressed" /> + <button function="minimize" state="normal" draw_ops="minimize_focused" /> + <button function="minimize" state="prelight" draw_ops="minimize_focused_prelight" /> + <button function="minimize" state="pressed" draw_ops="minimize_focused_pressed" /> + <button function="menu" state="normal" draw_ops="menu_focused" /> + <button function="menu" state="prelight" draw_ops="menu_focused_prelight" /> + <button function="menu" state="pressed" draw_ops="menu_focused_pressed" /> + <button function="shade" state="normal" draw_ops="shade_focused" /> + <button function="shade" state="prelight" draw_ops="shade_focused_prelight" /> + <button function="shade" state="pressed" draw_ops="shade_focused_pressed" /> + <button function="unshade" state="normal" draw_ops="shade_focused" /> + <button function="unshade" state="prelight" draw_ops="shade_focused_prelight" /> + <button function="unshade" state="pressed" draw_ops="shade_focused_pressed" /> + + <button function="left_middle_background" state="normal" draw_ops="button"/> + <button function="left_middle_background" state="prelight" draw_ops="button_prelight"/> + <button function="left_middle_background" state="pressed" draw_ops="button_pressed"/> + <button function="left_right_background" state="normal" draw_ops="button_inner_left"/> + <button function="left_right_background" state="prelight" draw_ops="button_inner_left_prelight"/> + <button function="left_right_background" state="pressed" draw_ops="button_inner_left_pressed"/> + + <button function="right_middle_background" state="normal" draw_ops="button"/> + <button function="right_middle_background" state="prelight" draw_ops="button_prelight"/> + <button function="right_middle_background" state="pressed" draw_ops="button_pressed"/> + <button function="right_left_background" state="normal" draw_ops="button_inner_right"/> + <button function="right_left_background" state="prelight" draw_ops="button_inner_right_prelight"/> + <button function="right_left_background" state="pressed" draw_ops="button_inner_right_pressed"/> + + <button version=">= 3.3" function="left_single_background" state="normal" draw_ops="button_inner_left"/> + <button version=">= 3.3" function="left_single_background" state="prelight" draw_ops="button_inner_left_prelight"/> + <button version=">= 3.3" function="left_single_background" state="pressed" draw_ops="button_inner_left_pressed"/> + <button version=">= 3.3" function="right_single_background" state="normal" draw_ops="button_inner_right"/> + <button version=">= 3.3" function="right_single_background" state="prelight" draw_ops="button_inner_right_prelight"/> + <button version=">= 3.3" function="right_single_background" state="pressed" draw_ops="button_inner_right_pressed"/> + + <button function="above" state="normal"><draw_ops></draw_ops></button> + <button function="above" state="pressed"><draw_ops></draw_ops></button> + <button function="unabove" state="normal"><draw_ops></draw_ops></button> + <button function="unabove" state="pressed"><draw_ops></draw_ops></button> + <button function="stick" state="normal"><draw_ops></draw_ops></button> + <button function="stick" state="pressed"><draw_ops></draw_ops></button> + <button function="unstick" state="normal"><draw_ops></draw_ops></button><button function="unstick" state="pressed"><draw_ops></draw_ops></button> +</frame_style> + +<frame_style name="modal_dialog_unfocused" geometry="modal"> + <piece position="entire_background" draw_ops="entire_background_unfocused" /> + <piece position="titlebar" draw_ops="titlebar_fill_unfocused" /> + <piece position="title" draw_ops="title_unfocused" /> + <piece position="overlay" draw_ops="border_unfocused" /> + <button function="close" state="normal" draw_ops="close_unfocused"/> + <button function="close" state="prelight" draw_ops="close_unfocused_prelight"/> + <button function="close" state="pressed" draw_ops="close_unfocused_pressed"/> + <button function="maximize" state="normal" draw_ops="maximize_unfocused"/> + <button function="maximize" state="prelight" draw_ops="maximize_unfocused_prelight"/> + <button function="maximize" state="pressed" draw_ops="maximize_unfocused_pressed"/> + <button function="minimize" state="normal" draw_ops="minimize_unfocused"/> + <button function="minimize" state="prelight" draw_ops="minimize_unfocused_prelight"/> + <button function="minimize" state="pressed" draw_ops="minimize_unfocused_pressed"/> + <button function="menu" state="normal" draw_ops="menu_unfocused" /> + <button function="menu" state="prelight" draw_ops="menu_unfocused_prelight" /> + <button function="menu" state="pressed" draw_ops="menu_unfocused_pressed" /> + <button function="shade" state="normal" draw_ops="shade_unfocused" /> + <button function="shade" state="prelight" draw_ops="shade_unfocused_prelight" /> + <button function="shade" state="pressed" draw_ops="shade_unfocused_pressed" /> + <button function="unshade" state="normal" draw_ops="shade_unfocused" /> + <button function="unshade" state="prelight" draw_ops="shade_unfocused_prelight" /> + <button function="unshade" state="pressed" draw_ops="shade_unfocused_pressed" /> + <button function="above" state="normal"><draw_ops></draw_ops></button> + <button function="above" state="pressed"><draw_ops></draw_ops></button> + <button function="unabove" state="normal"><draw_ops></draw_ops></button> + <button function="unabove" state="pressed"><draw_ops></draw_ops></button> + <button function="stick" state="normal"><draw_ops></draw_ops></button> + <button function="stick" state="pressed"><draw_ops></draw_ops></button> + <button function="unstick" state="normal"><draw_ops></draw_ops></button> + <button function="unstick" state="pressed"><draw_ops></draw_ops></button> +</frame_style> + +<frame_style name="utility_focused" geometry="small"> + <piece position="entire_background" draw_ops="entire_background_focused" /> + <piece position="titlebar" draw_ops="titlebar_focused" /> + <piece position="title" draw_ops="title_focused" /> + <piece position="overlay" draw_ops="border_focused" /> + <button function="close" state="normal" draw_ops="close_focused" /> + <button function="close" state="prelight" draw_ops="close_focused_prelight" /> + <button function="close" state="pressed" draw_ops="close_focused_pressed" /> + <button function="maximize" state="normal" draw_ops="maximize_focused" /> + <button function="maximize" state="prelight" draw_ops="maximize_focused_prelight" /> + <button function="maximize" state="pressed" draw_ops="maximize_focused_pressed" /> + <button function="minimize" state="normal" draw_ops="minimize_focused" /> + <button function="minimize" state="prelight" draw_ops="minimize_focused_prelight" /> + <button function="minimize" state="pressed" draw_ops="minimize_focused_pressed" /> + <button function="menu" state="normal" draw_ops="menu_focused" /> + <button function="menu" state="prelight" draw_ops="menu_focused_prelight" /> + <button function="menu" state="pressed" draw_ops="menu_focused_pressed" /> + <button function="shade" state="normal" draw_ops="shade_focused" /> + <button function="shade" state="prelight" draw_ops="shade_focused_prelight" /> + <button function="shade" state="pressed" draw_ops="shade_focused_pressed" /> + <button function="unshade" state="normal" draw_ops="shade_focused" /> + <button function="unshade" state="prelight" draw_ops="shade_focused_prelight" /> + <button function="unshade" state="pressed" draw_ops="shade_focused_pressed" /> + + <button version="< 3.3" function="left_middle_background" state="normal" draw_ops="button_inner_left"/> + <button version="< 3.3" function="left_middle_background" state="prelight" draw_ops="button_inner_left_prelight"/> + <button version="< 3.3" function="left_middle_background" state="pressed" draw_ops="button_inner_left_pressed"/> + + <button version="< 3.3" function="right_middle_background" state="normal" draw_ops="button_inner_right"/> + <button version="< 3.3" function="right_middle_background" state="prelight" draw_ops="button_inner_right_prelight"/> + <button version="< 3.3" function="right_middle_background" state="pressed" draw_ops="button_inner_right_pressed"/> + + <button version=">= 3.3" function="left_middle_background" state="normal" draw_ops="button"/> + <button version=">= 3.3" function="left_middle_background" state="prelight" draw_ops="button_prelight"/> + <button version=">= 3.3" function="left_middle_background" state="pressed" draw_ops="button_pressed"/> + + <button version=">= 3.3"function="right_middle_background" state="normal" draw_ops="button"/> + <button version=">= 3.3"function="right_middle_background" state="prelight" draw_ops="button_prelight"/> + <button version=">= 3.3"function="right_middle_background" state="pressed" draw_ops="button_pressed"/> + + <button version=">= 3.3" function="left_single_background" state="normal" draw_ops="button_inner_left"/> + <button version=">= 3.3" function="left_single_background" state="prelight" draw_ops="button_inner_left_prelight"/> + <button version=">= 3.3" function="left_single_background" state="pressed" draw_ops="button_inner_left_pressed"/> + <button version=">= 3.3" function="right_single_background" state="normal" draw_ops="button_inner_right"/> + <button version=">= 3.3" function="right_single_background" state="prelight" draw_ops="button_inner_right_prelight"/> + <button version=">= 3.3" function="right_single_background" state="pressed" draw_ops="button_inner_right_pressed"/> + + <button function="above" state="normal"><draw_ops></draw_ops></button> + <button function="above" state="pressed"><draw_ops></draw_ops></button> + <button function="unabove" state="normal"><draw_ops></draw_ops></button> + <button function="unabove" state="pressed"><draw_ops></draw_ops></button> + <button function="stick" state="normal"><draw_ops></draw_ops></button> + <button function="stick" state="pressed"><draw_ops></draw_ops></button> + <button function="unstick" state="normal"><draw_ops></draw_ops></button> + <button function="unstick" state="pressed"><draw_ops></draw_ops></button> +</frame_style> + +<frame_style name="utility_unfocused" geometry="small_unfocused"> + <piece position="entire_background" draw_ops="entire_background_unfocused" /> + <piece position="titlebar" draw_ops="titlebar_fill_unfocused" /> + <piece position="title" draw_ops="title_unfocused" /> + <piece position="overlay" draw_ops="border_unfocused" /> + <button function="close" state="normal" draw_ops="close_unfocused"/> + <button function="close" state="prelight" draw_ops="close_unfocused_prelight"/> + <button function="close" state="pressed" draw_ops="close_unfocused_pressed"/> + <button function="maximize" state="normal" draw_ops="maximize_unfocused"/> + <button function="maximize" state="prelight" draw_ops="maximize_unfocused_prelight"/> + <button function="maximize" state="pressed" draw_ops="maximize_unfocused_pressed"/> + <button function="minimize" state="normal" draw_ops="minimize_unfocused"/> + <button function="minimize" state="prelight" draw_ops="minimize_unfocused_prelight"/> + <button function="minimize" state="pressed" draw_ops="minimize_unfocused_pressed"/> + <button function="menu" state="normal" draw_ops="menu_unfocused" /> + <button function="menu" state="prelight" draw_ops="menu_unfocused_prelight" /> + <button function="menu" state="pressed" draw_ops="menu_unfocused_pressed" /> + <button function="shade" state="normal" draw_ops="shade_unfocused" /> + <button function="shade" state="prelight" draw_ops="shade_unfocused_prelight" /> + <button function="shade" state="pressed" draw_ops="shade_unfocused_pressed" /> + <button function="unshade" state="normal" draw_ops="shade_unfocused" /> + <button function="unshade" state="prelight" draw_ops="shade_unfocused_prelight" /> + <button function="unshade" state="pressed" draw_ops="shade_unfocused_pressed" /> + <button function="above" state="normal"><draw_ops></draw_ops></button> + <button function="above" state="pressed"><draw_ops></draw_ops></button> + <button function="unabove" state="normal"><draw_ops></draw_ops></button> + <button function="unabove" state="pressed"><draw_ops></draw_ops></button> + <button function="stick" state="normal"><draw_ops></draw_ops></button> + <button function="stick" state="pressed"><draw_ops></draw_ops></button> + <button function="unstick" state="normal"><draw_ops></draw_ops></button> + <button function="unstick" state="pressed"><draw_ops></draw_ops></button> +</frame_style> + +<frame_style name="border_focused" geometry="border"> + <piece position="entire_background" draw_ops="entire_background_focused" /> + <piece position="overlay" draw_ops="border_focused" /> + <button function="close" state="normal"><draw_ops></draw_ops></button> + <button function="close" state="pressed"><draw_ops></draw_ops></button> + <button function="maximize" state="normal"><draw_ops></draw_ops></button> + <button function="maximize" state="pressed"><draw_ops></draw_ops></button> + <button function="minimize" state="normal"><draw_ops></draw_ops></button> + <button function="minimize" state="pressed"><draw_ops></draw_ops></button> + <button function="menu" state="normal"><draw_ops></draw_ops></button> + <button function="menu" state="pressed"><draw_ops></draw_ops></button> + <button function="shade" state="normal"><draw_ops></draw_ops></button> + <button function="shade" state="pressed"><draw_ops></draw_ops></button> + <button function="unshade" state="normal"><draw_ops></draw_ops></button> + <button function="unshade" state="pressed"><draw_ops></draw_ops></button> + <button function="above" state="normal"><draw_ops></draw_ops></button> + <button function="above" state="pressed"><draw_ops></draw_ops></button> + <button function="unabove" state="normal"><draw_ops></draw_ops></button> + <button function="unabove" state="pressed"><draw_ops></draw_ops></button> + <button function="stick" state="normal"><draw_ops></draw_ops></button> + <button function="stick" state="pressed"><draw_ops></draw_ops></button> + <button function="unstick" state="normal"><draw_ops></draw_ops></button> + <button function="unstick" state="pressed"><draw_ops></draw_ops></button> +</frame_style> + +<frame_style name="border_unfocused" geometry="border"> + <piece position="entire_background" draw_ops="entire_background_unfocused" /> + <piece position="overlay" draw_ops="border_unfocused" /> + <button function="close" state="normal"><draw_ops></draw_ops></button> + <button function="close" state="pressed"><draw_ops></draw_ops></button> + <button function="maximize" state="normal"><draw_ops></draw_ops></button> + <button function="maximize" state="pressed"><draw_ops></draw_ops></button> + <button function="minimize" state="normal"><draw_ops></draw_ops></button> + <button function="minimize" state="pressed"><draw_ops></draw_ops></button> + <button function="menu" state="normal"><draw_ops></draw_ops></button> + <button function="menu" state="pressed"><draw_ops></draw_ops></button> + <button function="shade" state="normal"><draw_ops></draw_ops></button> + <button function="shade" state="pressed"><draw_ops></draw_ops></button> + <button function="unshade" state="normal"><draw_ops></draw_ops></button> + <button function="unshade" state="pressed"><draw_ops></draw_ops></button> + <button function="above" state="normal"><draw_ops></draw_ops></button> + <button function="above" state="pressed"><draw_ops></draw_ops></button> + <button function="unabove" state="normal"><draw_ops></draw_ops></button> + <button function="unabove" state="pressed"><draw_ops></draw_ops></button> + <button function="stick" state="normal"><draw_ops></draw_ops></button> + <button function="stick" state="pressed"><draw_ops></draw_ops></button> + <button function="unstick" state="normal"><draw_ops></draw_ops></button> + <button function="unstick" state="pressed"><draw_ops></draw_ops></button> +</frame_style> + +<frame_style name="borderless" geometry="borderless"> + <button function="close" state="normal"><draw_ops></draw_ops></button> + <button function="close" state="pressed"><draw_ops></draw_ops></button> + <button function="maximize" state="normal"><draw_ops></draw_ops></button> + <button function="maximize" state="pressed"><draw_ops></draw_ops></button> + <button function="minimize" state="normal"><draw_ops></draw_ops></button> + <button function="minimize" state="pressed"><draw_ops></draw_ops></button> + <button function="menu" state="normal"><draw_ops></draw_ops></button> + <button function="menu" state="pressed"><draw_ops></draw_ops></button> + <button function="shade" state="normal"><draw_ops></draw_ops></button> + <button function="shade" state="pressed"><draw_ops></draw_ops></button> + <button function="unshade" state="normal"><draw_ops></draw_ops></button> + <button function="unshade" state="pressed"><draw_ops></draw_ops></button> + <button function="above" state="normal"><draw_ops></draw_ops></button> + <button function="above" state="pressed"><draw_ops></draw_ops></button> + <button function="unabove" state="normal"><draw_ops></draw_ops></button> + <button function="unabove" state="pressed"><draw_ops></draw_ops></button> + <button function="stick" state="normal"><draw_ops></draw_ops></button> + <button function="stick" state="pressed"><draw_ops></draw_ops></button> + <button function="unstick" state="normal"><draw_ops></draw_ops></button> + <button function="unstick" state="pressed"><draw_ops></draw_ops></button> +</frame_style> + +<frame_style name="attached_focused" geometry="attached"> + <piece position="entire_background" draw_ops="entire_background_focused" /> + <piece position="titlebar" draw_ops="titlebar_fill_focused" /> + <piece position="title" draw_ops="title_focused" /> + <piece position="overlay" draw_ops="border_focused" /> + <button function="close" state="normal"><draw_ops></draw_ops></button> + <button function="close" state="pressed"><draw_ops></draw_ops></button> + <button function="maximize" state="normal"><draw_ops></draw_ops></button> + <button function="maximize" state="pressed"><draw_ops></draw_ops></button> + <button function="minimize" state="normal"><draw_ops></draw_ops></button> + <button function="minimize" state="pressed"><draw_ops></draw_ops></button> + <button function="menu" state="normal"><draw_ops></draw_ops></button> + <button function="menu" state="pressed"><draw_ops></draw_ops></button> + <button function="shade" state="normal"><draw_ops></draw_ops></button> + <button function="shade" state="pressed"><draw_ops></draw_ops></button> + <button function="unshade" state="normal"><draw_ops></draw_ops></button> + <button function="unshade" state="pressed"><draw_ops></draw_ops></button> + <button function="above" state="normal"><draw_ops></draw_ops></button> + <button function="above" state="pressed"><draw_ops></draw_ops></button> + <button function="unabove" state="normal"><draw_ops></draw_ops></button> + <button function="unabove" state="pressed"><draw_ops></draw_ops></button> + <button function="stick" state="normal"><draw_ops></draw_ops></button> + <button function="stick" state="pressed"><draw_ops></draw_ops></button> + <button function="unstick" state="normal"><draw_ops></draw_ops></button> + <button function="unstick" state="pressed"><draw_ops></draw_ops></button> +</frame_style> + +<frame_style name="attached_unfocused" geometry="attached"> + <piece position="entire_background" draw_ops="entire_background_unfocused" /> + <piece position="titlebar" draw_ops="titlebar_fill_unfocused" /> + <piece position="title" draw_ops="title_unfocused" /> + <piece position="overlay" draw_ops="border_unfocused" /> + <button function="close" state="normal"><draw_ops></draw_ops></button> + <button function="close" state="pressed"><draw_ops></draw_ops></button> + <button function="maximize" state="normal"><draw_ops></draw_ops></button> + <button function="maximize" state="pressed"><draw_ops></draw_ops></button> + <button function="minimize" state="normal"><draw_ops></draw_ops></button> + <button function="minimize" state="pressed"><draw_ops></draw_ops></button> + <button function="menu" state="normal"><draw_ops></draw_ops></button> + <button function="menu" state="pressed"><draw_ops></draw_ops></button> + <button function="shade" state="normal"><draw_ops></draw_ops></button> + <button function="shade" state="pressed"><draw_ops></draw_ops></button> + <button function="unshade" state="normal"><draw_ops></draw_ops></button> + <button function="unshade" state="pressed"><draw_ops></draw_ops></button> + <button function="above" state="normal"><draw_ops></draw_ops></button> + <button function="above" state="pressed"><draw_ops></draw_ops></button> + <button function="unabove" state="normal"><draw_ops></draw_ops></button> + <button function="unabove" state="pressed"><draw_ops></draw_ops></button> + <button function="stick" state="normal"><draw_ops></draw_ops></button> + <button function="stick" state="pressed"><draw_ops></draw_ops></button> + <button function="unstick" state="normal"><draw_ops></draw_ops></button> + <button function="unstick" state="pressed"><draw_ops></draw_ops></button> +</frame_style> + +<frame_style name="tiled_left_focused" geometry="tiled_left"> + <piece position="entire_background" draw_ops="entire_background_focused" /> + <piece position="titlebar" draw_ops="titlebar_fill_focused" /> + <piece position="title" draw_ops="title_focused" /> + <piece position="overlay" draw_ops="border_right_focused" /> + <button function="close" state="normal" draw_ops="close_focused" /> + <button function="close" state="prelight" draw_ops="close_focused_prelight" /> + <button function="close" state="pressed" draw_ops="close_focused_pressed" /> + <button function="maximize" state="normal" draw_ops="maximize_focused" /> + <button function="maximize" state="prelight" draw_ops="maximize_focused_prelight" /> + <button function="maximize" state="pressed" draw_ops="maximize_focused_pressed" /> + <button function="minimize" state="normal" draw_ops="minimize_focused" /> + <button function="minimize" state="prelight" draw_ops="minimize_focused_prelight" /> + <button function="minimize" state="pressed" draw_ops="minimize_focused_pressed" /> + <button function="menu" state="normal" draw_ops="menu_focused" /> + <button function="menu" state="prelight" draw_ops="menu_focused_prelight" /> + <button function="menu" state="pressed" draw_ops="menu_focused_pressed" /> + <button function="shade" state="normal" draw_ops="shade_focused" /> + <button function="shade" state="prelight" draw_ops="shade_focused_prelight" /> + <button function="shade" state="pressed" draw_ops="shade_focused_pressed" /> + <button function="unshade" state="normal" draw_ops="shade_focused" /> + <button function="unshade" state="prelight" draw_ops="shade_focused_prelight" /> + <button function="unshade" state="pressed" draw_ops="shade_focused_pressed" /> + + <button function="left_middle_background" state="normal" draw_ops="button"/> + <button function="left_middle_background" state="prelight" draw_ops="button_prelight"/> + <button function="left_middle_background" state="pressed" draw_ops="button_pressed"/> + <button function="left_right_background" state="normal" draw_ops="button_inner_left"/> + <button function="left_right_background" state="prelight" draw_ops="button_inner_left_prelight"/> + <button function="left_right_background" state="pressed" draw_ops="button_inner_left_pressed"/> + + <button function="right_middle_background" state="normal" draw_ops="button"/> + <button function="right_middle_background" state="prelight" draw_ops="button_prelight"/> + <button function="right_middle_background" state="pressed" draw_ops="button_pressed"/> + <button function="right_left_background" state="normal" draw_ops="button_inner_right"/> + <button function="right_left_background" state="prelight" draw_ops="button_inner_right_prelight"/> + <button function="right_left_background" state="pressed" draw_ops="button_inner_right_pressed"/> + + <button version=">= 3.3" function="left_single_background" state="normal" draw_ops="button_inner_left"/> + <button version=">= 3.3" function="left_single_background" state="prelight" draw_ops="button_inner_left_prelight"/> + <button version=">= 3.3" function="left_single_background" state="pressed" draw_ops="button_inner_left_pressed"/> + <button version=">= 3.3" function="right_single_background" state="normal" draw_ops="button_inner_right"/> + <button version=">= 3.3" function="right_single_background" state="prelight" draw_ops="button_inner_right_prelight"/> + <button version=">= 3.3" function="right_single_background" state="pressed" draw_ops="button_inner_right_pressed"/> + + <button function="above" state="normal"><draw_ops></draw_ops></button> + <button function="above" state="pressed"><draw_ops></draw_ops></button> + <button function="unabove" state="normal"><draw_ops></draw_ops></button> + <button function="unabove" state="pressed"><draw_ops></draw_ops></button> + <button function="stick" state="normal"><draw_ops></draw_ops></button> + <button function="stick" state="pressed"><draw_ops></draw_ops></button> + <button function="unstick" state="normal"><draw_ops></draw_ops></button> + <button function="unstick" state="pressed"><draw_ops></draw_ops></button> +</frame_style> + +<frame_style name="tiled_left_unfocused" geometry="tiled_left"> + <piece position="entire_background" draw_ops="entire_background_unfocused" /> + <piece position="titlebar" draw_ops="titlebar_fill_unfocused" /> + <piece position="title" draw_ops="title_unfocused" /> + <piece position="overlay" draw_ops="border_right_unfocused" /> + <button function="close" state="normal" draw_ops="close_unfocused"/> + <button function="close" state="prelight" draw_ops="close_unfocused_prelight"/> + <button function="close" state="pressed" draw_ops="close_unfocused_pressed"/> + <button function="maximize" state="normal" draw_ops="maximize_unfocused"/> + <button function="maximize" state="prelight" draw_ops="maximize_unfocused_prelight"/> + <button function="maximize" state="pressed" draw_ops="maximize_unfocused_pressed"/> + <button function="minimize" state="normal" draw_ops="minimize_unfocused"/> + <button function="minimize" state="prelight" draw_ops="minimize_unfocused_prelight"/> + <button function="minimize" state="pressed" draw_ops="minimize_unfocused_pressed"/> + <button function="menu" state="normal" draw_ops="menu_unfocused" /> + <button function="menu" state="prelight" draw_ops="menu_unfocused_prelight" /> + <button function="menu" state="pressed" draw_ops="menu_unfocused_pressed" /> + <button function="shade" state="normal" draw_ops="shade_unfocused" /> + <button function="shade" state="prelight" draw_ops="shade_unfocused_prelight" /> + <button function="shade" state="pressed" draw_ops="shade_unfocused_pressed" /> + <button function="unshade" state="normal" draw_ops="shade_unfocused" /> + <button function="unshade" state="prelight" draw_ops="shade_unfocused_prelight" /> + <button function="unshade" state="pressed" draw_ops="shade_unfocused_pressed" /> + <button function="above" state="normal"><draw_ops></draw_ops></button> + <button function="above" state="pressed"><draw_ops></draw_ops></button> + <button function="unabove" state="normal"><draw_ops></draw_ops></button> + <button function="unabove" state="pressed"><draw_ops></draw_ops></button> + <button function="stick" state="normal"><draw_ops></draw_ops></button> + <button function="stick" state="pressed"><draw_ops></draw_ops></button> + <button function="unstick" state="normal"><draw_ops></draw_ops></button> + <button function="unstick" state="pressed"><draw_ops></draw_ops></button> +</frame_style> + +<frame_style name="tiled_right_focused" geometry="tiled_right"> + <piece position="entire_background" draw_ops="entire_background_focused" /> + <!-- <piece position="titlebar" draw_ops="titlebar_fill_focused" /> --> + <piece position="title" draw_ops="title_focused" /> + <piece position="overlay" draw_ops="border_left_focused" /> + <button function="close" state="normal" draw_ops="close_focused" /> + <button function="close" state="prelight" draw_ops="close_focused_prelight" /> + <button function="close" state="pressed" draw_ops="close_focused_pressed" /> + <button function="maximize" state="normal" draw_ops="maximize_focused" /> + <button function="maximize" state="prelight" draw_ops="maximize_focused_prelight" /> + <button function="maximize" state="pressed" draw_ops="maximize_focused_pressed" /> + <button function="minimize" state="normal" draw_ops="minimize_focused" /> + <button function="minimize" state="prelight" draw_ops="minimize_focused_prelight" /> + <button function="minimize" state="pressed" draw_ops="minimize_focused_pressed" /> + <button function="menu" state="normal" draw_ops="menu_focused" /> + <button function="menu" state="prelight" draw_ops="menu_focused_prelight" /> + <button function="menu" state="pressed" draw_ops="menu_focused_pressed" /> + <button function="shade" state="normal" draw_ops="shade_focused" /> + <button function="shade" state="prelight" draw_ops="shade_focused_prelight" /> + <button function="shade" state="pressed" draw_ops="shade_focused_pressed" /> + <button function="unshade" state="normal" draw_ops="shade_focused" /> + <button function="unshade" state="prelight" draw_ops="shade_focused_prelight" /> + <button function="unshade" state="pressed" draw_ops="shade_focused_pressed" /> + + <button function="left_middle_background" state="normal" draw_ops="button"/> + <button function="left_middle_background" state="prelight" draw_ops="button_prelight"/> + <button function="left_middle_background" state="pressed" draw_ops="button_pressed"/> + <button function="left_right_background" state="normal" draw_ops="button_inner_left"/> + <button function="left_right_background" state="prelight" draw_ops="button_inner_left_prelight"/> + <button function="left_right_background" state="pressed" draw_ops="button_inner_left_pressed"/> + + <button function="right_middle_background" state="normal" draw_ops="button"/> + <button function="right_middle_background" state="prelight" draw_ops="button_prelight"/> + <button function="right_middle_background" state="pressed" draw_ops="button_pressed"/> + <button function="right_left_background" state="normal" draw_ops="button_inner_right"/> + <button function="right_left_background" state="prelight" draw_ops="button_inner_right_prelight"/> + <button function="right_left_background" state="pressed" draw_ops="button_inner_right_pressed"/> + + <button version=">= 3.3" function="left_single_background" state="normal" draw_ops="button_inner_left"/> + <button version=">= 3.3" function="left_single_background" state="prelight" draw_ops="button_inner_left_prelight"/> + <button version=">= 3.3" function="left_single_background" state="pressed" draw_ops="button_inner_left_pressed"/> + <button version=">= 3.3" function="right_single_background" state="normal" draw_ops="button_inner_right"/> + <button version=">= 3.3" function="right_single_background" state="prelight" draw_ops="button_inner_right_prelight"/> + <button version=">= 3.3" function="right_single_background" state="pressed" draw_ops="button_inner_right_pressed"/> + + <button function="above" state="normal"><draw_ops></draw_ops></button> + <button function="above" state="pressed"><draw_ops></draw_ops></button> + <button function="unabove" state="normal"><draw_ops></draw_ops></button> + <button function="unabove" state="pressed"><draw_ops></draw_ops></button> + <button function="stick" state="normal"><draw_ops></draw_ops></button> + <button function="stick" state="pressed"><draw_ops></draw_ops></button> + <button function="unstick" state="normal"><draw_ops></draw_ops></button> + <button function="unstick" state="pressed"><draw_ops></draw_ops></button> +</frame_style> + +<frame_style name="tiled_right_unfocused" geometry="tiled_right"> + <piece position="entire_background" draw_ops="entire_background_unfocused" /> + <piece position="titlebar" draw_ops="titlebar_fill_unfocused" /> + <piece position="title" draw_ops="title_unfocused" /> + <piece position="overlay" draw_ops="border_left_unfocused" /> + <button function="close" state="normal" draw_ops="close_unfocused"/> + <button function="close" state="prelight" draw_ops="close_unfocused_prelight"/> + <button function="close" state="pressed" draw_ops="close_unfocused_pressed"/> + <button function="maximize" state="normal" draw_ops="maximize_unfocused"/> + <button function="maximize" state="prelight" draw_ops="maximize_unfocused_prelight"/> + <button function="maximize" state="pressed" draw_ops="maximize_unfocused_pressed"/> + <button function="minimize" state="normal" draw_ops="minimize_unfocused"/> + <button function="minimize" state="prelight" draw_ops="minimize_unfocused_prelight"/> + <button function="minimize" state="pressed" draw_ops="minimize_unfocused_pressed"/> + <button function="menu" state="normal" draw_ops="menu_unfocused" /> + <button function="menu" state="prelight" draw_ops="menu_unfocused_prelight" /> + <button function="menu" state="pressed" draw_ops="menu_unfocused_pressed" /> + <button function="shade" state="normal" draw_ops="shade_unfocused" /> + <button function="shade" state="prelight" draw_ops="shade_unfocused_prelight" /> + <button function="shade" state="pressed" draw_ops="shade_unfocused_pressed" /> + <button function="unshade" state="normal" draw_ops="shade_unfocused" /> + <button function="unshade" state="prelight" draw_ops="shade_unfocused_prelight" /> + <button function="unshade" state="pressed" draw_ops="shade_unfocused_pressed" /> + <button function="above" state="normal"><draw_ops></draw_ops></button> + <button function="above" state="pressed"><draw_ops></draw_ops></button> + <button function="unabove" state="normal"><draw_ops></draw_ops></button> + <button function="unabove" state="pressed"><draw_ops></draw_ops></button> + <button function="stick" state="normal"><draw_ops></draw_ops></button> + <button function="stick" state="pressed"><draw_ops></draw_ops></button> + <button function="unstick" state="normal"><draw_ops></draw_ops></button> + <button function="unstick" state="pressed"><draw_ops></draw_ops></button> +</frame_style> + +<!-- placeholder for unimplementated styles--> +<frame_style name="blank" geometry="normal"> + <button function="close" state="normal"><draw_ops></draw_ops></button> + <button function="close" state="pressed"><draw_ops></draw_ops></button> + <button function="maximize" state="normal"><draw_ops></draw_ops></button> + <button function="maximize" state="pressed"><draw_ops></draw_ops></button> + <button function="minimize" state="normal"><draw_ops></draw_ops></button> + <button function="minimize" state="pressed"><draw_ops></draw_ops></button> + <button function="menu" state="normal"><draw_ops></draw_ops></button> + <button function="menu" state="pressed"><draw_ops></draw_ops></button> + <button function="shade" state="normal"><draw_ops></draw_ops></button> + <button function="shade" state="pressed"><draw_ops></draw_ops></button> + <button function="unshade" state="normal"><draw_ops></draw_ops></button> + <button function="unshade" state="pressed"><draw_ops></draw_ops></button> + <button function="above" state="normal"><draw_ops></draw_ops></button> + <button function="above" state="pressed"><draw_ops></draw_ops></button> + <button function="unabove" state="normal"><draw_ops></draw_ops></button> + <button function="unabove" state="pressed"><draw_ops></draw_ops></button> + <button function="stick" state="normal"><draw_ops></draw_ops></button> + <button function="stick" state="pressed"><draw_ops></draw_ops></button> + <button function="unstick" state="normal"><draw_ops></draw_ops></button> + <button function="unstick" state="pressed"><draw_ops></draw_ops></button> +</frame_style> + +<!-- frame style sets --> + +<frame_style_set name="normal_style_set"> + <frame focus="yes" state="normal" resize="both" style="normal_focused"/> + <frame focus="no" state="normal" resize="both" style="normal_unfocused"/> + <frame focus="yes" state="maximized" style="normal_max_focused"/> + <frame focus="no" state="maximized" style="normal_max_unfocused"/> + <frame focus="yes" state="shaded" style="normal_focused"/> + <frame focus="no" state="shaded" style="normal_unfocused"/> + <frame focus="yes" state="maximized_and_shaded" style="normal_max_shaded_focused"/> + <frame focus="no" state="maximized_and_shaded" style="normal_max_shaded_unfocused"/> + <frame version=">= 3.3" focus="yes" state="tiled_left" style="tiled_left_focused"/> + <frame version=">= 3.3" focus="no" state="tiled_left" style="tiled_left_unfocused"/> + <frame version=">= 3.3" focus="yes" state="tiled_right" style="tiled_right_focused"/> + <frame version=">= 3.3" focus="no" state="tiled_right" style="tiled_right_unfocused"/> + <frame version=">= 3.3" focus="yes" state="tiled_left_and_shaded" style="tiled_left_focused"/> + <frame version=">= 3.3" focus="no" state="tiled_left_and_shaded" style="tiled_left_unfocused"/> + <frame version=">= 3.3" focus="yes" state="tiled_right_and_shaded" style="tiled_right_focused"/> + <frame version=">= 3.3" focus="no" state="tiled_right_and_shaded" style="tiled_right_unfocused"/> +</frame_style_set> + +<frame_style_set name="dialog_style_set"> + <frame focus="yes" state="normal" resize="both" style="dialog_focused"/> + <frame focus="no" state="normal" resize="both" style="dialog_unfocused"/> + <frame focus="yes" state="maximized" style="blank"/> + <frame focus="no" state="maximized" style="blank"/> + <frame focus="yes" state="shaded" style="dialog_focused"/> + <frame focus="no" state="shaded" style="dialog_unfocused"/> + <frame focus="yes" state="maximized_and_shaded" style="blank"/> + <frame focus="no" state="maximized_and_shaded" style="blank"/> +</frame_style_set> + +<frame_style_set name="modal_dialog_style_set"> + <frame focus="yes" state="normal" resize="both" style="modal_dialog_focused"/> + <frame focus="no" state="normal" resize="both" style="modal_dialog_unfocused"/> + <frame focus="yes" state="maximized" style="blank"/> + <frame focus="no" state="maximized" style="blank"/> + <frame focus="yes" state="shaded" style="modal_dialog_focused"/> + <frame focus="no" state="shaded" style="modal_dialog_unfocused"/> + <frame focus="yes" state="maximized_and_shaded" style="blank"/> + <frame focus="no" state="maximized_and_shaded" style="blank"/> +</frame_style_set> + +<frame_style_set name="utility_style_set"> + <frame focus="yes" state="normal" resize="both" style="utility_focused"/> + <frame focus="no" state="normal" resize="both" style="utility_unfocused"/> + <frame focus="yes" state="maximized" style="blank"/> + <frame focus="no" state="maximized" style="blank"/> + <frame focus="yes" state="shaded" style="utility_focused"/> + <frame focus="no" state="shaded" style="utility_unfocused"/> + <frame focus="yes" state="maximized_and_shaded" style="blank"/> + <frame focus="no" state="maximized_and_shaded" style="blank"/> +</frame_style_set> + +<frame_style_set name="border_style_set"> + <frame focus="yes" state="normal" resize="both" style="border_focused"/> + <frame focus="no" state="normal" resize="both" style="border_unfocused"/> + <frame focus="yes" state="maximized" style="borderless"/> + <frame focus="no" state="maximized" style="borderless"/> + <frame focus="yes" state="shaded" style="blank"/> + <frame focus="no" state="shaded" style="blank"/> + <frame focus="yes" state="maximized_and_shaded" style="blank"/> + <frame focus="no" state="maximized_and_shaded" style="blank"/> +</frame_style_set> + +<frame_style_set name="attached_style_set"> + <frame focus="yes" state="normal" resize="both" style="attached_focused"/> + <frame focus="no" state="normal" resize="both" style="attached_unfocused"/> + <frame focus="yes" state="maximized" style="blank"/> + <frame focus="no" state="maximized" style="blank"/> + <frame focus="yes" state="shaded" style="blank"/> + <frame focus="no" state="shaded" style="blank"/> + <frame focus="yes" state="maximized_and_shaded" style="blank"/> + <frame focus="no" state="maximized_and_shaded" style="blank"/> +</frame_style_set> + + +<!-- windows --> + +<window type="normal" style_set="normal_style_set"/> +<window type="dialog" style_set="dialog_style_set"/> +<window type="modal_dialog" style_set="modal_dialog_style_set"/> +<window type="menu" style_set="utility_style_set"/> +<window type="utility" style_set="utility_style_set"/> +<window type="border" style_set="border_style_set"/> +<window version=">= 3.2" type="attached" style_set="attached_style_set"/> + +</metacity_theme> |