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author | Stefan Dösinger <[email protected]> | 2014-11-20 14:56:35 +0100 |
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committer | Martin Wimpress <[email protected]> | 2015-08-20 17:47:12 +0100 |
commit | 0e06e0c8f093823afee971d2cb81c7c81d6f7981 (patch) | |
tree | 4af532261d953bb359c0e7e5ead49fed8313581d /src | |
parent | fa44a50bec82c569c4f45f626294349b6e472257 (diff) | |
download | marco-0e06e0c8f093823afee971d2cb81c7c81d6f7981.tar.bz2 marco-0e06e0c8f093823afee971d2cb81c7c81d6f7981.tar.xz |
Allow programmatic minimization without MWM_FUNC_MINIMIZE
This fixes switching out of fullscreen Direct3D applications running in
Wine. See issue 166 for more details.
Diffstat (limited to 'src')
-rw-r--r-- | src/core/window.c | 3 |
1 files changed, 1 insertions, 2 deletions
diff --git a/src/core/window.c b/src/core/window.c index dea5fa47..9e780390 100644 --- a/src/core/window.c +++ b/src/core/window.c @@ -5181,8 +5181,7 @@ meta_window_client_message (MetaWindow *window, { meta_verbose ("WM_CHANGE_STATE client message, state: %ld\n", event->xclient.data.l[0]); - if (event->xclient.data.l[0] == IconicState && - window->has_minimize_func) + if (event->xclient.data.l[0] == IconicState) meta_window_minimize (window); return TRUE; |