summaryrefslogtreecommitdiff
path: root/marco-themes
diff options
context:
space:
mode:
authorPerberos <[email protected]>2012-03-18 04:35:03 -0300
committerPerberos <[email protected]>2012-03-18 04:35:03 -0300
commit56b07518c525ecfe2098436574b4265c3019bd0a (patch)
tree11e791c95afca6116f32735f4bdcead8729f93b1 /marco-themes
parent72c0137ad0ae6ce04e1ff93e654fbfa226d19626 (diff)
downloadmate-themes-56b07518c525ecfe2098436574b4265c3019bd0a.tar.bz2
mate-themes-56b07518c525ecfe2098436574b4265c3019bd0a.tar.xz
fixing filename (https://github.com/mate-desktop/mate-themes/issues/2)
Diffstat (limited to 'marco-themes')
-rw-r--r--marco-themes/Clearlooks/metacity-theme-1.xml954
-rw-r--r--marco-themes/ClearlooksClassic/metacity-theme-1.xml925
-rw-r--r--marco-themes/Glider/metacity-theme-1.xml718
-rw-r--r--marco-themes/Glossy/metacity-theme-1.xml942
-rw-r--r--marco-themes/Inverted/metacity-theme-1.xml954
-rw-r--r--marco-themes/Mist/metacity-theme-1.xml404
6 files changed, 4897 insertions, 0 deletions
diff --git a/marco-themes/Clearlooks/metacity-theme-1.xml b/marco-themes/Clearlooks/metacity-theme-1.xml
new file mode 100644
index 00000000..efefe580
--- /dev/null
+++ b/marco-themes/Clearlooks/metacity-theme-1.xml
@@ -0,0 +1,954 @@
+<?xml version="1.0"?>
+<!-- $Id$ -->
+<marco_theme>
+<info>
+ <name>Clearlooks</name>
+ <author>Daniel Borgmann &lt;[email protected]&gt;, Andrea Cimitan &lt;[email protected]&gt;</author>
+ <copyright>&#194; 2005-2007 Daniel Borgmann, Andrea Cimitan</copyright>
+ <date>Apr, 2007</date>
+ <description>The Clearlooks "Gummy" Marco Theme</description>
+</info>
+
+<!-- ::: GEOMETRY ::: -->
+<frame_geometry name="normal" rounded_top_left="true" rounded_top_right="true" rounded_bottom_left="false" rounded_bottom_right="false">
+ <distance name="left_width" value="4"/>
+ <distance name="right_width" value="4"/>
+ <distance name="bottom_height" value="4"/>
+ <distance name="left_titlebar_edge" value="4"/>
+ <distance name="right_titlebar_edge" value="4"/>
+ <aspect_ratio name="button" value="1.0"/>
+ <distance name="title_vertical_pad" value="0"/>
+ <border name="title_border" left="2" right="2" top="4" bottom="3"/>
+ <border name="button_border" left="1" right="1" top="2" bottom="2"/>
+</frame_geometry>
+
+<frame_geometry name="shaded" parent="normal" rounded_top_left="true" rounded_top_right="true" rounded_bottom_left="true" rounded_bottom_right="true"/>
+
+<frame_geometry name="normal_maximized" parent="normal" rounded_top_left="false" rounded_top_right="false" rounded_bottom_left="false" rounded_bottom_right="false">
+ <!-- strip frame spacing off the normal geometry when maximised -->
+ <distance name="left_width" value="0"/>
+ <distance name="right_width" value="0"/>
+ <distance name="bottom_height" value="1"/>
+ <distance name="left_titlebar_edge" value="1"/>
+ <distance name="right_titlebar_edge" value="1"/>
+</frame_geometry>
+
+<frame_geometry name="utility" title_scale="small" rounded_top_left="false" rounded_top_right="false" rounded_bottom_left="false" rounded_bottom_right="false">
+ <distance name="left_width" value="4"/>
+ <distance name="right_width" value="4"/>
+ <distance name="bottom_height" value="4"/>
+ <distance name="left_titlebar_edge" value="4"/>
+ <distance name="right_titlebar_edge" value="4"/>
+ <distance name="title_vertical_pad" value="0"/>
+ <border name="title_border" left="2" right="2" top="4" bottom="3"/>
+ <border name="button_border" left="0" right="0" top="2" bottom="2"/>
+ <aspect_ratio name="button" value="1"/>
+</frame_geometry>
+
+<frame_geometry name="border" has_title="false">
+ <distance name="left_width" value="4"/>
+ <distance name="right_width" value="4"/>
+ <distance name="bottom_height" value="4"/>
+ <distance name="left_titlebar_edge" value="0"/>
+ <distance name="right_titlebar_edge" value="0"/>
+ <distance name="button_width" value="0"/>
+ <distance name="button_height" value="0"/>
+ <distance name="title_vertical_pad" value="4"/>
+ <border name="title_border" left="0" right="0" top="0" bottom="0"/>
+ <border name="button_border" left="0" right="0" top="0" bottom="0"/>
+</frame_geometry>
+
+<!-- button minimum size -->
+<constant name="Bmin" value="7"/>
+<!-- button inside padding -->
+<constant name="Bpad" value="6"/>
+
+<!-- ::: CORNERS ::: -->
+<draw_ops name="corners_outline_selected_top">
+ <!-- top left -->
+ <line color="shade/gtk:bg[SELECTED]/0.6" x1="1" y1="3" x2="1" y2="3"/>
+ <line color="shade/gtk:bg[SELECTED]/0.73" x1="1" y1="4" x2="1" y2="4"/>
+ <line color="shade/gtk:bg[SELECTED]/0.6" x1="2" y1="2" x2="2" y2="2"/>
+ <line color="shade/gtk:bg[SELECTED]/0.6" x1="3" y1="1" x2="3" y2="1"/>
+ <line color="shade/gtk:bg[SELECTED]/0.73" x1="4" y1="1" x2="4" y2="1"/>
+
+ <!-- top right -->
+ <line color="shade/gtk:bg[SELECTED]/0.6" x1="width-2" y1="3" x2="width-2" y2="3"/>
+ <line color="shade/gtk:bg[SELECTED]/0.73" x1="width-2" y1="4" x2="width-2" y2="4"/>
+ <line color="shade/gtk:bg[SELECTED]/0.6" x1="width-3" y1="2" x2="width-3" y2="2"/>
+ <line color="shade/gtk:bg[SELECTED]/0.6" x1="width-4" y1="1" x2="width-4" y2="1"/>
+ <line color="shade/gtk:bg[SELECTED]/0.73" x1="width-5" y1="1" x2="width-5" y2="1"/>
+</draw_ops>
+
+<draw_ops name="corners_outline_top">
+ <!-- top left -->
+ <line color="shade/gtk:bg[NORMAL]/0.55" x1="1" y1="3" x2="1" y2="3"/>
+ <line color="shade/gtk:bg[NORMAL]/0.68" x1="1" y1="4" x2="1" y2="4"/>
+ <line color="shade/gtk:bg[NORMAL]/0.55" x1="2" y1="2" x2="2" y2="2"/>
+ <line color="shade/gtk:bg[NORMAL]/0.55" x1="3" y1="1" x2="3" y2="1"/>
+ <line color="shade/gtk:bg[NORMAL]/0.68" x1="4" y1="1" x2="4" y2="1"/>
+
+ <!-- top right -->
+ <line color="shade/gtk:bg[NORMAL]/0.55" x1="width-2" y1="3" x2="width-2" y2="3"/>
+ <line color="shade/gtk:bg[NORMAL]/0.68" x1="width-2" y1="4" x2="width-2" y2="4"/>
+ <line color="shade/gtk:bg[NORMAL]/0.55" x1="width-3" y1="2" x2="width-3" y2="2"/>
+ <line color="shade/gtk:bg[NORMAL]/0.55" x1="width-4" y1="1" x2="width-4" y2="1"/>
+ <line color="shade/gtk:bg[NORMAL]/0.68" x1="width-5" y1="1" x2="width-5" y2="1"/>
+</draw_ops>
+
+<draw_ops name="corners_outline_selected_bottom">
+ <!-- bottom left -->
+ <line color="shade/gtk:bg[SELECTED]/0.6" x1="1" y1="height-4" x2="1" y2="height-5"/>
+ <line color="shade/gtk:bg[SELECTED]/0.6" x1="2" y1="height-3" x2="2" y2="height-3"/>
+ <line color="shade/gtk:bg[SELECTED]/0.6" x1="2" y1="height-2" x2="4" y2="height-2"/>
+
+ <!-- bottom right -->
+ <line color="shade/gtk:bg[SELECTED]/0.6" x1="width-2" y1="height-4" x2="width-2" y2="height-5"/>
+ <line color="shade/gtk:bg[SELECTED]/0.6" x1="width-3" y1="height-3" x2="width-3" y2="height-3"/>
+ <line color="shade/gtk:bg[SELECTED]/0.6" x1="width-4" y1="height-2" x2="width-5" y2="height-2"/>
+</draw_ops>
+
+<draw_ops name="corners_outline_bottom">
+ <!-- bottom left -->
+ <line color="shade/gtk:bg[NORMAL]/0.55" x1="1" y1="height-4" x2="1" y2="height-5"/>
+ <line color="shade/gtk:bg[NORMAL]/0.55" x1="2" y1="height-3" x2="2" y2="height-3"/>
+ <line color="shade/gtk:bg[NORMAL]/0.55" x1="2" y1="height-2" x2="4" y2="height-2"/>
+
+ <!-- bottom right -->
+ <line color="shade/gtk:bg[NORMAL]/0.55" x1="width-2" y1="height-4" x2="width-2" y2="height-5"/>
+ <line color="shade/gtk:bg[NORMAL]/0.55" x1="width-3" y1="height-3" x2="width-3" y2="height-3"/>
+ <line color="shade/gtk:bg[NORMAL]/0.55" x1="width-4" y1="height-2" x2="width-5" y2="height-2"/>
+</draw_ops>
+
+<draw_ops name="corners_highlight">
+ <!-- ** corner highlight for left top ** -->
+ <line color="shade/gtk:bg[SELECTED]/1.18" x1="2" y1="3" x2="2" y2="4"/>
+ <line color="shade/gtk:bg[SELECTED]/1.18" x1="3" y1="2" x2="4" y2="2"/>
+
+ <!-- ** corner highlight for right top ** -->
+ <line color="shade/gtk:bg[SELECTED]/0.98" x1="width-3" y1="3" x2="width-3" y2="4"/>
+ <line color="shade/gtk:bg[SELECTED]/1.16" x1="width-5" y1="2" x2="width-4" y2="2"/>
+
+ <!-- ** corner highlight for left bottom ** -->
+ <!--<line color="shade/gtk:bg[NORMAL]/1.3" x1="2" y1="height-4" x2="2" y2="height-5"/>
+ <line color="shade/gtk:bg[NORMAL]/0.88" x1="3" y1="height-3" x2="4" y2="height-3"/>-->
+
+ <!-- ** corner highlight for right bottom ** -->
+ <!--<line color="shade/gtk:bg[NORMAL]/0.88" x1="width-3" y1="height-4" x2="width-3" y2="height-5"/>
+ <line color="shade/gtk:bg[NORMAL]/0.88" x1="width-4" y1="height-3" x2="width-5" y2="height-3"/>-->
+</draw_ops>
+
+<draw_ops name="corners_highlight_unfocused">
+ <!-- ** corner highlight for left top ** -->
+ <line color="shade/gtk:bg[NORMAL]/1.05" x1="2" y1="3" x2="2" y2="4"/>
+ <line color="shade/gtk:bg[NORMAL]/1.05" x1="3" y1="2" x2="4" y2="2"/>
+
+ <!-- ** corner highlight for right top ** -->
+ <line color="shade/gtk:bg[NORMAL]/0.88" x1="width-3" y1="3" x2="width-3" y2="4"/>
+ <line color="shade/gtk:bg[NORMAL]/1.04" x1="width-5" y1="2" x2="width-4" y2="2"/>
+
+ <!-- ** corner highlight for left bottom ** -->
+ <!--<line color="shade/gtk:bg[NORMAL]/1.3" x1="2" y1="height-4" x2="2" y2="height-5"/>
+ <line color="shade/gtk:bg[NORMAL]/0.88" x1="3" y1="height-3" x2="4" y2="height-3"/>-->
+
+ <!-- ** corner highlight for right bottom ** -->
+ <!--<line color="shade/gtk:bg[NORMAL]/0.88" x1="width-3" y1="height-4" x2="width-3" y2="height-5"/>
+ <line color="shade/gtk:bg[NORMAL]/0.88" x1="width-4" y1="height-3" x2="width-5" y2="height-3"/>-->
+</draw_ops>
+
+<draw_ops name="corners_highlight_shaded">
+ <!-- ** corner highlight for left top ** -->
+ <line color="shade/gtk:bg[SELECTED]/1.18" x1="2" y1="3" x2="2" y2="4"/>
+ <line color="shade/gtk:bg[SELECTED]/1.18" x1="3" y1="2" x2="4" y2="2"/>
+
+ <!-- ** corner highlight for right top ** -->
+ <line color="shade/gtk:bg[SELECTED]/0.98" x1="width-3" y1="3" x2="width-3" y2="4"/>
+ <line color="shade/gtk:bg[SELECTED]/1.16" x1="width-5" y1="2" x2="width-4" y2="2"/>
+
+ <!-- ** corner highlight for left bottom ** -->
+ <line color="shade/gtk:bg[SELECTED]/1.08" x1="2" y1="height-4" x2="2" y2="height-5"/>
+ <line color="shade/gtk:bg[SELECTED]/0.98" x1="3" y1="height-3" x2="4" y2="height-3"/>
+
+ <!-- ** corner highlight for right bottom ** -->
+ <line color="shade/gtk:bg[SELECTED]/0.98" x1="width-3" y1="height-4" x2="width-3" y2="height-5"/>
+ <line color="shade/gtk:bg[SELECTED]/0.98" x1="width-4" y1="height-3" x2="width-5" y2="height-3"/>
+</draw_ops>
+
+<draw_ops name="corners_highlight_shaded_unfocused">
+ <!-- ** corner highlight for left top ** -->
+ <line color="shade/gtk:bg[NORMAL]/1.05" x1="2" y1="3" x2="2" y2="4"/>
+ <line color="shade/gtk:bg[NORMAL]/1.05" x1="3" y1="2" x2="4" y2="2"/>
+
+ <!-- ** corner highlight for right top ** -->
+ <line color="shade/gtk:bg[NORMAL]/0.88" x1="width-3" y1="3" x2="width-3" y2="4"/>
+ <line color="shade/gtk:bg[NORMAL]/1.04" x1="width-5" y1="2" x2="width-4" y2="2"/>
+
+ <!-- ** corner highlight for left bottom ** -->
+ <line color="shade/gtk:bg[NORMAL]/1.02" x1="2" y1="height-4" x2="2" y2="height-5"/>
+ <line color="shade/gtk:bg[NORMAL]/0.88" x1="3" y1="height-3" x2="4" y2="height-3"/>
+
+ <!-- ** corner highlight for right bottom ** -->
+ <line color="shade/gtk:bg[NORMAL]/0.88" x1="width-3" y1="height-4" x2="width-3" y2="height-5"/>
+ <line color="shade/gtk:bg[NORMAL]/0.88" x1="width-4" y1="height-3" x2="width-5" y2="height-3"/>
+</draw_ops>
+
+<draw_ops name="window_bg">
+ <rectangle color="gtk:bg[NORMAL]" filled="true" x="0" y="0" width="width" height="height"/>
+</draw_ops>
+
+<!-- ::: BEVEL FOCUSED ::: -->
+<draw_ops name="bevel">
+ <include name="window_bg"/>
+ <!-- ** titlebar outline ** -->
+ <rectangle color="shade/gtk:bg[SELECTED]/0.55" filled="false" x="0" y="0" width="width - 1" height="((title_height + 6) `max` (top_height - 2))"/>
+
+ <!-- ** 3d beveled frame ** -->
+ <line color="shade/gtk:bg[NORMAL]/0.88" x1="1" y1="height - 2" x2="width - 2" y2="height - 2"/>
+ <line color="shade/gtk:bg[NORMAL]/0.88" x1="width - 2" y1="3" x2="width - 2" y2="height - 2"/>
+ <line color="shade/gtk:bg[NORMAL]/1.2" x1="3" y1="1" x2="width - 4" y2="1"/>
+ <line color="shade/gtk:bg[NORMAL]/1.2" x1="1" y1="3" x2="1" y2="height - 2"/>
+
+ <line color="shade/gtk:bg[SELECTED]/0.94" x1="2" y1="((title_height + 5) `max` (top_height - 3))" x2="width - 3" y2="((title_height + 5) `max` (top_height - 3))"/>
+ <line color="shade/gtk:bg[SELECTED]/0.95" x1="width - 2" y1="2" x2="width - 2" y2="((title_height + 6) `max` (top_height - 2))"/>
+ <line color="shade/gtk:bg[SELECTED]/1.18" x1="1" y1="1" x2="width - 2" y2="1"/>
+ <line color="shade/gtk:bg[SELECTED]/1.1" x1="1" y1="2" x2="1" y2="((title_height + 5) `max` (top_height - 3))"/>
+
+ <!-- ** fancy gradient ** -->
+ <gradient type="vertical" x="2" y="top_height/2" width="width-4" height="top_height/2-1">
+ <color value="shade/gtk:bg[SELECTED]/1.0"/>
+ <color value="shade/gtk:bg[SELECTED]/0.94"/>
+ </gradient>
+ <gradient type="vertical" x="2" y="2" width="width-4" height="top_height/2-2">
+ <color value="shade/gtk:bg[SELECTED]/1.08"/>
+ <color value="shade/gtk:bg[SELECTED]/1.02"/>
+ </gradient>
+
+ <line color="shade/gtk:bg[SELECTED]/0.7" x1="1" y1="((title_height + 6) `max` (top_height - 2))" x2="width - 2" y2="((title_height + 6) `max` (top_height - 2))"/>
+
+ <!-- ** border outline ** -->
+ <line color="shade/gtk:bg[NORMAL]/0.45" x1="0" y1="((title_height + 6) `max` (top_height - 2))" x2="0" y2="height"/>
+ <line color="shade/gtk:bg[NORMAL]/0.45" x1="width - 1" y1="((title_height + 6) `max` (top_height - 2))" x2="width - 1" y2="height"/>
+ <line color="shade/gtk:bg[NORMAL]/0.45" x1="1" y1="height - 1" x2="width - 2" y2="height - 1"/>
+</draw_ops>
+
+<draw_ops name="bevel_maximized">
+ <!-- ** 3d beveled frame ** -->
+ <line color="shade/gtk:bg[SELECTED]/0.55" x1="0" y1="0" x2="width" y2="0"/>
+ <line color="shade/gtk:bg[SELECTED]/1.18" x1="0" y1="1" x2="width" y2="1"/>
+ <line color="shade/gtk:bg[SELECTED]/0.94" x1="0" y1="((title_height + 5) `max` (top_height - 3))" x2="width" y2="((title_height + 5) `max` (top_height - 3))"/>
+
+ <!-- ** fancy gradient ** -->
+ <gradient type="vertical" x="0" y="top_height/2" width="width" height="top_height/2-1">
+ <color value="shade/gtk:bg[SELECTED]/1.0"/>
+ <color value="shade/gtk:bg[SELECTED]/0.94"/>
+ </gradient>
+ <gradient type="vertical" x="0" y="1" width="width" height="top_height/2-1">
+ <color value="shade/gtk:bg[SELECTED]/1.08"/>
+ <color value="shade/gtk:bg[SELECTED]/1.02"/>
+ </gradient>
+
+ <line color="shade/gtk:bg[SELECTED]/0.7" x1="0" y1="((title_height + 6) `max` (top_height - 2))" x2="width" y2="((title_height + 6) `max` (top_height - 2))"/>
+ <line color="shade/gtk:bg[SELECTED]/0.55" x1="0" y1="height-1" x2="width" y2="height-1"/>
+</draw_ops>
+
+<draw_ops name="round_bevel">
+ <include name="bevel"/>
+ <include name="corners_outline_selected_top"/>
+ <!--<include name="corners_outline_bottom"/>-->
+ <include name="corners_highlight"/>
+</draw_ops>
+
+<draw_ops name="bevel_shaded">
+ <include name="bevel"/>
+ <line color="shade/gtk:bg[SELECTED]/0.6" x1="0" y1="height-1" x2="width" y2="height-1"/>
+</draw_ops>
+
+<draw_ops name="round_bevel_shaded">
+ <include name="bevel"/>
+ <include name="corners_outline_selected_top"/>
+ <include name="corners_outline_selected_bottom"/>
+ <include name="corners_highlight_shaded"/>
+ <line color="shade/gtk:bg[SELECTED]/0.6" x1="5" y1="height-1" x2="width-6" y2="height-1"/>
+</draw_ops>
+
+<!-- ::: BEVEL UNFOCUSED ::: -->
+<draw_ops name="bevel_unfocused">
+ <include name="window_bg"/>
+ <line color="shade/gtk:bg[NORMAL]/0.88" x1="1" y1="height - 2" x2="width - 2" y2="height - 2"/>
+ <line color="shade/gtk:bg[NORMAL]/0.88" x1="width - 2" y1="2" x2="width - 2" y2="height - 2"/>
+ <line color="shade/gtk:bg[NORMAL]/1.05" x1="1" y1="1" x2="width - 2" y2="1"/>
+ <line color="shade/gtk:bg[NORMAL]/1.03" x1="1" y1="2" x2="1" y2="height - 2"/>
+ <line color="shade/gtk:bg[NORMAL]/0.89" x1="2" y1="((title_height + 5) `max` (top_height - 3))" x2="width - 3" y2="((title_height + 5) `max` (top_height - 3))"/>
+
+ <!-- ** fancy gradient ** -->
+ <gradient type="vertical" x="2" y="top_height/2" width="width-4" height="top_height/2-1">
+ <color value="shade/gtk:bg[NORMAL]/0.93"/>
+ <color value="shade/gtk:bg[NORMAL]/0.89"/>
+ </gradient>
+ <gradient type="vertical" x="2" y="2" width="width-4" height="top_height/2-2">
+ <color value="shade/gtk:bg[NORMAL]/0.99"/>
+ <color value="shade/gtk:bg[NORMAL]/0.95"/>
+ </gradient>
+
+ <line color="shade/gtk:bg[NORMAL]/0.65" x1="1" y1="((title_height + 6) `max` (top_height - 2))" x2="width - 2" y2="((title_height + 6) `max` (top_height - 2))"/>
+ <rectangle color="shade/gtk:bg[NORMAL]/0.55" filled="false" x="0" y="0" width="width - 1" height="height - 1"/>
+</draw_ops>
+
+<draw_ops name="bevel_maximized_unfocused">
+ <!-- ** 3d beveled frame ** -->
+ <line color="shade/gtk:bg[NORMAL]/0.55" x1="0" y1="0" x2="width" y2="0"/>
+ <line color="shade/gtk:bg[NORMAL]/1.05" x1="0" y1="1" x2="width" y2="1"/>
+ <line color="shade/gtk:bg[NORMAL]/0.89" x1="0" y1="((title_height + 5) `max` (top_height - 3))" x2="width" y2="((title_height + 5) `max` (top_height - 3))"/>
+
+ <!-- ** fancy gradient ** -->
+ <gradient type="vertical" x="0" y="top_height/2" width="width" height="top_height/2-1">
+ <color value="shade/gtk:bg[NORMAL]/0.93"/>
+ <color value="shade/gtk:bg[NORMAL]/0.89"/>
+ </gradient>
+ <gradient type="vertical" x="0" y="2" width="width" height="top_height/2-2">
+ <color value="shade/gtk:bg[NORMAL]/0.99"/>
+ <color value="shade/gtk:bg[NORMAL]/0.95"/>
+ </gradient>
+
+ <line color="shade/gtk:bg[NORMAL]/0.65" x1="0" y1="((title_height + 6) `max` (top_height - 2))" x2="width" y2="((title_height + 6) `max` (top_height - 2))"/>
+ <line color="shade/gtk:bg[NORMAL]/0.55" x1="0" y1="height-1" x2="width" y2="height-1"/>
+</draw_ops>
+
+<draw_ops name="round_bevel_unfocused">
+ <include name="bevel_unfocused"/>
+ <include name="corners_outline_top"/>
+ <!--<include name="corners_outline_bottom"/>-->
+ <include name="corners_highlight_unfocused"/>
+</draw_ops>
+
+<draw_ops name="round_bevel_unfocused_shaded">
+ <include name="bevel_unfocused"/>
+ <include name="corners_outline_top"/>
+ <include name="corners_outline_bottom"/>
+ <include name="corners_highlight_shaded_unfocused"/>
+</draw_ops>
+
+<!-- ::: BORDER ::: -->
+<draw_ops name="border">
+ <line color="shade/gtk:bg[NORMAL]/0.88" x1="1" y1="height - 2" x2="width - 2" y2="height - 2"/>
+ <line color="shade/gtk:bg[NORMAL]/0.88" x1="width - 2" y1="1" x2="width - 2" y2="height - 2"/>
+ <line color="shade/gtk:bg[NORMAL]/1.2" x1="1" y1="1" x2="width - 2" y2="1"/>
+ <line color="shade/gtk:bg[NORMAL]/1.2" x1="1" y1="1" x2="1" y2="height - 2"/>
+
+ <rectangle color="shade/gtk:bg[NORMAL]/0.55" filled="false" x="0" y="0" width="width - 1" height="height - 1"/>
+</draw_ops>
+
+<!-- ::: TITLES ::: -->
+<draw_ops name="title_text">
+ <title color="shade/gtk:bg[SELECTED]/0.7" x="((3 `max` (width-title_width)) / 2)" y="(((height - title_height) / 2) `max` 0) + 1"/>
+ <title color="shade/gtk:bg[SELECTED]/0.7" x="((3 `max` (width-title_width)) / 2)+1" y="(((height - title_height) / 2) `max` 0)"/>
+ <title color="shade/gtk:bg[SELECTED]/0.7" x="((3 `max` (width-title_width)) / 2)-1" y="(((height - title_height) / 2) `max` 0)"/>
+ <title color="shade/gtk:bg[SELECTED]/0.7" x="((3 `max` (width-title_width)) / 2)" y="(((height - title_height) / 2) `max` 0)-1"/>
+ <title color="#FFFFFF" x="(3 `max` (width-title_width)) / 2" y="(((height - title_height) / 2) `max` 0)"/>
+</draw_ops>
+
+<draw_ops name="title_text_unfocused">
+ <!--<title color="shade/gtk:bg[NORMAL]/1.07" x="5 `max` (width-title_width)/2+1" y="1 `max` ((height-title_height)/2)+1"/>-->
+ <title color="blend/gtk:fg[NORMAL]/gtk:bg[NORMAL]/0.45" x="4 `max` (width-title_width)/2" y="0 `max` ((height-title_height)/2)"/>
+</draw_ops>
+
+<draw_ops name="title">
+ <include name="title_text"/>
+</draw_ops>
+
+<draw_ops name="title_unfocused">
+ <include name="title_text_unfocused"/>
+</draw_ops>
+
+<!-- ::: BUTTONS ::: -->
+<draw_ops name="button_bg">
+ <!-- inset -->
+ <gradient type="vertical" x="0" y="3" width="width" height="height-6">
+ <color value="shade/gtk:bg[SELECTED]/0.96"/>
+ <color value="shade/gtk:bg[SELECTED]/1.05"/>
+ </gradient>
+
+ <line color="shade/gtk:bg[SELECTED]/1.00" x1="2" y1="0" x2="width-3" y2="0"/>
+ <line color="shade/gtk:bg[SELECTED]/0.99" x1="1" y1="1" x2="width-2" y2="1"/>
+ <line color="shade/gtk:bg[SELECTED]/0.99" x1="0" y1="2" x2="width-1" y2="2"/>
+ <line color="shade/gtk:bg[SELECTED]/0.98" x1="3" y1="0" x2="width-4" y2="0"/>
+
+ <line color="shade/gtk:bg[SELECTED]/0.91" x1="2" y1="1" x2="width-3" y2="1"/>
+ <line color="shade/gtk:bg[SELECTED]/0.90" x1="1" y1="2" x2="width-2" y2="2"/>
+
+ <line color="shade/gtk:bg[SELECTED]/1.03" x1="2" y1="height-1" x2="width-3" y2="height-1"/>
+ <line color="shade/gtk:bg[SELECTED]/1.00" x1="1" y1="height-2" x2="width-2" y2="height-2"/>
+ <line color="shade/gtk:bg[SELECTED]/1.01" x1="0" y1="height-3" x2="width-1" y2="height-3"/>
+ <line color="shade/gtk:bg[SELECTED]/1.06" x1="3" y1="height-1" x2="width-4" y2="height-1"/>
+
+ <line color="shade/gtk:bg[SELECTED]/1.02" x1="2" y1="height-2" x2="width-3" y2="height-2"/>
+ <line color="shade/gtk:bg[SELECTED]/1.03" x1="1" y1="height-3" x2="width-2" y2="height-3"/>
+
+ <!-- border outline -->
+ <line color="shade/gtk:bg[SELECTED]/0.6" x1="3" y1="1" x2="width-4" y2="1"/>
+ <line color="shade/gtk:bg[SELECTED]/0.6" x1="3" y1="height-2" x2="width-4" y2="height-2"/>
+ <line color="shade/gtk:bg[SELECTED]/0.6" x1="1" y1="3" x2="1" y2="height-4"/>
+ <line color="shade/gtk:bg[SELECTED]/0.6" x1="width-2" y1="3" x2="width-2" y2="height-4"/>
+ <line color="shade/gtk:bg[SELECTED]/0.6" x1="2" y1="2" x2="width-3" y2="2"/>
+ <line color="shade/gtk:bg[SELECTED]/0.6" x1="2" y1="height-3" x2="width-3" y2="height-3"/>
+
+ <!-- border smooth effect -->
+ <line color="shade/gtk:bg[SELECTED]/1.02" x1="3" y1="2" x2="width-4" y2="2"/>
+ <line color="shade/gtk:bg[SELECTED]/1.00" x1="2" y1="3" x2="2" y2="height-4"/>
+ <line color="shade/gtk:bg[SELECTED]/0.90" x1="width-3" y1="3" x2="width-3" y2="height-4"/>
+
+ <!-- inside highlight -->
+ <line color="shade/gtk:bg[SELECTED]/1.18" x1="4" y1="2" x2="width-5" y2="2"/>
+ <line color="shade/gtk:bg[SELECTED]/1.1" x1="2" y1="4" x2="2" y2="height-5"/>
+ <!-- inside shadow -->
+ <line color="shade/gtk:bg[SELECTED]/1.0" x1="width-3" y1="4" x2="width-3" y2="height-5"/>
+
+ <!-- fill gradient -->
+ <gradient type="vertical" x="3" y="3" width="width-6" height="(height)/2-1">
+ <color value="shade/gtk:bg[SELECTED]/1.1"/>
+ <color value="shade/gtk:bg[SELECTED]/1.02"/>
+ </gradient>
+ <gradient type="vertical" x="3" y="(height)/2" width="width-6" height="(height)/2-2">
+ <color value="shade/gtk:bg[SELECTED]/1.0"/>
+ <color value="shade/gtk:bg[SELECTED]/0.92"/>
+ </gradient>
+
+ <!-- bottom border smooth effect -->
+ <line color="shade/gtk:bg[SELECTED]/0.84" x1="3" y1="height-3" x2="width-4" y2="height-3"/>
+ <line color="shade/gtk:bg[SELECTED]/0.92" x1="4" y1="height-3" x2="width-5" y2="height-3"/>
+</draw_ops>
+
+<draw_ops name="button_bg_unfocused">
+ <!-- inset -->
+ <gradient type="vertical" x="0" y="3" width="width" height="height-6">
+ <color value="shade/gtk:bg[NORMAL]/0.92"/>
+ <color value="shade/gtk:bg[NORMAL]/0.96"/>
+ </gradient>
+
+ <line color="shade/gtk:bg[NORMAL]/0.93" x1="2" y1="0" x2="width-3" y2="0"/>
+ <line color="shade/gtk:bg[NORMAL]/0.92" x1="1" y1="1" x2="width-2" y2="1"/>
+ <line color="shade/gtk:bg[NORMAL]/0.92" x1="0" y1="2" x2="width-1" y2="2"/>
+ <line color="shade/gtk:bg[NORMAL]/0.91" x1="3" y1="0" x2="width-4" y2="0"/>
+
+ <line color="shade/gtk:bg[NORMAL]/0.87" x1="2" y1="1" x2="width-3" y2="1"/>
+ <line color="shade/gtk:bg[NORMAL]/0.86" x1="1" y1="2" x2="width-2" y2="2"/>
+
+ <line color="shade/gtk:bg[NORMAL]/0.945" x1="2" y1="height-1" x2="width-3" y2="height-1"/>
+ <line color="shade/gtk:bg[NORMAL]/0.93" x1="1" y1="height-2" x2="width-2" y2="height-2"/>
+ <line color="shade/gtk:bg[NORMAL]/0.935" x1="0" y1="height-3" x2="width-1" y2="height-3"/>
+ <line color="shade/gtk:bg[NORMAL]/0.96" x1="3" y1="height-1" x2="width-4" y2="height-1"/>
+
+ <line color="shade/gtk:bg[NORMAL]/0.94" x1="2" y1="height-2" x2="width-3" y2="height-2"/>
+ <line color="shade/gtk:bg[NORMAL]/0.95" x1="1" y1="height-3" x2="width-2" y2="height-3"/>
+
+ <!-- border outline -->
+ <line color="shade/gtk:bg[NORMAL]/0.6" x1="3" y1="1" x2="width-4" y2="1"/>
+ <line color="shade/gtk:bg[NORMAL]/0.6" x1="3" y1="height-2" x2="width-4" y2="height-2"/>
+ <line color="shade/gtk:bg[NORMAL]/0.6" x1="1" y1="3" x2="1" y2="height-4"/>
+ <line color="shade/gtk:bg[NORMAL]/0.6" x1="width-2" y1="3" x2="width-2" y2="height-4"/>
+
+ <line color="shade/gtk:bg[NORMAL]/0.6" x1="2" y1="2" x2="width-3" y2="2"/>
+ <line color="shade/gtk:bg[NORMAL]/0.6" x1="2" y1="height-3" x2="width-3" y2="height-3"/>
+
+ <!-- border smooth effect -->
+ <line color="shade/gtk:bg[NORMAL]/1.02" x1="3" y1="2" x2="width-4" y2="2"/>
+ <line color="shade/gtk:bg[NORMAL]/1.00" x1="2" y1="3" x2="2" y2="height-4"/>
+ <line color="shade/gtk:bg[NORMAL]/0.95" x1="width-3" y1="3" x2="width-3" y2="height-4"/>
+
+ <!-- inside highlight -->
+ <line color="shade/gtk:bg[NORMAL]/1.2" x1="4" y1="2" x2="width-5" y2="2"/>
+ <line color="shade/gtk:bg[NORMAL]/1.1" x1="2" y1="4" x2="2" y2="height-5"/>
+ <!-- inside shadow -->
+ <line color="shade/gtk:bg[NORMAL]/1.05" x1="width-3" y1="4" x2="width-3" y2="height-5"/>
+
+ <!-- fill gradient -->
+ <gradient type="vertical" x="3" y="3" width="width-6" height="(height)/2-1">
+ <color value="shade/gtk:bg[NORMAL]/1.15"/>
+ <color value="shade/gtk:bg[NORMAL]/1.07"/>
+ </gradient>
+ <gradient type="vertical" x="3" y="(height)/2" width="width-6" height="(height)/2-2">
+ <color value="shade/gtk:bg[NORMAL]/1.05"/>
+ <color value="shade/gtk:bg[NORMAL]/0.97"/>
+ </gradient>
+
+ <!-- bottom border smooth effect -->
+ <line color="shade/gtk:bg[NORMAL]/0.89" x1="3" y1="height-3" x2="width-4" y2="height-3"/>
+ <line color="shade/gtk:bg[NORMAL]/0.97" x1="4" y1="height-3" x2="width-5" y2="height-3"/>
+</draw_ops>
+
+<draw_ops name="button_bg_prelight">
+ <include name="button_bg"/>
+ <tint color="shade/gtk:bg[SELECTED]/1.5" alpha="0.2" x="3" y="3" width="width-5" height="height-5"/>
+ <line color="shade/gtk:bg[SELECTED]/0.6" x1="width-3" y1="height-3" x2="width-3" y2="height-3"/>
+</draw_ops>
+
+<draw_ops name="button_bg_pressed">
+ <!-- outside highlight -->
+ <gradient type="vertical" x="width-2" y="2" width="1" height="height-4">
+ <color value="shade/gtk:bg[SELECTED]/1.2"/>
+ <color value="shade/gtk:bg[SELECTED]/1.0"/>
+ </gradient>
+ <gradient type="vertical" x="width-1" y="3" width="1" height="height-6">
+ <color value="shade/gtk:bg[SELECTED]/1.2"/>
+ <color value="shade/gtk:bg[SELECTED]/1.0"/>
+ </gradient>
+ <line color="shade/gtk:bg[SELECTED]/1.0" x1="2" y1="height-2" x2="width-3" y2="height-2"/>
+ <line color="shade/gtk:bg[SELECTED]/1.0" x1="3" y1="height-1" x2="width-4" y2="height-1"/>
+
+ <!-- border outline -->
+ <line color="shade/gtk:bg[SELECTED]/0.55" x1="3" y1="1" x2="width-4" y2="1"/>
+ <line color="shade/gtk:bg[SELECTED]/0.55" x1="3" y1="height-2" x2="width-4" y2="height-2"/>
+ <line color="shade/gtk:bg[SELECTED]/0.55" x1="1" y1="3" x2="1" y2="height-4"/>
+ <line color="shade/gtk:bg[SELECTED]/0.55" x1="width-2" y1="3" x2="width-2" y2="height-4"/>
+
+ <line color="shade/gtk:bg[SELECTED]/0.55" x1="2" y1="2" x2="width-3" y2="2"/>
+ <line color="shade/gtk:bg[SELECTED]/0.55" x1="2" y1="height-3" x2="width-3" y2="height-3"/>
+
+ <!-- inside shadow -->
+ <line color="shade/gtk:bg[SELECTED]/0.9" x1="3" y1="2" x2="width-4" y2="2"/>
+ <line color="shade/gtk:bg[SELECTED]/0.85" x1="2" y1="3" x2="2" y2="height-4"/>
+
+ <!-- fill gradient -->
+ <gradient type="vertical" x="3" y="3" width="width-5" height="height-6">
+ <color value="shade/gtk:bg[SELECTED]/0.95"/>
+ <color value="shade/gtk:bg[SELECTED]/0.9"/>
+ </gradient>
+
+ <line color="shade/gtk:bg[SELECTED]/0.9" x1="3" y1="height-3" x2="width-4" y2="height-3"/>
+</draw_ops>
+
+<draw_ops name="button_bg_unfocused_prelight">
+ <include name="button_bg_unfocused"/>
+ <tint color="shade/gtk:bg[NORMAL]/1.5" alpha="0.3" x="3" y="3" width="width-5" height="height-5"/>
+ <line color="shade/gtk:bg[NORMAL]/0.6" x1="width-3" y1="height-3" x2="width-3" y2="height-3"/>
+</draw_ops>
+
+<draw_ops name="button_bg_unfocused_pressed">
+ <!-- outside highlight -->
+ <gradient type="vertical" x="width-2" y="2" width="1" height="height-4">
+ <color value="shade/gtk:bg[NORMAL]/1.25"/>
+ <color value="shade/gtk:bg[NORMAL]/1.05"/>
+ </gradient>
+ <gradient type="vertical" x="width-1" y="3" width="1" height="height-6">
+ <color value="shade/gtk:bg[NORMAL]/1.25"/>
+ <color value="shade/gtk:bg[NORMAL]/1.05"/>
+ </gradient>
+ <line color="shade/gtk:bg[NORMAL]/1.05" x1="2" y1="height-2" x2="width-3" y2="height-2"/>
+ <line color="shade/gtk:bg[NORMAL]/1.05" x1="3" y1="height-1" x2="width-4" y2="height-1"/>
+
+ <!-- border outline -->
+ <line color="shade/gtk:bg[NORMAL]/0.55" x1="3" y1="1" x2="width-4" y2="1"/>
+ <line color="shade/gtk:bg[NORMAL]/0.55" x1="3" y1="height-2" x2="width-4" y2="height-2"/>
+ <line color="shade/gtk:bg[NORMAL]/0.55" x1="1" y1="3" x2="1" y2="height-4"/>
+ <line color="shade/gtk:bg[NORMAL]/0.55" x1="width-2" y1="3" x2="width-2" y2="height-4"/>
+ <line color="shade/gtk:bg[NORMAL]/0.55" x1="2" y1="2" x2="width-3" y2="2"/>
+ <line color="shade/gtk:bg[NORMAL]/0.55" x1="2" y1="height-3" x2="width-3" y2="height-3"/>
+
+ <!-- inside shadow -->
+ <line color="shade/gtk:bg[NORMAL]/0.8" x1="3" y1="2" x2="width-4" y2="2"/>
+ <line color="shade/gtk:bg[NORMAL]/0.75" x1="2" y1="3" x2="2" y2="height-4"/>
+
+ <!-- fill gradient -->
+ <gradient type="vertical" x="3" y="3" width="width-5" height="height-6">
+ <color value="shade/gtk:bg[NORMAL]/0.9"/>
+ <color value="shade/gtk:bg[NORMAL]/0.85"/>
+ </gradient>
+
+ <line color="shade/gtk:bg[NORMAL]/0.85" x1="3" y1="height-3" x2="width-4" y2="height-3"/>
+</draw_ops>
+
+<!-- ::: ICONS ::: -->
+<!--
+ using a minimum icon size until there is a proper way to specify relative sizes
+ unfortunately it's logically impossible to always center the icons on non-square
+ buttons (utility windows) without distortion.
+
+ icon_size = (Bmin`max`height-Bpad*2)
+ hpadding = (width - icon_size) / 2 = ((width-(Bmin`max`height-Bpad*2))/2)
+ vpadding = (height - icon_size) / 2 = ((height-(Bmin`max`height-Bpad*2))/2)
+-->
+
+<!-- menu icon -->
+<draw_ops name="menu_button_icon">
+ <!--<icon x="0" y="0" width="width" height="height"/>-->
+ <icon x="(width-mini_icon_width)/2" y="(height-mini_icon_height)/2" width="mini_icon_width" height="mini_icon_height"/>
+</draw_ops>
+
+<draw_ops name="menu_button_icon_unfocused">
+ <!--<icon x="0" y="0" width="width" height="height" alpha="0.5"/>-->
+ <icon x="(width-mini_icon_width)/2" y="(height-mini_icon_height)/2" width="mini_icon_width" height="mini_icon_height"/>
+</draw_ops>
+
+<draw_ops name="menu_button_normal">
+ <include name="menu_button_icon"/>
+</draw_ops>
+<draw_ops name="menu_button_pressed">
+ <include name="menu_button_icon"/>
+</draw_ops>
+<draw_ops name="menu_button_unfocused">
+ <include name="menu_button_icon_unfocused"/>
+</draw_ops>
+
+<!-- close icon -->
+<draw_ops name="close_button_icon">
+ <!-- outside border -->
+
+ <!-- main cross -->
+ <line color="shade/gtk:bg[SELECTED]/0.7" width="4"
+ x1="((width-(Bmin`max`height-Bpad*2))/2)" y1="((height-(Bmin`max`height-Bpad*2))/2)"
+ x2="width - ((width-(Bmin`max`height-Bpad*2))/2) - 1" y2="height - ((height-(Bmin`max`height-Bpad*2))/2) - 1"/>
+ <line color="shade/gtk:bg[SELECTED]/0.7" width="4"
+ x1="((width-(Bmin`max`height-Bpad*2))/2)" y1="height - ((height-(Bmin`max`height-Bpad*2))/2) - 1"
+ x2="width - ((width-(Bmin`max`height-Bpad*2))/2) - 1" y2="((height-(Bmin`max`height-Bpad*2))/2)"/>
+ <!-- top-left -->
+ <tint color="shade/gtk:bg[SELECTED]/0.7" alpha="1.0"
+ x="((width-(Bmin`max`height-Bpad*2))/2)" y="((height-(Bmin`max`height-Bpad*2))/2)-1"
+ width="2" height="1"/>
+ <tint color="shade/gtk:bg[SELECTED]/0.7" alpha="1.0"
+ x="((width-(Bmin`max`height-Bpad*2))/2)-1" y="((height-(Bmin`max`height-Bpad*2))/2)/1"
+ width="1" height="2"/>
+ <!-- top-right -->
+ <tint color="shade/gtk:bg[SELECTED]/0.7" alpha="1.0"
+ x="width - ((width-(Bmin`max`height-Bpad*2))/2) -2" y="((height-(Bmin`max`height-Bpad*2))/2)-1"
+ width="2" height="1"/>
+ <tint color="shade/gtk:bg[SELECTED]/0.7" alpha="1.0"
+ x="width - ((width-(Bmin`max`height-Bpad*2))/2)" y="((height-(Bmin`max`height-Bpad*2))/2)"
+ width="1" height="2"/>
+ <!-- bottom-left -->
+ <tint color="shade/gtk:bg[SELECTED]/0.7" alpha="1.0"
+ x="((width-(Bmin`max`height-Bpad*2))/2)" y="height - ((height-(Bmin`max`height-Bpad*2))/2)"
+ width="2" height="1"/>
+ <tint color="shade/gtk:bg[SELECTED]/0.7" alpha="1.0"
+ x="((width-(Bmin`max`height-Bpad*2))/2)-1" y="height - ((height-(Bmin`max`height-Bpad*2))/2)-2"
+ width="1" height="2"/>
+ <!-- bottom-right -->
+ <tint color="shade/gtk:bg[SELECTED]/0.7" alpha="1.0"
+ x="width - ((width-(Bmin`max`height-Bpad*2))/2) -2" y="height - ((height-(Bmin`max`height-Bpad*2))/2)"
+ width="2" height="1"/>
+ <tint color="shade/gtk:bg[SELECTED]/0.7" alpha="1.0"
+ x="width - ((width-(Bmin`max`height-Bpad*2))/2)" y="height - ((height-(Bmin`max`height-Bpad*2))/2)-2"
+ width="1" height="2"/>
+
+ <!-- icon -->
+ <line color="blend/gtk:bg[SELECTED]/#FFFFFF/0.75" width="2"
+ x1="((width-(Bmin`max`height-Bpad*2))/2)" y1="((height-(Bmin`max`height-Bpad*2))/2)"
+ x2="width - ((width-(Bmin`max`height-Bpad*2))/2) - 1" y2="height - ((height-(Bmin`max`height-Bpad*2))/2) - 1"/>
+ <line color="blend/gtk:bg[SELECTED]/#FFFFFF/0.75" width="1"
+ x1="((width-(Bmin`max`height-Bpad*2))/2)" y1="((height-(Bmin`max`height-Bpad*2))/2)"
+ x2="width- ((width-(Bmin`max`height-Bpad*2))/2)" y2="height - ((height-(Bmin`max`height-Bpad*2))/2)"/>
+ <line color="blend/gtk:bg[SELECTED]/#FFFFFF/0.75" width="2"
+ x1="((width-(Bmin`max`height-Bpad*2))/2)" y1="height - ((height-(Bmin`max`height-Bpad*2))/2) - 1"
+ x2="width - ((width-(Bmin`max`height-Bpad*2))/2) - 1" y2="((height-(Bmin`max`height-Bpad*2))/2)"/>
+ <line color="blend/gtk:bg[SELECTED]/#FFFFFF/0.75" width="1"
+ x1="((width-(Bmin`max`height-Bpad*2))/2)" y1="height - ((height-(Bmin`max`height-Bpad*2))/2) - 1"
+ x2="width - ((width-(Bmin`max`height-Bpad*2))/2)" y2="((height-(Bmin`max`height-Bpad*2))/2) - 1"/>
+</draw_ops>
+
+<draw_ops name="close_button_icon_unfocused">
+ <line color="blend/gtk:fg[NORMAL]/gtk:bg[NORMAL]/0.45" width="2"
+ x1="((width-(Bmin`max`height-Bpad*2))/2)" y1="((height-(Bmin`max`height-Bpad*2))/2)"
+ x2="width-((width-(Bmin`max`height-Bpad*2))/2)-1" y2="height - ((height-(Bmin`max`height-Bpad*2))/2)-1"/>
+ <line color="blend/gtk:fg[NORMAL]/gtk:bg[NORMAL]/0.45" width="1"
+ x1="((width-(Bmin`max`height-Bpad*2))/2)" y1="((height-(Bmin`max`height-Bpad*2))/2)"
+ x2="width-((width-(Bmin`max`height-Bpad*2))/2)" y2="height - ((height-(Bmin`max`height-Bpad*2))/2)"/>
+ <line color="blend/gtk:fg[NORMAL]/gtk:bg[NORMAL]/0.45" width="2"
+ x1="((width-(Bmin`max`height-Bpad*2))/2)" y1="height - ((height-(Bmin`max`height-Bpad*2))/2)-1"
+ x2="width-((width-(Bmin`max`height-Bpad*2))/2)-1" y2="((height-(Bmin`max`height-Bpad*2))/2)"/>
+ <line color="blend/gtk:fg[NORMAL]/gtk:bg[NORMAL]/0.45" width="1"
+ x1="((width-(Bmin`max`height-Bpad*2))/2)" y1="height - ((height-(Bmin`max`height-Bpad*2))/2)-1"
+ x2="width-((width-(Bmin`max`height-Bpad*2))/2)" y2="((height-(Bmin`max`height-Bpad*2))/2) - 1"/>
+</draw_ops>
+
+<draw_ops name="close_button_normal">
+ <include name="button_bg"/>
+ <include name="close_button_icon"/>
+</draw_ops>
+<draw_ops name="close_button_prelight">
+ <include name="button_bg_prelight"/>
+ <include name="close_button_icon"/>
+</draw_ops>
+<draw_ops name="close_button_pressed">
+ <include name="button_bg_pressed"/>
+ <include name="close_button_icon"/>
+</draw_ops>
+<draw_ops name="close_button_unfocused">
+ <include name="button_bg_unfocused"/>
+ <include name="close_button_icon_unfocused"/>
+</draw_ops>
+<draw_ops name="close_button_unfocused_prelight">
+ <include name="button_bg_unfocused_prelight"/>
+ <include name="close_button_icon_unfocused"/>
+</draw_ops>
+<draw_ops name="close_button_unfocused_pressed">
+ <include name="button_bg_unfocused_pressed"/>
+ <include name="close_button_icon_unfocused"/>
+</draw_ops>
+
+<!-- maximize icon -->
+<draw_ops name="maximize_button_icon">
+ <!-- outside border -->
+ <rectangle color="shade/gtk:bg[SELECTED]/0.7" filled="false"
+ x="((width-(Bmin`max`height-Bpad*2))/2)-1" y="((height-(Bmin`max`height-Bpad*2))/2)-1"
+ width="width-((width-(Bmin`max`height-Bpad*2))/2)*2+1" height="height-((height-(Bmin`max`height-Bpad*2))/2)*2+1"/>
+ <rectangle color="shade/gtk:bg[SELECTED]/0.7" filled="false"
+ x="((width-(Bmin`max`height-Bpad*2))/2)+1" y="((height-(Bmin`max`height-Bpad*2))/2)+2"
+ width="width-((width-(Bmin`max`height-Bpad*2))/2)*2-3" height="height-((height-(Bmin`max`height-Bpad*2))/2)*2-4"/>
+
+ <!-- icon -->
+ <rectangle color="blend/gtk:bg[SELECTED]/#FFFFFF/0.75" filled="false"
+ x="((width-(Bmin`max`height-Bpad*2))/2)" y="((height-(Bmin`max`height-Bpad*2))/2)"
+ width="width-((width-(Bmin`max`height-Bpad*2))/2)*2-1" height="height-((height-(Bmin`max`height-Bpad*2))/2)*2-1"/>
+ <line color="blend/gtk:bg[SELECTED]/#FFFFFF/0.75" width="1"
+ x1="((width-(Bmin`max`height-Bpad*2))/2) + 1" y1="((height-(Bmin`max`height-Bpad*2))/2) + 1"
+ x2="width-((width-(Bmin`max`height-Bpad*2))/2)" y2="((height-(Bmin`max`height-Bpad*2))/2) + 1"/>
+</draw_ops>
+
+<draw_ops name="maximize_button_icon_unfocused">
+ <rectangle color="blend/gtk:fg[NORMAL]/gtk:bg[NORMAL]/0.45" filled="false"
+ x="((width-(Bmin`max`height-Bpad*2))/2)" y="((height-(Bmin`max`height-Bpad*2))/2)"
+ width="width-((width-(Bmin`max`height-Bpad*2))/2)*2-1" height="height-((height-(Bmin`max`height-Bpad*2))/2)*2-1"/>
+ <line color="blend/gtk:fg[NORMAL]/gtk:bg[NORMAL]/0.45" width="1"
+ x1="((width-(Bmin`max`height-Bpad*2))/2) + 1" y1="((height-(Bmin`max`height-Bpad*2))/2) + 1"
+ x2="width-((width-(Bmin`max`height-Bpad*2))/2)" y2="((height-(Bmin`max`height-Bpad*2))/2) + 1"/>
+</draw_ops>
+
+<draw_ops name="maximize_button_normal">
+ <include name="button_bg"/>
+ <include name="maximize_button_icon"/>
+</draw_ops>
+<draw_ops name="maximize_button_prelight">
+ <include name="button_bg_prelight"/>
+ <include name="maximize_button_icon"/>
+</draw_ops>
+<draw_ops name="maximize_button_pressed">
+ <include name="button_bg_pressed"/>
+ <include name="maximize_button_icon"/>
+</draw_ops>
+<draw_ops name="maximize_button_unfocused">
+ <include name="button_bg_unfocused"/>
+ <include name="maximize_button_icon_unfocused"/>
+</draw_ops>
+<draw_ops name="maximize_button_unfocused_prelight">
+ <include name="button_bg_unfocused_prelight"/>
+ <include name="maximize_button_icon_unfocused"/>
+</draw_ops>
+<draw_ops name="maximize_button_unfocused_pressed">
+ <include name="button_bg_unfocused_pressed"/>
+ <include name="maximize_button_icon_unfocused"/>
+</draw_ops>
+
+<!-- restore icon -->
+<draw_ops name="restore_button_icon">
+ <!-- outside border -->
+ <rectangle color="shade/gtk:bg[SELECTED]/0.7" filled="false"
+ x="((width-(Bmin`max`height-Bpad*2))/2)" y="((height-(Bmin`max`height-Bpad*2))/2)"
+ width="width-((width-(Bmin`max`height-Bpad*2))/2)*2-1" height="height-((height-(Bmin`max`height-Bpad*2))/2)*2-1"/>
+ <rectangle color="shade/gtk:bg[SELECTED]/0.7" filled="false"
+ x="((width-(Bmin`max`height-Bpad*2))/2)+2" y="((height-(Bmin`max`height-Bpad*2))/2)+3"
+ width="width-((width-(Bmin`max`height-Bpad*2))/2)*2-5" height="height-((height-(Bmin`max`height-Bpad*2))/2)*2-6"/>
+
+ <!-- icon -->
+ <rectangle color="blend/gtk:bg[SELECTED]/#FFFFFF/0.75" filled="false"
+ x="((width-(Bmin`max`height-Bpad*2))/2) + 1" y="((height-(Bmin`max`height-Bpad*2))/2) + 1"
+ width="width-((width-(Bmin`max`height-Bpad*2))/2)*2-3" height="height-((height-(Bmin`max`height-Bpad*2))/2)*2-3"/>
+ <line color="blend/gtk:bg[SELECTED]/#FFFFFF/0.75" width="1"
+ x1="((width-(Bmin`max`height-Bpad*2))/2) + 2" y1="((height-(Bmin`max`height-Bpad*2))/2) + 2"
+ x2="width-((width-(Bmin`max`height-Bpad*2))/2) - 2" y2="((height-(Bmin`max`height-Bpad*2))/2) + 2"/>
+</draw_ops>
+
+<draw_ops name="restore_button_icon_unfocused">
+ <rectangle color="blend/gtk:fg[NORMAL]/gtk:bg[NORMAL]/0.45" filled="false"
+ x="((width-(Bmin`max`height-Bpad*2))/2) + 1" y="((height-(Bmin`max`height-Bpad*2))/2) + 1"
+ width="width-((width-(Bmin`max`height-Bpad*2))/2)*2-3" height="height-((height-(Bmin`max`height-Bpad*2))/2)*2-3"/>
+ <line color="blend/gtk:fg[NORMAL]/gtk:bg[NORMAL]/0.45" width="1"
+ x1="((width-(Bmin`max`height-Bpad*2))/2) + 2" y1="((height-(Bmin`max`height-Bpad*2))/2) + 2"
+ x2="width-((width-(Bmin`max`height-Bpad*2))/2) - 2" y2="((height-(Bmin`max`height-Bpad*2))/2) + 2"/>
+</draw_ops>
+
+<draw_ops name="restore_button_normal">
+ <include name="button_bg"/>
+ <include name="restore_button_icon"/>
+</draw_ops>
+<draw_ops name="restore_button_prelight">
+ <include name="button_bg_prelight"/>
+ <include name="restore_button_icon"/>
+</draw_ops>
+<draw_ops name="restore_button_pressed">
+ <include name="button_bg_pressed"/>
+ <include name="restore_button_icon"/>
+</draw_ops>
+<draw_ops name="restore_button_unfocused">
+ <include name="button_bg_unfocused"/>
+ <include name="restore_button_icon_unfocused"/>
+</draw_ops>
+<draw_ops name="restore_button_unfocused_prelight">
+ <include name="button_bg_unfocused_prelight"/>
+ <include name="restore_button_icon_unfocused"/>
+</draw_ops>
+<draw_ops name="restore_button_unfocused_pressed">
+ <include name="button_bg_unfocused_pressed"/>
+ <include name="restore_button_icon_unfocused"/>
+</draw_ops>
+
+<!-- minimize icon -->
+<draw_ops name="minimize_button_icon">
+ <!-- outside border -->
+ <rectangle color="shade/gtk:bg[SELECTED]/0.7" filled="false"
+ x="((width-(Bmin`max`height-Bpad*2))/2)-1" y="height - ((height-(Bmin`max`height-Bpad*2))/2) - 3"
+ width="width-((width-(Bmin`max`height-Bpad*2))/2)*2+1" height="3"/>
+ <!-- icon -->
+ <rectangle color="blend/gtk:bg[SELECTED]/#FFFFFF/0.75" filled="true"
+ x="((width-(Bmin`max`height-Bpad*2))/2)" y="height - ((height-(Bmin`max`height-Bpad*2))/2) - 2"
+ width="width-((width-(Bmin`max`height-Bpad*2))/2)*2" height="2"/>
+</draw_ops>
+
+<draw_ops name="minimize_button_icon_unfocused">
+ <rectangle color="blend/gtk:fg[NORMAL]/gtk:bg[NORMAL]/0.45" filled="true"
+ x="((width-(Bmin`max`height-Bpad*2))/2)" y="height - ((height-(Bmin`max`height-Bpad*2))/2) - 2"
+ width="width-((width-(Bmin`max`height-Bpad*2))/2)*2" height="2"/>
+</draw_ops>
+
+<draw_ops name="minimize_button_normal">
+ <include name="button_bg"/>
+ <include name="minimize_button_icon"/>
+</draw_ops>
+<draw_ops name="minimize_button_prelight">
+ <include name="button_bg_prelight"/>
+ <include name="minimize_button_icon"/>
+</draw_ops>
+<draw_ops name="minimize_button_pressed">
+ <include name="button_bg_pressed"/>
+ <include name="minimize_button_icon"/>
+</draw_ops>
+<draw_ops name="minimize_button_unfocused">
+ <include name="button_bg_unfocused"/>
+ <include name="minimize_button_icon_unfocused"/>
+</draw_ops>
+<draw_ops name="minimize_button_unfocused_prelight">
+ <include name="button_bg_unfocused_prelight"/>
+ <include name="minimize_button_icon_unfocused"/>
+</draw_ops>
+<draw_ops name="minimize_button_unfocused_pressed">
+ <include name="button_bg_unfocused_pressed"/>
+ <include name="minimize_button_icon_unfocused"/>
+</draw_ops>
+
+<draw_ops name="blank">
+<!-- nothing -->
+</draw_ops>
+
+<!-- ::: FRAME STYLES ::: -->
+<frame_style name="normal" geometry="normal">
+ <piece position="entire_background" draw_ops="round_bevel_unfocused"/>
+ <piece position="title" draw_ops="title_unfocused"/>
+ <button function="close" state="normal" draw_ops="close_button_unfocused"/>
+ <button function="close" state="pressed" draw_ops="close_button_unfocused_pressed"/>
+ <button function="close" state="prelight" draw_ops="close_button_unfocused_prelight"/>
+ <button function="maximize" state="normal" draw_ops="maximize_button_unfocused"/>
+ <button function="maximize" state="pressed" draw_ops="maximize_button_unfocused_pressed"/>
+ <button function="maximize" state="prelight" draw_ops="maximize_button_unfocused_prelight"/>
+ <button function="minimize" state="normal" draw_ops="minimize_button_unfocused"/>
+ <button function="minimize" state="pressed" draw_ops="minimize_button_unfocused_pressed"/>
+ <button function="minimize" state="prelight" draw_ops="minimize_button_unfocused_prelight"/>
+ <button function="menu" state="normal" draw_ops="menu_button_normal"/>
+ <button function="menu" state="pressed" draw_ops="menu_button_pressed"/>
+</frame_style>
+
+<frame_style name="normal_shaded" geometry="shaded" parent="normal">
+ <piece position="entire_background" draw_ops="round_bevel_unfocused_shaded"/>
+</frame_style>
+
+<frame_style name="focused" geometry="normal" parent="normal">
+ <piece position="entire_background" draw_ops="round_bevel"/>
+ <piece position="title" draw_ops="title"/>
+ <button function="close" state="normal" draw_ops="close_button_normal"/>
+ <button function="close" state="pressed" draw_ops="close_button_pressed"/>
+ <button function="close" state="prelight" draw_ops="close_button_prelight"/>
+ <button function="maximize" state="normal" draw_ops="maximize_button_normal"/>
+ <button function="maximize" state="pressed" draw_ops="maximize_button_pressed"/>
+ <button function="maximize" state="prelight" draw_ops="maximize_button_prelight"/>
+ <button function="minimize" state="normal" draw_ops="minimize_button_normal"/>
+ <button function="minimize" state="pressed" draw_ops="minimize_button_pressed"/>
+ <button function="minimize" state="prelight" draw_ops="minimize_button_prelight"/>
+</frame_style>
+
+<frame_style name="focused_shaded" geometry="shaded" parent="focused">
+ <piece position="entire_background" draw_ops="round_bevel_shaded"/>
+</frame_style>
+
+<frame_style name="normal_maximized" geometry="normal_maximized" parent="normal">
+ <piece position="entire_background" draw_ops="bevel_maximized_unfocused"/>
+ <button function="maximize" state="normal" draw_ops="restore_button_unfocused"/>
+ <button function="maximize" state="pressed" draw_ops="restore_button_unfocused_pressed"/>
+ <button function="maximize" state="prelight" draw_ops="restore_button_unfocused_prelight"/>
+</frame_style>
+
+<frame_style name="focused_maximized" geometry="normal_maximized" parent="focused">
+ <piece position="entire_background" draw_ops="bevel_maximized"/>
+ <button function="maximize" state="normal" draw_ops="restore_button_normal"/>
+ <button function="maximize" state="pressed" draw_ops="restore_button_pressed"/>
+ <button function="maximize" state="prelight" draw_ops="restore_button_prelight"/>
+</frame_style>
+
+<frame_style name="border" geometry="border" parent="normal">
+ <piece position="entire_background" draw_ops="border"/>
+ <piece position="title" draw_ops="blank"/>
+</frame_style>
+
+<frame_style name="utility_normal" geometry="utility" parent="normal">
+ <piece position="entire_background" draw_ops="bevel_unfocused"/>
+</frame_style>
+<frame_style name="utility_focused" geometry="utility" parent="focused">
+ <piece position="entire_background" draw_ops="bevel"/>
+</frame_style>
+<frame_style name="utility_focused_shaded" geometry="utility" parent="focused_shaded">
+ <piece position="entire_background" draw_ops="bevel_shaded"/>
+</frame_style>
+
+<frame_style_set name="normal">
+ <frame focus="yes" state="normal" resize="both" style="focused"/>
+ <frame focus="no" state="normal" resize="both" style="normal"/>
+ <frame focus="yes" state="maximized" style="focused_maximized"/>
+ <frame focus="no" state="maximized" style="normal_maximized"/>
+ <frame focus="yes" state="shaded" style="focused_shaded"/>
+ <frame focus="no" state="shaded" style="normal_shaded"/>
+ <frame focus="yes" state="maximized_and_shaded" style="focused_maximized"/>
+ <frame focus="no" state="maximized_and_shaded" style="normal_maximized"/>
+</frame_style_set>
+
+<frame_style_set name="utility" parent="normal">
+ <frame focus="yes" state="normal" resize="both" style="utility_focused"/>
+ <frame focus="no" state="normal" resize="both" style="utility_normal"/>
+ <!-- this is a bunch of crack since utility windows shouldn't be maximized -->
+ <frame focus="yes" state="maximized" style="focused"/>
+ <frame focus="no" state="maximized" style="normal"/>
+ <frame focus="yes" state="shaded" style="utility_focused_shaded"/>
+ <frame focus="no" state="shaded" style="utility_normal"/>
+ <frame focus="yes" state="maximized_and_shaded" style="focused_shaded"/>
+ <frame focus="no" state="maximized_and_shaded" style="normal"/>
+</frame_style_set>
+
+<frame_style_set name="border">
+ <frame focus="yes" state="normal" resize="both" style="border"/>
+ <frame focus="no" state="normal" resize="both" style="border"/>
+ <frame focus="yes" state="maximized" style="border"/>
+ <frame focus="no" state="maximized" style="border"/>
+ <frame focus="yes" state="shaded" style="border"/>
+ <frame focus="no" state="shaded" style="border"/>
+ <frame focus="yes" state="maximized_and_shaded" style="border"/>
+ <frame focus="no" state="maximized_and_shaded" style="border"/>
+</frame_style_set>
+
+<window type="normal" style_set="normal"/>
+<window type="dialog" style_set="normal"/>
+<window type="modal_dialog" style_set="normal"/>
+<window type="menu" style_set="normal"/>
+<window type="utility" style_set="utility"/>
+<window type="border" style_set="border"/>
+
+<menu_icon function="close" state="normal" draw_ops="close_button_icon_unfocused"/>
+<menu_icon function="maximize" state="normal" draw_ops="maximize_button_icon_unfocused"/>
+<menu_icon function="unmaximize" state="normal" draw_ops="restore_button_icon_unfocused"/>
+<menu_icon function="minimize" state="normal" draw_ops="minimize_button_icon_unfocused"/>
+
+</marco_theme>
diff --git a/marco-themes/ClearlooksClassic/metacity-theme-1.xml b/marco-themes/ClearlooksClassic/metacity-theme-1.xml
new file mode 100644
index 00000000..9afd9dc0
--- /dev/null
+++ b/marco-themes/ClearlooksClassic/metacity-theme-1.xml
@@ -0,0 +1,925 @@
+<?xml version="1.0"?>
+<!-- $Id: marco-theme-1.xml 1295 2007-06-19 23:39:37Z acimitan $ -->
+<marco_theme>
+<info>
+ <name>ClearlooksClassic</name>
+ <author>Daniel Borgmann &lt;[email protected]&gt;, Andrea Cimitan &lt;[email protected]&gt;</author>
+ <copyright>&#194; 2005-2007 Daniel Borgmann, Andrea Cimitan</copyright>
+ <date>Apr, 2007</date>
+ <description>The Clearlooks "Classic" Marco Theme</description>
+</info>
+
+<!-- ::: GEOMETRY ::: -->
+<frame_geometry name="normal" rounded_top_left="true" rounded_top_right="true" rounded_bottom_left="false" rounded_bottom_right="false">
+ <distance name="left_width" value="4"/>
+ <distance name="right_width" value="4"/>
+ <distance name="bottom_height" value="4"/>
+ <distance name="left_titlebar_edge" value="4"/>
+ <distance name="right_titlebar_edge" value="4"/>
+ <aspect_ratio name="button" value="1.0"/>
+ <distance name="title_vertical_pad" value="0"/>
+ <border name="title_border" left="2" right="2" top="4" bottom="3"/>
+ <border name="button_border" left="1" right="1" top="2" bottom="2"/>
+</frame_geometry>
+
+<frame_geometry name="shaded" parent="normal" rounded_top_left="true" rounded_top_right="true" rounded_bottom_left="true" rounded_bottom_right="true"/>
+
+<frame_geometry name="normal_maximized" parent="normal" rounded_top_left="false" rounded_top_right="false" rounded_bottom_left="false" rounded_bottom_right="false">
+ <!-- strip frame spacing off the normal geometry when maximised -->
+ <distance name="left_width" value="0"/>
+ <distance name="right_width" value="0"/>
+ <distance name="bottom_height" value="1"/>
+ <distance name="left_titlebar_edge" value="1"/>
+ <distance name="right_titlebar_edge" value="1"/>
+</frame_geometry>
+
+<frame_geometry name="utility" title_scale="small" rounded_top_left="false" rounded_top_right="false" rounded_bottom_left="false" rounded_bottom_right="false">
+ <distance name="left_width" value="4"/>
+ <distance name="right_width" value="4"/>
+ <distance name="bottom_height" value="4"/>
+ <distance name="left_titlebar_edge" value="4"/>
+ <distance name="right_titlebar_edge" value="4"/>
+ <distance name="title_vertical_pad" value="0"/>
+ <border name="title_border" left="2" right="2" top="4" bottom="3"/>
+ <border name="button_border" left="0" right="0" top="2" bottom="2"/>
+ <aspect_ratio name="button" value="1"/>
+</frame_geometry>
+
+<frame_geometry name="border" has_title="false">
+ <distance name="left_width" value="4"/>
+ <distance name="right_width" value="4"/>
+ <distance name="bottom_height" value="4"/>
+ <distance name="left_titlebar_edge" value="0"/>
+ <distance name="right_titlebar_edge" value="0"/>
+ <distance name="button_width" value="0"/>
+ <distance name="button_height" value="0"/>
+ <distance name="title_vertical_pad" value="4"/>
+ <border name="title_border" left="0" right="0" top="0" bottom="0"/>
+ <border name="button_border" left="0" right="0" top="0" bottom="0"/>
+</frame_geometry>
+
+<!-- button minimum size -->
+<constant name="Bmin" value="7"/>
+<!-- button inside padding -->
+<constant name="Bpad" value="6"/>
+
+<!-- ::: FRAMES ::: -->
+<draw_ops name="corners_outline_selected_top">
+ <!-- top left -->
+ <line color="shade/gtk:bg[SELECTED]/0.55" x1="1" y1="3" x2="1" y2="4"/>
+ <line color="shade/gtk:bg[SELECTED]/0.55" x1="2" y1="2" x2="2" y2="2"/>
+ <line color="shade/gtk:bg[SELECTED]/0.55" x1="3" y1="1" x2="4" y2="1"/>
+
+ <!-- top right -->
+ <line color="shade/gtk:bg[SELECTED]/0.55" x1="width-2" y1="3" x2="width-2" y2="4"/>
+ <line color="shade/gtk:bg[SELECTED]/0.55" x1="width-3" y1="2" x2="width-3" y2="2"/>
+ <line color="shade/gtk:bg[SELECTED]/0.55" x1="width-4" y1="1" x2="width-5" y2="1"/>
+</draw_ops>
+
+<draw_ops name="corners_outline_top">
+ <!-- top left -->
+ <line color="shade/gtk:bg[NORMAL]/0.55" x1="1" y1="3" x2="1" y2="4"/>
+ <line color="shade/gtk:bg[NORMAL]/0.55" x1="2" y1="2" x2="2" y2="2"/>
+ <line color="shade/gtk:bg[NORMAL]/0.55" x1="3" y1="1" x2="4" y2="1"/>
+
+ <!-- top right -->
+ <line color="shade/gtk:bg[NORMAL]/0.55" x1="width-2" y1="3" x2="width-2" y2="4"/>
+ <line color="shade/gtk:bg[NORMAL]/0.55" x1="width-3" y1="2" x2="width-3" y2="2"/>
+ <line color="shade/gtk:bg[NORMAL]/0.55" x1="width-4" y1="1" x2="width-5" y2="1"/>
+</draw_ops>
+
+<draw_ops name="corners_outline_selected_bottom">
+ <!-- bottom left -->
+ <line color="shade/gtk:bg[SELECTED]/0.55" x1="1" y1="height-4" x2="1" y2="height-5"/>
+ <line color="shade/gtk:bg[SELECTED]/0.55" x1="2" y1="height-3" x2="2" y2="height-3"/>
+ <line color="shade/gtk:bg[SELECTED]/0.55" x1="2" y1="height-2" x2="4" y2="height-2"/>
+
+ <!-- bottom right -->
+ <line color="shade/gtk:bg[SELECTED]/0.55" x1="width-2" y1="height-4" x2="width-2" y2="height-5"/>
+ <line color="shade/gtk:bg[SELECTED]/0.55" x1="width-3" y1="height-3" x2="width-3" y2="height-3"/>
+ <line color="shade/gtk:bg[SELECTED]/0.55" x1="width-4" y1="height-2" x2="width-5" y2="height-2"/>
+</draw_ops>
+
+<draw_ops name="corners_outline_bottom">
+ <!-- bottom left -->
+ <line color="shade/gtk:bg[NORMAL]/0.55" x1="1" y1="height-4" x2="1" y2="height-5"/>
+ <line color="shade/gtk:bg[NORMAL]/0.55" x1="2" y1="height-3" x2="2" y2="height-3"/>
+ <line color="shade/gtk:bg[NORMAL]/0.55" x1="2" y1="height-2" x2="4" y2="height-2"/>
+
+ <!-- bottom right -->
+ <line color="shade/gtk:bg[NORMAL]/0.55" x1="width-2" y1="height-4" x2="width-2" y2="height-5"/>
+ <line color="shade/gtk:bg[NORMAL]/0.55" x1="width-3" y1="height-3" x2="width-3" y2="height-3"/>
+ <line color="shade/gtk:bg[NORMAL]/0.55" x1="width-4" y1="height-2" x2="width-5" y2="height-2"/>
+</draw_ops>
+
+<draw_ops name="corners_highlight_unfocused">
+ <!-- ** corner highlight for left top ** -->
+ <line color="shade/gtk:bg[NORMAL]/1.15" x1="2" y1="3" x2="2" y2="4"/>
+ <line color="shade/gtk:bg[NORMAL]/1.15" x1="3" y1="2" x2="4" y2="2"/>
+
+ <!-- ** corner highlight for right top ** -->
+ <line color="shade/gtk:bg[NORMAL]/0.88" x1="width-3" y1="3" x2="width-3" y2="4"/>
+ <line color="shade/gtk:bg[NORMAL]/1.14" x1="width-5" y1="2" x2="width-4" y2="2"/>
+
+ <!-- ** corner highlight for left bottom ** -->
+ <!--<line color="shade/gtk:bg[NORMAL]/1.3" x1="2" y1="height-4" x2="2" y2="height-5"/>
+ <line color="shade/gtk:bg[NORMAL]/0.88" x1="3" y1="height-3" x2="4" y2="height-3"/>-->
+
+ <!-- ** corner highlight for right bottom ** -->
+ <!--<line color="shade/gtk:bg[NORMAL]/0.88" x1="width-3" y1="height-4" x2="width-3" y2="height-5"/>
+ <line color="shade/gtk:bg[NORMAL]/0.88" x1="width-4" y1="height-3" x2="width-5" y2="height-3"/>-->
+</draw_ops>
+
+<draw_ops name="corners_highlight">
+ <!-- ** corner highlight for left top ** -->
+ <line color="shade/gtk:bg[SELECTED]/1.2" x1="2" y1="3" x2="2" y2="4"/>
+ <line color="shade/gtk:bg[SELECTED]/1.2" x1="3" y1="2" x2="4" y2="2"/>
+
+ <!-- ** corner highlight for right top ** -->
+ <line color="shade/gtk:bg[SELECTED]/0.98" x1="width-3" y1="3" x2="width-3" y2="4"/>
+ <line color="shade/gtk:bg[SELECTED]/1.18" x1="width-5" y1="2" x2="width-4" y2="2"/>
+
+ <!-- ** corner highlight for left bottom ** -->
+ <!--<line color="shade/gtk:bg[NORMAL]/1.3" x1="2" y1="height-4" x2="2" y2="height-5"/>
+ <line color="shade/gtk:bg[NORMAL]/0.88" x1="3" y1="height-3" x2="4" y2="height-3"/>-->
+
+ <!-- ** corner highlight for right bottom ** -->
+ <!--<line color="shade/gtk:bg[NORMAL]/0.88" x1="width-3" y1="height-4" x2="width-3" y2="height-5"/>
+ <line color="shade/gtk:bg[NORMAL]/0.88" x1="width-4" y1="height-3" x2="width-5" y2="height-3"/>-->
+</draw_ops>
+
+<draw_ops name="corners_highlight_shaded">
+ <!-- ** corner highlight for left top ** -->
+ <line color="shade/gtk:bg[SELECTED]/1.2" x1="2" y1="3" x2="2" y2="4"/>
+ <line color="shade/gtk:bg[SELECTED]/1.2" x1="3" y1="2" x2="4" y2="2"/>
+
+ <!-- ** corner highlight for right top ** -->
+ <line color="shade/gtk:bg[SELECTED]/0.75" x1="width-3" y1="3" x2="width-3" y2="4"/>
+ <line color="shade/gtk:bg[SELECTED]/1.18" x1="width-5" y1="2" x2="width-4" y2="2"/>
+
+ <!-- ** corner highlight for left bottom ** -->
+ <line color="shade/gtk:bg[SELECTED]/1.1" x1="2" y1="height-4" x2="2" y2="height-5"/>
+ <line color="shade/gtk:bg[SELECTED]/0.75" x1="3" y1="height-3" x2="4" y2="height-3"/>
+
+ <!-- ** corner highlight for right bottom ** -->
+ <line color="shade/gtk:bg[SELECTED]/0.75" x1="width-3" y1="height-4" x2="width-3" y2="height-5"/>
+ <line color="shade/gtk:bg[SELECTED]/0.75" x1="width-4" y1="height-3" x2="width-5" y2="height-3"/>
+</draw_ops>
+
+<draw_ops name="window_bg">
+ <rectangle color="gtk:bg[NORMAL]" filled="true" x="0" y="0" width="width" height="height"/>
+</draw_ops>
+
+<draw_ops name="bevel_maximized_unfocused">
+ <!-- ** 3d beveled frame ** -->
+ <line color="shade/gtk:bg[NORMAL]/0.55" x1="0" y1="0" x2="width" y2="0"/>
+ <line color="shade/gtk:bg[NORMAL]/1.15" x1="0" y1="1" x2="width" y2="1"/>
+ <line color="shade/gtk:bg[NORMAL]/0.88" x1="0" y1="((title_height + 5) `max` (top_height - 3))" x2="width" y2="((title_height + 5) `max` (top_height - 3))"/>
+
+ <!-- ** fancy gradient ** -->
+ <gradient type="vertical" x="0" y="2" width="width" height="6">
+ <color value="shade/gtk:bg[NORMAL]/1.01"/>
+ <color value="shade/gtk:bg[NORMAL]/0.96"/>
+ </gradient>
+ <gradient type="vertical" x="0" y="8" width="width" height="title_height - 9">
+ <color value="shade/gtk:bg[NORMAL]/0.96"/>
+ <color value="shade/gtk:bg[NORMAL]/0.94"/>
+ </gradient>
+ <gradient type="vertical" x="0" y="8 + title_height - 9" width="width" height="top_height - title_height">
+ <color value="shade/gtk:bg[NORMAL]/0.94"/>
+ <color value="shade/gtk:bg[NORMAL]/0.89"/>
+ </gradient>
+
+ <line color="shade/gtk:bg[NORMAL]/0.65" x1="0" y1="((title_height + 6) `max` (top_height - 2))" x2="width" y2="((title_height + 6) `max` (top_height - 2))"/>
+ <line color="shade/gtk:bg[NORMAL]/0.55" x1="0" y1="height-1" x2="width" y2="height-1"/>
+</draw_ops>
+
+<draw_ops name="bevel_maximized">
+ <!-- ** 3d beveled frame ** -->
+ <line color="shade/gtk:bg[SELECTED]/0.55" x1="0" y1="0" x2="width" y2="0"/>
+ <line color="shade/gtk:bg[SELECTED]/1.2" x1="0" y1="1" x2="width" y2="1"/>
+ <line color="shade/gtk:bg[SELECTED]/0.75" x1="0" y1="((title_height + 5) `max` (top_height - 3))" x2="width" y2="((title_height + 5) `max` (top_height - 3))"/>
+
+ <!-- ** fancy gradient ** -->
+ <gradient type="vertical" x="0" y="2" width="width" height="6">
+ <color value="shade/gtk:bg[SELECTED]/1.13"/>
+ <color value="shade/gtk:bg[SELECTED]/1.04"/>
+ </gradient>
+ <gradient type="vertical" x="0" y="8" width="width" height="title_height - 9">
+ <color value="shade/gtk:bg[SELECTED]/1.04"/>
+ <color value="shade/gtk:bg[SELECTED]/0.98"/>
+ </gradient>
+ <gradient type="vertical" x="0" y="8 + title_height - 9" width="width" height="top_height - title_height">
+ <color value="shade/gtk:bg[SELECTED]/0.98"/>
+ <color value="shade/gtk:bg[SELECTED]/0.9"/>
+ </gradient>
+
+ <line color="shade/gtk:bg[SELECTED]/0.65" x1="0" y1="((title_height + 6) `max` (top_height - 2))" x2="width" y2="((title_height + 6) `max` (top_height - 2))"/>
+ <line color="shade/gtk:bg[SELECTED]/0.55" x1="0" y1="height-1" x2="width" y2="height-1"/>
+</draw_ops>
+
+<draw_ops name="bevel_unfocused">
+ <include name="window_bg"/>
+ <line color="shade/gtk:bg[NORMAL]/0.88" x1="1" y1="height - 2" x2="width - 2" y2="height - 2"/>
+ <line color="shade/gtk:bg[NORMAL]/0.88" x1="width - 2" y1="2" x2="width - 2" y2="height - 2"/>
+ <line color="shade/gtk:bg[NORMAL]/1.15" x1="1" y1="1" x2="width - 2" y2="1"/>
+ <line color="shade/gtk:bg[NORMAL]/1.07" x1="1" y1="2" x2="1" y2="height - 2"/>
+ <line color="shade/gtk:bg[NORMAL]/0.88" x1="2" y1="((title_height + 5) `max` (top_height - 3))" x2="width - 3" y2="((title_height + 5) `max` (top_height - 3))"/>
+
+ <!-- ** fancy gradient ** -->
+ <gradient type="vertical" x="2" y="2" width="width - 4" height="6">
+ <color value="shade/gtk:bg[NORMAL]/1.01"/>
+ <color value="shade/gtk:bg[NORMAL]/0.96"/>
+ </gradient>
+ <gradient type="vertical" x="2" y="8" width="width - 4" height="title_height - 9">
+ <color value="shade/gtk:bg[NORMAL]/0.96"/>
+ <color value="shade/gtk:bg[NORMAL]/0.94"/>
+ </gradient>
+ <gradient type="vertical" x="2" y="8 + title_height - 9" width="width - 4" height="top_height - title_height">
+ <color value="shade/gtk:bg[NORMAL]/0.94"/>
+ <color value="shade/gtk:bg[NORMAL]/0.89"/>
+ </gradient>
+
+ <line color="shade/gtk:bg[NORMAL]/0.65" x1="1" y1="((title_height + 6) `max` (top_height - 2))" x2="width - 2" y2="((title_height + 6) `max` (top_height - 2))"/>
+ <rectangle color="shade/gtk:bg[NORMAL]/0.55" filled="false" x="0" y="0" width="width - 1" height="height - 1"/>
+</draw_ops>
+
+<draw_ops name="round_bevel_unfocused">
+ <include name="bevel_unfocused"/>
+ <include name="corners_outline_top"/>
+ <!--<include name="corners_outline_bottom"/>-->
+ <include name="corners_highlight_unfocused"/>
+</draw_ops>
+
+<draw_ops name="round_bevel_unfocused_shaded">
+ <include name="bevel_unfocused"/>
+ <include name="corners_outline_top"/>
+ <include name="corners_outline_bottom"/>
+ <include name="corners_highlight_unfocused"/>
+</draw_ops>
+
+<draw_ops name="bevel">
+ <include name="window_bg"/>
+ <!-- ** titlebar outline ** -->
+ <rectangle color="shade/gtk:bg[SELECTED]/0.55" filled="false" x="0" y="0" width="width - 1" height="((title_height + 6) `max` (top_height - 2))"/>
+
+ <!-- ** 3d beveled frame ** -->
+ <line color="shade/gtk:bg[NORMAL]/0.88" x1="1" y1="height - 2" x2="width - 2" y2="height - 2"/>
+ <line color="shade/gtk:bg[NORMAL]/0.88" x1="width - 2" y1="3" x2="width - 2" y2="height - 2"/>
+ <line color="shade/gtk:bg[NORMAL]/1.3" x1="3" y1="1" x2="width - 4" y2="1"/>
+ <line color="shade/gtk:bg[NORMAL]/1.3" x1="1" y1="3" x2="1" y2="height - 2"/>
+
+ <line color="shade/gtk:bg[SELECTED]/0.95" x1="2" y1="((title_height + 5) `max` (top_height - 3))" x2="width - 3" y2="((title_height + 5) `max` (top_height - 3))"/>
+ <line color="shade/gtk:bg[SELECTED]/0.95" x1="width - 2" y1="2" x2="width - 2" y2="((title_height + 6) `max` (top_height - 2))"/>
+ <line color="shade/gtk:bg[SELECTED]/1.2" x1="1" y1="1" x2="width - 2" y2="1"/>
+ <line color="shade/gtk:bg[SELECTED]/1.12" x1="1" y1="2" x2="1" y2="((title_height + 5) `max` (top_height - 3))"/>
+
+ <!-- ** fancy gradient ** -->
+ <gradient type="vertical" x="2" y="2" width="width - 4" height="6">
+ <color value="shade/gtk:bg[SELECTED]/1.13"/>
+ <color value="shade/gtk:bg[SELECTED]/1.04"/>
+ </gradient>
+ <gradient type="vertical" x="2" y="8" width="width - 4" height="title_height - 9">
+ <color value="shade/gtk:bg[SELECTED]/1.04"/>
+ <color value="shade/gtk:bg[SELECTED]/0.98"/>
+ </gradient>
+ <gradient type="vertical" x="2" y="8 + title_height - 9" width="width - 4" height="top_height - title_height">
+ <color value="shade/gtk:bg[SELECTED]/0.98"/>
+ <color value="shade/gtk:bg[SELECTED]/0.9"/>
+ </gradient>
+
+ <line color="shade/gtk:bg[SELECTED]/0.65" x1="1" y1="((title_height + 6) `max` (top_height - 2))" x2="width - 2" y2="((title_height + 6) `max` (top_height - 2))"/>
+
+ <!-- ** border outline ** -->
+ <line color="shade/gtk:bg[NORMAL]/0.45" x1="0" y1="((title_height + 6) `max` (top_height - 2))" x2="0" y2="height"/>
+ <line color="shade/gtk:bg[NORMAL]/0.45" x1="width - 1" y1="((title_height + 6) `max` (top_height - 2))" x2="width - 1" y2="height"/>
+ <line color="shade/gtk:bg[NORMAL]/0.45" x1="1" y1="height - 1" x2="width - 2" y2="height - 1"/>
+</draw_ops>
+
+<draw_ops name="round_bevel">
+ <include name="bevel"/>
+ <include name="corners_outline_selected_top"/>
+ <!--<include name="corners_outline_bottom"/>-->
+ <include name="corners_highlight"/>
+</draw_ops>
+
+<draw_ops name="bevel_shaded">
+ <include name="bevel"/>
+ <line color="shade/gtk:bg[SELECTED]/0.55" x1="0" y1="height-1" x2="width" y2="height-1"/>
+</draw_ops>
+
+<draw_ops name="round_bevel_shaded">
+ <include name="bevel"/>
+ <include name="corners_outline_selected_top"/>
+ <include name="corners_outline_selected_bottom"/>
+ <include name="corners_highlight_shaded"/>
+ <line color="shade/gtk:bg[SELECTED]/0.55" x1="5" y1="height-1" x2="width-6" y2="height-1"/>
+</draw_ops>
+
+<draw_ops name="border">
+ <line color="shade/gtk:bg[NORMAL]/0.88" x1="1" y1="height - 2" x2="width - 2" y2="height - 2"/>
+ <line color="shade/gtk:bg[NORMAL]/0.88" x1="width - 2" y1="1" x2="width - 2" y2="height - 2"/>
+ <line color="shade/gtk:bg[NORMAL]/1.4" x1="1" y1="1" x2="width - 2" y2="1"/>
+ <line color="shade/gtk:bg[NORMAL]/1.4" x1="1" y1="1" x2="1" y2="height - 2"/>
+
+ <rectangle color="shade/gtk:bg[NORMAL]/0.55" filled="false" x="0" y="0" width="width - 1" height="height - 1"/>
+</draw_ops>
+
+<!-- ::: TITLES ::: -->
+<draw_ops name="title_text">
+ <title color="shade/gtk:bg[SELECTED]/0.7" x="((3 `max` (width-title_width)) / 2)" y="(((height - title_height) / 2) `max` 0) + 1"/>
+ <title color="shade/gtk:bg[SELECTED]/0.7" x="((3 `max` (width-title_width)) / 2)+1" y="(((height - title_height) / 2) `max` 0)"/>
+ <title color="shade/gtk:bg[SELECTED]/0.7" x="((3 `max` (width-title_width)) / 2)-1" y="(((height - title_height) / 2) `max` 0)"/>
+ <title color="shade/gtk:bg[SELECTED]/0.7" x="((3 `max` (width-title_width)) / 2)" y="(((height - title_height) / 2) `max` 0)-1"/>
+ <title color="#FFFFFF" x="(3 `max` (width-title_width)) / 2" y="(((height - title_height) / 2) `max` 0)"/>
+</draw_ops>
+
+<draw_ops name="title_text_unfocused">
+ <!--<title color="shade/gtk:bg[NORMAL]/1.07" x="5 `max` (width-title_width)/2+1" y="1 `max` ((height-title_height)/2)+1"/>-->
+ <title color="blend/gtk:fg[NORMAL]/gtk:bg[NORMAL]/0.45" x="4 `max` (width-title_width)/2" y="0 `max` ((height-title_height)/2)"/>
+</draw_ops>
+
+<draw_ops name="title">
+ <include name="title_text"/>
+</draw_ops>
+
+<draw_ops name="title_unfocused">
+ <include name="title_text_unfocused"/>
+</draw_ops>
+
+<!-- ::: BUTTONS ::: -->
+<draw_ops name="button_bg">
+ <!-- inset -->
+ <gradient type="vertical" x="0" y="3" width="width" height="height-6">
+ <color value="shade/gtk:bg[SELECTED]/0.98"/>
+ <color value="shade/gtk:bg[SELECTED]/1.05"/>
+ </gradient>
+
+ <line color="shade/gtk:bg[SELECTED]/1.04" x1="2" y1="0" x2="width-3" y2="0"/>
+ <line color="shade/gtk:bg[SELECTED]/1.02" x1="1" y1="1" x2="width-2" y2="1"/>
+ <line color="shade/gtk:bg[SELECTED]/1.02" x1="0" y1="2" x2="width-1" y2="2"/>
+ <line color="shade/gtk:bg[SELECTED]/1.01" x1="3" y1="0" x2="width-4" y2="0"/>
+
+ <line color="shade/gtk:bg[SELECTED]/0.93" x1="2" y1="1" x2="width-3" y2="1"/>
+ <line color="shade/gtk:bg[SELECTED]/0.92" x1="1" y1="2" x2="width-2" y2="2"/>
+
+ <line color="shade/gtk:bg[SELECTED]/1.03" x1="2" y1="height-1" x2="width-3" y2="height-1"/>
+ <line color="shade/gtk:bg[SELECTED]/1.00" x1="1" y1="height-2" x2="width-2" y2="height-2"/>
+ <line color="shade/gtk:bg[SELECTED]/1.01" x1="0" y1="height-3" x2="width-1" y2="height-3"/>
+ <line color="shade/gtk:bg[SELECTED]/1.06" x1="3" y1="height-1" x2="width-4" y2="height-1"/>
+
+ <line color="shade/gtk:bg[SELECTED]/1.02" x1="2" y1="height-2" x2="width-3" y2="height-2"/>
+ <line color="shade/gtk:bg[SELECTED]/1.02" x1="1" y1="height-3" x2="width-2" y2="height-3"/>
+
+ <!-- border outline -->
+ <line color="shade/gtk:bg[SELECTED]/0.6" x1="3" y1="1" x2="width-4" y2="1"/>
+ <line color="shade/gtk:bg[SELECTED]/0.6" x1="3" y1="height-2" x2="width-4" y2="height-2"/>
+ <line color="shade/gtk:bg[SELECTED]/0.6" x1="1" y1="3" x2="1" y2="height-4"/>
+ <line color="shade/gtk:bg[SELECTED]/0.6" x1="width-2" y1="3" x2="width-2" y2="height-4"/>
+ <line color="shade/gtk:bg[SELECTED]/0.6" x1="2" y1="2" x2="width-3" y2="2"/>
+ <line color="shade/gtk:bg[SELECTED]/0.6" x1="2" y1="height-3" x2="width-3" y2="height-3"/>
+
+ <!-- border smooth effect -->
+ <line color="shade/gtk:bg[SELECTED]/1.02" x1="3" y1="2" x2="width-4" y2="2"/>
+ <line color="shade/gtk:bg[SELECTED]/1.00" x1="2" y1="3" x2="2" y2="height-4"/>
+ <line color="shade/gtk:bg[SELECTED]/0.8" x1="3" y1="height-3" x2="width-4" y2="height-3"/>
+ <line color="shade/gtk:bg[SELECTED]/0.86" x1="width-3" y1="3" x2="width-3" y2="height-4"/>
+
+ <!-- inside highlight -->
+ <line color="shade/gtk:bg[SELECTED]/1.2" x1="4" y1="2" x2="width-5" y2="2"/>
+ <line color="shade/gtk:bg[SELECTED]/1.1" x1="2" y1="4" x2="2" y2="height-5"/>
+ <!-- inside shadow -->
+ <line color="shade/gtk:bg[SELECTED]/0.85" x1="4" y1="height-3" x2="width-5" y2="height-3"/>
+ <line color="shade/gtk:bg[SELECTED]/0.92" x1="width-3" y1="4" x2="width-3" y2="height-5"/>
+
+ <!-- fill gradient -->
+ <gradient type="vertical" x="3" y="3" width="width-6" height="height-6">
+ <color value="shade/gtk:bg[SELECTED]/1.15"/>
+ <color value="shade/gtk:bg[SELECTED]/0.85"/>
+ </gradient>
+</draw_ops>
+
+<draw_ops name="button_bg_unfocused">
+ <!-- inset -->
+ <gradient type="vertical" x="0" y="3" width="width" height="height-6">
+ <color value="shade/gtk:bg[NORMAL]/0.93"/>
+ <color value="shade/gtk:bg[NORMAL]/0.97"/>
+ </gradient>
+
+ <line color="shade/gtk:bg[NORMAL]/0.94" x1="2" y1="0" x2="width-3" y2="0"/>
+ <line color="shade/gtk:bg[NORMAL]/0.95" x1="1" y1="1" x2="width-2" y2="1"/>
+ <line color="shade/gtk:bg[NORMAL]/0.95" x1="0" y1="2" x2="width-1" y2="2"/>
+ <line color="shade/gtk:bg[NORMAL]/0.93" x1="3" y1="0" x2="width-4" y2="0"/>
+
+ <line color="shade/gtk:bg[NORMAL]/0.84" x1="2" y1="1" x2="width-3" y2="1"/>
+ <line color="shade/gtk:bg[NORMAL]/0.84" x1="1" y1="2" x2="width-2" y2="2"/>
+
+ <line color="shade/gtk:bg[NORMAL]/0.96" x1="2" y1="height-1" x2="width-3" y2="height-1"/>
+ <line color="shade/gtk:bg[NORMAL]/0.95" x1="1" y1="height-2" x2="width-2" y2="height-2"/>
+ <line color="shade/gtk:bg[NORMAL]/0.94" x1="0" y1="height-3" x2="width-1" y2="height-3"/>
+ <line color="shade/gtk:bg[NORMAL]/0.97" x1="3" y1="height-1" x2="width-4" y2="height-1"/>
+
+ <line color="shade/gtk:bg[NORMAL]/0.96" x1="2" y1="height-2" x2="width-3" y2="height-2"/>
+ <line color="shade/gtk:bg[NORMAL]/0.95" x1="1" y1="height-3" x2="width-2" y2="height-3"/>
+
+ <!-- border outline -->
+ <line color="shade/gtk:bg[NORMAL]/0.6" x1="3" y1="1" x2="width-4" y2="1"/>
+ <line color="shade/gtk:bg[NORMAL]/0.6" x1="3" y1="height-2" x2="width-4" y2="height-2"/>
+ <line color="shade/gtk:bg[NORMAL]/0.6" x1="1" y1="3" x2="1" y2="height-4"/>
+ <line color="shade/gtk:bg[NORMAL]/0.6" x1="width-2" y1="3" x2="width-2" y2="height-4"/>
+
+ <line color="shade/gtk:bg[NORMAL]/0.6" x1="2" y1="2" x2="width-3" y2="2"/>
+ <line color="shade/gtk:bg[NORMAL]/0.6" x1="2" y1="height-3" x2="width-3" y2="height-3"/>
+
+ <!-- border smooth effect -->
+ <line color="shade/gtk:bg[NORMAL]/1.02" x1="3" y1="2" x2="width-4" y2="2"/>
+ <line color="shade/gtk:bg[NORMAL]/1.00" x1="2" y1="3" x2="2" y2="height-4"/>
+ <line color="shade/gtk:bg[NORMAL]/0.78" x1="3" y1="height-3" x2="width-4" y2="height-3"/>
+ <line color="shade/gtk:bg[NORMAL]/0.84" x1="width-3" y1="3" x2="width-3" y2="height-4"/>
+
+ <!-- inside highlight -->
+ <line color="shade/gtk:bg[NORMAL]/1.2" x1="4" y1="2" x2="width-5" y2="2"/>
+ <line color="shade/gtk:bg[NORMAL]/1.1" x1="2" y1="4" x2="2" y2="height-5"/>
+ <!-- inside shadow -->
+ <line color="shade/gtk:bg[NORMAL]/0.85" x1="4" y1="height-3" x2="width-5" y2="height-3"/>
+ <line color="shade/gtk:bg[NORMAL]/0.92" x1="width-3" y1="4" x2="width-3" y2="height-5"/>
+
+ <!-- fill gradient -->
+ <gradient type="vertical" x="3" y="3" width="width-6" height="height-6">
+ <color value="shade/gtk:bg[NORMAL]/1.15"/>
+ <color value="shade/gtk:bg[NORMAL]/0.85"/>
+ </gradient>
+</draw_ops>
+
+<draw_ops name="button_bg_prelight">
+ <include name="button_bg"/>
+ <tint color="shade/gtk:bg[SELECTED]/1.5" alpha="0.2" x="3" y="3" width="width-5" height="height-5"/>
+</draw_ops>
+
+<draw_ops name="button_bg_pressed">
+ <!-- outside highlight -->
+ <gradient type="vertical" x="width-2" y="2" width="1" height="height-4">
+ <color value="shade/gtk:bg[SELECTED]/1.2"/>
+ <color value="shade/gtk:bg[SELECTED]/1.0"/>
+ </gradient>
+ <gradient type="vertical" x="width-1" y="3" width="1" height="height-6">
+ <color value="shade/gtk:bg[SELECTED]/1.2"/>
+ <color value="shade/gtk:bg[SELECTED]/1.0"/>
+ </gradient>
+ <line color="shade/gtk:bg[SELECTED]/1.0" x1="2" y1="height-2" x2="width-3" y2="height-2"/>
+ <line color="shade/gtk:bg[SELECTED]/1.0" x1="3" y1="height-1" x2="width-4" y2="height-1"/>
+
+ <!-- border outline -->
+ <line color="shade/gtk:bg[SELECTED]/0.55" x1="3" y1="1" x2="width-4" y2="1"/>
+ <line color="shade/gtk:bg[SELECTED]/0.55" x1="3" y1="height-2" x2="width-4" y2="height-2"/>
+ <line color="shade/gtk:bg[SELECTED]/0.55" x1="1" y1="3" x2="1" y2="height-4"/>
+ <line color="shade/gtk:bg[SELECTED]/0.55" x1="width-2" y1="3" x2="width-2" y2="height-4"/>
+
+ <line color="shade/gtk:bg[SELECTED]/0.55" x1="2" y1="2" x2="width-3" y2="2"/>
+ <line color="shade/gtk:bg[SELECTED]/0.55" x1="2" y1="height-3" x2="width-3" y2="height-3"/>
+
+ <!-- inside shadow -->
+ <line color="shade/gtk:bg[SELECTED]/0.8" x1="3" y1="2" x2="width-4" y2="2"/>
+ <line color="shade/gtk:bg[SELECTED]/0.75" x1="2" y1="3" x2="2" y2="height-4"/>
+
+ <!-- fill gradient -->
+ <gradient type="vertical" x="3" y="3" width="width-5" height="height-6">
+ <color value="shade/gtk:bg[SELECTED]/0.85"/>
+ <color value="shade/gtk:bg[SELECTED]/0.8"/>
+ </gradient>
+ <line color="shade/gtk:bg[SELECTED]/0.8" x1="3" y1="height-3" x2="width-5" y2="height-3"/>
+</draw_ops>
+
+<draw_ops name="button_bg_unfocused_prelight">
+ <include name="button_bg_unfocused"/>
+ <tint color="shade/gtk:bg[NORMAL]/1.5" alpha="0.3" x="3" y="3" width="width-5" height="height-5"/>
+</draw_ops>
+
+<draw_ops name="button_bg_unfocused_pressed">
+ <!-- outside highlight -->
+ <gradient type="vertical" x="width-2" y="2" width="1" height="height-4">
+ <color value="shade/gtk:bg[NORMAL]/1.25"/>
+ <color value="shade/gtk:bg[NORMAL]/1.05"/>
+ </gradient>
+ <gradient type="vertical" x="width-1" y="3" width="1" height="height-6">
+ <color value="shade/gtk:bg[NORMAL]/1.25"/>
+ <color value="shade/gtk:bg[NORMAL]/1.05"/>
+ </gradient>
+ <line color="shade/gtk:bg[NORMAL]/1.05" x1="2" y1="height-2" x2="width-3" y2="height-2"/>
+ <line color="shade/gtk:bg[NORMAL]/1.05" x1="3" y1="height-1" x2="width-4" y2="height-1"/>
+
+ <!-- border outline -->
+ <line color="shade/gtk:bg[NORMAL]/0.55" x1="3" y1="1" x2="width-4" y2="1"/>
+ <line color="shade/gtk:bg[NORMAL]/0.55" x1="3" y1="height-2" x2="width-4" y2="height-2"/>
+ <line color="shade/gtk:bg[NORMAL]/0.55" x1="1" y1="3" x2="1" y2="height-4"/>
+ <line color="shade/gtk:bg[NORMAL]/0.55" x1="width-2" y1="3" x2="width-2" y2="height-4"/>
+ <line color="shade/gtk:bg[NORMAL]/0.55" x1="2" y1="2" x2="width-3" y2="2"/>
+ <line color="shade/gtk:bg[NORMAL]/0.55" x1="2" y1="height-3" x2="width-3" y2="height-3"/>
+
+ <!-- inside shadow -->
+ <line color="shade/gtk:bg[NORMAL]/0.8" x1="3" y1="2" x2="width-4" y2="2"/>
+ <line color="shade/gtk:bg[NORMAL]/0.75" x1="2" y1="3" x2="2" y2="height-4"/>
+
+ <!-- fill gradient -->
+ <gradient type="vertical" x="3" y="3" width="width-5" height="height-6">
+ <color value="shade/gtk:bg[NORMAL]/0.9"/>
+ <color value="shade/gtk:bg[NORMAL]/0.85"/>
+ </gradient>
+ <line color="shade/gtk:bg[NORMAL]/0.85" x1="3" y1="height-3" x2="width-5" y2="height-3"/>
+</draw_ops>
+
+<!-- ::: ICONS ::: -->
+<!--
+ using a minimum icon size until there is a proper way to specify relative sizes
+ unfortunately it's logically impossible to always center the icons on non-square
+ buttons (utility windows) without distortion.
+
+ icon_size = (Bmin`max`height-Bpad*2)
+ hpadding = (width - icon_size) / 2 = ((width-(Bmin`max`height-Bpad*2))/2)
+ vpadding = (height - icon_size) / 2 = ((height-(Bmin`max`height-Bpad*2))/2)
+-->
+
+<!-- menu icon -->
+<draw_ops name="menu_button_icon">
+ <!--<icon x="0" y="0" width="width" height="height"/>-->
+ <icon x="(width-mini_icon_width)/2" y="(height-mini_icon_height)/2" width="mini_icon_width" height="mini_icon_height"/>
+</draw_ops>
+
+<draw_ops name="menu_button_icon_unfocused">
+ <!--<icon x="0" y="0" width="width" height="height" alpha="0.5"/>-->
+ <icon x="(width-mini_icon_width)/2" y="(height-mini_icon_height)/2" width="mini_icon_width" height="mini_icon_height"/>
+</draw_ops>
+
+<draw_ops name="menu_button_normal">
+ <include name="menu_button_icon"/>
+</draw_ops>
+<draw_ops name="menu_button_pressed">
+ <include name="menu_button_icon"/>
+</draw_ops>
+<draw_ops name="menu_button_unfocused">
+ <include name="menu_button_icon_unfocused"/>
+</draw_ops>
+
+<!-- close icon -->
+<draw_ops name="close_button_icon">
+ <!-- outside border -->
+
+ <!-- main cross -->
+ <line color="shade/gtk:bg[SELECTED]/0.7" width="4"
+ x1="((width-(Bmin`max`height-Bpad*2))/2)" y1="((height-(Bmin`max`height-Bpad*2))/2)"
+ x2="width - ((width-(Bmin`max`height-Bpad*2))/2) - 1" y2="height - ((height-(Bmin`max`height-Bpad*2))/2) - 1"/>
+ <line color="shade/gtk:bg[SELECTED]/0.7" width="4"
+ x1="((width-(Bmin`max`height-Bpad*2))/2)" y1="height - ((height-(Bmin`max`height-Bpad*2))/2) - 1"
+ x2="width - ((width-(Bmin`max`height-Bpad*2))/2) - 1" y2="((height-(Bmin`max`height-Bpad*2))/2)"/>
+ <!-- top-left -->
+ <tint color="shade/gtk:bg[SELECTED]/0.7" alpha="1.0"
+ x="((width-(Bmin`max`height-Bpad*2))/2)" y="((height-(Bmin`max`height-Bpad*2))/2)-1"
+ width="2" height="1"/>
+ <tint color="shade/gtk:bg[SELECTED]/0.7" alpha="1.0"
+ x="((width-(Bmin`max`height-Bpad*2))/2)-1" y="((height-(Bmin`max`height-Bpad*2))/2)/1"
+ width="1" height="2"/>
+ <!-- top-right -->
+ <tint color="shade/gtk:bg[SELECTED]/0.7" alpha="1.0"
+ x="width - ((width-(Bmin`max`height-Bpad*2))/2) -2" y="((height-(Bmin`max`height-Bpad*2))/2)-1"
+ width="2" height="1"/>
+ <tint color="shade/gtk:bg[SELECTED]/0.7" alpha="1.0"
+ x="width - ((width-(Bmin`max`height-Bpad*2))/2)" y="((height-(Bmin`max`height-Bpad*2))/2)"
+ width="1" height="2"/>
+ <!-- bottom-left -->
+ <tint color="shade/gtk:bg[SELECTED]/0.7" alpha="1.0"
+ x="((width-(Bmin`max`height-Bpad*2))/2)" y="height - ((height-(Bmin`max`height-Bpad*2))/2)"
+ width="2" height="1"/>
+ <tint color="shade/gtk:bg[SELECTED]/0.7" alpha="1.0"
+ x="((width-(Bmin`max`height-Bpad*2))/2)-1" y="height - ((height-(Bmin`max`height-Bpad*2))/2)-2"
+ width="1" height="2"/>
+ <!-- bottom-right -->
+ <tint color="shade/gtk:bg[SELECTED]/0.7" alpha="1.0"
+ x="width - ((width-(Bmin`max`height-Bpad*2))/2) -2" y="height - ((height-(Bmin`max`height-Bpad*2))/2)"
+ width="2" height="1"/>
+ <tint color="shade/gtk:bg[SELECTED]/0.7" alpha="1.0"
+ x="width - ((width-(Bmin`max`height-Bpad*2))/2)" y="height - ((height-(Bmin`max`height-Bpad*2))/2)-2"
+ width="1" height="2"/>
+
+ <!-- icon -->
+ <line color="blend/gtk:bg[SELECTED]/#FFFFFF/0.75" width="2"
+ x1="((width-(Bmin`max`height-Bpad*2))/2)" y1="((height-(Bmin`max`height-Bpad*2))/2)"
+ x2="width - ((width-(Bmin`max`height-Bpad*2))/2) - 1" y2="height - ((height-(Bmin`max`height-Bpad*2))/2) - 1"/>
+ <line color="blend/gtk:bg[SELECTED]/#FFFFFF/0.75" width="1"
+ x1="((width-(Bmin`max`height-Bpad*2))/2)" y1="((height-(Bmin`max`height-Bpad*2))/2)"
+ x2="width- ((width-(Bmin`max`height-Bpad*2))/2)" y2="height - ((height-(Bmin`max`height-Bpad*2))/2)"/>
+ <line color="blend/gtk:bg[SELECTED]/#FFFFFF/0.75" width="2"
+ x1="((width-(Bmin`max`height-Bpad*2))/2)" y1="height - ((height-(Bmin`max`height-Bpad*2))/2) - 1"
+ x2="width - ((width-(Bmin`max`height-Bpad*2))/2) - 1" y2="((height-(Bmin`max`height-Bpad*2))/2)"/>
+ <line color="blend/gtk:bg[SELECTED]/#FFFFFF/0.75" width="1"
+ x1="((width-(Bmin`max`height-Bpad*2))/2)" y1="height - ((height-(Bmin`max`height-Bpad*2))/2) - 1"
+ x2="width - ((width-(Bmin`max`height-Bpad*2))/2)" y2="((height-(Bmin`max`height-Bpad*2))/2) - 1"/>
+</draw_ops>
+
+<draw_ops name="close_button_icon_unfocused">
+ <line color="blend/gtk:fg[NORMAL]/gtk:bg[NORMAL]/0.45" width="2"
+ x1="((width-(Bmin`max`height-Bpad*2))/2)" y1="((height-(Bmin`max`height-Bpad*2))/2)"
+ x2="width-((width-(Bmin`max`height-Bpad*2))/2)-1" y2="height - ((height-(Bmin`max`height-Bpad*2))/2)-1"/>
+ <line color="blend/gtk:fg[NORMAL]/gtk:bg[NORMAL]/0.45" width="1"
+ x1="((width-(Bmin`max`height-Bpad*2))/2)" y1="((height-(Bmin`max`height-Bpad*2))/2)"
+ x2="width-((width-(Bmin`max`height-Bpad*2))/2)" y2="height - ((height-(Bmin`max`height-Bpad*2))/2)"/>
+ <line color="blend/gtk:fg[NORMAL]/gtk:bg[NORMAL]/0.45" width="2"
+ x1="((width-(Bmin`max`height-Bpad*2))/2)" y1="height - ((height-(Bmin`max`height-Bpad*2))/2)-1"
+ x2="width-((width-(Bmin`max`height-Bpad*2))/2)-1" y2="((height-(Bmin`max`height-Bpad*2))/2)"/>
+ <line color="blend/gtk:fg[NORMAL]/gtk:bg[NORMAL]/0.45" width="1"
+ x1="((width-(Bmin`max`height-Bpad*2))/2)" y1="height - ((height-(Bmin`max`height-Bpad*2))/2)-1"
+ x2="width-((width-(Bmin`max`height-Bpad*2))/2)" y2="((height-(Bmin`max`height-Bpad*2))/2) - 1"/>
+</draw_ops>
+
+<draw_ops name="close_button_normal">
+ <include name="button_bg"/>
+ <include name="close_button_icon"/>
+</draw_ops>
+<draw_ops name="close_button_prelight">
+ <include name="button_bg_prelight"/>
+ <include name="close_button_icon"/>
+</draw_ops>
+<draw_ops name="close_button_pressed">
+ <include name="button_bg_pressed"/>
+ <include name="close_button_icon"/>
+</draw_ops>
+<draw_ops name="close_button_unfocused">
+ <include name="button_bg_unfocused"/>
+ <include name="close_button_icon_unfocused"/>
+</draw_ops>
+<draw_ops name="close_button_unfocused_prelight">
+ <include name="button_bg_unfocused_prelight"/>
+ <include name="close_button_icon_unfocused"/>
+</draw_ops>
+<draw_ops name="close_button_unfocused_pressed">
+ <include name="button_bg_unfocused_pressed"/>
+ <include name="close_button_icon_unfocused"/>
+</draw_ops>
+
+<!-- maximize icon -->
+<draw_ops name="maximize_button_icon">
+ <!-- outside border -->
+ <rectangle color="shade/gtk:bg[SELECTED]/0.7" filled="false"
+ x="((width-(Bmin`max`height-Bpad*2))/2)-1" y="((height-(Bmin`max`height-Bpad*2))/2)-1"
+ width="width-((width-(Bmin`max`height-Bpad*2))/2)*2+1" height="height-((height-(Bmin`max`height-Bpad*2))/2)*2+1"/>
+ <rectangle color="shade/gtk:bg[SELECTED]/0.7" filled="false"
+ x="((width-(Bmin`max`height-Bpad*2))/2)+1" y="((height-(Bmin`max`height-Bpad*2))/2)+2"
+ width="width-((width-(Bmin`max`height-Bpad*2))/2)*2-3" height="height-((height-(Bmin`max`height-Bpad*2))/2)*2-4"/>
+
+ <!-- icon -->
+ <rectangle color="blend/gtk:bg[SELECTED]/#FFFFFF/0.75" filled="false"
+ x="((width-(Bmin`max`height-Bpad*2))/2)" y="((height-(Bmin`max`height-Bpad*2))/2)"
+ width="width-((width-(Bmin`max`height-Bpad*2))/2)*2-1" height="height-((height-(Bmin`max`height-Bpad*2))/2)*2-1"/>
+ <line color="blend/gtk:bg[SELECTED]/#FFFFFF/0.75" width="1"
+ x1="((width-(Bmin`max`height-Bpad*2))/2) + 1" y1="((height-(Bmin`max`height-Bpad*2))/2) + 1"
+ x2="width-((width-(Bmin`max`height-Bpad*2))/2)" y2="((height-(Bmin`max`height-Bpad*2))/2) + 1"/>
+</draw_ops>
+
+<draw_ops name="maximize_button_icon_unfocused">
+ <rectangle color="blend/gtk:fg[NORMAL]/gtk:bg[NORMAL]/0.45" filled="false"
+ x="((width-(Bmin`max`height-Bpad*2))/2)" y="((height-(Bmin`max`height-Bpad*2))/2)"
+ width="width-((width-(Bmin`max`height-Bpad*2))/2)*2-1" height="height-((height-(Bmin`max`height-Bpad*2))/2)*2-1"/>
+ <line color="blend/gtk:fg[NORMAL]/gtk:bg[NORMAL]/0.45" width="1"
+ x1="((width-(Bmin`max`height-Bpad*2))/2) + 1" y1="((height-(Bmin`max`height-Bpad*2))/2) + 1"
+ x2="width-((width-(Bmin`max`height-Bpad*2))/2)" y2="((height-(Bmin`max`height-Bpad*2))/2) + 1"/>
+</draw_ops>
+
+<draw_ops name="maximize_button_normal">
+ <include name="button_bg"/>
+ <include name="maximize_button_icon"/>
+</draw_ops>
+<draw_ops name="maximize_button_prelight">
+ <include name="button_bg_prelight"/>
+ <include name="maximize_button_icon"/>
+</draw_ops>
+<draw_ops name="maximize_button_pressed">
+ <include name="button_bg_pressed"/>
+ <include name="maximize_button_icon"/>
+</draw_ops>
+<draw_ops name="maximize_button_unfocused">
+ <include name="button_bg_unfocused"/>
+ <include name="maximize_button_icon_unfocused"/>
+</draw_ops>
+<draw_ops name="maximize_button_unfocused_prelight">
+ <include name="button_bg_unfocused_prelight"/>
+ <include name="maximize_button_icon_unfocused"/>
+</draw_ops>
+<draw_ops name="maximize_button_unfocused_pressed">
+ <include name="button_bg_unfocused_pressed"/>
+ <include name="maximize_button_icon_unfocused"/>
+</draw_ops>
+
+<!-- restore icon -->
+<draw_ops name="restore_button_icon">
+ <!-- outside border -->
+ <rectangle color="shade/gtk:bg[SELECTED]/0.7" filled="false"
+ x="((width-(Bmin`max`height-Bpad*2))/2)" y="((height-(Bmin`max`height-Bpad*2))/2)"
+ width="width-((width-(Bmin`max`height-Bpad*2))/2)*2-1" height="height-((height-(Bmin`max`height-Bpad*2))/2)*2-1"/>
+ <rectangle color="shade/gtk:bg[SELECTED]/0.7" filled="false"
+ x="((width-(Bmin`max`height-Bpad*2))/2)+2" y="((height-(Bmin`max`height-Bpad*2))/2)+3"
+ width="width-((width-(Bmin`max`height-Bpad*2))/2)*2-5" height="height-((height-(Bmin`max`height-Bpad*2))/2)*2-6"/>
+
+ <!-- icon -->
+ <rectangle color="blend/gtk:bg[SELECTED]/#FFFFFF/0.75" filled="false"
+ x="((width-(Bmin`max`height-Bpad*2))/2) + 1" y="((height-(Bmin`max`height-Bpad*2))/2) + 1"
+ width="width-((width-(Bmin`max`height-Bpad*2))/2)*2-3" height="height-((height-(Bmin`max`height-Bpad*2))/2)*2-3"/>
+ <line color="blend/gtk:bg[SELECTED]/#FFFFFF/0.75" width="1"
+ x1="((width-(Bmin`max`height-Bpad*2))/2) + 2" y1="((height-(Bmin`max`height-Bpad*2))/2) + 2"
+ x2="width-((width-(Bmin`max`height-Bpad*2))/2) - 2" y2="((height-(Bmin`max`height-Bpad*2))/2) + 2"/>
+</draw_ops>
+
+<draw_ops name="restore_button_icon_unfocused">
+ <rectangle color="blend/gtk:fg[NORMAL]/gtk:bg[NORMAL]/0.45" filled="false"
+ x="((width-(Bmin`max`height-Bpad*2))/2) + 1" y="((height-(Bmin`max`height-Bpad*2))/2) + 1"
+ width="width-((width-(Bmin`max`height-Bpad*2))/2)*2-3" height="height-((height-(Bmin`max`height-Bpad*2))/2)*2-3"/>
+ <line color="blend/gtk:fg[NORMAL]/gtk:bg[NORMAL]/0.45" width="1"
+ x1="((width-(Bmin`max`height-Bpad*2))/2) + 2" y1="((height-(Bmin`max`height-Bpad*2))/2) + 2"
+ x2="width-((width-(Bmin`max`height-Bpad*2))/2) - 2" y2="((height-(Bmin`max`height-Bpad*2))/2) + 2"/>
+</draw_ops>
+
+<draw_ops name="restore_button_normal">
+ <include name="button_bg"/>
+ <include name="restore_button_icon"/>
+</draw_ops>
+<draw_ops name="restore_button_prelight">
+ <include name="button_bg_prelight"/>
+ <include name="restore_button_icon"/>
+</draw_ops>
+<draw_ops name="restore_button_pressed">
+ <include name="button_bg_pressed"/>
+ <include name="restore_button_icon"/>
+</draw_ops>
+<draw_ops name="restore_button_unfocused">
+ <include name="button_bg_unfocused"/>
+ <include name="restore_button_icon_unfocused"/>
+</draw_ops>
+<draw_ops name="restore_button_unfocused_prelight">
+ <include name="button_bg_unfocused_prelight"/>
+ <include name="restore_button_icon_unfocused"/>
+</draw_ops>
+<draw_ops name="restore_button_unfocused_pressed">
+ <include name="button_bg_unfocused_pressed"/>
+ <include name="restore_button_icon_unfocused"/>
+</draw_ops>
+
+<!-- minimize icon -->
+<draw_ops name="minimize_button_icon">
+ <!-- outside border -->
+ <rectangle color="shade/gtk:bg[SELECTED]/0.7" filled="false"
+ x="((width-(Bmin`max`height-Bpad*2))/2)-1" y="height - ((height-(Bmin`max`height-Bpad*2))/2) - 3"
+ width="width-((width-(Bmin`max`height-Bpad*2))/2)*2+1" height="3"/>
+ <!-- icon -->
+ <rectangle color="blend/gtk:bg[SELECTED]/#FFFFFF/0.75" filled="true"
+ x="((width-(Bmin`max`height-Bpad*2))/2)" y="height - ((height-(Bmin`max`height-Bpad*2))/2) - 2"
+ width="width-((width-(Bmin`max`height-Bpad*2))/2)*2" height="2"/>
+</draw_ops>
+
+<draw_ops name="minimize_button_icon_unfocused">
+ <rectangle color="blend/gtk:fg[NORMAL]/gtk:bg[NORMAL]/0.45" filled="true"
+ x="((width-(Bmin`max`height-Bpad*2))/2)" y="height - ((height-(Bmin`max`height-Bpad*2))/2) - 2"
+ width="width-((width-(Bmin`max`height-Bpad*2))/2)*2" height="2"/>
+</draw_ops>
+
+<draw_ops name="minimize_button_normal">
+ <include name="button_bg"/>
+ <include name="minimize_button_icon"/>
+</draw_ops>
+<draw_ops name="minimize_button_prelight">
+ <include name="button_bg_prelight"/>
+ <include name="minimize_button_icon"/>
+</draw_ops>
+<draw_ops name="minimize_button_pressed">
+ <include name="button_bg_pressed"/>
+ <include name="minimize_button_icon"/>
+</draw_ops>
+<draw_ops name="minimize_button_unfocused">
+ <include name="button_bg_unfocused"/>
+ <include name="minimize_button_icon_unfocused"/>
+</draw_ops>
+<draw_ops name="minimize_button_unfocused_prelight">
+ <include name="button_bg_unfocused_prelight"/>
+ <include name="minimize_button_icon_unfocused"/>
+</draw_ops>
+<draw_ops name="minimize_button_unfocused_pressed">
+ <include name="button_bg_unfocused_pressed"/>
+ <include name="minimize_button_icon_unfocused"/>
+</draw_ops>
+
+<draw_ops name="blank">
+<!-- nothing -->
+</draw_ops>
+
+<!-- ::: FRAME STYLES ::: -->
+<frame_style name="normal" geometry="normal">
+ <piece position="entire_background" draw_ops="round_bevel_unfocused"/>
+ <piece position="title" draw_ops="title_unfocused"/>
+ <button function="close" state="normal" draw_ops="close_button_unfocused"/>
+ <button function="close" state="pressed" draw_ops="close_button_unfocused_pressed"/>
+ <button function="close" state="prelight" draw_ops="close_button_unfocused_prelight"/>
+ <button function="maximize" state="normal" draw_ops="maximize_button_unfocused"/>
+ <button function="maximize" state="pressed" draw_ops="maximize_button_unfocused_pressed"/>
+ <button function="maximize" state="prelight" draw_ops="maximize_button_unfocused_prelight"/>
+ <button function="minimize" state="normal" draw_ops="minimize_button_unfocused"/>
+ <button function="minimize" state="pressed" draw_ops="minimize_button_unfocused_pressed"/>
+ <button function="minimize" state="prelight" draw_ops="minimize_button_unfocused_prelight"/>
+ <button function="menu" state="normal" draw_ops="menu_button_normal"/>
+ <button function="menu" state="pressed" draw_ops="menu_button_pressed"/>
+</frame_style>
+
+<frame_style name="normal_shaded" geometry="shaded" parent="normal">
+ <piece position="entire_background" draw_ops="round_bevel_unfocused_shaded"/>
+</frame_style>
+
+<frame_style name="focused" geometry="normal" parent="normal">
+ <piece position="entire_background" draw_ops="round_bevel"/>
+ <piece position="title" draw_ops="title"/>
+ <button function="close" state="normal" draw_ops="close_button_normal"/>
+ <button function="close" state="pressed" draw_ops="close_button_pressed"/>
+ <button function="close" state="prelight" draw_ops="close_button_prelight"/>
+ <button function="maximize" state="normal" draw_ops="maximize_button_normal"/>
+ <button function="maximize" state="pressed" draw_ops="maximize_button_pressed"/>
+ <button function="maximize" state="prelight" draw_ops="maximize_button_prelight"/>
+ <button function="minimize" state="normal" draw_ops="minimize_button_normal"/>
+ <button function="minimize" state="pressed" draw_ops="minimize_button_pressed"/>
+ <button function="minimize" state="prelight" draw_ops="minimize_button_prelight"/>
+</frame_style>
+
+<frame_style name="focused_shaded" geometry="shaded" parent="focused">
+ <piece position="entire_background" draw_ops="round_bevel_shaded"/>
+</frame_style>
+
+<frame_style name="normal_maximized" geometry="normal_maximized" parent="normal">
+ <piece position="entire_background" draw_ops="bevel_maximized_unfocused"/>
+ <button function="maximize" state="normal" draw_ops="restore_button_unfocused"/>
+ <button function="maximize" state="pressed" draw_ops="restore_button_unfocused_pressed"/>
+ <button function="maximize" state="prelight" draw_ops="restore_button_unfocused_prelight"/>
+</frame_style>
+
+<frame_style name="focused_maximized" geometry="normal_maximized" parent="focused">
+ <piece position="entire_background" draw_ops="bevel_maximized"/>
+ <button function="maximize" state="normal" draw_ops="restore_button_normal"/>
+ <button function="maximize" state="pressed" draw_ops="restore_button_pressed"/>
+ <button function="maximize" state="prelight" draw_ops="restore_button_prelight"/>
+</frame_style>
+
+<frame_style name="border" geometry="border" parent="normal">
+ <piece position="entire_background" draw_ops="border"/>
+ <piece position="title" draw_ops="blank"/>
+</frame_style>
+
+<frame_style name="utility_normal" geometry="utility" parent="normal">
+ <piece position="entire_background" draw_ops="bevel_unfocused"/>
+</frame_style>
+<frame_style name="utility_focused" geometry="utility" parent="focused">
+ <piece position="entire_background" draw_ops="bevel"/>
+</frame_style>
+<frame_style name="utility_focused_shaded" geometry="utility" parent="focused_shaded">
+ <piece position="entire_background" draw_ops="bevel_shaded"/>
+</frame_style>
+
+<frame_style_set name="normal">
+ <frame focus="yes" state="normal" resize="both" style="focused"/>
+ <frame focus="no" state="normal" resize="both" style="normal"/>
+ <frame focus="yes" state="maximized" style="focused_maximized"/>
+ <frame focus="no" state="maximized" style="normal_maximized"/>
+ <frame focus="yes" state="shaded" style="focused_shaded"/>
+ <frame focus="no" state="shaded" style="normal_shaded"/>
+ <frame focus="yes" state="maximized_and_shaded" style="focused_maximized"/>
+ <frame focus="no" state="maximized_and_shaded" style="normal_maximized"/>
+</frame_style_set>
+
+<frame_style_set name="utility" parent="normal">
+ <frame focus="yes" state="normal" resize="both" style="utility_focused"/>
+ <frame focus="no" state="normal" resize="both" style="utility_normal"/>
+ <!-- this is a bunch of crack since utility windows shouldn't be maximized -->
+ <frame focus="yes" state="maximized" style="focused"/>
+ <frame focus="no" state="maximized" style="normal"/>
+ <frame focus="yes" state="shaded" style="utility_focused_shaded"/>
+ <frame focus="no" state="shaded" style="utility_normal"/>
+ <frame focus="yes" state="maximized_and_shaded" style="focused_shaded"/>
+ <frame focus="no" state="maximized_and_shaded" style="normal"/>
+</frame_style_set>
+
+<frame_style_set name="border">
+ <frame focus="yes" state="normal" resize="both" style="border"/>
+ <frame focus="no" state="normal" resize="both" style="border"/>
+ <frame focus="yes" state="maximized" style="border"/>
+ <frame focus="no" state="maximized" style="border"/>
+ <frame focus="yes" state="shaded" style="border"/>
+ <frame focus="no" state="shaded" style="border"/>
+ <frame focus="yes" state="maximized_and_shaded" style="border"/>
+ <frame focus="no" state="maximized_and_shaded" style="border"/>
+</frame_style_set>
+
+<window type="normal" style_set="normal"/>
+<window type="dialog" style_set="normal"/>
+<window type="modal_dialog" style_set="normal"/>
+<window type="menu" style_set="normal"/>
+<window type="utility" style_set="utility"/>
+<window type="border" style_set="border"/>
+
+<menu_icon function="close" state="normal" draw_ops="close_button_icon_unfocused"/>
+<menu_icon function="maximize" state="normal" draw_ops="maximize_button_icon_unfocused"/>
+<menu_icon function="unmaximize" state="normal" draw_ops="restore_button_icon_unfocused"/>
+<menu_icon function="minimize" state="normal" draw_ops="minimize_button_icon_unfocused"/>
+
+</marco_theme>
diff --git a/marco-themes/Glider/metacity-theme-1.xml b/marco-themes/Glider/metacity-theme-1.xml
new file mode 100644
index 00000000..17761da8
--- /dev/null
+++ b/marco-themes/Glider/metacity-theme-1.xml
@@ -0,0 +1,718 @@
+<?xml version="1.0"?>
+
+<marco_theme>
+<info>
+ <name>SimplySmooth</name>
+ <author>Link Dupont &lt;[email protected]&gt;</author>
+ <copyright>&#194; 2004 Link Dupont</copyright>
+ <date>April, 2004</date>
+ <description>Based on Industrial by Tuomas Kuosmanen &lt;[email protected]&gt; and SmoothBox by Andrew Johnson &lt;[email protected]&gt;</description>
+</info>
+
+<frame_geometry name="normal" rounded_top_left="false" rounded_top_right="false" rounded_bottom_left="false" rounded_bottom_right="false">
+ <distance name="left_width" value="5"/>
+ <distance name="right_width" value="5"/>
+ <distance name="bottom_height" value="5"/>
+ <distance name="left_titlebar_edge" value="4"/>
+ <distance name="right_titlebar_edge" value="4"/>
+ <aspect_ratio name="button" value="1"/>
+ <distance name="title_vertical_pad" value="4"/>
+ <border name="title_border" left="2" right="2" top="1" bottom="1"/>
+ <border name="button_border" left="1" right="1" top="3" bottom="3"/>
+</frame_geometry>
+
+ <!-- strip borders off the normal geometry -->
+<frame_geometry name="normal_maximized" parent="normal" rounded_top_left="false" rounded_top_right="false" rounded_bottom_left="false" rounded_bottom_right="false">
+ <distance name="left_width" value="0"/>
+ <distance name="right_width" value="0"/>
+ <distance name="bottom_height" value="0"/>
+ <distance name="left_titlebar_edge" value="1"/>
+ <distance name="right_titlebar_edge" value="1"/>
+</frame_geometry>
+
+<frame_geometry name="normal_small_borders" parent="normal">
+ <distance name="left_width" value="0"/>
+ <distance name="right_width" value="0"/>
+ <distance name="bottom_height" value="0"/>
+ <distance name="left_titlebar_edge" value="0"/>
+ <distance name="right_titlebar_edge" value="0"/>
+</frame_geometry>
+
+<frame_geometry name="border" has_title="false">
+ <distance name="left_width" value="4"/>
+ <distance name="right_width" value="4"/>
+ <distance name="bottom_height" value="4"/>
+ <distance name="left_titlebar_edge" value="0"/>
+ <distance name="right_titlebar_edge" value="0"/>
+ <distance name="button_width" value="0"/>
+ <distance name="button_height" value="0"/>
+ <distance name="title_vertical_pad" value="4"/>
+ <border name="title_border" left="0" right="0" top="0" bottom="0"/>
+ <border name="button_border" left="0" right="0" top="0" bottom="0"/>
+</frame_geometry>
+
+<!-- button inside padding -->
+<constant name="ButtonIPad" value="3"/>
+<constant name="ThickLineWidth" value="3"/>
+
+<draw_ops name="focus_outline">
+ <rectangle color="#000000"
+ x="left_width-1" y="top_height-1"
+ width="width-left_width-right_width+1"
+ height="height-top_height-bottom_height+1"/>
+ <line color="shade/gtk:bg[SELECTED]/0.45" x1="left_width-1" y1="top_height-1"
+ x2="left_width-1" y2="top_height-1"/>
+ <line color="shade/gtk:bg[SELECTED]/0.45" x1="width-right_width" y1="top_height-1"
+ x2="width-right_width" y2="top_height-1"/>
+ <line color="shade/gtk:bg[SELECTED]/0.65" x1="left_width-1" y1="height-bottom_height"
+ x2="left_width-1" y2="height-bottom_height"/>
+ <line color="shade/gtk:bg[SELECTED]/0.65" x1="width-right_width" y1="height-bottom_height"
+ x2="width-right_width" y2="height-bottom_height"/>
+
+</draw_ops>
+
+<draw_ops name="corners_outline">
+ <!-- ** BLACK outlines around the round corners ** -->
+ <!-- top left -->
+ <line color="#000000" x1="1" y1="3" x2="1" y2="4"/>
+ <line color="#000000" x1="2" y1="2" x2="2" y2="2"/>
+ <line color="#000000" x1="3" y1="1" x2="4" y2="1"/>
+
+ <!-- bottom left -->
+ <line color="#000000" x1="1" y1="height-4" x2="1" y2="height-5"/>
+ <line color="#000000" x1="2" y1="height-3" x2="2" y2="height-3"/>
+ <line color="#000000" x1="2" y1="height-2" x2="4" y2="height-2"/>
+
+ <!-- top right -->
+ <line color="#000000" x1="width-2" y1="3" x2="width-2" y2="4"/>
+ <line color="#000000" x1="width-3" y1="2" x2="width-3" y2="2"/>
+ <line color="#000000" x1="width-4" y1="1" x2="width-5" y2="1"/>
+
+ <!-- bottom right -->
+ <line color="#000000" x1="width-2" y1="height-4" x2="width-2" y2="height-5"/>
+ <line color="#000000" x1="width-3" y1="height-3" x2="width-3" y2="height-3"/>
+ <line color="#000000" x1="width-4" y1="height-2" x2="width-5" y2="height-2"/>
+
+</draw_ops>
+
+<draw_ops name="corners_hilight_unfocused">
+
+ <!-- ** corner hilight for left top ** -->
+ <line color="shade/gtk:bg[NORMAL]/1.3" x1="2" y1="3" x2="2" y2="4"/>
+ <line color="shade/gtk:bg[NORMAL]/1.3" x1="3" y1="2" x2="4" y2="2"/>
+
+ <!-- ** corner hilight for left bottom ** -->
+ <line color="shade/gtk:bg[NORMAL]/1.4" x1="2" y1="height-4" x2="2" y2="height-5"/>
+ <line color="shade/gtk:bg[NORMAL]/0.9" x1="3" y1="height-3" x2="4" y2="height-3"/>
+
+ <!-- ** corner hilight for right top ** -->
+ <line color="shade/gtk:bg[NORMAL]/0.8" x1="width-3" y1="3" x2="width-3" y2="4"/>
+ <line color="shade/gtk:bg[NORMAL]/0.9" x1="width-4" y1="2" x2="width-4" y2="2"/>
+
+ <!-- ** corner hilight for right bottom ** -->
+ <line color="shade/gtk:bg[NORMAL]/0.7" x1="width-3" y1="height-4" x2="width-3" y2="height-5"/>
+ <line color="shade/gtk:bg[NORMAL]/0.7" x1="width-4" y1="height-3" x2="width-5" y2="height-3"/>
+
+</draw_ops>
+
+<draw_ops name="corners_hilight">
+
+ <!-- ** corner hilight for left top ** -->
+ <line color="shade/gtk:bg[SELECTED]/1.55" x1="2" y1="3" x2="2" y2="4"/>
+ <line color="shade/gtk:bg[SELECTED]/1.55" x1="3" y1="2" x2="4" y2="2"/>
+
+ <!-- ** corner hilight for left bottom ** -->
+ <line color="shade/gtk:bg[SELECTED]/1.4" x1="2" y1="height-4" x2="2" y2="height-5"/>
+ <line color="shade/gtk:bg[SELECTED]/0.9" x1="3" y1="height-3" x2="4" y2="height-3"/>
+
+ <!-- ** corner hilight for right top ** -->
+ <line color="shade/gtk:bg[SELECTED]/0.8" x1="width-3" y1="3" x2="width-3" y2="4"/>
+ <line color="shade/gtk:bg[SELECTED]/0.9" x1="width-4" y1="2" x2="width-4" y2="2"/>
+
+ <!-- ** corner hilight for right bottom ** -->
+ <line color="shade/gtk:bg[SELECTED]/0.7" x1="width-3" y1="height-4" x2="width-3" y2="height-5"/>
+ <line color="shade/gtk:bg[SELECTED]/0.7" x1="width-4" y1="height-3" x2="width-5" y2="height-3"/>
+
+</draw_ops>
+
+<!-- ** interlace ** -->
+<draw_ops name="title_tile">
+ <!--<tint color="black" x="0" y="0" width="width" height="0" alpha="0.1"/>-->
+ <!--<tint color="white" x="0" y="1" width="width" height="1" alpha="0.05"/>-->
+</draw_ops>
+
+<draw_ops name="bevel_maximized_unfocused">
+
+ <!-- ** 3d beveled frame ** -->
+ <rectangle color="#000000" filled="false"
+ x="0" y="0"
+ width="width-2"
+ height="height-2"/>
+
+ <rectangle color="shade/gtk:light[NORMAL]/1.6" filled="false"
+ x="1" y="1"
+ width="width-3"
+ height="height-3"/>
+ <line color="shade/gtk:light[SELECTED]/1.6" x1="0" y1="1"
+ x2="0" y2="title_height + 4"/>
+
+ <rectangle color="gtk:bg[NORMAL]" filled="true"
+ x="0" y="2"
+ width="width"
+ height="title_height + 4"/>
+
+</draw_ops>
+
+<draw_ops name="bevel_maximized">
+
+ <!-- ** 3d beveled frame ** -->
+ <line color="#000000" x1="0" y1="0"
+ x2="width" y2="0"/>
+ <rectangle color="shade/gtk:light[SELECTED]/1.2" filled="true"
+ x="0" y="1"
+ width="width"
+ height="title_height + 4"/>
+
+ <!-- ** fancy gradient ** -->
+ <gradient type="vertical" x="1" y="2" width="width" height="title_height + 6">
+ <color value="shade/gtk:bg[SELECTED]/1.1"/>
+ <color value="shade/gtk:bg[SELECTED]/0.7"/>
+ </gradient>
+
+ <line color="#000000" x1="0" y1="title_height + 5"
+ x2="width" y2="title_height + 5"/>
+
+</draw_ops>
+
+<draw_ops name="bevel_unfocused">
+
+ <!-- ** 3d beveled frame ** -->
+ <rectangle color="gtk:dark[NORMAL]" filled="false"
+ x="1" y="1"
+ width="width - 3"
+ height="height - 3"/>
+
+ <rectangle color="shade/gtk:light[NORMAL]/1.6" filled="false"
+ x="1" y="1"
+ width="width - 4"
+ height="height - 4"/>
+
+ <rectangle color="gtk:bg[NORMAL]" filled="true"
+ x="2" y="2"
+ width="width - 4"
+ height="height - 4"/>
+
+ <rectangle color="#000000" filled="false"
+ x="0" y="0"
+ width="width - 1"
+ height="height - 1"/>
+
+</draw_ops>
+
+<draw_ops name="round_bevel_unfocused">
+ <include name="bevel_unfocused"/>
+ <!--<include name="corners_outline"/>
+ <include name="corners_hilight_unfocused"/>-->
+
+</draw_ops>
+
+<draw_ops name="bevel">
+
+ <!-- ** 3d beveled frame ** -->
+ <rectangle color="blend/gtk:bg[NORMAL]/gtk:bg[SELECTED]/0.5" filled="true"
+ x="2" y="title_height + 38"
+ width="width-4"
+ height="height-title_height-38"/>
+
+ <rectangle color="shade/gtk:light[SELECTED]/1.2" filled="false"
+ x="1" y="1"
+ width="width - 2"
+ height="height - 2"/>
+
+ <rectangle color="gtk:dark[SELECTED]" filled="false"
+ x="0" y="0"
+ width="width - 2"
+ height="height - 2"/>
+
+ <!-- ** fancy gradient ** -->
+ <gradient type="vertical" x="2" y="2" width="width - 4" height="title_height + 6">
+ <color value="shade/gtk:bg[SELECTED]/1.1"/>
+ <color value="shade/gtk:bg[SELECTED]/0.7"/>
+ </gradient>
+ <gradient type="vertical" x="2" y="title_height+6" width="width - 4" height="32">
+ <color value="shade/gtk:bg[SELECTED]/0.7"/>
+ <color value="blend/gtk:bg[NORMAL]/gtk:bg[SELECTED]/0.5"/>
+ </gradient>
+
+<tile name="title_tile" tile_width="width" tile_height="2" x="1" y="1" width="width - 2" height="title_height + 5"/>
+
+ <rectangle color="#000000" filled="false"
+ x="0" y="0"
+ width="width - 1"
+ height="height - 1"/>
+
+</draw_ops>
+
+<draw_ops name="round_bevel">
+ <include name="bevel"/>
+ <!--<include name="corners_outline"/>
+ <include name="corners_hilight"/>-->
+
+ <include name="focus_outline"/>
+
+</draw_ops>
+
+<!-- ::: TITLES ::: -->
+
+<draw_ops name="title_bg">
+ <!-- tile name="title_tile" tile_width="4" tile_height="10" x="0" y="2" width="(width-title_width)/2-4" height="11"/>
+ <tile name="title_tile" tile_width="4" tile_height="10" x="(width-title_width)/2+title_width+4" y="2" width="(width-title_width)/2-4" height="11"/ -->
+</draw_ops>
+
+<!-- hush! nothing to see here! move on! :^) -->
+<draw_ops name="title_text">
+ <title color="shade/gtk:bg[SELECTED]/0.75"
+ x="(3 `max` (width-title_width)) / 2 + 1"
+ y="(((height - title_height) / 2) `max` 0) + 2"/>
+ <title color="shade/gtk:bg[SELECTED]/0.7"
+ x="(3 `max` (width-title_width)) / 2 + 2"
+ y="(((height - title_height) / 2) `max` 0) + 2"/>
+ <title color="shade/gtk:bg[SELECTED]/0.4"
+ x="(3 `max` (width-title_width)) / 2 + 1"
+ y="(((height - title_height) / 2) `max` 0) + 1"/>
+ <title color="gtk:fg[SELECTED]"
+ x="(3 `max` (width-title_width)) / 2"
+ y="(((height - title_height) / 2) `max` 0)"/>
+</draw_ops>
+
+<draw_ops name="title_text_unfocused">
+ <title color="blend/gtk:fg[NORMAL]/gtk:bg[NORMAL]/0.6"
+ x="(3 `max` (width-title_width)) / 2"
+ y="((height - title_height) / 2) `max` 0"/>
+</draw_ops>
+
+<draw_ops name="title">
+ <include name="title_bg"/>
+ <include name="title_text"/>
+</draw_ops>
+
+<draw_ops name="title_unfocused">
+ <include name="title_text_unfocused"/>
+</draw_ops>
+
+<!-- ::: BUTTONS ::: -->
+
+<draw_ops name="button_bg">
+ <gtk_box state="normal" shadow="out" x="0" y="0" width="width" height="height"/>
+</draw_ops>
+
+<draw_ops name="button_bg_unfocused">
+ <gtk_box state="insensitive" shadow="out" x="0" y="0" width="width" height="height"/>
+</draw_ops>
+
+<draw_ops name="button_bg_prelight">
+ <gtk_box state="prelight" shadow="out" x="0" y="0" width="width" height="height"/>
+</draw_ops>
+
+<draw_ops name="button_bg_pressed">
+ <gtk_box state="active" shadow="in" x="0" y="0" width="width" height="height"/>
+</draw_ops>
+
+<draw_ops name="menu_button_icon">
+ <icon x="0"
+ y="0"
+ width="width" height="height"/>
+</draw_ops>
+
+<draw_ops name="menu_button_icon_unfocused">
+ <icon x="0"
+ y="0"
+ width="width" height="height" alpha="0.5"/>
+</draw_ops>
+
+<draw_ops name="menu_button_normal">
+ <include name="menu_button_icon"/>
+</draw_ops>
+<draw_ops name="menu_button_pressed">
+ <include name="menu_button_icon"/>
+</draw_ops>
+<draw_ops name="menu_button_unfocused">
+ <include name="menu_button_icon_unfocused"/>
+</draw_ops>
+
+<draw_ops name="close_button_icon">
+ <line color="blend/gtk:bg[NORMAL]/gtk:fg[NORMAL]/0.75"
+ width="1"
+ x1="ButtonIPad+1" y1="ButtonIPad"
+ x2="width - ButtonIPad" y2="height - ButtonIPad - 1"/>
+ <line color="blend/gtk:bg[NORMAL]/gtk:fg[NORMAL]/0.75"
+ width="1"
+ x1="ButtonIPad" y1="ButtonIPad"
+ x2="width - ButtonIPad" y2="height - ButtonIPad"/>
+ <line color="blend/gtk:bg[NORMAL]/gtk:fg[NORMAL]/0.75"
+ width="1"
+ x1="ButtonIPad" y1="ButtonIPad+1"
+ x2="width - ButtonIPad - 1" y2="height - ButtonIPad"/>
+
+ <line color="blend/gtk:bg[NORMAL]/gtk:fg[NORMAL]/0.75"
+ width="1"
+ x1="ButtonIPad" y1="height - ButtonIPad - 2"
+ x2="width - ButtonIPad - 1" y2="ButtonIPad-1"/>
+ <line color="blend/gtk:bg[NORMAL]/gtk:fg[NORMAL]/0.75"
+ width="1"
+ x1="ButtonIPad" y1="height - ButtonIPad - 1"
+ x2="width - ButtonIPad" y2="ButtonIPad-1"/>
+ <line color="blend/gtk:bg[NORMAL]/gtk:fg[NORMAL]/0.75"
+ width="1"
+ x1="ButtonIPad+1" y1="height - ButtonIPad - 1"
+ x2="width - ButtonIPad" y2="ButtonIPad"/>
+</draw_ops>
+
+<draw_ops name="close_button_icon_unfocused">
+<include name="button_bg_unfocused"/>
+ <line color="blend/gtk:fg[INSENSITIVE]/gtk:bg[INSENSITIVE]/0.35"
+ width="1"
+ x1="ButtonIPad+1" y1="ButtonIPad"
+ x2="width - ButtonIPad" y2="height - ButtonIPad - 1"/>
+ <line color="blend/gtk:fg[INSENSITIVE]/gtk:bg[INSENSITIVE]/0.35"
+ width="1"
+ x1="ButtonIPad" y1="ButtonIPad"
+ x2="width - ButtonIPad" y2="height - ButtonIPad"/>
+ <line color="blend/gtk:fg[INSENSITIVE]/gtk:bg[INSENSITIVE]/0.35"
+ width="1"
+ x1="ButtonIPad" y1="ButtonIPad+1"
+ x2="width - ButtonIPad - 1" y2="height - ButtonIPad"/>
+
+ <line color="blend/gtk:fg[INSENSITIVE]/gtk:bg[INSENSITIVE]/0.35"
+ width="1"
+ x1="ButtonIPad" y1="height - ButtonIPad - 2"
+ x2="width - ButtonIPad - 1" y2="ButtonIPad-1"/>
+ <line color="blend/gtk:fg[INSENSITIVE]/gtk:bg[INSENSITIVE]/0.35"
+ width="1"
+ x1="ButtonIPad" y1="height - ButtonIPad - 1"
+ x2="width - ButtonIPad" y2="ButtonIPad-1"/>
+ <line color="blend/gtk:fg[INSENSITIVE]/gtk:bg[INSENSITIVE]/0.35"
+ width="1"
+ x1="ButtonIPad+1" y1="height - ButtonIPad - 1"
+ x2="width - ButtonIPad" y2="ButtonIPad"/>
+ </draw_ops>
+
+ <draw_ops name="outer_bevel">
+ <rectangle color="#000000"
+ x="0" y="0" width="width-1" height="height-1"/>
+ <line color="gtk:light[NORMAL]"
+ x1="1" y1="1" x2="1" y2="height-2"/>
+ <line color="gtk:light[NORMAL]"
+ x1="1" y1="1" x2="width-2" y2="1"/>
+ <line color="gtk:dark[NORMAL]"
+ x1="width-2" y1="1" x2="width-2" y2="height-2"/>
+ <line color="gtk:dark[NORMAL]"
+ x1="1" y1="height-2" x2="width-2" y2="height-2"/>
+</draw_ops>
+
+<draw_ops name="close_button_normal">
+ <include name="button_bg"/>
+ <include name="close_button_icon"/>
+</draw_ops>
+<draw_ops name="close_button_prelight">
+ <include name="button_bg_prelight"/>
+ <include name="close_button_icon"/>
+</draw_ops>
+<draw_ops name="close_button_pressed">
+ <include name="button_bg_pressed"/>
+ <include name="close_button_icon"/>
+</draw_ops>
+<draw_ops name="close_button_unfocused">
+ <include name="button_bg_unfocused"/>
+ <include name="close_button_icon_unfocused"/>
+</draw_ops>
+
+<draw_ops name="maximize_button_icon">
+ <rectangle color="blend/gtk:bg[NORMAL]/gtk:fg[NORMAL]/0.75" filled="false"
+ x="ButtonIPad" y="ButtonIPad" width="width-ButtonIPad*2-1" height="height-ButtonIPad*2-1"/>
+ <line color="blend/gtk:bg[NORMAL]/gtk:fg[NORMAL]/0.75" width="3"
+ x1="ButtonIPad" y1="ButtonIPad+1" x2="width-ButtonIPad" y2="ButtonIPad+1"/>
+</draw_ops>
+
+<draw_ops name="maximize_button_icon_unfocused">
+ <include name="button_bg_unfocused"/>
+ <rectangle color="blend/gtk:fg[INSENSITIVE]/gtk:bg[INSENSITIVE]/0.35" filled="false"
+ x="ButtonIPad" y="ButtonIPad" width="width-ButtonIPad*2-1" height="height-ButtonIPad*2-1"/>
+ <line color="blend/gtk:fg[INSENSITIVE]/gtk:bg[INSENSITIVE]/0.35" width="3"
+ x1="ButtonIPad" y1="ButtonIPad+1" x2="width-ButtonIPad" y2="ButtonIPad+1"/>
+</draw_ops>
+
+<draw_ops name="maximize_button_normal">
+ <include name="button_bg"/>
+ <include name="maximize_button_icon"/>
+</draw_ops>
+<draw_ops name="maximize_button_prelight">
+ <include name="button_bg_prelight"/>
+ <include name="maximize_button_icon"/>
+</draw_ops>
+<draw_ops name="maximize_button_pressed">
+ <include name="button_bg_pressed"/>
+ <include name="maximize_button_icon"/>
+</draw_ops>
+<draw_ops name="maximize_button_unfocused">
+ <include name="button_bg_unfocused"/>
+ <include name="maximize_button_icon_unfocused"/>
+</draw_ops>
+
+<draw_ops name="normal_window_icon">
+ <rectangle color="gtk:bg[NORMAL]" filled="true"
+ x="0" y="0" width="width-1" height="height-1"/>
+ <rectangle color="blend/gtk:bg[NORMAL]/gtk:fg[NORMAL]/0.75" filled="false"
+ x="0" y="0" width="width-1" height="height-1"/>
+ <line color="blend/gtk:bg[NORMAL]/gtk:fg[NORMAL]/0.75" width="2"
+ x1="0" y1="1" x2="width" y2="1"/>
+ </draw_ops>
+
+ <draw_ops name="pressed_window_icon">
+ <rectangle color="gtk:bg[ACTIVE]" filled="true"
+ x="0" y="0" width="width-1" height="height-1"/>
+ <rectangle color="blend/gtk:bg[ACTIVE]/gtk:fg[ACTIVE]/0.75" filled="false"
+ x="0" y="0" width="width-1" height="height-1"/>
+ <line color="blend/gtk:bg[ACTIVE]/gtk:fg[ACTIVE]/0.75" width="2"
+ x1="0" y1="1" x2="width" y2="1"/>
+ </draw_ops>
+
+ <draw_ops name="prelight_window_icon">
+ <rectangle color="gtk:bg[PRELIGHT]" filled="true"
+ x="0" y="0" width="width-1" height="height-1"/>
+ <rectangle color="blend/gtk:bg[PRELIGHT]/gtk:fg[PRELIGHT]/0.75" filled="false"
+ x="0" y="0" width="width-1" height="height-1"/>
+ <line color="blend/gtk:bg[PRELIGHT]/gtk:fg[PRELIGHT]/0.75" width="2"
+ x1="0" y1="1" x2="width" y2="1"/>
+ </draw_ops>
+
+ <draw_ops name="mini_window_icon_unfocused">
+ <rectangle color="gtk:bg[INSENSITIVE]" filled="true"
+ x="0" y="0" width="width-1" height="height-1"/>
+ <rectangle color="blend/gtk:fg[INSENSITIVE]/gtk:bg[INSENSITIVE]/0.35" filled="false"
+ x="0" y="0" width="width-1" height="height-1"/>
+ <line color="blend/gtk:fg[INSENSITIVE]/gtk:bg[INSENSITIVE]/0.35" width="2"
+ x1="0" y1="1" x2="width" y2="1"/>
+ </draw_ops>
+
+ <draw_ops name="restore_button_normal">
+ <include name="button_bg"/>
+ <include name="normal_window_icon"
+ x="3 + ButtonIPad" y="ButtonIPad+1"
+ width="width - 7 - ButtonIPad"
+ height="height - 7 - ButtonIPad"/>
+ <include name="normal_window_icon"
+ x="ButtonIPad" y="3 + ButtonIPad+1"
+ width="width - 7 - ButtonIPad"
+ height="height - 7 - ButtonIPad"/>
+ </draw_ops>
+
+ <draw_ops name="restore_button_pressed">
+ <include name="button_bg_pressed"/>
+ <include name="pressed_window_icon"
+ x="3 + ButtonIPad" y="ButtonIPad+1"
+ width="width - 7 - ButtonIPad"
+ height="height - 7 - ButtonIPad"/>
+ <include name="pressed_window_icon"
+ x="ButtonIPad" y="3 + ButtonIPad+1"
+ width="width - 7 - ButtonIPad"
+ height="height - 7 - ButtonIPad"/>
+ </draw_ops>
+
+ <draw_ops name="restore_button_prelight">
+ <include name="button_bg_prelight"/>
+ <include name="prelight_window_icon"
+ x="3 + ButtonIPad" y="ButtonIPad+1"
+ width="width - 7 - ButtonIPad"
+ height="height - 7 - ButtonIPad"/>
+ <include name="prelight_window_icon"
+ x="ButtonIPad" y="3 + ButtonIPad+1"
+ width="width - 7 - ButtonIPad"
+ height="height - 7 - ButtonIPad"/>
+ </draw_ops>
+
+ <draw_ops name="restore_button_unfocused">
+ <include name="button_bg_unfocused"/>
+ <include name="mini_window_icon_unfocused"
+ x="3 + ButtonIPad" y="ButtonIPad+1"
+ width="width - 7 - ButtonIPad"
+ height="height - 7 - ButtonIPad"/>
+ <include name="mini_window_icon_unfocused"
+ x="ButtonIPad" y="3 + ButtonIPad+1"
+ width="width - 7 - ButtonIPad"
+ height="height - 7 - ButtonIPad"/>
+ </draw_ops>
+
+<!--
+<draw_ops name="restore_button_icon">
+ <rectangle color="gtk:fg[NORMAL]" filled="false"
+ x="ButtonIPad + 2" y="ButtonIPad + 2" width="width-ButtonIPad*2-5" height="height-ButtonIPad*2-5"/>
+ <line color="gtk:fg[NORMAL]" width="1"
+ x1="ButtonIPad + 3" y1="ButtonIPad + 3" x2="width-ButtonIPad - 3" y2="ButtonIPad + 3"/>
+</draw_ops>
+
+<draw_ops name="restore_button_icon_unfocused">
+ <rectangle color="blend/gtk:fg[NORMAL]/gtk:bg[NORMAL]/0.7" filled="false"
+ x="ButtonIPad + 2" y="ButtonIPad + 2" width="width-ButtonIPad*2-5" height="height-ButtonIPad*2-5"/>
+ <line color="blend/gtk:fg[NORMAL]/gtk:bg[NORMAL]/0.7" width="1"
+ x1="ButtonIPad + 3" y1="ButtonIPad + 3" x2="width-ButtonIPad - 3" y2="ButtonIPad + 3"/>
+</draw_ops>
+
+<draw_ops name="restore_button_normal">
+ <include name="button_bg"/>
+ <include name="restore_button_icon"/>
+</draw_ops>
+<draw_ops name="restore_button_prelight">
+ <include name="button_bg_prelight"/>
+ <include name="restore_button_icon"/>
+</draw_ops>
+<draw_ops name="restore_button_pressed">
+ <include name="button_bg_pressed"/>
+ <include name="restore_button_icon_unfocused"/>
+</draw_ops>
+<draw_ops name="restore_button_unfocused">
+ <include name="button_bg_unfocused"/>
+ <include name="restore_button_icon_unfocused"/>
+</draw_ops>
+-->
+<draw_ops name="minimize_button_icon">
+ <line color="blend/gtk:bg[NORMAL]/gtk:fg[NORMAL]/0.75"
+ x1="ButtonIPad"
+ y1="height - ButtonIPad - ThickLineWidth + 1"
+ x2="width - ButtonIPad"
+ y2="height - ButtonIPad - ThickLineWidth + 1"
+ width="3"/>
+</draw_ops>
+
+<draw_ops name="minimize_button_icon_unfocused">
+ <line color="blend/gtk:fg[INSENSITIVE]/gtk:bg[INSENSITIVE]/0.35"
+ x1="ButtonIPad"
+ y1="height - ButtonIPad - ThickLineWidth + 1"
+ x2="width - ButtonIPad"
+ y2="height - ButtonIPad - ThickLineWidth + 1"
+ width="3"/>
+</draw_ops>
+
+<draw_ops name="minimize_button_normal">
+ <include name="button_bg"/>
+ <include name="minimize_button_icon"/>
+</draw_ops>
+<draw_ops name="minimize_button_prelight">
+ <include name="button_bg_prelight"/>
+ <include name="minimize_button_icon"/>
+</draw_ops>
+<draw_ops name="minimize_button_pressed">
+ <include name="button_bg_pressed"/>
+ <include name="minimize_button_icon"/>
+</draw_ops>
+<draw_ops name="minimize_button_unfocused">
+ <include name="button_bg_unfocused"/>
+ <include name="minimize_button_icon_unfocused"/>
+</draw_ops>
+
+<draw_ops name="blank">
+<!-- nothing -->
+</draw_ops>
+
+<frame_style name="normal" geometry="normal">
+ <piece position="entire_background" draw_ops="round_bevel_unfocused"/>
+ <piece position="title" draw_ops="title_unfocused"/>
+ <button function="close" state="normal" draw_ops="close_button_unfocused"/>
+ <button function="close" state="pressed" draw_ops="close_button_pressed"/>
+ <button function="close" state="prelight" draw_ops="close_button_prelight"/>
+ <button function="maximize" state="normal" draw_ops="maximize_button_unfocused"/>
+ <button function="maximize" state="pressed" draw_ops="maximize_button_pressed"/>
+ <button function="maximize" state="prelight" draw_ops="maximize_button_prelight"/>
+ <button function="minimize" state="normal" draw_ops="minimize_button_unfocused"/>
+ <button function="minimize" state="pressed" draw_ops="minimize_button_pressed"/>
+ <button function="minimize" state="prelight" draw_ops="minimize_button_prelight"/>
+ <button function="menu" state="normal" draw_ops="menu_button_unfocused"/>
+ <button function="menu" state="pressed" draw_ops="menu_button_pressed"/>
+</frame_style>
+
+<frame_style name="focused" geometry="normal" parent="normal">
+ <piece position="entire_background" draw_ops="round_bevel"/>
+ <piece position="title" draw_ops="title"/>
+ <button function="close" state="normal" draw_ops="close_button_normal"/>
+ <button function="maximize" state="normal" draw_ops="maximize_button_normal"/>
+ <button function="minimize" state="normal" draw_ops="minimize_button_normal"/>
+ <button function="menu" state="normal" draw_ops="menu_button_normal"/>
+</frame_style>
+
+<frame_style name="normal_maximized" geometry="normal_maximized">
+ <piece position="entire_background" draw_ops="bevel_maximized_unfocused"/>
+ <piece position="title" draw_ops="title_unfocused"/>
+ <button function="close" state="normal" draw_ops="close_button_unfocused"/>
+ <button function="close" state="pressed" draw_ops="close_button_pressed"/>
+ <button function="close" state="prelight" draw_ops="close_button_prelight"/>
+ <button function="maximize" state="normal" draw_ops="restore_button_unfocused"/>
+ <button function="maximize" state="pressed" draw_ops="restore_button_pressed"/>
+ <button function="maximize" state="prelight" draw_ops="restore_button_prelight"/>
+ <button function="minimize" state="normal" draw_ops="minimize_button_unfocused"/>
+ <button function="minimize" state="pressed" draw_ops="minimize_button_pressed"/>
+ <button function="minimize" state="prelight" draw_ops="minimize_button_prelight"/>
+ <button function="menu" state="normal" draw_ops="menu_button_unfocused"/>
+ <button function="menu" state="pressed" draw_ops="menu_button_pressed"/>
+</frame_style>
+
+<frame_style name="focused_maximized" geometry="normal_maximized" parent="normal_maximized">
+ <piece position="entire_background" draw_ops="bevel_maximized"/>
+ <piece position="title" draw_ops="title"/>
+ <button function="close" state="normal" draw_ops="close_button_normal"/>
+ <button function="maximize" state="normal" draw_ops="restore_button_normal"/>
+ <button function="minimize" state="normal" draw_ops="minimize_button_normal"/>
+ <button function="menu" state="normal" draw_ops="menu_button_normal"/>
+</frame_style>
+
+<frame_style name="border" geometry="border" parent="normal">
+ <piece position="entire_background" draw_ops="round_bevel_unfocused"/>
+ <piece position="title" draw_ops="blank"/>
+</frame_style>
+
+<frame_style_set name="normal">
+ <frame focus="yes" state="normal" resize="both" style="focused"/>
+ <frame focus="no" state="normal" resize="both" style="normal"/>
+ <frame focus="yes" state="maximized" style="focused_maximized"/>
+ <frame focus="no" state="maximized" style="normal_maximized"/>
+ <frame focus="yes" state="shaded" style="focused"/>
+ <frame focus="no" state="shaded" style="normal"/>
+ <frame focus="yes" state="maximized_and_shaded" style="focused_maximized"/>
+ <frame focus="no" state="maximized_and_shaded" style="normal_maximized"/>
+</frame_style_set>
+
+<frame_style_set name="utility" parent="normal">
+<frame focus="yes" state="normal" resize="both" style="focused"/>
+<frame focus="no" state="normal" resize="both" style="normal"/>
+<!-- this is a bunch of crack since utility windows shouldn't be maximized -->
+<frame focus="yes" state="maximized" style="focused"/>
+<frame focus="no" state="maximized" style="normal"/>
+<frame focus="yes" state="shaded" style="focused"/>
+<frame focus="no" state="shaded" style="normal"/>
+<frame focus="yes" state="maximized_and_shaded" style="focused"/>
+<frame focus="no" state="maximized_and_shaded" style="normal"/>
+</frame_style_set>
+
+<frame_style_set name="border">
+<frame focus="yes" state="normal" resize="both" style="border"/>
+<frame focus="no" state="normal" resize="both" style="border"/>
+<frame focus="yes" state="maximized" style="border"/>
+<frame focus="no" state="maximized" style="border"/>
+<frame focus="yes" state="shaded" style="border"/>
+<frame focus="no" state="shaded" style="border"/>
+<frame focus="yes" state="maximized_and_shaded" style="border"/>
+<frame focus="no" state="maximized_and_shaded" style="border"/>
+</frame_style_set>
+
+<window type="normal" style_set="normal"/>
+<window type="dialog" style_set="normal"/>
+<window type="modal_dialog" style_set="normal"/>
+<window type="menu" style_set="normal"/>
+<window type="utility" style_set="normal"/>
+<window type="border" style_set="border"/>
+
+<menu_icon function="close" state="normal" draw_ops="close_button_icon_unfocused"/>
+<menu_icon function="maximize" state="normal" draw_ops="maximize_button_icon_unfocused"/>
+<menu_icon function="unmaximize" state="normal" draw_ops="restore_button_unfocused"/>
+<menu_icon function="minimize" state="normal" draw_ops="minimize_button_icon_unfocused"/>
+
+</marco_theme>
diff --git a/marco-themes/Glossy/metacity-theme-1.xml b/marco-themes/Glossy/metacity-theme-1.xml
new file mode 100644
index 00000000..54d68abf
--- /dev/null
+++ b/marco-themes/Glossy/metacity-theme-1.xml
@@ -0,0 +1,942 @@
+<?xml version="1.0"?>
+<!-- $Id$ -->
+<marco_theme>
+<info>
+ <name>Glossy</name>
+ <author>Daniel Borgmann &lt;[email protected]&gt;, Andrea Cimitan &lt;[email protected]&gt;</author>
+ <copyright>&#194; 2005-2007 Daniel Borgmann, Andrea Cimitan</copyright>
+ <date>Apr, 2007</date>
+ <description>The Clearlooks "Glossy" Marco Theme</description>
+</info>
+
+<!-- ::: GEOMETRY ::: -->
+<frame_geometry name="normal" rounded_top_left="true" rounded_top_right="true" rounded_bottom_left="false" rounded_bottom_right="false">
+ <distance name="left_width" value="4"/>
+ <distance name="right_width" value="4"/>
+ <distance name="bottom_height" value="4"/>
+ <distance name="left_titlebar_edge" value="4"/>
+ <distance name="right_titlebar_edge" value="4"/>
+ <aspect_ratio name="button" value="1.0"/>
+ <distance name="title_vertical_pad" value="0"/>
+ <border name="title_border" left="2" right="2" top="4" bottom="3"/>
+ <border name="button_border" left="1" right="1" top="2" bottom="2"/>
+</frame_geometry>
+
+<frame_geometry name="shaded" parent="normal" rounded_top_left="true" rounded_top_right="true" rounded_bottom_left="true" rounded_bottom_right="true"/>
+
+<frame_geometry name="normal_maximized" parent="normal" rounded_top_left="false" rounded_top_right="false" rounded_bottom_left="false" rounded_bottom_right="false">
+ <!-- strip frame spacing off the normal geometry when maximised -->
+ <distance name="left_width" value="0"/>
+ <distance name="right_width" value="0"/>
+ <distance name="bottom_height" value="1"/>
+ <distance name="left_titlebar_edge" value="1"/>
+ <distance name="right_titlebar_edge" value="1"/>
+</frame_geometry>
+
+<frame_geometry name="utility" title_scale="small" rounded_top_left="false" rounded_top_right="false" rounded_bottom_left="false" rounded_bottom_right="false">
+ <distance name="left_width" value="4"/>
+ <distance name="right_width" value="4"/>
+ <distance name="bottom_height" value="4"/>
+ <distance name="left_titlebar_edge" value="4"/>
+ <distance name="right_titlebar_edge" value="4"/>
+ <distance name="title_vertical_pad" value="0"/>
+ <border name="title_border" left="2" right="2" top="4" bottom="3"/>
+ <border name="button_border" left="0" right="0" top="2" bottom="2"/>
+ <aspect_ratio name="button" value="1"/>
+</frame_geometry>
+
+<frame_geometry name="border" has_title="false">
+ <distance name="left_width" value="4"/>
+ <distance name="right_width" value="4"/>
+ <distance name="bottom_height" value="4"/>
+ <distance name="left_titlebar_edge" value="0"/>
+ <distance name="right_titlebar_edge" value="0"/>
+ <distance name="button_width" value="0"/>
+ <distance name="button_height" value="0"/>
+ <distance name="title_vertical_pad" value="4"/>
+ <border name="title_border" left="0" right="0" top="0" bottom="0"/>
+ <border name="button_border" left="0" right="0" top="0" bottom="0"/>
+</frame_geometry>
+
+<!-- button minimum size -->
+<constant name="Bmin" value="7"/>
+<!-- button inside padding -->
+<constant name="Bpad" value="6"/>
+
+<!-- ::: CORNERS ::: -->
+<draw_ops name="corners_outline_selected_top">
+ <!-- top left -->
+ <line color="shade/gtk:bg[SELECTED]/0.6" x1="1" y1="3" x2="1" y2="4"/>
+ <line color="shade/gtk:bg[SELECTED]/0.6" x1="2" y1="2" x2="2" y2="2"/>
+ <line color="shade/gtk:bg[SELECTED]/0.6" x1="3" y1="1" x2="4" y2="1"/>
+
+ <!-- top right -->
+ <line color="shade/gtk:bg[SELECTED]/0.6" x1="width-2" y1="3" x2="width-2" y2="4"/>
+ <line color="shade/gtk:bg[SELECTED]/0.6" x1="width-3" y1="2" x2="width-3" y2="2"/>
+ <line color="shade/gtk:bg[SELECTED]/0.6" x1="width-4" y1="1" x2="width-5" y2="1"/>
+</draw_ops>
+
+<draw_ops name="corners_outline_top">
+ <!-- top left -->
+ <line color="shade/gtk:bg[NORMAL]/0.55" x1="1" y1="3" x2="1" y2="4"/>
+ <line color="shade/gtk:bg[NORMAL]/0.55" x1="2" y1="2" x2="2" y2="2"/>
+ <line color="shade/gtk:bg[NORMAL]/0.55" x1="3" y1="1" x2="4" y2="1"/>
+
+ <!-- top right -->
+ <line color="shade/gtk:bg[NORMAL]/0.55" x1="width-2" y1="3" x2="width-2" y2="4"/>
+ <line color="shade/gtk:bg[NORMAL]/0.55" x1="width-3" y1="2" x2="width-3" y2="2"/>
+ <line color="shade/gtk:bg[NORMAL]/0.55" x1="width-4" y1="1" x2="width-5" y2="1"/>
+</draw_ops>
+
+<draw_ops name="corners_outline_selected_bottom">
+ <!-- bottom left -->
+ <line color="shade/gtk:bg[SELECTED]/0.6" x1="1" y1="height-4" x2="1" y2="height-5"/>
+ <line color="shade/gtk:bg[SELECTED]/0.6" x1="2" y1="height-3" x2="2" y2="height-3"/>
+ <line color="shade/gtk:bg[SELECTED]/0.6" x1="2" y1="height-2" x2="4" y2="height-2"/>
+
+ <!-- bottom right -->
+ <line color="shade/gtk:bg[SELECTED]/0.6" x1="width-2" y1="height-4" x2="width-2" y2="height-5"/>
+ <line color="shade/gtk:bg[SELECTED]/0.6" x1="width-3" y1="height-3" x2="width-3" y2="height-3"/>
+ <line color="shade/gtk:bg[SELECTED]/0.6" x1="width-4" y1="height-2" x2="width-5" y2="height-2"/>
+</draw_ops>
+
+<draw_ops name="corners_outline_bottom">
+ <!-- bottom left -->
+ <line color="shade/gtk:bg[NORMAL]/0.55" x1="1" y1="height-4" x2="1" y2="height-5"/>
+ <line color="shade/gtk:bg[NORMAL]/0.55" x1="2" y1="height-3" x2="2" y2="height-3"/>
+ <line color="shade/gtk:bg[NORMAL]/0.55" x1="2" y1="height-2" x2="4" y2="height-2"/>
+
+ <!-- bottom right -->
+ <line color="shade/gtk:bg[NORMAL]/0.55" x1="width-2" y1="height-4" x2="width-2" y2="height-5"/>
+ <line color="shade/gtk:bg[NORMAL]/0.55" x1="width-3" y1="height-3" x2="width-3" y2="height-3"/>
+ <line color="shade/gtk:bg[NORMAL]/0.55" x1="width-4" y1="height-2" x2="width-5" y2="height-2"/>
+</draw_ops>
+
+<draw_ops name="corners_highlight">
+ <!-- ** corner highlight for left top ** -->
+ <line color="shade/gtk:bg[SELECTED]/1.25" x1="2" y1="3" x2="2" y2="4"/>
+ <line color="shade/gtk:bg[SELECTED]/1.25" x1="3" y1="2" x2="4" y2="2"/>
+
+ <!-- ** corner highlight for right top ** -->
+ <line color="shade/gtk:bg[SELECTED]/0.98" x1="width-3" y1="3" x2="width-3" y2="4"/>
+ <line color="shade/gtk:bg[SELECTED]/1.23" x1="width-5" y1="2" x2="width-4" y2="2"/>
+
+ <!-- ** corner highlight for left bottom ** -->
+ <!--<line color="shade/gtk:bg[NORMAL]/1.3" x1="2" y1="height-4" x2="2" y2="height-5"/>
+ <line color="shade/gtk:bg[NORMAL]/0.88" x1="3" y1="height-3" x2="4" y2="height-3"/>-->
+
+ <!-- ** corner highlight for right bottom ** -->
+ <!--<line color="shade/gtk:bg[NORMAL]/0.88" x1="width-3" y1="height-4" x2="width-3" y2="height-5"/>
+ <line color="shade/gtk:bg[NORMAL]/0.88" x1="width-4" y1="height-3" x2="width-5" y2="height-3"/>-->
+</draw_ops>
+
+<draw_ops name="corners_highlight_unfocused">
+ <!-- ** corner highlight for left top ** -->
+ <line color="shade/gtk:bg[NORMAL]/1.05" x1="2" y1="3" x2="2" y2="4"/>
+ <line color="shade/gtk:bg[NORMAL]/1.05" x1="3" y1="2" x2="4" y2="2"/>
+
+ <!-- ** corner highlight for right top ** -->
+ <line color="shade/gtk:bg[NORMAL]/0.88" x1="width-3" y1="3" x2="width-3" y2="4"/>
+ <line color="shade/gtk:bg[NORMAL]/1.04" x1="width-5" y1="2" x2="width-4" y2="2"/>
+
+ <!-- ** corner highlight for left bottom ** -->
+ <!--<line color="shade/gtk:bg[NORMAL]/1.3" x1="2" y1="height-4" x2="2" y2="height-5"/>
+ <line color="shade/gtk:bg[NORMAL]/0.88" x1="3" y1="height-3" x2="4" y2="height-3"/>-->
+
+ <!-- ** corner highlight for right bottom ** -->
+ <!--<line color="shade/gtk:bg[NORMAL]/0.88" x1="width-3" y1="height-4" x2="width-3" y2="height-5"/>
+ <line color="shade/gtk:bg[NORMAL]/0.88" x1="width-4" y1="height-3" x2="width-5" y2="height-3"/>-->
+</draw_ops>
+
+<draw_ops name="corners_highlight_shaded">
+ <!-- ** corner highlight for left top ** -->
+ <line color="shade/gtk:bg[SELECTED]/1.25" x1="2" y1="3" x2="2" y2="4"/>
+ <line color="shade/gtk:bg[SELECTED]/1.25" x1="3" y1="2" x2="4" y2="2"/>
+
+ <!-- ** corner highlight for right top ** -->
+ <line color="shade/gtk:bg[SELECTED]/0.98" x1="width-3" y1="3" x2="width-3" y2="4"/>
+ <line color="shade/gtk:bg[SELECTED]/1.23" x1="width-5" y1="2" x2="width-4" y2="2"/>
+
+ <!-- ** corner highlight for left bottom ** -->
+ <line color="shade/gtk:bg[SELECTED]/1.21" x1="2" y1="height-4" x2="2" y2="height-5"/>
+ <line color="shade/gtk:bg[SELECTED]/0.98" x1="3" y1="height-3" x2="4" y2="height-3"/>
+
+ <!-- ** corner highlight for right bottom ** -->
+ <line color="shade/gtk:bg[SELECTED]/0.98" x1="width-3" y1="height-4" x2="width-3" y2="height-5"/>
+ <line color="shade/gtk:bg[SELECTED]/0.98" x1="width-4" y1="height-3" x2="width-5" y2="height-3"/>
+</draw_ops>
+
+<draw_ops name="corners_highlight_shaded_unfocused">
+ <!-- ** corner highlight for left top ** -->
+ <line color="shade/gtk:bg[NORMAL]/1.05" x1="2" y1="3" x2="2" y2="4"/>
+ <line color="shade/gtk:bg[NORMAL]/1.05" x1="3" y1="2" x2="4" y2="2"/>
+
+ <!-- ** corner highlight for right top ** -->
+ <line color="shade/gtk:bg[NORMAL]/0.88" x1="width-3" y1="3" x2="width-3" y2="4"/>
+ <line color="shade/gtk:bg[NORMAL]/1.04" x1="width-5" y1="2" x2="width-4" y2="2"/>
+
+ <!-- ** corner highlight for left bottom ** -->
+ <line color="shade/gtk:bg[NORMAL]/1.02" x1="2" y1="height-4" x2="2" y2="height-5"/>
+ <line color="shade/gtk:bg[NORMAL]/0.88" x1="3" y1="height-3" x2="4" y2="height-3"/>
+
+ <!-- ** corner highlight for right bottom ** -->
+ <line color="shade/gtk:bg[NORMAL]/0.88" x1="width-3" y1="height-4" x2="width-3" y2="height-5"/>
+ <line color="shade/gtk:bg[NORMAL]/0.88" x1="width-4" y1="height-3" x2="width-5" y2="height-3"/>
+</draw_ops>
+
+<draw_ops name="window_bg">
+ <rectangle color="gtk:bg[NORMAL]" filled="true" x="0" y="0" width="width" height="height"/>
+</draw_ops>
+
+<!-- ::: BEVEL FOCUSED ::: -->
+<draw_ops name="bevel">
+ <include name="window_bg"/>
+ <!-- ** titlebar outline ** -->
+ <rectangle color="shade/gtk:bg[SELECTED]/0.55" filled="false" x="0" y="0" width="width - 1" height="((title_height + 6) `max` (top_height - 2))"/>
+
+ <!-- ** 3d beveled frame ** -->
+ <line color="shade/gtk:bg[NORMAL]/0.88" x1="1" y1="height - 2" x2="width - 2" y2="height - 2"/>
+ <line color="shade/gtk:bg[NORMAL]/0.88" x1="width - 2" y1="3" x2="width - 2" y2="height - 2"/>
+ <line color="shade/gtk:bg[NORMAL]/1.3" x1="3" y1="1" x2="width - 4" y2="1"/>
+ <line color="shade/gtk:bg[NORMAL]/1.3" x1="1" y1="3" x2="1" y2="height - 2"/>
+
+ <line color="shade/gtk:bg[SELECTED]/1.08" x1="2" y1="((title_height + 5) `max` (top_height - 3))" x2="width - 3" y2="((title_height + 5) `max` (top_height - 3))"/>
+ <line color="shade/gtk:bg[SELECTED]/0.95" x1="width - 2" y1="2" x2="width - 2" y2="((title_height + 6) `max` (top_height - 2))"/>
+ <line color="shade/gtk:bg[SELECTED]/1.25" x1="1" y1="1" x2="width - 2" y2="1"/>
+ <line color="shade/gtk:bg[SELECTED]/1.22" x1="1" y1="2" x2="1" y2="((title_height + 5) `max` (top_height - 3))"/>
+
+ <!-- ** fancy gradient ** -->
+ <gradient type="vertical" x="2" y="top_height/2" width="width-4" height="top_height/2-1">
+ <color value="shade/gtk:bg[SELECTED]/1.0"/>
+ <color value="shade/gtk:bg[SELECTED]/1.08"/>
+ </gradient>
+ <gradient type="vertical" x="2" y="2" width="width-4" height="top_height/2-2">
+ <color value="shade/gtk:bg[SELECTED]/1.16"/>
+ <color value="shade/gtk:bg[SELECTED]/1.08"/>
+ </gradient>
+
+ <line color="shade/gtk:bg[SELECTED]/0.7" x1="1" y1="((title_height + 6) `max` (top_height - 2))" x2="width - 2" y2="((title_height + 6) `max` (top_height - 2))"/>
+
+ <!-- ** border outline ** -->
+ <line color="shade/gtk:bg[NORMAL]/0.45" x1="0" y1="((title_height + 6) `max` (top_height - 2))" x2="0" y2="height"/>
+ <line color="shade/gtk:bg[NORMAL]/0.45" x1="width - 1" y1="((title_height + 6) `max` (top_height - 2))" x2="width - 1" y2="height"/>
+ <line color="shade/gtk:bg[NORMAL]/0.45" x1="1" y1="height - 1" x2="width - 2" y2="height - 1"/>
+</draw_ops>
+
+<draw_ops name="bevel_maximized">
+ <!-- ** 3d beveled frame ** -->
+ <line color="shade/gtk:bg[SELECTED]/0.55" x1="0" y1="0" x2="width" y2="0"/>
+ <line color="shade/gtk:bg[SELECTED]/1.25" x1="0" y1="1" x2="width" y2="1"/>
+ <line color="shade/gtk:bg[SELECTED]/1.08" x1="0" y1="((title_height + 5) `max` (top_height - 3))" x2="width" y2="((title_height + 5) `max` (top_height - 3))"/>
+
+ <!-- ** fancy gradient ** -->
+ <gradient type="vertical" x="0" y="top_height/2" width="width" height="top_height/2-1">
+ <color value="shade/gtk:bg[SELECTED]/1.0"/>
+ <color value="shade/gtk:bg[SELECTED]/1.08"/>
+ </gradient>
+ <gradient type="vertical" x="0" y="1" width="width" height="top_height/2-1">
+ <color value="shade/gtk:bg[SELECTED]/1.16"/>
+ <color value="shade/gtk:bg[SELECTED]/1.08"/>
+ </gradient>
+
+ <line color="shade/gtk:bg[SELECTED]/0.7" x1="0" y1="((title_height + 6) `max` (top_height - 2))" x2="width" y2="((title_height + 6) `max` (top_height - 2))"/>
+ <line color="shade/gtk:bg[SELECTED]/0.55" x1="0" y1="height-1" x2="width" y2="height-1"/>
+</draw_ops>
+
+<draw_ops name="round_bevel">
+ <include name="bevel"/>
+ <include name="corners_outline_selected_top"/>
+ <!--<include name="corners_outline_bottom"/>-->
+ <include name="corners_highlight"/>
+</draw_ops>
+
+<draw_ops name="bevel_shaded">
+ <include name="bevel"/>
+ <line color="shade/gtk:bg[SELECTED]/0.6" x1="0" y1="height-1" x2="width" y2="height-1"/>
+</draw_ops>
+
+<draw_ops name="round_bevel_shaded">
+ <include name="bevel"/>
+ <include name="corners_outline_selected_top"/>
+ <include name="corners_outline_selected_bottom"/>
+ <include name="corners_highlight_shaded"/>
+ <line color="shade/gtk:bg[SELECTED]/0.6" x1="5" y1="height-1" x2="width-6" y2="height-1"/>
+</draw_ops>
+
+<!-- ::: BEVEL UNFOCUSED ::: -->
+<draw_ops name="bevel_unfocused">
+ <include name="window_bg"/>
+ <line color="shade/gtk:bg[NORMAL]/0.88" x1="1" y1="height - 2" x2="width - 2" y2="height - 2"/>
+ <line color="shade/gtk:bg[NORMAL]/0.88" x1="width - 2" y1="2" x2="width - 2" y2="height - 2"/>
+ <line color="shade/gtk:bg[NORMAL]/1.05" x1="1" y1="1" x2="width - 2" y2="1"/>
+ <line color="shade/gtk:bg[NORMAL]/1.03" x1="1" y1="2" x2="1" y2="height - 2"/>
+ <line color="shade/gtk:bg[NORMAL]/0.9" x1="2" y1="((title_height + 5) `max` (top_height - 3))" x2="width - 3" y2="((title_height + 5) `max` (top_height - 3))"/>
+
+ <!-- ** fancy gradient ** -->
+ <gradient type="vertical" x="2" y="top_height/2" width="width-4" height="top_height/2-1">
+ <color value="shade/gtk:bg[NORMAL]/0.94"/>
+ <color value="shade/gtk:bg[NORMAL]/0.9"/>
+ </gradient>
+ <gradient type="vertical" x="2" y="2" width="width-4" height="top_height/2-2">
+ <color value="shade/gtk:bg[NORMAL]/0.98"/>
+ <color value="shade/gtk:bg[NORMAL]/0.94"/>
+ </gradient>
+
+ <line color="shade/gtk:bg[NORMAL]/0.65" x1="1" y1="((title_height + 6) `max` (top_height - 2))" x2="width - 2" y2="((title_height + 6) `max` (top_height - 2))"/>
+ <rectangle color="shade/gtk:bg[NORMAL]/0.55" filled="false" x="0" y="0" width="width - 1" height="height - 1"/>
+</draw_ops>
+
+<draw_ops name="bevel_maximized_unfocused">
+ <!-- ** 3d beveled frame ** -->
+ <line color="shade/gtk:bg[NORMAL]/0.55" x1="0" y1="0" x2="width" y2="0"/>
+ <line color="shade/gtk:bg[NORMAL]/1.05" x1="0" y1="1" x2="width" y2="1"/>
+ <line color="shade/gtk:bg[NORMAL]/0.9" x1="0" y1="((title_height + 5) `max` (top_height - 3))" x2="width" y2="((title_height + 5) `max` (top_height - 3))"/>
+
+ <!-- ** fancy gradient ** -->
+ <gradient type="vertical" x="0" y="top_height/2" width="width" height="top_height/2-1">
+ <color value="shade/gtk:bg[NORMAL]/0.94"/>
+ <color value="shade/gtk:bg[NORMAL]/0.9"/>
+ </gradient>
+ <gradient type="vertical" x="0" y="2" width="width" height="top_height/2-2">
+ <color value="shade/gtk:bg[NORMAL]/0.98"/>
+ <color value="shade/gtk:bg[NORMAL]/0.94"/>
+ </gradient>
+
+ <line color="shade/gtk:bg[NORMAL]/0.65" x1="0" y1="((title_height + 6) `max` (top_height - 2))" x2="width" y2="((title_height + 6) `max` (top_height - 2))"/>
+ <line color="shade/gtk:bg[NORMAL]/0.55" x1="0" y1="height-1" x2="width" y2="height-1"/>
+</draw_ops>
+
+<draw_ops name="round_bevel_unfocused">
+ <include name="bevel_unfocused"/>
+ <include name="corners_outline_top"/>
+ <!--<include name="corners_outline_bottom"/>-->
+ <include name="corners_highlight_unfocused"/>
+</draw_ops>
+
+<draw_ops name="round_bevel_unfocused_shaded">
+ <include name="bevel_unfocused"/>
+ <include name="corners_outline_top"/>
+ <include name="corners_outline_bottom"/>
+ <include name="corners_highlight_shaded_unfocused"/>
+</draw_ops>
+
+<!-- ::: BORDER ::: -->
+<draw_ops name="border">
+ <line color="shade/gtk:bg[NORMAL]/0.88" x1="1" y1="height - 2" x2="width - 2" y2="height - 2"/>
+ <line color="shade/gtk:bg[NORMAL]/0.88" x1="width - 2" y1="1" x2="width - 2" y2="height - 2"/>
+ <line color="shade/gtk:bg[NORMAL]/1.3" x1="1" y1="1" x2="width - 2" y2="1"/>
+ <line color="shade/gtk:bg[NORMAL]/1.3" x1="1" y1="1" x2="1" y2="height - 2"/>
+
+ <rectangle color="shade/gtk:bg[NORMAL]/0.55" filled="false" x="0" y="0" width="width - 1" height="height - 1"/>
+</draw_ops>
+
+<!-- ::: TITLES ::: -->
+<draw_ops name="title_text">
+ <title color="shade/gtk:bg[SELECTED]/0.7" x="((3 `max` (width-title_width)) / 2)" y="(((height - title_height) / 2) `max` 0) + 1"/>
+ <title color="shade/gtk:bg[SELECTED]/0.7" x="((3 `max` (width-title_width)) / 2)+1" y="(((height - title_height) / 2) `max` 0)"/>
+ <title color="shade/gtk:bg[SELECTED]/0.7" x="((3 `max` (width-title_width)) / 2)-1" y="(((height - title_height) / 2) `max` 0)"/>
+ <title color="shade/gtk:bg[SELECTED]/0.7" x="((3 `max` (width-title_width)) / 2)" y="(((height - title_height) / 2) `max` 0)-1"/>
+ <title color="#FFFFFF" x="(3 `max` (width-title_width)) / 2" y="(((height - title_height) / 2) `max` 0)"/>
+</draw_ops>
+
+<draw_ops name="title_text_unfocused">
+ <!--<title color="shade/gtk:bg[NORMAL]/1.07" x="5 `max` (width-title_width)/2+1" y="1 `max` ((height-title_height)/2)+1"/>-->
+ <title color="blend/gtk:fg[NORMAL]/gtk:bg[NORMAL]/0.45" x="4 `max` (width-title_width)/2" y="0 `max` ((height-title_height)/2)"/>
+</draw_ops>
+
+<draw_ops name="title">
+ <include name="title_text"/>
+</draw_ops>
+
+<draw_ops name="title_unfocused">
+ <include name="title_text_unfocused"/>
+</draw_ops>
+
+<!-- ::: BUTTONS ::: -->
+<draw_ops name="button_bg">
+ <!-- inset -->
+ <gradient type="vertical" x="0" y="3" width="width" height="height-6">
+ <color value="shade/gtk:bg[SELECTED]/1.02"/>
+ <color value="shade/gtk:bg[SELECTED]/1.14"/>
+ </gradient>
+
+ <line color="shade/gtk:bg[SELECTED]/1.06" x1="2" y1="0" x2="width-3" y2="0"/>
+ <line color="shade/gtk:bg[SELECTED]/1.05" x1="1" y1="1" x2="width-2" y2="1"/>
+ <line color="shade/gtk:bg[SELECTED]/1.05" x1="0" y1="2" x2="width-1" y2="2"/>
+ <line color="shade/gtk:bg[SELECTED]/1.04" x1="3" y1="0" x2="width-4" y2="0"/>
+
+ <line color="shade/gtk:bg[SELECTED]/0.97" x1="2" y1="1" x2="width-3" y2="1"/>
+ <line color="shade/gtk:bg[SELECTED]/0.96" x1="1" y1="2" x2="width-2" y2="2"/>
+
+ <line color="shade/gtk:bg[SELECTED]/1.13" x1="2" y1="height-1" x2="width-3" y2="height-1"/>
+ <line color="shade/gtk:bg[SELECTED]/1.09" x1="1" y1="height-2" x2="width-2" y2="height-2"/>
+ <line color="shade/gtk:bg[SELECTED]/1.10" x1="0" y1="height-3" x2="width-1" y2="height-3"/>
+ <line color="shade/gtk:bg[SELECTED]/1.15" x1="3" y1="height-1" x2="width-4" y2="height-1"/>
+
+ <line color="shade/gtk:bg[SELECTED]/1.12" x1="2" y1="height-2" x2="width-3" y2="height-2"/>
+ <line color="shade/gtk:bg[SELECTED]/1.13" x1="1" y1="height-3" x2="width-2" y2="height-3"/>
+
+ <!-- border outline -->
+ <line color="shade/gtk:bg[SELECTED]/0.6" x1="3" y1="1" x2="width-4" y2="1"/>
+ <line color="shade/gtk:bg[SELECTED]/0.6" x1="3" y1="height-2" x2="width-4" y2="height-2"/>
+ <line color="shade/gtk:bg[SELECTED]/0.6" x1="1" y1="3" x2="1" y2="height-4"/>
+ <line color="shade/gtk:bg[SELECTED]/0.6" x1="width-2" y1="3" x2="width-2" y2="height-4"/>
+ <line color="shade/gtk:bg[SELECTED]/0.6" x1="2" y1="2" x2="width-3" y2="2"/>
+ <line color="shade/gtk:bg[SELECTED]/0.6" x1="2" y1="height-3" x2="width-3" y2="height-3"/>
+
+ <!-- border smooth effect -->
+ <line color="shade/gtk:bg[SELECTED]/1.02" x1="3" y1="2" x2="width-4" y2="2"/>
+ <line color="shade/gtk:bg[SELECTED]/1.00" x1="2" y1="3" x2="2" y2="height-4"/>
+ <line color="shade/gtk:bg[SELECTED]/0.94" x1="width-3" y1="3" x2="width-3" y2="height-4"/>
+
+ <!-- inside highlight -->
+ <line color="shade/gtk:bg[SELECTED]/1.2" x1="4" y1="2" x2="width-5" y2="2"/>
+ <line color="shade/gtk:bg[SELECTED]/1.1" x1="2" y1="4" x2="2" y2="height-5"/>
+ <!-- inside shadow -->
+ <line color="shade/gtk:bg[SELECTED]/1.04" x1="width-3" y1="4" x2="width-3" y2="height-5"/>
+
+ <!-- fill gradient -->
+ <gradient type="vertical" x="3" y="3" width="width-6" height="(height)/2-1">
+ <color value="shade/gtk:bg[SELECTED]/1.2"/>
+ <color value="shade/gtk:bg[SELECTED]/1.1"/>
+ </gradient>
+ <gradient type="vertical" x="3" y="(height)/2" width="width-6" height="(height)/2-2">
+ <color value="shade/gtk:bg[SELECTED]/1.0"/>
+ <color value="shade/gtk:bg[SELECTED]/1.1"/>
+ </gradient>
+
+ <!-- bottom border smooth effect -->
+ <line color="shade/gtk:bg[SELECTED]/1.00" x1="3" y1="height-3" x2="width-4" y2="height-3"/>
+ <line color="shade/gtk:bg[SELECTED]/1.1" x1="4" y1="height-3" x2="width-5" y2="height-3"/>
+</draw_ops>
+
+<draw_ops name="button_bg_unfocused">
+ <!-- inset -->
+ <gradient type="vertical" x="0" y="3" width="width" height="height-6">
+ <color value="shade/gtk:bg[NORMAL]/0.92"/>
+ <color value="shade/gtk:bg[NORMAL]/0.96"/>
+ </gradient>
+
+ <line color="shade/gtk:bg[NORMAL]/0.93" x1="2" y1="0" x2="width-3" y2="0"/>
+ <line color="shade/gtk:bg[NORMAL]/0.92" x1="1" y1="1" x2="width-2" y2="1"/>
+ <line color="shade/gtk:bg[NORMAL]/0.92" x1="0" y1="2" x2="width-1" y2="2"/>
+ <line color="shade/gtk:bg[NORMAL]/0.91" x1="3" y1="0" x2="width-4" y2="0"/>
+
+ <line color="shade/gtk:bg[NORMAL]/0.87" x1="2" y1="1" x2="width-3" y2="1"/>
+ <line color="shade/gtk:bg[NORMAL]/0.86" x1="1" y1="2" x2="width-2" y2="2"/>
+
+ <line color="shade/gtk:bg[NORMAL]/0.945" x1="2" y1="height-1" x2="width-3" y2="height-1"/>
+ <line color="shade/gtk:bg[NORMAL]/0.93" x1="1" y1="height-2" x2="width-2" y2="height-2"/>
+ <line color="shade/gtk:bg[NORMAL]/0.935" x1="0" y1="height-3" x2="width-1" y2="height-3"/>
+ <line color="shade/gtk:bg[NORMAL]/0.96" x1="3" y1="height-1" x2="width-4" y2="height-1"/>
+
+ <line color="shade/gtk:bg[NORMAL]/0.94" x1="2" y1="height-2" x2="width-3" y2="height-2"/>
+ <line color="shade/gtk:bg[NORMAL]/0.95" x1="1" y1="height-3" x2="width-2" y2="height-3"/>
+
+ <!-- border outline -->
+ <line color="shade/gtk:bg[NORMAL]/0.6" x1="3" y1="1" x2="width-4" y2="1"/>
+ <line color="shade/gtk:bg[NORMAL]/0.6" x1="3" y1="height-2" x2="width-4" y2="height-2"/>
+ <line color="shade/gtk:bg[NORMAL]/0.6" x1="1" y1="3" x2="1" y2="height-4"/>
+ <line color="shade/gtk:bg[NORMAL]/0.6" x1="width-2" y1="3" x2="width-2" y2="height-4"/>
+
+ <line color="shade/gtk:bg[NORMAL]/0.6" x1="2" y1="2" x2="width-3" y2="2"/>
+ <line color="shade/gtk:bg[NORMAL]/0.6" x1="2" y1="height-3" x2="width-3" y2="height-3"/>
+
+ <!-- border smooth effect -->
+ <line color="shade/gtk:bg[NORMAL]/1.02" x1="3" y1="2" x2="width-4" y2="2"/>
+ <line color="shade/gtk:bg[NORMAL]/1.00" x1="2" y1="3" x2="2" y2="height-4"/>
+ <line color="shade/gtk:bg[NORMAL]/0.95" x1="width-3" y1="3" x2="width-3" y2="height-4"/>
+
+ <!-- inside highlight -->
+ <line color="shade/gtk:bg[NORMAL]/1.2" x1="4" y1="2" x2="width-5" y2="2"/>
+ <line color="shade/gtk:bg[NORMAL]/1.1" x1="2" y1="4" x2="2" y2="height-5"/>
+ <!-- inside shadow -->
+ <line color="shade/gtk:bg[NORMAL]/1.02" x1="width-3" y1="4" x2="width-3" y2="height-5"/>
+
+ <!-- fill gradient -->
+ <gradient type="vertical" x="3" y="3" width="width-6" height="(height)/2-1">
+ <color value="shade/gtk:bg[NORMAL]/1.1"/>
+ <color value="shade/gtk:bg[NORMAL]/1.05"/>
+ </gradient>
+ <gradient type="vertical" x="3" y="(height)/2" width="width-6" height="(height)/2-2">
+ <color value="shade/gtk:bg[NORMAL]/1.0"/>
+ <color value="shade/gtk:bg[NORMAL]/1.05"/>
+ </gradient>
+
+ <!-- bottom border smooth effect -->
+ <line color="shade/gtk:bg[NORMAL]/0.95" x1="3" y1="height-3" x2="width-4" y2="height-3"/>
+ <line color="shade/gtk:bg[NORMAL]/1.05" x1="4" y1="height-3" x2="width-5" y2="height-3"/>
+</draw_ops>
+
+<draw_ops name="button_bg_prelight">
+ <include name="button_bg"/>
+ <tint color="shade/gtk:bg[SELECTED]/1.5" alpha="0.2" x="3" y="3" width="width-5" height="height-5"/>
+</draw_ops>
+
+<draw_ops name="button_bg_pressed">
+ <!-- outside highlight -->
+ <gradient type="vertical" x="width-2" y="2" width="1" height="height-4">
+ <color value="shade/gtk:bg[SELECTED]/1.2"/>
+ <color value="shade/gtk:bg[SELECTED]/1.0"/>
+ </gradient>
+ <gradient type="vertical" x="width-1" y="3" width="1" height="height-6">
+ <color value="shade/gtk:bg[SELECTED]/1.2"/>
+ <color value="shade/gtk:bg[SELECTED]/1.0"/>
+ </gradient>
+ <line color="shade/gtk:bg[SELECTED]/1.0" x1="2" y1="height-2" x2="width-3" y2="height-2"/>
+ <line color="shade/gtk:bg[SELECTED]/1.0" x1="3" y1="height-1" x2="width-4" y2="height-1"/>
+
+ <!-- border outline -->
+ <line color="shade/gtk:bg[SELECTED]/0.55" x1="3" y1="1" x2="width-4" y2="1"/>
+ <line color="shade/gtk:bg[SELECTED]/0.55" x1="3" y1="height-2" x2="width-4" y2="height-2"/>
+ <line color="shade/gtk:bg[SELECTED]/0.55" x1="1" y1="3" x2="1" y2="height-4"/>
+ <line color="shade/gtk:bg[SELECTED]/0.55" x1="width-2" y1="3" x2="width-2" y2="height-4"/>
+
+ <line color="shade/gtk:bg[SELECTED]/0.55" x1="2" y1="2" x2="width-3" y2="2"/>
+ <line color="shade/gtk:bg[SELECTED]/0.55" x1="2" y1="height-3" x2="width-3" y2="height-3"/>
+
+ <!-- inside shadow -->
+ <line color="shade/gtk:bg[SELECTED]/0.9" x1="3" y1="2" x2="width-4" y2="2"/>
+ <line color="shade/gtk:bg[SELECTED]/0.85" x1="2" y1="3" x2="2" y2="height-4"/>
+
+ <!-- fill gradient -->
+ <gradient type="vertical" x="3" y="3" width="width-5" height="height-6">
+ <color value="shade/gtk:bg[SELECTED]/0.95"/>
+ <color value="shade/gtk:bg[SELECTED]/0.9"/>
+ </gradient>
+ <line color="shade/gtk:bg[SELECTED]/0.9" x1="3" y1="height-3" x2="width-5" y2="height-3"/>
+</draw_ops>
+
+<draw_ops name="button_bg_unfocused_prelight">
+ <include name="button_bg_unfocused"/>
+ <tint color="shade/gtk:bg[NORMAL]/1.5" alpha="0.3" x="3" y="3" width="width-5" height="height-5"/>
+</draw_ops>
+
+<draw_ops name="button_bg_unfocused_pressed">
+ <!-- outside highlight -->
+ <gradient type="vertical" x="width-2" y="2" width="1" height="height-4">
+ <color value="shade/gtk:bg[NORMAL]/1.25"/>
+ <color value="shade/gtk:bg[NORMAL]/1.05"/>
+ </gradient>
+ <gradient type="vertical" x="width-1" y="3" width="1" height="height-6">
+ <color value="shade/gtk:bg[NORMAL]/1.25"/>
+ <color value="shade/gtk:bg[NORMAL]/1.05"/>
+ </gradient>
+ <line color="shade/gtk:bg[NORMAL]/1.05" x1="2" y1="height-2" x2="width-3" y2="height-2"/>
+ <line color="shade/gtk:bg[NORMAL]/1.05" x1="3" y1="height-1" x2="width-4" y2="height-1"/>
+
+ <!-- border outline -->
+ <line color="shade/gtk:bg[NORMAL]/0.55" x1="3" y1="1" x2="width-4" y2="1"/>
+ <line color="shade/gtk:bg[NORMAL]/0.55" x1="3" y1="height-2" x2="width-4" y2="height-2"/>
+ <line color="shade/gtk:bg[NORMAL]/0.55" x1="1" y1="3" x2="1" y2="height-4"/>
+ <line color="shade/gtk:bg[NORMAL]/0.55" x1="width-2" y1="3" x2="width-2" y2="height-4"/>
+ <line color="shade/gtk:bg[NORMAL]/0.55" x1="2" y1="2" x2="width-3" y2="2"/>
+ <line color="shade/gtk:bg[NORMAL]/0.55" x1="2" y1="height-3" x2="width-3" y2="height-3"/>
+
+ <!-- inside shadow -->
+ <line color="shade/gtk:bg[NORMAL]/0.8" x1="3" y1="2" x2="width-4" y2="2"/>
+ <line color="shade/gtk:bg[NORMAL]/0.75" x1="2" y1="3" x2="2" y2="height-4"/>
+
+ <!-- fill gradient -->
+ <gradient type="vertical" x="3" y="3" width="width-5" height="height-6">
+ <color value="shade/gtk:bg[NORMAL]/0.9"/>
+ <color value="shade/gtk:bg[NORMAL]/0.85"/>
+ </gradient>
+ <line color="shade/gtk:bg[NORMAL]/0.85" x1="3" y1="height-3" x2="width-5" y2="height-3"/>
+</draw_ops>
+
+<!-- ::: ICONS ::: -->
+<!--
+ using a minimum icon size until there is a proper way to specify relative sizes
+ unfortunately it's logically impossible to always center the icons on non-square
+ buttons (utility windows) without distortion.
+
+ icon_size = (Bmin`max`height-Bpad*2)
+ hpadding = (width - icon_size) / 2 = ((width-(Bmin`max`height-Bpad*2))/2)
+ vpadding = (height - icon_size) / 2 = ((height-(Bmin`max`height-Bpad*2))/2)
+-->
+
+<!-- menu icon -->
+<draw_ops name="menu_button_icon">
+ <!--<icon x="0" y="0" width="width" height="height"/>-->
+ <icon x="(width-mini_icon_width)/2" y="(height-mini_icon_height)/2" width="mini_icon_width" height="mini_icon_height"/>
+</draw_ops>
+
+<draw_ops name="menu_button_icon_unfocused">
+ <!--<icon x="0" y="0" width="width" height="height" alpha="0.5"/>-->
+ <icon x="(width-mini_icon_width)/2" y="(height-mini_icon_height)/2" width="mini_icon_width" height="mini_icon_height"/>
+</draw_ops>
+
+<draw_ops name="menu_button_normal">
+ <include name="menu_button_icon"/>
+</draw_ops>
+<draw_ops name="menu_button_pressed">
+ <include name="menu_button_icon"/>
+</draw_ops>
+<draw_ops name="menu_button_unfocused">
+ <include name="menu_button_icon_unfocused"/>
+</draw_ops>
+
+<!-- close icon -->
+<draw_ops name="close_button_icon">
+ <!-- outside border -->
+
+ <!-- main cross -->
+ <line color="shade/gtk:bg[SELECTED]/0.7" width="4"
+ x1="((width-(Bmin`max`height-Bpad*2))/2)" y1="((height-(Bmin`max`height-Bpad*2))/2)"
+ x2="width - ((width-(Bmin`max`height-Bpad*2))/2) - 1" y2="height - ((height-(Bmin`max`height-Bpad*2))/2) - 1"/>
+ <line color="shade/gtk:bg[SELECTED]/0.7" width="4"
+ x1="((width-(Bmin`max`height-Bpad*2))/2)" y1="height - ((height-(Bmin`max`height-Bpad*2))/2) - 1"
+ x2="width - ((width-(Bmin`max`height-Bpad*2))/2) - 1" y2="((height-(Bmin`max`height-Bpad*2))/2)"/>
+ <!-- top-left -->
+ <tint color="shade/gtk:bg[SELECTED]/0.7" alpha="1.0"
+ x="((width-(Bmin`max`height-Bpad*2))/2)" y="((height-(Bmin`max`height-Bpad*2))/2)-1"
+ width="2" height="1"/>
+ <tint color="shade/gtk:bg[SELECTED]/0.7" alpha="1.0"
+ x="((width-(Bmin`max`height-Bpad*2))/2)-1" y="((height-(Bmin`max`height-Bpad*2))/2)/1"
+ width="1" height="2"/>
+ <!-- top-right -->
+ <tint color="shade/gtk:bg[SELECTED]/0.7" alpha="1.0"
+ x="width - ((width-(Bmin`max`height-Bpad*2))/2) -2" y="((height-(Bmin`max`height-Bpad*2))/2)-1"
+ width="2" height="1"/>
+ <tint color="shade/gtk:bg[SELECTED]/0.7" alpha="1.0"
+ x="width - ((width-(Bmin`max`height-Bpad*2))/2)" y="((height-(Bmin`max`height-Bpad*2))/2)"
+ width="1" height="2"/>
+ <!-- bottom-left -->
+ <tint color="shade/gtk:bg[SELECTED]/0.7" alpha="1.0"
+ x="((width-(Bmin`max`height-Bpad*2))/2)" y="height - ((height-(Bmin`max`height-Bpad*2))/2)"
+ width="2" height="1"/>
+ <tint color="shade/gtk:bg[SELECTED]/0.7" alpha="1.0"
+ x="((width-(Bmin`max`height-Bpad*2))/2)-1" y="height - ((height-(Bmin`max`height-Bpad*2))/2)-2"
+ width="1" height="2"/>
+ <!-- bottom-right -->
+ <tint color="shade/gtk:bg[SELECTED]/0.7" alpha="1.0"
+ x="width - ((width-(Bmin`max`height-Bpad*2))/2) -2" y="height - ((height-(Bmin`max`height-Bpad*2))/2)"
+ width="2" height="1"/>
+ <tint color="shade/gtk:bg[SELECTED]/0.7" alpha="1.0"
+ x="width - ((width-(Bmin`max`height-Bpad*2))/2)" y="height - ((height-(Bmin`max`height-Bpad*2))/2)-2"
+ width="1" height="2"/>
+
+ <!-- icon -->
+ <line color="blend/gtk:bg[SELECTED]/#FFFFFF/0.75" width="2"
+ x1="((width-(Bmin`max`height-Bpad*2))/2)" y1="((height-(Bmin`max`height-Bpad*2))/2)"
+ x2="width - ((width-(Bmin`max`height-Bpad*2))/2) - 1" y2="height - ((height-(Bmin`max`height-Bpad*2))/2) - 1"/>
+ <line color="blend/gtk:bg[SELECTED]/#FFFFFF/0.75" width="1"
+ x1="((width-(Bmin`max`height-Bpad*2))/2)" y1="((height-(Bmin`max`height-Bpad*2))/2)"
+ x2="width- ((width-(Bmin`max`height-Bpad*2))/2)" y2="height - ((height-(Bmin`max`height-Bpad*2))/2)"/>
+ <line color="blend/gtk:bg[SELECTED]/#FFFFFF/0.75" width="2"
+ x1="((width-(Bmin`max`height-Bpad*2))/2)" y1="height - ((height-(Bmin`max`height-Bpad*2))/2) - 1"
+ x2="width - ((width-(Bmin`max`height-Bpad*2))/2) - 1" y2="((height-(Bmin`max`height-Bpad*2))/2)"/>
+ <line color="blend/gtk:bg[SELECTED]/#FFFFFF/0.75" width="1"
+ x1="((width-(Bmin`max`height-Bpad*2))/2)" y1="height - ((height-(Bmin`max`height-Bpad*2))/2) - 1"
+ x2="width - ((width-(Bmin`max`height-Bpad*2))/2)" y2="((height-(Bmin`max`height-Bpad*2))/2) - 1"/>
+</draw_ops>
+
+<draw_ops name="close_button_icon_unfocused">
+ <line color="blend/gtk:fg[NORMAL]/gtk:bg[NORMAL]/0.45" width="2"
+ x1="((width-(Bmin`max`height-Bpad*2))/2)" y1="((height-(Bmin`max`height-Bpad*2))/2)"
+ x2="width-((width-(Bmin`max`height-Bpad*2))/2)-1" y2="height - ((height-(Bmin`max`height-Bpad*2))/2)-1"/>
+ <line color="blend/gtk:fg[NORMAL]/gtk:bg[NORMAL]/0.45" width="1"
+ x1="((width-(Bmin`max`height-Bpad*2))/2)" y1="((height-(Bmin`max`height-Bpad*2))/2)"
+ x2="width-((width-(Bmin`max`height-Bpad*2))/2)" y2="height - ((height-(Bmin`max`height-Bpad*2))/2)"/>
+ <line color="blend/gtk:fg[NORMAL]/gtk:bg[NORMAL]/0.45" width="2"
+ x1="((width-(Bmin`max`height-Bpad*2))/2)" y1="height - ((height-(Bmin`max`height-Bpad*2))/2)-1"
+ x2="width-((width-(Bmin`max`height-Bpad*2))/2)-1" y2="((height-(Bmin`max`height-Bpad*2))/2)"/>
+ <line color="blend/gtk:fg[NORMAL]/gtk:bg[NORMAL]/0.45" width="1"
+ x1="((width-(Bmin`max`height-Bpad*2))/2)" y1="height - ((height-(Bmin`max`height-Bpad*2))/2)-1"
+ x2="width-((width-(Bmin`max`height-Bpad*2))/2)" y2="((height-(Bmin`max`height-Bpad*2))/2) - 1"/>
+</draw_ops>
+
+<draw_ops name="close_button_normal">
+ <include name="button_bg"/>
+ <include name="close_button_icon"/>
+</draw_ops>
+<draw_ops name="close_button_prelight">
+ <include name="button_bg_prelight"/>
+ <include name="close_button_icon"/>
+</draw_ops>
+<draw_ops name="close_button_pressed">
+ <include name="button_bg_pressed"/>
+ <include name="close_button_icon"/>
+</draw_ops>
+<draw_ops name="close_button_unfocused">
+ <include name="button_bg_unfocused"/>
+ <include name="close_button_icon_unfocused"/>
+</draw_ops>
+<draw_ops name="close_button_unfocused_prelight">
+ <include name="button_bg_unfocused_prelight"/>
+ <include name="close_button_icon_unfocused"/>
+</draw_ops>
+<draw_ops name="close_button_unfocused_pressed">
+ <include name="button_bg_unfocused_pressed"/>
+ <include name="close_button_icon_unfocused"/>
+</draw_ops>
+
+<!-- maximize icon -->
+<draw_ops name="maximize_button_icon">
+ <!-- outside border -->
+ <rectangle color="shade/gtk:bg[SELECTED]/0.7" filled="false"
+ x="((width-(Bmin`max`height-Bpad*2))/2)-1" y="((height-(Bmin`max`height-Bpad*2))/2)-1"
+ width="width-((width-(Bmin`max`height-Bpad*2))/2)*2+1" height="height-((height-(Bmin`max`height-Bpad*2))/2)*2+1"/>
+ <rectangle color="shade/gtk:bg[SELECTED]/0.7" filled="false"
+ x="((width-(Bmin`max`height-Bpad*2))/2)+1" y="((height-(Bmin`max`height-Bpad*2))/2)+2"
+ width="width-((width-(Bmin`max`height-Bpad*2))/2)*2-3" height="height-((height-(Bmin`max`height-Bpad*2))/2)*2-4"/>
+
+ <!-- icon -->
+ <rectangle color="blend/gtk:bg[SELECTED]/#FFFFFF/0.75" filled="false"
+ x="((width-(Bmin`max`height-Bpad*2))/2)" y="((height-(Bmin`max`height-Bpad*2))/2)"
+ width="width-((width-(Bmin`max`height-Bpad*2))/2)*2-1" height="height-((height-(Bmin`max`height-Bpad*2))/2)*2-1"/>
+ <line color="blend/gtk:bg[SELECTED]/#FFFFFF/0.75" width="1"
+ x1="((width-(Bmin`max`height-Bpad*2))/2) + 1" y1="((height-(Bmin`max`height-Bpad*2))/2) + 1"
+ x2="width-((width-(Bmin`max`height-Bpad*2))/2)" y2="((height-(Bmin`max`height-Bpad*2))/2) + 1"/>
+</draw_ops>
+
+<draw_ops name="maximize_button_icon_unfocused">
+ <rectangle color="blend/gtk:fg[NORMAL]/gtk:bg[NORMAL]/0.45" filled="false"
+ x="((width-(Bmin`max`height-Bpad*2))/2)" y="((height-(Bmin`max`height-Bpad*2))/2)"
+ width="width-((width-(Bmin`max`height-Bpad*2))/2)*2-1" height="height-((height-(Bmin`max`height-Bpad*2))/2)*2-1"/>
+ <line color="blend/gtk:fg[NORMAL]/gtk:bg[NORMAL]/0.45" width="1"
+ x1="((width-(Bmin`max`height-Bpad*2))/2) + 1" y1="((height-(Bmin`max`height-Bpad*2))/2) + 1"
+ x2="width-((width-(Bmin`max`height-Bpad*2))/2)" y2="((height-(Bmin`max`height-Bpad*2))/2) + 1"/>
+</draw_ops>
+
+<draw_ops name="maximize_button_normal">
+ <include name="button_bg"/>
+ <include name="maximize_button_icon"/>
+</draw_ops>
+<draw_ops name="maximize_button_prelight">
+ <include name="button_bg_prelight"/>
+ <include name="maximize_button_icon"/>
+</draw_ops>
+<draw_ops name="maximize_button_pressed">
+ <include name="button_bg_pressed"/>
+ <include name="maximize_button_icon"/>
+</draw_ops>
+<draw_ops name="maximize_button_unfocused">
+ <include name="button_bg_unfocused"/>
+ <include name="maximize_button_icon_unfocused"/>
+</draw_ops>
+<draw_ops name="maximize_button_unfocused_prelight">
+ <include name="button_bg_unfocused_prelight"/>
+ <include name="maximize_button_icon_unfocused"/>
+</draw_ops>
+<draw_ops name="maximize_button_unfocused_pressed">
+ <include name="button_bg_unfocused_pressed"/>
+ <include name="maximize_button_icon_unfocused"/>
+</draw_ops>
+
+<!-- restore icon -->
+<draw_ops name="restore_button_icon">
+ <!-- outside border -->
+ <rectangle color="shade/gtk:bg[SELECTED]/0.7" filled="false"
+ x="((width-(Bmin`max`height-Bpad*2))/2)" y="((height-(Bmin`max`height-Bpad*2))/2)"
+ width="width-((width-(Bmin`max`height-Bpad*2))/2)*2-1" height="height-((height-(Bmin`max`height-Bpad*2))/2)*2-1"/>
+ <rectangle color="shade/gtk:bg[SELECTED]/0.7" filled="false"
+ x="((width-(Bmin`max`height-Bpad*2))/2)+2" y="((height-(Bmin`max`height-Bpad*2))/2)+3"
+ width="width-((width-(Bmin`max`height-Bpad*2))/2)*2-5" height="height-((height-(Bmin`max`height-Bpad*2))/2)*2-6"/>
+
+ <!-- icon -->
+ <rectangle color="blend/gtk:bg[SELECTED]/#FFFFFF/0.75" filled="false"
+ x="((width-(Bmin`max`height-Bpad*2))/2) + 1" y="((height-(Bmin`max`height-Bpad*2))/2) + 1"
+ width="width-((width-(Bmin`max`height-Bpad*2))/2)*2-3" height="height-((height-(Bmin`max`height-Bpad*2))/2)*2-3"/>
+ <line color="blend/gtk:bg[SELECTED]/#FFFFFF/0.75" width="1"
+ x1="((width-(Bmin`max`height-Bpad*2))/2) + 2" y1="((height-(Bmin`max`height-Bpad*2))/2) + 2"
+ x2="width-((width-(Bmin`max`height-Bpad*2))/2) - 2" y2="((height-(Bmin`max`height-Bpad*2))/2) + 2"/>
+</draw_ops>
+
+<draw_ops name="restore_button_icon_unfocused">
+ <rectangle color="blend/gtk:fg[NORMAL]/gtk:bg[NORMAL]/0.45" filled="false"
+ x="((width-(Bmin`max`height-Bpad*2))/2) + 1" y="((height-(Bmin`max`height-Bpad*2))/2) + 1"
+ width="width-((width-(Bmin`max`height-Bpad*2))/2)*2-3" height="height-((height-(Bmin`max`height-Bpad*2))/2)*2-3"/>
+ <line color="blend/gtk:fg[NORMAL]/gtk:bg[NORMAL]/0.45" width="1"
+ x1="((width-(Bmin`max`height-Bpad*2))/2) + 2" y1="((height-(Bmin`max`height-Bpad*2))/2) + 2"
+ x2="width-((width-(Bmin`max`height-Bpad*2))/2) - 2" y2="((height-(Bmin`max`height-Bpad*2))/2) + 2"/>
+</draw_ops>
+
+<draw_ops name="restore_button_normal">
+ <include name="button_bg"/>
+ <include name="restore_button_icon"/>
+</draw_ops>
+<draw_ops name="restore_button_prelight">
+ <include name="button_bg_prelight"/>
+ <include name="restore_button_icon"/>
+</draw_ops>
+<draw_ops name="restore_button_pressed">
+ <include name="button_bg_pressed"/>
+ <include name="restore_button_icon"/>
+</draw_ops>
+<draw_ops name="restore_button_unfocused">
+ <include name="button_bg_unfocused"/>
+ <include name="restore_button_icon_unfocused"/>
+</draw_ops>
+<draw_ops name="restore_button_unfocused_prelight">
+ <include name="button_bg_unfocused_prelight"/>
+ <include name="restore_button_icon_unfocused"/>
+</draw_ops>
+<draw_ops name="restore_button_unfocused_pressed">
+ <include name="button_bg_unfocused_pressed"/>
+ <include name="restore_button_icon_unfocused"/>
+</draw_ops>
+
+<!-- minimize icon -->
+<draw_ops name="minimize_button_icon">
+ <!-- outside border -->
+ <rectangle color="shade/gtk:bg[SELECTED]/0.7" filled="false"
+ x="((width-(Bmin`max`height-Bpad*2))/2)-1" y="height - ((height-(Bmin`max`height-Bpad*2))/2) - 3"
+ width="width-((width-(Bmin`max`height-Bpad*2))/2)*2+1" height="3"/>
+ <!-- icon -->
+ <rectangle color="blend/gtk:bg[SELECTED]/#FFFFFF/0.75" filled="true"
+ x="((width-(Bmin`max`height-Bpad*2))/2)" y="height - ((height-(Bmin`max`height-Bpad*2))/2) - 2"
+ width="width-((width-(Bmin`max`height-Bpad*2))/2)*2" height="2"/>
+</draw_ops>
+
+<draw_ops name="minimize_button_icon_unfocused">
+ <rectangle color="blend/gtk:fg[NORMAL]/gtk:bg[NORMAL]/0.45" filled="true"
+ x="((width-(Bmin`max`height-Bpad*2))/2)" y="height - ((height-(Bmin`max`height-Bpad*2))/2) - 2"
+ width="width-((width-(Bmin`max`height-Bpad*2))/2)*2" height="2"/>
+</draw_ops>
+
+<draw_ops name="minimize_button_normal">
+ <include name="button_bg"/>
+ <include name="minimize_button_icon"/>
+</draw_ops>
+<draw_ops name="minimize_button_prelight">
+ <include name="button_bg_prelight"/>
+ <include name="minimize_button_icon"/>
+</draw_ops>
+<draw_ops name="minimize_button_pressed">
+ <include name="button_bg_pressed"/>
+ <include name="minimize_button_icon"/>
+</draw_ops>
+<draw_ops name="minimize_button_unfocused">
+ <include name="button_bg_unfocused"/>
+ <include name="minimize_button_icon_unfocused"/>
+</draw_ops>
+<draw_ops name="minimize_button_unfocused_prelight">
+ <include name="button_bg_unfocused_prelight"/>
+ <include name="minimize_button_icon_unfocused"/>
+</draw_ops>
+<draw_ops name="minimize_button_unfocused_pressed">
+ <include name="button_bg_unfocused_pressed"/>
+ <include name="minimize_button_icon_unfocused"/>
+</draw_ops>
+
+<draw_ops name="blank">
+<!-- nothing -->
+</draw_ops>
+
+<!-- ::: FRAME STYLES ::: -->
+<frame_style name="normal" geometry="normal">
+ <piece position="entire_background" draw_ops="round_bevel_unfocused"/>
+ <piece position="title" draw_ops="title_unfocused"/>
+ <button function="close" state="normal" draw_ops="close_button_unfocused"/>
+ <button function="close" state="pressed" draw_ops="close_button_unfocused_pressed"/>
+ <button function="close" state="prelight" draw_ops="close_button_unfocused_prelight"/>
+ <button function="maximize" state="normal" draw_ops="maximize_button_unfocused"/>
+ <button function="maximize" state="pressed" draw_ops="maximize_button_unfocused_pressed"/>
+ <button function="maximize" state="prelight" draw_ops="maximize_button_unfocused_prelight"/>
+ <button function="minimize" state="normal" draw_ops="minimize_button_unfocused"/>
+ <button function="minimize" state="pressed" draw_ops="minimize_button_unfocused_pressed"/>
+ <button function="minimize" state="prelight" draw_ops="minimize_button_unfocused_prelight"/>
+ <button function="menu" state="normal" draw_ops="menu_button_normal"/>
+ <button function="menu" state="pressed" draw_ops="menu_button_pressed"/>
+</frame_style>
+
+<frame_style name="normal_shaded" geometry="shaded" parent="normal">
+ <piece position="entire_background" draw_ops="round_bevel_unfocused_shaded"/>
+</frame_style>
+
+<frame_style name="focused" geometry="normal" parent="normal">
+ <piece position="entire_background" draw_ops="round_bevel"/>
+ <piece position="title" draw_ops="title"/>
+ <button function="close" state="normal" draw_ops="close_button_normal"/>
+ <button function="close" state="pressed" draw_ops="close_button_pressed"/>
+ <button function="close" state="prelight" draw_ops="close_button_prelight"/>
+ <button function="maximize" state="normal" draw_ops="maximize_button_normal"/>
+ <button function="maximize" state="pressed" draw_ops="maximize_button_pressed"/>
+ <button function="maximize" state="prelight" draw_ops="maximize_button_prelight"/>
+ <button function="minimize" state="normal" draw_ops="minimize_button_normal"/>
+ <button function="minimize" state="pressed" draw_ops="minimize_button_pressed"/>
+ <button function="minimize" state="prelight" draw_ops="minimize_button_prelight"/>
+</frame_style>
+
+<frame_style name="focused_shaded" geometry="shaded" parent="focused">
+ <piece position="entire_background" draw_ops="round_bevel_shaded"/>
+</frame_style>
+
+<frame_style name="normal_maximized" geometry="normal_maximized" parent="normal">
+ <piece position="entire_background" draw_ops="bevel_maximized_unfocused"/>
+ <button function="maximize" state="normal" draw_ops="restore_button_unfocused"/>
+ <button function="maximize" state="pressed" draw_ops="restore_button_unfocused_pressed"/>
+ <button function="maximize" state="prelight" draw_ops="restore_button_unfocused_prelight"/>
+</frame_style>
+
+<frame_style name="focused_maximized" geometry="normal_maximized" parent="focused">
+ <piece position="entire_background" draw_ops="bevel_maximized"/>
+ <button function="maximize" state="normal" draw_ops="restore_button_normal"/>
+ <button function="maximize" state="pressed" draw_ops="restore_button_pressed"/>
+ <button function="maximize" state="prelight" draw_ops="restore_button_prelight"/>
+</frame_style>
+
+<frame_style name="border" geometry="border" parent="normal">
+ <piece position="entire_background" draw_ops="border"/>
+ <piece position="title" draw_ops="blank"/>
+</frame_style>
+
+<frame_style name="utility_normal" geometry="utility" parent="normal">
+ <piece position="entire_background" draw_ops="bevel_unfocused"/>
+</frame_style>
+<frame_style name="utility_focused" geometry="utility" parent="focused">
+ <piece position="entire_background" draw_ops="bevel"/>
+</frame_style>
+<frame_style name="utility_focused_shaded" geometry="utility" parent="focused_shaded">
+ <piece position="entire_background" draw_ops="bevel_shaded"/>
+</frame_style>
+
+<frame_style_set name="normal">
+ <frame focus="yes" state="normal" resize="both" style="focused"/>
+ <frame focus="no" state="normal" resize="both" style="normal"/>
+ <frame focus="yes" state="maximized" style="focused_maximized"/>
+ <frame focus="no" state="maximized" style="normal_maximized"/>
+ <frame focus="yes" state="shaded" style="focused_shaded"/>
+ <frame focus="no" state="shaded" style="normal_shaded"/>
+ <frame focus="yes" state="maximized_and_shaded" style="focused_maximized"/>
+ <frame focus="no" state="maximized_and_shaded" style="normal_maximized"/>
+</frame_style_set>
+
+<frame_style_set name="utility" parent="normal">
+ <frame focus="yes" state="normal" resize="both" style="utility_focused"/>
+ <frame focus="no" state="normal" resize="both" style="utility_normal"/>
+ <!-- this is a bunch of crack since utility windows shouldn't be maximized -->
+ <frame focus="yes" state="maximized" style="focused"/>
+ <frame focus="no" state="maximized" style="normal"/>
+ <frame focus="yes" state="shaded" style="utility_focused_shaded"/>
+ <frame focus="no" state="shaded" style="utility_normal"/>
+ <frame focus="yes" state="maximized_and_shaded" style="focused_shaded"/>
+ <frame focus="no" state="maximized_and_shaded" style="normal"/>
+</frame_style_set>
+
+<frame_style_set name="border">
+ <frame focus="yes" state="normal" resize="both" style="border"/>
+ <frame focus="no" state="normal" resize="both" style="border"/>
+ <frame focus="yes" state="maximized" style="border"/>
+ <frame focus="no" state="maximized" style="border"/>
+ <frame focus="yes" state="shaded" style="border"/>
+ <frame focus="no" state="shaded" style="border"/>
+ <frame focus="yes" state="maximized_and_shaded" style="border"/>
+ <frame focus="no" state="maximized_and_shaded" style="border"/>
+</frame_style_set>
+
+<window type="normal" style_set="normal"/>
+<window type="dialog" style_set="normal"/>
+<window type="modal_dialog" style_set="normal"/>
+<window type="menu" style_set="normal"/>
+<window type="utility" style_set="utility"/>
+<window type="border" style_set="border"/>
+
+<menu_icon function="close" state="normal" draw_ops="close_button_icon_unfocused"/>
+<menu_icon function="maximize" state="normal" draw_ops="maximize_button_icon_unfocused"/>
+<menu_icon function="unmaximize" state="normal" draw_ops="restore_button_icon_unfocused"/>
+<menu_icon function="minimize" state="normal" draw_ops="minimize_button_icon_unfocused"/>
+
+</marco_theme>
diff --git a/marco-themes/Inverted/metacity-theme-1.xml b/marco-themes/Inverted/metacity-theme-1.xml
new file mode 100644
index 00000000..7c157f61
--- /dev/null
+++ b/marco-themes/Inverted/metacity-theme-1.xml
@@ -0,0 +1,954 @@
+<?xml version="1.0"?>
+<!-- $Id: marco-theme-1.xml 1263 2007-05-03 10:56:34Z acimitan $ -->
+<marco_theme>
+<info>
+ <name>Inverted</name>
+ <author>Daniel Borgmann &lt;[email protected]&gt;, Andrea Cimitan &lt;[email protected]&gt;</author>
+ <copyright>&#194; 2005-2007 Daniel Borgmann, Andrea Cimitan</copyright>
+ <date>Apr, 2007</date>
+ <description>The Clearlooks "Inverted" Marco Theme</description>
+</info>
+
+<!-- ::: GEOMETRY ::: -->
+<frame_geometry name="normal" rounded_top_left="true" rounded_top_right="true" rounded_bottom_left="false" rounded_bottom_right="false">
+ <distance name="left_width" value="4"/>
+ <distance name="right_width" value="4"/>
+ <distance name="bottom_height" value="4"/>
+ <distance name="left_titlebar_edge" value="4"/>
+ <distance name="right_titlebar_edge" value="4"/>
+ <aspect_ratio name="button" value="1.0"/>
+ <distance name="title_vertical_pad" value="0"/>
+ <border name="title_border" left="2" right="2" top="4" bottom="3"/>
+ <border name="button_border" left="1" right="1" top="2" bottom="2"/>
+</frame_geometry>
+
+<frame_geometry name="shaded" parent="normal" rounded_top_left="true" rounded_top_right="true" rounded_bottom_left="true" rounded_bottom_right="true"/>
+
+<frame_geometry name="normal_maximized" parent="normal" rounded_top_left="false" rounded_top_right="false" rounded_bottom_left="false" rounded_bottom_right="false">
+ <!-- strip frame spacing off the normal geometry when maximised -->
+ <distance name="left_width" value="0"/>
+ <distance name="right_width" value="0"/>
+ <distance name="bottom_height" value="1"/>
+ <distance name="left_titlebar_edge" value="1"/>
+ <distance name="right_titlebar_edge" value="1"/>
+</frame_geometry>
+
+<frame_geometry name="utility" title_scale="small" rounded_top_left="false" rounded_top_right="false" rounded_bottom_left="false" rounded_bottom_right="false">
+ <distance name="left_width" value="4"/>
+ <distance name="right_width" value="4"/>
+ <distance name="bottom_height" value="4"/>
+ <distance name="left_titlebar_edge" value="4"/>
+ <distance name="right_titlebar_edge" value="4"/>
+ <distance name="title_vertical_pad" value="0"/>
+ <border name="title_border" left="2" right="2" top="4" bottom="3"/>
+ <border name="button_border" left="0" right="0" top="2" bottom="2"/>
+ <aspect_ratio name="button" value="1"/>
+</frame_geometry>
+
+<frame_geometry name="border" has_title="false">
+ <distance name="left_width" value="4"/>
+ <distance name="right_width" value="4"/>
+ <distance name="bottom_height" value="4"/>
+ <distance name="left_titlebar_edge" value="0"/>
+ <distance name="right_titlebar_edge" value="0"/>
+ <distance name="button_width" value="0"/>
+ <distance name="button_height" value="0"/>
+ <distance name="title_vertical_pad" value="4"/>
+ <border name="title_border" left="0" right="0" top="0" bottom="0"/>
+ <border name="button_border" left="0" right="0" top="0" bottom="0"/>
+</frame_geometry>
+
+<!-- button minimum size -->
+<constant name="Bmin" value="7"/>
+<!-- button inside padding -->
+<constant name="Bpad" value="6"/>
+
+<!-- ::: CORNERS ::: -->
+<draw_ops name="corners_outline_selected_top">
+ <!-- top left -->
+ <line color="shade/gtk:bg[SELECTED]/0.6" x1="1" y1="3" x2="1" y2="4"/>
+ <line color="shade/gtk:bg[SELECTED]/0.6" x1="2" y1="2" x2="2" y2="2"/>
+ <line color="shade/gtk:bg[SELECTED]/0.6" x1="3" y1="1" x2="4" y2="1"/>
+
+ <!-- top right -->
+ <line color="shade/gtk:bg[SELECTED]/0.6" x1="width-2" y1="3" x2="width-2" y2="4"/>
+ <line color="shade/gtk:bg[SELECTED]/0.6" x1="width-3" y1="2" x2="width-3" y2="2"/>
+ <line color="shade/gtk:bg[SELECTED]/0.6" x1="width-4" y1="1" x2="width-5" y2="1"/>
+</draw_ops>
+
+<draw_ops name="corners_outline_top">
+ <!-- top left -->
+ <line color="shade/gtk:bg[NORMAL]/0.55" x1="1" y1="3" x2="1" y2="4"/>
+ <line color="shade/gtk:bg[NORMAL]/0.55" x1="2" y1="2" x2="2" y2="2"/>
+ <line color="shade/gtk:bg[NORMAL]/0.55" x1="3" y1="1" x2="4" y2="1"/>
+
+ <!-- top right -->
+ <line color="shade/gtk:bg[NORMAL]/0.55" x1="width-2" y1="3" x2="width-2" y2="4"/>
+ <line color="shade/gtk:bg[NORMAL]/0.55" x1="width-3" y1="2" x2="width-3" y2="2"/>
+ <line color="shade/gtk:bg[NORMAL]/0.55" x1="width-4" y1="1" x2="width-5" y2="1"/>
+</draw_ops>
+
+<draw_ops name="corners_outline_selected_bottom">
+ <!-- bottom left -->
+ <line color="shade/gtk:bg[SELECTED]/0.6" x1="1" y1="height-4" x2="1" y2="height-5"/>
+ <line color="shade/gtk:bg[SELECTED]/0.6" x1="2" y1="height-3" x2="2" y2="height-3"/>
+ <line color="shade/gtk:bg[SELECTED]/0.6" x1="2" y1="height-2" x2="4" y2="height-2"/>
+
+ <!-- bottom right -->
+ <line color="shade/gtk:bg[SELECTED]/0.6" x1="width-2" y1="height-4" x2="width-2" y2="height-5"/>
+ <line color="shade/gtk:bg[SELECTED]/0.6" x1="width-3" y1="height-3" x2="width-3" y2="height-3"/>
+ <line color="shade/gtk:bg[SELECTED]/0.6" x1="width-4" y1="height-2" x2="width-5" y2="height-2"/>
+</draw_ops>
+
+<draw_ops name="corners_outline_bottom">
+ <!-- bottom left -->
+ <line color="shade/gtk:bg[NORMAL]/0.55" x1="1" y1="height-4" x2="1" y2="height-5"/>
+ <line color="shade/gtk:bg[NORMAL]/0.55" x1="2" y1="height-3" x2="2" y2="height-3"/>
+ <line color="shade/gtk:bg[NORMAL]/0.55" x1="2" y1="height-2" x2="4" y2="height-2"/>
+
+ <!-- bottom right -->
+ <line color="shade/gtk:bg[NORMAL]/0.55" x1="width-2" y1="height-4" x2="width-2" y2="height-5"/>
+ <line color="shade/gtk:bg[NORMAL]/0.55" x1="width-3" y1="height-3" x2="width-3" y2="height-3"/>
+ <line color="shade/gtk:bg[NORMAL]/0.55" x1="width-4" y1="height-2" x2="width-5" y2="height-2"/>
+</draw_ops>
+
+<draw_ops name="corners_highlight">
+ <!-- ** corner highlight for left top ** -->
+ <line color="shade/gtk:bg[SELECTED]/1.1" x1="2" y1="3" x2="2" y2="4"/>
+ <line color="shade/gtk:bg[SELECTED]/1.1" x1="3" y1="2" x2="4" y2="2"/>
+
+ <!-- ** corner highlight for right top ** -->
+ <line color="shade/gtk:bg[SELECTED]/0.98" x1="width-3" y1="3" x2="width-3" y2="4"/>
+ <line color="shade/gtk:bg[SELECTED]/1.09" x1="width-5" y1="2" x2="width-4" y2="2"/>
+
+ <!-- ** corner highlight for left bottom ** -->
+ <!--<line color="shade/gtk:bg[NORMAL]/1.3" x1="2" y1="height-4" x2="2" y2="height-5"/>
+ <line color="shade/gtk:bg[NORMAL]/0.88" x1="3" y1="height-3" x2="4" y2="height-3"/>-->
+
+ <!-- ** corner highlight for right bottom ** -->
+ <!--<line color="shade/gtk:bg[NORMAL]/0.88" x1="width-3" y1="height-4" x2="width-3" y2="height-5"/>
+ <line color="shade/gtk:bg[NORMAL]/0.88" x1="width-4" y1="height-3" x2="width-5" y2="height-3"/>-->
+</draw_ops>
+
+<draw_ops name="corners_highlight_unfocused">
+ <!-- ** corner highlight for left top ** -->
+ <line color="shade/gtk:bg[NORMAL]/0.98" x1="2" y1="3" x2="2" y2="4"/>
+ <line color="shade/gtk:bg[NORMAL]/0.98" x1="3" y1="2" x2="4" y2="2"/>
+
+ <!-- ** corner highlight for right top ** -->
+ <line color="shade/gtk:bg[NORMAL]/0.88" x1="width-3" y1="3" x2="width-3" y2="4"/>
+ <line color="shade/gtk:bg[NORMAL]/0.98" x1="width-5" y1="2" x2="width-4" y2="2"/>
+
+ <!-- ** corner highlight for left bottom ** -->
+ <!--<line color="shade/gtk:bg[NORMAL]/1.3" x1="2" y1="height-4" x2="2" y2="height-5"/>
+ <line color="shade/gtk:bg[NORMAL]/0.88" x1="3" y1="height-3" x2="4" y2="height-3"/>-->
+
+ <!-- ** corner highlight for right bottom ** -->
+ <!--<line color="shade/gtk:bg[NORMAL]/0.88" x1="width-3" y1="height-4" x2="width-3" y2="height-5"/>
+ <line color="shade/gtk:bg[NORMAL]/0.88" x1="width-4" y1="height-3" x2="width-5" y2="height-3"/>-->
+</draw_ops>
+
+<draw_ops name="corners_highlight_shaded">
+ <!-- ** corner highlight for left top ** -->
+ <line color="shade/gtk:bg[SELECTED]/1.1" x1="2" y1="3" x2="2" y2="4"/>
+ <line color="shade/gtk:bg[SELECTED]/1.1" x1="3" y1="2" x2="4" y2="2"/>
+
+ <!-- ** corner highlight for right top ** -->
+ <line color="shade/gtk:bg[SELECTED]/0.98" x1="width-3" y1="3" x2="width-3" y2="4"/>
+ <line color="shade/gtk:bg[SELECTED]/1.09" x1="width-5" y1="2" x2="width-4" y2="2"/>
+
+ <!-- ** corner highlight for left bottom ** -->
+ <line color="shade/gtk:bg[SELECTED]/1.11" x1="2" y1="height-4" x2="2" y2="height-5"/>
+ <line color="shade/gtk:bg[SELECTED]/0.98" x1="3" y1="height-3" x2="4" y2="height-3"/>
+
+ <!-- ** corner highlight for right bottom ** -->
+ <line color="shade/gtk:bg[SELECTED]/0.98" x1="width-3" y1="height-4" x2="width-3" y2="height-5"/>
+ <line color="shade/gtk:bg[SELECTED]/0.98" x1="width-4" y1="height-3" x2="width-5" y2="height-3"/>
+</draw_ops>
+
+<draw_ops name="corners_highlight_shaded_unfocused">
+ <!-- ** corner highlight for left top ** -->
+ <line color="shade/gtk:bg[NORMAL]/0.98" x1="2" y1="3" x2="2" y2="4"/>
+ <line color="shade/gtk:bg[NORMAL]/0.98" x1="3" y1="2" x2="4" y2="2"/>
+
+ <!-- ** corner highlight for right top ** -->
+ <line color="shade/gtk:bg[NORMAL]/0.88" x1="width-3" y1="3" x2="width-3" y2="4"/>
+ <line color="shade/gtk:bg[NORMAL]/0.98" x1="width-5" y1="2" x2="width-4" y2="2"/>
+
+ <!-- ** corner highlight for left bottom ** -->
+ <line color="shade/gtk:bg[NORMAL]/0.99" x1="2" y1="height-4" x2="2" y2="height-5"/>
+ <line color="shade/gtk:bg[NORMAL]/0.88" x1="3" y1="height-3" x2="4" y2="height-3"/>
+
+ <!-- ** corner highlight for right bottom ** -->
+ <line color="shade/gtk:bg[NORMAL]/0.88" x1="width-3" y1="height-4" x2="width-3" y2="height-5"/>
+ <line color="shade/gtk:bg[NORMAL]/0.88" x1="width-4" y1="height-3" x2="width-5" y2="height-3"/>
+</draw_ops>
+
+<draw_ops name="window_bg">
+ <rectangle color="gtk:bg[NORMAL]" filled="true" x="0" y="0" width="width" height="height"/>
+</draw_ops>
+
+<!-- ::: BEVEL FOCUSED ::: -->
+<draw_ops name="bevel">
+ <include name="window_bg"/>
+ <!-- ** titlebar outline ** -->
+ <rectangle color="shade/gtk:bg[SELECTED]/0.55" filled="false" x="0" y="0" width="width - 1" height="((title_height + 6) `max` (top_height - 2))"/>
+
+ <!-- ** 3d beveled frame ** -->
+ <line color="shade/gtk:bg[NORMAL]/0.88" x1="1" y1="height - 2" x2="width - 2" y2="height - 2"/>
+ <line color="shade/gtk:bg[NORMAL]/0.88" x1="width - 2" y1="3" x2="width - 2" y2="height - 2"/>
+ <line color="shade/gtk:bg[NORMAL]/1.3" x1="3" y1="1" x2="width - 4" y2="1"/>
+ <line color="shade/gtk:bg[NORMAL]/1.3" x1="1" y1="3" x2="1" y2="height - 2"/>
+
+ <line color="shade/gtk:bg[SELECTED]/1.05" x1="2" y1="((title_height + 5) `max` (top_height - 3))" x2="width - 3" y2="((title_height + 5) `max` (top_height - 3))"/>
+ <line color="shade/gtk:bg[SELECTED]/0.95" x1="width - 2" y1="2" x2="width - 2" y2="((title_height + 6) `max` (top_height - 2))"/>
+ <line color="shade/gtk:bg[SELECTED]/1.1" x1="1" y1="1" x2="width - 2" y2="1"/>
+ <line color="shade/gtk:bg[SELECTED]/1.12" x1="1" y1="2" x2="1" y2="((title_height + 5) `max` (top_height - 3))"/>
+
+ <!-- ** fancy gradient ** -->
+ <gradient type="vertical" x="2" y="top_height/2" width="width-4" height="top_height/2-1">
+ <color value="shade/gtk:bg[SELECTED]/1.0"/>
+ <color value="shade/gtk:bg[SELECTED]/1.05"/>
+ </gradient>
+ <gradient type="vertical" x="2" y="2" width="width-4" height="top_height/2-2">
+ <color value="shade/gtk:bg[SELECTED]/0.95"/>
+ <color value="shade/gtk:bg[SELECTED]/1.0"/>
+ </gradient>
+
+ <line color="shade/gtk:bg[SELECTED]/0.7" x1="1" y1="((title_height + 6) `max` (top_height - 2))" x2="width - 2" y2="((title_height + 6) `max` (top_height - 2))"/>
+
+ <!-- ** border outline ** -->
+ <line color="shade/gtk:bg[NORMAL]/0.45" x1="0" y1="((title_height + 6) `max` (top_height - 2))" x2="0" y2="height"/>
+ <line color="shade/gtk:bg[NORMAL]/0.45" x1="width - 1" y1="((title_height + 6) `max` (top_height - 2))" x2="width - 1" y2="height"/>
+ <line color="shade/gtk:bg[NORMAL]/0.45" x1="1" y1="height - 1" x2="width - 2" y2="height - 1"/>
+</draw_ops>
+
+<draw_ops name="bevel_maximized">
+ <!-- ** 3d beveled frame ** -->
+ <line color="shade/gtk:bg[SELECTED]/0.55" x1="0" y1="0" x2="width" y2="0"/>
+ <line color="shade/gtk:bg[SELECTED]/1.15" x1="0" y1="1" x2="width" y2="1"/>
+ <line color="shade/gtk:bg[SELECTED]/1.05" x1="0" y1="((title_height + 5) `max` (top_height - 3))" x2="width" y2="((title_height + 5) `max` (top_height - 3))"/>
+
+ <!-- ** fancy gradient ** -->
+ <gradient type="vertical" x="0" y="top_height/2" width="width" height="top_height/2-1">
+ <color value="shade/gtk:bg[SELECTED]/1.0"/>
+ <color value="shade/gtk:bg[SELECTED]/1.05"/>
+ </gradient>
+ <gradient type="vertical" x="0" y="1" width="width" height="top_height/2-1">
+ <color value="shade/gtk:bg[SELECTED]/0.95"/>
+ <color value="shade/gtk:bg[SELECTED]/1.0"/>
+ </gradient>
+
+ <line color="shade/gtk:bg[SELECTED]/0.7" x1="0" y1="((title_height + 6) `max` (top_height - 2))" x2="width" y2="((title_height + 6) `max` (top_height - 2))"/>
+ <line color="shade/gtk:bg[SELECTED]/0.55" x1="0" y1="height-1" x2="width" y2="height-1"/>
+</draw_ops>
+
+<draw_ops name="round_bevel">
+ <include name="bevel"/>
+ <include name="corners_outline_selected_top"/>
+ <!--<include name="corners_outline_bottom"/>-->
+ <include name="corners_highlight"/>
+</draw_ops>
+
+<draw_ops name="bevel_shaded">
+ <include name="bevel"/>
+ <line color="shade/gtk:bg[SELECTED]/0.6" x1="0" y1="height-1" x2="width" y2="height-1"/>
+</draw_ops>
+
+<draw_ops name="round_bevel_shaded">
+ <include name="bevel"/>
+ <include name="corners_outline_selected_top"/>
+ <include name="corners_outline_selected_bottom"/>
+ <include name="corners_highlight_shaded"/>
+ <line color="shade/gtk:bg[SELECTED]/0.6" x1="5" y1="height-1" x2="width-6" y2="height-1"/>
+</draw_ops>
+
+<!-- ::: BEVEL UNFOCUSED ::: -->
+<draw_ops name="bevel_unfocused">
+ <include name="window_bg"/>
+ <line color="shade/gtk:bg[NORMAL]/0.88" x1="1" y1="height - 2" x2="width - 2" y2="height - 2"/>
+ <line color="shade/gtk:bg[NORMAL]/0.88" x1="width - 2" y1="2" x2="width - 2" y2="height - 2"/>
+ <line color="shade/gtk:bg[NORMAL]/0.98" x1="1" y1="1" x2="width - 2" y2="1"/>
+ <line color="shade/gtk:bg[NORMAL]/1.0" x1="1" y1="2" x2="1" y2="height - 2"/>
+ <line color="shade/gtk:bg[NORMAL]/0.98" x1="2" y1="((title_height + 5) `max` (top_height - 3))" x2="width - 3" y2="((title_height + 5) `max` (top_height - 3))"/>
+
+ <!-- ** fancy gradient ** -->
+ <gradient type="vertical" x="2" y="top_height/2" width="width-4" height="top_height/2-1">
+ <color value="shade/gtk:bg[NORMAL]/0.95"/>
+ <color value="shade/gtk:bg[NORMAL]/0.98"/>
+ </gradient>
+ <gradient type="vertical" x="2" y="2" width="width-4" height="top_height/2-2">
+ <color value="shade/gtk:bg[NORMAL]/0.9"/>
+ <color value="shade/gtk:bg[NORMAL]/0.94"/>
+ </gradient>
+
+ <line color="shade/gtk:bg[NORMAL]/0.7" x1="1" y1="((title_height + 6) `max` (top_height - 2))" x2="width - 2" y2="((title_height + 6) `max` (top_height - 2))"/>
+ <rectangle color="shade/gtk:bg[NORMAL]/0.55" filled="false" x="0" y="0" width="width - 1" height="height - 1"/>
+</draw_ops>
+
+<draw_ops name="bevel_maximized_unfocused">
+ <!-- ** 3d beveled frame ** -->
+ <line color="shade/gtk:bg[NORMAL]/0.55" x1="0" y1="0" x2="width" y2="0"/>
+ <line color="shade/gtk:bg[NORMAL]/1.0" x1="0" y1="1" x2="width" y2="1"/>
+ <line color="shade/gtk:bg[NORMAL]/0.98" x1="0" y1="((title_height + 5) `max` (top_height - 3))" x2="width" y2="((title_height + 5) `max` (top_height - 3))"/>
+
+ <!-- ** fancy gradient ** -->
+ <gradient type="vertical" x="0" y="top_height/2" width="width" height="top_height/2-1">
+ <color value="shade/gtk:bg[NORMAL]/0.94"/>
+ <color value="shade/gtk:bg[NORMAL]/0.98"/>
+ </gradient>
+ <gradient type="vertical" x="0" y="2" width="width" height="top_height/2-2">
+ <color value="shade/gtk:bg[NORMAL]/0.9"/>
+ <color value="shade/gtk:bg[NORMAL]/0.94"/>
+ </gradient>
+
+ <line color="shade/gtk:bg[NORMAL]/0.7" x1="0" y1="((title_height + 6) `max` (top_height - 2))" x2="width" y2="((title_height + 6) `max` (top_height - 2))"/>
+ <line color="shade/gtk:bg[NORMAL]/0.55" x1="0" y1="height-1" x2="width" y2="height-1"/>
+</draw_ops>
+
+<draw_ops name="round_bevel_unfocused">
+ <include name="bevel_unfocused"/>
+ <include name="corners_outline_top"/>
+ <!--<include name="corners_outline_bottom"/>-->
+ <include name="corners_highlight_unfocused"/>
+</draw_ops>
+
+<draw_ops name="round_bevel_unfocused_shaded">
+ <include name="bevel_unfocused"/>
+ <include name="corners_outline_top"/>
+ <include name="corners_outline_bottom"/>
+ <include name="corners_highlight_shaded_unfocused"/>
+</draw_ops>
+
+<!-- ::: BORDER ::: -->
+<draw_ops name="border">
+ <line color="shade/gtk:bg[NORMAL]/0.88" x1="1" y1="height - 2" x2="width - 2" y2="height - 2"/>
+ <line color="shade/gtk:bg[NORMAL]/0.88" x1="width - 2" y1="1" x2="width - 2" y2="height - 2"/>
+ <line color="shade/gtk:bg[NORMAL]/1.3" x1="1" y1="1" x2="width - 2" y2="1"/>
+ <line color="shade/gtk:bg[NORMAL]/1.3" x1="1" y1="1" x2="1" y2="height - 2"/>
+
+ <rectangle color="shade/gtk:bg[NORMAL]/0.55" filled="false" x="0" y="0" width="width - 1" height="height - 1"/>
+</draw_ops>
+
+<!-- ::: TITLES ::: -->
+<draw_ops name="title_text">
+ <title color="shade/gtk:bg[SELECTED]/0.7" x="((3 `max` (width-title_width)) / 2)" y="(((height - title_height) / 2) `max` 0) + 1"/>
+ <title color="shade/gtk:bg[SELECTED]/0.7" x="((3 `max` (width-title_width)) / 2)+1" y="(((height - title_height) / 2) `max` 0)"/>
+ <title color="shade/gtk:bg[SELECTED]/0.7" x="((3 `max` (width-title_width)) / 2)-1" y="(((height - title_height) / 2) `max` 0)"/>
+ <title color="shade/gtk:bg[SELECTED]/0.7" x="((3 `max` (width-title_width)) / 2)" y="(((height - title_height) / 2) `max` 0)-1"/>
+ <title color="#FFFFFF" x="(3 `max` (width-title_width)) / 2" y="(((height - title_height) / 2) `max` 0)"/>
+</draw_ops>
+
+<draw_ops name="title_text_unfocused">
+ <!--<title color="shade/gtk:bg[NORMAL]/1.07" x="5 `max` (width-title_width)/2+1" y="1 `max` ((height-title_height)/2)+1"/>-->
+ <title color="blend/gtk:fg[NORMAL]/gtk:bg[NORMAL]/0.45" x="4 `max` (width-title_width)/2" y="0 `max` ((height-title_height)/2)"/>
+</draw_ops>
+
+<draw_ops name="title">
+ <include name="title_text"/>
+</draw_ops>
+
+<draw_ops name="title_unfocused">
+ <include name="title_text_unfocused"/>
+</draw_ops>
+
+<!-- ::: BUTTONS ::: -->
+<draw_ops name="button_bg">
+ <!-- outside highlight -->
+ <gradient type="vertical" x="width-2" y="2" width="1" height="height-4">
+ <color value="shade/gtk:bg[SELECTED]/1.2"/>
+ <color value="shade/gtk:bg[SELECTED]/0.85"/>
+ </gradient>
+ <gradient type="vertical" x="width-1" y="3" width="1" height="height-6">
+ <color value="shade/gtk:bg[SELECTED]/1.2"/>
+ <color value="shade/gtk:bg[SELECTED]/0.85"/>
+ </gradient>
+ <line color="shade/gtk:bg[SELECTED]/0.95" x1="2" y1="height-2" x2="width-3" y2="height-2"/>
+ <line color="shade/gtk:bg[SELECTED]/0.95" x1="3" y1="height-1" x2="width-4" y2="height-1"/>
+
+ <!-- inset -->
+ <gradient type="vertical" x="0" y="3" width="width" height="height-6">
+ <color value="shade/gtk:bg[SELECTED]/0.9"/>
+ <color value="shade/gtk:bg[SELECTED]/1.1"/>
+ </gradient>
+
+ <line color="shade/gtk:bg[SELECTED]/0.94" x1="2" y1="0" x2="width-3" y2="0"/>
+ <line color="shade/gtk:bg[SELECTED]/0.93" x1="1" y1="1" x2="width-2" y2="1"/>
+ <line color="shade/gtk:bg[SELECTED]/0.92" x1="0" y1="2" x2="width-1" y2="2"/>
+ <line color="shade/gtk:bg[SELECTED]/0.92" x1="3" y1="0" x2="width-4" y2="0"/>
+
+ <line color="shade/gtk:bg[SELECTED]/0.85" x1="2" y1="1" x2="width-3" y2="1"/>
+ <line color="shade/gtk:bg[SELECTED]/0.84" x1="1" y1="2" x2="width-2" y2="2"/>
+
+ <line color="shade/gtk:bg[SELECTED]/1.09" x1="2" y1="height-1" x2="width-3" y2="height-1"/>
+ <line color="shade/gtk:bg[SELECTED]/1.05" x1="1" y1="height-2" x2="width-2" y2="height-2"/>
+ <line color="shade/gtk:bg[SELECTED]/1.05" x1="0" y1="height-3" x2="width-1" y2="height-3"/>
+ <line color="shade/gtk:bg[SELECTED]/1.11" x1="3" y1="height-1" x2="width-4" y2="height-1"/>
+
+ <line color="shade/gtk:bg[SELECTED]/1.07" x1="2" y1="height-2" x2="width-3" y2="height-2"/>
+ <line color="shade/gtk:bg[SELECTED]/1.07" x1="1" y1="height-3" x2="width-2" y2="height-3"/>
+
+ <!-- border outline -->
+ <line color="shade/gtk:bg[SELECTED]/0.6" x1="3" y1="1" x2="width-4" y2="1"/>
+ <line color="shade/gtk:bg[SELECTED]/0.6" x1="3" y1="height-2" x2="width-4" y2="height-2"/>
+ <line color="shade/gtk:bg[SELECTED]/0.6" x1="1" y1="3" x2="1" y2="height-4"/>
+ <line color="shade/gtk:bg[SELECTED]/0.6" x1="width-2" y1="3" x2="width-2" y2="height-4"/>
+ <line color="shade/gtk:bg[SELECTED]/0.6" x1="2" y1="2" x2="width-3" y2="2"/>
+ <line color="shade/gtk:bg[SELECTED]/0.6" x1="2" y1="height-3" x2="width-3" y2="height-3"/>
+
+ <!-- border smooth effect -->
+ <line color="shade/gtk:bg[SELECTED]/1.12" x1="3" y1="2" x2="width-4" y2="2"/>
+ <line color="shade/gtk:bg[SELECTED]/1.05" x1="2" y1="3" x2="2" y2="height-4"/>
+ <line color="shade/gtk:bg[SELECTED]/1.05" x1="3" y1="height-3" x2="width-4" y2="height-3"/>
+ <line color="shade/gtk:bg[SELECTED]/1.05" x1="width-3" y1="3" x2="width-3" y2="height-4"/>
+
+ <!-- inside highlight -->
+ <line color="shade/gtk:bg[SELECTED]/1.2" x1="4" y1="2" x2="width-5" y2="2"/>
+ <line color="shade/gtk:bg[SELECTED]/1.1" x1="2" y1="4" x2="2" y2="height-5"/>
+ <!-- inside shadow -->
+ <line color="shade/gtk:bg[SELECTED]/1.2" x1="4" y1="height-3" x2="width-5" y2="height-3"/>
+ <line color="shade/gtk:bg[SELECTED]/1.14" x1="width-3" y1="4" x2="width-3" y2="height-5"/>
+
+ <!-- fill gradient -->
+ <gradient type="vertical" x="3" y="3" width="width-6" height="height-6">
+ <color value="shade/gtk:bg[SELECTED]/1.1"/>
+ <color value="shade/gtk:bg[SELECTED]/1.2"/>
+ </gradient>
+</draw_ops>
+
+<draw_ops name="button_bg_unfocused">
+ <!-- outside highlight -->
+ <gradient type="vertical" x="width-2" y="2" width="1" height="height-4">
+ <color value="shade/gtk:bg[NORMAL]/1.2"/>
+ <color value="shade/gtk:bg[NORMAL]/0.85"/>
+ </gradient>
+ <gradient type="vertical" x="width-1" y="3" width="1" height="height-6">
+ <color value="shade/gtk:bg[NORMAL]/1.2"/>
+ <color value="shade/gtk:bg[NORMAL]/0.85"/>
+ </gradient>
+ <line color="shade/gtk:bg[NORMAL]/0.95" x1="2" y1="height-2" x2="width-3" y2="height-2"/>
+ <line color="shade/gtk:bg[NORMAL]/0.95" x1="3" y1="height-1" x2="width-4" y2="height-1"/>
+
+ <!-- inset -->
+ <gradient type="vertical" x="0" y="3" width="width" height="height-6">
+ <color value="shade/gtk:bg[NORMAL]/0.86"/>
+ <color value="shade/gtk:bg[NORMAL]/1.0"/>
+ </gradient>
+
+ <line color="shade/gtk:bg[NORMAL]/0.87" x1="2" y1="0" x2="width-3" y2="0"/>
+ <line color="shade/gtk:bg[NORMAL]/0.88" x1="1" y1="1" x2="width-2" y2="1"/>
+ <line color="shade/gtk:bg[NORMAL]/0.88" x1="0" y1="2" x2="width-1" y2="2"/>
+ <line color="shade/gtk:bg[NORMAL]/0.86" x1="3" y1="0" x2="width-4" y2="0"/>
+
+ <line color="shade/gtk:bg[NORMAL]/0.78" x1="2" y1="1" x2="width-3" y2="1"/>
+ <line color="shade/gtk:bg[NORMAL]/0.77" x1="1" y1="2" x2="width-2" y2="2"/>
+
+ <line color="shade/gtk:bg[NORMAL]/0.99" x1="2" y1="height-1" x2="width-3" y2="height-1"/>
+ <line color="shade/gtk:bg[NORMAL]/0.98" x1="1" y1="height-2" x2="width-2" y2="height-2"/>
+ <line color="shade/gtk:bg[NORMAL]/0.97" x1="0" y1="height-3" x2="width-1" y2="height-3"/>
+ <line color="shade/gtk:bg[NORMAL]/1.0" x1="3" y1="height-1" x2="width-4" y2="height-1"/>
+
+ <line color="shade/gtk:bg[NORMAL]/0.99" x1="2" y1="height-2" x2="width-3" y2="height-2"/>
+ <line color="shade/gtk:bg[NORMAL]/0.98" x1="1" y1="height-3" x2="width-2" y2="height-3"/>
+
+ <!-- border outline -->
+ <line color="shade/gtk:bg[NORMAL]/0.6" x1="3" y1="1" x2="width-4" y2="1"/>
+ <line color="shade/gtk:bg[NORMAL]/0.6" x1="3" y1="height-2" x2="width-4" y2="height-2"/>
+ <line color="shade/gtk:bg[NORMAL]/0.6" x1="1" y1="3" x2="1" y2="height-4"/>
+ <line color="shade/gtk:bg[NORMAL]/0.6" x1="width-2" y1="3" x2="width-2" y2="height-4"/>
+
+ <line color="shade/gtk:bg[NORMAL]/0.6" x1="2" y1="2" x2="width-3" y2="2"/>
+ <line color="shade/gtk:bg[NORMAL]/0.6" x1="2" y1="height-3" x2="width-3" y2="height-3"/>
+
+ <!-- border smooth effect -->
+ <line color="shade/gtk:bg[NORMAL]/0.94" x1="3" y1="2" x2="width-4" y2="2"/>
+ <line color="shade/gtk:bg[NORMAL]/0.94" x1="2" y1="3" x2="2" y2="height-4"/>
+ <line color="shade/gtk:bg[NORMAL]/0.91" x1="3" y1="height-3" x2="width-4" y2="height-3"/>
+ <line color="shade/gtk:bg[NORMAL]/0.90" x1="width-3" y1="3" x2="width-3" y2="height-4"/>
+
+ <!-- inside highlight -->
+ <line color="shade/gtk:bg[NORMAL]/1.02" x1="4" y1="2" x2="width-5" y2="2"/>
+ <line color="shade/gtk:bg[NORMAL]/1.04" x1="2" y1="4" x2="2" y2="height-5"/>
+ <!-- inside shadow -->
+ <line color="shade/gtk:bg[NORMAL]/1.05" x1="4" y1="height-3" x2="width-5" y2="height-3"/>
+ <line color="shade/gtk:bg[NORMAL]/0.98" x1="width-3" y1="4" x2="width-3" y2="height-5"/>
+
+ <!-- fill gradient -->
+ <gradient type="vertical" x="3" y="3" width="width-6" height="height-6">
+ <color value="shade/gtk:bg[NORMAL]/0.95"/>
+ <color value="shade/gtk:bg[NORMAL]/1.05"/>
+ </gradient>
+</draw_ops>
+
+<draw_ops name="button_bg_prelight">
+ <include name="button_bg"/>
+ <tint color="shade/gtk:bg[SELECTED]/1.5" alpha="0.2" x="3" y="3" width="width-5" height="height-5"/>
+</draw_ops>
+
+<draw_ops name="button_bg_pressed">
+ <!-- outside highlight -->
+ <gradient type="vertical" x="width-2" y="2" width="1" height="height-4">
+ <color value="shade/gtk:bg[SELECTED]/1.2"/>
+ <color value="shade/gtk:bg[SELECTED]/1.0"/>
+ </gradient>
+ <gradient type="vertical" x="width-1" y="3" width="1" height="height-6">
+ <color value="shade/gtk:bg[SELECTED]/1.2"/>
+ <color value="shade/gtk:bg[SELECTED]/1.0"/>
+ </gradient>
+ <line color="shade/gtk:bg[SELECTED]/1.0" x1="2" y1="height-2" x2="width-3" y2="height-2"/>
+ <line color="shade/gtk:bg[SELECTED]/1.0" x1="3" y1="height-1" x2="width-4" y2="height-1"/>
+
+ <!-- border outline -->
+ <line color="shade/gtk:bg[SELECTED]/0.55" x1="3" y1="1" x2="width-4" y2="1"/>
+ <line color="shade/gtk:bg[SELECTED]/0.55" x1="3" y1="height-2" x2="width-4" y2="height-2"/>
+ <line color="shade/gtk:bg[SELECTED]/0.55" x1="1" y1="3" x2="1" y2="height-4"/>
+ <line color="shade/gtk:bg[SELECTED]/0.55" x1="width-2" y1="3" x2="width-2" y2="height-4"/>
+
+ <line color="shade/gtk:bg[SELECTED]/0.55" x1="2" y1="2" x2="width-3" y2="2"/>
+ <line color="shade/gtk:bg[SELECTED]/0.55" x1="2" y1="height-3" x2="width-3" y2="height-3"/>
+
+ <!-- inside shadow -->
+ <line color="shade/gtk:bg[SELECTED]/0.9" x1="3" y1="2" x2="width-4" y2="2"/>
+ <line color="shade/gtk:bg[SELECTED]/0.85" x1="2" y1="3" x2="2" y2="height-4"/>
+
+ <!-- fill gradient -->
+ <gradient type="vertical" x="3" y="3" width="width-5" height="height-6">
+ <color value="shade/gtk:bg[SELECTED]/0.95"/>
+ <color value="shade/gtk:bg[SELECTED]/0.9"/>
+ </gradient>
+ <line color="shade/gtk:bg[SELECTED]/0.9" x1="3" y1="height-3" x2="width-5" y2="height-3"/>
+</draw_ops>
+
+<draw_ops name="button_bg_unfocused_prelight">
+ <include name="button_bg_unfocused"/>
+ <tint color="shade/gtk:bg[NORMAL]/1.5" alpha="0.3" x="3" y="3" width="width-5" height="height-5"/>
+</draw_ops>
+
+<draw_ops name="button_bg_unfocused_pressed">
+ <!-- outside highlight -->
+ <gradient type="vertical" x="width-2" y="2" width="1" height="height-4">
+ <color value="shade/gtk:bg[NORMAL]/1.25"/>
+ <color value="shade/gtk:bg[NORMAL]/1.05"/>
+ </gradient>
+ <gradient type="vertical" x="width-1" y="3" width="1" height="height-6">
+ <color value="shade/gtk:bg[NORMAL]/1.25"/>
+ <color value="shade/gtk:bg[NORMAL]/1.05"/>
+ </gradient>
+ <line color="shade/gtk:bg[NORMAL]/1.05" x1="2" y1="height-2" x2="width-3" y2="height-2"/>
+ <line color="shade/gtk:bg[NORMAL]/1.05" x1="3" y1="height-1" x2="width-4" y2="height-1"/>
+
+ <!-- border outline -->
+ <line color="shade/gtk:bg[NORMAL]/0.55" x1="3" y1="1" x2="width-4" y2="1"/>
+ <line color="shade/gtk:bg[NORMAL]/0.55" x1="3" y1="height-2" x2="width-4" y2="height-2"/>
+ <line color="shade/gtk:bg[NORMAL]/0.55" x1="1" y1="3" x2="1" y2="height-4"/>
+ <line color="shade/gtk:bg[NORMAL]/0.55" x1="width-2" y1="3" x2="width-2" y2="height-4"/>
+ <line color="shade/gtk:bg[NORMAL]/0.55" x1="2" y1="2" x2="width-3" y2="2"/>
+ <line color="shade/gtk:bg[NORMAL]/0.55" x1="2" y1="height-3" x2="width-3" y2="height-3"/>
+
+ <!-- inside shadow -->
+ <line color="shade/gtk:bg[NORMAL]/0.8" x1="3" y1="2" x2="width-4" y2="2"/>
+ <line color="shade/gtk:bg[NORMAL]/0.75" x1="2" y1="3" x2="2" y2="height-4"/>
+
+ <!-- fill gradient -->
+ <gradient type="vertical" x="3" y="3" width="width-5" height="height-6">
+ <color value="shade/gtk:bg[NORMAL]/0.9"/>
+ <color value="shade/gtk:bg[NORMAL]/0.85"/>
+ </gradient>
+ <line color="shade/gtk:bg[NORMAL]/0.85" x1="3" y1="height-3" x2="width-5" y2="height-3"/>
+</draw_ops>
+
+<!-- ::: ICONS ::: -->
+<!--
+ using a minimum icon size until there is a proper way to specify relative sizes
+ unfortunately it's logically impossible to always center the icons on non-square
+ buttons (utility windows) without distortion.
+
+ icon_size = (Bmin`max`height-Bpad*2)
+ hpadding = (width - icon_size) / 2 = ((width-(Bmin`max`height-Bpad*2))/2)
+ vpadding = (height - icon_size) / 2 = ((height-(Bmin`max`height-Bpad*2))/2)
+-->
+
+<!-- menu icon -->
+<draw_ops name="menu_button_icon">
+ <!--<icon x="0" y="0" width="width" height="height"/>-->
+ <icon x="(width-mini_icon_width)/2" y="(height-mini_icon_height)/2" width="mini_icon_width" height="mini_icon_height"/>
+</draw_ops>
+
+<draw_ops name="menu_button_icon_unfocused">
+ <!--<icon x="0" y="0" width="width" height="height" alpha="0.5"/>-->
+ <icon x="(width-mini_icon_width)/2" y="(height-mini_icon_height)/2" width="mini_icon_width" height="mini_icon_height"/>
+</draw_ops>
+
+<draw_ops name="menu_button_normal">
+ <include name="menu_button_icon"/>
+</draw_ops>
+<draw_ops name="menu_button_pressed">
+ <include name="menu_button_icon"/>
+</draw_ops>
+<draw_ops name="menu_button_unfocused">
+ <include name="menu_button_icon_unfocused"/>
+</draw_ops>
+
+<!-- close icon -->
+<draw_ops name="close_button_icon">
+ <!-- outside border -->
+
+ <!-- main cross -->
+ <line color="shade/gtk:bg[SELECTED]/0.7" width="4"
+ x1="((width-(Bmin`max`height-Bpad*2))/2)" y1="((height-(Bmin`max`height-Bpad*2))/2)"
+ x2="width - ((width-(Bmin`max`height-Bpad*2))/2) - 1" y2="height - ((height-(Bmin`max`height-Bpad*2))/2) - 1"/>
+ <line color="shade/gtk:bg[SELECTED]/0.7" width="4"
+ x1="((width-(Bmin`max`height-Bpad*2))/2)" y1="height - ((height-(Bmin`max`height-Bpad*2))/2) - 1"
+ x2="width - ((width-(Bmin`max`height-Bpad*2))/2) - 1" y2="((height-(Bmin`max`height-Bpad*2))/2)"/>
+ <!-- top-left -->
+ <tint color="shade/gtk:bg[SELECTED]/0.7" alpha="1.0"
+ x="((width-(Bmin`max`height-Bpad*2))/2)" y="((height-(Bmin`max`height-Bpad*2))/2)-1"
+ width="2" height="1"/>
+ <tint color="shade/gtk:bg[SELECTED]/0.7" alpha="1.0"
+ x="((width-(Bmin`max`height-Bpad*2))/2)-1" y="((height-(Bmin`max`height-Bpad*2))/2)/1"
+ width="1" height="2"/>
+ <!-- top-right -->
+ <tint color="shade/gtk:bg[SELECTED]/0.7" alpha="1.0"
+ x="width - ((width-(Bmin`max`height-Bpad*2))/2) -2" y="((height-(Bmin`max`height-Bpad*2))/2)-1"
+ width="2" height="1"/>
+ <tint color="shade/gtk:bg[SELECTED]/0.7" alpha="1.0"
+ x="width - ((width-(Bmin`max`height-Bpad*2))/2)" y="((height-(Bmin`max`height-Bpad*2))/2)"
+ width="1" height="2"/>
+ <!-- bottom-left -->
+ <tint color="shade/gtk:bg[SELECTED]/0.7" alpha="1.0"
+ x="((width-(Bmin`max`height-Bpad*2))/2)" y="height - ((height-(Bmin`max`height-Bpad*2))/2)"
+ width="2" height="1"/>
+ <tint color="shade/gtk:bg[SELECTED]/0.7" alpha="1.0"
+ x="((width-(Bmin`max`height-Bpad*2))/2)-1" y="height - ((height-(Bmin`max`height-Bpad*2))/2)-2"
+ width="1" height="2"/>
+ <!-- bottom-right -->
+ <tint color="shade/gtk:bg[SELECTED]/0.7" alpha="1.0"
+ x="width - ((width-(Bmin`max`height-Bpad*2))/2) -2" y="height - ((height-(Bmin`max`height-Bpad*2))/2)"
+ width="2" height="1"/>
+ <tint color="shade/gtk:bg[SELECTED]/0.7" alpha="1.0"
+ x="width - ((width-(Bmin`max`height-Bpad*2))/2)" y="height - ((height-(Bmin`max`height-Bpad*2))/2)-2"
+ width="1" height="2"/>
+
+ <!-- icon -->
+ <line color="blend/gtk:bg[SELECTED]/#FFFFFF/0.75" width="2"
+ x1="((width-(Bmin`max`height-Bpad*2))/2)" y1="((height-(Bmin`max`height-Bpad*2))/2)"
+ x2="width - ((width-(Bmin`max`height-Bpad*2))/2) - 1" y2="height - ((height-(Bmin`max`height-Bpad*2))/2) - 1"/>
+ <line color="blend/gtk:bg[SELECTED]/#FFFFFF/0.75" width="1"
+ x1="((width-(Bmin`max`height-Bpad*2))/2)" y1="((height-(Bmin`max`height-Bpad*2))/2)"
+ x2="width- ((width-(Bmin`max`height-Bpad*2))/2)" y2="height - ((height-(Bmin`max`height-Bpad*2))/2)"/>
+ <line color="blend/gtk:bg[SELECTED]/#FFFFFF/0.75" width="2"
+ x1="((width-(Bmin`max`height-Bpad*2))/2)" y1="height - ((height-(Bmin`max`height-Bpad*2))/2) - 1"
+ x2="width - ((width-(Bmin`max`height-Bpad*2))/2) - 1" y2="((height-(Bmin`max`height-Bpad*2))/2)"/>
+ <line color="blend/gtk:bg[SELECTED]/#FFFFFF/0.75" width="1"
+ x1="((width-(Bmin`max`height-Bpad*2))/2)" y1="height - ((height-(Bmin`max`height-Bpad*2))/2) - 1"
+ x2="width - ((width-(Bmin`max`height-Bpad*2))/2)" y2="((height-(Bmin`max`height-Bpad*2))/2) - 1"/>
+</draw_ops>
+
+<draw_ops name="close_button_icon_unfocused">
+ <line color="blend/gtk:fg[NORMAL]/gtk:bg[NORMAL]/0.45" width="2"
+ x1="((width-(Bmin`max`height-Bpad*2))/2)" y1="((height-(Bmin`max`height-Bpad*2))/2)"
+ x2="width-((width-(Bmin`max`height-Bpad*2))/2)-1" y2="height - ((height-(Bmin`max`height-Bpad*2))/2)-1"/>
+ <line color="blend/gtk:fg[NORMAL]/gtk:bg[NORMAL]/0.45" width="1"
+ x1="((width-(Bmin`max`height-Bpad*2))/2)" y1="((height-(Bmin`max`height-Bpad*2))/2)"
+ x2="width-((width-(Bmin`max`height-Bpad*2))/2)" y2="height - ((height-(Bmin`max`height-Bpad*2))/2)"/>
+ <line color="blend/gtk:fg[NORMAL]/gtk:bg[NORMAL]/0.45" width="2"
+ x1="((width-(Bmin`max`height-Bpad*2))/2)" y1="height - ((height-(Bmin`max`height-Bpad*2))/2)-1"
+ x2="width-((width-(Bmin`max`height-Bpad*2))/2)-1" y2="((height-(Bmin`max`height-Bpad*2))/2)"/>
+ <line color="blend/gtk:fg[NORMAL]/gtk:bg[NORMAL]/0.45" width="1"
+ x1="((width-(Bmin`max`height-Bpad*2))/2)" y1="height - ((height-(Bmin`max`height-Bpad*2))/2)-1"
+ x2="width-((width-(Bmin`max`height-Bpad*2))/2)" y2="((height-(Bmin`max`height-Bpad*2))/2) - 1"/>
+</draw_ops>
+
+<draw_ops name="close_button_normal">
+ <include name="button_bg"/>
+ <include name="close_button_icon"/>
+</draw_ops>
+<draw_ops name="close_button_prelight">
+ <include name="button_bg_prelight"/>
+ <include name="close_button_icon"/>
+</draw_ops>
+<draw_ops name="close_button_pressed">
+ <include name="button_bg_pressed"/>
+ <include name="close_button_icon"/>
+</draw_ops>
+<draw_ops name="close_button_unfocused">
+ <include name="button_bg_unfocused"/>
+ <include name="close_button_icon_unfocused"/>
+</draw_ops>
+<draw_ops name="close_button_unfocused_prelight">
+ <include name="button_bg_unfocused_prelight"/>
+ <include name="close_button_icon_unfocused"/>
+</draw_ops>
+<draw_ops name="close_button_unfocused_pressed">
+ <include name="button_bg_unfocused_pressed"/>
+ <include name="close_button_icon_unfocused"/>
+</draw_ops>
+
+<!-- maximize icon -->
+<draw_ops name="maximize_button_icon">
+ <!-- outside border -->
+ <rectangle color="shade/gtk:bg[SELECTED]/0.7" filled="false"
+ x="((width-(Bmin`max`height-Bpad*2))/2)-1" y="((height-(Bmin`max`height-Bpad*2))/2)-1"
+ width="width-((width-(Bmin`max`height-Bpad*2))/2)*2+1" height="height-((height-(Bmin`max`height-Bpad*2))/2)*2+1"/>
+ <rectangle color="shade/gtk:bg[SELECTED]/0.7" filled="false"
+ x="((width-(Bmin`max`height-Bpad*2))/2)+1" y="((height-(Bmin`max`height-Bpad*2))/2)+2"
+ width="width-((width-(Bmin`max`height-Bpad*2))/2)*2-3" height="height-((height-(Bmin`max`height-Bpad*2))/2)*2-4"/>
+
+ <!-- icon -->
+ <rectangle color="blend/gtk:bg[SELECTED]/#FFFFFF/0.75" filled="false"
+ x="((width-(Bmin`max`height-Bpad*2))/2)" y="((height-(Bmin`max`height-Bpad*2))/2)"
+ width="width-((width-(Bmin`max`height-Bpad*2))/2)*2-1" height="height-((height-(Bmin`max`height-Bpad*2))/2)*2-1"/>
+ <line color="blend/gtk:bg[SELECTED]/#FFFFFF/0.75" width="1"
+ x1="((width-(Bmin`max`height-Bpad*2))/2) + 1" y1="((height-(Bmin`max`height-Bpad*2))/2) + 1"
+ x2="width-((width-(Bmin`max`height-Bpad*2))/2)" y2="((height-(Bmin`max`height-Bpad*2))/2) + 1"/>
+</draw_ops>
+
+<draw_ops name="maximize_button_icon_unfocused">
+ <rectangle color="blend/gtk:fg[NORMAL]/gtk:bg[NORMAL]/0.45" filled="false"
+ x="((width-(Bmin`max`height-Bpad*2))/2)" y="((height-(Bmin`max`height-Bpad*2))/2)"
+ width="width-((width-(Bmin`max`height-Bpad*2))/2)*2-1" height="height-((height-(Bmin`max`height-Bpad*2))/2)*2-1"/>
+ <line color="blend/gtk:fg[NORMAL]/gtk:bg[NORMAL]/0.45" width="1"
+ x1="((width-(Bmin`max`height-Bpad*2))/2) + 1" y1="((height-(Bmin`max`height-Bpad*2))/2) + 1"
+ x2="width-((width-(Bmin`max`height-Bpad*2))/2)" y2="((height-(Bmin`max`height-Bpad*2))/2) + 1"/>
+</draw_ops>
+
+<draw_ops name="maximize_button_normal">
+ <include name="button_bg"/>
+ <include name="maximize_button_icon"/>
+</draw_ops>
+<draw_ops name="maximize_button_prelight">
+ <include name="button_bg_prelight"/>
+ <include name="maximize_button_icon"/>
+</draw_ops>
+<draw_ops name="maximize_button_pressed">
+ <include name="button_bg_pressed"/>
+ <include name="maximize_button_icon"/>
+</draw_ops>
+<draw_ops name="maximize_button_unfocused">
+ <include name="button_bg_unfocused"/>
+ <include name="maximize_button_icon_unfocused"/>
+</draw_ops>
+<draw_ops name="maximize_button_unfocused_prelight">
+ <include name="button_bg_unfocused_prelight"/>
+ <include name="maximize_button_icon_unfocused"/>
+</draw_ops>
+<draw_ops name="maximize_button_unfocused_pressed">
+ <include name="button_bg_unfocused_pressed"/>
+ <include name="maximize_button_icon_unfocused"/>
+</draw_ops>
+
+<!-- restore icon -->
+<draw_ops name="restore_button_icon">
+ <!-- outside border -->
+ <rectangle color="shade/gtk:bg[SELECTED]/0.7" filled="false"
+ x="((width-(Bmin`max`height-Bpad*2))/2)" y="((height-(Bmin`max`height-Bpad*2))/2)"
+ width="width-((width-(Bmin`max`height-Bpad*2))/2)*2-1" height="height-((height-(Bmin`max`height-Bpad*2))/2)*2-1"/>
+ <rectangle color="shade/gtk:bg[SELECTED]/0.7" filled="false"
+ x="((width-(Bmin`max`height-Bpad*2))/2)+2" y="((height-(Bmin`max`height-Bpad*2))/2)+3"
+ width="width-((width-(Bmin`max`height-Bpad*2))/2)*2-5" height="height-((height-(Bmin`max`height-Bpad*2))/2)*2-6"/>
+
+ <!-- icon -->
+ <rectangle color="blend/gtk:bg[SELECTED]/#FFFFFF/0.75" filled="false"
+ x="((width-(Bmin`max`height-Bpad*2))/2) + 1" y="((height-(Bmin`max`height-Bpad*2))/2) + 1"
+ width="width-((width-(Bmin`max`height-Bpad*2))/2)*2-3" height="height-((height-(Bmin`max`height-Bpad*2))/2)*2-3"/>
+ <line color="blend/gtk:bg[SELECTED]/#FFFFFF/0.75" width="1"
+ x1="((width-(Bmin`max`height-Bpad*2))/2) + 2" y1="((height-(Bmin`max`height-Bpad*2))/2) + 2"
+ x2="width-((width-(Bmin`max`height-Bpad*2))/2) - 2" y2="((height-(Bmin`max`height-Bpad*2))/2) + 2"/>
+</draw_ops>
+
+<draw_ops name="restore_button_icon_unfocused">
+ <rectangle color="blend/gtk:fg[NORMAL]/gtk:bg[NORMAL]/0.45" filled="false"
+ x="((width-(Bmin`max`height-Bpad*2))/2) + 1" y="((height-(Bmin`max`height-Bpad*2))/2) + 1"
+ width="width-((width-(Bmin`max`height-Bpad*2))/2)*2-3" height="height-((height-(Bmin`max`height-Bpad*2))/2)*2-3"/>
+ <line color="blend/gtk:fg[NORMAL]/gtk:bg[NORMAL]/0.45" width="1"
+ x1="((width-(Bmin`max`height-Bpad*2))/2) + 2" y1="((height-(Bmin`max`height-Bpad*2))/2) + 2"
+ x2="width-((width-(Bmin`max`height-Bpad*2))/2) - 2" y2="((height-(Bmin`max`height-Bpad*2))/2) + 2"/>
+</draw_ops>
+
+<draw_ops name="restore_button_normal">
+ <include name="button_bg"/>
+ <include name="restore_button_icon"/>
+</draw_ops>
+<draw_ops name="restore_button_prelight">
+ <include name="button_bg_prelight"/>
+ <include name="restore_button_icon"/>
+</draw_ops>
+<draw_ops name="restore_button_pressed">
+ <include name="button_bg_pressed"/>
+ <include name="restore_button_icon"/>
+</draw_ops>
+<draw_ops name="restore_button_unfocused">
+ <include name="button_bg_unfocused"/>
+ <include name="restore_button_icon_unfocused"/>
+</draw_ops>
+<draw_ops name="restore_button_unfocused_prelight">
+ <include name="button_bg_unfocused_prelight"/>
+ <include name="restore_button_icon_unfocused"/>
+</draw_ops>
+<draw_ops name="restore_button_unfocused_pressed">
+ <include name="button_bg_unfocused_pressed"/>
+ <include name="restore_button_icon_unfocused"/>
+</draw_ops>
+
+<!-- minimize icon -->
+<draw_ops name="minimize_button_icon">
+ <!-- outside border -->
+ <rectangle color="shade/gtk:bg[SELECTED]/0.7" filled="false"
+ x="((width-(Bmin`max`height-Bpad*2))/2)-1" y="height - ((height-(Bmin`max`height-Bpad*2))/2) - 3"
+ width="width-((width-(Bmin`max`height-Bpad*2))/2)*2+1" height="3"/>
+ <!-- icon -->
+ <rectangle color="blend/gtk:bg[SELECTED]/#FFFFFF/0.75" filled="true"
+ x="((width-(Bmin`max`height-Bpad*2))/2)" y="height - ((height-(Bmin`max`height-Bpad*2))/2) - 2"
+ width="width-((width-(Bmin`max`height-Bpad*2))/2)*2" height="2"/>
+</draw_ops>
+
+<draw_ops name="minimize_button_icon_unfocused">
+ <rectangle color="blend/gtk:fg[NORMAL]/gtk:bg[NORMAL]/0.45" filled="true"
+ x="((width-(Bmin`max`height-Bpad*2))/2)" y="height - ((height-(Bmin`max`height-Bpad*2))/2) - 2"
+ width="width-((width-(Bmin`max`height-Bpad*2))/2)*2" height="2"/>
+</draw_ops>
+
+<draw_ops name="minimize_button_normal">
+ <include name="button_bg"/>
+ <include name="minimize_button_icon"/>
+</draw_ops>
+<draw_ops name="minimize_button_prelight">
+ <include name="button_bg_prelight"/>
+ <include name="minimize_button_icon"/>
+</draw_ops>
+<draw_ops name="minimize_button_pressed">
+ <include name="button_bg_pressed"/>
+ <include name="minimize_button_icon"/>
+</draw_ops>
+<draw_ops name="minimize_button_unfocused">
+ <include name="button_bg_unfocused"/>
+ <include name="minimize_button_icon_unfocused"/>
+</draw_ops>
+<draw_ops name="minimize_button_unfocused_prelight">
+ <include name="button_bg_unfocused_prelight"/>
+ <include name="minimize_button_icon_unfocused"/>
+</draw_ops>
+<draw_ops name="minimize_button_unfocused_pressed">
+ <include name="button_bg_unfocused_pressed"/>
+ <include name="minimize_button_icon_unfocused"/>
+</draw_ops>
+
+<draw_ops name="blank">
+<!-- nothing -->
+</draw_ops>
+
+<!-- ::: FRAME STYLES ::: -->
+<frame_style name="normal" geometry="normal">
+ <piece position="entire_background" draw_ops="round_bevel_unfocused"/>
+ <piece position="title" draw_ops="title_unfocused"/>
+ <button function="close" state="normal" draw_ops="close_button_unfocused"/>
+ <button function="close" state="pressed" draw_ops="close_button_unfocused_pressed"/>
+ <button function="close" state="prelight" draw_ops="close_button_unfocused_prelight"/>
+ <button function="maximize" state="normal" draw_ops="maximize_button_unfocused"/>
+ <button function="maximize" state="pressed" draw_ops="maximize_button_unfocused_pressed"/>
+ <button function="maximize" state="prelight" draw_ops="maximize_button_unfocused_prelight"/>
+ <button function="minimize" state="normal" draw_ops="minimize_button_unfocused"/>
+ <button function="minimize" state="pressed" draw_ops="minimize_button_unfocused_pressed"/>
+ <button function="minimize" state="prelight" draw_ops="minimize_button_unfocused_prelight"/>
+ <button function="menu" state="normal" draw_ops="menu_button_normal"/>
+ <button function="menu" state="pressed" draw_ops="menu_button_pressed"/>
+</frame_style>
+
+<frame_style name="normal_shaded" geometry="shaded" parent="normal">
+ <piece position="entire_background" draw_ops="round_bevel_unfocused_shaded"/>
+</frame_style>
+
+<frame_style name="focused" geometry="normal" parent="normal">
+ <piece position="entire_background" draw_ops="round_bevel"/>
+ <piece position="title" draw_ops="title"/>
+ <button function="close" state="normal" draw_ops="close_button_normal"/>
+ <button function="close" state="pressed" draw_ops="close_button_pressed"/>
+ <button function="close" state="prelight" draw_ops="close_button_prelight"/>
+ <button function="maximize" state="normal" draw_ops="maximize_button_normal"/>
+ <button function="maximize" state="pressed" draw_ops="maximize_button_pressed"/>
+ <button function="maximize" state="prelight" draw_ops="maximize_button_prelight"/>
+ <button function="minimize" state="normal" draw_ops="minimize_button_normal"/>
+ <button function="minimize" state="pressed" draw_ops="minimize_button_pressed"/>
+ <button function="minimize" state="prelight" draw_ops="minimize_button_prelight"/>
+</frame_style>
+
+<frame_style name="focused_shaded" geometry="shaded" parent="focused">
+ <piece position="entire_background" draw_ops="round_bevel_shaded"/>
+</frame_style>
+
+<frame_style name="normal_maximized" geometry="normal_maximized" parent="normal">
+ <piece position="entire_background" draw_ops="bevel_maximized_unfocused"/>
+ <button function="maximize" state="normal" draw_ops="restore_button_unfocused"/>
+ <button function="maximize" state="pressed" draw_ops="restore_button_unfocused_pressed"/>
+ <button function="maximize" state="prelight" draw_ops="restore_button_unfocused_prelight"/>
+</frame_style>
+
+<frame_style name="focused_maximized" geometry="normal_maximized" parent="focused">
+ <piece position="entire_background" draw_ops="bevel_maximized"/>
+ <button function="maximize" state="normal" draw_ops="restore_button_normal"/>
+ <button function="maximize" state="pressed" draw_ops="restore_button_pressed"/>
+ <button function="maximize" state="prelight" draw_ops="restore_button_prelight"/>
+</frame_style>
+
+<frame_style name="border" geometry="border" parent="normal">
+ <piece position="entire_background" draw_ops="border"/>
+ <piece position="title" draw_ops="blank"/>
+</frame_style>
+
+<frame_style name="utility_normal" geometry="utility" parent="normal">
+ <piece position="entire_background" draw_ops="bevel_unfocused"/>
+</frame_style>
+<frame_style name="utility_focused" geometry="utility" parent="focused">
+ <piece position="entire_background" draw_ops="bevel"/>
+</frame_style>
+<frame_style name="utility_focused_shaded" geometry="utility" parent="focused_shaded">
+ <piece position="entire_background" draw_ops="bevel_shaded"/>
+</frame_style>
+
+<frame_style_set name="normal">
+ <frame focus="yes" state="normal" resize="both" style="focused"/>
+ <frame focus="no" state="normal" resize="both" style="normal"/>
+ <frame focus="yes" state="maximized" style="focused_maximized"/>
+ <frame focus="no" state="maximized" style="normal_maximized"/>
+ <frame focus="yes" state="shaded" style="focused_shaded"/>
+ <frame focus="no" state="shaded" style="normal_shaded"/>
+ <frame focus="yes" state="maximized_and_shaded" style="focused_maximized"/>
+ <frame focus="no" state="maximized_and_shaded" style="normal_maximized"/>
+</frame_style_set>
+
+<frame_style_set name="utility" parent="normal">
+ <frame focus="yes" state="normal" resize="both" style="utility_focused"/>
+ <frame focus="no" state="normal" resize="both" style="utility_normal"/>
+ <!-- this is a bunch of crack since utility windows shouldn't be maximized -->
+ <frame focus="yes" state="maximized" style="focused"/>
+ <frame focus="no" state="maximized" style="normal"/>
+ <frame focus="yes" state="shaded" style="utility_focused_shaded"/>
+ <frame focus="no" state="shaded" style="utility_normal"/>
+ <frame focus="yes" state="maximized_and_shaded" style="focused_shaded"/>
+ <frame focus="no" state="maximized_and_shaded" style="normal"/>
+</frame_style_set>
+
+<frame_style_set name="border">
+ <frame focus="yes" state="normal" resize="both" style="border"/>
+ <frame focus="no" state="normal" resize="both" style="border"/>
+ <frame focus="yes" state="maximized" style="border"/>
+ <frame focus="no" state="maximized" style="border"/>
+ <frame focus="yes" state="shaded" style="border"/>
+ <frame focus="no" state="shaded" style="border"/>
+ <frame focus="yes" state="maximized_and_shaded" style="border"/>
+ <frame focus="no" state="maximized_and_shaded" style="border"/>
+</frame_style_set>
+
+<window type="normal" style_set="normal"/>
+<window type="dialog" style_set="normal"/>
+<window type="modal_dialog" style_set="normal"/>
+<window type="menu" style_set="normal"/>
+<window type="utility" style_set="utility"/>
+<window type="border" style_set="border"/>
+
+<menu_icon function="close" state="normal" draw_ops="close_button_icon_unfocused"/>
+<menu_icon function="maximize" state="normal" draw_ops="maximize_button_icon_unfocused"/>
+<menu_icon function="unmaximize" state="normal" draw_ops="restore_button_icon_unfocused"/>
+<menu_icon function="minimize" state="normal" draw_ops="minimize_button_icon_unfocused"/>
+
+</marco_theme>
diff --git a/marco-themes/Mist/metacity-theme-1.xml b/marco-themes/Mist/metacity-theme-1.xml
new file mode 100644
index 00000000..a0d1b2b6
--- /dev/null
+++ b/marco-themes/Mist/metacity-theme-1.xml
@@ -0,0 +1,404 @@
+<?xml version="1.0"?>
+<!-- $Id$ -->
+<marco_theme>
+<info>
+ <name>Mist</name>
+ <author>Dave Camp &lt;[email protected]&gt;</author>
+ <copyright>&#194; 2002 Ximian, Inc. </copyright>
+ <date>Sep, 2002</date>
+ <description>A dumb marco theme, similar to tigertcrack but not</description>
+</info>
+
+<frame_geometry name="normal" rounded_top_left="false" rounded_top_right="false" rounded_bottom_left="false" rounded_bottom_right="false">
+ <distance name="left_width" value="1"/>
+ <distance name="right_width" value="1"/>
+ <distance name="bottom_height" value="5"/>
+ <distance name="left_titlebar_edge" value="1"/>
+ <distance name="right_titlebar_edge" value="1"/>
+ <aspect_ratio name="button" value="1"/>
+ <distance name="title_vertical_pad" value="2"/>
+ <border name="title_border" left="2" right="2" top="1" bottom="1"/>
+ <border name="button_border" left="1" right="1" top="1" bottom="1"/>
+</frame_geometry>
+
+ <!-- strip borders off the normal geometry -->
+<frame_geometry name="normal_maximized" parent="normal" rounded_top_left="false" rounded_top_right="false" rounded_bottom_left="false" rounded_bottom_right="false">
+ <distance name="left_width" value="0"/>
+ <distance name="right_width" value="0"/>
+ <distance name="bottom_height" value="0"/>
+ <distance name="left_titlebar_edge" value="2"/>
+ <distance name="right_titlebar_edge" value="2"/>
+</frame_geometry>
+
+<frame_geometry name="normal_small_borders" parent="normal">
+ <distance name="left_width" value="0"/>
+ <distance name="right_width" value="0"/>
+ <distance name="bottom_height" value="0"/>
+ <distance name="left_titlebar_edge" value="0"/>
+ <distance name="right_titlebar_edge" value="0"/>
+</frame_geometry>
+
+<frame_geometry name="border" has_title="false">
+ <distance name="left_width" value="4"/>
+ <distance name="right_width" value="4"/>
+ <distance name="bottom_height" value="4"/>
+ <distance name="left_titlebar_edge" value="0"/>
+ <distance name="right_titlebar_edge" value="0"/>
+ <distance name="button_width" value="0"/>
+ <distance name="button_height" value="0"/>
+ <distance name="title_vertical_pad" value="4"/>
+ <border name="title_border" left="0" right="0" top="0" bottom="0"/>
+ <border name="button_border" left="1" right="1" top="1" bottom="1"/>
+</frame_geometry>
+
+<!-- button inside padding -->
+<constant name="ButtonIPad" value="4"/>
+
+<draw_ops name="focus_outline">
+ <rectangle color="black"
+ x="left_width-1" y="top_height-1"
+ width="width-left_width-right_width+1"
+ height="height-top_height-bottom_height+1"/>
+</draw_ops>
+
+<!-- ** interlace ** -->
+<draw_ops name="title_tile">
+ <tint color="black" x="0" y="0" width="width - 2" height="0" alpha="0.1"/>
+ <tint color="white" x="0" y="1" width="width - 2" height="1" alpha="0.05"/>
+</draw_ops>
+
+
+<draw_ops name="bevel_unfocused">
+ <rectangle color="black" filled="false"
+ x="0" y="0"
+ width="width - 1"
+ height="height - 1"/>
+</draw_ops>
+
+<draw_ops name="bevel">
+ <rectangle color="black" filled="false"
+ x="0" y="0"
+ width="width - 1"
+ height="top_height - 1"/>
+ <rectangle color="black" filled="false"
+ x="0" y="0"
+ width="width - 1"
+ height="height - 1"/>
+ <rectangle color="gtk:bg[NORMAL]" filled="true"
+ x="1" y="1"
+ width="width - 3"
+ height="height - 2"/>
+ <rectangle color="gtk:bg[SELECTED]" filled="true"
+ x="1" y="1"
+ width="width - 2"
+ height="top_height - 2"/>
+
+ <!--<tile name="title_tile" tile_width="width" tile_height="2" x="1" y="1" width="width - 2" height="title_height + 5"/>-->
+
+ <tint color="white" x="1" y="1" width="1" height="top_height - 1" alpha="0.2"/>
+ <tint color="white" x="1" y="1" width="width - 2" height="1" alpha="0.2"/>
+ <tint color="black" x="1" y="top_height - 2" width="width - 1" height="1" alpha="0.2"/>
+ <tint color="black" x="width - 2" y="1" width="1" height="top_height - 1" alpha="0.2"/>
+</draw_ops>
+
+<draw_ops name="round_bevel">
+ <include name="bevel"/>
+ <include name="focus_outline"/>
+
+</draw_ops>
+
+<!-- ::: TITLES ::: -->
+
+<draw_ops name="title_bg">
+ <!-- tile name="title_tile" tile_width="4" tile_height="10" x="0" y="2" width="(width-title_width)/2-4" height="11"/>
+ <tile name="title_tile" tile_width="4" tile_height="10" x="(width-title_width)/2+title_width+4" y="2" width="(width-title_width)/2-4" height="11"/ -->
+</draw_ops>
+
+<!-- hush! nothing to see here! move on! :^) -->
+<draw_ops name="title_text">
+ <title color="gtk:text[SELECTED]"
+ x="0"
+ y="(((height - title_height) / 2) `max` 0)"/>
+</draw_ops>
+
+<draw_ops name="title_text_unfocused">
+ <title color="gtk:fg[ACTIVE]"
+ x="0"
+ y="(((height - title_height) / 2) `max` 0)"/>
+</draw_ops>
+
+
+<draw_ops name="title">
+ <include name="title_bg"/>
+ <include name="title_text"/>
+</draw_ops>
+
+<draw_ops name="title_unfocused">
+ <include name="title_text_unfocused"/>
+</draw_ops>
+
+<!-- ::: BUTTONS ::: -->
+
+
+<draw_ops name="menu_button_icon">
+<gtk_arrow state="selected" shadow="none" arrow="down"
+ x="4"
+ y="5"
+ width="width - 8" height="height - 8"/>
+</draw_ops>
+<draw_ops name="menu_button_icon_unfocused">
+<gtk_arrow state="insensitive" shadow="none" arrow="down"
+ x="4"
+ y="5"
+ width="width - 8" height="height - 8"/>
+</draw_ops>
+
+<draw_ops name="button_bg_prelight">
+ <tint color="white" x="0" y="0" width="width" height="height" alpha="0.3"/>
+</draw_ops>
+
+<draw_ops name="menu_button_normal">
+ <include name="menu_button_icon"/>
+</draw_ops>
+<draw_ops name="menu_button_prelight">
+ <include name="button_bg_prelight"/>
+ <include name="menu_button_icon"/>
+</draw_ops>
+<draw_ops name="menu_button_pressed">
+ <include name="menu_button_icon"/>
+</draw_ops>
+<draw_ops name="menu_button_unfocused">
+ <include name="menu_button_icon_unfocused"/>
+</draw_ops>
+
+<draw_ops name="close_button_icon">
+ <line color="gtk:fg[SELECTED]" width="2"
+ x1="ButtonIPad" y1="ButtonIPad" x2="width-ButtonIPad-1" y2="height - ButtonIPad-1"/>
+ <line color="gtk:fg[SELECTED]" width="1"
+ x1="ButtonIPad" y1="ButtonIPad" x2="width-ButtonIPad" y2="height - ButtonIPad"/>
+ <line color="gtk:fg[SELECTED]" width="2"
+ x1="ButtonIPad" y1="height - ButtonIPad-1" x2="width-ButtonIPad-1" y2="ButtonIPad"/>
+ <line color="gtk:fg[SELECTED]" width="1"
+ x1="ButtonIPad" y1="height - ButtonIPad-1" x2="width-ButtonIPad" y2="ButtonIPad - 1"/>
+</draw_ops>
+
+<draw_ops name="close_button_icon_unfocused">
+ <line color="gtk:fg[INSENSITIVE]" width="2"
+ x1="ButtonIPad" y1="ButtonIPad" x2="width-ButtonIPad-1" y2="height - ButtonIPad-1"/>
+ <line color="gtk:fg[INSENSITIVE]" width="1"
+ x1="ButtonIPad" y1="ButtonIPad" x2="width-ButtonIPad" y2="height - ButtonIPad"/>
+ <line color="gtk:fg[INSENSITIVE]" width="2"
+ x1="ButtonIPad" y1="height - ButtonIPad-1" x2="width-ButtonIPad-1" y2="ButtonIPad"/>
+ <line color="gtk:fg[INSENSITIVE]" width="1"
+ x1="ButtonIPad" y1="height - ButtonIPad-1" x2="width-ButtonIPad" y2="ButtonIPad - 1"/>
+</draw_ops>
+
+<draw_ops name="close_button_normal">
+ <include name="close_button_icon"/>
+</draw_ops>
+<draw_ops name="close_button_prelight">
+ <include name="button_bg_prelight"/>
+ <include name="close_button_icon"/>
+</draw_ops>
+<draw_ops name="close_button_pressed">
+ <include name="close_button_icon_unfocused"/>
+</draw_ops>
+<draw_ops name="close_button_unfocused">
+ <include name="close_button_icon_unfocused"/>
+</draw_ops>
+
+<draw_ops name="maximize_button_icon">
+ <rectangle color="gtk:fg[SELECTED]" filled="false"
+ x="ButtonIPad" y="ButtonIPad" width="width-ButtonIPad*2-1" height="height-ButtonIPad*2-1"/>
+ <line color="gtk:fg[SELECTED]" width="1"
+ x1="ButtonIPad + 1" y1="ButtonIPad + 1" x2="width-ButtonIPad" y2="ButtonIPad + 1"/>
+</draw_ops>
+
+<draw_ops name="maximize_button_icon_unfocused">
+ <rectangle color="gtk:fg[INSENSITIVE]" filled="false"
+ x="ButtonIPad" y="ButtonIPad" width="width-ButtonIPad*2-1" height="height-ButtonIPad*2-1"/>
+ <line color="gtk:fg[INSENSITIVE]" width="1"
+ x1="ButtonIPad + 1" y1="ButtonIPad + 1" x2="width-ButtonIPad" y2="ButtonIPad + 1"/>
+</draw_ops>
+
+<draw_ops name="maximize_button_normal">
+ <include name="maximize_button_icon"/>
+</draw_ops>
+<draw_ops name="maximize_button_prelight">
+ <include name="button_bg_prelight"/>
+ <include name="maximize_button_icon"/>
+</draw_ops>
+<draw_ops name="maximize_button_pressed">
+ <include name="maximize_button_icon_unfocused"/>
+</draw_ops>
+<draw_ops name="maximize_button_unfocused">
+ <include name="maximize_button_icon_unfocused"/>
+</draw_ops>
+
+<draw_ops name="restore_button_icon">
+
+ <rectangle color="gtk:fg[SELECTED]" filled="false"
+ x="ButtonIPad + 2" y="ButtonIPad + 2" width="width-ButtonIPad*2-5"
+height="height-ButtonIPad*2-5"/>
+ <line color="gtk:fg[SELECTED]" width="1"
+ x1="ButtonIPad + 3" y1="ButtonIPad + 3" x2="width-ButtonIPad - 3" y2="ButtonIPad + 3"/>
+
+</draw_ops>
+
+<draw_ops name="restore_button_icon_unfocused">
+ <rectangle color="gtk:fg[INSENSITIVE]" filled="false"
+ x="ButtonIPad + 2" y="ButtonIPad + 2" width="width-ButtonIPad*2-5"
+height="height-ButtonIPad*2-5"/>
+ <line color="gtk:fg[INSENSITIVE]" width="1"
+ x1="ButtonIPad + 3" y1="ButtonIPad + 3" x2="width-ButtonIPad - 3" y2="ButtonIPad + 3"/>
+
+</draw_ops>
+
+<draw_ops name="restore_button_normal">
+ <include name="restore_button_icon"/>
+</draw_ops>
+<draw_ops name="restore_button_prelight">
+ <include name="restore_button_icon"/>
+ <include name="button_bg_prelight"/>
+</draw_ops>
+<draw_ops name="restore_button_pressed">
+ <include name="restore_button_icon_unfocused"/>
+</draw_ops>
+<draw_ops name="restore_button_unfocused">
+ <include name="restore_button_icon_unfocused"/>
+</draw_ops>
+
+<draw_ops name="minimize_button_icon">
+ <rectangle color="gtk:fg[SELECTED]" filled="true"
+ x="ButtonIPad" y="height - ButtonIPad - 2" width="width-ButtonIPad*2" height="2"/>
+</draw_ops>
+
+<draw_ops name="minimize_button_icon_unfocused">
+ <rectangle color="gtk:fg[INSENSITIVE]" filled="true"
+ x="ButtonIPad" y="height - ButtonIPad - 2" width="width-ButtonIPad*2" height="2"/>
+</draw_ops>
+
+<draw_ops name="minimize_button_normal">
+ <include name="minimize_button_icon"/>
+</draw_ops>
+<draw_ops name="minimize_button_prelight">
+ <include name="button_bg_prelight"/>
+ <include name="minimize_button_icon"/>
+</draw_ops>
+<draw_ops name="minimize_button_pressed">
+ <include name="minimize_button_icon_unfocused"/>
+</draw_ops>
+<draw_ops name="minimize_button_unfocused">
+ <include name="minimize_button_icon_unfocused"/>
+</draw_ops>
+
+<draw_ops name="blank">
+<!-- nothing -->
+</draw_ops>
+
+<frame_style name="normal" geometry="normal">
+ <piece position="entire_background" draw_ops="bevel_unfocused"/>
+ <piece position="title" draw_ops="title_unfocused"/>
+ <button function="close" state="normal" draw_ops="close_button_unfocused"/>
+ <button function="close" state="pressed" draw_ops="close_button_pressed"/>
+ <button function="maximize" state="normal" draw_ops="maximize_button_unfocused"/>
+ <button function="maximize" state="pressed" draw_ops="maximize_button_pressed"/>
+ <button function="minimize" state="normal" draw_ops="minimize_button_unfocused"/>
+ <button function="minimize" state="pressed" draw_ops="minimize_button_pressed"/>
+ <button function="menu" state="normal" draw_ops="menu_button_unfocused"/>
+ <button function="menu" state="pressed" draw_ops="menu_button_pressed"/>
+</frame_style>
+
+<frame_style name="focused" geometry="normal" parent="normal">
+ <piece position="entire_background" draw_ops="round_bevel"/>
+ <piece position="title" draw_ops="title"/>
+ <button function="close" state="normal" draw_ops="close_button_normal"/>
+ <button function="close" state="prelight" draw_ops="close_button_prelight"/>
+ <button function="maximize" state="normal" draw_ops="maximize_button_normal"/>
+ <button function="maximize" state="prelight" draw_ops="maximize_button_prelight"/>
+ <button function="minimize" state="normal" draw_ops="minimize_button_normal"/>
+ <button function="minimize" state="prelight" draw_ops="minimize_button_prelight"/>
+ <button function="menu" state="normal" draw_ops="menu_button_normal"/>
+ <button function="menu" state="prelight" draw_ops="menu_button_prelight"/>
+</frame_style>
+
+<frame_style name="normal_maximized" geometry="normal_maximized">
+ <piece position="entire_background" draw_ops="bevel_unfocused"/>
+ <piece position="title" draw_ops="title_unfocused"/>
+ <button function="close" state="normal" draw_ops="close_button_unfocused"/>
+ <button function="close" state="pressed" draw_ops="close_button_pressed"/>
+ <button function="maximize" state="normal" draw_ops="restore_button_unfocused"/>
+ <button function="maximize" state="pressed" draw_ops="restore_button_pressed"/>
+ <button function="maximize" state="prelight" draw_ops="restore_button_prelight"/>
+ <button function="minimize" state="normal" draw_ops="minimize_button_unfocused"/>
+ <button function="minimize" state="pressed" draw_ops="minimize_button_pressed"/>
+ <button function="menu" state="normal" draw_ops="menu_button_unfocused"/>
+ <button function="menu" state="pressed" draw_ops="menu_button_pressed"/>
+</frame_style>
+
+<frame_style name="focused_maximized" geometry="normal_maximized" parent="normal_maximized">
+ <piece position="entire_background" draw_ops="bevel"/>
+ <piece position="title" draw_ops="title"/>
+ <button function="close" state="normal" draw_ops="close_button_normal"/>
+ <button function="close" state="prelight" draw_ops="close_button_prelight"/>
+ <button function="minimize" state="normal" draw_ops="minimize_button_normal"/>
+ <button function="minimize" state="prelight" draw_ops="minimize_button_prelight"/>
+ <button function="maximize" state="normal" draw_ops="restore_button_normal"/>
+ <button function="maximize" state="pressed" draw_ops="restore_button_pressed"/>
+ <button function="maximize" state="prelight" draw_ops="restore_button_prelight"/>
+ <button function="menu" state="normal" draw_ops="menu_button_normal"/>
+ <button function="menu" state="prelight" draw_ops="menu_button_prelight"/>
+</frame_style>
+
+<frame_style name="border" geometry="border" parent="normal">
+ <piece position="entire_background" draw_ops="bevel_unfocused"/>
+ <piece position="title" draw_ops="blank"/>
+</frame_style>
+
+<frame_style_set name="normal">
+ <frame focus="yes" state="normal" resize="both" style="focused"/>
+ <frame focus="no" state="normal" resize="both" style="normal"/>
+ <frame focus="yes" state="maximized" style="focused_maximized"/>
+ <frame focus="no" state="maximized" style="normal_maximized"/>
+ <frame focus="yes" state="shaded" style="focused"/>
+ <frame focus="no" state="shaded" style="normal"/>
+ <frame focus="yes" state="maximized_and_shaded" style="focused_maximized"/>
+ <frame focus="no" state="maximized_and_shaded" style="normal_maximized"/>
+</frame_style_set>
+
+<frame_style_set name="utility" parent="normal">
+<frame focus="yes" state="normal" resize="both" style="focused"/>
+<frame focus="no" state="normal" resize="both" style="normal"/>
+<!-- this is a bunch of crack since utility windows shouldn't be maximized -->
+<frame focus="yes" state="maximized" style="focused"/>
+<frame focus="no" state="maximized" style="normal"/>
+<frame focus="yes" state="shaded" style="focused"/>
+<frame focus="no" state="shaded" style="normal"/>
+<frame focus="yes" state="maximized_and_shaded" style="focused"/>
+<frame focus="no" state="maximized_and_shaded" style="normal"/>
+</frame_style_set>
+
+<frame_style_set name="border">
+<frame focus="yes" state="normal" resize="both" style="border"/>
+<frame focus="no" state="normal" resize="both" style="border"/>
+<frame focus="yes" state="maximized" style="border"/>
+<frame focus="no" state="maximized" style="border"/>
+<frame focus="yes" state="shaded" style="border"/>
+<frame focus="no" state="shaded" style="border"/>
+<frame focus="yes" state="maximized_and_shaded" style="border"/>
+<frame focus="no" state="maximized_and_shaded" style="border"/>
+</frame_style_set>
+
+<window type="normal" style_set="normal"/>
+<window type="dialog" style_set="normal"/>
+<window type="modal_dialog" style_set="normal"/>
+<window type="menu" style_set="normal"/>
+<window type="utility" style_set="normal"/>
+<window type="border" style_set="border"/>
+
+<menu_icon function="close" state="normal" draw_ops="close_button_icon_unfocused"/>
+<menu_icon function="maximize" state="normal" draw_ops="maximize_button_icon_unfocused"/>
+<menu_icon function="unmaximize" state="normal" draw_ops="restore_button_icon_unfocused"/>
+<menu_icon function="minimize" state="normal" draw_ops="minimize_button_icon_unfocused"/>
+
+</marco_theme>