summaryrefslogtreecommitdiff
path: root/gtk-themes/ContrastHigh/metacity-1
diff options
context:
space:
mode:
Diffstat (limited to 'gtk-themes/ContrastHigh/metacity-1')
-rw-r--r--gtk-themes/ContrastHigh/metacity-1/Makefile.am7
-rw-r--r--gtk-themes/ContrastHigh/metacity-1/Makefile.in499
-rw-r--r--gtk-themes/ContrastHigh/metacity-1/metacity-theme-3.xml1925
3 files changed, 2431 insertions, 0 deletions
diff --git a/gtk-themes/ContrastHigh/metacity-1/Makefile.am b/gtk-themes/ContrastHigh/metacity-1/Makefile.am
new file mode 100644
index 00000000..0d28f5af
--- /dev/null
+++ b/gtk-themes/ContrastHigh/metacity-1/Makefile.am
@@ -0,0 +1,7 @@
+themedir = $(datadir)/themes/ContrastHigh/metacity-1
+theme_DATA = metacity-theme-3.xml
+
+EXTRA_DIST = $(theme_DATA)
+
+
+-include $(top_srcdir)/git.mk
diff --git a/gtk-themes/ContrastHigh/metacity-1/Makefile.in b/gtk-themes/ContrastHigh/metacity-1/Makefile.in
new file mode 100644
index 00000000..a130cb26
--- /dev/null
+++ b/gtk-themes/ContrastHigh/metacity-1/Makefile.in
@@ -0,0 +1,499 @@
+# Makefile.in generated by automake 1.12.2 from Makefile.am.
+# @configure_input@
+
+# Copyright (C) 1994-2012 Free Software Foundation, Inc.
+
+# This Makefile.in is free software; the Free Software Foundation
+# gives unlimited permission to copy and/or distribute it,
+# with or without modifications, as long as this notice is preserved.
+
+# This program is distributed in the hope that it will be useful,
+# but WITHOUT ANY WARRANTY, to the extent permitted by law; without
+# even the implied warranty of MERCHANTABILITY or FITNESS FOR A
+# PARTICULAR PURPOSE.
+
+@SET_MAKE@
+
+VPATH = @srcdir@
+am__make_dryrun = \
+ { \
+ am__dry=no; \
+ case $$MAKEFLAGS in \
+ *\\[\ \ ]*) \
+ echo 'am--echo: ; @echo "AM" OK' | $(MAKE) -f - 2>/dev/null \
+ | grep '^AM OK$$' >/dev/null || am__dry=yes;; \
+ *) \
+ for am__flg in $$MAKEFLAGS; do \
+ case $$am__flg in \
+ *=*|--*) ;; \
+ *n*) am__dry=yes; break;; \
+ esac; \
+ done;; \
+ esac; \
+ test $$am__dry = yes; \
+ }
+pkgdatadir = $(datadir)/@PACKAGE@
+pkgincludedir = $(includedir)/@PACKAGE@
+pkglibdir = $(libdir)/@PACKAGE@
+pkglibexecdir = $(libexecdir)/@PACKAGE@
+am__cd = CDPATH="$${ZSH_VERSION+.}$(PATH_SEPARATOR)" && cd
+install_sh_DATA = $(install_sh) -c -m 644
+install_sh_PROGRAM = $(install_sh) -c
+install_sh_SCRIPT = $(install_sh) -c
+INSTALL_HEADER = $(INSTALL_DATA)
+transform = $(program_transform_name)
+NORMAL_INSTALL = :
+PRE_INSTALL = :
+POST_INSTALL = :
+NORMAL_UNINSTALL = :
+PRE_UNINSTALL = :
+POST_UNINSTALL = :
+build_triplet = @build@
+host_triplet = @host@
+subdir = themes/HighContrast/metacity-1
+DIST_COMMON = $(srcdir)/Makefile.am $(srcdir)/Makefile.in \
+ $(top_srcdir)/mkinstalldirs
+ACLOCAL_M4 = $(top_srcdir)/aclocal.m4
+am__aclocal_m4_deps = $(top_srcdir)/configure.ac
+am__configure_deps = $(am__aclocal_m4_deps) $(CONFIGURE_DEPENDENCIES) \
+ $(ACLOCAL_M4)
+mkinstalldirs = $(SHELL) $(top_srcdir)/mkinstalldirs
+CONFIG_CLEAN_FILES =
+CONFIG_CLEAN_VPATH_FILES =
+AM_V_P = $(am__v_P_@AM_V@)
+am__v_P_ = $(am__v_P_@AM_DEFAULT_V@)
+am__v_P_0 = false
+am__v_P_1 = :
+AM_V_GEN = $(am__v_GEN_@AM_V@)
+am__v_GEN_ = $(am__v_GEN_@AM_DEFAULT_V@)
+am__v_GEN_0 = @echo " GEN " $@;
+am__v_GEN_1 =
+AM_V_at = $(am__v_at_@AM_V@)
+am__v_at_ = $(am__v_at_@AM_DEFAULT_V@)
+am__v_at_0 = @
+am__v_at_1 =
+SOURCES =
+DIST_SOURCES =
+am__can_run_installinfo = \
+ case $$AM_UPDATE_INFO_DIR in \
+ n|no|NO) false;; \
+ *) (install-info --version) >/dev/null 2>&1;; \
+ esac
+am__vpath_adj_setup = srcdirstrip=`echo "$(srcdir)" | sed 's|.|.|g'`;
+am__vpath_adj = case $$p in \
+ $(srcdir)/*) f=`echo "$$p" | sed "s|^$$srcdirstrip/||"`;; \
+ *) f=$$p;; \
+ esac;
+am__strip_dir = f=`echo $$p | sed -e 's|^.*/||'`;
+am__install_max = 40
+am__nobase_strip_setup = \
+ srcdirstrip=`echo "$(srcdir)" | sed 's/[].[^$$\\*|]/\\\\&/g'`
+am__nobase_strip = \
+ for p in $$list; do echo "$$p"; done | sed -e "s|$$srcdirstrip/||"
+am__nobase_list = $(am__nobase_strip_setup); \
+ for p in $$list; do echo "$$p $$p"; done | \
+ sed "s| $$srcdirstrip/| |;"' / .*\//!s/ .*/ ./; s,\( .*\)/[^/]*$$,\1,' | \
+ $(AWK) 'BEGIN { files["."] = "" } { files[$$2] = files[$$2] " " $$1; \
+ if (++n[$$2] == $(am__install_max)) \
+ { print $$2, files[$$2]; n[$$2] = 0; files[$$2] = "" } } \
+ END { for (dir in files) print dir, files[dir] }'
+am__base_list = \
+ sed '$$!N;$$!N;$$!N;$$!N;$$!N;$$!N;$$!N;s/\n/ /g' | \
+ sed '$$!N;$$!N;$$!N;$$!N;s/\n/ /g'
+am__uninstall_files_from_dir = { \
+ test -z "$$files" \
+ || { test ! -d "$$dir" && test ! -f "$$dir" && test ! -r "$$dir"; } \
+ || { echo " ( cd '$$dir' && rm -f" $$files ")"; \
+ $(am__cd) "$$dir" && rm -f $$files; }; \
+ }
+am__installdirs = "$(DESTDIR)$(themedir)"
+DATA = $(theme_DATA)
+DISTFILES = $(DIST_COMMON) $(DIST_SOURCES) $(TEXINFOS) $(EXTRA_DIST)
+ACLOCAL = @ACLOCAL@
+ACLOCAL_AMFLAGS = @ACLOCAL_AMFLAGS@
+ALL_LINGUAS = @ALL_LINGUAS@
+AMTAR = @AMTAR@
+AM_DEFAULT_VERBOSITY = @AM_DEFAULT_VERBOSITY@
+AR = @AR@
+AS = @AS@
+AUTOCONF = @AUTOCONF@
+AUTOHEADER = @AUTOHEADER@
+AUTOMAKE = @AUTOMAKE@
+AWK = @AWK@
+CATALOGS = @CATALOGS@
+CATOBJEXT = @CATOBJEXT@
+CC = @CC@
+CCDEPMODE = @CCDEPMODE@
+CFLAGS = @CFLAGS@
+CPP = @CPP@
+CPPFLAGS = @CPPFLAGS@
+CYGPATH_W = @CYGPATH_W@
+DATADIRNAME = @DATADIRNAME@
+DEFS = @DEFS@
+DEPDIR = @DEPDIR@
+DEPENDENCIES_CFLAGS = @DEPENDENCIES_CFLAGS@
+DEPENDENCIES_LIBS = @DEPENDENCIES_LIBS@
+DLLTOOL = @DLLTOOL@
+DSYMUTIL = @DSYMUTIL@
+DUMPBIN = @DUMPBIN@
+ECHO_C = @ECHO_C@
+ECHO_N = @ECHO_N@
+ECHO_T = @ECHO_T@
+EGREP = @EGREP@
+EXEEXT = @EXEEXT@
+FGREP = @FGREP@
+GETTEXT_PACKAGE = @GETTEXT_PACKAGE@
+GLIB_CFLAGS = @GLIB_CFLAGS@
+GLIB_COMPILE_RESOURCES = @GLIB_COMPILE_RESOURCES@
+GLIB_GENMARSHAL = @GLIB_GENMARSHAL@
+GLIB_LIBS = @GLIB_LIBS@
+GLIB_MKENUMS = @GLIB_MKENUMS@
+GMOFILES = @GMOFILES@
+GMSGFMT = @GMSGFMT@
+GOBJECT_QUERY = @GOBJECT_QUERY@
+GREP = @GREP@
+GTK2_ENGINE_CFLAGS = @GTK2_ENGINE_CFLAGS@
+GTK2_ENGINE_LIBS = @GTK2_ENGINE_LIBS@
+GTK2_VERSION = @GTK2_VERSION@
+GTK_UPDATE_ICON_CACHE = @GTK_UPDATE_ICON_CACHE@
+GTK_VERSION = @GTK_VERSION@
+HIGHCONTRAST_CFLAGS = @HIGHCONTRAST_CFLAGS@
+HIGHCONTRAST_LIBS = @HIGHCONTRAST_LIBS@
+INSTALL = @INSTALL@
+INSTALL_DATA = @INSTALL_DATA@
+INSTALL_PROGRAM = @INSTALL_PROGRAM@
+INSTALL_SCRIPT = @INSTALL_SCRIPT@
+INSTALL_STRIP_PROGRAM = @INSTALL_STRIP_PROGRAM@
+INSTOBJEXT = @INSTOBJEXT@
+INTLLIBS = @INTLLIBS@
+INTLTOOL_EXTRACT = @INTLTOOL_EXTRACT@
+INTLTOOL_MERGE = @INTLTOOL_MERGE@
+INTLTOOL_PERL = @INTLTOOL_PERL@
+INTLTOOL_UPDATE = @INTLTOOL_UPDATE@
+INTLTOOL_V_MERGE = @INTLTOOL_V_MERGE@
+INTLTOOL_V_MERGE_OPTIONS = @INTLTOOL_V_MERGE_OPTIONS@
+INTLTOOL__v_MERGE_ = @INTLTOOL__v_MERGE_@
+INTLTOOL__v_MERGE_0 = @INTLTOOL__v_MERGE_0@
+LD = @LD@
+LDFLAGS = @LDFLAGS@
+LIBOBJS = @LIBOBJS@
+LIBS = @LIBS@
+LIBTOOL = @LIBTOOL@
+LIPO = @LIPO@
+LN_S = @LN_S@
+LTLIBOBJS = @LTLIBOBJS@
+MAKEINFO = @MAKEINFO@
+MANIFEST_TOOL = @MANIFEST_TOOL@
+MKDIR_P = @MKDIR_P@
+MKINSTALLDIRS = @MKINSTALLDIRS@
+MSGFMT = @MSGFMT@
+MSGFMT_OPTS = @MSGFMT_OPTS@
+MSGMERGE = @MSGMERGE@
+NM = @NM@
+NMEDIT = @NMEDIT@
+OBJDUMP = @OBJDUMP@
+OBJEXT = @OBJEXT@
+OTOOL = @OTOOL@
+OTOOL64 = @OTOOL64@
+PACKAGE = @PACKAGE@
+PACKAGE_BUGREPORT = @PACKAGE_BUGREPORT@
+PACKAGE_NAME = @PACKAGE_NAME@
+PACKAGE_STRING = @PACKAGE_STRING@
+PACKAGE_TARNAME = @PACKAGE_TARNAME@
+PACKAGE_URL = @PACKAGE_URL@
+PACKAGE_VERSION = @PACKAGE_VERSION@
+PATH_SEPARATOR = @PATH_SEPARATOR@
+PKG_CONFIG = @PKG_CONFIG@
+PKG_CONFIG_LIBDIR = @PKG_CONFIG_LIBDIR@
+PKG_CONFIG_PATH = @PKG_CONFIG_PATH@
+POFILES = @POFILES@
+POSUB = @POSUB@
+PO_IN_DATADIR_FALSE = @PO_IN_DATADIR_FALSE@
+PO_IN_DATADIR_TRUE = @PO_IN_DATADIR_TRUE@
+RANLIB = @RANLIB@
+SED = @SED@
+SET_MAKE = @SET_MAKE@
+SHELL = @SHELL@
+STRIP = @STRIP@
+USE_NLS = @USE_NLS@
+VERSION = @VERSION@
+XGETTEXT = @XGETTEXT@
+abs_builddir = @abs_builddir@
+abs_srcdir = @abs_srcdir@
+abs_top_builddir = @abs_top_builddir@
+abs_top_srcdir = @abs_top_srcdir@
+ac_ct_AR = @ac_ct_AR@
+ac_ct_CC = @ac_ct_CC@
+ac_ct_DUMPBIN = @ac_ct_DUMPBIN@
+am__include = @am__include@
+am__leading_dot = @am__leading_dot@
+am__quote = @am__quote@
+am__tar = @am__tar@
+am__untar = @am__untar@
+bindir = @bindir@
+build = @build@
+build_alias = @build_alias@
+build_cpu = @build_cpu@
+build_os = @build_os@
+build_vendor = @build_vendor@
+builddir = @builddir@
+datadir = @datadir@
+datarootdir = @datarootdir@
+docdir = @docdir@
+dvidir = @dvidir@
+exec_prefix = @exec_prefix@
+host = @host@
+host_alias = @host_alias@
+host_cpu = @host_cpu@
+host_os = @host_os@
+host_vendor = @host_vendor@
+htmldir = @htmldir@
+includedir = @includedir@
+infodir = @infodir@
+install_sh = @install_sh@
+intltool__v_merge_options_ = @intltool__v_merge_options_@
+intltool__v_merge_options_0 = @intltool__v_merge_options_0@
+libdir = @libdir@
+libexecdir = @libexecdir@
+localedir = @localedir@
+localstatedir = @localstatedir@
+mandir = @mandir@
+mkdir_p = @mkdir_p@
+oldincludedir = @oldincludedir@
+pdfdir = @pdfdir@
+prefix = @prefix@
+program_transform_name = @program_transform_name@
+psdir = @psdir@
+sbindir = @sbindir@
+sharedstatedir = @sharedstatedir@
+srcdir = @srcdir@
+sysconfdir = @sysconfdir@
+target_alias = @target_alias@
+top_build_prefix = @top_build_prefix@
+top_builddir = @top_builddir@
+top_srcdir = @top_srcdir@
+themedir = $(datadir)/themes/HighContrast/metacity-1
+theme_DATA = metacity-theme-3.xml
+EXTRA_DIST = $(theme_DATA)
+all: all-am
+
+.SUFFIXES:
+$(srcdir)/Makefile.in: $(srcdir)/Makefile.am $(am__configure_deps)
+ @for dep in $?; do \
+ case '$(am__configure_deps)' in \
+ *$$dep*) \
+ ( cd $(top_builddir) && $(MAKE) $(AM_MAKEFLAGS) am--refresh ) \
+ && { if test -f $@; then exit 0; else break; fi; }; \
+ exit 1;; \
+ esac; \
+ done; \
+ echo ' cd $(top_srcdir) && $(AUTOMAKE) --foreign themes/HighContrast/metacity-1/Makefile'; \
+ $(am__cd) $(top_srcdir) && \
+ $(AUTOMAKE) --foreign themes/HighContrast/metacity-1/Makefile
+.PRECIOUS: Makefile
+Makefile: $(srcdir)/Makefile.in $(top_builddir)/config.status
+ @case '$?' in \
+ *config.status*) \
+ cd $(top_builddir) && $(MAKE) $(AM_MAKEFLAGS) am--refresh;; \
+ *) \
+ echo ' cd $(top_builddir) && $(SHELL) ./config.status $(subdir)/$@ $(am__depfiles_maybe)'; \
+ cd $(top_builddir) && $(SHELL) ./config.status $(subdir)/$@ $(am__depfiles_maybe);; \
+ esac;
+
+$(top_builddir)/config.status: $(top_srcdir)/configure $(CONFIG_STATUS_DEPENDENCIES)
+ cd $(top_builddir) && $(MAKE) $(AM_MAKEFLAGS) am--refresh
+
+$(top_srcdir)/configure: $(am__configure_deps)
+ cd $(top_builddir) && $(MAKE) $(AM_MAKEFLAGS) am--refresh
+$(ACLOCAL_M4): $(am__aclocal_m4_deps)
+ cd $(top_builddir) && $(MAKE) $(AM_MAKEFLAGS) am--refresh
+$(am__aclocal_m4_deps):
+
+mostlyclean-libtool:
+ -rm -f *.lo
+
+clean-libtool:
+ -rm -rf .libs _libs
+install-themeDATA: $(theme_DATA)
+ @$(NORMAL_INSTALL)
+ @list='$(theme_DATA)'; test -n "$(themedir)" || list=; \
+ if test -n "$$list"; then \
+ echo " $(MKDIR_P) '$(DESTDIR)$(themedir)'"; \
+ $(MKDIR_P) "$(DESTDIR)$(themedir)" || exit 1; \
+ fi; \
+ for p in $$list; do \
+ if test -f "$$p"; then d=; else d="$(srcdir)/"; fi; \
+ echo "$$d$$p"; \
+ done | $(am__base_list) | \
+ while read files; do \
+ echo " $(INSTALL_DATA) $$files '$(DESTDIR)$(themedir)'"; \
+ $(INSTALL_DATA) $$files "$(DESTDIR)$(themedir)" || exit $$?; \
+ done
+
+uninstall-themeDATA:
+ @$(NORMAL_UNINSTALL)
+ @list='$(theme_DATA)'; test -n "$(themedir)" || list=; \
+ files=`for p in $$list; do echo $$p; done | sed -e 's|^.*/||'`; \
+ dir='$(DESTDIR)$(themedir)'; $(am__uninstall_files_from_dir)
+tags: TAGS
+TAGS:
+
+ctags: CTAGS
+CTAGS:
+
+cscope cscopelist:
+
+
+distdir: $(DISTFILES)
+ @srcdirstrip=`echo "$(srcdir)" | sed 's/[].[^$$\\*]/\\\\&/g'`; \
+ topsrcdirstrip=`echo "$(top_srcdir)" | sed 's/[].[^$$\\*]/\\\\&/g'`; \
+ list='$(DISTFILES)'; \
+ dist_files=`for file in $$list; do echo $$file; done | \
+ sed -e "s|^$$srcdirstrip/||;t" \
+ -e "s|^$$topsrcdirstrip/|$(top_builddir)/|;t"`; \
+ case $$dist_files in \
+ */*) $(MKDIR_P) `echo "$$dist_files" | \
+ sed '/\//!d;s|^|$(distdir)/|;s,/[^/]*$$,,' | \
+ sort -u` ;; \
+ esac; \
+ for file in $$dist_files; do \
+ if test -f $$file || test -d $$file; then d=.; else d=$(srcdir); fi; \
+ if test -d $$d/$$file; then \
+ dir=`echo "/$$file" | sed -e 's,/[^/]*$$,,'`; \
+ if test -d "$(distdir)/$$file"; then \
+ find "$(distdir)/$$file" -type d ! -perm -700 -exec chmod u+rwx {} \;; \
+ fi; \
+ if test -d $(srcdir)/$$file && test $$d != $(srcdir); then \
+ cp -fpR $(srcdir)/$$file "$(distdir)$$dir" || exit 1; \
+ find "$(distdir)/$$file" -type d ! -perm -700 -exec chmod u+rwx {} \;; \
+ fi; \
+ cp -fpR $$d/$$file "$(distdir)$$dir" || exit 1; \
+ else \
+ test -f "$(distdir)/$$file" \
+ || cp -p $$d/$$file "$(distdir)/$$file" \
+ || exit 1; \
+ fi; \
+ done
+check-am: all-am
+check: check-am
+all-am: Makefile $(DATA)
+installdirs:
+ for dir in "$(DESTDIR)$(themedir)"; do \
+ test -z "$$dir" || $(MKDIR_P) "$$dir"; \
+ done
+install: install-am
+install-exec: install-exec-am
+install-data: install-data-am
+uninstall: uninstall-am
+
+install-am: all-am
+ @$(MAKE) $(AM_MAKEFLAGS) install-exec-am install-data-am
+
+installcheck: installcheck-am
+install-strip:
+ if test -z '$(STRIP)'; then \
+ $(MAKE) $(AM_MAKEFLAGS) INSTALL_PROGRAM="$(INSTALL_STRIP_PROGRAM)" \
+ install_sh_PROGRAM="$(INSTALL_STRIP_PROGRAM)" INSTALL_STRIP_FLAG=-s \
+ install; \
+ else \
+ $(MAKE) $(AM_MAKEFLAGS) INSTALL_PROGRAM="$(INSTALL_STRIP_PROGRAM)" \
+ install_sh_PROGRAM="$(INSTALL_STRIP_PROGRAM)" INSTALL_STRIP_FLAG=-s \
+ "INSTALL_PROGRAM_ENV=STRIPPROG='$(STRIP)'" install; \
+ fi
+mostlyclean-generic:
+
+clean-generic:
+
+distclean-generic:
+ -test -z "$(CONFIG_CLEAN_FILES)" || rm -f $(CONFIG_CLEAN_FILES)
+ -test . = "$(srcdir)" || test -z "$(CONFIG_CLEAN_VPATH_FILES)" || rm -f $(CONFIG_CLEAN_VPATH_FILES)
+
+maintainer-clean-generic:
+ @echo "This command is intended for maintainers to use"
+ @echo "it deletes files that may require special tools to rebuild."
+clean: clean-am
+
+clean-am: clean-generic clean-libtool mostlyclean-am
+
+distclean: distclean-am
+ -rm -f Makefile
+distclean-am: clean-am distclean-generic
+
+dvi: dvi-am
+
+dvi-am:
+
+html: html-am
+
+html-am:
+
+info: info-am
+
+info-am:
+
+install-data-am: install-themeDATA
+
+install-dvi: install-dvi-am
+
+install-dvi-am:
+
+install-exec-am:
+
+install-html: install-html-am
+
+install-html-am:
+
+install-info: install-info-am
+
+install-info-am:
+
+install-man:
+
+install-pdf: install-pdf-am
+
+install-pdf-am:
+
+install-ps: install-ps-am
+
+install-ps-am:
+
+installcheck-am:
+
+maintainer-clean: maintainer-clean-am
+ -rm -f Makefile
+maintainer-clean-am: distclean-am maintainer-clean-generic
+
+mostlyclean: mostlyclean-am
+
+mostlyclean-am: mostlyclean-generic mostlyclean-libtool
+
+pdf: pdf-am
+
+pdf-am:
+
+ps: ps-am
+
+ps-am:
+
+uninstall-am: uninstall-themeDATA
+
+.MAKE: install-am install-strip
+
+.PHONY: all all-am check check-am clean clean-generic clean-libtool \
+ distclean distclean-generic distclean-libtool distdir dvi \
+ dvi-am html html-am info info-am install install-am \
+ install-data install-data-am install-dvi install-dvi-am \
+ install-exec install-exec-am install-html install-html-am \
+ install-info install-info-am install-man install-pdf \
+ install-pdf-am install-ps install-ps-am install-strip \
+ install-themeDATA installcheck installcheck-am installdirs \
+ maintainer-clean maintainer-clean-generic mostlyclean \
+ mostlyclean-generic mostlyclean-libtool pdf pdf-am ps ps-am \
+ uninstall uninstall-am uninstall-themeDATA
+
+
+-include $(top_srcdir)/git.mk
+
+# Tell versions [3.59,3.63) of GNU make to not export all variables.
+# Otherwise a system limit (for SysV at least) may be exceeded.
+.NOEXPORT:
diff --git a/gtk-themes/ContrastHigh/metacity-1/metacity-theme-3.xml b/gtk-themes/ContrastHigh/metacity-1/metacity-theme-3.xml
new file mode 100644
index 00000000..58dab98b
--- /dev/null
+++ b/gtk-themes/ContrastHigh/metacity-1/metacity-theme-3.xml
@@ -0,0 +1,1925 @@
+<?xml version="1.0"?>
+<metacity_theme>
+<info>
+ <name>HighContrast</name>
+ <author>GNOME Art Team &lt;art.gnome.org&gt;</author>
+ <copyright>&#194; Intel, &#194; Red Hat, Lapo Calamandrei</copyright>
+ <date>2012</date>
+ <description>HighContrast GNOME 3 window theme</description>
+</info>
+
+<!-- meaningfull constants -->
+
+<constant name="C_border_focused" value="gtk:custom(wm_border_color,#000000)" />
+<constant name="C_border_unfocused" value="gtk:custom(wm_border_backdrop_color,#babdb6)" />
+<constant name="C_titlebar_unfocused" value="gtk:custom(wm_border_backdrop_color,#babdb6)" />
+<constant name="C_title_focused" value="gtk:custom(wm_title,gtk:fg[NORMAL])" />
+<constant name="C_title_unfocused" value="blend/gtk:text[NORMAL]/gtk:bg[NORMAL]/0.7" />
+<!-- color of the button icons -->
+<constant name="C_icons_focused" value="gtk:custom(wm_button_fg,gtk:text[NORMAL])" />
+<constant name="C_icons_focused_prelight" value="gtk:custom(wm_button_prelight_fg,#ffffff)" />
+<constant name="C_icons_focused_pressed" value="gtk:custom(wm_button_pressed_fg,#d6d6d6)" />
+<constant name="C_icons_unfocused" value="blend/gtk:text[NORMAL]/gtk:bg[NORMAL]/0.7" />
+<constant name="C_icons_unfocused_prelight" value="blend/gtk:bg[NORMAL]/gtk:fg[NORMAL]/0.3" />
+<constant name="C_icons_unfocused_pressed" value="blend/#000000/gtk:bg[NORMAL]/0.7" />
+<constant name="D_icons_unfocused_offset" value="1" /> <!-- offset of the unfocused icons -->
+<constant name="D_icons_shrink" value="0" /> <!-- increasing this value makes the icons in buttons smaller -->
+<constant name="D_icons_grow" value="0" /> <!-- increasing this value makes the icons in buttons bigger -->
+<!-- geometries -->
+
+<frame_geometry name="normal" title_scale="medium" rounded_top_left="4" rounded_top_right="4">
+ <distance name="left_width" value="2" />
+ <distance name="right_width" value="2" />
+ <distance name="bottom_height" value="2" />
+ <distance name="left_titlebar_edge" value="0"/>
+ <distance name="right_titlebar_edge" value="0"/>
+ <distance name="title_vertical_pad" value="9"/>
+ <border name="title_border" left="10" right="10" top="0" bottom="2"/>
+ <border name="button_border" left="0" right="0" top="0" bottom="2"/>
+ <aspect_ratio name="button" value="1"/>
+</frame_geometry>
+
+<frame_geometry name="normal_unfocused" title_scale="medium" rounded_top_left="4" rounded_top_right="4" parent="normal">
+ <distance name="left_titlebar_edge" value="1"/>
+ <distance name="right_titlebar_edge" value="1"/>
+</frame_geometry>
+
+<frame_geometry name="max" title_scale="medium" parent="normal" rounded_top_left="false" rounded_top_right="false">
+ <distance name="left_width" value="0" />
+ <distance name="right_width" value="0" />
+ <distance name="left_titlebar_edge" value="0"/>
+ <distance name="right_titlebar_edge" value="0"/>
+ <distance name="title_vertical_pad" value="8"/> <!--
+ This needs to be 1 less then the
+ title_vertical_pad on normal state
+ or you'll have bigger buttons -->
+ <border name="title_border" left="10" right="10" top="1" bottom="2"/>
+ <border name="button_border" left="0" right="0" top="0" bottom="2"/>
+ <distance name="bottom_height" value="0" />
+</frame_geometry>
+
+<frame_geometry name="tiled_left" title_scale="medium" rounded_top_left="false" rounded_top_right="false" parent="max">
+ <distance name="right_width" value="2" />
+</frame_geometry>
+
+<frame_geometry name="tiled_right" title_scale="medium" rounded_top_left="false" rounded_top_right="false" parent="max">
+ <distance name="left_width" value="2" />
+</frame_geometry>
+
+<frame_geometry name="small" title_scale="small" parent="normal" rounded_top_left="false" rounded_top_right="false">
+ <distance name="title_vertical_pad" value="7"/>
+ <border name="title_border" left="10" right="10" top="0" bottom="1"/>
+ <border name="button_border" left="0" right="0" top="0" bottom="2"/>
+</frame_geometry>
+
+<frame_geometry name="small_unfocused" parent="small">
+ <distance name="left_titlebar_edge" value="1"/>
+ <distance name="right_titlebar_edge" value="1"/>
+</frame_geometry>
+
+<frame_geometry name="nobuttons" hide_buttons="true" parent="normal">
+</frame_geometry>
+
+<frame_geometry name="border" has_title="false" rounded_top_left="false" rounded_top_right="false" parent="normal" >
+ <distance name="left_width" value="2" />
+ <distance name="right_width" value="2" />
+ <distance name="bottom_height" value="2" />
+ <border name="title_border" left="10" right="10" top="0" bottom="0" />
+ <border name="button_border" left="0" right="0" top="0" bottom="0"/>
+ <distance name="title_vertical_pad" value="1" />
+</frame_geometry>
+
+<frame_geometry name="borderless" has_title="false" rounded_top_left="false" rounded_top_right="false" parent="normal" >
+ <distance name="left_width" value="0" />
+ <distance name="right_width" value="0" />
+ <distance name="bottom_height" value="0" />
+ <distance name="title_vertical_pad" value="0" />
+ <border name="button_border" left="0" right="0" top="0" bottom="0"/>
+ <border name="title_border" left="0" right="0" top="0" bottom="0" />
+</frame_geometry>
+
+<frame_geometry name="modal" title_scale="small" hide_buttons="true" rounded_top_left="false" rounded_top_right="false" parent="small">
+ <distance name="title_vertical_pad" value="5"/>
+</frame_geometry>
+
+<frame_geometry name="attached" title_scale="medium" hide_buttons="true" rounded_top_left="4" rounded_top_right="4" rounded_bottom_left="4" rounded_bottom_right="4" parent="normal">
+ <distance name="title_vertical_pad" value="9"/>
+ <distance name="bottom_height" value="4"/>
+ <distance name="left_width" value="4"/>
+ <distance name="right_width" value="4"/>
+</frame_geometry>
+
+<!-- drawing operations -->
+
+ <!-- title -->
+
+<draw_ops name="title_focused">
+ <title version="< 3.1"
+ x="(0 `max` ((width - title_width) / 2)) + 2"
+ y="(0 `max` ((height - title_height) / 2)) + 1"
+ color="C_title_focused" />
+ <title version=">= 3.1"
+ x="(0 `max` ((frame_x_center - title_width / 2) `min` (width - title_width))) + 2"
+ y="(0 `max` ((height - title_height) / 2)) + 1"
+ ellipsize_width="width"
+ color="C_title_focused" />
+</draw_ops>
+
+<draw_ops name="title_unfocused">
+ <title version="< 3.1"
+ x="(0 `max` ((width - title_width) / 2)) + 2"
+ y="(0 `max` ((height - title_height) / 2)) + 1"
+ color="C_title_unfocused"/>
+ <title version=">= 3.1"
+ x="(0 `max` ((frame_x_center - title_width/2) `min` (width - title_width))) + 2"
+ y="(0 `max` ((height - title_height) / 2)) + 1"
+ ellipsize_width="width"
+ color="C_title_unfocused"/>
+</draw_ops>
+
+ <!-- window decorations -->
+
+<draw_ops name="entire_background_focused">
+ <!-- FIXME: insert a custom wm color here -->
+ <rectangle color="gtk:bg[NORMAL]" x="0" y="0" width="width" height="height" filled="true" />
+</draw_ops>
+
+<draw_ops name="entire_background_unfocused">
+ <include name="entire_background_focused" />
+</draw_ops>
+
+<draw_ops name="titlebar_fill_focused">
+ <!--<tint color="gtk:base[NORMAL]" alpha="1" x="0" y="0" width="width" height="height" /> -->
+</draw_ops>
+
+
+<draw_ops name="titlebar_fill_unfocused">
+ <!-- <rectangle color="C_titlebar_unfocused" x="0" y="0" width="width" height="height" filled="true" /> -->
+</draw_ops>
+
+<draw_ops name="titlebar_focused">
+ <include name="titlebar_fill_focused" />
+</draw_ops>
+
+<draw_ops name="rounded_titlebar_focused">
+ <include name="titlebar_fill_focused" />
+</draw_ops>
+
+<draw_ops name="rounded_titlebar_focused_alt">
+ <include name="titlebar_fill_focused" />
+</draw_ops>
+
+<draw_ops name="border_focused">
+ <rectangle color="#000000" x="0" y="0" width="width-1" height="height-1" filled="false" />
+</draw_ops>
+
+<draw_ops name="border_unfocused">
+ <rectangle color="C_border_unfocused" x="0" y="0" width="width-1" height="height-1" filled="false" />
+</draw_ops>
+
+<draw_ops name="rounded_border_focused">
+ <line color="C_border_focused" x1="4" y1="0" x2="width-5" y2="0" />
+ <line color="C_border_focused" x1="4" y1="1" x2="width-5" y2="1" />
+ <line color="C_border_focused" x1="0" y1="height-1" x2="width-1" y2="height-1" />
+ <line color="C_border_focused" x1="0" y1="height-2" x2="width-1" y2="height-2" />
+ <line color="C_border_focused" x1="0" y1="4" x2="0" y2="height-2" />
+ <line color="C_border_focused" x1="1" y1="4" x2="1" y2="height-2" />
+ <line color="C_border_focused" x1="width-1" y1="4" x2="width-1" y2="height-2" />
+ <line color="C_border_focused" x1="width-2" y1="4" x2="width-2" y2="height-2" />
+ <arc color="C_border_focused" x="0" y="0" width="8" height="8" start_angle="270" extent_angle="90" />
+ <arc color="C_border_focused" x="1" y="1" width="6" height="6" start_angle="270" extent_angle="90" />
+ <arc color="C_border_focused" x="0" y="0" width="8" height="8" start_angle="270" extent_angle="90" />
+ <arc color="C_border_focused" x="1" y="1" width="6" height="6" start_angle="270" extent_angle="90" />
+ <arc color="C_border_focused" x="width-9" y="0" width="8" height="8" start_angle="0" extent_angle="90" />
+ <arc color="C_border_focused" x="width-8" y="1" width="6" height="6" start_angle="0" extent_angle="90" />
+ <arc color="C_border_focused" x="width-9" y="0" width="8" height="8" start_angle="0" extent_angle="90" />
+ <arc color="C_border_focused" x="width-8" y="1" width="6" height="6" start_angle="0" extent_angle="90" />
+</draw_ops>
+
+<draw_ops name="rounded_border_unfocused">
+ <line color="C_border_unfocused" x1="4" y1="0" x2="width-5" y2="0" />
+ <line color="C_border_unfocused" x1="4" y1="1" x2="width-5" y2="1" />
+ <line color="C_border_unfocused" x1="0" y1="height-1" x2="width-1" y2="height-1" />
+ <line color="C_border_unfocused" x1="0" y1="height-2" x2="width-1" y2="height-2" />
+ <line color="C_border_unfocused" x1="0" y1="4" x2="0" y2="height-2" />
+ <line color="C_border_unfocused" x1="1" y1="4" x2="1" y2="height-2" />
+ <line color="C_border_unfocused" x1="width-1" y1="4" x2="width-1" y2="height-2" />
+ <line color="C_border_unfocused" x1="width-2" y1="4" x2="width-2" y2="height-2" />
+ <arc color="C_border_unfocused" x="0" y="0" width="8" height="8" start_angle="270" extent_angle="90" />
+ <arc color="C_border_unfocused" x="1" y="1" width="6" height="6" start_angle="270" extent_angle="90" />
+ <arc color="C_border_unfocused" x="0" y="0" width="8" height="8" start_angle="270" extent_angle="90" />
+ <arc color="C_border_unfocused" x="1" y="1" width="6" height="6" start_angle="270" extent_angle="90" />
+ <arc color="C_border_unfocused" x="width-9" y="0" width="8" height="8" start_angle="0" extent_angle="90" />
+ <arc color="C_border_unfocused" x="width-8" y="1" width="6" height="6" start_angle="0" extent_angle="90" />
+ <arc color="C_border_unfocused" x="width-9" y="0" width="8" height="8" start_angle="0" extent_angle="90" />
+ <arc color="C_border_unfocused" x="width-8" y="1" width="6" height="6" start_angle="0" extent_angle="90" />
+</draw_ops>
+
+
+<draw_ops name="border_right_focused">
+ <line
+ x1="width-1" y1="0"
+ x2="width-1" y2="height"
+ color="C_border_focused" />
+ <line
+ x1="width-2" y1="0"
+ x2="width-2" y2="height"
+ color="C_border_focused" />
+</draw_ops>
+
+<draw_ops name="border_right_unfocused">
+ <line
+ x1="width-1" y1="0"
+ x2="width-1" y2="height"
+ color="C_border_unfocused" />
+ <line
+ x1="width-2" y1="0"
+ x2="width-2" y2="height"
+ color="C_border_unfocused" />
+</draw_ops>
+
+<draw_ops name="border_left_focused">
+ <line
+ x1="0" y1="0"
+ x2="0" y2="height"
+ color="C_border_focused" />
+ <line
+ x1="1" y1="0"
+ x2="1" y2="height"
+ color="C_border_focused" />
+</draw_ops>
+
+<draw_ops name="border_left_unfocused">
+ <line
+ x1="0" y1="0"
+ x2="0" y2="height"
+ color="C_border_unfocused" />
+ <line
+ x1="1" y1="0"
+ x2="1" y2="height"
+ color="C_border_unfocused" />
+</draw_ops>
+
+ <!-- button icons-->
+
+<draw_ops name="close_glyph_focused">
+ <line
+ x1="(width-width%3)/3+D_icons_shrink-D_icons_grow" y1="(height-height%3)/3+D_icons_shrink-D_icons_grow"
+ x2="width-(width-width%3)/3-1-D_icons_shrink+D_icons_grow" y2="height-(height-height%3)/3-1-D_icons_shrink+D_icons_grow"
+ color="C_icons_focused" />
+ <line
+ x1="(width-width%3)/3+1+D_icons_shrink-D_icons_grow" y1="(height-height%3)/3+D_icons_shrink-D_icons_grow"
+ x2="width-(width-width%3)/3-1-D_icons_shrink+D_icons_grow" y2="height-(height-height%3)/3-2-D_icons_shrink+D_icons_grow"
+ color="C_icons_focused" />
+ <line
+ x1="(width-width%3)/3+D_icons_shrink-D_icons_grow" y1="(height-height%3)/3+1+D_icons_shrink-D_icons_grow"
+ x2="width-(width-width%3)/3-2-D_icons_shrink+D_icons_grow" y2="height-(height-height%3)/3-1-D_icons_shrink+D_icons_grow"
+ color="C_icons_focused" />
+ <line
+ x1="width-(width-width%3)/3-1-D_icons_shrink+D_icons_grow" y1="(height-height%3)/3+D_icons_shrink-D_icons_grow"
+ x2="(width-width%3)/3+D_icons_shrink-D_icons_grow" y2="height-(height-height%3)/3-1-D_icons_shrink+D_icons_grow"
+ color="C_icons_focused" />
+ <line
+ x1="width-(width-width%3)/3-2-D_icons_shrink+D_icons_grow" y1="(height-height%3)/3+D_icons_shrink-D_icons_grow"
+ x2="(width-width%3)/3+D_icons_shrink-D_icons_grow" y2="height-(height-height%3)/3-2-D_icons_shrink+D_icons_grow"
+ color="C_icons_focused" />
+ <line
+ x1="width-(width-width%3)/3-1-D_icons_shrink+D_icons_grow" y1="(height-height%3)/3+1+D_icons_shrink-D_icons_grow"
+ x2="(width-width%3)/3+1+D_icons_shrink-D_icons_grow" y2="height-(height-height%3)/3-1-D_icons_shrink+D_icons_grow"
+ color="C_icons_focused" />
+</draw_ops>
+
+<draw_ops name="close_glyph_focused_prelight">
+ <line
+ x1="(width-width%3)/3+D_icons_shrink-D_icons_grow" y1="(height-height%3)/3+D_icons_shrink-D_icons_grow"
+ x2="width-(width-width%3)/3-1-D_icons_shrink+D_icons_grow" y2="height-(height-height%3)/3-1-D_icons_shrink+D_icons_grow"
+ color="C_icons_focused_prelight" />
+ <line
+ x1="(width-width%3)/3+1+D_icons_shrink-D_icons_grow" y1="(height-height%3)/3+D_icons_shrink-D_icons_grow"
+ x2="width-(width-width%3)/3-1-D_icons_shrink+D_icons_grow" y2="height-(height-height%3)/3-2-D_icons_shrink+D_icons_grow"
+ color="C_icons_focused_prelight" />
+ <line
+ x1="(width-width%3)/3+D_icons_shrink-D_icons_grow" y1="(height-height%3)/3+1+D_icons_shrink-D_icons_grow"
+ x2="width-(width-width%3)/3-2-D_icons_shrink+D_icons_grow" y2="height-(height-height%3)/3-1-D_icons_shrink+D_icons_grow"
+ color="C_icons_focused_prelight" />
+ <line
+ x1="width-(width-width%3)/3-1-D_icons_shrink+D_icons_grow" y1="(height-height%3)/3+D_icons_shrink-D_icons_grow"
+ x2="(width-width%3)/3+D_icons_shrink-D_icons_grow" y2="height-(height-height%3)/3-1-D_icons_shrink+D_icons_grow"
+ color="C_icons_focused_prelight" />
+ <line
+ x1="width-(width-width%3)/3-2-D_icons_shrink+D_icons_grow" y1="(height-height%3)/3+D_icons_shrink-D_icons_grow"
+ x2="(width-width%3)/3+D_icons_shrink-D_icons_grow" y2="height-(height-height%3)/3-2-D_icons_shrink+D_icons_grow"
+ color="C_icons_focused_prelight" />
+ <line
+ x1="width-(width-width%3)/3-1-D_icons_shrink+D_icons_grow" y1="(height-height%3)/3+1+D_icons_shrink-D_icons_grow"
+ x2="(width-width%3)/3+1+D_icons_shrink-D_icons_grow" y2="height-(height-height%3)/3-1-D_icons_shrink+D_icons_grow"
+ color="C_icons_focused_prelight" />
+</draw_ops>
+
+<draw_ops name="close_glyph_focused_pressed">
+ <line
+ x1="(width-width%3)/3+D_icons_shrink-D_icons_grow" y1="(height-height%3)/3+D_icons_shrink-D_icons_grow"
+ x2="width-(width-width%3)/3-1-D_icons_shrink+D_icons_grow" y2="height-(height-height%3)/3-1-D_icons_shrink+D_icons_grow"
+ color="C_icons_focused_pressed" />
+ <line
+ x1="(width-width%3)/3+1+D_icons_shrink-D_icons_grow" y1="(height-height%3)/3+D_icons_shrink-D_icons_grow"
+ x2="width-(width-width%3)/3-1-D_icons_shrink+D_icons_grow" y2="height-(height-height%3)/3-2-D_icons_shrink+D_icons_grow"
+ color="C_icons_focused_pressed" />
+ <line
+ x1="(width-width%3)/3+D_icons_shrink-D_icons_grow" y1="(height-height%3)/3+1+D_icons_shrink-D_icons_grow"
+ x2="width-(width-width%3)/3-2-D_icons_shrink+D_icons_grow" y2="height-(height-height%3)/3-1-D_icons_shrink+D_icons_grow"
+ color="C_icons_focused_pressed" />
+ <line
+ x1="width-(width-width%3)/3-1-D_icons_shrink+D_icons_grow" y1="(height-height%3)/3+D_icons_shrink-D_icons_grow"
+ x2="(width-width%3)/3+D_icons_shrink-D_icons_grow" y2="height-(height-height%3)/3-1-D_icons_shrink+D_icons_grow"
+ color="C_icons_focused_pressed" />
+ <line
+ x1="width-(width-width%3)/3-2-D_icons_shrink+D_icons_grow" y1="(height-height%3)/3+D_icons_shrink-D_icons_grow"
+ x2="(width-width%3)/3+D_icons_shrink-D_icons_grow" y2="height-(height-height%3)/3-2-D_icons_shrink+D_icons_grow"
+ color="C_icons_focused_pressed" />
+ <line
+ x1="width-(width-width%3)/3-1-D_icons_shrink+D_icons_grow" y1="(height-height%3)/3+1+D_icons_shrink-D_icons_grow"
+ x2="(width-width%3)/3+1+D_icons_shrink-D_icons_grow" y2="height-(height-height%3)/3-1-D_icons_shrink+D_icons_grow"
+ color="C_icons_focused_pressed" />
+</draw_ops>
+
+<draw_ops name="close_focused">
+ <include name="close_glyph_focused" />
+</draw_ops>
+
+<draw_ops name="close_focused_prelight">
+ <include name="close_glyph_focused_prelight" />
+</draw_ops>
+
+<draw_ops name="close_focused_pressed">
+ <include name="close_glyph_focused_pressed" />
+</draw_ops>
+
+<draw_ops name="close_glyph_unfocused">
+ <line
+ x1="(width-width%3)/3+D_icons_shrink-D_icons_grow" y1="(height-height%3)/3+D_icons_shrink-D_icons_grow"
+ x2="width-(width-width%3)/3-1-D_icons_shrink+D_icons_grow" y2="height-(height-height%3)/3-1-D_icons_shrink+D_icons_grow"
+ color="C_icons_unfocused" />
+ <line
+ x1="(width-width%3)/3+1+D_icons_shrink-D_icons_grow" y1="(height-height%3)/3+D_icons_shrink-D_icons_grow"
+ x2="width-(width-width%3)/3-1-D_icons_shrink+D_icons_grow" y2="height-(height-height%3)/3-2-D_icons_shrink+D_icons_grow"
+ color="C_icons_unfocused" />
+ <line
+ x1="(width-width%3)/3+D_icons_shrink-D_icons_grow" y1="(height-height%3)/3+1+D_icons_shrink-D_icons_grow"
+ x2="width-(width-width%3)/3-2-D_icons_shrink+D_icons_grow" y2="height-(height-height%3)/3-1-D_icons_shrink+D_icons_grow"
+ color="C_icons_unfocused" />
+ <line
+ x1="width-(width-width%3)/3-1-D_icons_shrink+D_icons_grow" y1="(height-height%3)/3+D_icons_shrink-D_icons_grow"
+ x2="(width-width%3)/3+D_icons_shrink-D_icons_grow" y2="height-(height-height%3)/3-1-D_icons_shrink+D_icons_grow"
+ color="C_icons_unfocused" />
+ <line
+ x1="width-(width-width%3)/3-2-D_icons_shrink+D_icons_grow" y1="(height-height%3)/3+D_icons_shrink-D_icons_grow"
+ x2="(width-width%3)/3+D_icons_shrink-D_icons_grow" y2="height-(height-height%3)/3-2-D_icons_shrink+D_icons_grow"
+ color="C_icons_unfocused" />
+ <line
+ x1="width-(width-width%3)/3-1-D_icons_shrink+D_icons_grow" y1="(height-height%3)/3+1+D_icons_shrink-D_icons_grow"
+ x2="(width-width%3)/3+1+D_icons_shrink-D_icons_grow" y2="height-(height-height%3)/3-1-D_icons_shrink+D_icons_grow"
+ color="C_icons_unfocused" />
+</draw_ops>
+
+<draw_ops name="close_unfocused">
+ <include name="close_glyph_unfocused" y="D_icons_unfocused_offset" />
+ <include name="close_glyph_unfocused" y="D_icons_unfocused_offset" />
+</draw_ops>
+
+<draw_ops name="close_glyph_unfocused_prelight">
+ <line
+ x1="(width-width%3)/3+D_icons_shrink-D_icons_grow" y1="(height-height%3)/3+D_icons_shrink-D_icons_grow"
+ x2="width-(width-width%3)/3-1-D_icons_shrink+D_icons_grow" y2="height-(height-height%3)/3-1-D_icons_shrink+D_icons_grow"
+ color="C_icons_unfocused_prelight" />
+ <line
+ x1="(width-width%3)/3+1+D_icons_shrink-D_icons_grow" y1="(height-height%3)/3+D_icons_shrink-D_icons_grow"
+ x2="width-(width-width%3)/3-1-D_icons_shrink+D_icons_grow" y2="height-(height-height%3)/3-2-D_icons_shrink+D_icons_grow"
+ color="C_icons_unfocused_prelight" />
+ <line
+ x1="(width-width%3)/3+D_icons_shrink-D_icons_grow" y1="(height-height%3)/3+1+D_icons_shrink-D_icons_grow"
+ x2="width-(width-width%3)/3-2-D_icons_shrink+D_icons_grow" y2="height-(height-height%3)/3-1-D_icons_shrink+D_icons_grow"
+ color="C_icons_unfocused_prelight" />
+ <line
+ x1="width-(width-width%3)/3-1-D_icons_shrink+D_icons_grow" y1="(height-height%3)/3+D_icons_shrink-D_icons_grow"
+ x2="(width-width%3)/3+D_icons_shrink-D_icons_grow" y2="height-(height-height%3)/3-1-D_icons_shrink+D_icons_grow"
+ color="C_icons_unfocused_prelight" />
+ <line
+ x1="width-(width-width%3)/3-2-D_icons_shrink+D_icons_grow" y1="(height-height%3)/3+D_icons_shrink-D_icons_grow"
+ x2="(width-width%3)/3+D_icons_shrink-D_icons_grow" y2="height-(height-height%3)/3-2-D_icons_shrink+D_icons_grow"
+ color="C_icons_unfocused_prelight" />
+ <line
+ x1="width-(width-width%3)/3-1-D_icons_shrink+D_icons_grow" y1="(height-height%3)/3+1+D_icons_shrink-D_icons_grow"
+ x2="(width-width%3)/3+1+D_icons_shrink-D_icons_grow" y2="height-(height-height%3)/3-1-D_icons_shrink+D_icons_grow"
+ color="C_icons_unfocused_prelight" />
+</draw_ops>
+
+<draw_ops name="close_unfocused_prelight">
+ <include name="close_glyph_unfocused_prelight" y="D_icons_unfocused_offset" />
+ <include name="close_glyph_unfocused_prelight" y="D_icons_unfocused_offset" />
+</draw_ops>
+
+<draw_ops name="close_glyph_unfocused_pressed">
+ <line
+ x1="(width-width%3)/3+D_icons_shrink-D_icons_grow" y1="(height-height%3)/3+D_icons_shrink-D_icons_grow"
+ x2="width-(width-width%3)/3-1-D_icons_shrink+D_icons_grow" y2="height-(height-height%3)/3-1-D_icons_shrink+D_icons_grow"
+ color="C_icons_unfocused_pressed" />
+ <line
+ x1="(width-width%3)/3+1+D_icons_shrink-D_icons_grow" y1="(height-height%3)/3+D_icons_shrink-D_icons_grow"
+ x2="width-(width-width%3)/3-1-D_icons_shrink+D_icons_grow" y2="height-(height-height%3)/3-2-D_icons_shrink+D_icons_grow"
+ color="C_icons_unfocused_pressed" />
+ <line
+ x1="(width-width%3)/3+D_icons_shrink-D_icons_grow" y1="(height-height%3)/3+1+D_icons_shrink-D_icons_grow"
+ x2="width-(width-width%3)/3-2-D_icons_shrink+D_icons_grow" y2="height-(height-height%3)/3-1-D_icons_shrink+D_icons_grow"
+ color="C_icons_unfocused_pressed" />
+ <line
+ x1="width-(width-width%3)/3-1-D_icons_shrink+D_icons_grow" y1="(height-height%3)/3+D_icons_shrink-D_icons_grow"
+ x2="(width-width%3)/3+D_icons_shrink-D_icons_grow" y2="height-(height-height%3)/3-1-D_icons_shrink+D_icons_grow"
+ color="C_icons_unfocused_pressed" />
+ <line
+ x1="width-(width-width%3)/3-2-D_icons_shrink+D_icons_grow" y1="(height-height%3)/3+D_icons_shrink-D_icons_grow"
+ x2="(width-width%3)/3+D_icons_shrink-D_icons_grow" y2="height-(height-height%3)/3-2-D_icons_shrink+D_icons_grow"
+ color="C_icons_unfocused_pressed" />
+ <line
+ x1="width-(width-width%3)/3-1-D_icons_shrink+D_icons_grow" y1="(height-height%3)/3+1+D_icons_shrink-D_icons_grow"
+ x2="(width-width%3)/3+1+D_icons_shrink-D_icons_grow" y2="height-(height-height%3)/3-1-D_icons_shrink+D_icons_grow"
+ color="C_icons_unfocused_pressed" />
+</draw_ops>
+
+<draw_ops name="close_unfocused_pressed">
+ <include name="close_glyph_unfocused_pressed" y="D_icons_unfocused_offset" />
+ <include name="close_glyph_unfocused_pressed" y="D_icons_unfocused_offset" />
+</draw_ops>
+
+<draw_ops name="maximize_glyph_focused">
+ <rectangle
+ x="(width-width%3)/3+D_icons_shrink-D_icons_grow" y="(height-height%3)/3+D_icons_shrink-D_icons_grow"
+ width="width-2*(width-width%3)/3-1-2*D_icons_shrink+2*D_icons_grow" height="height-2*(height-height%3)/3-1-2*D_icons_shrink+2*D_icons_grow"
+ color="C_icons_focused" />
+ <rectangle
+ x="(width-width%3)/3+1+D_icons_shrink-D_icons_grow" y="(height-height%3)/3+1+D_icons_shrink-D_icons_grow"
+ width="width-2*(width-width%3)/3-3-2*D_icons_shrink+2*D_icons_grow" height="height-2*(height-height%3)/3-3-2*D_icons_shrink+2*D_icons_grow"
+ color="C_icons_focused" />
+</draw_ops>
+
+<draw_ops name="maximize_glyph_focused_prelight">
+ <rectangle
+ x="(width-width%3)/3+D_icons_shrink-D_icons_grow" y="(height-height%3)/3+D_icons_shrink-D_icons_grow"
+ width="width-2*(width-width%3)/3-1-2*D_icons_shrink+2*D_icons_grow" height="height-2*(height-height%3)/3-1-2*D_icons_shrink+2*D_icons_grow"
+ color="C_icons_focused_prelight" />
+ <rectangle
+ x="(width-width%3)/3+1+D_icons_shrink-D_icons_grow" y="(height-height%3)/3+1+D_icons_shrink-D_icons_grow"
+ width="width-2*(width-width%3)/3-3-2*D_icons_shrink+2*D_icons_grow" height="height-2*(height-height%3)/3-3-2*D_icons_shrink+2*D_icons_grow"
+ color="C_icons_focused_prelight" />
+</draw_ops>
+
+<draw_ops name="maximize_glyph_focused_pressed">
+ <rectangle
+ x="(width-width%3)/3+D_icons_shrink-D_icons_grow" y="(height-height%3)/3+D_icons_shrink-D_icons_grow"
+ width="width-2*(width-width%3)/3-1-2*D_icons_shrink+2*D_icons_grow" height="height-2*(height-height%3)/3-1-2*D_icons_shrink+2*D_icons_grow"
+ color="C_icons_focused_pressed" />
+ <rectangle
+ x="(width-width%3)/3+1+D_icons_shrink-D_icons_grow" y="(height-height%3)/3+1+D_icons_shrink-D_icons_grow"
+ width="width-2*(width-width%3)/3-3-2*D_icons_shrink+2*D_icons_grow" height="height-2*(height-height%3)/3-3-2*D_icons_shrink+2*D_icons_grow"
+ color="C_icons_focused_pressed" />
+</draw_ops>
+
+
+<draw_ops name="maximize_focused">
+ <include name="maximize_glyph_focused" />
+</draw_ops>
+
+<draw_ops name="maximize_focused_prelight">
+ <include name="maximize_glyph_focused_prelight" />
+</draw_ops>
+
+<draw_ops name="maximize_focused_pressed">
+ <include name="maximize_glyph_focused_pressed" />
+</draw_ops>
+
+<draw_ops name="maximize_glyph_unfocused">
+ <rectangle
+ x="(width-width%3)/3+D_icons_shrink-D_icons_grow" y="(height-height%3)/3+D_icons_shrink-D_icons_grow"
+ width="width-2*(width-width%3)/3-1-2*D_icons_shrink+2*D_icons_grow" height="height-2*(height-height%3)/3-1-2*D_icons_shrink+2*D_icons_grow"
+ color="C_icons_unfocused" />
+ <rectangle
+ x="(width-width%3)/3+1+D_icons_shrink-D_icons_grow" y="(height-height%3)/3+1+D_icons_shrink-D_icons_grow"
+ width="width-2*(width-width%3)/3-3-2*D_icons_shrink+2*D_icons_grow" height="height-2*(height-height%3)/3-3-2*D_icons_shrink+2*D_icons_grow"
+ color="C_icons_unfocused" />
+</draw_ops>
+
+<draw_ops name="maximize_unfocused">
+ <include name="maximize_glyph_unfocused" y="D_icons_unfocused_offset" />
+</draw_ops>
+
+<draw_ops name="maximize_glyph_unfocused_prelight">
+ <rectangle
+ x="(width-width%3)/3+D_icons_shrink-D_icons_grow" y="(height-height%3)/3+D_icons_shrink-D_icons_grow"
+ width="width-2*(width-width%3)/3-1-2*D_icons_shrink+2*D_icons_grow" height="height-2*(height-height%3)/3-1-2*D_icons_shrink+2*D_icons_grow"
+ color="C_icons_unfocused_prelight" />
+ <rectangle
+ x="(width-width%3)/3+1+D_icons_shrink-D_icons_grow" y="(height-height%3)/3+1+D_icons_shrink-D_icons_grow"
+ width="width-2*(width-width%3)/3-3-2*D_icons_shrink+2*D_icons_grow" height="height-2*(height-height%3)/3-3-2*D_icons_shrink+2*D_icons_grow"
+ color="C_icons_unfocused_prelight" />
+</draw_ops>
+
+<draw_ops name="maximize_unfocused_prelight">
+ <include name="maximize_glyph_unfocused_prelight" y="D_icons_unfocused_offset" />
+</draw_ops>
+
+<draw_ops name="maximize_glyph_unfocused_pressed">
+ <rectangle
+ x="(width-width%3)/3+D_icons_shrink-D_icons_grow" y="(height-height%3)/3+D_icons_shrink-D_icons_grow"
+ width="width-2*(width-width%3)/3-1-2*D_icons_shrink+2*D_icons_grow" height="height-2*(height-height%3)/3-1-2*D_icons_shrink+2*D_icons_grow"
+ color="C_icons_unfocused_pressed" />
+ <rectangle
+ x="(width-width%3)/3+1+D_icons_shrink-D_icons_grow" y="(height-height%3)/3+1+D_icons_shrink-D_icons_grow"
+ width="width-2*(width-width%3)/3-3-2*D_icons_shrink+2*D_icons_grow" height="height-2*(height-height%3)/3-3-2*D_icons_shrink+2*D_icons_grow"
+ color="C_icons_unfocused_pressed" />
+</draw_ops>
+
+<draw_ops name="maximize_unfocused_pressed">
+ <include name="maximize_glyph_unfocused_pressed" y="D_icons_unfocused_offset" />
+</draw_ops>
+
+<draw_ops name="minimize_glyph_focused">
+ <rectangle
+ x="(width-width%3)/3+1+D_icons_shrink-D_icons_grow" y="height-(height-height%3)/3-2-D_icons_shrink+D_icons_grow"
+ width="width-2*(width-width%3)/3-2-2*D_icons_shrink+2*D_icons_grow" height="2" filled="true"
+ color="C_icons_focused" />
+</draw_ops>
+
+<draw_ops name="minimize_glyph_focused_prelight">
+ <rectangle
+ x="(width-width%3)/3+1+D_icons_shrink-D_icons_grow" y="height-(height-height%3)/3-2-D_icons_shrink+D_icons_grow"
+ width="width-2*(width-width%3)/3-2-2*D_icons_shrink+2*D_icons_grow" height="2" filled="true"
+ color="C_icons_focused_prelight" />
+</draw_ops>
+
+<draw_ops name="minimize_glyph_focused_pressed">
+ <rectangle
+ x="(width-width%3)/3+1+D_icons_shrink-D_icons_grow" y="height-(height-height%3)/3-2-D_icons_shrink+D_icons_grow"
+ width="width-2*(width-width%3)/3-2-2*D_icons_shrink+2*D_icons_grow" height="2" filled="true"
+ color="C_icons_focused_pressed" />
+</draw_ops>
+
+<draw_ops name="minimize_focused">
+ <include name="minimize_glyph_focused" />
+</draw_ops>
+
+<draw_ops name="minimize_focused_prelight">
+ <include name="minimize_glyph_focused_prelight" />
+</draw_ops>
+
+<draw_ops name="minimize_focused_pressed">
+ <include name="minimize_glyph_focused_pressed" />
+</draw_ops>
+
+<draw_ops name="minimize_glyph_unfocused">
+ <rectangle
+ x="(width-width%3)/3+1+D_icons_shrink-D_icons_grow" y="height-(height-height%3)/3-2-D_icons_shrink+D_icons_grow"
+ width="width-2*(width-width%3)/3-2-2*D_icons_shrink+2*D_icons_grow" height="2" filled="true"
+ color="C_icons_unfocused" />
+</draw_ops>
+
+<draw_ops name="minimize_unfocused">
+ <include name="minimize_glyph_unfocused" y="D_icons_unfocused_offset" />
+</draw_ops>
+
+<draw_ops name="minimize_glyph_unfocused_prelight">
+ <rectangle
+ x="(width-width%3)/3+1+D_icons_shrink-D_icons_grow" y="height-(height-height%3)/3-2-D_icons_shrink+D_icons_grow"
+ width="width-2*(width-width%3)/3-2-2*D_icons_shrink+2*D_icons_grow" height="2" filled="true"
+ color="C_icons_unfocused_prelight" />
+</draw_ops>
+
+<draw_ops name="minimize_unfocused_prelight">
+ <include name="minimize_glyph_unfocused_prelight" y="D_icons_unfocused_offset" />
+</draw_ops>
+
+<draw_ops name="minimize_glyph_unfocused_pressed">
+ <rectangle
+ x="(width-width%3)/3+1+D_icons_shrink-D_icons_grow" y="height-(height-height%3)/3-2-D_icons_shrink+D_icons_grow"
+ width="width-2*(width-width%3)/3-2-2*D_icons_shrink+2*D_icons_grow" height="2" filled="true"
+ color="C_icons_unfocused_pressed" />
+</draw_ops>
+
+<draw_ops name="minimize_unfocused_pressed">
+ <include name="minimize_glyph_unfocused_pressed" y="D_icons_unfocused_offset" />
+</draw_ops>
+
+<draw_ops name="menu_glyph_focused">
+ <rectangle
+ x="(width-width%3)/3+1+D_icons_shrink-D_icons_grow" y="(height-height%3)/3+D_icons_shrink-D_icons_grow"
+ width="width-2*(width-width%3)/3-3-2*D_icons_shrink+2*D_icons_grow" height="height-2*(height-height%3)/3-1-2*D_icons_shrink+2*D_icons_grow"
+ color="C_icons_focused" />
+ <rectangle
+ x="(width-width%3)/3+2+D_icons_shrink-D_icons_grow" y="(height-height%3)/3+1+D_icons_shrink-D_icons_grow"
+ width="width-2*(width-width%3)/3-5-2*D_icons_shrink+2*D_icons_grow" height="height-2*(height-height%3)/3-3-2*D_icons_shrink+2*D_icons_grow"
+ color="C_icons_focused" />
+ <rectangle
+ x="(width-width%3)/3+4+D_icons_shrink-D_icons_grow" y="height/2-1-D_icons_shrink+D_icons_grow"
+ width="width-2*(width-width%3)/3-8-2*D_icons_shrink+2*D_icons_grow" height="2" filled="true"
+ color="C_icons_focused" />
+</draw_ops>
+
+<draw_ops name="menu_glyph_focused_prelight">
+ <rectangle
+ x="(width-width%3)/3+1+D_icons_shrink-D_icons_grow" y="(height-height%3)/3+D_icons_shrink-D_icons_grow"
+ width="width-2*(width-width%3)/3-3-2*D_icons_shrink+2*D_icons_grow" height="height-2*(height-height%3)/3-1-2*D_icons_shrink+2*D_icons_grow"
+ color="C_icons_focused_prelight" />
+ <rectangle
+ x="(width-width%3)/3+2+D_icons_shrink-D_icons_grow" y="(height-height%3)/3+1+D_icons_shrink-D_icons_grow"
+ width="width-2*(width-width%3)/3-5-2*D_icons_shrink+2*D_icons_grow" height="height-2*(height-height%3)/3-3-2*D_icons_shrink+2*D_icons_grow"
+ color="C_icons_focused_prelight" />
+ <rectangle
+ x="(width-width%3)/3+4+D_icons_shrink-D_icons_grow" y="height/2-1-D_icons_shrink+D_icons_grow"
+ width="width-2*(width-width%3)/3-8-2*D_icons_shrink+2*D_icons_grow" height="2" filled="true"
+ color="C_icons_focused_prelight" />
+</draw_ops>
+
+<draw_ops name="menu_glyph_focused_pressed">
+ <rectangle
+ x="(width-width%3)/3+1+D_icons_shrink-D_icons_grow" y="(height-height%3)/3+D_icons_shrink-D_icons_grow"
+ width="width-2*(width-width%3)/3-3-2*D_icons_shrink+2*D_icons_grow" height="height-2*(height-height%3)/3-1-2*D_icons_shrink+2*D_icons_grow"
+ color="C_icons_focused_pressed" />
+ <rectangle
+ x="(width-width%3)/3+2+D_icons_shrink-D_icons_grow" y="(height-height%3)/3+1+D_icons_shrink-D_icons_grow"
+ width="width-2*(width-width%3)/3-5-2*D_icons_shrink+2*D_icons_grow" height="height-2*(height-height%3)/3-3-2*D_icons_shrink+2*D_icons_grow"
+ color="C_icons_focused_pressed" />
+ <rectangle
+ x="(width-width%3)/3+4+D_icons_shrink-D_icons_grow" y="height/2-1-D_icons_shrink+D_icons_grow"
+ width="width-2*(width-width%3)/3-8-2*D_icons_shrink+2*D_icons_grow" height="2" filled="true"
+ color="C_icons_focused_pressed" />
+</draw_ops>
+
+<draw_ops name="menu_focused">
+ <include name="menu_glyph_focused" />
+</draw_ops>
+
+<draw_ops name="menu_focused_prelight">
+ <include name="menu_glyph_focused_prelight" />
+</draw_ops>
+
+<draw_ops name="menu_focused_pressed">
+ <include name="menu_glyph_focused_pressed" />
+</draw_ops>
+
+<draw_ops name="menu_glyph_unfocused">
+ <rectangle
+ x="(width-width%3)/3+1+D_icons_shrink-D_icons_grow" y="(height-height%3)/3+D_icons_shrink-D_icons_grow"
+ width="width-2*(width-width%3)/3-3-2*D_icons_shrink+2*D_icons_grow" height="height-2*(height-height%3)/3-1-2*D_icons_shrink+2*D_icons_grow"
+ color="C_icons_unfocused" />
+ <rectangle
+ x="(width-width%3)/3+2+D_icons_shrink-D_icons_grow" y="(height-height%3)/3+1+D_icons_shrink-D_icons_grow"
+ width="width-2*(width-width%3)/3-5-2*D_icons_shrink+2*D_icons_grow" height="height-2*(height-height%3)/3-3-2*D_icons_shrink+2*D_icons_grow"
+ color="C_icons_unfocused" />
+ <rectangle
+ x="(width-width%3)/3+4+D_icons_shrink-D_icons_grow" y="height/2-1-D_icons_shrink+D_icons_grow"
+ width="width-2*(width-width%3)/3-8-2*D_icons_shrink+2*D_icons_grow" height="2" filled="true"
+ color="C_icons_unfocused" />
+</draw_ops>
+
+<draw_ops name="menu_unfocused">
+ <include name="menu_glyph_unfocused" y="D_icons_unfocused_offset" />
+</draw_ops>
+
+<draw_ops name="menu_glyph_unfocused_prelight">
+ <rectangle
+ x="(width-width%3)/3+1+D_icons_shrink-D_icons_grow" y="(height-height%3)/3+D_icons_shrink-D_icons_grow"
+ width="width-2*(width-width%3)/3-3-2*D_icons_shrink+2*D_icons_grow" height="height-2*(height-height%3)/3-1-2*D_icons_shrink+2*D_icons_grow"
+ color="C_icons_unfocused_prelight" />
+ <rectangle
+ x="(width-width%3)/3+2+D_icons_shrink-D_icons_grow" y="(height-height%3)/3+1+D_icons_shrink-D_icons_grow"
+ width="width-2*(width-width%3)/3-5-2*D_icons_shrink+2*D_icons_grow" height="height-2*(height-height%3)/3-3-2*D_icons_shrink+2*D_icons_grow"
+ color="C_icons_unfocused_prelight" />
+ <rectangle
+ x="(width-width%3)/3+4+D_icons_shrink-D_icons_grow" y="height/2-1-D_icons_shrink+D_icons_grow"
+ width="width-2*(width-width%3)/3-8-2*D_icons_shrink+2*D_icons_grow" height="2" filled="true"
+ color="C_icons_unfocused_prelight" />
+</draw_ops>
+
+<draw_ops name="menu_unfocused_prelight">
+ <include name="menu_glyph_unfocused_prelight" y="D_icons_unfocused_offset" />
+</draw_ops>
+
+<draw_ops name="menu_glyph_unfocused_pressed">
+ <rectangle
+ x="(width-width%3)/3+1+D_icons_shrink-D_icons_grow" y="(height-height%3)/3+D_icons_shrink-D_icons_grow"
+ width="width-2*(width-width%3)/3-3-2*D_icons_shrink+2*D_icons_grow" height="height-2*(height-height%3)/3-1-2*D_icons_shrink+2*D_icons_grow"
+ color="C_icons_unfocused_pressed" />
+ <rectangle
+ x="(width-width%3)/3+2+D_icons_shrink-D_icons_grow" y="(height-height%3)/3+1+D_icons_shrink-D_icons_grow"
+ width="width-2*(width-width%3)/3-5-2*D_icons_shrink+2*D_icons_grow" height="height-2*(height-height%3)/3-3-2*D_icons_shrink+2*D_icons_grow"
+ color="C_icons_unfocused_pressed" />
+ <rectangle
+ x="(width-width%3)/3+4+D_icons_shrink-D_icons_grow" y="height/2-1-D_icons_shrink+D_icons_grow"
+ width="width-2*(width-width%3)/3-8-2*D_icons_shrink+2*D_icons_grow" height="2" filled="true"
+ color="C_icons_unfocused_pressed" />
+</draw_ops>
+
+<draw_ops name="menu_unfocused_pressed">
+ <include name="menu_glyph_unfocused_pressed" y="D_icons_unfocused_offset" />
+</draw_ops>
+
+<draw_ops name="shade_glyph_focused">
+ <rectangle
+ x="(width-width%3)/3+D_icons_shrink-D_icons_grow" y="(height-height%3)/3+D_icons_shrink-D_icons_grow"
+ width="width-2*(width-width%3)/3-2*D_icons_shrink+2*D_icons_grow" height="2" filled="true"
+ color="C_icons_focused" />
+ <rectangle
+ x="(width-width%3)/3+D_icons_shrink-D_icons_grow" y="height-(height-height%3)/3-2-D_icons_shrink+D_icons_grow"
+ width="width-2*(width-width%3)/3-2*D_icons_shrink+2*D_icons_grow" height="2" filled="true"
+ color="C_icons_focused" />
+ <rectangle
+ x="(width-width%3)/3+D_icons_shrink-D_icons_grow" y="(height-height%3)/3+3+D_icons_shrink-D_icons_grow"
+ width="2" height="height-2*(height-height%3)/3-6-D_icons_shrink+D_icons_grow" filled="true"
+ color="C_icons_focused" />
+ <rectangle
+ x="width-(width-width%3)/3-2-D_icons_shrink+D_icons_grow" y="(height-height%3)/3+3+D_icons_shrink-D_icons_grow"
+ width="2" height="height-2*(height-height%3)/3-6-D_icons_shrink+D_icons_grow" filled="true"
+ color="C_icons_focused" />
+</draw_ops>
+
+<draw_ops name="shade_glyph_focused_prelight">
+ <rectangle
+ x="(width-width%3)/3+D_icons_shrink-D_icons_grow" y="(height-height%3)/3+D_icons_shrink-D_icons_grow"
+ width="width-2*(width-width%3)/3-2*D_icons_shrink+2*D_icons_grow" height="2" filled="true"
+ color="C_icons_focused_prelight" />
+ <rectangle
+ x="(width-width%3)/3+D_icons_shrink-D_icons_grow" y="height-(height-height%3)/3-2-D_icons_shrink+D_icons_grow"
+ width="width-2*(width-width%3)/3-2*D_icons_shrink+2*D_icons_grow" height="2" filled="true"
+ color="C_icons_focused_prelight" />
+ <rectangle
+ x="(width-width%3)/3+D_icons_shrink-D_icons_grow" y="(height-height%3)/3+3+D_icons_shrink-D_icons_grow"
+ width="2" height="height-2*(height-height%3)/3-6-D_icons_shrink+D_icons_grow" filled="true"
+ color="C_icons_focused_prelight" />
+ <rectangle
+ x="width-(width-width%3)/3-2-D_icons_shrink+D_icons_grow" y="(height-height%3)/3+3+D_icons_shrink-D_icons_grow"
+ width="2" height="height-2*(height-height%3)/3-6-D_icons_shrink+D_icons_grow" filled="true"
+ color="C_icons_focused_prelight" />
+</draw_ops>
+
+<draw_ops name="shade_glyph_focused_pressed">
+ <rectangle
+ x="(width-width%3)/3+D_icons_shrink-D_icons_grow" y="(height-height%3)/3+D_icons_shrink-D_icons_grow"
+ width="width-2*(width-width%3)/3-2*D_icons_shrink+2*D_icons_grow" height="2" filled="true"
+ color="C_icons_focused_pressed" />
+ <rectangle
+ x="(width-width%3)/3+D_icons_shrink-D_icons_grow" y="height-(height-height%3)/3-2-D_icons_shrink+D_icons_grow"
+ width="width-2*(width-width%3)/3-2*D_icons_shrink+2*D_icons_grow" height="2" filled="true"
+ color="C_icons_focused_pressed" />
+ <rectangle
+ x="(width-width%3)/3+D_icons_shrink-D_icons_grow" y="(height-height%3)/3+3+D_icons_shrink-D_icons_grow"
+ width="2" height="height-2*(height-height%3)/3-6-D_icons_shrink+D_icons_grow" filled="true"
+ color="C_icons_focused_pressed" />
+ <rectangle
+ x="width-(width-width%3)/3-2-D_icons_shrink+D_icons_grow" y="(height-height%3)/3+3+D_icons_shrink-D_icons_grow"
+ width="2" height="height-2*(height-height%3)/3-6-D_icons_shrink+D_icons_grow" filled="true"
+ color="C_icons_focused_pressed" />
+</draw_ops>
+
+<draw_ops name="shade_focused">
+ <include name="shade_glyph_focused" />
+</draw_ops>
+
+<draw_ops name="shade_focused_prelight">
+ <include name="shade_glyph_focused_prelight" />
+</draw_ops>
+
+<draw_ops name="shade_focused_pressed">
+ <include name="shade_glyph_focused_pressed" />
+</draw_ops>
+
+<draw_ops name="shade_glyph_unfocused">
+ <rectangle
+ x="(width-width%3)/3+D_icons_shrink-D_icons_grow" y="(height-height%3)/3+D_icons_shrink-D_icons_grow"
+ width="width-2*(width-width%3)/3-2*D_icons_shrink+2*D_icons_grow" height="2" filled="true"
+ color="C_icons_unfocused" />
+ <rectangle
+ x="(width-width%3)/3+D_icons_shrink-D_icons_grow" y="height-(height-height%3)/3-2-D_icons_shrink+D_icons_grow"
+ width="width-2*(width-width%3)/3-2*D_icons_shrink+2*D_icons_grow" height="2" filled="true"
+ color="C_icons_unfocused" />
+ <rectangle
+ x="(width-width%3)/3+D_icons_shrink-D_icons_grow" y="(height-height%3)/3+3+D_icons_shrink-D_icons_grow"
+ width="2" height="height-2*(height-height%3)/3-6-D_icons_shrink+D_icons_grow" filled="true"
+ color="C_icons_unfocused" />
+ <rectangle
+ x="width-(width-width%3)/3-2-D_icons_shrink+D_icons_grow" y="(height-height%3)/3+3+D_icons_shrink-D_icons_grow"
+ width="2" height="height-2*(height-height%3)/3-6-D_icons_shrink+D_icons_grow" filled="true"
+ color="C_icons_unfocused" />
+</draw_ops>
+
+<draw_ops name="shade_unfocused">
+ <include name="shade_glyph_unfocused" y="D_icons_unfocused_offset" />
+</draw_ops>
+
+<draw_ops name="shade_glyph_unfocused_prelight">
+ <rectangle
+ x="(width-width%3)/3+D_icons_shrink-D_icons_grow" y="(height-height%3)/3+D_icons_shrink-D_icons_grow"
+ width="width-2*(width-width%3)/3-2*D_icons_shrink+2*D_icons_grow" height="2" filled="true"
+ color="C_icons_unfocused_prelight" />
+ <rectangle
+ x="(width-width%3)/3+D_icons_shrink-D_icons_grow" y="height-(height-height%3)/3-2-D_icons_shrink+D_icons_grow"
+ width="width-2*(width-width%3)/3-2*D_icons_shrink+2*D_icons_grow" height="2" filled="true"
+ color="C_icons_unfocused_prelight" />
+ <rectangle
+ x="(width-width%3)/3+D_icons_shrink-D_icons_grow" y="(height-height%3)/3+3+D_icons_shrink-D_icons_grow"
+ width="2" height="height-2*(height-height%3)/3-6-D_icons_shrink+D_icons_grow" filled="true"
+ color="C_icons_unfocused_prelight" />
+ <rectangle
+ x="width-(width-width%3)/3-2-D_icons_shrink+D_icons_grow" y="(height-height%3)/3+3+D_icons_shrink-D_icons_grow"
+ width="2" height="height-2*(height-height%3)/3-6-D_icons_shrink+D_icons_grow" filled="true"
+ color="C_icons_unfocused_prelight" />
+</draw_ops>
+
+<draw_ops name="shade_unfocused_prelight">
+ <include name="shade_glyph_unfocused_prelight" y="D_icons_unfocused_offset" />
+</draw_ops>
+
+<draw_ops name="shade_glyph_unfocused_pressed">
+ <rectangle
+ x="(width-width%3)/3+D_icons_shrink-D_icons_grow" y="(height-height%3)/3+D_icons_shrink-D_icons_grow"
+ width="width-2*(width-width%3)/3-2*D_icons_shrink+2*D_icons_grow" height="2" filled="true"
+ color="C_icons_unfocused_pressed" />
+ <rectangle
+ x="(width-width%3)/3+D_icons_shrink-D_icons_grow" y="height-(height-height%3)/3-2-D_icons_shrink+D_icons_grow"
+ width="width-2*(width-width%3)/3-2*D_icons_shrink+2*D_icons_grow" height="2" filled="true"
+ color="C_icons_unfocused_pressed" />
+ <rectangle
+ x="(width-width%3)/3+D_icons_shrink-D_icons_grow" y="(height-height%3)/3+3+D_icons_shrink-D_icons_grow"
+ width="2" height="height-2*(height-height%3)/3-6-D_icons_shrink+D_icons_grow" filled="true"
+ color="C_icons_unfocused_pressed" />
+ <rectangle
+ x="width-(width-width%3)/3-2-D_icons_shrink+D_icons_grow" y="(height-height%3)/3+3+D_icons_shrink-D_icons_grow"
+ width="2" height="height-2*(height-height%3)/3-6-D_icons_shrink+D_icons_grow" filled="true"
+ color="C_icons_unfocused_pressed" />
+</draw_ops>
+
+<draw_ops name="shade_unfocused_pressed">
+ <include name="shade_glyph_unfocused_pressed" y="D_icons_unfocused_offset" />
+</draw_ops>
+
+
+ <!-- button backgrounds -->
+
+<draw_ops name="button_fill"> <!-- button background -->
+ <tint color="gtk:custom(wm_button_bg,gtk:bg[NORMAL])" alpha="1" x="0" y="0" width="width" height="height-2" />
+</draw_ops>
+
+<draw_ops name="button_fill_prelight"> <!-- button background for prelight status -->
+ <tint color="gtk:custom(wm_button_prelight_bg,#000000)" alpha="1" x="0" y="0" width="width" height="height-2" />
+</draw_ops>
+
+<draw_ops name="button_bottom">
+ <line x1="0" y1="height-2" x2="width-1" y2="height-2" color="C_border_focused" />
+ <line x1="0" y1="height-3" x2="width-1" y2="height-3" color="C_border_focused" />
+</draw_ops>
+
+<draw_ops name="button_separator_left">
+ <line x1="0" y1="0" x2="0" y2="height-3" color="C_border_focused" />
+</draw_ops>
+
+<draw_ops name="button_separator_right">
+ <line x1="width-1" y1="0" x2="width-1" y2="height-3" color="C_border_focused" />
+</draw_ops>
+
+
+<draw_ops name="button">
+ <include name="button_fill" />
+ <include name="button_separator_left" />
+ <include name="button_separator_right" />
+ <include name="button_bottom" />
+</draw_ops>
+
+<draw_ops name="button_prelight">
+ <include name="button_fill_prelight" />
+ <include name="button_bottom" />
+</draw_ops>
+
+<draw_ops name="button_pressed">
+ <include name="button_fill_prelight" />
+ <include name="button_bottom" />
+</draw_ops>
+
+<draw_ops name="button_inner_right_fill">
+ <tint color="gtk:custom(wm_button_bg,gtk:bg[NORMAL])" alpha="1" x="2" y="0" width="width-2" height="height-3" />
+</draw_ops>
+
+<draw_ops name="button_inner_right_fill_prelight">
+ <tint color="gtk:custom(wm_button_prelight_bg,gtk:fg[NORMAL])" alpha="1" x="2" y="0" width="width-2" height="height-3" />
+</draw_ops>
+
+<draw_ops name="button_inner_right_fill_pressed">
+ <tint color="gtk:custom(wm_button_pressed_bg,gtk:text[NORMAL])" alpha="1" x="2" y="0" width="width-2" height="height-3" />
+</draw_ops>
+
+<draw_ops name="button_inner_right_border">
+ <arc color="C_border_focused" x="0" y="height-10" width="8" height="8" start_angle="180" extent_angle="90" />
+ <arc color="C_border_focused" x="1" y="height-9" width="6" height="6" start_angle="180" extent_angle="90" />
+ <line color="C_border_focused" x1="0" y1="0" x2="0" y2="height-6"/>
+ <line color="C_border_focused" x1="1" y1="0" x2="1" y2="height-6"/>
+ <line x1="4" y1="height-2" x2="width-1" y2="height-2" color="C_border_focused" />
+ <line x1="4" y1="height-3" x2="width-1" y2="height-3" color="C_border_focused" />
+</draw_ops>
+
+<draw_ops name="button_inner_right">
+ <include name="button_inner_right_fill" />
+ <include name="button_separator_right" />
+ <include name="button_inner_right_border" />
+</draw_ops>
+
+<draw_ops name="button_inner_right_prelight">
+ <include name="button_inner_right_fill_prelight" />
+ <include name="button_separator_right" />
+ <include name="button_inner_right_border" />
+</draw_ops>
+
+<draw_ops name="button_inner_right_pressed">
+ <include name="button_inner_right_fill_pressed" />
+ <include name="button_separator_right" />
+ <include name="button_inner_right_border" />
+</draw_ops>
+
+<draw_ops name="button_inner_left_fill">
+ <tint color="gtk:custom(wm_button_bg,gtk:bg[NORMAL])" alpha="1" x="1" y="0" width="width-2" height="height-3" />
+</draw_ops>
+
+<draw_ops name="button_inner_left_fill_prelight">
+ <tint color="gtk:custom(wm_button_prelight_bg,gtk:fg[NORMAL])" alpha="1" x="1" y="0" width="width-2" height="height-3" />
+</draw_ops>
+
+<draw_ops name="button_inner_left_fill_pressed">
+ <tint color="gtk:custom(wm_button_pressed_bg,gtk:text[NORMAL])" alpha="1" x="1" y="0" width="width-2" height="height-3" />
+</draw_ops>
+
+<draw_ops name="button_inner_left_border">
+ <arc color="C_border_focused" x="width-9" y="height-10" width="8" height="8" start_angle="90" extent_angle="90" />
+ <arc color="C_border_focused" x="width-8" y="height-9" width="6" height="6" start_angle="90" extent_angle="90" />
+ <line color="C_border_focused" x1="width-1" y1="0" x2="width-1" y2="height-6"/>
+ <line color="C_border_focused" x1="width-2" y1="0" x2="width-2" y2="height-6"/>
+ <line x1="0" y1="height-2" x2="width-5" y2="height-2" color="C_border_focused" />
+ <line x1="0" y1="height-3" x2="width-5" y2="height-3" color="C_border_focused" />
+</draw_ops>
+
+<draw_ops name="button_inner_left">
+ <include name="button_inner_left_fill" />
+ <include name="button_separator_left" />
+ <include name="button_inner_left_border" />
+</draw_ops>
+
+<draw_ops name="button_inner_left_prelight">
+ <include name="button_inner_left_fill_prelight" />
+ <include name="button_separator_left" />
+ <include name="button_inner_left_border" />
+</draw_ops>
+
+<draw_ops name="button_inner_left_pressed">
+ <include name="button_inner_left_fill_pressed" />
+ <include name="button_separator_left" />
+ <include name="button_inner_left_border" />
+</draw_ops>
+
+
+<!-- frame styles -->
+
+<frame_style name="normal_focused" geometry="normal">
+ <piece position="entire_background" draw_ops="entire_background_focused" />
+ <piece position="titlebar" draw_ops="rounded_titlebar_focused" />
+ <piece position="title" draw_ops="title_focused" />
+ <piece position="overlay" draw_ops="rounded_border_focused" />
+ <button function="close" state="normal" draw_ops="close_focused" />
+ <button function="close" state="prelight" draw_ops="close_focused_prelight" />
+ <button function="close" state="pressed" draw_ops="close_focused_pressed" />
+ <button function="maximize" state="normal" draw_ops="maximize_focused" />
+ <button function="maximize" state="prelight" draw_ops="maximize_focused_prelight" />
+ <button function="maximize" state="pressed" draw_ops="maximize_focused_pressed" />
+ <button function="minimize" state="normal" draw_ops="minimize_focused" />
+ <button function="minimize" state="prelight" draw_ops="minimize_focused_prelight" />
+ <button function="minimize" state="pressed" draw_ops="minimize_focused_pressed" />
+ <button function="menu" state="normal" draw_ops="menu_focused" />
+ <button function="menu" state="prelight" draw_ops="menu_focused_prelight" />
+ <button function="menu" state="pressed" draw_ops="menu_focused_pressed" />
+ <button function="shade" state="normal" draw_ops="shade_focused" />
+ <button function="shade" state="prelight" draw_ops="shade_focused_prelight" />
+ <button function="shade" state="pressed" draw_ops="shade_focused_pressed" />
+ <button function="unshade" state="normal" draw_ops="shade_focused" />
+ <button function="unshade" state="prelight" draw_ops="shade_focused_prelight" />
+ <button function="unshade" state="pressed" draw_ops="shade_focused_pressed" />
+
+ <button function="left_middle_background" state="normal" draw_ops="button"/>
+ <button function="left_middle_background" state="prelight" draw_ops="button_prelight"/>
+ <button function="left_middle_background" state="pressed" draw_ops="button_pressed"/>
+ <button function="left_right_background" state="normal" draw_ops="button_inner_left"/>
+ <button function="left_right_background" state="prelight" draw_ops="button_inner_left_prelight"/>
+ <button function="left_right_background" state="pressed" draw_ops="button_inner_left_pressed"/>
+
+ <button function="right_middle_background" state="normal" draw_ops="button"/>
+ <button function="right_middle_background" state="prelight" draw_ops="button_prelight"/>
+ <button function="right_middle_background" state="pressed" draw_ops="button_pressed"/>
+ <button function="right_left_background" state="normal" draw_ops="button_inner_right"/>
+ <button function="right_left_background" state="prelight" draw_ops="button_inner_right_prelight"/>
+ <button function="right_left_background" state="pressed" draw_ops="button_inner_right_pressed"/>
+
+ <button version=">= 3.3" function="left_single_background" state="normal" draw_ops="button_inner_left"/>
+ <button version=">= 3.3" function="left_single_background" state="prelight" draw_ops="button_inner_left_prelight"/>
+ <button version=">= 3.3" function="left_single_background" state="pressed" draw_ops="button_inner_left_pressed"/>
+ <button version=">= 3.3" function="right_single_background" state="normal" draw_ops="button_inner_right"/>
+ <button version=">= 3.3" function="right_single_background" state="prelight" draw_ops="button_inner_right_prelight"/>
+ <button version=">= 3.3" function="right_single_background" state="pressed" draw_ops="button_inner_right_pressed"/>
+
+ <button function="above" state="normal"><draw_ops></draw_ops></button>
+ <button function="above" state="pressed"><draw_ops></draw_ops></button>
+ <button function="unabove" state="normal"><draw_ops></draw_ops></button>
+ <button function="unabove" state="pressed"><draw_ops></draw_ops></button>
+ <button function="stick" state="normal"><draw_ops></draw_ops></button>
+ <button function="stick" state="pressed"><draw_ops></draw_ops></button>
+ <button function="unstick" state="normal"><draw_ops></draw_ops></button>
+ <button function="unstick" state="pressed"><draw_ops></draw_ops></button>
+</frame_style>
+
+<frame_style name="normal_unfocused" geometry="normal_unfocused">
+ <piece position="entire_background" draw_ops="entire_background_unfocused" />
+ <piece position="titlebar" draw_ops="titlebar_fill_unfocused" />
+ <piece position="title" draw_ops="title_unfocused" />
+ <piece position="overlay" draw_ops="rounded_border_unfocused" />
+ <button function="close" state="normal" draw_ops="close_unfocused"/>
+ <button function="close" state="prelight" draw_ops="close_unfocused_prelight"/>
+ <button function="close" state="pressed" draw_ops="close_unfocused_pressed"/>
+ <button function="maximize" state="normal" draw_ops="maximize_unfocused"/>
+ <button function="maximize" state="prelight" draw_ops="maximize_unfocused_prelight"/>
+ <button function="maximize" state="pressed" draw_ops="maximize_unfocused_pressed"/>
+ <button function="minimize" state="normal" draw_ops="minimize_unfocused"/>
+ <button function="minimize" state="prelight" draw_ops="minimize_unfocused_prelight"/>
+ <button function="minimize" state="pressed" draw_ops="minimize_unfocused_pressed"/>
+ <button function="menu" state="normal" draw_ops="menu_unfocused" />
+ <button function="menu" state="prelight" draw_ops="menu_unfocused_prelight" />
+ <button function="menu" state="pressed" draw_ops="menu_unfocused_pressed" />
+ <button function="shade" state="normal" draw_ops="shade_unfocused" />
+ <button function="shade" state="prelight" draw_ops="shade_unfocused_prelight" />
+ <button function="shade" state="pressed" draw_ops="shade_unfocused_pressed" />
+ <button function="unshade" state="normal" draw_ops="shade_unfocused" />
+ <button function="unshade" state="prelight" draw_ops="shade_unfocused_prelight" />
+ <button function="unshade" state="pressed" draw_ops="shade_unfocused_pressed" />
+ <button function="above" state="normal"><draw_ops></draw_ops></button>
+ <button function="above" state="pressed"><draw_ops></draw_ops></button>
+ <button function="unabove" state="normal"><draw_ops></draw_ops></button>
+ <button function="unabove" state="pressed"><draw_ops></draw_ops></button>
+ <button function="stick" state="normal"><draw_ops></draw_ops></button>
+ <button function="stick" state="pressed"><draw_ops></draw_ops></button>
+ <button function="unstick" state="normal"><draw_ops></draw_ops></button>
+ <button function="unstick" state="pressed"><draw_ops></draw_ops></button>
+</frame_style>
+
+<frame_style name="normal_max_focused" geometry="max">
+ <piece position="entire_background" draw_ops="entire_background_focused" />
+ <piece position="titlebar" draw_ops="titlebar_fill_focused" />
+ <piece position="title" draw_ops="title_focused" />
+ <button function="close" state="normal" draw_ops="close_focused" />
+ <button function="close" state="prelight" draw_ops="close_focused_prelight" />
+ <button function="close" state="pressed" draw_ops="close_focused_pressed" />
+ <button function="maximize" state="normal" draw_ops="maximize_focused" />
+ <button function="maximize" state="prelight" draw_ops="maximize_focused" />
+ <button function="maximize" state="pressed" draw_ops="maximize_focused_pressed" />
+ <button function="minimize" state="normal" draw_ops="minimize_focused" />
+ <button function="minimize" state="prelight" draw_ops="minimize_focused_prelight" />
+ <button function="minimize" state="pressed" draw_ops="minimize_focused_pressed" />
+ <button function="menu" state="normal" draw_ops="menu_focused" />
+ <button function="menu" state="prelight" draw_ops="menu_focused_prelight" />
+ <button function="menu" state="pressed" draw_ops="menu_focused_pressed" />
+ <button function="shade" state="normal" draw_ops="shade_focused" />
+ <button function="shade" state="prelight" draw_ops="shade_focused_prelight" />
+ <button function="shade" state="pressed" draw_ops="shade_focused_pressed" />
+ <button function="unshade" state="normal" draw_ops="shade_focused" />
+ <button function="unshade" state="prelight" draw_ops="shade_focused_prelight" />
+ <button function="unshade" state="pressed" draw_ops="shade_focused_pressed" />
+
+ <button function="left_middle_background" state="normal" draw_ops="button"/>
+ <button function="left_middle_background" state="prelight" draw_ops="button_prelight"/>
+ <button function="left_middle_background" state="pressed" draw_ops="button_pressed"/>
+ <button function="left_right_background" state="normal" draw_ops="button_inner_left"/>
+ <button function="left_right_background" state="prelight" draw_ops="button_inner_left_prelight"/>
+ <button function="left_right_background" state="pressed" draw_ops="button_inner_left_pressed"/>
+
+ <button function="right_middle_background" state="normal" draw_ops="button"/>
+ <button function="right_middle_background" state="prelight" draw_ops="button_prelight"/>
+ <button function="right_middle_background" state="pressed" draw_ops="button_pressed"/>
+ <button function="right_left_background" state="normal" draw_ops="button_inner_right"/>
+ <button function="right_left_background" state="prelight" draw_ops="button_inner_right_prelight"/>
+ <button function="right_left_background" state="pressed" draw_ops="button_inner_right_pressed"/>
+
+ <button version=">= 3.3" function="left_single_background" state="normal" draw_ops="button_inner_left"/>
+ <button version=">= 3.3" function="left_single_background" state="prelight" draw_ops="button_inner_left_prelight"/>
+ <button version=">= 3.3" function="left_single_background" state="pressed" draw_ops="button_inner_left_pressed"/>
+ <button version=">= 3.3" function="right_single_background" state="normal" draw_ops="button_inner_right"/>
+ <button version=">= 3.3" function="right_single_background" state="prelight" draw_ops="button_inner_right_prelight"/>
+ <button version=">= 3.3" function="right_single_background" state="pressed" draw_ops="button_inner_right_pressed"/>
+
+ <button function="above" state="normal"><draw_ops></draw_ops></button>
+ <button function="above" state="pressed"><draw_ops></draw_ops></button>
+ <button function="unabove" state="normal"><draw_ops></draw_ops></button>
+ <button function="unabove" state="pressed"><draw_ops></draw_ops></button>
+ <button function="stick" state="normal"><draw_ops></draw_ops></button>
+ <button function="stick" state="pressed"><draw_ops></draw_ops></button>
+ <button function="unstick" state="normal"><draw_ops></draw_ops></button>
+ <button function="unstick" state="pressed"><draw_ops></draw_ops></button>
+</frame_style>
+
+<frame_style name="normal_max_unfocused" geometry="max">
+ <piece position="entire_background" draw_ops="entire_background_unfocused" />
+ <piece position="titlebar" draw_ops="titlebar_fill_unfocused" />
+ <piece position="title" draw_ops="title_unfocused" />
+ <button function="close" state="normal" draw_ops="close_unfocused"/>
+ <button function="close" state="prelight" draw_ops="close_unfocused_prelight"/>
+ <button function="close" state="pressed" draw_ops="close_unfocused_pressed"/>
+ <button function="maximize" state="normal" draw_ops="maximize_unfocused"/>
+ <button function="maximize" state="prelight" draw_ops="maximize_unfocused_prelight"/>
+ <button function="maximize" state="pressed" draw_ops="maximize_unfocused_pressed"/>
+ <button function="minimize" state="normal" draw_ops="minimize_unfocused"/>
+ <button function="minimize" state="prelight" draw_ops="minimize_unfocused_prelight"/>
+ <button function="minimize" state="pressed" draw_ops="minimize_unfocused_pressed"/>
+ <button function="menu" state="normal" draw_ops="menu_unfocused" />
+ <button function="menu" state="prelight" draw_ops="menu_unfocused_prelight" />
+ <button function="menu" state="pressed" draw_ops="menu_unfocused_pressed" />
+ <button function="shade" state="normal" draw_ops="shade_unfocused" />
+ <button function="shade" state="prelight" draw_ops="shade_unfocused_prelight" />
+ <button function="shade" state="pressed" draw_ops="shade_unfocused_pressed" />
+ <button function="unshade" state="normal" draw_ops="shade_unfocused" />
+ <button function="unshade" state="prelight" draw_ops="shade_unfocused_prelight" />
+ <button function="unshade" state="pressed" draw_ops="shade_unfocused_pressed" />
+ <button function="above" state="normal"><draw_ops></draw_ops></button>
+ <button function="above" state="pressed"><draw_ops></draw_ops></button>
+ <button function="unabove" state="normal"><draw_ops></draw_ops></button>
+ <button function="unabove" state="pressed"><draw_ops></draw_ops></button>
+ <button function="stick" state="normal"><draw_ops></draw_ops></button>
+ <button function="stick" state="pressed"><draw_ops></draw_ops></button>
+ <button function="unstick" state="normal"><draw_ops></draw_ops></button>
+ <button function="unstick" state="pressed"><draw_ops></draw_ops></button>
+</frame_style>
+
+<frame_style name="normal_max_shaded_focused" geometry="max">
+ <piece position="entire_background" draw_ops="entire_background_focused" />
+ <piece position="titlebar" draw_ops="titlebar_fill_focused" />
+ <piece position="title" draw_ops="title_focused" />
+ <piece position="overlay"><draw_ops><line x1="0" y1="height-1" x2="width" y2="height-1" color="C_border_focused" /></draw_ops></piece>
+ <button function="close" state="normal" draw_ops="close_focused" />
+ <button function="close" state="prelight" draw_ops="close_focused_prelight" />
+ <button function="close" state="pressed" draw_ops="close_focused_pressed" />
+ <button function="maximize" state="normal" draw_ops="maximize_focused" />
+ <button function="maximize" state="prelight" draw_ops="maximize_focused_prelight" />
+ <button function="maximize" state="pressed" draw_ops="maximize_focused_pressed" />
+ <button function="minimize" state="normal" draw_ops="minimize_focused" />
+ <button function="minimize" state="prelight" draw_ops="minimize_focused_prelight" />
+ <button function="minimize" state="pressed" draw_ops="minimize_focused_pressed" />
+ <button function="menu" state="normal" draw_ops="menu_focused" />
+ <button function="menu" state="prelight" draw_ops="menu_focused_prelight" />
+ <button function="menu" state="pressed" draw_ops="menu_focused_pressed" />
+ <button function="shade" state="normal" draw_ops="shade_focused" />
+ <button function="shade" state="prelight" draw_ops="shade_focused_prelight" />
+ <button function="shade" state="pressed" draw_ops="shade_focused_pressed" />
+ <button function="unshade" state="normal" draw_ops="shade_focused" />
+ <button function="unshade" state="prelight" draw_ops="shade_focused_prelight" />
+ <button function="unshade" state="pressed" draw_ops="shade_focused_pressed" />
+
+ <button function="left_middle_background" state="normal" draw_ops="button"/>
+ <button function="left_middle_background" state="prelight" draw_ops="button_prelight"/>
+ <button function="left_middle_background" state="pressed" draw_ops="button_pressed"/>
+ <button function="left_right_background" state="normal" draw_ops="button_inner_left"/>
+ <button function="left_right_background" state="prelight" draw_ops="button_inner_left_prelight"/>
+ <button function="left_right_background" state="pressed" draw_ops="button_inner_left_pressed"/>
+
+ <button function="right_middle_background" state="normal" draw_ops="button"/>
+ <button function="right_middle_background" state="prelight" draw_ops="button_prelight"/>
+ <button function="right_middle_background" state="pressed" draw_ops="button_pressed"/>
+ <button function="right_left_background" state="normal" draw_ops="button_inner_right"/>
+ <button function="right_left_background" state="prelight" draw_ops="button_inner_right_prelight"/>
+ <button function="right_left_background" state="pressed" draw_ops="button_inner_right_pressed"/>
+
+ <button version=">= 3.3" function="left_single_background" state="normal" draw_ops="button_inner_left"/>
+ <button version=">= 3.3" function="left_single_background" state="prelight" draw_ops="button_inner_left_prelight"/>
+ <button version=">= 3.3" function="left_single_background" state="pressed" draw_ops="button_inner_left_pressed"/>
+ <button version=">= 3.3" function="right_single_background" state="normal" draw_ops="button_inner_right"/>
+ <button version=">= 3.3" function="right_single_background" state="prelight" draw_ops="button_inner_right_prelight"/>
+ <button version=">= 3.3" function="right_single_background" state="pressed" draw_ops="button_inner_right_pressed"/>
+
+ <button function="above" state="normal"><draw_ops></draw_ops></button>
+ <button function="above" state="pressed"><draw_ops></draw_ops></button>
+ <button function="unabove" state="normal"><draw_ops></draw_ops></button>
+ <button function="unabove" state="pressed"><draw_ops></draw_ops></button>
+ <button function="stick" state="normal"><draw_ops></draw_ops></button>
+ <button function="stick" state="pressed"><draw_ops></draw_ops></button>
+ <button function="unstick" state="normal"><draw_ops></draw_ops></button>
+ <button function="unstick" state="pressed"><draw_ops></draw_ops></button>
+</frame_style>
+
+<frame_style name="normal_max_shaded_unfocused" geometry="max">
+ <piece position="entire_background" draw_ops="entire_background_unfocused" />
+ <piece position="titlebar" draw_ops="titlebar_fill_unfocused" />
+ <piece position="title" draw_ops="title_unfocused" />
+ <piece position="overlay"><draw_ops><line x1="0" y1="height-1" x2="width" y2="height-1" color="C_border_unfocused" /></draw_ops></piece>
+ <button function="close" state="normal" draw_ops="close_unfocused"/>
+ <button function="close" state="prelight" draw_ops="close_unfocused_prelight"/>
+ <button function="close" state="pressed" draw_ops="close_unfocused_pressed"/>
+ <button function="maximize" state="normal" draw_ops="maximize_unfocused"/>
+ <button function="maximize" state="prelight" draw_ops="maximize_unfocused_prelight"/>
+ <button function="maximize" state="pressed" draw_ops="maximize_unfocused_pressed"/>
+ <button function="minimize" state="normal" draw_ops="minimize_unfocused"/>
+ <button function="minimize" state="prelight" draw_ops="minimize_unfocused_prelight"/>
+ <button function="minimize" state="pressed" draw_ops="minimize_unfocused_pressed"/>
+ <button function="menu" state="normal" draw_ops="menu_unfocused" />
+ <button function="menu" state="prelight" draw_ops="menu_unfocused_prelight" />
+ <button function="menu" state="pressed" draw_ops="menu_unfocused_pressed" />
+ <button function="shade" state="normal" draw_ops="shade_unfocused" />
+ <button function="shade" state="prelight" draw_ops="shade_unfocused_prelight" />
+ <button function="shade" state="pressed" draw_ops="shade_unfocused_pressed" />
+ <button function="unshade" state="normal" draw_ops="shade_unfocused" />
+ <button function="unshade" state="prelight" draw_ops="shade_unfocused_prelight" />
+ <button function="unshade" state="pressed" draw_ops="shade_unfocused_pressed" />
+ <button function="above" state="normal"><draw_ops></draw_ops></button>
+ <button function="above" state="pressed"><draw_ops></draw_ops></button>
+ <button function="unabove" state="normal"><draw_ops></draw_ops></button>
+ <button function="unabove" state="pressed"><draw_ops></draw_ops></button>
+ <button function="stick" state="normal"><draw_ops></draw_ops></button>
+ <button function="stick" state="pressed"><draw_ops></draw_ops></button>
+ <button function="unstick" state="normal"><draw_ops></draw_ops></button>
+ <button function="unstick" state="pressed"><draw_ops></draw_ops></button>
+</frame_style>
+
+<frame_style name="dialog_focused" geometry="nobuttons">
+ <piece position="entire_background" draw_ops="entire_background_focused" />
+ <piece position="titlebar" draw_ops="rounded_titlebar_focused" />
+ <piece position="title" draw_ops="title_focused" />
+ <piece position="overlay" draw_ops="rounded_border_focused" />
+ <button function="close" state="normal" draw_ops="close_focused" />
+ <button function="close" state="prelight" draw_ops="close_focused_prelight" />
+ <button function="close" state="pressed" draw_ops="close_focused_pressed" />
+ <button function="maximize" state="normal" draw_ops="maximize_focused" />
+ <button function="maximize" state="prelight" draw_ops="maximize_focused_prelight" />
+ <button function="maximize" state="pressed" draw_ops="maximize_focused_pressed" />
+ <button function="minimize" state="normal" draw_ops="minimize_focused" />
+ <button function="minimize" state="prelight" draw_ops="minimize_focused_prelight" />
+ <button function="minimize" state="pressed" draw_ops="minimize_focused_pressed" />
+ <button function="menu" state="normal" draw_ops="menu_focused" />
+ <button function="menu" state="prelight" draw_ops="menu_focused_prelight" />
+ <button function="menu" state="pressed" draw_ops="menu_focused_pressed" />
+ <button function="shade" state="normal" draw_ops="shade_focused" />
+ <button function="shade" state="prelight" draw_ops="shade_focused_prelight" />
+ <button function="shade" state="pressed" draw_ops="shade_focused_pressed" />
+ <button function="unshade" state="normal" draw_ops="shade_focused" />
+ <button function="unshade" state="prelight" draw_ops="shade_focused_prelight" />
+ <button function="unshade" state="pressed" draw_ops="shade_focused_pressed" />
+
+ <button function="left_middle_background" state="normal" draw_ops="button"/>
+ <button function="left_middle_background" state="prelight" draw_ops="button_prelight"/>
+ <button function="left_middle_background" state="pressed" draw_ops="button_pressed"/>
+ <button function="left_right_background" state="normal" draw_ops="button_inner_left"/>
+ <button function="left_right_background" state="prelight" draw_ops="button_inner_left_prelight"/>
+ <button function="left_right_background" state="pressed" draw_ops="button_inner_left_pressed"/>
+
+ <button function="right_middle_background" state="normal" draw_ops="button"/>
+ <button function="right_middle_background" state="prelight" draw_ops="button_prelight"/>
+ <button function="right_middle_background" state="pressed" draw_ops="button_pressed"/>
+ <button function="right_left_background" state="normal" draw_ops="button_inner_right"/>
+ <button function="right_left_background" state="prelight" draw_ops="button_inner_right_prelight"/>
+ <button function="right_left_background" state="pressed" draw_ops="button_inner_right_pressed"/>
+
+ <button version=">= 3.3" function="left_single_background" state="normal" draw_ops="button_inner_left"/>
+ <button version=">= 3.3" function="left_single_background" state="prelight" draw_ops="button_inner_left_prelight"/>
+ <button version=">= 3.3" function="left_single_background" state="pressed" draw_ops="button_inner_left_pressed"/>
+ <button version=">= 3.3" function="right_single_background" state="normal" draw_ops="button_inner_right"/>
+ <button version=">= 3.3" function="right_single_background" state="prelight" draw_ops="button_inner_right_prelight"/>
+ <button version=">= 3.3" function="right_single_background" state="pressed" draw_ops="button_inner_right_pressed"/>
+
+ <button function="above" state="normal"><draw_ops></draw_ops></button>
+ <button function="above" state="pressed"><draw_ops></draw_ops></button>
+ <button function="unabove" state="normal"><draw_ops></draw_ops></button>
+ <button function="unabove" state="pressed"><draw_ops></draw_ops></button>
+ <button function="stick" state="normal"><draw_ops></draw_ops></button>
+ <button function="stick" state="pressed"><draw_ops></draw_ops></button>
+ <button function="unstick" state="normal"><draw_ops></draw_ops></button>
+ <button function="unstick" state="pressed"><draw_ops></draw_ops></button>
+</frame_style>
+
+<frame_style name="dialog_unfocused" geometry="nobuttons">
+ <piece position="entire_background" draw_ops="entire_background_unfocused" />
+ <piece position="titlebar" draw_ops="titlebar_fill_unfocused" />
+ <piece position="title" draw_ops="title_unfocused" />
+ <piece position="overlay" draw_ops="rounded_border_unfocused" />
+ <button function="close" state="normal" draw_ops="close_unfocused"/>
+ <button function="close" state="prelight" draw_ops="close_unfocused_prelight"/>
+ <button function="close" state="pressed" draw_ops="close_unfocused_pressed"/>
+ <button function="maximize" state="normal" draw_ops="maximize_unfocused"/>
+ <button function="maximize" state="prelight" draw_ops="maximize_unfocused_prelight"/>
+ <button function="maximize" state="pressed" draw_ops="maximize_unfocused_pressed"/>
+ <button function="minimize" state="normal" draw_ops="minimize_unfocused"/>
+ <button function="minimize" state="prelight" draw_ops="minimize_unfocused_prelight"/>
+ <button function="minimize" state="pressed" draw_ops="minimize_unfocused_pressed"/>
+ <button function="menu" state="normal" draw_ops="menu_unfocused" />
+ <button function="menu" state="prelight" draw_ops="menu_unfocused_prelight" />
+ <button function="menu" state="pressed" draw_ops="menu_unfocused_pressed" />
+ <button function="shade" state="normal"><draw_ops></draw_ops></button>
+ <button function="shade" state="pressed"><draw_ops></draw_ops></button>
+ <button function="unshade" state="normal"><draw_ops></draw_ops></button>
+ <button function="unshade" state="pressed"><draw_ops></draw_ops></button>
+ <button function="above" state="normal"><draw_ops></draw_ops></button>
+ <button function="above" state="pressed"><draw_ops></draw_ops></button>
+ <button function="unabove" state="normal"><draw_ops></draw_ops></button>
+ <button function="unabove" state="pressed"><draw_ops></draw_ops></button>
+ <button function="stick" state="normal"><draw_ops></draw_ops></button>
+ <button function="stick" state="pressed"><draw_ops></draw_ops></button>
+ <button function="unstick" state="normal"><draw_ops></draw_ops></button>
+ <button function="unstick" state="pressed"><draw_ops></draw_ops></button>
+</frame_style>
+
+<frame_style name="modal_dialog_focused" geometry="modal">
+ <piece position="entire_background" draw_ops="entire_background_focused" />
+ <piece position="titlebar" draw_ops="titlebar_focused" />
+ <piece position="title" draw_ops="title_focused" />
+ <piece position="overlay" draw_ops="border_focused" />
+ <button function="close" state="normal" draw_ops="close_focused" />
+ <button function="close" state="prelight" draw_ops="close_focused_prelight" />
+ <button function="close" state="pressed" draw_ops="close_focused_pressed" />
+ <button function="maximize" state="normal" draw_ops="maximize_focused" />
+ <button function="maximize" state="prelight" draw_ops="maximize_focused_prelight" />
+ <button function="maximize" state="pressed" draw_ops="maximize_focused_pressed" />
+ <button function="minimize" state="normal" draw_ops="minimize_focused" />
+ <button function="minimize" state="prelight" draw_ops="minimize_focused_prelight" />
+ <button function="minimize" state="pressed" draw_ops="minimize_focused_pressed" />
+ <button function="menu" state="normal" draw_ops="menu_focused" />
+ <button function="menu" state="prelight" draw_ops="menu_focused_prelight" />
+ <button function="menu" state="pressed" draw_ops="menu_focused_pressed" />
+ <button function="shade" state="normal" draw_ops="shade_focused" />
+ <button function="shade" state="prelight" draw_ops="shade_focused_prelight" />
+ <button function="shade" state="pressed" draw_ops="shade_focused_pressed" />
+ <button function="unshade" state="normal" draw_ops="shade_focused" />
+ <button function="unshade" state="prelight" draw_ops="shade_focused_prelight" />
+ <button function="unshade" state="pressed" draw_ops="shade_focused_pressed" />
+
+ <button function="left_middle_background" state="normal" draw_ops="button"/>
+ <button function="left_middle_background" state="prelight" draw_ops="button_prelight"/>
+ <button function="left_middle_background" state="pressed" draw_ops="button_pressed"/>
+ <button function="left_right_background" state="normal" draw_ops="button_inner_left"/>
+ <button function="left_right_background" state="prelight" draw_ops="button_inner_left_prelight"/>
+ <button function="left_right_background" state="pressed" draw_ops="button_inner_left_pressed"/>
+
+ <button function="right_middle_background" state="normal" draw_ops="button"/>
+ <button function="right_middle_background" state="prelight" draw_ops="button_prelight"/>
+ <button function="right_middle_background" state="pressed" draw_ops="button_pressed"/>
+ <button function="right_left_background" state="normal" draw_ops="button_inner_right"/>
+ <button function="right_left_background" state="prelight" draw_ops="button_inner_right_prelight"/>
+ <button function="right_left_background" state="pressed" draw_ops="button_inner_right_pressed"/>
+
+ <button version=">= 3.3" function="left_single_background" state="normal" draw_ops="button_inner_left"/>
+ <button version=">= 3.3" function="left_single_background" state="prelight" draw_ops="button_inner_left_prelight"/>
+ <button version=">= 3.3" function="left_single_background" state="pressed" draw_ops="button_inner_left_pressed"/>
+ <button version=">= 3.3" function="right_single_background" state="normal" draw_ops="button_inner_right"/>
+ <button version=">= 3.3" function="right_single_background" state="prelight" draw_ops="button_inner_right_prelight"/>
+ <button version=">= 3.3" function="right_single_background" state="pressed" draw_ops="button_inner_right_pressed"/>
+
+ <button function="above" state="normal"><draw_ops></draw_ops></button>
+ <button function="above" state="pressed"><draw_ops></draw_ops></button>
+ <button function="unabove" state="normal"><draw_ops></draw_ops></button>
+ <button function="unabove" state="pressed"><draw_ops></draw_ops></button>
+ <button function="stick" state="normal"><draw_ops></draw_ops></button>
+ <button function="stick" state="pressed"><draw_ops></draw_ops></button>
+ <button function="unstick" state="normal"><draw_ops></draw_ops></button><button function="unstick" state="pressed"><draw_ops></draw_ops></button>
+</frame_style>
+
+<frame_style name="modal_dialog_unfocused" geometry="modal">
+ <piece position="entire_background" draw_ops="entire_background_unfocused" />
+ <piece position="titlebar" draw_ops="titlebar_fill_unfocused" />
+ <piece position="title" draw_ops="title_unfocused" />
+ <piece position="overlay" draw_ops="border_unfocused" />
+ <button function="close" state="normal" draw_ops="close_unfocused"/>
+ <button function="close" state="prelight" draw_ops="close_unfocused_prelight"/>
+ <button function="close" state="pressed" draw_ops="close_unfocused_pressed"/>
+ <button function="maximize" state="normal" draw_ops="maximize_unfocused"/>
+ <button function="maximize" state="prelight" draw_ops="maximize_unfocused_prelight"/>
+ <button function="maximize" state="pressed" draw_ops="maximize_unfocused_pressed"/>
+ <button function="minimize" state="normal" draw_ops="minimize_unfocused"/>
+ <button function="minimize" state="prelight" draw_ops="minimize_unfocused_prelight"/>
+ <button function="minimize" state="pressed" draw_ops="minimize_unfocused_pressed"/>
+ <button function="menu" state="normal" draw_ops="menu_unfocused" />
+ <button function="menu" state="prelight" draw_ops="menu_unfocused_prelight" />
+ <button function="menu" state="pressed" draw_ops="menu_unfocused_pressed" />
+ <button function="shade" state="normal" draw_ops="shade_unfocused" />
+ <button function="shade" state="prelight" draw_ops="shade_unfocused_prelight" />
+ <button function="shade" state="pressed" draw_ops="shade_unfocused_pressed" />
+ <button function="unshade" state="normal" draw_ops="shade_unfocused" />
+ <button function="unshade" state="prelight" draw_ops="shade_unfocused_prelight" />
+ <button function="unshade" state="pressed" draw_ops="shade_unfocused_pressed" />
+ <button function="above" state="normal"><draw_ops></draw_ops></button>
+ <button function="above" state="pressed"><draw_ops></draw_ops></button>
+ <button function="unabove" state="normal"><draw_ops></draw_ops></button>
+ <button function="unabove" state="pressed"><draw_ops></draw_ops></button>
+ <button function="stick" state="normal"><draw_ops></draw_ops></button>
+ <button function="stick" state="pressed"><draw_ops></draw_ops></button>
+ <button function="unstick" state="normal"><draw_ops></draw_ops></button>
+ <button function="unstick" state="pressed"><draw_ops></draw_ops></button>
+</frame_style>
+
+<frame_style name="utility_focused" geometry="small">
+ <piece position="entire_background" draw_ops="entire_background_focused" />
+ <piece position="titlebar" draw_ops="titlebar_focused" />
+ <piece position="title" draw_ops="title_focused" />
+ <piece position="overlay" draw_ops="border_focused" />
+ <button function="close" state="normal" draw_ops="close_focused" />
+ <button function="close" state="prelight" draw_ops="close_focused_prelight" />
+ <button function="close" state="pressed" draw_ops="close_focused_pressed" />
+ <button function="maximize" state="normal" draw_ops="maximize_focused" />
+ <button function="maximize" state="prelight" draw_ops="maximize_focused_prelight" />
+ <button function="maximize" state="pressed" draw_ops="maximize_focused_pressed" />
+ <button function="minimize" state="normal" draw_ops="minimize_focused" />
+ <button function="minimize" state="prelight" draw_ops="minimize_focused_prelight" />
+ <button function="minimize" state="pressed" draw_ops="minimize_focused_pressed" />
+ <button function="menu" state="normal" draw_ops="menu_focused" />
+ <button function="menu" state="prelight" draw_ops="menu_focused_prelight" />
+ <button function="menu" state="pressed" draw_ops="menu_focused_pressed" />
+ <button function="shade" state="normal" draw_ops="shade_focused" />
+ <button function="shade" state="prelight" draw_ops="shade_focused_prelight" />
+ <button function="shade" state="pressed" draw_ops="shade_focused_pressed" />
+ <button function="unshade" state="normal" draw_ops="shade_focused" />
+ <button function="unshade" state="prelight" draw_ops="shade_focused_prelight" />
+ <button function="unshade" state="pressed" draw_ops="shade_focused_pressed" />
+
+ <button version="< 3.3" function="left_middle_background" state="normal" draw_ops="button_inner_left"/>
+ <button version="< 3.3" function="left_middle_background" state="prelight" draw_ops="button_inner_left_prelight"/>
+ <button version="< 3.3" function="left_middle_background" state="pressed" draw_ops="button_inner_left_pressed"/>
+
+ <button version="< 3.3" function="right_middle_background" state="normal" draw_ops="button_inner_right"/>
+ <button version="< 3.3" function="right_middle_background" state="prelight" draw_ops="button_inner_right_prelight"/>
+ <button version="< 3.3" function="right_middle_background" state="pressed" draw_ops="button_inner_right_pressed"/>
+
+ <button version=">= 3.3" function="left_middle_background" state="normal" draw_ops="button"/>
+ <button version=">= 3.3" function="left_middle_background" state="prelight" draw_ops="button_prelight"/>
+ <button version=">= 3.3" function="left_middle_background" state="pressed" draw_ops="button_pressed"/>
+
+ <button version=">= 3.3"function="right_middle_background" state="normal" draw_ops="button"/>
+ <button version=">= 3.3"function="right_middle_background" state="prelight" draw_ops="button_prelight"/>
+ <button version=">= 3.3"function="right_middle_background" state="pressed" draw_ops="button_pressed"/>
+
+ <button version=">= 3.3" function="left_single_background" state="normal" draw_ops="button_inner_left"/>
+ <button version=">= 3.3" function="left_single_background" state="prelight" draw_ops="button_inner_left_prelight"/>
+ <button version=">= 3.3" function="left_single_background" state="pressed" draw_ops="button_inner_left_pressed"/>
+ <button version=">= 3.3" function="right_single_background" state="normal" draw_ops="button_inner_right"/>
+ <button version=">= 3.3" function="right_single_background" state="prelight" draw_ops="button_inner_right_prelight"/>
+ <button version=">= 3.3" function="right_single_background" state="pressed" draw_ops="button_inner_right_pressed"/>
+
+ <button function="above" state="normal"><draw_ops></draw_ops></button>
+ <button function="above" state="pressed"><draw_ops></draw_ops></button>
+ <button function="unabove" state="normal"><draw_ops></draw_ops></button>
+ <button function="unabove" state="pressed"><draw_ops></draw_ops></button>
+ <button function="stick" state="normal"><draw_ops></draw_ops></button>
+ <button function="stick" state="pressed"><draw_ops></draw_ops></button>
+ <button function="unstick" state="normal"><draw_ops></draw_ops></button>
+ <button function="unstick" state="pressed"><draw_ops></draw_ops></button>
+</frame_style>
+
+<frame_style name="utility_unfocused" geometry="small_unfocused">
+ <piece position="entire_background" draw_ops="entire_background_unfocused" />
+ <piece position="titlebar" draw_ops="titlebar_fill_unfocused" />
+ <piece position="title" draw_ops="title_unfocused" />
+ <piece position="overlay" draw_ops="border_unfocused" />
+ <button function="close" state="normal" draw_ops="close_unfocused"/>
+ <button function="close" state="prelight" draw_ops="close_unfocused_prelight"/>
+ <button function="close" state="pressed" draw_ops="close_unfocused_pressed"/>
+ <button function="maximize" state="normal" draw_ops="maximize_unfocused"/>
+ <button function="maximize" state="prelight" draw_ops="maximize_unfocused_prelight"/>
+ <button function="maximize" state="pressed" draw_ops="maximize_unfocused_pressed"/>
+ <button function="minimize" state="normal" draw_ops="minimize_unfocused"/>
+ <button function="minimize" state="prelight" draw_ops="minimize_unfocused_prelight"/>
+ <button function="minimize" state="pressed" draw_ops="minimize_unfocused_pressed"/>
+ <button function="menu" state="normal" draw_ops="menu_unfocused" />
+ <button function="menu" state="prelight" draw_ops="menu_unfocused_prelight" />
+ <button function="menu" state="pressed" draw_ops="menu_unfocused_pressed" />
+ <button function="shade" state="normal" draw_ops="shade_unfocused" />
+ <button function="shade" state="prelight" draw_ops="shade_unfocused_prelight" />
+ <button function="shade" state="pressed" draw_ops="shade_unfocused_pressed" />
+ <button function="unshade" state="normal" draw_ops="shade_unfocused" />
+ <button function="unshade" state="prelight" draw_ops="shade_unfocused_prelight" />
+ <button function="unshade" state="pressed" draw_ops="shade_unfocused_pressed" />
+ <button function="above" state="normal"><draw_ops></draw_ops></button>
+ <button function="above" state="pressed"><draw_ops></draw_ops></button>
+ <button function="unabove" state="normal"><draw_ops></draw_ops></button>
+ <button function="unabove" state="pressed"><draw_ops></draw_ops></button>
+ <button function="stick" state="normal"><draw_ops></draw_ops></button>
+ <button function="stick" state="pressed"><draw_ops></draw_ops></button>
+ <button function="unstick" state="normal"><draw_ops></draw_ops></button>
+ <button function="unstick" state="pressed"><draw_ops></draw_ops></button>
+</frame_style>
+
+<frame_style name="border_focused" geometry="border">
+ <piece position="entire_background" draw_ops="entire_background_focused" />
+ <piece position="overlay" draw_ops="border_focused" />
+ <button function="close" state="normal"><draw_ops></draw_ops></button>
+ <button function="close" state="pressed"><draw_ops></draw_ops></button>
+ <button function="maximize" state="normal"><draw_ops></draw_ops></button>
+ <button function="maximize" state="pressed"><draw_ops></draw_ops></button>
+ <button function="minimize" state="normal"><draw_ops></draw_ops></button>
+ <button function="minimize" state="pressed"><draw_ops></draw_ops></button>
+ <button function="menu" state="normal"><draw_ops></draw_ops></button>
+ <button function="menu" state="pressed"><draw_ops></draw_ops></button>
+ <button function="shade" state="normal"><draw_ops></draw_ops></button>
+ <button function="shade" state="pressed"><draw_ops></draw_ops></button>
+ <button function="unshade" state="normal"><draw_ops></draw_ops></button>
+ <button function="unshade" state="pressed"><draw_ops></draw_ops></button>
+ <button function="above" state="normal"><draw_ops></draw_ops></button>
+ <button function="above" state="pressed"><draw_ops></draw_ops></button>
+ <button function="unabove" state="normal"><draw_ops></draw_ops></button>
+ <button function="unabove" state="pressed"><draw_ops></draw_ops></button>
+ <button function="stick" state="normal"><draw_ops></draw_ops></button>
+ <button function="stick" state="pressed"><draw_ops></draw_ops></button>
+ <button function="unstick" state="normal"><draw_ops></draw_ops></button>
+ <button function="unstick" state="pressed"><draw_ops></draw_ops></button>
+</frame_style>
+
+<frame_style name="border_unfocused" geometry="border">
+ <piece position="entire_background" draw_ops="entire_background_unfocused" />
+ <piece position="overlay" draw_ops="border_unfocused" />
+ <button function="close" state="normal"><draw_ops></draw_ops></button>
+ <button function="close" state="pressed"><draw_ops></draw_ops></button>
+ <button function="maximize" state="normal"><draw_ops></draw_ops></button>
+ <button function="maximize" state="pressed"><draw_ops></draw_ops></button>
+ <button function="minimize" state="normal"><draw_ops></draw_ops></button>
+ <button function="minimize" state="pressed"><draw_ops></draw_ops></button>
+ <button function="menu" state="normal"><draw_ops></draw_ops></button>
+ <button function="menu" state="pressed"><draw_ops></draw_ops></button>
+ <button function="shade" state="normal"><draw_ops></draw_ops></button>
+ <button function="shade" state="pressed"><draw_ops></draw_ops></button>
+ <button function="unshade" state="normal"><draw_ops></draw_ops></button>
+ <button function="unshade" state="pressed"><draw_ops></draw_ops></button>
+ <button function="above" state="normal"><draw_ops></draw_ops></button>
+ <button function="above" state="pressed"><draw_ops></draw_ops></button>
+ <button function="unabove" state="normal"><draw_ops></draw_ops></button>
+ <button function="unabove" state="pressed"><draw_ops></draw_ops></button>
+ <button function="stick" state="normal"><draw_ops></draw_ops></button>
+ <button function="stick" state="pressed"><draw_ops></draw_ops></button>
+ <button function="unstick" state="normal"><draw_ops></draw_ops></button>
+ <button function="unstick" state="pressed"><draw_ops></draw_ops></button>
+</frame_style>
+
+<frame_style name="borderless" geometry="borderless">
+ <button function="close" state="normal"><draw_ops></draw_ops></button>
+ <button function="close" state="pressed"><draw_ops></draw_ops></button>
+ <button function="maximize" state="normal"><draw_ops></draw_ops></button>
+ <button function="maximize" state="pressed"><draw_ops></draw_ops></button>
+ <button function="minimize" state="normal"><draw_ops></draw_ops></button>
+ <button function="minimize" state="pressed"><draw_ops></draw_ops></button>
+ <button function="menu" state="normal"><draw_ops></draw_ops></button>
+ <button function="menu" state="pressed"><draw_ops></draw_ops></button>
+ <button function="shade" state="normal"><draw_ops></draw_ops></button>
+ <button function="shade" state="pressed"><draw_ops></draw_ops></button>
+ <button function="unshade" state="normal"><draw_ops></draw_ops></button>
+ <button function="unshade" state="pressed"><draw_ops></draw_ops></button>
+ <button function="above" state="normal"><draw_ops></draw_ops></button>
+ <button function="above" state="pressed"><draw_ops></draw_ops></button>
+ <button function="unabove" state="normal"><draw_ops></draw_ops></button>
+ <button function="unabove" state="pressed"><draw_ops></draw_ops></button>
+ <button function="stick" state="normal"><draw_ops></draw_ops></button>
+ <button function="stick" state="pressed"><draw_ops></draw_ops></button>
+ <button function="unstick" state="normal"><draw_ops></draw_ops></button>
+ <button function="unstick" state="pressed"><draw_ops></draw_ops></button>
+</frame_style>
+
+<frame_style name="attached_focused" geometry="attached">
+ <piece position="entire_background" draw_ops="entire_background_focused" />
+ <piece position="titlebar" draw_ops="titlebar_fill_focused" />
+ <piece position="title" draw_ops="title_focused" />
+ <piece position="overlay" draw_ops="border_focused" />
+ <button function="close" state="normal"><draw_ops></draw_ops></button>
+ <button function="close" state="pressed"><draw_ops></draw_ops></button>
+ <button function="maximize" state="normal"><draw_ops></draw_ops></button>
+ <button function="maximize" state="pressed"><draw_ops></draw_ops></button>
+ <button function="minimize" state="normal"><draw_ops></draw_ops></button>
+ <button function="minimize" state="pressed"><draw_ops></draw_ops></button>
+ <button function="menu" state="normal"><draw_ops></draw_ops></button>
+ <button function="menu" state="pressed"><draw_ops></draw_ops></button>
+ <button function="shade" state="normal"><draw_ops></draw_ops></button>
+ <button function="shade" state="pressed"><draw_ops></draw_ops></button>
+ <button function="unshade" state="normal"><draw_ops></draw_ops></button>
+ <button function="unshade" state="pressed"><draw_ops></draw_ops></button>
+ <button function="above" state="normal"><draw_ops></draw_ops></button>
+ <button function="above" state="pressed"><draw_ops></draw_ops></button>
+ <button function="unabove" state="normal"><draw_ops></draw_ops></button>
+ <button function="unabove" state="pressed"><draw_ops></draw_ops></button>
+ <button function="stick" state="normal"><draw_ops></draw_ops></button>
+ <button function="stick" state="pressed"><draw_ops></draw_ops></button>
+ <button function="unstick" state="normal"><draw_ops></draw_ops></button>
+ <button function="unstick" state="pressed"><draw_ops></draw_ops></button>
+</frame_style>
+
+<frame_style name="attached_unfocused" geometry="attached">
+ <piece position="entire_background" draw_ops="entire_background_unfocused" />
+ <piece position="titlebar" draw_ops="titlebar_fill_unfocused" />
+ <piece position="title" draw_ops="title_unfocused" />
+ <piece position="overlay" draw_ops="border_unfocused" />
+ <button function="close" state="normal"><draw_ops></draw_ops></button>
+ <button function="close" state="pressed"><draw_ops></draw_ops></button>
+ <button function="maximize" state="normal"><draw_ops></draw_ops></button>
+ <button function="maximize" state="pressed"><draw_ops></draw_ops></button>
+ <button function="minimize" state="normal"><draw_ops></draw_ops></button>
+ <button function="minimize" state="pressed"><draw_ops></draw_ops></button>
+ <button function="menu" state="normal"><draw_ops></draw_ops></button>
+ <button function="menu" state="pressed"><draw_ops></draw_ops></button>
+ <button function="shade" state="normal"><draw_ops></draw_ops></button>
+ <button function="shade" state="pressed"><draw_ops></draw_ops></button>
+ <button function="unshade" state="normal"><draw_ops></draw_ops></button>
+ <button function="unshade" state="pressed"><draw_ops></draw_ops></button>
+ <button function="above" state="normal"><draw_ops></draw_ops></button>
+ <button function="above" state="pressed"><draw_ops></draw_ops></button>
+ <button function="unabove" state="normal"><draw_ops></draw_ops></button>
+ <button function="unabove" state="pressed"><draw_ops></draw_ops></button>
+ <button function="stick" state="normal"><draw_ops></draw_ops></button>
+ <button function="stick" state="pressed"><draw_ops></draw_ops></button>
+ <button function="unstick" state="normal"><draw_ops></draw_ops></button>
+ <button function="unstick" state="pressed"><draw_ops></draw_ops></button>
+</frame_style>
+
+<frame_style name="tiled_left_focused" geometry="tiled_left">
+ <piece position="entire_background" draw_ops="entire_background_focused" />
+ <piece position="titlebar" draw_ops="titlebar_fill_focused" />
+ <piece position="title" draw_ops="title_focused" />
+ <piece position="overlay" draw_ops="border_right_focused" />
+ <button function="close" state="normal" draw_ops="close_focused" />
+ <button function="close" state="prelight" draw_ops="close_focused_prelight" />
+ <button function="close" state="pressed" draw_ops="close_focused_pressed" />
+ <button function="maximize" state="normal" draw_ops="maximize_focused" />
+ <button function="maximize" state="prelight" draw_ops="maximize_focused_prelight" />
+ <button function="maximize" state="pressed" draw_ops="maximize_focused_pressed" />
+ <button function="minimize" state="normal" draw_ops="minimize_focused" />
+ <button function="minimize" state="prelight" draw_ops="minimize_focused_prelight" />
+ <button function="minimize" state="pressed" draw_ops="minimize_focused_pressed" />
+ <button function="menu" state="normal" draw_ops="menu_focused" />
+ <button function="menu" state="prelight" draw_ops="menu_focused_prelight" />
+ <button function="menu" state="pressed" draw_ops="menu_focused_pressed" />
+ <button function="shade" state="normal" draw_ops="shade_focused" />
+ <button function="shade" state="prelight" draw_ops="shade_focused_prelight" />
+ <button function="shade" state="pressed" draw_ops="shade_focused_pressed" />
+ <button function="unshade" state="normal" draw_ops="shade_focused" />
+ <button function="unshade" state="prelight" draw_ops="shade_focused_prelight" />
+ <button function="unshade" state="pressed" draw_ops="shade_focused_pressed" />
+
+ <button function="left_middle_background" state="normal" draw_ops="button"/>
+ <button function="left_middle_background" state="prelight" draw_ops="button_prelight"/>
+ <button function="left_middle_background" state="pressed" draw_ops="button_pressed"/>
+ <button function="left_right_background" state="normal" draw_ops="button_inner_left"/>
+ <button function="left_right_background" state="prelight" draw_ops="button_inner_left_prelight"/>
+ <button function="left_right_background" state="pressed" draw_ops="button_inner_left_pressed"/>
+
+ <button function="right_middle_background" state="normal" draw_ops="button"/>
+ <button function="right_middle_background" state="prelight" draw_ops="button_prelight"/>
+ <button function="right_middle_background" state="pressed" draw_ops="button_pressed"/>
+ <button function="right_left_background" state="normal" draw_ops="button_inner_right"/>
+ <button function="right_left_background" state="prelight" draw_ops="button_inner_right_prelight"/>
+ <button function="right_left_background" state="pressed" draw_ops="button_inner_right_pressed"/>
+
+ <button version=">= 3.3" function="left_single_background" state="normal" draw_ops="button_inner_left"/>
+ <button version=">= 3.3" function="left_single_background" state="prelight" draw_ops="button_inner_left_prelight"/>
+ <button version=">= 3.3" function="left_single_background" state="pressed" draw_ops="button_inner_left_pressed"/>
+ <button version=">= 3.3" function="right_single_background" state="normal" draw_ops="button_inner_right"/>
+ <button version=">= 3.3" function="right_single_background" state="prelight" draw_ops="button_inner_right_prelight"/>
+ <button version=">= 3.3" function="right_single_background" state="pressed" draw_ops="button_inner_right_pressed"/>
+
+ <button function="above" state="normal"><draw_ops></draw_ops></button>
+ <button function="above" state="pressed"><draw_ops></draw_ops></button>
+ <button function="unabove" state="normal"><draw_ops></draw_ops></button>
+ <button function="unabove" state="pressed"><draw_ops></draw_ops></button>
+ <button function="stick" state="normal"><draw_ops></draw_ops></button>
+ <button function="stick" state="pressed"><draw_ops></draw_ops></button>
+ <button function="unstick" state="normal"><draw_ops></draw_ops></button>
+ <button function="unstick" state="pressed"><draw_ops></draw_ops></button>
+</frame_style>
+
+<frame_style name="tiled_left_unfocused" geometry="tiled_left">
+ <piece position="entire_background" draw_ops="entire_background_unfocused" />
+ <piece position="titlebar" draw_ops="titlebar_fill_unfocused" />
+ <piece position="title" draw_ops="title_unfocused" />
+ <piece position="overlay" draw_ops="border_right_unfocused" />
+ <button function="close" state="normal" draw_ops="close_unfocused"/>
+ <button function="close" state="prelight" draw_ops="close_unfocused_prelight"/>
+ <button function="close" state="pressed" draw_ops="close_unfocused_pressed"/>
+ <button function="maximize" state="normal" draw_ops="maximize_unfocused"/>
+ <button function="maximize" state="prelight" draw_ops="maximize_unfocused_prelight"/>
+ <button function="maximize" state="pressed" draw_ops="maximize_unfocused_pressed"/>
+ <button function="minimize" state="normal" draw_ops="minimize_unfocused"/>
+ <button function="minimize" state="prelight" draw_ops="minimize_unfocused_prelight"/>
+ <button function="minimize" state="pressed" draw_ops="minimize_unfocused_pressed"/>
+ <button function="menu" state="normal" draw_ops="menu_unfocused" />
+ <button function="menu" state="prelight" draw_ops="menu_unfocused_prelight" />
+ <button function="menu" state="pressed" draw_ops="menu_unfocused_pressed" />
+ <button function="shade" state="normal" draw_ops="shade_unfocused" />
+ <button function="shade" state="prelight" draw_ops="shade_unfocused_prelight" />
+ <button function="shade" state="pressed" draw_ops="shade_unfocused_pressed" />
+ <button function="unshade" state="normal" draw_ops="shade_unfocused" />
+ <button function="unshade" state="prelight" draw_ops="shade_unfocused_prelight" />
+ <button function="unshade" state="pressed" draw_ops="shade_unfocused_pressed" />
+ <button function="above" state="normal"><draw_ops></draw_ops></button>
+ <button function="above" state="pressed"><draw_ops></draw_ops></button>
+ <button function="unabove" state="normal"><draw_ops></draw_ops></button>
+ <button function="unabove" state="pressed"><draw_ops></draw_ops></button>
+ <button function="stick" state="normal"><draw_ops></draw_ops></button>
+ <button function="stick" state="pressed"><draw_ops></draw_ops></button>
+ <button function="unstick" state="normal"><draw_ops></draw_ops></button>
+ <button function="unstick" state="pressed"><draw_ops></draw_ops></button>
+</frame_style>
+
+<frame_style name="tiled_right_focused" geometry="tiled_right">
+ <piece position="entire_background" draw_ops="entire_background_focused" />
+ <!-- <piece position="titlebar" draw_ops="titlebar_fill_focused" /> -->
+ <piece position="title" draw_ops="title_focused" />
+ <piece position="overlay" draw_ops="border_left_focused" />
+ <button function="close" state="normal" draw_ops="close_focused" />
+ <button function="close" state="prelight" draw_ops="close_focused_prelight" />
+ <button function="close" state="pressed" draw_ops="close_focused_pressed" />
+ <button function="maximize" state="normal" draw_ops="maximize_focused" />
+ <button function="maximize" state="prelight" draw_ops="maximize_focused_prelight" />
+ <button function="maximize" state="pressed" draw_ops="maximize_focused_pressed" />
+ <button function="minimize" state="normal" draw_ops="minimize_focused" />
+ <button function="minimize" state="prelight" draw_ops="minimize_focused_prelight" />
+ <button function="minimize" state="pressed" draw_ops="minimize_focused_pressed" />
+ <button function="menu" state="normal" draw_ops="menu_focused" />
+ <button function="menu" state="prelight" draw_ops="menu_focused_prelight" />
+ <button function="menu" state="pressed" draw_ops="menu_focused_pressed" />
+ <button function="shade" state="normal" draw_ops="shade_focused" />
+ <button function="shade" state="prelight" draw_ops="shade_focused_prelight" />
+ <button function="shade" state="pressed" draw_ops="shade_focused_pressed" />
+ <button function="unshade" state="normal" draw_ops="shade_focused" />
+ <button function="unshade" state="prelight" draw_ops="shade_focused_prelight" />
+ <button function="unshade" state="pressed" draw_ops="shade_focused_pressed" />
+
+ <button function="left_middle_background" state="normal" draw_ops="button"/>
+ <button function="left_middle_background" state="prelight" draw_ops="button_prelight"/>
+ <button function="left_middle_background" state="pressed" draw_ops="button_pressed"/>
+ <button function="left_right_background" state="normal" draw_ops="button_inner_left"/>
+ <button function="left_right_background" state="prelight" draw_ops="button_inner_left_prelight"/>
+ <button function="left_right_background" state="pressed" draw_ops="button_inner_left_pressed"/>
+
+ <button function="right_middle_background" state="normal" draw_ops="button"/>
+ <button function="right_middle_background" state="prelight" draw_ops="button_prelight"/>
+ <button function="right_middle_background" state="pressed" draw_ops="button_pressed"/>
+ <button function="right_left_background" state="normal" draw_ops="button_inner_right"/>
+ <button function="right_left_background" state="prelight" draw_ops="button_inner_right_prelight"/>
+ <button function="right_left_background" state="pressed" draw_ops="button_inner_right_pressed"/>
+
+ <button version=">= 3.3" function="left_single_background" state="normal" draw_ops="button_inner_left"/>
+ <button version=">= 3.3" function="left_single_background" state="prelight" draw_ops="button_inner_left_prelight"/>
+ <button version=">= 3.3" function="left_single_background" state="pressed" draw_ops="button_inner_left_pressed"/>
+ <button version=">= 3.3" function="right_single_background" state="normal" draw_ops="button_inner_right"/>
+ <button version=">= 3.3" function="right_single_background" state="prelight" draw_ops="button_inner_right_prelight"/>
+ <button version=">= 3.3" function="right_single_background" state="pressed" draw_ops="button_inner_right_pressed"/>
+
+ <button function="above" state="normal"><draw_ops></draw_ops></button>
+ <button function="above" state="pressed"><draw_ops></draw_ops></button>
+ <button function="unabove" state="normal"><draw_ops></draw_ops></button>
+ <button function="unabove" state="pressed"><draw_ops></draw_ops></button>
+ <button function="stick" state="normal"><draw_ops></draw_ops></button>
+ <button function="stick" state="pressed"><draw_ops></draw_ops></button>
+ <button function="unstick" state="normal"><draw_ops></draw_ops></button>
+ <button function="unstick" state="pressed"><draw_ops></draw_ops></button>
+</frame_style>
+
+<frame_style name="tiled_right_unfocused" geometry="tiled_right">
+ <piece position="entire_background" draw_ops="entire_background_unfocused" />
+ <piece position="titlebar" draw_ops="titlebar_fill_unfocused" />
+ <piece position="title" draw_ops="title_unfocused" />
+ <piece position="overlay" draw_ops="border_left_unfocused" />
+ <button function="close" state="normal" draw_ops="close_unfocused"/>
+ <button function="close" state="prelight" draw_ops="close_unfocused_prelight"/>
+ <button function="close" state="pressed" draw_ops="close_unfocused_pressed"/>
+ <button function="maximize" state="normal" draw_ops="maximize_unfocused"/>
+ <button function="maximize" state="prelight" draw_ops="maximize_unfocused_prelight"/>
+ <button function="maximize" state="pressed" draw_ops="maximize_unfocused_pressed"/>
+ <button function="minimize" state="normal" draw_ops="minimize_unfocused"/>
+ <button function="minimize" state="prelight" draw_ops="minimize_unfocused_prelight"/>
+ <button function="minimize" state="pressed" draw_ops="minimize_unfocused_pressed"/>
+ <button function="menu" state="normal" draw_ops="menu_unfocused" />
+ <button function="menu" state="prelight" draw_ops="menu_unfocused_prelight" />
+ <button function="menu" state="pressed" draw_ops="menu_unfocused_pressed" />
+ <button function="shade" state="normal" draw_ops="shade_unfocused" />
+ <button function="shade" state="prelight" draw_ops="shade_unfocused_prelight" />
+ <button function="shade" state="pressed" draw_ops="shade_unfocused_pressed" />
+ <button function="unshade" state="normal" draw_ops="shade_unfocused" />
+ <button function="unshade" state="prelight" draw_ops="shade_unfocused_prelight" />
+ <button function="unshade" state="pressed" draw_ops="shade_unfocused_pressed" />
+ <button function="above" state="normal"><draw_ops></draw_ops></button>
+ <button function="above" state="pressed"><draw_ops></draw_ops></button>
+ <button function="unabove" state="normal"><draw_ops></draw_ops></button>
+ <button function="unabove" state="pressed"><draw_ops></draw_ops></button>
+ <button function="stick" state="normal"><draw_ops></draw_ops></button>
+ <button function="stick" state="pressed"><draw_ops></draw_ops></button>
+ <button function="unstick" state="normal"><draw_ops></draw_ops></button>
+ <button function="unstick" state="pressed"><draw_ops></draw_ops></button>
+</frame_style>
+
+<!-- placeholder for unimplementated styles-->
+<frame_style name="blank" geometry="normal">
+ <button function="close" state="normal"><draw_ops></draw_ops></button>
+ <button function="close" state="pressed"><draw_ops></draw_ops></button>
+ <button function="maximize" state="normal"><draw_ops></draw_ops></button>
+ <button function="maximize" state="pressed"><draw_ops></draw_ops></button>
+ <button function="minimize" state="normal"><draw_ops></draw_ops></button>
+ <button function="minimize" state="pressed"><draw_ops></draw_ops></button>
+ <button function="menu" state="normal"><draw_ops></draw_ops></button>
+ <button function="menu" state="pressed"><draw_ops></draw_ops></button>
+ <button function="shade" state="normal"><draw_ops></draw_ops></button>
+ <button function="shade" state="pressed"><draw_ops></draw_ops></button>
+ <button function="unshade" state="normal"><draw_ops></draw_ops></button>
+ <button function="unshade" state="pressed"><draw_ops></draw_ops></button>
+ <button function="above" state="normal"><draw_ops></draw_ops></button>
+ <button function="above" state="pressed"><draw_ops></draw_ops></button>
+ <button function="unabove" state="normal"><draw_ops></draw_ops></button>
+ <button function="unabove" state="pressed"><draw_ops></draw_ops></button>
+ <button function="stick" state="normal"><draw_ops></draw_ops></button>
+ <button function="stick" state="pressed"><draw_ops></draw_ops></button>
+ <button function="unstick" state="normal"><draw_ops></draw_ops></button>
+ <button function="unstick" state="pressed"><draw_ops></draw_ops></button>
+</frame_style>
+
+<!-- frame style sets -->
+
+<frame_style_set name="normal_style_set">
+ <frame focus="yes" state="normal" resize="both" style="normal_focused"/>
+ <frame focus="no" state="normal" resize="both" style="normal_unfocused"/>
+ <frame focus="yes" state="maximized" style="normal_max_focused"/>
+ <frame focus="no" state="maximized" style="normal_max_unfocused"/>
+ <frame focus="yes" state="shaded" style="normal_focused"/>
+ <frame focus="no" state="shaded" style="normal_unfocused"/>
+ <frame focus="yes" state="maximized_and_shaded" style="normal_max_shaded_focused"/>
+ <frame focus="no" state="maximized_and_shaded" style="normal_max_shaded_unfocused"/>
+ <frame version=">= 3.3" focus="yes" state="tiled_left" style="tiled_left_focused"/>
+ <frame version=">= 3.3" focus="no" state="tiled_left" style="tiled_left_unfocused"/>
+ <frame version=">= 3.3" focus="yes" state="tiled_right" style="tiled_right_focused"/>
+ <frame version=">= 3.3" focus="no" state="tiled_right" style="tiled_right_unfocused"/>
+ <frame version=">= 3.3" focus="yes" state="tiled_left_and_shaded" style="tiled_left_focused"/>
+ <frame version=">= 3.3" focus="no" state="tiled_left_and_shaded" style="tiled_left_unfocused"/>
+ <frame version=">= 3.3" focus="yes" state="tiled_right_and_shaded" style="tiled_right_focused"/>
+ <frame version=">= 3.3" focus="no" state="tiled_right_and_shaded" style="tiled_right_unfocused"/>
+</frame_style_set>
+
+<frame_style_set name="dialog_style_set">
+ <frame focus="yes" state="normal" resize="both" style="dialog_focused"/>
+ <frame focus="no" state="normal" resize="both" style="dialog_unfocused"/>
+ <frame focus="yes" state="maximized" style="blank"/>
+ <frame focus="no" state="maximized" style="blank"/>
+ <frame focus="yes" state="shaded" style="dialog_focused"/>
+ <frame focus="no" state="shaded" style="dialog_unfocused"/>
+ <frame focus="yes" state="maximized_and_shaded" style="blank"/>
+ <frame focus="no" state="maximized_and_shaded" style="blank"/>
+</frame_style_set>
+
+<frame_style_set name="modal_dialog_style_set">
+ <frame focus="yes" state="normal" resize="both" style="modal_dialog_focused"/>
+ <frame focus="no" state="normal" resize="both" style="modal_dialog_unfocused"/>
+ <frame focus="yes" state="maximized" style="blank"/>
+ <frame focus="no" state="maximized" style="blank"/>
+ <frame focus="yes" state="shaded" style="modal_dialog_focused"/>
+ <frame focus="no" state="shaded" style="modal_dialog_unfocused"/>
+ <frame focus="yes" state="maximized_and_shaded" style="blank"/>
+ <frame focus="no" state="maximized_and_shaded" style="blank"/>
+</frame_style_set>
+
+<frame_style_set name="utility_style_set">
+ <frame focus="yes" state="normal" resize="both" style="utility_focused"/>
+ <frame focus="no" state="normal" resize="both" style="utility_unfocused"/>
+ <frame focus="yes" state="maximized" style="blank"/>
+ <frame focus="no" state="maximized" style="blank"/>
+ <frame focus="yes" state="shaded" style="utility_focused"/>
+ <frame focus="no" state="shaded" style="utility_unfocused"/>
+ <frame focus="yes" state="maximized_and_shaded" style="blank"/>
+ <frame focus="no" state="maximized_and_shaded" style="blank"/>
+</frame_style_set>
+
+<frame_style_set name="border_style_set">
+ <frame focus="yes" state="normal" resize="both" style="border_focused"/>
+ <frame focus="no" state="normal" resize="both" style="border_unfocused"/>
+ <frame focus="yes" state="maximized" style="borderless"/>
+ <frame focus="no" state="maximized" style="borderless"/>
+ <frame focus="yes" state="shaded" style="blank"/>
+ <frame focus="no" state="shaded" style="blank"/>
+ <frame focus="yes" state="maximized_and_shaded" style="blank"/>
+ <frame focus="no" state="maximized_and_shaded" style="blank"/>
+</frame_style_set>
+
+<frame_style_set name="attached_style_set">
+ <frame focus="yes" state="normal" resize="both" style="attached_focused"/>
+ <frame focus="no" state="normal" resize="both" style="attached_unfocused"/>
+ <frame focus="yes" state="maximized" style="blank"/>
+ <frame focus="no" state="maximized" style="blank"/>
+ <frame focus="yes" state="shaded" style="blank"/>
+ <frame focus="no" state="shaded" style="blank"/>
+ <frame focus="yes" state="maximized_and_shaded" style="blank"/>
+ <frame focus="no" state="maximized_and_shaded" style="blank"/>
+</frame_style_set>
+
+
+<!-- windows -->
+
+<window type="normal" style_set="normal_style_set"/>
+<window type="dialog" style_set="dialog_style_set"/>
+<window type="modal_dialog" style_set="modal_dialog_style_set"/>
+<window type="menu" style_set="utility_style_set"/>
+<window type="utility" style_set="utility_style_set"/>
+<window type="border" style_set="border_style_set"/>
+<window version=">= 3.2" type="attached" style_set="attached_style_set"/>
+
+</metacity_theme>