summaryrefslogtreecommitdiff
path: root/desktop-themes/BlackMATE/metacity-1
diff options
context:
space:
mode:
authorraveit <[email protected]>2013-03-22 15:01:59 +0100
committerraveit <[email protected]>2013-03-22 15:01:59 +0100
commit20111d3201a1e59a85b7bef273e448d5b5499f9a (patch)
tree726122bacc928c54f28e87f1f10d5919eeba085f /desktop-themes/BlackMATE/metacity-1
parentca114c104699cbc9424bebc4448de60b1a3dce00 (diff)
downloadmate-themes-20111d3201a1e59a85b7bef273e448d5b5499f9a.tar.bz2
mate-themes-20111d3201a1e59a85b7bef273e448d5b5499f9a.tar.xz
add BlackMATE theme
Diffstat (limited to 'desktop-themes/BlackMATE/metacity-1')
-rw-r--r--desktop-themes/BlackMATE/metacity-1/Makefile.am22
-rw-r--r--desktop-themes/BlackMATE/metacity-1/bar.pngbin0 -> 185 bytes
-rw-r--r--desktop-themes/BlackMATE/metacity-1/bar_unfocused.pngbin0 -> 197 bytes
-rw-r--r--desktop-themes/BlackMATE/metacity-1/button-close-focus.pngbin0 -> 848 bytes
-rw-r--r--desktop-themes/BlackMATE/metacity-1/button-max-focus.pngbin0 -> 841 bytes
-rw-r--r--desktop-themes/BlackMATE/metacity-1/button-max-focus1.pngbin0 -> 841 bytes
-rw-r--r--desktop-themes/BlackMATE/metacity-1/button-min-focus.pngbin0 -> 870 bytes
-rw-r--r--desktop-themes/BlackMATE/metacity-1/menu-button-pressed.pngbin0 -> 868 bytes
-rw-r--r--desktop-themes/BlackMATE/metacity-1/metacity-theme-1.xml0
-rw-r--r--desktop-themes/BlackMATE/metacity-1/metacity-theme-2.xml529
-rw-r--r--desktop-themes/BlackMATE/metacity-1/metacity-theme-3.xml1738
-rw-r--r--desktop-themes/BlackMATE/metacity-1/neutral.pngbin0 -> 786 bytes
-rw-r--r--desktop-themes/BlackMATE/metacity-1/unabove-button-unfocus.pngbin0 -> 870 bytes
-rw-r--r--desktop-themes/BlackMATE/metacity-1/unabove-button.pngbin0 -> 870 bytes
-rw-r--r--desktop-themes/BlackMATE/metacity-1/unfocus.pngbin0 -> 786 bytes
-rw-r--r--desktop-themes/BlackMATE/metacity-1/yellow.pngbin0 -> 868 bytes
16 files changed, 2289 insertions, 0 deletions
diff --git a/desktop-themes/BlackMATE/metacity-1/Makefile.am b/desktop-themes/BlackMATE/metacity-1/Makefile.am
new file mode 100644
index 00000000..f8d92cd9
--- /dev/null
+++ b/desktop-themes/BlackMATE/metacity-1/Makefile.am
@@ -0,0 +1,22 @@
+THEME_NAME=BlackMATE
+
+themedir = $(datadir)/themes/$(THEME_NAME)/metacity-1
+
+theme_DATA = \
+ metacity-theme-1.xml \
+ metacity-theme-2.xml \
+ metacity-theme-3.xml \
+ bar.png \
+ bar_unfocused.png \
+ button-close-focus.png \
+ button-max-focus1.png \
+ button-max-focus.png \
+ button-min-focus.png \
+ menu-button-pressed.png \
+ neutral.png \
+ unabove-button.png \
+ unabove-button-unfocus.png \
+ unfocus.png \
+ yellow.png
+
+EXTRA_DIST = $(theme_DATA)
diff --git a/desktop-themes/BlackMATE/metacity-1/bar.png b/desktop-themes/BlackMATE/metacity-1/bar.png
new file mode 100644
index 00000000..3e7239a0
--- /dev/null
+++ b/desktop-themes/BlackMATE/metacity-1/bar.png
Binary files differ
diff --git a/desktop-themes/BlackMATE/metacity-1/bar_unfocused.png b/desktop-themes/BlackMATE/metacity-1/bar_unfocused.png
new file mode 100644
index 00000000..81630fde
--- /dev/null
+++ b/desktop-themes/BlackMATE/metacity-1/bar_unfocused.png
Binary files differ
diff --git a/desktop-themes/BlackMATE/metacity-1/button-close-focus.png b/desktop-themes/BlackMATE/metacity-1/button-close-focus.png
new file mode 100644
index 00000000..fda5ca77
--- /dev/null
+++ b/desktop-themes/BlackMATE/metacity-1/button-close-focus.png
Binary files differ
diff --git a/desktop-themes/BlackMATE/metacity-1/button-max-focus.png b/desktop-themes/BlackMATE/metacity-1/button-max-focus.png
new file mode 100644
index 00000000..1a1dad93
--- /dev/null
+++ b/desktop-themes/BlackMATE/metacity-1/button-max-focus.png
Binary files differ
diff --git a/desktop-themes/BlackMATE/metacity-1/button-max-focus1.png b/desktop-themes/BlackMATE/metacity-1/button-max-focus1.png
new file mode 100644
index 00000000..1a1dad93
--- /dev/null
+++ b/desktop-themes/BlackMATE/metacity-1/button-max-focus1.png
Binary files differ
diff --git a/desktop-themes/BlackMATE/metacity-1/button-min-focus.png b/desktop-themes/BlackMATE/metacity-1/button-min-focus.png
new file mode 100644
index 00000000..0173bb1f
--- /dev/null
+++ b/desktop-themes/BlackMATE/metacity-1/button-min-focus.png
Binary files differ
diff --git a/desktop-themes/BlackMATE/metacity-1/menu-button-pressed.png b/desktop-themes/BlackMATE/metacity-1/menu-button-pressed.png
new file mode 100644
index 00000000..5c1f3495
--- /dev/null
+++ b/desktop-themes/BlackMATE/metacity-1/menu-button-pressed.png
Binary files differ
diff --git a/desktop-themes/BlackMATE/metacity-1/metacity-theme-1.xml b/desktop-themes/BlackMATE/metacity-1/metacity-theme-1.xml
new file mode 100644
index 00000000..e69de29b
--- /dev/null
+++ b/desktop-themes/BlackMATE/metacity-1/metacity-theme-1.xml
diff --git a/desktop-themes/BlackMATE/metacity-1/metacity-theme-2.xml b/desktop-themes/BlackMATE/metacity-1/metacity-theme-2.xml
new file mode 100644
index 00000000..eeb52683
--- /dev/null
+++ b/desktop-themes/BlackMATE/metacity-1/metacity-theme-2.xml
@@ -0,0 +1,529 @@
+<?xml version="1.0"?>
+<metacity_theme>
+<info>
+ <name>GnomishDark</name>
+ <author>Pedram Pourang (aka. Tsu Jan)</author>
+ <copyright>none</copyright>
+ <date>May 2010</date>
+ <description>A clean dark theme</description>
+</info>
+
+<!--================-->
+<!--Frame Geometries-->
+<!--================-->
+
+<frame_geometry name="normal" rounded_top_left="true" rounded_bottom_left="true" rounded_top_right="true" rounded_bottom_right="true">
+ <distance name="left_width" value="2"/>
+ <distance name="right_width" value="2"/>
+ <distance name="bottom_height" value="6"/>
+ <distance name="left_titlebar_edge" value="4"/>
+ <distance name="right_titlebar_edge" value="4"/>
+ <distance name="button_width" value="20"/>
+ <distance name="button_height" value="23"/>
+ <distance name="title_vertical_pad" value="3"/>
+ <border name="title_border" left="1" right="0" top="4" bottom="4"/>
+ <border name="button_border" left="1" right="0" top="4" bottom="0"/>
+</frame_geometry>
+
+<!--Normal geometry-->
+
+<frame_geometry name="normal_small_borders" rounded_top_left="false" rounded_top_right="false" rounded_bottom_left="false" rounded_bottom_right="false" parent="normal">
+ <distance name="left_width" value="0"/>
+ <distance name="right_width" value="0"/>
+ <distance name="bottom_height" value="0"/>
+ <distance name="left_titlebar_edge" value="0"/>
+ <distance name="right_titlebar_edge" value="0"/>
+</frame_geometry>
+
+<!--Utility windows-->
+
+<frame_geometry name="utility" title_scale="small" parent="normal"/>
+
+<frame_geometry name="border" has_title="false">
+ <distance name="left_width" value="4"/>
+ <distance name="right_width" value="4"/>
+ <distance name="bottom_height" value="4"/>
+ <distance name="left_titlebar_edge" value="0"/>
+ <distance name="right_titlebar_edge" value="0"/>
+ <distance name="button_width" value="0"/>
+ <distance name="button_height" value="0"/>
+ <distance name="title_vertical_pad" value="4"/>
+ <border name="title_border" left="0" right="0" top="0" bottom="0"/>
+ <border name="button_border" left="0" right="0" top="0" bottom="0"/>
+</frame_geometry>
+
+<!--==============-->
+<!--Some constants-->
+<!--==============-->
+
+<constant name="ThickLineWidth" value="3"/>
+<constant name="IconTitleSpacing" value="6"/>
+
+<!--=======-->
+<!--Drawing-->
+<!--=======-->
+
+<!--Above button-->
+
+<draw_ops name="above_button">
+ <image filename="neutral.png" x="0" y="0" width="20" height="20"/>
+</draw_ops>
+
+<draw_ops name="above_button_prelight">
+ <image filename="yellow.png" x="0" y="0" width="20" height="20"/>
+</draw_ops>
+
+<draw_ops name="above_button_pressed">
+ <image filename="yellow.png" x="0" y="0" width="20" height="20"/>
+</draw_ops>
+
+<draw_ops name="above_button_inactive">
+ <image filename="unfocus.png" x="0" y="0" width="20" height="20"/>
+</draw_ops>
+
+<!--Unabove Button-->
+
+<draw_ops name="unabove_button">
+ <image filename="yellow.png" x="0" y="0" width="20" height="20"/>
+</draw_ops>
+
+<draw_ops name="unabove_button_prelight">
+ <image filename="yellow.png" x="0" y="0" width="20" height="20"/>
+</draw_ops>
+
+<draw_ops name="unabove_button_pressed">
+ <image filename="yellow.png" x="0" y="0" width="20" height="20"/>
+</draw_ops>
+
+<draw_ops name="unabove_button_inactive">
+ <image filename="yellow.png" x="0" y="0" width="20" height="20"/>
+</draw_ops>
+
+<!-- Stick button-->
+
+<draw_ops name="stick_button">
+ <image filename="neutral.png" x="0" y="0" width="20" height="20"/>
+</draw_ops>
+
+<draw_ops name="stick_button_prelight">
+ <image filename="yellow.png" x="0" y="0" width="20" height="20"/>
+</draw_ops>
+
+<draw_ops name="stick_button_pressed">
+ <image filename="yellow.png" x="0" y="0" width="20" height="20"/>
+</draw_ops>
+
+<draw_ops name="stick_button_inactive">
+ <image filename="unfocus.png" x="0" y="0" width="20" height="20"/>
+</draw_ops>
+
+<!--Unstick Button-->
+
+<draw_ops name="unstick_button">
+ <image filename="neutral.png" x="0" y="0" width="20" height="20"/>
+</draw_ops>
+
+<draw_ops name="unstick_button_prelight">
+ <image filename="yellow.png" x="0" y="0" width="20" height="20"/>
+</draw_ops>
+
+<draw_ops name="unstick_button_pressed">
+ <image filename="yellow.png" x="0" y="0" width="20" height="20"/>
+</draw_ops>
+
+<draw_ops name="unstick_button_inactive">
+ <image filename="unfocus.png" x="0" y="0" width="20" height="20"/>
+</draw_ops>
+
+<!--Shade button-->
+
+<draw_ops name="shade_button">
+ <image filename="neutral.png" x="0" y="0" width="20" height="20"/>
+</draw_ops>
+
+<draw_ops name="shade_button_prelight">
+ <image filename="yellow.png" x="0" y="0" width="20" height="20"/>
+</draw_ops>
+
+<draw_ops name="shade_button_pressed">
+ <image filename="yellow.png" x="0" y="0" width="20" height="20"/>
+</draw_ops>
+
+<draw_ops name="shade_button_inactive">
+ <image filename="unfocus.png" x="0" y="0" width="20" height="20"/>
+</draw_ops>
+
+<!--Unshade button-->
+
+<draw_ops name="unshade_button">
+ <image filename="neutral.png" x="0" y="0" width="20" height="20"/>
+</draw_ops>
+
+<draw_ops name="unshade_button_prelight">
+ <image filename="yellow.png" x="0" y="0" width="20" height="20"/>
+</draw_ops>
+
+<draw_ops name="unshade_button_pressed">
+ <image filename="yellow.png" x="0" y="0" width="20" height="20"/>
+</draw_ops>
+
+<draw_ops name="unshade_button_inactive">
+ <image filename="unfocus.png" x="0" y="0" width="20" height="20"/>
+</draw_ops>
+
+<!--Menu button-->
+
+<draw_ops name="menu_button">
+ <image filename="neutral.png" x="0" y="0" width="20" height="20"/>
+</draw_ops>
+
+<draw_ops name="menu_button_prelight">
+ <image filename="yellow.png" x="0" y="0" width="20" height="20"/>
+</draw_ops>
+
+<draw_ops name="menu_button_pressed">
+ <image filename="yellow.png" x="0" y="0" width="20" height="20"/>
+</draw_ops>
+
+<draw_ops name="menu_button_inactive">
+ <image filename="unfocus.png" x="0" y="0" width="20" height="20"/>
+</draw_ops>
+
+<!--Minimize button-->
+
+<draw_ops name="minimize_button">
+ <image filename="neutral.png" x="0" y="0" width="20" height="20"/>
+</draw_ops>
+
+<draw_ops name="minimize_button_prelight">
+ <image filename="button-min-focus.png" x="0" y="0" width="20" height="20"/>
+</draw_ops>
+
+<draw_ops name="minimize_button_pressed">
+ <include name="minimize_button"/>
+</draw_ops>
+
+<draw_ops name="minimize_button_inactive">
+ <image filename="unfocus.png" x="0" y="0" width="20" height="20"/>
+</draw_ops>
+
+<!--Maximize button-->
+
+<draw_ops name="maximize_button">
+ <image filename="neutral.png" x="0" y="0" width="20" height="20"/>
+</draw_ops>
+
+<draw_ops name="maximize_button_prelight">
+ <image filename="button-max-focus.png" x="0" y="0" width="20" height="20"/>
+</draw_ops>
+
+<draw_ops name="maximize_button_pressed">
+ <include name="maximize_button"/>
+</draw_ops>
+
+<draw_ops name="maximize_button_inactive">
+ <image filename="unfocus.png" x="0" y="0" width="20" height="20"/>
+</draw_ops>
+
+<!--Restore button-->
+
+<draw_ops name="restore_button">
+ <image filename="neutral.png" x="0" y="0" width="20" height="20"/>
+</draw_ops>
+
+<draw_ops name="restore_button_prelight">
+ <image filename="button-max-focus1.png" x="0" y="0" width="20" height="20"/>
+</draw_ops>
+
+<draw_ops name="restore_button_pressed">
+ <include name="restore_button"/>
+</draw_ops>
+
+<draw_ops name="restore_button_inactive">
+ <image filename="unfocus.png" x="0" y="0" width="20" height="20"/>
+</draw_ops>
+
+<!--Close button-->
+
+<draw_ops name="close_button">
+ <image filename="neutral.png" x="0" y="0" width="20" height="20"/>
+</draw_ops>
+
+<draw_ops name="close_button_prelight">
+ <image filename="button-close-focus.png" x="0" y="0" width="20" height="20"/>
+</draw_ops>
+
+<draw_ops name="close_button_pressed">
+ <include name="close_button"/>
+</draw_ops>
+
+<draw_ops name="close_button_inactive">
+ <image filename="unfocus.png" x="0" y="0" width="20" height="20"/>
+</draw_ops>
+
+<!--==================-->
+<!--Draw window frames-->
+<!--==================-->
+
+<!--Draw nothing-->
+
+<draw_ops name="blank">
+</draw_ops>
+
+<!--The background of windows-->
+
+<draw_ops name="background">
+
+ <rectangle color="#3b3b3e" x="0" y="0" width="width" height="height" filled="true"/>
+
+ <rectangle color="#595959" x="0" y="0" width="width-1" height="height-1" filled="false"/>
+
+ <rectangle color="#3b3b3e" x="left_width-1" y="top_height-1"
+ width="width-left_width-right_width+2" height="height-top_height-bottom_height" filled="true"/>
+
+ <!--Title bar gradient-->
+ <image filename="bar.png" x="1" y="1" width="width-2" height="top_height-2"/>
+ <!--<gradient type="vertical" x="1" y="1" width="width-2" height="top_height-2">
+ <color value="#595959"/>
+ <color value="#3b3b3e"/>
+ </gradient>-->
+
+ <line color="#3b3b3e" x1="right_width" y1="top_height-1" x2="width-right_width-2+1" y2="top_height-1" />
+
+ <!--Top curves-->
+ <line color="#595959" x1="0" y1="5" x2="2" y2="2"/>
+ <line color="#595959" x1="2" y1="2" x2="5" y2="0"/>
+ <line color="#595959" x1="width-right_width+1" y1="5" x2="width-right_width-2+1" y2="2"/>
+ <line color="#595959" x1="width-right_width-2+1" y1="2" x2="width-right_width-5+1" y2="0"/>
+ <!--Bottom curves-->
+ <line color="#595959" x1="0" y1="height-bottom_height" x2="2" y2="height-bottom_height+3"/>
+ <line color="#595959" x1="2" y1="height-bottom_height+3" x2="5" y2="height-bottom_height+5"/>
+ <line color="#595959" x1="width-right_width+1" y1="height-bottom_height" x2="width-right_width-2+1" y2="height-bottom_height+3"/>
+ <line color="#595959" x1="width-right_width-2+1" y1="height-bottom_height+3" x2="width-right_width-5+1" y2="height-bottom_height+5"/>
+</draw_ops>
+
+<draw_ops name="background_unfocused">
+
+ <rectangle color="#3b3b3e" x="0" y="0" width="width" height="height" filled="true"/>
+ <rectangle color="#595959" x="0" y="0" width="width-1" height="height-1" filled="false"/>
+ <rectangle color="#3b3b3e" x="left_width-1" y="top_height-1"
+ width="width-left_width-right_width+2" height="height-top_height-bottom_height" filled="true"/>
+
+ <image filename="bar_unfocused.png" x="1" y="1" width="width-2" height="top_height-2"/>
+ <line color="#3b3b3e" x1="right_width" y1="top_height-1" x2="width-right_width-2+1" y2="top_height-1" />
+
+ <line color="#595959" x1="0" y1="5" x2="2" y2="2"/>
+ <line color="#595959" x1="2" y1="2" x2="5" y2="0"/>
+ <line color="#595959" x1="width-right_width+1" y1="5" x2="width-right_width-2+1" y2="2"/>
+ <line color="#595959" x1="width-right_width-2+1" y1="2" x2="width-right_width-5+1" y2="0"/>
+
+ <line color="#595959" x1="0" y1="height-bottom_height" x2="2" y2="height-bottom_height+3"/>
+ <line color="#595959" x1="2" y1="height-bottom_height+3" x2="5" y2="height-bottom_height+5"/>
+ <line color="#595959" x1="width-right_width+1" y1="height-bottom_height" x2="width-right_width-2+1" y2="height-bottom_height+3"/>
+ <line color="#595959" x1="width-right_width-2+1" y1="height-bottom_height+3" x2="width-right_width-5+1" y2="height-bottom_height+5"/>
+</draw_ops>
+
+<draw_ops name="max_background">
+
+ <rectangle color="#3b3b3e" x="0" y="0" width="width" height="height" filled="true"/>
+
+ <rectangle color="#3b3b3e" x="0" y="0" width="width-1" height="height-1" filled="false"/>
+
+ <rectangle color="#3b3b3e" x="left_width-1" y="top_height-1"
+ width="width-left_width-right_width+2" height="height-top_height-bottom_height" filled="true"/>
+
+ <!--Title bar gradient-->
+
+ <!--<gradient type="vertical" x="1" y="1" width="width-2" height="top_height-2">
+ <color value="#595959"/>
+ <color value="#3b3b3e"/>
+ </gradient>-->
+
+ <line color="#3b3b3e" x1="right_width" y1="top_height-1" x2="width-right_width-2+1" y2="top_height-1" />
+</draw_ops>
+
+<!--Set up draw_ops for drawing the title text-->
+
+<!--Focused windows-->
+
+<draw_ops name="title_text_focused">
+ <clip x="0" y="0" width="width" height="height"/>
+ <title color="#D9D9D9"
+ x="(width - title_width) / 2" y="(height - title_height) / 2"/>
+</draw_ops>
+
+ <!--Unfocused windows-->
+
+<draw_ops name="title_text">
+ <clip x="0" y="0" width="width" height="height"/>
+ <title color="#747473"
+ x="(width - title_width) / 2" y="(height - title_height) / 2"/>
+</draw_ops>
+
+<!--Title text-->
+
+<draw_ops name="title_normal">
+ <include name="title_text"/>
+</draw_ops>
+
+<draw_ops name="title_focused">
+ <include name="title_text_focused"/>
+</draw_ops>
+
+<draw_ops name="title_utility">
+ <include name="title_text"/>
+</draw_ops>
+
+<draw_ops name="title_utility_focused">
+ <include name="title_text_focused"/>
+</draw_ops>
+
+<!--=======================================-->
+<!--Use draw_ops to draw the window frames.-->
+<!--=======================================-->
+
+<!--Focused windows-->
+
+<frame_style name="normal_focused" geometry="normal">
+ <piece position="entire_background" draw_ops="background"/>
+ <piece position="title" draw_ops="title_focused"/>
+
+<!--Draw buttons in normal, prelight, and pressed states-->
+
+ <button function="close" state="normal" draw_ops="close_button"/>
+ <button function="close" state="prelight" draw_ops="close_button_prelight"/>
+ <button function="close" state="pressed" draw_ops="close_button_pressed"/>
+ <button function="minimize" state="normal" draw_ops="minimize_button"/>
+ <button function="minimize" state="prelight" draw_ops="minimize_button_prelight"/>
+ <button function="minimize" state="pressed" draw_ops="minimize_button_pressed"/>
+ <button function="maximize" state="normal" draw_ops="maximize_button"/>
+ <button function="maximize" state="prelight" draw_ops="maximize_button_prelight"/>
+ <button function="maximize" state="pressed" draw_ops="maximize_button_pressed"/>
+ <button function="menu" state="normal" draw_ops="menu_button"/>
+ <button function="menu" state="prelight" draw_ops="menu_button_prelight"/>
+ <button function="menu" state="pressed" draw_ops="menu_button_pressed"/>
+ <button function="stick" state="normal" draw_ops="stick_button"/>
+ <button function="stick" state="prelight" draw_ops="stick_button_prelight"/>
+ <button function="stick" state="pressed" draw_ops="stick_button_pressed"/>
+ <button function="unstick" state="normal" draw_ops="unstick_button"/>
+ <button function="unstick" state="prelight" draw_ops="unstick_button_prelight"/>
+ <button function="unstick" state="pressed" draw_ops="unstick_button_pressed"/>
+ <button function="shade" state="normal" draw_ops="shade_button"/>
+ <button function="shade" state="prelight" draw_ops="shade_button_prelight"/>
+ <button function="shade" state="pressed" draw_ops="shade_button_pressed"/>
+ <button function="unshade" state="normal" draw_ops="unshade_button"/>
+ <button function="unshade" state="prelight" draw_ops="unshade_button_prelight"/>
+ <button function="unshade" state="pressed" draw_ops="unshade_button_pressed"/>
+ <button function="above" state="normal" draw_ops="above_button"/>
+ <button function="above" state="prelight" draw_ops="above_button_prelight"/>
+ <button function="above" state="pressed" draw_ops="above_button_pressed"/>
+ <button function="unabove" state="normal" draw_ops="unabove_button"/>
+ <button function="unabove" state="prelight" draw_ops="unabove_button_prelight"/>
+ <button function="unabove" state="pressed" draw_ops="unabove_button_pressed"/>
+</frame_style>
+
+<!--Unfocused windows-->
+
+<frame_style name="normal_unfocused" geometry="normal">
+ <piece position="entire_background" draw_ops="background_unfocused"/>
+ <piece position="title" draw_ops="title_normal"/>
+
+<!--Pressed states-->
+
+ <button function="close" state="normal" draw_ops="close_button_inactive"/>
+ <button function="close" state="pressed" draw_ops="close_button_pressed"/>
+ <button function="minimize" state="normal" draw_ops="minimize_button_inactive"/>
+ <button function="minimize" state="pressed" draw_ops="minimize_button_pressed"/>
+ <button function="maximize" state="normal" draw_ops="maximize_button_inactive"/>
+ <button function="maximize" state="pressed" draw_ops="maximize_button_pressed"/>
+ <button function="menu" state="normal" draw_ops="menu_button_inactive"/>
+ <button function="menu" state="pressed" draw_ops="menu_button_pressed"/>
+ <button function="stick" state="normal" draw_ops="stick_button_inactive"/>
+ <button function="stick" state="pressed" draw_ops="stick_button_pressed"/>
+ <button function="unstick" state="normal" draw_ops="unstick_button_inactive"/>
+ <button function="unstick" state="pressed" draw_ops="unstick_button_pressed"/>
+ <button function="shade" state="normal" draw_ops="shade_button"/>
+ <button function="shade" state="prelight" draw_ops="shade_button_prelight"/>
+ <button function="shade" state="pressed" draw_ops="shade_button_pressed"/>
+ <button function="unshade" state="normal" draw_ops="unshade_button"/>
+ <button function="unshade" state="prelight" draw_ops="unshade_button_prelight"/>
+ <button function="unshade" state="pressed" draw_ops="unshade_button_pressed"/>
+ <button function="above" state="normal" draw_ops="above_button_inactive"/>
+ <button function="above" state="pressed" draw_ops="above_button_pressed"/>
+ <button function="unabove" state="normal" draw_ops="unabove_button_inactive"/>
+ <button function="unabove" state="pressed" draw_ops="unabove_button_pressed"/>
+</frame_style>
+
+<!--Shading-->
+
+<frame_style name="shaded_focused" geometry="normal" parent="normal_focused">
+ <piece position="title" draw_ops="title_focused"/>
+</frame_style>
+
+<frame_style name="maximized_unfocused" geometry="normal_small_borders" parent="normal_unfocused">
+ <piece position="entire_background" draw_ops="max_background"/>
+</frame_style>
+
+<frame_style name="maximized_focused" geometry="normal_small_borders" parent="normal_focused">
+ <piece position="entire_background" draw_ops="max_background"/>
+</frame_style>
+
+<frame_style name="utility_unfocused" geometry="utility" parent="normal_unfocused">
+ <piece position="title" draw_ops="title_utility"/>
+</frame_style>
+
+<frame_style name="utility_focused" geometry="utility" parent="normal_focused">
+ <piece position="title" draw_ops="title_utility_focused"/>
+</frame_style>
+
+<frame_style name="border" geometry="border" parent="normal_unfocused">
+ <piece position="entire_background" draw_ops="background"/>
+ <piece position="title" draw_ops="blank"/>
+</frame_style>
+
+<frame_style_set name="normal">
+<frame focus="yes" state="normal" resize="both" style="normal_focused"/>
+<frame focus="no" state="normal" resize="both" style="normal_unfocused"/>
+<frame focus="yes" state="maximized" style="maximized_focused"/>
+<frame focus="no" state="maximized" style="maximized_unfocused"/>
+<frame focus="yes" state="shaded" style="shaded_focused"/>
+<frame focus="no" state="shaded" style="normal_unfocused"/>
+<frame focus="yes" state="maximized_and_shaded" style="maximized_focused"/>
+<frame focus="no" state="maximized_and_shaded" style="maximized_unfocused"/>
+</frame_style_set>
+
+<frame_style_set name="utility" parent="normal">
+<frame focus="yes" state="normal" resize="both" style="utility_focused"/>
+<frame focus="no" state="normal" resize="both" style="utility_unfocused"/>
+<frame focus="yes" state="maximized" style="utility_focused"/>
+<frame focus="no" state="maximized" style="utility_unfocused"/>
+<frame focus="yes" state="shaded" style="utility_focused"/>
+<frame focus="no" state="shaded" style="utility_unfocused"/>
+<frame focus="yes" state="maximized_and_shaded" style="utility_focused"/>
+<frame focus="no" state="maximized_and_shaded" style="utility_unfocused"/>
+</frame_style_set>
+
+<frame_style_set name="border" parent="normal">
+<frame focus="yes" state="normal" resize="both" style="border"/>
+<frame focus="no" state="normal" resize="both" style="border"/>
+<frame focus="yes" state="maximized" style="utility_focused"/>
+<frame focus="no" state="maximized" style="utility_unfocused"/>
+<frame focus="yes" state="shaded" style="utility_focused"/>
+<frame focus="no" state="shaded" style="utility_unfocused"/>
+<frame focus="yes" state="maximized_and_shaded" style="utility_focused"/>
+<frame focus="no" state="maximized_and_shaded" style="utility_unfocused"/>
+</frame_style_set>
+
+<window type="normal" style_set="normal"/>
+<window type="dialog" style_set="normal"/>
+<window type="modal_dialog" style_set="normal"/>
+<window type="menu" style_set="normal"/>
+<window type="utility" style_set="utility"/>
+<window type="border" style_set="border"/>
+
+<menu_icon function="close" state="normal" draw_ops="close_button"/>
+<menu_icon function="maximize" state="normal" draw_ops="maximize_button"/>
+<menu_icon function="unmaximize" state="normal" draw_ops="restore_button"/>
+<menu_icon function="minimize" state="normal" draw_ops="minimize_button"/>
+
+</metacity_theme>
diff --git a/desktop-themes/BlackMATE/metacity-1/metacity-theme-3.xml b/desktop-themes/BlackMATE/metacity-1/metacity-theme-3.xml
new file mode 100644
index 00000000..9608e465
--- /dev/null
+++ b/desktop-themes/BlackMATE/metacity-1/metacity-theme-3.xml
@@ -0,0 +1,1738 @@
+<?xml version="1.0"?>
+<metacity_theme>
+<info>
+ <name>GnomishDark</name>
+ <author>Pedram Pourang (aka. Tsu Jan)</author>
+ <copyright>none</copyright>
+ <date>2011</date>
+ <description>A clean dark theme</description>
+</info>
+
+<!-- Colors -->
+
+<constant name="C_border_focused" value="gtk:bg[NORMAL]" />
+<constant name="C_border_unfocused" value="gtk:bg[NORMAL]" />
+<constant name="C_attach_line" value="blend/#000000/gtk:bg[NORMAL]/0.95" />
+<constant name="C_attached" value="blend/#000000/gtk:bg[NORMAL]/0.75" />
+<constant name="C_title_focused" value="blend/gtk:fg[NORMAL]/gtk:bg[NORMAL]/0.1" />
+<constant name="C_title_focused_hilight" value="#000000" />
+<constant name="C_title_unfocused" value="blend/gtk:text[NORMAL]/gtk:bg[NORMAL]/0.63" />
+
+<!-- Geometries -->
+
+<frame_geometry name="normal" title_scale="medium" rounded_top_left="4" rounded_top_right="4">
+ <!-- frame widths -->
+ <distance name="left_width" value="1" />
+ <distance name="right_width" value="1" />
+ <distance name="bottom_height" value="1" />
+ <!-- distance of the left button from the left edge -->
+ <distance name="left_titlebar_edge" value="1"/>
+ <distance name="right_titlebar_edge" value="0"/>
+ <distance name="title_vertical_pad" value="10"/>
+ <border name="title_border" left="10" right="10" top="1" bottom="2"/>
+ <border name="button_border" left="0" right="0" top="1" bottom="2"/>
+ <aspect_ratio name="button" value="1"/>
+</frame_geometry>
+
+<frame_geometry name="normal_unfocused" title_scale="medium" rounded_top_left="4" rounded_top_right="4" parent="normal">
+ <distance name="left_titlebar_edge" value="1"/>
+ <distance name="right_titlebar_edge" value="0"/>
+</frame_geometry>
+
+<frame_geometry name="max" title_scale="medium" parent="normal" rounded_top_left="false" rounded_top_right="false">
+ <distance name="left_width" value="0" />
+ <distance name="right_width" value="0" />
+ <distance name="left_titlebar_edge" value="0"/>
+ <distance name="right_titlebar_edge" value="0"/>
+ <!-- should be 1 less than that of the normal state or the buttons will be bigger -->
+ <distance name="title_vertical_pad" value="9"/>
+ <border name="title_border" left="10" right="10" top="1" bottom="2"/>
+ <border name="button_border" left="0" right="0" top="1" bottom="2"/>
+ <distance name="bottom_height" value="0" />
+</frame_geometry>
+
+<frame_geometry name="tiled_left" title_scale="medium" rounded_top_left="false" rounded_top_right="false" parent="max">
+ <distance name="right_width" value="1" />
+</frame_geometry>
+
+<frame_geometry name="tiled_right" title_scale="medium" rounded_top_left="false" rounded_top_right="false" parent="max">
+ <distance name="left_width" value="1" />
+</frame_geometry>
+
+<frame_geometry name="small" title_scale="small" parent="normal" rounded_top_left="false" rounded_top_right="false">
+ <distance name="title_vertical_pad" value="7"/>
+ <border name="title_border" left="10" right="10" top="0" bottom="1"/>
+ <border name="button_border" left="0" right="0" top="0" bottom="2"/>
+</frame_geometry>
+
+<frame_geometry name="small_unfocused" parent="small">
+ <distance name="left_titlebar_edge" value="0"/>
+ <distance name="right_titlebar_edge" value="0"/>
+ <border name="button_border" left="1" right="0" top="0" bottom="2"/>
+</frame_geometry>
+
+<frame_geometry name="nobuttons" hide_buttons="true" parent="normal">
+</frame_geometry>
+
+<frame_geometry name="border" has_title="false" rounded_top_left="false" rounded_top_right="false" parent="normal" >
+ <distance name="left_width" value="1" />
+ <distance name="right_width" value="1" />
+ <distance name="bottom_height" value="1" />
+ <border name="title_border" left="10" right="10" top="0" bottom="0" />
+ <border name="button_border" left="0" right="0" top="0" bottom="0"/>
+ <distance name="title_vertical_pad" value="1" />
+</frame_geometry>
+
+<frame_geometry name="borderless" has_title="false" rounded_top_left="false" rounded_top_right="false" parent="normal" >
+ <distance name="left_width" value="0" />
+ <distance name="right_width" value="0" />
+ <distance name="bottom_height" value="0" />
+ <distance name="title_vertical_pad" value="0" />
+ <border name="button_border" left="0" right="0" top="0" bottom="0"/>
+ <border name="title_border" left="0" right="0" top="0" bottom="0" />
+</frame_geometry>
+
+<frame_geometry name="modal" title_scale="small" hide_buttons="true" rounded_top_left="false" rounded_top_right="false" parent="small">
+ <distance name="title_vertical_pad" value="5"/>
+</frame_geometry>
+
+<frame_geometry name="attached" title_scale="small" hide_buttons="true" rounded_top_left="3" rounded_top_right="3" parent="small">
+ <distance name="title_vertical_pad" value="0"/>
+</frame_geometry>
+
+<!-- drawing operations -->
+
+ <!-- title -->
+
+<draw_ops name="title_focused">
+ <title version="< 3.1"
+ x="(0 `max` ((width - title_width) / 2)) + 2"
+ y="(0 `max` ((height - title_height) / 2)) + 2"
+ color="C_title_focused_hilight" />
+ <title version="< 3.1"
+ x="(0 `max` ((width - title_width) / 2)) + 2"
+ y="(0 `max` ((height - title_height) / 2)) + 1"
+ color="C_title_focused" />
+ <title version=">= 3.1"
+ x="(0 `max` ((frame_x_center - title_width / 2) `min` (width - title_width))) + 2"
+ y="(0 `max` ((height - title_height) / 2)) + 2"
+ ellipsize_width="width"
+ color="C_title_focused_hilight" />
+ <title version=">= 3.1"
+ x="(0 `max` ((frame_x_center - title_width / 2) `min` (width - title_width))) + 2"
+ y="(0 `max` ((height - title_height) / 2)) + 1"
+ ellipsize_width="width"
+ color="C_title_focused" />
+</draw_ops>
+
+<draw_ops name="title_unfocused">
+ <title version="< 3.1"
+ x="(0 `max` ((width - title_width) / 2)) + 2"
+ y="(0 `max` ((height - title_height) / 2)) + 1"
+ color="C_title_unfocused"/>
+ <title version=">= 3.1"
+ x="(0 `max` ((frame_x_center - title_width/2) `min` (width - title_width))) + 2"
+ y="(0 `max` ((height - title_height) / 2)) + 1"
+ ellipsize_width="width"
+ color="C_title_unfocused"/>
+</draw_ops>
+
+ <!-- Window Decorations -->
+ <!-- blend/#ffffff/gtk:bg[NORMAL]/0.7 = #EAEAEB-->
+<draw_ops name="entire_background_focused">
+ <rectangle color="gtk:bg[NORMAL]" x="0" y="0" width="width" height="height" filled="true" />
+</draw_ops>
+
+<draw_ops name="entire_background_unfocused">
+ <include name="entire_background_focused" />
+</draw_ops>
+
+<draw_ops name="titlebar_fill_focused">
+ <image filename="bar.png" x="0" y="0" width="width" height="height"/>
+ <!-- <gradient type="vertical" x="0" y="0" width="width" height="height">
+ <color value="blend/gtk:bg[NORMAL]/#7D7D80/0.4" />
+ <color value="blend/gtk:bg[NORMAL]/#7D7D80/0.11" />
+ <color value="gtk:bg[NORMAL]" />
+ <color value="gtk:bg[NORMAL]" />
+ </gradient> -->
+</draw_ops>
+
+<draw_ops name="titlebar_fill_focused_alt"> <!-- gradient for focused dialogs and utility titlebar-->
+ <gradient type="vertical" x="0" y="0" width="width" height="height">
+ <color value="blend/gtk:bg[NORMAL]/#7D7D80/0.6" />
+ <color value="blend/gtk:bg[NORMAL]/#7D7D80/0.12" />
+ <color value="gtk:bg[NORMAL]" />
+ </gradient>
+</draw_ops>
+
+<draw_ops name="titlebar_fill_focused_alt2"> <!-- gradient for attached and modal dialogs titlebar-->
+ <gradient type="vertical" x="0" y="0" width="width" height="title_height">
+ <color value="blend/gtk:bg[NORMAL]/#7D7D80/0.6" />
+ <color value="blend/gtk:bg[NORMAL]/#7D7D80/0.12" />
+ <color value="gtk:bg[NORMAL]" />
+ </gradient>
+</draw_ops>
+
+<draw_ops name="titlebar_fill_unfocused_alt2"> <!-- gradient for unfocused attached dialogs titlebar-->
+ <gradient type="vertical" x="0" y="0" width="width" height="title_height">
+ <color value="blend/gtk:bg[NORMAL]/#7D7D80/0.2" />
+ <color value="blend/gtk:bg[NORMAL]/#7D7D80/0.05" />
+ <color value="gtk:bg[NORMAL]" />
+ <color value="gtk:bg[NORMAL]" />
+ </gradient>
+</draw_ops>
+
+<draw_ops name="titlebar_fill_unfocused">
+ <image filename="bar_unfocused.png" x="0" y="0" width="width" height="height"/>
+</draw_ops>
+
+<draw_ops name="titlebar_focused_alt">
+ <include name="titlebar_fill_focused_alt" />
+</draw_ops>
+
+<draw_ops name="titlebar_focused_alt2"> <!-- titlebar for focused attached and modal dialogs -->
+ <include name="titlebar_fill_focused_alt2" />
+</draw_ops>
+
+<draw_ops name="titlebar_unfocused_alt2"> <!-- titlebar for unfocused attached dialogs -->
+ <include name="titlebar_fill_unfocused_alt2" />
+</draw_ops>
+
+<draw_ops name="rounded_titlebar_focused">
+ <include name="titlebar_fill_focused" />
+</draw_ops>
+
+<draw_ops name="rounded_titlebar_focused_alt">
+ <include name="titlebar_fill_focused_alt" />
+</draw_ops>
+
+<draw_ops name="border_focused">
+ <rectangle color="C_border_focused" x="0" y="0" width="width-1" height="height-1" filled="false" />
+</draw_ops>
+
+<draw_ops name="border_unfocused">
+ <rectangle color="C_border_unfocused" x="0" y="0" width="width-1" height="height-1" filled="false" />
+</draw_ops>
+
+<draw_ops name="border_attached_focused">
+ <line color="C_attach_line" x1="2" y1="0" x2="width-2" y2="0" />
+ <line color="C_attached" x1="0" y1="height-1" x2="width-1" y2="height-1" />
+ <line color="C_attached" x1="0" y1="2" x2="0" y2="height-2" />
+ <line color="C_attached" x1="width-1" y1="2" x2="width-1" y2="height-2" />
+ <arc color="C_attached" x="0" y="0" width="7" height="7" start_angle="270" extent_angle="90" />
+ <arc color="C_attached" x="width-8" y="0" width="7" height="7" start_angle="0" extent_angle="90" />
+</draw_ops>
+
+<draw_ops name="border_attached_unfocused">
+ <line color="C_attach_line" x1="2" y1="0" x2="width-2" y2="0" />
+ <line color="C_attached" x1="0" y1="height-1" x2="width-1" y2="height-1" />
+ <line color="C_attached" x1="0" y1="2" x2="0" y2="height-2" />
+ <line color="C_attached" x1="width-1" y1="2" x2="width-1" y2="height-2" />
+ <arc color="C_attached" x="0" y="0" width="7" height="7" start_angle="270" extent_angle="90" />
+ <arc color="C_attached" x="width-8" y="0" width="7" height="7" start_angle="0" extent_angle="90" />
+</draw_ops>
+
+<draw_ops name="rounded_border_focused">
+ <line color="#505052" x1="3" y1="0" x2="width-3" y2="0" />
+ <line color="C_border_focused" x1="0" y1="height-1" x2="width-1" y2="height-1" />
+ <line color="C_border_focused" x1="0" y1="3" x2="0" y2="height-2" />
+ <line color="C_border_focused" x1="width-1" y1="3" x2="width-1" y2="height-2" />
+ <arc color="C_border_focused" x="0" y="0" width="9" height="9" start_angle="270" extent_angle="90" />
+ <arc color="C_border_focused" x="width-10" y="0" width="9" height="9" start_angle="0" extent_angle="90" />
+ <!-- more solid edges -->
+ <arc color="#505052" x="0" y="0" width="9" height="9" start_angle="270" extent_angle="90" />
+ <arc color="#505052" x="width-10" y="0" width="9" height="9" start_angle="0" extent_angle="90" />
+</draw_ops>
+
+<draw_ops name="rounded_border_unfocused">
+ <line color="#4B4B4D" x1="5" y1="0" x2="width-5" y2="0" />
+ <line color="C_border_unfocused" x1="0" y1="height-1" x2="width-1" y2="height-1" />
+ <line color="C_border_unfocused" x1="0" y1="5" x2="0" y2="height-2" />
+ <line color="C_border_unfocused" x1="width-1" y1="5" x2="width-1" y2="height-2" />
+ <arc color="C_border_unfocused" x="0" y="0" width="9" height="9" start_angle="270" extent_angle="90" />
+ <arc color="C_border_unfocused" x="width-10" y="0" width="9" height="9" start_angle="0" extent_angle="90" />
+
+ <arc color="#4B4B4D" x="0" y="0" width="9" height="9" start_angle="270" extent_angle="90" />
+ <arc color="#4B4B4D" x="width-10" y="0" width="9" height="9" start_angle="0" extent_angle="90" />
+</draw_ops>
+
+<draw_ops name="border_right_focused">
+ <line
+ x1="width-1" y1="0"
+ x2="width-1" y2="height"
+ color="C_border_focused" />
+</draw_ops>
+
+<draw_ops name="border_right_unfocused">
+ <line
+ x1="width-1" y1="0"
+ x2="width-1" y2="height"
+ color="C_border_unfocused" />
+</draw_ops>
+
+<draw_ops name="border_left_focused">
+ <line
+ x1="0" y1="0"
+ x2="0" y2="height"
+ color="C_border_focused" />
+</draw_ops>
+
+<draw_ops name="border_left_unfocused">
+ <line
+ x1="0" y1="0"
+ x2="0" y2="height"
+ color="C_border_unfocused" />
+</draw_ops>
+
+ <!-- Button Icons -->
+
+<draw_ops name="close_focused">
+ <image filename="neutral.png" x="(width-object_width)/2" y="(height-object_height)/2" width="object_width" height="object_height"/>
+</draw_ops>
+
+<draw_ops name="close_image_util_focused">
+ <image filename="neutral.png" x="(width-object_width*0.8)/2" y="(height-object_height*0.8)/2" width="object_width*0.8" height="object_height*0.8"/>
+</draw_ops>
+
+<draw_ops name="close_util_focused">
+ <include name="close_image_util_focused" x="0" y="2" />
+</draw_ops>
+
+<draw_ops name="close_max_focused">
+ <include name="close_focused" x="0" y="1" />
+</draw_ops>
+
+<draw_ops name="close_focused_prelight">
+ <image filename="button-close-focus.png" x="(width-object_width)/2" y="(height-object_height)/2" width="object_width" height="object_height"/>
+</draw_ops>
+
+<draw_ops name="close_image_util_focused_prelight">
+ <image filename="button-close-focus.png" x="(width-object_width*0.8)/2" y="(height-object_height*0.8)/2" width="object_width*0.8" height="object_height*0.8"/>
+</draw_ops>
+
+<draw_ops name="close_util_focused_prelight">
+ <include name="close_image_util_focused_prelight" x="0" y="2" />
+</draw_ops>
+
+<draw_ops name="close_max_focused_prelight">
+ <include name="close_focused_prelight" x="0" y="1" />
+</draw_ops>
+
+<draw_ops name="close_focused_pressed">
+ <image filename="button-close-focus.png" x="(width-object_width)/2" y="(height-object_height)/2" width="object_width" height="object_height"/>
+</draw_ops>
+
+<draw_ops name="close_image_util_focused_pressed">
+ <image filename="button-close-focus.png" x="(width-object_width*0.8)/2" y="(height-object_height*0.8)/2" width="object_width*0.8" height="object_height*0.8"/>
+</draw_ops>
+
+<draw_ops name="close_util_focused_pressed">
+ <include name="close_image_util_focused_pressed" x="0" y="2" />
+</draw_ops>
+
+<draw_ops name="close_max_focused_pressed">
+ <include name="close_focused_pressed" x="0" y="1" />
+</draw_ops>
+
+<draw_ops name="close_unfocused">
+ <image filename="unfocus.png" x="(width-object_width)/2" y="(height-object_height)/2" width="object_width" height="object_height"/>
+</draw_ops>
+
+<draw_ops name="close_image_util_unfocused">
+ <image filename="unfocus.png" x="(width-object_width*0.8)/2" y="(height-object_height*0.8)/2" width="object_width*0.8" height="object_height*0.8"/>
+</draw_ops>
+
+<draw_ops name="close_util_unfocused">
+ <include name="close_image_util_unfocused" x="0" y="2" />
+</draw_ops>
+
+<draw_ops name="close_max_unfocused">
+ <include name="close_unfocused" x="0" y="1" />
+</draw_ops>
+
+<draw_ops name="close_unfocused_prelight">
+ <image filename="button-close-focus.png" x="(width-object_width)/2" y="(height-object_height)/2" width="object_width" height="object_height"/>
+</draw_ops>
+
+<draw_ops name="close_image_util_unfocused_prelight">
+ <image filename="button-close-focus.png" x="(width-object_width*0.8)/2" y="(height-object_height*0.8)/2" width="object_width*0.8" height="object_height*0.8"/>
+</draw_ops>
+
+<draw_ops name="close_util_unfocused_prelight">
+ <include name="close_image_util_unfocused_prelight" x="0" y="2" />
+</draw_ops>
+
+<draw_ops name="close_max_unfocused_prelight">
+ <include name="close_unfocused_prelight" x="0" y="1" />
+</draw_ops>
+
+<draw_ops name="close_unfocused_pressed">
+ <image filename="button-close-focus.png" x="(width-object_width)/2" y="(height-object_height)/2" width="object_width" height="object_height"/>
+</draw_ops>
+
+<draw_ops name="close_image_util_unfocused_pressed">
+ <image filename="button-close-focus.png" x="(width-object_width*0.8)/2" y="(height-object_height*0.8)/2" width="object_width*0.8" height="object_height*0.8"/>
+</draw_ops>
+
+<draw_ops name="close_util_unfocused_pressed">
+ <include name="close_image_util_unfocused_pressed" x="0" y="2" />
+</draw_ops>
+
+<draw_ops name="close_max_unfocused_pressed">
+ <include name="close_unfocused_pressed" x="0" y="1" />
+</draw_ops>
+
+<draw_ops name="maximize_focused">
+ <image filename="neutral.png" x="(width-object_width)/2" y="(height-object_height)/2" width="object_width" height="object_height"/>
+</draw_ops>
+
+<draw_ops name="maximize_image_util_focused">
+ <image filename="neutral.png" x="(width-object_width*0.8)/2" y="(height-object_height*0.8)/2" width="object_width*0.8" height="object_height*0.8"/>
+</draw_ops>
+
+<draw_ops name="maximize_util_focused">
+ <include name="maximize_image_util_focused" x="0" y="2" />
+</draw_ops>
+
+<draw_ops name="maximize_max_focused">
+ <include name="maximize_focused" x="0" y="1" />
+</draw_ops>
+
+<draw_ops name="maximize_focused_prelight">
+ <image filename="button-max-focus.png" x="(width-object_width)/2" y="(height-object_height)/2" width="object_width" height="object_height"/>
+</draw_ops>
+
+<draw_ops name="maximize_image_util_focused_prelight">
+ <image filename="button-max-focus.png" x="(width-object_width*0.8)/2" y="(height-object_height*0.8)/2" width="object_width*0.8" height="object_height*0.8"/>
+</draw_ops>
+
+<draw_ops name="maximize_util_focused_prelight">
+ <include name="maximize_image_util_focused_prelight" x="0" y="2" />
+</draw_ops>
+
+<draw_ops name="maximize_max_focused_prelight">
+ <include name="maximize_focused_prelight" x="0" y="1" />
+</draw_ops>
+
+<draw_ops name="maximize_focused_pressed">
+ <image filename="button-max-focus.png" x="(width-object_width)/2" y="(height-object_height)/2" width="object_width" height="object_height"/>
+</draw_ops>
+
+<draw_ops name="maximize_image_util_focused_pressed">
+ <image filename="button-max-focus.png" x="(width-object_width*0.8)/2" y="(height-object_height*0.8)/2" width="object_width*0.8" height="object_height*0.8"/>
+</draw_ops>
+
+<draw_ops name="maximize_util_focused_pressed">
+ <include name="maximize_image_util_focused_pressed" x="0" y="2" />
+</draw_ops>
+
+<draw_ops name="maximize_max_focused_pressed">
+ <include name="maximize_focused_pressed" x="0" y="1" />
+</draw_ops>
+
+<draw_ops name="maximize_unfocused">
+ <image filename="unfocus.png" x="(width-object_width)/2" y="(height-object_height)/2" width="object_width" height="object_height"/>
+</draw_ops>
+
+<draw_ops name="maximize_image_util_unfocused">
+ <image filename="unfocus.png" x="(width-object_width*0.8)/2" y="(height-object_height*0.8)/2" width="object_width*0.8" height="object_height*0.8"/>
+</draw_ops>
+
+<draw_ops name="maximize_util_unfocused">
+ <include name="maximize_image_util_unfocused" x="0" y="2" />
+</draw_ops>
+
+<draw_ops name="maximize_max_unfocused">
+ <include name="maximize_unfocused" x="0" y="1" />
+</draw_ops>
+
+<draw_ops name="maximize_unfocused_prelight">
+ <image filename="button-max-focus.png" x="(width-object_width)/2" y="(height-object_height)/2" width="object_width" height="object_height"/>
+</draw_ops>
+
+<draw_ops name="maximize_image_util_unfocused_prelight">
+ <image filename="button-max-focus.png" x="(width-object_width*0.8)/2" y="(height-object_height*0.8)/2" width="object_width*0.8" height="object_height*0.8"/>
+</draw_ops>
+
+<draw_ops name="maximize_util_unfocused_prelight">
+ <include name="maximize_image_util_unfocused_prelight" x="0" y="2" />
+</draw_ops>
+
+<draw_ops name="maximize_max_unfocused_prelight">
+ <include name="maximize_unfocused_prelight" x="0" y="1" />
+</draw_ops>
+
+<draw_ops name="maximize_unfocused_pressed">
+ <image filename="button-max-focus.png" x="(width-object_width)/2" y="(height-object_height)/2" width="object_width" height="object_height"/>
+</draw_ops>
+
+<draw_ops name="maximize_image_util_unfocused_pressed">
+ <image filename="button-max-focus.png" x="(width-object_width*0.8)/2" y="(height-object_height*0.8)/2" width="object_width*0.8" height="object_height*0.8"/>
+</draw_ops>
+
+<draw_ops name="maximize_util_unfocused_pressed">
+ <include name="maximize_image_util_unfocused_pressed" x="0" y="2" />
+</draw_ops>
+
+<draw_ops name="maximize_max_unfocused_pressed">
+ <include name="maximize_unfocused_pressed" x="0" y="1" />
+</draw_ops>
+
+<draw_ops name="minimize_focused">
+ <image filename="neutral.png" x="(width-object_width)/2" y="(height-object_height)/2" width="object_width" height="object_height"/>
+</draw_ops>
+
+<draw_ops name="minimize_image_util_focused">
+ <image filename="neutral.png" x="(width-object_width*0.8)/2" y="(height-object_height*0.8)/2" width="object_width*0.8" height="object_height*0.8"/>
+</draw_ops>
+
+<draw_ops name="minimize_util_focused">
+ <include name="minimize_image_util_focused" x="0" y="2" />
+</draw_ops>
+
+<draw_ops name="minimize_max_focused">
+ <include name="minimize_focused" x="0" y="1" />
+</draw_ops>
+
+<draw_ops name="minimize_focused_prelight">
+ <image filename="button-min-focus.png" x="(width-object_width)/2" y="(height-object_height)/2" width="object_width" height="object_height"/>
+</draw_ops>
+
+<draw_ops name="minimize_image_util_focused_prelight">
+ <image filename="button-min-focus.png" x="(width-object_width*0.8)/2" y="(height-object_height*0.8)/2" width="object_width*0.8" height="object_height*0.8"/>
+</draw_ops>
+
+<draw_ops name="minimize_util_focused_prelight">
+ <include name="minimize_image_util_focused_prelight" x="0" y="2" />
+</draw_ops>
+
+<draw_ops name="minimize_max_focused_prelight">
+ <include name="minimize_focused_prelight" x="0" y="1" />
+</draw_ops>
+
+<draw_ops name="minimize_focused_pressed">
+ <image filename="button-min-focus.png" x="(width-object_width)/2" y="(height-object_height)/2" width="object_width" height="object_height"/>
+</draw_ops>
+
+<draw_ops name="minimize_image_util_focused_pressed">
+ <image filename="button-min-focus.png" x="(width-object_width*0.8)/2" y="(height-object_height*0.8)/2" width="object_width*0.8" height="object_height*0.8"/>
+</draw_ops>
+
+<draw_ops name="minimize_util_focused_pressed">
+ <include name="minimize_image_util_focused_pressed" x="0" y="2" />
+</draw_ops>
+
+<draw_ops name="minimize_max_focused_pressed">
+ <include name="minimize_focused_pressed" x="0" y="1" />
+</draw_ops>
+
+<draw_ops name="minimize_unfocused">
+ <image filename="unfocus.png" x="(width-object_width)/2" y="(height-object_height)/2" width="object_width" height="object_height"/>
+</draw_ops>
+
+<draw_ops name="minimize_image_util_unfocused">
+ <image filename="unfocus.png" x="(width-object_width*0.8)/2" y="(height-object_height*0.8)/2" width="object_width*0.8" height="object_height*0.8"/>
+</draw_ops>
+
+<draw_ops name="minimize_util_unfocused">
+ <include name="minimize_image_util_unfocused" x="0" y="2" />
+</draw_ops>
+
+<draw_ops name="minimize_max_unfocused">
+ <include name="minimize_unfocused" x="0" y="1" />
+</draw_ops>
+
+<draw_ops name="minimize_unfocused_prelight">
+ <image filename="button-min-focus.png" x="(width-object_width)/2" y="(height-object_height)/2" width="object_width" height="object_height"/>
+</draw_ops>
+
+<draw_ops name="minimize_image_util_unfocused_prelight">
+ <image filename="button-min-focus.png" x="(width-object_width*0.8)/2" y="(height-object_height*0.8)/2" width="object_width*0.8" height="object_height*0.8"/>
+</draw_ops>
+
+<draw_ops name="minimize_util_unfocused_prelight">
+ <include name="minimize_image_util_unfocused_prelight" x="0" y="2" />
+</draw_ops>
+
+<draw_ops name="minimize_max_unfocused_prelight">
+ <include name="minimize_unfocused_prelight" x="0" y="1" />
+</draw_ops>
+
+<draw_ops name="minimize_unfocused_pressed">
+ <image filename="button-min-focus.png" x="(width-object_width)/2" y="(height-object_height)/2" width="object_width" height="object_height"/>
+</draw_ops>
+
+<draw_ops name="minimize_image_util_unfocused_pressed">
+ <image filename="button-min-focus.png" x="(width-object_width*0.8)/2" y="(height-object_height*0.8)/2" width="object_width*0.8" height="object_height*0.8"/>
+</draw_ops>
+
+<draw_ops name="minimize_util_unfocused_pressed">
+ <include name="minimize_image_util_unfocused_pressed" x="0" y="2" />
+</draw_ops>
+
+<draw_ops name="minimize_max_unfocused_pressed">
+ <include name="minimize_unfocused_pressed" x="0" y="1" />
+</draw_ops>
+
+<draw_ops name="above_focused">
+ <image filename="neutral.png" x="(width-object_width)/2" y="(height-object_height)/2" width="object_width" height="object_height"/>
+</draw_ops>
+
+<draw_ops name="above_image_util_focused">
+ <image filename="neutral.png" x="(width-object_width*0.8)/2" y="(height-object_height*0.8)/2" width="object_width*0.8" height="object_height*0.8"/>
+</draw_ops>
+
+<draw_ops name="above_util_focused">
+ <include name="above_image_util_focused" x="0" y="2" />
+</draw_ops>
+
+<draw_ops name="above_max_focused">
+ <include name="above_focused" x="0" y="1" />
+</draw_ops>
+
+<draw_ops name="above_focused_prelight">
+ <image filename="yellow.png" x="(width-object_width)/2" y="(height-object_height)/2" width="object_width" height="object_height"/>
+</draw_ops>
+
+<draw_ops name="above_image_util_focused_prelight">
+ <image filename="yellow.png" x="(width-object_width*0.8)/2" y="(height-object_height*0.8)/2" width="object_width*0.8" height="object_height*0.8"/>
+</draw_ops>
+
+<draw_ops name="above_util_focused_prelight">
+ <include name="above_image_util_focused_prelight" x="0" y="2" />
+</draw_ops>
+
+<draw_ops name="above_max_focused_prelight">
+ <include name="above_focused_prelight" x="0" y="1" />
+</draw_ops>
+
+<draw_ops name="above_focused_pressed">
+ <image filename="yellow.png" x="(width-object_width)/2" y="(height-object_height)/2" width="object_width" height="object_height"/>
+</draw_ops>
+
+<draw_ops name="above_image_util_focused_pressed">
+ <image filename="yellow.png" x="(width-object_width*0.8)/2" y="(height-object_height*0.8)/2" width="object_width*0.8" height="object_height*0.8"/>
+</draw_ops>
+
+<draw_ops name="above_util_focused_pressed">
+ <include name="above_image_util_focused_pressed" x="0" y="2" />
+</draw_ops>
+
+<draw_ops name="above_max_focused_pressed">
+ <include name="above_focused_pressed" x="0" y="1" />
+</draw_ops>
+
+<draw_ops name="above_unfocused">
+ <image filename="unfocus.png" x="(width-object_width)/2" y="(height-object_height)/2" width="object_width" height="object_height"/>
+</draw_ops>
+
+<draw_ops name="above_image_util_unfocused">
+ <image filename="unfocus.png" x="(width-object_width*0.8)/2" y="(height-object_height*0.8)/2" width="object_width*0.8" height="object_height*0.8"/>
+</draw_ops>
+
+<draw_ops name="above_util_unfocused">
+ <include name="above_image_util_unfocused" x="0" y="2" />
+</draw_ops>
+
+<draw_ops name="above_max_unfocused">
+ <include name="above_unfocused" x="0" y="1" />
+</draw_ops>
+
+<draw_ops name="above_unfocused_prelight">
+ <image filename="yellow.png" x="(width-object_width)/2" y="(height-object_height)/2" width="object_width" height="object_height"/>
+</draw_ops>
+
+<draw_ops name="above_image_util_unfocused_prelight">
+ <image filename="yellow.png" x="(width-object_width*0.8)/2" y="(height-object_height*0.8)/2" width="object_width*0.8" height="object_height*0.8"/>
+</draw_ops>
+
+<draw_ops name="above_util_unfocused_prelight">
+ <include name="above_image_util_unfocused_prelight" x="0" y="2" />
+</draw_ops>
+
+<draw_ops name="above_max_unfocused_prelight">
+ <include name="above_unfocused_prelight" x="0" y="1" />
+</draw_ops>
+
+<draw_ops name="above_unfocused_pressed">
+ <image filename="yellow.png" x="(width-object_width)/2" y="(height-object_height)/2" width="object_width" height="object_height"/>
+</draw_ops>
+
+<draw_ops name="above_image_util_unfocused_pressed">
+ <image filename="yellow.png" x="(width-object_width*0.8)/2" y="(height-object_height*0.8)/2" width="object_width*0.8" height="object_height*0.8"/>
+</draw_ops>
+
+<draw_ops name="above_util_unfocused_pressed">
+ <include name="above_image_util_unfocused_pressed" x="0" y="2" />
+</draw_ops>
+
+<draw_ops name="above_max_unfocused_pressed">
+ <include name="above_unfocused_pressed" x="0" y="1" />
+</draw_ops>
+
+<draw_ops name="unabove_focused">
+ <image filename="yellow.png" x="(width-object_width)/2" y="(height-object_height)/2" width="object_width" height="object_height"/>
+</draw_ops>
+
+<draw_ops name="unabove_image_util_focused">
+ <image filename="yellow.png" x="(width-object_width*0.8)/2" y="(height-object_height*0.8)/2" width="object_width*0.8" height="object_height*0.8"/>
+</draw_ops>
+
+<draw_ops name="unabove_util_focused">
+ <include name="unabove_image_util_focused" x="0" y="2" />
+</draw_ops>
+
+<draw_ops name="unabove_max_focused">
+ <include name="unabove_focused" x="0" y="1" />
+</draw_ops>
+
+<draw_ops name="unabove_focused_prelight">
+ <image filename="yellow.png" x="(width-object_width)/2" y="(height-object_height)/2" width="object_width" height="object_height"/>
+</draw_ops>
+
+<draw_ops name="unabove_image_util_focused_prelight">
+ <image filename="yellow.png" x="(width-object_width*0.8)/2" y="(height-object_height*0.8)/2" width="object_width*0.8" height="object_height*0.8"/>
+</draw_ops>
+
+<draw_ops name="unabove_util_focused_prelight">
+ <include name="unabove_image_util_focused_prelight" x="0" y="2" />
+</draw_ops>
+
+<draw_ops name="unabove_max_focused_prelight">
+ <include name="unabove_focused_prelight" x="0" y="1" />
+</draw_ops>
+
+<draw_ops name="unabove_focused_pressed">
+ <image filename="yellow.png" x="(width-object_width)/2" y="(height-object_height)/2" width="object_width" height="object_height"/>
+</draw_ops>
+
+<draw_ops name="unabove_image_util_focused_pressed">
+ <image filename="yellow.png" x="(width-object_width*0.8)/2" y="(height-object_height*0.8)/2" width="object_width*0.8" height="object_height*0.8"/>
+</draw_ops>
+
+<draw_ops name="unabove_util_focused_pressed">
+ <include name="unabove_image_util_focused_pressed" x="0" y="2" />
+</draw_ops>
+
+<draw_ops name="unabove_max_focused_pressed">
+ <include name="unabove_focused_pressed" x="0" y="1" />
+</draw_ops>
+
+<draw_ops name="unabove_unfocused">
+ <image filename="yellow.png" x="(width-object_width)/2" y="(height-object_height)/2" width="object_width" height="object_height"/>
+</draw_ops>
+
+<draw_ops name="unabove_image_util_unfocused">
+ <image filename="yellow.png" x="(width-object_width*0.8)/2" y="(height-object_height*0.8)/2" width="object_width*0.8" height="object_height*0.8"/>
+</draw_ops>
+
+<draw_ops name="unabove_util_unfocused">
+ <include name="unabove_image_util_unfocused" x="0" y="2" />
+</draw_ops>
+
+<draw_ops name="unabove_max_unfocused">
+ <include name="unabove_unfocused" x="0" y="1" />
+</draw_ops>
+
+<draw_ops name="unabove_unfocused_prelight">
+ <image filename="yellow.png" x="(width-object_width)/2" y="(height-object_height)/2" width="object_width" height="object_height"/>
+</draw_ops>
+
+<draw_ops name="unabove_image_util_unfocused_prelight">
+ <image filename="yellow.png" x="(width-object_width*0.8)/2" y="(height-object_height*0.8)/2" width="object_width*0.8" height="object_height*0.8"/>
+</draw_ops>
+
+<draw_ops name="unabove_util_unfocused_prelight">
+ <include name="unabove_image_util_unfocused_prelight" x="0" y="2" />
+</draw_ops>
+
+<draw_ops name="unabove_max_unfocused_prelight">
+ <include name="unabove_unfocused_prelight" x="0" y="1" />
+</draw_ops>
+
+<draw_ops name="unabove_unfocused_pressed">
+ <image filename="yellow.png" x="(width-object_width)/2" y="(height-object_height)/2" width="object_width" height="object_height"/>
+</draw_ops>
+
+<draw_ops name="unabove_image_util_unfocused_pressed">
+ <image filename="yellow.png" x="(width-object_width*0.8)/2" y="(height-object_height*0.8)/2" width="object_width*0.8" height="object_height*0.8"/>
+</draw_ops>
+
+<draw_ops name="unabove_util_unfocused_pressed">
+ <include name="unabove_image_util_unfocused_pressed" x="0" y="2" />
+</draw_ops>
+
+<draw_ops name="unabove_max_unfocused_pressed">
+ <include name="unabove_unfocused_pressed" x="0" y="1" />
+</draw_ops>
+
+<draw_ops name="menu_focused">
+ <image filename="neutral.png" x="(width-object_width)/2" y="(height-object_height)/2" width="object_width" height="object_height"/>
+</draw_ops>
+
+<draw_ops name="menu_image_util_focused">
+ <image filename="neutral.png" x="(width-object_width*0.8)/2" y="(height-object_height*0.8)/2" width="object_width*0.8" height="object_height*0.8"/>
+</draw_ops>
+
+<draw_ops name="menu_util_focused">
+ <include name="menu_image_util_focused" x="0" y="2" />
+</draw_ops>
+
+<draw_ops name="menu_max_focused">
+ <include name="menu_focused" x="0" y="1" />
+</draw_ops>
+
+<draw_ops name="menu_focused_pressed">
+ <image filename="yellow.png" x="(width-object_width)/2" y="(height-object_height)/2" width="object_width" height="object_height"/>
+</draw_ops>
+
+<draw_ops name="menu_image_util_focused_pressed">
+ <image filename="yellow.png" x="(width-object_width*0.8)/2" y="(height-object_height*0.8)/2" width="object_width*0.8" height="object_height*0.8"/>
+</draw_ops>
+
+<draw_ops name="menu_util_focused_pressed">
+ <include name="menu_image_util_focused_pressed" x="0" y="2" />
+</draw_ops>
+
+<draw_ops name="menu_max_focused_pressed">
+ <include name="menu_focused_pressed" x="0" y="1" />
+</draw_ops>
+
+<draw_ops name="menu_unfocused">
+ <image filename="unfocus.png" x="(width-object_width)/2" y="(height-object_height)/2" width="object_width" height="object_height"/>
+</draw_ops>
+
+<draw_ops name="menu_image_util_unfocused">
+ <image filename="unfocus.png" x="(width-object_width*0.8)/2" y="(height-object_height*0.8)/2" width="object_width*0.8" height="object_height*0.8"/>
+</draw_ops>
+
+<draw_ops name="menu_util_unfocused">
+ <include name="menu_image_util_unfocused" x="0" y="2" />
+</draw_ops>
+
+<draw_ops name="menu_max_unfocused">
+ <include name="menu_unfocused" x="0" y="1" />
+</draw_ops>
+
+<draw_ops name="menu_unfocused_prelight">
+ <image filename="yellow.png" x="(width-object_width)/2" y="(height-object_height)/2" width="object_width" height="object_height"/>
+</draw_ops>
+
+<draw_ops name="menu_image_util_unfocused_prelight">
+ <image filename="yellow.png" x="(width-object_width*0.8)/2" y="(height-object_height*0.8)/2" width="object_width*0.8" height="object_height*0.8"/>
+</draw_ops>
+
+<draw_ops name="menu_util_unfocused_prelight">
+ <include name="menu_image_util_unfocused_prelight" x="0" y="2" />
+</draw_ops>
+
+<draw_ops name="menu_max_unfocused_prelight">
+ <include name="menu_unfocused_prelight" x="0" y="1" />
+</draw_ops>
+
+<draw_ops name="menu_unfocused_pressed">
+ <image filename="yellow.png" x="(width-object_width)/2" y="(height-object_height)/2" width="object_width" height="object_height"/>
+</draw_ops>
+
+<draw_ops name="menu_image_util_unfocused_pressed">
+ <image filename="yellow.png" x="(width-object_width*0.8)/2" y="(height-object_height*0.8)/2" width="object_width*0.8" height="object_height*0.8"/>
+</draw_ops>
+
+<draw_ops name="menu_util_unfocused_pressed">
+ <include name="menu_image_util_unfocused_pressed" x="0" y="2" />
+</draw_ops>
+
+<draw_ops name="menu_max_unfocused_pressed">
+ <include name="menu_unfocused_pressed" x="0" y="1" />
+</draw_ops>
+
+<draw_ops name="shade_focused">
+ <image filename="neutral.png" x="(width-object_width)/2" y="(height-object_height)/2" width="object_width" height="object_height"/>
+</draw_ops>
+
+<draw_ops name="shade_image_util_focused">
+ <image filename="neutral.png" x="(width-object_width*0.8)/2" y="(height-object_height*0.8)/2" width="object_width*0.8" height="object_height*0.8"/>
+</draw_ops>
+
+<draw_ops name="shade_util_focused">
+ <include name="shade_image_util_focused" x="0" y="2" />
+</draw_ops>
+
+<draw_ops name="shade_max_focused">
+ <include name="shade_focused" x="0" y="1" />
+</draw_ops>
+
+<draw_ops name="shade_focused_pressed">
+ <image filename="yellow.png" x="(width-object_width)/2" y="(height-object_height)/2" width="object_width" height="object_height"/>
+</draw_ops>
+
+<draw_ops name="shade_image_util_focused_pressed">
+ <image filename="yellow.png" x="(width-object_width*0.8)/2" y="(height-object_height*0.8)/2" width="object_width*0.8" height="object_height*0.8"/>
+</draw_ops>
+
+<draw_ops name="shade_util_focused_pressed">
+ <include name="shade_image_util_focused_pressed" x="0" y="2" />
+</draw_ops>
+
+<draw_ops name="shade_max_focused_pressed">
+ <include name="shade_focused_pressed" x="0" y="1" />
+</draw_ops>
+
+<draw_ops name="shade_unfocused">
+ <image filename="unfocus.png" x="(width-object_width)/2" y="(height-object_height)/2" width="object_width" height="object_height"/>
+</draw_ops>
+
+<draw_ops name="shade_image_util_unfocused">
+ <image filename="unfocus.png" x="(width-object_width*0.8)/2" y="(height-object_height*0.8)/2" width="object_width*0.8" height="object_height*0.8"/>
+</draw_ops>
+
+<draw_ops name="shade_util_unfocused">
+ <include name="shade_image_util_unfocused" x="0" y="2" />
+</draw_ops>
+
+<draw_ops name="shade_max_unfocused">
+ <include name="shade_unfocused" x="0" y="1" />
+</draw_ops>
+
+<draw_ops name="shade_unfocused_prelight">
+ <image filename="yellow.png" x="(width-object_width)/2" y="(height-object_height)/2" width="object_width" height="object_height"/>
+</draw_ops>
+
+<draw_ops name="shade_image_util_unfocused_prelight">
+ <image filename="yellow.png" x="(width-object_width*0.8)/2" y="(height-object_height*0.8)/2" width="object_width*0.8" height="object_height*0.8"/>
+</draw_ops>
+
+<draw_ops name="shade_util_unfocused_prelight">
+ <include name="shade_image_util_unfocused_prelight" x="0" y="2" />
+</draw_ops>
+
+<draw_ops name="shade_max_unfocused_prelight">
+ <include name="shade_unfocused_prelight" x="0" y="1" />
+</draw_ops>
+
+<draw_ops name="shade_unfocused_pressed">
+ <image filename="yellow.png" x="(width-object_width)/2" y="(height-object_height)/2" width="object_width" height="object_height"/>
+</draw_ops>
+
+<draw_ops name="shade_image_util_unfocused_pressed">
+ <image filename="yellow.png" x="(width-object_width*0.8)/2" y="(height-object_height*0.8)/2" width="object_width*0.8" height="object_height*0.8"/>
+</draw_ops>
+
+<draw_ops name="shade_util_unfocused_pressed">
+ <include name="shade_image_util_unfocused_pressed" x="0" y="2" />
+</draw_ops>
+
+<draw_ops name="shade_max_unfocused_pressed">
+ <include name="shade_unfocused_pressed" x="0" y="1" />
+</draw_ops>
+
+<!-- Frame Styles -->
+
+<frame_style name="normal_focused" geometry="normal">
+ <piece position="entire_background" draw_ops="entire_background_focused" />
+ <piece position="titlebar" draw_ops="rounded_titlebar_focused" />
+ <piece position="title" draw_ops="title_focused" />
+ <piece position="overlay" draw_ops="rounded_border_focused" />
+ <button function="close" state="normal" draw_ops="close_focused" />
+ <button function="close" state="prelight" draw_ops="close_focused_prelight"/>
+ <button function="close" state="pressed" draw_ops="close_focused_pressed" />
+ <button function="maximize" state="normal" draw_ops="maximize_focused" />
+ <button function="maximize" state="prelight" draw_ops="maximize_focused_prelight"/>
+ <button function="maximize" state="pressed" draw_ops="maximize_focused_pressed" />
+ <button function="minimize" state="normal" draw_ops="minimize_focused" />
+ <button function="minimize" state="prelight" draw_ops="minimize_focused_prelight" />
+ <button function="minimize" state="pressed" draw_ops="minimize_focused_pressed" />
+
+ <button function="above" state="normal" draw_ops="above_focused" />
+ <button function="above" state="prelight" draw_ops="above_focused_prelight" />
+ <button function="above" state="pressed" draw_ops="above_focused_pressed" />
+ <button function="unabove" state="normal" draw_ops="unabove_focused" />
+ <button function="unabove" state="prelight" draw_ops="unabove_focused_prelight" />
+ <button function="unabove" state="pressed" draw_ops="unabove_focused_pressed" />
+
+ <button function="menu" state="normal" draw_ops="menu_focused" />
+ <button function="menu" state="pressed" draw_ops="menu_focused_pressed" />
+ <button function="shade" state="normal" draw_ops="shade_focused" />
+ <button function="shade" state="pressed" draw_ops="shade_focused_pressed" />
+ <button function="unshade" state="normal" draw_ops="shade_focused" />
+ <button function="unshade" state="pressed" draw_ops="shade_focused_pressed" />
+
+ <button function="stick" state="normal"><draw_ops></draw_ops></button>
+ <button function="stick" state="pressed"><draw_ops></draw_ops></button>
+ <button function="unstick" state="normal"><draw_ops></draw_ops></button>
+ <button function="unstick" state="pressed"><draw_ops></draw_ops></button>
+</frame_style>
+
+<frame_style name="normal_unfocused" geometry="normal_unfocused">
+ <piece position="entire_background" draw_ops="entire_background_unfocused" />
+ <piece position="titlebar" draw_ops="rounded_titlebar_focused" />
+ <piece position="title" draw_ops="title_unfocused" />
+ <piece position="overlay" draw_ops="rounded_border_unfocused" />
+ <button function="close" state="normal" draw_ops="close_unfocused"/>
+ <button function="close" state="prelight" draw_ops="close_unfocused_prelight"/>
+ <button function="close" state="pressed" draw_ops="close_unfocused_pressed"/>
+ <button function="maximize" state="normal" draw_ops="maximize_unfocused"/>
+ <button function="maximize" state="prelight" draw_ops="maximize_unfocused_prelight"/>
+ <button function="maximize" state="pressed" draw_ops="maximize_unfocused_pressed"/>
+ <button function="minimize" state="normal" draw_ops="minimize_unfocused"/>
+ <button function="minimize" state="prelight" draw_ops="minimize_unfocused_prelight"/>
+ <button function="minimize" state="pressed" draw_ops="minimize_unfocused_pressed"/>
+
+ <button function="above" state="normal" draw_ops="above_unfocused"/>
+ <button function="above" state="prelight" draw_ops="above_unfocused_prelight"/>
+ <button function="above" state="pressed" draw_ops="above_unfocused_pressed"/>
+ <button function="unabove" state="normal" draw_ops="unabove_unfocused"/>
+ <button function="unabove" state="prelight" draw_ops="unabove_unfocused_prelight"/>
+ <button function="unabove" state="pressed" draw_ops="unabove_unfocused_pressed"/>
+
+ <button function="menu" state="normal" draw_ops="menu_unfocused" />
+ <button function="menu" state="prelight" draw_ops="menu_unfocused_prelight" />
+ <button function="menu" state="pressed" draw_ops="menu_unfocused_pressed" />
+ <button function="shade" state="normal" draw_ops="shade_unfocused" />
+ <button function="shade" state="prelight" draw_ops="shade_unfocused_prelight" />
+ <button function="shade" state="pressed" draw_ops="shade_unfocused_pressed" />
+ <button function="unshade" state="normal" draw_ops="shade_unfocused" />
+ <button function="unshade" state="prelight" draw_ops="shade_unfocused_prelight" />
+ <button function="unshade" state="pressed" draw_ops="shade_unfocused_pressed" />
+ <button function="stick" state="normal"><draw_ops></draw_ops></button>
+ <button function="stick" state="pressed"><draw_ops></draw_ops></button>
+ <button function="unstick" state="normal"><draw_ops></draw_ops></button>
+ <button function="unstick" state="pressed"><draw_ops></draw_ops></button>
+</frame_style>
+
+<frame_style name="normal_max_focused" geometry="max">
+ <piece position="entire_background" draw_ops="entire_background_focused" />
+ <piece position="titlebar" draw_ops="titlebar_fill_focused" />
+ <piece position="title" draw_ops="title_focused" />
+ <button function="close" state="normal" draw_ops="close_max_focused" />
+ <button function="close" state="prelight" draw_ops="close_max_focused_prelight"/>
+ <button function="close" state="pressed" draw_ops="close_max_focused_pressed" />
+ <button function="maximize" state="normal" draw_ops="maximize_max_focused" />
+ <button function="maximize" state="prelight" draw_ops="maximize_max_focused_prelight"/>
+ <button function="maximize" state="pressed" draw_ops="maximize_max_focused_pressed" />
+ <button function="minimize" state="normal" draw_ops="minimize_max_focused" />
+ <button function="minimize" state="prelight" draw_ops="minimize_max_focused_prelight" />
+ <button function="minimize" state="pressed" draw_ops="minimize_max_focused_pressed" />
+
+ <button function="above" state="normal" draw_ops="above_max_focused" />
+ <button function="above" state="prelight" draw_ops="above_max_focused_prelight" />
+ <button function="above" state="pressed" draw_ops="above_max_focused_pressed" />
+ <button function="unabove" state="normal" draw_ops="unabove_max_focused" />
+ <button function="unabove" state="prelight" draw_ops="unabove_max_focused_prelight" />
+ <button function="unabove" state="pressed" draw_ops="unabove_max_focused_pressed" />
+
+ <button function="menu" state="normal" draw_ops="menu_max_focused" />
+ <button function="menu" state="pressed" draw_ops="menu_max_focused_pressed" />
+ <button function="shade" state="normal" draw_ops="shade_max_focused" />
+ <button function="shade" state="pressed" draw_ops="shade_max_focused_pressed" />
+ <button function="unshade" state="normal" draw_ops="shade_max_focused" />
+ <button function="unshade" state="pressed" draw_ops="shade_max_focused_pressed" />
+
+ <button function="stick" state="normal"><draw_ops></draw_ops></button>
+ <button function="stick" state="pressed"><draw_ops></draw_ops></button>
+ <button function="unstick" state="normal"><draw_ops></draw_ops></button>
+ <button function="unstick" state="pressed"><draw_ops></draw_ops></button>
+</frame_style>
+
+<frame_style name="normal_max_unfocused" geometry="max">
+ <piece position="entire_background" draw_ops="entire_background_unfocused" />
+ <piece position="titlebar" draw_ops="titlebar_fill_unfocused" />
+ <piece position="title" draw_ops="title_unfocused" />
+ <button function="close" state="normal" draw_ops="close_max_unfocused"/>
+ <button function="close" state="prelight" draw_ops="close_max_unfocused_prelight"/>
+ <button function="close" state="pressed" draw_ops="close_max_unfocused_pressed"/>
+ <button function="maximize" state="normal" draw_ops="maximize_max_unfocused"/>
+ <button function="maximize" state="prelight" draw_ops="maximize_max_unfocused_prelight"/>
+ <button function="maximize" state="pressed" draw_ops="maximize_max_unfocused_pressed"/>
+ <button function="minimize" state="normal" draw_ops="minimize_max_unfocused"/>
+ <button function="minimize" state="prelight" draw_ops="minimize_max_unfocused_prelight"/>
+ <button function="minimize" state="pressed" draw_ops="minimize_max_unfocused_pressed"/>
+
+ <button function="above" state="normal" draw_ops="above_max_unfocused"/>
+ <button function="above" state="prelight" draw_ops="above_max_unfocused_prelight"/>
+ <button function="above" state="pressed" draw_ops="above_max_unfocused_pressed"/>
+ <button function="unabove" state="normal" draw_ops="unabove_max_unfocused"/>
+ <button function="unabove" state="prelight" draw_ops="unabove_max_unfocused_prelight"/>
+ <button function="unabove" state="pressed" draw_ops="unabove_max_unfocused_pressed"/>
+
+ <button function="menu" state="normal" draw_ops="menu_max_unfocused" />
+ <button function="menu" state="prelight" draw_ops="menu_max_unfocused_prelight" />
+ <button function="menu" state="pressed" draw_ops="menu_max_unfocused_pressed" />
+ <button function="shade" state="normal" draw_ops="shade_max_unfocused" />
+ <button function="shade" state="prelight" draw_ops="shade_max_unfocused_prelight" />
+ <button function="shade" state="pressed" draw_ops="shade_max_unfocused_pressed" />
+ <button function="unshade" state="normal" draw_ops="shade_max_unfocused" />
+ <button function="unshade" state="prelight" draw_ops="shade_max_unfocused_prelight" />
+ <button function="unshade" state="pressed" draw_ops="shade_max_unfocused_pressed" />
+ <button function="stick" state="normal"><draw_ops></draw_ops></button>
+ <button function="stick" state="pressed"><draw_ops></draw_ops></button>
+ <button function="unstick" state="normal"><draw_ops></draw_ops></button>
+ <button function="unstick" state="pressed"><draw_ops></draw_ops></button>
+</frame_style>
+
+<frame_style name="normal_max_shaded_focused" geometry="max">
+ <piece position="entire_background" draw_ops="entire_background_focused" />
+ <piece position="titlebar" draw_ops="titlebar_fill_focused" />
+ <piece position="title" draw_ops="title_focused" />
+ <piece position="overlay"><draw_ops><line x1="0" y1="height-1" x2="width" y2="height-1" color="C_border_focused" /></draw_ops></piece>
+ <button function="close" state="normal" draw_ops="close_max_focused" />
+ <button function="close" state="prelight" draw_ops="close_max_focused_prelight"/>
+ <button function="close" state="pressed" draw_ops="close_max_focused_pressed" />
+ <button function="maximize" state="normal" draw_ops="maximize_max_focused" />
+ <button function="maximize" state="prelight" draw_ops="maximize_max_focused_prelight"/>
+ <button function="maximize" state="pressed" draw_ops="maximize_max_focused_pressed" />
+ <button function="minimize" state="normal" draw_ops="minimize_max_focused" />
+ <button function="minimize" state="prelight" draw_ops="minimize_max_focused_prelight" />
+ <button function="minimize" state="pressed" draw_ops="minimize_max_focused_pressed" />
+
+ <button function="above" state="normal" draw_ops="above_max_focused" />
+ <button function="above" state="prelight" draw_ops="above_max_focused_prelight" />
+ <button function="above" state="pressed" draw_ops="above_max_focused_pressed" />
+ <button function="unabove" state="normal" draw_ops="unabove_max_focused" />
+ <button function="unabove" state="prelight" draw_ops="unabove_max_focused_prelight" />
+ <button function="unabove" state="pressed" draw_ops="unabove_max_focused_pressed" />
+
+ <button function="menu" state="normal" draw_ops="menu_max_focused" />
+ <button function="menu" state="pressed" draw_ops="menu_max_focused_pressed" />
+ <button function="shade" state="normal" draw_ops="shade_max_focused" />
+ <button function="shade" state="pressed" draw_ops="shade_max_focused_pressed" />
+ <button function="unshade" state="normal" draw_ops="shade_max_focused" />
+ <button function="unshade" state="pressed" draw_ops="shade_max_focused_pressed" />
+
+ <button function="stick" state="normal"><draw_ops></draw_ops></button>
+ <button function="stick" state="pressed"><draw_ops></draw_ops></button>
+ <button function="unstick" state="normal"><draw_ops></draw_ops></button>
+ <button function="unstick" state="pressed"><draw_ops></draw_ops></button>
+</frame_style>
+
+<frame_style name="normal_max_shaded_unfocused" geometry="max">
+ <piece position="entire_background" draw_ops="entire_background_unfocused" />
+ <piece position="titlebar" draw_ops="titlebar_fill_unfocused" />
+ <piece position="title" draw_ops="title_unfocused" />
+ <piece position="overlay"><draw_ops><line x1="0" y1="height-1" x2="width" y2="height-1" color="C_border_unfocused" /></draw_ops></piece>
+ <button function="close" state="normal" draw_ops="close_max_unfocused"/>
+ <button function="close" state="prelight" draw_ops="close_max_unfocused_prelight"/>
+ <button function="close" state="pressed" draw_ops="close_max_unfocused_pressed"/>
+ <button function="maximize" state="normal" draw_ops="maximize_max_unfocused"/>
+ <button function="maximize" state="prelight" draw_ops="maximize_max_unfocused_prelight"/>
+ <button function="maximize" state="pressed" draw_ops="maximize_max_unfocused_pressed"/>
+ <button function="minimize" state="normal" draw_ops="minimize_max_unfocused"/>
+ <button function="minimize" state="prelight" draw_ops="minimize_max_unfocused_prelight"/>
+ <button function="minimize" state="pressed" draw_ops="minimize_max_unfocused_pressed"/>
+
+ <button function="above" state="normal" draw_ops="above_max_unfocused"/>
+ <button function="above" state="prelight" draw_ops="above_max_unfocused_prelight"/>
+ <button function="above" state="pressed" draw_ops="above_max_unfocused_pressed"/>
+ <button function="unabove" state="normal" draw_ops="unabove_max_unfocused"/>
+ <button function="unabove" state="prelight" draw_ops="unabove_max_unfocused_prelight"/>
+ <button function="unabove" state="pressed" draw_ops="unabove_max_unfocused_pressed"/>
+
+ <button function="menu" state="normal" draw_ops="menu_max_unfocused" />
+ <button function="menu" state="prelight" draw_ops="menu_max_unfocused_prelight" />
+ <button function="menu" state="pressed" draw_ops="menu_max_unfocused_pressed" />
+ <button function="shade" state="normal" draw_ops="shade_max_unfocused" />
+ <button function="shade" state="prelight" draw_ops="shade_max_unfocused_prelight" />
+ <button function="shade" state="pressed" draw_ops="shade_max_unfocused_pressed" />
+ <button function="unshade" state="normal" draw_ops="shade_max_unfocused" />
+ <button function="unshade" state="prelight" draw_ops="shade_max_unfocused_prelight" />
+ <button function="unshade" state="pressed" draw_ops="shade_max_unfocused_pressed" />
+ <button function="stick" state="normal"><draw_ops></draw_ops></button>
+ <button function="stick" state="pressed"><draw_ops></draw_ops></button>
+ <button function="unstick" state="normal"><draw_ops></draw_ops></button>
+ <button function="unstick" state="pressed"><draw_ops></draw_ops></button>
+</frame_style>
+
+<frame_style name="dialog_focused" geometry="nobuttons">
+ <piece position="entire_background" draw_ops="entire_background_focused" />
+ <piece position="titlebar" draw_ops="rounded_titlebar_focused_alt" />
+ <piece position="title" draw_ops="title_focused" />
+ <piece position="overlay" draw_ops="rounded_border_focused" />
+ <button function="close" state="normal" draw_ops="close_focused" />
+ <button function="close" state="prelight" draw_ops="close_focused_prelight"/>
+ <button function="close" state="pressed" draw_ops="close_focused_pressed" />
+ <button function="maximize" state="normal" draw_ops="maximize_focused" />
+ <button function="maximize" state="prelight" draw_ops="maximize_focused_prelight"/>
+ <button function="maximize" state="pressed" draw_ops="maximize_focused_pressed" />
+ <button function="minimize" state="normal" draw_ops="minimize_focused" />
+ <button function="minimize" state="prelight" draw_ops="minimize_focused_prelight" />
+ <button function="minimize" state="pressed" draw_ops="minimize_focused_pressed" />
+
+ <button function="above" state="normal" draw_ops="above_focused" />
+ <button function="above" state="prelight" draw_ops="above_focused_prelight" />
+ <button function="above" state="pressed" draw_ops="above_focused_pressed" />
+ <button function="unabove" state="normal" draw_ops="unabove_focused" />
+ <button function="unabove" state="prelight" draw_ops="unabove_focused_prelight" />
+ <button function="unabove" state="pressed" draw_ops="unabove_focused_pressed" />
+
+ <button function="menu" state="normal" draw_ops="menu_focused" />
+ <button function="menu" state="pressed" draw_ops="menu_focused_pressed" />
+ <button function="shade" state="normal" draw_ops="shade_focused" />
+ <button function="shade" state="pressed" draw_ops="shade_focused_pressed" />
+ <button function="unshade" state="normal" draw_ops="shade_focused" />
+ <button function="unshade" state="pressed" draw_ops="shade_focused_pressed" />
+
+ <button function="stick" state="normal"><draw_ops></draw_ops></button>
+ <button function="stick" state="pressed"><draw_ops></draw_ops></button>
+ <button function="unstick" state="normal"><draw_ops></draw_ops></button>
+ <button function="unstick" state="pressed"><draw_ops></draw_ops></button>
+</frame_style>
+
+<frame_style name="dialog_unfocused" geometry="nobuttons">
+ <piece position="entire_background" draw_ops="entire_background_unfocused" />
+ <!-- <piece position="titlebar" draw_ops="titlebar_unfocused" /> -->
+ <piece position="title" draw_ops="title_unfocused" />
+ <piece position="overlay" draw_ops="rounded_border_unfocused" />
+ <button function="close" state="normal" draw_ops="close_unfocused"/>
+ <button function="close" state="prelight" draw_ops="close_unfocused_prelight"/>
+ <button function="close" state="pressed" draw_ops="close_unfocused_pressed"/>
+ <button function="maximize" state="normal" draw_ops="maximize_unfocused"/>
+ <button function="maximize" state="prelight" draw_ops="maximize_unfocused_prelight"/>
+ <button function="maximize" state="pressed" draw_ops="maximize_unfocused_pressed"/>
+ <button function="minimize" state="normal" draw_ops="minimize_unfocused"/>
+ <button function="minimize" state="prelight" draw_ops="minimize_unfocused_prelight"/>
+ <button function="minimize" state="pressed" draw_ops="minimize_unfocused_pressed"/>
+
+ <button function="above" state="normal" draw_ops="above_unfocused"/>
+ <button function="above" state="prelight" draw_ops="above_unfocused_prelight"/>
+ <button function="above" state="pressed" draw_ops="above_unfocused_pressed"/>
+ <button function="unabove" state="normal" draw_ops="unabove_unfocused"/>
+ <button function="unabove" state="prelight" draw_ops="unabove_unfocused_prelight"/>
+ <button function="unabove" state="pressed" draw_ops="unabove_unfocused_pressed"/>
+
+ <button function="menu" state="normal" draw_ops="menu_unfocused" />
+ <button function="menu" state="prelight" draw_ops="menu_unfocused_prelight" />
+ <button function="menu" state="pressed" draw_ops="menu_unfocused_pressed" />
+ <button function="shade" state="normal"><draw_ops></draw_ops></button>
+ <button function="shade" state="pressed"><draw_ops></draw_ops></button>
+ <button function="unshade" state="normal"><draw_ops></draw_ops></button>
+ <button function="unshade" state="pressed"><draw_ops></draw_ops></button>
+ <button function="stick" state="normal"><draw_ops></draw_ops></button>
+ <button function="stick" state="pressed"><draw_ops></draw_ops></button>
+ <button function="unstick" state="normal"><draw_ops></draw_ops></button>
+ <button function="unstick" state="pressed"><draw_ops></draw_ops></button>
+</frame_style>
+
+<frame_style name="modal_dialog_focused" geometry="modal">
+ <piece position="entire_background" draw_ops="entire_background_focused" />
+ <piece position="titlebar" draw_ops="titlebar_focused_alt2" />
+ <piece position="title" draw_ops="title_focused" />
+ <piece position="overlay" draw_ops="border_focused" />
+ <button function="close" state="normal" draw_ops="close_focused" />
+ <button function="close" state="prelight" draw_ops="close_focused_prelight"/>
+ <button function="close" state="pressed" draw_ops="close_focused_pressed" />
+ <button function="maximize" state="normal" draw_ops="maximize_focused" />
+ <button function="maximize" state="prelight" draw_ops="maximize_focused_prelight"/>
+ <button function="maximize" state="pressed" draw_ops="maximize_focused_pressed" />
+ <button function="minimize" state="normal" draw_ops="minimize_focused" />
+ <button function="minimize" state="prelight" draw_ops="minimize_focused_prelight" />
+ <button function="minimize" state="pressed" draw_ops="minimize_focused_pressed" />
+
+ <button function="above" state="normal" draw_ops="above_focused" />
+ <button function="above" state="prelight" draw_ops="above_focused_prelight" />
+ <button function="above" state="pressed" draw_ops="above_focused_pressed" />
+ <button function="unabove" state="normal" draw_ops="unabove_focused" />
+ <button function="unabove" state="prelight" draw_ops="unabove_focused_prelight" />
+ <button function="unabove" state="pressed" draw_ops="unabove_focused_pressed" />
+
+ <button function="menu" state="normal" draw_ops="menu_focused" />
+ <button function="menu" state="pressed" draw_ops="menu_focused_pressed" />
+ <button function="shade" state="normal" draw_ops="shade_focused" />
+ <button function="shade" state="pressed" draw_ops="shade_focused_pressed" />
+ <button function="unshade" state="normal" draw_ops="shade_focused" />
+ <button function="unshade" state="pressed" draw_ops="shade_focused_pressed" />
+
+ <button function="stick" state="normal"><draw_ops></draw_ops></button>
+ <button function="stick" state="pressed"><draw_ops></draw_ops></button>
+ <button function="unstick" state="normal"><draw_ops></draw_ops></button><button function="unstick" state="pressed"><draw_ops></draw_ops></button>
+</frame_style>
+
+<frame_style name="modal_dialog_unfocused" geometry="modal">
+ <piece position="entire_background" draw_ops="entire_background_unfocused" />
+ <!-- <piece position="titlebar" draw_ops="titlebar_unfocused" /> -->
+ <piece position="title" draw_ops="title_unfocused" />
+ <piece position="overlay" draw_ops="border_unfocused" />
+ <button function="close" state="normal" draw_ops="close_unfocused"/>
+ <button function="close" state="prelight" draw_ops="close_unfocused_prelight"/>
+ <button function="close" state="pressed" draw_ops="close_unfocused_pressed"/>
+ <button function="maximize" state="normal" draw_ops="maximize_unfocused"/>
+ <button function="maximize" state="prelight" draw_ops="maximize_unfocused_prelight"/>
+ <button function="maximize" state="pressed" draw_ops="maximize_unfocused_pressed"/>
+ <button function="minimize" state="normal" draw_ops="minimize_unfocused"/>
+ <button function="minimize" state="prelight" draw_ops="minimize_unfocused_prelight"/>
+ <button function="minimize" state="pressed" draw_ops="minimize_unfocused_pressed"/>
+
+ <button function="above" state="normal" draw_ops="above_unfocused"/>
+ <button function="above" state="prelight" draw_ops="above_unfocused_prelight"/>
+ <button function="above" state="pressed" draw_ops="above_unfocused_pressed"/>
+ <button function="unabove" state="normal" draw_ops="unabove_unfocused"/>
+ <button function="unabove" state="prelight" draw_ops="unabove_unfocused_prelight"/>
+ <button function="unabove" state="pressed" draw_ops="unabove_unfocused_pressed"/>
+
+ <button function="menu" state="normal" draw_ops="menu_unfocused" />
+ <button function="menu" state="prelight" draw_ops="menu_unfocused_prelight" />
+ <button function="menu" state="pressed" draw_ops="menu_unfocused_pressed" />
+ <button function="shade" state="normal" draw_ops="shade_unfocused" />
+ <button function="shade" state="prelight" draw_ops="shade_unfocused_prelight" />
+ <button function="shade" state="pressed" draw_ops="shade_unfocused_pressed" />
+ <button function="unshade" state="normal" draw_ops="shade_unfocused" />
+ <button function="unshade" state="prelight" draw_ops="shade_unfocused_prelight" />
+ <button function="unshade" state="pressed" draw_ops="shade_unfocused_pressed" />
+ <button function="stick" state="normal"><draw_ops></draw_ops></button>
+ <button function="stick" state="pressed"><draw_ops></draw_ops></button>
+ <button function="unstick" state="normal"><draw_ops></draw_ops></button>
+ <button function="unstick" state="pressed"><draw_ops></draw_ops></button>
+</frame_style>
+
+<frame_style name="utility_focused" geometry="small">
+ <piece position="entire_background" draw_ops="entire_background_focused" />
+ <piece position="titlebar" draw_ops="titlebar_focused_alt" />
+ <piece position="title" draw_ops="title_focused" />
+ <piece position="overlay" draw_ops="border_focused" />
+ <button function="close" state="normal" draw_ops="close_util_focused" />
+ <button function="close" state="prelight" draw_ops="close_util_focused_prelight"/>
+ <button function="close" state="pressed" draw_ops="close_util_focused_pressed" />
+ <button function="maximize" state="normal" draw_ops="maximize_util_focused" />
+ <button function="maximize" state="prelight" draw_ops="maximize_util_focused_prelight"/>
+ <button function="maximize" state="pressed" draw_ops="maximize_util_focused_pressed" />
+ <button function="minimize" state="normal" draw_ops="minimize_util_focused" />
+ <button function="minimize" state="prelight" draw_ops="minimize_util_focused_prelight" />
+ <button function="minimize" state="pressed" draw_ops="minimize_util_focused_pressed" />
+
+ <button function="above" state="normal" draw_ops="above_util_focused" />
+ <button function="above" state="prelight" draw_ops="above_util_focused_prelight" />
+ <button function="above" state="pressed" draw_ops="above_util_focused_pressed" />
+ <button function="unabove" state="normal" draw_ops="unabove_util_focused" />
+ <button function="unabove" state="prelight" draw_ops="unabove_util_focused_prelight" />
+ <button function="unabove" state="pressed" draw_ops="unabove_util_focused_pressed" />
+
+ <button function="menu" state="normal" draw_ops="menu_util_focused" />
+ <button function="menu" state="pressed" draw_ops="menu_util_focused_pressed" />
+ <button function="shade" state="normal" draw_ops="shade_util_focused" />
+ <button function="shade" state="pressed" draw_ops="shade_util_focused_pressed" />
+ <button function="unshade" state="normal" draw_ops="shade_util_focused" />
+ <button function="unshade" state="pressed" draw_ops="shade_util_focused_pressed" />
+
+ <button function="stick" state="normal"><draw_ops></draw_ops></button>
+ <button function="stick" state="pressed"><draw_ops></draw_ops></button>
+ <button function="unstick" state="normal"><draw_ops></draw_ops></button>
+ <button function="unstick" state="pressed"><draw_ops></draw_ops></button>
+</frame_style>
+
+<frame_style name="utility_unfocused" geometry="small_unfocused">
+ <piece position="entire_background" draw_ops="entire_background_unfocused" />
+ <piece position="titlebar" draw_ops="titlebar_fill_unfocused" />
+ <piece position="title" draw_ops="title_unfocused" />
+ <piece position="overlay" draw_ops="border_unfocused" />
+ <button function="close" state="normal" draw_ops="close_util_unfocused"/>
+ <button function="close" state="prelight" draw_ops="close_util_unfocused_prelight"/>
+ <button function="close" state="pressed" draw_ops="close_util_unfocused_pressed"/>
+ <button function="maximize" state="normal" draw_ops="maximize_util_unfocused"/>
+ <button function="maximize" state="prelight" draw_ops="maximize_util_unfocused_prelight"/>
+ <button function="maximize" state="pressed" draw_ops="maximize_util_unfocused_pressed"/>
+ <button function="minimize" state="normal" draw_ops="minimize_util_unfocused"/>
+ <button function="minimize" state="prelight" draw_ops="minimize_util_unfocused_prelight"/>
+ <button function="minimize" state="pressed" draw_ops="minimize_util_unfocused_pressed"/>
+
+ <button function="above" state="normal" draw_ops="above_util_unfocused"/>
+ <button function="above" state="prelight" draw_ops="above_util_unfocused_prelight"/>
+ <button function="above" state="pressed" draw_ops="above_util_unfocused_pressed"/>
+ <button function="unabove" state="normal" draw_ops="unabove_util_unfocused"/>
+ <button function="unabove" state="prelight" draw_ops="unabove_util_unfocused_prelight"/>
+ <button function="unabove" state="pressed" draw_ops="unabove_util_unfocused_pressed"/>
+
+ <button function="menu" state="normal" draw_ops="menu_util_unfocused" />
+ <button function="menu" state="prelight" draw_ops="menu_util_unfocused_prelight" />
+ <button function="menu" state="pressed" draw_ops="menu_util_unfocused_pressed" />
+ <button function="shade" state="normal" draw_ops="shade_util_unfocused" />
+ <button function="shade" state="prelight" draw_ops="shade_util_unfocused_prelight" />
+ <button function="shade" state="pressed" draw_ops="shade_util_unfocused_pressed" />
+ <button function="unshade" state="normal" draw_ops="shade_util_unfocused" />
+ <button function="unshade" state="prelight" draw_ops="shade_util_unfocused_prelight" />
+ <button function="unshade" state="pressed" draw_ops="shade_util_unfocused_pressed" />
+ <button function="stick" state="normal"><draw_ops></draw_ops></button>
+ <button function="stick" state="pressed"><draw_ops></draw_ops></button>
+ <button function="unstick" state="normal"><draw_ops></draw_ops></button>
+ <button function="unstick" state="pressed"><draw_ops></draw_ops></button>
+</frame_style>
+
+<frame_style name="border_focused" geometry="border">
+ <piece position="entire_background" draw_ops="entire_background_focused" />
+ <piece position="overlay" draw_ops="border_focused" />
+ <button function="close" state="normal"><draw_ops></draw_ops></button>
+ <button function="close" state="pressed"><draw_ops></draw_ops></button>
+ <button function="maximize" state="normal"><draw_ops></draw_ops></button>
+ <button function="maximize" state="pressed"><draw_ops></draw_ops></button>
+ <button function="minimize" state="normal"><draw_ops></draw_ops></button>
+ <button function="minimize" state="pressed"><draw_ops></draw_ops></button>
+ <button function="menu" state="normal"><draw_ops></draw_ops></button>
+ <button function="menu" state="pressed"><draw_ops></draw_ops></button>
+ <button function="shade" state="normal"><draw_ops></draw_ops></button>
+ <button function="shade" state="pressed"><draw_ops></draw_ops></button>
+ <button function="unshade" state="normal"><draw_ops></draw_ops></button>
+ <button function="unshade" state="pressed"><draw_ops></draw_ops></button>
+ <button function="above" state="normal"><draw_ops></draw_ops></button>
+ <button function="above" state="pressed"><draw_ops></draw_ops></button>
+ <button function="unabove" state="normal"><draw_ops></draw_ops></button>
+ <button function="unabove" state="pressed"><draw_ops></draw_ops></button>
+ <button function="stick" state="normal"><draw_ops></draw_ops></button>
+ <button function="stick" state="pressed"><draw_ops></draw_ops></button>
+ <button function="unstick" state="normal"><draw_ops></draw_ops></button>
+ <button function="unstick" state="pressed"><draw_ops></draw_ops></button>
+</frame_style>
+
+<frame_style name="border_unfocused" geometry="border">
+ <piece position="entire_background" draw_ops="entire_background_unfocused" />
+ <piece position="overlay" draw_ops="border_unfocused" />
+ <button function="close" state="normal"><draw_ops></draw_ops></button>
+ <button function="close" state="pressed"><draw_ops></draw_ops></button>
+ <button function="maximize" state="normal"><draw_ops></draw_ops></button>
+ <button function="maximize" state="pressed"><draw_ops></draw_ops></button>
+ <button function="minimize" state="normal"><draw_ops></draw_ops></button>
+ <button function="minimize" state="pressed"><draw_ops></draw_ops></button>
+ <button function="menu" state="normal"><draw_ops></draw_ops></button>
+ <button function="menu" state="pressed"><draw_ops></draw_ops></button>
+ <button function="shade" state="normal"><draw_ops></draw_ops></button>
+ <button function="shade" state="pressed"><draw_ops></draw_ops></button>
+ <button function="unshade" state="normal"><draw_ops></draw_ops></button>
+ <button function="unshade" state="pressed"><draw_ops></draw_ops></button>
+ <button function="above" state="normal"><draw_ops></draw_ops></button>
+ <button function="above" state="pressed"><draw_ops></draw_ops></button>
+ <button function="unabove" state="normal"><draw_ops></draw_ops></button>
+ <button function="unabove" state="pressed"><draw_ops></draw_ops></button>
+ <button function="stick" state="normal"><draw_ops></draw_ops></button>
+ <button function="stick" state="pressed"><draw_ops></draw_ops></button>
+ <button function="unstick" state="normal"><draw_ops></draw_ops></button>
+ <button function="unstick" state="pressed"><draw_ops></draw_ops></button>
+</frame_style>
+
+<frame_style name="borderless" geometry="borderless">
+ <button function="close" state="normal"><draw_ops></draw_ops></button>
+ <button function="close" state="pressed"><draw_ops></draw_ops></button>
+ <button function="maximize" state="normal"><draw_ops></draw_ops></button>
+ <button function="maximize" state="pressed"><draw_ops></draw_ops></button>
+ <button function="minimize" state="normal"><draw_ops></draw_ops></button>
+ <button function="minimize" state="pressed"><draw_ops></draw_ops></button>
+ <button function="menu" state="normal"><draw_ops></draw_ops></button>
+ <button function="menu" state="pressed"><draw_ops></draw_ops></button>
+ <button function="shade" state="normal"><draw_ops></draw_ops></button>
+ <button function="shade" state="pressed"><draw_ops></draw_ops></button>
+ <button function="unshade" state="normal"><draw_ops></draw_ops></button>
+ <button function="unshade" state="pressed"><draw_ops></draw_ops></button>
+ <button function="above" state="normal"><draw_ops></draw_ops></button>
+ <button function="above" state="pressed"><draw_ops></draw_ops></button>
+ <button function="unabove" state="normal"><draw_ops></draw_ops></button>
+ <button function="unabove" state="pressed"><draw_ops></draw_ops></button>
+ <button function="stick" state="normal"><draw_ops></draw_ops></button>
+ <button function="stick" state="pressed"><draw_ops></draw_ops></button>
+ <button function="unstick" state="normal"><draw_ops></draw_ops></button>
+ <button function="unstick" state="pressed"><draw_ops></draw_ops></button>
+</frame_style>
+
+<frame_style name="attached_focused" geometry="attached">
+ <piece position="entire_background" draw_ops="entire_background_focused" />
+ <piece position="titlebar" draw_ops="titlebar_focused_alt2" />
+ <piece position="overlay" draw_ops="border_attached_focused" />
+ <button function="close" state="normal"><draw_ops></draw_ops></button>
+ <button function="close" state="pressed"><draw_ops></draw_ops></button>
+ <button function="maximize" state="normal"><draw_ops></draw_ops></button>
+ <button function="maximize" state="pressed"><draw_ops></draw_ops></button>
+ <button function="minimize" state="normal"><draw_ops></draw_ops></button>
+ <button function="minimize" state="pressed"><draw_ops></draw_ops></button>
+ <button function="menu" state="normal"><draw_ops></draw_ops></button>
+ <button function="menu" state="pressed"><draw_ops></draw_ops></button>
+ <button function="shade" state="normal"><draw_ops></draw_ops></button>
+ <button function="shade" state="pressed"><draw_ops></draw_ops></button>
+ <button function="unshade" state="normal"><draw_ops></draw_ops></button>
+ <button function="unshade" state="pressed"><draw_ops></draw_ops></button>
+ <button function="above" state="normal"><draw_ops></draw_ops></button>
+ <button function="above" state="pressed"><draw_ops></draw_ops></button>
+ <button function="unabove" state="normal"><draw_ops></draw_ops></button>
+ <button function="unabove" state="pressed"><draw_ops></draw_ops></button>
+ <button function="stick" state="normal"><draw_ops></draw_ops></button>
+ <button function="stick" state="pressed"><draw_ops></draw_ops></button>
+ <button function="unstick" state="normal"><draw_ops></draw_ops></button>
+ <button function="unstick" state="pressed"><draw_ops></draw_ops></button>
+</frame_style>
+
+<frame_style name="attached_unfocused" geometry="attached">
+ <piece position="entire_background" draw_ops="entire_background_unfocused" />
+ <piece position="titlebar" draw_ops="titlebar_unfocused_alt2" />
+ <piece position="overlay" draw_ops="border_attached_unfocused" />
+ <button function="close" state="normal"><draw_ops></draw_ops></button>
+ <button function="close" state="pressed"><draw_ops></draw_ops></button>
+ <button function="maximize" state="normal"><draw_ops></draw_ops></button>
+ <button function="maximize" state="pressed"><draw_ops></draw_ops></button>
+ <button function="minimize" state="normal"><draw_ops></draw_ops></button>
+ <button function="minimize" state="pressed"><draw_ops></draw_ops></button>
+ <button function="menu" state="normal"><draw_ops></draw_ops></button>
+ <button function="menu" state="pressed"><draw_ops></draw_ops></button>
+ <button function="shade" state="normal"><draw_ops></draw_ops></button>
+ <button function="shade" state="pressed"><draw_ops></draw_ops></button>
+ <button function="unshade" state="normal"><draw_ops></draw_ops></button>
+ <button function="unshade" state="pressed"><draw_ops></draw_ops></button>
+ <button function="above" state="normal"><draw_ops></draw_ops></button>
+ <button function="above" state="pressed"><draw_ops></draw_ops></button>
+ <button function="unabove" state="normal"><draw_ops></draw_ops></button>
+ <button function="unabove" state="pressed"><draw_ops></draw_ops></button>
+ <button function="stick" state="normal"><draw_ops></draw_ops></button>
+ <button function="stick" state="pressed"><draw_ops></draw_ops></button>
+ <button function="unstick" state="normal"><draw_ops></draw_ops></button>
+ <button function="unstick" state="pressed"><draw_ops></draw_ops></button>
+</frame_style>
+
+<frame_style name="tiled_left_focused" geometry="tiled_left">
+ <piece position="entire_background" draw_ops="entire_background_focused" />
+ <piece position="titlebar" draw_ops="titlebar_fill_focused" />
+ <piece position="title" draw_ops="title_focused" />
+ <piece position="overlay" draw_ops="border_right_focused" />
+ <button function="close" state="normal" draw_ops="close_focused" />
+ <button function="close" state="prelight" draw_ops="close_focused_prelight"/>
+ <button function="close" state="pressed" draw_ops="close_focused_pressed" />
+ <button function="maximize" state="normal" draw_ops="maximize_focused" />
+ <button function="maximize" state="prelight" draw_ops="maximize_focused_prelight"/>
+ <button function="maximize" state="pressed" draw_ops="maximize_focused_pressed" />
+ <button function="minimize" state="normal" draw_ops="minimize_focused" />
+ <button function="minimize" state="prelight" draw_ops="minimize_focused_prelight" />
+ <button function="minimize" state="pressed" draw_ops="minimize_focused_pressed" />
+
+ <button function="above" state="normal" draw_ops="above_focused" />
+ <button function="above" state="prelight" draw_ops="above_focused_prelight" />
+ <button function="above" state="pressed" draw_ops="above_focused_pressed" />
+ <button function="unabove" state="normal" draw_ops="unabove_focused" />
+ <button function="unabove" state="prelight" draw_ops="unabove_focused_prelight" />
+ <button function="unabove" state="pressed" draw_ops="unabove_focused_pressed" />
+
+ <button function="menu" state="normal" draw_ops="menu_focused" />
+ <button function="menu" state="pressed" draw_ops="menu_focused_pressed" />
+ <button function="shade" state="normal" draw_ops="shade_focused" />
+ <button function="shade" state="pressed" draw_ops="shade_focused_pressed" />
+ <button function="unshade" state="normal" draw_ops="shade_focused" />
+ <button function="unshade" state="pressed" draw_ops="shade_focused_pressed" />
+
+ <button function="stick" state="normal"><draw_ops></draw_ops></button>
+ <button function="stick" state="pressed"><draw_ops></draw_ops></button>
+ <button function="unstick" state="normal"><draw_ops></draw_ops></button>
+ <button function="unstick" state="pressed"><draw_ops></draw_ops></button>
+</frame_style>
+
+<frame_style name="tiled_left_unfocused" geometry="tiled_left">
+ <piece position="entire_background" draw_ops="entire_background_unfocused" />
+ <piece position="titlebar" draw_ops="titlebar_fill_unfocused" />
+ <piece position="title" draw_ops="title_unfocused" />
+ <piece position="overlay" draw_ops="border_right_unfocused" />
+ <button function="close" state="normal" draw_ops="close_unfocused"/>
+ <button function="close" state="prelight" draw_ops="close_unfocused_prelight"/>
+ <button function="close" state="pressed" draw_ops="close_unfocused_pressed"/>
+ <button function="maximize" state="normal" draw_ops="maximize_unfocused"/>
+ <button function="maximize" state="prelight" draw_ops="maximize_unfocused_prelight"/>
+ <button function="maximize" state="pressed" draw_ops="maximize_unfocused_pressed"/>
+ <button function="minimize" state="normal" draw_ops="minimize_unfocused"/>
+ <button function="minimize" state="prelight" draw_ops="minimize_unfocused_prelight"/>
+ <button function="minimize" state="pressed" draw_ops="minimize_unfocused_pressed"/>
+
+ <button function="above" state="normal" draw_ops="above_unfocused"/>
+ <button function="above" state="prelight" draw_ops="above_unfocused_prelight"/>
+ <button function="above" state="pressed" draw_ops="above_unfocused_pressed"/>
+ <button function="unabove" state="normal" draw_ops="unabove_unfocused"/>
+ <button function="unabove" state="prelight" draw_ops="unabove_unfocused_prelight"/>
+ <button function="unabove" state="pressed" draw_ops="unabove_unfocused_pressed"/>
+
+ <button function="menu" state="normal" draw_ops="menu_unfocused" />
+ <button function="menu" state="prelight" draw_ops="menu_unfocused_prelight" />
+ <button function="menu" state="pressed" draw_ops="menu_unfocused_pressed" />
+ <button function="shade" state="normal" draw_ops="shade_unfocused" />
+ <button function="shade" state="prelight" draw_ops="shade_unfocused_prelight" />
+ <button function="shade" state="pressed" draw_ops="shade_unfocused_pressed" />
+ <button function="unshade" state="normal" draw_ops="shade_unfocused" />
+ <button function="unshade" state="prelight" draw_ops="shade_unfocused_prelight" />
+ <button function="unshade" state="pressed" draw_ops="shade_unfocused_pressed" />
+ <button function="stick" state="normal"><draw_ops></draw_ops></button>
+ <button function="stick" state="pressed"><draw_ops></draw_ops></button>
+ <button function="unstick" state="normal"><draw_ops></draw_ops></button>
+ <button function="unstick" state="pressed"><draw_ops></draw_ops></button>
+</frame_style>
+
+<frame_style name="tiled_right_focused" geometry="tiled_right">
+ <piece position="entire_background" draw_ops="entire_background_focused" />
+ <piece position="titlebar" draw_ops="titlebar_fill_focused" />
+ <piece position="title" draw_ops="title_focused" />
+ <piece position="overlay" draw_ops="border_left_focused" />
+ <button function="close" state="normal" draw_ops="close_focused" />
+ <button function="close" state="prelight" draw_ops="close_focused_prelight"/>
+ <button function="close" state="pressed" draw_ops="close_focused_pressed" />
+ <button function="maximize" state="normal" draw_ops="maximize_focused" />
+ <button function="maximize" state="prelight" draw_ops="maximize_focused_prelight"/>
+ <button function="maximize" state="pressed" draw_ops="maximize_focused_pressed" />
+ <button function="minimize" state="normal" draw_ops="minimize_focused" />
+ <button function="minimize" state="prelight" draw_ops="minimize_focused_prelight" />
+ <button function="minimize" state="pressed" draw_ops="minimize_focused_pressed" />
+
+ <button function="above" state="normal" draw_ops="above_focused" />
+ <button function="above" state="prelight" draw_ops="above_focused_prelight" />
+ <button function="above" state="pressed" draw_ops="above_focused_pressed" />
+ <button function="unabove" state="normal" draw_ops="unabove_focused" />
+ <button function="unabove" state="prelight" draw_ops="unabove_focused_prelight" />
+ <button function="unabove" state="pressed" draw_ops="unabove_focused_pressed" />
+
+ <button function="menu" state="normal" draw_ops="menu_focused" />
+ <button function="menu" state="pressed" draw_ops="menu_focused_pressed" />
+ <button function="shade" state="normal" draw_ops="shade_focused" />
+ <button function="shade" state="pressed" draw_ops="shade_focused_pressed" />
+ <button function="unshade" state="normal" draw_ops="shade_focused" />
+ <button function="unshade" state="pressed" draw_ops="shade_focused_pressed" />
+
+ <button function="stick" state="normal"><draw_ops></draw_ops></button>
+ <button function="stick" state="pressed"><draw_ops></draw_ops></button>
+ <button function="unstick" state="normal"><draw_ops></draw_ops></button>
+ <button function="unstick" state="pressed"><draw_ops></draw_ops></button>
+</frame_style>
+
+<frame_style name="tiled_right_unfocused" geometry="tiled_right">
+ <piece position="entire_background" draw_ops="entire_background_unfocused" />
+ <piece position="titlebar" draw_ops="titlebar_fill_unfocused" />
+ <piece position="title" draw_ops="title_unfocused" />
+ <piece position="overlay" draw_ops="border_left_unfocused" />
+ <button function="close" state="normal" draw_ops="close_unfocused"/>
+ <button function="close" state="prelight" draw_ops="close_unfocused_prelight"/>
+ <button function="close" state="pressed" draw_ops="close_unfocused_pressed"/>
+ <button function="maximize" state="normal" draw_ops="maximize_unfocused"/>
+ <button function="maximize" state="prelight" draw_ops="maximize_unfocused_prelight"/>
+ <button function="maximize" state="pressed" draw_ops="maximize_unfocused_pressed"/>
+ <button function="minimize" state="normal" draw_ops="minimize_unfocused"/>
+ <button function="minimize" state="prelight" draw_ops="minimize_unfocused_prelight"/>
+ <button function="minimize" state="pressed" draw_ops="minimize_unfocused_pressed"/>
+
+ <button function="above" state="normal" draw_ops="above_unfocused"/>
+ <button function="above" state="prelight" draw_ops="above_unfocused_prelight"/>
+ <button function="above" state="pressed" draw_ops="above_unfocused_pressed"/>
+ <button function="unabove" state="normal" draw_ops="unabove_unfocused"/>
+ <button function="unabove" state="prelight" draw_ops="unabove_unfocused_prelight"/>
+ <button function="unabove" state="pressed" draw_ops="unabove_unfocused_pressed"/>
+
+ <button function="menu" state="normal" draw_ops="menu_unfocused" />
+ <button function="menu" state="prelight" draw_ops="menu_unfocused_prelight" />
+ <button function="menu" state="pressed" draw_ops="menu_unfocused_pressed" />
+ <button function="shade" state="normal" draw_ops="shade_unfocused" />
+ <button function="shade" state="prelight" draw_ops="shade_unfocused_prelight" />
+ <button function="shade" state="pressed" draw_ops="shade_unfocused_pressed" />
+ <button function="unshade" state="normal" draw_ops="shade_unfocused" />
+ <button function="unshade" state="prelight" draw_ops="shade_unfocused_prelight" />
+ <button function="unshade" state="pressed" draw_ops="shade_unfocused_pressed" />
+ <button function="stick" state="normal"><draw_ops></draw_ops></button>
+ <button function="stick" state="pressed"><draw_ops></draw_ops></button>
+ <button function="unstick" state="normal"><draw_ops></draw_ops></button>
+ <button function="unstick" state="pressed"><draw_ops></draw_ops></button>
+</frame_style>
+
+<!-- placeholder for unimplementated styles-->
+<frame_style name="blank" geometry="normal">
+ <button function="close" state="normal"><draw_ops></draw_ops></button>
+ <button function="close" state="pressed"><draw_ops></draw_ops></button>
+ <button function="maximize" state="normal"><draw_ops></draw_ops></button>
+ <button function="maximize" state="pressed"><draw_ops></draw_ops></button>
+ <button function="minimize" state="normal"><draw_ops></draw_ops></button>
+ <button function="minimize" state="pressed"><draw_ops></draw_ops></button>
+ <button function="menu" state="normal"><draw_ops></draw_ops></button>
+ <button function="menu" state="pressed"><draw_ops></draw_ops></button>
+ <button function="shade" state="normal"><draw_ops></draw_ops></button>
+ <button function="shade" state="pressed"><draw_ops></draw_ops></button>
+ <button function="unshade" state="normal"><draw_ops></draw_ops></button>
+ <button function="unshade" state="pressed"><draw_ops></draw_ops></button>
+ <button function="above" state="normal"><draw_ops></draw_ops></button>
+ <button function="above" state="pressed"><draw_ops></draw_ops></button>
+ <button function="unabove" state="normal"><draw_ops></draw_ops></button>
+ <button function="unabove" state="pressed"><draw_ops></draw_ops></button>
+ <button function="stick" state="normal"><draw_ops></draw_ops></button>
+ <button function="stick" state="pressed"><draw_ops></draw_ops></button>
+ <button function="unstick" state="normal"><draw_ops></draw_ops></button>
+ <button function="unstick" state="pressed"><draw_ops></draw_ops></button>
+</frame_style>
+
+<!-- Frame style sets -->
+
+<frame_style_set name="normal_style_set">
+ <frame focus="yes" state="normal" resize="both" style="normal_focused"/>
+ <frame focus="no" state="normal" resize="both" style="normal_unfocused"/>
+ <frame focus="yes" state="maximized" style="normal_max_focused"/>
+ <frame focus="no" state="maximized" style="normal_max_unfocused"/>
+ <frame focus="yes" state="shaded" style="normal_focused"/>
+ <frame focus="no" state="shaded" style="normal_unfocused"/>
+ <frame focus="yes" state="maximized_and_shaded" style="normal_max_shaded_focused"/>
+ <frame focus="no" state="maximized_and_shaded" style="normal_max_shaded_unfocused"/>
+ <frame version=">= 3.3"focus="yes" state="tiled_left" style="tiled_left_focused"/>
+ <frame version=">= 3.3"focus="no" state="tiled_left" style="tiled_left_unfocused"/>
+ <frame version=">= 3.3"focus="yes" state="tiled_right" style="tiled_right_focused"/>
+ <frame version=">= 3.3"focus="no" state="tiled_right" style="tiled_right_unfocused"/>
+ <frame version=">= 3.3"focus="yes" state="tiled_left_and_shaded" style="tiled_left_focused"/>
+ <frame version=">= 3.3"focus="no" state="tiled_left_and_shaded" style="tiled_left_unfocused"/>
+ <frame version=">= 3.3"focus="yes" state="tiled_right_and_shaded" style="tiled_right_focused"/>
+ <frame version=">= 3.3" focus="no" state="tiled_right_and_shaded" style="tiled_right_unfocused"/>
+</frame_style_set>
+
+<frame_style_set name="dialog_style_set">
+ <frame focus="yes" state="normal" resize="both" style="dialog_focused"/>
+ <frame focus="no" state="normal" resize="both" style="dialog_unfocused"/>
+ <frame focus="yes" state="maximized" style="blank"/>
+ <frame focus="no" state="maximized" style="blank"/>
+ <frame focus="yes" state="shaded" style="dialog_focused"/>
+ <frame focus="no" state="shaded" style="dialog_unfocused"/>
+ <frame focus="yes" state="maximized_and_shaded" style="blank"/>
+ <frame focus="no" state="maximized_and_shaded" style="blank"/>
+</frame_style_set>
+
+<frame_style_set name="modal_dialog_style_set">
+ <frame focus="yes" state="normal" resize="both" style="modal_dialog_focused"/>
+ <frame focus="no" state="normal" resize="both" style="modal_dialog_unfocused"/>
+ <frame focus="yes" state="maximized" style="blank"/>
+ <frame focus="no" state="maximized" style="blank"/>
+ <frame focus="yes" state="shaded" style="modal_dialog_focused"/>
+ <frame focus="no" state="shaded" style="modal_dialog_unfocused"/>
+ <frame focus="yes" state="maximized_and_shaded" style="blank"/>
+ <frame focus="no" state="maximized_and_shaded" style="blank"/>
+</frame_style_set>
+
+<frame_style_set name="utility_style_set">
+ <frame focus="yes" state="normal" resize="both" style="utility_focused"/>
+ <frame focus="no" state="normal" resize="both" style="utility_unfocused"/>
+ <frame focus="yes" state="maximized" style="blank"/>
+ <frame focus="no" state="maximized" style="blank"/>
+ <frame focus="yes" state="shaded" style="utility_focused"/>
+ <frame focus="no" state="shaded" style="utility_unfocused"/>
+ <frame focus="yes" state="maximized_and_shaded" style="blank"/>
+ <frame focus="no" state="maximized_and_shaded" style="blank"/>
+</frame_style_set>
+
+<frame_style_set name="border_style_set">
+ <frame focus="yes" state="normal" resize="both" style="border_focused"/>
+ <frame focus="no" state="normal" resize="both" style="border_unfocused"/>
+ <frame focus="yes" state="maximized" style="borderless"/>
+ <frame focus="no" state="maximized" style="borderless"/>
+ <frame focus="yes" state="shaded" style="blank"/>
+ <frame focus="no" state="shaded" style="blank"/>
+ <frame focus="yes" state="maximized_and_shaded" style="blank"/>
+ <frame focus="no" state="maximized_and_shaded" style="blank"/>
+</frame_style_set>
+
+<frame_style_set name="attached_style_set">
+ <frame focus="yes" state="normal" resize="both" style="attached_focused"/>
+ <frame focus="no" state="normal" resize="both" style="attached_unfocused"/>
+ <frame focus="yes" state="maximized" style="blank"/>
+ <frame focus="no" state="maximized" style="blank"/>
+ <frame focus="yes" state="shaded" style="blank"/>
+ <frame focus="no" state="shaded" style="blank"/>
+ <frame focus="yes" state="maximized_and_shaded" style="blank"/>
+ <frame focus="no" state="maximized_and_shaded" style="blank"/>
+</frame_style_set>
+
+
+<!-- Windows -->
+
+<window type="normal" style_set="normal_style_set"/>
+<window type="dialog" style_set="dialog_style_set"/>
+<window type="modal_dialog" style_set="modal_dialog_style_set"/>
+<window type="menu" style_set="utility_style_set"/>
+<window type="utility" style_set="utility_style_set"/>
+<window type="border" style_set="border_style_set"/>
+<window version=">= 3.2" type="attached" style_set="attached_style_set"/>
+
+</metacity_theme>
diff --git a/desktop-themes/BlackMATE/metacity-1/neutral.png b/desktop-themes/BlackMATE/metacity-1/neutral.png
new file mode 100644
index 00000000..da98bd1e
--- /dev/null
+++ b/desktop-themes/BlackMATE/metacity-1/neutral.png
Binary files differ
diff --git a/desktop-themes/BlackMATE/metacity-1/unabove-button-unfocus.png b/desktop-themes/BlackMATE/metacity-1/unabove-button-unfocus.png
new file mode 100644
index 00000000..0173bb1f
--- /dev/null
+++ b/desktop-themes/BlackMATE/metacity-1/unabove-button-unfocus.png
Binary files differ
diff --git a/desktop-themes/BlackMATE/metacity-1/unabove-button.png b/desktop-themes/BlackMATE/metacity-1/unabove-button.png
new file mode 100644
index 00000000..0173bb1f
--- /dev/null
+++ b/desktop-themes/BlackMATE/metacity-1/unabove-button.png
Binary files differ
diff --git a/desktop-themes/BlackMATE/metacity-1/unfocus.png b/desktop-themes/BlackMATE/metacity-1/unfocus.png
new file mode 100644
index 00000000..f2757481
--- /dev/null
+++ b/desktop-themes/BlackMATE/metacity-1/unfocus.png
Binary files differ
diff --git a/desktop-themes/BlackMATE/metacity-1/yellow.png b/desktop-themes/BlackMATE/metacity-1/yellow.png
new file mode 100644
index 00000000..5c1f3495
--- /dev/null
+++ b/desktop-themes/BlackMATE/metacity-1/yellow.png
Binary files differ