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authorraveit <[email protected]>2013-03-18 01:27:33 +0100
committerraveit <[email protected]>2013-03-18 01:27:33 +0100
commit4371df8906c95ec585df433b69b0c24b53d8fe60 (patch)
treeebe3c208773deb90ecc1e729d898418b8c7a40f7 /desktop-themes/Menta/metacity-1
parenta1f219a214ed9d62452ce44192ef61dc860c50ca (diff)
downloadmate-themes-4371df8906c95ec585df433b69b0c24b53d8fe60.tar.bz2
mate-themes-4371df8906c95ec585df433b69b0c24b53d8fe60.tar.xz
add Menta theme
organized configure.ac
Diffstat (limited to 'desktop-themes/Menta/metacity-1')
-rw-r--r--desktop-themes/Menta/metacity-1/Makefile.am33
-rw-r--r--desktop-themes/Menta/metacity-1/close_focused_normal.pngbin0 -> 458 bytes
-rw-r--r--desktop-themes/Menta/metacity-1/close_focused_prelight.pngbin0 -> 617 bytes
-rw-r--r--desktop-themes/Menta/metacity-1/close_focused_pressed.pngbin0 -> 627 bytes
-rw-r--r--desktop-themes/Menta/metacity-1/close_unfocused.pngbin0 -> 475 bytes
-rw-r--r--desktop-themes/Menta/metacity-1/close_unfocused_prelight.pngbin0 -> 615 bytes
-rw-r--r--desktop-themes/Menta/metacity-1/maximize_focused_normal.pngbin0 -> 458 bytes
-rw-r--r--desktop-themes/Menta/metacity-1/maximize_focused_prelight.pngbin0 -> 636 bytes
-rw-r--r--desktop-themes/Menta/metacity-1/maximize_focused_pressed.pngbin0 -> 660 bytes
-rw-r--r--desktop-themes/Menta/metacity-1/maximize_unfocused.pngbin0 -> 475 bytes
-rw-r--r--desktop-themes/Menta/metacity-1/maximize_unfocused_prelight.pngbin0 -> 638 bytes
-rw-r--r--desktop-themes/Menta/metacity-1/menu.pngbin0 -> 314 bytes
-rw-r--r--desktop-themes/Menta/metacity-1/menu_prelight.pngbin0 -> 272 bytes
-rw-r--r--desktop-themes/Menta/metacity-1/metacity-theme-1.xml524
-rw-r--r--desktop-themes/Menta/metacity-1/metacity-theme-3.xml1177
-rw-r--r--desktop-themes/Menta/metacity-1/minimize_focused_normal.pngbin0 -> 458 bytes
-rw-r--r--desktop-themes/Menta/metacity-1/minimize_focused_prelight.pngbin0 -> 651 bytes
-rw-r--r--desktop-themes/Menta/metacity-1/minimize_focused_pressed.pngbin0 -> 654 bytes
-rw-r--r--desktop-themes/Menta/metacity-1/minimize_unfocused.pngbin0 -> 463 bytes
-rw-r--r--desktop-themes/Menta/metacity-1/minimize_unfocused_prelight.pngbin0 -> 664 bytes
-rw-r--r--desktop-themes/Menta/metacity-1/trough_left.pngbin0 -> 2828 bytes
-rw-r--r--desktop-themes/Menta/metacity-1/trough_middle.pngbin0 -> 2828 bytes
-rw-r--r--desktop-themes/Menta/metacity-1/trough_right.pngbin0 -> 2828 bytes
-rw-r--r--desktop-themes/Menta/metacity-1/unmaximize_focused_normal.pngbin0 -> 458 bytes
-rw-r--r--desktop-themes/Menta/metacity-1/unmaximize_focused_prelight.pngbin0 -> 636 bytes
-rw-r--r--desktop-themes/Menta/metacity-1/unmaximize_focused_pressed.pngbin0 -> 660 bytes
-rw-r--r--desktop-themes/Menta/metacity-1/unmaximize_unfocused.pngbin0 -> 475 bytes
-rw-r--r--desktop-themes/Menta/metacity-1/unmaximize_unfocused_prelight.pngbin0 -> 638 bytes
28 files changed, 1734 insertions, 0 deletions
diff --git a/desktop-themes/Menta/metacity-1/Makefile.am b/desktop-themes/Menta/metacity-1/Makefile.am
new file mode 100644
index 00000000..5d7e3355
--- /dev/null
+++ b/desktop-themes/Menta/metacity-1/Makefile.am
@@ -0,0 +1,33 @@
+
+themedir = $(datadir)/themes/Menta/metacity-1
+
+theme_DATA = \
+ close_focused_normal.png \
+ close_focused_prelight.png \
+ close_focused_pressed.png \
+ close_unfocused.png \
+ close_unfocused_prelight.png \
+ maximize_focused_normal.png \
+ maximize_focused_prelight.png \
+ maximize_focused_pressed.png \
+ maximize_unfocused.png \
+ maximize_unfocused_prelight.png \
+ menu.png \
+ menu_prelight.png \
+ metacity-theme-1.xml \
+ metacity-theme-3.xml \
+ minimize_focused_normal.png \
+ minimize_focused_prelight.png \
+ minimize_focused_pressed.png \
+ minimize_unfocused.png \
+ minimize_unfocused_prelight.png \
+ trough_left.png \
+ trough_middle.png \
+ trough_right.png \
+ unmaximize_focused_normal.png \
+ unmaximize_focused_prelight.png \
+ unmaximize_focused_pressed.png \
+ unmaximize_unfocused.png \
+ unmaximize_unfocused_prelight.png
+
+EXTRA_DIST = $(theme_DATA)
diff --git a/desktop-themes/Menta/metacity-1/close_focused_normal.png b/desktop-themes/Menta/metacity-1/close_focused_normal.png
new file mode 100644
index 00000000..5d148544
--- /dev/null
+++ b/desktop-themes/Menta/metacity-1/close_focused_normal.png
Binary files differ
diff --git a/desktop-themes/Menta/metacity-1/close_focused_prelight.png b/desktop-themes/Menta/metacity-1/close_focused_prelight.png
new file mode 100644
index 00000000..f1fea206
--- /dev/null
+++ b/desktop-themes/Menta/metacity-1/close_focused_prelight.png
Binary files differ
diff --git a/desktop-themes/Menta/metacity-1/close_focused_pressed.png b/desktop-themes/Menta/metacity-1/close_focused_pressed.png
new file mode 100644
index 00000000..698118b4
--- /dev/null
+++ b/desktop-themes/Menta/metacity-1/close_focused_pressed.png
Binary files differ
diff --git a/desktop-themes/Menta/metacity-1/close_unfocused.png b/desktop-themes/Menta/metacity-1/close_unfocused.png
new file mode 100644
index 00000000..f3bf3550
--- /dev/null
+++ b/desktop-themes/Menta/metacity-1/close_unfocused.png
Binary files differ
diff --git a/desktop-themes/Menta/metacity-1/close_unfocused_prelight.png b/desktop-themes/Menta/metacity-1/close_unfocused_prelight.png
new file mode 100644
index 00000000..b13cea4c
--- /dev/null
+++ b/desktop-themes/Menta/metacity-1/close_unfocused_prelight.png
Binary files differ
diff --git a/desktop-themes/Menta/metacity-1/maximize_focused_normal.png b/desktop-themes/Menta/metacity-1/maximize_focused_normal.png
new file mode 100644
index 00000000..5d148544
--- /dev/null
+++ b/desktop-themes/Menta/metacity-1/maximize_focused_normal.png
Binary files differ
diff --git a/desktop-themes/Menta/metacity-1/maximize_focused_prelight.png b/desktop-themes/Menta/metacity-1/maximize_focused_prelight.png
new file mode 100644
index 00000000..3ddc5748
--- /dev/null
+++ b/desktop-themes/Menta/metacity-1/maximize_focused_prelight.png
Binary files differ
diff --git a/desktop-themes/Menta/metacity-1/maximize_focused_pressed.png b/desktop-themes/Menta/metacity-1/maximize_focused_pressed.png
new file mode 100644
index 00000000..188ec27a
--- /dev/null
+++ b/desktop-themes/Menta/metacity-1/maximize_focused_pressed.png
Binary files differ
diff --git a/desktop-themes/Menta/metacity-1/maximize_unfocused.png b/desktop-themes/Menta/metacity-1/maximize_unfocused.png
new file mode 100644
index 00000000..f3bf3550
--- /dev/null
+++ b/desktop-themes/Menta/metacity-1/maximize_unfocused.png
Binary files differ
diff --git a/desktop-themes/Menta/metacity-1/maximize_unfocused_prelight.png b/desktop-themes/Menta/metacity-1/maximize_unfocused_prelight.png
new file mode 100644
index 00000000..03d3a13c
--- /dev/null
+++ b/desktop-themes/Menta/metacity-1/maximize_unfocused_prelight.png
Binary files differ
diff --git a/desktop-themes/Menta/metacity-1/menu.png b/desktop-themes/Menta/metacity-1/menu.png
new file mode 100644
index 00000000..b35c0828
--- /dev/null
+++ b/desktop-themes/Menta/metacity-1/menu.png
Binary files differ
diff --git a/desktop-themes/Menta/metacity-1/menu_prelight.png b/desktop-themes/Menta/metacity-1/menu_prelight.png
new file mode 100644
index 00000000..0713ddc7
--- /dev/null
+++ b/desktop-themes/Menta/metacity-1/menu_prelight.png
Binary files differ
diff --git a/desktop-themes/Menta/metacity-1/metacity-theme-1.xml b/desktop-themes/Menta/metacity-1/metacity-theme-1.xml
new file mode 100644
index 00000000..a9892555
--- /dev/null
+++ b/desktop-themes/Menta/metacity-1/metacity-theme-1.xml
@@ -0,0 +1,524 @@
+<?xml version="1.0"?>
+
+<metacity_theme>
+<info>
+ <name>Menta</name>
+ <author>lassekongo83</author>
+ <copyright>GPL</copyright>
+ <date>April, 2011</date>
+ <description>Menta Metacity theme</description>
+</info>
+
+<!-- General window layout -->
+<frame_geometry name="frame_geometry_normal" title_scale="medium" rounded_top_left="true" rounded_top_right="true" rounded_bottom_left="false" rounded_bottom_right="false">
+ <distance name="left_width" value="1"/>
+ <distance name="right_width" value="1"/>
+ <distance name="bottom_height" value="1"/>
+ <distance name="left_titlebar_edge" value="6"/>
+ <distance name="right_titlebar_edge" value="6"/>
+ <distance name="button_width" value="24"/>
+ <distance name="button_height" value="24"/>
+ <distance name="title_vertical_pad" value="8"/>
+ <border name="title_border" left="2" right="2" top="0" bottom="0"/>
+ <border name="button_border" left="0" right="0" top="0" bottom="0"/>
+</frame_geometry>
+
+<frame_geometry name="frame_geometry_abnormal" title_scale="medium" rounded_top_left="false" rounded_top_right="false">
+ <distance name="left_width" value="0"/>
+ <distance name="right_width" value="0"/>
+ <distance name="bottom_height" value="0"/>
+ <distance name="left_titlebar_edge" value="6"/>
+ <distance name="right_titlebar_edge" value="6"/>
+ <distance name="button_width" value="24"/>
+ <distance name="button_height" value="24"/>
+ <distance name="title_vertical_pad" value="2"/>
+ <border name="title_border" left="2" right="2" top="0" bottom="0"/>
+ <border name="button_border" left="0" right="0" top="0" bottom="0"/>
+</frame_geometry>
+
+<frame_geometry name="geometry_maximized" rounded_top_left="false" rounded_top_right="false" rounded_bottom_left="false" rounded_bottom_right="false">
+ <distance name="left_width" value="0"/>
+ <distance name="right_width" value="0"/>
+ <distance name="bottom_height" value="0"/>
+ <distance name="left_titlebar_edge" value="4"/>
+ <distance name="right_titlebar_edge" value="4"/>
+ <distance name="button_width" value="24"/>
+ <distance name="button_height" value="24"/>
+ <distance name="title_vertical_pad" value="8"/>
+ <border name="title_border" left="2" right="2" top="0" bottom="0"/>
+ <border name="button_border" left="0" right="0" top="0" bottom="0"/>
+</frame_geometry>
+
+<frame_geometry name="border" has_title="false">
+ <distance name="left_width" value="3"/>
+ <distance name="right_width" value="3"/>
+ <distance name="bottom_height" value="3"/>
+ <distance name="left_titlebar_edge" value="0"/>
+ <distance name="right_titlebar_edge" value="0"/>
+ <distance name="button_width" value="0"/>
+ <distance name="button_height" value="0"/>
+ <distance name="title_vertical_pad" value="3"/>
+ <border name="title_border" left="0" right="0" top="0" bottom="0"/>
+ <border name="button_border" left="0" right="0" top="0" bottom="0"/>
+</frame_geometry>
+
+<!-- Window Title -->
+
+<draw_ops name="draw_title_text_normal">
+ <title color="#ffffff" x="3 `max` (width-title_width)/2" y="1 `max` ((height-title_height)/2)+1"/>
+ <title color="#2C2C2C" x="3 `max` (width-title_width)/2" y="0 `max` ((height-title_height)/2)"/>
+</draw_ops>
+
+<draw_ops name="draw_title_text_inactive">
+ <title color="#ffffff" x="4 `max` (width-title_width)/2+1" y="1 `max` ((height-title_height)/2)+1"/>
+ <title color="#999999" x="3 `max` (width-title_width)/2" y="0 `max` ((height-title_height)/2)"/>
+</draw_ops>
+
+<draw_ops name="draw_title">
+ <!-- Background gradient -->
+ <gradient type="vertical" x="0" y="0" width="width" height="top_height">
+ <color value="#e8e8e8" />
+ <color value="#e2e2e2" />
+ <color value="#dcdcdc" />
+ </gradient>
+
+ <!-- Titlebar outline -->
+ <rectangle color="shade/#3c3c3c/1.2" filled="false" x="0" y="0" width="width - 1" height="top_height - 0"/>
+
+ <!-- Topmost lines -->
+ <line color="shade/#3c3c3c/1.2" x1="0" x2="width" y1="0" y2="0"/>
+ <line color="shade/#f7f7f7/1.1" x1="0" x2="width" y1="1" y2="1"/>
+
+ <!-- Darkening of the left arch -->
+ <line color="shade/#3c3c3c/1.2" x1="0" x2="4" y1="1" y2="1"/>
+ <line color="shade/#3c3c3c/1.2" x1="0" x2="2" y1="2" y2="2"/>
+ <line color="shade/#3c3c3c/1.2" x1="0" x2="1" y1="3" y2="3"/>
+ <line color="shade/#3c3c3c/1.2" x1="0" x2="1" y1="4" y2="4"/>
+
+ <line color="shade/#3c3c3c/1.2" x1="width-5" x2="width" y1="1" y2="1"/>
+ <line color="shade/#3c3c3c/1.2" x1="width-3" x2="width" y1="2" y2="2"/>
+ <line color="shade/#3c3c3c/1.2" x1="width-2" x2="width" y1="3" y2="3"/>
+ <line color="shade/#3c3c3c/1.2" x1="width-2" x2="width" y1="4" y2="4"/>
+
+ <line color="shade/#3c3c3c/0.9" x1="1" y1="top_height - 0" x2="width - 2" y2="top_height - 0"/>
+</draw_ops>
+
+<draw_ops name="draw_title_unfocused">
+ <!-- Background gradient -->
+ <gradient type="vertical" x="0" y="0" width="width+9" height="height">
+ <color value="#e8e8e8" />
+ <color value="#e2e2e2" />
+ <color value="#dcdcdc" />
+ </gradient>
+
+ <!-- Titlebar outline -->
+ <rectangle color="shade/#3c3c3c/1.2" filled="false" x="0" y="0" width="width - 1" height="top_height - 0"/>
+
+ <!-- Topmost lines -->
+ <line color="shade/#3c3c3c/1.16" x1="0" x2="width" y1="0" y2="0"/>
+ <line color="shade/#f7f7f7/1.14" x1="0" x2="width" y1="1" y2="1"/>
+
+ <!-- Darkening of the left arch -->
+ <line color="shade/#3c3c3c/1.2" x1="0" x2="4" y1="1" y2="1"/>
+ <line color="shade/#3c3c3c/1.2" x1="0" x2="2" y1="2" y2="2"/>
+ <line color="shade/#3c3c3c/1.2" x1="0" x2="1" y1="3" y2="3"/>
+ <line color="shade/#3c3c3c/1.2" x1="0" x2="1" y1="4" y2="4"/>
+
+ <line color="shade/#3c3c3c/1.2" x1="width-5" x2="width" y1="1" y2="1"/>
+ <line color="shade/#3c3c3c/1.2" x1="width-3" x2="width" y1="2" y2="2"/>
+ <line color="shade/#3c3c3c/1.2" x1="width-2" x2="width" y1="3" y2="3"/>
+ <line color="shade/#3c3c3c/1.2" x1="width-2" x2="width" y1="4" y2="4"/>
+
+ <line color="shade/#3c3c3c/0.9" x1="1" y1="top_height - 0" x2="width - 2" y2="top_height - 0"/>
+</draw_ops>
+
+<draw_ops name="draw_title_inactive">
+ <include name="draw_title_unfocused" />
+</draw_ops>
+
+<draw_ops name="draw_title_maximized">
+ <!-- Background gradient -->
+ <gradient type="vertical" x="0" y="0" width="width" height="top_height">
+ <color value="#e8e8e8" />
+ <color value="#e2e2e2" />
+ <color value="#dcdcdc" />
+ </gradient>
+
+ <!-- Topmost dark line -->
+ <line color="shade/#f7f7f7/1.1" x1="0" x2="width" y1="0" y2="0"/>
+
+ <line color="shade/#3c3c3c/0.94" x1="1" y1="top_height - 0" x2="width - 2" y2="top_height - 0"/>
+</draw_ops>
+
+<draw_ops name="draw_title_maximized_unfocused">
+ <!-- Background gradient -->
+ <gradient type="vertical" x="0" y="0" width="width" height="top_height">
+ <color value="#e8e8e8" />
+ <color value="#e2e2e2" />
+ <color value="#dcdcdc" />
+ </gradient>
+
+ <!-- Topmost dark line -->
+ <line color="shade/#f7f7f7/1.1" x1="0" x2="width" y1="0" y2="0"/>
+
+ <line color="shade/#f7f7f7/0.94" x1="1" y1="top_height - 0" x2="width - 2" y2="top_height - 0"/>
+</draw_ops>
+
+<draw_ops name="draw_title_maximized_inactive">
+ <include name="draw_title_maximized_unfocused" />
+</draw_ops>
+
+<!-- Window Frames -->
+
+<draw_ops name="draw_frame">
+ <rectangle color="shade/gtk:bg[NORMAL]/0.5" x="0" y="0" width="width" height="height" filled="true"/>
+ <gradient type="vertical" x="0" y="0" width="width" height="60">
+ <color value="shade/#3c3c3c/1.2" />
+ <color value="shade/gtk:bg[NORMAL]/0.5" />
+ </gradient>
+</draw_ops>
+
+<!-- bottom border -->
+<draw_ops name="bottom_edge">
+ <line color="shade/gtk:bg[NORMAL]/0.5" x1="0" x2="width" y1="height-1" y2="height-1"/>
+</draw_ops>
+
+<draw_ops name="border">
+ <line color="shade/gtk:bg[NORMAL]/0.88" x1="1" y1="height - 2" x2="width - 2" y2="height - 2"/>
+ <line color="shade/gtk:bg[NORMAL]/0.88" x1="width - 2" y1="1" x2="width - 2" y2="height - 2"/>
+ <line color="shade/gtk:bg[NORMAL]/1.4" x1="1" y1="1" x2="width - 2" y2="1"/>
+ <line color="shade/gtk:bg[NORMAL]/1.4" x1="1" y1="1" x2="1" y2="height - 2"/>
+
+ <rectangle color="shade/gtk:bg[NORMAL]/0.25" filled="false"
+ x="0" y="0"
+ width="width - 1"
+ height="height - 1"/>
+</draw_ops>
+
+<!-- BUTTONS -->
+
+<!-- Button Trough Left -->
+ <draw_ops name="left_left_background_focused_normal">
+ <image filename="trough_left.png" x="0" y="1" width="object_width" height="object_height"/>
+ </draw_ops>
+ <draw_ops name="left_left_background_focused_pressed">
+ <image filename="trough_left.png" x="0" y="1" width="object_width" height="object_height"/>
+ </draw_ops>
+ <draw_ops name="left_middle_background_focused_normal">
+ <image filename="trough_middle.png" x="0" y="1" width="object_width" height="object_height"/>
+ </draw_ops>
+ <draw_ops name="left_middle_background_focused_pressed">
+ <image filename="trough_middle.png" x="0" y="1" width="object_width" height="object_height"/>
+ </draw_ops>
+ <draw_ops name="left_right_background_focused_normal">
+ <image filename="trough_right.png" x="0" y="1" width="object_width" height="object_height"/>
+ </draw_ops>
+ <draw_ops name="left_right_background_focused_pressed">
+ <image filename="trough_right.png" x="0" y="1" width="object_width" height="object_height"/>
+ </draw_ops>
+ <draw_ops name="left_left_background_unfocused_normal">
+ <image filename="trough_left.png" x="0" y="1" width="object_width" height="object_height"/>
+ </draw_ops>
+ <draw_ops name="left_left_background_unfocused_pressed">
+ <image filename="trough_left.png" x="0" y="1" width="object_width" height="object_height"/>
+ </draw_ops>
+ <draw_ops name="left_middle_background_unfocused_normal">
+ <image filename="trough_middle.png" x="0" y="1" width="object_width" height="object_height"/>
+ </draw_ops>
+ <draw_ops name="left_middle_background_unfocused_pressed">
+ <image filename="trough_middle.png" x="0" y="1" width="object_width" height="object_height"/>
+ </draw_ops>
+ <draw_ops name="left_right_background_unfocused_normal">
+ <image filename="trough_right.png" x="0" y="1" width="object_width" height="object_height"/>
+ </draw_ops>
+ <draw_ops name="left_right_background_unfocused_pressed">
+ <image filename="trough_right.png" x="0" y="1" width="object_width" height="object_height"/>
+ </draw_ops>
+
+<!-- Button Trough Right -->
+ <draw_ops name="right_left_background_focused_normal">
+ <image filename="trough_left.png" x="0" y="1" width="object_width" height="object_height"/>
+ </draw_ops>
+ <draw_ops name="right_left_background_focused_pressed">
+ <image filename="trough_left.png" x="0" y="1" width="object_width" height="object_height"/>
+ </draw_ops>
+ <draw_ops name="right_middle_background_focused_normal">
+ <image filename="trough_middle.png" x="0" y="1" width="object_width" height="object_height"/>
+ </draw_ops>
+ <draw_ops name="right_middle_background_focused_pressed">
+ <image filename="trough_middle.png" x="0" y="1" width="object_width" height="object_height"/>
+ </draw_ops>
+ <draw_ops name="right_right_background_focused_normal">
+ <image filename="trough_right.png" x="0" y="1" width="object_width" height="object_height"/>
+ </draw_ops>
+ <draw_ops name="right_right_background_focused_pressed">
+ <image filename="trough_right.png" x="0" y="1" width="object_width" height="object_height"/>
+ </draw_ops>
+ <draw_ops name="right_left_background_unfocused_normal">
+ <image filename="trough_left.png" x="0" y="1" width="object_width" height="object_height"/>
+ </draw_ops>
+ <draw_ops name="right_left_background_unfocused_pressed">
+ <image filename="trough_left.png" x="0" y="1" width="object_width" height="object_height"/>
+ </draw_ops>
+ <draw_ops name="right_middle_background_unfocused_normal">
+ <image filename="trough_middle.png" x="0" y="1" width="object_width" height="object_height"/>
+ </draw_ops>
+ <draw_ops name="right_middle_background_unfocused_pressed">
+ <image filename="trough_middle.png" x="0" y="1" width="object_width" height="object_height"/>
+ </draw_ops>
+ <draw_ops name="right_right_background_unfocused_normal">
+ <image filename="trough_right.png" x="0" y="1" width="object_width" height="object_height"/>
+ </draw_ops>
+ <draw_ops name="right_right_background_unfocused_pressed">
+ <image filename="trough_right.png" x="0" y="1" width="object_width" height="object_height"/>
+ </draw_ops>
+
+<!-- Button prelightlays -->
+ <draw_ops name="menu_focused_normal">
+ <image filename="menu.png" x="0" y="1" width="object_width" height="object_height"/>
+ </draw_ops>
+ <draw_ops name="menu_focused_prelight">
+ <image filename="menu_prelight.png" x="0" y="1" width="object_width" height="object_height"/>
+ </draw_ops>
+ <draw_ops name="menu_unfocused_normal">
+ <image filename="menu.png" x="0" y="1" width="object_width" height="object_height"/>
+ </draw_ops>
+ <draw_ops name="menu_unfocused_prelight">
+ <image filename="menu_prelight.png" x="0" y="1" width="object_width" height="object_height"/>
+ </draw_ops>
+ <draw_ops name="minimize_focused_normal">
+ <image filename="minimize_focused_normal.png" x="0" y="1" width="object_width" height="object_height"/>
+ </draw_ops>
+ <draw_ops name="minimize_focused_prelight">
+ <image filename="minimize_focused_prelight.png" x="0" y="1" width="object_width" height="object_height"/>
+ </draw_ops>
+ <draw_ops name="minimize_focused_pressed">
+ <image filename="minimize_focused_pressed.png" x="0" y="1" width="object_width" height="object_height"/>
+ </draw_ops>
+ <draw_ops name="minimize_unfocused_normal">
+ <image filename="minimize_unfocused.png" x="0" y="1" width="object_width" height="object_height"/>
+ </draw_ops>
+ <draw_ops name="minimize_unfocused_prelight">
+ <image filename="minimize_unfocused_prelight.png" x="0" y="1" width="object_width" height="object_height"/>
+ </draw_ops>
+ <draw_ops name="minimize_unfocused_pressed">
+ <image filename="minimize_unfocused_prelight.png" x="0" y="1" width="object_width" height="object_height"/>
+ </draw_ops>
+ <draw_ops name="maximize_focused_normal">
+ <image filename="maximize_focused_normal.png" x="0" y="1" width="object_width" height="object_height"/>
+ </draw_ops>
+ <draw_ops name="maximize_focused_prelight">
+ <image filename="maximize_focused_prelight.png" x="0" y="1" width="object_width" height="object_height"/>
+ </draw_ops>
+ <draw_ops name="maximize_focused_pressed">
+ <image filename="maximize_focused_pressed.png" x="0" y="1" width="object_width" height="object_height"/>
+ </draw_ops>
+ <draw_ops name="maximize_unfocused_normal">
+ <image filename="maximize_unfocused.png" x="0" y="1" width="object_width" height="object_height"/>
+ </draw_ops>
+ <draw_ops name="maximize_unfocused_prelight">
+ <image filename="maximize_unfocused_prelight.png" x="0" y="1" width="object_width" height="object_height"/>
+ </draw_ops>
+ <draw_ops name="maximize_unfocused_pressed">
+ <image filename="maximize_unfocused_prelight.png" x="0" y="1" width="object_width" height="object_height"/>
+ </draw_ops>
+ <draw_ops name="unmaximize_focused_normal">
+ <image filename="unmaximize_focused_normal.png" x="0" y="1" width="object_width" height="object_height"/>
+ </draw_ops>
+ <draw_ops name="unmaximize_focused_prelight">
+ <image filename="unmaximize_focused_prelight.png" x="0" y="1" width="object_width" height="object_height"/>
+ </draw_ops>
+ <draw_ops name="unmaximize_focused_pressed">
+ <image filename="unmaximize_focused_pressed.png" x="0" y="1" width="object_width" height="object_height"/>
+ </draw_ops>
+ <draw_ops name="unmaximize_unfocused_normal">
+ <image filename="unmaximize_unfocused.png" x="0" y="1" width="object_width" height="object_height"/>
+ </draw_ops>
+ <draw_ops name="unmaximize_unfocused_prelight">
+ <image filename="unmaximize_unfocused_prelight.png" x="0" y="1" width="object_width" height="object_height"/>
+ </draw_ops>
+ <draw_ops name="unmaximize_unfocused_pressed">
+ <image filename="unmaximize_unfocused_prelight.png" x="0" y="1" width="object_width" height="object_height"/>
+ </draw_ops>
+ <draw_ops name="close_focused_normal">
+ <image filename="close_focused_normal.png" x="0" y="1" width="object_width" height="object_height"/>
+ </draw_ops>
+ <draw_ops name="close_focused_prelight">
+ <image filename="close_focused_prelight.png" x="0" y="1" width="object_width" height="object_height"/>
+ </draw_ops>
+ <draw_ops name="close_focused_pressed">
+ <image filename="close_focused_pressed.png" x="0" y="1" width="object_width" height="object_height"/>
+ </draw_ops>
+ <draw_ops name="close_unfocused_normal">
+ <image filename="close_unfocused.png" x="0" y="1" width="object_width" height="object_height"/>
+ </draw_ops>
+ <draw_ops name="close_unfocused_prelight">
+ <image filename="close_unfocused_prelight.png" x="0" y="1" width="object_width" height="object_height"/>
+ </draw_ops>
+ <draw_ops name="close_unfocused_pressed">
+ <image filename="close_unfocused_prelight.png" x="0" y="1" width="object_width" height="object_height"/>
+ </draw_ops>
+
+<!-- FRAME STYLE -->
+<frame_style name="normal_focused" geometry="frame_geometry_normal">
+ <piece position="title" draw_ops="draw_title_text_normal"/>
+ <piece position="titlebar" draw_ops="draw_title"/>
+ <piece position="left_edge" draw_ops="draw_frame"/>
+ <piece position="right_edge" draw_ops="draw_frame"/>
+ <piece position="bottom_edge" draw_ops="bottom_edge"/>
+ <button function="left_left_background" state="normal" draw_ops="left_left_background_focused_normal"/>
+ <button function="left_middle_background" state="normal" draw_ops="left_middle_background_focused_normal"/>
+ <button function="left_right_background" state="normal" draw_ops="left_right_background_focused_normal"/>
+ <button function="left_left_background" state="prelight" draw_ops="left_left_background_focused_normal"/>
+ <button function="left_middle_background" state="prelight" draw_ops="left_middle_background_focused_normal"/>
+ <button function="left_right_background" state="prelight" draw_ops="left_right_background_focused_normal"/>
+ <button function="left_left_background" state="pressed" draw_ops="left_left_background_focused_pressed"/>
+ <button function="left_middle_background" state="pressed" draw_ops="left_middle_background_focused_pressed"/>
+ <button function="left_right_background" state="pressed" draw_ops="left_right_background_focused_pressed"/>
+ <button function="right_left_background" state="normal" draw_ops="right_left_background_focused_normal"/>
+ <button function="right_middle_background" state="normal" draw_ops="right_middle_background_focused_normal"/>
+ <button function="right_right_background" state="normal" draw_ops="right_right_background_focused_normal"/>
+ <button function="right_left_background" state="prelight" draw_ops="right_left_background_focused_normal"/>
+ <button function="right_middle_background" state="prelight" draw_ops="right_middle_background_focused_normal"/>
+ <button function="right_right_background" state="prelight" draw_ops="right_right_background_focused_normal"/>
+ <button function="right_left_background" state="pressed" draw_ops="right_left_background_focused_pressed"/>
+ <button function="right_middle_background" state="pressed" draw_ops="right_middle_background_focused_pressed"/>
+ <button function="right_right_background" state="pressed" draw_ops="right_right_background_focused_pressed"/>
+ <button function="menu" state="normal" draw_ops="menu_focused_normal"/>
+ <button function="menu" state="prelight" draw_ops="menu_focused_prelight"/>
+ <button function="menu" state="pressed" draw_ops="menu_focused_normal"/>
+ <button function="minimize" state="normal" draw_ops="minimize_focused_normal"/>
+ <button function="minimize" state="prelight" draw_ops="minimize_focused_prelight"/>
+ <button function="minimize" state="pressed" draw_ops="minimize_focused_pressed"/>
+ <button function="maximize" state="normal" draw_ops="maximize_focused_normal"/>
+ <button function="maximize" state="prelight" draw_ops="maximize_focused_prelight"/>
+ <button function="maximize" state="pressed" draw_ops="maximize_focused_pressed"/>
+ <button function="close" state="normal" draw_ops="close_focused_normal"/>
+ <button function="close" state="prelight" draw_ops="close_focused_prelight"/>
+ <button function="close" state="pressed" draw_ops="close_focused_pressed"/>
+</frame_style>
+
+<frame_style name="normal_unfocused" geometry="frame_geometry_normal">
+ <piece position="title" draw_ops="draw_title_text_inactive"/>
+ <piece position="titlebar" draw_ops="draw_title_inactive"/>
+ <piece position="left_edge" draw_ops="draw_frame"/>
+ <piece position="right_edge" draw_ops="draw_frame"/>
+ <piece position="bottom_edge" draw_ops="bottom_edge"/>
+ <button function="left_left_background" state="normal" draw_ops="left_left_background_unfocused_normal"/>
+ <button function="left_middle_background" state="normal" draw_ops="left_middle_background_unfocused_normal"/>
+ <button function="left_right_background" state="normal" draw_ops="left_right_background_unfocused_normal"/>
+ <button function="left_left_background" state="prelight" draw_ops="left_left_background_unfocused_normal"/>
+ <button function="left_middle_background" state="prelight" draw_ops="left_middle_background_unfocused_normal"/>
+ <button function="left_right_background" state="prelight" draw_ops="left_right_background_unfocused_normal"/>
+ <button function="left_left_background" state="pressed" draw_ops="left_left_background_unfocused_pressed"/>
+ <button function="left_middle_background" state="pressed" draw_ops="left_middle_background_unfocused_pressed"/>
+ <button function="left_right_background" state="pressed" draw_ops="left_right_background_unfocused_pressed"/>
+ <button function="right_left_background" state="normal" draw_ops="right_left_background_unfocused_normal"/>
+ <button function="right_middle_background" state="normal" draw_ops="right_middle_background_unfocused_normal"/>
+ <button function="right_right_background" state="normal" draw_ops="right_right_background_unfocused_normal"/>
+ <button function="right_left_background" state="prelight" draw_ops="right_left_background_unfocused_normal"/>
+ <button function="right_middle_background" state="prelight" draw_ops="right_middle_background_unfocused_normal"/>
+ <button function="right_right_background" state="prelight" draw_ops="right_right_background_unfocused_normal"/>
+ <button function="right_left_background" state="pressed" draw_ops="right_left_background_unfocused_pressed"/>
+ <button function="right_middle_background" state="pressed" draw_ops="right_middle_background_unfocused_pressed"/>
+ <button function="right_right_background" state="pressed" draw_ops="right_right_background_unfocused_pressed"/>
+ <button function="menu" state="normal" draw_ops="menu_unfocused_normal"/>
+ <button function="menu" state="prelight" draw_ops="menu_unfocused_prelight"/>
+ <button function="menu" state="pressed" draw_ops="menu_focused_normal"/>
+ <button function="minimize" state="normal" draw_ops="minimize_unfocused_normal"/>
+ <button function="minimize" state="prelight" draw_ops="minimize_unfocused_prelight"/>
+ <button function="minimize" state="pressed" draw_ops="minimize_unfocused_pressed"/>
+ <button function="maximize" state="normal" draw_ops="maximize_unfocused_normal"/>
+ <button function="maximize" state="prelight" draw_ops="maximize_unfocused_prelight"/>
+ <button function="maximize" state="pressed" draw_ops="maximize_unfocused_pressed"/>
+ <button function="close" state="normal" draw_ops="close_unfocused_normal"/>
+ <button function="close" state="prelight" draw_ops="close_unfocused_prelight"/>
+ <button function="close" state="pressed" draw_ops="close_unfocused_pressed"/>
+</frame_style>
+
+<frame_style name="maximized_focused" geometry="geometry_maximized" parent="normal_focused">
+ <piece position="title" draw_ops="draw_title_text_normal"/>
+ <piece position="titlebar" draw_ops="draw_title_maximized"/>
+ <button function="maximize" state="normal" draw_ops="unmaximize_focused_normal"/>
+ <button function="maximize" state="prelight" draw_ops="unmaximize_focused_prelight"/>
+ <button function="maximize" state="pressed" draw_ops="unmaximize_focused_pressed"/>
+</frame_style>
+
+<frame_style name="maximized_unfocused" geometry="geometry_maximized" parent="normal_unfocused">
+ <piece position="title" draw_ops="draw_title_text_inactive"/>
+ <piece position="titlebar" draw_ops="draw_title_maximized_inactive"/>
+ <button function="maximize" state="normal" draw_ops="unmaximize_unfocused_normal"/>
+ <button function="maximize" state="prelight" draw_ops="unmaximize_unfocused_prelight"/>
+ <button function="maximize" state="pressed" draw_ops="unmaximize_unfocused_pressed"/>
+</frame_style>
+
+<frame_style name="utility_focused" parent="normal_focused">
+ <piece position="title" draw_ops="draw_title_text_normal"/>
+ <piece position="titlebar" draw_ops="draw_title"/>
+ <button function="menu" state="normal" draw_ops="menu_focused_normal"/>
+ <button function="menu" state="prelight" draw_ops="menu_focused_prelight"/>
+ <button function="menu" state="pressed" draw_ops="menu_focused_normal"/>
+ <button function="close" state="normal" draw_ops="close_focused_normal"/>
+ <button function="close" state="prelight" draw_ops="close_focused_prelight"/>
+ <button function="close" state="pressed" draw_ops="close_focused_pressed"/>
+</frame_style>
+
+<frame_style name="utility_unfocused" parent="normal_unfocused">
+ <piece position="title" draw_ops="draw_title_text_inactive"/>
+ <piece position="titlebar" draw_ops="draw_title_inactive"/>
+ <button function="menu" state="normal" draw_ops="menu_unfocused_normal"/>
+ <button function="menu" state="prelight" draw_ops="menu_unfocused_prelight"/>
+ <button function="menu" state="pressed" draw_ops="menu_focused_normal"/>
+ <button function="close" state="normal" draw_ops="close_unfocused_normal"/>
+ <button function="close" state="prelight" draw_ops="close_unfocused_prelight"/>
+ <button function="close" state="pressed" draw_ops="close_unfocused_pressed"/>
+</frame_style>
+
+<frame_style name="border" geometry="border" parent="normal_focused">
+ <piece position="title" draw_ops="draw_title"/>
+ <piece position="titlebar" draw_ops="draw_title_inactive"/>
+</frame_style>
+
+<!-- STYLE SET -->
+<frame_style_set name="normal">
+ <frame focus="yes" state="normal" resize="both" style="normal_focused"/>
+ <frame focus="no" state="normal" resize="both" style="normal_unfocused"/>
+ <frame focus="yes" state="maximized" style="maximized_focused"/>
+ <frame focus="no" state="maximized" style="maximized_unfocused"/>
+ <frame focus="yes" state="shaded" style="normal_focused"/><!-- todo -->
+ <frame focus="no" state="shaded" style="normal_unfocused"/><!-- todo -->
+ <frame focus="yes" state="maximized_and_shaded" style="maximized_focused"/><!-- todo -->
+ <frame focus="no" state="maximized_and_shaded" style="maximized_unfocused"/><!-- todo -->
+</frame_style_set>
+
+<frame_style_set name="utility">
+ <frame focus="yes" state="normal" resize="both" style="utility_focused"/>
+ <frame focus="no" state="normal" resize="both" style="utility_unfocused"/>
+ <frame focus="yes" state="maximized" style="maximized_focused"/>
+ <frame focus="no" state="maximized" style="normal_focused"/>
+ <frame focus="yes" state="shaded" style="normal_focused"/><!-- todo -->
+ <frame focus="no" state="shaded" style="normal_unfocused"/><!-- todo -->
+ <frame focus="yes" state="maximized_and_shaded" style="maximized_focused"/><!-- todo -->
+ <frame focus="no" state="maximized_and_shaded" style="maximized_unfocused"/><!-- todo -->
+</frame_style_set>
+
+<frame_style_set name="border">
+ <frame focus="yes" state="normal" resize="both" style="border"/>
+ <frame focus="no" state="normal" resize="both" style="border"/>
+ <frame focus="yes" state="maximized" style="maximized_focused"/>
+ <frame focus="no" state="maximized" style="normal_focused"/>
+ <frame focus="yes" state="shaded" style="normal_focused"/><!-- todo -->
+ <frame focus="no" state="shaded" style="normal_unfocused"/><!-- todo -->
+ <frame focus="yes" state="maximized_and_shaded" style="maximized_focused"/><!-- todo -->
+ <frame focus="no" state="maximized_and_shaded" style="maximized_unfocused"/><!-- todo -->
+</frame_style_set>
+
+<!-- WINDOW -->
+<window type="normal" style_set="normal"/>
+<window type="dialog" style_set="utility"/>
+<window type="modal_dialog" style_set="utility"/>
+<window type="menu" style_set="utility"/>
+<window type="utility" style_set="utility"/>
+<window type="border" style_set="border"/>
+
+</metacity_theme>
diff --git a/desktop-themes/Menta/metacity-1/metacity-theme-3.xml b/desktop-themes/Menta/metacity-1/metacity-theme-3.xml
new file mode 100644
index 00000000..47463694
--- /dev/null
+++ b/desktop-themes/Menta/metacity-1/metacity-theme-3.xml
@@ -0,0 +1,1177 @@
+<?xml version="1.0"?>
+<metacity_theme>
+<info>
+ <name>Menta</name>
+ <author>Karashata</author>
+ <copyright>GPL</copyright>
+ <date>2012</date>
+ <description>Menta Improved GNOME 3 window theme</description>
+</info>
+
+<!-- meaningfull constants -->
+
+<constant name="C_border_focused" value="blend/#000000/gtk:custom(wm_bg_b,gtk:base[NORMAL])/0.5" />
+<constant name="C_border_unfocused" value="blend/#000000/gtk:custom(wm_bg_b,gtk:base[NORMAL])/0.6" />
+<constant name="C_border_attached_focused" value="blend/#000000/gtk:custom(wm_bg_b,gtk:base[NORMAL])/0.5" />
+<constant name="C_titlebar_focused_hilight" value="gtk:custom(wm_highlight,gtk:base[NORMAL])" />
+<constant name="C_titlebar_unfocused" value="blend/gtk:base[NORMAL]/gtk:bg[NORMAL]/0.4" />
+<constant name="C_title_focused" value="gtk:custom(wm_title,gtk:base[NORMAL])" />
+<constant name="C_title_focused_hilight" value="gtk:custom(wm_title_highlight,gtk:base[NORMAL])" />
+<constant name="C_title_unfocused" value="#999999" />
+<!-- color of the button icons -->
+<constant name="D_icons_unfocused_offset" value="0" /> <!-- offset of the unfocused icons -->
+
+<!-- geometries -->
+
+<frame_geometry name="normal" title_scale="medium" rounded_top_left="4" rounded_top_right="4">
+ <distance name="left_width" value="1" />
+ <distance name="right_width" value="1" />
+ <distance name="bottom_height" value="1" />
+ <distance name="left_titlebar_edge" value="5"/>
+ <distance name="right_titlebar_edge" value="5"/>
+ <distance name="title_vertical_pad" value="11"/>
+ <distance name="button_width" value="24"/>
+ <distance name="button_height" value="24"/>
+ <border name="title_border" left="10" right="10" top="1" bottom="0"/>
+ <border name="button_border" left="0" right="0" top="0" bottom="2"/>
+ <!-- <aspect_ratio name="button" value="1"/> -->
+</frame_geometry>
+
+<frame_geometry name="normal_unfocused" title_scale="medium" rounded_top_left="4" rounded_top_right="4" parent="normal">
+ <distance name="left_titlebar_edge" value="5"/>
+ <distance name="right_titlebar_edge" value="5"/>
+</frame_geometry>
+
+<frame_geometry name="max" title_scale="medium" parent="normal" rounded_top_left="false" rounded_top_right="false">
+ <distance name="left_width" value="0" />
+ <distance name="right_width" value="0" />
+ <distance name="left_titlebar_edge" value="5"/>
+ <distance name="right_titlebar_edge" value="5"/>
+ <distance name="title_vertical_pad" value="10"/> <!--
+ This needs to be 1 less then the
+ title_vertical_pad on normal state
+ or you'll have bigger buttons -->
+ <border name="title_border" left="10" right="10" top="1" bottom="2"/>
+ <border name="button_border" left="0" right="0" top="0" bottom="2"/>
+ <distance name="bottom_height" value="0" />
+</frame_geometry>
+
+<frame_geometry name="tiled_left" title_scale="medium" rounded_top_left="false" rounded_top_right="false" parent="max">
+ <distance name="right_width" value="1" />
+</frame_geometry>
+
+<frame_geometry name="tiled_right" title_scale="medium" rounded_top_left="false" rounded_top_right="false" parent="max">
+ <distance name="left_width" value="1" />
+</frame_geometry>
+
+<frame_geometry name="small" title_scale="small" parent="normal" rounded_top_left="false" rounded_top_right="false">
+ <distance name="title_vertical_pad" value="7"/>
+ <border name="title_border" left="10" right="10" top="0" bottom="1"/>
+ <border name="button_border" left="0" right="0" top="0" bottom="2"/>
+</frame_geometry>
+
+<frame_geometry name="small_unfocused" parent="small">
+ <distance name="left_titlebar_edge" value="5"/>
+ <distance name="right_titlebar_edge" value="5"/>
+</frame_geometry>
+
+<frame_geometry name="nobuttons" hide_buttons="true" parent="normal">
+</frame_geometry>
+
+<frame_geometry name="borderless" has_title="false" rounded_top_left="false" rounded_top_right="false" parent="normal" >
+ <distance name="left_width" value="1" />
+ <distance name="right_width" value="1" />
+ <distance name="bottom_height" value="1" />
+ <border name="title_border" left="10" right="10" top="0" bottom="0" />
+ <border name="button_border" left="0" right="0" top="0" bottom="0"/>
+ <distance name="title_vertical_pad" value="1" />
+</frame_geometry>
+
+<frame_geometry name="modal" title_scale="small" hide_buttons="true" rounded_top_left="false" rounded_top_right="false" parent="small">
+ <distance name="title_vertical_pad" value="5"/>
+</frame_geometry>
+
+<frame_geometry name="attached" title_scale="small" hide_buttons="true" rounded_top_left="false" rounded_top_right="false" parent="small">
+ <distance name="title_vertical_pad" value="0"/>
+</frame_geometry>
+
+<!-- drawing operations -->
+
+ <!-- title -->
+
+<draw_ops name="title_focused">
+ <title version=">= 3.1"
+ x="(0 `max` ((frame_x_center - title_width / 2) `min` (width - title_width))) + 2"
+ y="(0 `max` ((height - title_height) / 2)) + 2"
+ ellipsize_width="width"
+ color="C_title_focused_hilight" />
+ <title version=">= 3.1"
+ x="(0 `max` ((frame_x_center - title_width / 2) `min` (width - title_width))) + 2"
+ y="(0 `max` ((height - title_height) / 2)) + 1"
+ ellipsize_width="width"
+ color="C_title_focused" />
+</draw_ops>
+
+<draw_ops name="title_unfocused">
+ <title version=">= 3.1"
+ x="(0 `max` ((frame_x_center - title_width / 2) `min` (width - title_width))) + 2"
+ y="(0 `max` ((height - title_height) / 2)) + 2"
+ ellipsize_width="width"
+ color="C_title_focused_hilight" />
+ <title version=">= 3.1"
+ x="(0 `max` ((frame_x_center - title_width / 2) `min` (width - title_width))) + 2"
+ y="(0 `max` ((height - title_height) / 2)) + 1"
+ ellipsize_width="width"
+ color="C_title_unfocused" />
+</draw_ops>
+
+ <!-- window decorations -->
+
+<draw_ops name="entire_background_focused">
+ <rectangle color="gtk:bg[NORMAL]" x="0" y="0" width="width" height="height" filled="true" />
+</draw_ops>
+
+<draw_ops name="entire_background_unfocused">
+ <include name="entire_background_focused" />
+</draw_ops>
+
+<draw_ops name="titlebar_fill_focused">
+ <gradient type="vertical" x="0" y="0" width="width" height="top_height">
+ <color value="gtk:custom(wm_bg_a,blend/gtk:bg[NORMAL]/gtk:base[NORMAL]/0.4)" />
+ <color value="gtk:custom(wm_bg_b,gtk:bg[NORMAL])" />
+ </gradient>
+</draw_ops>
+
+
+<draw_ops name="titlebar_fill_attached_focused"> <!-- gradient for attached and modal dialogs titlebar-->
+ <gradient type="vertical" x="0" y="0" width="width" height="top_height">
+ <color value="gtk:custom(wm_bg_a,blend/gtk:bg[NORMAL]/gtk:base[NORMAL]/0.4)" />
+ <color value="gtk:custom(wm_bg_b,gtk:bg[NORMAL])" />
+ </gradient>
+</draw_ops>
+
+<draw_ops name="titlebar_fill_unfocused">
+ <gradient type="vertical" x="0" y="0" width="width" height="top_height">
+ <color value="gtk:custom(wm_bg_a,blend/gtk:bg[NORMAL]/gtk:base[NORMAL]/0.9)" />
+ <color value="gtk:custom(wm_bg_b,gtk:bg[NORMAL])" />
+ </gradient>
+</draw_ops>
+
+<draw_ops name="hilight">
+ <line x1="0" y1="1" x2="width-1" y2="1" color="C_titlebar_focused_hilight" />
+ <gradient type="vertical" x="1" y="1" width="1" height="height-4">
+ <color value="C_titlebar_focused_hilight" />
+ <color value="gtk:custom(wm_bg_b,gtk:bg[NORMAL])" />
+ </gradient>
+</draw_ops>
+
+<draw_ops name="rounded_hilight">
+ <line x1="5" y1="1" x2="width-6" y2="1" color="C_titlebar_focused_hilight" />
+</draw_ops>
+
+<draw_ops name="titlebar_focused">
+ <include name="titlebar_fill_focused" />
+ <include name="hilight" />
+</draw_ops>
+
+<draw_ops name="titlebar_attached_focused"> <!-- titlebar for attached and modal dialogs -->
+ <include name="titlebar_fill_attached_focused" />
+</draw_ops>
+
+<draw_ops name="rounded_titlebar_focused">
+ <include name="titlebar_fill_focused" />
+ <include name="rounded_hilight" />
+</draw_ops>
+
+<draw_ops name="rounded_titlebar_focused_alt">
+ <include name="titlebar_fill_focused" />
+ <include name="rounded_hilight" />
+</draw_ops>
+
+<draw_ops name="border_focused">
+ <rectangle color="C_border_focused" x="0" y="0" width="width-1" height="height-1" filled="false" />
+</draw_ops>
+
+<draw_ops name="border_unfocused">
+ <rectangle color="C_border_unfocused" x="0" y="0" width="width-1" height="height-1" filled="false" />
+</draw_ops>
+
+<draw_ops name="border_attached_focused">
+ <rectangle color="C_border_focused" x="0" y="0" width="width-1" height="height-1" filled="false" />
+ <line x1="0" y1="0" x2="width" y2="0" color="C_border_attached_focused" />
+</draw_ops>
+
+
+<draw_ops name="rounded_border_focused">
+ <line color="C_border_focused" x1="4" y1="0" x2="width-5" y2="0" />
+ <line color="C_border_focused" x1="0" y1="height-1" x2="width-1" y2="height-1" />
+ <line color="C_border_focused" x1="0" y1="4" x2="0" y2="height-2" />
+ <line color="C_border_focused" x1="width-1" y1="4" x2="width-1" y2="height-2" />
+ <arc color="C_border_focused" x="0" y="0" width="9" height="9" start_angle="270" extent_angle="90" />
+ <arc color="C_border_focused" x="width-10" y="0" width="9" height="9" start_angle="0" extent_angle="90" />
+ <!-- double arcs for darker borders -->
+ <arc color="C_border_focused" x="0" y="0" width="9" height="9" start_angle="270" extent_angle="90" />
+ <arc color="C_border_focused" x="width-10" y="0" width="9" height="9" start_angle="0" extent_angle="90" />
+</draw_ops>
+
+<draw_ops name="rounded_border_unfocused">
+ <line color="C_border_unfocused" x1="4" y1="0" x2="width-5" y2="0" />
+ <line color="C_border_unfocused" x1="0" y1="height-1" x2="width-1" y2="height-1" />
+ <line color="C_border_unfocused" x1="0" y1="4" x2="0" y2="height-2" />
+ <line color="C_border_unfocused" x1="width-1" y1="4" x2="width-1" y2="height-2" />
+ <arc color="C_border_unfocused" x="0" y="0" width="9" height="9" start_angle="270" extent_angle="90" />
+ <arc color="C_border_unfocused" x="width-10" y="0" width="9" height="9" start_angle="0" extent_angle="90" />
+ <!-- double arcs for darker borders -->
+ <arc color="C_border_unfocused" x="0" y="0" width="9" height="9" start_angle="270" extent_angle="90" />
+ <arc color="C_border_unfocused" x="width-10" y="0" width="9" height="9" start_angle="0" extent_angle="90" />
+</draw_ops>
+
+<draw_ops name="border_right_focused">
+ <line
+ x1="width-1" y1="0"
+ x2="width-1" y2="height"
+ color="C_border_focused" />
+</draw_ops>
+
+<draw_ops name="border_right_unfocused">
+ <line
+ x1="width" y1="0"
+ x2="width" y2="height"
+ color="C_border_unfocused" />
+</draw_ops>
+
+<draw_ops name="border_left_focused">
+ <line
+ x1="0" y1="0"
+ x2="0" y2="height"
+ color="C_border_focused" />
+</draw_ops>
+
+<draw_ops name="border_left_unfocused">
+ <line
+ x1="0" y1="0"
+ x2="0" y2="height"
+ color="C_border_unfocused" />
+</draw_ops>
+
+<!-- button icons-->
+
+<!-- note: negative values in x or y causes gnome-shell to crash -->
+<draw_ops name="close_glyph_focused">
+ <image filename="close_focused_normal.png" x="0" y="1" width="object_width" height="object_height"/>
+</draw_ops>
+
+<draw_ops name="close_focused">
+ <include name="close_glyph_focused" />
+</draw_ops>
+
+<draw_ops name="close_focused_prelight">
+ <image filename="close_focused_prelight.png" x="0" y="1" width="object_width" height="object_height"/>
+</draw_ops>
+
+<draw_ops name="close_focused_pressed">
+ <image filename="close_focused_pressed.png" x="0" y="1" width="object_width" height="object_height"/>
+</draw_ops>
+
+<draw_ops name="close_glyph_unfocused">
+ <image filename="close_unfocused.png" x="0" y="1" width="object_width" height="object_height"/>
+</draw_ops>
+
+<draw_ops name="close_unfocused">
+ <include name="close_glyph_unfocused" y="D_icons_unfocused_offset" />
+</draw_ops>
+
+<draw_ops name="close_glyph_unfocused_prelight">
+ <image filename="close_unfocused_prelight.png" x="0" y="1" width="object_width" height="object_height"/>
+</draw_ops>
+
+<draw_ops name="close_unfocused_prelight">
+ <include name="close_glyph_unfocused_prelight" y="D_icons_unfocused_offset" />
+</draw_ops>
+
+<draw_ops name="close_glyph_unfocused_pressed">
+ <image filename="close_unfocused_prelight.png" x="0" y="1" width="object_width" height="object_height"/>
+</draw_ops>
+
+<draw_ops name="close_unfocused_pressed">
+ <include name="close_glyph_unfocused_pressed" y="D_icons_unfocused_offset" />
+</draw_ops>
+
+<draw_ops name="maximize_glyph_focused">
+ <image filename="maximize_focused_normal.png" x="0" y="1" width="object_width" height="object_height"/>
+</draw_ops>
+
+<draw_ops name="maximize_focused">
+ <include name="maximize_glyph_focused" />
+</draw_ops>
+
+<draw_ops name="maximize_focused_prelight">
+ <image filename="maximize_focused_prelight.png" x="0" y="1" width="object_width" height="object_height"/>
+</draw_ops>
+
+<draw_ops name="maximize_focused_pressed">
+ <image filename="maximize_focused_pressed.png" x="0" y="1" width="object_width" height="object_height"/>
+</draw_ops>
+
+<draw_ops name="maximize_glyph_unfocused">
+ <image filename="maximize_unfocused.png" x="0" y="1" width="object_width" height="object_height"/>
+</draw_ops>
+
+<draw_ops name="maximize_unfocused">
+ <include name="maximize_glyph_unfocused" y="D_icons_unfocused_offset" />
+</draw_ops>
+
+<draw_ops name="maximize_glyph_unfocused_prelight">
+ <image filename="maximize_unfocused_prelight.png" x="0" y="1" width="object_width" height="object_height"/>
+</draw_ops>
+
+<draw_ops name="maximize_unfocused_prelight">
+ <include name="maximize_glyph_unfocused_prelight" y="D_icons_unfocused_offset" />
+</draw_ops>
+
+<draw_ops name="maximize_glyph_unfocused_pressed">
+ <image filename="maximize_unfocused_prelight.png" x="0" y="1" width="object_width" height="object_height"/>
+</draw_ops>
+
+<draw_ops name="maximize_unfocused_pressed">
+ <include name="maximize_glyph_unfocused_pressed" y="D_icons_unfocused_offset" />
+</draw_ops>
+
+<draw_ops name="minimize_glyph_focused">
+ <image filename="minimize_focused_normal.png" x="0" y="1" width="object_width" height="object_height"/>
+</draw_ops>
+
+<draw_ops name="minimize_focused">
+ <include name="minimize_glyph_focused" />
+</draw_ops>
+
+<draw_ops name="minimize_focused_prelight">
+ <image filename="minimize_focused_prelight.png" x="0" y="1" width="object_width" height="object_height"/>
+</draw_ops>
+
+<draw_ops name="minimize_focused_pressed">
+ <image filename="minimize_focused_pressed.png" x="0" y="1" width="object_width" height="object_height"/>
+</draw_ops>
+
+<draw_ops name="minimize_glyph_unfocused">
+ <image filename="minimize_unfocused.png" x="0" y="1" width="object_width" height="object_height"/>
+</draw_ops>
+
+<draw_ops name="minimize_unfocused">
+ <include name="minimize_glyph_unfocused" y="D_icons_unfocused_offset" />
+</draw_ops>
+
+<draw_ops name="minimize_glyph_unfocused_prelight">
+ <image filename="minimize_unfocused_prelight.png" x="0" y="1" width="object_width" height="object_height"/>
+</draw_ops>
+
+<draw_ops name="minimize_unfocused_prelight">
+ <include name="minimize_glyph_unfocused_prelight" y="D_icons_unfocused_offset" />
+</draw_ops>
+
+<draw_ops name="minimize_glyph_unfocused_pressed">
+ <image filename="minimize_unfocused_prelight.png" x="0" y="1" width="object_width" height="object_height"/>
+</draw_ops>
+
+<draw_ops name="minimize_unfocused_pressed">
+ <include name="minimize_glyph_unfocused_pressed" y="D_icons_unfocused_offset" />
+</draw_ops>
+
+<draw_ops name="menu_glyph_focused">
+ <image filename="menu.png" x="0" y="1" width="object_width" height="object_height"/>
+</draw_ops>
+
+<draw_ops name="menu_focused">
+ <include name="menu_glyph_focused" />
+</draw_ops>
+
+<draw_ops name="menu_focused_prelight">
+ <image filename="menu_prelight.png" x="0" y="1" width="object_width" height="object_height"/>
+</draw_ops>
+
+<draw_ops name="menu_focused_pressed">
+ <image filename="menu_prelight.png" x="0" y="1" width="object_width" height="object_height"/>
+</draw_ops>
+
+<draw_ops name="menu_glyph_unfocused">
+ <image filename="menu.png" x="0" y="1" width="object_width" height="object_height"/>
+</draw_ops>
+
+<draw_ops name="menu_unfocused">
+ <include name="menu_glyph_unfocused" y="D_icons_unfocused_offset" />
+</draw_ops>
+
+<draw_ops name="menu_glyph_unfocused_prelight">
+ <image filename="menu_prelight.png" x="0" y="1" width="object_width" height="object_height"/>
+</draw_ops>
+
+<draw_ops name="menu_unfocused_prelight">
+ <include name="menu_glyph_unfocused_prelight" y="D_icons_unfocused_offset" />
+</draw_ops>
+
+<draw_ops name="menu_glyph_unfocused_pressed">
+ <image filename="menu_prelight.png" x="0" y="1" width="object_width" height="object_height"/>
+</draw_ops>
+
+<draw_ops name="menu_unfocused_pressed">
+ <include name="menu_glyph_unfocused_pressed" y="D_icons_unfocused_offset" />
+</draw_ops>
+
+<draw_ops name="shade_glyph_focused"></draw_ops>
+
+<draw_ops name="shade_focused">
+ <include name="shade_glyph_focused" />
+</draw_ops>
+
+<draw_ops name="shade_focused_pressed">
+ <include name="shade_glyph_focused" y="1" />
+</draw_ops>
+
+<draw_ops name="shade_glyph_unfocused"></draw_ops>
+
+<draw_ops name="shade_unfocused">
+ <include name="shade_glyph_unfocused" y="D_icons_unfocused_offset" />
+</draw_ops>
+
+<draw_ops name="shade_glyph_unfocused_prelight"></draw_ops>
+
+<draw_ops name="shade_unfocused_prelight">
+ <include name="shade_glyph_unfocused_prelight" y="D_icons_unfocused_offset" />
+</draw_ops>
+
+<draw_ops name="shade_glyph_unfocused_pressed"></draw_ops>
+
+<draw_ops name="shade_unfocused_pressed">
+ <include name="shade_glyph_unfocused_pressed" y="D_icons_unfocused_offset" />
+</draw_ops>
+
+<!-- frame styles -->
+
+<frame_style name="normal_focused" geometry="normal">
+ <piece position="entire_background" draw_ops="entire_background_focused" />
+ <piece position="titlebar" draw_ops="rounded_titlebar_focused" />
+ <piece position="title" draw_ops="title_focused" />
+ <piece position="overlay" draw_ops="rounded_border_focused" />
+ <button function="close" state="normal" draw_ops="close_focused" />
+ <button function="close" state="prelight" draw_ops="close_focused_prelight" />
+ <button function="close" state="pressed" draw_ops="close_focused_pressed" />
+ <button function="maximize" state="normal" draw_ops="maximize_focused" />
+ <button function="maximize" state="prelight" draw_ops="maximize_focused_prelight" />
+ <button function="maximize" state="pressed" draw_ops="maximize_focused_pressed" />
+ <button function="minimize" state="normal" draw_ops="minimize_focused" />
+ <button function="minimize" state="prelight" draw_ops="minimize_focused_prelight" />
+ <button function="minimize" state="pressed" draw_ops="minimize_focused_pressed" />
+ <button function="menu" state="normal" draw_ops="menu_focused" />
+ <button function="menu" state="prelight" draw_ops="menu_focused_prelight" />
+ <button function="menu" state="pressed" draw_ops="menu_focused_pressed" />
+ <button function="shade" state="normal" draw_ops="shade_focused" />
+ <button function="shade" state="pressed" draw_ops="shade_focused_pressed" />
+ <button function="unshade" state="normal" draw_ops="shade_focused" />
+ <button function="unshade" state="pressed" draw_ops="shade_focused_pressed" />
+
+ <button function="above" state="normal"><draw_ops></draw_ops></button>
+ <button function="above" state="pressed"><draw_ops></draw_ops></button>
+ <button function="unabove" state="normal"><draw_ops></draw_ops></button>
+ <button function="unabove" state="pressed"><draw_ops></draw_ops></button>
+ <button function="stick" state="normal"><draw_ops></draw_ops></button>
+ <button function="stick" state="pressed"><draw_ops></draw_ops></button>
+ <button function="unstick" state="normal"><draw_ops></draw_ops></button>
+ <button function="unstick" state="pressed"><draw_ops></draw_ops></button>
+</frame_style>
+
+<frame_style name="normal_unfocused" geometry="normal_unfocused">
+ <piece position="entire_background" draw_ops="entire_background_unfocused" />
+ <piece position="titlebar" draw_ops="titlebar_fill_unfocused" />
+ <piece position="title" draw_ops="title_unfocused" />
+ <piece position="overlay" draw_ops="rounded_border_unfocused" />
+ <button function="close" state="normal" draw_ops="close_unfocused"/>
+ <button function="close" state="prelight" draw_ops="close_unfocused_prelight"/>
+ <button function="close" state="pressed" draw_ops="close_unfocused_pressed"/>
+ <button function="maximize" state="normal" draw_ops="maximize_unfocused"/>
+ <button function="maximize" state="prelight" draw_ops="maximize_unfocused_prelight"/>
+ <button function="maximize" state="pressed" draw_ops="maximize_unfocused_pressed"/>
+ <button function="minimize" state="normal" draw_ops="minimize_unfocused"/>
+ <button function="minimize" state="prelight" draw_ops="minimize_unfocused_prelight"/>
+ <button function="minimize" state="pressed" draw_ops="minimize_unfocused_pressed"/>
+ <button function="menu" state="normal" draw_ops="menu_unfocused" />
+ <button function="menu" state="prelight" draw_ops="menu_unfocused_prelight" />
+ <button function="menu" state="pressed" draw_ops="menu_unfocused_pressed" />
+ <button function="shade" state="normal" draw_ops="shade_unfocused" />
+ <button function="shade" state="prelight" draw_ops="shade_unfocused_prelight" />
+ <button function="shade" state="pressed" draw_ops="shade_unfocused_pressed" />
+ <button function="unshade" state="normal" draw_ops="shade_unfocused" />
+ <button function="unshade" state="prelight" draw_ops="shade_unfocused_prelight" />
+ <button function="unshade" state="pressed" draw_ops="shade_unfocused_pressed" />
+ <button function="above" state="normal"><draw_ops></draw_ops></button>
+ <button function="above" state="pressed"><draw_ops></draw_ops></button>
+ <button function="unabove" state="normal"><draw_ops></draw_ops></button>
+ <button function="unabove" state="pressed"><draw_ops></draw_ops></button>
+ <button function="stick" state="normal"><draw_ops></draw_ops></button>
+ <button function="stick" state="pressed"><draw_ops></draw_ops></button>
+ <button function="unstick" state="normal"><draw_ops></draw_ops></button>
+ <button function="unstick" state="pressed"><draw_ops></draw_ops></button>
+</frame_style>
+
+<frame_style name="normal_max_focused" geometry="max">
+ <piece position="entire_background" draw_ops="entire_background_focused" />
+ <piece position="titlebar" draw_ops="titlebar_fill_focused" />
+ <piece position="title" draw_ops="title_focused" />
+ <button function="close" state="normal" draw_ops="close_focused" />
+ <button function="close" state="prelight" draw_ops="close_focused_prelight" />
+ <button function="close" state="pressed" draw_ops="close_focused_pressed" />
+ <button function="maximize" state="normal" draw_ops="maximize_focused" />
+ <button function="maximize" state="prelight" draw_ops="maximize_focused_prelight" />
+ <button function="maximize" state="pressed" draw_ops="maximize_focused_pressed" />
+ <button function="minimize" state="normal" draw_ops="minimize_focused" />
+ <button function="minimize" state="prelight" draw_ops="minimize_focused_prelight" />
+ <button function="minimize" state="pressed" draw_ops="minimize_focused_pressed" />
+ <button function="menu" state="normal" draw_ops="menu_focused" />
+ <button function="menu" state="prelight" draw_ops="menu_focused_prelight" />
+ <button function="menu" state="pressed" draw_ops="menu_focused_pressed" />
+ <button function="shade" state="normal" draw_ops="shade_focused" />
+ <button function="shade" state="pressed" draw_ops="shade_focused_pressed" />
+ <button function="unshade" state="normal" draw_ops="shade_focused" />
+ <button function="unshade" state="pressed" draw_ops="shade_focused_pressed" />
+
+ <button function="above" state="normal"><draw_ops></draw_ops></button>
+ <button function="above" state="pressed"><draw_ops></draw_ops></button>
+ <button function="unabove" state="normal"><draw_ops></draw_ops></button>
+ <button function="unabove" state="pressed"><draw_ops></draw_ops></button>
+ <button function="stick" state="normal"><draw_ops></draw_ops></button>
+ <button function="stick" state="pressed"><draw_ops></draw_ops></button>
+ <button function="unstick" state="normal"><draw_ops></draw_ops></button>
+ <button function="unstick" state="pressed"><draw_ops></draw_ops></button>
+</frame_style>
+
+<frame_style name="normal_max_unfocused" geometry="max">
+ <piece position="entire_background" draw_ops="entire_background_unfocused" />
+ <piece position="titlebar" draw_ops="titlebar_fill_unfocused" />
+ <piece position="title" draw_ops="title_unfocused" />
+ <button function="close" state="normal" draw_ops="close_unfocused"/>
+ <button function="close" state="prelight" draw_ops="close_unfocused_prelight"/>
+ <button function="close" state="pressed" draw_ops="close_unfocused_pressed"/>
+ <button function="maximize" state="normal" draw_ops="maximize_unfocused"/>
+ <button function="maximize" state="prelight" draw_ops="maximize_unfocused_prelight"/>
+ <button function="maximize" state="pressed" draw_ops="maximize_unfocused_pressed"/>
+ <button function="minimize" state="normal" draw_ops="minimize_unfocused"/>
+ <button function="minimize" state="prelight" draw_ops="minimize_unfocused_prelight"/>
+ <button function="minimize" state="pressed" draw_ops="minimize_unfocused_pressed"/>
+ <button function="menu" state="normal" draw_ops="menu_unfocused" />
+ <button function="menu" state="prelight" draw_ops="menu_unfocused_prelight" />
+ <button function="menu" state="pressed" draw_ops="menu_unfocused_pressed" />
+ <button function="shade" state="normal" draw_ops="shade_unfocused" />
+ <button function="shade" state="prelight" draw_ops="shade_unfocused_prelight" />
+ <button function="shade" state="pressed" draw_ops="shade_unfocused_pressed" />
+ <button function="unshade" state="normal" draw_ops="shade_unfocused" />
+ <button function="unshade" state="prelight" draw_ops="shade_unfocused_prelight" />
+ <button function="unshade" state="pressed" draw_ops="shade_unfocused_pressed" />
+ <button function="above" state="normal"><draw_ops></draw_ops></button>
+ <button function="above" state="pressed"><draw_ops></draw_ops></button>
+ <button function="unabove" state="normal"><draw_ops></draw_ops></button>
+ <button function="unabove" state="pressed"><draw_ops></draw_ops></button>
+ <button function="stick" state="normal"><draw_ops></draw_ops></button>
+ <button function="stick" state="pressed"><draw_ops></draw_ops></button>
+ <button function="unstick" state="normal"><draw_ops></draw_ops></button>
+ <button function="unstick" state="pressed"><draw_ops></draw_ops></button>
+</frame_style>
+
+<frame_style name="normal_max_shaded_focused" geometry="max">
+ <piece position="entire_background" draw_ops="entire_background_focused" />
+ <piece position="titlebar" draw_ops="titlebar_fill_focused" />
+ <piece position="title" draw_ops="title_focused" />
+ <piece position="overlay"><draw_ops><line x1="0" y1="height-1" x2="width" y2="height-1" color="C_border_focused" /></draw_ops></piece>
+ <button function="close" state="normal" draw_ops="close_focused" />
+ <button function="close" state="prelight" draw_ops="close_focused_prelight" />
+ <button function="close" state="pressed" draw_ops="close_focused_pressed" />
+ <button function="maximize" state="normal" draw_ops="maximize_focused" />
+ <button function="maximize" state="prelight" draw_ops="maximize_focused_prelight" />
+ <button function="maximize" state="pressed" draw_ops="maximize_focused_pressed" />
+ <button function="minimize" state="normal" draw_ops="minimize_focused" />
+ <button function="minimize" state="prelight" draw_ops="minimize_focused_prelight" />
+ <button function="minimize" state="pressed" draw_ops="minimize_focused_pressed" />
+ <button function="menu" state="normal" draw_ops="menu_focused" />
+ <button function="menu" state="prelight" draw_ops="menu_focused_prelight" />
+ <button function="menu" state="pressed" draw_ops="menu_focused_pressed" />
+ <button function="shade" state="normal" draw_ops="shade_focused" />
+ <button function="shade" state="pressed" draw_ops="shade_focused_pressed" />
+ <button function="unshade" state="normal" draw_ops="shade_focused" />
+ <button function="unshade" state="pressed" draw_ops="shade_focused_pressed" />
+
+ <button function="above" state="normal"><draw_ops></draw_ops></button>
+ <button function="above" state="pressed"><draw_ops></draw_ops></button>
+ <button function="unabove" state="normal"><draw_ops></draw_ops></button>
+ <button function="unabove" state="pressed"><draw_ops></draw_ops></button>
+ <button function="stick" state="normal"><draw_ops></draw_ops></button>
+ <button function="stick" state="pressed"><draw_ops></draw_ops></button>
+ <button function="unstick" state="normal"><draw_ops></draw_ops></button>
+ <button function="unstick" state="pressed"><draw_ops></draw_ops></button>
+</frame_style>
+
+<frame_style name="normal_max_shaded_unfocused" geometry="max">
+ <piece position="entire_background" draw_ops="entire_background_unfocused" />
+ <piece position="titlebar" draw_ops="titlebar_fill_unfocused" />
+ <piece position="title" draw_ops="title_unfocused" />
+ <piece position="overlay"><draw_ops><line x1="0" y1="height-1" x2="width" y2="height-1" color="C_border_unfocused" /></draw_ops></piece>
+ <button function="close" state="normal" draw_ops="close_unfocused"/>
+ <button function="close" state="prelight" draw_ops="close_unfocused_prelight"/>
+ <button function="close" state="pressed" draw_ops="close_unfocused_pressed"/>
+ <button function="maximize" state="normal" draw_ops="maximize_unfocused"/>
+ <button function="maximize" state="prelight" draw_ops="maximize_unfocused_prelight"/>
+ <button function="maximize" state="pressed" draw_ops="maximize_unfocused_pressed"/>
+ <button function="minimize" state="normal" draw_ops="minimize_unfocused"/>
+ <button function="minimize" state="prelight" draw_ops="minimize_unfocused_prelight"/>
+ <button function="minimize" state="pressed" draw_ops="minimize_unfocused_pressed"/>
+ <button function="menu" state="normal" draw_ops="menu_unfocused" />
+ <button function="menu" state="prelight" draw_ops="menu_unfocused_prelight" />
+ <button function="menu" state="pressed" draw_ops="menu_unfocused_pressed" />
+ <button function="shade" state="normal" draw_ops="shade_unfocused" />
+ <button function="shade" state="prelight" draw_ops="shade_unfocused_prelight" />
+ <button function="shade" state="pressed" draw_ops="shade_unfocused_pressed" />
+ <button function="unshade" state="normal" draw_ops="shade_unfocused" />
+ <button function="unshade" state="prelight" draw_ops="shade_unfocused_prelight" />
+ <button function="unshade" state="pressed" draw_ops="shade_unfocused_pressed" />
+ <button function="above" state="normal"><draw_ops></draw_ops></button>
+ <button function="above" state="pressed"><draw_ops></draw_ops></button>
+ <button function="unabove" state="normal"><draw_ops></draw_ops></button>
+ <button function="unabove" state="pressed"><draw_ops></draw_ops></button>
+ <button function="stick" state="normal"><draw_ops></draw_ops></button>
+ <button function="stick" state="pressed"><draw_ops></draw_ops></button>
+ <button function="unstick" state="normal"><draw_ops></draw_ops></button>
+ <button function="unstick" state="pressed"><draw_ops></draw_ops></button>
+</frame_style>
+
+<frame_style name="dialog_focused" geometry="nobuttons">
+ <piece position="entire_background" draw_ops="entire_background_focused" />
+ <piece position="titlebar" draw_ops="rounded_titlebar_focused" />
+ <piece position="title" draw_ops="title_focused" />
+ <piece position="overlay" draw_ops="rounded_border_focused" />
+ <button function="close" state="normal" draw_ops="close_focused" />
+ <button function="close" state="prelight" draw_ops="close_focused_prelight" />
+ <button function="close" state="pressed" draw_ops="close_focused_pressed" />
+ <button function="maximize" state="normal" draw_ops="maximize_focused" />
+ <button function="maximize" state="prelight" draw_ops="maximize_focused_prelight" />
+ <button function="maximize" state="pressed" draw_ops="maximize_focused_pressed" />
+ <button function="minimize" state="normal" draw_ops="minimize_focused" />
+ <button function="minimize" state="prelight" draw_ops="minimize_focused_prelight" />
+ <button function="minimize" state="pressed" draw_ops="minimize_focused_pressed" />
+ <button function="menu" state="normal" draw_ops="menu_focused" />
+ <button function="menu" state="prelight" draw_ops="menu_focused_prelight" />
+ <button function="menu" state="pressed" draw_ops="menu_focused_pressed" />
+ <button function="shade" state="normal" draw_ops="shade_focused" />
+ <button function="shade" state="pressed" draw_ops="shade_focused_pressed" />
+ <button function="unshade" state="normal" draw_ops="shade_focused" />
+ <button function="unshade" state="pressed" draw_ops="shade_focused_pressed" />
+
+ <button function="above" state="normal"><draw_ops></draw_ops></button>
+ <button function="above" state="pressed"><draw_ops></draw_ops></button>
+ <button function="unabove" state="normal"><draw_ops></draw_ops></button>
+ <button function="unabove" state="pressed"><draw_ops></draw_ops></button>
+ <button function="stick" state="normal"><draw_ops></draw_ops></button>
+ <button function="stick" state="pressed"><draw_ops></draw_ops></button>
+ <button function="unstick" state="normal"><draw_ops></draw_ops></button>
+ <button function="unstick" state="pressed"><draw_ops></draw_ops></button>
+</frame_style>
+
+<frame_style name="dialog_unfocused" geometry="nobuttons">
+ <piece position="entire_background" draw_ops="entire_background_unfocused" />
+ <piece position="titlebar" draw_ops="titlebar_fill_unfocused" />
+ <piece position="title" draw_ops="title_unfocused" />
+ <piece position="overlay" draw_ops="rounded_border_unfocused" />
+ <button function="close" state="normal" draw_ops="close_unfocused"/>
+ <button function="close" state="prelight" draw_ops="close_unfocused_prelight"/>
+ <button function="close" state="pressed" draw_ops="close_unfocused_pressed"/>
+ <button function="maximize" state="normal" draw_ops="maximize_unfocused"/>
+ <button function="maximize" state="prelight" draw_ops="maximize_unfocused_prelight"/>
+ <button function="maximize" state="pressed" draw_ops="maximize_unfocused_pressed"/>
+ <button function="minimize" state="normal" draw_ops="minimize_unfocused"/>
+ <button function="minimize" state="prelight" draw_ops="minimize_unfocused_prelight"/>
+ <button function="minimize" state="pressed" draw_ops="minimize_unfocused_pressed"/>
+ <button function="menu" state="normal" draw_ops="menu_unfocused" />
+ <button function="menu" state="prelight" draw_ops="menu_unfocused_prelight" />
+ <button function="menu" state="pressed" draw_ops="menu_unfocused_pressed" />
+ <button function="shade" state="normal"><draw_ops></draw_ops></button>
+ <button function="shade" state="pressed"><draw_ops></draw_ops></button>
+ <button function="unshade" state="normal"><draw_ops></draw_ops></button>
+ <button function="unshade" state="pressed"><draw_ops></draw_ops></button>
+ <button function="above" state="normal"><draw_ops></draw_ops></button>
+ <button function="above" state="pressed"><draw_ops></draw_ops></button>
+ <button function="unabove" state="normal"><draw_ops></draw_ops></button>
+ <button function="unabove" state="pressed"><draw_ops></draw_ops></button>
+ <button function="stick" state="normal"><draw_ops></draw_ops></button>
+ <button function="stick" state="pressed"><draw_ops></draw_ops></button>
+ <button function="unstick" state="normal"><draw_ops></draw_ops></button>
+ <button function="unstick" state="pressed"><draw_ops></draw_ops></button>
+</frame_style>
+
+<frame_style name="modal_dialog_focused" geometry="modal">
+ <piece position="entire_background" draw_ops="entire_background_focused" />
+ <piece position="titlebar" draw_ops="titlebar_attached_focused" />
+ <piece position="title" draw_ops="title_focused" />
+ <piece position="overlay" draw_ops="border_focused" />
+ <button function="close" state="normal" draw_ops="close_focused" />
+ <button function="close" state="prelight" draw_ops="close_focused_prelight" />
+ <button function="close" state="pressed" draw_ops="close_focused_pressed" />
+ <button function="maximize" state="normal" draw_ops="maximize_focused" />
+ <button function="maximize" state="prelight" draw_ops="maximize_focused_prelight" />
+ <button function="maximize" state="pressed" draw_ops="maximize_focused_pressed" />
+ <button function="minimize" state="normal" draw_ops="minimize_focused" />
+ <button function="minimize" state="prelight" draw_ops="minimize_focused_prelight" />
+ <button function="minimize" state="pressed" draw_ops="minimize_focused_pressed" />
+ <button function="menu" state="normal" draw_ops="menu_focused" />
+ <button function="menu" state="prelight" draw_ops="menu_focused_prelight" />
+ <button function="menu" state="pressed" draw_ops="menu_focused_pressed" />
+ <button function="shade" state="normal" draw_ops="shade_focused" />
+ <button function="shade" state="pressed" draw_ops="shade_focused_pressed" />
+ <button function="unshade" state="normal" draw_ops="shade_focused" />
+ <button function="unshade" state="pressed" draw_ops="shade_focused_pressed" />
+
+ <button function="above" state="normal"><draw_ops></draw_ops></button>
+ <button function="above" state="pressed"><draw_ops></draw_ops></button>
+ <button function="unabove" state="normal"><draw_ops></draw_ops></button>
+ <button function="unabove" state="pressed"><draw_ops></draw_ops></button>
+ <button function="stick" state="normal"><draw_ops></draw_ops></button>
+ <button function="stick" state="pressed"><draw_ops></draw_ops></button>
+ <button function="unstick" state="normal"><draw_ops></draw_ops></button><button function="unstick" state="pressed"><draw_ops></draw_ops></button>
+</frame_style>
+
+<frame_style name="modal_dialog_unfocused" geometry="modal">
+ <piece position="entire_background" draw_ops="entire_background_unfocused" />
+ <piece position="titlebar" draw_ops="titlebar_fill_unfocused" />
+ <piece position="title" draw_ops="title_unfocused" />
+ <piece position="overlay" draw_ops="border_unfocused" />
+ <button function="close" state="normal" draw_ops="close_unfocused"/>
+ <button function="close" state="prelight" draw_ops="close_unfocused_prelight"/>
+ <button function="close" state="pressed" draw_ops="close_unfocused_pressed"/>
+ <button function="maximize" state="normal" draw_ops="maximize_unfocused"/>
+ <button function="maximize" state="prelight" draw_ops="maximize_unfocused_prelight"/>
+ <button function="maximize" state="pressed" draw_ops="maximize_unfocused_pressed"/>
+ <button function="minimize" state="normal" draw_ops="minimize_unfocused"/>
+ <button function="minimize" state="prelight" draw_ops="minimize_unfocused_prelight"/>
+ <button function="minimize" state="pressed" draw_ops="minimize_unfocused_pressed"/>
+ <button function="menu" state="normal" draw_ops="menu_unfocused" />
+ <button function="menu" state="prelight" draw_ops="menu_unfocused_prelight" />
+ <button function="menu" state="pressed" draw_ops="menu_unfocused_pressed" />
+ <button function="shade" state="normal" draw_ops="shade_unfocused" />
+ <button function="shade" state="prelight" draw_ops="shade_unfocused_prelight" />
+ <button function="shade" state="pressed" draw_ops="shade_unfocused_pressed" />
+ <button function="unshade" state="normal" draw_ops="shade_unfocused" />
+ <button function="unshade" state="prelight" draw_ops="shade_unfocused_prelight" />
+ <button function="unshade" state="pressed" draw_ops="shade_unfocused_pressed" />
+ <button function="above" state="normal"><draw_ops></draw_ops></button>
+ <button function="above" state="pressed"><draw_ops></draw_ops></button>
+ <button function="unabove" state="normal"><draw_ops></draw_ops></button>
+ <button function="unabove" state="pressed"><draw_ops></draw_ops></button>
+ <button function="stick" state="normal"><draw_ops></draw_ops></button>
+ <button function="stick" state="pressed"><draw_ops></draw_ops></button>
+ <button function="unstick" state="normal"><draw_ops></draw_ops></button>
+ <button function="unstick" state="pressed"><draw_ops></draw_ops></button>
+</frame_style>
+
+<frame_style name="utility_focused" geometry="small">
+ <piece position="entire_background" draw_ops="entire_background_focused" />
+ <piece position="titlebar" draw_ops="titlebar_focused" />
+ <piece position="title" draw_ops="title_focused" />
+ <piece position="overlay" draw_ops="border_focused" />
+ <button function="close" state="normal" draw_ops="close_focused" />
+ <button function="close" state="prelight" draw_ops="close_focused_prelight" />
+ <button function="close" state="pressed" draw_ops="close_focused_pressed" />
+ <button function="maximize" state="normal" draw_ops="maximize_focused" />
+ <button function="maximize" state="prelight" draw_ops="maximize_focused_prelight" />
+ <button function="maximize" state="pressed" draw_ops="maximize_focused_pressed" />
+ <button function="minimize" state="normal" draw_ops="minimize_focused" />
+ <button function="minimize" state="prelight" draw_ops="minimize_focused_prelight" />
+ <button function="minimize" state="pressed" draw_ops="minimize_focused_pressed" />
+ <button function="menu" state="normal" draw_ops="menu_focused" />
+ <button function="menu" state="prelight" draw_ops="menu_focused_prelight" />
+ <button function="menu" state="pressed" draw_ops="menu_focused_pressed" />
+ <button function="shade" state="normal" draw_ops="shade_focused" />
+ <button function="shade" state="pressed" draw_ops="shade_focused_pressed" />
+ <button function="unshade" state="normal" draw_ops="shade_focused" />
+ <button function="unshade" state="pressed" draw_ops="shade_focused_pressed" />
+
+ <button function="above" state="normal"><draw_ops></draw_ops></button>
+ <button function="above" state="pressed"><draw_ops></draw_ops></button>
+ <button function="unabove" state="normal"><draw_ops></draw_ops></button>
+ <button function="unabove" state="pressed"><draw_ops></draw_ops></button>
+ <button function="stick" state="normal"><draw_ops></draw_ops></button>
+ <button function="stick" state="pressed"><draw_ops></draw_ops></button>
+ <button function="unstick" state="normal"><draw_ops></draw_ops></button>
+ <button function="unstick" state="pressed"><draw_ops></draw_ops></button>
+</frame_style>
+
+<frame_style name="utility_unfocused" geometry="small_unfocused">
+ <piece position="entire_background" draw_ops="entire_background_unfocused" />
+ <piece position="titlebar" draw_ops="titlebar_fill_unfocused" />
+ <piece position="title" draw_ops="title_unfocused" />
+ <piece position="overlay" draw_ops="border_unfocused" />
+ <button function="close" state="normal" draw_ops="close_unfocused"/>
+ <button function="close" state="prelight" draw_ops="close_unfocused_prelight"/>
+ <button function="close" state="pressed" draw_ops="close_unfocused_pressed"/>
+ <button function="maximize" state="normal" draw_ops="maximize_unfocused"/>
+ <button function="maximize" state="prelight" draw_ops="maximize_unfocused_prelight"/>
+ <button function="maximize" state="pressed" draw_ops="maximize_unfocused_pressed"/>
+ <button function="minimize" state="normal" draw_ops="minimize_unfocused"/>
+ <button function="minimize" state="prelight" draw_ops="minimize_unfocused_prelight"/>
+ <button function="minimize" state="pressed" draw_ops="minimize_unfocused_pressed"/>
+ <button function="menu" state="normal" draw_ops="menu_unfocused" />
+ <button function="menu" state="prelight" draw_ops="menu_unfocused_prelight" />
+ <button function="menu" state="pressed" draw_ops="menu_unfocused_pressed" />
+ <button function="shade" state="normal" draw_ops="shade_unfocused" />
+ <button function="shade" state="prelight" draw_ops="shade_unfocused_prelight" />
+ <button function="shade" state="pressed" draw_ops="shade_unfocused_pressed" />
+ <button function="unshade" state="normal" draw_ops="shade_unfocused" />
+ <button function="unshade" state="prelight" draw_ops="shade_unfocused_prelight" />
+ <button function="unshade" state="pressed" draw_ops="shade_unfocused_pressed" />
+ <button function="above" state="normal"><draw_ops></draw_ops></button>
+ <button function="above" state="pressed"><draw_ops></draw_ops></button>
+ <button function="unabove" state="normal"><draw_ops></draw_ops></button>
+ <button function="unabove" state="pressed"><draw_ops></draw_ops></button>
+ <button function="stick" state="normal"><draw_ops></draw_ops></button>
+ <button function="stick" state="pressed"><draw_ops></draw_ops></button>
+ <button function="unstick" state="normal"><draw_ops></draw_ops></button>
+ <button function="unstick" state="pressed"><draw_ops></draw_ops></button>
+</frame_style>
+
+<frame_style name="border_focused" geometry="borderless">
+ <piece position="entire_background" draw_ops="entire_background_focused" />
+ <piece position="overlay" draw_ops="border_focused" />
+ <button function="close" state="normal"><draw_ops></draw_ops></button>
+ <button function="close" state="pressed"><draw_ops></draw_ops></button>
+ <button function="maximize" state="normal"><draw_ops></draw_ops></button>
+ <button function="maximize" state="pressed"><draw_ops></draw_ops></button>
+ <button function="minimize" state="normal"><draw_ops></draw_ops></button>
+ <button function="minimize" state="pressed"><draw_ops></draw_ops></button>
+ <button function="menu" state="normal"><draw_ops></draw_ops></button>
+ <button function="menu" state="pressed"><draw_ops></draw_ops></button>
+ <button function="shade" state="normal"><draw_ops></draw_ops></button>
+ <button function="shade" state="pressed"><draw_ops></draw_ops></button>
+ <button function="unshade" state="normal"><draw_ops></draw_ops></button>
+ <button function="unshade" state="pressed"><draw_ops></draw_ops></button>
+ <button function="above" state="normal"><draw_ops></draw_ops></button>
+ <button function="above" state="pressed"><draw_ops></draw_ops></button>
+ <button function="unabove" state="normal"><draw_ops></draw_ops></button>
+ <button function="unabove" state="pressed"><draw_ops></draw_ops></button>
+ <button function="stick" state="normal"><draw_ops></draw_ops></button>
+ <button function="stick" state="pressed"><draw_ops></draw_ops></button>
+ <button function="unstick" state="normal"><draw_ops></draw_ops></button>
+ <button function="unstick" state="pressed"><draw_ops></draw_ops></button>
+</frame_style>
+
+<frame_style name="border_unfocused" geometry="borderless">
+ <piece position="entire_background" draw_ops="entire_background_unfocused" />
+ <piece position="overlay" draw_ops="border_unfocused" />
+ <button function="close" state="normal"><draw_ops></draw_ops></button>
+ <button function="close" state="pressed"><draw_ops></draw_ops></button>
+ <button function="maximize" state="normal"><draw_ops></draw_ops></button>
+ <button function="maximize" state="pressed"><draw_ops></draw_ops></button>
+ <button function="minimize" state="normal"><draw_ops></draw_ops></button>
+ <button function="minimize" state="pressed"><draw_ops></draw_ops></button>
+ <button function="menu" state="normal"><draw_ops></draw_ops></button>
+ <button function="menu" state="pressed"><draw_ops></draw_ops></button>
+ <button function="shade" state="normal"><draw_ops></draw_ops></button>
+ <button function="shade" state="pressed"><draw_ops></draw_ops></button>
+ <button function="unshade" state="normal"><draw_ops></draw_ops></button>
+ <button function="unshade" state="pressed"><draw_ops></draw_ops></button>
+ <button function="above" state="normal"><draw_ops></draw_ops></button>
+ <button function="above" state="pressed"><draw_ops></draw_ops></button>
+ <button function="unabove" state="normal"><draw_ops></draw_ops></button>
+ <button function="unabove" state="pressed"><draw_ops></draw_ops></button>
+ <button function="stick" state="normal"><draw_ops></draw_ops></button>
+ <button function="stick" state="pressed"><draw_ops></draw_ops></button>
+ <button function="unstick" state="normal"><draw_ops></draw_ops></button>
+ <button function="unstick" state="pressed"><draw_ops></draw_ops></button>
+</frame_style>
+
+<frame_style name="attached_focused" geometry="attached">
+ <piece position="entire_background" draw_ops="entire_background_focused" />
+ <piece position="titlebar" draw_ops="titlebar_attached_focused" />
+ <piece position="overlay" draw_ops="border_attached_focused" />
+ <button function="close" state="normal"><draw_ops></draw_ops></button>
+ <button function="close" state="pressed"><draw_ops></draw_ops></button>
+ <button function="maximize" state="normal"><draw_ops></draw_ops></button>
+ <button function="maximize" state="pressed"><draw_ops></draw_ops></button>
+ <button function="minimize" state="normal"><draw_ops></draw_ops></button>
+ <button function="minimize" state="pressed"><draw_ops></draw_ops></button>
+ <button function="menu" state="normal"><draw_ops></draw_ops></button>
+ <button function="menu" state="pressed"><draw_ops></draw_ops></button>
+ <button function="shade" state="normal"><draw_ops></draw_ops></button>
+ <button function="shade" state="pressed"><draw_ops></draw_ops></button>
+ <button function="unshade" state="normal"><draw_ops></draw_ops></button>
+ <button function="unshade" state="pressed"><draw_ops></draw_ops></button>
+ <button function="above" state="normal"><draw_ops></draw_ops></button>
+ <button function="above" state="pressed"><draw_ops></draw_ops></button>
+ <button function="unabove" state="normal"><draw_ops></draw_ops></button>
+ <button function="unabove" state="pressed"><draw_ops></draw_ops></button>
+ <button function="stick" state="normal"><draw_ops></draw_ops></button>
+ <button function="stick" state="pressed"><draw_ops></draw_ops></button>
+ <button function="unstick" state="normal"><draw_ops></draw_ops></button>
+ <button function="unstick" state="pressed"><draw_ops></draw_ops></button>
+</frame_style>
+
+<frame_style name="attached_unfocused" geometry="attached">
+ <piece position="entire_background" draw_ops="entire_background_unfocused" />
+ <piece position="overlay" draw_ops="border_unfocused" />
+ <button function="close" state="normal"><draw_ops></draw_ops></button>
+ <button function="close" state="pressed"><draw_ops></draw_ops></button>
+ <button function="maximize" state="normal"><draw_ops></draw_ops></button>
+ <button function="maximize" state="pressed"><draw_ops></draw_ops></button>
+ <button function="minimize" state="normal"><draw_ops></draw_ops></button>
+ <button function="minimize" state="pressed"><draw_ops></draw_ops></button>
+ <button function="menu" state="normal"><draw_ops></draw_ops></button>
+ <button function="menu" state="pressed"><draw_ops></draw_ops></button>
+ <button function="shade" state="normal"><draw_ops></draw_ops></button>
+ <button function="shade" state="pressed"><draw_ops></draw_ops></button>
+ <button function="unshade" state="normal"><draw_ops></draw_ops></button>
+ <button function="unshade" state="pressed"><draw_ops></draw_ops></button>
+ <button function="above" state="normal"><draw_ops></draw_ops></button>
+ <button function="above" state="pressed"><draw_ops></draw_ops></button>
+ <button function="unabove" state="normal"><draw_ops></draw_ops></button>
+ <button function="unabove" state="pressed"><draw_ops></draw_ops></button>
+ <button function="stick" state="normal"><draw_ops></draw_ops></button>
+ <button function="stick" state="pressed"><draw_ops></draw_ops></button>
+ <button function="unstick" state="normal"><draw_ops></draw_ops></button>
+ <button function="unstick" state="pressed"><draw_ops></draw_ops></button>
+</frame_style>
+
+<frame_style name="tiled_left_focused" geometry="tiled_left">
+ <piece position="entire_background" draw_ops="entire_background_focused" />
+ <piece position="titlebar" draw_ops="titlebar_fill_focused" />
+ <piece position="title" draw_ops="title_focused" />
+ <piece position="overlay" draw_ops="border_right_focused" />
+ <button function="close" state="normal" draw_ops="close_focused" />
+ <button function="close" state="prelight" draw_ops="close_focused_prelight" />
+ <button function="close" state="pressed" draw_ops="close_focused_pressed" />
+ <button function="maximize" state="normal" draw_ops="maximize_focused" />
+ <button function="maximize" state="prelight" draw_ops="maximize_focused_prelight" />
+ <button function="maximize" state="pressed" draw_ops="maximize_focused_pressed" />
+ <button function="minimize" state="normal" draw_ops="minimize_focused" />
+ <button function="minimize" state="prelight" draw_ops="minimize_focused_prelight" />
+ <button function="minimize" state="pressed" draw_ops="minimize_focused_pressed" />
+ <button function="menu" state="normal" draw_ops="menu_focused" />
+ <button function="menu" state="prelight" draw_ops="menu_focused_prelight" />
+ <button function="menu" state="pressed" draw_ops="menu_focused_pressed" />
+ <button function="shade" state="normal" draw_ops="shade_focused" />
+ <button function="shade" state="pressed" draw_ops="shade_focused_pressed" />
+ <button function="unshade" state="normal" draw_ops="shade_focused" />
+ <button function="unshade" state="pressed" draw_ops="shade_focused_pressed" />
+
+ <button function="above" state="normal"><draw_ops></draw_ops></button>
+ <button function="above" state="pressed"><draw_ops></draw_ops></button>
+ <button function="unabove" state="normal"><draw_ops></draw_ops></button>
+ <button function="unabove" state="pressed"><draw_ops></draw_ops></button>
+ <button function="stick" state="normal"><draw_ops></draw_ops></button>
+ <button function="stick" state="pressed"><draw_ops></draw_ops></button>
+ <button function="unstick" state="normal"><draw_ops></draw_ops></button>
+ <button function="unstick" state="pressed"><draw_ops></draw_ops></button>
+</frame_style>
+
+<frame_style name="tiled_left_unfocused" geometry="tiled_left">
+ <piece position="entire_background" draw_ops="entire_background_unfocused" />
+ <piece position="titlebar" draw_ops="titlebar_fill_unfocused" />
+ <piece position="title" draw_ops="title_unfocused" />
+ <piece position="overlay" draw_ops="border_right_unfocused" />
+ <button function="close" state="normal" draw_ops="close_unfocused"/>
+ <button function="close" state="prelight" draw_ops="close_unfocused_prelight"/>
+ <button function="close" state="pressed" draw_ops="close_unfocused_pressed"/>
+ <button function="maximize" state="normal" draw_ops="maximize_unfocused"/>
+ <button function="maximize" state="prelight" draw_ops="maximize_unfocused_prelight"/>
+ <button function="maximize" state="pressed" draw_ops="maximize_unfocused_pressed"/>
+ <button function="minimize" state="normal" draw_ops="minimize_unfocused"/>
+ <button function="minimize" state="prelight" draw_ops="minimize_unfocused_prelight"/>
+ <button function="minimize" state="pressed" draw_ops="minimize_unfocused_pressed"/>
+ <button function="menu" state="normal" draw_ops="menu_unfocused" />
+ <button function="menu" state="prelight" draw_ops="menu_unfocused_prelight" />
+ <button function="menu" state="pressed" draw_ops="menu_unfocused_pressed" />
+ <button function="shade" state="normal" draw_ops="shade_unfocused" />
+ <button function="shade" state="prelight" draw_ops="shade_unfocused_prelight" />
+ <button function="shade" state="pressed" draw_ops="shade_unfocused_pressed" />
+ <button function="unshade" state="normal" draw_ops="shade_unfocused" />
+ <button function="unshade" state="prelight" draw_ops="shade_unfocused_prelight" />
+ <button function="unshade" state="pressed" draw_ops="shade_unfocused_pressed" />
+ <button function="above" state="normal"><draw_ops></draw_ops></button>
+ <button function="above" state="pressed"><draw_ops></draw_ops></button>
+ <button function="unabove" state="normal"><draw_ops></draw_ops></button>
+ <button function="unabove" state="pressed"><draw_ops></draw_ops></button>
+ <button function="stick" state="normal"><draw_ops></draw_ops></button>
+ <button function="stick" state="pressed"><draw_ops></draw_ops></button>
+ <button function="unstick" state="normal"><draw_ops></draw_ops></button>
+ <button function="unstick" state="pressed"><draw_ops></draw_ops></button>
+</frame_style>
+
+<frame_style name="tiled_right_focused" geometry="tiled_right">
+ <piece position="entire_background" draw_ops="entire_background_focused" />
+ <piece position="titlebar" draw_ops="titlebar_fill_focused" />
+ <piece position="title" draw_ops="title_focused" />
+ <piece position="overlay" draw_ops="border_left_focused" />
+ <button function="close" state="normal" draw_ops="close_focused" />
+ <button function="close" state="prelight" draw_ops="close_focused_prelight" />
+ <button function="close" state="pressed" draw_ops="close_focused_pressed" />
+ <button function="maximize" state="normal" draw_ops="maximize_focused" />
+ <button function="maximize" state="prelight" draw_ops="maximize_focused_prelight" />
+ <button function="maximize" state="pressed" draw_ops="maximize_focused_pressed" />
+ <button function="minimize" state="normal" draw_ops="minimize_focused" />
+ <button function="minimize" state="prelight" draw_ops="minimize_focused_prelight" />
+ <button function="minimize" state="pressed" draw_ops="minimize_focused_pressed" />
+ <button function="menu" state="normal" draw_ops="menu_focused" />
+ <button function="menu" state="prelight" draw_ops="menu_focused_prelight" />
+ <button function="menu" state="pressed" draw_ops="menu_focused_pressed" />
+ <button function="shade" state="normal" draw_ops="shade_focused" />
+ <button function="shade" state="pressed" draw_ops="shade_focused_pressed" />
+ <button function="unshade" state="normal" draw_ops="shade_focused" />
+ <button function="unshade" state="pressed" draw_ops="shade_focused_pressed" />
+
+ <button function="above" state="normal"><draw_ops></draw_ops></button>
+ <button function="above" state="pressed"><draw_ops></draw_ops></button>
+ <button function="unabove" state="normal"><draw_ops></draw_ops></button>
+ <button function="unabove" state="pressed"><draw_ops></draw_ops></button>
+ <button function="stick" state="normal"><draw_ops></draw_ops></button>
+ <button function="stick" state="pressed"><draw_ops></draw_ops></button>
+ <button function="unstick" state="normal"><draw_ops></draw_ops></button>
+ <button function="unstick" state="pressed"><draw_ops></draw_ops></button>
+</frame_style>
+
+<frame_style name="tiled_right_unfocused" geometry="tiled_right">
+ <piece position="entire_background" draw_ops="entire_background_unfocused" />
+ <piece position="titlebar" draw_ops="titlebar_fill_unfocused" />
+ <piece position="title" draw_ops="title_unfocused" />
+ <piece position="overlay" draw_ops="border_left_unfocused" />
+ <button function="close" state="normal" draw_ops="close_unfocused"/>
+ <button function="close" state="prelight" draw_ops="close_unfocused_prelight"/>
+ <button function="close" state="pressed" draw_ops="close_unfocused_pressed"/>
+ <button function="maximize" state="normal" draw_ops="maximize_unfocused"/>
+ <button function="maximize" state="prelight" draw_ops="maximize_unfocused_prelight"/>
+ <button function="maximize" state="pressed" draw_ops="maximize_unfocused_pressed"/>
+ <button function="minimize" state="normal" draw_ops="minimize_unfocused"/>
+ <button function="minimize" state="prelight" draw_ops="minimize_unfocused_prelight"/>
+ <button function="minimize" state="pressed" draw_ops="minimize_unfocused_pressed"/>
+ <button function="menu" state="normal" draw_ops="menu_unfocused" />
+ <button function="menu" state="prelight" draw_ops="menu_unfocused_prelight" />
+ <button function="menu" state="pressed" draw_ops="menu_unfocused_pressed" />
+ <button function="shade" state="normal" draw_ops="shade_unfocused" />
+ <button function="shade" state="prelight" draw_ops="shade_unfocused_prelight" />
+ <button function="shade" state="pressed" draw_ops="shade_unfocused_pressed" />
+ <button function="unshade" state="normal" draw_ops="shade_unfocused" />
+ <button function="unshade" state="prelight" draw_ops="shade_unfocused_prelight" />
+ <button function="unshade" state="pressed" draw_ops="shade_unfocused_pressed" />
+ <button function="above" state="normal"><draw_ops></draw_ops></button>
+ <button function="above" state="pressed"><draw_ops></draw_ops></button>
+ <button function="unabove" state="normal"><draw_ops></draw_ops></button>
+ <button function="unabove" state="pressed"><draw_ops></draw_ops></button>
+ <button function="stick" state="normal"><draw_ops></draw_ops></button>
+ <button function="stick" state="pressed"><draw_ops></draw_ops></button>
+ <button function="unstick" state="normal"><draw_ops></draw_ops></button>
+ <button function="unstick" state="pressed"><draw_ops></draw_ops></button>
+</frame_style>
+
+<!-- placeholder for unimplementated styles-->
+<frame_style name="blank" geometry="normal">
+ <button function="close" state="normal"><draw_ops></draw_ops></button>
+ <button function="close" state="pressed"><draw_ops></draw_ops></button>
+ <button function="maximize" state="normal"><draw_ops></draw_ops></button>
+ <button function="maximize" state="pressed"><draw_ops></draw_ops></button>
+ <button function="minimize" state="normal"><draw_ops></draw_ops></button>
+ <button function="minimize" state="pressed"><draw_ops></draw_ops></button>
+ <button function="menu" state="normal"><draw_ops></draw_ops></button>
+ <button function="menu" state="pressed"><draw_ops></draw_ops></button>
+ <button function="shade" state="normal"><draw_ops></draw_ops></button>
+ <button function="shade" state="pressed"><draw_ops></draw_ops></button>
+ <button function="unshade" state="normal"><draw_ops></draw_ops></button>
+ <button function="unshade" state="pressed"><draw_ops></draw_ops></button>
+ <button function="above" state="normal"><draw_ops></draw_ops></button>
+ <button function="above" state="pressed"><draw_ops></draw_ops></button>
+ <button function="unabove" state="normal"><draw_ops></draw_ops></button>
+ <button function="unabove" state="pressed"><draw_ops></draw_ops></button>
+ <button function="stick" state="normal"><draw_ops></draw_ops></button>
+ <button function="stick" state="pressed"><draw_ops></draw_ops></button>
+ <button function="unstick" state="normal"><draw_ops></draw_ops></button>
+ <button function="unstick" state="pressed"><draw_ops></draw_ops></button>
+</frame_style>
+
+<!-- frame style sets -->
+
+<frame_style_set name="normal_style_set">
+ <frame focus="yes" state="normal" resize="both" style="normal_focused"/>
+ <frame focus="no" state="normal" resize="both" style="normal_unfocused"/>
+ <frame focus="yes" state="maximized" style="normal_max_focused"/>
+ <frame focus="no" state="maximized" style="normal_max_unfocused"/>
+ <frame focus="yes" state="shaded" style="normal_focused"/>
+ <frame focus="no" state="shaded" style="normal_unfocused"/>
+ <frame focus="yes" state="maximized_and_shaded" style="normal_max_shaded_focused"/>
+ <frame focus="no" state="maximized_and_shaded" style="normal_max_shaded_unfocused"/>
+ <frame version=">= 3.3"focus="yes" state="tiled_left" style="tiled_left_focused"/>
+ <frame version=">= 3.3"focus="no" state="tiled_left" style="tiled_left_unfocused"/>
+ <frame version=">= 3.3"focus="yes" state="tiled_right" style="tiled_right_focused"/>
+ <frame version=">= 3.3"focus="no" state="tiled_right" style="tiled_right_unfocused"/>
+ <frame version=">= 3.3"focus="yes" state="tiled_left_and_shaded" style="tiled_left_focused"/>
+ <frame version=">= 3.3"focus="no" state="tiled_left_and_shaded" style="tiled_left_unfocused"/>
+ <frame version=">= 3.3"focus="yes" state="tiled_right_and_shaded" style="tiled_right_focused"/>
+ <frame version=">= 3.3" focus="no" state="tiled_right_and_shaded" style="tiled_right_unfocused"/>
+</frame_style_set>
+
+<frame_style_set name="dialog_style_set">
+ <frame focus="yes" state="normal" resize="both" style="dialog_focused"/>
+ <frame focus="no" state="normal" resize="both" style="dialog_unfocused"/>
+ <frame focus="yes" state="maximized" style="blank"/>
+ <frame focus="no" state="maximized" style="blank"/>
+ <frame focus="yes" state="shaded" style="dialog_focused"/>
+ <frame focus="no" state="shaded" style="dialog_unfocused"/>
+ <frame focus="yes" state="maximized_and_shaded" style="blank"/>
+ <frame focus="no" state="maximized_and_shaded" style="blank"/>
+</frame_style_set>
+
+<frame_style_set name="modal_dialog_style_set">
+ <frame focus="yes" state="normal" resize="both" style="modal_dialog_focused"/>
+ <frame focus="no" state="normal" resize="both" style="modal_dialog_unfocused"/>
+ <frame focus="yes" state="maximized" style="blank"/>
+ <frame focus="no" state="maximized" style="blank"/>
+ <frame focus="yes" state="shaded" style="modal_dialog_focused"/>
+ <frame focus="no" state="shaded" style="modal_dialog_unfocused"/>
+ <frame focus="yes" state="maximized_and_shaded" style="blank"/>
+ <frame focus="no" state="maximized_and_shaded" style="blank"/>
+</frame_style_set>
+
+<frame_style_set name="utility_style_set">
+ <frame focus="yes" state="normal" resize="both" style="utility_focused"/>
+ <frame focus="no" state="normal" resize="both" style="utility_unfocused"/>
+ <frame focus="yes" state="maximized" style="blank"/>
+ <frame focus="no" state="maximized" style="blank"/>
+ <frame focus="yes" state="shaded" style="utility_focused"/>
+ <frame focus="no" state="shaded" style="utility_unfocused"/>
+ <frame focus="yes" state="maximized_and_shaded" style="blank"/>
+ <frame focus="no" state="maximized_and_shaded" style="blank"/>
+</frame_style_set>
+
+<frame_style_set name="border_style_set">
+ <frame focus="yes" state="normal" resize="both" style="border_focused"/>
+ <frame focus="no" state="normal" resize="both" style="border_unfocused"/>
+ <frame focus="yes" state="maximized" style="blank"/>
+ <frame focus="no" state="maximized" style="blank"/>
+ <frame focus="yes" state="shaded" style="blank"/>
+ <frame focus="no" state="shaded" style="blank"/>
+ <frame focus="yes" state="maximized_and_shaded" style="blank"/>
+ <frame focus="no" state="maximized_and_shaded" style="blank"/>
+</frame_style_set>
+
+<frame_style_set name="attached_style_set">
+ <frame focus="yes" state="normal" resize="both" style="attached_focused"/>
+ <frame focus="no" state="normal" resize="both" style="attached_unfocused"/>
+ <frame focus="yes" state="maximized" style="blank"/>
+ <frame focus="no" state="maximized" style="blank"/>
+ <frame focus="yes" state="shaded" style="blank"/>
+ <frame focus="no" state="shaded" style="blank"/>
+ <frame focus="yes" state="maximized_and_shaded" style="blank"/>
+ <frame focus="no" state="maximized_and_shaded" style="blank"/>
+</frame_style_set>
+
+
+<!-- windows -->
+
+<window type="normal" style_set="normal_style_set"/>
+<window type="dialog" style_set="dialog_style_set"/>
+<window type="modal_dialog" style_set="modal_dialog_style_set"/>
+<window type="menu" style_set="utility_style_set"/>
+<window type="utility" style_set="utility_style_set"/>
+<window type="border" style_set="border_style_set"/>
+<window version=">= 3.2" type="attached" style_set="attached_style_set"/>
+
+</metacity_theme>
diff --git a/desktop-themes/Menta/metacity-1/minimize_focused_normal.png b/desktop-themes/Menta/metacity-1/minimize_focused_normal.png
new file mode 100644
index 00000000..5d148544
--- /dev/null
+++ b/desktop-themes/Menta/metacity-1/minimize_focused_normal.png
Binary files differ
diff --git a/desktop-themes/Menta/metacity-1/minimize_focused_prelight.png b/desktop-themes/Menta/metacity-1/minimize_focused_prelight.png
new file mode 100644
index 00000000..c3f77578
--- /dev/null
+++ b/desktop-themes/Menta/metacity-1/minimize_focused_prelight.png
Binary files differ
diff --git a/desktop-themes/Menta/metacity-1/minimize_focused_pressed.png b/desktop-themes/Menta/metacity-1/minimize_focused_pressed.png
new file mode 100644
index 00000000..c805d18f
--- /dev/null
+++ b/desktop-themes/Menta/metacity-1/minimize_focused_pressed.png
Binary files differ
diff --git a/desktop-themes/Menta/metacity-1/minimize_unfocused.png b/desktop-themes/Menta/metacity-1/minimize_unfocused.png
new file mode 100644
index 00000000..07c1eb39
--- /dev/null
+++ b/desktop-themes/Menta/metacity-1/minimize_unfocused.png
Binary files differ
diff --git a/desktop-themes/Menta/metacity-1/minimize_unfocused_prelight.png b/desktop-themes/Menta/metacity-1/minimize_unfocused_prelight.png
new file mode 100644
index 00000000..100efe11
--- /dev/null
+++ b/desktop-themes/Menta/metacity-1/minimize_unfocused_prelight.png
Binary files differ
diff --git a/desktop-themes/Menta/metacity-1/trough_left.png b/desktop-themes/Menta/metacity-1/trough_left.png
new file mode 100644
index 00000000..74cc96ed
--- /dev/null
+++ b/desktop-themes/Menta/metacity-1/trough_left.png
Binary files differ
diff --git a/desktop-themes/Menta/metacity-1/trough_middle.png b/desktop-themes/Menta/metacity-1/trough_middle.png
new file mode 100644
index 00000000..74cc96ed
--- /dev/null
+++ b/desktop-themes/Menta/metacity-1/trough_middle.png
Binary files differ
diff --git a/desktop-themes/Menta/metacity-1/trough_right.png b/desktop-themes/Menta/metacity-1/trough_right.png
new file mode 100644
index 00000000..74cc96ed
--- /dev/null
+++ b/desktop-themes/Menta/metacity-1/trough_right.png
Binary files differ
diff --git a/desktop-themes/Menta/metacity-1/unmaximize_focused_normal.png b/desktop-themes/Menta/metacity-1/unmaximize_focused_normal.png
new file mode 100644
index 00000000..5d148544
--- /dev/null
+++ b/desktop-themes/Menta/metacity-1/unmaximize_focused_normal.png
Binary files differ
diff --git a/desktop-themes/Menta/metacity-1/unmaximize_focused_prelight.png b/desktop-themes/Menta/metacity-1/unmaximize_focused_prelight.png
new file mode 100644
index 00000000..3ddc5748
--- /dev/null
+++ b/desktop-themes/Menta/metacity-1/unmaximize_focused_prelight.png
Binary files differ
diff --git a/desktop-themes/Menta/metacity-1/unmaximize_focused_pressed.png b/desktop-themes/Menta/metacity-1/unmaximize_focused_pressed.png
new file mode 100644
index 00000000..188ec27a
--- /dev/null
+++ b/desktop-themes/Menta/metacity-1/unmaximize_focused_pressed.png
Binary files differ
diff --git a/desktop-themes/Menta/metacity-1/unmaximize_unfocused.png b/desktop-themes/Menta/metacity-1/unmaximize_unfocused.png
new file mode 100644
index 00000000..f3bf3550
--- /dev/null
+++ b/desktop-themes/Menta/metacity-1/unmaximize_unfocused.png
Binary files differ
diff --git a/desktop-themes/Menta/metacity-1/unmaximize_unfocused_prelight.png b/desktop-themes/Menta/metacity-1/unmaximize_unfocused_prelight.png
new file mode 100644
index 00000000..03d3a13c
--- /dev/null
+++ b/desktop-themes/Menta/metacity-1/unmaximize_unfocused_prelight.png
Binary files differ