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authorPerberos <[email protected]>2012-03-18 04:04:28 -0300
committerPerberos <[email protected]>2012-03-18 04:04:28 -0300
commit72c0137ad0ae6ce04e1ff93e654fbfa226d19626 (patch)
tree8c842157b38a4324bedb184b52cf3904eb8b5f15 /marco-themes/Glider
parentbb8f856473b244b7bd7fa5e0155036457baee386 (diff)
downloadmate-themes-72c0137ad0ae6ce04e1ff93e654fbfa226d19626.tar.bz2
mate-themes-72c0137ad0ae6ce04e1ff93e654fbfa226d19626.tar.xz
adding missing engine to depends array
Diffstat (limited to 'marco-themes/Glider')
-rw-r--r--marco-themes/Glider/marco-theme-1.xml718
1 files changed, 0 insertions, 718 deletions
diff --git a/marco-themes/Glider/marco-theme-1.xml b/marco-themes/Glider/marco-theme-1.xml
deleted file mode 100644
index 17761da8..00000000
--- a/marco-themes/Glider/marco-theme-1.xml
+++ /dev/null
@@ -1,718 +0,0 @@
-<?xml version="1.0"?>
-
-<marco_theme>
-<info>
- <name>SimplySmooth</name>
- <author>Link Dupont &lt;[email protected]&gt;</author>
- <copyright>&#194; 2004 Link Dupont</copyright>
- <date>April, 2004</date>
- <description>Based on Industrial by Tuomas Kuosmanen &lt;[email protected]&gt; and SmoothBox by Andrew Johnson &lt;[email protected]&gt;</description>
-</info>
-
-<frame_geometry name="normal" rounded_top_left="false" rounded_top_right="false" rounded_bottom_left="false" rounded_bottom_right="false">
- <distance name="left_width" value="5"/>
- <distance name="right_width" value="5"/>
- <distance name="bottom_height" value="5"/>
- <distance name="left_titlebar_edge" value="4"/>
- <distance name="right_titlebar_edge" value="4"/>
- <aspect_ratio name="button" value="1"/>
- <distance name="title_vertical_pad" value="4"/>
- <border name="title_border" left="2" right="2" top="1" bottom="1"/>
- <border name="button_border" left="1" right="1" top="3" bottom="3"/>
-</frame_geometry>
-
- <!-- strip borders off the normal geometry -->
-<frame_geometry name="normal_maximized" parent="normal" rounded_top_left="false" rounded_top_right="false" rounded_bottom_left="false" rounded_bottom_right="false">
- <distance name="left_width" value="0"/>
- <distance name="right_width" value="0"/>
- <distance name="bottom_height" value="0"/>
- <distance name="left_titlebar_edge" value="1"/>
- <distance name="right_titlebar_edge" value="1"/>
-</frame_geometry>
-
-<frame_geometry name="normal_small_borders" parent="normal">
- <distance name="left_width" value="0"/>
- <distance name="right_width" value="0"/>
- <distance name="bottom_height" value="0"/>
- <distance name="left_titlebar_edge" value="0"/>
- <distance name="right_titlebar_edge" value="0"/>
-</frame_geometry>
-
-<frame_geometry name="border" has_title="false">
- <distance name="left_width" value="4"/>
- <distance name="right_width" value="4"/>
- <distance name="bottom_height" value="4"/>
- <distance name="left_titlebar_edge" value="0"/>
- <distance name="right_titlebar_edge" value="0"/>
- <distance name="button_width" value="0"/>
- <distance name="button_height" value="0"/>
- <distance name="title_vertical_pad" value="4"/>
- <border name="title_border" left="0" right="0" top="0" bottom="0"/>
- <border name="button_border" left="0" right="0" top="0" bottom="0"/>
-</frame_geometry>
-
-<!-- button inside padding -->
-<constant name="ButtonIPad" value="3"/>
-<constant name="ThickLineWidth" value="3"/>
-
-<draw_ops name="focus_outline">
- <rectangle color="#000000"
- x="left_width-1" y="top_height-1"
- width="width-left_width-right_width+1"
- height="height-top_height-bottom_height+1"/>
- <line color="shade/gtk:bg[SELECTED]/0.45" x1="left_width-1" y1="top_height-1"
- x2="left_width-1" y2="top_height-1"/>
- <line color="shade/gtk:bg[SELECTED]/0.45" x1="width-right_width" y1="top_height-1"
- x2="width-right_width" y2="top_height-1"/>
- <line color="shade/gtk:bg[SELECTED]/0.65" x1="left_width-1" y1="height-bottom_height"
- x2="left_width-1" y2="height-bottom_height"/>
- <line color="shade/gtk:bg[SELECTED]/0.65" x1="width-right_width" y1="height-bottom_height"
- x2="width-right_width" y2="height-bottom_height"/>
-
-</draw_ops>
-
-<draw_ops name="corners_outline">
- <!-- ** BLACK outlines around the round corners ** -->
- <!-- top left -->
- <line color="#000000" x1="1" y1="3" x2="1" y2="4"/>
- <line color="#000000" x1="2" y1="2" x2="2" y2="2"/>
- <line color="#000000" x1="3" y1="1" x2="4" y2="1"/>
-
- <!-- bottom left -->
- <line color="#000000" x1="1" y1="height-4" x2="1" y2="height-5"/>
- <line color="#000000" x1="2" y1="height-3" x2="2" y2="height-3"/>
- <line color="#000000" x1="2" y1="height-2" x2="4" y2="height-2"/>
-
- <!-- top right -->
- <line color="#000000" x1="width-2" y1="3" x2="width-2" y2="4"/>
- <line color="#000000" x1="width-3" y1="2" x2="width-3" y2="2"/>
- <line color="#000000" x1="width-4" y1="1" x2="width-5" y2="1"/>
-
- <!-- bottom right -->
- <line color="#000000" x1="width-2" y1="height-4" x2="width-2" y2="height-5"/>
- <line color="#000000" x1="width-3" y1="height-3" x2="width-3" y2="height-3"/>
- <line color="#000000" x1="width-4" y1="height-2" x2="width-5" y2="height-2"/>
-
-</draw_ops>
-
-<draw_ops name="corners_hilight_unfocused">
-
- <!-- ** corner hilight for left top ** -->
- <line color="shade/gtk:bg[NORMAL]/1.3" x1="2" y1="3" x2="2" y2="4"/>
- <line color="shade/gtk:bg[NORMAL]/1.3" x1="3" y1="2" x2="4" y2="2"/>
-
- <!-- ** corner hilight for left bottom ** -->
- <line color="shade/gtk:bg[NORMAL]/1.4" x1="2" y1="height-4" x2="2" y2="height-5"/>
- <line color="shade/gtk:bg[NORMAL]/0.9" x1="3" y1="height-3" x2="4" y2="height-3"/>
-
- <!-- ** corner hilight for right top ** -->
- <line color="shade/gtk:bg[NORMAL]/0.8" x1="width-3" y1="3" x2="width-3" y2="4"/>
- <line color="shade/gtk:bg[NORMAL]/0.9" x1="width-4" y1="2" x2="width-4" y2="2"/>
-
- <!-- ** corner hilight for right bottom ** -->
- <line color="shade/gtk:bg[NORMAL]/0.7" x1="width-3" y1="height-4" x2="width-3" y2="height-5"/>
- <line color="shade/gtk:bg[NORMAL]/0.7" x1="width-4" y1="height-3" x2="width-5" y2="height-3"/>
-
-</draw_ops>
-
-<draw_ops name="corners_hilight">
-
- <!-- ** corner hilight for left top ** -->
- <line color="shade/gtk:bg[SELECTED]/1.55" x1="2" y1="3" x2="2" y2="4"/>
- <line color="shade/gtk:bg[SELECTED]/1.55" x1="3" y1="2" x2="4" y2="2"/>
-
- <!-- ** corner hilight for left bottom ** -->
- <line color="shade/gtk:bg[SELECTED]/1.4" x1="2" y1="height-4" x2="2" y2="height-5"/>
- <line color="shade/gtk:bg[SELECTED]/0.9" x1="3" y1="height-3" x2="4" y2="height-3"/>
-
- <!-- ** corner hilight for right top ** -->
- <line color="shade/gtk:bg[SELECTED]/0.8" x1="width-3" y1="3" x2="width-3" y2="4"/>
- <line color="shade/gtk:bg[SELECTED]/0.9" x1="width-4" y1="2" x2="width-4" y2="2"/>
-
- <!-- ** corner hilight for right bottom ** -->
- <line color="shade/gtk:bg[SELECTED]/0.7" x1="width-3" y1="height-4" x2="width-3" y2="height-5"/>
- <line color="shade/gtk:bg[SELECTED]/0.7" x1="width-4" y1="height-3" x2="width-5" y2="height-3"/>
-
-</draw_ops>
-
-<!-- ** interlace ** -->
-<draw_ops name="title_tile">
- <!--<tint color="black" x="0" y="0" width="width" height="0" alpha="0.1"/>-->
- <!--<tint color="white" x="0" y="1" width="width" height="1" alpha="0.05"/>-->
-</draw_ops>
-
-<draw_ops name="bevel_maximized_unfocused">
-
- <!-- ** 3d beveled frame ** -->
- <rectangle color="#000000" filled="false"
- x="0" y="0"
- width="width-2"
- height="height-2"/>
-
- <rectangle color="shade/gtk:light[NORMAL]/1.6" filled="false"
- x="1" y="1"
- width="width-3"
- height="height-3"/>
- <line color="shade/gtk:light[SELECTED]/1.6" x1="0" y1="1"
- x2="0" y2="title_height + 4"/>
-
- <rectangle color="gtk:bg[NORMAL]" filled="true"
- x="0" y="2"
- width="width"
- height="title_height + 4"/>
-
-</draw_ops>
-
-<draw_ops name="bevel_maximized">
-
- <!-- ** 3d beveled frame ** -->
- <line color="#000000" x1="0" y1="0"
- x2="width" y2="0"/>
- <rectangle color="shade/gtk:light[SELECTED]/1.2" filled="true"
- x="0" y="1"
- width="width"
- height="title_height + 4"/>
-
- <!-- ** fancy gradient ** -->
- <gradient type="vertical" x="1" y="2" width="width" height="title_height + 6">
- <color value="shade/gtk:bg[SELECTED]/1.1"/>
- <color value="shade/gtk:bg[SELECTED]/0.7"/>
- </gradient>
-
- <line color="#000000" x1="0" y1="title_height + 5"
- x2="width" y2="title_height + 5"/>
-
-</draw_ops>
-
-<draw_ops name="bevel_unfocused">
-
- <!-- ** 3d beveled frame ** -->
- <rectangle color="gtk:dark[NORMAL]" filled="false"
- x="1" y="1"
- width="width - 3"
- height="height - 3"/>
-
- <rectangle color="shade/gtk:light[NORMAL]/1.6" filled="false"
- x="1" y="1"
- width="width - 4"
- height="height - 4"/>
-
- <rectangle color="gtk:bg[NORMAL]" filled="true"
- x="2" y="2"
- width="width - 4"
- height="height - 4"/>
-
- <rectangle color="#000000" filled="false"
- x="0" y="0"
- width="width - 1"
- height="height - 1"/>
-
-</draw_ops>
-
-<draw_ops name="round_bevel_unfocused">
- <include name="bevel_unfocused"/>
- <!--<include name="corners_outline"/>
- <include name="corners_hilight_unfocused"/>-->
-
-</draw_ops>
-
-<draw_ops name="bevel">
-
- <!-- ** 3d beveled frame ** -->
- <rectangle color="blend/gtk:bg[NORMAL]/gtk:bg[SELECTED]/0.5" filled="true"
- x="2" y="title_height + 38"
- width="width-4"
- height="height-title_height-38"/>
-
- <rectangle color="shade/gtk:light[SELECTED]/1.2" filled="false"
- x="1" y="1"
- width="width - 2"
- height="height - 2"/>
-
- <rectangle color="gtk:dark[SELECTED]" filled="false"
- x="0" y="0"
- width="width - 2"
- height="height - 2"/>
-
- <!-- ** fancy gradient ** -->
- <gradient type="vertical" x="2" y="2" width="width - 4" height="title_height + 6">
- <color value="shade/gtk:bg[SELECTED]/1.1"/>
- <color value="shade/gtk:bg[SELECTED]/0.7"/>
- </gradient>
- <gradient type="vertical" x="2" y="title_height+6" width="width - 4" height="32">
- <color value="shade/gtk:bg[SELECTED]/0.7"/>
- <color value="blend/gtk:bg[NORMAL]/gtk:bg[SELECTED]/0.5"/>
- </gradient>
-
-<tile name="title_tile" tile_width="width" tile_height="2" x="1" y="1" width="width - 2" height="title_height + 5"/>
-
- <rectangle color="#000000" filled="false"
- x="0" y="0"
- width="width - 1"
- height="height - 1"/>
-
-</draw_ops>
-
-<draw_ops name="round_bevel">
- <include name="bevel"/>
- <!--<include name="corners_outline"/>
- <include name="corners_hilight"/>-->
-
- <include name="focus_outline"/>
-
-</draw_ops>
-
-<!-- ::: TITLES ::: -->
-
-<draw_ops name="title_bg">
- <!-- tile name="title_tile" tile_width="4" tile_height="10" x="0" y="2" width="(width-title_width)/2-4" height="11"/>
- <tile name="title_tile" tile_width="4" tile_height="10" x="(width-title_width)/2+title_width+4" y="2" width="(width-title_width)/2-4" height="11"/ -->
-</draw_ops>
-
-<!-- hush! nothing to see here! move on! :^) -->
-<draw_ops name="title_text">
- <title color="shade/gtk:bg[SELECTED]/0.75"
- x="(3 `max` (width-title_width)) / 2 + 1"
- y="(((height - title_height) / 2) `max` 0) + 2"/>
- <title color="shade/gtk:bg[SELECTED]/0.7"
- x="(3 `max` (width-title_width)) / 2 + 2"
- y="(((height - title_height) / 2) `max` 0) + 2"/>
- <title color="shade/gtk:bg[SELECTED]/0.4"
- x="(3 `max` (width-title_width)) / 2 + 1"
- y="(((height - title_height) / 2) `max` 0) + 1"/>
- <title color="gtk:fg[SELECTED]"
- x="(3 `max` (width-title_width)) / 2"
- y="(((height - title_height) / 2) `max` 0)"/>
-</draw_ops>
-
-<draw_ops name="title_text_unfocused">
- <title color="blend/gtk:fg[NORMAL]/gtk:bg[NORMAL]/0.6"
- x="(3 `max` (width-title_width)) / 2"
- y="((height - title_height) / 2) `max` 0"/>
-</draw_ops>
-
-<draw_ops name="title">
- <include name="title_bg"/>
- <include name="title_text"/>
-</draw_ops>
-
-<draw_ops name="title_unfocused">
- <include name="title_text_unfocused"/>
-</draw_ops>
-
-<!-- ::: BUTTONS ::: -->
-
-<draw_ops name="button_bg">
- <gtk_box state="normal" shadow="out" x="0" y="0" width="width" height="height"/>
-</draw_ops>
-
-<draw_ops name="button_bg_unfocused">
- <gtk_box state="insensitive" shadow="out" x="0" y="0" width="width" height="height"/>
-</draw_ops>
-
-<draw_ops name="button_bg_prelight">
- <gtk_box state="prelight" shadow="out" x="0" y="0" width="width" height="height"/>
-</draw_ops>
-
-<draw_ops name="button_bg_pressed">
- <gtk_box state="active" shadow="in" x="0" y="0" width="width" height="height"/>
-</draw_ops>
-
-<draw_ops name="menu_button_icon">
- <icon x="0"
- y="0"
- width="width" height="height"/>
-</draw_ops>
-
-<draw_ops name="menu_button_icon_unfocused">
- <icon x="0"
- y="0"
- width="width" height="height" alpha="0.5"/>
-</draw_ops>
-
-<draw_ops name="menu_button_normal">
- <include name="menu_button_icon"/>
-</draw_ops>
-<draw_ops name="menu_button_pressed">
- <include name="menu_button_icon"/>
-</draw_ops>
-<draw_ops name="menu_button_unfocused">
- <include name="menu_button_icon_unfocused"/>
-</draw_ops>
-
-<draw_ops name="close_button_icon">
- <line color="blend/gtk:bg[NORMAL]/gtk:fg[NORMAL]/0.75"
- width="1"
- x1="ButtonIPad+1" y1="ButtonIPad"
- x2="width - ButtonIPad" y2="height - ButtonIPad - 1"/>
- <line color="blend/gtk:bg[NORMAL]/gtk:fg[NORMAL]/0.75"
- width="1"
- x1="ButtonIPad" y1="ButtonIPad"
- x2="width - ButtonIPad" y2="height - ButtonIPad"/>
- <line color="blend/gtk:bg[NORMAL]/gtk:fg[NORMAL]/0.75"
- width="1"
- x1="ButtonIPad" y1="ButtonIPad+1"
- x2="width - ButtonIPad - 1" y2="height - ButtonIPad"/>
-
- <line color="blend/gtk:bg[NORMAL]/gtk:fg[NORMAL]/0.75"
- width="1"
- x1="ButtonIPad" y1="height - ButtonIPad - 2"
- x2="width - ButtonIPad - 1" y2="ButtonIPad-1"/>
- <line color="blend/gtk:bg[NORMAL]/gtk:fg[NORMAL]/0.75"
- width="1"
- x1="ButtonIPad" y1="height - ButtonIPad - 1"
- x2="width - ButtonIPad" y2="ButtonIPad-1"/>
- <line color="blend/gtk:bg[NORMAL]/gtk:fg[NORMAL]/0.75"
- width="1"
- x1="ButtonIPad+1" y1="height - ButtonIPad - 1"
- x2="width - ButtonIPad" y2="ButtonIPad"/>
-</draw_ops>
-
-<draw_ops name="close_button_icon_unfocused">
-<include name="button_bg_unfocused"/>
- <line color="blend/gtk:fg[INSENSITIVE]/gtk:bg[INSENSITIVE]/0.35"
- width="1"
- x1="ButtonIPad+1" y1="ButtonIPad"
- x2="width - ButtonIPad" y2="height - ButtonIPad - 1"/>
- <line color="blend/gtk:fg[INSENSITIVE]/gtk:bg[INSENSITIVE]/0.35"
- width="1"
- x1="ButtonIPad" y1="ButtonIPad"
- x2="width - ButtonIPad" y2="height - ButtonIPad"/>
- <line color="blend/gtk:fg[INSENSITIVE]/gtk:bg[INSENSITIVE]/0.35"
- width="1"
- x1="ButtonIPad" y1="ButtonIPad+1"
- x2="width - ButtonIPad - 1" y2="height - ButtonIPad"/>
-
- <line color="blend/gtk:fg[INSENSITIVE]/gtk:bg[INSENSITIVE]/0.35"
- width="1"
- x1="ButtonIPad" y1="height - ButtonIPad - 2"
- x2="width - ButtonIPad - 1" y2="ButtonIPad-1"/>
- <line color="blend/gtk:fg[INSENSITIVE]/gtk:bg[INSENSITIVE]/0.35"
- width="1"
- x1="ButtonIPad" y1="height - ButtonIPad - 1"
- x2="width - ButtonIPad" y2="ButtonIPad-1"/>
- <line color="blend/gtk:fg[INSENSITIVE]/gtk:bg[INSENSITIVE]/0.35"
- width="1"
- x1="ButtonIPad+1" y1="height - ButtonIPad - 1"
- x2="width - ButtonIPad" y2="ButtonIPad"/>
- </draw_ops>
-
- <draw_ops name="outer_bevel">
- <rectangle color="#000000"
- x="0" y="0" width="width-1" height="height-1"/>
- <line color="gtk:light[NORMAL]"
- x1="1" y1="1" x2="1" y2="height-2"/>
- <line color="gtk:light[NORMAL]"
- x1="1" y1="1" x2="width-2" y2="1"/>
- <line color="gtk:dark[NORMAL]"
- x1="width-2" y1="1" x2="width-2" y2="height-2"/>
- <line color="gtk:dark[NORMAL]"
- x1="1" y1="height-2" x2="width-2" y2="height-2"/>
-</draw_ops>
-
-<draw_ops name="close_button_normal">
- <include name="button_bg"/>
- <include name="close_button_icon"/>
-</draw_ops>
-<draw_ops name="close_button_prelight">
- <include name="button_bg_prelight"/>
- <include name="close_button_icon"/>
-</draw_ops>
-<draw_ops name="close_button_pressed">
- <include name="button_bg_pressed"/>
- <include name="close_button_icon"/>
-</draw_ops>
-<draw_ops name="close_button_unfocused">
- <include name="button_bg_unfocused"/>
- <include name="close_button_icon_unfocused"/>
-</draw_ops>
-
-<draw_ops name="maximize_button_icon">
- <rectangle color="blend/gtk:bg[NORMAL]/gtk:fg[NORMAL]/0.75" filled="false"
- x="ButtonIPad" y="ButtonIPad" width="width-ButtonIPad*2-1" height="height-ButtonIPad*2-1"/>
- <line color="blend/gtk:bg[NORMAL]/gtk:fg[NORMAL]/0.75" width="3"
- x1="ButtonIPad" y1="ButtonIPad+1" x2="width-ButtonIPad" y2="ButtonIPad+1"/>
-</draw_ops>
-
-<draw_ops name="maximize_button_icon_unfocused">
- <include name="button_bg_unfocused"/>
- <rectangle color="blend/gtk:fg[INSENSITIVE]/gtk:bg[INSENSITIVE]/0.35" filled="false"
- x="ButtonIPad" y="ButtonIPad" width="width-ButtonIPad*2-1" height="height-ButtonIPad*2-1"/>
- <line color="blend/gtk:fg[INSENSITIVE]/gtk:bg[INSENSITIVE]/0.35" width="3"
- x1="ButtonIPad" y1="ButtonIPad+1" x2="width-ButtonIPad" y2="ButtonIPad+1"/>
-</draw_ops>
-
-<draw_ops name="maximize_button_normal">
- <include name="button_bg"/>
- <include name="maximize_button_icon"/>
-</draw_ops>
-<draw_ops name="maximize_button_prelight">
- <include name="button_bg_prelight"/>
- <include name="maximize_button_icon"/>
-</draw_ops>
-<draw_ops name="maximize_button_pressed">
- <include name="button_bg_pressed"/>
- <include name="maximize_button_icon"/>
-</draw_ops>
-<draw_ops name="maximize_button_unfocused">
- <include name="button_bg_unfocused"/>
- <include name="maximize_button_icon_unfocused"/>
-</draw_ops>
-
-<draw_ops name="normal_window_icon">
- <rectangle color="gtk:bg[NORMAL]" filled="true"
- x="0" y="0" width="width-1" height="height-1"/>
- <rectangle color="blend/gtk:bg[NORMAL]/gtk:fg[NORMAL]/0.75" filled="false"
- x="0" y="0" width="width-1" height="height-1"/>
- <line color="blend/gtk:bg[NORMAL]/gtk:fg[NORMAL]/0.75" width="2"
- x1="0" y1="1" x2="width" y2="1"/>
- </draw_ops>
-
- <draw_ops name="pressed_window_icon">
- <rectangle color="gtk:bg[ACTIVE]" filled="true"
- x="0" y="0" width="width-1" height="height-1"/>
- <rectangle color="blend/gtk:bg[ACTIVE]/gtk:fg[ACTIVE]/0.75" filled="false"
- x="0" y="0" width="width-1" height="height-1"/>
- <line color="blend/gtk:bg[ACTIVE]/gtk:fg[ACTIVE]/0.75" width="2"
- x1="0" y1="1" x2="width" y2="1"/>
- </draw_ops>
-
- <draw_ops name="prelight_window_icon">
- <rectangle color="gtk:bg[PRELIGHT]" filled="true"
- x="0" y="0" width="width-1" height="height-1"/>
- <rectangle color="blend/gtk:bg[PRELIGHT]/gtk:fg[PRELIGHT]/0.75" filled="false"
- x="0" y="0" width="width-1" height="height-1"/>
- <line color="blend/gtk:bg[PRELIGHT]/gtk:fg[PRELIGHT]/0.75" width="2"
- x1="0" y1="1" x2="width" y2="1"/>
- </draw_ops>
-
- <draw_ops name="mini_window_icon_unfocused">
- <rectangle color="gtk:bg[INSENSITIVE]" filled="true"
- x="0" y="0" width="width-1" height="height-1"/>
- <rectangle color="blend/gtk:fg[INSENSITIVE]/gtk:bg[INSENSITIVE]/0.35" filled="false"
- x="0" y="0" width="width-1" height="height-1"/>
- <line color="blend/gtk:fg[INSENSITIVE]/gtk:bg[INSENSITIVE]/0.35" width="2"
- x1="0" y1="1" x2="width" y2="1"/>
- </draw_ops>
-
- <draw_ops name="restore_button_normal">
- <include name="button_bg"/>
- <include name="normal_window_icon"
- x="3 + ButtonIPad" y="ButtonIPad+1"
- width="width - 7 - ButtonIPad"
- height="height - 7 - ButtonIPad"/>
- <include name="normal_window_icon"
- x="ButtonIPad" y="3 + ButtonIPad+1"
- width="width - 7 - ButtonIPad"
- height="height - 7 - ButtonIPad"/>
- </draw_ops>
-
- <draw_ops name="restore_button_pressed">
- <include name="button_bg_pressed"/>
- <include name="pressed_window_icon"
- x="3 + ButtonIPad" y="ButtonIPad+1"
- width="width - 7 - ButtonIPad"
- height="height - 7 - ButtonIPad"/>
- <include name="pressed_window_icon"
- x="ButtonIPad" y="3 + ButtonIPad+1"
- width="width - 7 - ButtonIPad"
- height="height - 7 - ButtonIPad"/>
- </draw_ops>
-
- <draw_ops name="restore_button_prelight">
- <include name="button_bg_prelight"/>
- <include name="prelight_window_icon"
- x="3 + ButtonIPad" y="ButtonIPad+1"
- width="width - 7 - ButtonIPad"
- height="height - 7 - ButtonIPad"/>
- <include name="prelight_window_icon"
- x="ButtonIPad" y="3 + ButtonIPad+1"
- width="width - 7 - ButtonIPad"
- height="height - 7 - ButtonIPad"/>
- </draw_ops>
-
- <draw_ops name="restore_button_unfocused">
- <include name="button_bg_unfocused"/>
- <include name="mini_window_icon_unfocused"
- x="3 + ButtonIPad" y="ButtonIPad+1"
- width="width - 7 - ButtonIPad"
- height="height - 7 - ButtonIPad"/>
- <include name="mini_window_icon_unfocused"
- x="ButtonIPad" y="3 + ButtonIPad+1"
- width="width - 7 - ButtonIPad"
- height="height - 7 - ButtonIPad"/>
- </draw_ops>
-
-<!--
-<draw_ops name="restore_button_icon">
- <rectangle color="gtk:fg[NORMAL]" filled="false"
- x="ButtonIPad + 2" y="ButtonIPad + 2" width="width-ButtonIPad*2-5" height="height-ButtonIPad*2-5"/>
- <line color="gtk:fg[NORMAL]" width="1"
- x1="ButtonIPad + 3" y1="ButtonIPad + 3" x2="width-ButtonIPad - 3" y2="ButtonIPad + 3"/>
-</draw_ops>
-
-<draw_ops name="restore_button_icon_unfocused">
- <rectangle color="blend/gtk:fg[NORMAL]/gtk:bg[NORMAL]/0.7" filled="false"
- x="ButtonIPad + 2" y="ButtonIPad + 2" width="width-ButtonIPad*2-5" height="height-ButtonIPad*2-5"/>
- <line color="blend/gtk:fg[NORMAL]/gtk:bg[NORMAL]/0.7" width="1"
- x1="ButtonIPad + 3" y1="ButtonIPad + 3" x2="width-ButtonIPad - 3" y2="ButtonIPad + 3"/>
-</draw_ops>
-
-<draw_ops name="restore_button_normal">
- <include name="button_bg"/>
- <include name="restore_button_icon"/>
-</draw_ops>
-<draw_ops name="restore_button_prelight">
- <include name="button_bg_prelight"/>
- <include name="restore_button_icon"/>
-</draw_ops>
-<draw_ops name="restore_button_pressed">
- <include name="button_bg_pressed"/>
- <include name="restore_button_icon_unfocused"/>
-</draw_ops>
-<draw_ops name="restore_button_unfocused">
- <include name="button_bg_unfocused"/>
- <include name="restore_button_icon_unfocused"/>
-</draw_ops>
--->
-<draw_ops name="minimize_button_icon">
- <line color="blend/gtk:bg[NORMAL]/gtk:fg[NORMAL]/0.75"
- x1="ButtonIPad"
- y1="height - ButtonIPad - ThickLineWidth + 1"
- x2="width - ButtonIPad"
- y2="height - ButtonIPad - ThickLineWidth + 1"
- width="3"/>
-</draw_ops>
-
-<draw_ops name="minimize_button_icon_unfocused">
- <line color="blend/gtk:fg[INSENSITIVE]/gtk:bg[INSENSITIVE]/0.35"
- x1="ButtonIPad"
- y1="height - ButtonIPad - ThickLineWidth + 1"
- x2="width - ButtonIPad"
- y2="height - ButtonIPad - ThickLineWidth + 1"
- width="3"/>
-</draw_ops>
-
-<draw_ops name="minimize_button_normal">
- <include name="button_bg"/>
- <include name="minimize_button_icon"/>
-</draw_ops>
-<draw_ops name="minimize_button_prelight">
- <include name="button_bg_prelight"/>
- <include name="minimize_button_icon"/>
-</draw_ops>
-<draw_ops name="minimize_button_pressed">
- <include name="button_bg_pressed"/>
- <include name="minimize_button_icon"/>
-</draw_ops>
-<draw_ops name="minimize_button_unfocused">
- <include name="button_bg_unfocused"/>
- <include name="minimize_button_icon_unfocused"/>
-</draw_ops>
-
-<draw_ops name="blank">
-<!-- nothing -->
-</draw_ops>
-
-<frame_style name="normal" geometry="normal">
- <piece position="entire_background" draw_ops="round_bevel_unfocused"/>
- <piece position="title" draw_ops="title_unfocused"/>
- <button function="close" state="normal" draw_ops="close_button_unfocused"/>
- <button function="close" state="pressed" draw_ops="close_button_pressed"/>
- <button function="close" state="prelight" draw_ops="close_button_prelight"/>
- <button function="maximize" state="normal" draw_ops="maximize_button_unfocused"/>
- <button function="maximize" state="pressed" draw_ops="maximize_button_pressed"/>
- <button function="maximize" state="prelight" draw_ops="maximize_button_prelight"/>
- <button function="minimize" state="normal" draw_ops="minimize_button_unfocused"/>
- <button function="minimize" state="pressed" draw_ops="minimize_button_pressed"/>
- <button function="minimize" state="prelight" draw_ops="minimize_button_prelight"/>
- <button function="menu" state="normal" draw_ops="menu_button_unfocused"/>
- <button function="menu" state="pressed" draw_ops="menu_button_pressed"/>
-</frame_style>
-
-<frame_style name="focused" geometry="normal" parent="normal">
- <piece position="entire_background" draw_ops="round_bevel"/>
- <piece position="title" draw_ops="title"/>
- <button function="close" state="normal" draw_ops="close_button_normal"/>
- <button function="maximize" state="normal" draw_ops="maximize_button_normal"/>
- <button function="minimize" state="normal" draw_ops="minimize_button_normal"/>
- <button function="menu" state="normal" draw_ops="menu_button_normal"/>
-</frame_style>
-
-<frame_style name="normal_maximized" geometry="normal_maximized">
- <piece position="entire_background" draw_ops="bevel_maximized_unfocused"/>
- <piece position="title" draw_ops="title_unfocused"/>
- <button function="close" state="normal" draw_ops="close_button_unfocused"/>
- <button function="close" state="pressed" draw_ops="close_button_pressed"/>
- <button function="close" state="prelight" draw_ops="close_button_prelight"/>
- <button function="maximize" state="normal" draw_ops="restore_button_unfocused"/>
- <button function="maximize" state="pressed" draw_ops="restore_button_pressed"/>
- <button function="maximize" state="prelight" draw_ops="restore_button_prelight"/>
- <button function="minimize" state="normal" draw_ops="minimize_button_unfocused"/>
- <button function="minimize" state="pressed" draw_ops="minimize_button_pressed"/>
- <button function="minimize" state="prelight" draw_ops="minimize_button_prelight"/>
- <button function="menu" state="normal" draw_ops="menu_button_unfocused"/>
- <button function="menu" state="pressed" draw_ops="menu_button_pressed"/>
-</frame_style>
-
-<frame_style name="focused_maximized" geometry="normal_maximized" parent="normal_maximized">
- <piece position="entire_background" draw_ops="bevel_maximized"/>
- <piece position="title" draw_ops="title"/>
- <button function="close" state="normal" draw_ops="close_button_normal"/>
- <button function="maximize" state="normal" draw_ops="restore_button_normal"/>
- <button function="minimize" state="normal" draw_ops="minimize_button_normal"/>
- <button function="menu" state="normal" draw_ops="menu_button_normal"/>
-</frame_style>
-
-<frame_style name="border" geometry="border" parent="normal">
- <piece position="entire_background" draw_ops="round_bevel_unfocused"/>
- <piece position="title" draw_ops="blank"/>
-</frame_style>
-
-<frame_style_set name="normal">
- <frame focus="yes" state="normal" resize="both" style="focused"/>
- <frame focus="no" state="normal" resize="both" style="normal"/>
- <frame focus="yes" state="maximized" style="focused_maximized"/>
- <frame focus="no" state="maximized" style="normal_maximized"/>
- <frame focus="yes" state="shaded" style="focused"/>
- <frame focus="no" state="shaded" style="normal"/>
- <frame focus="yes" state="maximized_and_shaded" style="focused_maximized"/>
- <frame focus="no" state="maximized_and_shaded" style="normal_maximized"/>
-</frame_style_set>
-
-<frame_style_set name="utility" parent="normal">
-<frame focus="yes" state="normal" resize="both" style="focused"/>
-<frame focus="no" state="normal" resize="both" style="normal"/>
-<!-- this is a bunch of crack since utility windows shouldn't be maximized -->
-<frame focus="yes" state="maximized" style="focused"/>
-<frame focus="no" state="maximized" style="normal"/>
-<frame focus="yes" state="shaded" style="focused"/>
-<frame focus="no" state="shaded" style="normal"/>
-<frame focus="yes" state="maximized_and_shaded" style="focused"/>
-<frame focus="no" state="maximized_and_shaded" style="normal"/>
-</frame_style_set>
-
-<frame_style_set name="border">
-<frame focus="yes" state="normal" resize="both" style="border"/>
-<frame focus="no" state="normal" resize="both" style="border"/>
-<frame focus="yes" state="maximized" style="border"/>
-<frame focus="no" state="maximized" style="border"/>
-<frame focus="yes" state="shaded" style="border"/>
-<frame focus="no" state="shaded" style="border"/>
-<frame focus="yes" state="maximized_and_shaded" style="border"/>
-<frame focus="no" state="maximized_and_shaded" style="border"/>
-</frame_style_set>
-
-<window type="normal" style_set="normal"/>
-<window type="dialog" style_set="normal"/>
-<window type="modal_dialog" style_set="normal"/>
-<window type="menu" style_set="normal"/>
-<window type="utility" style_set="normal"/>
-<window type="border" style_set="border"/>
-
-<menu_icon function="close" state="normal" draw_ops="close_button_icon_unfocused"/>
-<menu_icon function="maximize" state="normal" draw_ops="maximize_button_icon_unfocused"/>
-<menu_icon function="unmaximize" state="normal" draw_ops="restore_button_unfocused"/>
-<menu_icon function="minimize" state="normal" draw_ops="minimize_button_icon_unfocused"/>
-
-</marco_theme>