diff options
Diffstat (limited to 'desktop-themes')
125 files changed, 21130 insertions, 0 deletions
diff --git a/desktop-themes/Clearlooks/Makefile.am b/desktop-themes/Clearlooks/Makefile.am new file mode 100644 index 00000000..dd391938 --- /dev/null +++ b/desktop-themes/Clearlooks/Makefile.am @@ -0,0 +1,11 @@ +THEME_NAME=Clearlooks +THEME_IN_FILES=index.theme.in + +%.theme: %.theme.in $(INTLTOOL_MERGE) $(wildcard $(top_srcdir)/po/*.po) ; $(INTLTOOL_MERGE) $(top_srcdir)/po $< $@ -d -u -c $(top_builddir)/po/.intltool-merge-cache + +themedir = $(datadir)/themes/$(THEME_NAME) + +theme_DATA = index.theme + +DISTCLEANFILES=index.theme +EXTRA_DIST=index.theme.in index.theme diff --git a/desktop-themes/Clearlooks/Makefile.in b/desktop-themes/Clearlooks/Makefile.in new file mode 100644 index 00000000..6ff9ec1e --- /dev/null +++ b/desktop-themes/Clearlooks/Makefile.in @@ -0,0 +1,418 @@ +# Makefile.in generated by automake 1.11.1 from Makefile.am. +# @configure_input@ + +# Copyright (C) 1994, 1995, 1996, 1997, 1998, 1999, 2000, 2001, 2002, +# 2003, 2004, 2005, 2006, 2007, 2008, 2009 Free 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See the GNU + Lesser General Public License for more details. + + You should have received a copy of the GNU Lesser General Public + License along with this library; if not, write to the Free Software + Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA + +Also add information on how to contact you by electronic and paper mail. + +You should also get your employer (if you work as a programmer) or +your school, if any, to sign a "copyright disclaimer" for the library, +if necessary. Here is a sample; alter the names: + + Yoyodyne, Inc., hereby disclaims all copyright interest in the + library `Frob' (a library for tweaking knobs) written by James + Random Hacker. + + <signature of Ty Coon>, 1 April 1990 + Ty Coon, President of Vice + +That's all there is to it! diff --git a/desktop-themes/aldabra/Makefile.am b/desktop-themes/aldabra/Makefile.am new file mode 100644 index 00000000..fe9c0b18 --- /dev/null +++ b/desktop-themes/aldabra/Makefile.am @@ -0,0 +1,24 @@ +THEME_NAME=aldabra + +themedir = $(datadir)/themes/$(THEME_NAME) + +theme_DATA = index.theme + +EXTRA_DIST = $(theme_DATA) + +SUBDIRS = \ + gtk-2.0 \ + gtk-3.0 \ + metacity-1 + +DIST_SUBDIRS = \ + gtk-2.0 \ + gtk-3.0 \ + metacity-1 + +CLEANFILES = index.theme + +index.theme: index.theme.in + $(AM_V_GEN)sed \ + -e s!\@BACKGROUND_DIR\@!$(datadir)/pixmaps/backgrounds/mate/abstract! \ + < $< > $@ diff --git a/desktop-themes/aldabra/Makefile.in b/desktop-themes/aldabra/Makefile.in new file mode 100644 index 00000000..be401d36 --- /dev/null +++ b/desktop-themes/aldabra/Makefile.in @@ -0,0 +1,632 @@ +# Makefile.in generated by automake 1.11.1 from Makefile.am. +# @configure_input@ + +# Copyright (C) 1994, 1995, 1996, 1997, 1998, 1999, 2000, 2001, 2002, +# 2003, 2004, 2005, 2006, 2007, 2008, 2009 Free Software Foundation, +# Inc. +# This Makefile.in is free software; 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Thanks goes to mxt on ubuntuforums. + +2011-06-06 Version 0.7.4. +Corrected the colors of radios and checks in menus. Fixed the scrollbar "invalid borders" error. + +2011-06-02 Version 0.7.3. +Switched archive formats again. Attempted to allow installation via dragging archive to gnome-appearance-properties and to reduce errors in GNOME 2. + +2011-06-02 Version 0.7.2. +Modified index.theme. Aldabra displays as a full theme in gnome-appearance-properties without errors/warnings about missing dependencies. + +2011-06-02 Version 0.7.1. +Modified index.theme. + +2011-06-02 Version 0.7. +Modified index.theme. Removed the active tab underline and replaced screengrab checkboxes/radiobuttons with the official Adwaita images. Switched back to .zip because of GNOME-look's upload filesize limit. + +2011-06-01 Version 0.6.2. +Fixed gVim scrollbars. + +2011-06-01 Version 0.6.1. +Modified the toolbar pixmap to work better with some applications. Added radiobuttons and checkboxes to Firefox. + +2011-05-31 Version 0.6. +Added Adwaita-styled checkboxes and radiobuttons. They are not applied perfectly yet. Please comment about any regressions. + +2011-05-31 Version 0.5.2. +Fixed Firefox menubar selected text color. + +2011-05-31 Version 0.5.1. +Uploaded a .tar, because .tar.gz would not open. Fixed expanders. + +2011-05-31 Version 0.5. +Uploaded a .tar.gz to help packagers. Contents of file have not changed, just the archive format. + +2011-05-31 Version 0.5. +Initial commit to GNOME-look.org. diff --git a/desktop-themes/aldabra/README b/desktop-themes/aldabra/README new file mode 100644 index 00000000..64d86e92 --- /dev/null +++ b/desktop-themes/aldabra/README @@ -0,0 +1,16 @@ +Aldabra 0.7.5 + +Author: +ceramicm (http://gnome-look.org/usermanager/search.php?username=ceramicm) + +Homepage: +http://gnome-look.org/content/show.php/Aldabra?content=142247 +http://ubuntuforums.org/showthread.php?t=1772074 + +Description: +Aldabra is a GTK2 theme that uses the Murrine and Pixmap engines to mimic the look of Adwaita, the default GNOME 3 theme. + +The goal of this theme is to provide visual consistency between GTK2 and GTK3 applications. It is a work in progress: over the next few days, I hope to add accurate buttons and to fix application-specific issues. + +Aldabra is available under the LGPLv2+. Anyone is welcome to rename, package, or otherwise distribute the theme (in whole or in part) as permitted by that license. 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b/desktop-themes/aldabra/gtk-2.0/assets/toolbar.png diff --git a/desktop-themes/aldabra/gtk-2.0/gtkrc b/desktop-themes/aldabra/gtk-2.0/gtkrc new file mode 100644 index 00000000..0a97f3fb --- /dev/null +++ b/desktop-themes/aldabra/gtk-2.0/gtkrc @@ -0,0 +1,928 @@ +gtk-color-scheme = "base_color:#ffffff\nfg_color:#000000\ntooltip_fg_color:#FFFFFF\nselected_bg_color:#4A90D9\nselected_fg_color:#ffffff\ntext_color:#313739\nbg_color:#EDEDED\ntooltip_bg_color:#343434" + +gtk-auto-mnemonics = 1 + +style "default" { + xthickness = 1 + ythickness = 1 + + ####################### + # Style Properties + ####################### + GtkButton ::child-displacement-x = 1 + GtkButton ::child-displacement-y = 1 + GtkButton ::default-border = {0, 0, 0, 0} + GtkButton ::image-spacing = 4 + GtkToolButton ::icon-spacing = 4 + + GtkCheckButton ::indicator-size = 14 + + GtkEntry ::honors-transparent-bg-hint = 1 + GtkEntry ::invisible-char = 0x2022 + GtkEntry ::progress-border = {2, 2, 2, 2} + + GtkExpander ::expander-size = 14 + + GtkMenuBar ::internal-padding = 2 + GtkMenuBar ::shadow-type = GTK_SHADOW_NONE + GtkMenu ::horizontal-padding = 0 + GtkMenu ::vertical-padding = 0 + GtkSeparatorMenuItem ::horizontal-padding = 7 + + GtkNotebook ::tab-overlap = 7 + GtkNotebook ::tab-curvature = 14 + + GtkPaned ::handle-size = 6 + + GtkRange ::trough-border = 0 + GtkRange ::slider-width = 15 + GtkRange ::stepper-size = 15 + + GtkScale ::slider-length = 14 + GtkScale ::slider-width = 14 + GtkScale ::trough-side-details = 0 + + GtkScrollbar ::slider_width = 22 + GtkScrollbar ::slider_height = 24 + GtkScrollbar ::stepper_size = 22 + GtkScrollbar ::min-slider-length = 32 + + GtkToolbar ::internal-padding = 5 + + GtkTreeView ::expander-size = 14 + GtkTreeView ::odd_row_color = "#FFF" + GtkTreeView ::even_row_color = "#FFF" + + WnckTasklist ::fade-overlay-rect = 0 + + #################### + # Color Definitions + #################### + bg[NORMAL] = @bg_color + bg[PRELIGHT] = shade (1.02, @bg_color) + bg[SELECTED] = @selected_bg_color + bg[INSENSITIVE] = @bg_color + bg[ACTIVE] = shade (0.9, @bg_color) + + fg[NORMAL] = @text_color + fg[PRELIGHT] = @fg_color + fg[SELECTED] = @selected_fg_color + fg[INSENSITIVE] = darker (@bg_color) + fg[ACTIVE] = @fg_color + + text[NORMAL] = @text_color + text[PRELIGHT] = @text_color + text[SELECTED] = @selected_fg_color + text[INSENSITIVE] = darker (@bg_color) + text[ACTIVE] = @selected_fg_color + + base[NORMAL] = @base_color + base[PRELIGHT] = shade (0.95, @bg_color) + base[SELECTED] = @selected_bg_color + base[INSENSITIVE] = @bg_color + base[ACTIVE] = shade (0.9, @selected_bg_color) + + engine "murrine" { + animation = FALSE + arrowstyle = 0 + colorize_scrollbar = FALSE + contrast = 1.0 + default_button_color = @bg_color + expanderstyle = 2 + focusstyle = 1 + glazestyle = 0 # 0 = flat highlight, 1 = curved highlight, 2 = concave style, 3 = top curved highlight, 4 = beryl highlight + glowstyle = 0 # 0 = top, 1 = bottom, 2 = top and bottom, 3 = horizontal, 4 = centered glow + gradient_shades = {1.18, 1.09, 1.08, 0.9} + highlight_shade = 1.0 + lightborder_shade = 1.18 + lightborderstyle = 0 # 0 = top side, 1 = all sides + listviewstyle = 0 # 0 = nothing, 1 = dotted, 2 = line + menubaritemstyle = 1 # 0 = menuitem look, 1 = button look + menubarstyle = 2 # 0 = flat, 1 = glassy, 2 = gradient, 3 = striped + menuitemstyle = 0 # 0 = flat, 1 = glassy, 2 = striped + menustyle = 0 # 0 = no vertical menu stripe, 1 = display vertical menu stripe + progressbarstyle = 1 + reliefstyle = 0 # 0 = flat, 1 = inset, 2 = shadow, 3 = shadow with gradient, 4 = stronger shadow with gradient + rgba = FALSE # alpha transparency + roundness = 2 # 0 = square + scrollbarstyle = 0 # 0 = nothing + separatorstyle = 0 + shadow_shades = {2.0, 1.0} + sliderstyle = 0 # 0 = nothing added + stepperstyle = 1 # 0 = standard, 1 = integrated stepper handles, 2 = unknown + toolbarstyle = 0 # 0 = flat, 1 = glassy, 2 = gradient + trough_shades = {0.85, 1.0} + } +} + +style "wide" { + xthickness = 2 + ythickness = 2 +} + +style "wider" { + xthickness = 3 + ythickness = 3 +} + +style "button" { + xthickness = 3 + ythickness = 3 + + engine "murrine" { + gradient_shades = {1.05, 0.99, 0.99, 0.89} + reliefstyle = 3 # 0 = flat, 1 = inset, 2 = shadow, 3 = shadow with gradient, 4 = stronger shadow with gradient + } +} + +style "checkbutton" { + engine "pixmap" { + image { + function = CHECK + recolorable = TRUE + state = NORMAL + shadow = OUT + overlay_file = "assets/checkbox-unchecked.svg" + overlay_stretch = FALSE + } + + image { + function = CHECK + recolorable = TRUE + state = PRELIGHT + shadow = OUT + overlay_file = "assets/checkbox-unchecked.svg" + overlay_stretch = FALSE + } + + image { + function = CHECK + recolorable = TRUE + state = ACTIVE + shadow = OUT + overlay_file = "assets/checkbox-unchecked.svg" + overlay_stretch = FALSE + } + + image { + function = CHECK + recolorable = TRUE + state = INSENSITIVE + shadow = OUT + overlay_file = "assets/checkbox-unchecked-insensitive.svg" + overlay_stretch = FALSE + } + + image { + function = CHECK + recolorable = TRUE + state = NORMAL + shadow = IN + overlay_file = "assets/checkbox-checked.svg" + overlay_stretch = FALSE + } + + image { + function = CHECK + recolorable = TRUE + state = PRELIGHT + shadow = IN + overlay_file = "assets/checkbox-checked.svg" + overlay_stretch = FALSE + } + + image { + function = CHECK + recolorable = TRUE + state = ACTIVE + shadow = IN + overlay_file = "assets/checkbox-checked.svg" + overlay_stretch = FALSE + } + + + image { + function = CHECK + recolorable = TRUE + state = INSENSITIVE + shadow = IN + overlay_file = "assets/checkbox-checked-insensitive.svg" + overlay_stretch = FALSE + } + + image { + function = FLAT_BOX + recolorable = TRUE + stretch = TRUE + file = "assets/null.png" + border = {2, 2, 2, 2} + } + } +} + +style "entry" { # text + xthickness = 3 + ythickness = 3 + + bg[SELECTED] = mix (0.4, @selected_bg_color, @base_color) + fg[SELECTED] = @text_color + + engine "murrine" { + contrast = 0.4 + roundness = 3 + } +} + +style "expander" { + bg[NORMAL] = "#FFF" + fg[NORMAL] = shade (2.0, @text_color) + fg[PRELIGHT] = shade (2.0, @text_color) + + engine "murrine" { + contrast = 1.2 + gradient_shades = {1.0, 1.0, 1.0, 1.0} + } +} + +style "frame_title" { + fg[NORMAL] = lighter (@fg_color) +} + +style "handle" { + engine "pixmap" { + image { + function = HANDLE + overlay_file = "assets/handle.png" + overlay_border = {0, 0, 0, 0} + overlay_stretch = FALSE + orientation = HORIZONTAL + file = "assets/null.png" + border = {0, 0, 0, 0} + stretch = TRUE + } + + image { + function = HANDLE + overlay_file = "assets/handle.png" + overlay_border = {0, 0, 0, 0} + overlay_stretch = FALSE + orientation = VERTICAL + file = "assets/null.png" + border = {0, 0, 0, 0} + stretch = TRUE + } + } +} +class "GtkPaned" style "handle" + +style "menubar" { + bg[PRELIGHT] = "#FFF" + fg[SELECTED] = @text_color + + GtkWidget::window-dragging = 1 + + engine "murrine" { + gradient_shades = {1.0, 1.0, 1.0, 1.0} + roundness = 3 # 0 = squared + } +} + +style "menu" { + xthickness = 3 + ythickness = 3 + + bg[NORMAL] = shade (1.08, @bg_color) + + GtkMenuItem::arrow-scaling = 0.4 + + engine "murrine" { + gradient_shades = {1.0, 1.0, 1.0, 1.0} + roundness = 1 # 0 = squared + } +} + +style "menu_item_white" { + xthickness = 2 + ythickness = 3 + + fg[PRELIGHT] = @selected_fg_color + text[PRELIGHT] = @selected_fg_color +} + +style "menu_item_black" { + xthickness = 2 + ythickness = 3 + + fg[PRELIGHT] = @text_color +} + +style "notebook" { # tab + xthickness = 3 + ythickness = 3 + + engine "pixmap" { + image { + function = EXTENSION + recolorable = TRUE + state = ACTIVE + file = "assets/tab-bottom.png" + border = {4, 4, 4, 4} + stretch = TRUE + gap_side = TOP + } + + image { + function = EXTENSION + recolorable = TRUE + state = ACTIVE + file = "assets/tab-top.png" + border = {4, 4, 4, 4} + stretch = TRUE + gap_side = BOTTOM + } + + image { + function = EXTENSION + recolorable = TRUE + state = ACTIVE + file = "assets/tab-left.png" + border = {4, 4, 4, 4} + stretch = TRUE + gap_side = RIGHT + } + + image { + function = EXTENSION + recolorable = TRUE + state = ACTIVE + file = "assets/tab-right.png" + border = {4, 4, 4, 4} + stretch = TRUE + gap_side = LEFT + } + + image { + function = EXTENSION + recolorable = TRUE + file = "assets/tab-top-active.png" + border = {4, 4, 4, 4} + stretch = TRUE + gap_side = BOTTOM + } + + image { + function = EXTENSION + recolorable = TRUE + file = "assets/tab-bottom-active.png" + border = {4, 4, 4, 4} + stretch = TRUE + gap_side = TOP + } + + image { + function = EXTENSION + recolorable = TRUE + file = "assets/tab-left-active.png" + border = {4, 4, 4, 4} + stretch = TRUE + gap_side = RIGHT + } + + image { + function = EXTENSION + recolorable = TRUE + file = "assets/tab-right-active.png" + border = {4, 4, 4, 4} + stretch = TRUE + gap_side = LEFT + } + + image { + function = BOX_GAP + recolorable = TRUE + file = "assets/notebook.png" + border = {4, 4, 4, 4} + stretch = TRUE + gap_file = "assets/notebook-gap-top.png" + gap_border = {4, 7, 2, 0} + gap_side = TOP + } + + image { + function = BOX_GAP + recolorable = TRUE + file = "assets/notebook.png" + border = {4, 4, 4, 4} + stretch = TRUE + gap_file = "assets/notebook-gap-bottom.png" + gap_border = {4, 7, 0, 2} + gap_side = BOTTOM + } + + image { + function = BOX + recolorable = TRUE + file = "assets/notebook.png" + border = {6, 6, 6, 6} + stretch = TRUE + } + } +} + +style "progressbar" { + xthickness = 1 + ythickness = 1 + + fg[PRELIGHT] = @selected_fg_color + + engine "murrine" { + gradient_shades = {1.0, 1.0, 1.0, 1.0} + } +} + +style "radiobutton" { + engine "pixmap" { + image { + function = OPTION + recolorable = TRUE + state = NORMAL + shadow = OUT + overlay_file = "assets/radio-unselected.svg" + overlay_stretch = FALSE + } + + image { + function = OPTION + recolorable = TRUE + state = PRELIGHT + shadow = OUT + overlay_file = "assets/radio-unselected.svg" + overlay_stretch = FALSE + } + + image { + function = OPTION + recolorable = TRUE + state = ACTIVE + shadow = OUT + overlay_file = "assets/radio-unselected.svg" + overlay_stretch = FALSE + } + + image { + function = OPTION + recolorable = TRUE + state = INSENSITIVE + shadow = OUT + overlay_file = "assets/radio-unselected-insensitive.svg" + overlay_stretch = FALSE + } + + image { + function = OPTION + recolorable = TRUE + state = NORMAL + shadow = IN + overlay_file = "assets/radio-selected.svg" + overlay_stretch = FALSE + } + + image { + function = OPTION + recolorable = TRUE + state = PRELIGHT + shadow = IN + overlay_file = "assets/radio-selected.svg" + overlay_stretch = FALSE + } + + image { + function = OPTION + recolorable = TRUE + state = ACTIVE + shadow = IN + overlay_file = "assets/radio-selected.svg" + overlay_stretch = FALSE + } + + + image { + function = OPTION + recolorable = TRUE + state = INSENSITIVE + shadow = IN + overlay_file = "assets/radio-selected-insensitive.svg" + overlay_stretch = FALSE + } + + image { + function = FLAT_BOX + recolorable = TRUE + stretch = TRUE + file = "assets/null.png" + border = {2, 2, 2, 2} + } + } +} + +style "scale" { # slider + xthickness = 0 + ythickness = 0 + + bg[ACTIVE] = shade (0.95, @bg_color) + + engine "murrine" { + gradient_shades = {1.08, 1.04, 1.04, 1.02} + roundness = 15 + } +} + +style "scrollbar" { + engine "pixmap" { + image { + function = SLIDER + orientation = VERTICAL + state = NORMAL + recolorable = TRUE + file = "assets/scroll-vhandle.png" + border = {5, 5, 15, 22} + stretch = TRUE + } + + image { + function = SLIDER + orientation = VERTICAL + state = PRELIGHT + recolorable = TRUE + file = "assets/scroll-vhandle-hover.png" + border = {5, 5, 15, 22} + stretch = TRUE + } + + image { + function = BOX + orientation = VERTICAL + file = "assets/scroll-background.png" + } + + image { + function = BOX + detail = "hscrollbar" + } + + image { + function = SLIDER + orientation = HORIZONTAL + state = NORMAL + recolorable = TRUE + file = "assets/scroll-hhandle.png" + border = {15, 22, 5, 5} + stretch = TRUE + } + + image { + function = SLIDER + orientation = HORIZONTAL + state = PRELIGHT + recolorable = TRUE + file = "assets/scroll-hhandle-hover.png" + border = {15, 22, 5, 5} + stretch = TRUE + } + + image { + function = BOX + orientation = HORIZONTAL + file = "assets/scroll-background.png" + } + + image { + function = BOX + detail = "vscrollbar" + } + + image { + function = STEPPER + recolorable = TRUE + state = NORMAL + file = "assets/scroll-button-up.png" + border = {0, 0, 0, 0} + stretch = TRUE + arrow_direction = UP + } + + image { + function = STEPPER + recolorable = TRUE + state = PRELIGHT + file = "assets/scroll-button-up-hover.png" + border = {0, 0, 0, 0} + stretch = TRUE + arrow_direction = UP + } + + image { + function = STEPPER + recolorable = TRUE + state = ACTIVE + file = "assets/scroll-button-up-active.png" + border = {0, 0, 0, 0} + stretch = TRUE + arrow_direction = UP + } + + image { + function = STEPPER + recolorable = TRUE + state = INSENSITIVE + file = "assets/scroll-button-up-disabled.png" + border = {0, 0, 0, 0} + stretch = TRUE + arrow_direction = UP + } + + image { + function = STEPPER + recolorable = TRUE + state = NORMAL + file = "assets/scroll-button-down.png" + border = {0, 0, 0, 0} + stretch = TRUE + arrow_direction = DOWN + } + + image { + function = STEPPER + recolorable = TRUE + state = PRELIGHT + file = "assets/scroll-button-down-hover.png" + border = {0, 0, 0, 0} + stretch = TRUE + arrow_direction = DOWN + } + + image { + function = STEPPER + recolorable = TRUE + state = ACTIVE + file = "assets/scroll-button-down-active.png" + border = {0, 0, 0, 0} + stretch = TRUE + arrow_direction = DOWN + } + + image { + function = STEPPER + recolorable = TRUE + state = INSENSITIVE + file = "assets/scroll-button-down-disabled.png" + border = {0, 0, 0, 0} + stretch = TRUE + arrow_direction = DOWN + } + + image { + function = STEPPER + recolorable = TRUE + state = NORMAL + file = "assets/scroll-button-right.png" + border = {0, 0, 0, 0} + stretch = TRUE + arrow_direction = RIGHT + } + + image { + function = STEPPER + recolorable = TRUE + state = PRELIGHT + file = "assets/scroll-button-right-hover.png" + border = {0, 0, 0, 0} + stretch = TRUE + arrow_direction = RIGHT + } + + image { + function = STEPPER + recolorable = TRUE + state = ACTIVE + file = "assets/scroll-button-right-active.png" + border = {0, 0, 0, 0} + stretch = TRUE + arrow_direction = RIGHT + } + + image { + function = STEPPER + recolorable = TRUE + state = INSENSITIVE + file = "assets/scroll-button-right-disabled.png" + border = {0, 0, 0, 0} + stretch = TRUE + arrow_direction = RIGHT + } + + image { + function = STEPPER + recolorable = TRUE + state = NORMAL + file = "assets/scroll-button-left.png" + border = {0, 0, 0, 0} + stretch = TRUE + arrow_direction = LEFT + } + + image { + function = STEPPER + recolorable = TRUE + state = PRELIGHT + file = "assets/scroll-button-left-hover.png" + border = {0, 0, 0, 0} + stretch = TRUE + arrow_direction = LEFT + } + + image { + function = STEPPER + recolorable = TRUE + state = ACTIVE + file = "assets/scroll-button-left-active.png" + border = {0, 0, 0, 0} + stretch = TRUE + arrow_direction = LEFT + } + + image { + function = STEPPER + recolorable = TRUE + state = INSENSITIVE + file = "assets/scroll-button-left-disabled.png" + border = {0, 0, 0, 0} + stretch = TRUE + arrow_direction = LEFT + } + } +} + +style "spinbutton" { # input/stepper + bg[NORMAL] = "#FFF" + + engine "murrine" { + contrast = 0.4 + gradient_shades = {1.0, 1.0, 1.0, 1.0} + } +} + +style "toolbar" { + engine "pixmap" { + image { + function = BOX + recolorable = FALSE + file = "assets/toolbar.png" + border = {0, 0, 1, 1} + stretch = TRUE + } + } +} +widget_class "*<GtkToolbar>" style "toolbar" + +style "tooltips" { + xthickness = 8 + ythickness = 4 + + bg[NORMAL] = @tooltip_bg_color + fg[NORMAL] = @tooltip_fg_color + + GtkWidget::new-tooltip-style = 0 +} + +style "treeview" { + engine "murrine" { + gradient_shades = {1.0, 1.0, 1.0, 1.0} + } +} + +style "treeview_header" = "button" { + xthickness = 2 + ythickness = 1 + + engine "murrine" { + gradient_shades = {1.05, 0.99, 0.99, 0.89} + reliefstyle = 3 # 0 = flat, 1 = inset, 2 = shadow, 3 = shadow with gradient, 4 = stronger shadow with gradient + } +} + +############################################################################### +# The following part of the gtkrc applies the different styles to the widgets. +############################################################################### + +# The default style is applied to every widget +class "GtkWidget" style "default" +class "GtkSeparator" style "wide" +class "GtkFrame" style "wide" +class "GtkCalendar" style "wide" +class "GtkEntry" style "entry" + +class "GtkSpinButton" style "spinbutton" +class "GtkScale" style "scale" +class "GtkVScale" style "scale" +class "GtkHScale" style "scale" +class "GtkScrollbar" style "scrollbar" + +# General matching follows. The order is choosen so that the right styles override +# each other. EG. progressbar needs to be more important than the menu match. +widget_class "*<GtkButton>" style "button" +widget_class "*<GtkNotebook>" style "notebook" + +widget_class "*<GtkMenuBar>*" style "menubar" +widget_class "*<GtkMenu>*" style "menu" +widget_class "*<GtkMenuItem>*" style "menu_item_white" +widget_class "*<GtkMenuBar>.<GtkMenuItem>*" style "menu_item_black" + +widget_class "*.<GtkFrame>.<GtkLabel>" style "frame_title" +widget_class "*.<GtkTreeView>*" style "treeview" + +class "*GtkExpander*" style "expander" + +widget_class "*<GtkProgress>" style "progressbar" + +# Treeview headers (and similar stock GTK+ widgets) +widget_class "*.<GtkTreeView>.<GtkButton>" style "treeview_header" +widget_class "*.<GtkCTree>.<GtkButton>" style "treeview_header" +widget_class "*.<GtkList>.<GtkButton>" style "treeview_header" +widget_class "*.<GtkCList>.<GtkButton>" style "treeview_header" + +# The window of the tooltip is called "gtk-tooltip" +widget "gtk-tooltip*" style "tooltips" + +widget_class "*CheckButton*" style:highest "checkbutton" +widget_class "*<GtkDialog>*<GtkRadioButton>*" style:highest "radiobutton" +widget_class "*<GtkFrame>*<GtkRadioButton>*" style:highest "radiobutton" +widget "MozillaGtkWidget*GtkCheck*" style:highest "checkbutton" +widget "MozillaGtkWidget*GtkRadio*" style:highest "radiobutton" + +########################################################################## +# Following are special cases and workarounds for issues in applications. +########################################################################## +# For Google Chrome/Chromium integration. +style "chrome-gtk-frame" { + ChromeGtkFrame ::frame-color = @bg_color + ChromeGtkFrame ::inactive-frame-color = "#EAEAEA" + + ChromeGtkFrame ::frame-gradient-size = 128 + ChromeGtkFrame ::frame-gradient-color = @bg_color + + ChromeGtkFrame ::scrollbar-trough-color = @bg_color + ChromeGtkFrame ::scrollbar-slider-prelight-color = @base_color + ChromeGtkFrame ::scrollbar-slider-normal-color = @base_color +} +class "ChromeGtkFrame" style "chrome-gtk-frame" + +# For places where the text color is used instead of the fg color. +style "text_is_fg_color_workaround" { + text[NORMAL] = @fg_color + text[PRELIGHT] = @fg_color + text[SELECTED] = @selected_fg_color + text[ACTIVE] = @fg_color + text[INSENSITIVE] = darker (@bg_color) +} +widget_class "*.<GtkComboBox>.<GtkCellView>" style "text_is_fg_color_workaround" + +# For menus where the text color is used instead of the fg color. +style "menuitem_text_is_fg_color_workaround" { + text[NORMAL] = @fg_color + text[PRELIGHT] = @selected_fg_color + text[SELECTED] = @selected_fg_color + text[ACTIVE] = @fg_color + text[INSENSITIVE] = darker (@bg_color) +} +widget "*.gtk-combobox-popup-menu.*" style "menuitem_text_is_fg_color_workaround" + +# For places where the fg color is used instead of the text color. +style "fg_is_text_color_workaround" { + fg[NORMAL] = @text_color + fg[PRELIGHT] = @text_color + fg[SELECTED] = @selected_fg_color + fg[ACTIVE] = @selected_fg_color + fg[INSENSITIVE] = darker (@bg_color) +} +widget_class "*<GtkListItem>*" style "fg_is_text_color_workaround" +widget_class "*<GtkCList>" style "fg_is_text_color_workaround" +widget_class "*<EelEditableLabel>" style "fg_is_text_color_workaround" + +# For gvim scrollbars. +style "vim-scrollbar" = "scrollbar" { + GtkScrollbar ::slider_width = 16 + GtkScrollbar ::stepper_size = 16 + + engine "pixmap" { + image { + function = BOX + orientation = VERTICAL + file = "assets/scroll-background.png" + } + } +} +widget "vim-main-window.*Scrollbar*" style "vim-scrollbar" + +# For Eclipse (swt) toolbars. +widget "*swt*toolbar*" style "default" diff --git a/desktop-themes/aldabra/gtk-3.0/Makefile.am b/desktop-themes/aldabra/gtk-3.0/Makefile.am new file mode 100644 index 00000000..14f84acd --- /dev/null +++ b/desktop-themes/aldabra/gtk-3.0/Makefile.am @@ -0,0 +1,13 @@ + +themedir = $(datadir)/themes/aldabra/gtk-3.0 + +theme_DATA = \ + settings.ini \ + gtk.css \ + gtk-widgets.css + +EXTRA_DIST = $(theme_DATA) + +SUBDIRS = assets + +DIST_SUBDIRS = assets diff --git a/desktop-themes/aldabra/gtk-3.0/Makefile.in b/desktop-themes/aldabra/gtk-3.0/Makefile.in new file mode 100644 index 00000000..c744a8f7 --- /dev/null +++ b/desktop-themes/aldabra/gtk-3.0/Makefile.in @@ -0,0 +1,619 @@ +# Makefile.in generated by automake 1.11.1 from Makefile.am. +# @configure_input@ + +# Copyright (C) 1994, 1995, 1996, 1997, 1998, 1999, 2000, 2001, 2002, +# 2003, 2004, 2005, 2006, 2007, 2008, 2009 Free Software Foundation, +# Inc. +# This Makefile.in is free software; the Free Software Foundation +# gives unlimited permission to copy and/or distribute it, +# with or without modifications, as long as this notice is preserved. + +# This program is distributed in the hope that it will be useful, +# but WITHOUT ANY WARRANTY, to the extent permitted by law; without +# even the implied warranty of MERCHANTABILITY or FITNESS FOR A +# PARTICULAR PURPOSE. + +@SET_MAKE@ + +VPATH 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+ -GtkTextView-error-underline-color: @error_color; + + -GtkPaned-handle-size: 5; + + -GtkCheckButton-indicator-size: 16; + -GtkCheckMenuItem-indicator-size: 12; + + /* The size for scrollbars. The slider is 2px smaller, but we keep it + * up so that the whole area is sensitive to button presses for the + * slider. The stepper button is larger in both directions, the slider + * only in the width + */ + + -GtkScrolledWindow-scrollbar-spacing: 0; + -GtkScrolledWindow-scrollbars-within-bevel: 1; + + -GtkToolItemGroup-expander-size: 12; + -GtkExpander-expander-size: 12; + -GtkToolbar-internal-padding: 4; /* ??? */ + + -GtkMenu-horizontal-padding: 0; + -GtkMenu-vertical-padding: 0; + + -GtkWidget-link-color: @link_color; + -GtkWidget-visited-link-color: @link_color; + -GtkIMHtml-hyperlink-color: @link_color; + -GtkHTML-link-color: @link_color; + + -GtkWidget-wide-separators: 1; + + -WnckTasklist-fade-overlay-rect: 0; + + -GtkEntry-inner-border: 2; + -GtkEntry-progress-border: 0; + + /* Style */ + background-color: @theme_bg_color; + color: @theme_fg_color; + border-radius: 3; + + -GtkWidget-focus-padding: 2; + -GtkWidget-focus-line-width: 1; + -adwaita-focus-border-color: alpha (@theme_text_color, 0.4); + -adwaita-focus-border-radius: 2; + -adwaita-focus-fill-color: none; + -adwaita-focus-border-gradient: none; + -adwaita-focus-border-dashes: 1; +} + +/*************** + * Base States * + ***************/ +*:hover { + background-color: shade (@theme_bg_color, 1.02); + color: @theme_fg_color; +} + +*:selected { + background-color: @theme_selected_bg_color; + color: @theme_selected_fg_color; +} + +*:selected:focused { + background-color: @theme_selected_bg_color; + color: @theme_selected_fg_color; +} + +*:insensitive { + background-color: @insensitive_bg_color; + color: @insensitive_fg_color; +} + +*:active { + background-color: shade (@theme_bg_color, 0.915); +} + +.background { + border-style: none; + border-width: 0; + border-radius: 0; +} + +.tooltip { + padding: 4 4; + border-style: none; + background-color: @theme_tooltip_bg_color; + color: @theme_tooltip_fg_color; +} + +.grip { + background-color: shade (@inactive_frame_color, 0.93); +} + +.pane-separator { + background-color: @theme_bg_color; + color: shade (@inactive_frame_color, 0.80); +} + +.pane-separator:prelight, +.pane-separator:selected { + background-color: @theme_bg_color; + border-color: shade (@highlighted_border, 0.964); +} + +/**************** + * Text Entries * + ****************/ +.entry, +.toolbar.entry { + background-color: @theme_base_color; + background-image: none; + + border-radius: 2; + border-width: 1; + border-style: solid; + -adwaita-border-gradient: -gtk-gradient (linear, + left top, left bottom, + from (shade (@internal_element_color, 1.14)), + to (shade (@internal_element_color, 1.37))); + + padding: 3; +} + +.entry:focused { + border-color: @focused_entry_border; + -adwaita-border-gradient: none; +} + +.entry:insensitive { + background-color: @insensitive_bg_color; + border-color: shade (@inactive_frame_color, 0.945); + -adwaita-border-gradient: none; +} + +.entry.progressbar { + /* FIXME: need correct colors/gradient */ + background-color: @theme_selected_bg_color; + color: @theme_selected_fg_color; + + border-width: 1; + border-radius: 1; + border-color: @progressbar_border; +} + +/***************** + * GtkSpinButton * + *****************/ +.spinbutton.button, +.spinbutton.button:insensitive, +.spinbutton.button:prelight, +.spinbutton.button:active { + background-image: none; + background-color: @theme_base_color; + border-width: 1; + border-style: none; +} + +.spinbutton { + padding: 3 2; +} + +/**************** + * Progress bar * + ****************/ +GtkProgressBar.progressbar { + background-image: -gtk-gradient (linear, + left top, left bottom, + from (@progressbar_background_a), + to (@progressbar_background_b)); + + border-radius: 3; + border-style: solid; + border-color: @progressbar_border; +} + +GtkProgressBar.trough { + background-image: -gtk-gradient (linear, + left top, left bottom, + from (@trough_bg_color_a), + to (@trough_bg_color_b)); + + border-width: 1; + border-style: solid; + border-radius: 3; + border-color: shade (@inactive_frame_color, 0.925); +} + +/************ + * GtkScale * + ************/ +GtkScale { + -GtkScale-slider-length: 16; + -GtkRange-slider-width: 22; + -GtkRange-trough-border: 0; +} + +GtkScale.slider { + border-width: 1; + border-radius: 3; + + background-image: -gtk-gradient (linear, + left top, left bottom, + from (@theme_base_color), + to (@switch_slider_color)); + + -adwaita-border-gradient: -gtk-gradient (linear, + left top, left bottom, + from (shade (@internal_element_color, 0.90)), + to (shade (@internal_element_color, 1.35))); +} + +GtkScale.slider:insensitive { + background-image: none; + -adwaita-border-gradient: none; +} + +GtkScale.scale-has-marks-below.slider.horizontal { + -adwaita-border-gradient: -gtk-gradient (linear, + left top, left bottom, + from (shade (@internal_element_color, 0.90)), + to (shade (@internal_element_color, 1.35))); +} + +GtkScale.scale-has-marks-below.slider.vertical { + -adwaita-border-gradient: -gtk-gradient (linear, + left top, right top, + from (shade (@internal_element_color, 0.90)), + to (shade (@internal_element_color, 1.35))); +} + +GtkScale.scale-has-marks-above.slider.horizontal { + -adwaita-border-gradient: -gtk-gradient (linear, + left bottom, left top, + from (shade (@internal_element_color, 0.90)), + to (shade (@internal_element_color, 1.35))); +} + +GtkScale.scale-has-marks-above.slider.vertical { + -adwaita-border-gradient: -gtk-gradient (linear, + right top, left top, + from (shade (@internal_element_color, 0.90)), + to (shade (@internal_element_color, 1.35))); +} + +GtkScale.trough { + border-width: 1; + border-radius: 2; + border-style: solid; + border-color: @internal_element_color; +} + +GtkScale.trough:insensitive { + background-color: shade (@theme_bg_color, 1.20); + border-color: shade (@inactive_frame_color, 0.845); +} + +GtkScale.trough.horizontal { + background-image: -gtk-gradient (linear, + left top, left bottom, + from (@trough_bg_color_a), + to (shade (@trough_bg_color_b, 1.20))); +} + +GtkScale.trough.vertical { + background-image: -gtk-gradient (linear, + left top, right top, + from (@trough_bg_color_a), + to (shade (@trough_bg_color_b, 1.20))); +} + +GtkScale.progressbar { + background-image: -gtk-gradient (linear, + left top, left bottom, + from (@scale_fill_a), + to (@scale_fill_b)); + + border-color: #1864b2; + border-width: 1; + border-radius: 3; + border-style: solid; +} + +GtkScale.mark { + background-color: shade (@theme_bg_color, 0.56); +} + +GtkFrame, +GtkCalendar { + padding: 2; +} + +.frame { + color: lighter (@theme_fg_color); + border-style: none; + border-width: 0; +} + +/***************** + * Notebooks and * + * tabs * + *****************/ +.notebook { + padding: 2; + + border-color: @notebook_border; + border-style: solid; + border-width: 1; + border-radius: 0; + + background-color: @theme_base_color; + + -GtkNotebook-tab-overlap: 8; + -GtkNotebook-tab-curvature: 6; +} + +.notebook tab { + padding: 3 8 0; + background-image: -gtk-gradient (linear, + left top, left bottom, + from (@notebook_tab_gradient_a), + to (@notebook_tab_gradient_b)); + + -adwaita-focus-border-radius: 2; +} + +.notebook tab:active { + border-width: 1; + + -adwaita-border-gradient: -gtk-gradient (linear, + left top, left bottom, + from (@notebook_active_tab_border), + to (@notebook_border)); + + -adwaita-selected-tab-color: @notebook_selected_tab_color; + background-color: @theme_base_color; + background-image: none; +} + +.notebook tab .button, +.notebook tab .button:hover, +.notebook tab .button:hover:active { + border-style: none; + background-color: alpha (@theme_bg_color, 0.0); + background-image: none; +} + +/************** + * ComboBoxes * + **************/ + +GtkComboBox { + padding: 1 2; + + -GtkWidget-focus-padding: 0; + -GtkWidget-focus-line-width: 0; + + -GtkComboBox-arrow-scaling: 0.5; + -GtkComboBox-shadow-type: 2; +} + +GtkComboBox .button { + color: @internal_element_color; + padding: 1; +} + +GtkComboBox .button:prelight { + color: shade (@internal_element_color, 0.66); +} + +/************** + * Scrollbars * + **************/ + +.scrollbar { + background-image: none; + border-style: solid; + -GtkRange-trough-border: 2; + -GtkRange-arrow-scaling: 0.444; + -GtkRange-slider-width: 18; + -GtkRange-stepper-size: 18; + -GtkScrollbar-min-slider-length: 30; /* minimum size for the slider. sadly can't be in '.slider' where it belongs */ + + -GtkRange-stepper-spacing: 1; + -GtkRange-trough-under-steppers: 1; +} + +.scrollbar.trough { + background-image: none; + background-color: shade (@theme_bg_color, 0.882); + border-width: 0; + border-radius: 0; +} + +.scrollbar.slider, +.scrollbar.button { + background-image: none; + background-color: @theme_base_color; + border-color: @button_border; + border-radius: 3; + border-width: 1; +} + +.scrollbar.slider:prelight { + background-image: none; + background-color: @theme_base_color; + border-color: shade (@highlighted_border, 0.964); +} + +.scrollbar.slider:prelight:active { + background-image: none; + background-color: @theme_base_color; + border-color: @theme_selected_bg_color; +} + +.scrollbar.button { + color: @internal_element_color; +} + +.scrollbar.button:prelight { + background-image: none; + background-color: @theme_base_color; + border-color: shade (@highlighted_border, 0.964) +} + +.scrollbar.button:prelight:active { + background-image: none; + background-color: @theme_base_color; + border-color: shade (@highlighted_border, 0.964) +} + +.scrollbar.button:insensitive { + color: lighter (@internal_element_color); + background-color: @theme_base_color; +} + +.scrollbar.slider:insensitive { + background-color: @theme_base_color; +} + +.scrollbar.trough:insensitive { + background-color: shade (@theme_bg_color, 0.882); +} + +/*********** + * Buttons * + ***********/ +.button { + padding: 1 4; + + -adwaita-focus-fill-color: alpha (@theme_base_color, 0.35); + -adwaita-focus-border-gradient: -gtk-gradient (linear, + left top, left bottom, + from (alpha (@keyboard_focus_border_a, 0.62)), + to (alpha (@keyboard_focus_border_b, 0.62))); + -adwaita-focus-border-radius: 1; + -adwaita-focus-border-dashes: 0; + -GtkWidget-focus-line-width: 2; + + -GtkButton-child-displacement-x: 1; + -GtkButton-child-displacement-y: 1; + -GtkButton-image-spacing: 4; + -GtkButton-interior-focus: true; + -GtkButton-default-border: 0; + -GtkButton-inner-border: 0; + + border-radius: 2; + border-width: 1; + border-color: @button_border; + border-style: solid; + + background-image: -gtk-gradient (linear, + left top, left bottom, + from (@button_gradient_color_a), + to (@button_gradient_color_b)); +} + +.button:hover, +.toolbar.button:hover { + border-color: @button_border; + background-image: -gtk-gradient (linear, + left top, left bottom, + from (@button_hover_gradient_color_a), + to (@button_hover_gradient_color_b)); +} + +.button:active, +.toolbar .button:active, +.button:hover:active, +.toolbar.button:hover:active { + background-image: -gtk-gradient (linear, + left top, left bottom, + from (@button_active_gradient_color_a), + to (alpha (@button_active_gradient_color_b, 0.13))); + border-color: @highlighted_border; +} + +.button:insensitive { + background-image: none; + background-color: @insensitive_bg_color; + color: @insensitive_fg_color; +} + +.button.default { + border-width: 2; + border-color: shade (@button_border, 1.10); +} + +/********* + * Menus * + *********/ + +/* this controls the general appearance of the menubar */ +.menubar { + background-image: -gtk-gradient (linear, + left top, left bottom, + from (@theme_bg_color), + color-stop (0.45, shade (@theme_bg_color, 0.97)), + to (shade (@theme_bg_color, 0.99))); + border-width: 0; + border-style: none; + padding: 4; + color: @theme_text_color; + + -GtkWidget-window-dragging: true; + -GtkMenuBar-internal-padding: 0; +} + +/* remove the image from the prelight areas */ +.menubar.menuitem:prelight { + background-image: none; + background-color: @theme_base_color; + color: @theme_text_color; + + border-style: solid; + border-radius: 3; + border-width: 1; + border-color: @inactive_frame_color; +} + +.menubar.menuitem { + border-width: 1; + border-style: none; +} + +.menu { + padding: 2; + + background-color: @theme_base_color; + + border-style: solid; + border-width: 1; + border-radius: 0; + border-color: @inactive_frame_color; + + -GtkMenuItem-arrow-scaling: 0.4; +} + +.menuitem { + -adwaita-menuitem-arrow-color: @menu_controls_color; +} + +.menuitem.accelerator { + color: alpha (@theme_text_color, 0.66); +} + +.menuitem.accelerator:prelight, +.menuitem.accelerator:active { + color: alpha (@theme_base_color, 0.49); +} + +.menuitem:active, +.menuitem:prelight { + background-color: @theme_selected_bg_color; + color: @theme_selected_fg_color; + border-style: solid; + border-width: 1; + border-radius: 1; + border-color: darker (@theme_selected_bg_color); +} + +.menu.separator { + border-color: @inactive_frame_color; + + -GtkSeparatorMenuItem-horizontal-padding: 0; + -GtkWidget-separator-height: 1; +} + +/* menu radio and check items are drawn differently */ +.menu.check:active { + color: @menu_controls_color; +} + +.menu.radio:active { + color: @menu_controls_color; +} + +.menu.check:prelight { + color: @theme_selected_fg_color; +} + +.menu.radio:prelight { + color: @theme_selected_fg_color; +} + +/************************* + * Check and Radio items * + *************************/ + +/* draw regular check and radio items using our SVG assets */ +.check, +.check row:selected, +.check row:selected:focused { + background-image: url ("assets/checkbox-unchecked.svg"); +} + +.check:insensitive, +.check row:selected:insensitive, +.check row:selected:focused:insensitive { + background-image: url ("assets/checkbox-unchecked-insensitive.svg"); +} + +.check:active, +.check row:selected:active, +.check row:selected:focused:active { + background-image: url ("assets/checkbox-checked.svg"); +} + +.check:active:insensitive, +.check row:selected:active:insensitive, +.check row:selected:focused:active:insensitive +{ + background-image: url ("assets/checkbox-checked-insensitive.svg"); +} + +.check:inconsistent, +.check row:selected:inconsistent, +.check row:selected:focused:inconsistent { + background-image: url ("assets/checkbox-mixed.svg"); +} + +.radio, +.radio row:selected, +.radio row:selected:focused { + background-image: url ("assets/radio-unselected.svg"); +} + +.radio:insensitive, +.radio row:selected:insensitive, +.radio row:selected:focused:insensitive { + background-image: url ("assets/radio-unselected-insensitive.svg"); +} + +.radio:active, +.radio row:selected:active, +.radio row:selected:focused:active { + background-image: url ("assets/radio-selected.svg"); +} + +.radio:active:insensitive, +.radio row:selected:active:insensitive, +.radio row:selected:focused:active:insensitive { + background-image: url ("assets/radio-selected-insensitive.svg"); +} + +.radio:inconsistent, +.radio row:selected:inconsistent, +.radio row:selected:focused:inconsistent { + background-image: url ("assets/radio-mixed.svg"); +} + +/************ + * Toolbars * + ************/ +.toolbar { + border-style: solid; + border-color: darker (@theme_bg_color); + border-width: 1; + border-radius: 0; + padding: 1; +} + +.toolbar:insensitive { + color: alpha (@theme_fg_color, 0.6); +} + +/******************** + * Primary Toolbars * + ********************/ + +.primary-toolbar.toolbar { + background-image: -gtk-gradient (linear, + left top, + left bottom, + from (@toolbar_gradient_base), + color-stop (0.01, shade (@theme_bg_color, 0.56)), + color-stop (0.02, @toolbar_gradient_base), + color-stop (0.16, @toolbar_gradient_step1), + color-stop (0.90, @toolbar_gradient_step2), + color-stop (0.98, @toolbar_gradient_final), + color-stop (0.99, shade (@theme_bg_color, 0.83)), + to (shade (@theme_bg_color, 0.83))); + border-width: 0; + border-radius: 0; + border-style: none; + + padding: 2; + + -GtkWidget-window-dragging: true; + -GtkToolbar-button-relief: 0; +} + +.primary-toolbar.toolbar:insensitive { + background-image: none; + background-color: shade (@theme_bg_color, 0.97); + + border-style: solid; + border-width: 1; + border-color: shade (@theme_bg_color, 0.91); +} + +/* primary toolbar buttons */ +.primary-toolbar.toolbar.button { + border-style: none; + border-width: 1; + background-image: none; + background-color: alpha (@theme_base_color, 0.0); + + -adwaita-focus-border-radius: 2; + -adwaita-focus-fill-color: alpha (@theme_base_color, 0.20); + -adwaita-focus-border-gradient: -gtk-gradient (linear, + left top, left bottom, + from (alpha (shade (@toolbar_active_button_color, 1.25), 0.90)), + to (alpha (@toolbar_active_button_color, 0.62))); +} + +.primary-toolbar.toolbar.button:insensitive { + border-style: none; + background-image: none; + background-color: alpha (@theme_base_color, 0.0); + -GtkWidget-focus-line-width: 0; +} + +.primary-toolbar.toolbar.button:hover { + border-style: none; + background-image: -gtk-gradient (linear, + left top, left bottom, + from (alpha (@theme_base_color, 0.0)), + color-stop (0.54, alpha (shade (@theme_base_color, 0.92), 0.49)), + to (alpha (@theme_base_color, 0.0))); +} + +.primary-toolbar.toolbar.button:active { + border-style: solid; + border-radius: 4; + -adwaita-border-gradient: -gtk-gradient (linear, + left top, left bottom, + from (@toolbar_active_button_color), + to (shade (@toolbar_active_button_color, 1.83))); + + background-image: -gtk-gradient (linear, + left top, left bottom, + from (shade (@toolbar_gradient_base, 0.85)), + to (alpha (shade (@toolbar_gradient_base, 0.85), 0.0))); + + color: @theme_base_color; +} + +.primary-toolbar.toolbar.button:active:prelight { + border-style: solid; + border-radius: 3; + background-image: -gtk-gradient (linear, + left top, left bottom, + from (alpha (shade (@toolbar_gradient_base, 0.76), 0.7)), + to (alpha (shade (@toolbar_gradient_base, 1.14), 0.0))); + + color: @theme_base_color; +} + +.primary-toolbar.toolbar.button:active:insensitive { + border-style: solid; + border-radius: 3; + border-color: @inactive_frame_color; + -adwaita-border-gradient: none; +} + +.primary-toolbar.toolbar GtkSeparatorToolItem { + -GtkWidget-wide-separators: 1; + -GtkWidget-separator-width: 1; + + border-style: solid; + border-width: 1; + border-color: shade (@theme_bg_color, 0.56); +} + +/* primary toolbar raised buttons */ +.primary-toolbar.toolbar.raised.button, +.primary-toolbar.toolbar.raised.button:insensitive { + border-radius: 2; + border-width: 1; + border-color: @button_border; + border-style: solid; + + background-image: -gtk-gradient (linear, + left top, left bottom, + from (@button_gradient_color_a), + to (@button_gradient_color_b)); + + -GtkWidget-focus-line-width: 2; +} + +.primary-toolbar.toolbar.raised.button:hover { + border-color: @button_border; + background-image: -gtk-gradient (linear, + left top, left bottom, + from (@button_hover_gradient_color_a), + to (@button_hover_gradient_color_b)); + border-width: 1; + border-style: solid; +} + +.primary-toolbar.toolbar.raised.button:hover:active, +.primary-toolbar.toolbar.raised.button:active { + background-image: -gtk-gradient (linear, + left top, left bottom, + from (@button_active_gradient_color_a), + to (alpha (@button_active_gradient_color_b, 0.13))); + background-color: @theme_base_color; + + border-color: @highlighted_border; + border-width: 1; + border-style: solid; +} + +/* progressbars on primary toolbar entries are special */ +.primary-toolbar.toolbar.entry.progressbar { + /* FIXME: need correct colors/gradient */ + background-image: -gtk-gradient (linear, + left top, left bottom, + from (@trough_bg_color_a), + to (@trough_bg_color_b)); + + border-width: 0; + border-radius: 2; + border-color: shade (@inactive_frame_color, 0.925); +} + +/******************* + * Inline toolbars * + *******************/ + +.inline-toolbar.toolbar { + border-width: 1; + border-radius: 3; + border-style: solid; + + background-image: -gtk-gradient (linear, + left top, + left bottom, + from (@toolbar_gradient_base), + color-stop (0.16, @toolbar_gradient_step1), + color-stop (0.90, @toolbar_gradient_step2), + color-stop (0.98, @toolbar_gradient_final), + color-stop (0.99, shade (@theme_bg_color, 0.83)), + to (shade (@theme_bg_color, 0.83))); +} + +/************* + * GtkSwitch * + *************/ + +GtkSwitch { + font: bold condensed 10; +} + +GtkSwitch.trough { + color: @internal_element_color; + border-radius: 1; + border-width: 1; + border-style: solid; + border-color: shade (@frame_color, 1.22); + background-image: -gtk-gradient (linear, + left top, left bottom, + from (@trough_bg_color_a), + to (@trough_bg_color_b)); +} + +GtkSwitch.trough:active { + color: @theme_base_color; + -adwaita-border-gradient: -gtk-gradient (linear, + left top, left bottom, + from (shade (@theme_selected_bg_color, 0.70)), + to (shade (@theme_selected_bg_color, 0.94))); + background-image: -gtk-gradient (linear, + left top, left bottom, + from (@active_switch_bg_color_a), + to (@active_switch_bg_color_b)); +} + +GtkSwitch.trough:insensitive { + background-image: none; + background-color: shade (@theme_bg_color, 0.9); + border-color: shade (@inactive_frame_color, 0.845); + -adwaita-border-gradient: none; +} + +GtkSwitch.slider { + border-width: 1; + border-radius: 1; + border-color: shade (@frame_color, 1.31); + border-style: solid; + padding: 2; + background-image: -gtk-gradient (linear, + left top, left bottom, + from (@switch_slider_color), + color-stop (0.02, @switch_slider_color), + color-stop (0.03, @theme_base_color), + color-stop (0.85, @switch_slider_color), + color-stop (0.86, shade (@switch_slider_color, 1.03)), + to (shade (@switch_slider_color, 1.03))); + + -adwaita-switch-grip-color: shade (@switch_slider_color, 0.97); +} + +GtkSwitch.slider:active { + border-color: @switch_slider_border; +} + +GtkSwitch.slider:insensitive { + border-style: none; + background-image: none; + background-color: @insensitive_bg_color; +} + +GtkStatusbar { + padding: 5; + color: @theme_fg_color; + -GtkStatusbar-shadow-type: none; +} + +GtkScrolledWindow.frame { + border-style: solid; + border-color: darker (@theme_bg_color); + border-width: 1; + border-radius: 3; +} + +GtkViewport, +GtkIconView { + border-radius: 3; + padding: 0; +} + +GtkIconView.view.cell:selected, +GtkIconView.view.cell:selected:focused { + background-color: @theme_selected_bg_color; + border-radius: 4; + + /* FIXME: this probably needs to be better; + * see https://bugzilla.gnome.org/show_bug.cgi?id=644157 + */ + -adwaita-focus-border-color: @progressbar_border; + -adwaita-focus-border-radius: 3; + -adwaita-focus-border-dashes: 0; +} + +.view { + background-color: @theme_base_color; + color: @theme_fg_color; + border-radius: 0; + border-width: 3; +} + +GtkTreeView { + -GtkTreeView-vertical-separator: 0; + -GtkTreeView-expander-size: 8; + + -GtkWidget-focus-line-width: 1; + -adwaita-focus-border-radius: 0; + -adwaita-focus-border-dashes: 0; + -adwaita-focus-border-color: @keyboard_focus_border_a; +} + +GtkTreeView.separator { + background-color: darker (@theme_bg_color); +} + +column-header { + padding: 1 2; +} + +column-header .button { + border-width: 0; + border-radius: 0; +} + +row:hover { + border-width: 0; +} + +row:insensitive { + border-width: 0; +} + +row:selected:focused { + border-width: 0; + background-image: -gtk-gradient (linear, + left top, left bottom, + from (@progressbar_border), + color-stop (0.02, @progressbar_border), + color-stop (0.03, @theme_selected_bg_color), + color-stop (0.97, @theme_selected_bg_color), + color-stop (0.98, @progressbar_border), + to (@progressbar_border)); + background-color: @theme_selected_bg_color; +} + +row:selected { + border-width: 0; + background-image: -gtk-gradient (linear, + left top, left bottom, + from (@theme_selected_bg_color), + to (@theme_selected_bg_color)); +} + +.cell { + color: @theme_text_color; + padding: 2; + border-width: 0; +} + +.cell:selected { + background-color: @theme_selected_bg_color; +} + +.expander { + color: @internal_element_color; + border-color: @internal_element_color; + + background-color: @theme_base_color; +} + +.expander:active { + color: @internal_element_color; + border-color: @internal_element_color; + + background-color: @theme_base_color; +} + +.expander:prelight { + color: @internal_element_color; + border-color: @internal_element_color; + + background-color: shade (@theme_bg_color, 1.02); +} + +.expander row:selected, +.expander row:selected:focused { + border-color: @expander_row_selected_color; + color: @expander_row_selected_color; + background-color: @theme_selected_bg_color; +} + +/* Calendars */ +GtkCalendar.view { + border-radius: 3; + border-style: solid; + border-width: 1; + padding: 2; +} + +GtkCalendar.header { + border-radius: 0; + background-image: -gtk-gradient (linear, + left top, + left bottom, + from (shade (@theme_bg_color, 1.04)), + to (shade (@theme_bg_color, 0.89))); + border-width: 0; +} + +GtkCalendar.button { + background-image: -gtk-gradient (linear, + left top, + left bottom, + from (rgba (0, 0, 0, 0)), + to (rgba (0, 0, 0, 0))); +} + +.highlight, +GtkCalendar.highlight { + background-color: @theme_selected_bg_color; + color: @theme_selected_fg_color; + border-radius: 0; + padding: 0; + border-width: 0; +} + +.info { + background-color: @info_bg_color; + color: @info_fg_color; +} + +.warning { + background-color: @warning_bg_color; + color: @warning_fg_color; +} + +.question { + background-color: @question_bg_color; + color: @question_fg_color; +} + +.error { + background-color: @error_bg_color; + color: @error_fg_color; +} + +.dim-label { + color: mix (@theme_fg_color, @theme_bg_color, 0.50); +} + +.sidebar, +.sidebar.view { + background-color: shade (@theme_bg_color, 0.99); +} + +ApDocView, /* Abiword */ +EogScrollView, /* Eog */ +CheeseThumbView /* Cheese */ +{ + background-color: @chrome_bg_color; + -EogScrollView-shadow-type: none; +} + +/* gnome-terminal */ +TerminalScreen { + background-color: @theme_base_color; + color: @theme_fg_color; + -TerminalScreen-background-darkness: 0.95; +} + +/********************** + * Fallback Mode Panel + **********************/ + +PanelWidget, +PanelApplet, +PanelApplet > GtkMenuBar.menubar, +.gnome-panel-menu-bar, +PanelAppletFrame, +PanelMenuBar.menubar, +PanelToplevel { + background-color: @os_chrome_bg_color; + background-image: none; + color: @os_chrome_fg_color; +} + +ClockBox, +.gnome-panel-menu-bar { + font: bold; +} + +PanelApplet > GtkMenuBar.menubar.menuitem:prelight, +.gnome-panel-menu-bar.menuitem:prelight { + background-color: @os_chrome_selected_bg_color; + color: @os_chrome_selected_fg_color; + border-color: lighter (@os_chrome_selected_bg_color); +} + +/* panel buttons (clock, tasklist etc) */ +PanelApplet GtkToggleButton { + background-color: @os_chrome_bg_color; + background-image: none; + border-color: @os_chrome_bg_color; + border-width: 1; + color: @os_chrome_fg_color; +} + +PanelApplet GtkToggleButton:prelight:active, +PanelApplet GtkToggleButton:active { + background-color: @os_chrome_selected_bg_color; + background-image: none; + border-color: lighter (@os_chrome_selected_bg_color); + border-width: 1; + color: @os_chrome_selected_fg_color; +} + +PanelApplet GtkToggleButton:prelight { + background-color: @os_chrome_bg_color; + background-image: none; + border-color: @os_chrome_bg_color; + border-width: 1; + color: @os_chrome_selected_fg_color; +} + +NaTrayApplet { + -NaTrayApplet-icon-padding: 12; + -NaTrayApplet-icon-size: 16; +} + +WnckPager, WnckTasklist { + background-color: @os_chrome_selected_bg_color; + background-image: none; + color: @os_chrome_fg_color; +} + +GsmFailWhaleDialog, +GsmFailWhaleDialog * { + background-color: @os_chrome_bg_color; + background-image: none; + color: @os_chrome_fg_color; +} diff --git a/desktop-themes/aldabra/gtk-3.0/gtk.css b/desktop-themes/aldabra/gtk-3.0/gtk.css new file mode 100644 index 00000000..f673da42 --- /dev/null +++ b/desktop-themes/aldabra/gtk-3.0/gtk.css @@ -0,0 +1,100 @@ +/* Default color scheme */ +@define-color base_color #ffffff; +@define-color bg_color #ededed; +@define-color tooltip_bg_color #343434; +@define-color selected_bg_color #4a90d9; +@define-color text_color #2e3436; +@define-color fg_color #2e3436; +@define-color tooltip_fg_color #ffffff; +@define-color selected_fg_color #ffffff; + +/* Colormap actually used by the theme, to be overridden in other css files */ +@define-color theme_base_color @base_color; +@define-color theme_text_color @text_color; +@define-color theme_bg_color @bg_color; +@define-color theme_fg_color @fg_color; +@define-color theme_tooltip_bg_color @tooltip_bg_color; +@define-color theme_tooltip_fg_color @tooltip_fg_color; +@define-color theme_selected_bg_color @selected_bg_color; +@define-color theme_selected_fg_color @selected_fg_color; + +@define-color link_color #4a90d9; +@define-color frame_color #8a9580; +@define-color inactive_frame_color #c7ccc1; +@define-color warning_color #f57900; +@define-color error_color #cc0000; +@define-color success_color #4e9a06; + +@define-color info_fg_color rgb (181, 171, 156); +@define-color info_bg_color rgb (252, 252, 189); +@define-color warning_fg_color rgb (173, 120, 41); +@define-color warning_bg_color rgb (250, 173, 61); +@define-color question_fg_color rgb (97, 122, 214); +@define-color question_bg_color rgb (138, 173, 212); +@define-color error_fg_color rgb (166, 38, 38); +@define-color error_bg_color rgb (237, 54, 54); + +@define-color keyboard_focus_border_a #a2c9f1; +@define-color keyboard_focus_border_b #6794cf; + +@define-color os_chrome_bg_color black; +@define-color os_chrome_fg_color #ccc; +@define-color os_chrome_selected_bg_color #333; +@define-color os_chrome_selected_fg_color white; + +@define-color chrome_bg_color #1e1a17; +@define-color chrome_fg_color #fff; + +@define-color focused_entry_border #579eea; + +@define-color button_gradient_color_a #f4f6f4; +@define-color button_gradient_color_b #d7dad7; +@define-color button_border #a7aba7; + +@define-color button_hover_gradient_color_a @theme_base_color; +@define-color button_hover_gradient_color_b shade (@button_gradient_color_a, 0.94); + +@define-color button_active_gradient_color_a #a2a9a2; +@define-color button_active_gradient_color_b shade (@button_active_gradient_color_a, 0.83); + +@define-color insensitive_bg_color #f4f4f2; +@define-color insensitive_fg_color #a7aba7; + +@define-color trough_bg_color_a #ccccc7; +@define-color trough_bg_color_b #e4e4e1; + +@define-color active_switch_bg_color_a #509ae7; +@define-color active_switch_bg_color_b #84b8ee; + +@define-color switch_slider_color #eeeeec; +@define-color switch_slider_border #2a79cb; + +@define-color progressbar_background_a #1f72c6; +@define-color progressbar_background_b #76b0ec; +@define-color progressbar_border #3277bf; + +@define-color scale_fill_a #2c85e2; +@define-color scale_fill_b #b8d6f5; + +@define-color menu_controls_color #555753; + +@define-color highlighted_border #8a8f8a; +@define-color internal_element_color #888a85; + +@define-color notebook_border #a6a6a6; +@define-color notebook_active_tab_border #1372d3; +@define-color notebook_selected_tab_color #8dc0f3; + +@define-color notebook_tab_gradient_a @theme_base_color; +@define-color notebook_tab_gradient_b @switch_slider_color; + +@define-color toolbar_gradient_base #aaaa9e; +@define-color toolbar_gradient_step1 #bcbcb4; +@define-color toolbar_gradient_step2 #d9d9d7; +@define-color toolbar_gradient_final #e5e5e2; + +@define-color toolbar_active_button_color #909081; + +@define-color expander_row_selected_color #acccee; + +@import url("gtk-widgets.css"); diff --git a/desktop-themes/aldabra/gtk-3.0/settings.ini b/desktop-themes/aldabra/gtk-3.0/settings.ini new file mode 100644 index 00000000..1a08b659 --- /dev/null +++ b/desktop-themes/aldabra/gtk-3.0/settings.ini @@ -0,0 +1,3 @@ +[Settings] +gtk-color-scheme = "base_color:#ffffff\nbg_color:#ededed\ntooltip_bg_color:#343434\nselected_bg_color:#4a90d9\ntext_color:#2e3436\nfg_color:#2e3436;\ntooltip_fg_color:#ffffff\nselected_fg_color:#ffffff" +gtk-auto-mnemonics = 1 diff --git a/desktop-themes/aldabra/index.theme.in b/desktop-themes/aldabra/index.theme.in new file mode 100644 index 00000000..cacc5a48 --- /dev/null +++ b/desktop-themes/aldabra/index.theme.in @@ -0,0 +1,33 @@ +[X-GNOME-Metatheme] +Name=Aldabra +Type=X-GNOME-Metatheme +Encoding=UTF-8 +GtkTheme=aldabra +MetacityTheme=aldabra +CursorTheme=mate +CursorSize=24 +NotificationTheme=slider +ApplicationFont=Cantarell 11 +DocumentFont=Sans 11 +DesktopFont=Cantarell 11 +WindowTitleFont=Cantarell Bold 11 +FixedWidthFont=Monospace 9 + +[Desktop Entry] +Name=Aldabra +Type=X-MATE-Metatheme +Comment= + +[X-MATE-Metatheme] +GtkTheme=aldabra +MarcoTheme=aldabra +IconTheme=mate +CursorTheme=mate +CursorSize=24 +NotificationTheme=slider +ApplicationFont=Cantarell 11 +DocumentFont=Sans 11 +DesktopFont=Cantarell 11 +WindowTitleFont=Cantarell Bold 11 +FixedWidthFont=Monospace 9 +BackgroundImage=@BACKGROUND_DIR@/stripes.jpg diff --git a/desktop-themes/aldabra/metacity-1/Makefile.am b/desktop-themes/aldabra/metacity-1/Makefile.am new file mode 100644 index 00000000..4752dbd1 --- /dev/null +++ b/desktop-themes/aldabra/metacity-1/Makefile.am @@ -0,0 +1,13 @@ + +themedir = $(datadir)/themes/aldabra/metacity-1 + +theme_DATA = \ + metacity-theme-1.xml \ + metacity-theme-2.xml \ + metacity-theme-3.xml \ + background.png \ + button_close.png \ + button_close_prelight.png \ + button_close_pressed.png + +EXTRA_DIST = $(theme_DATA) diff --git a/desktop-themes/aldabra/metacity-1/Makefile.in b/desktop-themes/aldabra/metacity-1/Makefile.in new file mode 100644 index 00000000..d4b6bbdc --- /dev/null +++ b/desktop-themes/aldabra/metacity-1/Makefile.in @@ -0,0 +1,420 @@ +# Makefile.in generated by automake 1.11.1 from Makefile.am. +# @configure_input@ + +# Copyright 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b/desktop-themes/aldabra/metacity-1/background.png diff --git a/desktop-themes/aldabra/metacity-1/button_close.png b/desktop-themes/aldabra/metacity-1/button_close.png Binary files differnew file mode 100644 index 00000000..cd4b7b1f --- /dev/null +++ b/desktop-themes/aldabra/metacity-1/button_close.png diff --git a/desktop-themes/aldabra/metacity-1/button_close_prelight.png b/desktop-themes/aldabra/metacity-1/button_close_prelight.png Binary files differnew file mode 100644 index 00000000..b6710d24 --- /dev/null +++ b/desktop-themes/aldabra/metacity-1/button_close_prelight.png diff --git a/desktop-themes/aldabra/metacity-1/button_close_pressed.png b/desktop-themes/aldabra/metacity-1/button_close_pressed.png Binary files differnew file mode 100644 index 00000000..983820f4 --- /dev/null +++ b/desktop-themes/aldabra/metacity-1/button_close_pressed.png diff --git a/desktop-themes/aldabra/metacity-1/metacity-theme-1.xml b/desktop-themes/aldabra/metacity-1/metacity-theme-1.xml new file mode 100644 index 00000000..a6a1b516 --- /dev/null +++ b/desktop-themes/aldabra/metacity-1/metacity-theme-1.xml @@ -0,0 +1,271 @@ +<?xml version="1.0"?> +<metacity_theme> + <info> + <name>Aldabra</name> + <author>Hylke Bons</author> + <copyright>Intel, 2010</copyright> + <date>April 23, 2010</date> + <description>The Netbook Window Theme</description> + </info> + + <frame_geometry name="normal" rounded_top_left="false" rounded_top_right="false" title_scale="medium"> + <distance name="left_width" value="1"/> + <distance name="right_width" value="1"/> + <distance name="bottom_height" value="1"/> + <distance name="left_titlebar_edge" value="4"/> + <distance name="right_titlebar_edge" value="4"/> + <distance name="button_width" value="36"/> + <distance name="button_height" value="34"/> + <distance name="title_vertical_pad" value="20"/> + <border name="title_border" left="0" right="0" top="1" bottom="0"/> + <border name="button_border" left="0" right="1" top="1" bottom="0"/> + </frame_geometry> + <frame_geometry name="maximized" title_scale="medium" parent="normal"/> + <frame_geometry name="utility" title_scale="medium" parent="normal"/> + <frame_geometry name="border" has_title="false" parent="normal"/> + + <draw_ops name="bg_titlebar_focused"> + <image filename="background.png" x="1" y="1" width="2560" height="76" /> + </draw_ops> + + <draw_ops name="bg_bottom_focused"> + <rectangle color="red" x="0" y="height - 3" width="width" height="3" filled="true"/> + </draw_ops> + + <draw_ops name="lines_border_focused"> + <line color="#556168" x1="0" y1="0" x2="0" y2="height" dash_off_length="0" dash_on_length="3"/> + <line color="#92918a" x1="0" y1="0" x2="width" y2="0" dash_off_length="0" dash_on_length="3"/> + <line color="#556168" x1="width-1" y1="0" x2="width-1" y2="height" dash_off_length="0" dash_on_length="3"/> + <line color="#92918a" x1="1" y1="height-1" x2="width-2" y2="height-1" dash_off_length="0" dash_on_length="3"/> + </draw_ops> + + <draw_ops name="title_all"> + <title x="6" y="(((height - title_height -1) / 2) `max` 0) + 2" color="#3b3b3a"/> + </draw_ops> + + <draw_ops name="titlebar_normal_focused"> + <include name="bg_titlebar_focused"/> + <include name="lines_border_focused"/> + </draw_ops> + + <draw_ops name="normal_focused"> + <include name="bg_bottom_focused"/> + <include name="lines_border_focused"/> + </draw_ops> + + <draw_ops name="button_close_normal"> + <image filename="button_close.png" + alpha="1" + x="0" + y="0" + width="36" + height="34"/> + </draw_ops> + + <draw_ops name="button_close_prelight"> + <image filename="button_close_prelight.png" + alpha="1" + x="0" + y="0" + width="36" + height="34"/> + </draw_ops> + + <draw_ops name="button_close_pressed"> + <image filename="button_close_pressed.png" + alpha="1" + x="0" + y="0" + width="36" + height="34"/> + </draw_ops> + + <draw_ops name="none"/> + + <frame_style name="normal_focused" geometry="normal"> + <piece position="entire_background" draw_ops="normal_focused"/> + <piece position="titlebar" draw_ops="titlebar_normal_focused"/> + <piece position="title" draw_ops="title_all"/> + <button function="close" state="normal" draw_ops="button_close_normal"/> + <button function="close" state="prelight" draw_ops="button_close_prelight"/> + <button function="close" state="pressed" draw_ops="button_close_pressed"/> + <button function="maximize" state="normal" draw_ops="none"/> + <button function="maximize" state="prelight" draw_ops="none"/> + <button function="maximize" state="pressed" draw_ops="none"/> + <button function="minimize" state="normal" draw_ops="none"/> + <button function="minimize" state="prelight" draw_ops="none"/> + <button function="minimize" state="pressed" draw_ops="none"/> + <button function="menu" state="normal" draw_ops="none"/> + <button function="menu" state="pressed" draw_ops="none"/> + <button function="menu" state="prelight" draw_ops="none"/> + </frame_style> + + <frame_style name="normal_unfocused" geometry="normal"> + <piece position="entire_background" draw_ops="normal_focused"/> + <piece position="titlebar" draw_ops="titlebar_normal_focused"/> + <piece position="title" draw_ops="title_all"/> + <button function="close" state="normal" draw_ops="button_close_normal"/> + <button function="close" state="prelight" draw_ops="button_close_prelight"/> + <button function="close" state="pressed" draw_ops="button_close_pressed"/> + <button function="maximize" state="normal" draw_ops="none"/> + <button function="maximize" state="prelight" draw_ops="none"/> + <button function="maximize" state="pressed" draw_ops="none"/> + <button function="minimize" state="normal" draw_ops="none"/> + <button function="minimize" state="prelight" draw_ops="none"/> + <button function="minimize" state="pressed" draw_ops="none"/> + <button function="menu" state="normal" draw_ops="none"/> + <button function="menu" state="pressed" draw_ops="none"/> + <button function="menu" state="prelight" draw_ops="none"/> + </frame_style> + + <frame_style name="maximized_focused" geometry="maximized"> + <piece position="entire_background" draw_ops="normal_focused"/> + <piece position="titlebar" draw_ops="titlebar_normal_focused"/> + <piece position="title" draw_ops="title_all"/> + <button function="close" state="normal" draw_ops="button_close_normal"/> + <button function="close" state="prelight" draw_ops="button_close_prelight"/> + <button function="close" state="pressed" draw_ops="button_close_pressed"/> + <button function="maximize" state="normal" draw_ops="none"/> + <button function="maximize" state="prelight" draw_ops="none"/> + <button function="maximize" state="pressed" draw_ops="none"/> + <button function="minimize" state="normal" draw_ops="none"/> + <button function="minimize" state="prelight" draw_ops="none"/> + <button function="minimize" state="pressed" draw_ops="none"/> + <button function="menu" state="normal" draw_ops="none"/> + <button function="menu" state="pressed" draw_ops="none"/> + <button function="menu" state="prelight" draw_ops="none"/> + </frame_style> + + <frame_style name="maximized_unfocused" geometry="maximized"> + <piece position="entire_background" draw_ops="normal_focused"/> + <piece position="titlebar" draw_ops="titlebar_normal_focused"/> + <piece position="title" draw_ops="title_all"/> + <button function="close" state="normal" draw_ops="button_close_normal"/> + <button function="close" state="prelight" draw_ops="button_close_prelight"/> + <button function="close" state="pressed" draw_ops="button_close_pressed"/> + <button function="maximize" state="normal" draw_ops="none"/> + <button function="maximize" state="prelight" draw_ops="none"/> + <button function="maximize" state="pressed" draw_ops="none"/> + <button function="minimize" state="normal" draw_ops="none"/> + <button function="minimize" state="prelight" draw_ops="none"/> + <button function="minimize" state="pressed" draw_ops="none"/> + <button function="menu" state="normal" draw_ops="none"/> + <button function="menu" state="pressed" draw_ops="none"/> + <button function="menu" state="prelight" draw_ops="none"/> + </frame_style> + + <frame_style name="border_focused" geometry="border"> + <piece position="entire_background" draw_ops="normal_focused"/> + <button function="close" state="normal" draw_ops="button_close_normal"/> + <button function="close" state="prelight" draw_ops="button_close_prelight"/> + <button function="close" state="pressed" draw_ops="button_close_pressed"/> + <button function="maximize" state="normal" draw_ops="none"/> + <button function="maximize" state="prelight" draw_ops="none"/> + <button function="maximize" state="pressed" draw_ops="none"/> + <button function="minimize" state="normal" draw_ops="none"/> + <button function="minimize" state="prelight" draw_ops="none"/> + <button function="minimize" state="pressed" draw_ops="none"/> + <button function="menu" state="normal" draw_ops="none"/> + <button function="menu" state="pressed" draw_ops="none"/> + <button function="menu" state="prelight" draw_ops="none"/> + </frame_style> + + <frame_style name="border_unfocused" geometry="border"> + <piece position="entire_background" draw_ops="normal_focused"/> + <button function="close" state="normal" draw_ops="button_close_normal"/> + <button function="close" state="prelight" draw_ops="button_close_prelight"/> + <button function="close" state="pressed" draw_ops="button_close_pressed"/> + <button function="maximize" state="normal" draw_ops="none"/> + <button function="maximize" state="prelight" draw_ops="none"/> + <button function="maximize" state="pressed" draw_ops="none"/> + <button function="minimize" state="normal" draw_ops="none"/> + <button function="minimize" state="prelight" draw_ops="none"/> + <button function="minimize" state="pressed" draw_ops="none"/> + <button function="menu" state="normal" draw_ops="none"/> + <button function="menu" state="pressed" draw_ops="none"/> + <button function="menu" state="prelight" draw_ops="none"/> + </frame_style> + + <frame_style name="utility_focused" geometry="utility"> + <piece position="entire_background" draw_ops="normal_focused"/> + <piece position="titlebar" draw_ops="titlebar_normal_focused"/> + <piece position="title" draw_ops="title_all"/> + <button function="close" state="normal" draw_ops="button_close_normal"/> + <button function="close" state="prelight" draw_ops="button_close_prelight"/> + <button function="close" state="pressed" draw_ops="button_close_pressed"/> + <button function="maximize" state="normal" draw_ops="none"/> + <button function="maximize" state="prelight" draw_ops="none"/> + <button function="maximize" state="pressed" draw_ops="none"/> + <button function="minimize" state="normal" draw_ops="none"/> + <button function="minimize" state="prelight" draw_ops="none"/> + <button function="minimize" state="pressed" draw_ops="none"/> + <button function="menu" state="normal" draw_ops="none"/> + <button function="menu" state="pressed" draw_ops="none"/> + <button function="menu" state="prelight" draw_ops="none"/> + </frame_style> + + <frame_style name="utility_unfocused" geometry="utility"> + <piece position="entire_background" draw_ops="normal_focused"/> + <piece position="titlebar" draw_ops="titlebar_normal_focused"/> + <piece position="title" draw_ops="title_all"/> + <button function="close" state="normal" draw_ops="button_close_normal"/> + <button function="close" state="prelight" draw_ops="button_close_prelight"/> + <button function="close" state="pressed" draw_ops="button_close_pressed"/> + <button function="maximize" state="normal" draw_ops="none"/> + <button function="maximize" state="prelight" draw_ops="none"/> + <button function="maximize" state="pressed" draw_ops="none"/> + <button function="minimize" state="normal" draw_ops="none"/> + <button function="minimize" state="prelight" draw_ops="none"/> + <button function="minimize" state="pressed" draw_ops="none"/> + <button function="menu" state="normal" draw_ops="none"/> + <button function="menu" state="pressed" draw_ops="none"/> + <button function="menu" state="prelight" draw_ops="none"/> + </frame_style> + + <frame_style_set name="normal"> + <frame state="normal" resize="none" focus="no" style="normal_unfocused"/> + <frame state="normal" resize="none" focus="yes" style="normal_focused"/> + <frame state="normal" resize="both" focus="no" style="normal_unfocused"/> + <frame state="normal" resize="both" focus="yes" style="normal_focused"/> + <frame state="shaded" focus="no" style="normal_unfocused"/> + <frame state="shaded" focus="yes" style="normal_focused"/> + <frame state="maximized" focus="no" style="normal_focused"/> + <frame state="maximized" focus="yes" style="normal_focused"/> + <frame state="maximized_and_shaded" focus="no" style="normal_unfocused"/> + <frame state="maximized_and_shaded" focus="yes" style="normal_focused"/> + </frame_style_set> + + <frame_style_set name="utility"> + <frame state="normal" resize="none" focus="no" style="normal_focused"/> + <frame state="normal" resize="none" focus="yes" style="normal_focused"/> + <frame state="normal" resize="both" focus="no" style="normal_unfocused"/> + <frame state="normal" resize="both" focus="yes" style="normal_focused"/> + <frame state="shaded" focus="no" style="normal_focused"/> + <frame state="shaded" focus="yes" style="normal_focused"/> + <frame state="maximized" focus="no" style="normal_unfocused"/> + <frame state="maximized" focus="yes" style="normal_focused"/> + <frame state="maximized_and_shaded" focus="no" style="normal_focused"/> + <frame state="maximized_and_shaded" focus="yes" style="normal_focused"/> + </frame_style_set> + + <frame_style_set name="border"> + <frame state="normal" resize="none" focus="no" style="normal_focused"/> + <frame state="normal" resize="none" focus="yes" style="normal_focused"/> + <frame state="normal" resize="both" focus="no" style="normal_unfocused"/> + <frame state="normal" resize="both" focus="yes" style="normal_focused"/> + <frame state="shaded" focus="no" style="normal_focused"/> + <frame state="shaded" focus="yes" style="normal_focused"/> + <frame state="maximized" focus="no" style="normal_focused"/> + <frame state="maximized" focus="yes" style="normal_focused"/> + <frame state="maximized_and_shaded" focus="no" style="normal_focused"/> + <frame state="maximized_and_shaded" focus="yes" style="normal_focused"/> + </frame_style_set> + + <window type="normal" style_set="normal"/> + <window type="dialog" style_set="normal"/> + <window type="modal_dialog" style_set="normal"/> + <window type="menu" style_set="normal"/> + <window type="utility" style_set="utility"/> + <window type="border" style_set="border"/> + +</metacity_theme> diff --git a/desktop-themes/aldabra/metacity-1/metacity-theme-2.xml b/desktop-themes/aldabra/metacity-1/metacity-theme-2.xml new file mode 100644 index 00000000..4feb8116 --- /dev/null +++ b/desktop-themes/aldabra/metacity-1/metacity-theme-2.xml @@ -0,0 +1,1604 @@ +<?xml version="1.0"?> +<metacity_theme> +<info> + <name>Aldabra</name> + <author>GNOME Art Team <art.gnome.org></author> + <copyright>Â Intel, Â Red Hat, Lapo Calamandrei</copyright> + <date>2010</date> + <description>Default GNOME 3 window theme</description> +</info> + +<!-- meaningfull constants --> + +<constant name="C_border_focused" value="blend/#000000/gtk:bg[NORMAL]/0.6" /> +<constant name="C_border_unfocused" value="blend/#000000/gtk:bg[NORMAL]/0.8" /> +<constant name="C_titlebar_focused_hilight" value="gtk:base[NORMAL]" /> +<constant name="C_titlebar_unfocused" value="blend/gtk:base[NORMAL]/gtk:bg[NORMAL]/0.4" /> +<constant name="C_title_focused" value="blend/gtk:fg[NORMAL]/gtk:bg[NORMAL]/0.1" /> +<constant name="C_title_focused_hilight" value="gtk:base[NORMAL]" /> +<constant name="C_title_unfocused" value="blend/gtk:text[NORMAL]/gtk:bg[NORMAL]/0.9" /> +<!-- color of the button icons --> +<constant name="C_icons_focused" value="gtk:text[SELECTED]" /> +<constant name="C_icons_focused_pressed" value="#ffffff" /> +<constant name="C_icons_unfocused" value="blend/gtk:text[NORMAL]/gtk:bg[NORMAL]/0.9" /> +<constant name="C_icons_unfocused_prelight" value="gtk:bg[NORMAL]" /> +<constant name="C_icons_unfocused_pressed" value="blend/#000000/gtk:bg[NORMAL]/0.7" /> +<constant name="D_icons_unfocused_offset" value="2" /> <!-- offset of the unfocused icons --> +<constant name="D_icons_shrink" value="1" /> <!-- increasing this value makes the icons in buttons smaller --> +<constant name="D_icons_grow" value="0" /> <!-- increasing this value makes the icons in buttons bigger --> +<!-- geometries --> + +<frame_geometry name="normal" title_scale="medium" rounded_top_left="4" rounded_top_right="4"> + <distance name="left_width" value="1" /> + <distance name="right_width" value="1" /> + <distance name="bottom_height" value="2" /> + <distance name="left_titlebar_edge" value="0"/> + <distance name="right_titlebar_edge" value="0"/> + <distance name="title_vertical_pad" value="10"/> + <border name="title_border" left="10" right="10" top="1" bottom="1"/> + <border name="button_border" left="0" right="0" top="1" bottom="3"/> + <aspect_ratio name="button" value="1"/> +</frame_geometry> + +<frame_geometry name="normal_unfocused" title_scale="medium" rounded_top_left="4" rounded_top_right="4" parent="normal"> + <distance name="left_titlebar_edge" value="1"/> + <distance name="right_titlebar_edge" value="1"/> +</frame_geometry> + +<frame_geometry name="max" title_scale="medium" parent="normal" rounded_top_left="false" rounded_top_right="false"> + <distance name="left_width" value="0" /> + <distance name="right_width" value="0" /> + <distance name="left_titlebar_edge" value="0"/> + <distance name="right_titlebar_edge" value="0"/> + <distance name="title_vertical_pad" value="9"/> <!-- + This needs to be 1 less then the + title_vertical_pad on normal state + or you'll have bigger buttons --> + <border name="title_border" left="10" right="10" top="1" bottom="1"/> + <border name="button_border" left="0" right="0" top="0" bottom="3"/> + <distance name="bottom_height" value="0" /> +</frame_geometry> + +<frame_geometry name="tiled_left" title_scale="medium" rounded_top_left="false" rounded_top_right="false" parent="max"> + <distance name="right_width" value="1" /> +</frame_geometry> + +<frame_geometry name="tiled_right" title_scale="medium" rounded_top_left="false" rounded_top_right="false" parent="max"> + <distance name="left_width" value="1" /> +</frame_geometry> + +<frame_geometry name="small" title_scale="small" parent="normal" rounded_top_left="false" rounded_top_right="false"> + <distance name="title_vertical_pad" value="7"/> + <border name="title_border" left="10" right="10" top="0" bottom="1"/> + <border name="button_border" left="0" right="0" top="0" bottom="2"/> +</frame_geometry> + +<frame_geometry name="small_unfocused" parent="small"> + <distance name="left_titlebar_edge" value="1"/> + <distance name="right_titlebar_edge" value="1"/> +</frame_geometry> + +<frame_geometry name="nobuttons" hide_buttons="true" parent="normal"> +</frame_geometry> + +<frame_geometry name="borderless" has_title="false" rounded_top_left="false" rounded_top_right="false" parent="normal" > + <distance name="left_width" value="1" /> + <distance name="right_width" value="1" /> + <distance name="bottom_height" value="1" /> + <border name="title_border" left="10" right="10" top="0" bottom="0" /> + <border name="button_border" left="0" right="0" top="0" bottom="0"/> + <distance name="title_vertical_pad" value="1" /> +</frame_geometry> + +<frame_geometry name="modal" title_scale="small" hide_buttons="true" parent="normal"> + <distance name="title_vertical_pad" value="0"/> +</frame_geometry> + +<!-- drawing operations --> + + <!-- title --> + +<draw_ops name="title_focused"> + <title x="(0 `max` ((width - title_width) / 2)) + 3" + y="(0 `max` ((height - title_height) / 2)) + 2" + color="C_title_focused_hilight" /> + <title x="(0 `max` ((width - title_width) / 2)) + 2" + y="(0 `max` ((height - title_height) / 2)) + 1" + color="C_title_focused" /> +</draw_ops> + +<draw_ops name="title_unfocused"> + <title x="(0 `max` ((width - title_width) / 2)) + 2" + y="(0 `max` ((height - title_height) / 2)) + 1" + color="C_title_unfocused"/> +</draw_ops> + + <!-- window decorations --> + +<draw_ops name="entire_background_focused"> + <rectangle color="gtk:bg[NORMAL]" x="0" y="0" width="width" height="height" filled="true" /> +</draw_ops> + +<draw_ops name="entire_background_unfocused"> + <include name="entire_background_focused" /> +</draw_ops> + +<draw_ops name="titlebar_fill_focused"> + <gradient type="vertical" x="0" y="0" width="width" height="height"> + <color value="blend/gtk:bg[NORMAL]/gtk:base[NORMAL]/0.4" /> + <color value="gtk:bg[NORMAL]"/> + <color value="blend/gtk:bg[NORMAL]/#000000/0.03" /> + <color value="blend/gtk:bg[NORMAL]/#000000/0.06" /> + </gradient> +</draw_ops> + +<draw_ops name="titlebar_fill_focused_alt"> + <gradient type="vertical" x="0" y="0" width="width" height="height"> + <color value="blend/gtk:bg[NORMAL]/gtk:base[NORMAL]/0.6" /> + <!-- <color value="gtk:bg[NORMAL]"/> --> + <!-- <color value="blend/gtk:bg[NORMAL]/#000000/0.03" /> --> + <color value="gtk:bg[NORMAL]"/> + </gradient> +</draw_ops> + +<draw_ops name="titlebar_fill_unfocused"> + <rectangle color="C_titlebar_unfocused" x="0" y="0" width="width" height="height" filled="true" /> +</draw_ops> + +<draw_ops name="titlebar_unfocused"> + <include name="titlebar_fill_unfocused" /> + <line x1="0" y1="height-1" x2="width-1" y2="height-1" color="C_icons_unfocused" /> +</draw_ops> + +<draw_ops name="hilight"> + <line x1="0" y1="1" x2="width-1" y2="1" color="C_titlebar_focused_hilight" /> + <gradient type="vertical" x="1" y="1" width="1" height="height-4"> + <color value="C_titlebar_focused_hilight" /> + <color value="blend/gtk:bg[NORMAL]/#000000/0.03" /> + </gradient> +</draw_ops> + +<draw_ops name="rounded_hilight"> + <line x1="5" y1="1" x2="width-6" y2="1" color="C_titlebar_focused_hilight" /> + <arc color="C_titlebar_focused_hilight" x="1" y="1" width="7" height="7" start_angle="270" extent_angle="90" /> + <arc color="C_titlebar_focused_hilight" x="width-10" y="1" width="9" height="7" start_angle="0" extent_angle="90" /> + <gradient type="vertical" x="1" y="5" width="1" height="height-9"> + <color value="C_titlebar_focused_hilight" /> + <color value="blend/gtk:bg[NORMAL]/#000000/0.03" /> + </gradient> +</draw_ops> + +<draw_ops name="titlebar_focused"> + <include name="titlebar_fill_focused_alt" /> + <include name="hilight" /> +</draw_ops> + +<draw_ops name="titlebar_focused_alt"> + <include name="titlebar_fill_focused_alt" /> + <include name="hilight" /> +</draw_ops> + +<draw_ops name="rounded_titlebar_focused"> + <include name="titlebar_fill_focused_alt" /> + <include name="rounded_hilight" /> +</draw_ops> + +<draw_ops name="rounded_titlebar_focused_alt"> + <include name="titlebar_fill_focused_alt" /> + <include name="rounded_hilight" /> +</draw_ops> + +<draw_ops name="border_focused"> + <rectangle color="C_border_focused" x="0" y="0" width="width-1" height="height-1" filled="false" /> +</draw_ops> + +<draw_ops name="border_unfocused"> + <rectangle color="C_border_unfocused" x="0" y="0" width="width-1" height="height-1" filled="false" /> +</draw_ops> + +<draw_ops name="rounded_border_focused"> + <line color="C_border_focused" x1="4" y1="0" x2="width-5" y2="0" /> + <line color="C_border_focused" x1="0" y1="height-1" x2="width-1" y2="height-1" /> + <line color="C_border_focused" x1="0" y1="4" x2="0" y2="height-2" /> + <line color="C_border_focused" x1="width-1" y1="4" x2="width-1" y2="height-2" /> + <arc color="C_border_focused" x="0" y="0" width="9" height="9" start_angle="270" extent_angle="90" /> + <arc color="C_border_focused" x="width-10" y="0" width="9" height="9" start_angle="0" extent_angle="90" /> + <!-- double arcs for darker borders --> + <arc color="C_border_focused" x="0" y="0" width="9" height="9" start_angle="270" extent_angle="90" /> + <arc color="C_border_focused" x="width-10" y="0" width="9" height="9" start_angle="0" extent_angle="90" /> +</draw_ops> + +<draw_ops name="rounded_border_unfocused"> + <line color="C_border_unfocused" x1="4" y1="0" x2="width-5" y2="0" /> + <line color="C_border_unfocused" x1="0" y1="height-1" x2="width-1" y2="height-1" /> + <line color="C_border_unfocused" x1="0" y1="4" x2="0" y2="height-2" /> + <line color="C_border_unfocused" x1="width-1" y1="4" x2="width-1" y2="height-2" /> + <arc color="C_border_unfocused" x="0" y="0" width="9" height="9" start_angle="270" extent_angle="90" /> + <arc color="C_border_unfocused" x="width-10" y="0" width="9" height="9" start_angle="0" extent_angle="90" /> + <!-- double arcs for darker borders --> + <arc color="C_border_unfocused" x="0" y="0" width="9" height="9" start_angle="270" extent_angle="90" /> + <arc color="C_border_unfocused" x="width-10" y="0" width="9" height="9" start_angle="0" extent_angle="90" /> +</draw_ops> + +<draw_ops name="border_right_focused"> + <line + x1="width-1" y1="0" + x2="width-1" y2="height" + color="C_border_focused" /> +</draw_ops> + +<draw_ops name="border_right_unfocused"> + <line + x1="width" y1="0" + x2="width" y2="height" + color="C_border_unfocused" /> +</draw_ops> + +<draw_ops name="border_left_focused"> + <line + x1="0" y1="0" + x2="0" y2="height" + color="C_border_focused" /> +</draw_ops> + +<draw_ops name="border_left_unfocused"> + <line + x1="0" y1="0" + x2="0" y2="height" + color="C_border_unfocused" /> +</draw_ops> + + <!-- button icons--> + +<constant name="C_icons_shadow" value="blend/#000000/gtk:bg[NORMAL]/0.6" /> + +<draw_ops name="close_glyph_focused"> + <line + x1="(width-width%3)/3+D_icons_shrink-D_icons_grow" y1="(height-height%3)/3+D_icons_shrink-D_icons_grow" + x2="width-(width-width%3)/3-1-D_icons_shrink+D_icons_grow" y2="height-(height-height%3)/3-1-D_icons_shrink+D_icons_grow" + color="C_icons_focused" /> + <line + x1="(width-width%3)/3+1+D_icons_shrink-D_icons_grow" y1="(height-height%3)/3+D_icons_shrink-D_icons_grow" + x2="width-(width-width%3)/3-1-D_icons_shrink+D_icons_grow" y2="height-(height-height%3)/3-2-D_icons_shrink+D_icons_grow" + color="C_icons_focused" /> + <line + x1="(width-width%3)/3+D_icons_shrink-D_icons_grow" y1="(height-height%3)/3+1+D_icons_shrink-D_icons_grow" + x2="width-(width-width%3)/3-2-D_icons_shrink+D_icons_grow" y2="height-(height-height%3)/3-1-D_icons_shrink+D_icons_grow" + color="C_icons_focused" /> + <line + x1="width-(width-width%3)/3-1-D_icons_shrink+D_icons_grow" y1="(height-height%3)/3+D_icons_shrink-D_icons_grow" + x2="(width-width%3)/3+D_icons_shrink-D_icons_grow" y2="height-(height-height%3)/3-1-D_icons_shrink+D_icons_grow" + color="C_icons_focused" /> + <line + x1="width-(width-width%3)/3-2-D_icons_shrink+D_icons_grow" y1="(height-height%3)/3+D_icons_shrink-D_icons_grow" + x2="(width-width%3)/3+D_icons_shrink-D_icons_grow" y2="height-(height-height%3)/3-2-D_icons_shrink+D_icons_grow" + color="C_icons_focused" /> + <line + x1="width-(width-width%3)/3-1-D_icons_shrink+D_icons_grow" y1="(height-height%3)/3+1+D_icons_shrink-D_icons_grow" + x2="(width-width%3)/3+1+D_icons_shrink-D_icons_grow" y2="height-(height-height%3)/3-1-D_icons_shrink+D_icons_grow" + color="C_icons_focused" /> +</draw_ops> + +<draw_ops name="close_shadow_focused"> + <line + x1="(width-width%3)/3+D_icons_shrink-D_icons_grow" y1="(height-height%3)/3+D_icons_shrink-D_icons_grow" + x2="width-(width-width%3)/3-1-D_icons_shrink+D_icons_grow" y2="height-(height-height%3)/3-1-D_icons_shrink+D_icons_grow" + color="C_icons_shadow" /> + <line + x1="(width-width%3)/3+1+D_icons_shrink-D_icons_grow" y1="(height-height%3)/3+D_icons_shrink-D_icons_grow" + x2="width-(width-width%3)/3-1-D_icons_shrink+D_icons_grow" y2="height-(height-height%3)/3-2-D_icons_shrink+D_icons_grow" + color="C_icons_shadow" /> + <line + x1="(width-width%3)/3+D_icons_shrink-D_icons_grow" y1="(height-height%3)/3+1+D_icons_shrink-D_icons_grow" + x2="width-(width-width%3)/3-2-D_icons_shrink+D_icons_grow" y2="height-(height-height%3)/3-1-D_icons_shrink+D_icons_grow" + color="C_icons_shadow" /> + <line + x1="width-(width-width%3)/3-1-D_icons_shrink+D_icons_grow" y1="(height-height%3)/3+D_icons_shrink-D_icons_grow" + x2="(width-width%3)/3+D_icons_shrink-D_icons_grow" y2="height-(height-height%3)/3-1-D_icons_shrink+D_icons_grow" + color="C_icons_shadow" /> + <line + x1="width-(width-width%3)/3-2-D_icons_shrink+D_icons_grow" y1="(height-height%3)/3+D_icons_shrink-D_icons_grow" + x2="(width-width%3)/3+D_icons_shrink-D_icons_grow" y2="height-(height-height%3)/3-2-D_icons_shrink+D_icons_grow" + color="C_icons_shadow" /> + <line + x1="width-(width-width%3)/3-1-D_icons_shrink+D_icons_grow" y1="(height-height%3)/3+1+D_icons_shrink-D_icons_grow" + x2="(width-width%3)/3+1+D_icons_shrink-D_icons_grow" y2="height-(height-height%3)/3-1-D_icons_shrink+D_icons_grow" + color="C_icons_shadow" /> +</draw_ops> + +<draw_ops name="close_focused"> + <include name="close_shadow_focused" y="1" /> + <!-- I'm not happy with the current aa I'll draw it twice to make it darker --> + <include name="close_shadow_focused" y="1" /> + <include name="close_glyph_focused" /> +</draw_ops> + +<draw_ops name="close_focused_pressed"> + <include name="close_glyph_focused" y="1" /> +</draw_ops> + +<draw_ops name="close_glyph_unfocused"> + <line + x1="(width-width%3)/3+D_icons_shrink-D_icons_grow" y1="(height-height%3)/3+D_icons_shrink-D_icons_grow" + x2="width-(width-width%3)/3-1-D_icons_shrink+D_icons_grow" y2="height-(height-height%3)/3-1-D_icons_shrink+D_icons_grow" + color="C_icons_unfocused" /> + <line + x1="(width-width%3)/3+1+D_icons_shrink-D_icons_grow" y1="(height-height%3)/3+D_icons_shrink-D_icons_grow" + x2="width-(width-width%3)/3-1-D_icons_shrink+D_icons_grow" y2="height-(height-height%3)/3-2-D_icons_shrink+D_icons_grow" + color="C_icons_unfocused" /> + <line + x1="(width-width%3)/3+D_icons_shrink-D_icons_grow" y1="(height-height%3)/3+1+D_icons_shrink-D_icons_grow" + x2="width-(width-width%3)/3-2-D_icons_shrink+D_icons_grow" y2="height-(height-height%3)/3-1-D_icons_shrink+D_icons_grow" + color="C_icons_unfocused" /> + <line + x1="width-(width-width%3)/3-1-D_icons_shrink+D_icons_grow" y1="(height-height%3)/3+D_icons_shrink-D_icons_grow" + x2="(width-width%3)/3+D_icons_shrink-D_icons_grow" y2="height-(height-height%3)/3-1-D_icons_shrink+D_icons_grow" + color="C_icons_unfocused" /> + <line + x1="width-(width-width%3)/3-2-D_icons_shrink+D_icons_grow" y1="(height-height%3)/3+D_icons_shrink-D_icons_grow" + x2="(width-width%3)/3+D_icons_shrink-D_icons_grow" y2="height-(height-height%3)/3-2-D_icons_shrink+D_icons_grow" + color="C_icons_unfocused" /> + <line + x1="width-(width-width%3)/3-1-D_icons_shrink+D_icons_grow" y1="(height-height%3)/3+1+D_icons_shrink-D_icons_grow" + x2="(width-width%3)/3+1+D_icons_shrink-D_icons_grow" y2="height-(height-height%3)/3-1-D_icons_shrink+D_icons_grow" + color="C_icons_unfocused" /> +</draw_ops> + +<draw_ops name="close_unfocused"> + <include name="close_glyph_unfocused" y="D_icons_unfocused_offset" /> + <include name="close_glyph_unfocused" y="D_icons_unfocused_offset" /> +</draw_ops> + +<draw_ops name="close_glyph_unfocused_prelight"> + <line + x1="(width-width%3)/3+D_icons_shrink-D_icons_grow" y1="(height-height%3)/3+D_icons_shrink-D_icons_grow" + x2="width-(width-width%3)/3-1-D_icons_shrink+D_icons_grow" y2="height-(height-height%3)/3-1-D_icons_shrink+D_icons_grow" + color="C_icons_unfocused_prelight" /> + <line + x1="(width-width%3)/3+1+D_icons_shrink-D_icons_grow" y1="(height-height%3)/3+D_icons_shrink-D_icons_grow" + x2="width-(width-width%3)/3-1-D_icons_shrink+D_icons_grow" y2="height-(height-height%3)/3-2-D_icons_shrink+D_icons_grow" + color="C_icons_unfocused_prelight" /> + <line + x1="(width-width%3)/3+D_icons_shrink-D_icons_grow" y1="(height-height%3)/3+1+D_icons_shrink-D_icons_grow" + x2="width-(width-width%3)/3-2-D_icons_shrink+D_icons_grow" y2="height-(height-height%3)/3-1-D_icons_shrink+D_icons_grow" + color="C_icons_unfocused_prelight" /> + <line + x1="width-(width-width%3)/3-1-D_icons_shrink+D_icons_grow" y1="(height-height%3)/3+D_icons_shrink-D_icons_grow" + x2="(width-width%3)/3+D_icons_shrink-D_icons_grow" y2="height-(height-height%3)/3-1-D_icons_shrink+D_icons_grow" + color="C_icons_unfocused_prelight" /> + <line + x1="width-(width-width%3)/3-2-D_icons_shrink+D_icons_grow" y1="(height-height%3)/3+D_icons_shrink-D_icons_grow" + x2="(width-width%3)/3+D_icons_shrink-D_icons_grow" y2="height-(height-height%3)/3-2-D_icons_shrink+D_icons_grow" + color="C_icons_unfocused_prelight" /> + <line + x1="width-(width-width%3)/3-1-D_icons_shrink+D_icons_grow" y1="(height-height%3)/3+1+D_icons_shrink-D_icons_grow" + x2="(width-width%3)/3+1+D_icons_shrink-D_icons_grow" y2="height-(height-height%3)/3-1-D_icons_shrink+D_icons_grow" + color="C_icons_unfocused_prelight" /> +</draw_ops> + +<draw_ops name="close_unfocused_prelight"> + <include name="close_glyph_unfocused_prelight" y="D_icons_unfocused_offset" /> + <include name="close_glyph_unfocused_prelight" y="D_icons_unfocused_offset" /> +</draw_ops> + +<draw_ops name="close_glyph_unfocused_pressed"> + <line + x1="(width-width%3)/3+D_icons_shrink-D_icons_grow" y1="(height-height%3)/3+D_icons_shrink-D_icons_grow" + x2="width-(width-width%3)/3-1-D_icons_shrink+D_icons_grow" y2="height-(height-height%3)/3-1-D_icons_shrink+D_icons_grow" + color="C_icons_unfocused_pressed" /> + <line + x1="(width-width%3)/3+1+D_icons_shrink-D_icons_grow" y1="(height-height%3)/3+D_icons_shrink-D_icons_grow" + x2="width-(width-width%3)/3-1-D_icons_shrink+D_icons_grow" y2="height-(height-height%3)/3-2-D_icons_shrink+D_icons_grow" + color="C_icons_unfocused_pressed" /> + <line + x1="(width-width%3)/3+D_icons_shrink-D_icons_grow" y1="(height-height%3)/3+1+D_icons_shrink-D_icons_grow" + x2="width-(width-width%3)/3-2-D_icons_shrink+D_icons_grow" y2="height-(height-height%3)/3-1-D_icons_shrink+D_icons_grow" + color="C_icons_unfocused_pressed" /> + <line + x1="width-(width-width%3)/3-1-D_icons_shrink+D_icons_grow" y1="(height-height%3)/3+D_icons_shrink-D_icons_grow" + x2="(width-width%3)/3+D_icons_shrink-D_icons_grow" y2="height-(height-height%3)/3-1-D_icons_shrink+D_icons_grow" + color="C_icons_unfocused_pressed" /> + <line + x1="width-(width-width%3)/3-2-D_icons_shrink+D_icons_grow" y1="(height-height%3)/3+D_icons_shrink-D_icons_grow" + x2="(width-width%3)/3+D_icons_shrink-D_icons_grow" y2="height-(height-height%3)/3-2-D_icons_shrink+D_icons_grow" + color="C_icons_unfocused_pressed" /> + <line + x1="width-(width-width%3)/3-1-D_icons_shrink+D_icons_grow" y1="(height-height%3)/3+1+D_icons_shrink-D_icons_grow" + x2="(width-width%3)/3+1+D_icons_shrink-D_icons_grow" y2="height-(height-height%3)/3-1-D_icons_shrink+D_icons_grow" + color="C_icons_unfocused_pressed" /> +</draw_ops> + +<draw_ops name="close_unfocused_pressed"> + <include name="close_glyph_unfocused_pressed" y="D_icons_unfocused_offset" /> + <include name="close_glyph_unfocused_pressed" y="D_icons_unfocused_offset" /> +</draw_ops> + +<draw_ops name="maximize_glyph_focused"> + <rectangle + x="(width-width%3)/3+D_icons_shrink-D_icons_grow" y="(height-height%3)/3+D_icons_shrink-D_icons_grow" + width="width-2*(width-width%3)/3-1-2*D_icons_shrink+2*D_icons_grow" height="height-2*(height-height%3)/3-1-2*D_icons_shrink+2*D_icons_grow" + color="C_icons_focused" /> + <rectangle + x="(width-width%3)/3+1+D_icons_shrink-D_icons_grow" y="(height-height%3)/3+1+D_icons_shrink-D_icons_grow" + width="width-2*(width-width%3)/3-3-2*D_icons_shrink+2*D_icons_grow" height="height-2*(height-height%3)/3-3-2*D_icons_shrink+2*D_icons_grow" + color="C_icons_focused" /> +</draw_ops> + +<draw_ops name="maximize_shadow_focused"> + <rectangle + x="(width-width%3)/3+D_icons_shrink-D_icons_grow" y="(height-height%3)/3+D_icons_shrink-D_icons_grow" + width="width-2*(width-width%3)/3-1-2*D_icons_shrink+2*D_icons_grow" height="height-2*(height-height%3)/3-1-2*D_icons_shrink+2*D_icons_grow" + color="C_icons_shadow" /> + <rectangle + x="(width-width%3)/3+1+D_icons_shrink-D_icons_grow" y="(height-height%3)/3+1+D_icons_shrink-D_icons_grow" + width="width-2*(width-width%3)/3-3-2*D_icons_shrink+2*D_icons_grow" height="height-2*(height-height%3)/3-3-2*D_icons_shrink+2*D_icons_grow" + color="C_icons_shadow" /> +</draw_ops> + +<draw_ops name="maximize_focused"> + <include name="maximize_shadow_focused" y="1" /> + <include name="maximize_glyph_focused" /> +</draw_ops> + +<draw_ops name="maximize_focused_pressed"> + <include name="maximize_glyph_focused" y="1" /> +</draw_ops> + +<draw_ops name="maximize_glyph_unfocused"> + <rectangle + x="(width-width%3)/3+D_icons_shrink-D_icons_grow" y="(height-height%3)/3+D_icons_shrink-D_icons_grow" + width="width-2*(width-width%3)/3-1-2*D_icons_shrink+2*D_icons_grow" height="height-2*(height-height%3)/3-1-2*D_icons_shrink+2*D_icons_grow" + color="C_icons_unfocused" /> + <rectangle + x="(width-width%3)/3+1+D_icons_shrink-D_icons_grow" y="(height-height%3)/3+1+D_icons_shrink-D_icons_grow" + width="width-2*(width-width%3)/3-3-2*D_icons_shrink+2*D_icons_grow" height="height-2*(height-height%3)/3-3-2*D_icons_shrink+2*D_icons_grow" + color="C_icons_unfocused" /> +</draw_ops> + +<draw_ops name="maximize_unfocused"> + <include name="maximize_glyph_unfocused" y="D_icons_unfocused_offset" /> +</draw_ops> + +<draw_ops name="maximize_glyph_unfocused_prelight"> + <rectangle + x="(width-width%3)/3+D_icons_shrink-D_icons_grow" y="(height-height%3)/3+D_icons_shrink-D_icons_grow" + width="width-2*(width-width%3)/3-1-2*D_icons_shrink+2*D_icons_grow" height="height-2*(height-height%3)/3-1-2*D_icons_shrink+2*D_icons_grow" + color="C_icons_unfocused_prelight" /> + <rectangle + x="(width-width%3)/3+1+D_icons_shrink-D_icons_grow" y="(height-height%3)/3+1+D_icons_shrink-D_icons_grow" + width="width-2*(width-width%3)/3-3-2*D_icons_shrink+2*D_icons_grow" height="height-2*(height-height%3)/3-3-2*D_icons_shrink+2*D_icons_grow" + color="C_icons_unfocused_prelight" /> +</draw_ops> + +<draw_ops name="maximize_unfocused_prelight"> + <include name="maximize_glyph_unfocused_prelight" y="D_icons_unfocused_offset" /> +</draw_ops> + +<draw_ops name="maximize_glyph_unfocused_pressed"> + <rectangle + x="(width-width%3)/3+D_icons_shrink-D_icons_grow" y="(height-height%3)/3+D_icons_shrink-D_icons_grow" + width="width-2*(width-width%3)/3-1-2*D_icons_shrink+2*D_icons_grow" height="height-2*(height-height%3)/3-1-2*D_icons_shrink+2*D_icons_grow" + color="C_icons_unfocused_pressed" /> + <rectangle + x="(width-width%3)/3+1+D_icons_shrink-D_icons_grow" y="(height-height%3)/3+1+D_icons_shrink-D_icons_grow" + width="width-2*(width-width%3)/3-3-2*D_icons_shrink+2*D_icons_grow" height="height-2*(height-height%3)/3-3-2*D_icons_shrink+2*D_icons_grow" + color="C_icons_unfocused_pressed" /> +</draw_ops> + +<draw_ops name="maximize_unfocused_pressed"> + <include name="maximize_glyph_unfocused_pressed" y="D_icons_unfocused_offset" /> +</draw_ops> + +<draw_ops name="minimize_glyph_focused"> + <rectangle + x="(width-width%3)/3+1+D_icons_shrink-D_icons_grow" y="height-(height-height%3)/3-2-D_icons_shrink+D_icons_grow" + width="width-2*(width-width%3)/3-2-2*D_icons_shrink+2*D_icons_grow" height="2" filled="true" + color="C_icons_focused" /> +</draw_ops> + +<draw_ops name="minimize_shadow_focused"> + <rectangle + x="(width-width%3)/3+1+D_icons_shrink-D_icons_grow" y="height-(height-height%3)/3-2-D_icons_shrink+D_icons_grow" + width="width-2*(width-width%3)/3-2-2*D_icons_shrink+2*D_icons_grow" height="2" filled="true" + color="C_icons_shadow" /> +</draw_ops> + +<draw_ops name="minimize_focused"> + <include name="minimize_shadow_focused" y="1" /> + <include name="minimize_glyph_focused" /> +</draw_ops> + +<draw_ops name="minimize_focused_pressed"> + <include name="minimize_glyph_focused" y="1" /> +</draw_ops> + +<draw_ops name="minimize_glyph_unfocused"> + <rectangle + x="(width-width%3)/3+1+D_icons_shrink-D_icons_grow" y="height-(height-height%3)/3-2-D_icons_shrink+D_icons_grow" + width="width-2*(width-width%3)/3-2-2*D_icons_shrink+2*D_icons_grow" height="2" filled="true" + color="C_icons_unfocused" /> +</draw_ops> + +<draw_ops name="minimize_unfocused"> + <include name="minimize_glyph_unfocused" y="D_icons_unfocused_offset" /> +</draw_ops> + +<draw_ops name="minimize_glyph_unfocused_prelight"> + <rectangle + x="(width-width%3)/3+1+D_icons_shrink-D_icons_grow" y="height-(height-height%3)/3-2-D_icons_shrink+D_icons_grow" + width="width-2*(width-width%3)/3-2-2*D_icons_shrink+2*D_icons_grow" height="2" filled="true" + color="C_icons_unfocused_prelight" /> +</draw_ops> + +<draw_ops name="minimize_unfocused_prelight"> + <include name="minimize_glyph_unfocused_prelight" y="D_icons_unfocused_offset" /> +</draw_ops> + +<draw_ops name="minimize_glyph_unfocused_pressed"> + <rectangle + x="(width-width%3)/3+1+D_icons_shrink-D_icons_grow" y="height-(height-height%3)/3-2-D_icons_shrink+D_icons_grow" + width="width-2*(width-width%3)/3-2-2*D_icons_shrink+2*D_icons_grow" height="2" filled="true" + color="C_icons_unfocused_pressed" /> +</draw_ops> + +<draw_ops name="minimize_unfocused_pressed"> + <include name="minimize_glyph_unfocused_pressed" y="D_icons_unfocused_offset" /> +</draw_ops> + +<draw_ops name="menu_glyph_focused"> + <rectangle + x="(width-width%3)/3+1+D_icons_shrink-D_icons_grow" y="(height-height%3)/3+D_icons_shrink-D_icons_grow" + width="width-2*(width-width%3)/3-3-2*D_icons_shrink+2*D_icons_grow" height="height-2*(height-height%3)/3-1-2*D_icons_shrink+2*D_icons_grow" + color="C_icons_focused" /> + <rectangle + x="(width-width%3)/3+2+D_icons_shrink-D_icons_grow" y="(height-height%3)/3+1+D_icons_shrink-D_icons_grow" + width="width-2*(width-width%3)/3-5-2*D_icons_shrink+2*D_icons_grow" height="height-2*(height-height%3)/3-3-2*D_icons_shrink+2*D_icons_grow" + color="C_icons_focused" /> + <rectangle + x="(width-width%3)/3+4+D_icons_shrink-D_icons_grow" y="height/2-1-D_icons_shrink+D_icons_grow" + width="width-2*(width-width%3)/3-8-2*D_icons_shrink+2*D_icons_grow" height="2" filled="true" + color="C_icons_focused" /> +</draw_ops> + +<draw_ops name="menu_shadow_focused"> + <rectangle + x="(width-width%3)/3+1+D_icons_shrink-D_icons_grow" y="(height-height%3)/3+D_icons_shrink-D_icons_grow" + width="width-2*(width-width%3)/3-3-2*D_icons_shrink+2*D_icons_grow" height="height-2*(height-height%3)/3-1-2*D_icons_shrink+2*D_icons_grow" + color="C_icons_shadow" /> + <rectangle + x="(width-width%3)/3+2+D_icons_shrink-D_icons_grow" y="(height-height%3)/3+1+D_icons_shrink-D_icons_grow" + width="width-2*(width-width%3)/3-5-2*D_icons_shrink+2*D_icons_grow" height="height-2*(height-height%3)/3-3-2*D_icons_shrink+2*D_icons_grow" + color="C_icons_shadow" /> + <rectangle + x="(width-width%3)/3+4+D_icons_shrink-D_icons_grow" y="height/2-1-D_icons_shrink+D_icons_grow" + width="width-2*(width-width%3)/3-8-2*D_icons_shrink+2*D_icons_grow" height="2" filled="true" + color="C_icons_shadow" /> +</draw_ops> + +<draw_ops name="menu_focused"> + <include name="menu_shadow_focused" y="1" /> + <include name="menu_glyph_focused" /> +</draw_ops> + +<draw_ops name="menu_focused_pressed"> + <include name="menu_glyph_focused" y="1" /> +</draw_ops> + +<draw_ops name="menu_glyph_unfocused"> + <rectangle + x="(width-width%3)/3+1+D_icons_shrink-D_icons_grow" y="(height-height%3)/3+D_icons_shrink-D_icons_grow" + width="width-2*(width-width%3)/3-3-2*D_icons_shrink+2*D_icons_grow" height="height-2*(height-height%3)/3-1-2*D_icons_shrink+2*D_icons_grow" + color="C_icons_unfocused" /> + <rectangle + x="(width-width%3)/3+2+D_icons_shrink-D_icons_grow" y="(height-height%3)/3+1+D_icons_shrink-D_icons_grow" + width="width-2*(width-width%3)/3-5-2*D_icons_shrink+2*D_icons_grow" height="height-2*(height-height%3)/3-3-2*D_icons_shrink+2*D_icons_grow" + color="C_icons_unfocused" /> + <rectangle + x="(width-width%3)/3+4+D_icons_shrink-D_icons_grow" y="height/2-1-D_icons_shrink+D_icons_grow" + width="width-2*(width-width%3)/3-8-2*D_icons_shrink+2*D_icons_grow" height="2" filled="true" + color="C_icons_unfocused" /> +</draw_ops> + +<draw_ops name="menu_unfocused"> + <include name="menu_glyph_unfocused" y="D_icons_unfocused_offset" /> +</draw_ops> + +<draw_ops name="menu_glyph_unfocused_prelight"> + <rectangle + x="(width-width%3)/3+1+D_icons_shrink-D_icons_grow" y="(height-height%3)/3+D_icons_shrink-D_icons_grow" + width="width-2*(width-width%3)/3-3-2*D_icons_shrink+2*D_icons_grow" height="height-2*(height-height%3)/3-1-2*D_icons_shrink+2*D_icons_grow" + color="C_icons_unfocused_prelight" /> + <rectangle + x="(width-width%3)/3+2+D_icons_shrink-D_icons_grow" y="(height-height%3)/3+1+D_icons_shrink-D_icons_grow" + width="width-2*(width-width%3)/3-5-2*D_icons_shrink+2*D_icons_grow" height="height-2*(height-height%3)/3-3-2*D_icons_shrink+2*D_icons_grow" + color="C_icons_unfocused_prelight" /> + <rectangle + x="(width-width%3)/3+4+D_icons_shrink-D_icons_grow" y="height/2-1-D_icons_shrink+D_icons_grow" + width="width-2*(width-width%3)/3-8-2*D_icons_shrink+2*D_icons_grow" height="2" filled="true" + color="C_icons_unfocused_prelight" /> +</draw_ops> + +<draw_ops name="menu_unfocused_prelight"> + <include name="menu_glyph_unfocused_prelight" y="D_icons_unfocused_offset" /> +</draw_ops> + +<draw_ops name="menu_glyph_unfocused_pressed"> + <rectangle + x="(width-width%3)/3+1+D_icons_shrink-D_icons_grow" y="(height-height%3)/3+D_icons_shrink-D_icons_grow" + width="width-2*(width-width%3)/3-3-2*D_icons_shrink+2*D_icons_grow" height="height-2*(height-height%3)/3-1-2*D_icons_shrink+2*D_icons_grow" + color="C_icons_unfocused_pressed" /> + <rectangle + x="(width-width%3)/3+2+D_icons_shrink-D_icons_grow" y="(height-height%3)/3+1+D_icons_shrink-D_icons_grow" + width="width-2*(width-width%3)/3-5-2*D_icons_shrink+2*D_icons_grow" height="height-2*(height-height%3)/3-3-2*D_icons_shrink+2*D_icons_grow" + color="C_icons_unfocused_pressed" /> + <rectangle + x="(width-width%3)/3+4+D_icons_shrink-D_icons_grow" y="height/2-1-D_icons_shrink+D_icons_grow" + width="width-2*(width-width%3)/3-8-2*D_icons_shrink+2*D_icons_grow" height="2" filled="true" + color="C_icons_unfocused_pressed" /> +</draw_ops> + +<draw_ops name="menu_unfocused_pressed"> + <include name="menu_glyph_unfocused_pressed" y="D_icons_unfocused_offset" /> +</draw_ops> + +<draw_ops name="shade_glyph_focused"> + <rectangle + x="(width-width%3)/3+D_icons_shrink-D_icons_grow" y="(height-height%3)/3+D_icons_shrink-D_icons_grow" + width="width-2*(width-width%3)/3-2*D_icons_shrink+2*D_icons_grow" height="2" filled="true" + color="C_icons_focused" /> + <rectangle + x="(width-width%3)/3+D_icons_shrink-D_icons_grow" y="height-(height-height%3)/3-2-D_icons_shrink+D_icons_grow" + width="width-2*(width-width%3)/3-2*D_icons_shrink+2*D_icons_grow" height="2" filled="true" + color="C_icons_focused" /> + <rectangle + x="(width-width%3)/3+D_icons_shrink-D_icons_grow" y="(height-height%3)/3+3+D_icons_shrink-D_icons_grow" + width="2" height="height-2*(height-height%3)/3-6-D_icons_shrink+D_icons_grow" filled="true" + color="C_icons_focused" /> + <rectangle + x="width-(width-width%3)/3-2-D_icons_shrink+D_icons_grow" y="(height-height%3)/3+3+D_icons_shrink-D_icons_grow" + width="2" height="height-2*(height-height%3)/3-6-D_icons_shrink+D_icons_grow" filled="true" + color="C_icons_focused" /> +</draw_ops> + +<draw_ops name="shade_shadow_focused"> + <rectangle + x="(width-width%3)/3+D_icons_shrink-D_icons_grow" y="(height-height%3)/3+D_icons_shrink-D_icons_grow" + width="width-2*(width-width%3)/3-2*D_icons_shrink+2*D_icons_grow" height="2" filled="true" + color="C_icons_shadow" /> + <rectangle + x="(width-width%3)/3+D_icons_shrink-D_icons_grow" y="height-(height-height%3)/3-2-D_icons_shrink+D_icons_grow" + width="width-2*(width-width%3)/3-2*D_icons_shrink+2*D_icons_grow" height="2" filled="true" + color="C_icons_shadow" /> +</draw_ops> + +<draw_ops name="shade_focused"> + <include name="shade_shadow_focused" y="1" /> + <include name="shade_glyph_focused" /> +</draw_ops> + +<draw_ops name="shade_focused_pressed"> + <include name="shade_glyph_focused" y="1" /> +</draw_ops> + +<draw_ops name="shade_glyph_unfocused"> + <rectangle + x="(width-width%3)/3+D_icons_shrink-D_icons_grow" y="(height-height%3)/3+D_icons_shrink-D_icons_grow" + width="width-2*(width-width%3)/3-2*D_icons_shrink+2*D_icons_grow" height="2" filled="true" + color="C_icons_unfocused" /> + <rectangle + x="(width-width%3)/3+D_icons_shrink-D_icons_grow" y="height-(height-height%3)/3-2-D_icons_shrink+D_icons_grow" + width="width-2*(width-width%3)/3-2*D_icons_shrink+2*D_icons_grow" height="2" filled="true" + color="C_icons_unfocused" /> + <rectangle + x="(width-width%3)/3+D_icons_shrink-D_icons_grow" y="(height-height%3)/3+3+D_icons_shrink-D_icons_grow" + width="2" height="height-2*(height-height%3)/3-6-D_icons_shrink+D_icons_grow" filled="true" + color="C_icons_unfocused" /> + <rectangle + x="width-(width-width%3)/3-2-D_icons_shrink+D_icons_grow" y="(height-height%3)/3+3+D_icons_shrink-D_icons_grow" + width="2" height="height-2*(height-height%3)/3-6-D_icons_shrink+D_icons_grow" filled="true" + color="C_icons_unfocused" /> +</draw_ops> + +<draw_ops name="shade_unfocused"> + <include name="shade_glyph_unfocused" y="D_icons_unfocused_offset" /> +</draw_ops> + +<draw_ops name="shade_glyph_unfocused_prelight"> + <rectangle + x="(width-width%3)/3+D_icons_shrink-D_icons_grow" y="(height-height%3)/3+D_icons_shrink-D_icons_grow" + width="width-2*(width-width%3)/3-2*D_icons_shrink+2*D_icons_grow" height="2" filled="true" + color="C_icons_unfocused_prelight" /> + <rectangle + x="(width-width%3)/3+D_icons_shrink-D_icons_grow" y="height-(height-height%3)/3-2-D_icons_shrink+D_icons_grow" + width="width-2*(width-width%3)/3-2*D_icons_shrink+2*D_icons_grow" height="2" filled="true" + color="C_icons_unfocused_prelight" /> + <rectangle + x="(width-width%3)/3+D_icons_shrink-D_icons_grow" y="(height-height%3)/3+3+D_icons_shrink-D_icons_grow" + width="2" height="height-2*(height-height%3)/3-6-D_icons_shrink+D_icons_grow" filled="true" + color="C_icons_unfocused_prelight" /> + <rectangle + x="width-(width-width%3)/3-2-D_icons_shrink+D_icons_grow" y="(height-height%3)/3+3+D_icons_shrink-D_icons_grow" + width="2" height="height-2*(height-height%3)/3-6-D_icons_shrink+D_icons_grow" filled="true" + color="C_icons_unfocused_prelight" /> +</draw_ops> + +<draw_ops name="shade_unfocused_prelight"> + <include name="shade_glyph_unfocused_prelight" y="D_icons_unfocused_offset" /> +</draw_ops> + +<draw_ops name="shade_glyph_unfocused_pressed"> + <rectangle + x="(width-width%3)/3+D_icons_shrink-D_icons_grow" y="(height-height%3)/3+D_icons_shrink-D_icons_grow" + width="width-2*(width-width%3)/3-2*D_icons_shrink+2*D_icons_grow" height="2" filled="true" + color="C_icons_unfocused_pressed" /> + <rectangle + x="(width-width%3)/3+D_icons_shrink-D_icons_grow" y="height-(height-height%3)/3-2-D_icons_shrink+D_icons_grow" + width="width-2*(width-width%3)/3-2*D_icons_shrink+2*D_icons_grow" height="2" filled="true" + color="C_icons_unfocused_pressed" /> + <rectangle + x="(width-width%3)/3+D_icons_shrink-D_icons_grow" y="(height-height%3)/3+3+D_icons_shrink-D_icons_grow" + width="2" height="height-2*(height-height%3)/3-6-D_icons_shrink+D_icons_grow" filled="true" + color="C_icons_unfocused_pressed" /> + <rectangle + x="width-(width-width%3)/3-2-D_icons_shrink+D_icons_grow" y="(height-height%3)/3+3+D_icons_shrink-D_icons_grow" + width="2" height="height-2*(height-height%3)/3-6-D_icons_shrink+D_icons_grow" filled="true" + color="C_icons_unfocused_pressed" /> +</draw_ops> + +<draw_ops name="shade_unfocused_pressed"> + <include name="shade_glyph_unfocused_pressed" y="D_icons_unfocused_offset" /> +</draw_ops> + + + <!-- button backgrounds --> + +<constant name="C_button_border" value="blend/#000000/gtk:bg[NORMAL]/0.8" /> +<constant name="C_button_hilight" value="blend/gtk:base[NORMAL]/gtk:bg[NORMAL]/0.6" /> + +<draw_ops name="button_fill"> <!-- button background gradient --> + <gradient type="vertical" x="0" y="0" width="width" height="height-2"> + <color value="blend/gtk:bg[NORMAL]/gtk:fg[NORMAL]/0.15" /> + <color value="blend/gtk:bg[NORMAL]/gtk:fg[NORMAL]/0.21" /> + <color value="blend/gtk:bg[NORMAL]/gtk:fg[NORMAL]/0.27" /> + <color value="blend/gtk:bg[NORMAL]/gtk:fg[NORMAL]/0.12" /> + </gradient> +</draw_ops> + +<draw_ops name="button_bottom"> + <line x1="0" y1="height-2" x2="width-1" y2="height-2" color="C_button_border" /> + <line x1="0" y1="height-1" x2="width-1" y2="height-1" color="C_button_hilight" /> +</draw_ops> + +<draw_ops name="button_bevel"> + <gradient type="vertical" x="0" y="0" width="1" height="height-2"> + <color value="blend/gtk:bg[NORMAL]/gtk:base[NORMAL]/0.1"/> + <color value="blend/gtk:bg[NORMAL]/#000000/0.1"/> + </gradient> + <gradient type="vertical" x="width-1" y="0" width="1" height="height-2"> + <color value="C_border_focused"/> + <color value="blend/gtk:bg[NORMAL]/#000000/0.1"/> + </gradient> +</draw_ops> + +<draw_ops name="button_fill_prelight"> <!-- button background gradient for prelight status --> + <gradient type="vertical" x="0" y="0" width="width" height="height-2"> + <color value="blend/gtk:bg[NORMAL]/gtk:fg[NORMAL]/0.03" /> + <color value="blend/gtk:bg[NORMAL]/gtk:fg[NORMAL]/0.1" /> + <color value="blend/gtk:bg[NORMAL]/gtk:fg[NORMAL]/0.2" /> + <color value="blend/gtk:bg[NORMAL]/gtk:fg[NORMAL]/0.04" /> + </gradient> +</draw_ops> + +<draw_ops name="button_fill_pressed"> <!-- button background gradient for pressed status --> + <gradient type="vertical" x="0" y="0" width="width" height="height-2"> + <color value="C_border_focused" /> + <color value="blend/#000000/gtk:bg[NORMAL]/0.75" /> + <color value="blend/#000000/gtk:bg[NORMAL]/0.8" /> + </gradient> +</draw_ops> + +<draw_ops name="button"> + <include name="button_fill" /> + <include name="button_bevel" /> + <include name="button_bottom" /> +</draw_ops> + +<draw_ops name="button_prelight"> + <include name="button_fill_prelight" /> + <include name="button_bevel" /> + <include name="button_bottom" /> +</draw_ops> + +<draw_ops name="button_pressed"> + <include name="button_fill_pressed" /> + <include name="button_bottom" /> +</draw_ops> + +<!-- things get messy here --> + +<draw_ops name="button_inner_right_slice1"> + <clip x="0" y="0" width="width" height="height-5" /> + <include name="button" /> +</draw_ops> +<draw_ops name="button_inner_right_slice2"> + <clip x="1" y="height-5" width="width-1" height="2" /> + <include name="button" /> +</draw_ops> +<draw_ops name="button_inner_right_slice3"> + <clip x="2" y="height-3" width="width-2" height="1" /> + <include name="button" /> +</draw_ops> +<draw_ops name="button_inner_right_slice4"> + <clip x="4" y="height-2" width="width-4" height="2" /> + <include name="button" /> +</draw_ops> + +<draw_ops name="button_inner_right_fill"> + <include name="button_inner_right_slice1" /> + <include name="button_inner_right_slice2" /> + <include name="button_inner_right_slice3" /> + <include name="button_inner_right_slice4" /> +</draw_ops> + +<draw_ops name="button_inner_right_slice1_prelight"> + <clip x="0" y="0" width="width" height="height-5" /> + <include name="button_prelight" /> +</draw_ops> +<draw_ops name="button_inner_right_slice2_prelight"> + <clip x="1" y="height-5" width="width-1" height="2" /> + <include name="button_prelight" /> +</draw_ops> +<draw_ops name="button_inner_right_slice3_prelight"> + <clip x="2" y="height-3" width="width-2" height="1" /> + <include name="button_prelight" /> +</draw_ops> +<draw_ops name="button_inner_right_slice4_prelight"> + <clip x="4" y="height-2" width="width-4" height="2" /> + <include name="button_prelight" /> +</draw_ops> + +<draw_ops name="button_inner_right_fill_prelight"> + <include name="button_inner_right_slice1_prelight" /> + <include name="button_inner_right_slice2_prelight" /> + <include name="button_inner_right_slice3_prelight" /> + <include name="button_inner_right_slice4_prelight" /> +</draw_ops> + +<draw_ops name="button_inner_right_slice1_pressed"> + <clip x="0" y="0" width="width" height="height-5" /> + <include name="button_pressed" /> +</draw_ops> +<draw_ops name="button_inner_right_slice2_pressed"> + <clip x="1" y="height-5" width="width-1" height="2" /> + <include name="button_pressed" /> +</draw_ops> +<draw_ops name="button_inner_right_slice3_pressed"> + <clip x="2" y="height-3" width="width-2" height="1" /> + <include name="button_pressed" /> +</draw_ops> +<draw_ops name="button_inner_right_slice4_pressed"> + <clip x="4" y="height-2" width="width-4" height="2" /> + <include name="button_pressed" /> +</draw_ops> + +<draw_ops name="button_inner_right_fill_pressed"> + <include name="button_inner_right_slice1_pressed" /> + <include name="button_inner_right_slice2_pressed" /> + <include name="button_inner_right_slice3_pressed" /> + <include name="button_inner_right_slice4_pressed" /> +</draw_ops> + + +<draw_ops name="button_inner_right_border"> + <gradient type="vertical" x="0" y="0" width="1" height="height-5"> + <color value="blend/gtk:bg[NORMAL]/#000000/0.06" /> + <color value="blend/gtk:bg[NORMAL]/#000000/0.06" /> + <color value="blend/gtk:bg[NORMAL]/#000000/0.03" /> + </gradient> + <arc color="C_button_hilight" x="1" y="height-10" width="9" height="9" start_angle="180" extent_angle="90" /> + <gradient type="vertical" x="1" y="0" width="1" height="height-5"> + <color value="C_border_focused" /> + <color value="C_button_border" /> + </gradient> + <arc color="C_button_border" x="1" y="height-11" width="9" height="9" start_angle="180" extent_angle="90" /> +</draw_ops> + +<draw_ops name="button_inner_right"> + <include name="button_inner_right_fill" /> + <include name="button_inner_right_border" /> +</draw_ops> + +<draw_ops name="button_inner_right_prelight"> + <include name="button_inner_right_fill_prelight" /> + <include name="button_inner_right_border" /> +</draw_ops> + +<draw_ops name="button_inner_right_pressed"> + <include name="button_inner_right_fill_pressed" /> + <include name="button_inner_right_border" /> +</draw_ops> + +<draw_ops name="button_inner_left_slice1"> + <clip x="0" y="0" width="width-1" height="height-5" /> + <include name="button" /> +</draw_ops> +<draw_ops name="button_inner_left_slice2"> + <clip x="0" y="height-5" width="width-2" height="2" /> + <include name="button" /> +</draw_ops> +<draw_ops name="button_inner_left_slice3"> + <clip x="0" y="height-3" width="width-3" height="1" /> + <include name="button" /> +</draw_ops> +<draw_ops name="button_inner_left_slice4"> + <clip x="0" y="height-2" width="width-5" height="2" /> + <include name="button" /> +</draw_ops> + +<draw_ops name="button_inner_left_fill"> + <include name="button_inner_left_slice1" /> + <include name="button_inner_left_slice2" /> + <include name="button_inner_left_slice3" /> + <include name="button_inner_left_slice4" /> +</draw_ops> + +<draw_ops name="button_inner_left_slice1_prelight"> + <clip x="0" y="0" width="width-1" height="height-5" /> + <include name="button_prelight" /> +</draw_ops> +<draw_ops name="button_inner_left_slice2_prelight"> + <clip x="0" y="height-5" width="width-2" height="2" /> + <include name="button_prelight" /> +</draw_ops> +<draw_ops name="button_inner_left_slice3_prelight"> + <clip x="0" y="height-3" width="width-3" height="1" /> + <include name="button_prelight" /> +</draw_ops> +<draw_ops name="button_inner_left_slice4_prelight"> + <clip x="0" y="height-2" width="width-5" height="2" /> + <include name="button_prelight" /> +</draw_ops> + +<draw_ops name="button_inner_left_fill_prelight"> + <include name="button_inner_left_slice1_prelight" /> + <include name="button_inner_left_slice2_prelight" /> + <include name="button_inner_left_slice3_prelight" /> + <include name="button_inner_left_slice4_prelight" /> +</draw_ops> + +<draw_ops name="button_inner_left_slice1_pressed"> + <clip x="0" y="0" width="width-1" height="height-5" /> + <include name="button_pressed" /> +</draw_ops> +<draw_ops name="button_inner_left_slice2_pressed"> + <clip x="0" y="height-5" width="width-2" height="2" /> + <include name="button_pressed" /> +</draw_ops> +<draw_ops name="button_inner_left_slice3_pressed"> + <clip x="0" y="height-3" width="width-3" height="1" /> + <include name="button_pressed" /> +</draw_ops> +<draw_ops name="button_inner_left_slice4_pressed"> + <clip x="0" y="height-2" width="width-5" height="2" /> + <include name="button_pressed" /> +</draw_ops> + +<draw_ops name="button_inner_left_fill_pressed"> + <include name="button_inner_left_slice1_pressed" /> + <include name="button_inner_left_slice2_pressed" /> + <include name="button_inner_left_slice3_pressed" /> + <include name="button_inner_left_slice4_pressed" /> +</draw_ops> + + +<draw_ops name="button_inner_left_border"> + <gradient type="vertical" x="width-1" y="0" width="1" height="height-6"> + <color value="C_titlebar_focused_hilight" /> + <color value="C_button_hilight" /> + </gradient> + <arc color="C_button_hilight" x="width-11" y="height-11" width="10" height="10" start_angle="90" extent_angle="90" /> + <gradient type="vertical" x="width-2" y="0" width="1" height="height-5"> + <color value="C_border_focused" /> + <color value="C_button_border" /> + </gradient> + <arc color="C_button_border" x="width-11" y="height-11" width="9" height="9" start_angle="90" extent_angle="90" /> +</draw_ops> + +<draw_ops name="button_inner_left"> + <include name="button_inner_left_fill" /> + <include name="button_inner_left_border" /> +</draw_ops> + +<draw_ops name="button_inner_left_prelight"> + <include name="button_inner_left_fill_prelight" /> + <include name="button_inner_left_border" /> +</draw_ops> + +<draw_ops name="button_inner_left_pressed"> + <include name="button_inner_left_fill_pressed" /> + <include name="button_inner_left_border" /> +</draw_ops> + +<!-- frame styles --> + +<frame_style name="normal_focused" geometry="normal"> + <piece position="entire_background" draw_ops="entire_background_focused" /> + <piece position="titlebar" draw_ops="rounded_titlebar_focused" /> + <piece position="title" draw_ops="title_focused" /> + <piece position="overlay" draw_ops="rounded_border_focused" /> + <button function="close" state="normal" draw_ops="close_focused" /> + <button function="close" state="pressed" draw_ops="close_focused_pressed" /> + <button function="maximize" state="normal" draw_ops="maximize_focused" /> + <button function="maximize" state="pressed" draw_ops="maximize_focused_pressed" /> + <button function="minimize" state="normal" draw_ops="minimize_focused" /> + <button function="minimize" state="pressed" draw_ops="minimize_focused_pressed" /> + <button function="menu" state="normal" draw_ops="menu_focused" /> + <button function="menu" state="pressed" draw_ops="menu_focused_pressed" /> + <button function="shade" state="normal" draw_ops="shade_focused" /> + <button function="shade" state="pressed" draw_ops="shade_focused_pressed" /> + <button function="unshade" state="normal" draw_ops="shade_focused" /> + <button function="unshade" state="pressed" draw_ops="shade_focused_pressed" /> + + <button function="left_middle_background" state="normal" draw_ops="button"/> + <button function="left_middle_background" state="prelight" draw_ops="button_prelight"/> + <button function="left_middle_background" state="pressed" draw_ops="button_pressed"/> + <button function="left_right_background" state="normal" draw_ops="button_inner_left"/> + <button function="left_right_background" state="prelight" draw_ops="button_inner_left_prelight"/> + <button function="left_right_background" state="pressed" draw_ops="button_inner_left_pressed"/> + + <button function="right_middle_background" state="normal" draw_ops="button"/> + <button function="right_middle_background" state="prelight" draw_ops="button_prelight"/> + <button function="right_middle_background" state="pressed" draw_ops="button_pressed"/> + <button function="right_left_background" state="normal" draw_ops="button_inner_right"/> + <button function="right_left_background" state="prelight" draw_ops="button_inner_right_prelight"/> + <button function="right_left_background" state="pressed" draw_ops="button_inner_right_pressed"/> + + <button function="above" state="normal"><draw_ops></draw_ops></button> + <button function="above" state="pressed"><draw_ops></draw_ops></button> + <button function="unabove" state="normal"><draw_ops></draw_ops></button> + <button function="unabove" state="pressed"><draw_ops></draw_ops></button> + <button function="stick" state="normal"><draw_ops></draw_ops></button> + <button function="stick" state="pressed"><draw_ops></draw_ops></button> + <button function="unstick" state="normal"><draw_ops></draw_ops></button> + <button function="unstick" state="pressed"><draw_ops></draw_ops></button> +</frame_style> + +<frame_style name="normal_unfocused" geometry="normal_unfocused"> + <piece position="entire_background" draw_ops="entire_background_unfocused" /> + <piece position="titlebar" draw_ops="titlebar_fill_unfocused" /> + <piece position="title" draw_ops="title_unfocused" /> + <piece position="overlay" draw_ops="rounded_border_unfocused" /> + <button function="close" state="normal" draw_ops="close_unfocused"/> + <button function="close" state="prelight" draw_ops="close_unfocused_prelight"/> + <button function="close" state="pressed" draw_ops="close_unfocused_pressed"/> + <button function="maximize" state="normal" draw_ops="maximize_unfocused"/> + <button function="maximize" state="prelight" draw_ops="maximize_unfocused_prelight"/> + <button function="maximize" state="pressed" draw_ops="maximize_unfocused_pressed"/> + <button function="minimize" state="normal" draw_ops="minimize_unfocused"/> + <button function="minimize" state="prelight" draw_ops="minimize_unfocused_prelight"/> + <button function="minimize" state="pressed" draw_ops="minimize_unfocused_pressed"/> + <button function="menu" state="normal" draw_ops="menu_unfocused" /> + <button function="menu" state="prelight" draw_ops="menu_unfocused_prelight" /> + <button function="menu" state="pressed" draw_ops="menu_unfocused_pressed" /> + <button function="shade" state="normal" draw_ops="shade_unfocused" /> + <button function="shade" state="prelight" draw_ops="shade_unfocused_prelight" /> + <button function="shade" state="pressed" draw_ops="shade_unfocused_pressed" /> + <button function="unshade" state="normal" draw_ops="shade_unfocused" /> + <button function="unshade" state="prelight" draw_ops="shade_unfocused_prelight" /> + <button function="unshade" state="pressed" draw_ops="shade_unfocused_pressed" /> + <button function="above" state="normal"><draw_ops></draw_ops></button> + <button function="above" state="pressed"><draw_ops></draw_ops></button> + <button function="unabove" state="normal"><draw_ops></draw_ops></button> + <button function="unabove" state="pressed"><draw_ops></draw_ops></button> + <button function="stick" state="normal"><draw_ops></draw_ops></button> + <button function="stick" state="pressed"><draw_ops></draw_ops></button> + <button function="unstick" state="normal"><draw_ops></draw_ops></button> + <button function="unstick" state="pressed"><draw_ops></draw_ops></button> +</frame_style> + +<frame_style name="normal_max_focused" geometry="max"> + <piece position="entire_background" draw_ops="entire_background_focused" /> + <piece position="titlebar" draw_ops="titlebar_fill_focused_alt" /> + <piece position="title" draw_ops="title_focused" /> + <button function="close" state="normal" draw_ops="close_focused" /> + <button function="close" state="pressed" draw_ops="close_focused_pressed" /> + <button function="maximize" state="normal" draw_ops="maximize_focused" /> + <button function="maximize" state="pressed" draw_ops="maximize_focused_pressed" /> + <button function="minimize" state="normal" draw_ops="minimize_focused" /> + <button function="minimize" state="pressed" draw_ops="minimize_focused_pressed" /> + <button function="menu" state="normal" draw_ops="menu_focused" /> + <button function="menu" state="pressed" draw_ops="menu_focused_pressed" /> + <button function="shade" state="normal" draw_ops="shade_focused" /> + <button function="shade" state="pressed" draw_ops="shade_focused_pressed" /> + <button function="unshade" state="normal" draw_ops="shade_focused" /> + <button function="unshade" state="pressed" draw_ops="shade_focused_pressed" /> + + <button function="left_middle_background" state="normal" draw_ops="button"/> + <button function="left_middle_background" state="prelight" draw_ops="button_prelight"/> + <button function="left_middle_background" state="pressed" draw_ops="button_pressed"/> + <button function="left_right_background" state="normal" draw_ops="button_inner_left"/> + <button function="left_right_background" state="prelight" draw_ops="button_inner_left_prelight"/> + <button function="left_right_background" state="pressed" draw_ops="button_inner_left_pressed"/> + + <button function="right_middle_background" state="normal" draw_ops="button"/> + <button function="right_middle_background" state="prelight" draw_ops="button_prelight"/> + <button function="right_middle_background" state="pressed" draw_ops="button_pressed"/> + <button function="right_left_background" state="normal" draw_ops="button_inner_right"/> + <button function="right_left_background" state="prelight" draw_ops="button_inner_right_prelight"/> + <button function="right_left_background" state="pressed" draw_ops="button_inner_right_pressed"/> + + <button function="above" state="normal"><draw_ops></draw_ops></button> + <button function="above" state="pressed"><draw_ops></draw_ops></button> + <button function="unabove" state="normal"><draw_ops></draw_ops></button> + <button function="unabove" state="pressed"><draw_ops></draw_ops></button> + <button function="stick" state="normal"><draw_ops></draw_ops></button> + <button function="stick" state="pressed"><draw_ops></draw_ops></button> + <button function="unstick" state="normal"><draw_ops></draw_ops></button> + <button function="unstick" state="pressed"><draw_ops></draw_ops></button> +</frame_style> + +<frame_style name="normal_max_unfocused" geometry="max"> + <piece position="entire_background" draw_ops="entire_background_unfocused" /> + <piece position="titlebar" draw_ops="titlebar_fill_unfocused" /> + <piece position="title" draw_ops="title_unfocused" /> + <button function="close" state="normal" draw_ops="close_unfocused"/> + <button function="close" state="prelight" draw_ops="close_unfocused_prelight"/> + <button function="close" state="pressed" draw_ops="close_unfocused_pressed"/> + <button function="maximize" state="normal" draw_ops="maximize_unfocused"/> + <button function="maximize" state="prelight" draw_ops="maximize_unfocused_prelight"/> + <button function="maximize" state="pressed" draw_ops="maximize_unfocused_pressed"/> + <button function="minimize" state="normal" draw_ops="minimize_unfocused"/> + <button function="minimize" state="prelight" draw_ops="minimize_unfocused_prelight"/> + <button function="minimize" state="pressed" draw_ops="minimize_unfocused_pressed"/> + <button function="menu" state="normal" draw_ops="menu_unfocused" /> + <button function="menu" state="prelight" draw_ops="menu_unfocused_prelight" /> + <button function="menu" state="pressed" draw_ops="menu_unfocused_pressed" /> + <button function="shade" state="normal" draw_ops="shade_unfocused" /> + <button function="shade" state="prelight" draw_ops="shade_unfocused_prelight" /> + <button function="shade" state="pressed" draw_ops="shade_unfocused_pressed" /> + <button function="unshade" state="normal" draw_ops="shade_unfocused" /> + <button function="unshade" state="prelight" draw_ops="shade_unfocused_prelight" /> + <button function="unshade" state="pressed" draw_ops="shade_unfocused_pressed" /> + <button function="above" state="normal"><draw_ops></draw_ops></button> + <button function="above" state="pressed"><draw_ops></draw_ops></button> + <button function="unabove" state="normal"><draw_ops></draw_ops></button> + <button function="unabove" state="pressed"><draw_ops></draw_ops></button> + <button function="stick" state="normal"><draw_ops></draw_ops></button> + <button function="stick" state="pressed"><draw_ops></draw_ops></button> + <button function="unstick" state="normal"><draw_ops></draw_ops></button> + <button function="unstick" state="pressed"><draw_ops></draw_ops></button> +</frame_style> + +<frame_style name="normal_max_shaded_focused" geometry="max"> + <piece position="entire_background" draw_ops="entire_background_focused" /> + <piece position="titlebar" draw_ops="titlebar_fill_focused_alt" /> + <piece position="title" draw_ops="title_focused" /> + <piece position="overlay"><draw_ops><line x1="0" y1="height-1" x2="width" y2="height-1" color="C_border_focused" /></draw_ops></piece> + <button function="close" state="normal" draw_ops="close_focused" /> + <button function="close" state="pressed" draw_ops="close_focused_pressed" /> + <button function="maximize" state="normal" draw_ops="maximize_focused" /> + <button function="maximize" state="pressed" draw_ops="maximize_focused_pressed" /> + <button function="minimize" state="normal" draw_ops="minimize_focused" /> + <button function="minimize" state="pressed" draw_ops="minimize_focused_pressed" /> + <button function="menu" state="normal" draw_ops="menu_focused" /> + <button function="menu" state="pressed" draw_ops="menu_focused_pressed" /> + <button function="shade" state="normal" draw_ops="shade_focused" /> + <button function="shade" state="pressed" draw_ops="shade_focused_pressed" /> + <button function="unshade" state="normal" draw_ops="shade_focused" /> + <button function="unshade" state="pressed" draw_ops="shade_focused_pressed" /> + + <button function="left_middle_background" state="normal" draw_ops="button"/> + <button function="left_middle_background" state="prelight" draw_ops="button_prelight"/> + <button function="left_middle_background" state="pressed" draw_ops="button_pressed"/> + <button function="left_right_background" state="normal" draw_ops="button_inner_left"/> + <button function="left_right_background" state="prelight" draw_ops="button_inner_left_prelight"/> + <button function="left_right_background" state="pressed" draw_ops="button_inner_left_pressed"/> + + <button function="right_middle_background" state="normal" draw_ops="button"/> + <button function="right_middle_background" state="prelight" draw_ops="button_prelight"/> + <button function="right_middle_background" state="pressed" draw_ops="button_pressed"/> + <button function="right_left_background" state="normal" draw_ops="button_inner_right"/> + <button function="right_left_background" state="prelight" draw_ops="button_inner_right_prelight"/> + <button function="right_left_background" state="pressed" draw_ops="button_inner_right_pressed"/> + + <button function="above" state="normal"><draw_ops></draw_ops></button> + <button function="above" state="pressed"><draw_ops></draw_ops></button> + <button function="unabove" state="normal"><draw_ops></draw_ops></button> + <button function="unabove" state="pressed"><draw_ops></draw_ops></button> + <button function="stick" state="normal"><draw_ops></draw_ops></button> + <button function="stick" state="pressed"><draw_ops></draw_ops></button> + <button function="unstick" state="normal"><draw_ops></draw_ops></button> + <button function="unstick" state="pressed"><draw_ops></draw_ops></button> +</frame_style> + +<frame_style name="normal_max_shaded_unfocused" geometry="max"> + <piece position="entire_background" draw_ops="entire_background_unfocused" /> + <piece position="titlebar" draw_ops="titlebar_fill_unfocused" /> + <piece position="title" draw_ops="title_unfocused" /> + <piece position="overlay"><draw_ops><line x1="0" y1="height-1" x2="width" y2="height-1" color="C_border_unfocused" /></draw_ops></piece> + <button function="close" state="normal" draw_ops="close_unfocused"/> + <button function="close" state="prelight" draw_ops="close_unfocused_prelight"/> + <button function="close" state="pressed" draw_ops="close_unfocused_pressed"/> + <button function="maximize" state="normal" draw_ops="maximize_unfocused"/> + <button function="maximize" state="prelight" draw_ops="maximize_unfocused_prelight"/> + <button function="maximize" state="pressed" draw_ops="maximize_unfocused_pressed"/> + <button function="minimize" state="normal" draw_ops="minimize_unfocused"/> + <button function="minimize" state="prelight" draw_ops="minimize_unfocused_prelight"/> + <button function="minimize" state="pressed" draw_ops="minimize_unfocused_pressed"/> + <button function="menu" state="normal" draw_ops="menu_unfocused" /> + <button function="menu" state="prelight" draw_ops="menu_unfocused_prelight" /> + <button function="menu" state="pressed" draw_ops="menu_unfocused_pressed" /> + <button function="shade" state="normal" draw_ops="shade_unfocused" /> + <button function="shade" state="prelight" draw_ops="shade_unfocused_prelight" /> + <button function="shade" state="pressed" draw_ops="shade_unfocused_pressed" /> + <button function="unshade" state="normal" draw_ops="shade_unfocused" /> + <button function="unshade" state="prelight" draw_ops="shade_unfocused_prelight" /> + <button function="unshade" state="pressed" draw_ops="shade_unfocused_pressed" /> + <button function="above" state="normal"><draw_ops></draw_ops></button> + <button function="above" state="pressed"><draw_ops></draw_ops></button> + <button function="unabove" state="normal"><draw_ops></draw_ops></button> + <button function="unabove" state="pressed"><draw_ops></draw_ops></button> + <button function="stick" state="normal"><draw_ops></draw_ops></button> + <button function="stick" state="pressed"><draw_ops></draw_ops></button> + <button function="unstick" state="normal"><draw_ops></draw_ops></button> + <button function="unstick" state="pressed"><draw_ops></draw_ops></button> +</frame_style> + +<frame_style name="dialog_focused" geometry="nobuttons"> + <piece position="entire_background" draw_ops="entire_background_focused" /> + <piece position="titlebar" draw_ops="rounded_titlebar_focused" /> + <piece position="title" draw_ops="title_focused" /> + <piece position="overlay" draw_ops="rounded_border_focused" /> + <button function="close" state="normal" draw_ops="close_focused" /> + <button function="close" state="pressed" draw_ops="close_focused_pressed" /> + <button function="maximize" state="normal" draw_ops="maximize_focused" /> + <button function="maximize" state="pressed" draw_ops="maximize_focused_pressed" /> + <button function="minimize" state="normal" draw_ops="minimize_focused" /> + <button function="minimize" state="pressed" draw_ops="minimize_focused_pressed" /> + <button function="menu" state="normal" draw_ops="menu_focused" /> + <button function="menu" state="pressed" draw_ops="menu_focused_pressed" /> + <button function="shade" state="normal" draw_ops="shade_focused" /> + <button function="shade" state="pressed" draw_ops="shade_focused_pressed" /> + <button function="unshade" state="normal" draw_ops="shade_focused" /> + <button function="unshade" state="pressed" draw_ops="shade_focused_pressed" /> + + <button function="left_middle_background" state="normal" draw_ops="button"/> + <button function="left_middle_background" state="prelight" draw_ops="button_prelight"/> + <button function="left_middle_background" state="pressed" draw_ops="button_pressed"/> + <button function="left_right_background" state="normal" draw_ops="button_inner_left"/> + <button function="left_right_background" state="prelight" draw_ops="button_inner_left_prelight"/> + <button function="left_right_background" state="pressed" draw_ops="button_inner_left_pressed"/> + + <button function="right_middle_background" state="normal" draw_ops="button"/> + <button function="right_middle_background" state="prelight" draw_ops="button_prelight"/> + <button function="right_middle_background" state="pressed" draw_ops="button_pressed"/> + <button function="right_left_background" state="normal" draw_ops="button_inner_right"/> + <button function="right_left_background" state="prelight" draw_ops="button_inner_right_prelight"/> + <button function="right_left_background" state="pressed" draw_ops="button_inner_right_pressed"/> + + <button function="above" state="normal"><draw_ops></draw_ops></button> + <button function="above" state="pressed"><draw_ops></draw_ops></button> + <button function="unabove" state="normal"><draw_ops></draw_ops></button> + <button function="unabove" state="pressed"><draw_ops></draw_ops></button> + <button function="stick" state="normal"><draw_ops></draw_ops></button> + <button function="stick" state="pressed"><draw_ops></draw_ops></button> + <button function="unstick" state="normal"><draw_ops></draw_ops></button> + <button function="unstick" state="pressed"><draw_ops></draw_ops></button> +</frame_style> + +<frame_style name="dialog_unfocused" geometry="nobuttons"> + <piece position="entire_background" draw_ops="entire_background_unfocused" /> + <piece position="titlebar" draw_ops="titlebar_unfocused" /> + <piece position="title" draw_ops="title_unfocused" /> + <piece position="overlay" draw_ops="rounded_border_unfocused" /> + <button function="close" state="normal" draw_ops="close_unfocused"/> + <button function="close" state="prelight" draw_ops="close_unfocused_prelight"/> + <button function="close" state="pressed" draw_ops="close_unfocused_pressed"/> + <button function="maximize" state="normal" draw_ops="maximize_unfocused"/> + <button function="maximize" state="prelight" draw_ops="maximize_unfocused_prelight"/> + <button function="maximize" state="pressed" draw_ops="maximize_unfocused_pressed"/> + <button function="minimize" state="normal" draw_ops="minimize_unfocused"/> + <button function="minimize" state="prelight" draw_ops="minimize_unfocused_prelight"/> + <button function="minimize" state="pressed" draw_ops="minimize_unfocused_pressed"/> + <button function="menu" state="normal" draw_ops="menu_unfocused" /> + <button function="menu" state="prelight" draw_ops="menu_unfocused_prelight" /> + <button function="menu" state="pressed" draw_ops="menu_unfocused_pressed" /> + <button function="shade" state="normal"><draw_ops></draw_ops></button> + <button function="shade" state="pressed"><draw_ops></draw_ops></button> + <button function="unshade" state="normal"><draw_ops></draw_ops></button> + <button function="unshade" state="pressed"><draw_ops></draw_ops></button> + <button function="above" state="normal"><draw_ops></draw_ops></button> + <button function="above" state="pressed"><draw_ops></draw_ops></button> + <button function="unabove" state="normal"><draw_ops></draw_ops></button> + <button function="unabove" state="pressed"><draw_ops></draw_ops></button> + <button function="stick" state="normal"><draw_ops></draw_ops></button> + <button function="stick" state="pressed"><draw_ops></draw_ops></button> + <button function="unstick" state="normal"><draw_ops></draw_ops></button> + <button function="unstick" state="pressed"><draw_ops></draw_ops></button> +</frame_style> + +<frame_style name="modal_dialog_focused" geometry="modal"> + <piece position="entire_background" draw_ops="entire_background_focused" /> + <piece position="titlebar" draw_ops="rounded_titlebar_focused" /> + <piece position="title" draw_ops="title_focused" /> + <piece position="overlay" draw_ops="rounded_border_focused" /> + <button function="close" state="normal" draw_ops="close_focused" /> + <button function="close" state="pressed" draw_ops="close_focused_pressed" /> + <button function="maximize" state="normal" draw_ops="maximize_focused" /> + <button function="maximize" state="pressed" draw_ops="maximize_focused_pressed" /> + <button function="minimize" state="normal" draw_ops="minimize_focused" /> + <button function="minimize" state="pressed" draw_ops="minimize_focused_pressed" /> + <button function="menu" state="normal" draw_ops="menu_focused" /> + <button function="menu" state="pressed" draw_ops="menu_focused_pressed" /> + <button function="shade" state="normal" draw_ops="shade_focused" /> + <button function="shade" state="pressed" draw_ops="shade_focused_pressed" /> + <button function="unshade" state="normal" draw_ops="shade_focused" /> + <button function="unshade" state="pressed" draw_ops="shade_focused_pressed" /> + + <button function="left_middle_background" state="normal" draw_ops="button"/> + <button function="left_middle_background" state="prelight" draw_ops="button_prelight"/> + <button function="left_middle_background" state="pressed" draw_ops="button_pressed"/> + <button function="left_right_background" state="normal" draw_ops="button_inner_left"/> + <button function="left_right_background" state="prelight" draw_ops="button_inner_left_prelight"/> + <button function="left_right_background" state="pressed" draw_ops="button_inner_left_pressed"/> + + <button function="right_middle_background" state="normal" draw_ops="button"/> + <button function="right_middle_background" state="prelight" draw_ops="button_prelight"/> + <button function="right_middle_background" state="pressed" draw_ops="button_pressed"/> + <button function="right_left_background" state="normal" draw_ops="button_inner_right"/> + <button function="right_left_background" state="prelight" draw_ops="button_inner_right_prelight"/> + <button function="right_left_background" state="pressed" draw_ops="button_inner_right_pressed"/> + + <button function="above" state="normal"><draw_ops></draw_ops></button> + <button function="above" state="pressed"><draw_ops></draw_ops></button> + <button function="unabove" state="normal"><draw_ops></draw_ops></button> + <button function="unabove" state="pressed"><draw_ops></draw_ops></button> + <button function="stick" state="normal"><draw_ops></draw_ops></button> + <button function="stick" state="pressed"><draw_ops></draw_ops></button> + <button function="unstick" state="normal"><draw_ops></draw_ops></button><button function="unstick" state="pressed"><draw_ops></draw_ops></button> +</frame_style> + +<frame_style name="modal_dialog_unfocused" geometry="modal"> + <piece position="entire_background" draw_ops="entire_background_unfocused" /> + <piece position="titlebar" draw_ops="titlebar_unfocused" /> + <piece position="title" draw_ops="title_unfocused" /> + <piece position="overlay" draw_ops="rounded_border_unfocused" /> + <button function="close" state="normal" draw_ops="close_unfocused"/> + <button function="close" state="prelight" draw_ops="close_unfocused_prelight"/> + <button function="close" state="pressed" draw_ops="close_unfocused_pressed"/> + <button function="maximize" state="normal" draw_ops="maximize_unfocused"/> + <button function="maximize" state="prelight" draw_ops="maximize_unfocused_prelight"/> + <button function="maximize" state="pressed" draw_ops="maximize_unfocused_pressed"/> + <button function="minimize" state="normal" draw_ops="minimize_unfocused"/> + <button function="minimize" state="prelight" draw_ops="minimize_unfocused_prelight"/> + <button function="minimize" state="pressed" draw_ops="minimize_unfocused_pressed"/> + <button function="menu" state="normal" draw_ops="menu_unfocused" /> + <button function="menu" state="prelight" draw_ops="menu_unfocused_prelight" /> + <button function="menu" state="pressed" draw_ops="menu_unfocused_pressed" /> + <button function="shade" state="normal" draw_ops="shade_unfocused" /> + <button function="shade" state="prelight" draw_ops="shade_unfocused_prelight" /> + <button function="shade" state="pressed" draw_ops="shade_unfocused_pressed" /> + <button function="unshade" state="normal" draw_ops="shade_unfocused" /> + <button function="unshade" state="prelight" draw_ops="shade_unfocused_prelight" /> + <button function="unshade" state="pressed" draw_ops="shade_unfocused_pressed" /> + <button function="above" state="normal"><draw_ops></draw_ops></button> + <button function="above" state="pressed"><draw_ops></draw_ops></button> + <button function="unabove" state="normal"><draw_ops></draw_ops></button> + <button function="unabove" state="pressed"><draw_ops></draw_ops></button> + <button function="stick" state="normal"><draw_ops></draw_ops></button> + <button function="stick" state="pressed"><draw_ops></draw_ops></button> + <button function="unstick" state="normal"><draw_ops></draw_ops></button> + <button function="unstick" state="pressed"><draw_ops></draw_ops></button> +</frame_style> + +<frame_style name="utility_focused" geometry="small"> + <piece position="entire_background" draw_ops="entire_background_focused" /> + <piece position="titlebar" draw_ops="titlebar_focused_alt" /> + <piece position="title" draw_ops="title_focused" /> + <piece position="overlay" draw_ops="border_focused" /> + <button function="close" state="normal" draw_ops="close_focused" /> + <button function="close" state="pressed" draw_ops="close_focused_pressed" /> + <button function="maximize" state="normal" draw_ops="maximize_focused" /> + <button function="maximize" state="pressed" draw_ops="maximize_focused_pressed" /> + <button function="minimize" state="normal" draw_ops="minimize_focused" /> + <button function="minimize" state="pressed" draw_ops="minimize_focused_pressed" /> + <button function="menu" state="normal" draw_ops="menu_focused" /> + <button function="menu" state="pressed" draw_ops="menu_focused_pressed" /> + <button function="shade" state="normal" draw_ops="shade_focused" /> + <button function="shade" state="pressed" draw_ops="shade_focused_pressed" /> + <button function="unshade" state="normal" draw_ops="shade_focused" /> + <button function="unshade" state="pressed" draw_ops="shade_focused_pressed" /> + + <button function="left_middle_background" state="normal" draw_ops="button_inner_left"/> + <button function="left_middle_background" state="prelight" draw_ops="button_inner_left_prelight"/> + <button function="left_middle_background" state="pressed" draw_ops="button_inner_left_pressed"/> + + <button function="right_middle_background" state="normal" draw_ops="button_inner_right"/> + <button function="right_middle_background" state="prelight" draw_ops="button_inner_right_prelight"/> + <button function="right_middle_background" state="pressed" draw_ops="button_inner_right_pressed"/> + + <button function="above" state="normal"><draw_ops></draw_ops></button> + <button function="above" state="pressed"><draw_ops></draw_ops></button> + <button function="unabove" state="normal"><draw_ops></draw_ops></button> + <button function="unabove" state="pressed"><draw_ops></draw_ops></button> + <button function="stick" state="normal"><draw_ops></draw_ops></button> + <button function="stick" state="pressed"><draw_ops></draw_ops></button> + <button function="unstick" state="normal"><draw_ops></draw_ops></button> + <button function="unstick" state="pressed"><draw_ops></draw_ops></button> +</frame_style> + +<frame_style name="utility_unfocused" geometry="small_unfocused"> + <piece position="entire_background" draw_ops="entire_background_unfocused" /> + <piece position="titlebar" draw_ops="titlebar_unfocused" /> + <piece position="title" draw_ops="title_unfocused" /> + <piece position="overlay" draw_ops="border_unfocused" /> + <button function="close" state="normal" draw_ops="close_unfocused"/> + <button function="close" state="prelight" draw_ops="close_unfocused_prelight"/> + <button function="close" state="pressed" draw_ops="close_unfocused_pressed"/> + <button function="maximize" state="normal" draw_ops="maximize_unfocused"/> + <button function="maximize" state="prelight" draw_ops="maximize_unfocused_prelight"/> + <button function="maximize" state="pressed" draw_ops="maximize_unfocused_pressed"/> + <button function="minimize" state="normal" draw_ops="minimize_unfocused"/> + <button function="minimize" state="prelight" draw_ops="minimize_unfocused_prelight"/> + <button function="minimize" state="pressed" draw_ops="minimize_unfocused_pressed"/> + <button function="menu" state="normal" draw_ops="menu_unfocused" /> + <button function="menu" state="prelight" draw_ops="menu_unfocused_prelight" /> + <button function="menu" state="pressed" draw_ops="menu_unfocused_pressed" /> + <button function="shade" state="normal" draw_ops="shade_unfocused" /> + <button function="shade" state="prelight" draw_ops="shade_unfocused_prelight" /> + <button function="shade" state="pressed" draw_ops="shade_unfocused_pressed" /> + <button function="unshade" state="normal" draw_ops="shade_unfocused" /> + <button function="unshade" state="prelight" draw_ops="shade_unfocused_prelight" /> + <button function="unshade" state="pressed" draw_ops="shade_unfocused_pressed" /> + <button function="above" state="normal"><draw_ops></draw_ops></button> + <button function="above" state="pressed"><draw_ops></draw_ops></button> + <button function="unabove" state="normal"><draw_ops></draw_ops></button> + <button function="unabove" state="pressed"><draw_ops></draw_ops></button> + <button function="stick" state="normal"><draw_ops></draw_ops></button> + <button function="stick" state="pressed"><draw_ops></draw_ops></button> + <button function="unstick" state="normal"><draw_ops></draw_ops></button> + <button function="unstick" state="pressed"><draw_ops></draw_ops></button> +</frame_style> + +<frame_style name="border_focused" geometry="borderless"> + <piece position="entire_background" draw_ops="entire_background_focused" /> + <piece position="overlay" draw_ops="border_focused" /> + <button function="close" state="normal"><draw_ops></draw_ops></button> + <button function="close" state="pressed"><draw_ops></draw_ops></button> + <button function="maximize" state="normal"><draw_ops></draw_ops></button> + <button function="maximize" state="pressed"><draw_ops></draw_ops></button> + <button function="minimize" state="normal"><draw_ops></draw_ops></button> + <button function="minimize" state="pressed"><draw_ops></draw_ops></button> + <button function="menu" state="normal"><draw_ops></draw_ops></button> + <button function="menu" state="pressed"><draw_ops></draw_ops></button> + <button function="shade" state="normal"><draw_ops></draw_ops></button> + <button function="shade" state="pressed"><draw_ops></draw_ops></button> + <button function="unshade" state="normal"><draw_ops></draw_ops></button> + <button function="unshade" state="pressed"><draw_ops></draw_ops></button> + <button function="above" state="normal"><draw_ops></draw_ops></button> + <button function="above" state="pressed"><draw_ops></draw_ops></button> + <button function="unabove" state="normal"><draw_ops></draw_ops></button> + <button function="unabove" state="pressed"><draw_ops></draw_ops></button> + <button function="stick" state="normal"><draw_ops></draw_ops></button> + <button function="stick" state="pressed"><draw_ops></draw_ops></button> + <button function="unstick" state="normal"><draw_ops></draw_ops></button> + <button function="unstick" state="pressed"><draw_ops></draw_ops></button> +</frame_style> + +<frame_style name="border_unfocused" geometry="borderless"> + <piece position="entire_background" draw_ops="entire_background_unfocused" /> + <piece position="overlay" draw_ops="border_unfocused" /> + <button function="close" state="normal"><draw_ops></draw_ops></button> + <button function="close" state="pressed"><draw_ops></draw_ops></button> + <button function="maximize" state="normal"><draw_ops></draw_ops></button> + <button function="maximize" state="pressed"><draw_ops></draw_ops></button> + <button function="minimize" state="normal"><draw_ops></draw_ops></button> + <button function="minimize" state="pressed"><draw_ops></draw_ops></button> + <button function="menu" state="normal"><draw_ops></draw_ops></button> + <button function="menu" state="pressed"><draw_ops></draw_ops></button> + <button function="shade" state="normal"><draw_ops></draw_ops></button> + <button function="shade" state="pressed"><draw_ops></draw_ops></button> + <button function="unshade" state="normal"><draw_ops></draw_ops></button> + <button function="unshade" state="pressed"><draw_ops></draw_ops></button> + <button function="above" state="normal"><draw_ops></draw_ops></button> + <button function="above" state="pressed"><draw_ops></draw_ops></button> + <button function="unabove" state="normal"><draw_ops></draw_ops></button> + <button function="unabove" state="pressed"><draw_ops></draw_ops></button> + <button function="stick" state="normal"><draw_ops></draw_ops></button> + <button function="stick" state="pressed"><draw_ops></draw_ops></button> + <button function="unstick" state="normal"><draw_ops></draw_ops></button> + <button function="unstick" state="pressed"><draw_ops></draw_ops></button> +</frame_style> + +<!-- placeholder for unimplementated styles--> +<frame_style name="blank" geometry="normal"> + <button function="close" state="normal"><draw_ops></draw_ops></button> + <button function="close" state="pressed"><draw_ops></draw_ops></button> + <button function="maximize" state="normal"><draw_ops></draw_ops></button> + <button function="maximize" state="pressed"><draw_ops></draw_ops></button> + <button function="minimize" state="normal"><draw_ops></draw_ops></button> + <button function="minimize" state="pressed"><draw_ops></draw_ops></button> + <button function="menu" state="normal"><draw_ops></draw_ops></button> + <button function="menu" state="pressed"><draw_ops></draw_ops></button> + <button function="shade" state="normal"><draw_ops></draw_ops></button> + <button function="shade" state="pressed"><draw_ops></draw_ops></button> + <button function="unshade" state="normal"><draw_ops></draw_ops></button> + <button function="unshade" state="pressed"><draw_ops></draw_ops></button> + <button function="above" state="normal"><draw_ops></draw_ops></button> + <button function="above" state="pressed"><draw_ops></draw_ops></button> + <button function="unabove" state="normal"><draw_ops></draw_ops></button> + <button function="unabove" state="pressed"><draw_ops></draw_ops></button> + <button function="stick" state="normal"><draw_ops></draw_ops></button> + <button function="stick" state="pressed"><draw_ops></draw_ops></button> + <button function="unstick" state="normal"><draw_ops></draw_ops></button> + <button function="unstick" state="pressed"><draw_ops></draw_ops></button> +</frame_style> + +<!-- frame style sets --> + +<frame_style_set name="normal_style_set"> + <frame focus="yes" state="normal" resize="both" style="normal_focused"/> + <frame focus="no" state="normal" resize="both" style="normal_unfocused"/> + <frame focus="yes" state="maximized" style="normal_max_focused"/> + <frame focus="no" state="maximized" style="normal_max_unfocused"/> + <frame focus="yes" state="shaded" style="normal_focused"/> + <frame focus="no" state="shaded" style="normal_unfocused"/> + <frame focus="yes" state="maximized_and_shaded" style="normal_max_shaded_focused"/> + <frame focus="no" state="maximized_and_shaded" style="normal_max_shaded_unfocused"/> +</frame_style_set> + +<frame_style_set name="dialog_style_set"> + <frame focus="yes" state="normal" resize="both" style="dialog_focused"/> + <frame focus="no" state="normal" resize="both" style="dialog_unfocused"/> + <frame focus="yes" state="maximized" style="blank"/> + <frame focus="no" state="maximized" style="blank"/> + <frame focus="yes" state="shaded" style="dialog_focused"/> + <frame focus="no" state="shaded" style="dialog_unfocused"/> + <frame focus="yes" state="maximized_and_shaded" style="blank"/> + <frame focus="no" state="maximized_and_shaded" style="blank"/> +</frame_style_set> + +<frame_style_set name="modal_dialog_style_set"> + <frame focus="yes" state="normal" resize="both" style="modal_dialog_focused"/> + <frame focus="no" state="normal" resize="both" style="modal_dialog_unfocused"/> + <frame focus="yes" state="maximized" style="blank"/> + <frame focus="no" state="maximized" style="blank"/> + <frame focus="yes" state="shaded" style="modal_dialog_focused"/> + <frame focus="no" state="shaded" style="modal_dialog_unfocused"/> + <frame focus="yes" state="maximized_and_shaded" style="blank"/> + <frame focus="no" state="maximized_and_shaded" style="blank"/> +</frame_style_set> + +<frame_style_set name="utility_style_set"> + <frame focus="yes" state="normal" resize="both" style="utility_focused"/> + <frame focus="no" state="normal" resize="both" style="utility_unfocused"/> + <frame focus="yes" state="maximized" style="blank"/> + <frame focus="no" state="maximized" style="blank"/> + <frame focus="yes" state="shaded" style="utility_focused"/> + <frame focus="no" state="shaded" style="utility_unfocused"/> + <frame focus="yes" state="maximized_and_shaded" style="blank"/> + <frame focus="no" state="maximized_and_shaded" style="blank"/> +</frame_style_set> + +<frame_style_set name="border_style_set"> + <frame focus="yes" state="normal" resize="both" style="border_focused"/> + <frame focus="no" state="normal" resize="both" style="border_unfocused"/> + <frame focus="yes" state="maximized" style="blank"/> + <frame focus="no" state="maximized" style="blank"/> + <frame focus="yes" state="shaded" style="blank"/> + <frame focus="no" state="shaded" style="blank"/> + <frame focus="yes" state="maximized_and_shaded" style="blank"/> + <frame focus="no" state="maximized_and_shaded" style="blank"/> +</frame_style_set> + + +<!-- windows --> + +<window type="normal" style_set="normal_style_set"/> +<window type="dialog" style_set="dialog_style_set"/> +<window type="modal_dialog" style_set="modal_dialog_style_set"/> +<window type="menu" style_set="utility_style_set"/> +<window type="utility" style_set="utility_style_set"/> +<window type="border" style_set="border_style_set"/> + +</metacity_theme> diff --git a/desktop-themes/aldabra/metacity-1/metacity-theme-3.xml b/desktop-themes/aldabra/metacity-1/metacity-theme-3.xml new file mode 100644 index 00000000..7b7dcaf9 --- /dev/null +++ b/desktop-themes/aldabra/metacity-1/metacity-theme-3.xml @@ -0,0 +1,1940 @@ +<?xml version="1.0"?> +<metacity_theme> +<info> + <name>Aldabra</name> + <author>GNOME Art Team <art.gnome.org></author> + <copyright>Â Intel, Â Red Hat, Lapo Calamandrei</copyright> + <date>2010</date> + <description>Default GNOME 3 window theme</description> +</info> + +<!-- meaningfull constants --> + +<constant name="C_border_focused" value="blend/#000000/gtk:bg[NORMAL]/0.6" /> +<constant name="C_border_unfocused" value="blend/#000000/gtk:bg[NORMAL]/0.8" /> +<constant name="C_border_attached_focused" value="blend/#000000/gtk:bg[NORMAL]/0.4" /> +<constant name="C_titlebar_focused_hilight" value="gtk:base[NORMAL]" /> +<constant name="C_titlebar_unfocused" value="blend/gtk:base[NORMAL]/gtk:bg[NORMAL]/0.4" /> +<constant name="C_title_focused" value="blend/gtk:fg[NORMAL]/gtk:bg[NORMAL]/0.1" /> +<constant name="C_title_focused_hilight" value="gtk:base[NORMAL]" /> +<constant name="C_title_unfocused" value="blend/gtk:text[NORMAL]/gtk:bg[NORMAL]/0.9" /> +<!-- color of the button icons --> +<constant name="C_icons_focused" value="gtk:text[SELECTED]" /> +<constant name="C_icons_focused_pressed" value="#ffffff" /> +<constant name="C_icons_unfocused" value="blend/gtk:text[NORMAL]/gtk:bg[NORMAL]/0.9" /> +<constant name="C_icons_unfocused_prelight" value="gtk:bg[NORMAL]" /> +<constant name="C_icons_unfocused_pressed" value="blend/#000000/gtk:bg[NORMAL]/0.7" /> +<constant name="D_icons_unfocused_offset" value="2" /> <!-- offset of the unfocused icons --> +<constant name="D_icons_shrink" value="1" /> <!-- increasing this value makes the icons in buttons smaller --> +<constant name="D_icons_grow" value="0" /> <!-- increasing this value makes the icons in buttons bigger --> +<!-- geometries --> + +<frame_geometry name="normal" title_scale="medium" rounded_top_left="4" rounded_top_right="4"> + <distance name="left_width" value="1" /> + <distance name="right_width" value="1" /> + <distance name="bottom_height" value="2" /> + <distance name="left_titlebar_edge" value="0"/> + <distance name="right_titlebar_edge" value="0"/> + <distance name="title_vertical_pad" value="10"/> + <border name="title_border" left="10" right="10" top="1" bottom="0"/> + <border name="button_border" left="0" right="0" top="0" bottom="0"/> + <aspect_ratio name="button" value="1"/> +</frame_geometry> + +<frame_geometry name="normal_unfocused" title_scale="medium" rounded_top_left="4" rounded_top_right="4" parent="normal"> + <distance name="left_titlebar_edge" value="1"/> + <distance name="right_titlebar_edge" value="1"/> +</frame_geometry> + +<frame_geometry name="max" title_scale="medium" parent="normal" rounded_top_left="false" rounded_top_right="false"> + <distance name="left_width" value="0" /> + <distance name="right_width" value="0" /> + <distance name="left_titlebar_edge" value="0"/> + <distance name="right_titlebar_edge" value="0"/> + <distance name="title_vertical_pad" value="9"/> <!-- + This needs to be 1 less then the + title_vertical_pad on normal state + or you'll have bigger buttons --> + <border name="title_border" left="10" right="10" top="1" bottom="0"/> + <border name="button_border" left="0" right="0" top="0" bottom="0"/> + <distance name="bottom_height" value="0" /> +</frame_geometry> + +<frame_geometry name="tiled_left" title_scale="medium" rounded_top_left="false" rounded_top_right="false" parent="max"> + <distance name="right_width" value="1" /> +</frame_geometry> + +<frame_geometry name="tiled_right" title_scale="medium" rounded_top_left="false" rounded_top_right="false" parent="max"> + <distance name="left_width" value="1" /> +</frame_geometry> + +<frame_geometry name="small" title_scale="small" parent="normal" rounded_top_left="false" rounded_top_right="false"> + <distance name="title_vertical_pad" value="7"/> + <border name="title_border" left="10" right="10" top="0" bottom="1"/> + <border name="button_border" left="0" right="0" top="0" bottom="2"/> +</frame_geometry> + +<frame_geometry name="small_unfocused" parent="small"> + <distance name="left_titlebar_edge" value="1"/> + <distance name="right_titlebar_edge" value="1"/> +</frame_geometry> + +<frame_geometry name="nobuttons" hide_buttons="true" parent="normal"> +</frame_geometry> + +<frame_geometry name="borderless" has_title="false" rounded_top_left="false" rounded_top_right="false" parent="normal" > + <distance name="left_width" value="1" /> + <distance name="right_width" value="1" /> + <distance name="bottom_height" value="1" /> + <border name="title_border" left="10" right="10" top="0" bottom="0" /> + <border name="button_border" left="0" right="0" top="0" bottom="0"/> + <distance name="title_vertical_pad" value="1" /> +</frame_geometry> + +<frame_geometry name="modal" title_scale="small" hide_buttons="true" rounded_top_left="false" rounded_top_right="false" parent="small"> + <distance name="title_vertical_pad" value="5"/> +</frame_geometry> + +<frame_geometry name="attached" title_scale="small" hide_buttons="true" rounded_top_left="false" rounded_top_right="false" parent="small"> + <distance name="title_vertical_pad" value="0"/> +</frame_geometry> + +<!-- drawing operations --> + + <!-- title --> + +<draw_ops name="title_focused"> + <title version="< 3.1" + x="(0 `max` ((width - title_width) / 2)) + 3" + y="(0 `max` ((height - title_height) / 2)) + 2" + color="C_title_focused_hilight" /> + <title version="< 3.1" + x="(0 `max` ((width - title_width) / 2)) + 2" + y="(0 `max` ((height - title_height) / 2)) + 1" + color="C_title_focused" /> + <title version=">= 3.1" + x="(0 `max` ((frame_x_center - title_width / 2) `min` (width - title_width))) + 3" + y="(0 `max` ((height - title_height) / 2)) + 2" + ellipsize_width="width" + color="C_title_focused_hilight" /> + <title version=">= 3.1" + x="(0 `max` ((frame_x_center - title_width / 2) `min` (width - title_width))) + 2" + y="(0 `max` ((height - title_height) / 2)) + 1" + ellipsize_width="width" + color="C_title_focused" /> +</draw_ops> + +<draw_ops name="title_unfocused"> + <title version="< 3.1" + x="(0 `max` ((width - title_width) / 2)) + 2" + y="(0 `max` ((height - title_height) / 2)) + 1" + color="C_title_unfocused"/> + <title version=">= 3.1" + x="(0 `max` ((frame_x_center - title_width/2) `min` (width - title_width))) + 2" + y="(0 `max` ((height - title_height) / 2)) + 1" + ellipsize_width="width" + color="C_title_unfocused"/> +</draw_ops> + + <!-- window decorations --> + +<draw_ops name="entire_background_focused"> + <rectangle color="gtk:bg[NORMAL]" x="0" y="0" width="width" height="height" filled="true" /> +</draw_ops> + +<draw_ops name="entire_background_unfocused"> + <include name="entire_background_focused" /> +</draw_ops> + +<draw_ops name="titlebar_fill_focused"> + <gradient type="vertical" x="0" y="0" width="width" height="height"> + <color value="blend/gtk:bg[NORMAL]/gtk:base[NORMAL]/0.4" /> + <color value="gtk:bg[NORMAL]"/> + <color value="blend/gtk:bg[NORMAL]/#000000/0.03" /> + <color value="blend/gtk:bg[NORMAL]/#000000/0.06" /> + </gradient> +</draw_ops> + +<draw_ops name="titlebar_fill_focused_alt"> + <gradient type="vertical" x="0" y="0" width="width" height="height"> + <color value="blend/gtk:bg[NORMAL]/gtk:base[NORMAL]/0.6" /> + <!-- <color value="gtk:bg[NORMAL]"/> --> + <!-- <color value="blend/gtk:bg[NORMAL]/#000000/0.03" /> --> + <color value="gtk:bg[NORMAL]"/> + </gradient> +</draw_ops> + +<draw_ops name="titlebar_fill_focused_alt2"> <!-- gradient for attached and modal dialogs titlebar--> + <gradient type="vertical" x="0" y="0" width="width" height="title_height"> + <color value="gtk:bg[NORMAL]"/> + <color value="blend/gtk:bg[NORMAL]/gtk:base[NORMAL]/0.4" /> + <color value="gtk:bg[NORMAL]" /> + </gradient> +</draw_ops> + +<draw_ops name="titlebar_fill_unfocused"> + <rectangle color="C_titlebar_unfocused" x="0" y="0" width="width" height="height" filled="true" /> +</draw_ops> + +<draw_ops name="titlebar_unfocused"> + <include name="titlebar_fill_unfocused" /> + <line x1="0" y1="height-1" x2="width-1" y2="height-1" color="C_icons_unfocused" /> +</draw_ops> + +<draw_ops name="hilight"> + <line x1="0" y1="1" x2="width-1" y2="1" color="C_titlebar_focused_hilight" /> + <gradient type="vertical" x="1" y="1" width="1" height="height-4"> + <color value="C_titlebar_focused_hilight" /> + <color value="blend/gtk:bg[NORMAL]/#000000/0.03" /> + </gradient> +</draw_ops> + +<draw_ops name="rounded_hilight"> + <line x1="5" y1="1" x2="width-6" y2="1" color="C_titlebar_focused_hilight" /> + <arc color="C_titlebar_focused_hilight" x="1" y="1" width="7" height="7" start_angle="270" extent_angle="90" /> + <arc color="C_titlebar_focused_hilight" x="width-10" y="1" width="9" height="7" start_angle="0" extent_angle="90" /> + <gradient type="vertical" x="1" y="5" width="1" height="height-9"> + <color value="C_titlebar_focused_hilight" /> + <color value="blend/gtk:bg[NORMAL]/#000000/0.03" /> + </gradient> +</draw_ops> + +<draw_ops name="titlebar_focused"> + <include name="titlebar_fill_focused_alt" /> + <include name="hilight" /> +</draw_ops> + +<draw_ops name="titlebar_focused_alt"> + <include name="titlebar_fill_focused_alt" /> + <include name="hilight" /> +</draw_ops> + +<draw_ops name="titlebar_focused_alt2"> <!-- titlebar for attached and modal dialogs --> + <include name="titlebar_fill_focused_alt2" /> +</draw_ops> + +<draw_ops name="rounded_titlebar_focused"> + <include name="titlebar_fill_focused_alt" /> + <include name="rounded_hilight" /> +</draw_ops> + +<draw_ops name="rounded_titlebar_focused_alt"> + <include name="titlebar_fill_focused_alt" /> + <include name="rounded_hilight" /> +</draw_ops> + +<draw_ops name="border_focused"> + <rectangle color="C_border_focused" x="0" y="0" width="width-1" height="height-1" filled="false" /> +</draw_ops> + +<draw_ops name="border_unfocused"> + <rectangle color="C_border_unfocused" x="0" y="0" width="width-1" height="height-1" filled="false" /> +</draw_ops> + +<draw_ops name="border_attached_focused"> + <rectangle color="C_border_focused" x="0" y="0" width="width-1" height="height-1" filled="false" /> + <line x1="0" y1="0" x2="width" y2="0" color="C_border_attached_focused" /> + <gradient type="vertical" x="0" y="0" width="1" height="top_height"> + <color value="C_border_attached_focused" /> + <color value="blend/gtk:bg[NORMAL]/#000000/0.1" /> + <color value="C_border_focused" /> + </gradient> + <gradient type="vertical" x="width-1" y="0" width="1" height="top_height"> + <color value="C_border_attached_focused" /> + <color value="blend/gtk:bg[NORMAL]/#000000/0.1" /> + <color value="C_border_focused" /> + </gradient> +</draw_ops> + + +<draw_ops name="rounded_border_focused"> + <line color="C_border_focused" x1="4" y1="0" x2="width-5" y2="0" /> + <line color="C_border_focused" x1="0" y1="height-1" x2="width-1" y2="height-1" /> + <line color="C_border_focused" x1="0" y1="4" x2="0" y2="height-2" /> + <line color="C_border_focused" x1="width-1" y1="4" x2="width-1" y2="height-2" /> + <arc color="C_border_focused" x="0" y="0" width="9" height="9" start_angle="270" extent_angle="90" /> + <arc color="C_border_focused" x="width-10" y="0" width="9" height="9" start_angle="0" extent_angle="90" /> + <!-- double arcs for darker borders --> + <arc color="C_border_focused" x="0" y="0" width="9" height="9" start_angle="270" extent_angle="90" /> + <arc color="C_border_focused" x="width-10" y="0" width="9" height="9" start_angle="0" extent_angle="90" /> +</draw_ops> + +<draw_ops name="rounded_border_unfocused"> + <line color="C_border_unfocused" x1="4" y1="0" x2="width-5" y2="0" /> + <line color="C_border_unfocused" x1="0" y1="height-1" x2="width-1" y2="height-1" /> + <line color="C_border_unfocused" x1="0" y1="4" x2="0" y2="height-2" /> + <line color="C_border_unfocused" x1="width-1" y1="4" x2="width-1" y2="height-2" /> + <arc color="C_border_unfocused" x="0" y="0" width="9" height="9" start_angle="270" extent_angle="90" /> + <arc color="C_border_unfocused" x="width-10" y="0" width="9" height="9" start_angle="0" extent_angle="90" /> + <!-- double arcs for darker borders --> + <arc color="C_border_unfocused" x="0" y="0" width="9" height="9" start_angle="270" extent_angle="90" /> + <arc color="C_border_unfocused" x="width-10" y="0" width="9" height="9" start_angle="0" extent_angle="90" /> +</draw_ops> + +<draw_ops name="border_right_focused"> + <line + x1="width-1" y1="0" + x2="width-1" y2="height" + color="C_border_focused" /> +</draw_ops> + +<draw_ops name="border_right_unfocused"> + <line + x1="width" y1="0" + x2="width" y2="height" + color="C_border_unfocused" /> +</draw_ops> + +<draw_ops name="border_left_focused"> + <line + x1="0" y1="0" + x2="0" y2="height" + color="C_border_focused" /> +</draw_ops> + +<draw_ops name="border_left_unfocused"> + <line + x1="0" y1="0" + x2="0" y2="height" + color="C_border_unfocused" /> +</draw_ops> + + <!-- button icons--> + +<constant name="C_icons_shadow" value="blend/#000000/gtk:bg[NORMAL]/0.6" /> + +<draw_ops name="close_glyph_focused"> + <line + x1="(width-width%3)/3+D_icons_shrink-D_icons_grow" y1="(height-height%3)/3+D_icons_shrink-D_icons_grow" + x2="width-(width-width%3)/3-1-D_icons_shrink+D_icons_grow" y2="height-(height-height%3)/3-1-D_icons_shrink+D_icons_grow" + color="C_icons_focused" /> + <line + x1="(width-width%3)/3+1+D_icons_shrink-D_icons_grow" y1="(height-height%3)/3+D_icons_shrink-D_icons_grow" + x2="width-(width-width%3)/3-1-D_icons_shrink+D_icons_grow" y2="height-(height-height%3)/3-2-D_icons_shrink+D_icons_grow" + color="C_icons_focused" /> + <line + x1="(width-width%3)/3+D_icons_shrink-D_icons_grow" y1="(height-height%3)/3+1+D_icons_shrink-D_icons_grow" + x2="width-(width-width%3)/3-2-D_icons_shrink+D_icons_grow" y2="height-(height-height%3)/3-1-D_icons_shrink+D_icons_grow" + color="C_icons_focused" /> + <line + x1="width-(width-width%3)/3-1-D_icons_shrink+D_icons_grow" y1="(height-height%3)/3+D_icons_shrink-D_icons_grow" + x2="(width-width%3)/3+D_icons_shrink-D_icons_grow" y2="height-(height-height%3)/3-1-D_icons_shrink+D_icons_grow" + color="C_icons_focused" /> + <line + x1="width-(width-width%3)/3-2-D_icons_shrink+D_icons_grow" y1="(height-height%3)/3+D_icons_shrink-D_icons_grow" + x2="(width-width%3)/3+D_icons_shrink-D_icons_grow" y2="height-(height-height%3)/3-2-D_icons_shrink+D_icons_grow" + color="C_icons_focused" /> + <line + x1="width-(width-width%3)/3-1-D_icons_shrink+D_icons_grow" y1="(height-height%3)/3+1+D_icons_shrink-D_icons_grow" + x2="(width-width%3)/3+1+D_icons_shrink-D_icons_grow" y2="height-(height-height%3)/3-1-D_icons_shrink+D_icons_grow" + color="C_icons_focused" /> +</draw_ops> + +<draw_ops name="close_shadow_focused"> + <line + x1="(width-width%3)/3+D_icons_shrink-D_icons_grow" y1="(height-height%3)/3+D_icons_shrink-D_icons_grow" + x2="width-(width-width%3)/3-1-D_icons_shrink+D_icons_grow" y2="height-(height-height%3)/3-1-D_icons_shrink+D_icons_grow" + color="C_icons_shadow" /> + <line + x1="(width-width%3)/3+1+D_icons_shrink-D_icons_grow" y1="(height-height%3)/3+D_icons_shrink-D_icons_grow" + x2="width-(width-width%3)/3-1-D_icons_shrink+D_icons_grow" y2="height-(height-height%3)/3-2-D_icons_shrink+D_icons_grow" + color="C_icons_shadow" /> + <line + x1="(width-width%3)/3+D_icons_shrink-D_icons_grow" y1="(height-height%3)/3+1+D_icons_shrink-D_icons_grow" + x2="width-(width-width%3)/3-2-D_icons_shrink+D_icons_grow" y2="height-(height-height%3)/3-1-D_icons_shrink+D_icons_grow" + color="C_icons_shadow" /> + <line + x1="width-(width-width%3)/3-1-D_icons_shrink+D_icons_grow" y1="(height-height%3)/3+D_icons_shrink-D_icons_grow" + x2="(width-width%3)/3+D_icons_shrink-D_icons_grow" y2="height-(height-height%3)/3-1-D_icons_shrink+D_icons_grow" + color="C_icons_shadow" /> + <line + x1="width-(width-width%3)/3-2-D_icons_shrink+D_icons_grow" y1="(height-height%3)/3+D_icons_shrink-D_icons_grow" + x2="(width-width%3)/3+D_icons_shrink-D_icons_grow" y2="height-(height-height%3)/3-2-D_icons_shrink+D_icons_grow" + color="C_icons_shadow" /> + <line + x1="width-(width-width%3)/3-1-D_icons_shrink+D_icons_grow" y1="(height-height%3)/3+1+D_icons_shrink-D_icons_grow" + x2="(width-width%3)/3+1+D_icons_shrink-D_icons_grow" y2="height-(height-height%3)/3-1-D_icons_shrink+D_icons_grow" + color="C_icons_shadow" /> +</draw_ops> + +<draw_ops name="close_focused"> + <include name="close_shadow_focused" y="1" /> + <!-- I'm not happy with the current aa I'll draw it twice to make it darker --> + <include name="close_shadow_focused" y="1" /> + <include name="close_glyph_focused" /> +</draw_ops> + +<draw_ops name="close_focused_pressed"> + <include name="close_glyph_focused" y="1" /> +</draw_ops> + +<draw_ops name="close_glyph_unfocused"> + <line + x1="(width-width%3)/3+D_icons_shrink-D_icons_grow" y1="(height-height%3)/3+D_icons_shrink-D_icons_grow" + x2="width-(width-width%3)/3-1-D_icons_shrink+D_icons_grow" y2="height-(height-height%3)/3-1-D_icons_shrink+D_icons_grow" + color="C_icons_unfocused" /> + <line + x1="(width-width%3)/3+1+D_icons_shrink-D_icons_grow" y1="(height-height%3)/3+D_icons_shrink-D_icons_grow" + x2="width-(width-width%3)/3-1-D_icons_shrink+D_icons_grow" y2="height-(height-height%3)/3-2-D_icons_shrink+D_icons_grow" + color="C_icons_unfocused" /> + <line + x1="(width-width%3)/3+D_icons_shrink-D_icons_grow" y1="(height-height%3)/3+1+D_icons_shrink-D_icons_grow" + x2="width-(width-width%3)/3-2-D_icons_shrink+D_icons_grow" y2="height-(height-height%3)/3-1-D_icons_shrink+D_icons_grow" + color="C_icons_unfocused" /> + <line + x1="width-(width-width%3)/3-1-D_icons_shrink+D_icons_grow" y1="(height-height%3)/3+D_icons_shrink-D_icons_grow" + x2="(width-width%3)/3+D_icons_shrink-D_icons_grow" y2="height-(height-height%3)/3-1-D_icons_shrink+D_icons_grow" + color="C_icons_unfocused" /> + <line + x1="width-(width-width%3)/3-2-D_icons_shrink+D_icons_grow" y1="(height-height%3)/3+D_icons_shrink-D_icons_grow" + x2="(width-width%3)/3+D_icons_shrink-D_icons_grow" y2="height-(height-height%3)/3-2-D_icons_shrink+D_icons_grow" + color="C_icons_unfocused" /> + <line + x1="width-(width-width%3)/3-1-D_icons_shrink+D_icons_grow" y1="(height-height%3)/3+1+D_icons_shrink-D_icons_grow" + x2="(width-width%3)/3+1+D_icons_shrink-D_icons_grow" y2="height-(height-height%3)/3-1-D_icons_shrink+D_icons_grow" + color="C_icons_unfocused" /> +</draw_ops> + +<draw_ops name="close_unfocused"> + <include name="close_glyph_unfocused" y="D_icons_unfocused_offset" /> + <include name="close_glyph_unfocused" y="D_icons_unfocused_offset" /> +</draw_ops> + +<draw_ops name="close_glyph_unfocused_prelight"> + <line + x1="(width-width%3)/3+D_icons_shrink-D_icons_grow" y1="(height-height%3)/3+D_icons_shrink-D_icons_grow" + x2="width-(width-width%3)/3-1-D_icons_shrink+D_icons_grow" y2="height-(height-height%3)/3-1-D_icons_shrink+D_icons_grow" + color="C_icons_unfocused_prelight" /> + <line + x1="(width-width%3)/3+1+D_icons_shrink-D_icons_grow" y1="(height-height%3)/3+D_icons_shrink-D_icons_grow" + x2="width-(width-width%3)/3-1-D_icons_shrink+D_icons_grow" y2="height-(height-height%3)/3-2-D_icons_shrink+D_icons_grow" + color="C_icons_unfocused_prelight" /> + <line + x1="(width-width%3)/3+D_icons_shrink-D_icons_grow" y1="(height-height%3)/3+1+D_icons_shrink-D_icons_grow" + x2="width-(width-width%3)/3-2-D_icons_shrink+D_icons_grow" y2="height-(height-height%3)/3-1-D_icons_shrink+D_icons_grow" + color="C_icons_unfocused_prelight" /> + <line + x1="width-(width-width%3)/3-1-D_icons_shrink+D_icons_grow" y1="(height-height%3)/3+D_icons_shrink-D_icons_grow" + x2="(width-width%3)/3+D_icons_shrink-D_icons_grow" y2="height-(height-height%3)/3-1-D_icons_shrink+D_icons_grow" + color="C_icons_unfocused_prelight" /> + <line + x1="width-(width-width%3)/3-2-D_icons_shrink+D_icons_grow" y1="(height-height%3)/3+D_icons_shrink-D_icons_grow" + x2="(width-width%3)/3+D_icons_shrink-D_icons_grow" y2="height-(height-height%3)/3-2-D_icons_shrink+D_icons_grow" + color="C_icons_unfocused_prelight" /> + <line + x1="width-(width-width%3)/3-1-D_icons_shrink+D_icons_grow" y1="(height-height%3)/3+1+D_icons_shrink-D_icons_grow" + x2="(width-width%3)/3+1+D_icons_shrink-D_icons_grow" y2="height-(height-height%3)/3-1-D_icons_shrink+D_icons_grow" + color="C_icons_unfocused_prelight" /> +</draw_ops> + +<draw_ops name="close_unfocused_prelight"> + <include name="close_glyph_unfocused_prelight" y="D_icons_unfocused_offset" /> + <include name="close_glyph_unfocused_prelight" y="D_icons_unfocused_offset" /> +</draw_ops> + +<draw_ops name="close_glyph_unfocused_pressed"> + <line + x1="(width-width%3)/3+D_icons_shrink-D_icons_grow" y1="(height-height%3)/3+D_icons_shrink-D_icons_grow" + x2="width-(width-width%3)/3-1-D_icons_shrink+D_icons_grow" y2="height-(height-height%3)/3-1-D_icons_shrink+D_icons_grow" + color="C_icons_unfocused_pressed" /> + <line + x1="(width-width%3)/3+1+D_icons_shrink-D_icons_grow" y1="(height-height%3)/3+D_icons_shrink-D_icons_grow" + x2="width-(width-width%3)/3-1-D_icons_shrink+D_icons_grow" y2="height-(height-height%3)/3-2-D_icons_shrink+D_icons_grow" + color="C_icons_unfocused_pressed" /> + <line + x1="(width-width%3)/3+D_icons_shrink-D_icons_grow" y1="(height-height%3)/3+1+D_icons_shrink-D_icons_grow" + x2="width-(width-width%3)/3-2-D_icons_shrink+D_icons_grow" y2="height-(height-height%3)/3-1-D_icons_shrink+D_icons_grow" + color="C_icons_unfocused_pressed" /> + <line + x1="width-(width-width%3)/3-1-D_icons_shrink+D_icons_grow" y1="(height-height%3)/3+D_icons_shrink-D_icons_grow" + x2="(width-width%3)/3+D_icons_shrink-D_icons_grow" y2="height-(height-height%3)/3-1-D_icons_shrink+D_icons_grow" + color="C_icons_unfocused_pressed" /> + <line + x1="width-(width-width%3)/3-2-D_icons_shrink+D_icons_grow" y1="(height-height%3)/3+D_icons_shrink-D_icons_grow" + 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name="shade_unfocused"> + <include name="shade_glyph_unfocused" y="D_icons_unfocused_offset" /> +</draw_ops> + +<draw_ops name="shade_glyph_unfocused_prelight"> + <rectangle + x="(width-width%3)/3+D_icons_shrink-D_icons_grow" y="(height-height%3)/3+D_icons_shrink-D_icons_grow" + width="width-2*(width-width%3)/3-2*D_icons_shrink+2*D_icons_grow" height="2" filled="true" + color="C_icons_unfocused_prelight" /> + <rectangle + x="(width-width%3)/3+D_icons_shrink-D_icons_grow" y="height-(height-height%3)/3-2-D_icons_shrink+D_icons_grow" + width="width-2*(width-width%3)/3-2*D_icons_shrink+2*D_icons_grow" height="2" filled="true" + color="C_icons_unfocused_prelight" /> + <rectangle + x="(width-width%3)/3+D_icons_shrink-D_icons_grow" y="(height-height%3)/3+3+D_icons_shrink-D_icons_grow" + width="2" height="height-2*(height-height%3)/3-6-D_icons_shrink+D_icons_grow" filled="true" + color="C_icons_unfocused_prelight" /> + <rectangle + x="width-(width-width%3)/3-2-D_icons_shrink+D_icons_grow" y="(height-height%3)/3+3+D_icons_shrink-D_icons_grow" + width="2" height="height-2*(height-height%3)/3-6-D_icons_shrink+D_icons_grow" filled="true" + color="C_icons_unfocused_prelight" /> +</draw_ops> + +<draw_ops name="shade_unfocused_prelight"> + <include name="shade_glyph_unfocused_prelight" y="D_icons_unfocused_offset" /> +</draw_ops> + +<draw_ops name="shade_glyph_unfocused_pressed"> + <rectangle + x="(width-width%3)/3+D_icons_shrink-D_icons_grow" y="(height-height%3)/3+D_icons_shrink-D_icons_grow" + width="width-2*(width-width%3)/3-2*D_icons_shrink+2*D_icons_grow" height="2" filled="true" + color="C_icons_unfocused_pressed" /> + <rectangle + x="(width-width%3)/3+D_icons_shrink-D_icons_grow" y="height-(height-height%3)/3-2-D_icons_shrink+D_icons_grow" + width="width-2*(width-width%3)/3-2*D_icons_shrink+2*D_icons_grow" height="2" filled="true" + color="C_icons_unfocused_pressed" /> + <rectangle + x="(width-width%3)/3+D_icons_shrink-D_icons_grow" y="(height-height%3)/3+3+D_icons_shrink-D_icons_grow" + width="2" height="height-2*(height-height%3)/3-6-D_icons_shrink+D_icons_grow" filled="true" + color="C_icons_unfocused_pressed" /> + <rectangle + x="width-(width-width%3)/3-2-D_icons_shrink+D_icons_grow" y="(height-height%3)/3+3+D_icons_shrink-D_icons_grow" + width="2" height="height-2*(height-height%3)/3-6-D_icons_shrink+D_icons_grow" filled="true" + color="C_icons_unfocused_pressed" /> +</draw_ops> + +<draw_ops name="shade_unfocused_pressed"> + <include name="shade_glyph_unfocused_pressed" y="D_icons_unfocused_offset" /> +</draw_ops> + + + <!-- button backgrounds --> + +<constant name="C_button_border" value="blend/#000000/gtk:bg[NORMAL]/0.8" /> +<constant name="C_button_hilight" value="blend/gtk:base[NORMAL]/gtk:bg[NORMAL]/0.6" /> + +<draw_ops name="button_fill"> <!-- button background gradient --> + <gradient type="vertical" x="0" y="0" width="width" height="height-2"> + <color value="blend/gtk:bg[NORMAL]/gtk:fg[NORMAL]/0.15" /> + <color value="blend/gtk:bg[NORMAL]/gtk:fg[NORMAL]/0.21" /> + <color value="blend/gtk:bg[NORMAL]/gtk:fg[NORMAL]/0.27" /> + <color value="blend/gtk:bg[NORMAL]/gtk:fg[NORMAL]/0.12" /> + </gradient> +</draw_ops> + +<draw_ops name="button_bottom"> + <line x1="0" y1="height-2" x2="width-1" y2="height-2" color="C_button_border" /> + <line x1="0" y1="height-1" x2="width-1" y2="height-1" color="C_button_hilight" /> +</draw_ops> + +<draw_ops name="button_bevel"> + <gradient type="vertical" x="0" y="0" width="1" height="height-2"> + <color value="blend/gtk:bg[NORMAL]/gtk:base[NORMAL]/0.1"/> + <color value="blend/gtk:bg[NORMAL]/#000000/0.1"/> + </gradient> + <gradient type="vertical" x="width-1" y="0" width="1" height="height-2"> + <color value="C_border_focused"/> + <color value="blend/gtk:bg[NORMAL]/#000000/0.1"/> + </gradient> +</draw_ops> + +<draw_ops name="button_fill_prelight"> <!-- button background gradient for prelight status --> + <gradient type="vertical" x="0" y="0" width="width" height="height-2"> + <color value="blend/gtk:bg[NORMAL]/gtk:fg[NORMAL]/0.03" /> + <color value="blend/gtk:bg[NORMAL]/gtk:fg[NORMAL]/0.1" /> + <color value="blend/gtk:bg[NORMAL]/gtk:fg[NORMAL]/0.2" /> + <color value="blend/gtk:bg[NORMAL]/gtk:fg[NORMAL]/0.04" /> + </gradient> +</draw_ops> + +<draw_ops name="button_fill_pressed"> <!-- button background gradient for pressed status --> + <gradient type="vertical" x="0" y="0" width="width" height="height-2"> + <color value="C_border_focused" /> + <color value="blend/#000000/gtk:bg[NORMAL]/0.75" /> + <color value="blend/#000000/gtk:bg[NORMAL]/0.8" /> + </gradient> +</draw_ops> + +<draw_ops name="button"> + <include name="button_fill" /> + <include name="button_bevel" /> + <include name="button_bottom" /> +</draw_ops> + +<draw_ops name="button_prelight"> + <include name="button_fill_prelight" /> + <include name="button_bevel" /> + <include name="button_bottom" /> +</draw_ops> + +<draw_ops name="button_pressed"> + <include name="button_fill_pressed" /> + <include name="button_bottom" /> +</draw_ops> + +<!-- things get messy here --> + +<draw_ops name="button_inner_right_slice1"> + <clip x="0" y="0" width="width" height="height-5" /> + <include name="button" /> +</draw_ops> +<draw_ops name="button_inner_right_slice2"> + <clip x="1" y="height-5" width="width-1" height="2" /> + <include name="button" /> +</draw_ops> +<draw_ops name="button_inner_right_slice3"> + <clip x="2" y="height-3" width="width-2" height="1" /> + <include name="button" /> +</draw_ops> +<draw_ops name="button_inner_right_slice4"> + <clip x="4" y="height-2" width="width-4" height="2" /> + <include name="button" /> +</draw_ops> + +<draw_ops name="button_inner_right_fill"> + <include name="button_inner_right_slice1" /> + <include name="button_inner_right_slice2" /> + <include name="button_inner_right_slice3" /> + <include name="button_inner_right_slice4" /> +</draw_ops> + +<draw_ops name="button_inner_right_slice1_prelight"> + <clip x="0" y="0" width="width" height="height-5" /> + <include name="button_prelight" /> +</draw_ops> +<draw_ops name="button_inner_right_slice2_prelight"> + <clip x="1" y="height-5" width="width-1" height="2" /> + <include name="button_prelight" /> +</draw_ops> +<draw_ops name="button_inner_right_slice3_prelight"> + <clip x="2" y="height-3" width="width-2" height="1" /> + <include name="button_prelight" /> +</draw_ops> +<draw_ops name="button_inner_right_slice4_prelight"> + <clip x="4" y="height-2" width="width-4" height="2" /> + <include name="button_prelight" /> +</draw_ops> + +<draw_ops name="button_inner_right_fill_prelight"> + <include name="button_inner_right_slice1_prelight" /> + <include name="button_inner_right_slice2_prelight" /> + <include name="button_inner_right_slice3_prelight" /> + <include name="button_inner_right_slice4_prelight" /> +</draw_ops> + +<draw_ops name="button_inner_right_slice1_pressed"> + <clip x="0" y="0" width="width" height="height-5" /> + <include name="button_pressed" /> +</draw_ops> +<draw_ops name="button_inner_right_slice2_pressed"> + <clip x="1" y="height-5" width="width-1" height="2" /> + <include name="button_pressed" /> +</draw_ops> +<draw_ops name="button_inner_right_slice3_pressed"> + <clip x="2" y="height-3" width="width-2" height="1" /> + <include name="button_pressed" /> +</draw_ops> +<draw_ops name="button_inner_right_slice4_pressed"> + <clip x="4" y="height-2" width="width-4" height="2" /> + <include name="button_pressed" /> +</draw_ops> + +<draw_ops name="button_inner_right_fill_pressed"> + <include name="button_inner_right_slice1_pressed" /> + <include name="button_inner_right_slice2_pressed" /> + <include name="button_inner_right_slice3_pressed" /> + <include name="button_inner_right_slice4_pressed" /> +</draw_ops> + + +<draw_ops name="button_inner_right_border"> + <gradient type="vertical" x="0" y="0" width="1" height="height-5"> + <color value="blend/gtk:bg[NORMAL]/#000000/0.06" /> + <color value="blend/gtk:bg[NORMAL]/#000000/0.06" /> + <color value="blend/gtk:bg[NORMAL]/#000000/0.03" /> + </gradient> + <arc color="C_button_hilight" x="1" y="height-10" width="9" height="9" start_angle="180" extent_angle="90" /> + <gradient type="vertical" x="1" y="0" width="1" height="height-5"> + <color value="C_border_focused" /> + <color value="C_button_border" /> + </gradient> + <arc color="C_button_border" x="1" y="height-11" width="9" height="9" start_angle="180" extent_angle="90" /> +</draw_ops> + +<draw_ops name="button_inner_right"> + <include name="button_inner_right_fill" /> + <include name="button_inner_right_border" /> +</draw_ops> + +<draw_ops name="button_inner_right_prelight"> + <include name="button_inner_right_fill_prelight" /> + <include name="button_inner_right_border" /> +</draw_ops> + +<draw_ops name="button_inner_right_pressed"> + <include name="button_inner_right_fill_pressed" /> + <include name="button_inner_right_border" /> +</draw_ops> + +<draw_ops name="button_inner_left_slice1"> + <clip x="0" y="0" width="width-1" height="height-5" /> + <include name="button" /> +</draw_ops> +<draw_ops name="button_inner_left_slice2"> + <clip x="0" y="height-5" width="width-2" height="2" /> + <include name="button" /> +</draw_ops> +<draw_ops name="button_inner_left_slice3"> + <clip x="0" y="height-3" width="width-3" height="1" /> + <include name="button" /> +</draw_ops> +<draw_ops name="button_inner_left_slice4"> + <clip x="0" y="height-2" width="width-5" height="2" /> + <include name="button" /> +</draw_ops> + +<draw_ops name="button_inner_left_fill"> + <include name="button_inner_left_slice1" /> + <include name="button_inner_left_slice2" /> + <include name="button_inner_left_slice3" /> + <include name="button_inner_left_slice4" /> +</draw_ops> + +<draw_ops name="button_inner_left_slice1_prelight"> + <clip x="0" y="0" width="width-1" height="height-5" /> + <include name="button_prelight" /> +</draw_ops> +<draw_ops name="button_inner_left_slice2_prelight"> + <clip x="0" y="height-5" width="width-2" height="2" /> + <include name="button_prelight" /> +</draw_ops> +<draw_ops name="button_inner_left_slice3_prelight"> + <clip x="0" y="height-3" width="width-3" height="1" /> + <include name="button_prelight" /> +</draw_ops> +<draw_ops name="button_inner_left_slice4_prelight"> + <clip x="0" y="height-2" width="width-5" height="2" /> + <include name="button_prelight" /> +</draw_ops> + +<draw_ops name="button_inner_left_fill_prelight"> + <include name="button_inner_left_slice1_prelight" /> + <include name="button_inner_left_slice2_prelight" /> + <include name="button_inner_left_slice3_prelight" /> + <include name="button_inner_left_slice4_prelight" /> +</draw_ops> + +<draw_ops name="button_inner_left_slice1_pressed"> + <clip x="0" y="0" width="width-1" height="height-5" /> + <include name="button_pressed" /> +</draw_ops> +<draw_ops name="button_inner_left_slice2_pressed"> + <clip x="0" y="height-5" width="width-2" height="2" /> + <include name="button_pressed" /> +</draw_ops> +<draw_ops name="button_inner_left_slice3_pressed"> + <clip x="0" y="height-3" width="width-3" height="1" /> + <include name="button_pressed" /> +</draw_ops> +<draw_ops name="button_inner_left_slice4_pressed"> + <clip x="0" y="height-2" width="width-5" height="2" /> + <include name="button_pressed" /> +</draw_ops> + +<draw_ops name="button_inner_left_fill_pressed"> + <include name="button_inner_left_slice1_pressed" /> + <include name="button_inner_left_slice2_pressed" /> + <include name="button_inner_left_slice3_pressed" /> + <include name="button_inner_left_slice4_pressed" /> +</draw_ops> + + +<draw_ops name="button_inner_left_border"> + <gradient type="vertical" x="width-1" y="0" width="1" height="height-6"> + <color value="C_titlebar_focused_hilight" /> + <color value="C_button_hilight" /> + </gradient> + <arc color="C_button_hilight" x="width-11" y="height-11" width="10" height="10" start_angle="90" extent_angle="90" /> + <gradient type="vertical" x="width-2" y="0" width="1" height="height-5"> + <color value="C_border_focused" /> + <color value="C_button_border" /> + </gradient> + <arc color="C_button_border" x="width-11" y="height-11" width="9" height="9" start_angle="90" extent_angle="90" /> +</draw_ops> + +<draw_ops name="button_inner_left"> + <include name="button_inner_left_fill" /> + <include name="button_inner_left_border" /> +</draw_ops> + +<draw_ops name="button_inner_left_prelight"> + <include name="button_inner_left_fill_prelight" /> + <include name="button_inner_left_border" /> +</draw_ops> + +<draw_ops name="button_inner_left_pressed"> + <include name="button_inner_left_fill_pressed" /> + <include name="button_inner_left_border" /> +</draw_ops> + +<!-- frame styles --> + +<frame_style name="normal_focused" geometry="normal"> + <piece position="entire_background" draw_ops="entire_background_focused" /> + <piece position="titlebar" draw_ops="rounded_titlebar_focused" /> + <piece position="title" draw_ops="title_focused" /> + <piece position="overlay" draw_ops="rounded_border_focused" /> + <button function="close" state="normal" draw_ops="close_focused" /> + <button function="close" state="pressed" draw_ops="close_focused_pressed" /> + <button function="maximize" state="normal" draw_ops="maximize_focused" /> + <button function="maximize" state="pressed" draw_ops="maximize_focused_pressed" /> + <button function="minimize" state="normal" draw_ops="minimize_focused" /> + <button function="minimize" state="pressed" draw_ops="minimize_focused_pressed" /> + <button function="menu" state="normal" draw_ops="menu_focused" /> + <button function="menu" state="pressed" draw_ops="menu_focused_pressed" /> + <button function="shade" state="normal" draw_ops="shade_focused" /> + <button function="shade" state="pressed" draw_ops="shade_focused_pressed" /> + <button function="unshade" state="normal" draw_ops="shade_focused" /> + <button function="unshade" state="pressed" draw_ops="shade_focused_pressed" /> + + <button function="left_middle_background" state="normal" draw_ops="button"/> + <button function="left_middle_background" state="prelight" draw_ops="button_prelight"/> + <button function="left_middle_background" state="pressed" draw_ops="button_pressed"/> + <button function="left_right_background" state="normal" draw_ops="button_inner_left"/> + <button function="left_right_background" state="prelight" draw_ops="button_inner_left_prelight"/> + <button function="left_right_background" state="pressed" draw_ops="button_inner_left_pressed"/> + + <button function="right_middle_background" state="normal" draw_ops="button"/> + <button function="right_middle_background" state="prelight" draw_ops="button_prelight"/> + <button function="right_middle_background" state="pressed" draw_ops="button_pressed"/> + <button function="right_left_background" state="normal" draw_ops="button_inner_right"/> + <button function="right_left_background" state="prelight" draw_ops="button_inner_right_prelight"/> + <button function="right_left_background" state="pressed" draw_ops="button_inner_right_pressed"/> + + <button version=">= 3.3" function="left_single_background" state="normal" draw_ops="button_inner_left"/> + <button version=">= 3.3" function="left_single_background" state="prelight" draw_ops="button_inner_left_prelight"/> + <button version=">= 3.3" function="left_single_background" state="pressed" draw_ops="button_inner_left_pressed"/> + <button version=">= 3.3" function="right_single_background" state="normal" draw_ops="button_inner_right"/> + <button version=">= 3.3" function="right_single_background" state="prelight" draw_ops="button_inner_right_prelight"/> + <button version=">= 3.3" function="right_single_background" state="pressed" draw_ops="button_inner_right_pressed"/> + + <button function="above" state="normal"><draw_ops></draw_ops></button> + <button function="above" state="pressed"><draw_ops></draw_ops></button> + <button function="unabove" state="normal"><draw_ops></draw_ops></button> + <button function="unabove" state="pressed"><draw_ops></draw_ops></button> + <button function="stick" state="normal"><draw_ops></draw_ops></button> + <button function="stick" state="pressed"><draw_ops></draw_ops></button> + <button function="unstick" state="normal"><draw_ops></draw_ops></button> + <button function="unstick" state="pressed"><draw_ops></draw_ops></button> +</frame_style> + +<frame_style name="normal_unfocused" geometry="normal_unfocused"> + <piece position="entire_background" draw_ops="entire_background_unfocused" /> + <piece position="titlebar" draw_ops="titlebar_fill_unfocused" /> + <piece position="title" draw_ops="title_unfocused" /> + <piece position="overlay" draw_ops="rounded_border_unfocused" /> + <button function="close" state="normal" draw_ops="close_unfocused"/> + <button function="close" state="prelight" draw_ops="close_unfocused_prelight"/> + <button function="close" state="pressed" draw_ops="close_unfocused_pressed"/> + <button function="maximize" state="normal" draw_ops="maximize_unfocused"/> + <button function="maximize" state="prelight" draw_ops="maximize_unfocused_prelight"/> + <button function="maximize" state="pressed" draw_ops="maximize_unfocused_pressed"/> + <button function="minimize" state="normal" draw_ops="minimize_unfocused"/> + <button function="minimize" state="prelight" draw_ops="minimize_unfocused_prelight"/> + <button function="minimize" state="pressed" draw_ops="minimize_unfocused_pressed"/> + <button function="menu" state="normal" draw_ops="menu_unfocused" /> + <button function="menu" state="prelight" draw_ops="menu_unfocused_prelight" /> + <button function="menu" state="pressed" draw_ops="menu_unfocused_pressed" /> + <button function="shade" state="normal" draw_ops="shade_unfocused" /> + <button function="shade" state="prelight" draw_ops="shade_unfocused_prelight" /> + <button function="shade" state="pressed" draw_ops="shade_unfocused_pressed" /> + <button function="unshade" state="normal" draw_ops="shade_unfocused" /> + <button function="unshade" state="prelight" draw_ops="shade_unfocused_prelight" /> + <button function="unshade" state="pressed" draw_ops="shade_unfocused_pressed" /> + <button function="above" state="normal"><draw_ops></draw_ops></button> + <button function="above" state="pressed"><draw_ops></draw_ops></button> + <button function="unabove" state="normal"><draw_ops></draw_ops></button> + <button function="unabove" state="pressed"><draw_ops></draw_ops></button> + <button function="stick" state="normal"><draw_ops></draw_ops></button> + <button function="stick" state="pressed"><draw_ops></draw_ops></button> + <button function="unstick" state="normal"><draw_ops></draw_ops></button> + <button function="unstick" state="pressed"><draw_ops></draw_ops></button> +</frame_style> + +<frame_style name="normal_max_focused" geometry="max"> + <piece position="entire_background" draw_ops="entire_background_focused" /> + <piece position="titlebar" draw_ops="titlebar_fill_focused_alt" /> + <piece position="title" draw_ops="title_focused" /> + <button function="close" state="normal" draw_ops="close_focused" /> + <button function="close" state="pressed" draw_ops="close_focused_pressed" /> + <button function="maximize" state="normal" draw_ops="maximize_focused" /> + <button function="maximize" state="pressed" draw_ops="maximize_focused_pressed" /> + <button function="minimize" state="normal" draw_ops="minimize_focused" /> + <button function="minimize" state="pressed" draw_ops="minimize_focused_pressed" /> + <button function="menu" state="normal" draw_ops="menu_focused" /> + <button function="menu" state="pressed" draw_ops="menu_focused_pressed" /> + <button function="shade" state="normal" draw_ops="shade_focused" /> + <button function="shade" state="pressed" draw_ops="shade_focused_pressed" /> + <button function="unshade" state="normal" draw_ops="shade_focused" /> + <button function="unshade" state="pressed" draw_ops="shade_focused_pressed" /> + + <button function="left_middle_background" state="normal" draw_ops="button"/> + <button function="left_middle_background" state="prelight" draw_ops="button_prelight"/> + <button function="left_middle_background" state="pressed" draw_ops="button_pressed"/> + <button function="left_right_background" state="normal" draw_ops="button_inner_left"/> + <button function="left_right_background" state="prelight" draw_ops="button_inner_left_prelight"/> + <button function="left_right_background" state="pressed" draw_ops="button_inner_left_pressed"/> + + <button function="right_middle_background" state="normal" draw_ops="button"/> + <button function="right_middle_background" state="prelight" draw_ops="button_prelight"/> + <button function="right_middle_background" state="pressed" draw_ops="button_pressed"/> + <button function="right_left_background" state="normal" draw_ops="button_inner_right"/> + <button function="right_left_background" state="prelight" draw_ops="button_inner_right_prelight"/> + <button function="right_left_background" state="pressed" draw_ops="button_inner_right_pressed"/> + + <button version=">= 3.3" function="left_single_background" state="normal" draw_ops="button_inner_left"/> + <button version=">= 3.3" function="left_single_background" state="prelight" draw_ops="button_inner_left_prelight"/> + <button version=">= 3.3" function="left_single_background" state="pressed" draw_ops="button_inner_left_pressed"/> + <button version=">= 3.3" function="right_single_background" state="normal" draw_ops="button_inner_right"/> + <button version=">= 3.3" function="right_single_background" state="prelight" draw_ops="button_inner_right_prelight"/> + <button version=">= 3.3" function="right_single_background" state="pressed" draw_ops="button_inner_right_pressed"/> + + <button function="above" state="normal"><draw_ops></draw_ops></button> + <button function="above" state="pressed"><draw_ops></draw_ops></button> + <button function="unabove" state="normal"><draw_ops></draw_ops></button> + <button function="unabove" state="pressed"><draw_ops></draw_ops></button> + <button function="stick" state="normal"><draw_ops></draw_ops></button> + <button function="stick" state="pressed"><draw_ops></draw_ops></button> + <button function="unstick" state="normal"><draw_ops></draw_ops></button> + <button function="unstick" state="pressed"><draw_ops></draw_ops></button> +</frame_style> + +<frame_style name="normal_max_unfocused" geometry="max"> + <piece position="entire_background" draw_ops="entire_background_unfocused" /> + <piece position="titlebar" draw_ops="titlebar_fill_unfocused" /> + <piece position="title" draw_ops="title_unfocused" /> + <button function="close" state="normal" draw_ops="close_unfocused"/> + <button function="close" state="prelight" draw_ops="close_unfocused_prelight"/> + <button function="close" state="pressed" draw_ops="close_unfocused_pressed"/> + <button function="maximize" state="normal" draw_ops="maximize_unfocused"/> + <button function="maximize" state="prelight" draw_ops="maximize_unfocused_prelight"/> + <button function="maximize" state="pressed" draw_ops="maximize_unfocused_pressed"/> + <button function="minimize" state="normal" draw_ops="minimize_unfocused"/> + <button function="minimize" state="prelight" draw_ops="minimize_unfocused_prelight"/> + <button function="minimize" state="pressed" draw_ops="minimize_unfocused_pressed"/> + <button function="menu" state="normal" draw_ops="menu_unfocused" /> + <button function="menu" state="prelight" draw_ops="menu_unfocused_prelight" /> + <button function="menu" state="pressed" draw_ops="menu_unfocused_pressed" /> + <button function="shade" state="normal" draw_ops="shade_unfocused" /> + <button function="shade" state="prelight" draw_ops="shade_unfocused_prelight" /> + <button function="shade" state="pressed" draw_ops="shade_unfocused_pressed" /> + <button function="unshade" state="normal" draw_ops="shade_unfocused" /> + <button function="unshade" state="prelight" draw_ops="shade_unfocused_prelight" /> + <button function="unshade" state="pressed" draw_ops="shade_unfocused_pressed" /> + <button function="above" state="normal"><draw_ops></draw_ops></button> + <button function="above" state="pressed"><draw_ops></draw_ops></button> + <button function="unabove" state="normal"><draw_ops></draw_ops></button> + <button function="unabove" state="pressed"><draw_ops></draw_ops></button> + <button function="stick" state="normal"><draw_ops></draw_ops></button> + <button function="stick" state="pressed"><draw_ops></draw_ops></button> + <button function="unstick" state="normal"><draw_ops></draw_ops></button> + <button function="unstick" state="pressed"><draw_ops></draw_ops></button> +</frame_style> + +<frame_style name="normal_max_shaded_focused" geometry="max"> + <piece position="entire_background" draw_ops="entire_background_focused" /> + <piece position="titlebar" draw_ops="titlebar_fill_focused_alt" /> + <piece position="title" draw_ops="title_focused" /> + <piece position="overlay"><draw_ops><line x1="0" y1="height-1" x2="width" y2="height-1" color="C_border_focused" /></draw_ops></piece> + <button function="close" state="normal" draw_ops="close_focused" /> + <button function="close" state="pressed" draw_ops="close_focused_pressed" /> + <button function="maximize" state="normal" draw_ops="maximize_focused" /> + <button function="maximize" state="pressed" draw_ops="maximize_focused_pressed" /> + <button function="minimize" state="normal" draw_ops="minimize_focused" /> + <button function="minimize" state="pressed" draw_ops="minimize_focused_pressed" /> + <button function="menu" state="normal" draw_ops="menu_focused" /> + <button function="menu" state="pressed" draw_ops="menu_focused_pressed" /> + <button function="shade" state="normal" draw_ops="shade_focused" /> + <button function="shade" state="pressed" draw_ops="shade_focused_pressed" /> + <button function="unshade" state="normal" draw_ops="shade_focused" /> + <button function="unshade" state="pressed" draw_ops="shade_focused_pressed" /> + + <button function="left_middle_background" state="normal" draw_ops="button"/> + <button function="left_middle_background" state="prelight" draw_ops="button_prelight"/> + <button function="left_middle_background" state="pressed" draw_ops="button_pressed"/> + <button function="left_right_background" state="normal" draw_ops="button_inner_left"/> + <button function="left_right_background" state="prelight" draw_ops="button_inner_left_prelight"/> + <button function="left_right_background" state="pressed" draw_ops="button_inner_left_pressed"/> + + <button function="right_middle_background" state="normal" draw_ops="button"/> + <button function="right_middle_background" state="prelight" draw_ops="button_prelight"/> + <button function="right_middle_background" state="pressed" draw_ops="button_pressed"/> + <button function="right_left_background" state="normal" draw_ops="button_inner_right"/> + <button function="right_left_background" state="prelight" draw_ops="button_inner_right_prelight"/> + <button function="right_left_background" state="pressed" draw_ops="button_inner_right_pressed"/> + + <button version=">= 3.3" function="left_single_background" state="normal" draw_ops="button_inner_left"/> + <button version=">= 3.3" function="left_single_background" state="prelight" draw_ops="button_inner_left_prelight"/> + <button version=">= 3.3" function="left_single_background" state="pressed" draw_ops="button_inner_left_pressed"/> + <button version=">= 3.3" function="right_single_background" state="normal" draw_ops="button_inner_right"/> + <button version=">= 3.3" function="right_single_background" state="prelight" draw_ops="button_inner_right_prelight"/> + <button version=">= 3.3" function="right_single_background" state="pressed" draw_ops="button_inner_right_pressed"/> + + <button function="above" state="normal"><draw_ops></draw_ops></button> + <button function="above" state="pressed"><draw_ops></draw_ops></button> + <button function="unabove" state="normal"><draw_ops></draw_ops></button> + <button function="unabove" state="pressed"><draw_ops></draw_ops></button> + <button function="stick" state="normal"><draw_ops></draw_ops></button> + <button function="stick" state="pressed"><draw_ops></draw_ops></button> + <button function="unstick" state="normal"><draw_ops></draw_ops></button> + <button function="unstick" state="pressed"><draw_ops></draw_ops></button> +</frame_style> + +<frame_style name="normal_max_shaded_unfocused" geometry="max"> + <piece position="entire_background" draw_ops="entire_background_unfocused" /> + <piece position="titlebar" draw_ops="titlebar_fill_unfocused" /> + <piece position="title" draw_ops="title_unfocused" /> + <piece position="overlay"><draw_ops><line x1="0" y1="height-1" x2="width" y2="height-1" color="C_border_unfocused" /></draw_ops></piece> + <button function="close" state="normal" draw_ops="close_unfocused"/> + <button function="close" state="prelight" draw_ops="close_unfocused_prelight"/> + <button function="close" state="pressed" draw_ops="close_unfocused_pressed"/> + <button function="maximize" state="normal" draw_ops="maximize_unfocused"/> + <button function="maximize" state="prelight" draw_ops="maximize_unfocused_prelight"/> + <button function="maximize" state="pressed" draw_ops="maximize_unfocused_pressed"/> + <button function="minimize" state="normal" draw_ops="minimize_unfocused"/> + <button function="minimize" state="prelight" draw_ops="minimize_unfocused_prelight"/> + <button function="minimize" state="pressed" draw_ops="minimize_unfocused_pressed"/> + <button function="menu" state="normal" draw_ops="menu_unfocused" /> + <button function="menu" state="prelight" draw_ops="menu_unfocused_prelight" /> + <button function="menu" state="pressed" draw_ops="menu_unfocused_pressed" /> + <button function="shade" state="normal" draw_ops="shade_unfocused" /> + <button function="shade" state="prelight" draw_ops="shade_unfocused_prelight" /> + <button function="shade" state="pressed" draw_ops="shade_unfocused_pressed" /> + <button function="unshade" state="normal" draw_ops="shade_unfocused" /> + <button function="unshade" state="prelight" draw_ops="shade_unfocused_prelight" /> + <button function="unshade" state="pressed" draw_ops="shade_unfocused_pressed" /> + <button function="above" state="normal"><draw_ops></draw_ops></button> + <button function="above" state="pressed"><draw_ops></draw_ops></button> + <button function="unabove" state="normal"><draw_ops></draw_ops></button> + <button function="unabove" state="pressed"><draw_ops></draw_ops></button> + <button function="stick" state="normal"><draw_ops></draw_ops></button> + <button function="stick" state="pressed"><draw_ops></draw_ops></button> + <button function="unstick" state="normal"><draw_ops></draw_ops></button> + <button function="unstick" state="pressed"><draw_ops></draw_ops></button> +</frame_style> + +<frame_style name="dialog_focused" geometry="nobuttons"> + <piece position="entire_background" draw_ops="entire_background_focused" /> + <piece position="titlebar" draw_ops="rounded_titlebar_focused_alt" /> + <piece position="title" draw_ops="title_focused" /> + <piece position="overlay" draw_ops="rounded_border_focused" /> + <button function="close" state="normal" draw_ops="close_focused" /> + <button function="close" state="pressed" draw_ops="close_focused_pressed" /> + <button function="maximize" state="normal" draw_ops="maximize_focused" /> + <button function="maximize" state="pressed" draw_ops="maximize_focused_pressed" /> + <button function="minimize" state="normal" draw_ops="minimize_focused" /> + <button function="minimize" state="pressed" draw_ops="minimize_focused_pressed" /> + <button function="menu" state="normal" draw_ops="menu_focused" /> + <button function="menu" state="pressed" draw_ops="menu_focused_pressed" /> + <button function="shade" state="normal" draw_ops="shade_focused" /> + <button function="shade" state="pressed" draw_ops="shade_focused_pressed" /> + <button function="unshade" state="normal" draw_ops="shade_focused" /> + <button function="unshade" state="pressed" draw_ops="shade_focused_pressed" /> + + <button function="left_middle_background" state="normal" draw_ops="button"/> + <button function="left_middle_background" state="prelight" draw_ops="button_prelight"/> + <button function="left_middle_background" state="pressed" draw_ops="button_pressed"/> + <button function="left_right_background" state="normal" draw_ops="button_inner_left"/> + <button function="left_right_background" state="prelight" draw_ops="button_inner_left_prelight"/> + <button function="left_right_background" state="pressed" draw_ops="button_inner_left_pressed"/> + + <button function="right_middle_background" state="normal" draw_ops="button"/> + <button function="right_middle_background" state="prelight" draw_ops="button_prelight"/> + <button function="right_middle_background" state="pressed" draw_ops="button_pressed"/> + <button function="right_left_background" state="normal" draw_ops="button_inner_right"/> + <button function="right_left_background" state="prelight" draw_ops="button_inner_right_prelight"/> + <button function="right_left_background" state="pressed" draw_ops="button_inner_right_pressed"/> + + <button version=">= 3.3" function="left_single_background" state="normal" draw_ops="button_inner_left"/> + <button version=">= 3.3" function="left_single_background" state="prelight" draw_ops="button_inner_left_prelight"/> + <button version=">= 3.3" function="left_single_background" state="pressed" draw_ops="button_inner_left_pressed"/> + <button version=">= 3.3" function="right_single_background" state="normal" draw_ops="button_inner_right"/> + <button version=">= 3.3" function="right_single_background" state="prelight" draw_ops="button_inner_right_prelight"/> + <button version=">= 3.3" function="right_single_background" state="pressed" draw_ops="button_inner_right_pressed"/> + + <button function="above" state="normal"><draw_ops></draw_ops></button> + <button function="above" state="pressed"><draw_ops></draw_ops></button> + <button function="unabove" state="normal"><draw_ops></draw_ops></button> + <button function="unabove" state="pressed"><draw_ops></draw_ops></button> + <button function="stick" state="normal"><draw_ops></draw_ops></button> + <button function="stick" state="pressed"><draw_ops></draw_ops></button> + <button function="unstick" state="normal"><draw_ops></draw_ops></button> + <button function="unstick" state="pressed"><draw_ops></draw_ops></button> +</frame_style> + +<frame_style name="dialog_unfocused" geometry="nobuttons"> + <piece position="entire_background" draw_ops="entire_background_unfocused" /> + <piece position="titlebar" draw_ops="titlebar_unfocused" /> + <piece position="title" draw_ops="title_unfocused" /> + <piece position="overlay" draw_ops="rounded_border_unfocused" /> + <button function="close" state="normal" draw_ops="close_unfocused"/> + <button function="close" state="prelight" draw_ops="close_unfocused_prelight"/> + <button function="close" state="pressed" draw_ops="close_unfocused_pressed"/> + <button function="maximize" state="normal" draw_ops="maximize_unfocused"/> + <button function="maximize" state="prelight" draw_ops="maximize_unfocused_prelight"/> + <button function="maximize" state="pressed" draw_ops="maximize_unfocused_pressed"/> + <button function="minimize" state="normal" draw_ops="minimize_unfocused"/> + <button function="minimize" state="prelight" draw_ops="minimize_unfocused_prelight"/> + <button function="minimize" state="pressed" draw_ops="minimize_unfocused_pressed"/> + <button function="menu" state="normal" draw_ops="menu_unfocused" /> + <button function="menu" state="prelight" draw_ops="menu_unfocused_prelight" /> + <button function="menu" state="pressed" draw_ops="menu_unfocused_pressed" /> + <button function="shade" state="normal"><draw_ops></draw_ops></button> + <button function="shade" state="pressed"><draw_ops></draw_ops></button> + <button function="unshade" state="normal"><draw_ops></draw_ops></button> + <button function="unshade" state="pressed"><draw_ops></draw_ops></button> + <button function="above" state="normal"><draw_ops></draw_ops></button> + <button function="above" state="pressed"><draw_ops></draw_ops></button> + <button function="unabove" state="normal"><draw_ops></draw_ops></button> + <button function="unabove" state="pressed"><draw_ops></draw_ops></button> + <button function="stick" state="normal"><draw_ops></draw_ops></button> + <button function="stick" state="pressed"><draw_ops></draw_ops></button> + <button function="unstick" state="normal"><draw_ops></draw_ops></button> + <button function="unstick" state="pressed"><draw_ops></draw_ops></button> +</frame_style> + +<frame_style name="modal_dialog_focused" geometry="modal"> + <piece position="entire_background" draw_ops="entire_background_focused" /> + <piece position="titlebar" draw_ops="titlebar_focused_alt2" /> + <piece position="title" draw_ops="title_focused" /> + <piece position="overlay" draw_ops="border_focused" /> + <button function="close" state="normal" draw_ops="close_focused" /> + <button function="close" state="pressed" draw_ops="close_focused_pressed" /> + <button function="maximize" state="normal" draw_ops="maximize_focused" /> + <button function="maximize" state="pressed" draw_ops="maximize_focused_pressed" /> + <button function="minimize" state="normal" draw_ops="minimize_focused" /> + <button function="minimize" state="pressed" draw_ops="minimize_focused_pressed" /> + <button function="menu" state="normal" draw_ops="menu_focused" /> + <button function="menu" state="pressed" draw_ops="menu_focused_pressed" /> + <button function="shade" state="normal" draw_ops="shade_focused" /> + <button function="shade" state="pressed" draw_ops="shade_focused_pressed" /> + <button function="unshade" state="normal" draw_ops="shade_focused" /> + <button function="unshade" state="pressed" draw_ops="shade_focused_pressed" /> + + <button function="left_middle_background" state="normal" draw_ops="button"/> + <button function="left_middle_background" state="prelight" draw_ops="button_prelight"/> + <button function="left_middle_background" state="pressed" draw_ops="button_pressed"/> + <button function="left_right_background" state="normal" draw_ops="button_inner_left"/> + <button function="left_right_background" state="prelight" draw_ops="button_inner_left_prelight"/> + <button function="left_right_background" state="pressed" draw_ops="button_inner_left_pressed"/> + + <button function="right_middle_background" state="normal" draw_ops="button"/> + <button function="right_middle_background" state="prelight" draw_ops="button_prelight"/> + <button function="right_middle_background" state="pressed" draw_ops="button_pressed"/> + <button function="right_left_background" state="normal" draw_ops="button_inner_right"/> + <button function="right_left_background" state="prelight" draw_ops="button_inner_right_prelight"/> + <button function="right_left_background" state="pressed" draw_ops="button_inner_right_pressed"/> + + <button version=">= 3.3" function="left_single_background" state="normal" draw_ops="button_inner_left"/> + <button version=">= 3.3" function="left_single_background" state="prelight" draw_ops="button_inner_left_prelight"/> + <button version=">= 3.3" function="left_single_background" state="pressed" draw_ops="button_inner_left_pressed"/> + <button version=">= 3.3" function="right_single_background" state="normal" draw_ops="button_inner_right"/> + <button version=">= 3.3" function="right_single_background" state="prelight" draw_ops="button_inner_right_prelight"/> + <button version=">= 3.3" function="right_single_background" state="pressed" draw_ops="button_inner_right_pressed"/> + + <button function="above" state="normal"><draw_ops></draw_ops></button> + <button function="above" state="pressed"><draw_ops></draw_ops></button> + <button function="unabove" state="normal"><draw_ops></draw_ops></button> + <button function="unabove" state="pressed"><draw_ops></draw_ops></button> + <button function="stick" state="normal"><draw_ops></draw_ops></button> + <button function="stick" state="pressed"><draw_ops></draw_ops></button> + <button function="unstick" state="normal"><draw_ops></draw_ops></button><button function="unstick" state="pressed"><draw_ops></draw_ops></button> +</frame_style> + +<frame_style name="modal_dialog_unfocused" geometry="modal"> + <piece position="entire_background" draw_ops="entire_background_unfocused" /> + <piece position="titlebar" draw_ops="titlebar_unfocused" /> + <piece position="title" draw_ops="title_unfocused" /> + <piece position="overlay" draw_ops="border_unfocused" /> + <button function="close" state="normal" draw_ops="close_unfocused"/> + <button function="close" state="prelight" draw_ops="close_unfocused_prelight"/> + <button function="close" state="pressed" draw_ops="close_unfocused_pressed"/> + <button function="maximize" state="normal" draw_ops="maximize_unfocused"/> + <button function="maximize" state="prelight" draw_ops="maximize_unfocused_prelight"/> + <button function="maximize" state="pressed" draw_ops="maximize_unfocused_pressed"/> + <button function="minimize" state="normal" draw_ops="minimize_unfocused"/> + <button function="minimize" state="prelight" draw_ops="minimize_unfocused_prelight"/> + <button function="minimize" state="pressed" draw_ops="minimize_unfocused_pressed"/> + <button function="menu" state="normal" draw_ops="menu_unfocused" /> + <button function="menu" state="prelight" draw_ops="menu_unfocused_prelight" /> + <button function="menu" state="pressed" draw_ops="menu_unfocused_pressed" /> + <button function="shade" state="normal" draw_ops="shade_unfocused" /> + <button function="shade" state="prelight" draw_ops="shade_unfocused_prelight" /> + <button function="shade" state="pressed" draw_ops="shade_unfocused_pressed" /> + <button function="unshade" state="normal" draw_ops="shade_unfocused" /> + <button function="unshade" state="prelight" draw_ops="shade_unfocused_prelight" /> + <button function="unshade" state="pressed" draw_ops="shade_unfocused_pressed" /> + <button function="above" state="normal"><draw_ops></draw_ops></button> + <button function="above" state="pressed"><draw_ops></draw_ops></button> + <button function="unabove" state="normal"><draw_ops></draw_ops></button> + <button function="unabove" state="pressed"><draw_ops></draw_ops></button> + <button function="stick" state="normal"><draw_ops></draw_ops></button> + <button function="stick" state="pressed"><draw_ops></draw_ops></button> + <button function="unstick" state="normal"><draw_ops></draw_ops></button> + <button function="unstick" state="pressed"><draw_ops></draw_ops></button> +</frame_style> + +<frame_style name="utility_focused" geometry="small"> + <piece position="entire_background" draw_ops="entire_background_focused" /> + <piece position="titlebar" draw_ops="titlebar_focused_alt" /> + <piece position="title" draw_ops="title_focused" /> + <piece position="overlay" draw_ops="border_focused" /> + <button function="close" state="normal" draw_ops="close_focused" /> + <button function="close" state="pressed" draw_ops="close_focused_pressed" /> + <button function="maximize" state="normal" draw_ops="maximize_focused" /> + <button function="maximize" state="pressed" draw_ops="maximize_focused_pressed" /> + <button function="minimize" state="normal" draw_ops="minimize_focused" /> + <button function="minimize" state="pressed" draw_ops="minimize_focused_pressed" /> + <button function="menu" state="normal" draw_ops="menu_focused" /> + <button function="menu" state="pressed" draw_ops="menu_focused_pressed" /> + <button function="shade" state="normal" draw_ops="shade_focused" /> + <button function="shade" state="pressed" draw_ops="shade_focused_pressed" /> + <button function="unshade" state="normal" draw_ops="shade_focused" /> + <button function="unshade" state="pressed" draw_ops="shade_focused_pressed" /> + + <button version="< 3.3" function="left_middle_background" state="normal" draw_ops="button_inner_left"/> + <button version="< 3.3" function="left_middle_background" state="prelight" draw_ops="button_inner_left_prelight"/> + <button version="< 3.3" function="left_middle_background" state="pressed" draw_ops="button_inner_left_pressed"/> + + <button version="< 3.3" function="right_middle_background" state="normal" draw_ops="button_inner_right"/> + <button version="< 3.3" function="right_middle_background" state="prelight" draw_ops="button_inner_right_prelight"/> + <button version="< 3.3" function="right_middle_background" state="pressed" draw_ops="button_inner_right_pressed"/> + + <button version=">= 3.3" function="left_middle_background" state="normal" draw_ops="button"/> + <button version=">= 3.3" function="left_middle_background" state="prelight" draw_ops="button_prelight"/> + <button version=">= 3.3" function="left_middle_background" state="pressed" draw_ops="button_pressed"/> + + <button version=">= 3.3"function="right_middle_background" state="normal" draw_ops="button"/> + <button version=">= 3.3"function="right_middle_background" state="prelight" draw_ops="button_prelight"/> + <button version=">= 3.3"function="right_middle_background" state="pressed" draw_ops="button_pressed"/> + + <button version=">= 3.3" function="left_single_background" state="normal" draw_ops="button_inner_left"/> + <button version=">= 3.3" function="left_single_background" state="prelight" draw_ops="button_inner_left_prelight"/> + <button version=">= 3.3" function="left_single_background" state="pressed" draw_ops="button_inner_left_pressed"/> + <button version=">= 3.3" function="right_single_background" state="normal" draw_ops="button_inner_right"/> + <button version=">= 3.3" function="right_single_background" state="prelight" draw_ops="button_inner_right_prelight"/> + <button version=">= 3.3" function="right_single_background" state="pressed" draw_ops="button_inner_right_pressed"/> + + <button function="above" state="normal"><draw_ops></draw_ops></button> + <button function="above" state="pressed"><draw_ops></draw_ops></button> + <button function="unabove" state="normal"><draw_ops></draw_ops></button> + <button function="unabove" state="pressed"><draw_ops></draw_ops></button> + <button function="stick" state="normal"><draw_ops></draw_ops></button> + <button function="stick" state="pressed"><draw_ops></draw_ops></button> + <button function="unstick" state="normal"><draw_ops></draw_ops></button> + <button function="unstick" state="pressed"><draw_ops></draw_ops></button> +</frame_style> + +<frame_style name="utility_unfocused" geometry="small_unfocused"> + <piece position="entire_background" draw_ops="entire_background_unfocused" /> + <piece position="titlebar" draw_ops="titlebar_unfocused" /> + <piece position="title" draw_ops="title_unfocused" /> + <piece position="overlay" draw_ops="border_unfocused" /> + <button function="close" state="normal" draw_ops="close_unfocused"/> + <button function="close" state="prelight" draw_ops="close_unfocused_prelight"/> + <button function="close" state="pressed" draw_ops="close_unfocused_pressed"/> + <button function="maximize" state="normal" draw_ops="maximize_unfocused"/> + <button function="maximize" state="prelight" draw_ops="maximize_unfocused_prelight"/> + <button function="maximize" state="pressed" draw_ops="maximize_unfocused_pressed"/> + <button function="minimize" state="normal" draw_ops="minimize_unfocused"/> + <button function="minimize" state="prelight" draw_ops="minimize_unfocused_prelight"/> + <button function="minimize" state="pressed" draw_ops="minimize_unfocused_pressed"/> + <button function="menu" state="normal" draw_ops="menu_unfocused" /> + <button function="menu" state="prelight" draw_ops="menu_unfocused_prelight" /> + <button function="menu" state="pressed" draw_ops="menu_unfocused_pressed" /> + <button function="shade" state="normal" draw_ops="shade_unfocused" /> + <button function="shade" state="prelight" draw_ops="shade_unfocused_prelight" /> + <button function="shade" state="pressed" draw_ops="shade_unfocused_pressed" /> + <button function="unshade" state="normal" draw_ops="shade_unfocused" /> + <button function="unshade" state="prelight" draw_ops="shade_unfocused_prelight" /> + <button function="unshade" state="pressed" draw_ops="shade_unfocused_pressed" /> + <button function="above" state="normal"><draw_ops></draw_ops></button> + <button function="above" state="pressed"><draw_ops></draw_ops></button> + <button function="unabove" state="normal"><draw_ops></draw_ops></button> + <button function="unabove" state="pressed"><draw_ops></draw_ops></button> + <button function="stick" state="normal"><draw_ops></draw_ops></button> + <button function="stick" state="pressed"><draw_ops></draw_ops></button> + <button function="unstick" state="normal"><draw_ops></draw_ops></button> + <button function="unstick" state="pressed"><draw_ops></draw_ops></button> +</frame_style> + +<frame_style name="border_focused" geometry="borderless"> + <piece position="entire_background" draw_ops="entire_background_focused" /> + <piece position="overlay" draw_ops="border_focused" /> + <button function="close" state="normal"><draw_ops></draw_ops></button> + <button function="close" state="pressed"><draw_ops></draw_ops></button> + <button function="maximize" state="normal"><draw_ops></draw_ops></button> + <button function="maximize" state="pressed"><draw_ops></draw_ops></button> + <button function="minimize" state="normal"><draw_ops></draw_ops></button> + <button function="minimize" state="pressed"><draw_ops></draw_ops></button> + <button function="menu" state="normal"><draw_ops></draw_ops></button> + <button function="menu" state="pressed"><draw_ops></draw_ops></button> + <button function="shade" state="normal"><draw_ops></draw_ops></button> + <button function="shade" state="pressed"><draw_ops></draw_ops></button> + <button function="unshade" state="normal"><draw_ops></draw_ops></button> + <button function="unshade" state="pressed"><draw_ops></draw_ops></button> + <button function="above" state="normal"><draw_ops></draw_ops></button> + <button function="above" state="pressed"><draw_ops></draw_ops></button> + <button function="unabove" state="normal"><draw_ops></draw_ops></button> + <button function="unabove" state="pressed"><draw_ops></draw_ops></button> + <button function="stick" state="normal"><draw_ops></draw_ops></button> + <button function="stick" state="pressed"><draw_ops></draw_ops></button> + <button function="unstick" state="normal"><draw_ops></draw_ops></button> + <button function="unstick" state="pressed"><draw_ops></draw_ops></button> +</frame_style> + +<frame_style name="border_unfocused" geometry="borderless"> + <piece position="entire_background" draw_ops="entire_background_unfocused" /> + <piece position="overlay" draw_ops="border_unfocused" /> + <button function="close" state="normal"><draw_ops></draw_ops></button> + <button function="close" state="pressed"><draw_ops></draw_ops></button> + <button function="maximize" state="normal"><draw_ops></draw_ops></button> + <button function="maximize" state="pressed"><draw_ops></draw_ops></button> + <button function="minimize" state="normal"><draw_ops></draw_ops></button> + <button function="minimize" state="pressed"><draw_ops></draw_ops></button> + <button function="menu" state="normal"><draw_ops></draw_ops></button> + <button function="menu" state="pressed"><draw_ops></draw_ops></button> + <button function="shade" state="normal"><draw_ops></draw_ops></button> + <button function="shade" state="pressed"><draw_ops></draw_ops></button> + <button function="unshade" state="normal"><draw_ops></draw_ops></button> + <button function="unshade" state="pressed"><draw_ops></draw_ops></button> + <button function="above" state="normal"><draw_ops></draw_ops></button> + <button function="above" state="pressed"><draw_ops></draw_ops></button> + <button function="unabove" state="normal"><draw_ops></draw_ops></button> + <button function="unabove" state="pressed"><draw_ops></draw_ops></button> + <button function="stick" state="normal"><draw_ops></draw_ops></button> + <button function="stick" state="pressed"><draw_ops></draw_ops></button> + <button function="unstick" state="normal"><draw_ops></draw_ops></button> + <button function="unstick" state="pressed"><draw_ops></draw_ops></button> +</frame_style> + +<frame_style name="attached_focused" geometry="attached"> + <piece position="entire_background" draw_ops="entire_background_focused" /> + <piece position="titlebar" draw_ops="titlebar_focused_alt2" /> + <piece position="overlay" draw_ops="border_attached_focused" /> + <button function="close" state="normal"><draw_ops></draw_ops></button> + <button function="close" state="pressed"><draw_ops></draw_ops></button> + <button function="maximize" state="normal"><draw_ops></draw_ops></button> + <button function="maximize" state="pressed"><draw_ops></draw_ops></button> + <button function="minimize" state="normal"><draw_ops></draw_ops></button> + <button function="minimize" state="pressed"><draw_ops></draw_ops></button> + <button function="menu" state="normal"><draw_ops></draw_ops></button> + <button function="menu" state="pressed"><draw_ops></draw_ops></button> + <button function="shade" state="normal"><draw_ops></draw_ops></button> + <button function="shade" state="pressed"><draw_ops></draw_ops></button> + <button function="unshade" state="normal"><draw_ops></draw_ops></button> + <button function="unshade" state="pressed"><draw_ops></draw_ops></button> + <button function="above" state="normal"><draw_ops></draw_ops></button> + <button function="above" state="pressed"><draw_ops></draw_ops></button> + <button function="unabove" state="normal"><draw_ops></draw_ops></button> + <button function="unabove" state="pressed"><draw_ops></draw_ops></button> + <button function="stick" state="normal"><draw_ops></draw_ops></button> + <button function="stick" state="pressed"><draw_ops></draw_ops></button> + <button function="unstick" state="normal"><draw_ops></draw_ops></button> + <button function="unstick" state="pressed"><draw_ops></draw_ops></button> +</frame_style> + +<frame_style name="attached_unfocused" geometry="attached"> + <piece position="entire_background" draw_ops="entire_background_unfocused" /> + <piece position="overlay" draw_ops="border_unfocused" /> + <button function="close" state="normal"><draw_ops></draw_ops></button> + <button function="close" state="pressed"><draw_ops></draw_ops></button> + <button function="maximize" state="normal"><draw_ops></draw_ops></button> + <button function="maximize" state="pressed"><draw_ops></draw_ops></button> + <button function="minimize" state="normal"><draw_ops></draw_ops></button> + <button function="minimize" state="pressed"><draw_ops></draw_ops></button> + <button function="menu" state="normal"><draw_ops></draw_ops></button> + <button function="menu" state="pressed"><draw_ops></draw_ops></button> + <button function="shade" state="normal"><draw_ops></draw_ops></button> + <button function="shade" state="pressed"><draw_ops></draw_ops></button> + <button function="unshade" state="normal"><draw_ops></draw_ops></button> + <button function="unshade" state="pressed"><draw_ops></draw_ops></button> + <button function="above" state="normal"><draw_ops></draw_ops></button> + <button function="above" state="pressed"><draw_ops></draw_ops></button> + <button function="unabove" state="normal"><draw_ops></draw_ops></button> + <button function="unabove" state="pressed"><draw_ops></draw_ops></button> + <button function="stick" state="normal"><draw_ops></draw_ops></button> + <button function="stick" state="pressed"><draw_ops></draw_ops></button> + <button function="unstick" state="normal"><draw_ops></draw_ops></button> + <button function="unstick" state="pressed"><draw_ops></draw_ops></button> +</frame_style> + +<frame_style name="tiled_left_focused" geometry="tiled_left"> + <piece position="entire_background" draw_ops="entire_background_focused" /> + <piece position="titlebar" draw_ops="titlebar_fill_focused_alt" /> + <piece position="title" draw_ops="title_focused" /> + <piece position="overlay" draw_ops="border_right_focused" /> + <button function="close" state="normal" draw_ops="close_focused" /> + <button function="close" state="pressed" draw_ops="close_focused_pressed" /> + <button function="maximize" state="normal" draw_ops="maximize_focused" /> + <button function="maximize" state="pressed" draw_ops="maximize_focused_pressed" /> + <button function="minimize" state="normal" draw_ops="minimize_focused" /> + <button function="minimize" state="pressed" draw_ops="minimize_focused_pressed" /> + <button function="menu" state="normal" draw_ops="menu_focused" /> + <button function="menu" state="pressed" draw_ops="menu_focused_pressed" /> + <button function="shade" state="normal" draw_ops="shade_focused" /> + <button function="shade" state="pressed" draw_ops="shade_focused_pressed" /> + <button function="unshade" state="normal" draw_ops="shade_focused" /> + <button function="unshade" state="pressed" draw_ops="shade_focused_pressed" /> + + <button function="left_middle_background" state="normal" draw_ops="button"/> + <button function="left_middle_background" state="prelight" draw_ops="button_prelight"/> + <button function="left_middle_background" state="pressed" draw_ops="button_pressed"/> + <button function="left_right_background" state="normal" draw_ops="button_inner_left"/> + <button function="left_right_background" state="prelight" draw_ops="button_inner_left_prelight"/> + <button function="left_right_background" state="pressed" draw_ops="button_inner_left_pressed"/> + + <button function="right_middle_background" state="normal" draw_ops="button"/> + <button function="right_middle_background" state="prelight" draw_ops="button_prelight"/> + <button function="right_middle_background" state="pressed" draw_ops="button_pressed"/> + <button function="right_left_background" state="normal" draw_ops="button_inner_right"/> + <button function="right_left_background" state="prelight" draw_ops="button_inner_right_prelight"/> + <button function="right_left_background" state="pressed" draw_ops="button_inner_right_pressed"/> + + <button version=">= 3.3" function="left_single_background" state="normal" draw_ops="button_inner_left"/> + <button version=">= 3.3" function="left_single_background" state="prelight" draw_ops="button_inner_left_prelight"/> + <button version=">= 3.3" function="left_single_background" state="pressed" draw_ops="button_inner_left_pressed"/> + <button version=">= 3.3" function="right_single_background" state="normal" draw_ops="button_inner_right"/> + <button version=">= 3.3" function="right_single_background" state="prelight" draw_ops="button_inner_right_prelight"/> + <button version=">= 3.3" function="right_single_background" state="pressed" draw_ops="button_inner_right_pressed"/> + + <button function="above" state="normal"><draw_ops></draw_ops></button> + <button function="above" state="pressed"><draw_ops></draw_ops></button> + <button function="unabove" state="normal"><draw_ops></draw_ops></button> + <button function="unabove" state="pressed"><draw_ops></draw_ops></button> + <button function="stick" state="normal"><draw_ops></draw_ops></button> + <button function="stick" state="pressed"><draw_ops></draw_ops></button> + <button function="unstick" state="normal"><draw_ops></draw_ops></button> + <button function="unstick" state="pressed"><draw_ops></draw_ops></button> +</frame_style> + +<frame_style name="tiled_left_unfocused" geometry="tiled_left"> + <piece position="entire_background" draw_ops="entire_background_unfocused" /> + <piece position="titlebar" draw_ops="titlebar_fill_unfocused" /> + <piece position="title" draw_ops="title_unfocused" /> + <piece position="overlay" draw_ops="border_right_unfocused" /> + <button function="close" state="normal" draw_ops="close_unfocused"/> + <button function="close" state="prelight" draw_ops="close_unfocused_prelight"/> + <button function="close" state="pressed" draw_ops="close_unfocused_pressed"/> + <button function="maximize" state="normal" draw_ops="maximize_unfocused"/> + <button function="maximize" state="prelight" draw_ops="maximize_unfocused_prelight"/> + <button function="maximize" state="pressed" draw_ops="maximize_unfocused_pressed"/> + <button function="minimize" state="normal" draw_ops="minimize_unfocused"/> + <button function="minimize" state="prelight" draw_ops="minimize_unfocused_prelight"/> + <button function="minimize" state="pressed" draw_ops="minimize_unfocused_pressed"/> + <button function="menu" state="normal" draw_ops="menu_unfocused" /> + <button function="menu" state="prelight" draw_ops="menu_unfocused_prelight" /> + <button function="menu" state="pressed" draw_ops="menu_unfocused_pressed" /> + <button function="shade" state="normal" draw_ops="shade_unfocused" /> + <button function="shade" state="prelight" draw_ops="shade_unfocused_prelight" /> + <button function="shade" state="pressed" draw_ops="shade_unfocused_pressed" /> + <button function="unshade" state="normal" draw_ops="shade_unfocused" /> + <button function="unshade" state="prelight" draw_ops="shade_unfocused_prelight" /> + <button function="unshade" state="pressed" draw_ops="shade_unfocused_pressed" /> + <button function="above" state="normal"><draw_ops></draw_ops></button> + <button function="above" state="pressed"><draw_ops></draw_ops></button> + <button function="unabove" state="normal"><draw_ops></draw_ops></button> + <button function="unabove" state="pressed"><draw_ops></draw_ops></button> + <button function="stick" state="normal"><draw_ops></draw_ops></button> + <button function="stick" state="pressed"><draw_ops></draw_ops></button> + <button function="unstick" state="normal"><draw_ops></draw_ops></button> + <button function="unstick" state="pressed"><draw_ops></draw_ops></button> +</frame_style> + +<frame_style name="tiled_right_focused" geometry="tiled_right"> + <piece position="entire_background" draw_ops="entire_background_focused" /> + <piece position="titlebar" draw_ops="titlebar_fill_focused_alt" /> + <piece position="title" draw_ops="title_focused" /> + <piece position="overlay" draw_ops="border_left_focused" /> + <button function="close" state="normal" draw_ops="close_focused" /> + <button function="close" state="pressed" draw_ops="close_focused_pressed" /> + <button function="maximize" state="normal" draw_ops="maximize_focused" /> + <button function="maximize" state="pressed" draw_ops="maximize_focused_pressed" /> + <button function="minimize" state="normal" draw_ops="minimize_focused" /> + <button function="minimize" state="pressed" draw_ops="minimize_focused_pressed" /> + <button function="menu" state="normal" draw_ops="menu_focused" /> + <button function="menu" state="pressed" draw_ops="menu_focused_pressed" /> + <button function="shade" state="normal" draw_ops="shade_focused" /> + <button function="shade" state="pressed" draw_ops="shade_focused_pressed" /> + <button function="unshade" state="normal" draw_ops="shade_focused" /> + <button function="unshade" state="pressed" draw_ops="shade_focused_pressed" /> + + <button function="left_middle_background" state="normal" draw_ops="button"/> + <button function="left_middle_background" state="prelight" draw_ops="button_prelight"/> + <button function="left_middle_background" state="pressed" draw_ops="button_pressed"/> + <button function="left_right_background" state="normal" draw_ops="button_inner_left"/> + <button function="left_right_background" state="prelight" draw_ops="button_inner_left_prelight"/> + <button function="left_right_background" state="pressed" draw_ops="button_inner_left_pressed"/> + + <button function="right_middle_background" state="normal" draw_ops="button"/> + <button function="right_middle_background" state="prelight" draw_ops="button_prelight"/> + <button function="right_middle_background" state="pressed" draw_ops="button_pressed"/> + <button function="right_left_background" state="normal" draw_ops="button_inner_right"/> + <button function="right_left_background" state="prelight" draw_ops="button_inner_right_prelight"/> + <button function="right_left_background" state="pressed" draw_ops="button_inner_right_pressed"/> + + <button version=">= 3.3" function="left_single_background" state="normal" draw_ops="button_inner_left"/> + <button version=">= 3.3" function="left_single_background" state="prelight" draw_ops="button_inner_left_prelight"/> + <button version=">= 3.3" function="left_single_background" state="pressed" draw_ops="button_inner_left_pressed"/> + <button version=">= 3.3" function="right_single_background" state="normal" draw_ops="button_inner_right"/> + <button version=">= 3.3" function="right_single_background" state="prelight" draw_ops="button_inner_right_prelight"/> + <button version=">= 3.3" function="right_single_background" state="pressed" draw_ops="button_inner_right_pressed"/> + + <button function="above" state="normal"><draw_ops></draw_ops></button> + <button function="above" state="pressed"><draw_ops></draw_ops></button> + <button function="unabove" state="normal"><draw_ops></draw_ops></button> + <button function="unabove" state="pressed"><draw_ops></draw_ops></button> + <button function="stick" state="normal"><draw_ops></draw_ops></button> + <button function="stick" state="pressed"><draw_ops></draw_ops></button> + <button function="unstick" state="normal"><draw_ops></draw_ops></button> + <button function="unstick" state="pressed"><draw_ops></draw_ops></button> +</frame_style> + +<frame_style name="tiled_right_unfocused" geometry="tiled_right"> + <piece position="entire_background" draw_ops="entire_background_unfocused" /> + <piece position="titlebar" draw_ops="titlebar_fill_unfocused" /> + <piece position="title" draw_ops="title_unfocused" /> + <piece position="overlay" draw_ops="border_left_unfocused" /> + <button function="close" state="normal" draw_ops="close_unfocused"/> + <button function="close" state="prelight" draw_ops="close_unfocused_prelight"/> + <button function="close" state="pressed" draw_ops="close_unfocused_pressed"/> + <button function="maximize" state="normal" draw_ops="maximize_unfocused"/> + <button function="maximize" state="prelight" draw_ops="maximize_unfocused_prelight"/> + <button function="maximize" state="pressed" draw_ops="maximize_unfocused_pressed"/> + <button function="minimize" state="normal" draw_ops="minimize_unfocused"/> + <button function="minimize" state="prelight" draw_ops="minimize_unfocused_prelight"/> + <button function="minimize" state="pressed" draw_ops="minimize_unfocused_pressed"/> + <button function="menu" state="normal" draw_ops="menu_unfocused" /> + <button function="menu" state="prelight" draw_ops="menu_unfocused_prelight" /> + <button function="menu" state="pressed" draw_ops="menu_unfocused_pressed" /> + <button function="shade" state="normal" draw_ops="shade_unfocused" /> + <button function="shade" state="prelight" draw_ops="shade_unfocused_prelight" /> + <button function="shade" state="pressed" draw_ops="shade_unfocused_pressed" /> + <button function="unshade" state="normal" draw_ops="shade_unfocused" /> + <button function="unshade" state="prelight" draw_ops="shade_unfocused_prelight" /> + <button function="unshade" state="pressed" draw_ops="shade_unfocused_pressed" /> + <button function="above" state="normal"><draw_ops></draw_ops></button> + <button function="above" state="pressed"><draw_ops></draw_ops></button> + <button function="unabove" state="normal"><draw_ops></draw_ops></button> + <button function="unabove" state="pressed"><draw_ops></draw_ops></button> + <button function="stick" state="normal"><draw_ops></draw_ops></button> + <button function="stick" state="pressed"><draw_ops></draw_ops></button> + <button function="unstick" state="normal"><draw_ops></draw_ops></button> + <button function="unstick" state="pressed"><draw_ops></draw_ops></button> +</frame_style> + +<!-- placeholder for unimplementated styles--> +<frame_style name="blank" geometry="normal"> + <button function="close" state="normal"><draw_ops></draw_ops></button> + <button function="close" state="pressed"><draw_ops></draw_ops></button> + <button function="maximize" state="normal"><draw_ops></draw_ops></button> + <button function="maximize" state="pressed"><draw_ops></draw_ops></button> + <button function="minimize" state="normal"><draw_ops></draw_ops></button> + <button function="minimize" state="pressed"><draw_ops></draw_ops></button> + <button function="menu" state="normal"><draw_ops></draw_ops></button> + <button function="menu" state="pressed"><draw_ops></draw_ops></button> + <button function="shade" state="normal"><draw_ops></draw_ops></button> + <button function="shade" state="pressed"><draw_ops></draw_ops></button> + <button function="unshade" state="normal"><draw_ops></draw_ops></button> + <button function="unshade" state="pressed"><draw_ops></draw_ops></button> + <button function="above" state="normal"><draw_ops></draw_ops></button> + <button function="above" state="pressed"><draw_ops></draw_ops></button> + <button function="unabove" state="normal"><draw_ops></draw_ops></button> + <button function="unabove" state="pressed"><draw_ops></draw_ops></button> + <button function="stick" state="normal"><draw_ops></draw_ops></button> + <button function="stick" state="pressed"><draw_ops></draw_ops></button> + <button function="unstick" state="normal"><draw_ops></draw_ops></button> + <button function="unstick" state="pressed"><draw_ops></draw_ops></button> +</frame_style> + +<!-- frame style sets --> + +<frame_style_set name="normal_style_set"> + <frame focus="yes" state="normal" resize="both" style="normal_focused"/> + <frame focus="no" state="normal" resize="both" style="normal_unfocused"/> + <frame focus="yes" state="maximized" style="normal_max_focused"/> + <frame focus="no" state="maximized" style="normal_max_unfocused"/> + <frame focus="yes" state="shaded" style="normal_focused"/> + <frame focus="no" state="shaded" style="normal_unfocused"/> + <frame focus="yes" state="maximized_and_shaded" style="normal_max_shaded_focused"/> + <frame focus="no" state="maximized_and_shaded" style="normal_max_shaded_unfocused"/> + <frame version=">= 3.3"focus="yes" state="tiled_left" style="tiled_left_focused"/> + <frame version=">= 3.3"focus="no" state="tiled_left" style="tiled_left_unfocused"/> + <frame version=">= 3.3"focus="yes" state="tiled_right" style="tiled_right_focused"/> + <frame version=">= 3.3"focus="no" state="tiled_right" style="tiled_right_unfocused"/> + <frame version=">= 3.3"focus="yes" state="tiled_left_and_shaded" style="tiled_left_focused"/> + <frame version=">= 3.3"focus="no" state="tiled_left_and_shaded" style="tiled_left_unfocused"/> + <frame version=">= 3.3"focus="yes" state="tiled_right_and_shaded" style="tiled_right_focused"/> + <frame version=">= 3.3" focus="no" state="tiled_right_and_shaded" style="tiled_right_unfocused"/> +</frame_style_set> + +<frame_style_set name="dialog_style_set"> + <frame focus="yes" state="normal" resize="both" style="dialog_focused"/> + <frame focus="no" state="normal" resize="both" style="dialog_unfocused"/> + <frame focus="yes" state="maximized" style="blank"/> + <frame focus="no" state="maximized" style="blank"/> + <frame focus="yes" state="shaded" style="dialog_focused"/> + <frame focus="no" state="shaded" style="dialog_unfocused"/> + <frame focus="yes" state="maximized_and_shaded" style="blank"/> + <frame focus="no" state="maximized_and_shaded" style="blank"/> +</frame_style_set> + +<frame_style_set name="modal_dialog_style_set"> + <frame focus="yes" state="normal" resize="both" style="modal_dialog_focused"/> + <frame focus="no" state="normal" resize="both" style="modal_dialog_unfocused"/> + <frame focus="yes" state="maximized" style="blank"/> + <frame focus="no" state="maximized" style="blank"/> + <frame focus="yes" state="shaded" style="modal_dialog_focused"/> + <frame focus="no" state="shaded" style="modal_dialog_unfocused"/> + <frame focus="yes" state="maximized_and_shaded" style="blank"/> + <frame focus="no" state="maximized_and_shaded" style="blank"/> +</frame_style_set> + +<frame_style_set name="utility_style_set"> + <frame focus="yes" state="normal" resize="both" style="utility_focused"/> + <frame focus="no" state="normal" resize="both" style="utility_unfocused"/> + <frame focus="yes" state="maximized" style="blank"/> + <frame focus="no" state="maximized" style="blank"/> + <frame focus="yes" state="shaded" style="utility_focused"/> + <frame focus="no" state="shaded" style="utility_unfocused"/> + <frame focus="yes" state="maximized_and_shaded" style="blank"/> + <frame focus="no" state="maximized_and_shaded" style="blank"/> +</frame_style_set> + +<frame_style_set name="border_style_set"> + <frame focus="yes" state="normal" resize="both" style="border_focused"/> + <frame focus="no" state="normal" resize="both" style="border_unfocused"/> + <frame focus="yes" state="maximized" style="blank"/> + <frame focus="no" state="maximized" style="blank"/> + <frame focus="yes" state="shaded" style="blank"/> + <frame focus="no" state="shaded" style="blank"/> + <frame focus="yes" state="maximized_and_shaded" style="blank"/> + <frame focus="no" state="maximized_and_shaded" style="blank"/> +</frame_style_set> + +<frame_style_set name="attached_style_set"> + <frame focus="yes" state="normal" resize="both" style="attached_focused"/> + <frame focus="no" state="normal" resize="both" style="attached_unfocused"/> + <frame focus="yes" state="maximized" style="blank"/> + <frame focus="no" state="maximized" style="blank"/> + <frame focus="yes" state="shaded" style="blank"/> + <frame focus="no" state="shaded" style="blank"/> + <frame focus="yes" state="maximized_and_shaded" style="blank"/> + <frame focus="no" state="maximized_and_shaded" style="blank"/> +</frame_style_set> + + +<!-- windows --> + +<window type="normal" style_set="normal_style_set"/> +<window type="dialog" style_set="dialog_style_set"/> +<window type="modal_dialog" style_set="modal_dialog_style_set"/> +<window type="menu" style_set="utility_style_set"/> +<window type="utility" style_set="utility_style_set"/> +<window type="border" style_set="border_style_set"/> +<window version=">= 3.2" type="attached" style_set="attached_style_set"/> + +</metacity_theme> |